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Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.479 by root, Thu Oct 8 05:04:27 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
59 95
60our $CONFDIR = confdir; 96our $CONFDIR = confdir;
61our $DATADIR = datadir; 97our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
71our %RESOURCE; 110our %RESOURCE;
72 111
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 114our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
79 116
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 117our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 118our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 119our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 120our $DB_ENV;
85 121
122our @EXTRA_MODULES = qw(pod mapscript);
123
86our %CFG; 124our %CFG;
87 125
88our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 127our $RUNTIME;
90our $NOW; 128our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 134# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 136
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
102 146
103binmode STDOUT; 147binmode STDOUT;
104binmode STDERR; 148binmode STDERR;
105 149
106# read virtual server time, if available 150# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
111} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
112 158
113mkdir $_ 159mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 161
116our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
117 163
118sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
119 173
120############################################################################# 174#############################################################################
121 175
122=head2 GLOBAL VARIABLES 176=head2 GLOBAL VARIABLES
123 177
174 228
175This array contains the results of the last C<invoke ()> call. When 229This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 230C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 231that call.
178 232
233=item %cf::REFLECT
234
235Contains, for each (C++) class name, a hash reference with information
236about object members (methods, scalars and arrays) and other metadata,
237which is useful for introspection.
238
179=back 239=back
180 240
181=cut 241=cut
182 242
183BEGIN { 243$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 244 my $msg = join "", @_;
186 245
187 $msg .= "\n" 246 $msg .= "\n"
188 unless $msg =~ /\n$/; 247 unless $msg =~ /\n$/;
189 248
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 249 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 250
192 LOG llevError, $msg; 251 LOG llevError, $msg;
193 }; 252};
194}
195 253
196$Coro::State::DIEHOOK = sub { 254$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "==" 255 return unless $^S eq 0; # "eq", not "=="
256
257 warn Carp::longmess $_[0];
198 258
199 if ($Coro::current == $Coro::main) {#d# 259 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d# 260 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d# 261 return;#d#
202 }#d# 262 }#d#
203 263
204 # kill coroutine otherwise 264 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate 265 Coro::terminate
207}; 266};
208
209$SIG{__DIE__} = sub { }; #d#?
210 267
211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 268@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 269@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 270@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 271@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
221for my $pkg (qw( 278for my $pkg (qw(
222 cf::global cf::attachable 279 cf::global cf::attachable
223 cf::object cf::object::player 280 cf::object cf::object::player
224 cf::client cf::player 281 cf::client cf::player
225 cf::arch cf::living 282 cf::arch cf::living
283 cf::map cf::mapspace
226 cf::map cf::party cf::region 284 cf::party cf::region
227)) { 285)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 286 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 287}
231 288
232$EV::DIED = sub { 289$EV::DIED = sub {
233 warn "error in event callback: @_"; 290 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 332our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 333
277sub encode_json($) { $json_coder->encode ($_[0]) } 334sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 335sub decode_json($) { $json_coder->decode ($_[0]) }
279 336
337=item cf::post_init { BLOCK }
338
339Execute the given codeblock, I<after> all extensions have been (re-)loaded,
340but I<before> the server starts ticking again.
341
342The cdoeblock will have a single boolean argument to indicate whether this
343is a reload or not.
344
345=cut
346
347sub post_init(&) {
348 push @POST_INIT, shift;
349}
350
280=item cf::lock_wait $string 351=item cf::lock_wait $string
281 352
282Wait until the given lock is available. See cf::lock_acquire. 353Wait until the given lock is available. See cf::lock_acquire.
283 354
284=item my $lock = cf::lock_acquire $string 355=item my $lock = cf::lock_acquire $string
285 356
286Wait until the given lock is available and then acquires it and returns 357Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 358a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 359for example when the coroutine gets canceled), the lock is automatically
289returned. 360returned.
290 361
291Locks are *not* recursive, locking from the same coro twice results in a 362Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 363deadlocked coro.
298 369
299Return true if the lock is currently active, i.e. somebody has locked it. 370Return true if the lock is currently active, i.e. somebody has locked it.
300 371
301=cut 372=cut
302 373
303our %LOCK; 374our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 375
306sub lock_wait($) { 376sub lock_wait($) {
307 my ($key) = @_; 377 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 378}
320 379
321sub lock_acquire($) { 380sub lock_acquire($) {
322 my ($key) = @_; 381 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 382}
336 383
337sub lock_active($) { 384sub lock_active($) {
338 my ($key) = @_; 385 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 386}
342 387
343sub freeze_mainloop { 388sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 389 tick_inhibit_inc;
345 390
346 my $guard = Coro::guard { 391 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 392}
352 393
353=item cf::periodic $interval, $cb 394=item cf::periodic $interval, $cb
354 395
355Like EV::periodic, but randomly selects a starting point so that the actions 396Like EV::periodic, but randomly selects a starting point so that the actions
410 } 451 }
411 } 452 }
412}; 453};
413 454
414sub get_slot($;$$) { 455sub get_slot($;$$) {
456 return if tick_inhibit || $Coro::current == $Coro::main;
457
415 my ($time, $pri, $name) = @_; 458 my ($time, $pri, $name) = @_;
416 459
417 $time = $TICK * .6 if $time > $TICK * .6; 460 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 461 my $sig = new Coro::Signal;
419 462
456 # this is the main coro, too bad, we have to block 499 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 500 # till the operation succeeds, freezing the server :/
458 501
459 LOG llevError, Carp::longmess "sync job";#d# 502 LOG llevError, Carp::longmess "sync job";#d#
460 503
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 504 my $freeze_guard = freeze_mainloop;
464 505
465 my $busy = 1; 506 my $busy = 1;
466 my @res; 507 my @res;
467 508
478 } else { 519 } else {
479 EV::loop EV::LOOP_ONESHOT; 520 EV::loop EV::LOOP_ONESHOT;
480 } 521 }
481 } 522 }
482 523
483 $time = EV::time - $time; 524 my $time = EV::time - $time;
484 525
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 526 $TICK_START += $time; # do not account sync jobs to server load
489 527
490 wantarray ? @res : $res[0] 528 wantarray ? @res : $res[0]
491 } else { 529 } else {
492 # we are in another coroutine, how wonderful, everything just works 530 # we are in another coroutine, how wonderful, everything just works
493 531
535 reset_signals; 573 reset_signals;
536 &$cb 574 &$cb
537 }, @args; 575 }, @args;
538 576
539 wantarray ? @res : $res[-1] 577 wantarray ? @res : $res[-1]
578}
579
580=item $coin = coin_from_name $name
581
582=cut
583
584our %coin_alias = (
585 "silver" => "silvercoin",
586 "silvercoin" => "silvercoin",
587 "silvercoins" => "silvercoin",
588 "gold" => "goldcoin",
589 "goldcoin" => "goldcoin",
590 "goldcoins" => "goldcoin",
591 "platinum" => "platinacoin",
592 "platinumcoin" => "platinacoin",
593 "platinumcoins" => "platinacoin",
594 "platina" => "platinacoin",
595 "platinacoin" => "platinacoin",
596 "platinacoins" => "platinacoin",
597 "royalty" => "royalty",
598 "royalties" => "royalty",
599);
600
601sub coin_from_name($) {
602 $coin_alias{$_[0]}
603 ? cf::arch::find $coin_alias{$_[0]}
604 : undef
540} 605}
541 606
542=item $value = cf::db_get $family => $key 607=item $value = cf::db_get $family => $key
543 608
544Returns a single value from the environment database. 609Returns a single value from the environment database.
683 748
684############################################################################# 749#############################################################################
685 750
686=head2 ATTACHABLE OBJECTS 751=head2 ATTACHABLE OBJECTS
687 752
688Many objects in crossfire are so-called attachable objects. That means you can 753Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 754attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 755to it. All such attachable objects support the following methods.
691 756
692In the following description, CLASS can be any of C<global>, C<object> 757In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 758C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 808=item cf::CLASS::attachment $name, ...
744 809
745Register an attachment by C<$name> through which attachable objects of the 810Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 811given CLASS can refer to this attachment.
747 812
748Some classes such as crossfire maps and objects can specify attachments 813Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 814that are attached at load/instantiate time, thus the need for a name.
750 815
751These calls expect any number of the following handler/hook descriptions: 816These calls expect any number of the following handler/hook descriptions:
752 817
753=over 4 818=over 4
1044 1109
1045sub reattach { 1110sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1111 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1112 my ($obj) = @_;
1048 1113
1114 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1115 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1116
1051 my $registry = $obj->registry; 1117 my $registry = $obj->registry;
1052 1118
1053 @$registry = (); 1119 @$registry = ();
1054 1120
1100 utf8::decode (my $decname = $filename); 1166 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1167 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1168 $decname, length $$rdata, scalar @$objs;
1103 1169
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1170 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1171 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1172 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1173 if ($cf::USE_FSYNC) {
1174 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1175 aio_fsync $fh;
1176 }
1108 close $fh; 1177 aio_close $fh;
1109 1178
1110 if (@$objs) { 1179 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1180 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1181 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1182 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1183 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1116 close $fh; 1188 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1189 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1190 }
1119 } else { 1191 } else {
1120 aio_unlink "$filename.pst"; 1192 aio_unlink "$filename.pst";
1121 } 1193 }
1122 1194
1123 aio_rename "$filename~", $filename; 1195 aio_rename "$filename~", $filename;
1196
1197 $filename =~ s%/[^/]+$%%;
1198 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1199 } else {
1125 warn "FATAL: $filename~: $!\n"; 1200 warn "unable to save objects: $filename~: $!\n";
1126 } 1201 }
1127 } else { 1202 } else {
1128 aio_unlink $filename; 1203 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1204 aio_unlink "$filename.pst";
1130 } 1205 }
1221 my ($name, $cb) = @_; 1296 my ($name, $cb) = @_;
1222 1297
1223 $EXTICMD{$name} = $cb; 1298 $EXTICMD{$name} = $cb;
1224} 1299}
1225 1300
1301use File::Glob ();
1302
1226cf::player->attach ( 1303cf::player->attach (
1227 on_command => sub { 1304 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1305 my ($pl, $name, $params) = @_;
1229 1306
1230 my $cb = $COMMAND{$name} 1307 my $cb = $COMMAND{$name}
1262 1339
1263 cf::override; 1340 cf::override;
1264 }, 1341 },
1265); 1342);
1266 1343
1344# "readahead" all extensions
1345sub cache_extensions {
1346 my $grp = IO::AIO::aio_group;
1347
1348 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1349 for (grep /\.ext$/, @{$_[0]}) {
1350 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1351 }
1352 };
1353
1354 $grp
1355}
1356
1267sub load_extensions { 1357sub load_extensions {
1268 cf::sync_job { 1358 cf::sync_job {
1269 my %todo; 1359 my %todo;
1270 1360
1271 for my $path (<$LIBDIR/*.ext>) { 1361 for my $path (<$LIBDIR/*.ext>) {
1290 1380
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1381 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1382 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1383
1294 $ext{source} = 1384 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1385 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1386 . "#line 1 \"$path\"\n{\n"
1297 . $source 1387 . $source
1298 . "\n};\n1"; 1388 . "\n};\n1";
1299 1389
1300 $todo{$base} = \%ext; 1390 $todo{$base} = \%ext;
1340 1430
1341=back 1431=back
1342 1432
1343=head2 CORE EXTENSIONS 1433=head2 CORE EXTENSIONS
1344 1434
1345Functions and methods that extend core crossfire objects. 1435Functions and methods that extend core deliantra objects.
1346 1436
1347=cut 1437=cut
1348 1438
1349package cf::player; 1439package cf::player;
1350 1440
1393 1483
1394sub exists($) { 1484sub exists($) {
1395 my ($login) = @_; 1485 my ($login) = @_;
1396 1486
1397 $cf::PLAYER{$login} 1487 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login } 1488 or !aio_stat path $login
1399} 1489}
1400 1490
1401sub find($) { 1491sub find($) {
1402 return $cf::PLAYER{$_[0]} || do { 1492 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0]; 1493 my $login = $_[0];
1415 my $f = new_from_file cf::object::thawer path $login 1505 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1506 or return;
1417 1507
1418 my $pl = cf::player::load_pl $f 1508 my $pl = cf::player::load_pl $f
1419 or return; 1509 or return;
1510
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1511 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1512 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1513 $cf::PLAYER{$login} = $pl
1423 } 1514 }
1424 } 1515 }
1434 1525
1435 return if $pl->{deny_save}; 1526 return if $pl->{deny_save};
1436 1527
1437 aio_mkdir playerdir $pl, 0770; 1528 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1529 $pl->{last_save} = $cf::RUNTIME;
1530
1531 cf::get_slot 0.01;
1439 1532
1440 $pl->save_pl ($path); 1533 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1534 cf::cede_to_tick;
1442} 1535}
1443 1536
1475 my ($pl) = @_; 1568 my ($pl) = @_;
1476 1569
1477 my $name = $pl->ob->name; 1570 my $name = $pl->ob->name;
1478 1571
1479 $pl->{deny_save} = 1; 1572 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1573 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1574
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1575 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1576 $pl->deactivate;
1577 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1578 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1579 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1580 $pl->ns->destroy if $pl->ns;
1486 1581
1487 my $path = playerdir $pl; 1582 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1583 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1622
1528 for my $login (@$dirs) { 1623 for my $login (@$dirs) {
1529 my $path = path $login; 1624 my $path = path $login;
1530 1625
1531 # a .pst is a dead give-away for a valid player 1626 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1627 # if no pst file found, open and chekc for blocked users
1628 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1629 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1630 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1631 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1632 }
1537 1633
1568 } 1664 }
1569 1665
1570 \@paths 1666 \@paths
1571} 1667}
1572 1668
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1669=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1670
1575Expand crossfire pod fragments into protocol xml. 1671Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1672
1666=item $player->ext_reply ($msgid, @msg) 1673=item $player->ext_reply ($msgid, @msg)
1667 1674
1668Sends an ext reply to the player. 1675Sends an ext reply to the player.
1669 1676
1736our $MAX_RESET = 3600; 1743our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1744our $DEFAULT_RESET = 3000;
1738 1745
1739sub generate_random_map { 1746sub generate_random_map {
1740 my ($self, $rmp) = @_; 1747 my ($self, $rmp) = @_;
1748
1749 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1750
1741 # mit "rum" bekleckern, nicht 1751 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1752 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1753 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1754 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1755 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1877
1868# the temporary/swap location 1878# the temporary/swap location
1869sub save_path { 1879sub save_path {
1870 my ($self) = @_; 1880 my ($self) = @_;
1871 1881
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1882 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1883 "$TMPDIR/$path.map"
1874} 1884}
1875 1885
1876# the unique path, undef == no special unique path 1886# the unique path, undef == no special unique path
1877sub uniq_path { 1887sub uniq_path {
1878 my ($self) = @_; 1888 my ($self) = @_;
1879 1889
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1890 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1891 "$UNIQUEDIR/$path"
1882}
1883
1884# and all this just because we cannot iterate over
1885# all maps in C++...
1886sub change_all_map_light {
1887 my ($change) = @_;
1888
1889 $_->change_map_light ($change)
1890 for grep $_->outdoor, values %cf::MAP;
1891} 1892}
1892 1893
1893sub decay_objects { 1894sub decay_objects {
1894 my ($self) = @_; 1895 my ($self) = @_;
1895 1896
1979sub find { 1980sub find {
1980 my ($path, $origin) = @_; 1981 my ($path, $origin) = @_;
1981 1982
1982 $path = normalise $path, $origin && $origin->path; 1983 $path = normalise $path, $origin && $origin->path;
1983 1984
1984 cf::lock_wait "map_data:$path";#d#remove 1985 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1986 my $guard2 = cf::lock_acquire "map_find:$path";
1986 1987
1987 $cf::MAP{$path} || do { 1988 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1990
1991 my $map = new_from_path cf::map $path 1989 my $map = new_from_path cf::map $path
1992 or return; 1990 or return;
1993 1991
1994 $map->{last_save} = $cf::RUNTIME; 1992 $map->{last_save} = $cf::RUNTIME;
1995 1993
1997 or return; 1995 or return;
1998 1996
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1997 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1998 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1999 #$cf::WAIT_FOR_TICK->wait;
2000 undef $guard2;
2002 undef $guard1; 2001 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 2002 $map->reset;
2005 return find $path; 2003 return find $path;
2006 } 2004 }
2007 2005
2008 $cf::MAP{$path} = $map 2006 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2033 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2034 $f->skip_block;
2037 $self->_load_objects ($f) 2035 $self->_load_objects ($f)
2038 or return; 2036 or return;
2039 2037
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2038 $self->post_load_original
2041 if delete $self->{load_original}; 2039 if delete $self->{load_original};
2042 2040
2043 if (my $uniq = $self->uniq_path) { 2041 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2042 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2043 unless (aio_stat $uniq) {
2063 unless ($self->{deny_activate}) { 2061 unless ($self->{deny_activate}) {
2064 $self->decay_objects; 2062 $self->decay_objects;
2065 $self->fix_auto_apply; 2063 $self->fix_auto_apply;
2066 $self->update_buttons; 2064 $self->update_buttons;
2067 cf::cede_to_tick; 2065 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
2070 $self->activate; 2066 $self->activate;
2071 } 2067 }
2072 2068
2073 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2070 $self->last_access ($cf::RUNTIME);
2075 2071
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2072 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2073 }
2078 2074
2079 $self->post_load; 2075 $self->post_load;
2080} 2076}
2081 2077
2139 my ($path, $origin, $load) = @_; 2135 my ($path, $origin, $load) = @_;
2140 2136
2141 $path = normalise $path, $origin && $origin->{path}; 2137 $path = normalise $path, $origin && $origin->{path};
2142 2138
2143 if (my $map = $cf::MAP{$path}) { 2139 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2140 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2141 }
2146 2142
2147 $MAP_PREFETCH{$path} |= $load; 2143 $MAP_PREFETCH{$path} |= $load;
2148 2144
2149 $MAP_PREFETCHER ||= cf::async { 2145 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2182 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2183 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2184 $_->contr->save for $self->players;
2189 }; 2185 };
2190 2186
2187 cf::get_slot 0.02;
2188
2191 if ($uniq) { 2189 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2190 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2191 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2192 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2201 $self->save;
2204 2202
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2204
2207 return if $self->players; 2205 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2206 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2207 return if $self->{deny_save};
2210 2208
2211 $self->in_memory (cf::MAP_SWAPPED); 2209 $self->in_memory (cf::MAP_SWAPPED);
2212 2210
2213 $self->deactivate; 2211 $self->deactivate;
2238 2236
2239 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2237 my $lock = cf::lock_acquire "map_data:$self->{path}";
2240 2238
2241 return if $self->players; 2239 return if $self->players;
2242 2240
2243 warn "resetting map ", $self->path; 2241 warn "resetting map ", $self->path, "\n";
2244 2242
2245 $self->in_memory (cf::MAP_SWAPPED); 2243 $self->in_memory (cf::MAP_SWAPPED);
2246 2244
2247 # need to save uniques path 2245 # need to save uniques path
2248 unless ($self->{deny_save}) { 2246 unless ($self->{deny_save}) {
2331 2329
2332sub unique_maps() { 2330sub unique_maps() {
2333 [ 2331 [
2334 map { 2332 map {
2335 utf8::decode $_; 2333 utf8::decode $_;
2336 /\.map$/ 2334 s/\.map$//; # TODO future compatibility hack
2335 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2336 ? ()
2337 ? normalise $_ 2337 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2338 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2339 ]
2341} 2340}
2342 2341
2343package cf;
2344
2345=back 2342=back
2346 2343
2347=head3 cf::object 2344=head3 cf::object
2348 2345
2349=cut 2346=cut
2352 2349
2353=over 4 2350=over 4
2354 2351
2355=item $ob->inv_recursive 2352=item $ob->inv_recursive
2356 2353
2357Returns the inventory of the object _and_ their inventories, recursively. 2354Returns the inventory of the object I<and> their inventories, recursively,
2355but I<not> the object itself.
2358 2356
2359=cut 2357=cut
2360 2358
2361sub inv_recursive_; 2359sub inv_recursive_;
2362sub inv_recursive_ { 2360sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2365 inv_recursive_ inv $_[0]
2368} 2366}
2369 2367
2370=item $ref = $ob->ref 2368=item $ref = $ob->ref
2371 2369
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2370Creates and returns a persistent reference to an object that can be stored as a string.
2373 2371
2374=item $ob = cf::object::deref ($refstring) 2372=item $ob = cf::object::deref ($refstring)
2375 2373
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2374returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2375even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2407can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2408dialogue with the given NPC character.
2411 2409
2412=cut 2410=cut
2413 2411
2412our $SAY_CHANNEL = {
2413 id => "say",
2414 title => "Map",
2415 reply => "say ",
2416 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2417};
2418
2419our $CHAT_CHANNEL = {
2420 id => "chat",
2421 title => "Chat",
2422 reply => "chat ",
2423 tooltip => "Player chat and shouts, global to the server.",
2424};
2425
2414# rough implementation of a future "reply" method that works 2426# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2427# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2428#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2429sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2430 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2441 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2443
2432 } else { 2444 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2446 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2447 }
2436 } 2448 }
2437} 2449}
2438 2450
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2476
2465=item $player_object->enter_link 2477=item $player_object->enter_link
2466 2478
2467Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
2468 2480
2469The player should be reasonably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2482for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2483though, as the palyer cannot control the character while it is on the link
2484map.
2471 2485
2472Will never block. 2486Will never block.
2473 2487
2474=item $player_object->leave_link ($map, $x, $y) 2488=item $player_object->leave_link ($map, $x, $y)
2475 2489
2533 2547
2534 $map->load; 2548 $map->load;
2535 $map->load_neighbours; 2549 $map->load_neighbours;
2536 2550
2537 return unless $self->contr->active; 2551 return unless $self->contr->active;
2538 $self->activate_recursive;
2539 2552
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2553 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2554 $self->enter_map ($map, $x, $y);
2555
2556 # only activate afterwards, to support waiting in hooks
2557 $self->activate_recursive;
2542} 2558}
2543 2559
2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2560=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2545 2561
2546Moves the player to the given map-path and coordinates by first freezing 2562Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2563her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2564that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2565the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2566be called at the end of this process.
2567
2568Note that $check will be called with a potentially non-loaded map, so if
2569it needs a loaded map it has to call C<< ->load >>.
2551 2570
2552=cut 2571=cut
2553 2572
2554our $GOTOGEN; 2573our $GOTOGEN;
2555 2574
2634} 2653}
2635 2654
2636sub prepare_random_map { 2655sub prepare_random_map {
2637 my ($exit) = @_; 2656 my ($exit) = @_;
2638 2657
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2658 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2659 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2660 # that depends on the exit object
2644 2661
2645 my $rmp = parse_random_map_params $exit->msg; 2662 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2664 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2665 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2666 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2667 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2668 $rmp->{origin_y} = $exit->y;
2669
2670 $exit->map->touch;
2652 } 2671 }
2653 2672
2654 $rmp->{random_seed} ||= $exit->random_seed; 2673 $rmp->{random_seed} ||= $exit->random_seed;
2655 2674
2656 my $data = cf::encode_json $rmp; 2675 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2676 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2677 my $meta = "$RANDOMDIR/$md5.meta";
2659 2678
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2679 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2680 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2681 undef $fh;
2663 aio_rename "$meta~", $meta; 2682 aio_rename "$meta~", $meta;
2664 2683
2684 my $slaying = "?random/$md5";
2685
2686 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2687 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2688 $exit->msg (undef);
2689 }
2667 } 2690 }
2668} 2691}
2669 2692
2670sub cf::object::player::enter_exit { 2693sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2694 my ($self, $exit) = @_;
2672 2695
2673 return unless $self->type == cf::PLAYER; 2696 return unless $self->type == cf::PLAYER;
2674 2697
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2698 $self->enter_link;
2687 2699
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2700 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2701 $Coro::current->{desc} = "enter_exit";
2694 2702
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2703 unless (eval {
2704 $self->deactivate_recursive; # just to be sure
2705
2706 # random map handling
2707 {
2708 my $guard = cf::lock_acquire "exit_prepare:$exit";
2709
2710 prepare_random_map $exit
2711 if $exit->slaying eq "/!";
2712 }
2713
2714 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2715 my $x = $exit->stats->hp;
2716 my $y = $exit->stats->sp;
2717
2697 $self->goto ($slaying, $hp, $sp); 2718 $self->goto ($map, $x, $y);
2698 2719
2720 # if exit is damned, update players death & WoR home-position
2721 $self->contr->savebed ($map, $x, $y)
2722 if $exit->flag (cf::FLAG_DAMNED);
2723
2699 1; 2724 1
2700 }) { 2725 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2726 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2727 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2728 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2729 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2730
2706 warn "ERROR in enter_exit: $@"; 2731 warn "ERROR in enter_exit: $@";
2772 id => "infobox", 2797 id => "infobox",
2773 title => "Body Parts", 2798 title => "Body Parts",
2774 reply => undef, 2799 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available", 2800 tooltip => "Shows which body parts you posess and are available",
2776 }, 2801 },
2802 "c/statistics" => {
2803 id => "infobox",
2804 title => "Statistics",
2805 reply => undef,
2806 tooltip => "Shows your primary statistics",
2807 },
2808 "c/skills" => {
2809 id => "infobox",
2810 title => "Skills",
2811 reply => undef,
2812 tooltip => "Shows your experience per skill and item power",
2813 },
2814 "c/shopitems" => {
2815 id => "infobox",
2816 title => "Shop Items",
2817 reply => undef,
2818 tooltip => "Shows the items currently for sale in this shop",
2819 },
2820 "c/resistances" => {
2821 id => "infobox",
2822 title => "Resistances",
2823 reply => undef,
2824 tooltip => "Shows your resistances",
2825 },
2826 "c/pets" => {
2827 id => "infobox",
2828 title => "Pets",
2829 reply => undef,
2830 tooltip => "Shows information abotu your pets/a specific pet",
2831 },
2832 "c/perceiveself" => {
2833 id => "infobox",
2834 title => "Perceive Self",
2835 reply => undef,
2836 tooltip => "You gained detailed knowledge about yourself",
2837 },
2777 "c/uptime" => { 2838 "c/uptime" => {
2778 id => "infobox", 2839 id => "infobox",
2779 title => "Uptime", 2840 title => "Uptime",
2780 reply => undef, 2841 reply => undef,
2781 tooltip => "How long the server has been running since last restart", 2842 tooltip => "How long the server has been running since last restart",
2784 id => "infobox", 2845 id => "infobox",
2785 title => "Map Info", 2846 title => "Map Info",
2786 reply => undef, 2847 reply => undef,
2787 tooltip => "Information related to the maps", 2848 tooltip => "Information related to the maps",
2788 }, 2849 },
2850 "c/party" => {
2851 id => "party",
2852 title => "Party",
2853 reply => "gsay ",
2854 tooltip => "Messages and chat related to your party",
2855 },
2856 "c/death" => {
2857 id => "death",
2858 title => "Death",
2859 reply => undef,
2860 tooltip => "Reason for and more info about your most recent death",
2861 },
2862 "c/say" => $SAY_CHANNEL,
2863 "c/chat" => $CHAT_CHANNEL,
2789); 2864);
2790 2865
2791sub cf::client::send_msg { 2866sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2867 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2868
2794 $msg = $self->pl->expand_cfpod ($msg); 2869 $msg = $self->pl->expand_cfpod ($msg)
2870 unless $color & cf::NDI_VERBATIM;
2795 2871
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2873
2798 # check predefined channels, for the benefit of C 2874 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2875 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel}; 2876 $channel = $CHANNEL{$channel};
2801 2877
2802 $self->ext_msg (channel_info => $channel) 2878 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id}; 2879 $channel = $channel->{id};
2806 2880
2807 } elsif (ref $channel) { 2881 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent 2882 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) { 2883 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel; 2884 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel) 2885 $self->ext_msg (channel_info => $channel);
2812 if $self->can_msg;
2813 } 2886 }
2814 2887
2815 $channel = $channel->{id}; 2888 $channel = $channel->{id};
2816 } 2889 }
2817 2890
2818 return unless @extra || length $msg; 2891 return unless @extra || length $msg;
2819 2892
2820 if ($self->can_msg) {
2821 # default colour, mask it out 2893 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2894 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2895 if $color & cf::NDI_DEF;
2824 2896
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2897 my $pkt = "msg "
2898 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2899 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 } else { 2900 );
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838 2901
2839 $color &= cf::NDI_COLOR_MASK; 2902 # try lzf for large packets
2903 $pkt = "lzf " . Compress::LZF::compress $pkt
2904 if 1024 <= length $pkt and $self->{can_lzf};
2840 2905
2841 utf8::encode $msg; 2906 # split very large packets
2842 2907 if (8192 < length $pkt and $self->{can_lzf}) {
2843 if (0 && $msg =~ /\[/) { 2908 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2844 # COMMAND/INFO 2909 $pkt = "frag";
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 } 2910 }
2911
2912 $self->send_packet ($pkt);
2852} 2913}
2853 2914
2854=item $client->ext_msg ($type, @msg) 2915=item $client->ext_msg ($type, @msg)
2855 2916
2856Sends an ext event to the client. 2917Sends an ext event to the client.
3030 3091
3031The following functions and methods are available within a safe environment: 3092The following functions and methods are available within a safe environment:
3032 3093
3033 cf::object 3094 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3095 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3096 insert remove name archname title slaying race decrease split
3097 value
3036 3098
3037 cf::object::player 3099 cf::object::player
3038 player 3100 player
3039 3101
3040 cf::player 3102 cf::player
3045 3107
3046=cut 3108=cut
3047 3109
3048for ( 3110for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3111 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3112 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3113 decrease split destroy change_exp value msg lore send_msg)],
3052 ["cf::object::player" => qw(player)], 3114 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3115 ["cf::player" => qw(peaceful send_msg)],
3054 ["cf::map" => qw(trigger)], 3116 ["cf::map" => qw(trigger)],
3055) { 3117) {
3056 no strict 'refs'; 3118 no strict 'refs';
3057 my ($pkg, @funs) = @$_; 3119 my ($pkg, @funs) = @$_;
3058 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3120 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3075 my ($code, %vars) = @_; 3137 my ($code, %vars) = @_;
3076 3138
3077 my $qcode = $code; 3139 my $qcode = $code;
3078 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3140 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3079 $qcode =~ s/\n/\\n/g; 3141 $qcode =~ s/\n/\\n/g;
3142
3143 %vars = (_dummy => 0) unless %vars;
3080 3144
3081 local $_; 3145 local $_;
3082 local @safe::cf::_safe_eval_args = values %vars; 3146 local @safe::cf::_safe_eval_args = values %vars;
3083 3147
3084 my $eval = 3148 my $eval =
3264 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3266 } 3330 }
3267}; 3331};
3268 3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3269sub reload_regions { 3343sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3345 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3347
3286} 3360}
3287 3361
3288sub reload_archetypes { 3362sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3365}
3297 3366
3298sub reload_treasures { 3367sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3301} 3370}
3302 3371
3303sub reload_resources { 3372sub reload_resources {
3304 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3305 3374
3375 reload_facedata;
3376 reload_archetypes;
3306 reload_regions; 3377 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3378 reload_treasures;
3311 3379
3312 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317} 3381}
3318 3382
3319sub reload_config { 3383sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3321 or return; 3385 or return;
3335 }; 3399 };
3336 warn $@ if $@; 3400 warn $@ if $@;
3337 } 3401 }
3338} 3402}
3339 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3423sub main_loop {
3424 warn "EV::loop starting\n";
3425 if (1) {
3426 EV::loop;
3427 }
3428 warn "EV::loop returned\n";
3429 goto &main_loop unless $REALLY_UNLOOP;
3430}
3431
3340sub main { 3432sub main {
3433 cf::init_globals; # initialise logging
3434
3435 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3436 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3437 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3438 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3439
3440 cf::init_experience;
3441 cf::init_anim;
3442 cf::init_attackmess;
3443 cf::init_dynamic;
3444
3445 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3446
3341 # we must not ever block the main coroutine 3447 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3448 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3449 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3450 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3451 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3452 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3453 })->prio (Coro::PRIO_MAX);
3348 }; 3454 };
3349 3455
3456 evthread_start IO::AIO::poll_fileno;
3457
3458 cf::sync_job {
3459 reload_resources;
3350 reload_config; 3460 reload_config;
3351 db_init; 3461 db_init;
3462
3463 cf::load_settings;
3464 cf::load_materials;
3465 cf::init_uuid;
3466 cf::init_signals;
3467 cf::init_commands;
3468 cf::init_skills;
3469
3470 cf::init_beforeplay;
3471
3472 atomic;
3473
3352 load_extensions; 3474 load_extensions;
3353 3475
3354 $TICK_WATCHER->start; 3476 utime time, time, $RUNTIMEFILE;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3477
3356 EV::loop; 3478 # no (long-running) fork's whatsoever before this point(!)
3479 use POSIX ();
3480 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3481
3482 (pop @POST_INIT)->(0) while @POST_INIT;
3483 };
3484
3485 main_loop;
3357} 3486}
3358 3487
3359############################################################################# 3488#############################################################################
3360# initialisation and cleanup 3489# initialisation and cleanup
3361 3490
3367 cf::cleanup "SIG$signal"; 3496 cf::cleanup "SIG$signal";
3368 }; 3497 };
3369 } 3498 }
3370} 3499}
3371 3500
3372sub write_runtime { 3501sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3502 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3503 # the fsync below can take a very very long time.
3377 3504
3378 IO::AIO::aio_utime $runtime, undef, undef; 3505 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3506
3380 my $guard = cf::lock_acquire "write_runtime"; 3507 my $guard = cf::lock_acquire "write_runtime";
3381 3508
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3509 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3510 or return;
3384 3511
3385 my $value = $cf::RUNTIME + 90 + 10; 3512 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3513 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3514 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3524 aio_utime $fh, undef, undef;
3398 3525
3399 close $fh 3526 close $fh
3400 or return; 3527 or return;
3401 3528
3402 aio_rename "$runtime~", $runtime 3529 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3530 and return;
3404 3531
3405 warn "runtime file written.\n"; 3532 warn "runtime file written.\n";
3406 3533
3407 1 3534 1
3535}
3536
3537our $uuid_lock;
3538our $uuid_skip;
3539
3540sub write_uuid_sync($) {
3541 $uuid_skip ||= $_[0];
3542
3543 return if $uuid_lock;
3544 local $uuid_lock = 1;
3545
3546 my $uuid = "$LOCALDIR/uuid";
3547
3548 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3549 or return;
3550
3551 my $value = uuid_seq uuid_cur;
3552
3553 unless ($value) {
3554 warn "cowardly refusing to write zero uuid value!\n";
3555 return;
3556 }
3557
3558 my $value = uuid_str $value + $uuid_skip;
3559 $uuid_skip = 0;
3560
3561 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3562 and return;
3563
3564 # always fsync - this file is important
3565 aio_fsync $fh
3566 and return;
3567
3568 close $fh
3569 or return;
3570
3571 aio_rename "$uuid~", $uuid
3572 and return;
3573
3574 warn "uuid file written ($value).\n";
3575
3576 1
3577
3578}
3579
3580sub write_uuid($$) {
3581 my ($skip, $sync) = @_;
3582
3583 $sync ? write_uuid_sync $skip
3584 : async { write_uuid_sync $skip };
3408} 3585}
3409 3586
3410sub emergency_save() { 3587sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3588 my $freeze_guard = cf::freeze_mainloop;
3412 3589
3413 warn "enter emergency perl save\n"; 3590 warn "emergency_perl_save: enter\n";
3414 3591
3415 cf::sync_job { 3592 cf::sync_job {
3593 # this is a trade-off: we want to be very quick here, so
3594 # save all maps without fsync, and later call a global sync
3595 # (which in turn might be very very slow)
3596 local $USE_FSYNC = 0;
3597
3416 # use a peculiar iteration method to avoid tripping on perl 3598 # use a peculiar iteration method to avoid tripping on perl
3417 # refcount bugs in for. also avoids problems with players 3599 # refcount bugs in for. also avoids problems with players
3418 # and maps saved/destroyed asynchronously. 3600 # and maps saved/destroyed asynchronously.
3419 warn "begin emergency player save\n"; 3601 warn "emergency_perl_save: begin player save\n";
3420 for my $login (keys %cf::PLAYER) { 3602 for my $login (keys %cf::PLAYER) {
3421 my $pl = $cf::PLAYER{$login} or next; 3603 my $pl = $cf::PLAYER{$login} or next;
3422 $pl->valid or next; 3604 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3605 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3424 $pl->save; 3606 $pl->save;
3425 } 3607 }
3426 warn "end emergency player save\n"; 3608 warn "emergency_perl_save: end player save\n";
3427 3609
3428 warn "begin emergency map save\n"; 3610 warn "emergency_perl_save: begin map save\n";
3429 for my $path (keys %cf::MAP) { 3611 for my $path (keys %cf::MAP) {
3430 my $map = $cf::MAP{$path} or next; 3612 my $map = $cf::MAP{$path} or next;
3431 $map->valid or next; 3613 $map->valid or next;
3432 $map->save; 3614 $map->save;
3433 } 3615 }
3434 warn "end emergency map save\n"; 3616 warn "emergency_perl_save: end map save\n";
3435 3617
3436 warn "begin emergency database checkpoint\n"; 3618 warn "emergency_perl_save: begin database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3619 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3620 warn "emergency_perl_save: end database checkpoint\n";
3621
3622 warn "emergency_perl_save: begin write uuid\n";
3623 write_uuid_sync 1;
3624 warn "emergency_perl_save: end write uuid\n";
3439 }; 3625 };
3440 3626
3627 warn "emergency_perl_save: starting sync()\n";
3628 IO::AIO::aio_sync sub {
3629 warn "emergency_perl_save: finished sync()\n";
3630 };
3631
3441 warn "leave emergency perl save\n"; 3632 warn "emergency_perl_save: leave\n";
3442} 3633}
3443 3634
3444sub post_cleanup { 3635sub post_cleanup {
3445 my ($make_core) = @_; 3636 my ($make_core) = @_;
3446 3637
3447 warn Carp::longmess "post_cleanup backtrace" 3638 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3639 if $make_core;
3640
3641 my $fh = pidfile;
3642 unlink $PIDFILE if <$fh> == $$;
3643}
3644
3645# a safer delete_package, copied from Symbol
3646sub clear_package($) {
3647 my $pkg = shift;
3648
3649 # expand to full symbol table name if needed
3650 unless ($pkg =~ /^main::.*::$/) {
3651 $pkg = "main$pkg" if $pkg =~ /^::/;
3652 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3653 $pkg .= '::' unless $pkg =~ /::$/;
3654 }
3655
3656 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3657 my $stem_symtab = *{$stem}{HASH};
3658
3659 defined $stem_symtab and exists $stem_symtab->{$leaf}
3660 or return;
3661
3662 # clear all symbols
3663 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3664 for my $name (keys %$leaf_symtab) {
3665 _gv_clear *{"$pkg$name"};
3666# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3667 }
3668 warn "cleared package $pkg\n";#d#
3449} 3669}
3450 3670
3451sub do_reload_perl() { 3671sub do_reload_perl() {
3452 # can/must only be called in main 3672 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3673 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3674 warn "can only reload from main coroutine";
3455 return; 3675 return;
3456 } 3676 }
3457 3677
3678 return if $RELOAD++;
3679
3680 my $t1 = EV::time;
3681
3682 while ($RELOAD) {
3458 warn "reloading..."; 3683 warn "reloading...";
3459 3684
3460 warn "entering sync_job"; 3685 warn "entering sync_job";
3461 3686
3462 cf::sync_job { 3687 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3688 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3689 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3690 cf::write_runtime_sync; # external watchdog should not bark
3466 3691
3467 warn "syncing database to disk"; 3692 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3693 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3694
3470 # if anything goes wrong in here, we should simply crash as we already saved 3695 # if anything goes wrong in here, we should simply crash as we already saved
3471 3696
3472 warn "flushing outstanding aio requests"; 3697 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3698 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3699 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3700 }
3504 3701
3505 warn "... nuking $pkg"; 3702 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3703 $_->cancel for values %EXT_CORO;
3507 } 3704 %EXT_CORO = ();
3508 3705
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3706 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3707 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3708
3709 warn "removing ext/exti commands";
3710 %EXTCMD = ();
3711 %EXTICMD = ();
3712
3713 warn "unloading/nuking all extensions";
3714 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3715 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3716
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3717 if (my $cb = $pkg->can ("unload")) {
3718 eval {
3520 $cb->(); 3719 $cb->($pkg);
3720 1
3721 } or warn "$pkg unloaded, but with errors: $@";
3722 }
3723
3724 warn "... clearing $pkg";
3725 clear_package $pkg;
3521 } 3726 }
3522 3727
3523 Symbol::delete_package $k; 3728 warn "unloading all perl modules loaded from $LIBDIR";
3729 while (my ($k, $v) = each %INC) {
3730 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3731
3732 warn "... unloading $k";
3733 delete $INC{$k};
3734
3735 $k =~ s/\.pm$//;
3736 $k =~ s/\//::/g;
3737
3738 if (my $cb = $k->can ("unload_module")) {
3739 $cb->();
3740 }
3741
3742 clear_package $k;
3524 } 3743 }
3525 3744
3526 warn "getting rid of safe::, as good as possible"; 3745 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3746 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3747 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3748
3530 warn "unloading cf.pm \"a bit\""; 3749 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3750 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3751 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3533 3752
3534 # don't, removes xs symbols, too, 3753 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3754 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3755 #clear_package __PACKAGE__;
3537 3756
3538 warn "unload completed, starting to reload now"; 3757 warn "unload completed, starting to reload now";
3539 3758
3540 warn "reloading cf.pm"; 3759 warn "reloading cf.pm";
3541 require cf; 3760 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3761 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3762
3544 warn "loading config and database again"; 3763 warn "loading config and database again";
3545 cf::reload_config; 3764 cf::reload_config;
3546 3765
3547 warn "loading extensions"; 3766 warn "loading extensions";
3548 cf::load_extensions; 3767 cf::load_extensions;
3549 3768
3769 if ($REATTACH_ON_RELOAD) {
3550 warn "reattaching attachments to objects/players"; 3770 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3771 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3772 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3773 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3774 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3775 reattach $_ for values %PLAYER;
3776 }
3556 3777
3778 warn "running post_init jobs";
3779 (pop @POST_INIT)->(1) while @POST_INIT;
3780
3557 warn "leaving sync_job"; 3781 warn "leaving sync_job";
3558 3782
3559 1 3783 1
3560 } or do { 3784 } or do {
3561 warn $@; 3785 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3786 cf::cleanup "error while reloading, exiting.";
3563 }; 3787 };
3564 3788
3565 warn "reloaded"; 3789 warn "reloaded";
3790 --$RELOAD;
3791 }
3792
3793 $t1 = EV::time - $t1;
3794 warn "reload completed in ${t1}s\n";
3566}; 3795};
3567 3796
3568our $RELOAD_WATCHER; # used only during reload 3797our $RELOAD_WATCHER; # used only during reload
3569 3798
3570sub reload_perl() { 3799sub reload_perl() {
3571 # doing reload synchronously and two reloads happen back-to-back, 3800 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here. 3801 # coro crashes during coro_state_free->destroy here.
3573 3802
3803 $RELOAD_WATCHER ||= cf::async {
3804 Coro::AIO::aio_wait cache_extensions;
3805
3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3806 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3575 do_reload_perl; 3807 do_reload_perl;
3576 undef $RELOAD_WATCHER; 3808 undef $RELOAD_WATCHER;
3809 };
3577 }; 3810 };
3578} 3811}
3579 3812
3580register_command "reload" => sub { 3813register_command "reload" => sub {
3581 my ($who, $arg) = @_; 3814 my ($who, $arg) = @_;
3595 3828
3596our @WAIT_FOR_TICK; 3829our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3830our @WAIT_FOR_TICK_BEGIN;
3598 3831
3599sub wait_for_tick { 3832sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3833 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3834
3603 my $signal = new Coro::Signal; 3835 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3836 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3837 $signal->wait;
3606} 3838}
3607 3839
3608sub wait_for_tick_begin { 3840sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3841 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3842
3612 my $signal = new Coro::Signal; 3843 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3844 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3845 $signal->wait;
3615} 3846}
3616 3847
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3848sub tick {
3618 if ($Coro::current != $Coro::main) { 3849 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3850 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3851 unless ++$bug_warning > 10;
3621 return; 3852 return;
3622 } 3853 }
3623 3854
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3855 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3856
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3857 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3858 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3859 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3860 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3861 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3862 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3863 };
3638 } 3864 }
3639 3865
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3866 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3868 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3869 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3870 $sig->send;
3645 } 3871 }
3646 3872
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3873 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3874 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3875
3650 _post_tick; 3876 if (0) {
3651}; 3877 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3878 my $jitter = $TICK_START - $NEXT_TICK;
3879 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3880 warn "jitter $JITTER\n";#d#
3881 }
3882 }
3883}
3653 3884
3654{ 3885{
3655 # configure BDB 3886 # configure BDB
3656 3887
3657 BDB::min_parallel 8; 3888 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3889 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3890 $AnyEvent::BDB::WATCHER->priority (1);
3660 3891
3661 unless ($DB_ENV) { 3892 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3893 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3894 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3895 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3896 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3897 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3898 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3899
3668 cf::sync_job { 3900 cf::sync_job {
3669 eval { 3901 eval {
3695{ 3927{
3696 # configure IO::AIO 3928 # configure IO::AIO
3697 3929
3698 IO::AIO::min_parallel 8; 3930 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3931 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3932 undef $AnyEvent::AIO::WATCHER;
3701} 3933}
3702 3934
3703my $_log_backtrace; 3935my $_log_backtrace;
3704 3936
3705sub _log_backtrace { 3937sub _log_backtrace {
3708 $msg =~ s/\n//; 3940 $msg =~ s/\n//;
3709 3941
3710 # limit the # of concurrent backtraces 3942 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3943 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3944 ++$_log_backtrace;
3945 my $perl_bt = Carp::longmess $msg;
3713 async { 3946 async {
3714 $Coro::current->{desc} = "abt $msg"; 3947 $Coro::current->{desc} = "abt $msg";
3715 3948
3716 my @bt = fork_call { 3949 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3950 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3961 }
3729 3962
3730 @funcs 3963 @funcs
3731 }; 3964 };
3732 3965
3733 LOG llevInfo, "[ABT] $msg\n"; 3966 LOG llevInfo, "[ABT] $perl_bt\n";
3967 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3968 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3969 --$_log_backtrace;
3736 }; 3970 };
3737 } else { 3971 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3972 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n"; 3973 LOG llevInfo, "[ABT] [suppressed]\n";
3740 } 3974 }
3741} 3975}
3742 3976
3743# load additional modules 3977# load additional modules
3744use cf::pod; 3978require "cf/$_.pm" for @EXTRA_MODULES;
3745 3979
3746END { cf::emergency_save } 3980END { cf::emergency_save }
3747 3981
37481 39821
3749 3983

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