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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.48 by root, Sun Aug 27 15:24:22 2006 UTC vs.
Revision 1.319 by root, Tue Jul 24 15:56:45 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
12$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
13 43
14use strict; 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
15 46
16_reload_1; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
18our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
19our @EVENT; 61our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 62
24our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
85
86our %CFG;
87
88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
118
119#############################################################################
120
121=head2 GLOBAL VARIABLES
122
123=over 4
124
125=item $cf::UPTIME
126
127The timestamp of the server start (so not actually an uptime).
128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
146
147=item $cf::TICK
148
149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
160
161=item %cf::CFG
162
163Configuration for the server, loaded from C</etc/crossfire/config>, or
164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
177
178=back
179
180=cut
27 181
28BEGIN { 182BEGIN {
29 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 184 my $msg = join "", @_;
185
31 $msg .= "\n" 186 $msg .= "\n"
32 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
33 188
34 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
36 }; 193 };
37} 194}
38 195
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 203
75# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 205# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
78 no strict 'refs'; 213 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 215}
81 216
82$Event::DIED = sub { 217$Event::DIED = sub {
83 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
84}; 219};
85 220
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 221#############################################################################
93# utility functions
94 222
95use JSON::Syck (); # TODO# replace by JSON::PC once working 223=head2 UTILITY FUNCTIONS
96 224
97sub from_json($) { 225=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 226
102sub to_json($) { 227=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
104 JSON::Syck::Dump $_[0] 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
105} 248}
249
250=item $ref = cf::from_json $json
251
252Converts a JSON string into the corresponding perl data structure.
253
254=item $json = cf::to_json $ref
255
256Converts a perl data structure into its JSON representation.
257
258=cut
259
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
655}
656
657=back
658
659=cut
106 660
107############################################################################# 661#############################################################################
108# "new" plug-in system
109 662
663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
672
673=over 4
674
110=item $object->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
111 676
112Attach a pre-registered attachment to an object. 677=item $attachable->detach ($attachment)
113 678
114=item $player->attach ($attachment, key => $value...) 679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
115 681
116Attach a pre-registered attachment to a player. 682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
117 684
118=item $map->attach ($attachment, key => $value...) # not yet persistent 685 $obj->attach (minesweeper => width => 10, height => 10);
119 686
120Attach a pre-registered attachment to a map. 687=item $bool = $attachable->attached ($name)
121 688
122=item cf::attach_global ... 689Checks wether the named attachment is currently attached to the object.
123 690
124Attach handlers for global events. 691=item cf::CLASS->attach ...
125 692
126This and all following C<attach_*>-functions expect any number of the 693=item cf::CLASS->detach ...
127following handler/hook descriptions: 694
695Define an anonymous attachment and attach it to all objects of the given
696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
128 729
129=over 4 730=over 4
130 731
131=item prio => $number 732=item prio => $number
132 733
134by another C<prio> setting). Lower priority handlers get executed 735by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 736earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 737registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 738unless you know what you are doing.
138 739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
139=item on_I<event> => \&cb 746=item on_I<event> => \&cb
140 747
141Call the given code reference whenever the named event happens (event is 748Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 750handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 759package and register them. Only handlers for eevents supported by the
153object/class are recognised. 760object/class are recognised.
154 761
155=back 762=back
156 763
157=item cf::attach_to_type $object_type, $subtype, ... 764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
158 766
159Attach handlers for a specific object type (e.g. TRANSPORT) and 767 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 768 on_skill_attack => sub {
161type. 769 my ($self, $victim) = @_;
770 ...
771 }
772 }
162 773
163=item cf::attach_to_objects ... 774=item $attachable->valid
164 775
165Attach handlers to all objects. Do not use this except for debugging or 776Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 777C-level object still exists. If you try to access an object that has no
167the game. 778valid C counterpart anymore you get an exception at runtime. This method
168 779can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 780exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 781
179=cut 782=cut
180 783
181# the following variables are defined in .xs and must not be re-created 784# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 791our @CB_MAP = ();
187 792
188my %attachment; 793my %attachment;
189 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
190sub _attach_cb($\%$$$) { 801sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
192 803
193 use sort 'stable'; 804 use sort 'stable';
194 805
195 $cb = [$prio, $cb]; 806 $cb = [$prio, $cb];
196 807
197 @{$registry->[$event]} = sort 808 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 809 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 810 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 815
204# attach handles attaching event callbacks 816# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 817# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 818# registry (== where the callback attaches to).
207sub _attach(\@$@) { 819sub _attach {
208 my ($registry, $klass, @arg) = @_; 820 my ($registry, $klass, @arg) = @_;
209 821
822 my $object_type;
210 my $prio = 0; 823 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
218 830
219 while (@arg) { 831 while (@arg) {
220 my $type = shift @arg; 832 my $type = shift @arg;
221 833
222 if ($type eq "prio") { 834 if ($type eq "prio") {
223 $prio = shift @arg; 835 $prio = shift @arg;
224 836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
225 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 847 my $pkg = shift @arg;
227 848
228 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 850 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 851 _attach_cb $registry, $id, $prio, $cb;
231 } 852 }
232 } 853 }
233 854
234 } elsif (exists $cb_id{$type}) { 855 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 857
237 } elsif (ref $type) { 858 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 859 warn "attaching objects not supported, ignoring.\n";
239 860
240 } else { 861 } else {
241 shift @arg; 862 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 863 warn "attach argument '$type' not supported, ignoring.\n";
243 } 864 }
244 } 865 }
245
246 \%undo
247} 866}
248 867
249sub _attach_attachment { 868sub _object_attach {
250 my ($obj, $name, %arg) = @_; 869 my ($obj, $name, %arg) = @_;
251 870
252 my $res; 871 return if exists $obj->{_attachment}{$name};
253 872
254 if (my $attach = $attachment{$name}) { 873 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 874 my $registry = $obj->registry;
256 875
257 for (@$attach) { 876 for (@$attach) {
258 my ($klass, @attach) = @$_; 877 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
260 } 879 }
261 880
262 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
263 } else { 882 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
265 } 884 }
266 885
267 push @{$obj->{_attachment}}, $name; 886 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 887}
272 888
273sub cf::object::attach { 889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 900 my ($obj, $name) = @_;
275 901
276 _attach_attachment $obj, $name, %arg; 902 if (ref $obj) {
277} 903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
278 910
279sub cf::player::attach { 911sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 912 my ($obj, $name) = @_;
281 913
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 914 exists $obj->{_attachment}{$name}
283} 915}
284 916
285sub cf::map::attach { 917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
287 922
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 923 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 924 my \$name = shift;
316 925
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
318} 930}
319 931
320our $override; 932our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 934
323sub override { 935sub override {
324 $override = 1; 936 $override = 1;
325 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
326} 938}
327 939
328sub do_invoke { 940sub do_invoke {
329 my $event = shift; 941 my $event = shift;
330 my $callbacks = shift; 942 my $callbacks = shift;
331 943
332 @invoke_results = (); 944 @INVOKE_RESULTS = ();
333 945
334 local $override; 946 local $override;
335 947
336 for (@$callbacks) { 948 for (@$callbacks) {
337 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
338 950
339 if ($@) { 951 if ($@) {
340 warn "$@"; 952 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 954 override;
343 } 955 }
344 956
345 return 1 if $override; 957 return 1 if $override;
346 } 958 }
347 959
348 0 960 0
349} 961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
973=back
974
975=cut
350 976
351############################################################################# 977#############################################################################
352# object support 978# object support
979#
353 980
354sub instantiate { 981sub _can_merge {
355 my ($obj, $data) = @_; 982 my ($ob1, $ob2) = @_;
356 983
357 $data = from_json $data; 984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
358 987
359 for (@$data) { 988 $fob1 eq $fob2
360 my ($name, $args) = @$_;
361 attach $obj, $name, %{$args || {} };
362 }
363} 989}
364 990
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
367 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
368 my $registry = $obj->registry; 997 my $registry = $obj->registry;
369 998
370 @$registry = (); 999 @$registry = ();
371 1000
1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1002
372 for my $name (@{ $obj->{_attachment} }) { 1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
373 if (my $attach = $attachment{$name}) { 1004 if (my $attach = $attachment{$name}) {
374 for (@$attach) { 1005 for (@$attach) {
375 my ($klass, @attach) = @$_; 1006 my ($klass, @attach) = @$_;
376 _attach @$registry, $klass, @attach; 1007 _attach $registry, $klass, @attach;
377 } 1008 }
378 } else { 1009 } else {
379 warn "object uses attachment '$name' that is not available, postponing.\n"; 1010 warn "object uses attachment '$name' that is not available, postponing.\n";
380 } 1011 }
381 } 1012 }
382} 1013}
383 1014
1015cf::attachable->attach (
1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
1029 on_clone => sub {
1030 my ($src, $dst) = @_;
1031
1032 @{$dst->registry} = @{$src->registry};
1033
1034 %$dst = %$src;
1035
1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
1037 if exists $src->{_attachment};
1038 },
1039);
1040
384sub object_freezer_save { 1041sub object_freezer_save {
385 my ($filename, $objs) = @_; 1042 my ($filename, $rdata, $objs) = @_;
386 1043
387 $filename .= ".pst"; 1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
388 1048
389 if (@$objs) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 1050 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 1052 aio_fsync $fh if $cf::USE_FSYNC;
393 close $fh; 1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
394 rename "$filename~", $filename; 1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
395 } else { 1072 } else {
396 unlink $filename; 1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
397 } 1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
398} 1085}
399 1086
400sub object_thawer_load { 1087sub object_thawer_load {
401 my ($filename) = @_; 1088 my ($filename) = @_;
402 1089
403 open my $fh, "<:raw:perlio", "$filename.pst" 1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
404 or return; 1093 or return;
405 1094
406 eval { local $/; (Storable::thaw <$fh>)->{objs} } 1095 unless (aio_stat "$filename.pst") {
407} 1096 (aio_load "$filename.pst", $av) >= 0
408 1097 or return;
409attach_to_objects 1098 $av = eval { (Storable::thaw $av)->{objs} };
410 prio => -1000000,
411 on_clone => sub {
412 my ($src, $dst) = @_;
413
414 @{$dst->registry} = @{$src->registry};
415
416 %$dst = %$src;
417
418 $dst->{_attachment} = [@{ $src->{_attachment} }]
419 if exists $src->{_attachment};
420 }, 1099 }
421; 1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
422 1111
423############################################################################# 1112#############################################################################
424# old plug-in events 1113# command handling &c
425 1114
426sub inject_event { 1115=item cf::register_command $name => \&callback($ob,$args);
427 my $extension = shift;
428 my $event_code = shift;
429 1116
430 my $cb = $hook[$event_code]{$extension} 1117Register a callback for execution when the client sends the user command
431 or return; 1118$name.
432 1119
433 &$cb 1120=cut
434}
435
436sub inject_global_event {
437 my $event = shift;
438
439 my $cb = $hook[$event]
440 or return;
441
442 List::Util::max map &$_, values %$cb
443}
444
445sub inject_command {
446 my ($name, $obj, $params) = @_;
447
448 for my $cmd (@{ $command{$name} }) {
449 $cmd->[1]->($obj, $params);
450 }
451
452 -1
453}
454 1121
455sub register_command { 1122sub register_command {
456 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
457 1124
458 my $caller = caller; 1125 my $caller = caller;
459 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
460 1127
461 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
462 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
463} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
464 1154
465sub register_extcmd { 1155sub register_extcmd {
466 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
467 1157
468 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
469 #warn "registering extcmd '$name' to '$caller'";
470
471 $extcmd{$name} = [$cb, $caller];
472} 1159}
473 1160
474sub register { 1161sub register_exticmd {
475 my ($base, $pkg) = @_; 1162 my ($name, $cb) = @_;
476 1163
477 #TODO 1164 $EXTICMD{$name} = $cb;
478} 1165}
479 1166
480sub load_extension { 1167cf::player->attach (
481 my ($path) = @_; 1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
482 1170
483 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1171 my $cb = $COMMAND{$name}
484 my $base = $1; 1172 or return;
485 my $pkg = $1;
486 $pkg =~ s/[^[:word:]]/_/g;
487 $pkg = "ext::$pkg";
488 1173
489 warn "loading '$path' into '$pkg'\n"; 1174 for my $cmd (@$cb) {
490 1175 $cmd->[1]->($pl->ob, $params);
491 open my $fh, "<:utf8", $path
492 or die "$path: $!";
493
494 my $source =
495 "package $pkg; use strict; use utf8;\n"
496 . "#line 1 \"$path\"\n{\n"
497 . (do { local $/; <$fh> })
498 . "\n};\n1";
499
500 eval $source
501 or die "$path: $@";
502
503 push @exts, $pkg;
504 $ext_pkg{$base} = $pkg;
505
506# no strict 'refs';
507# @{"$pkg\::ISA"} = ext::;
508
509 register $base, $pkg;
510}
511
512sub unload_extension {
513 my ($pkg) = @_;
514
515 warn "removing extension $pkg\n";
516
517 # remove hooks
518 #TODO
519# for my $idx (0 .. $#PLUGIN_EVENT) {
520# delete $hook[$idx]{$pkg};
521# }
522
523 # remove commands
524 for my $name (keys %command) {
525 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
526
527 if (@cb) {
528 $command{$name} = \@cb;
529 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
530 } else {
531 delete $command{$name};
532 delete $COMMAND{"$name\000"};
533 }
534 }
535
536 # remove extcmds
537 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
538 delete $extcmd{$name};
539 }
540
541 if (my $cb = $pkg->can ("unload")) {
542 eval {
543 $cb->($pkg);
544 1
545 } or warn "$pkg unloaded, but with errors: $@";
546 }
547
548 Symbol::delete_package $pkg;
549}
550
551sub load_extensions {
552 my $LIBDIR = maps_directory "perl";
553
554 for my $ext (<$LIBDIR/*.ext>) {
555 next unless -r $ext;
556 eval {
557 load_extension $ext;
558 1
559 } or warn "$ext not loaded: $@";
560 }
561}
562
563sub _perl_reload(&) {
564 my ($msg) = @_;
565
566 $msg->("reloading...");
567
568 eval {
569 # 1. cancel all watchers
570 $_->cancel for Event::all_watchers;
571
572 # 2. unload all extensions
573 for (@exts) {
574 $msg->("unloading <$_>");
575 unload_extension $_;
576 }
577
578 # 3. unload all modules loaded from $LIBDIR
579 while (my ($k, $v) = each %INC) {
580 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
581
582 $msg->("removing <$k>");
583 delete $INC{$k};
584
585 $k =~ s/\.pm$//;
586 $k =~ s/\//::/g;
587
588 if (my $cb = $k->can ("unload_module")) {
589 $cb->();
590 }
591
592 Symbol::delete_package $k;
593 }
594
595 # 4. get rid of safe::, as good as possible
596 Symbol::delete_package "safe::$_"
597 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
598
599 # 5. remove register_script_function callbacks
600 # TODO
601
602 # 6. unload cf.pm "a bit"
603 delete $INC{"cf.pm"};
604
605 # don't, removes xs symbols, too,
606 # and global variables created in xs
607 #Symbol::delete_package __PACKAGE__;
608
609 # 7. reload cf.pm
610 $msg->("reloading cf.pm");
611 require cf;
612 };
613 $msg->($@) if $@;
614
615 $msg->("reloaded");
616};
617
618sub perl_reload() {
619 _perl_reload {
620 warn $_[0];
621 print "$_[0]\n";
622 };
623}
624
625register_command "perl-reload", 0, sub {
626 my ($who, $arg) = @_;
627
628 if ($who->flag (FLAG_WIZ)) {
629 _perl_reload {
630 warn $_[0];
631 $who->message ($_[0]);
632 }; 1176 }
1177
1178 cf::override;
633 } 1179 },
634};
635
636#############################################################################
637# extcmd framework, basically convert ext <msg>
638# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
639
640attach_to_players
641 on_extcmd => sub { 1180 on_extcmd => sub {
642 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
643 1182
644 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
645 1184
646 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
647 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
648 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
649 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
650 } 1195 if $reply;
651 } 1196 }
652 } else { 1197 } else {
653 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
654 } 1199 }
655 1200
656 cf::override; 1201 cf::override;
657 }, 1202 },
658; 1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
659 1277
660############################################################################# 1278#############################################################################
661# load/save/clean perl data associated with a map
662 1279
663*cf::mapsupport::on_clean = sub { 1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1586
1587=back
1588
1589=head3 cf::map
1590
1591=over 4
1592
1593=cut
1594
1595package cf::map;
1596
1597use Fcntl;
1598use Coro::AIO;
1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1604our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000;
1606
1607sub generate_random_map {
1608 my ($self, $rmp) = @_;
1609 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759}
1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1777sub load_header_from($) {
1778 my ($self, $path) = @_;
1779
1780 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return;
1786
1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1830 or return;
1831 $self->prepare_orig;
1832 }
1833
1834 $self->{deny_reset} = 1
1835 if $self->no_reset;
1836
1837 $self->default_region (cf::region::find_by_path $self->{path})
1838 unless $self->default_region;
1839
1840 1
1841}
1842
1843sub find;
1844sub find {
1845 my ($path, $origin) = @_;
1846
1847 $path = normalise $path, $origin && $origin->path;
1848
1849 cf::lock_wait "map_find:$path";
1850
1851 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path
1854 or return;
1855
1856 $map->{last_save} = $cf::RUNTIME;
1857
1858 $map->load_header
1859 or return;
1860
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1869 $cf::MAP{$path} = $map
1870 }
1871}
1872
1873sub pre_load { }
1874sub post_load { }
1875
1876sub load {
1877 my ($self) = @_;
1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1881 my $path = $self->{path};
1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1895 $self->_load_objects ($self->{load_path}, 1)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) {
1904 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0);
1906 }
1907 }
1908
1909 Coro::cede;
1910 # now do the right thing for maps
1911 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate;
1924 }
1925
1926 $self->in_memory (cf::MAP_IN_MEMORY);
1927 }
1928
1929 $self->post_load;
1930}
1931
1932sub customise_for {
1933 my ($self, $ob) = @_;
1934
1935 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player;
1937
1938# return find "?party/" . $ob->name . "/" . $self->{path}
1939# if $self->per_party;
1940
1941 $self
1942}
1943
1944# find and load all maps in the 3x3 area around a map
1945sub load_diag {
664 my ($map) = @_; 1946 my ($map) = @_;
665 1947
666 my $path = $map->tmpname; 1948 my @diag; # diagonal neighbours
667 defined $path or return;
668 1949
669 unlink "$path.cfperl"; 1950 for (0 .. 3) {
670 unlink "$path.pst"; 1951 my $neigh = $map->tile_path ($_)
671}; 1952 or next;
1953 $neigh = find $neigh, $map
1954 or next;
1955 $neigh->load;
672 1956
673*cf::mapsupport::on_swapin = 1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
674*cf::mapsupport::on_load = sub { 1958 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 }
1960
1961 for (@diag) {
1962 my $neigh = find @$_
1963 or next;
1964 $neigh->load;
1965 }
1966}
1967
1968sub find_sync {
1969 my ($path, $origin) = @_;
1970
1971 cf::sync_job { find $path, $origin }
1972}
1973
1974sub do_load_sync {
675 my ($map) = @_; 1975 my ($map) = @_;
676 1976
677 my $path = $map->tmpname; 1977 cf::sync_job { $map->load };
678 $path = $map->path unless defined $path;
679
680 open my $fh, "<:raw", "$path.cfperl"
681 or return; # no perl data
682
683 my $data = Storable::thaw do { local $/; <$fh> };
684
685 $data->{version} <= 1
686 or return; # too new
687
688 $map->_set_obs ($data->{obs});
689};
690
691attach_to_maps prio => -10000, package => cf::mapsupport::;
692
693#############################################################################
694# load/save perl data associated with player->ob objects
695
696sub all_objects(@) {
697 @_, map all_objects ($_->inv), @_
698} 1978}
699 1979
700attach_to_players 1980our %MAP_PREFETCH;
701 on_load => sub { 1981our $MAP_PREFETCHER = undef;
702 my ($pl, $path) = @_;
703 1982
704 for my $o (all_objects $pl->ob) { 1983sub find_async {
705 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1984 my ($path, $origin) = @_;
706 $o->set_ob_key_value ("_perl_data");
707 1985
708 %$o = %{ Storable::thaw pack "H*", $value }; 1986 $path = normalise $path, $origin && $origin->{path};
1987
1988 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1990 }
1991
1992 undef $MAP_PREFETCH{$path};
1993 $MAP_PREFETCHER ||= cf::async {
1994 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) {
1996 if (my $map = find $path) {
1997 $map->load;
1998 }
1999
2000 delete $MAP_PREFETCH{$path};
709 } 2001 }
710 } 2002 }
2003 undef $MAP_PREFETCHER;
2004 };
2005 $MAP_PREFETCHER->prio (6);
2006
2007 ()
2008}
2009
2010sub save {
2011 my ($self) = @_;
2012
2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
2014
2015 $self->{last_save} = $cf::RUNTIME;
2016
2017 return unless $self->dirty;
2018
2019 my $save = $self->save_path; utf8::encode $save;
2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
2021
2022 $self->{load_path} = $save;
2023
2024 return if $self->{deny_save};
2025
2026 local $self->{last_access} = $self->last_access;#d#
2027
2028 cf::async {
2029 $_->contr->save for $self->players;
2030 };
2031
2032 if ($uniq) {
2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2034 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2035 } else {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
711 }, 2037 }
712;
713
714#############################################################################
715# core extensions - in perl
716
717=item cf::player::exists $login
718
719Returns true when the given account exists.
720
721=cut
722
723sub cf::player::exists($) {
724 cf::player::find $_[0]
725 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
726} 2038}
727 2039
2040sub swap_out {
2041 my ($self) = @_;
2042
2043 # save first because save cedes
2044 $self->save;
2045
2046 my $lock = cf::lock_acquire "map_data:" . $self->path;
2047
2048 return if $self->players;
2049 return if $self->in_memory != cf::MAP_IN_MEMORY;
2050 return if $self->{deny_save};
2051
2052 $self->clear;
2053 $self->in_memory (cf::MAP_SWAPPED);
2054}
2055
2056sub reset_at {
2057 my ($self) = @_;
2058
2059 # TODO: safety, remove and allow resettable per-player maps
2060 return 1e99 if $self->{deny_reset};
2061
2062 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2063 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2064
2065 $time + $to
2066}
2067
2068sub should_reset {
2069 my ($self) = @_;
2070
2071 $self->reset_at <= $cf::RUNTIME
2072}
2073
2074sub reset {
2075 my ($self) = @_;
2076
2077 my $lock = cf::lock_acquire "map_data:$self->{path}";
2078
2079 return if $self->players;
2080
2081 warn "resetting map ", $self->path;
2082
2083 $self->in_memory (cf::MAP_SWAPPED);
2084
2085 # need to save uniques path
2086 unless ($self->{deny_save}) {
2087 my $uniq = $self->uniq_path; utf8::encode $uniq;
2088
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2090 if $uniq;
2091 }
2092
2093 delete $cf::MAP{$self->path};
2094
2095 $self->clear;
2096
2097 $_->clear_links_to ($self) for values %cf::MAP;
2098
2099 $self->unlink_save;
2100 $self->destroy;
2101}
2102
2103my $nuke_counter = "aaaa";
2104
2105sub nuke {
2106 my ($self) = @_;
2107
2108 delete $cf::MAP{$self->path};
2109
2110 $self->unlink_save;
2111
2112 bless $self, "cf::map";
2113 delete $self->{deny_reset};
2114 $self->{deny_save} = 1;
2115 $self->reset_timeout (1);
2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117
2118 $cf::MAP{$self->path} = $self;
2119
2120 $self->reset; # polite request, might not happen
2121}
2122
2123=item $maps = cf::map::tmp_maps
2124
2125Returns an arrayref with all map paths of currently instantiated and saved
2126maps. May block.
2127
2128=cut
2129
2130sub tmp_maps() {
2131 [
2132 map {
2133 utf8::decode $_;
2134 /\.map$/
2135 ? normalise $_
2136 : ()
2137 } @{ aio_readdir $TMPDIR or [] }
2138 ]
2139}
2140
2141=item $maps = cf::map::random_maps
2142
2143Returns an arrayref with all map paths of currently instantiated and saved
2144random maps. May block.
2145
2146=cut
2147
2148sub random_maps() {
2149 [
2150 map {
2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise "?random/$_"
2154 : ()
2155 } @{ aio_readdir $RANDOMDIR or [] }
2156 ]
2157}
2158
2159=item cf::map::unique_maps
2160
2161Returns an arrayref of paths of all shared maps that have
2162instantiated unique items. May block.
2163
2164=cut
2165
2166sub unique_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ]
2175}
2176
2177package cf;
2178
2179=back
2180
2181=head3 cf::object
2182
2183=cut
2184
2185package cf::object;
2186
2187=over 4
2188
2189=item $ob->inv_recursive
2190
2191Returns the inventory of the object _and_ their inventories, recursively.
2192
2193=cut
2194
2195sub inv_recursive_;
2196sub inv_recursive_ {
2197 map { $_, inv_recursive_ $_->inv } @_
2198}
2199
2200sub inv_recursive {
2201 inv_recursive_ inv $_[0]
2202}
2203
2204package cf;
2205
2206=back
2207
2208=head3 cf::object::player
2209
2210=over 4
2211
728=item $player->reply ($npc, $msg[, $flags]) 2212=item $player_object->reply ($npc, $msg[, $flags])
729 2213
730Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2214Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
731can be C<undef>. Does the right thing when the player is currently in a 2215can be C<undef>. Does the right thing when the player is currently in a
732dialogue with the given NPC character. 2216dialogue with the given NPC character.
733 2217
734=cut 2218=cut
735 2219
736# rough implementation of a future "reply" method that works 2220# rough implementation of a future "reply" method that works
737# with dialog boxes. 2221# with dialog boxes.
2222#TODO: the first argument must go, split into a $npc->reply_to ( method
738sub cf::object::player::reply($$$;$) { 2223sub cf::object::player::reply($$$;$) {
739 my ($self, $npc, $msg, $flags) = @_; 2224 my ($self, $npc, $msg, $flags) = @_;
740 2225
741 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2226 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
742 2227
743 if ($self->{record_replies}) { 2228 if ($self->{record_replies}) {
744 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2229 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2230
745 } else { 2231 } else {
2232 my $pl = $self->contr;
2233
2234 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2235 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237
2238 } else {
746 $msg = $npc->name . " says: $msg" if $npc; 2239 $msg = $npc->name . " says: $msg" if $npc;
747 $self->message ($msg, $flags); 2240 $self->message ($msg, $flags);
2241 }
2242 }
2243}
2244
2245=item $player_object->may ("access")
2246
2247Returns wether the given player is authorized to access resource "access"
2248(e.g. "command_wizcast").
2249
2250=cut
2251
2252sub cf::object::player::may {
2253 my ($self, $access) = @_;
2254
2255 $self->flag (cf::FLAG_WIZ) ||
2256 (ref $cf::CFG{"may_$access"}
2257 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2258 : $cf::CFG{"may_$access"})
2259}
2260
2261=item $player_object->enter_link
2262
2263Freezes the player and moves him/her to a special map (C<{link}>).
2264
2265The player should be reasonably safe there for short amounts of time. You
2266I<MUST> call C<leave_link> as soon as possible, though.
2267
2268Will never block.
2269
2270=item $player_object->leave_link ($map, $x, $y)
2271
2272Moves the player out of the special C<{link}> map onto the specified
2273map. If the map is not valid (or omitted), the player will be moved back
2274to the location he/she was before the call to C<enter_link>, or, if that
2275fails, to the emergency map position.
2276
2277Might block.
2278
2279=cut
2280
2281sub link_map {
2282 unless ($LINK_MAP) {
2283 $LINK_MAP = cf::map::find "{link}"
2284 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2285 $LINK_MAP->load;
2286 }
2287
2288 $LINK_MAP
2289}
2290
2291sub cf::object::player::enter_link {
2292 my ($self) = @_;
2293
2294 $self->deactivate_recursive;
2295
2296 return if UNIVERSAL::isa $self->map, "ext::map_link";
2297
2298 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2299 if $self->map && $self->map->{path} ne "{link}";
2300
2301 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2302}
2303
2304sub cf::object::player::leave_link {
2305 my ($self, $map, $x, $y) = @_;
2306
2307 return unless $self->contr->active;
2308
2309 my $link_pos = delete $self->{_link_pos};
2310
2311 unless ($map) {
2312 # restore original map position
2313 ($map, $x, $y) = @{ $link_pos || [] };
2314 $map = cf::map::find $map;
2315
2316 unless ($map) {
2317 ($map, $x, $y) = @$EMERGENCY_POSITION;
2318 $map = cf::map::find $map
2319 or die "FATAL: cannot load emergency map\n";
2320 }
2321 }
2322
2323 ($x, $y) = (-1, -1)
2324 unless (defined $x) && (defined $y);
2325
2326 # use -1 or undef as default coordinates, not 0, 0
2327 ($x, $y) = ($map->enter_x, $map->enter_y)
2328 if $x <=0 && $y <= 0;
2329
2330 $map->load;
2331 $map->load_diag;
2332
2333 return unless $self->contr->active;
2334 $self->activate_recursive;
2335
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2337 $self->enter_map ($map, $x, $y);
2338}
2339
2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2341
2342Moves the player to the given map-path and coordinates by first freezing
2343her, loading and preparing them map, calling the provided $check callback
2344that has to return the map if sucecssful, and then unfreezes the player on
2345the new (success) or old (failed) map position. In either case, $done will
2346be called at the end of this process.
2347
2348=cut
2349
2350our $GOTOGEN;
2351
2352sub cf::object::player::goto {
2353 my ($self, $path, $x, $y, $check, $done) = @_;
2354
2355 # do generation counting so two concurrent goto's will be executed in-order
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2357
2358 $self->enter_link;
2359
2360 (async {
2361 my $map = eval {
2362 my $map = cf::map::find $path;
2363
2364 if ($map) {
2365 $map = $map->customise_for ($self);
2366 $map = $check->($map) if $check && $map;
2367 } else {
2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2369 }
2370
2371 $map
2372 };
2373
2374 if ($@) {
2375 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2376 LOG llevError | logBacktrace, Carp::longmess $@;
2377 }
2378
2379 if ($gen == $self->{_goto_generation}) {
2380 delete $self->{_goto_generation};
2381 $self->leave_link ($map, $x, $y);
2382 }
2383
2384 $done->() if $done;
2385 })->prio (1);
2386}
2387
2388=item $player_object->enter_exit ($exit_object)
2389
2390=cut
2391
2392sub parse_random_map_params {
2393 my ($spec) = @_;
2394
2395 my $rmp = { # defaults
2396 xsize => (cf::rndm 15, 40),
2397 ysize => (cf::rndm 15, 40),
2398 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2399 #layout => string,
748 } 2400 };
749}
750 2401
751=item $player->ext_reply ($msgid, $msgtype, %msg) 2402 for (split /\n/, $spec) {
2403 my ($k, $v) = split /\s+/, $_, 2;
752 2404
2405 $rmp->{lc $k} = $v if (length $k) && (length $v);
2406 }
2407
2408 $rmp
2409}
2410
2411sub prepare_random_map {
2412 my ($exit) = @_;
2413
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
2415
2416 # all this does is basically replace the /! path by
2417 # a new random map path (?random/...) with a seed
2418 # that depends on the exit object
2419
2420 my $rmp = parse_random_map_params $exit->msg;
2421
2422 if ($exit->map) {
2423 $rmp->{region} = $exit->region->name;
2424 $rmp->{origin_map} = $exit->map->path;
2425 $rmp->{origin_x} = $exit->x;
2426 $rmp->{origin_y} = $exit->y;
2427 }
2428
2429 $rmp->{random_seed} ||= $exit->random_seed;
2430
2431 my $data = cf::to_json $rmp;
2432 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta";
2434
2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2436 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh;
2438 aio_rename "$meta~", $meta;
2439
2440 $exit->slaying ("?random/$md5");
2441 $exit->msg (undef);
2442 }
2443}
2444
2445sub cf::object::player::enter_exit {
2446 my ($self, $exit) = @_;
2447
2448 return unless $self->type == cf::PLAYER;
2449
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
2461 $self->enter_link;
2462
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
2466
2467 (async {
2468 $self->deactivate_recursive; # just to be sure
2469 unless (eval {
2470 $self->goto ($slaying, $hp, $sp);
2471
2472 1;
2473 }) {
2474 $self->message ("Something went wrong deep within the crossfire server. "
2475 . "I'll try to bring you back to the map you were before. "
2476 . "Please report this to the dungeon master!",
2477 cf::NDI_UNIQUE | cf::NDI_RED);
2478
2479 warn "ERROR in enter_exit: $@";
2480 $self->leave_link;
2481 }
2482 })->prio (1);
2483}
2484
2485=head3 cf::client
2486
2487=over 4
2488
2489=item $client->send_drawinfo ($text, $flags)
2490
2491Sends a drawinfo packet to the client. Circumvents output buffering so
2492should not be used under normal circumstances.
2493
2494=cut
2495
2496sub cf::client::send_drawinfo {
2497 my ($self, $text, $flags) = @_;
2498
2499 utf8::encode $text;
2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2501}
2502
2503=item $client->send_msg ($channel, $msg, $color, [extra...])
2504
2505Send a drawinfo or msg packet to the client, formatting the msg for the
2506client if neccessary. C<$type> should be a string identifying the type of
2507the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet.
2509
2510=cut
2511
2512sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_;
2514
2515 $msg = $self->pl->expand_cfpod ($msg);
2516
2517 $color &= ~cf::NDI_UNIQUE; # just in case...
2518
2519 if (ref $channel) {
2520 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => $channel);
2524 }
2525
2526 $channel = $channel->{id};
2527 }
2528
2529 return unless @extra || length $msg;
2530
2531 if ($self->can_msg) {
2532 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2533 } else {
2534 # replace some tags by gcfclient-compatible ones
2535 for ($msg) {
2536 1 while
2537 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2538 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2539 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2540 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2541 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2542 }
2543
2544 if ($color >= 0) {
2545 if (0 && $msg =~ /\[/) {
2546 $self->send_packet ("drawextinfo $color 4 0 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553}
2554
2555=item $client->ext_msg ($type, @msg)
2556
753Sends an ext reply to the player. 2557Sends an ext event to the client.
754 2558
755=cut 2559=cut
756 2560
757sub cf::player::ext_reply($$$%) { 2561sub cf::client::ext_msg($$@) {
758 my ($self, $id, %msg) = @_; 2562 my ($self, $type, @msg) = @_;
759 2563
760 $msg{msgid} = $id; 2564 my $extcmd = $self->extcmd;
761 2565
762 $self->send ("ext " . to_json \%msg); 2566 if ($extcmd == 2) {
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2568 } elsif ($extcmd == 1) { # TODO: remove
2569 push @msg, msgtype => "event_$type";
2570 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2571 }
763} 2572}
764 2573
765############################################################################# 2574=item $success = $client->query ($flags, "text", \&cb)
766# map scripting support 2575
2576Queues a query to the client, calling the given callback with
2577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2579
2580Queries can fail, so check the return code. Or don't, as queries will
2581become reliable at some point in the future.
2582
2583=cut
2584
2585sub cf::client::query {
2586 my ($self, $flags, $text, $cb) = @_;
2587
2588 return unless $self->state == ST_PLAYING
2589 || $self->state == ST_SETUP
2590 || $self->state == ST_CUSTOM;
2591
2592 $self->state (ST_CUSTOM);
2593
2594 utf8::encode $text;
2595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2596
2597 $self->send_packet ($self->{query_queue}[0][0])
2598 if @{ $self->{query_queue} } == 1;
2599
2600 1
2601}
2602
2603cf::client->attach (
2604 on_connect => sub {
2605 my ($ns) = @_;
2606
2607 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2608 },
2609 on_reply => sub {
2610 my ($ns, $msg) = @_;
2611
2612 # this weird shuffling is so that direct followup queries
2613 # get handled first
2614 my $queue = delete $ns->{query_queue}
2615 or return; # be conservative, not sure how that can happen, but we saw a crash here
2616
2617 (shift @$queue)->[1]->($msg);
2618 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2619
2620 push @{ $ns->{query_queue} }, @$queue;
2621
2622 if (@{ $ns->{query_queue} } == @$queue) {
2623 if (@$queue) {
2624 $ns->send_packet ($ns->{query_queue}[0][0]);
2625 } else {
2626 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2627 }
2628 }
2629 },
2630 on_exticmd => sub {
2631 my ($ns, $buf) = @_;
2632
2633 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2634
2635 if (ref $msg) {
2636 my ($type, $reply, @payload) =
2637 "ARRAY" eq ref $msg
2638 ? @$msg
2639 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2640
2641 if (my $cb = $EXTICMD{$type}) {
2642 my @reply = $cb->($ns, @payload);
2643
2644 $ns->ext_reply ($reply, @reply)
2645 if $reply;
2646 }
2647 } else {
2648 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2649 }
2650
2651 cf::override;
2652 },
2653);
2654
2655=item $client->async (\&cb)
2656
2657Create a new coroutine, running the specified callback. The coroutine will
2658be automatically cancelled when the client gets destroyed (e.g. on logout,
2659or loss of connection).
2660
2661=cut
2662
2663sub cf::client::async {
2664 my ($self, $cb) = @_;
2665
2666 my $coro = &Coro::async ($cb);
2667
2668 $coro->on_destroy (sub {
2669 delete $self->{_coro}{$coro+0};
2670 });
2671
2672 $self->{_coro}{$coro+0} = $coro;
2673
2674 $coro
2675}
2676
2677cf::client->attach (
2678 on_destroy => sub {
2679 my ($ns) = @_;
2680
2681 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2682 },
2683);
2684
2685=back
2686
2687
2688=head2 SAFE SCRIPTING
2689
2690Functions that provide a safe environment to compile and execute
2691snippets of perl code without them endangering the safety of the server
2692itself. Looping constructs, I/O operators and other built-in functionality
2693is not available in the safe scripting environment, and the number of
2694functions and methods that can be called is greatly reduced.
2695
2696=cut
767 2697
768our $safe = new Safe "safe"; 2698our $safe = new Safe "safe";
769our $safe_hole = new Safe::Hole; 2699our $safe_hole = new Safe::Hole;
770 2700
771$SIG{FPE} = 'IGNORE'; 2701$SIG{FPE} = 'IGNORE';
772 2702
773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2703$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
774 2704
775# here we export the classes and methods available to script code 2705# here we export the classes and methods available to script code
776 2706
2707=pod
2708
2709The following functions and methods are available within a safe environment:
2710
2711 cf::object
2712 contr pay_amount pay_player map x y force_find force_add
2713 insert remove
2714
2715 cf::object::player
2716 player
2717
2718 cf::player
2719 peaceful
2720
2721 cf::map
2722 trigger
2723
2724=cut
2725
777for ( 2726for (
778 ["cf::object" => qw(contr pay_amount pay_player)], 2727 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2728 insert remove)],
779 ["cf::object::player" => qw(player)], 2729 ["cf::object::player" => qw(player)],
780 ["cf::player" => qw(peaceful)], 2730 ["cf::player" => qw(peaceful)],
2731 ["cf::map" => qw(trigger)],
781) { 2732) {
782 no strict 'refs'; 2733 no strict 'refs';
783 my ($pkg, @funs) = @$_; 2734 my ($pkg, @funs) = @$_;
784 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2735 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
785 for @funs; 2736 for @funs;
786} 2737}
2738
2739=over 4
2740
2741=item @retval = safe_eval $code, [var => value, ...]
2742
2743Compiled and executes the given perl code snippet. additional var/value
2744pairs result in temporary local (my) scalar variables of the given name
2745that are available in the code snippet. Example:
2746
2747 my $five = safe_eval '$first + $second', first => 1, second => 4;
2748
2749=cut
787 2750
788sub safe_eval($;@) { 2751sub safe_eval($;@) {
789 my ($code, %vars) = @_; 2752 my ($code, %vars) = @_;
790 2753
791 my $qcode = $code; 2754 my $qcode = $code;
814 } 2777 }
815 2778
816 wantarray ? @res : $res[0] 2779 wantarray ? @res : $res[0]
817} 2780}
818 2781
2782=item cf::register_script_function $function => $cb
2783
2784Register a function that can be called from within map/npc scripts. The
2785function should be reasonably secure and should be put into a package name
2786like the extension.
2787
2788Example: register a function that gets called whenever a map script calls
2789C<rent::overview>, as used by the C<rent> extension.
2790
2791 cf::register_script_function "rent::overview" => sub {
2792 ...
2793 };
2794
2795=cut
2796
819sub register_script_function { 2797sub register_script_function {
820 my ($fun, $cb) = @_; 2798 my ($fun, $cb) = @_;
821 2799
822 no strict 'refs'; 2800 no strict 'refs';
823 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2801 *{"safe::$fun"} = $safe_hole->wrap ($cb);
824} 2802}
825 2803
2804=back
2805
2806=cut
2807
826############################################################################# 2808#############################################################################
827# the server's main() 2809# the server's init and main functions
2810
2811sub load_facedata($) {
2812 my ($path) = @_;
2813
2814 warn "loading facedata from $path\n";
2815
2816 my $facedata;
2817 0 < aio_load $path, $facedata
2818 or die "$path: $!";
2819
2820 $facedata = Coro::Storable::thaw $facedata;
2821
2822 $facedata->{version} == 2
2823 or cf::cleanup "$path: version mismatch, cannot proceed.";
2824
2825 {
2826 my $faces = $facedata->{faceinfo};
2827
2828 while (my ($face, $info) = each %$faces) {
2829 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2830 cf::face::set_visibility $idx, $info->{visibility};
2831 cf::face::set_magicmap $idx, $info->{magicmap};
2832 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2833 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2834
2835 cf::cede_to_tick;
2836 }
2837
2838 while (my ($face, $info) = each %$faces) {
2839 next unless $info->{smooth};
2840 my $idx = cf::face::find $face
2841 or next;
2842 if (my $smooth = cf::face::find $info->{smooth}) {
2843 cf::face::set_smooth $idx, $smooth;
2844 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2845 } else {
2846 warn "smooth face '$info->{smooth}' not found for face '$face'";
2847 }
2848
2849 cf::cede_to_tick;
2850 }
2851 }
2852
2853 {
2854 my $anims = $facedata->{animinfo};
2855
2856 while (my ($anim, $info) = each %$anims) {
2857 cf::anim::set $anim, $info->{frames}, $info->{facings};
2858 cf::cede_to_tick;
2859 }
2860
2861 cf::anim::invalidate_all; # d'oh
2862 }
2863
2864 {
2865 # TODO: for gcfclient pleasure, we should give resources
2866 # that gcfclient doesn't grok a >10000 face index.
2867 my $res = $facedata->{resource};
2868 my $enc = JSON::XS->new->utf8->canonical;
2869
2870 while (my ($name, $info) = each %$res) {
2871 my $meta = $enc->encode ({
2872 name => $name,
2873 copyright => $info->{copyright}, #TODO#
2874 });
2875
2876 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2877
2878 if ($info->{type} & 1) {
2879 # prepend meta info
2880
2881 my $data = pack "(w/a*)*", $meta, $info->{data};
2882 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2883
2884 cf::face::set_data $idx, 0, $data, $chk;
2885 } else {
2886 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2887 }
2888
2889 cf::face::set_type $idx, $info->{type};
2890
2891 cf::cede_to_tick;
2892 }
2893 }
2894
2895 1
2896}
2897
2898register_exticmd fx_want => sub {
2899 my ($ns, $want) = @_;
2900
2901 while (my ($k, $v) = each %$want) {
2902 $ns->fx_want ($k, $v);
2903 }
2904};
2905
2906sub reload_regions {
2907 load_resource_file "$MAPDIR/regions"
2908 or die "unable to load regions file\n";
2909
2910 for (cf::region::list) {
2911 $_->{match} = qr/$_->{match}/
2912 if exists $_->{match};
2913 }
2914}
2915
2916sub reload_facedata {
2917 load_facedata "$DATADIR/facedata"
2918 or die "unable to load facedata\n";
2919}
2920
2921sub reload_archetypes {
2922 load_resource_file "$DATADIR/archetypes"
2923 or die "unable to load archetypes\n";
2924 #d# NEED to laod twice to resolve forward references
2925 # this really needs to be done in an extra post-pass
2926 # (which needs to be synchronous, so solve it differently)
2927 load_resource_file "$DATADIR/archetypes"
2928 or die "unable to load archetypes\n";
2929}
2930
2931sub reload_treasures {
2932 load_resource_file "$DATADIR/treasures"
2933 or die "unable to load treasurelists\n";
2934}
2935
2936sub reload_resources {
2937 warn "reloading resource files...\n";
2938
2939 reload_regions;
2940 reload_facedata;
2941 #reload_archetypes;#d#
2942 reload_archetypes;
2943 reload_treasures;
2944
2945 warn "finished reloading resource files\n";
2946}
2947
2948sub init {
2949 reload_resources;
2950}
2951
2952sub cfg_load {
2953 open my $fh, "<:utf8", "$CONFDIR/config"
2954 or return;
2955
2956 local $/;
2957 *CFG = YAML::Syck::Load <$fh>;
2958
2959 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2960
2961 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2962 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2963
2964 if (exists $CFG{mlockall}) {
2965 eval {
2966 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2967 and die "WARNING: m(un)lockall failed: $!\n";
2968 };
2969 warn $@ if $@;
2970 }
2971}
828 2972
829sub main { 2973sub main {
2974 # we must not ever block the main coroutine
2975 local $Coro::idle = sub {
2976 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2977 (async {
2978 Event::one_event;
2979 })->prio (Coro::PRIO_MAX);
2980 };
2981
2982 cfg_load;
2983 db_init;
2984 load_extensions;
2985
2986 $TICK_WATCHER->start;
830 Event::loop; 2987 Event::loop;
831} 2988}
832 2989
833############################################################################# 2990#############################################################################
834# initialisation 2991# initialisation and cleanup
835 2992
836register "<global>", __PACKAGE__; 2993# install some emergency cleanup handlers
2994BEGIN {
2995 for my $signal (qw(INT HUP TERM)) {
2996 Event->signal (
2997 reentrant => 0,
2998 data => WF_AUTOCANCEL,
2999 signal => $signal,
3000 prio => 0,
3001 cb => sub {
3002 cf::cleanup "SIG$signal";
3003 },
3004 );
3005 }
3006}
3007
3008sub write_runtime {
3009 my $runtime = "$LOCALDIR/runtime";
3010
3011 # first touch the runtime file to show we are still running:
3012 # the fsync below can take a very very long time.
3013
3014 IO::AIO::aio_utime $runtime, undef, undef;
3015
3016 my $guard = cf::lock_acquire "write_runtime";
3017
3018 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3019 or return;
3020
3021 my $value = $cf::RUNTIME + 90 + 10;
3022 # 10 is the runtime save interval, for a monotonic clock
3023 # 60 allows for the watchdog to kill the server.
3024
3025 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3026 and return;
3027
3028 # always fsync - this file is important
3029 aio_fsync $fh
3030 and return;
3031
3032 # touch it again to show we are up-to-date
3033 aio_utime $fh, undef, undef;
3034
3035 close $fh
3036 or return;
3037
3038 aio_rename "$runtime~", $runtime
3039 and return;
3040
3041 warn "runtime file written.\n";
3042
3043 1
3044}
3045
3046sub emergency_save() {
3047 my $freeze_guard = cf::freeze_mainloop;
3048
3049 warn "enter emergency perl save\n";
3050
3051 cf::sync_job {
3052 # use a peculiar iteration method to avoid tripping on perl
3053 # refcount bugs in for. also avoids problems with players
3054 # and maps saved/destroyed asynchronously.
3055 warn "begin emergency player save\n";
3056 for my $login (keys %cf::PLAYER) {
3057 my $pl = $cf::PLAYER{$login} or next;
3058 $pl->valid or next;
3059 $pl->save;
3060 }
3061 warn "end emergency player save\n";
3062
3063 warn "begin emergency map save\n";
3064 for my $path (keys %cf::MAP) {
3065 my $map = $cf::MAP{$path} or next;
3066 $map->valid or next;
3067 $map->save;
3068 }
3069 warn "end emergency map save\n";
3070
3071 warn "begin emergency database checkpoint\n";
3072 BDB::db_env_txn_checkpoint $DB_ENV;
3073 warn "end emergency database checkpoint\n";
3074 };
3075
3076 warn "leave emergency perl save\n";
3077}
3078
3079sub post_cleanup {
3080 my ($make_core) = @_;
3081
3082 warn Carp::longmess "post_cleanup backtrace"
3083 if $make_core;
3084}
3085
3086sub do_reload_perl() {
3087 # can/must only be called in main
3088 if ($Coro::current != $Coro::main) {
3089 warn "can only reload from main coroutine";
3090 return;
3091 }
3092
3093 warn "reloading...";
3094
3095 warn "entering sync_job";
3096
3097 cf::sync_job {
3098 cf::write_runtime; # external watchdog should not bark
3099 cf::emergency_save;
3100 cf::write_runtime; # external watchdog should not bark
3101
3102 warn "syncing database to disk";
3103 BDB::db_env_txn_checkpoint $DB_ENV;
3104
3105 # if anything goes wrong in here, we should simply crash as we already saved
3106
3107 warn "cancelling all WF_AUTOCANCEL watchers";
3108 for (Event::all_watchers) {
3109 $_->cancel if $_->data & WF_AUTOCANCEL;
3110 }
3111
3112 warn "flushing outstanding aio requests";
3113 for (;;) {
3114 BDB::flush;
3115 IO::AIO::flush;
3116 Coro::cede;
3117 last unless IO::AIO::nreqs || BDB::nreqs;
3118 warn "iterate...";
3119 }
3120
3121 ++$RELOAD;
3122
3123 warn "cancelling all extension coros";
3124 $_->cancel for values %EXT_CORO;
3125 %EXT_CORO = ();
3126
3127 warn "removing commands";
3128 %COMMAND = ();
3129
3130 warn "removing ext/exti commands";
3131 %EXTCMD = ();
3132 %EXTICMD = ();
3133
3134 warn "unloading/nuking all extensions";
3135 for my $pkg (@EXTS) {
3136 warn "... unloading $pkg";
3137
3138 if (my $cb = $pkg->can ("unload")) {
3139 eval {
3140 $cb->($pkg);
3141 1
3142 } or warn "$pkg unloaded, but with errors: $@";
3143 }
3144
3145 warn "... nuking $pkg";
3146 Symbol::delete_package $pkg;
3147 }
3148
3149 warn "unloading all perl modules loaded from $LIBDIR";
3150 while (my ($k, $v) = each %INC) {
3151 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3152
3153 warn "... unloading $k";
3154 delete $INC{$k};
3155
3156 $k =~ s/\.pm$//;
3157 $k =~ s/\//::/g;
3158
3159 if (my $cb = $k->can ("unload_module")) {
3160 $cb->();
3161 }
3162
3163 Symbol::delete_package $k;
3164 }
3165
3166 warn "getting rid of safe::, as good as possible";
3167 Symbol::delete_package "safe::$_"
3168 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3169
3170 warn "unloading cf.pm \"a bit\"";
3171 delete $INC{"cf.pm"};
3172 delete $INC{"cf/pod.pm"};
3173
3174 # don't, removes xs symbols, too,
3175 # and global variables created in xs
3176 #Symbol::delete_package __PACKAGE__;
3177
3178 warn "unload completed, starting to reload now";
3179
3180 warn "reloading cf.pm";
3181 require cf;
3182 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3183
3184 warn "loading config and database again";
3185 cf::cfg_load;
3186
3187 warn "loading extensions";
3188 cf::load_extensions;
3189
3190 warn "reattaching attachments to objects/players";
3191 _global_reattach; # objects, sockets
3192 warn "reattaching attachments to maps";
3193 reattach $_ for values %MAP;
3194 warn "reattaching attachments to players";
3195 reattach $_ for values %PLAYER;
3196
3197 warn "leaving sync_job";
3198
3199 1
3200 } or do {
3201 warn $@;
3202 warn "error while reloading, exiting.";
3203 exit 1;
3204 };
3205
3206 warn "reloaded";
3207};
3208
3209our $RELOAD_WATCHER; # used only during reload
3210
3211sub reload_perl() {
3212 # doing reload synchronously and two reloads happen back-to-back,
3213 # coro crashes during coro_state_free->destroy here.
3214
3215 $RELOAD_WATCHER ||= Event->timer (
3216 reentrant => 0,
3217 after => 0,
3218 data => WF_AUTOCANCEL,
3219 cb => sub {
3220 do_reload_perl;
3221 undef $RELOAD_WATCHER;
3222 },
3223 );
3224}
3225
3226register_command "reload" => sub {
3227 my ($who, $arg) = @_;
3228
3229 if ($who->flag (FLAG_WIZ)) {
3230 $who->message ("reloading server.");
3231 async { reload_perl };
3232 }
3233};
837 3234
838unshift @INC, $LIBDIR; 3235unshift @INC, $LIBDIR;
839 3236
840load_extensions; 3237my $bug_warning = 0;
841 3238
3239our @WAIT_FOR_TICK;
3240our @WAIT_FOR_TICK_BEGIN;
3241
3242sub wait_for_tick {
3243 return unless $TICK_WATCHER->is_active;
3244 return if $Coro::current == $Coro::main;
3245
3246 my $signal = new Coro::Signal;
3247 push @WAIT_FOR_TICK, $signal;
3248 $signal->wait;
3249}
3250
3251sub wait_for_tick_begin {
3252 return unless $TICK_WATCHER->is_active;
3253 return if $Coro::current == $Coro::main;
3254
3255 my $signal = new Coro::Signal;
3256 push @WAIT_FOR_TICK_BEGIN, $signal;
3257 $signal->wait;
3258}
3259
3260 my $min = 1e6;#d#
3261 my $avg = 10;
842$TICK_WATCHER = Event->timer ( 3262$TICK_WATCHER = Event->timer (
3263 reentrant => 0,
3264 parked => 1,
843 prio => 1, 3265 prio => 0,
844 at => $NEXT_TICK || 1, 3266 at => $NEXT_TICK || $TICK,
3267 data => WF_AUTOCANCEL,
845 cb => sub { 3268 cb => sub {
3269 if ($Coro::current != $Coro::main) {
3270 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3271 unless ++$bug_warning > 10;
3272 return;
3273 }
3274
3275 $NOW = $tick_start = Event::time;
3276
846 cf::server_tick; # one server iteration 3277 cf::server_tick; # one server iteration
847 3278
3279 0 && sync_job {#d#
3280 for(1..10) {
848 my $NOW = Event::time; 3281 my $t = Event::time;
3282 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3283 or die;
3284
3285 $map->width (50);
3286 $map->height (50);
3287 $map->alloc;
3288 $map->_load_objects ("/tmp/x.map", 1);
3289 my $t = Event::time - $t;
3290
3291 #next unless $t < 0.0013;#d#
3292 if ($t < $min) {
3293 $min = $t;
3294 }
3295 $avg = $avg * 0.99 + $t * 0.01;
3296 }
3297 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3298 exit 0;
3299 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3300 };
3301
3302 $RUNTIME += $TICK;
849 $NEXT_TICK += $TICK; 3303 $NEXT_TICK += $TICK;
850 3304
3305 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3306 $NEXT_RUNTIME_WRITE = $NOW + 10;
3307 Coro::async_pool {
3308 write_runtime
3309 or warn "ERROR: unable to write runtime file: $!";
3310 };
3311 }
3312
3313# my $AFTER = Event::time;
3314# warn $AFTER - $NOW;#d#
3315
3316 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3317 $sig->send;
3318 }
3319 while (my $sig = shift @WAIT_FOR_TICK) {
3320 $sig->send;
3321 }
3322
3323 $NOW = Event::time;
3324
851 # if we are delayed by four ticks, skip them all 3325 # if we are delayed by four ticks or more, skip them all
852 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3326 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
853 3327
854 $TICK_WATCHER->at ($NEXT_TICK); 3328 $TICK_WATCHER->at ($NEXT_TICK);
855 $TICK_WATCHER->start; 3329 $TICK_WATCHER->start;
3330
3331 $LOAD = ($NOW - $tick_start) / $TICK;
3332 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3333
3334 _post_tick;
3335
3336
856 }, 3337 },
857); 3338);
858 3339
859_reload_2; 3340{
3341 BDB::max_poll_time $TICK * 0.1;
3342 $BDB_POLL_WATCHER = Event->io (
3343 reentrant => 0,
3344 fd => BDB::poll_fileno,
3345 poll => 'r',
3346 prio => 0,
3347 data => WF_AUTOCANCEL,
3348 cb => \&BDB::poll_cb,
3349 );
3350 BDB::min_parallel 8;
3351
3352 BDB::set_sync_prepare {
3353 my $status;
3354 my $current = $Coro::current;
3355 (
3356 sub {
3357 $status = $!;
3358 $current->ready; undef $current;
3359 },
3360 sub {
3361 Coro::schedule while defined $current;
3362 $! = $status;
3363 },
3364 )
3365 };
3366
3367 unless ($DB_ENV) {
3368 $DB_ENV = BDB::db_env_create;
3369
3370 cf::sync_job {
3371 eval {
3372 BDB::db_env_open
3373 $DB_ENV,
3374 $BDBDIR,
3375 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3376 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3377 0666;
3378
3379 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3380
3381 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3382 $DB_ENV->set_lk_detect;
3383 };
3384
3385 cf::cleanup "db_env_open(db): $@" if $@;
3386 };
3387 }
3388}
3389
3390{
3391 IO::AIO::min_parallel 8;
3392
3393 undef $Coro::AIO::WATCHER;
3394 IO::AIO::max_poll_time $TICK * 0.1;
3395 $AIO_POLL_WATCHER = Event->io (
3396 reentrant => 0,
3397 data => WF_AUTOCANCEL,
3398 fd => IO::AIO::poll_fileno,
3399 poll => 'r',
3400 prio => 6,
3401 cb => \&IO::AIO::poll_cb,
3402 );
3403}
3404
3405my $_log_backtrace;
3406
3407sub _log_backtrace {
3408 my ($msg, @addr) = @_;
3409
3410 $msg =~ s/\n//;
3411
3412 # limit the # of concurrent backtraces
3413 if ($_log_backtrace < 2) {
3414 ++$_log_backtrace;
3415 async {
3416 my @bt = fork_call {
3417 @addr = map { sprintf "%x", $_ } @addr;
3418 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3419 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3420 or die "addr2line: $!";
3421
3422 my @funcs;
3423 my @res = <$fh>;
3424 chomp for @res;
3425 while (@res) {
3426 my ($func, $line) = splice @res, 0, 2, ();
3427 push @funcs, "[$func] $line";
3428 }
3429
3430 @funcs
3431 };
3432
3433 LOG llevInfo, "[ABT] $msg\n";
3434 LOG llevInfo, "[ABT] $_\n" for @bt;
3435 --$_log_backtrace;
3436 };
3437 } else {
3438 LOG llevInfo, "[ABT] $msg\n";
3439 LOG llevInfo, "[ABT] [suppressed]\n";
3440 }
3441}
3442
3443# load additional modules
3444use cf::pod;
3445
3446END { cf::emergency_save }
860 3447
8611 34481
862 3449

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