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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.48 by root, Sun Aug 27 15:24:22 2006 UTC vs.
Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
89
90our %CFG;
91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
123#############################################################################
124
125=head2 GLOBAL VARIABLES
126
127=over 4
128
129=item $cf::UPTIME
130
131The timestamp of the server start (so not actually an uptime).
132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
150
151=item $cf::TICK
152
153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
165=item %cf::CFG
166
167Configuration for the server, loaded from C</etc/crossfire/config>, or
168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
181
182=back
183
184=cut
27 185
28BEGIN { 186BEGIN {
29 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 188 my $msg = join "", @_;
189
31 $msg .= "\n" 190 $msg .= "\n"
32 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
33 192
34 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
35 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
36 }; 196 };
37} 197}
38 198
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 206
75# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 208# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
78 no strict 'refs'; 216 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 218}
81 219
82$Event::DIED = sub { 220$Event::DIED = sub {
83 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
84}; 222};
85 223
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 224#############################################################################
93# utility functions
94 225
95use JSON::Syck (); # TODO# replace by JSON::PC once working 226=head2 UTILITY FUNCTIONS
96 227
97sub from_json($) { 228=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 229
102sub to_json($) { 230=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 231
104 JSON::Syck::Dump $_[0] 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
105} 251}
252
253=item $ref = cf::from_json $json
254
255Converts a JSON string into the corresponding perl data structure.
256
257=item $json = cf::to_json $ref
258
259Converts a perl data structure into its JSON representation.
260
261=cut
262
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
397=item cf::async { BLOCK }
398
399Currently the same as Coro::async_pool, meaning you cannot use
400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
402
403=cut
404
405BEGIN { *async = \&Coro::async_pool }
406
407=item cf::sync_job { BLOCK }
408
409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
413
414If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The
416server will be frozen during this time, so the block should either finish
417fast or be very important.
418
419=cut
420
421sub sync_job(&) {
422 my ($job) = @_;
423
424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
427 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/
429
430 # TODO: use suspend/resume instead
431 # (but this is cancel-safe)
432 my $freeze_guard = freeze_mainloop;
433
434 my $busy = 1;
435 my @res;
436
437 (async {
438 @res = eval { $job->() };
439 warn $@ if $@;
440 undef $busy;
441 })->prio (Coro::PRIO_MAX);
442
443 while ($busy) {
444 Coro::cede or Event::one_event;
445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
454 wantarray ? @res : $res[0]
455 } else {
456 # we are in another coroutine, how wonderful, everything just works
457
458 $job->()
459 }
460}
461
462=item $coro = cf::async_ext { BLOCK }
463
464Like async, but this coro is automatically being canceled when the
465extension calling this is being unloaded.
466
467=cut
468
469sub async_ext(&) {
470 my $cb = shift;
471
472 my $coro = &Coro::async ($cb);
473
474 $coro->on_destroy (sub {
475 delete $EXT_CORO{$coro+0};
476 });
477 $EXT_CORO{$coro+0} = $coro;
478
479 $coro
480}
481
482=item fork_call { }, $args
483
484Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
488
489=cut
490
491sub fork_call(&@) {
492 my ($cb, @args) = @_;
493
494 # we seemingly have to make a local copy of the whole thing,
495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
497
498 my @res = Coro::Util::fork_eval {
499 reset_signals;
500 &$cb
501 }, @args;
502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
642}
643
644=back
645
646=cut
106 647
107############################################################################# 648#############################################################################
108# "new" plug-in system
109 649
650=head2 ATTACHABLE OBJECTS
651
652Many objects in crossfire are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods.
655
656In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT).
659
660=over 4
661
110=item $object->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
111 663
112Attach a pre-registered attachment to an object. 664=item $attachable->detach ($attachment)
113 665
114=item $player->attach ($attachment, key => $value...) 666Attach/detach a pre-registered attachment to a specific object and give it
667the specified key/value pairs as arguments.
115 668
116Attach a pre-registered attachment to a player. 669Example, attach a minesweeper attachment to the given object, making it a
67010x10 minesweeper game:
117 671
118=item $map->attach ($attachment, key => $value...) # not yet persistent 672 $obj->attach (minesweeper => width => 10, height => 10);
119 673
120Attach a pre-registered attachment to a map. 674=item $bool = $attachable->attached ($name)
121 675
122=item cf::attach_global ... 676Checks wether the named attachment is currently attached to the object.
123 677
124Attach handlers for global events. 678=item cf::CLASS->attach ...
125 679
126This and all following C<attach_*>-functions expect any number of the 680=item cf::CLASS->detach ...
127following handler/hook descriptions: 681
682Define an anonymous attachment and attach it to all objects of the given
683CLASS. See the next function for an explanation of its arguments.
684
685You can attach to global events by using the C<cf::global> class.
686
687Example, log all player logins:
688
689 cf::player->attach (
690 on_login => sub {
691 my ($pl) = @_;
692 ...
693 },
694 );
695
696Example, attach to the jeweler skill:
697
698 cf::object->attach (
699 type => cf::SKILL,
700 subtype => cf::SK_JEWELER,
701 on_use_skill => sub {
702 my ($sk, $ob, $part, $dir, $msg) = @_;
703 ...
704 },
705 );
706
707=item cf::CLASS::attachment $name, ...
708
709Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment.
711
712Some classes such as crossfire maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name.
714
715These calls expect any number of the following handler/hook descriptions:
128 716
129=over 4 717=over 4
130 718
131=item prio => $number 719=item prio => $number
132 720
134by another C<prio> setting). Lower priority handlers get executed 722by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 723earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 724registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 725unless you know what you are doing.
138 726
727=item type => $type
728
729(Only for C<< cf::object->attach >> calls), limits the attachment to the
730given type of objects only (the additional parameter C<subtype> can be
731used to further limit to the given subtype).
732
139=item on_I<event> => \&cb 733=item on_I<event> => \&cb
140 734
141Call the given code reference whenever the named event happens (event is 735Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 736something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 737handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 746package and register them. Only handlers for eevents supported by the
153object/class are recognised. 747object/class are recognised.
154 748
155=back 749=back
156 750
157=item cf::attach_to_type $object_type, $subtype, ... 751Example, define an attachment called "sockpuppet" that calls the given
752event handler when a monster attacks:
158 753
159Attach handlers for a specific object type (e.g. TRANSPORT) and 754 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 755 on_skill_attack => sub {
161type. 756 my ($self, $victim) = @_;
757 ...
758 }
759 }
162 760
163=item cf::attach_to_objects ... 761=item $attachable->valid
164 762
165Attach handlers to all objects. Do not use this except for debugging or 763Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 764C-level object still exists. If you try to access an object that has no
167the game. 765valid C counterpart anymore you get an exception at runtime. This method
168 766can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 767exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 768
179=cut 769=cut
180 770
181# the following variables are defined in .xs and must not be re-created 771# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 772our @CB_GLOBAL = (); # registry for all global events
773our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 774our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 775our @CB_PLAYER = ();
776our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 778our @CB_MAP = ();
187 779
188my %attachment; 780my %attachment;
189 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
190sub _attach_cb($\%$$$) { 788sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
192 790
193 use sort 'stable'; 791 use sort 'stable';
194 792
195 $cb = [$prio, $cb]; 793 $cb = [$prio, $cb];
196 794
197 @{$registry->[$event]} = sort 795 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 796 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 797 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 798}
799
800# hack
801my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 802
204# attach handles attaching event callbacks 803# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 804# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 805# registry (== where the callback attaches to).
207sub _attach(\@$@) { 806sub _attach {
208 my ($registry, $klass, @arg) = @_; 807 my ($registry, $klass, @arg) = @_;
209 808
809 my $object_type;
210 my $prio = 0; 810 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 811 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
812
813 #TODO: get rid of this hack
814 if ($attachable_klass{$klass}) {
815 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
816 }
218 817
219 while (@arg) { 818 while (@arg) {
220 my $type = shift @arg; 819 my $type = shift @arg;
221 820
222 if ($type eq "prio") { 821 if ($type eq "prio") {
223 $prio = shift @arg; 822 $prio = shift @arg;
224 823
824 } elsif ($type eq "type") {
825 $object_type = shift @arg;
826 $registry = $CB_TYPE[$object_type] ||= [];
827
828 } elsif ($type eq "subtype") {
829 defined $object_type or Carp::croak "subtype specified without type";
830 my $object_subtype = shift @arg;
831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
832
225 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 834 my $pkg = shift @arg;
227 835
228 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 837 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 838 _attach_cb $registry, $id, $prio, $cb;
231 } 839 }
232 } 840 }
233 841
234 } elsif (exists $cb_id{$type}) { 842 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 843 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 844
237 } elsif (ref $type) { 845 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 846 warn "attaching objects not supported, ignoring.\n";
239 847
240 } else { 848 } else {
241 shift @arg; 849 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 850 warn "attach argument '$type' not supported, ignoring.\n";
243 } 851 }
244 } 852 }
245
246 \%undo
247} 853}
248 854
249sub _attach_attachment { 855sub _object_attach {
250 my ($obj, $name, %arg) = @_; 856 my ($obj, $name, %arg) = @_;
251 857
252 my $res; 858 return if exists $obj->{_attachment}{$name};
253 859
254 if (my $attach = $attachment{$name}) { 860 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 861 my $registry = $obj->registry;
256 862
257 for (@$attach) { 863 for (@$attach) {
258 my ($klass, @attach) = @$_; 864 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
260 } 866 }
261 867
262 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
263 } else { 869 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
265 } 871 }
266 872
267 push @{$obj->{_attachment}}, $name; 873 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 874}
272 875
273sub cf::object::attach { 876sub cf::attachable::attach {
877 if (ref $_[0]) {
878 _object_attach @_;
879 } else {
880 _attach shift->_attach_registry, @_;
881 }
882 _recalc_want;
883};
884
885# all those should be optimised
886sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 887 my ($obj, $name) = @_;
275 888
276 _attach_attachment $obj, $name, %arg; 889 if (ref $obj) {
277} 890 delete $obj->{_attachment}{$name};
891 reattach ($obj);
892 } else {
893 Carp::croak "cannot, currently, detach class attachments";
894 }
895 _recalc_want;
896};
278 897
279sub cf::player::attach { 898sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 899 my ($obj, $name) = @_;
281 900
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 901 exists $obj->{_attachment}{$name}
283} 902}
284 903
285sub cf::map::attach { 904for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 905 eval "#line " . __LINE__ . " 'cf.pm'
906 sub cf::\L$klass\E::_attach_registry {
907 (\\\@CB_$klass, KLASS_$klass)
908 }
287 909
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 910 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 911 my \$name = shift;
316 912
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 913 \$attachment{\$name} = [[KLASS_$klass, \@_]];
914 }
915 ";
916 die if $@;
318} 917}
319 918
320our $override; 919our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 921
323sub override { 922sub override {
324 $override = 1; 923 $override = 1;
325 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
326} 925}
327 926
328sub do_invoke { 927sub do_invoke {
329 my $event = shift; 928 my $event = shift;
330 my $callbacks = shift; 929 my $callbacks = shift;
331 930
332 @invoke_results = (); 931 @INVOKE_RESULTS = ();
333 932
334 local $override; 933 local $override;
335 934
336 for (@$callbacks) { 935 for (@$callbacks) {
337 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
338 937
339 if ($@) { 938 if ($@) {
340 warn "$@"; 939 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 940 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 941 override;
343 } 942 }
344 943
345 return 1 if $override; 944 return 1 if $override;
346 } 945 }
347 946
348 0 947 0
349} 948}
949
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
951
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953
954Generate an object-specific event with the given arguments.
955
956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
957removed in future versions), and there is no public API to access override
958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
959
960=back
961
962=cut
350 963
351############################################################################# 964#############################################################################
352# object support 965# object support
966#
353 967
354sub instantiate { 968sub _can_merge {
355 my ($obj, $data) = @_; 969 my ($ob1, $ob2) = @_;
356 970
357 $data = from_json $data; 971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
358 974
359 for (@$data) { 975 $fob1 eq $fob2
360 my ($name, $args) = @$_;
361 attach $obj, $name, %{$args || {} };
362 }
363} 976}
364 977
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 978sub reattach {
979 # basically do the same as instantiate, without calling instantiate
367 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983
368 my $registry = $obj->registry; 984 my $registry = $obj->registry;
369 985
370 @$registry = (); 986 @$registry = ();
371 987
988 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
989
372 for my $name (@{ $obj->{_attachment} }) { 990 for my $name (keys %{ $obj->{_attachment} || {} }) {
373 if (my $attach = $attachment{$name}) { 991 if (my $attach = $attachment{$name}) {
374 for (@$attach) { 992 for (@$attach) {
375 my ($klass, @attach) = @$_; 993 my ($klass, @attach) = @$_;
376 _attach @$registry, $klass, @attach; 994 _attach $registry, $klass, @attach;
377 } 995 }
378 } else { 996 } else {
379 warn "object uses attachment '$name' that is not available, postponing.\n"; 997 warn "object uses attachment '$name' that is not available, postponing.\n";
380 } 998 }
381 } 999 }
382} 1000}
383 1001
1002cf::attachable->attach (
1003 prio => -1000000,
1004 on_instantiate => sub {
1005 my ($obj, $data) = @_;
1006
1007 $data = from_json $data;
1008
1009 for (@$data) {
1010 my ($name, $args) = @$_;
1011
1012 $obj->attach ($name, %{$args || {} });
1013 }
1014 },
1015 on_reattach => \&reattach,
1016 on_clone => sub {
1017 my ($src, $dst) = @_;
1018
1019 @{$dst->registry} = @{$src->registry};
1020
1021 %$dst = %$src;
1022
1023 %{$dst->{_attachment}} = %{$src->{_attachment}}
1024 if exists $src->{_attachment};
1025 },
1026);
1027
384sub object_freezer_save { 1028sub object_freezer_save {
385 my ($filename, $objs) = @_; 1029 my ($filename, $rdata, $objs) = @_;
386 1030
387 $filename .= ".pst"; 1031 my $guard = cf::lock_acquire "io";
388 1032
389 if (@$objs) { 1033 sync_job {
390 open my $fh, ">:raw", "$filename~"; 1034 if (length $$rdata) {
391 chmod $fh, SAVE_MODE; 1035 utf8::decode (my $decname = $filename);
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 1036 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs;
1038
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC;
393 close $fh; 1043 close $fh;
1044
1045 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst";
1053 }
1054 } else {
1055 aio_unlink "$filename.pst";
1056 }
1057
394 rename "$filename~", $filename; 1058 aio_rename "$filename~", $filename;
1059 } else {
1060 warn "FATAL: $filename~: $!\n";
1061 }
395 } else { 1062 } else {
396 unlink $filename; 1063 aio_unlink $filename;
1064 aio_unlink "$filename.pst";
1065 }
397 } 1066 };
1067
1068 undef $guard;
1069}
1070
1071sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_;
1073
1074 use Data::Dumper;
1075
1076 $$rdata . Dumper $objs
398} 1077}
399 1078
400sub object_thawer_load { 1079sub object_thawer_load {
401 my ($filename) = @_; 1080 my ($filename) = @_;
402 1081
403 open my $fh, "<:raw:perlio", "$filename.pst" 1082 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085
1086 (aio_load $filename, $data) >= 0
404 or return; 1087 or return;
405 1088
406 eval { local $/; (Storable::thaw <$fh>)->{objs} } 1089 unless (aio_stat "$filename.pst") {
407} 1090 (aio_load "$filename.pst", $av) >= 0
1091 or return;
408 1092
409attach_to_objects 1093 undef $guard;
410 prio => -1000000, 1094 $av = eval { (Storable::thaw $av)->{objs} };
411 on_clone => sub {
412 my ($src, $dst) = @_;
413
414 @{$dst->registry} = @{$src->registry};
415
416 %$dst = %$src;
417
418 $dst->{_attachment} = [@{ $src->{_attachment} }]
419 if exists $src->{_attachment};
420 }, 1095 }
421; 1096
1097 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []};
1100
1101 ($data, $av)
1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
422 1109
423############################################################################# 1110#############################################################################
424# old plug-in events 1111# command handling &c
425 1112
426sub inject_event { 1113=item cf::register_command $name => \&callback($ob,$args);
427 my $extension = shift;
428 my $event_code = shift;
429 1114
430 my $cb = $hook[$event_code]{$extension} 1115Register a callback for execution when the client sends the user command
431 or return; 1116$name.
432 1117
433 &$cb 1118=cut
434}
435
436sub inject_global_event {
437 my $event = shift;
438
439 my $cb = $hook[$event]
440 or return;
441
442 List::Util::max map &$_, values %$cb
443}
444
445sub inject_command {
446 my ($name, $obj, $params) = @_;
447
448 for my $cmd (@{ $command{$name} }) {
449 $cmd->[1]->($obj, $params);
450 }
451
452 -1
453}
454 1119
455sub register_command { 1120sub register_command {
456 my ($name, $time, $cb) = @_; 1121 my ($name, $cb) = @_;
457 1122
458 my $caller = caller; 1123 my $caller = caller;
459 #warn "registering command '$name/$time' to '$caller'"; 1124 #warn "registering command '$name/$time' to '$caller'";
460 1125
461 push @{ $command{$name} }, [$time, $cb, $caller]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
462 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
463} 1127}
1128
1129=item cf::register_extcmd $name => \&callback($pl,$packet);
1130
1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
1136
1137If the callback returns something, it is sent back as if reply was being
1138called.
1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
1151=cut
464 1152
465sub register_extcmd { 1153sub register_extcmd {
466 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
467 1155
468 my $caller = caller; 1156 $EXTCMD{$name} = $cb;
469 #warn "registering extcmd '$name' to '$caller'";
470
471 $extcmd{$name} = [$cb, $caller];
472} 1157}
473 1158
474sub register { 1159sub register_exticmd {
475 my ($base, $pkg) = @_; 1160 my ($name, $cb) = @_;
476 1161
477 #TODO 1162 $EXTICMD{$name} = $cb;
478} 1163}
479 1164
480sub load_extension { 1165cf::player->attach (
481 my ($path) = @_; 1166 on_command => sub {
1167 my ($pl, $name, $params) = @_;
482 1168
483 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1169 my $cb = $COMMAND{$name}
484 my $base = $1; 1170 or return;
485 my $pkg = $1;
486 $pkg =~ s/[^[:word:]]/_/g;
487 $pkg = "ext::$pkg";
488 1171
489 warn "loading '$path' into '$pkg'\n"; 1172 for my $cmd (@$cb) {
490 1173 $cmd->[1]->($pl->ob, $params);
491 open my $fh, "<:utf8", $path
492 or die "$path: $!";
493
494 my $source =
495 "package $pkg; use strict; use utf8;\n"
496 . "#line 1 \"$path\"\n{\n"
497 . (do { local $/; <$fh> })
498 . "\n};\n1";
499
500 eval $source
501 or die "$path: $@";
502
503 push @exts, $pkg;
504 $ext_pkg{$base} = $pkg;
505
506# no strict 'refs';
507# @{"$pkg\::ISA"} = ext::;
508
509 register $base, $pkg;
510}
511
512sub unload_extension {
513 my ($pkg) = @_;
514
515 warn "removing extension $pkg\n";
516
517 # remove hooks
518 #TODO
519# for my $idx (0 .. $#PLUGIN_EVENT) {
520# delete $hook[$idx]{$pkg};
521# }
522
523 # remove commands
524 for my $name (keys %command) {
525 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
526
527 if (@cb) {
528 $command{$name} = \@cb;
529 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
530 } else {
531 delete $command{$name};
532 delete $COMMAND{"$name\000"};
533 }
534 }
535
536 # remove extcmds
537 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
538 delete $extcmd{$name};
539 }
540
541 if (my $cb = $pkg->can ("unload")) {
542 eval {
543 $cb->($pkg);
544 1
545 } or warn "$pkg unloaded, but with errors: $@";
546 }
547
548 Symbol::delete_package $pkg;
549}
550
551sub load_extensions {
552 my $LIBDIR = maps_directory "perl";
553
554 for my $ext (<$LIBDIR/*.ext>) {
555 next unless -r $ext;
556 eval {
557 load_extension $ext;
558 1
559 } or warn "$ext not loaded: $@";
560 }
561}
562
563sub _perl_reload(&) {
564 my ($msg) = @_;
565
566 $msg->("reloading...");
567
568 eval {
569 # 1. cancel all watchers
570 $_->cancel for Event::all_watchers;
571
572 # 2. unload all extensions
573 for (@exts) {
574 $msg->("unloading <$_>");
575 unload_extension $_;
576 }
577
578 # 3. unload all modules loaded from $LIBDIR
579 while (my ($k, $v) = each %INC) {
580 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
581
582 $msg->("removing <$k>");
583 delete $INC{$k};
584
585 $k =~ s/\.pm$//;
586 $k =~ s/\//::/g;
587
588 if (my $cb = $k->can ("unload_module")) {
589 $cb->();
590 }
591
592 Symbol::delete_package $k;
593 }
594
595 # 4. get rid of safe::, as good as possible
596 Symbol::delete_package "safe::$_"
597 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
598
599 # 5. remove register_script_function callbacks
600 # TODO
601
602 # 6. unload cf.pm "a bit"
603 delete $INC{"cf.pm"};
604
605 # don't, removes xs symbols, too,
606 # and global variables created in xs
607 #Symbol::delete_package __PACKAGE__;
608
609 # 7. reload cf.pm
610 $msg->("reloading cf.pm");
611 require cf;
612 };
613 $msg->($@) if $@;
614
615 $msg->("reloaded");
616};
617
618sub perl_reload() {
619 _perl_reload {
620 warn $_[0];
621 print "$_[0]\n";
622 };
623}
624
625register_command "perl-reload", 0, sub {
626 my ($who, $arg) = @_;
627
628 if ($who->flag (FLAG_WIZ)) {
629 _perl_reload {
630 warn $_[0];
631 $who->message ($_[0]);
632 }; 1174 }
1175
1176 cf::override;
633 } 1177 },
634};
635
636#############################################################################
637# extcmd framework, basically convert ext <msg>
638# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
639
640attach_to_players
641 on_extcmd => sub { 1178 on_extcmd => sub {
642 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
643 1180
644 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
645 1182
646 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
647 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
648 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
649 $pl->ext_reply ($msg->{msgid}, %reply); 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
1198 } else {
1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1200 }
1201
1202 cf::override;
1203 },
1204);
1205
1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1210 for my $path (<$LIBDIR/*.ext>) {
1211 next unless -r $path;
1212
1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 }
1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1276 };
1277}
1278
1279#############################################################################
1280
1281=back
1282
1283=head2 CORE EXTENSIONS
1284
1285Functions and methods that extend core crossfire objects.
1286
1287=cut
1288
1289package cf::player;
1290
1291use Coro::AIO;
1292
1293=head3 cf::player
1294
1295=over 4
1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1311=item cf::player::find $login
1312
1313Returns the given player object, loading it if necessary (might block).
1314
1315=cut
1316
1317sub playerdir($) {
1318 "$PLAYERDIR/"
1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1320}
1321
1322sub path($) {
1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1324
1325 (playerdir $login) . "/playerdata"
1326}
1327
1328sub find_active($) {
1329 $cf::PLAYER{$_[0]}
1330 and $cf::PLAYER{$_[0]}->active
1331 and $cf::PLAYER{$_[0]}
1332}
1333
1334sub exists($) {
1335 my ($login) = @_;
1336
1337 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login }
1339}
1340
1341sub find($) {
1342 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0];
1344
1345 my $guard = cf::lock_acquire "user_find:$login";
1346
1347 $cf::PLAYER{$_[0]} || do {
1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1356 or return;
1357
1358 $f->next;
1359 my $pl = cf::player::load_pl $f
1360 or return;
1361 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs;
1363 $cf::PLAYER{$login} = $pl
1364 }
1365 }
1366}
1367
1368sub save($) {
1369 my ($pl) = @_;
1370
1371 return if $pl->{deny_save};
1372
1373 my $path = path $pl;
1374 my $guard = cf::lock_acquire "user_save:$path";
1375
1376 return if $pl->{deny_save};
1377
1378 aio_mkdir playerdir $pl, 0770;
1379 $pl->{last_save} = $cf::RUNTIME;
1380
1381 $pl->save_pl ($path);
1382 cf::cede_to_tick;
1383}
1384
1385sub new($) {
1386 my ($login) = @_;
1387
1388 my $self = create;
1389
1390 $self->ob->name ($login);
1391 $self->{deny_save} = 1;
1392
1393 $cf::PLAYER{$login} = $self;
1394
1395 $self
1396}
1397
1398=item $player->send_msg ($channel, $msg, $color, [extra...])
1399
1400=cut
1401
1402sub send_msg {
1403 my $ns = shift->ns
1404 or return;
1405 $ns->send_msg (@_);
1406}
1407
1408=item $pl->quit_character
1409
1410Nukes the player without looking back. If logged in, the connection will
1411be destroyed. May block for a long time.
1412
1413=cut
1414
1415sub quit_character {
1416 my ($pl) = @_;
1417
1418 my $name = $pl->ob->name;
1419
1420 $pl->{deny_save} = 1;
1421 $pl->password ("*"); # this should lock out the player until we nuked the dir
1422
1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1424 $pl->deactivate;
1425 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1426 $pl->ns->destroy if $pl->ns;
1427
1428 my $path = playerdir $pl;
1429 my $temp = "$path~$cf::RUNTIME~deleting~";
1430 aio_rename $path, $temp;
1431 delete $cf::PLAYER{$pl->ob->name};
1432 $pl->destroy;
1433
1434 my $prefix = qr<^~\Q$name\E/>;
1435
1436 # nuke player maps
1437 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1438
1439 IO::AIO::aio_rmtree $temp;
1440}
1441
1442=item $pl->kick
1443
1444Kicks a player out of the game. This destroys the connection.
1445
1446=cut
1447
1448sub kick {
1449 my ($pl, $kicker) = @_;
1450
1451 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1452 $pl->killer ("kicked");
1453 $pl->ns->destroy;
1454}
1455
1456=item cf::player::list_logins
1457
1458Returns am arrayref of all valid playernames in the system, can take a
1459while and may block, so not sync_job-capable, ever.
1460
1461=cut
1462
1463sub list_logins {
1464 my $dirs = aio_readdir $PLAYERDIR
1465 or return [];
1466
1467 my @logins;
1468
1469 for my $login (@$dirs) {
1470 my $path = path $login;
1471
1472 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") {
1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1475 aio_read $fh, 0, 512, my $buf, 0 or next;
1476 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 }
1478
1479 utf8::decode $login;
1480 push @logins, $login;
1481 }
1482
1483 \@logins
1484}
1485
1486=item $player->maps
1487
1488Returns an arrayref of map paths that are private for this
1489player. May block.
1490
1491=cut
1492
1493sub maps($) {
1494 my ($pl) = @_;
1495
1496 $pl = ref $pl ? $pl->ob->name : $pl;
1497
1498 my $files = aio_readdir playerdir $pl
1499 or return;
1500
1501 my @paths;
1502
1503 for (@$files) {
1504 utf8::decode $_;
1505 next if /\.(?:pl|pst)$/;
1506 next unless /^$PATH_SEP/o;
1507
1508 push @paths, cf::map::normalise "~$pl/$_";
1509 }
1510
1511 \@paths
1512}
1513
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1515
1516Expand crossfire pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564
1565=item $player->ext_reply ($msgid, @msg)
1566
1567Sends an ext reply to the player.
1568
1569=cut
1570
1571sub ext_reply($$@) {
1572 my ($self, $id, @msg) = @_;
1573
1574 $self->ns->ext_reply ($id, @msg)
1575}
1576
1577=item $player->ext_msg ($type, @msg)
1578
1579Sends an ext event to the client.
1580
1581=cut
1582
1583sub ext_msg($$@) {
1584 my ($self, $type, @msg) = @_;
1585
1586 $self->ns->ext_msg ($type, @msg);
1587}
1588
1589=head3 cf::region
1590
1591=over 4
1592
1593=cut
1594
1595package cf::region;
1596
1597=item cf::region::find_by_path $path
1598
1599Tries to decuce the likely region for a map knowing only its path.
1600
1601=cut
1602
1603sub find_by_path($) {
1604 my ($path) = @_;
1605
1606 my ($match, $specificity);
1607
1608 for my $region (list) {
1609 if ($region->{match} && $path =~ $region->{match}) {
1610 ($match, $specificity) = ($region, $region->specificity)
1611 if $region->specificity > $specificity;
1612 }
1613 }
1614
1615 $match
1616}
1617
1618=back
1619
1620=head3 cf::map
1621
1622=over 4
1623
1624=cut
1625
1626package cf::map;
1627
1628use Fcntl;
1629use Coro::AIO;
1630
1631use overload
1632 '""' => \&as_string,
1633 fallback => 1;
1634
1635our $MAX_RESET = 3600;
1636our $DEFAULT_RESET = 3000;
1637
1638sub generate_random_map {
1639 my ($self, $rmp) = @_;
1640 # mit "rum" bekleckern, nicht
1641 $self->_create_random_map (
1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1645 $rmp->{exit_on_final_map},
1646 $rmp->{xsize}, $rmp->{ysize},
1647 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1648 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1649 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1650 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1651 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1652 (cf::region::find $rmp->{region}), $rmp->{custom}
1653 )
1654}
1655
1656=item cf::map->register ($regex, $prio)
1657
1658Register a handler for the map path matching the given regex at the
1659givne priority (higher is better, built-in handlers have priority 0, the
1660default).
1661
1662=cut
1663
1664sub register {
1665 my (undef, $regex, $prio) = @_;
1666 my $pkg = caller;
1667
1668 no strict;
1669 push @{"$pkg\::ISA"}, __PACKAGE__;
1670
1671 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1672}
1673
1674# also paths starting with '/'
1675$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1676
1677sub thawer_merge {
1678 my ($self, $merge) = @_;
1679
1680 # we have to keep some variables in memory intact
1681 local $self->{path};
1682 local $self->{load_path};
1683
1684 $self->SUPER::thawer_merge ($merge);
1685}
1686
1687sub normalise {
1688 my ($path, $base) = @_;
1689
1690 $path = "$path"; # make sure its a string
1691
1692 $path =~ s/\.map$//;
1693
1694 # map plan:
1695 #
1696 # /! non-realised random map exit (special hack!)
1697 # {... are special paths that are not being touched
1698 # ?xxx/... are special absolute paths
1699 # ?random/... random maps
1700 # /... normal maps
1701 # ~user/... per-player map of a specific user
1702
1703 $path =~ s/$PATH_SEP/\//go;
1704
1705 # treat it as relative path if it starts with
1706 # something that looks reasonable
1707 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1708 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1709
1710 $base =~ s{[^/]+/?$}{};
1711 $path = "$base/$path";
1712 }
1713
1714 for ($path) {
1715 redo if s{//}{/};
1716 redo if s{/\.?/}{/};
1717 redo if s{/[^/]+/\.\./}{/};
1718 }
1719
1720 $path
1721}
1722
1723sub new_from_path {
1724 my (undef, $path, $base) = @_;
1725
1726 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1727
1728 $path = normalise $path, $base;
1729
1730 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1731 if ($path =~ $EXT_MAP{$pkg}[1]) {
1732 my $self = bless cf::map::new, $pkg;
1733 $self->{path} = $path; $self->path ($path);
1734 $self->init; # pass $1 etc.
1735 return $self;
1736 }
1737 }
1738
1739 Carp::cluck "unable to resolve path '$path' (base '$base').";
1740 ()
1741}
1742
1743sub init {
1744 my ($self) = @_;
1745
1746 $self
1747}
1748
1749sub as_string {
1750 my ($self) = @_;
1751
1752 "$self->{path}"
1753}
1754
1755# the displayed name, this is a one way mapping
1756sub visible_name {
1757 &as_string
1758}
1759
1760# the original (read-only) location
1761sub load_path {
1762 my ($self) = @_;
1763
1764 "$MAPDIR/$self->{path}.map"
1765}
1766
1767# the temporary/swap location
1768sub save_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$TMPDIR/$path.map"
1773}
1774
1775# the unique path, undef == no special unique path
1776sub uniq_path {
1777 my ($self) = @_;
1778
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1780 "$UNIQUEDIR/$path"
1781}
1782
1783# and all this just because we cannot iterate over
1784# all maps in C++...
1785sub change_all_map_light {
1786 my ($change) = @_;
1787
1788 $_->change_map_light ($change)
1789 for grep $_->outdoor, values %cf::MAP;
1790}
1791
1792sub decay_objects {
1793 my ($self) = @_;
1794
1795 return if $self->{deny_reset};
1796
1797 $self->do_decay_objects;
1798}
1799
1800sub unlink_save {
1801 my ($self) = @_;
1802
1803 utf8::encode (my $save = $self->save_path);
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1805 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1806}
1807
1808sub load_header_from($) {
1809 my ($self, $path) = @_;
1810
1811 utf8::encode $path;
1812 my $f = new_from_file cf::object::thawer $path
1813 or return;
1814
1815 $self->_load_header ($f)
1816 or return;
1817
1818 local $MAP_LOADING{$self->{path}} = $self;
1819 $f->resolve_delayed_derefs;
1820
1821 $self->{load_path} = $path;
1822
1823 1
1824}
1825
1826sub load_header_orig {
1827 my ($self) = @_;
1828
1829 $self->load_header_from ($self->load_path)
1830}
1831
1832sub load_header_temp {
1833 my ($self) = @_;
1834
1835 $self->load_header_from ($self->save_path)
1836}
1837
1838sub prepare_temp {
1839 my ($self) = @_;
1840
1841 $self->last_access ((delete $self->{last_access})
1842 || $cf::RUNTIME); #d#
1843 # safety
1844 $self->{instantiate_time} = $cf::RUNTIME
1845 if $self->{instantiate_time} > $cf::RUNTIME;
1846}
1847
1848sub prepare_orig {
1849 my ($self) = @_;
1850
1851 $self->{load_original} = 1;
1852 $self->{instantiate_time} = $cf::RUNTIME;
1853 $self->last_access ($cf::RUNTIME);
1854 $self->instantiate;
1855}
1856
1857sub load_header {
1858 my ($self) = @_;
1859
1860 if ($self->load_header_temp) {
1861 $self->prepare_temp;
1862 } else {
1863 $self->load_header_orig
1864 or return;
1865 $self->prepare_orig;
1866 }
1867
1868 $self->{deny_reset} = 1
1869 if $self->no_reset;
1870
1871 $self->default_region (cf::region::find_by_path $self->{path})
1872 unless $self->default_region;
1873
1874 1
1875}
1876
1877sub find;
1878sub find {
1879 my ($path, $origin) = @_;
1880
1881 $path = normalise $path, $origin && $origin->path;
1882
1883 cf::lock_wait "map_data:$path";#d#remove
1884 cf::lock_wait "map_find:$path";
1885
1886 $cf::MAP{$path} || do {
1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1889
1890 my $map = new_from_path cf::map $path
1891 or return;
1892
1893 $map->{last_save} = $cf::RUNTIME;
1894
1895 $map->load_header
1896 or return;
1897
1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait;
1901 undef $guard1;
1902 undef $guard2;
1903 $map->reset;
1904 return find $path;
1905 }
1906
1907 $cf::MAP{$path} = $map
1908 }
1909}
1910
1911sub pre_load { }
1912sub post_load { }
1913
1914sub load {
1915 my ($self) = @_;
1916
1917 local $self->{deny_reset} = 1; # loading can take a long time
1918
1919 my $path = $self->{path};
1920
1921 {
1922 my $guard = cf::lock_acquire "map_data:$path";
1923
1924 return unless $self->valid;
1925 return unless $self->in_memory == cf::MAP_SWAPPED;
1926
1927 $self->in_memory (cf::MAP_LOADING);
1928
1929 $self->alloc;
1930
1931 $self->pre_load;
1932 cf::cede_to_tick;
1933
1934 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block;
1936 $self->_load_objects ($f)
1937 or return;
1938
1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1940 if delete $self->{load_original};
1941
1942 if (my $uniq = $self->uniq_path) {
1943 utf8::encode $uniq;
1944 unless (aio_stat $uniq) {
1945 if (my $f = new_from_file cf::object::thawer $uniq) {
1946 $self->clear_unique_items;
1947 $self->_load_objects ($f);
1948 $f->resolve_delayed_derefs;
650 } 1949 }
651 } 1950 }
652 } else {
653 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
654 } 1951 }
655 1952
656 cf::override; 1953 $f->resolve_delayed_derefs;
1954
1955 cf::cede_to_tick;
1956 # now do the right thing for maps
1957 $self->link_multipart_objects;
1958 $self->difficulty ($self->estimate_difficulty)
1959 unless $self->difficulty;
1960 cf::cede_to_tick;
1961
1962 unless ($self->{deny_activate}) {
1963 $self->decay_objects;
1964 $self->fix_auto_apply;
1965 $self->update_buttons;
1966 cf::cede_to_tick;
1967 $self->set_darkness_map;
1968 cf::cede_to_tick;
1969 $self->activate;
1970 }
1971
1972 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME);
1974
1975 $self->in_memory (cf::MAP_IN_MEMORY);
657 }, 1976 }
658;
659 1977
660############################################################################# 1978 $self->post_load;
661# load/save/clean perl data associated with a map 1979}
662 1980
663*cf::mapsupport::on_clean = sub { 1981sub customise_for {
1982 my ($self, $ob) = @_;
1983
1984 return find "~" . $ob->name . "/" . $self->{path}
1985 if $self->per_player;
1986
1987# return find "?party/" . $ob->name . "/" . $self->{path}
1988# if $self->per_party;
1989
1990 $self
1991}
1992
1993# find and load all maps in the 3x3 area around a map
1994sub load_neighbours {
664 my ($map) = @_; 1995 my ($map) = @_;
665 1996
666 my $path = $map->tmpname; 1997 my @neigh; # diagonal neighbours
667 defined $path or return;
668 1998
669 unlink "$path.cfperl"; 1999 for (0 .. 3) {
670 unlink "$path.pst"; 2000 my $neigh = $map->tile_path ($_)
671}; 2001 or next;
2002 $neigh = find $neigh, $map
2003 or next;
2004 $neigh->load;
672 2005
673*cf::mapsupport::on_swapin = 2006 push @neigh,
674*cf::mapsupport::on_load = sub { 2007 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2008 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2009 }
2010
2011 for (grep defined $_->[0], @neigh) {
2012 my ($path, $origin) = @$_;
2013 my $neigh = find $path, $origin
2014 or next;
2015 $neigh->load;
2016 }
2017}
2018
2019sub find_sync {
2020 my ($path, $origin) = @_;
2021
2022 cf::sync_job { find $path, $origin }
2023}
2024
2025sub do_load_sync {
675 my ($map) = @_; 2026 my ($map) = @_;
676 2027
677 my $path = $map->tmpname; 2028 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
678 $path = $map->path unless defined $path; 2029 if $Coro::current == $Coro::main;
679 2030
680 open my $fh, "<:raw", "$path.cfperl" 2031 cf::sync_job { $map->load };
681 or return; # no perl data
682
683 my $data = Storable::thaw do { local $/; <$fh> };
684
685 $data->{version} <= 1
686 or return; # too new
687
688 $map->_set_obs ($data->{obs});
689};
690
691attach_to_maps prio => -10000, package => cf::mapsupport::;
692
693#############################################################################
694# load/save perl data associated with player->ob objects
695
696sub all_objects(@) {
697 @_, map all_objects ($_->inv), @_
698} 2032}
699 2033
700attach_to_players 2034our %MAP_PREFETCH;
701 on_load => sub { 2035our $MAP_PREFETCHER = undef;
702 my ($pl, $path) = @_;
703 2036
704 for my $o (all_objects $pl->ob) { 2037sub find_async {
705 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2038 my ($path, $origin, $load) = @_;
706 $o->set_ob_key_value ("_perl_data");
707 2039
708 %$o = %{ Storable::thaw pack "H*", $value }; 2040 $path = normalise $path, $origin && $origin->{path};
2041
2042 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2044 }
2045
2046 $MAP_PREFETCH{$path} |= $load;
2047
2048 $MAP_PREFETCHER ||= cf::async {
2049 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) {
2052 $map->load if $v;
2053 }
2054
2055 delete $MAP_PREFETCH{$k};
709 } 2056 }
710 } 2057 }
2058 undef $MAP_PREFETCHER;
2059 };
2060 $MAP_PREFETCHER->prio (6);
2061
2062 ()
2063}
2064
2065sub save {
2066 my ($self) = @_;
2067
2068 my $lock = cf::lock_acquire "map_data:$self->{path}";
2069
2070 $self->{last_save} = $cf::RUNTIME;
2071
2072 return unless $self->dirty;
2073
2074 my $save = $self->save_path; utf8::encode $save;
2075 my $uniq = $self->uniq_path; utf8::encode $uniq;
2076
2077 $self->{load_path} = $save;
2078
2079 return if $self->{deny_save};
2080
2081 local $self->{last_access} = $self->last_access;#d#
2082
2083 cf::async {
2084 $_->contr->save for $self->players;
2085 };
2086
2087 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else {
2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
711 }, 2092 }
712;
713
714#############################################################################
715# core extensions - in perl
716
717=item cf::player::exists $login
718
719Returns true when the given account exists.
720
721=cut
722
723sub cf::player::exists($) {
724 cf::player::find $_[0]
725 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
726} 2093}
727 2094
2095sub swap_out {
2096 my ($self) = @_;
2097
2098 # save first because save cedes
2099 $self->save;
2100
2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102
2103 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
2105 return if $self->{deny_save};
2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
2111 $self->clear;
2112}
2113
2114sub reset_at {
2115 my ($self) = @_;
2116
2117 # TODO: safety, remove and allow resettable per-player maps
2118 return 1e99 if $self->{deny_reset};
2119
2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2122
2123 $time + $to
2124}
2125
2126sub should_reset {
2127 my ($self) = @_;
2128
2129 $self->reset_at <= $cf::RUNTIME
2130}
2131
2132sub reset {
2133 my ($self) = @_;
2134
2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
2136
2137 return if $self->players;
2138
2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
2150
2151 delete $cf::MAP{$self->path};
2152
2153 $self->deactivate;
2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
2156
2157 $self->unlink_save;
2158 $self->destroy;
2159}
2160
2161my $nuke_counter = "aaaa";
2162
2163sub nuke {
2164 my ($self) = @_;
2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
2175 $self->{deny_save} = 1;
2176 $self->reset_timeout (1);
2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
2182 $self->reset; # polite request, might not happen
2183}
2184
2185=item $maps = cf::map::tmp_maps
2186
2187Returns an arrayref with all map paths of currently instantiated and saved
2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
2193 [
2194 map {
2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
2201}
2202
2203=item $maps = cf::map::random_maps
2204
2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
2207
2208=cut
2209
2210sub random_maps() {
2211 [
2212 map {
2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
2220
2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
2237}
2238
2239package cf;
2240
2241=back
2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
2248
2249=over 4
2250
2251=item $ob->inv_recursive
2252
2253Returns the inventory of the object _and_ their inventories, recursively.
2254
2255=cut
2256
2257sub inv_recursive_;
2258sub inv_recursive_ {
2259 map { $_, inv_recursive_ $_->inv } @_
2260}
2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return;
2287 $pl->ob->uuid eq $uuid
2288 or return;
2289
2290 $pl->ob
2291 } else {
2292 warn "$ref: cannot resolve object reference\n";
2293 undef
2294 }
2295}
2296
2297package cf;
2298
2299=back
2300
2301=head3 cf::object::player
2302
2303=over 4
2304
728=item $player->reply ($npc, $msg[, $flags]) 2305=item $player_object->reply ($npc, $msg[, $flags])
729 2306
730Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2307Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
731can be C<undef>. Does the right thing when the player is currently in a 2308can be C<undef>. Does the right thing when the player is currently in a
732dialogue with the given NPC character. 2309dialogue with the given NPC character.
733 2310
734=cut 2311=cut
735 2312
736# rough implementation of a future "reply" method that works 2313# rough implementation of a future "reply" method that works
737# with dialog boxes. 2314# with dialog boxes.
2315#TODO: the first argument must go, split into a $npc->reply_to ( method
738sub cf::object::player::reply($$$;$) { 2316sub cf::object::player::reply($$$;$) {
739 my ($self, $npc, $msg, $flags) = @_; 2317 my ($self, $npc, $msg, $flags) = @_;
740 2318
741 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
742 2320
743 if ($self->{record_replies}) { 2321 if ($self->{record_replies}) {
744 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2322 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2323
745 } else { 2324 } else {
2325 my $pl = $self->contr;
2326
2327 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2328 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330
2331 } else {
746 $msg = $npc->name . " says: $msg" if $npc; 2332 $msg = $npc->name . " says: $msg" if $npc;
747 $self->message ($msg, $flags); 2333 $self->message ($msg, $flags);
2334 }
2335 }
2336}
2337
2338=item $object->send_msg ($channel, $msg, $color, [extra...])
2339
2340=cut
2341
2342sub cf::object::send_msg {
2343 my $pl = shift->contr
2344 or return;
2345 $pl->send_msg (@_);
2346}
2347
2348=item $player_object->may ("access")
2349
2350Returns wether the given player is authorized to access resource "access"
2351(e.g. "command_wizcast").
2352
2353=cut
2354
2355sub cf::object::player::may {
2356 my ($self, $access) = @_;
2357
2358 $self->flag (cf::FLAG_WIZ) ||
2359 (ref $cf::CFG{"may_$access"}
2360 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2361 : $cf::CFG{"may_$access"})
2362}
2363
2364=item $player_object->enter_link
2365
2366Freezes the player and moves him/her to a special map (C<{link}>).
2367
2368The player should be reasonably safe there for short amounts of time. You
2369I<MUST> call C<leave_link> as soon as possible, though.
2370
2371Will never block.
2372
2373=item $player_object->leave_link ($map, $x, $y)
2374
2375Moves the player out of the special C<{link}> map onto the specified
2376map. If the map is not valid (or omitted), the player will be moved back
2377to the location he/she was before the call to C<enter_link>, or, if that
2378fails, to the emergency map position.
2379
2380Might block.
2381
2382=cut
2383
2384sub link_map {
2385 unless ($LINK_MAP) {
2386 $LINK_MAP = cf::map::find "{link}"
2387 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2388 $LINK_MAP->load;
2389 }
2390
2391 $LINK_MAP
2392}
2393
2394sub cf::object::player::enter_link {
2395 my ($self) = @_;
2396
2397 $self->deactivate_recursive;
2398
2399 return if UNIVERSAL::isa $self->map, "ext::map_link";
2400
2401 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2402 if $self->map && $self->map->{path} ne "{link}";
2403
2404 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2405}
2406
2407sub cf::object::player::leave_link {
2408 my ($self, $map, $x, $y) = @_;
2409
2410 return unless $self->contr->active;
2411
2412 my $link_pos = delete $self->{_link_pos};
2413
2414 unless ($map) {
2415 # restore original map position
2416 ($map, $x, $y) = @{ $link_pos || [] };
2417 $map = cf::map::find $map;
2418
2419 unless ($map) {
2420 ($map, $x, $y) = @$EMERGENCY_POSITION;
2421 $map = cf::map::find $map
2422 or die "FATAL: cannot load emergency map\n";
2423 }
2424 }
2425
2426 ($x, $y) = (-1, -1)
2427 unless (defined $x) && (defined $y);
2428
2429 # use -1 or undef as default coordinates, not 0, 0
2430 ($x, $y) = ($map->enter_x, $map->enter_y)
2431 if $x <=0 && $y <= 0;
2432
2433 $map->load;
2434 $map->load_neighbours;
2435
2436 return unless $self->contr->active;
2437 $self->activate_recursive;
2438
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2440 $self->enter_map ($map, $x, $y);
2441}
2442
2443=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2444
2445Moves the player to the given map-path and coordinates by first freezing
2446her, loading and preparing them map, calling the provided $check callback
2447that has to return the map if sucecssful, and then unfreezes the player on
2448the new (success) or old (failed) map position. In either case, $done will
2449be called at the end of this process.
2450
2451=cut
2452
2453our $GOTOGEN;
2454
2455sub cf::object::player::goto {
2456 my ($self, $path, $x, $y, $check, $done) = @_;
2457
2458 # do generation counting so two concurrent goto's will be executed in-order
2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2460
2461 $self->enter_link;
2462
2463 (async {
2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
2487 $map = $map->customise_for ($self);
2488 $map = $check->($map) if $check && $map;
2489 } else {
2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
2507 })->prio (1);
2508}
2509
2510=item $player_object->enter_exit ($exit_object)
2511
2512=cut
2513
2514sub parse_random_map_params {
2515 my ($spec) = @_;
2516
2517 my $rmp = { # defaults
2518 xsize => (cf::rndm 15, 40),
2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
748 } 2522 };
749}
750 2523
2524 for (split /\n/, $spec) {
2525 my ($k, $v) = split /\s+/, $_, 2;
2526
2527 $rmp->{lc $k} = $v if (length $k) && (length $v);
2528 }
2529
2530 $rmp
2531}
2532
2533sub prepare_random_map {
2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object
2541
2542 my $rmp = parse_random_map_params $exit->msg;
2543
2544 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y;
2549 }
2550
2551 $rmp->{random_seed} ||= $exit->random_seed;
2552
2553 my $data = cf::to_json $rmp;
2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
2556
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
2561
2562 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef);
2564 }
2565}
2566
2567sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_;
2569
2570 return unless $self->type == cf::PLAYER;
2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link;
2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async {
2590 $self->deactivate_recursive; # just to be sure
2591 unless (eval {
2592 $self->goto ($slaying, $hp, $sp);
2593
2594 1;
2595 }) {
2596 $self->message ("Something went wrong deep within the crossfire server. "
2597 . "I'll try to bring you back to the map you were before. "
2598 . "Please report this to the dungeon master!",
2599 cf::NDI_UNIQUE | cf::NDI_RED);
2600
2601 warn "ERROR in enter_exit: $@";
2602 $self->leave_link;
2603 }
2604 })->prio (1);
2605}
2606
2607=head3 cf::client
2608
2609=over 4
2610
2611=item $client->send_drawinfo ($text, $flags)
2612
2613Sends a drawinfo packet to the client. Circumvents output buffering so
2614should not be used under normal circumstances.
2615
2616=cut
2617
2618sub cf::client::send_drawinfo {
2619 my ($self, $text, $flags) = @_;
2620
2621 utf8::encode $text;
2622 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2623}
2624
2625=item $client->send_msg ($channel, $msg, $color, [extra...])
2626
2627Send a drawinfo or msg packet to the client, formatting the msg for the
2628client if neccessary. C<$type> should be a string identifying the type of
2629the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet.
2631
2632=cut
2633
2634our %CHANNEL = (
2635 "c/identify" => {
2636 id => "identify",
2637 title => "Identify",
2638 reply => undef,
2639 tooltip => "Items recently identified",
2640 },
2641 "c/examine" => {
2642 id => "examine",
2643 title => "Examine",
2644 reply => undef,
2645 tooltip => "Signs and other items you examined",
2646 },
2647);
2648
2649sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_;
2651
2652 $msg = $self->pl->expand_cfpod ($msg);
2653
2654 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655
2656 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2658
2659 if (ref $channel) {
2660 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel)
2664 if $self->can_msg;
2665 }
2666
2667 $channel = $channel->{id};
2668 }
2669
2670 return unless @extra || length $msg;
2671
2672 if ($self->can_msg) {
2673 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF;
2676
2677 $self->send_packet ("msg " . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2679 } else {
2680 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones
2682 for ($msg) {
2683 1 while
2684 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2685 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2686 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2687 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2688 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2689 }
2690
2691 $color &= cf::NDI_COLOR_MASK;
2692
2693 utf8::encode $msg;
2694
2695 if (0 && $msg =~ /\[/) {
2696 # COMMAND/INFO
2697 $self->send_packet ("drawextinfo $color 10 8 $msg")
2698 } else {
2699 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2700 $self->send_packet ("drawinfo $color $msg")
2701 }
2702 }
2703 }
2704}
2705
2706=item $client->ext_msg ($type, @msg)
2707
2708Sends an ext event to the client.
2709
2710=cut
2711
2712sub cf::client::ext_msg($$@) {
2713 my ($self, $type, @msg) = @_;
2714
2715 if ($self->extcmd == 2) {
2716 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2717 } elsif ($self->extcmd == 1) { # TODO: remove
2718 push @msg, msgtype => "event_$type";
2719 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2720 }
2721}
2722
751=item $player->ext_reply ($msgid, $msgtype, %msg) 2723=item $client->ext_reply ($msgid, @msg)
752 2724
753Sends an ext reply to the player. 2725Sends an ext reply to the client.
754 2726
755=cut 2727=cut
756 2728
757sub cf::player::ext_reply($$$%) { 2729sub cf::client::ext_reply($$@) {
758 my ($self, $id, %msg) = @_; 2730 my ($self, $id, @msg) = @_;
759 2731
760 $msg{msgid} = $id; 2732 if ($self->extcmd == 2) {
761 2733 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
762 $self->send ("ext " . to_json \%msg); 2734 } elsif ($self->extcmd == 1) {
2735 #TODO: version 1, remove
2736 unshift @msg, msgtype => "reply", msgid => $id;
2737 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2738 }
763} 2739}
764 2740
765############################################################################# 2741=item $success = $client->query ($flags, "text", \&cb)
766# map scripting support 2742
2743Queues a query to the client, calling the given callback with
2744the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2745C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2746
2747Queries can fail, so check the return code. Or don't, as queries will
2748become reliable at some point in the future.
2749
2750=cut
2751
2752sub cf::client::query {
2753 my ($self, $flags, $text, $cb) = @_;
2754
2755 return unless $self->state == ST_PLAYING
2756 || $self->state == ST_SETUP
2757 || $self->state == ST_CUSTOM;
2758
2759 $self->state (ST_CUSTOM);
2760
2761 utf8::encode $text;
2762 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2763
2764 $self->send_packet ($self->{query_queue}[0][0])
2765 if @{ $self->{query_queue} } == 1;
2766
2767 1
2768}
2769
2770cf::client->attach (
2771 on_connect => sub {
2772 my ($ns) = @_;
2773
2774 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2775 },
2776 on_reply => sub {
2777 my ($ns, $msg) = @_;
2778
2779 # this weird shuffling is so that direct followup queries
2780 # get handled first
2781 my $queue = delete $ns->{query_queue}
2782 or return; # be conservative, not sure how that can happen, but we saw a crash here
2783
2784 (shift @$queue)->[1]->($msg);
2785 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2786
2787 push @{ $ns->{query_queue} }, @$queue;
2788
2789 if (@{ $ns->{query_queue} } == @$queue) {
2790 if (@$queue) {
2791 $ns->send_packet ($ns->{query_queue}[0][0]);
2792 } else {
2793 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2794 }
2795 }
2796 },
2797 on_exticmd => sub {
2798 my ($ns, $buf) = @_;
2799
2800 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2801
2802 if (ref $msg) {
2803 my ($type, $reply, @payload) =
2804 "ARRAY" eq ref $msg
2805 ? @$msg
2806 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2807
2808 my @reply;
2809
2810 if (my $cb = $EXTICMD{$type}) {
2811 @reply = $cb->($ns, @payload);
2812 }
2813
2814 $ns->ext_reply ($reply, @reply)
2815 if $reply;
2816
2817 } else {
2818 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2819 }
2820
2821 cf::override;
2822 },
2823);
2824
2825=item $client->async (\&cb)
2826
2827Create a new coroutine, running the specified callback. The coroutine will
2828be automatically cancelled when the client gets destroyed (e.g. on logout,
2829or loss of connection).
2830
2831=cut
2832
2833sub cf::client::async {
2834 my ($self, $cb) = @_;
2835
2836 my $coro = &Coro::async ($cb);
2837
2838 $coro->on_destroy (sub {
2839 delete $self->{_coro}{$coro+0};
2840 });
2841
2842 $self->{_coro}{$coro+0} = $coro;
2843
2844 $coro
2845}
2846
2847cf::client->attach (
2848 on_destroy => sub {
2849 my ($ns) = @_;
2850
2851 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2852 },
2853);
2854
2855=back
2856
2857
2858=head2 SAFE SCRIPTING
2859
2860Functions that provide a safe environment to compile and execute
2861snippets of perl code without them endangering the safety of the server
2862itself. Looping constructs, I/O operators and other built-in functionality
2863is not available in the safe scripting environment, and the number of
2864functions and methods that can be called is greatly reduced.
2865
2866=cut
767 2867
768our $safe = new Safe "safe"; 2868our $safe = new Safe "safe";
769our $safe_hole = new Safe::Hole; 2869our $safe_hole = new Safe::Hole;
770 2870
771$SIG{FPE} = 'IGNORE'; 2871$SIG{FPE} = 'IGNORE';
772 2872
773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2873$safe->permit_only (Opcode::opset qw(
2874 :base_core :base_mem :base_orig :base_math
2875 grepstart grepwhile mapstart mapwhile
2876 sort time
2877));
774 2878
775# here we export the classes and methods available to script code 2879# here we export the classes and methods available to script code
776 2880
2881=pod
2882
2883The following functions and methods are available within a safe environment:
2884
2885 cf::object
2886 contr pay_amount pay_player map x y force_find force_add
2887 insert remove name archname title slaying race decrease_ob_nr
2888
2889 cf::object::player
2890 player
2891
2892 cf::player
2893 peaceful
2894
2895 cf::map
2896 trigger
2897
2898=cut
2899
777for ( 2900for (
778 ["cf::object" => qw(contr pay_amount pay_player)], 2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race
2903 decrease_ob_nr)],
779 ["cf::object::player" => qw(player)], 2904 ["cf::object::player" => qw(player)],
780 ["cf::player" => qw(peaceful)], 2905 ["cf::player" => qw(peaceful)],
2906 ["cf::map" => qw(trigger)],
781) { 2907) {
782 no strict 'refs'; 2908 no strict 'refs';
783 my ($pkg, @funs) = @$_; 2909 my ($pkg, @funs) = @$_;
784 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2910 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
785 for @funs; 2911 for @funs;
786} 2912}
2913
2914=over 4
2915
2916=item @retval = safe_eval $code, [var => value, ...]
2917
2918Compiled and executes the given perl code snippet. additional var/value
2919pairs result in temporary local (my) scalar variables of the given name
2920that are available in the code snippet. Example:
2921
2922 my $five = safe_eval '$first + $second', first => 1, second => 4;
2923
2924=cut
787 2925
788sub safe_eval($;@) { 2926sub safe_eval($;@) {
789 my ($code, %vars) = @_; 2927 my ($code, %vars) = @_;
790 2928
791 my $qcode = $code; 2929 my $qcode = $code;
814 } 2952 }
815 2953
816 wantarray ? @res : $res[0] 2954 wantarray ? @res : $res[0]
817} 2955}
818 2956
2957=item cf::register_script_function $function => $cb
2958
2959Register a function that can be called from within map/npc scripts. The
2960function should be reasonably secure and should be put into a package name
2961like the extension.
2962
2963Example: register a function that gets called whenever a map script calls
2964C<rent::overview>, as used by the C<rent> extension.
2965
2966 cf::register_script_function "rent::overview" => sub {
2967 ...
2968 };
2969
2970=cut
2971
819sub register_script_function { 2972sub register_script_function {
820 my ($fun, $cb) = @_; 2973 my ($fun, $cb) = @_;
821 2974
822 no strict 'refs'; 2975 no strict 'refs';
823 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2976 *{"safe::$fun"} = $safe_hole->wrap ($cb);
824} 2977}
825 2978
2979=back
2980
2981=cut
2982
826############################################################################# 2983#############################################################################
827# the server's main() 2984# the server's init and main functions
2985
2986sub load_facedata($) {
2987 my ($path) = @_;
2988
2989 # HACK to clear player env face cache, we need some signal framework
2990 # for this (global event?)
2991 %ext::player_env::MUSIC_FACE_CACHE = ();
2992
2993 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2994
2995 warn "loading facedata from $path\n";
2996
2997 my $facedata;
2998 0 < aio_load $path, $facedata
2999 or die "$path: $!";
3000
3001 $facedata = Coro::Storable::thaw $facedata;
3002
3003 $facedata->{version} == 2
3004 or cf::cleanup "$path: version mismatch, cannot proceed.";
3005
3006 # patch in the exptable
3007 $facedata->{resource}{"res/exp_table"} = {
3008 type => FT_RSRC,
3009 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3010 };
3011 cf::cede_to_tick;
3012
3013 {
3014 my $faces = $facedata->{faceinfo};
3015
3016 while (my ($face, $info) = each %$faces) {
3017 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3018 cf::face::set_visibility $idx, $info->{visibility};
3019 cf::face::set_magicmap $idx, $info->{magicmap};
3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3022
3023 cf::cede_to_tick;
3024 }
3025
3026 while (my ($face, $info) = each %$faces) {
3027 next unless $info->{smooth};
3028 my $idx = cf::face::find $face
3029 or next;
3030 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'";
3035 }
3036
3037 cf::cede_to_tick;
3038 }
3039 }
3040
3041 {
3042 my $anims = $facedata->{animinfo};
3043
3044 while (my ($anim, $info) = each %$anims) {
3045 cf::anim::set $anim, $info->{frames}, $info->{facings};
3046 cf::cede_to_tick;
3047 }
3048
3049 cf::anim::invalidate_all; # d'oh
3050 }
3051
3052 {
3053 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource};
3056
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data;
3062
3063 if ($info->{type} & 1) {
3064 # prepend meta info
3065
3066 my $meta = $enc->encode ({
3067 name => $name,
3068 %{ $info->{meta} || {} },
3069 });
3070
3071 $data = pack "(w/a*)*", $meta, $info->{data};
3072 } else {
3073 $data = $info->{data};
3074 }
3075
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick;
3080 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 }
3100
3101 1
3102}
3103
3104register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_;
3106
3107 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v);
3109 }
3110};
3111
3112sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = ();
3116
3117 load_resource_file "$MAPDIR/regions"
3118 or die "unable to load regions file\n";
3119
3120 for (cf::region::list) {
3121 $_->{match} = qr/$_->{match}/
3122 if exists $_->{match};
3123 }
3124}
3125
3126sub reload_facedata {
3127 load_facedata "$DATADIR/facedata"
3128 or die "unable to load facedata\n";
3129}
3130
3131sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139}
3140
3141sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n";
3144}
3145
3146sub reload_resources {
3147 warn "reloading resource files...\n";
3148
3149 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures;
3154
3155 warn "finished reloading resource files\n";
3156}
3157
3158sub init {
3159 reload_resources;
3160}
3161
3162sub reload_config {
3163 open my $fh, "<:utf8", "$CONFDIR/config"
3164 or return;
3165
3166 local $/;
3167 *CFG = YAML::Syck::Load <$fh>;
3168
3169 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3170
3171 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3172 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3173
3174 if (exists $CFG{mlockall}) {
3175 eval {
3176 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3177 and die "WARNING: m(un)lockall failed: $!\n";
3178 };
3179 warn $@ if $@;
3180 }
3181}
828 3182
829sub main { 3183sub main {
3184 # we must not ever block the main coroutine
3185 local $Coro::idle = sub {
3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3187 (async {
3188 Event::one_event;
3189 })->prio (Coro::PRIO_MAX);
3190 };
3191
3192 reload_config;
3193 db_init;
3194 load_extensions;
3195
3196 $TICK_WATCHER->start;
830 Event::loop; 3197 Event::loop;
831} 3198}
832 3199
833############################################################################# 3200#############################################################################
834# initialisation 3201# initialisation and cleanup
835 3202
836register "<global>", __PACKAGE__; 3203# install some emergency cleanup handlers
3204BEGIN {
3205 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal";
3213 },
3214 );
3215 }
3216}
3217
3218sub write_runtime {
3219 my $runtime = "$LOCALDIR/runtime";
3220
3221 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time.
3223
3224 IO::AIO::aio_utime $runtime, undef, undef;
3225
3226 my $guard = cf::lock_acquire "write_runtime";
3227
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3229 or return;
3230
3231 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server.
3234
3235 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3236 and return;
3237
3238 # always fsync - this file is important
3239 aio_fsync $fh
3240 and return;
3241
3242 # touch it again to show we are up-to-date
3243 aio_utime $fh, undef, undef;
3244
3245 close $fh
3246 or return;
3247
3248 aio_rename "$runtime~", $runtime
3249 and return;
3250
3251 warn "runtime file written.\n";
3252
3253 1
3254}
3255
3256sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop;
3258
3259 warn "enter emergency perl save\n";
3260
3261 cf::sync_job {
3262 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n";
3266 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next;
3269 $pl->save;
3270 }
3271 warn "end emergency player save\n";
3272
3273 warn "begin emergency map save\n";
3274 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next;
3277 $map->save;
3278 }
3279 warn "end emergency map save\n";
3280
3281 warn "begin emergency database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n";
3284 };
3285
3286 warn "leave emergency perl save\n";
3287}
3288
3289sub post_cleanup {
3290 my ($make_core) = @_;
3291
3292 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core;
3294}
3295
3296sub do_reload_perl() {
3297 # can/must only be called in main
3298 if ($Coro::current != $Coro::main) {
3299 warn "can only reload from main coroutine";
3300 return;
3301 }
3302
3303 warn "reloading...";
3304
3305 warn "entering sync_job";
3306
3307 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark
3309 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark
3311
3312 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV;
3314
3315 # if anything goes wrong in here, we should simply crash as we already saved
3316
3317 warn "cancelling all WF_AUTOCANCEL watchers";
3318 for (Event::all_watchers) {
3319 $_->cancel if $_->data & WF_AUTOCANCEL;
3320 }
3321
3322 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs;
3328 warn "iterate...";
3329 }
3330
3331 ++$RELOAD;
3332
3333 warn "cancelling all extension coros";
3334 $_->cancel for values %EXT_CORO;
3335 %EXT_CORO = ();
3336
3337 warn "removing commands";
3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
3346 warn "... unloading $pkg";
3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
3353 }
3354
3355 warn "... nuking $pkg";
3356 Symbol::delete_package $pkg;
3357 }
3358
3359 warn "unloading all perl modules loaded from $LIBDIR";
3360 while (my ($k, $v) = each %INC) {
3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3362
3363 warn "... unloading $k";
3364 delete $INC{$k};
3365
3366 $k =~ s/\.pm$//;
3367 $k =~ s/\//::/g;
3368
3369 if (my $cb = $k->can ("unload_module")) {
3370 $cb->();
3371 }
3372
3373 Symbol::delete_package $k;
3374 }
3375
3376 warn "getting rid of safe::, as good as possible";
3377 Symbol::delete_package "safe::$_"
3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3379
3380 warn "unloading cf.pm \"a bit\"";
3381 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"};
3383
3384 # don't, removes xs symbols, too,
3385 # and global variables created in xs
3386 #Symbol::delete_package __PACKAGE__;
3387
3388 warn "unload completed, starting to reload now";
3389
3390 warn "reloading cf.pm";
3391 require cf;
3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3393
3394 warn "loading config and database again";
3395 cf::reload_config;
3396
3397 warn "loading extensions";
3398 cf::load_extensions;
3399
3400 warn "reattaching attachments to objects/players";
3401 _global_reattach; # objects, sockets
3402 warn "reattaching attachments to maps";
3403 reattach $_ for values %MAP;
3404 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER;
3406
3407 warn "leaving sync_job";
3408
3409 1
3410 } or do {
3411 warn $@;
3412 warn "error while reloading, exiting.";
3413 exit 1;
3414 };
3415
3416 warn "reloaded";
3417};
3418
3419our $RELOAD_WATCHER; # used only during reload
3420
3421sub reload_perl() {
3422 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here.
3424
3425 $RELOAD_WATCHER ||= Event->timer (
3426 reentrant => 0,
3427 after => 0,
3428 data => WF_AUTOCANCEL,
3429 cb => sub {
3430 do_reload_perl;
3431 undef $RELOAD_WATCHER;
3432 },
3433 );
3434}
3435
3436register_command "reload" => sub {
3437 my ($who, $arg) = @_;
3438
3439 if ($who->flag (FLAG_WIZ)) {
3440 $who->message ("reloading server.");
3441 async { reload_perl };
3442 }
3443};
837 3444
838unshift @INC, $LIBDIR; 3445unshift @INC, $LIBDIR;
839 3446
840load_extensions; 3447my $bug_warning = 0;
3448
3449our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN;
3451
3452sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main;
3455
3456 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait;
3459}
3460
3461sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main;
3464
3465 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait;
3468}
841 3469
842$TICK_WATCHER = Event->timer ( 3470$TICK_WATCHER = Event->timer (
3471 reentrant => 0,
3472 parked => 1,
843 prio => 1, 3473 prio => 0,
844 at => $NEXT_TICK || 1, 3474 at => $NEXT_TICK || $TICK,
3475 data => WF_AUTOCANCEL,
845 cb => sub { 3476 cb => sub {
3477 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10;
3480 return;
3481 }
3482
3483 $NOW = $tick_start = Event::time;
3484
846 cf::server_tick; # one server iteration 3485 cf::server_tick; # one server iteration
847 3486
848 my $NOW = Event::time; 3487 $RUNTIME += $TICK;
849 $NEXT_TICK += $TICK; 3488 $NEXT_TICK += $TICK;
850 3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10;
3492 Coro::async_pool {
3493 write_runtime
3494 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 }
3497
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send;
3500 }
3501 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send;
3503 }
3504
3505 $NOW = Event::time;
3506
851 # if we are delayed by four ticks, skip them all 3507 # if we are delayed by four ticks or more, skip them all
852 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
853 3509
854 $TICK_WATCHER->at ($NEXT_TICK); 3510 $TICK_WATCHER->at ($NEXT_TICK);
855 $TICK_WATCHER->start; 3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515
3516 _post_tick;
856 }, 3517 },
857); 3518);
858 3519
859_reload_2; 3520{
3521 BDB::min_parallel 8;
3522 BDB::max_poll_time $TICK * 0.1;
3523 $BDB_POLL_WATCHER = Event->io (
3524 reentrant => 0,
3525 fd => BDB::poll_fileno,
3526 poll => 'r',
3527 prio => 0,
3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546
3547 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3550 | BDB::LOG_AUTOREMOVE, 1);
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553
3554 cf::sync_job {
3555 eval {
3556 BDB::db_env_open
3557 $DB_ENV,
3558 $BDBDIR,
3559 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3560 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3561 0666;
3562
3563 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3564 };
3565
3566 cf::cleanup "db_env_open(db): $@" if $@;
3567 };
3568 }
3569
3570 $BDB_DEADLOCK_WATCHER = Event->timer (
3571 after => 3,
3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
3576 cb => sub {
3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3578 },
3579 );
3580 $BDB_CHECKPOINT_WATCHER = Event->timer (
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 );
3590 $BDB_TRICKLE_WATCHER = Event->timer (
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 );
3600}
3601
3602{
3603 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io (
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615}
3616
3617my $_log_backtrace;
3618
3619sub _log_backtrace {
3620 my ($msg, @addr) = @_;
3621
3622 $msg =~ s/\n//;
3623
3624 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace;
3627 async {
3628 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!";
3633
3634 my @funcs;
3635 my @res = <$fh>;
3636 chomp for @res;
3637 while (@res) {
3638 my ($func, $line) = splice @res, 0, 2, ();
3639 push @funcs, "[$func] $line";
3640 }
3641
3642 @funcs
3643 };
3644
3645 LOG llevInfo, "[ABT] $msg\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace;
3648 };
3649 } else {
3650 LOG llevInfo, "[ABT] $msg\n";
3651 LOG llevInfo, "[ABT] [suppressed]\n";
3652 }
3653}
3654
3655# load additional modules
3656use cf::pod;
3657
3658END { cf::emergency_save }
860 3659
8611 36601
862 3661

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