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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.48 by root, Sun Aug 27 15:24:22 2006 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 59
24our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
111
112#############################################################################
113
114=head2 GLOBAL VARIABLES
115
116=over 4
117
118=item $cf::UPTIME
119
120The timestamp of the server start (so not actually an uptime).
121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
139
140=item $cf::TICK
141
142The interval between server ticks, in seconds.
143
144=item %cf::CFG
145
146Configuration for the server, loaded from C</etc/crossfire/config>, or
147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
154
155=back
156
157=cut
27 158
28BEGIN { 159BEGIN {
29 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 161 my $msg = join "", @_;
162
31 $msg .= "\n" 163 $msg .= "\n"
32 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
33 165
34 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
36 }; 170 };
37} 171}
38 172
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 179
75# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 181# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
78 no strict 'refs'; 189 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 191}
81 192
82$Event::DIED = sub { 193$Event::DIED = sub {
83 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
84}; 195};
85 196
86my %ext_pkg; 197=head2 UTILITY FUNCTIONS
87my @exts; 198
88my @hook; 199=over 4
89my %command; 200
90my %extcmd; 201=item dumpval $ref
202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
225
226=item $ref = cf::from_json $json
227
228Converts a JSON string into the corresponding perl data structure.
229
230=item $json = cf::to_json $ref
231
232Converts a perl data structure into its JSON representation.
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $runtime = "$LOCALDIR/runtime";
373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
386 or return;
387
388 my $value = $cf::RUNTIME + 90 + 10;
389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
393 and return;
394
395 # always fsync - this file is important
396 aio_fsync $fh
397 and return;
398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
402 close $fh
403 or return;
404
405 aio_rename "$runtime~", $runtime
406 and return;
407
408 warn "... done writing runtime.\n";#d#
409
410 1
411}
412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
424=back
425
426=cut
91 427
92############################################################################# 428#############################################################################
93# utility functions
94 429
95use JSON::Syck (); # TODO# replace by JSON::PC once working 430=head2 ATTACHABLE OBJECTS
96 431
97sub from_json($) { 432Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 433attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 434to it. All such attachable objects support the following methods.
100}
101 435
102sub to_json($) { 436In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 437C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 438crossfire+).
105}
106 439
107############################################################################# 440=over 4
108# "new" plug-in system
109 441
110=item $object->attach ($attachment, key => $value...) 442=item $attachable->attach ($attachment, key => $value...)
111 443
112Attach a pre-registered attachment to an object. 444=item $attachable->detach ($attachment)
113 445
114=item $player->attach ($attachment, key => $value...) 446Attach/detach a pre-registered attachment to a specific object and give it
447the specified key/value pairs as arguments.
115 448
116Attach a pre-registered attachment to a player. 449Example, attach a minesweeper attachment to the given object, making it a
45010x10 minesweeper game:
117 451
118=item $map->attach ($attachment, key => $value...) # not yet persistent 452 $obj->attach (minesweeper => width => 10, height => 10);
119 453
120Attach a pre-registered attachment to a map. 454=item $bool = $attachable->attached ($name)
121 455
122=item cf::attach_global ... 456Checks wether the named attachment is currently attached to the object.
123 457
124Attach handlers for global events. 458=item cf::CLASS->attach ...
125 459
126This and all following C<attach_*>-functions expect any number of the 460=item cf::CLASS->detach ...
127following handler/hook descriptions: 461
462Define an anonymous attachment and attach it to all objects of the given
463CLASS. See the next function for an explanation of its arguments.
464
465You can attach to global events by using the C<cf::global> class.
466
467Example, log all player logins:
468
469 cf::player->attach (
470 on_login => sub {
471 my ($pl) = @_;
472 ...
473 },
474 );
475
476Example, attach to the jeweler skill:
477
478 cf::object->attach (
479 type => cf::SKILL,
480 subtype => cf::SK_JEWELER,
481 on_use_skill => sub {
482 my ($sk, $ob, $part, $dir, $msg) = @_;
483 ...
484 },
485 );
486
487=item cf::CLASS::attachment $name, ...
488
489Register an attachment by C<$name> through which attachable objects of the
490given CLASS can refer to this attachment.
491
492Some classes such as crossfire maps and objects can specify attachments
493that are attached at load/instantiate time, thus the need for a name.
494
495These calls expect any number of the following handler/hook descriptions:
128 496
129=over 4 497=over 4
130 498
131=item prio => $number 499=item prio => $number
132 500
134by another C<prio> setting). Lower priority handlers get executed 502by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 503earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 504registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 505unless you know what you are doing.
138 506
507=item type => $type
508
509(Only for C<< cf::object->attach >> calls), limits the attachment to the
510given type of objects only (the additional parameter C<subtype> can be
511used to further limit to the given subtype).
512
139=item on_I<event> => \&cb 513=item on_I<event> => \&cb
140 514
141Call the given code reference whenever the named event happens (event is 515Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 516something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 517handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 526package and register them. Only handlers for eevents supported by the
153object/class are recognised. 527object/class are recognised.
154 528
155=back 529=back
156 530
157=item cf::attach_to_type $object_type, $subtype, ... 531Example, define an attachment called "sockpuppet" that calls the given
532event handler when a monster attacks:
158 533
159Attach handlers for a specific object type (e.g. TRANSPORT) and 534 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 535 on_skill_attack => sub {
161type. 536 my ($self, $victim) = @_;
537 ...
538 }
539 }
162 540
163=item cf::attach_to_objects ... 541=item $attachable->valid
164 542
165Attach handlers to all objects. Do not use this except for debugging or 543Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 544C-level object still exists. If you try to access an object that has no
167the game. 545valid C counterpart anymore you get an exception at runtime. This method
168 546can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 547exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 548
179=cut 549=cut
180 550
181# the following variables are defined in .xs and must not be re-created 551# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 552our @CB_GLOBAL = (); # registry for all global events
553our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 554our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 555our @CB_PLAYER = ();
556our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 558our @CB_MAP = ();
187 559
188my %attachment; 560my %attachment;
189 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
190sub _attach_cb($\%$$$) { 568sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
192 570
193 use sort 'stable'; 571 use sort 'stable';
194 572
195 $cb = [$prio, $cb]; 573 $cb = [$prio, $cb];
196 574
197 @{$registry->[$event]} = sort 575 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 576 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 577 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 578}
579
580# hack
581my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 582
204# attach handles attaching event callbacks 583# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 584# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 585# registry (== where the callback attaches to).
207sub _attach(\@$@) { 586sub _attach {
208 my ($registry, $klass, @arg) = @_; 587 my ($registry, $klass, @arg) = @_;
209 588
589 my $object_type;
210 my $prio = 0; 590 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 591 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
592
593 #TODO: get rid of this hack
594 if ($attachable_klass{$klass}) {
595 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
596 }
218 597
219 while (@arg) { 598 while (@arg) {
220 my $type = shift @arg; 599 my $type = shift @arg;
221 600
222 if ($type eq "prio") { 601 if ($type eq "prio") {
223 $prio = shift @arg; 602 $prio = shift @arg;
224 603
604 } elsif ($type eq "type") {
605 $object_type = shift @arg;
606 $registry = $CB_TYPE[$object_type] ||= [];
607
608 } elsif ($type eq "subtype") {
609 defined $object_type or Carp::croak "subtype specified without type";
610 my $object_subtype = shift @arg;
611 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
612
225 } elsif ($type eq "package") { 613 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 614 my $pkg = shift @arg;
227 615
228 while (my ($name, $id) = each %cb_id) { 616 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 617 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 618 _attach_cb $registry, $id, $prio, $cb;
231 } 619 }
232 } 620 }
233 621
234 } elsif (exists $cb_id{$type}) { 622 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 623 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 624
237 } elsif (ref $type) { 625 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 626 warn "attaching objects not supported, ignoring.\n";
239 627
240 } else { 628 } else {
241 shift @arg; 629 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 630 warn "attach argument '$type' not supported, ignoring.\n";
243 } 631 }
244 } 632 }
245
246 \%undo
247} 633}
248 634
249sub _attach_attachment { 635sub _object_attach {
250 my ($obj, $name, %arg) = @_; 636 my ($obj, $name, %arg) = @_;
251 637
252 my $res; 638 return if exists $obj->{_attachment}{$name};
253 639
254 if (my $attach = $attachment{$name}) { 640 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 641 my $registry = $obj->registry;
256 642
257 for (@$attach) { 643 for (@$attach) {
258 my ($klass, @attach) = @$_; 644 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 645 _attach $registry, $klass, @attach;
260 } 646 }
261 647
262 $obj->{$name} = \%arg; 648 $obj->{$name} = \%arg;
263 } else { 649 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 650 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 651 }
266 652
267 push @{$obj->{_attachment}}, $name; 653 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 654}
272 655
273sub cf::object::attach { 656sub cf::attachable::attach {
657 if (ref $_[0]) {
658 _object_attach @_;
659 } else {
660 _attach shift->_attach_registry, @_;
661 }
662};
663
664# all those should be optimised
665sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 666 my ($obj, $name) = @_;
275 667
276 _attach_attachment $obj, $name, %arg; 668 if (ref $obj) {
277} 669 delete $obj->{_attachment}{$name};
670 reattach ($obj);
671 } else {
672 Carp::croak "cannot, currently, detach class attachments";
673 }
674};
278 675
279sub cf::player::attach { 676sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 677 my ($obj, $name) = @_;
281 678
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 679 exists $obj->{_attachment}{$name}
283} 680}
284 681
285sub cf::map::attach { 682for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 683 eval "#line " . __LINE__ . " 'cf.pm'
684 sub cf::\L$klass\E::_attach_registry {
685 (\\\@CB_$klass, KLASS_$klass)
686 }
287 687
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 688 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 689 my \$name = shift;
316 690
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 691 \$attachment{\$name} = [[KLASS_$klass, \@_]];
692 }
693 ";
694 die if $@;
318} 695}
319 696
320our $override; 697our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 698our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 699
336 for (@$callbacks) { 713 for (@$callbacks) {
337 eval { &{$_->[1]} }; 714 eval { &{$_->[1]} };
338 715
339 if ($@) { 716 if ($@) {
340 warn "$@"; 717 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 718 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 719 override;
343 } 720 }
344 721
345 return 1 if $override; 722 return 1 if $override;
346 } 723 }
347 724
348 0 725 0
349} 726}
727
728=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
729
730=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
731
732Generate an object-specific event with the given arguments.
733
734This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
735removed in future versions), and there is no public API to access override
736results (if you must, access C<@cf::invoke_results> directly).
737
738=back
739
740=cut
350 741
351############################################################################# 742#############################################################################
352# object support 743# object support
353 744
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, %{$args || {} };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 745sub reattach {
746 # basically do the same as instantiate, without calling instantiate
367 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
750
368 my $registry = $obj->registry; 751 my $registry = $obj->registry;
369 752
370 @$registry = (); 753 @$registry = ();
371 754
755 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
756
372 for my $name (@{ $obj->{_attachment} }) { 757 for my $name (keys %{ $obj->{_attachment} || {} }) {
373 if (my $attach = $attachment{$name}) { 758 if (my $attach = $attachment{$name}) {
374 for (@$attach) { 759 for (@$attach) {
375 my ($klass, @attach) = @$_; 760 my ($klass, @attach) = @$_;
376 _attach @$registry, $klass, @attach; 761 _attach $registry, $klass, @attach;
377 } 762 }
378 } else { 763 } else {
379 warn "object uses attachment '$name' that is not available, postponing.\n"; 764 warn "object uses attachment '$name' that is not available, postponing.\n";
380 } 765 }
381 } 766 }
382} 767}
383 768
769cf::attachable->attach (
770 prio => -1000000,
771 on_instantiate => sub {
772 my ($obj, $data) = @_;
773
774 $data = from_json $data;
775
776 for (@$data) {
777 my ($name, $args) = @$_;
778
779 $obj->attach ($name, %{$args || {} });
780 }
781 },
782 on_reattach => \&reattach,
783 on_clone => sub {
784 my ($src, $dst) = @_;
785
786 @{$dst->registry} = @{$src->registry};
787
788 %$dst = %$src;
789
790 %{$dst->{_attachment}} = %{$src->{_attachment}}
791 if exists $src->{_attachment};
792 },
793);
794
384sub object_freezer_save { 795sub object_freezer_save {
385 my ($filename, $objs) = @_; 796 my ($filename, $rdata, $objs) = @_;
386 797
387 $filename .= ".pst"; 798 sync_job {
799 if (length $$rdata) {
800 warn sprintf "saving %s (%d,%d)\n",
801 $filename, length $$rdata, scalar @$objs;
388 802
389 if (@$objs) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 804 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 806 aio_fsync $fh if $cf::USE_FSYNC;
393 close $fh; 807 close $fh;
808
809 if (@$objs) {
810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
811 chmod SAVE_MODE, $fh;
812 my $data = Storable::nfreeze { version => 1, objs => $objs };
813 aio_write $fh, 0, (length $data), $data, 0;
814 aio_fsync $fh if $cf::USE_FSYNC;
815 close $fh;
816 aio_rename "$filename.pst~", "$filename.pst";
817 }
818 } else {
819 aio_unlink "$filename.pst";
820 }
821
394 rename "$filename~", $filename; 822 aio_rename "$filename~", $filename;
823 } else {
824 warn "FATAL: $filename~: $!\n";
825 }
395 } else { 826 } else {
396 unlink $filename; 827 aio_unlink $filename;
828 aio_unlink "$filename.pst";
829 }
397 } 830 }
831}
832
833sub object_freezer_as_string {
834 my ($rdata, $objs) = @_;
835
836 use Data::Dumper;
837
838 $$rdata . Dumper $objs
398} 839}
399 840
400sub object_thawer_load { 841sub object_thawer_load {
401 my ($filename) = @_; 842 my ($filename) = @_;
402 843
403 open my $fh, "<:raw:perlio", "$filename.pst" 844 my ($data, $av);
845
846 (aio_load $filename, $data) >= 0
404 or return; 847 or return;
405 848
406 eval { local $/; (Storable::thaw <$fh>)->{objs} } 849 unless (aio_stat "$filename.pst") {
407} 850 (aio_load "$filename.pst", $av) >= 0
408 851 or return;
409attach_to_objects 852 $av = eval { (Storable::thaw $av)->{objs} };
410 prio => -1000000,
411 on_clone => sub {
412 my ($src, $dst) = @_;
413
414 @{$dst->registry} = @{$src->registry};
415
416 %$dst = %$src;
417
418 $dst->{_attachment} = [@{ $src->{_attachment} }]
419 if exists $src->{_attachment};
420 }, 853 }
421; 854
855 warn sprintf "loading %s (%d)\n",
856 $filename, length $data, scalar @{$av || []};#d#
857 return ($data, $av);
858}
422 859
423############################################################################# 860#############################################################################
424# old plug-in events 861# command handling &c
425 862
426sub inject_event { 863=item cf::register_command $name => \&callback($ob,$args);
427 my $extension = shift;
428 my $event_code = shift;
429 864
430 my $cb = $hook[$event_code]{$extension} 865Register a callback for execution when the client sends the user command
431 or return; 866$name.
432 867
433 &$cb 868=cut
434}
435
436sub inject_global_event {
437 my $event = shift;
438
439 my $cb = $hook[$event]
440 or return;
441
442 List::Util::max map &$_, values %$cb
443}
444
445sub inject_command {
446 my ($name, $obj, $params) = @_;
447
448 for my $cmd (@{ $command{$name} }) {
449 $cmd->[1]->($obj, $params);
450 }
451
452 -1
453}
454 869
455sub register_command { 870sub register_command {
456 my ($name, $time, $cb) = @_; 871 my ($name, $cb) = @_;
457 872
458 my $caller = caller; 873 my $caller = caller;
459 #warn "registering command '$name/$time' to '$caller'"; 874 #warn "registering command '$name/$time' to '$caller'";
460 875
461 push @{ $command{$name} }, [$time, $cb, $caller]; 876 push @{ $COMMAND{$name} }, [$caller, $cb];
462 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
463} 877}
878
879=item cf::register_extcmd $name => \&callback($pl,$packet);
880
881Register a callbackf ro execution when the client sends an extcmd packet.
882
883If the callback returns something, it is sent back as if reply was being
884called.
885
886=cut
464 887
465sub register_extcmd { 888sub register_extcmd {
466 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
467 890
468 my $caller = caller; 891 $EXTCMD{$name} = $cb;
469 #warn "registering extcmd '$name' to '$caller'";
470
471 $extcmd{$name} = [$cb, $caller];
472} 892}
473 893
474sub register { 894cf::player->attach (
475 my ($base, $pkg) = @_; 895 on_command => sub {
896 my ($pl, $name, $params) = @_;
476 897
477 #TODO 898 my $cb = $COMMAND{$name}
478} 899 or return;
900
901 for my $cmd (@$cb) {
902 $cmd->[1]->($pl->ob, $params);
903 }
904
905 cf::override;
906 },
907 on_extcmd => sub {
908 my ($pl, $buf) = @_;
909
910 my $msg = eval { from_json $buf };
911
912 if (ref $msg) {
913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
914 if (my %reply = $cb->($pl, $msg)) {
915 $pl->ext_reply ($msg->{msgid}, %reply);
916 }
917 }
918 } else {
919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
920 }
921
922 cf::override;
923 },
924);
479 925
480sub load_extension { 926sub load_extension {
481 my ($path) = @_; 927 my ($path) = @_;
482 928
483 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
484 my $base = $1; 930 my $base = $1;
485 my $pkg = $1; 931 my $pkg = $1;
486 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
487 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
488 934
489 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
490 936
491 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
492 or die "$path: $!"; 938 or die "$path: $!";
493 939
494 my $source = 940 my $source =
495 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
496 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
497 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
498 . "\n};\n1"; 944 . "\n};\n1";
499 945
500 eval $source 946 unless (eval $source) {
501 or die "$path: $@"; 947 my $msg = $@ ? "$path: $@\n"
502 948 : "extension disabled.\n";
503 push @exts, $pkg; 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
504 $ext_pkg{$base} = $pkg; 950 warn $@;
505 951 warn "mandatory extension failed to load, exiting.\n";
506# no strict 'refs'; 952 exit 1;
507# @{"$pkg\::ISA"} = ext::; 953 }
508 954 die $@;
509 register $base, $pkg;
510}
511
512sub unload_extension {
513 my ($pkg) = @_;
514
515 warn "removing extension $pkg\n";
516
517 # remove hooks
518 #TODO
519# for my $idx (0 .. $#PLUGIN_EVENT) {
520# delete $hook[$idx]{$pkg};
521# } 955 }
522 956
523 # remove commands 957 push @EXTS, $pkg;
524 for my $name (keys %command) {
525 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
526
527 if (@cb) {
528 $command{$name} = \@cb;
529 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
530 } else {
531 delete $command{$name};
532 delete $COMMAND{"$name\000"};
533 }
534 }
535
536 # remove extcmds
537 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
538 delete $extcmd{$name};
539 }
540
541 if (my $cb = $pkg->can ("unload")) {
542 eval {
543 $cb->($pkg);
544 1
545 } or warn "$pkg unloaded, but with errors: $@";
546 }
547
548 Symbol::delete_package $pkg;
549} 958}
550 959
551sub load_extensions { 960sub load_extensions {
552 my $LIBDIR = maps_directory "perl";
553
554 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
555 next unless -r $ext; 962 next unless -r $ext;
556 eval { 963 eval {
557 load_extension $ext; 964 load_extension $ext;
558 1 965 1
559 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
560 } 967 }
561} 968}
562 969
563sub _perl_reload(&) { 970#############################################################################
971
972=head2 CORE EXTENSIONS
973
974Functions and methods that extend core crossfire objects.
975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
982=head3 cf::player
983
984=over 4
985
986=item cf::player::find $login
987
988Returns the given player object, loading it if necessary (might block).
989
990=cut
991
992sub playerdir($) {
993 "$PLAYERDIR/"
994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
995}
996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1168=item $player->ext_reply ($msgid, %msg)
1169
1170Sends an ext reply to the player.
1171
1172=cut
1173
1174sub ext_reply($$%) {
1175 my ($self, $id, %msg) = @_;
1176
1177 $msg{msgid} = $id;
1178
1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1221}
1222
1223=back
1224
1225=head3 cf::map
1226
1227=over 4
1228
1229=cut
1230
1231package cf::map;
1232
1233use Fcntl;
1234use Coro::AIO;
1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1240our $MAX_RESET = 3600;
1241our $DEFAULT_RESET = 3000;
1242
1243sub generate_random_map {
1244 my ($self, $rmp) = @_;
1245 # mit "rum" bekleckern, nicht
1246 $self->_create_random_map (
1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1250 $rmp->{exit_on_final_map},
1251 $rmp->{xsize}, $rmp->{ysize},
1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
564 my ($msg) = @_; 1351 my ($self) = @_;
565 1352
566 $msg->("reloading..."); 1353 $self
1354}
567 1355
568 eval { 1356sub as_string {
569 # 1. cancel all watchers 1357 my ($self) = @_;
570 $_->cancel for Event::all_watchers;
571 1358
572 # 2. unload all extensions 1359 "$self->{path}"
573 for (@exts) { 1360}
574 $msg->("unloading <$_>");
575 unload_extension $_;
576 }
577 1361
578 # 3. unload all modules loaded from $LIBDIR 1362# the displayed name, this is a one way mapping
579 while (my ($k, $v) = each %INC) { 1363sub visible_name {
580 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1364 &as_string
1365}
581 1366
582 $msg->("removing <$k>"); 1367# the original (read-only) location
583 delete $INC{$k}; 1368sub load_path {
1369 my ($self) = @_;
584 1370
585 $k =~ s/\.pm$//; 1371 "$MAPDIR/$self->{path}.map"
586 $k =~ s/\//::/g; 1372}
587 1373
588 if (my $cb = $k->can ("unload_module")) { 1374# the temporary/swap location
589 $cb->(); 1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1388}
1389
1390# and all this just because we cannot iterate over
1391# all maps in C++...
1392sub change_all_map_light {
1393 my ($change) = @_;
1394
1395 $_->change_map_light ($change)
1396 for grep $_->outdoor, values %cf::MAP;
1397}
1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1407sub load_header_from($) {
1408 my ($self, $path) = @_;
1409
1410 utf8::encode $path;
1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1415 or return;
1416
1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1460 or return;
1461 $self->prepare_orig;
1462 }
1463
1464 $self->default_region (cf::region::find_by_path $self->{path})
1465 unless $self->default_region;
1466
1467 1
1468}
1469
1470sub find;
1471sub find {
1472 my ($path, $origin) = @_;
1473
1474 $path = normalise $path, $origin && $origin->path;
1475
1476 cf::lock_wait "map_find:$path";
1477
1478 $cf::MAP{$path} || do {
1479 my $guard = cf::lock_acquire "map_find:$path";
1480 my $map = new_from_path cf::map $path
1481 or return;
1482
1483 $map->{last_save} = $cf::RUNTIME;
1484
1485 $map->load_header
1486 or return;
1487
1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1491 $map->reset;
1492 undef $guard;
1493 return find $path;
1494 }
1495
1496 $cf::MAP{$path} = $map
1497 }
1498}
1499
1500sub pre_load { }
1501sub post_load { }
1502
1503sub load {
1504 my ($self) = @_;
1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1508 my $path = $self->{path};
1509
1510 {
1511 my $guard = cf::lock_acquire "map_load:$path";
1512
1513 return if $self->in_memory != cf::MAP_SWAPPED;
1514
1515 $self->in_memory (cf::MAP_LOADING);
1516
1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1522 $self->_load_objects ($self->{load_path}, 1)
1523 or return;
1524
1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1526 if delete $self->{load_original};
1527
1528 if (my $uniq = $self->uniq_path) {
1529 utf8::encode $uniq;
1530 if (aio_open $uniq, O_RDONLY, 0) {
1531 $self->clear_unique_items;
1532 $self->_load_objects ($uniq, 0);
590 } 1533 }
591
592 Symbol::delete_package $k;
593 }
594
595 # 4. get rid of safe::, as good as possible
596 Symbol::delete_package "safe::$_"
597 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
598
599 # 5. remove register_script_function callbacks
600 # TODO
601 1534 }
602 # 6. unload cf.pm "a bit"
603 delete $INC{"cf.pm"};
604 1535
605 # don't, removes xs symbols, too, 1536 Coro::cede;
606 # and global variables created in xs 1537 # now do the right thing for maps
607 #Symbol::delete_package __PACKAGE__; 1538 $self->link_multipart_objects;
1539 $self->difficulty ($self->estimate_difficulty)
1540 unless $self->difficulty;
1541 Coro::cede;
608 1542
609 # 7. reload cf.pm 1543 unless ($self->{deny_activate}) {
610 $msg->("reloading cf.pm"); 1544 $self->decay_objects;
611 require cf; 1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1550 $self->activate;
1551 }
1552
1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1590}
1591
1592sub find_sync {
1593 my ($path, $origin) = @_;
1594
1595 cf::sync_job { find $path, $origin }
1596}
1597
1598sub do_load_sync {
1599 my ($map) = @_;
1600
1601 cf::sync_job { $map->load };
1602}
1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
612 }; 1628 };
613 $msg->($@) if $@; 1629 $MAP_PREFETCHER->prio (6);
614 1630
615 $msg->("reloaded"); 1631 ()
616}; 1632}
617 1633
618sub perl_reload() { 1634sub save {
619 _perl_reload { 1635 my ($self) = @_;
620 warn $_[0]; 1636
621 print "$_[0]\n"; 1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1638
1639 $self->{last_save} = $cf::RUNTIME;
1640
1641 return unless $self->dirty;
1642
1643 my $save = $self->save_path; utf8::encode $save;
1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1645
1646 $self->{load_path} = $save;
1647
1648 return if $self->{deny_save};
1649
1650 local $self->{last_access} = $self->last_access;#d#
1651
1652 cf::async {
1653 $_->contr->save for $self->players;
622 }; 1654 };
623}
624 1655
625register_command "perl-reload", 0, sub { 1656 if ($uniq) {
626 my ($who, $arg) = @_; 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
627 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
628 if ($who->flag (FLAG_WIZ)) {
629 _perl_reload {
630 warn $_[0];
631 $who->message ($_[0]);
632 };
633 }
634};
635
636#############################################################################
637# extcmd framework, basically convert ext <msg>
638# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
639
640attach_to_players
641 on_extcmd => sub {
642 my ($pl, $buf) = @_;
643
644 my $msg = eval { from_json $buf };
645
646 if (ref $msg) {
647 if (my $cb = $extcmd{$msg->{msgtype}}) {
648 if (my %reply = $cb->[0]->($pl, $msg)) {
649 $pl->ext_reply ($msg->{msgid}, %reply);
650 }
651 }
652 } else { 1659 } else {
653 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
654 }
655
656 cf::override;
657 }, 1661 }
658; 1662}
659 1663
660############################################################################# 1664sub swap_out {
661# load/save/clean perl data associated with a map
662
663*cf::mapsupport::on_clean = sub {
664 my ($map) = @_; 1665 my ($self) = @_;
665 1666
666 my $path = $map->tmpname; 1667 # save first because save cedes
667 defined $path or return; 1668 $self->save;
668 1669
669 unlink "$path.cfperl"; 1670 my $lock = cf::lock_acquire "map_data:" . $self->path;
670 unlink "$path.pst";
671};
672 1671
673*cf::mapsupport::on_swapin = 1672 return if $self->players;
674*cf::mapsupport::on_load = sub { 1673 return if $self->in_memory != cf::MAP_IN_MEMORY;
1674 return if $self->{deny_save};
1675
1676 $self->clear;
1677 $self->in_memory (cf::MAP_SWAPPED);
1678}
1679
1680sub reset_at {
675 my ($map) = @_; 1681 my ($self) = @_;
676 1682
677 my $path = $map->tmpname; 1683 # TODO: safety, remove and allow resettable per-player maps
678 $path = $map->path unless defined $path; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1685 return 1e99 if $self->{deny_reset};
679 1686
680 open my $fh, "<:raw", "$path.cfperl" 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
681 or return; # no perl data 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
682 1689
683 my $data = Storable::thaw do { local $/; <$fh> }; 1690 $time + $to
684
685 $data->{version} <= 1
686 or return; # too new
687
688 $map->_set_obs ($data->{obs});
689};
690
691attach_to_maps prio => -10000, package => cf::mapsupport::;
692
693#############################################################################
694# load/save perl data associated with player->ob objects
695
696sub all_objects(@) {
697 @_, map all_objects ($_->inv), @_
698} 1691}
699 1692
700attach_to_players 1693sub should_reset {
701 on_load => sub { 1694 my ($self) = @_;
702 my ($pl, $path) = @_;
703 1695
704 for my $o (all_objects $pl->ob) { 1696 $self->reset_at <= $cf::RUNTIME
705 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1697}
706 $o->set_ob_key_value ("_perl_data");
707 1698
708 %$o = %{ Storable::thaw pack "H*", $value }; 1699sub reset {
709 } 1700 my ($self) = @_;
710 } 1701
1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1703
1704 return if $self->players;
1705 return if $self->isa ("ext::map_per_player");#d#
1706
1707 warn "resetting map ", $self->path;#d#
1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
711 }, 1717 }
712;
713 1718
714############################################################################# 1719 delete $cf::MAP{$self->path};
715# core extensions - in perl
716 1720
717=item cf::player::exists $login 1721 $self->clear;
718 1722
719Returns true when the given account exists. 1723 $_->clear_links_to ($self) for values %cf::MAP;
720 1724
721=cut 1725 $self->unlink_save;
722 1726 $self->destroy;
723sub cf::player::exists($) {
724 cf::player::find $_[0]
725 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
726} 1727}
727 1728
1729my $nuke_counter = "aaaa";
1730
1731sub nuke {
1732 my ($self) = @_;
1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1740 $self->{deny_save} = 1;
1741 $self->reset_timeout (1);
1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1746 $self->reset; # polite request, might not happen
1747}
1748
1749=item cf::map::unique_maps
1750
1751Returns an arrayref of paths of all shared maps that have
1752instantiated unique items. May block.
1753
1754=cut
1755
1756sub unique_maps() {
1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1759
1760 my @paths;
1761
1762 for (@$files) {
1763 utf8::decode $_;
1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1768 }
1769
1770 \@paths
1771}
1772
1773package cf;
1774
1775=back
1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1803
1804=head3 cf::object::player
1805
1806=over 4
1807
728=item $player->reply ($npc, $msg[, $flags]) 1808=item $player_object->reply ($npc, $msg[, $flags])
729 1809
730Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1810Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
731can be C<undef>. Does the right thing when the player is currently in a 1811can be C<undef>. Does the right thing when the player is currently in a
732dialogue with the given NPC character. 1812dialogue with the given NPC character.
733 1813
734=cut 1814=cut
735 1815
736# rough implementation of a future "reply" method that works 1816# rough implementation of a future "reply" method that works
737# with dialog boxes. 1817# with dialog boxes.
1818#TODO: the first argument must go, split into a $npc->reply_to ( method
738sub cf::object::player::reply($$$;$) { 1819sub cf::object::player::reply($$$;$) {
739 my ($self, $npc, $msg, $flags) = @_; 1820 my ($self, $npc, $msg, $flags) = @_;
740 1821
741 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1822 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
742 1823
746 $msg = $npc->name . " says: $msg" if $npc; 1827 $msg = $npc->name . " says: $msg" if $npc;
747 $self->message ($msg, $flags); 1828 $self->message ($msg, $flags);
748 } 1829 }
749} 1830}
750 1831
751=item $player->ext_reply ($msgid, $msgtype, %msg) 1832=item $player_object->may ("access")
752 1833
753Sends an ext reply to the player. 1834Returns wether the given player is authorized to access resource "access"
1835(e.g. "command_wizcast").
754 1836
755=cut 1837=cut
756 1838
757sub cf::player::ext_reply($$$%) { 1839sub cf::object::player::may {
1840 my ($self, $access) = @_;
1841
1842 $self->flag (cf::FLAG_WIZ) ||
1843 (ref $cf::CFG{"may_$access"}
1844 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1845 : $cf::CFG{"may_$access"})
1846}
1847
1848=item $player_object->enter_link
1849
1850Freezes the player and moves him/her to a special map (C<{link}>).
1851
1852The player should be reasonably safe there for short amounts of time. You
1853I<MUST> call C<leave_link> as soon as possible, though.
1854
1855Will never block.
1856
1857=item $player_object->leave_link ($map, $x, $y)
1858
1859Moves the player out of the special C<{link}> map onto the specified
1860map. If the map is not valid (or omitted), the player will be moved back
1861to the location he/she was before the call to C<enter_link>, or, if that
1862fails, to the emergency map position.
1863
1864Might block.
1865
1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1877
1878sub cf::object::player::enter_link {
1879 my ($self) = @_;
1880
1881 $self->deactivate_recursive;
1882
1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1884
1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1886 if $self->map;
1887
1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1889}
1890
1891sub cf::object::player::leave_link {
1892 my ($self, $map, $x, $y) = @_;
1893
1894 my $link_pos = delete $self->{_link_pos};
1895
1896 unless ($map) {
1897 # restore original map position
1898 ($map, $x, $y) = @{ $link_pos || [] };
1899 $map = cf::map::find $map;
1900
1901 unless ($map) {
1902 ($map, $x, $y) = @$EMERGENCY_POSITION;
1903 $map = cf::map::find $map
1904 or die "FATAL: cannot load emergency map\n";
1905 }
1906 }
1907
1908 ($x, $y) = (-1, -1)
1909 unless (defined $x) && (defined $y);
1910
1911 # use -1 or undef as default coordinates, not 0, 0
1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1913 if $x <=0 && $y <= 0;
1914
1915 $map->load;
1916 $map->load_diag;
1917
1918 return unless $self->contr->active;
1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1922 $self->enter_map ($map, $x, $y);
1923}
1924
1925cf::player->attach (
1926 on_logout => sub {
1927 my ($pl) = @_;
1928
1929 # abort map switching before logout
1930 if ($pl->ob->{_link_pos}) {
1931 cf::sync_job {
1932 $pl->ob->leave_link
1933 };
1934 }
1935 },
1936 on_login => sub {
1937 my ($pl) = @_;
1938
1939 # try to abort aborted map switching on player login :)
1940 # should happen only on crashes
1941 if ($pl->ob->{_link_pos}) {
1942 $pl->ob->enter_link;
1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1950 Coro::Timer::sleep 1;
1951 $pl->ob->leave_link;
1952 })->prio (2);
1953 }
1954 },
1955);
1956
1957=item $player_object->goto ($path, $x, $y)
1958
1959=cut
1960
1961sub cf::object::player::goto {
1962 my ($self, $path, $x, $y) = @_;
1963
1964 $self->enter_link;
1965
1966 (async {
1967 my $map = eval {
1968 my $map = cf::map::find $path;
1969 $map = $map->customise_for ($self) if $map;
1970 $map
1971 } or
1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1973
1974 $self->leave_link ($map, $x, $y);
1975 })->prio (1);
1976}
1977
1978=item $player_object->enter_exit ($exit_object)
1979
1980=cut
1981
1982sub parse_random_map_params {
1983 my ($spec) = @_;
1984
1985 my $rmp = { # defaults
1986 xsize => (cf::rndm 15, 40),
1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1990 };
1991
1992 for (split /\n/, $spec) {
1993 my ($k, $v) = split /\s+/, $_, 2;
1994
1995 $rmp->{lc $k} = $v if (length $k) && (length $v);
1996 }
1997
1998 $rmp
1999}
2000
2001sub prepare_random_map {
2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
2005
2006 # all this does is basically replace the /! path by
2007 # a new random map path (?random/...) with a seed
2008 # that depends on the exit object
2009
2010 my $rmp = parse_random_map_params $exit->msg;
2011
2012 if ($exit->map) {
2013 $rmp->{region} = $exit->region->name;
2014 $rmp->{origin_map} = $exit->map->path;
2015 $rmp->{origin_x} = $exit->x;
2016 $rmp->{origin_y} = $exit->y;
2017 }
2018
2019 $rmp->{random_seed} ||= $exit->random_seed;
2020
2021 my $data = cf::to_json $rmp;
2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
2024
2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
2029
2030 $exit->slaying ("?random/$md5");
2031 $exit->msg (undef);
2032 }
2033}
2034
2035sub cf::object::player::enter_exit {
2036 my ($self, $exit) = @_;
2037
2038 return unless $self->type == cf::PLAYER;
2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
2051 $self->enter_link;
2052
2053 (async {
2054 $self->deactivate_recursive; # just to be sure
2055 unless (eval {
2056 $self->goto ($slaying, $hp, $sp);
2057
2058 1;
2059 }) {
2060 $self->message ("Something went wrong deep within the crossfire server. "
2061 . "I'll try to bring you back to the map you were before. "
2062 . "Please report this to the dungeon master!",
2063 cf::NDI_UNIQUE | cf::NDI_RED);
2064
2065 warn "ERROR in enter_exit: $@";
2066 $self->leave_link;
2067 }
2068 })->prio (1);
2069}
2070
2071=head3 cf::client
2072
2073=over 4
2074
2075=item $client->send_drawinfo ($text, $flags)
2076
2077Sends a drawinfo packet to the client. Circumvents output buffering so
2078should not be used under normal circumstances.
2079
2080=cut
2081
2082sub cf::client::send_drawinfo {
2083 my ($self, $text, $flags) = @_;
2084
2085 utf8::encode $text;
2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2087}
2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
758 my ($self, $id, %msg) = @_; 2096 my ($self, $type, %msg) = @_;
759 2097
760 $msg{msgid} = $id; 2098 $msg{msgtype} = "event_$type";
761
762 $self->send ("ext " . to_json \%msg); 2099 $self->send_packet ("ext " . cf::to_json \%msg);
763} 2100}
764 2101
765############################################################################# 2102=item $success = $client->query ($flags, "text", \&cb)
766# map scripting support 2103
2104Queues a query to the client, calling the given callback with
2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2106C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2107
2108Queries can fail, so check the return code. Or don't, as queries will become
2109reliable at some point in the future.
2110
2111=cut
2112
2113sub cf::client::query {
2114 my ($self, $flags, $text, $cb) = @_;
2115
2116 return unless $self->state == ST_PLAYING
2117 || $self->state == ST_SETUP
2118 || $self->state == ST_CUSTOM;
2119
2120 $self->state (ST_CUSTOM);
2121
2122 utf8::encode $text;
2123 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2124
2125 $self->send_packet ($self->{query_queue}[0][0])
2126 if @{ $self->{query_queue} } == 1;
2127}
2128
2129cf::client->attach (
2130 on_reply => sub {
2131 my ($ns, $msg) = @_;
2132
2133 # this weird shuffling is so that direct followup queries
2134 # get handled first
2135 my $queue = delete $ns->{query_queue}
2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
2137
2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2140
2141 push @{ $ns->{query_queue} }, @$queue;
2142
2143 if (@{ $ns->{query_queue} } == @$queue) {
2144 if (@$queue) {
2145 $ns->send_packet ($ns->{query_queue}[0][0]);
2146 } else {
2147 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2148 }
2149 }
2150 },
2151);
2152
2153=item $client->async (\&cb)
2154
2155Create a new coroutine, running the specified callback. The coroutine will
2156be automatically cancelled when the client gets destroyed (e.g. on logout,
2157or loss of connection).
2158
2159=cut
2160
2161sub cf::client::async {
2162 my ($self, $cb) = @_;
2163
2164 my $coro = &Coro::async ($cb);
2165
2166 $coro->on_destroy (sub {
2167 delete $self->{_coro}{$coro+0};
2168 });
2169
2170 $self->{_coro}{$coro+0} = $coro;
2171
2172 $coro
2173}
2174
2175cf::client->attach (
2176 on_destroy => sub {
2177 my ($ns) = @_;
2178
2179 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2180 },
2181);
2182
2183=back
2184
2185
2186=head2 SAFE SCRIPTING
2187
2188Functions that provide a safe environment to compile and execute
2189snippets of perl code without them endangering the safety of the server
2190itself. Looping constructs, I/O operators and other built-in functionality
2191is not available in the safe scripting environment, and the number of
2192functions and methods that can be called is greatly reduced.
2193
2194=cut
767 2195
768our $safe = new Safe "safe"; 2196our $safe = new Safe "safe";
769our $safe_hole = new Safe::Hole; 2197our $safe_hole = new Safe::Hole;
770 2198
771$SIG{FPE} = 'IGNORE'; 2199$SIG{FPE} = 'IGNORE';
772 2200
773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2201$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
774 2202
775# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
776 2204
2205=pod
2206
2207The following functions and methods are available within a safe environment:
2208
2209 cf::object contr pay_amount pay_player map
2210 cf::object::player player
2211 cf::player peaceful
2212 cf::map trigger
2213
2214=cut
2215
777for ( 2216for (
778 ["cf::object" => qw(contr pay_amount pay_player)], 2217 ["cf::object" => qw(contr pay_amount pay_player map)],
779 ["cf::object::player" => qw(player)], 2218 ["cf::object::player" => qw(player)],
780 ["cf::player" => qw(peaceful)], 2219 ["cf::player" => qw(peaceful)],
2220 ["cf::map" => qw(trigger)],
781) { 2221) {
782 no strict 'refs'; 2222 no strict 'refs';
783 my ($pkg, @funs) = @$_; 2223 my ($pkg, @funs) = @$_;
784 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2224 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
785 for @funs; 2225 for @funs;
786} 2226}
2227
2228=over 4
2229
2230=item @retval = safe_eval $code, [var => value, ...]
2231
2232Compiled and executes the given perl code snippet. additional var/value
2233pairs result in temporary local (my) scalar variables of the given name
2234that are available in the code snippet. Example:
2235
2236 my $five = safe_eval '$first + $second', first => 1, second => 4;
2237
2238=cut
787 2239
788sub safe_eval($;@) { 2240sub safe_eval($;@) {
789 my ($code, %vars) = @_; 2241 my ($code, %vars) = @_;
790 2242
791 my $qcode = $code; 2243 my $qcode = $code;
814 } 2266 }
815 2267
816 wantarray ? @res : $res[0] 2268 wantarray ? @res : $res[0]
817} 2269}
818 2270
2271=item cf::register_script_function $function => $cb
2272
2273Register a function that can be called from within map/npc scripts. The
2274function should be reasonably secure and should be put into a package name
2275like the extension.
2276
2277Example: register a function that gets called whenever a map script calls
2278C<rent::overview>, as used by the C<rent> extension.
2279
2280 cf::register_script_function "rent::overview" => sub {
2281 ...
2282 };
2283
2284=cut
2285
819sub register_script_function { 2286sub register_script_function {
820 my ($fun, $cb) = @_; 2287 my ($fun, $cb) = @_;
821 2288
822 no strict 'refs'; 2289 no strict 'refs';
823 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2290 *{"safe::$fun"} = $safe_hole->wrap ($cb);
824} 2291}
825 2292
2293=back
2294
2295=cut
2296
826############################################################################# 2297#############################################################################
827# the server's main() 2298
2299=head2 EXTENSION DATABASE SUPPORT
2300
2301Crossfire maintains a very simple database for extension use. It can
2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2303convert to/from binary).
2304
2305The parameter C<$family> should best start with the name of the extension
2306using it, it should be unique.
2307
2308=over 4
2309
2310=item $value = cf::db_get $family => $key
2311
2312Returns a single value from the database.
2313
2314=item cf::db_put $family => $key => $value
2315
2316Stores the given C<$value> in the family.
2317
2318=cut
2319
2320our $DB;
2321
2322sub db_init {
2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
2325
2326 cf::sync_job {
2327 eval {
2328 $DB->set_flags (BDB::CHKSUM);
2329
2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2332 cf::cleanup "db_open(db): $!" if $!;
2333 };
2334 cf::cleanup "db_open(db): $@" if $@;
2335 };
2336 }
2337}
2338
2339sub db_get($$) {
2340 my $key = "$_[0]/$_[1]";
2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
2350sub db_put($$$) {
2351 BDB::dbreq_pri 4;
2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2353}
2354
2355=item cf::cache $id => [$paths...], $processversion => $process
2356
2357Generic caching function that returns the value of the resource $id,
2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
2387 }
2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
2470
2471#############################################################################
2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
2560
2561sub cfg_load {
2562 open my $fh, "<:utf8", "$CONFDIR/config"
2563 or return;
2564
2565 local $/;
2566 *CFG = YAML::Syck::Load <$fh>;
2567
2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2573 if (exists $CFG{mlockall}) {
2574 eval {
2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2576 and die "WARNING: m(un)lockall failed: $!\n";
2577 };
2578 warn $@ if $@;
2579 }
2580}
828 2581
829sub main { 2582sub main {
2583 # we must not ever block the main coroutine
2584 local $Coro::idle = sub {
2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2586 (async {
2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2589 };
2590
2591 cfg_load;
2592 db_init;
2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
830 Event::loop; 2596 Event::loop;
831} 2597}
832 2598
833############################################################################# 2599#############################################################################
834# initialisation 2600# initialisation and cleanup
835 2601
836register "<global>", __PACKAGE__; 2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2657sub do_reload_perl() {
2658 # can/must only be called in main
2659 if ($Coro::current != $Coro::main) {
2660 warn "can only reload from main coroutine";
2661 return;
2662 }
2663
2664 warn "reloading...";
2665
2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2672
2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2676 # if anything goes wrong in here, we should simply crash as we already saved
2677
2678 warn "cancelling all WF_AUTOCANCEL watchers";
2679 for (Event::all_watchers) {
2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2681 }
2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2694 warn "cancelling all extension coros";
2695 $_->cancel for values %EXT_CORO;
2696 %EXT_CORO = ();
2697
2698 warn "removing commands";
2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2706 warn "... unloading $pkg";
2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2713 }
2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2719 warn "unloading all perl modules loaded from $LIBDIR";
2720 while (my ($k, $v) = each %INC) {
2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2722
2723 warn "... unloading $k";
2724 delete $INC{$k};
2725
2726 $k =~ s/\.pm$//;
2727 $k =~ s/\//::/g;
2728
2729 if (my $cb = $k->can ("unload_module")) {
2730 $cb->();
2731 }
2732
2733 Symbol::delete_package $k;
2734 }
2735
2736 warn "getting rid of safe::, as good as possible";
2737 Symbol::delete_package "safe::$_"
2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2739
2740 warn "unloading cf.pm \"a bit\"";
2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2743
2744 # don't, removes xs symbols, too,
2745 # and global variables created in xs
2746 #Symbol::delete_package __PACKAGE__;
2747
2748 warn "unload completed, starting to reload now";
2749
2750 warn "reloading cf.pm";
2751 require cf;
2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2753
2754 warn "loading config and database again";
2755 cf::cfg_load;
2756
2757 warn "loading extensions";
2758 cf::load_extensions;
2759
2760 warn "reattaching attachments to objects/players";
2761 _global_reattach; # objects, sockets
2762 warn "reattaching attachments to maps";
2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2766
2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2771 warn $@;
2772 warn "error while reloading, exiting.";
2773 exit 1;
2774 };
2775
2776 warn "reloaded";
2777};
2778
2779our $RELOAD_WATCHER; # used only during reload
2780
2781sub reload_perl() {
2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2784
2785 $RELOAD_WATCHER ||= Event->timer (
2786 reentrant => 0,
2787 after => 0,
2788 data => WF_AUTOCANCEL,
2789 cb => sub {
2790 do_reload_perl;
2791 undef $RELOAD_WATCHER;
2792 },
2793 );
2794}
2795
2796register_command "reload" => sub {
2797 my ($who, $arg) = @_;
2798
2799 if ($who->flag (FLAG_WIZ)) {
2800 $who->message ("reloading server.");
2801 async { reload_perl };
2802 }
2803};
837 2804
838unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
839 2806
840load_extensions; 2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
841 2829
842$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2831 reentrant => 0,
2832 parked => 1,
843 prio => 1, 2833 prio => 0,
844 at => $NEXT_TICK || 1, 2834 at => $NEXT_TICK || $TICK,
2835 data => WF_AUTOCANCEL,
845 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
846 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
847 2846
848 my $NOW = Event::time; 2847 $RUNTIME += $TICK;
849 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
850 2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2860
851 # if we are delayed by four ticks, skip them all 2861 # if we are delayed by four ticks or more, skip them all
852 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
853 2863
854 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
855 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
856 }, 2875 },
857); 2876);
858 2877
859_reload_2; 2878{
2879 BDB::max_poll_time $TICK * 0.1;
2880 $BDB_POLL_WATCHER = Event->io (
2881 reentrant => 0,
2882 fd => BDB::poll_fileno,
2883 poll => 'r',
2884 prio => 0,
2885 data => WF_AUTOCANCEL,
2886 cb => \&BDB::poll_cb,
2887 );
2888 BDB::min_parallel 8;
2889
2890 BDB::set_sync_prepare {
2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2924 };
2925 }
2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2983
2984END { cf::emergency_save }
860 2985
8611 29861
862 2987

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