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Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.480 by root, Thu Oct 8 05:09:43 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext"; 93our @REFLECT; # set by XS
94our %REFLECT; # set by us
41 95
42our $TICK = MAX_TIME * 1e-6; 96our $CONFDIR = confdir;
43our $TICK_WATCHER; 97our $DATADIR = datadir;
98our $LIBDIR = "$DATADIR/ext";
99our $PODDIR = "$DATADIR/pod";
100our $MAPDIR = "$DATADIR/" . mapdir;
101our $LOCALDIR = localdir;
102our $TMPDIR = "$LOCALDIR/" . tmpdir;
103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
105our $RANDOMDIR = "$LOCALDIR/random";
106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
111
112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 114our $NEXT_TICK;
45our $NOW; 115our $USE_FSYNC = 1; # use fsync to write maps - default on
116
117our $BDB_DEADLOCK_WATCHER;
118our $BDB_CHECKPOINT_WATCHER;
119our $BDB_TRICKLE_WATCHER;
120our $DB_ENV;
121
122our @EXTRA_MODULES = qw(pod mapscript);
46 123
47our %CFG; 124our %CFG;
48 125
49our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 127our $RUNTIME;
128our $NOW;
51 129
52our %MAP; # all maps 130our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 131our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 132our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 133
56our %EXT_CORO; 134# used to convert map paths into valid unix filenames by replacing / by ∕
135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
136
137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
57 146
58binmode STDOUT; 147binmode STDOUT;
59binmode STDERR; 148binmode STDERR;
60 149
61# read virtual server time, if available 150# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 152 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
66} 155}
67 156
68mkdir cf::localdir; 157eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 158
74# a special map that is always available 159mkdir $_
75our $LINK_MAP; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161
76our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
163
164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
173
174# this is decidedly evil
175$REFLECT{object}{flags} = [grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"}];
77 176
78############################################################################# 177#############################################################################
79 178
80=head2 GLOBAL VARIABLES 179=head2 GLOBAL VARIABLES
81 180
88=item $cf::RUNTIME 187=item $cf::RUNTIME
89 188
90The time this server has run, starts at 0 and is increased by $cf::TICK on 189The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 190every server tick.
92 191
93=item $cf::LIBDIR 192=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
193$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
194$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 195
95The perl library directory, where extensions and cf-specific modules can 196Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 197directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
198unique-items directory, player file directory, random maps directory and
199database environment.
97 200
98=item $cf::NOW 201=item $cf::NOW
99 202
100The time of the last (current) server tick. 203The time of the last (current) server tick.
101 204
102=item $cf::TICK 205=item $cf::TICK
103 206
104The interval between server ticks, in seconds. 207The interval between server ticks, in seconds.
105 208
209=item $cf::LOADAVG
210
211The current CPU load on the server (alpha-smoothed), as a value between 0
212(none) and 1 (overloaded), indicating how much time is spent on processing
213objects per tick. Healthy values are < 0.5.
214
215=item $cf::LOAD
216
217The raw value load value from the last tick.
218
106=item %cf::CFG 219=item %cf::CFG
107 220
108Configuration for the server, loaded from C</etc/crossfire/config>, or 221Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 222from wherever your confdir points to.
110 223
224=item cf::wait_for_tick, cf::wait_for_tick_begin
225
226These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
227returns directly I<after> the tick processing (and consequently, can only wake one process
228per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
229
230=item @cf::INVOKE_RESULTS
231
232This array contains the results of the last C<invoke ()> call. When
233C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
234that call.
235
236=item %cf::REFLECT
237
238Contains, for each (C++) class name, a hash reference with information
239about object members (methods, scalars, arrays and flags) and other
240metadata, which is useful for introspection.
241
111=back 242=back
112 243
113=cut 244=cut
114 245
115BEGIN { 246$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 247 my $msg = join "", @_;
118 utf8::encode $msg;
119 248
120 $msg .= "\n" 249 $msg .= "\n"
121 unless $msg =~ /\n$/; 250 unless $msg =~ /\n$/;
122 251
252 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
253
123 LOG llevError, "cfperl: $msg"; 254 LOG llevError, $msg;
124 }; 255};
125} 256
257$Coro::State::DIEHOOK = sub {
258 return unless $^S eq 0; # "eq", not "=="
259
260 warn Carp::longmess $_[0];
261
262 if ($Coro::current == $Coro::main) {#d#
263 warn "DIEHOOK called in main context, Coro bug?\n";#d#
264 return;#d#
265 }#d#
266
267 # kill coroutine otherwise
268 Coro::terminate
269};
126 270
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 271@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 272@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 273@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 274@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 275@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
276@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 277@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 278
134# we bless all objects into (empty) derived classes to force a method lookup 279# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 280# within the Safe compartment.
136for my $pkg (qw( 281for my $pkg (qw(
137 cf::global cf::attachable 282 cf::global cf::attachable
138 cf::object cf::object::player 283 cf::object cf::object::player
139 cf::client cf::player 284 cf::client cf::player
140 cf::arch cf::living 285 cf::arch cf::living
286 cf::map cf::mapspace
141 cf::map cf::party cf::region 287 cf::party cf::region
142)) { 288)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 289 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 290}
146 291
147$Event::DIED = sub { 292$EV::DIED = sub {
148 warn "error in event callback: @_"; 293 warn "error in event callback: @_";
149}; 294};
150 295
151my %ext_pkg; 296#############################################################################
152my @exts;
153my @hook;
154 297
155=head2 UTILITY FUNCTIONS 298=head2 UTILITY FUNCTIONS
156 299
157=over 4 300=over 4
158 301
159=cut 302=item dumpval $ref
160 303
161use JSON::Syck (); # TODO# replace by JSON::PC once working 304=cut
162 305
306sub dumpval {
307 eval {
308 local $SIG{__DIE__};
309 my $d;
310 if (1) {
311 $d = new Data::Dumper([$_[0]], ["*var"]);
312 $d->Terse(1);
313 $d->Indent(2);
314 $d->Quotekeys(0);
315 $d->Useqq(1);
316 #$d->Bless(...);
317 $d->Seen($_[1]) if @_ > 1;
318 $d = $d->Dump();
319 }
320 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
321 $d
322 } || "[unable to dump $_[0]: '$@']";
323}
324
163=item $ref = cf::from_json $json 325=item $ref = cf::decode_json $json
164 326
165Converts a JSON string into the corresponding perl data structure. 327Converts a JSON string into the corresponding perl data structure.
166 328
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 329=item $json = cf::encode_json $ref
175 330
176Converts a perl data structure into its JSON representation. 331Converts a perl data structure into its JSON representation.
177 332
178=cut 333=cut
179 334
180sub to_json($) { 335our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 336
185=item my $guard = cf::guard { BLOCK } 337sub encode_json($) { $json_coder->encode ($_[0]) }
338sub decode_json($) { $json_coder->decode ($_[0]) }
186 339
187Run the given callback when the guard object gets destroyed (useful for 340=item cf::post_init { BLOCK }
188coroutine cancellations).
189 341
190You can call C<< ->cancel >> on the guard object to stop the block from 342Execute the given codeblock, I<after> all extensions have been (re-)loaded,
191being executed. 343but I<before> the server starts ticking again.
192 344
193=cut 345The cdoeblock will have a single boolean argument to indicate whether this
346is a reload or not.
194 347
195sub guard(&) { 348=cut
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 349
199sub cf::guard::cancel { 350sub post_init(&) {
200 ${$_[0]} = sub { }; 351 push @POST_INIT, shift;
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205} 352}
206 353
207=item cf::lock_wait $string 354=item cf::lock_wait $string
208 355
209Wait until the given lock is available. See cf::lock_acquire. 356Wait until the given lock is available. See cf::lock_acquire.
210 357
211=item my $lock = cf::lock_acquire $string 358=item my $lock = cf::lock_acquire $string
212 359
213Wait until the given lock is available and then acquires it and returns 360Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 361a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 362for example when the coroutine gets canceled), the lock is automatically
216returned. 363returned.
217 364
365Locks are *not* recursive, locking from the same coro twice results in a
366deadlocked coro.
367
218Lock names should begin with a unique identifier (for example, find_map 368Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 369uses map_find and cf::map::load uses map_load).
220 370
221=cut 371=item $locked = cf::lock_active $string
222 372
223our %LOCK; 373Return true if the lock is currently active, i.e. somebody has locked it.
374
375=cut
376
377our $LOCKS = new Coro::SemaphoreSet;
224 378
225sub lock_wait($) { 379sub lock_wait($) {
226 my ($key) = @_; 380 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 381}
234 382
235sub lock_acquire($) { 383sub lock_acquire($) {
236 my ($key) = @_; 384 $LOCKS->guard ($_[0])
385}
237 386
238 # wait, to be sure we are not locked 387sub lock_active($) {
239 lock_wait $key; 388 $LOCKS->count ($_[0]) < 1
389}
240 390
241 $LOCK{$key} = []; 391sub freeze_mainloop {
392 tick_inhibit_inc;
242 393
243 cf::guard { 394 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 395}
245 $_->ready for @{ delete $LOCK{$key} }; 396
397=item cf::periodic $interval, $cb
398
399Like EV::periodic, but randomly selects a starting point so that the actions
400get spread over timer.
401
402=cut
403
404sub periodic($$) {
405 my ($interval, $cb) = @_;
406
407 my $start = rand List::Util::min 180, $interval;
408
409 EV::periodic $start, $interval, 0, $cb
410}
411
412=item cf::get_slot $time[, $priority[, $name]]
413
414Allocate $time seconds of blocking CPU time at priority C<$priority>:
415This call blocks and returns only when you have at least C<$time> seconds
416of cpu time till the next tick. The slot is only valid till the next cede.
417
418The optional C<$name> can be used to identify the job to run. It might be
419used for statistical purposes and should identify the same time-class.
420
421Useful for short background jobs.
422
423=cut
424
425our @SLOT_QUEUE;
426our $SLOT_QUEUE;
427
428$SLOT_QUEUE->cancel if $SLOT_QUEUE;
429$SLOT_QUEUE = Coro::async {
430 $Coro::current->desc ("timeslot manager");
431
432 my $signal = new Coro::Signal;
433
434 while () {
435 next_job:
436 my $avail = cf::till_tick;
437 if ($avail > 0.01) {
438 for (0 .. $#SLOT_QUEUE) {
439 if ($SLOT_QUEUE[$_][0] < $avail) {
440 my $job = splice @SLOT_QUEUE, $_, 1, ();
441 $job->[2]->send;
442 Coro::cede;
443 goto next_job;
444 }
445 }
446 }
447
448 if (@SLOT_QUEUE) {
449 # we do not use wait_for_tick() as it returns immediately when tick is inactive
450 push @cf::WAIT_FOR_TICK, $signal;
451 $signal->wait;
452 } else {
453 Coro::schedule;
454 }
246 } 455 }
456};
457
458sub get_slot($;$$) {
459 return if tick_inhibit || $Coro::current == $Coro::main;
460
461 my ($time, $pri, $name) = @_;
462
463 $time = $TICK * .6 if $time > $TICK * .6;
464 my $sig = new Coro::Signal;
465
466 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
467 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
468 $SLOT_QUEUE->ready;
469 $sig->wait;
247} 470}
248 471
249=item cf::async { BLOCK } 472=item cf::async { BLOCK }
250 473
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 474Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 475C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
476thing you are allowed to do is call C<prio> on it.
253 477
254=cut 478=cut
255 479
256sub async(&) { 480BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 481
265=item cf::sync_job { BLOCK } 482=item cf::sync_job { BLOCK }
266 483
267The design of crossfire+ requires that the main coro ($Coro::main) is 484The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 485is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 486partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
487acceptable.
270 488
271If it must be done, put the blocking parts into C<sync_job>. This will run 489If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 490the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 491server will be frozen during this time, so the block should either finish
274fast or be very important. 492fast or be very important.
277 495
278sub sync_job(&) { 496sub sync_job(&) {
279 my ($job) = @_; 497 my ($job) = @_;
280 498
281 if ($Coro::current == $Coro::main) { 499 if ($Coro::current == $Coro::main) {
500 my $time = EV::time;
501
282 # this is the main coro, too bad, we have to block 502 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 503 # till the operation succeeds, freezing the server :/
284 504
285 # TODO: use suspend/resume instead 505 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 506
287 local $FREEZE = 1; 507 my $freeze_guard = freeze_mainloop;
288 508
289 my $busy = 1; 509 my $busy = 1;
290 my @res; 510 my @res;
291 511
292 (Coro::async { 512 (async {
513 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 514 @res = eval { $job->() };
294 warn $@ if $@; 515 warn $@ if $@;
295 undef $busy; 516 undef $busy;
296 })->prio (Coro::PRIO_MAX); 517 })->prio (Coro::PRIO_MAX);
297 518
298 while ($busy) { 519 while ($busy) {
520 if (Coro::nready) {
299 Coro::cede_notself; 521 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 522 } else {
523 EV::loop EV::LOOP_ONESHOT;
301 } 524 }
525 }
526
527 my $time = EV::time - $time;
528
529 $TICK_START += $time; # do not account sync jobs to server load
302 530
303 wantarray ? @res : $res[0] 531 wantarray ? @res : $res[0]
304 } else { 532 } else {
305 # we are in another coroutine, how wonderful, everything just works 533 # we are in another coroutine, how wonderful, everything just works
306 534
307 $job->() 535 $job->()
308 } 536 }
309} 537}
310 538
311=item $coro = cf::coro { BLOCK } 539=item $coro = cf::async_ext { BLOCK }
312 540
313Creates and returns a new coro. This coro is automcatially being canceled 541Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 542extension calling this is being unloaded.
315 543
316=cut 544=cut
317 545
318sub coro(&) { 546sub async_ext(&) {
319 my $cb = shift; 547 my $cb = shift;
320 548
321 my $coro = &cf::async ($cb); 549 my $coro = &Coro::async ($cb);
322 550
323 $coro->on_destroy (sub { 551 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 552 delete $EXT_CORO{$coro+0};
325 }); 553 });
326 $EXT_CORO{$coro+0} = $coro; 554 $EXT_CORO{$coro+0} = $coro;
327 555
328 $coro 556 $coro
329} 557}
330 558
331sub write_runtime { 559=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 560
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 561Executes the given code block with the given arguments in a seperate
335 or return; 562process, returning the results. Everything must be serialisable with
563Coro::Storable. May, of course, block. Note that the executed sub may
564never block itself or use any form of event handling.
336 565
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 566=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 567
341 aio_fsync $fh 568sub fork_call(&@) {
342 and return; 569 my ($cb, @args) = @_;
343 570
344 close $fh 571 # we seemingly have to make a local copy of the whole thing,
345 or return; 572 # otherwise perl prematurely frees the stuff :/
573 # TODO: investigate and fix (likely this will be rather laborious)
346 574
347 aio_rename "$runtime~", $runtime 575 my @res = Coro::Util::fork_eval {
348 and return; 576 reset_signals;
577 &$cb
578 }, @args;
349 579
580 wantarray ? @res : $res[-1]
581}
582
583=item $coin = coin_from_name $name
584
585=cut
586
587our %coin_alias = (
588 "silver" => "silvercoin",
589 "silvercoin" => "silvercoin",
590 "silvercoins" => "silvercoin",
591 "gold" => "goldcoin",
592 "goldcoin" => "goldcoin",
593 "goldcoins" => "goldcoin",
594 "platinum" => "platinacoin",
595 "platinumcoin" => "platinacoin",
596 "platinumcoins" => "platinacoin",
597 "platina" => "platinacoin",
598 "platinacoin" => "platinacoin",
599 "platinacoins" => "platinacoin",
600 "royalty" => "royalty",
601 "royalties" => "royalty",
602);
603
604sub coin_from_name($) {
605 $coin_alias{$_[0]}
606 ? cf::arch::find $coin_alias{$_[0]}
607 : undef
608}
609
610=item $value = cf::db_get $family => $key
611
612Returns a single value from the environment database.
613
614=item cf::db_put $family => $key => $value
615
616Stores the given C<$value> in the family. It can currently store binary
617data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
618
619=item $db = cf::db_table "name"
620
621Create and/or open a new database table. The string must not be "db" and must be unique
622within each server.
623
624=cut
625
626sub db_table($) {
627 my ($name) = @_;
628 my $db = BDB::db_create $DB_ENV;
629
630 eval {
631 $db->set_flags (BDB::CHKSUM);
632
633 utf8::encode $name;
634 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
635 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
636 cf::cleanup "db_open(db): $!" if $!;
637 };
638 cf::cleanup "db_open(db): $@" if $@;
639
640 $db
641}
642
643our $DB;
644
645sub db_init {
646 cf::sync_job {
647 $DB ||= db_table "db";
648 };
649}
650
651sub db_get($$) {
652 my $key = "$_[0]/$_[1]";
653
654 cf::sync_job {
655 BDB::db_get $DB, undef, $key, my $data;
656
657 $! ? ()
658 : $data
350 1 659 }
660}
661
662sub db_put($$$) {
663 BDB::dbreq_pri 4;
664 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
665}
666
667=item cf::cache $id => [$paths...], $processversion => $process
668
669Generic caching function that returns the value of the resource $id,
670caching and regenerating as required.
671
672This function can block.
673
674=cut
675
676sub cache {
677 my ($id, $src, $processversion, $process) = @_;
678
679 my $meta =
680 join "\x00",
681 $processversion,
682 map {
683 aio_stat $_
684 and Carp::croak "$_: $!";
685
686 ($_, (stat _)[7,9])
687 } @$src;
688
689 my $dbmeta = db_get cache => "$id/meta";
690 if ($dbmeta ne $meta) {
691 # changed, we may need to process
692
693 my @data;
694 my $md5;
695
696 for (0 .. $#$src) {
697 0 <= aio_load $src->[$_], $data[$_]
698 or Carp::croak "$src->[$_]: $!";
699 }
700
701 # if processing is expensive, check
702 # checksum first
703 if (1) {
704 $md5 =
705 join "\x00",
706 $processversion,
707 map {
708 cf::cede_to_tick;
709 ($src->[$_], Digest::MD5::md5_hex $data[$_])
710 } 0.. $#$src;
711
712
713 my $dbmd5 = db_get cache => "$id/md5";
714 if ($dbmd5 eq $md5) {
715 db_put cache => "$id/meta", $meta;
716
717 return db_get cache => "$id/data";
718 }
719 }
720
721 my $t1 = Time::HiRes::time;
722 my $data = $process->(\@data);
723 my $t2 = Time::HiRes::time;
724
725 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
726
727 db_put cache => "$id/data", $data;
728 db_put cache => "$id/md5" , $md5;
729 db_put cache => "$id/meta", $meta;
730
731 return $data;
732 }
733
734 db_get cache => "$id/data"
735}
736
737=item cf::datalog type => key => value, ...
738
739Log a datalog packet of the given type with the given key-value pairs.
740
741=cut
742
743sub datalog($@) {
744 my ($type, %kv) = @_;
745 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 746}
352 747
353=back 748=back
354 749
355=cut 750=cut
356 751
357############################################################################# 752#############################################################################
358 753
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 754=head2 ATTACHABLE OBJECTS
480 755
481Many objects in crossfire are so-called attachable objects. That means you can 756Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 757attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 758to it. All such attachable objects support the following methods.
484 759
485In the following description, CLASS can be any of C<global>, C<object> 760In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 761C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 762Deliantra).
488 763
489=over 4 764=over 4
490 765
491=item $attachable->attach ($attachment, key => $value...) 766=item $attachable->attach ($attachment, key => $value...)
492 767
536=item cf::CLASS::attachment $name, ... 811=item cf::CLASS::attachment $name, ...
537 812
538Register an attachment by C<$name> through which attachable objects of the 813Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 814given CLASS can refer to this attachment.
540 815
541Some classes such as crossfire maps and objects can specify attachments 816Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 817that are attached at load/instantiate time, thus the need for a name.
543 818
544These calls expect any number of the following handler/hook descriptions: 819These calls expect any number of the following handler/hook descriptions:
545 820
546=over 4 821=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 881our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 882our @CB_MAP = ();
608 883
609my %attachment; 884my %attachment;
610 885
886sub cf::attachable::thawer_merge {
887 # simply override everything except _meta
888 local $_[0]{_meta};
889 %{$_[0]} = %{$_[1]};
890}
891
611sub _attach_cb($$$$) { 892sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 893 my ($registry, $event, $prio, $cb) = @_;
613 894
614 use sort 'stable'; 895 use sort 'stable';
615 896
649 $registry = $CB_TYPE[$object_type] ||= []; 930 $registry = $CB_TYPE[$object_type] ||= [];
650 931
651 } elsif ($type eq "subtype") { 932 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 933 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 934 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 935 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 936
656 } elsif ($type eq "package") { 937 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 938 my $pkg = shift @arg;
658 939
659 while (my ($name, $id) = each %cb_id) { 940 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 969 _attach $registry, $klass, @attach;
689 } 970 }
690 971
691 $obj->{$name} = \%arg; 972 $obj->{$name} = \%arg;
692 } else { 973 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 974 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 975 }
695 976
696 $obj->{_attachment}{$name} = undef; 977 $obj->{_attachment}{$name} = undef;
697} 978}
698 979
700 if (ref $_[0]) { 981 if (ref $_[0]) {
701 _object_attach @_; 982 _object_attach @_;
702 } else { 983 } else {
703 _attach shift->_attach_registry, @_; 984 _attach shift->_attach_registry, @_;
704 } 985 }
986 _recalc_want;
705}; 987};
706 988
707# all those should be optimised 989# all those should be optimised
708sub cf::attachable::detach { 990sub cf::attachable::detach {
709 my ($obj, $name) = @_; 991 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 994 delete $obj->{_attachment}{$name};
713 reattach ($obj); 995 reattach ($obj);
714 } else { 996 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 997 Carp::croak "cannot, currently, detach class attachments";
716 } 998 }
999 _recalc_want;
717}; 1000};
718 1001
719sub cf::attachable::attached { 1002sub cf::attachable::attached {
720 my ($obj, $name) = @_; 1003 my ($obj, $name) = @_;
721 1004
736 "; 1019 ";
737 die if $@; 1020 die if $@;
738} 1021}
739 1022
740our $override; 1023our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1024our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1025
743sub override { 1026sub override {
744 $override = 1; 1027 $override = 1;
745 @invoke_results = (); 1028 @INVOKE_RESULTS = (@_);
746} 1029}
747 1030
748sub do_invoke { 1031sub do_invoke {
749 my $event = shift; 1032 my $event = shift;
750 my $callbacks = shift; 1033 my $callbacks = shift;
751 1034
752 @invoke_results = (); 1035 @INVOKE_RESULTS = ();
753 1036
754 local $override; 1037 local $override;
755 1038
756 for (@$callbacks) { 1039 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1040 eval { &{$_->[1]} };
766 } 1049 }
767 1050
768 0 1051 0
769} 1052}
770 1053
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1054=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1055
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1057
775Generate an object-specific event with the given arguments. 1058Generate an object-specific event with the given arguments.
776 1059
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1060This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1061removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1062results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1063
781=back 1064=back
782 1065
783=cut 1066=cut
784 1067
785############################################################################# 1068#############################################################################
786# object support 1069# object support
1070
1071sub _object_equal($$);
1072sub _object_equal($$) {
1073 my ($a, $b) = @_;
1074
1075 return 0 unless (ref $a) eq (ref $b);
1076
1077 if ("HASH" eq ref $a) {
1078 my @ka = keys %$a;
1079 my @kb = keys %$b;
1080
1081 return 0 if @ka != @kb;
1082
1083 for (0 .. $#ka) {
1084 return 0 unless $ka[$_] eq $kb[$_];
1085 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1086 }
1087
1088 } elsif ("ARRAY" eq ref $a) {
1089
1090 return 0 if @$a != @$b;
1091
1092 for (0 .. $#$a) {
1093 return 0 unless _object_equal $a->[$_], $b->[$_];
1094 }
1095
1096 } elsif ($a ne $b) {
1097 return 0;
1098 }
1099
1100 1
1101}
1102
1103our $SLOW_MERGES;#d#
1104sub _can_merge {
1105 my ($ob1, $ob2) = @_;
1106
1107 ++$SLOW_MERGES;#d#
1108
1109 # we do the slow way here
1110 return _object_equal $ob1, $ob2
1111}
787 1112
788sub reattach { 1113sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1114 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1115 my ($obj) = @_;
1116
1117 # no longer needed after getting rid of delete_package?
1118 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1119
792 my $registry = $obj->registry; 1120 my $registry = $obj->registry;
793 1121
794 @$registry = (); 1122 @$registry = ();
795 1123
810cf::attachable->attach ( 1138cf::attachable->attach (
811 prio => -1000000, 1139 prio => -1000000,
812 on_instantiate => sub { 1140 on_instantiate => sub {
813 my ($obj, $data) = @_; 1141 my ($obj, $data) = @_;
814 1142
815 $data = from_json $data; 1143 $data = decode_json $data;
816 1144
817 for (@$data) { 1145 for (@$data) {
818 my ($name, $args) = @$_; 1146 my ($name, $args) = @$_;
819 1147
820 $obj->attach ($name, %{$args || {} }); 1148 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1164sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1165 my ($filename, $rdata, $objs) = @_;
838 1166
839 sync_job { 1167 sync_job {
840 if (length $$rdata) { 1168 if (length $$rdata) {
1169 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1170 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1171 $decname, length $$rdata, scalar @$objs;
843 1172
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1173 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1174 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1175 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1176 if ($cf::USE_FSYNC) {
1177 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
847 aio_fsync $fh; 1178 aio_fsync $fh;
1179 }
848 close $fh; 1180 aio_close $fh;
849 1181
850 if (@$objs) { 1182 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1183 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1184 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1185 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1186 aio_write $fh, 0, (length $data), $data, 0;
1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
855 aio_fsync $fh; 1189 aio_fsync $fh;
1190 }
856 close $fh; 1191 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1192 aio_rename "$filename.pst~", "$filename.pst";
858 } 1193 }
859 } else { 1194 } else {
860 aio_unlink "$filename.pst"; 1195 aio_unlink "$filename.pst";
861 } 1196 }
862 1197
863 aio_rename "$filename~", $filename; 1198 aio_rename "$filename~", $filename;
1199
1200 $filename =~ s%/[^/]+$%%;
1201 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1202 } else {
865 warn "FATAL: $filename~: $!\n"; 1203 warn "unable to save objects: $filename~: $!\n";
866 } 1204 }
867 } else { 1205 } else {
868 aio_unlink $filename; 1206 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1207 aio_unlink "$filename.pst";
870 } 1208 }
871 } 1209 };
872} 1210}
873 1211
874sub object_freezer_as_string { 1212sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1213 my ($rdata, $objs) = @_;
876 1214
888 or return; 1226 or return;
889 1227
890 unless (aio_stat "$filename.pst") { 1228 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1229 (aio_load "$filename.pst", $av) >= 0
892 or return; 1230 or return;
1231
893 $av = eval { (Storable::thaw $av)->{objs} }; 1232 my $st = eval { Coro::Storable::thaw $av };
1233 $av = $st->{objs};
894 } 1234 }
895 1235
1236 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1237 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1238 $decname, length $data, scalar @{$av || []};
1239
898 return ($data, $av); 1240 ($data, $av)
899} 1241}
1242
1243=head2 COMMAND CALLBACKS
1244
1245=over 4
1246
1247=cut
900 1248
901############################################################################# 1249#############################################################################
902# command handling &c 1250# command handling &c
903 1251
904=item cf::register_command $name => \&callback($ob,$args); 1252=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1265 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1266}
919 1267
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1268=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1269
922Register a callbackf ro execution when the client sends an extcmd packet. 1270Register a callback for execution when the client sends an (synchronous)
1271extcmd packet. Ext commands will be processed in the order they are
1272received by the server, like other user commands. The first argument is
1273the logged-in player. Ext commands can only be processed after a player
1274has logged in successfully.
923 1275
924If the callback returns something, it is sent back as if reply was being 1276If the callback returns something, it is sent back as if reply was being
925called. 1277called.
926 1278
1279=item cf::register_exticmd $name => \&callback($ns,$packet);
1280
1281Register a callback for execution when the client sends an (asynchronous)
1282exticmd packet. Exti commands are processed by the server as soon as they
1283are received, i.e. out of order w.r.t. other commands. The first argument
1284is a client socket. Exti commands can be received anytime, even before
1285log-in.
1286
1287If the callback returns something, it is sent back as if reply was being
1288called.
1289
927=cut 1290=cut
928 1291
929sub register_extcmd { 1292sub register_extcmd {
930 my ($name, $cb) = @_; 1293 my ($name, $cb) = @_;
931 1294
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1295 $EXTCMD{$name} = $cb;
936} 1296}
1297
1298sub register_exticmd {
1299 my ($name, $cb) = @_;
1300
1301 $EXTICMD{$name} = $cb;
1302}
1303
1304use File::Glob ();
937 1305
938cf::player->attach ( 1306cf::player->attach (
939 on_command => sub { 1307 on_command => sub {
940 my ($pl, $name, $params) = @_; 1308 my ($pl, $name, $params) = @_;
941 1309
949 cf::override; 1317 cf::override;
950 }, 1318 },
951 on_extcmd => sub { 1319 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1320 my ($pl, $buf) = @_;
953 1321
954 my $msg = eval { from_json $buf }; 1322 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1323
956 if (ref $msg) { 1324 if (ref $msg) {
1325 my ($type, $reply, @payload) =
1326 "ARRAY" eq ref $msg
1327 ? @$msg
1328 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1329
1330 my @reply;
1331
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1332 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1333 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1334 }
1335
1336 $pl->ext_reply ($reply, @reply)
1337 if $reply;
1338
962 } else { 1339 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1340 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1341 }
965 1342
966 cf::override; 1343 cf::override;
967 }, 1344 },
968); 1345);
969 1346
970sub register { 1347# "readahead" all extensions
971 my ($base, $pkg) = @_; 1348sub cache_extensions {
1349 my $grp = IO::AIO::aio_group;
972 1350
973 #TODO 1351 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
974} 1352 for (grep /\.ext$/, @{$_[0]}) {
1353 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1354 }
1355 };
975 1356
1357 $grp
1358}
1359
976sub load_extension { 1360sub load_extensions {
1361 cf::sync_job {
1362 my %todo;
1363
1364 for my $path (<$LIBDIR/*.ext>) {
1365 next unless -r $path;
1366
1367 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1368 my $base = $1;
1369 my $pkg = $1;
1370 $pkg =~ s/[^[:word:]]/_/g;
1371 $pkg = "ext::$pkg";
1372
1373 open my $fh, "<:utf8", $path
1374 or die "$path: $!";
1375
1376 my $source = do { local $/; <$fh> };
1377
1378 my %ext = (
1379 path => $path,
1380 base => $base,
1381 pkg => $pkg,
1382 );
1383
1384 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1385 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1386
1387 $ext{source} =
1388 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1389 . "#line 1 \"$path\"\n{\n"
1390 . $source
1391 . "\n};\n1";
1392
1393 $todo{$base} = \%ext;
1394 }
1395
1396 my %done;
1397 while (%todo) {
1398 my $progress;
1399
1400 while (my ($k, $v) = each %todo) {
1401 for (split /,\s*/, $v->{meta}{depends}) {
1402 goto skip
1403 unless exists $done{$_};
1404 }
1405
1406 warn "... loading '$k' into '$v->{pkg}'\n";
1407
1408 unless (eval $v->{source}) {
1409 my $msg = $@ ? "$v->{path}: $@\n"
1410 : "$v->{base}: extension inactive.\n";
1411
1412 if (exists $v->{meta}{mandatory}) {
1413 warn $msg;
1414 cf::cleanup "mandatory extension failed to load, exiting.";
1415 }
1416
1417 warn $msg;
1418 }
1419
1420 $done{$k} = delete $todo{$k};
1421 push @EXTS, $v->{pkg};
1422 $progress = 1;
1423 }
1424
1425 skip:
1426 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1427 unless $progress;
1428 }
1429 };
1430}
1431
1432#############################################################################
1433
1434=back
1435
1436=head2 CORE EXTENSIONS
1437
1438Functions and methods that extend core deliantra objects.
1439
1440=cut
1441
1442package cf::player;
1443
1444use Coro::AIO;
1445
1446=head3 cf::player
1447
1448=over 4
1449
1450=item cf::player::num_playing
1451
1452Returns the official number of playing players, as per the Crossfire metaserver rules.
1453
1454=cut
1455
1456sub num_playing {
1457 scalar grep
1458 $_->ob->map
1459 && !$_->hidden
1460 && !$_->ob->flag (cf::FLAG_WIZ),
1461 cf::player::list
1462}
1463
1464=item cf::player::find $login
1465
1466Returns the given player object, loading it if necessary (might block).
1467
1468=cut
1469
1470sub playerdir($) {
1471 "$PLAYERDIR/"
1472 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1473}
1474
1475sub path($) {
1476 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1477
1478 (playerdir $login) . "/playerdata"
1479}
1480
1481sub find_active($) {
1482 $cf::PLAYER{$_[0]}
1483 and $cf::PLAYER{$_[0]}->active
1484 and $cf::PLAYER{$_[0]}
1485}
1486
1487sub exists($) {
1488 my ($login) = @_;
1489
1490 $cf::PLAYER{$login}
1491 or !aio_stat path $login
1492}
1493
1494sub find($) {
1495 return $cf::PLAYER{$_[0]} || do {
1496 my $login = $_[0];
1497
1498 my $guard = cf::lock_acquire "user_find:$login";
1499
1500 $cf::PLAYER{$_[0]} || do {
1501 # rename old playerfiles to new ones
1502 #TODO: remove when no longer required
1503 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1504 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1505 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1506 aio_unlink +(playerdir $login) . "/$login.pl";
1507
1508 my $f = new_from_file cf::object::thawer path $login
1509 or return;
1510
1511 my $pl = cf::player::load_pl $f
1512 or return;
1513
1514 local $cf::PLAYER_LOADING{$login} = $pl;
1515 $f->resolve_delayed_derefs;
1516 $cf::PLAYER{$login} = $pl
1517 }
1518 }
1519}
1520
1521sub save($) {
1522 my ($pl) = @_;
1523
1524 return if $pl->{deny_save};
1525
1526 my $path = path $pl;
1527 my $guard = cf::lock_acquire "user_save:$path";
1528
1529 return if $pl->{deny_save};
1530
1531 aio_mkdir playerdir $pl, 0770;
1532 $pl->{last_save} = $cf::RUNTIME;
1533
1534 cf::get_slot 0.01;
1535
1536 $pl->save_pl ($path);
1537 cf::cede_to_tick;
1538}
1539
1540sub new($) {
1541 my ($login) = @_;
1542
1543 my $self = create;
1544
1545 $self->ob->name ($login);
1546 $self->{deny_save} = 1;
1547
1548 $cf::PLAYER{$login} = $self;
1549
1550 $self
1551}
1552
1553=item $player->send_msg ($channel, $msg, $color, [extra...])
1554
1555=cut
1556
1557sub send_msg {
1558 my $ns = shift->ns
1559 or return;
1560 $ns->send_msg (@_);
1561}
1562
1563=item $pl->quit_character
1564
1565Nukes the player without looking back. If logged in, the connection will
1566be destroyed. May block for a long time.
1567
1568=cut
1569
1570sub quit_character {
1571 my ($pl) = @_;
1572
1573 my $name = $pl->ob->name;
1574
1575 $pl->{deny_save} = 1;
1576 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1577
1578 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1579 $pl->deactivate;
1580 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1581 $pl->ob->check_score;
1582 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1583 $pl->ns->destroy if $pl->ns;
1584
1585 my $path = playerdir $pl;
1586 my $temp = "$path~$cf::RUNTIME~deleting~";
1587 aio_rename $path, $temp;
1588 delete $cf::PLAYER{$pl->ob->name};
1589 $pl->destroy;
1590
1591 my $prefix = qr<^~\Q$name\E/>;
1592
1593 # nuke player maps
1594 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1595
1596 IO::AIO::aio_rmtree $temp;
1597}
1598
1599=item $pl->kick
1600
1601Kicks a player out of the game. This destroys the connection.
1602
1603=cut
1604
1605sub kick {
1606 my ($pl, $kicker) = @_;
1607
1608 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1609 $pl->killer ("kicked");
1610 $pl->ns->destroy;
1611}
1612
1613=item cf::player::list_logins
1614
1615Returns am arrayref of all valid playernames in the system, can take a
1616while and may block, so not sync_job-capable, ever.
1617
1618=cut
1619
1620sub list_logins {
1621 my $dirs = aio_readdir $PLAYERDIR
1622 or return [];
1623
1624 my @logins;
1625
1626 for my $login (@$dirs) {
1627 my $path = path $login;
1628
1629 # a .pst is a dead give-away for a valid player
1630 # if no pst file found, open and chekc for blocked users
1631 if (aio_stat "$path.pst") {
1632 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1633 aio_read $fh, 0, 512, my $buf, 0 or next;
1634 $buf !~ /^password -------------$/m or next; # official not-valid tag
1635 }
1636
1637 utf8::decode $login;
1638 push @logins, $login;
1639 }
1640
1641 \@logins
1642}
1643
1644=item $player->maps
1645
1646Returns an arrayref of map paths that are private for this
1647player. May block.
1648
1649=cut
1650
1651sub maps($) {
1652 my ($pl) = @_;
1653
1654 $pl = ref $pl ? $pl->ob->name : $pl;
1655
1656 my $files = aio_readdir playerdir $pl
1657 or return;
1658
1659 my @paths;
1660
1661 for (@$files) {
1662 utf8::decode $_;
1663 next if /\.(?:pl|pst)$/;
1664 next unless /^$PATH_SEP/o;
1665
1666 push @paths, cf::map::normalise "~$pl/$_";
1667 }
1668
1669 \@paths
1670}
1671
1672=item $protocol_xml = $player->expand_cfpod ($cfpod)
1673
1674Expand deliantra pod fragments into protocol xml.
1675
1676=item $player->ext_reply ($msgid, @msg)
1677
1678Sends an ext reply to the player.
1679
1680=cut
1681
1682sub ext_reply($$@) {
1683 my ($self, $id, @msg) = @_;
1684
1685 $self->ns->ext_reply ($id, @msg)
1686}
1687
1688=item $player->ext_msg ($type, @msg)
1689
1690Sends an ext event to the client.
1691
1692=cut
1693
1694sub ext_msg($$@) {
1695 my ($self, $type, @msg) = @_;
1696
1697 $self->ns->ext_msg ($type, @msg);
1698}
1699
1700=head3 cf::region
1701
1702=over 4
1703
1704=cut
1705
1706package cf::region;
1707
1708=item cf::region::find_by_path $path
1709
1710Tries to decuce the likely region for a map knowing only its path.
1711
1712=cut
1713
1714sub find_by_path($) {
977 my ($path) = @_; 1715 my ($path) = @_;
978 1716
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1717 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1718
985 warn "loading '$path' into '$pkg'\n"; 1719 for my $region (list) {
986 1720 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1721 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1722 if $region->specificity > $specificity;
989 1723 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1724 }
1019 1725
1020 # remove commands 1726 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1727}
1126 1728
1127=back 1729=back
1128
1129 1730
1130=head3 cf::map 1731=head3 cf::map
1131 1732
1132=over 4 1733=over 4
1133 1734
1136package cf::map; 1737package cf::map;
1137 1738
1138use Fcntl; 1739use Fcntl;
1139use Coro::AIO; 1740use Coro::AIO;
1140 1741
1742use overload
1743 '""' => \&as_string,
1744 fallback => 1;
1745
1141our $MAX_RESET = 7200; 1746our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1747our $DEFAULT_RESET = 3000;
1143 1748
1144sub generate_random_map { 1749sub generate_random_map {
1145 my ($path, $rmp) = @_; 1750 my ($self, $rmp) = @_;
1751
1752 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1753
1147 # mit "rum" bekleckern, nicht 1754 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1755 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1756 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1757 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1758 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1759 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1760 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1761 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1762 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1763 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1764 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1765 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1766 (cf::region::find $rmp->{region}), $rmp->{custom}
1767 )
1161} 1768}
1162 1769
1163# and all this just because we cannot iterate over 1770=item cf::map->register ($regex, $prio)
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167 1771
1168 $_->change_map_light ($change) 1772Register a handler for the map path matching the given regex at the
1169 for grep $_->outdoor, values %cf::MAP; 1773givne priority (higher is better, built-in handlers have priority 0, the
1170} 1774default).
1171 1775
1172sub try_load_header($) { 1776=cut
1777
1778sub register {
1779 my (undef, $regex, $prio) = @_;
1780 my $pkg = caller;
1781
1782 no strict;
1783 push @{"$pkg\::ISA"}, __PACKAGE__;
1784
1785 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1786}
1787
1788# also paths starting with '/'
1789$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1790
1791sub thawer_merge {
1792 my ($self, $merge) = @_;
1793
1794 # we have to keep some variables in memory intact
1795 local $self->{path};
1796 local $self->{load_path};
1797
1798 $self->SUPER::thawer_merge ($merge);
1799}
1800
1801sub normalise {
1173 my ($path) = @_; 1802 my ($path, $base) = @_;
1803
1804 $path = "$path"; # make sure its a string
1805
1806 $path =~ s/\.map$//;
1807
1808 # map plan:
1809 #
1810 # /! non-realised random map exit (special hack!)
1811 # {... are special paths that are not being touched
1812 # ?xxx/... are special absolute paths
1813 # ?random/... random maps
1814 # /... normal maps
1815 # ~user/... per-player map of a specific user
1816
1817 $path =~ s/$PATH_SEP/\//go;
1818
1819 # treat it as relative path if it starts with
1820 # something that looks reasonable
1821 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1822 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1823
1824 $base =~ s{[^/]+/?$}{};
1825 $path = "$base/$path";
1826 }
1827
1828 for ($path) {
1829 redo if s{//}{/};
1830 redo if s{/\.?/}{/};
1831 redo if s{/[^/]+/\.\./}{/};
1832 }
1833
1834 $path
1835}
1836
1837sub new_from_path {
1838 my (undef, $path, $base) = @_;
1839
1840 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1841
1842 $path = normalise $path, $base;
1843
1844 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1845 if ($path =~ $EXT_MAP{$pkg}[1]) {
1846 my $self = bless cf::map::new, $pkg;
1847 $self->{path} = $path; $self->path ($path);
1848 $self->init; # pass $1 etc.
1849 return $self;
1850 }
1851 }
1852
1853 Carp::cluck "unable to resolve path '$path' (base '$base').";
1854 ()
1855}
1856
1857sub init {
1858 my ($self) = @_;
1859
1860 $self
1861}
1862
1863sub as_string {
1864 my ($self) = @_;
1865
1866 "$self->{path}"
1867}
1868
1869# the displayed name, this is a one way mapping
1870sub visible_name {
1871 &as_string
1872}
1873
1874# the original (read-only) location
1875sub load_path {
1876 my ($self) = @_;
1877
1878 "$MAPDIR/$self->{path}.map"
1879}
1880
1881# the temporary/swap location
1882sub save_path {
1883 my ($self) = @_;
1884
1885 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1886 "$TMPDIR/$path.map"
1887}
1888
1889# the unique path, undef == no special unique path
1890sub uniq_path {
1891 my ($self) = @_;
1892
1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1894 "$UNIQUEDIR/$path"
1895}
1896
1897sub decay_objects {
1898 my ($self) = @_;
1899
1900 return if $self->{deny_reset};
1901
1902 $self->do_decay_objects;
1903}
1904
1905sub unlink_save {
1906 my ($self) = @_;
1907
1908 utf8::encode (my $save = $self->save_path);
1909 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1911}
1912
1913sub load_header_from($) {
1914 my ($self, $path) = @_;
1174 1915
1175 utf8::encode $path; 1916 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1917 my $f = new_from_file cf::object::thawer $path
1177 or return; 1918 or return;
1178 1919
1179 my $map = cf::map::new 1920 $self->_load_header ($f)
1180 or return; 1921 or return;
1181 1922
1182 $map->load_header ($path) 1923 local $MAP_LOADING{$self->{path}} = $self;
1924 $f->resolve_delayed_derefs;
1925
1926 $self->{load_path} = $path;
1927
1928 1
1929}
1930
1931sub load_header_orig {
1932 my ($self) = @_;
1933
1934 $self->load_header_from ($self->load_path)
1935}
1936
1937sub load_header_temp {
1938 my ($self) = @_;
1939
1940 $self->load_header_from ($self->save_path)
1941}
1942
1943sub prepare_temp {
1944 my ($self) = @_;
1945
1946 $self->last_access ((delete $self->{last_access})
1947 || $cf::RUNTIME); #d#
1948 # safety
1949 $self->{instantiate_time} = $cf::RUNTIME
1950 if $self->{instantiate_time} > $cf::RUNTIME;
1951}
1952
1953sub prepare_orig {
1954 my ($self) = @_;
1955
1956 $self->{load_original} = 1;
1957 $self->{instantiate_time} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1959 $self->instantiate;
1960}
1961
1962sub load_header {
1963 my ($self) = @_;
1964
1965 if ($self->load_header_temp) {
1966 $self->prepare_temp;
1967 } else {
1968 $self->load_header_orig
1183 or return; 1969 or return;
1970 $self->prepare_orig;
1971 }
1184 1972
1185 $map->{load_path} = $path; 1973 $self->{deny_reset} = 1
1974 if $self->no_reset;
1186 1975
1187 $map 1976 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1977 unless $self->default_region;
1189 1978
1979 1
1980}
1981
1190sub find_map; 1982sub find;
1191sub find_map { 1983sub find {
1192 my ($path, $origin) = @_; 1984 my ($path, $origin) = @_;
1193 1985
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1986 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1987
1199 cf::lock_wait "map_find:$key"; 1988 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1989 my $guard2 = cf::lock_acquire "map_find:$path";
1203 1990
1204 # do it the slow way 1991 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 1992 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1993 or return;
1219 1994
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1996
1233 if ($map->should_reset) { 1997 $map->load_header
1998 or return;
1999
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard2;
2004 undef $guard1;
1234 $map->reset; 2005 $map->reset;
1235 undef $guard; 2006 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 2007 }
1239 2008
1240 $cf::MAP{$key} = $map 2009 $cf::MAP{$path} = $map
1241 } 2010 }
1242} 2011}
2012
2013sub pre_load { }
2014sub post_load { }
1243 2015
1244sub load { 2016sub load {
1245 my ($self) = @_; 2017 my ($self) = @_;
1246 2018
2019 local $self->{deny_reset} = 1; # loading can take a long time
2020
1247 my $path = $self->{path}; 2021 my $path = $self->{path};
2022
2023 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2024 my $guard = cf::lock_acquire "map_data:$path";
1249 2025
2026 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 2027 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 2028
1252 $self->in_memory (cf::MAP_LOADING); 2029 $self->in_memory (cf::MAP_LOADING);
1253 2030
1254 $self->alloc; 2031 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 2032
2033 $self->pre_load;
2034 cf::cede_to_tick;
2035
2036 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block;
2038 $self->_load_objects ($f)
1256 or return; 2039 or return;
1257 2040
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->post_load_original
1259 if delete $self->{load_original}; 2042 if delete $self->{load_original};
1260 2043
1261 if (my $uniq = $path->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 2045 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 2046 unless (aio_stat $uniq) {
2047 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 2048 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 2049 $self->_load_objects ($f);
2050 $f->resolve_delayed_derefs;
2051 }
1266 } 2052 }
1267 } 2053 }
1268 2054
2055 $f->resolve_delayed_derefs;
2056
2057 cf::cede_to_tick;
1269 # now do the right thing for maps 2058 # now do the right thing for maps
1270 $self->link_multipart_objects; 2059 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 2060 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 2061 unless $self->difficulty;
2062 cf::cede_to_tick;
2063
2064 unless ($self->{deny_activate}) {
2065 $self->decay_objects;
2066 $self->fix_auto_apply;
2067 $self->update_buttons;
2068 cf::cede_to_tick;
1282 $self->activate; 2069 $self->activate;
1283 } 2070 }
1284 2071
2072 $self->{last_save} = $cf::RUNTIME;
2073 $self->last_access ($cf::RUNTIME);
2074
1285 $self->in_memory (cf::MAP_IN_MEMORY); 2075 $self->in_memory (cf::MAP_ACTIVE);
1286} 2076 }
1287 2077
1288sub load_map_sync { 2078 $self->post_load;
2079}
2080
2081sub customise_for {
2082 my ($self, $ob) = @_;
2083
2084 return find "~" . $ob->name . "/" . $self->{path}
2085 if $self->per_player;
2086
2087# return find "?party/" . $ob->name . "/" . $self->{path}
2088# if $self->per_party;
2089
2090 $self
2091}
2092
2093# find and load all maps in the 3x3 area around a map
2094sub load_neighbours {
2095 my ($map) = @_;
2096
2097 my @neigh; # diagonal neighbours
2098
2099 for (0 .. 3) {
2100 my $neigh = $map->tile_path ($_)
2101 or next;
2102 $neigh = find $neigh, $map
2103 or next;
2104 $neigh->load;
2105
2106 push @neigh,
2107 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2108 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2109 }
2110
2111 for (grep defined $_->[0], @neigh) {
2112 my ($path, $origin) = @$_;
2113 my $neigh = find $path, $origin
2114 or next;
2115 $neigh->load;
2116 }
2117}
2118
2119sub find_sync {
1289 my ($path, $origin) = @_; 2120 my ($path, $origin) = @_;
1290 2121
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2122 cf::sync_job { find $path, $origin }
2123}
1292 2124
1293 cf::sync_job { 2125sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 2126 my ($map) = @_;
1295 or return; 2127
1296 $map->load; 2128 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1297 $map 2129 if $Coro::current == $Coro::main;
2130
2131 cf::sync_job { $map->load };
2132}
2133
2134our %MAP_PREFETCH;
2135our $MAP_PREFETCHER = undef;
2136
2137sub find_async {
2138 my ($path, $origin, $load) = @_;
2139
2140 $path = normalise $path, $origin && $origin->{path};
2141
2142 if (my $map = $cf::MAP{$path}) {
2143 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2144 }
2145
2146 $MAP_PREFETCH{$path} |= $load;
2147
2148 $MAP_PREFETCHER ||= cf::async {
2149 $Coro::current->{desc} = "map prefetcher";
2150
2151 while (%MAP_PREFETCH) {
2152 while (my ($k, $v) = each %MAP_PREFETCH) {
2153 if (my $map = find $k) {
2154 $map->load if $v;
2155 }
2156
2157 delete $MAP_PREFETCH{$k};
2158 }
2159 }
2160 undef $MAP_PREFETCHER;
1298 } 2161 };
2162 $MAP_PREFETCHER->prio (6);
2163
2164 ()
1299} 2165}
1300 2166
1301sub save { 2167sub save {
1302 my ($self) = @_; 2168 my ($self) = @_;
1303 2169
2170 my $lock = cf::lock_acquire "map_data:$self->{path}";
2171
1304 $self->{last_save} = $cf::RUNTIME; 2172 $self->{last_save} = $cf::RUNTIME;
1305 2173
1306 return unless $self->dirty; 2174 return unless $self->dirty;
1307 2175
1308 my $save = $self->{path}->save_path; utf8::encode $save; 2176 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2177 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 2178
1311 $self->{load_path} = $save; 2179 $self->{load_path} = $save;
1312 2180
1313 return if $self->{deny_save}; 2181 return if $self->{deny_save};
1314 2182
2183 local $self->{last_access} = $self->last_access;#d#
2184
2185 cf::async {
2186 $Coro::current->{desc} = "map player save";
2187 $_->contr->save for $self->players;
2188 };
2189
2190 cf::get_slot 0.02;
2191
1315 if ($uniq) { 2192 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 2195 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 2197 }
1321} 2198}
1322 2199
1323sub swap_out { 2200sub swap_out {
1324 my ($self) = @_; 2201 my ($self) = @_;
1325 2202
1326 # save first because save cedes 2203 # save first because save cedes
1327 $self->save; 2204 $self->save;
1328 2205
2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207
1329 return if $self->players; 2208 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_ACTIVE;
1331 return if $self->{deny_save}; 2210 return if $self->{deny_save};
1332 2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 $self->deactivate;
2215 $_->clear_links_to ($self) for values %cf::MAP;
1333 $self->clear; 2216 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2217}
1336 2218
1337sub reset_at { 2219sub reset_at {
1338 my ($self) = @_; 2220 my ($self) = @_;
1339 2221
1340 # TODO: safety, remove and allow resettable per-player maps 2222 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2223 return 1e99 if $self->{deny_reset};
1343 2224
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2225 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2226 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2227
1351 my ($self) = @_; 2232 my ($self) = @_;
1352 2233
1353 $self->reset_at <= $cf::RUNTIME 2234 $self->reset_at <= $cf::RUNTIME
1354} 2235}
1355 2236
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2237sub reset {
1378 my ($self) = @_; 2238 my ($self) = @_;
1379 2239
2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
2241
1380 return if $self->players; 2242 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2243
1383 warn "resetting map ", $self->path;#d# 2244 warn "resetting map ", $self->path, "\n";
2245
2246 $self->in_memory (cf::MAP_SWAPPED);
2247
2248 # need to save uniques path
2249 unless ($self->{deny_save}) {
2250 my $uniq = $self->uniq_path; utf8::encode $uniq;
2251
2252 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2253 if $uniq;
2254 }
1384 2255
1385 delete $cf::MAP{$self->path}; 2256 delete $cf::MAP{$self->path};
1386 2257
2258 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2259 $_->clear_links_to ($self) for values %cf::MAP;
2260 $self->clear;
1388 2261
1389 $self->unlink_save; 2262 $self->unlink_save;
1390 $self->destroy; 2263 $self->destroy;
1391} 2264}
1392 2265
1393my $nuke_counter = "aaaa"; 2266my $nuke_counter = "aaaa";
1394 2267
1395sub nuke { 2268sub nuke {
1396 my ($self) = @_; 2269 my ($self) = @_;
1397 2270
2271 {
2272 my $lock = cf::lock_acquire "map_data:$self->{path}";
2273
2274 delete $cf::MAP{$self->path};
2275
2276 $self->unlink_save;
2277
2278 bless $self, "cf::map";
2279 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2280 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2281 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2282 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2283
2284 $cf::MAP{$self->path} = $self;
2285 }
2286
1401 $self->reset; # polite request, might not happen 2287 $self->reset; # polite request, might not happen
1402} 2288}
1403 2289
1404sub customise_for { 2290=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2291
1407 if ($map->per_player) { 2292Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2293maps. May block.
2294
2295=cut
2296
2297sub tmp_maps() {
1409 } 2298 [
1410 2299 map {
1411 $map 2300 utf8::decode $_;
2301 /\.map$/
2302 ? normalise $_
2303 : ()
2304 } @{ aio_readdir $TMPDIR or [] }
2305 ]
1412} 2306}
1413 2307
1414sub emergency_save { 2308=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2309
1417 warn "enter emergency map save\n"; 2310Returns an arrayref with all map paths of currently instantiated and saved
2311random maps. May block.
1418 2312
1419 cf::sync_job { 2313=cut
1420 warn "begin emergency map save\n"; 2314
1421 $_->save for values %cf::MAP; 2315sub random_maps() {
2316 [
2317 map {
2318 utf8::decode $_;
2319 /\.map$/
2320 ? normalise "?random/$_"
2321 : ()
2322 } @{ aio_readdir $RANDOMDIR or [] }
2323 ]
2324}
2325
2326=item cf::map::unique_maps
2327
2328Returns an arrayref of paths of all shared maps that have
2329instantiated unique items. May block.
2330
2331=cut
2332
2333sub unique_maps() {
2334 [
2335 map {
2336 utf8::decode $_;
2337 s/\.map$//; # TODO future compatibility hack
2338 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2339 ? ()
2340 : normalise $_
2341 } @{ aio_readdir $UNIQUEDIR or [] }
2342 ]
2343}
2344
2345=back
2346
2347=head3 cf::object
2348
2349=cut
2350
2351package cf::object;
2352
2353=over 4
2354
2355=item $ob->inv_recursive
2356
2357Returns the inventory of the object I<and> their inventories, recursively,
2358but I<not> the object itself.
2359
2360=cut
2361
2362sub inv_recursive_;
2363sub inv_recursive_ {
2364 map { $_, inv_recursive_ $_->inv } @_
2365}
2366
2367sub inv_recursive {
2368 inv_recursive_ inv $_[0]
2369}
2370
2371=item $ref = $ob->ref
2372
2373Creates and returns a persistent reference to an object that can be stored as a string.
2374
2375=item $ob = cf::object::deref ($refstring)
2376
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block.
2379
2380=cut
2381
2382sub deref {
2383 my ($ref) = @_;
2384
2385 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2386 my ($uuid, $name) = ($1, $2);
2387 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2388 or return;
2389 $pl->ob->uuid eq $uuid
2390 or return;
2391
2392 $pl->ob
2393 } else {
2394 warn "$ref: cannot resolve object reference\n";
2395 undef
1422 }; 2396 }
1423
1424 warn "end emergency map save\n";
1425} 2397}
1426 2398
1427package cf; 2399package cf;
1428 2400
1429=back 2401=back
1430
1431 2402
1432=head3 cf::object::player 2403=head3 cf::object::player
1433 2404
1434=over 4 2405=over 4
1435 2406
1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2409Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1439can be C<undef>. Does the right thing when the player is currently in a 2410can be C<undef>. Does the right thing when the player is currently in a
1440dialogue with the given NPC character. 2411dialogue with the given NPC character.
1441 2412
1442=cut 2413=cut
2414
2415our $SAY_CHANNEL = {
2416 id => "say",
2417 title => "Map",
2418 reply => "say ",
2419 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2420};
2421
2422our $CHAT_CHANNEL = {
2423 id => "chat",
2424 title => "Chat",
2425 reply => "chat ",
2426 tooltip => "Player chat and shouts, global to the server.",
2427};
1443 2428
1444# rough implementation of a future "reply" method that works 2429# rough implementation of a future "reply" method that works
1445# with dialog boxes. 2430# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method 2431#TODO: the first argument must go, split into a $npc->reply_to ( method
1447sub cf::object::player::reply($$$;$) { 2432sub cf::object::player::reply($$$;$) {
1449 2434
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2436
1452 if ($self->{record_replies}) { 2437 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2438 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2439
1454 } else { 2440 } else {
2441 my $pl = $self->contr;
2442
2443 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2444 my $dialog = $pl->{npc_dialog};
2445 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2446
2447 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2448 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2449 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2450 }
1457 } 2451 }
2452}
2453
2454=item $object->send_msg ($channel, $msg, $color, [extra...])
2455
2456=cut
2457
2458sub cf::object::send_msg {
2459 my $pl = shift->contr
2460 or return;
2461 $pl->send_msg (@_);
1458} 2462}
1459 2463
1460=item $player_object->may ("access") 2464=item $player_object->may ("access")
1461 2465
1462Returns wether the given player is authorized to access resource "access" 2466Returns wether the given player is authorized to access resource "access"
1475 2479
1476=item $player_object->enter_link 2480=item $player_object->enter_link
1477 2481
1478Freezes the player and moves him/her to a special map (C<{link}>). 2482Freezes the player and moves him/her to a special map (C<{link}>).
1479 2483
1480The player should be reaosnably safe there for short amounts of time. You 2484The player should be reasonably safe there for short amounts of time (e.g.
1481I<MUST> call C<leave_link> as soon as possible, though. 2485for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2486though, as the palyer cannot control the character while it is on the link
2487map.
2488
2489Will never block.
1482 2490
1483=item $player_object->leave_link ($map, $x, $y) 2491=item $player_object->leave_link ($map, $x, $y)
1484 2492
1485Moves the player out of the specila link map onto the given map. If the 2493Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2494map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2495to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2496fails, to the emergency map position.
1489 2497
1490Might block. 2498Might block.
1491 2499
1492=cut 2500=cut
2501
2502sub link_map {
2503 unless ($LINK_MAP) {
2504 $LINK_MAP = cf::map::find "{link}"
2505 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2506 $LINK_MAP->load;
2507 }
2508
2509 $LINK_MAP
2510}
1493 2511
1494sub cf::object::player::enter_link { 2512sub cf::object::player::enter_link {
1495 my ($self) = @_; 2513 my ($self) = @_;
1496 2514
1497 $self->deactivate_recursive; 2515 $self->deactivate_recursive;
1498 2516
1499 return if $self->map == $LINK_MAP; 2517 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2518
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2520 if $self->map && $self->map->{path} ne "{link}";
1503 2521
1504 $self->enter_map ($LINK_MAP, 20, 20); 2522 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2523}
1506 2524
1507sub cf::object::player::leave_link { 2525sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2526 my ($self, $map, $x, $y) = @_;
2527
2528 return unless $self->contr->active;
1509 2529
1510 my $link_pos = delete $self->{_link_pos}; 2530 my $link_pos = delete $self->{_link_pos};
1511 2531
1512 unless ($map) { 2532 unless ($map) {
1513 # restore original map position 2533 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2534 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2535 $map = cf::map::find $map;
1516 2536
1517 unless ($map) { 2537 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2538 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2539 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2540 or die "FATAL: cannot load emergency map\n";
1521 } 2541 }
1522 } 2542 }
1523 2543
1524 ($x, $y) = (-1, -1) 2544 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2547 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2548 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2549 if $x <=0 && $y <= 0;
1530 2550
1531 $map->load; 2551 $map->load;
2552 $map->load_neighbours;
1532 2553
2554 return unless $self->contr->active;
2555
2556 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2557 $self->enter_map ($map, $x, $y);
2558
2559 # only activate afterwards, to support waiting in hooks
1533 $self->activate_recursive; 2560 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535} 2561}
1536 2562
1537cf::player->attach ( 2563=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1538 on_logout => sub {
1539 my ($pl) = @_;
1540 2564
1541 # abort map switching before logout 2565Moves the player to the given map-path and coordinates by first freezing
1542 if ($pl->ob->{_link_pos}) { 2566her, loading and preparing them map, calling the provided $check callback
1543 cf::sync_job { 2567that has to return the map if sucecssful, and then unfreezes the player on
1544 $pl->ob->leave_link 2568the new (success) or old (failed) map position. In either case, $done will
1545 }; 2569be called at the end of this process.
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2570
1551 # try to abort aborted map switching on player login :) 2571Note that $check will be called with a potentially non-loaded map, so if
1552 # should happen only on crashes 2572it needs a loaded map it has to call C<< ->load >>.
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564 2573
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut 2574=cut
1568 2575
2576our $GOTOGEN;
2577
1569sub cf::object::player::goto_map { 2578sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2579 my ($self, $path, $x, $y, $check, $done) = @_;
2580
2581 # do generation counting so two concurrent goto's will be executed in-order
2582 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2583
1572 $self->enter_link; 2584 $self->enter_link;
1573 2585
1574 (cf::async { 2586 (async {
1575 $path = new cf::path $path; 2587 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2588
1577 my $map = cf::map::find_map $path->as_string; 2589 # *tag paths override both path and x|y
2590 if ($path =~ /^\*(.*)$/) {
2591 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2592 my $ob = $obs[rand @obs];
2593
2594 # see if we actually can go there
2595 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2596 $ob = $obs[rand @obs];
2597 } else {
2598 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
2600 # else put us there anyways for now #d#
2601
2602 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2603 } else {
2604 ($path, $x, $y) = (undef, undef, undef);
2605 }
2606 }
2607
2608 my $map = eval {
2609 my $map = defined $path ? cf::map::find $path : undef;
2610
2611 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2612 $map = $map->customise_for ($self);
1579 2613 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2614 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2615 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2616 }
1584 2617
2618 $map
2619 };
2620
2621 if ($@) {
2622 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2623 LOG llevError | logBacktrace, Carp::longmess $@;
2624 }
2625
2626 if ($gen == $self->{_goto_generation}) {
2627 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2628 $self->leave_link ($map, $x, $y);
2629 }
2630
2631 $done->() if $done;
1586 })->prio (1); 2632 })->prio (1);
1587} 2633}
1588 2634
1589=item $player_object->enter_exit ($exit_object) 2635=item $player_object->enter_exit ($exit_object)
1590 2636
1592 2638
1593sub parse_random_map_params { 2639sub parse_random_map_params {
1594 my ($spec) = @_; 2640 my ($spec) = @_;
1595 2641
1596 my $rmp = { # defaults 2642 my $rmp = { # defaults
1597 xsize => 10, 2643 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2644 ysize => (cf::rndm 15, 40),
2645 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2646 #layout => string,
1599 }; 2647 };
1600 2648
1601 for (split /\n/, $spec) { 2649 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2650 my ($k, $v) = split /\s+/, $_, 2;
1603 2651
1615 # that depends on the exit object 2663 # that depends on the exit object
1616 2664
1617 my $rmp = parse_random_map_params $exit->msg; 2665 my $rmp = parse_random_map_params $exit->msg;
1618 2666
1619 if ($exit->map) { 2667 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2668 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2669 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2670 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2671 $rmp->{origin_y} = $exit->y;
2672
2673 $exit->map->touch;
1624 } 2674 }
1625 2675
1626 $rmp->{random_seed} ||= $exit->random_seed; 2676 $rmp->{random_seed} ||= $exit->random_seed;
1627 2677
1628 my $data = cf::to_json $rmp; 2678 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1629 my $md5 = Digest::MD5::md5_hex $data; 2679 my $md5 = Digest::MD5::md5_hex $data;
2680 my $meta = "$RANDOMDIR/$md5.meta";
1630 2681
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2682 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2683 aio_write $fh, 0, (length $data), $data, 0;
2684 undef $fh;
2685 aio_rename "$meta~", $meta;
1633 2686
2687 my $slaying = "?random/$md5";
2688
2689 if ($exit->valid) {
1634 $exit->slaying ("?random/$md5"); 2690 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2691 $exit->msg (undef);
2692 }
1636 } 2693 }
1637} 2694}
1638 2695
1639sub cf::object::player::enter_exit { 2696sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2697 my ($self, $exit) = @_;
1641 2698
1642 return unless $self->type == cf::PLAYER; 2699 return unless $self->type == cf::PLAYER;
1643 2700
1644 $self->enter_link; 2701 $self->enter_link;
1645 2702
1646 (cf::async { 2703 (async {
2704 $Coro::current->{desc} = "enter_exit";
2705
1647 unless (eval { 2706 unless (eval {
2707 $self->deactivate_recursive; # just to be sure
2708
2709 # random map handling
2710 {
2711 my $guard = cf::lock_acquire "exit_prepare:$exit";
2712
1648 prepare_random_map $exit 2713 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2714 if $exit->slaying eq "/!";
2715 }
1650 2716
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2717 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2718 my $x = $exit->stats->hp;
2719 my $y = $exit->stats->sp;
1653 2720
2721 $self->goto ($map, $x, $y);
2722
2723 # if exit is damned, update players death & WoR home-position
2724 $self->contr->savebed ($map, $x, $y)
2725 if $exit->flag (cf::FLAG_DAMNED);
2726
1654 1; 2727 1
1655 }) { 2728 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2729 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2730 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2731 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2732 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2733
1661 warn "ERROR in enter_exit: $@"; 2734 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2735 $self->leave_link;
1663 } 2736 }
1664 })->prio (1); 2737 })->prio (1);
1677 2750
1678sub cf::client::send_drawinfo { 2751sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2752 my ($self, $text, $flags) = @_;
1680 2753
1681 utf8::encode $text; 2754 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2755 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2756}
1684 2757
2758=item $client->send_msg ($channel, $msg, $color, [extra...])
2759
2760Send a drawinfo or msg packet to the client, formatting the msg for the
2761client if neccessary. C<$type> should be a string identifying the type of
2762the message, with C<log> being the default. If C<$color> is negative, suppress
2763the message unless the client supports the msg packet.
2764
2765=cut
2766
2767# non-persistent channels (usually the info channel)
2768our %CHANNEL = (
2769 "c/identify" => {
2770 id => "infobox",
2771 title => "Identify",
2772 reply => undef,
2773 tooltip => "Items recently identified",
2774 },
2775 "c/examine" => {
2776 id => "infobox",
2777 title => "Examine",
2778 reply => undef,
2779 tooltip => "Signs and other items you examined",
2780 },
2781 "c/book" => {
2782 id => "infobox",
2783 title => "Book",
2784 reply => undef,
2785 tooltip => "The contents of a note or book",
2786 },
2787 "c/lookat" => {
2788 id => "infobox",
2789 title => "Look",
2790 reply => undef,
2791 tooltip => "What you saw there",
2792 },
2793 "c/who" => {
2794 id => "infobox",
2795 title => "Players",
2796 reply => undef,
2797 tooltip => "Shows players who are currently online",
2798 },
2799 "c/body" => {
2800 id => "infobox",
2801 title => "Body Parts",
2802 reply => undef,
2803 tooltip => "Shows which body parts you posess and are available",
2804 },
2805 "c/statistics" => {
2806 id => "infobox",
2807 title => "Statistics",
2808 reply => undef,
2809 tooltip => "Shows your primary statistics",
2810 },
2811 "c/skills" => {
2812 id => "infobox",
2813 title => "Skills",
2814 reply => undef,
2815 tooltip => "Shows your experience per skill and item power",
2816 },
2817 "c/shopitems" => {
2818 id => "infobox",
2819 title => "Shop Items",
2820 reply => undef,
2821 tooltip => "Shows the items currently for sale in this shop",
2822 },
2823 "c/resistances" => {
2824 id => "infobox",
2825 title => "Resistances",
2826 reply => undef,
2827 tooltip => "Shows your resistances",
2828 },
2829 "c/pets" => {
2830 id => "infobox",
2831 title => "Pets",
2832 reply => undef,
2833 tooltip => "Shows information abotu your pets/a specific pet",
2834 },
2835 "c/perceiveself" => {
2836 id => "infobox",
2837 title => "Perceive Self",
2838 reply => undef,
2839 tooltip => "You gained detailed knowledge about yourself",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859 "c/death" => {
2860 id => "death",
2861 title => "Death",
2862 reply => undef,
2863 tooltip => "Reason for and more info about your most recent death",
2864 },
2865 "c/say" => $SAY_CHANNEL,
2866 "c/chat" => $CHAT_CHANNEL,
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg)
2873 unless $color & cf::NDI_VERBATIM;
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel);
2882 $channel = $channel->{id};
2883
2884 } elsif (ref $channel) {
2885 # send meta info to client, if not yet sent
2886 unless (exists $self->{channel}{$channel->{id}}) {
2887 $self->{channel}{$channel->{id}} = $channel;
2888 $self->ext_msg (channel_info => $channel);
2889 }
2890
2891 $channel = $channel->{id};
2892 }
2893
2894 return unless @extra || length $msg;
2895
2896 # default colour, mask it out
2897 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2898 if $color & cf::NDI_DEF;
2899
2900 my $pkt = "msg "
2901 . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2903 );
2904
2905 # try lzf for large packets
2906 $pkt = "lzf " . Compress::LZF::compress $pkt
2907 if 1024 <= length $pkt and $self->{can_lzf};
2908
2909 # split very large packets
2910 if (8192 < length $pkt and $self->{can_lzf}) {
2911 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2912 $pkt = "frag";
2913 }
2914
2915 $self->send_packet ($pkt);
2916}
2917
2918=item $client->ext_msg ($type, @msg)
2919
2920Sends an ext event to the client.
2921
2922=cut
2923
2924sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $client->ext_reply ($msgid, @msg)
2936
2937Sends an ext reply to the client.
2938
2939=cut
2940
2941sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
1685 2952
1686=item $success = $client->query ($flags, "text", \&cb) 2953=item $success = $client->query ($flags, "text", \&cb)
1687 2954
1688Queues a query to the client, calling the given callback with 2955Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2958
1692Queries can fail, so check the return code. Or don't, as queries will become 2959Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2960become reliable at some point in the future.
1694 2961
1695=cut 2962=cut
1696 2963
1697sub cf::client::query { 2964sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2965 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2973 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2975
1709 $self->send_packet ($self->{query_queue}[0][0]) 2976 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
1711} 2980}
1712 2981
1713cf::client->attach ( 2982cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
1714 on_reply => sub { 2988 on_reply => sub {
1715 my ($ns, $msg) = @_; 2989 my ($ns, $msg) = @_;
1716 2990
1717 # this weird shuffling is so that direct followup queries 2991 # this weird shuffling is so that direct followup queries
1718 # get handled first 2992 # get handled first
1719 my $queue = delete $ns->{query_queue} 2993 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2994 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2995
1722 (shift @$queue)->[1]->($msg); 2996 (shift @$queue)->[1]->($msg);
2997 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2998
1724 push @{ $ns->{query_queue} }, @$queue; 2999 push @{ $ns->{query_queue} }, @$queue;
1725 3000
1726 if (@{ $ns->{query_queue} } == @$queue) { 3001 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3002 if (@$queue) {
1729 } else { 3004 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3006 }
1732 } 3007 }
1733 }, 3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
1734); 3035);
1735 3036
1736=item $client->coro (\&cb) 3037=item $client->async (\&cb)
1737 3038
1738Create a new coroutine, running the specified callback. The coroutine will 3039Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3040be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3041or loss of connection).
1741 3042
1742=cut 3043=cut
1743 3044
1744sub cf::client::coro { 3045sub cf::client::async {
1745 my ($self, $cb) = @_; 3046 my ($self, $cb) = @_;
1746 3047
1747 my $coro = &cf::async ($cb); 3048 my $coro = &Coro::async ($cb);
1748 3049
1749 $coro->on_destroy (sub { 3050 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3051 delete $self->{_coro}{$coro+0};
1751 }); 3052 });
1752 3053
1779our $safe = new Safe "safe"; 3080our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3081our $safe_hole = new Safe::Hole;
1781 3082
1782$SIG{FPE} = 'IGNORE'; 3083$SIG{FPE} = 'IGNORE';
1783 3084
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3085$safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089));
1785 3090
1786# here we export the classes and methods available to script code 3091# here we export the classes and methods available to script code
1787 3092
1788=pod 3093=pod
1789 3094
1790The following fucntions and emthods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
1791 3096
1792 cf::object contr pay_amount pay_player map 3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100 value
3101
1793 cf::object::player player 3102 cf::object::player
1794 cf::player peaceful 3103 player
1795 cf::map trigger 3104
3105 cf::player
3106 peaceful
3107
3108 cf::map
3109 trigger
1796 3110
1797=cut 3111=cut
1798 3112
1799for ( 3113for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3114 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3115 insert remove inv nrof name archname title slaying race
3116 decrease split destroy change_exp value msg lore send_msg)],
1801 ["cf::object::player" => qw(player)], 3117 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3118 ["cf::player" => qw(peaceful send_msg)],
1803 ["cf::map" => qw(trigger)], 3119 ["cf::map" => qw(trigger)],
1804) { 3120) {
1805 no strict 'refs'; 3121 no strict 'refs';
1806 my ($pkg, @funs) = @$_; 3122 my ($pkg, @funs) = @$_;
1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3123 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1824 my ($code, %vars) = @_; 3140 my ($code, %vars) = @_;
1825 3141
1826 my $qcode = $code; 3142 my $qcode = $code;
1827 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3143 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1828 $qcode =~ s/\n/\\n/g; 3144 $qcode =~ s/\n/\\n/g;
3145
3146 %vars = (_dummy => 0) unless %vars;
1829 3147
1830 local $_; 3148 local $_;
1831 local @safe::cf::_safe_eval_args = values %vars; 3149 local @safe::cf::_safe_eval_args = values %vars;
1832 3150
1833 my $eval = 3151 my $eval =
1876=back 3194=back
1877 3195
1878=cut 3196=cut
1879 3197
1880############################################################################# 3198#############################################################################
3199# the server's init and main functions
1881 3200
1882=head2 EXTENSION DATABASE SUPPORT 3201sub load_facedata($) {
3202 my ($path) = @_;
1883 3203
1884Crossfire maintains a very simple database for extension use. It can 3204 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3205 # for this (global event?)
1886excludes objects. 3206 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3207
1888The parameter C<$family> should best start with the name of the extension 3208 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3209
1891=over 4 3210 warn "loading facedata from $path\n";
1892 3211
1893=item $hashref = cf::db_get $family 3212 my $facedata;
3213 0 < aio_load $path, $facedata
3214 or die "$path: $!";
1894 3215
1895Return a hashref for use by the extension C<$family>, which can be 3216 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3217
1899=item $value = cf::db_get $family => $key 3218 $facedata->{version} == 2
3219 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3220
1901Returns a single value from the database 3221 # patch in the exptable
1902 3222 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3223 type => FT_RSRC,
1904 3224 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3225 };
3226 cf::cede_to_tick;
1954 3227
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3228 {
3229 my $faces = $facedata->{faceinfo};
1959 3230
1960 sub db_get($;$) { 3231 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3232 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3233
1966 sub db_put($$;$) { 3234 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3235 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3236 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3237 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3238
1975 cf::global->attach ( 3239 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3240 }
1980 );
1981}
1982 3241
1983############################################################################# 3242 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3243 next unless $info->{smooth};
1985 3244
1986sub cfg_load { 3245 my $idx = cf::face::find $face
3246 or next;
3247
3248 if (my $smooth = cf::face::find $info->{smooth}) {
3249 cf::face::set_smooth $idx, $smooth;
3250 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3251 } else {
3252 warn "smooth face '$info->{smooth}' not found for face '$face'";
3253 }
3254
3255 cf::cede_to_tick;
3256 }
3257 }
3258
3259 {
3260 my $anims = $facedata->{animinfo};
3261
3262 while (my ($anim, $info) = each %$anims) {
3263 cf::anim::set $anim, $info->{frames}, $info->{facings};
3264 cf::cede_to_tick;
3265 }
3266
3267 cf::anim::invalidate_all; # d'oh
3268 }
3269
3270 {
3271 # TODO: for gcfclient pleasure, we should give resources
3272 # that gcfclient doesn't grok a >10000 face index.
3273 my $res = $facedata->{resource};
3274
3275 while (my ($name, $info) = each %$res) {
3276 if (defined $info->{type}) {
3277 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3278 my $data;
3279
3280 if ($info->{type} & 1) {
3281 # prepend meta info
3282
3283 my $meta = $enc->encode ({
3284 name => $name,
3285 %{ $info->{meta} || {} },
3286 });
3287
3288 $data = pack "(w/a*)*", $meta, $info->{data};
3289 } else {
3290 $data = $info->{data};
3291 }
3292
3293 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3294 cf::face::set_type $idx, $info->{type};
3295 } else {
3296 $RESOURCE{$name} = $info;
3297 }
3298
3299 cf::cede_to_tick;
3300 }
3301 }
3302
3303 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3304
3305 1
3306}
3307
3308cf::global->attach (on_resource_update => sub {
3309 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3310 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3311
3312 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3313 my $sound = $soundconf->{compat}[$_]
3314 or next;
3315
3316 my $face = cf::face::find "sound/$sound->[1]";
3317 cf::sound::set $sound->[0] => $face;
3318 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3319 }
3320
3321 while (my ($k, $v) = each %{$soundconf->{event}}) {
3322 my $face = cf::face::find "sound/$v";
3323 cf::sound::set $k => $face;
3324 }
3325 }
3326});
3327
3328register_exticmd fx_want => sub {
3329 my ($ns, $want) = @_;
3330
3331 while (my ($k, $v) = each %$want) {
3332 $ns->fx_want ($k, $v);
3333 }
3334};
3335
3336sub load_resource_file($) {
3337 my $guard = lock_acquire "load_resource_file";
3338
3339 my $status = load_resource_file_ $_[0];
3340 get_slot 0.1, 100;
3341 cf::arch::commit_load;
3342
3343 $status
3344}
3345
3346sub reload_regions {
3347 # HACK to clear player env face cache, we need some signal framework
3348 # for this (global event?)
3349 %ext::player_env::MUSIC_FACE_CACHE = ();
3350
3351 load_resource_file "$MAPDIR/regions"
3352 or die "unable to load regions file\n";
3353
3354 for (cf::region::list) {
3355 $_->{match} = qr/$_->{match}/
3356 if exists $_->{match};
3357 }
3358}
3359
3360sub reload_facedata {
3361 load_facedata "$DATADIR/facedata"
3362 or die "unable to load facedata\n";
3363}
3364
3365sub reload_archetypes {
3366 load_resource_file "$DATADIR/archetypes"
3367 or die "unable to load archetypes\n";
3368}
3369
3370sub reload_treasures {
3371 load_resource_file "$DATADIR/treasures"
3372 or die "unable to load treasurelists\n";
3373}
3374
3375sub reload_resources {
3376 warn "reloading resource files...\n";
3377
3378 reload_facedata;
3379 reload_archetypes;
3380 reload_regions;
3381 reload_treasures;
3382
3383 warn "finished reloading resource files\n";
3384}
3385
3386sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3387 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3388 or return;
1989 3389
1990 local $/; 3390 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3391 *CFG = YAML::Load <$fh>;
1992 3392
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3393 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3394
3395 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3396 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3397
1995 if (exists $CFG{mlockall}) { 3398 if (exists $CFG{mlockall}) {
1996 eval { 3399 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3400 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3401 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3402 };
2000 warn $@ if $@; 3403 warn $@ if $@;
2001 } 3404 }
2002} 3405}
2003 3406
3407sub pidfile() {
3408 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3409 or die "$PIDFILE: $!";
3410 flock $fh, &Fcntl::LOCK_EX
3411 or die "$PIDFILE: flock: $!";
3412 $fh
3413}
3414
3415# make sure only one server instance is running at any one time
3416sub atomic {
3417 my $fh = pidfile;
3418
3419 my $pid = <$fh>;
3420 kill 9, $pid if $pid > 0;
3421
3422 seek $fh, 0, 0;
3423 print $fh $$;
3424}
3425
3426sub main_loop {
3427 warn "EV::loop starting\n";
3428 if (1) {
3429 EV::loop;
3430 }
3431 warn "EV::loop returned\n";
3432 goto &main_loop unless $REALLY_UNLOOP;
3433}
3434
2004sub main { 3435sub main {
3436 cf::init_globals; # initialise logging
3437
3438 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3439 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3440 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3441 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3442
3443 cf::init_experience;
3444 cf::init_anim;
3445 cf::init_attackmess;
3446 cf::init_dynamic;
3447
3448 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3449
2005 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3453 (async {
2009 Event::one_event; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3455 EV::loop EV::LOOP_ONESHOT;
3456 })->prio (Coro::PRIO_MAX);
2011 }; 3457 };
2012 3458
2013 cfg_load; 3459 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3460
3461 cf::sync_job {
3462 reload_resources;
3463 reload_config;
3464 db_init;
3465
3466 cf::load_settings;
3467 cf::load_materials;
3468 cf::init_uuid;
3469 cf::init_signals;
3470 cf::init_commands;
3471 cf::init_skills;
3472
3473 cf::init_beforeplay;
3474
3475 atomic;
3476
2015 load_extensions; 3477 load_extensions;
2016 Event::loop; 3478
3479 utime time, time, $RUNTIMEFILE;
3480
3481 # no (long-running) fork's whatsoever before this point(!)
3482 use POSIX ();
3483 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3484
3485 (pop @POST_INIT)->(0) while @POST_INIT;
3486 };
3487
3488 main_loop;
2017} 3489}
2018 3490
2019############################################################################# 3491#############################################################################
2020# initialisation 3492# initialisation and cleanup
2021 3493
3494# install some emergency cleanup handlers
3495BEGIN {
3496 our %SIGWATCHER = ();
3497 for my $signal (qw(INT HUP TERM)) {
3498 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3499 cf::cleanup "SIG$signal";
3500 };
3501 }
3502}
3503
3504sub write_runtime_sync {
3505 # first touch the runtime file to show we are still running:
3506 # the fsync below can take a very very long time.
3507
3508 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3509
3510 my $guard = cf::lock_acquire "write_runtime";
3511
3512 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3513 or return;
3514
3515 my $value = $cf::RUNTIME + 90 + 10;
3516 # 10 is the runtime save interval, for a monotonic clock
3517 # 60 allows for the watchdog to kill the server.
3518
3519 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3520 and return;
3521
3522 # always fsync - this file is important
3523 aio_fsync $fh
3524 and return;
3525
3526 # touch it again to show we are up-to-date
3527 aio_utime $fh, undef, undef;
3528
3529 close $fh
3530 or return;
3531
3532 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3533 and return;
3534
3535 warn "runtime file written.\n";
3536
3537 1
3538}
3539
3540our $uuid_lock;
3541our $uuid_skip;
3542
3543sub write_uuid_sync($) {
3544 $uuid_skip ||= $_[0];
3545
3546 return if $uuid_lock;
3547 local $uuid_lock = 1;
3548
3549 my $uuid = "$LOCALDIR/uuid";
3550
3551 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3552 or return;
3553
3554 my $value = uuid_seq uuid_cur;
3555
3556 unless ($value) {
3557 warn "cowardly refusing to write zero uuid value!\n";
3558 return;
3559 }
3560
3561 my $value = uuid_str $value + $uuid_skip;
3562 $uuid_skip = 0;
3563
3564 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3565 and return;
3566
3567 # always fsync - this file is important
3568 aio_fsync $fh
3569 and return;
3570
3571 close $fh
3572 or return;
3573
3574 aio_rename "$uuid~", $uuid
3575 and return;
3576
3577 warn "uuid file written ($value).\n";
3578
3579 1
3580
3581}
3582
3583sub write_uuid($$) {
3584 my ($skip, $sync) = @_;
3585
3586 $sync ? write_uuid_sync $skip
3587 : async { write_uuid_sync $skip };
3588}
3589
3590sub emergency_save() {
3591 my $freeze_guard = cf::freeze_mainloop;
3592
3593 warn "emergency_perl_save: enter\n";
3594
3595 cf::sync_job {
3596 # this is a trade-off: we want to be very quick here, so
3597 # save all maps without fsync, and later call a global sync
3598 # (which in turn might be very very slow)
3599 local $USE_FSYNC = 0;
3600
3601 # use a peculiar iteration method to avoid tripping on perl
3602 # refcount bugs in for. also avoids problems with players
3603 # and maps saved/destroyed asynchronously.
3604 warn "emergency_perl_save: begin player save\n";
3605 for my $login (keys %cf::PLAYER) {
3606 my $pl = $cf::PLAYER{$login} or next;
3607 $pl->valid or next;
3608 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3609 $pl->save;
3610 }
3611 warn "emergency_perl_save: end player save\n";
3612
3613 warn "emergency_perl_save: begin map save\n";
3614 for my $path (keys %cf::MAP) {
3615 my $map = $cf::MAP{$path} or next;
3616 $map->valid or next;
3617 $map->save;
3618 }
3619 warn "emergency_perl_save: end map save\n";
3620
3621 warn "emergency_perl_save: begin database checkpoint\n";
3622 BDB::db_env_txn_checkpoint $DB_ENV;
3623 warn "emergency_perl_save: end database checkpoint\n";
3624
3625 warn "emergency_perl_save: begin write uuid\n";
3626 write_uuid_sync 1;
3627 warn "emergency_perl_save: end write uuid\n";
3628 };
3629
3630 warn "emergency_perl_save: starting sync()\n";
3631 IO::AIO::aio_sync sub {
3632 warn "emergency_perl_save: finished sync()\n";
3633 };
3634
3635 warn "emergency_perl_save: leave\n";
3636}
3637
3638sub post_cleanup {
3639 my ($make_core) = @_;
3640
3641 warn Carp::longmess "post_cleanup backtrace"
3642 if $make_core;
3643
3644 my $fh = pidfile;
3645 unlink $PIDFILE if <$fh> == $$;
3646}
3647
3648# a safer delete_package, copied from Symbol
3649sub clear_package($) {
3650 my $pkg = shift;
3651
3652 # expand to full symbol table name if needed
3653 unless ($pkg =~ /^main::.*::$/) {
3654 $pkg = "main$pkg" if $pkg =~ /^::/;
3655 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3656 $pkg .= '::' unless $pkg =~ /::$/;
3657 }
3658
3659 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3660 my $stem_symtab = *{$stem}{HASH};
3661
3662 defined $stem_symtab and exists $stem_symtab->{$leaf}
3663 or return;
3664
3665 # clear all symbols
3666 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3667 for my $name (keys %$leaf_symtab) {
3668 _gv_clear *{"$pkg$name"};
3669# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3670 }
3671 warn "cleared package $pkg\n";#d#
3672}
3673
2022sub reload() { 3674sub do_reload_perl() {
2023 # can/must only be called in main 3675 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3676 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3677 warn "can only reload from main coroutine";
2026 return; 3678 return;
2027 } 3679 }
2028 3680
3681 return if $RELOAD++;
3682
3683 my $t1 = EV::time;
3684
3685 while ($RELOAD) {
2029 warn "reloading..."; 3686 warn "reloading...";
2030 3687
2031 local $FREEZE = 1; 3688 warn "entering sync_job";
3689
3690 cf::sync_job {
3691 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3692 cf::emergency_save;
3693 cf::write_runtime_sync; # external watchdog should not bark
2033 3694
2034 eval { 3695 warn "syncing database to disk";
3696 BDB::db_env_txn_checkpoint $DB_ENV;
3697
2035 # if anything goes wrong in here, we should simply crash as we already saved 3698 # if anything goes wrong in here, we should simply crash as we already saved
2036 3699
2037 # cancel all watchers 3700 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3701 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3702 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3703 }
2065 3704
2066 Symbol::delete_package $k; 3705 warn "cancelling all extension coros";
3706 $_->cancel for values %EXT_CORO;
3707 %EXT_CORO = ();
3708
3709 warn "removing commands";
3710 %COMMAND = ();
3711
3712 warn "removing ext/exti commands";
3713 %EXTCMD = ();
3714 %EXTICMD = ();
3715
3716 warn "unloading/nuking all extensions";
3717 for my $pkg (@EXTS) {
3718 warn "... unloading $pkg";
3719
3720 if (my $cb = $pkg->can ("unload")) {
3721 eval {
3722 $cb->($pkg);
3723 1
3724 } or warn "$pkg unloaded, but with errors: $@";
3725 }
3726
3727 warn "... clearing $pkg";
3728 clear_package $pkg;
2067 } 3729 }
2068 3730
2069 # sync database to disk 3731 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3732 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3733 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3734
3735 warn "... unloading $k";
3736 delete $INC{$k};
3737
3738 $k =~ s/\.pm$//;
3739 $k =~ s/\//::/g;
3740
3741 if (my $cb = $k->can ("unload_module")) {
3742 $cb->();
3743 }
3744
3745 clear_package $k;
3746 }
3747
2073 # get rid of safe::, as good as possible 3748 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3749 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3750 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3751
2077 # remove register_script_function callbacks 3752 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3753 delete $INC{"cf.pm"};
3754 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2082 3755
2083 # don't, removes xs symbols, too, 3756 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3757 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3758 #clear_package __PACKAGE__;
2086 3759
2087 # reload cf.pm 3760 warn "unload completed, starting to reload now";
3761
2088 warn "reloading cf.pm"; 3762 warn "reloading cf.pm";
2089 require cf; 3763 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3764 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3765
2092 # load config and database again 3766 warn "loading config and database again";
2093 cf::cfg_load; 3767 cf::reload_config;
2094 cf::db_load;
2095 3768
2096 # load extensions
2097 warn "load extensions"; 3769 warn "loading extensions";
2098 cf::load_extensions; 3770 cf::load_extensions;
2099 3771
2100 # reattach attachments to objects 3772 if ($REATTACH_ON_RELOAD) {
3773 warn "reattaching attachments to objects/players";
3774 _global_reattach; # objects, sockets
3775 warn "reattaching attachments to maps";
3776 reattach $_ for values %MAP;
3777 warn "reattaching attachments to players";
3778 reattach $_ for values %PLAYER;
3779 }
3780
3781 warn "running post_init jobs";
3782 (pop @POST_INIT)->(1) while @POST_INIT;
3783
3784 warn "leaving sync_job";
3785
3786 1
3787 } or do {
3788 warn $@;
3789 cf::cleanup "error while reloading, exiting.";
3790 };
3791
2101 warn "reattach"; 3792 warn "reloaded";
2102 _global_reattach; 3793 --$RELOAD;
3794 }
3795
3796 $t1 = EV::time - $t1;
3797 warn "reload completed in ${t1}s\n";
3798};
3799
3800our $RELOAD_WATCHER; # used only during reload
3801
3802sub reload_perl() {
3803 # doing reload synchronously and two reloads happen back-to-back,
3804 # coro crashes during coro_state_free->destroy here.
3805
3806 $RELOAD_WATCHER ||= cf::async {
3807 Coro::AIO::aio_wait cache_extensions;
3808
3809 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3810 do_reload_perl;
3811 undef $RELOAD_WATCHER;
3812 };
2103 }; 3813 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3814}
2156
2157register "<global>", __PACKAGE__;
2158 3815
2159register_command "reload" => sub { 3816register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3817 my ($who, $arg) = @_;
2161 3818
2162 if ($who->flag (FLAG_WIZ)) { 3819 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3820 $who->message ("reloading server.");
3821 async {
3822 $Coro::current->{desc} = "perl_reload";
3823 reload_perl;
3824 };
2166 } 3825 }
2167}; 3826};
2168 3827
2169unshift @INC, $LIBDIR; 3828unshift @INC, $LIBDIR;
2170 3829
2171$TICK_WATCHER = Event->timer ( 3830my $bug_warning = 0;
2172 reentrant => 0, 3831
2173 prio => 0, 3832our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3833our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3834
2176 cb => sub { 3835sub wait_for_tick {
2177 unless ($FREEZE) { 3836 return if tick_inhibit || $Coro::current == $Coro::main;
3837
3838 my $signal = new Coro::Signal;
3839 push @WAIT_FOR_TICK, $signal;
3840 $signal->wait;
3841}
3842
3843sub wait_for_tick_begin {
3844 return if tick_inhibit || $Coro::current == $Coro::main;
3845
3846 my $signal = new Coro::Signal;
3847 push @WAIT_FOR_TICK_BEGIN, $signal;
3848 $signal->wait;
3849}
3850
3851sub tick {
3852 if ($Coro::current != $Coro::main) {
3853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3854 unless ++$bug_warning > 10;
3855 return;
3856 }
3857
2178 cf::server_tick; # one server iteration 3858 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
2181 3859
2182 $NEXT_TICK += $TICK; 3860 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2183 3861 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2184 # if we are delayed by four ticks or more, skip them all 3862 Coro::async_pool {
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3863 $Coro::current->{desc} = "runtime saver";
2186
2187 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start;
2189 },
2190);
2191
2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime 3864 write_runtime_sync
2209 or warn "ERROR: unable to write runtime file: $!"; 3865 or warn "ERROR: unable to write runtime file: $!";
2210 })->(); 3866 };
2211 }, 3867 }
2212); 3868
3869 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3870 $sig->send;
3871 }
3872 while (my $sig = shift @WAIT_FOR_TICK) {
3873 $sig->send;
3874 }
3875
3876 $LOAD = ($NOW - $TICK_START) / $TICK;
3877 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3878
3879 if (0) {
3880 if ($NEXT_TICK) {
3881 my $jitter = $TICK_START - $NEXT_TICK;
3882 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3883 warn "jitter $JITTER\n";#d#
3884 }
3885 }
3886}
3887
3888{
3889 # configure BDB
3890
3891 BDB::min_parallel 8;
3892 BDB::max_poll_reqs $TICK * 0.1;
3893 $AnyEvent::BDB::WATCHER->priority (1);
3894
3895 unless ($DB_ENV) {
3896 $DB_ENV = BDB::db_env_create;
3897 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3898 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3899 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3900 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3901 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3902
3903 cf::sync_job {
3904 eval {
3905 BDB::db_env_open
3906 $DB_ENV,
3907 $BDBDIR,
3908 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3909 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3910 0666;
3911
3912 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3913 };
3914
3915 cf::cleanup "db_env_open(db): $@" if $@;
3916 };
3917 }
3918
3919 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3920 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3921 };
3922 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3923 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3924 };
3925 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3926 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3927 };
3928}
3929
3930{
3931 # configure IO::AIO
3932
3933 IO::AIO::min_parallel 8;
3934 IO::AIO::max_poll_time $TICK * 0.1;
3935 undef $AnyEvent::AIO::WATCHER;
3936}
3937
3938my $_log_backtrace;
3939
3940sub _log_backtrace {
3941 my ($msg, @addr) = @_;
3942
3943 $msg =~ s/\n//;
3944
3945 # limit the # of concurrent backtraces
3946 if ($_log_backtrace < 2) {
3947 ++$_log_backtrace;
3948 my $perl_bt = Carp::longmess $msg;
3949 async {
3950 $Coro::current->{desc} = "abt $msg";
3951
3952 my @bt = fork_call {
3953 @addr = map { sprintf "%x", $_ } @addr;
3954 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3955 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3956 or die "addr2line: $!";
3957
3958 my @funcs;
3959 my @res = <$fh>;
3960 chomp for @res;
3961 while (@res) {
3962 my ($func, $line) = splice @res, 0, 2, ();
3963 push @funcs, "[$func] $line";
3964 }
3965
3966 @funcs
3967 };
3968
3969 LOG llevInfo, "[ABT] $perl_bt\n";
3970 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3971 LOG llevInfo, "[ABT] $_\n" for @bt;
3972 --$_log_backtrace;
3973 };
3974 } else {
3975 LOG llevInfo, "[ABT] $msg\n";
3976 LOG llevInfo, "[ABT] [suppressed]\n";
3977 }
3978}
3979
3980# load additional modules
3981require "cf/$_.pm" for @EXTRA_MODULES;
2213 3982
2214END { cf::emergency_save } 3983END { cf::emergency_save }
2215 3984
22161 39851
2217 3986

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