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Revision 1.385 by root, Fri Oct 12 19:13:26 2007 UTC vs.
Revision 1.480 by root, Thu Oct 8 05:09:43 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
63 95
64our $CONFDIR = confdir; 96our $CONFDIR = confdir;
65our $DATADIR = datadir; 97our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
75 111
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 114our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
83 116
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 117our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 118our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 119our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 120our $DB_ENV;
89 121
122our @EXTRA_MODULES = qw(pod mapscript);
123
90our %CFG; 124our %CFG;
91 125
92our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 127our $RUNTIME;
128our $NOW;
94 129
95our (%PLAYER, %PLAYER_LOADING); # all users 130our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 131our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 132our $LINK_MAP; # the special {link} map, which is always available
98 133
99# used to convert map paths into valid unix filenames by replacing / by ∕ 134# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 136
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
105 146
106binmode STDOUT; 147binmode STDOUT;
107binmode STDERR; 148binmode STDERR;
108 149
109# read virtual server time, if available 150# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
114} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
115 158
116mkdir $_ 159mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 161
119our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
120 163
121sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
173
174# this is decidedly evil
175$REFLECT{object}{flags} = [grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"}];
122 176
123############################################################################# 177#############################################################################
124 178
125=head2 GLOBAL VARIABLES 179=head2 GLOBAL VARIABLES
126 180
162 216
163The raw value load value from the last tick. 217The raw value load value from the last tick.
164 218
165=item %cf::CFG 219=item %cf::CFG
166 220
167Configuration for the server, loaded from C</etc/crossfire/config>, or 221Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 222from wherever your confdir points to.
169 223
170=item cf::wait_for_tick, cf::wait_for_tick_begin 224=item cf::wait_for_tick, cf::wait_for_tick_begin
171 225
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 226These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
177 231
178This array contains the results of the last C<invoke ()> call. When 232This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 233C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 234that call.
181 235
236=item %cf::REFLECT
237
238Contains, for each (C++) class name, a hash reference with information
239about object members (methods, scalars, arrays and flags) and other
240metadata, which is useful for introspection.
241
182=back 242=back
183 243
184=cut 244=cut
185 245
186BEGIN { 246$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 247 my $msg = join "", @_;
189 248
190 $msg .= "\n" 249 $msg .= "\n"
191 unless $msg =~ /\n$/; 250 unless $msg =~ /\n$/;
192 251
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 252 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 253
195 LOG llevError, $msg; 254 LOG llevError, $msg;
196 }; 255};
197} 256
257$Coro::State::DIEHOOK = sub {
258 return unless $^S eq 0; # "eq", not "=="
259
260 warn Carp::longmess $_[0];
261
262 if ($Coro::current == $Coro::main) {#d#
263 warn "DIEHOOK called in main context, Coro bug?\n";#d#
264 return;#d#
265 }#d#
266
267 # kill coroutine otherwise
268 Coro::terminate
269};
198 270
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 271@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 272@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 273@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 274@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 281for my $pkg (qw(
210 cf::global cf::attachable 282 cf::global cf::attachable
211 cf::object cf::object::player 283 cf::object cf::object::player
212 cf::client cf::player 284 cf::client cf::player
213 cf::arch cf::living 285 cf::arch cf::living
286 cf::map cf::mapspace
214 cf::map cf::party cf::region 287 cf::party cf::region
215)) { 288)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 289 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 290}
219 291
220$Event::DIED = sub { 292$EV::DIED = sub {
221 warn "error in event callback: @_"; 293 warn "error in event callback: @_";
222}; 294};
223 295
224############################################################################# 296#############################################################################
225 297
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 320 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 321 $d
250 } || "[unable to dump $_[0]: '$@']"; 322 } || "[unable to dump $_[0]: '$@']";
251} 323}
252 324
253=item $ref = cf::from_json $json 325=item $ref = cf::decode_json $json
254 326
255Converts a JSON string into the corresponding perl data structure. 327Converts a JSON string into the corresponding perl data structure.
256 328
257=item $json = cf::to_json $ref 329=item $json = cf::encode_json $ref
258 330
259Converts a perl data structure into its JSON representation. 331Converts a perl data structure into its JSON representation.
260 332
261=cut 333=cut
262 334
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 335our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 336
265sub to_json ($) { $json_coder->encode ($_[0]) } 337sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 338sub decode_json($) { $json_coder->decode ($_[0]) }
339
340=item cf::post_init { BLOCK }
341
342Execute the given codeblock, I<after> all extensions have been (re-)loaded,
343but I<before> the server starts ticking again.
344
345The cdoeblock will have a single boolean argument to indicate whether this
346is a reload or not.
347
348=cut
349
350sub post_init(&) {
351 push @POST_INIT, shift;
352}
267 353
268=item cf::lock_wait $string 354=item cf::lock_wait $string
269 355
270Wait until the given lock is available. See cf::lock_acquire. 356Wait until the given lock is available. See cf::lock_acquire.
271 357
272=item my $lock = cf::lock_acquire $string 358=item my $lock = cf::lock_acquire $string
273 359
274Wait until the given lock is available and then acquires it and returns 360Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 361a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 362for example when the coroutine gets canceled), the lock is automatically
277returned. 363returned.
278 364
279Locks are *not* recursive, locking from the same coro twice results in a 365Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 366deadlocked coro.
286 372
287Return true if the lock is currently active, i.e. somebody has locked it. 373Return true if the lock is currently active, i.e. somebody has locked it.
288 374
289=cut 375=cut
290 376
291our %LOCK; 377our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 378
294sub lock_wait($) { 379sub lock_wait($) {
295 my ($key) = @_; 380 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 381}
308 382
309sub lock_acquire($) { 383sub lock_acquire($) {
310 my ($key) = @_; 384 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 385}
324 386
325sub lock_active($) { 387sub lock_active($) {
326 my ($key) = @_; 388 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 389}
330 390
331sub freeze_mainloop { 391sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 392 tick_inhibit_inc;
333 393
334 my $guard = Coro::guard { 394 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 395}
336 }; 396
337 $TICK_WATCHER->stop; 397=item cf::periodic $interval, $cb
338 $guard 398
399Like EV::periodic, but randomly selects a starting point so that the actions
400get spread over timer.
401
402=cut
403
404sub periodic($$) {
405 my ($interval, $cb) = @_;
406
407 my $start = rand List::Util::min 180, $interval;
408
409 EV::periodic $start, $interval, 0, $cb
339} 410}
340 411
341=item cf::get_slot $time[, $priority[, $name]] 412=item cf::get_slot $time[, $priority[, $name]]
342 413
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 414Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 454 }
384 } 455 }
385}; 456};
386 457
387sub get_slot($;$$) { 458sub get_slot($;$$) {
459 return if tick_inhibit || $Coro::current == $Coro::main;
460
388 my ($time, $pri, $name) = @_; 461 my ($time, $pri, $name) = @_;
389 462
390 $time = $TICK * .6 if $time > $TICK * .6; 463 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 464 my $sig = new Coro::Signal;
392 465
406 479
407BEGIN { *async = \&Coro::async_pool } 480BEGIN { *async = \&Coro::async_pool }
408 481
409=item cf::sync_job { BLOCK } 482=item cf::sync_job { BLOCK }
410 483
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 484The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 485is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 486partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 487acceptable.
415 488
416If it must be done, put the blocking parts into C<sync_job>. This will run 489If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 490the given BLOCK in another coroutine while waiting for the result. The
422 495
423sub sync_job(&) { 496sub sync_job(&) {
424 my ($job) = @_; 497 my ($job) = @_;
425 498
426 if ($Coro::current == $Coro::main) { 499 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 500 my $time = EV::time;
428 501
429 # this is the main coro, too bad, we have to block 502 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 503 # till the operation succeeds, freezing the server :/
431 504
432 LOG llevError, Carp::longmess "sync job";#d# 505 LOG llevError, Carp::longmess "sync job";#d#
433 506
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 507 my $freeze_guard = freeze_mainloop;
437 508
438 my $busy = 1; 509 my $busy = 1;
439 my @res; 510 my @res;
440 511
444 warn $@ if $@; 515 warn $@ if $@;
445 undef $busy; 516 undef $busy;
446 })->prio (Coro::PRIO_MAX); 517 })->prio (Coro::PRIO_MAX);
447 518
448 while ($busy) { 519 while ($busy) {
449 Coro::cede or Event::one_event; 520 if (Coro::nready) {
521 Coro::cede_notself;
522 } else {
523 EV::loop EV::LOOP_ONESHOT;
450 } 524 }
525 }
451 526
452 $time = Event::time - $time; 527 my $time = EV::time - $time;
453 528
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load 529 $TICK_START += $time; # do not account sync jobs to server load
458 530
459 wantarray ? @res : $res[0] 531 wantarray ? @res : $res[0]
460 } else { 532 } else {
461 # we are in another coroutine, how wonderful, everything just works 533 # we are in another coroutine, how wonderful, everything just works
462 534
487=item fork_call { }, $args 559=item fork_call { }, $args
488 560
489Executes the given code block with the given arguments in a seperate 561Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with 562process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may 563Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling. 564never block itself or use any form of event handling.
493 565
494=cut 566=cut
495 567
496sub fork_call(&@) { 568sub fork_call(&@) {
497 my ($cb, @args) = @_; 569 my ($cb, @args) = @_;
504 reset_signals; 576 reset_signals;
505 &$cb 577 &$cb
506 }, @args; 578 }, @args;
507 579
508 wantarray ? @res : $res[-1] 580 wantarray ? @res : $res[-1]
581}
582
583=item $coin = coin_from_name $name
584
585=cut
586
587our %coin_alias = (
588 "silver" => "silvercoin",
589 "silvercoin" => "silvercoin",
590 "silvercoins" => "silvercoin",
591 "gold" => "goldcoin",
592 "goldcoin" => "goldcoin",
593 "goldcoins" => "goldcoin",
594 "platinum" => "platinacoin",
595 "platinumcoin" => "platinacoin",
596 "platinumcoins" => "platinacoin",
597 "platina" => "platinacoin",
598 "platinacoin" => "platinacoin",
599 "platinacoins" => "platinacoin",
600 "royalty" => "royalty",
601 "royalties" => "royalty",
602);
603
604sub coin_from_name($) {
605 $coin_alias{$_[0]}
606 ? cf::arch::find $coin_alias{$_[0]}
607 : undef
509} 608}
510 609
511=item $value = cf::db_get $family => $key 610=item $value = cf::db_get $family => $key
512 611
513Returns a single value from the environment database. 612Returns a single value from the environment database.
652 751
653############################################################################# 752#############################################################################
654 753
655=head2 ATTACHABLE OBJECTS 754=head2 ATTACHABLE OBJECTS
656 755
657Many objects in crossfire are so-called attachable objects. That means you can 756Many objects in deliantra are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment") 757attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods. 758to it. All such attachable objects support the following methods.
660 759
661In the following description, CLASS can be any of C<global>, C<object> 760In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in 761C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT). 762Deliantra).
664 763
665=over 4 764=over 4
666 765
667=item $attachable->attach ($attachment, key => $value...) 766=item $attachable->attach ($attachment, key => $value...)
668 767
712=item cf::CLASS::attachment $name, ... 811=item cf::CLASS::attachment $name, ...
713 812
714Register an attachment by C<$name> through which attachable objects of the 813Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment. 814given CLASS can refer to this attachment.
716 815
717Some classes such as crossfire maps and objects can specify attachments 816Some classes such as deliantra maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name. 817that are attached at load/instantiate time, thus the need for a name.
719 818
720These calls expect any number of the following handler/hook descriptions: 819These calls expect any number of the following handler/hook descriptions:
721 820
722=over 4 821=over 4
950 } 1049 }
951 1050
952 0 1051 0
953} 1052}
954 1053
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1054=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
956 1055
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958 1057
959Generate an object-specific event with the given arguments. 1058Generate an object-specific event with the given arguments.
960 1059
966 1065
967=cut 1066=cut
968 1067
969############################################################################# 1068#############################################################################
970# object support 1069# object support
971#
972 1070
1071sub _object_equal($$);
1072sub _object_equal($$) {
1073 my ($a, $b) = @_;
1074
1075 return 0 unless (ref $a) eq (ref $b);
1076
1077 if ("HASH" eq ref $a) {
1078 my @ka = keys %$a;
1079 my @kb = keys %$b;
1080
1081 return 0 if @ka != @kb;
1082
1083 for (0 .. $#ka) {
1084 return 0 unless $ka[$_] eq $kb[$_];
1085 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1086 }
1087
1088 } elsif ("ARRAY" eq ref $a) {
1089
1090 return 0 if @$a != @$b;
1091
1092 for (0 .. $#$a) {
1093 return 0 unless _object_equal $a->[$_], $b->[$_];
1094 }
1095
1096 } elsif ($a ne $b) {
1097 return 0;
1098 }
1099
1100 1
1101}
1102
1103our $SLOW_MERGES;#d#
973sub _can_merge { 1104sub _can_merge {
974 my ($ob1, $ob2) = @_; 1105 my ($ob1, $ob2) = @_;
975 1106
976 return 1;#d# 1107 ++$SLOW_MERGES;#d#
977 1108
978 #todo#d# kill yourself and do some recursive checking manually without storable 1109 # we do the slow way here
979 sync_job { 1110 return _object_equal $ob1, $ob2
980 my $guard = Coro::Storable::guard;
981 local $Storable::canonical = 1;
982 my $fob1 = Storable::freeze $ob1;
983 my $fob2 = Storable::freeze $ob2;
984 $fob1 eq $fob2
985 }
986} 1111}
987 1112
988sub reattach { 1113sub reattach {
989 # basically do the same as instantiate, without calling instantiate 1114 # basically do the same as instantiate, without calling instantiate
990 my ($obj) = @_; 1115 my ($obj) = @_;
991 1116
1117 # no longer needed after getting rid of delete_package?
992 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1118 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
993 1119
994 my $registry = $obj->registry; 1120 my $registry = $obj->registry;
995 1121
996 @$registry = (); 1122 @$registry = ();
997 1123
1012cf::attachable->attach ( 1138cf::attachable->attach (
1013 prio => -1000000, 1139 prio => -1000000,
1014 on_instantiate => sub { 1140 on_instantiate => sub {
1015 my ($obj, $data) = @_; 1141 my ($obj, $data) = @_;
1016 1142
1017 $data = from_json $data; 1143 $data = decode_json $data;
1018 1144
1019 for (@$data) { 1145 for (@$data) {
1020 my ($name, $args) = @$_; 1146 my ($name, $args) = @$_;
1021 1147
1022 $obj->attach ($name, %{$args || {} }); 1148 $obj->attach ($name, %{$args || {} });
1043 utf8::decode (my $decname = $filename); 1169 utf8::decode (my $decname = $filename);
1044 warn sprintf "saving %s (%d,%d)\n", 1170 warn sprintf "saving %s (%d,%d)\n",
1045 $decname, length $$rdata, scalar @$objs; 1171 $decname, length $$rdata, scalar @$objs;
1046 1172
1047 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1173 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1174 aio_chmod $fh, SAVE_MODE;
1049 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1175 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC; 1176 if ($cf::USE_FSYNC) {
1177 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1178 aio_fsync $fh;
1179 }
1051 close $fh; 1180 aio_close $fh;
1052 1181
1053 if (@$objs) { 1182 if (@$objs) {
1054 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1183 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1055 chmod SAVE_MODE, $fh; 1184 aio_chmod $fh, SAVE_MODE;
1056 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs }; 1185 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1057 aio_write $fh, 0, (length $data), $data, 0; 1186 aio_write $fh, 0, (length $data), $data, 0;
1058 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1059 close $fh; 1191 aio_close $fh;
1060 aio_rename "$filename.pst~", "$filename.pst"; 1192 aio_rename "$filename.pst~", "$filename.pst";
1061 } 1193 }
1062 } else { 1194 } else {
1063 aio_unlink "$filename.pst"; 1195 aio_unlink "$filename.pst";
1064 } 1196 }
1065 1197
1066 aio_rename "$filename~", $filename; 1198 aio_rename "$filename~", $filename;
1199
1200 $filename =~ s%/[^/]+$%%;
1201 aio_pathsync $filename if $cf::USE_FSYNC;
1067 } else { 1202 } else {
1068 warn "FATAL: $filename~: $!\n"; 1203 warn "unable to save objects: $filename~: $!\n";
1069 } 1204 }
1070 } else { 1205 } else {
1071 aio_unlink $filename; 1206 aio_unlink $filename;
1072 aio_unlink "$filename.pst"; 1207 aio_unlink "$filename.pst";
1073 } 1208 }
1092 1227
1093 unless (aio_stat "$filename.pst") { 1228 unless (aio_stat "$filename.pst") {
1094 (aio_load "$filename.pst", $av) >= 0 1229 (aio_load "$filename.pst", $av) >= 0
1095 or return; 1230 or return;
1096 1231
1097 my $st = eval { Coro::Storable::thaw $av } 1232 my $st = eval { Coro::Storable::thaw $av };
1098 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1099 $av = $st->{objs}; 1233 $av = $st->{objs};
1100 } 1234 }
1101 1235
1102 utf8::decode (my $decname = $filename); 1236 utf8::decode (my $decname = $filename);
1103 warn sprintf "loading %s (%d,%d)\n", 1237 warn sprintf "loading %s (%d,%d)\n",
1165 my ($name, $cb) = @_; 1299 my ($name, $cb) = @_;
1166 1300
1167 $EXTICMD{$name} = $cb; 1301 $EXTICMD{$name} = $cb;
1168} 1302}
1169 1303
1304use File::Glob ();
1305
1170cf::player->attach ( 1306cf::player->attach (
1171 on_command => sub { 1307 on_command => sub {
1172 my ($pl, $name, $params) = @_; 1308 my ($pl, $name, $params) = @_;
1173 1309
1174 my $cb = $COMMAND{$name} 1310 my $cb = $COMMAND{$name}
1206 1342
1207 cf::override; 1343 cf::override;
1208 }, 1344 },
1209); 1345);
1210 1346
1347# "readahead" all extensions
1348sub cache_extensions {
1349 my $grp = IO::AIO::aio_group;
1350
1351 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1352 for (grep /\.ext$/, @{$_[0]}) {
1353 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1354 }
1355 };
1356
1357 $grp
1358}
1359
1211sub load_extensions { 1360sub load_extensions {
1212 cf::sync_job { 1361 cf::sync_job {
1213 my %todo; 1362 my %todo;
1214 1363
1215 for my $path (<$LIBDIR/*.ext>) { 1364 for my $path (<$LIBDIR/*.ext>) {
1234 1383
1235 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1384 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1236 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1385 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1237 1386
1238 $ext{source} = 1387 $ext{source} =
1239 "package $pkg; use strict; use utf8;\n" 1388 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1240 . "#line 1 \"$path\"\n{\n" 1389 . "#line 1 \"$path\"\n{\n"
1241 . $source 1390 . $source
1242 . "\n};\n1"; 1391 . "\n};\n1";
1243 1392
1244 $todo{$base} = \%ext; 1393 $todo{$base} = \%ext;
1260 my $msg = $@ ? "$v->{path}: $@\n" 1409 my $msg = $@ ? "$v->{path}: $@\n"
1261 : "$v->{base}: extension inactive.\n"; 1410 : "$v->{base}: extension inactive.\n";
1262 1411
1263 if (exists $v->{meta}{mandatory}) { 1412 if (exists $v->{meta}{mandatory}) {
1264 warn $msg; 1413 warn $msg;
1265 warn "mandatory extension failed to load, exiting.\n"; 1414 cf::cleanup "mandatory extension failed to load, exiting.";
1266 exit 1;
1267 } 1415 }
1268 1416
1269 warn $msg; 1417 warn $msg;
1270 } 1418 }
1271 1419
1285 1433
1286=back 1434=back
1287 1435
1288=head2 CORE EXTENSIONS 1436=head2 CORE EXTENSIONS
1289 1437
1290Functions and methods that extend core crossfire objects. 1438Functions and methods that extend core deliantra objects.
1291 1439
1292=cut 1440=cut
1293 1441
1294package cf::player; 1442package cf::player;
1295 1443
1338 1486
1339sub exists($) { 1487sub exists($) {
1340 my ($login) = @_; 1488 my ($login) = @_;
1341 1489
1342 $cf::PLAYER{$login} 1490 $cf::PLAYER{$login}
1343 or cf::sync_job { !aio_stat path $login } 1491 or !aio_stat path $login
1344} 1492}
1345 1493
1346sub find($) { 1494sub find($) {
1347 return $cf::PLAYER{$_[0]} || do { 1495 return $cf::PLAYER{$_[0]} || do {
1348 my $login = $_[0]; 1496 my $login = $_[0];
1360 my $f = new_from_file cf::object::thawer path $login 1508 my $f = new_from_file cf::object::thawer path $login
1361 or return; 1509 or return;
1362 1510
1363 my $pl = cf::player::load_pl $f 1511 my $pl = cf::player::load_pl $f
1364 or return; 1512 or return;
1513
1365 local $cf::PLAYER_LOADING{$login} = $pl; 1514 local $cf::PLAYER_LOADING{$login} = $pl;
1366 $f->resolve_delayed_derefs; 1515 $f->resolve_delayed_derefs;
1367 $cf::PLAYER{$login} = $pl 1516 $cf::PLAYER{$login} = $pl
1368 } 1517 }
1369 } 1518 }
1379 1528
1380 return if $pl->{deny_save}; 1529 return if $pl->{deny_save};
1381 1530
1382 aio_mkdir playerdir $pl, 0770; 1531 aio_mkdir playerdir $pl, 0770;
1383 $pl->{last_save} = $cf::RUNTIME; 1532 $pl->{last_save} = $cf::RUNTIME;
1533
1534 cf::get_slot 0.01;
1384 1535
1385 $pl->save_pl ($path); 1536 $pl->save_pl ($path);
1386 cf::cede_to_tick; 1537 cf::cede_to_tick;
1387} 1538}
1388 1539
1420 my ($pl) = @_; 1571 my ($pl) = @_;
1421 1572
1422 my $name = $pl->ob->name; 1573 my $name = $pl->ob->name;
1423 1574
1424 $pl->{deny_save} = 1; 1575 $pl->{deny_save} = 1;
1425 $pl->password ("*"); # this should lock out the player until we nuked the dir 1576 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1426 1577
1427 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1578 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1428 $pl->deactivate; 1579 $pl->deactivate;
1580 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1581 $pl->ob->check_score;
1429 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1582 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1430 $pl->ns->destroy if $pl->ns; 1583 $pl->ns->destroy if $pl->ns;
1431 1584
1432 my $path = playerdir $pl; 1585 my $path = playerdir $pl;
1433 my $temp = "$path~$cf::RUNTIME~deleting~"; 1586 my $temp = "$path~$cf::RUNTIME~deleting~";
1472 1625
1473 for my $login (@$dirs) { 1626 for my $login (@$dirs) {
1474 my $path = path $login; 1627 my $path = path $login;
1475 1628
1476 # a .pst is a dead give-away for a valid player 1629 # a .pst is a dead give-away for a valid player
1477 unless (-e "$path.pst") { 1630 # if no pst file found, open and chekc for blocked users
1631 if (aio_stat "$path.pst") {
1478 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1632 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1479 aio_read $fh, 0, 512, my $buf, 0 or next; 1633 aio_read $fh, 0, 512, my $buf, 0 or next;
1480 $buf !~ /^password -------------$/m or next; # official not-valid tag 1634 $buf !~ /^password -------------$/m or next; # official not-valid tag
1481 } 1635 }
1482 1636
1513 } 1667 }
1514 1668
1515 \@paths 1669 \@paths
1516} 1670}
1517 1671
1518=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1672=item $protocol_xml = $player->expand_cfpod ($cfpod)
1519 1673
1520Expand crossfire pod fragments into protocol xml. 1674Expand deliantra pod fragments into protocol xml.
1521
1522=cut
1523
1524sub expand_cfpod {
1525 ((my $self), (local $_)) = @_;
1526
1527 # escape & and <
1528 s/&/&amp;/g;
1529 s/(?<![BIUGHT])</&lt;/g;
1530
1531 # this is buggy, it needs to properly take care of nested <'s
1532
1533 1 while
1534 # replace B<>, I<>, U<> etc.
1535 s/B<([^\>]*)>/<b>$1<\/b>/
1536 || s/I<([^\>]*)>/<i>$1<\/i>/
1537 || s/U<([^\>]*)>/<u>$1<\/u>/
1538 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1539 # replace G<male|female> tags
1540 || s{G<([^>|]*)\|([^>]*)>}{
1541 $self->gender ? $2 : $1
1542 }ge
1543 # replace H<hint text>
1544 || s{H<([^\>]*)>}
1545 {
1546 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1547 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1548 "")
1549 [$self->{hintmode}]
1550 }ge;
1551
1552 # create single paragraphs (very hackish)
1553 s/(?<=\S)\n(?=\w)/ /g;
1554
1555 # compress some whitespace
1556 s/\s+\n/\n/g; # ws line-ends
1557 s/\n\n+/\n/g; # double lines
1558 s/^\n+//; # beginning lines
1559 s/\n+$//; # ending lines
1560
1561 $_
1562}
1563
1564sub hintmode {
1565 $_[0]{hintmode} = $_[1] if @_ > 1;
1566 $_[0]{hintmode}
1567}
1568 1675
1569=item $player->ext_reply ($msgid, @msg) 1676=item $player->ext_reply ($msgid, @msg)
1570 1677
1571Sends an ext reply to the player. 1678Sends an ext reply to the player.
1572 1679
1639our $MAX_RESET = 3600; 1746our $MAX_RESET = 3600;
1640our $DEFAULT_RESET = 3000; 1747our $DEFAULT_RESET = 3000;
1641 1748
1642sub generate_random_map { 1749sub generate_random_map {
1643 my ($self, $rmp) = @_; 1750 my ($self, $rmp) = @_;
1751
1752 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1753
1644 # mit "rum" bekleckern, nicht 1754 # mit "rum" bekleckern, nicht
1645 $self->_create_random_map ( 1755 $self->_create_random_map (
1646 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1756 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1647 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1757 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1648 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1758 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1770 1880
1771# the temporary/swap location 1881# the temporary/swap location
1772sub save_path { 1882sub save_path {
1773 my ($self) = @_; 1883 my ($self) = @_;
1774 1884
1775 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1885 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1776 "$TMPDIR/$path.map" 1886 "$TMPDIR/$path.map"
1777} 1887}
1778 1888
1779# the unique path, undef == no special unique path 1889# the unique path, undef == no special unique path
1780sub uniq_path { 1890sub uniq_path {
1781 my ($self) = @_; 1891 my ($self) = @_;
1782 1892
1783 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1784 "$UNIQUEDIR/$path" 1894 "$UNIQUEDIR/$path"
1785}
1786
1787# and all this just because we cannot iterate over
1788# all maps in C++...
1789sub change_all_map_light {
1790 my ($change) = @_;
1791
1792 $_->change_map_light ($change)
1793 for grep $_->outdoor, values %cf::MAP;
1794} 1895}
1795 1896
1796sub decay_objects { 1897sub decay_objects {
1797 my ($self) = @_; 1898 my ($self) = @_;
1798 1899
1882sub find { 1983sub find {
1883 my ($path, $origin) = @_; 1984 my ($path, $origin) = @_;
1884 1985
1885 $path = normalise $path, $origin && $origin->path; 1986 $path = normalise $path, $origin && $origin->path;
1886 1987
1887 cf::lock_wait "map_data:$path";#d#remove 1988 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1888 cf::lock_wait "map_find:$path"; 1989 my $guard2 = cf::lock_acquire "map_find:$path";
1889 1990
1890 $cf::MAP{$path} || do { 1991 $cf::MAP{$path} || do {
1891 my $guard1 = cf::lock_acquire "map_find:$path";
1892 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1893
1894 my $map = new_from_path cf::map $path 1992 my $map = new_from_path cf::map $path
1895 or return; 1993 or return;
1896 1994
1897 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
1898 1996
1900 or return; 1998 or return;
1901 1999
1902 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1903 # doing this can freeze the server in a sync job, obviously 2001 # doing this can freeze the server in a sync job, obviously
1904 #$cf::WAIT_FOR_TICK->wait; 2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard2;
1905 undef $guard1; 2004 undef $guard1;
1906 undef $guard2;
1907 $map->reset; 2005 $map->reset;
1908 return find $path; 2006 return find $path;
1909 } 2007 }
1910 2008
1911 $cf::MAP{$path} = $map 2009 $cf::MAP{$path} = $map
1938 my $f = new_from_file cf::object::thawer $self->{load_path}; 2036 my $f = new_from_file cf::object::thawer $self->{load_path};
1939 $f->skip_block; 2037 $f->skip_block;
1940 $self->_load_objects ($f) 2038 $self->_load_objects ($f)
1941 or return; 2039 or return;
1942 2040
1943 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->post_load_original
1944 if delete $self->{load_original}; 2042 if delete $self->{load_original};
1945 2043
1946 if (my $uniq = $self->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
1947 utf8::encode $uniq; 2045 utf8::encode $uniq;
1948 unless (aio_stat $uniq) { 2046 unless (aio_stat $uniq) {
1966 unless ($self->{deny_activate}) { 2064 unless ($self->{deny_activate}) {
1967 $self->decay_objects; 2065 $self->decay_objects;
1968 $self->fix_auto_apply; 2066 $self->fix_auto_apply;
1969 $self->update_buttons; 2067 $self->update_buttons;
1970 cf::cede_to_tick; 2068 cf::cede_to_tick;
1971 $self->set_darkness_map;
1972 cf::cede_to_tick;
1973 $self->activate; 2069 $self->activate;
1974 } 2070 }
1975 2071
1976 $self->{last_save} = $cf::RUNTIME; 2072 $self->{last_save} = $cf::RUNTIME;
1977 $self->last_access ($cf::RUNTIME); 2073 $self->last_access ($cf::RUNTIME);
1978 2074
1979 $self->in_memory (cf::MAP_IN_MEMORY); 2075 $self->in_memory (cf::MAP_ACTIVE);
1980 } 2076 }
1981 2077
1982 $self->post_load; 2078 $self->post_load;
1983} 2079}
1984 2080
2042 my ($path, $origin, $load) = @_; 2138 my ($path, $origin, $load) = @_;
2043 2139
2044 $path = normalise $path, $origin && $origin->{path}; 2140 $path = normalise $path, $origin && $origin->{path};
2045 2141
2046 if (my $map = $cf::MAP{$path}) { 2142 if (my $map = $cf::MAP{$path}) {
2047 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2143 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2048 } 2144 }
2049 2145
2050 $MAP_PREFETCH{$path} |= $load; 2146 $MAP_PREFETCH{$path} |= $load;
2051 2147
2052 $MAP_PREFETCHER ||= cf::async { 2148 $MAP_PREFETCHER ||= cf::async {
2089 cf::async { 2185 cf::async {
2090 $Coro::current->{desc} = "map player save"; 2186 $Coro::current->{desc} = "map player save";
2091 $_->contr->save for $self->players; 2187 $_->contr->save for $self->players;
2092 }; 2188 };
2093 2189
2190 cf::get_slot 0.02;
2191
2094 if ($uniq) { 2192 if ($uniq) {
2095 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2096 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2097 } else { 2195 } else {
2098 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2106 $self->save; 2204 $self->save;
2107 2205
2108 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2109 2207
2110 return if $self->players; 2208 return if $self->players;
2111 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_ACTIVE;
2112 return if $self->{deny_save}; 2210 return if $self->{deny_save};
2113 2211
2114 $self->in_memory (cf::MAP_SWAPPED); 2212 $self->in_memory (cf::MAP_SWAPPED);
2115 2213
2116 $self->deactivate; 2214 $self->deactivate;
2141 2239
2142 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143 2241
2144 return if $self->players; 2242 return if $self->players;
2145 2243
2146 warn "resetting map ", $self->path; 2244 warn "resetting map ", $self->path, "\n";
2147 2245
2148 $self->in_memory (cf::MAP_SWAPPED); 2246 $self->in_memory (cf::MAP_SWAPPED);
2149 2247
2150 # need to save uniques path 2248 # need to save uniques path
2151 unless ($self->{deny_save}) { 2249 unless ($self->{deny_save}) {
2234 2332
2235sub unique_maps() { 2333sub unique_maps() {
2236 [ 2334 [
2237 map { 2335 map {
2238 utf8::decode $_; 2336 utf8::decode $_;
2239 /\.map$/ 2337 s/\.map$//; # TODO future compatibility hack
2338 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2339 ? ()
2240 ? normalise $_ 2340 : normalise $_
2241 : ()
2242 } @{ aio_readdir $UNIQUEDIR or [] } 2341 } @{ aio_readdir $UNIQUEDIR or [] }
2243 ] 2342 ]
2244} 2343}
2245 2344
2246package cf;
2247
2248=back 2345=back
2249 2346
2250=head3 cf::object 2347=head3 cf::object
2251 2348
2252=cut 2349=cut
2255 2352
2256=over 4 2353=over 4
2257 2354
2258=item $ob->inv_recursive 2355=item $ob->inv_recursive
2259 2356
2260Returns the inventory of the object _and_ their inventories, recursively. 2357Returns the inventory of the object I<and> their inventories, recursively,
2358but I<not> the object itself.
2261 2359
2262=cut 2360=cut
2263 2361
2264sub inv_recursive_; 2362sub inv_recursive_;
2265sub inv_recursive_ { 2363sub inv_recursive_ {
2270 inv_recursive_ inv $_[0] 2368 inv_recursive_ inv $_[0]
2271} 2369}
2272 2370
2273=item $ref = $ob->ref 2371=item $ref = $ob->ref
2274 2372
2275creates and returns a persistent reference to an objetc that can be stored as a string. 2373Creates and returns a persistent reference to an object that can be stored as a string.
2276 2374
2277=item $ob = cf::object::deref ($refstring) 2375=item $ob = cf::object::deref ($refstring)
2278 2376
2279returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2280even if the object actually exists. May block. 2378even if the object actually exists. May block.
2312can be C<undef>. Does the right thing when the player is currently in a 2410can be C<undef>. Does the right thing when the player is currently in a
2313dialogue with the given NPC character. 2411dialogue with the given NPC character.
2314 2412
2315=cut 2413=cut
2316 2414
2415our $SAY_CHANNEL = {
2416 id => "say",
2417 title => "Map",
2418 reply => "say ",
2419 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2420};
2421
2422our $CHAT_CHANNEL = {
2423 id => "chat",
2424 title => "Chat",
2425 reply => "chat ",
2426 tooltip => "Player chat and shouts, global to the server.",
2427};
2428
2317# rough implementation of a future "reply" method that works 2429# rough implementation of a future "reply" method that works
2318# with dialog boxes. 2430# with dialog boxes.
2319#TODO: the first argument must go, split into a $npc->reply_to ( method 2431#TODO: the first argument must go, split into a $npc->reply_to ( method
2320sub cf::object::player::reply($$$;$) { 2432sub cf::object::player::reply($$$;$) {
2321 my ($self, $npc, $msg, $flags) = @_; 2433 my ($self, $npc, $msg, $flags) = @_;
2332 my $dialog = $pl->{npc_dialog}; 2444 my $dialog = $pl->{npc_dialog};
2333 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2445 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2334 2446
2335 } else { 2447 } else {
2336 $msg = $npc->name . " says: $msg" if $npc; 2448 $msg = $npc->name . " says: $msg" if $npc;
2337 $self->message ($msg, $flags); 2449 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2338 } 2450 }
2339 } 2451 }
2340} 2452}
2341 2453
2342=item $object->send_msg ($channel, $msg, $color, [extra...]) 2454=item $object->send_msg ($channel, $msg, $color, [extra...])
2367 2479
2368=item $player_object->enter_link 2480=item $player_object->enter_link
2369 2481
2370Freezes the player and moves him/her to a special map (C<{link}>). 2482Freezes the player and moves him/her to a special map (C<{link}>).
2371 2483
2372The player should be reasonably safe there for short amounts of time. You 2484The player should be reasonably safe there for short amounts of time (e.g.
2373I<MUST> call C<leave_link> as soon as possible, though. 2485for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2486though, as the palyer cannot control the character while it is on the link
2487map.
2374 2488
2375Will never block. 2489Will never block.
2376 2490
2377=item $player_object->leave_link ($map, $x, $y) 2491=item $player_object->leave_link ($map, $x, $y)
2378 2492
2436 2550
2437 $map->load; 2551 $map->load;
2438 $map->load_neighbours; 2552 $map->load_neighbours;
2439 2553
2440 return unless $self->contr->active; 2554 return unless $self->contr->active;
2441 $self->activate_recursive;
2442 2555
2443 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2556 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2444 $self->enter_map ($map, $x, $y); 2557 $self->enter_map ($map, $x, $y);
2558
2559 # only activate afterwards, to support waiting in hooks
2560 $self->activate_recursive;
2445} 2561}
2446 2562
2447=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2563=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2448 2564
2449Moves the player to the given map-path and coordinates by first freezing 2565Moves the player to the given map-path and coordinates by first freezing
2450her, loading and preparing them map, calling the provided $check callback 2566her, loading and preparing them map, calling the provided $check callback
2451that has to return the map if sucecssful, and then unfreezes the player on 2567that has to return the map if sucecssful, and then unfreezes the player on
2452the new (success) or old (failed) map position. In either case, $done will 2568the new (success) or old (failed) map position. In either case, $done will
2453be called at the end of this process. 2569be called at the end of this process.
2570
2571Note that $check will be called with a potentially non-loaded map, so if
2572it needs a loaded map it has to call C<< ->load >>.
2454 2573
2455=cut 2574=cut
2456 2575
2457our $GOTOGEN; 2576our $GOTOGEN;
2458 2577
2537} 2656}
2538 2657
2539sub prepare_random_map { 2658sub prepare_random_map {
2540 my ($exit) = @_; 2659 my ($exit) = @_;
2541 2660
2542 my $guard = cf::lock_acquire "exit_prepare:$exit";
2543
2544 # all this does is basically replace the /! path by 2661 # all this does is basically replace the /! path by
2545 # a new random map path (?random/...) with a seed 2662 # a new random map path (?random/...) with a seed
2546 # that depends on the exit object 2663 # that depends on the exit object
2547 2664
2548 my $rmp = parse_random_map_params $exit->msg; 2665 my $rmp = parse_random_map_params $exit->msg;
2550 if ($exit->map) { 2667 if ($exit->map) {
2551 $rmp->{region} = $exit->region->name; 2668 $rmp->{region} = $exit->region->name;
2552 $rmp->{origin_map} = $exit->map->path; 2669 $rmp->{origin_map} = $exit->map->path;
2553 $rmp->{origin_x} = $exit->x; 2670 $rmp->{origin_x} = $exit->x;
2554 $rmp->{origin_y} = $exit->y; 2671 $rmp->{origin_y} = $exit->y;
2672
2673 $exit->map->touch;
2555 } 2674 }
2556 2675
2557 $rmp->{random_seed} ||= $exit->random_seed; 2676 $rmp->{random_seed} ||= $exit->random_seed;
2558 2677
2559 my $data = cf::to_json $rmp; 2678 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2560 my $md5 = Digest::MD5::md5_hex $data; 2679 my $md5 = Digest::MD5::md5_hex $data;
2561 my $meta = "$RANDOMDIR/$md5.meta"; 2680 my $meta = "$RANDOMDIR/$md5.meta";
2562 2681
2563 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2682 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2564 aio_write $fh, 0, (length $data), $data, 0; 2683 aio_write $fh, 0, (length $data), $data, 0;
2565 undef $fh; 2684 undef $fh;
2566 aio_rename "$meta~", $meta; 2685 aio_rename "$meta~", $meta;
2567 2686
2687 my $slaying = "?random/$md5";
2688
2689 if ($exit->valid) {
2568 $exit->slaying ("?random/$md5"); 2690 $exit->slaying ("?random/$md5");
2569 $exit->msg (undef); 2691 $exit->msg (undef);
2692 }
2570 } 2693 }
2571} 2694}
2572 2695
2573sub cf::object::player::enter_exit { 2696sub cf::object::player::enter_exit {
2574 my ($self, $exit) = @_; 2697 my ($self, $exit) = @_;
2575 2698
2576 return unless $self->type == cf::PLAYER; 2699 return unless $self->type == cf::PLAYER;
2577 2700
2578 if ($exit->slaying eq "/!") {
2579 #TODO: this should de-fi-ni-te-ly not be a sync-job
2580 # the problem is that $exit might not survive long enough
2581 # so it needs to be done right now, right here
2582 cf::sync_job { prepare_random_map $exit };
2583 }
2584
2585 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2586 my $hp = $exit->stats->hp;
2587 my $sp = $exit->stats->sp;
2588
2589 $self->enter_link; 2701 $self->enter_link;
2590 2702
2591 # if exit is damned, update players death & WoR home-position
2592 $self->contr->savebed ($slaying, $hp, $sp)
2593 if $exit->flag (FLAG_DAMNED);
2594
2595 (async { 2703 (async {
2596 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2704 $Coro::current->{desc} = "enter_exit";
2597 2705
2598 $self->deactivate_recursive; # just to be sure
2599 unless (eval { 2706 unless (eval {
2707 $self->deactivate_recursive; # just to be sure
2708
2709 # random map handling
2710 {
2711 my $guard = cf::lock_acquire "exit_prepare:$exit";
2712
2713 prepare_random_map $exit
2714 if $exit->slaying eq "/!";
2715 }
2716
2717 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2718 my $x = $exit->stats->hp;
2719 my $y = $exit->stats->sp;
2720
2600 $self->goto ($slaying, $hp, $sp); 2721 $self->goto ($map, $x, $y);
2601 2722
2723 # if exit is damned, update players death & WoR home-position
2724 $self->contr->savebed ($map, $x, $y)
2725 if $exit->flag (cf::FLAG_DAMNED);
2726
2602 1; 2727 1
2603 }) { 2728 }) {
2604 $self->message ("Something went wrong deep within the crossfire server. " 2729 $self->message ("Something went wrong deep within the deliantra server. "
2605 . "I'll try to bring you back to the map you were before. " 2730 . "I'll try to bring you back to the map you were before. "
2606 . "Please report this to the dungeon master!", 2731 . "Please report this to the dungeon master!",
2607 cf::NDI_UNIQUE | cf::NDI_RED); 2732 cf::NDI_UNIQUE | cf::NDI_RED);
2608 2733
2609 warn "ERROR in enter_exit: $@"; 2734 warn "ERROR in enter_exit: $@";
2637the message, with C<log> being the default. If C<$color> is negative, suppress 2762the message, with C<log> being the default. If C<$color> is negative, suppress
2638the message unless the client supports the msg packet. 2763the message unless the client supports the msg packet.
2639 2764
2640=cut 2765=cut
2641 2766
2767# non-persistent channels (usually the info channel)
2642our %CHANNEL = ( 2768our %CHANNEL = (
2643 "c/identify" => { 2769 "c/identify" => {
2644 id => "infobox", 2770 id => "infobox",
2645 title => "Identify", 2771 title => "Identify",
2646 reply => undef, 2772 reply => undef,
2650 id => "infobox", 2776 id => "infobox",
2651 title => "Examine", 2777 title => "Examine",
2652 reply => undef, 2778 reply => undef,
2653 tooltip => "Signs and other items you examined", 2779 tooltip => "Signs and other items you examined",
2654 }, 2780 },
2781 "c/book" => {
2782 id => "infobox",
2783 title => "Book",
2784 reply => undef,
2785 tooltip => "The contents of a note or book",
2786 },
2655 "c/lookat" => { 2787 "c/lookat" => {
2656 id => "infobox", 2788 id => "infobox",
2657 title => "Look", 2789 title => "Look",
2658 reply => undef, 2790 reply => undef,
2659 tooltip => "What you saw there", 2791 tooltip => "What you saw there",
2660 }, 2792 },
2793 "c/who" => {
2794 id => "infobox",
2795 title => "Players",
2796 reply => undef,
2797 tooltip => "Shows players who are currently online",
2798 },
2799 "c/body" => {
2800 id => "infobox",
2801 title => "Body Parts",
2802 reply => undef,
2803 tooltip => "Shows which body parts you posess and are available",
2804 },
2805 "c/statistics" => {
2806 id => "infobox",
2807 title => "Statistics",
2808 reply => undef,
2809 tooltip => "Shows your primary statistics",
2810 },
2811 "c/skills" => {
2812 id => "infobox",
2813 title => "Skills",
2814 reply => undef,
2815 tooltip => "Shows your experience per skill and item power",
2816 },
2817 "c/shopitems" => {
2818 id => "infobox",
2819 title => "Shop Items",
2820 reply => undef,
2821 tooltip => "Shows the items currently for sale in this shop",
2822 },
2823 "c/resistances" => {
2824 id => "infobox",
2825 title => "Resistances",
2826 reply => undef,
2827 tooltip => "Shows your resistances",
2828 },
2829 "c/pets" => {
2830 id => "infobox",
2831 title => "Pets",
2832 reply => undef,
2833 tooltip => "Shows information abotu your pets/a specific pet",
2834 },
2835 "c/perceiveself" => {
2836 id => "infobox",
2837 title => "Perceive Self",
2838 reply => undef,
2839 tooltip => "You gained detailed knowledge about yourself",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859 "c/death" => {
2860 id => "death",
2861 title => "Death",
2862 reply => undef,
2863 tooltip => "Reason for and more info about your most recent death",
2864 },
2865 "c/say" => $SAY_CHANNEL,
2866 "c/chat" => $CHAT_CHANNEL,
2661); 2867);
2662 2868
2663sub cf::client::send_msg { 2869sub cf::client::send_msg {
2664 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2665 2871
2666 $msg = $self->pl->expand_cfpod ($msg); 2872 $msg = $self->pl->expand_cfpod ($msg)
2873 unless $color & cf::NDI_VERBATIM;
2667 2874
2668 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2669 2876
2670 # check predefined channels, for the benefit of C 2877 # check predefined channels, for the benefit of C
2671 if ($CHANNEL{$channel}) { 2878 if ($CHANNEL{$channel}) {
2672 $channel = $CHANNEL{$channel}; 2879 $channel = $CHANNEL{$channel};
2673 2880
2674 $self->ext_msg (channel_info => $channel) 2881 $self->ext_msg (channel_info => $channel);
2675 if $self->can_msg;
2676
2677 $channel = $channel->{id}; 2882 $channel = $channel->{id};
2678 2883
2679 } elsif (ref $channel) { 2884 } elsif (ref $channel) {
2680 # send meta info to client, if not yet sent 2885 # send meta info to client, if not yet sent
2681 unless (exists $self->{channel}{$channel->{id}}) { 2886 unless (exists $self->{channel}{$channel->{id}}) {
2682 $self->{channel}{$channel->{id}} = $channel; 2887 $self->{channel}{$channel->{id}} = $channel;
2683 $self->ext_msg (channel_info => $channel) 2888 $self->ext_msg (channel_info => $channel);
2684 if $self->can_msg;
2685 } 2889 }
2686 2890
2687 $channel = $channel->{id}; 2891 $channel = $channel->{id};
2688 } 2892 }
2689 2893
2690 return unless @extra || length $msg; 2894 return unless @extra || length $msg;
2691 2895
2692 if ($self->can_msg) {
2693 # default colour, mask it out 2896 # default colour, mask it out
2694 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2897 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2695 if $color & cf::NDI_DEF; 2898 if $color & cf::NDI_DEF;
2696 2899
2697 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2900 my $pkt = "msg "
2901 . $self->{json_coder}->encode (
2698 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2699 } else { 2903 );
2700 if ($color >= 0) {
2701 # replace some tags by gcfclient-compatible ones
2702 for ($msg) {
2703 1 while
2704 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2705 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2706 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2707 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2708 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2709 }
2710 2904
2711 $color &= cf::NDI_COLOR_MASK; 2905 # try lzf for large packets
2906 $pkt = "lzf " . Compress::LZF::compress $pkt
2907 if 1024 <= length $pkt and $self->{can_lzf};
2712 2908
2713 utf8::encode $msg; 2909 # split very large packets
2714 2910 if (8192 < length $pkt and $self->{can_lzf}) {
2715 if (0 && $msg =~ /\[/) { 2911 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2716 # COMMAND/INFO 2912 $pkt = "frag";
2717 $self->send_packet ("drawextinfo $color 10 8 $msg")
2718 } else {
2719 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2720 $self->send_packet ("drawinfo $color $msg")
2721 }
2722 }
2723 } 2913 }
2914
2915 $self->send_packet ($pkt);
2724} 2916}
2725 2917
2726=item $client->ext_msg ($type, @msg) 2918=item $client->ext_msg ($type, @msg)
2727 2919
2728Sends an ext event to the client. 2920Sends an ext event to the client.
2902 3094
2903The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
2904 3096
2905 cf::object 3097 cf::object
2906 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
2907 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3100 value
2908 3101
2909 cf::object::player 3102 cf::object::player
2910 player 3103 player
2911 3104
2912 cf::player 3105 cf::player
2917 3110
2918=cut 3111=cut
2919 3112
2920for ( 3113for (
2921 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3114 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2922 insert remove inv name archname title slaying race 3115 insert remove inv nrof name archname title slaying race
2923 decrease_ob_nr destroy)], 3116 decrease split destroy change_exp value msg lore send_msg)],
2924 ["cf::object::player" => qw(player)], 3117 ["cf::object::player" => qw(player)],
2925 ["cf::player" => qw(peaceful)], 3118 ["cf::player" => qw(peaceful send_msg)],
2926 ["cf::map" => qw(trigger)], 3119 ["cf::map" => qw(trigger)],
2927) { 3120) {
2928 no strict 'refs'; 3121 no strict 'refs';
2929 my ($pkg, @funs) = @$_; 3122 my ($pkg, @funs) = @$_;
2930 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3123 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2947 my ($code, %vars) = @_; 3140 my ($code, %vars) = @_;
2948 3141
2949 my $qcode = $code; 3142 my $qcode = $code;
2950 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3143 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2951 $qcode =~ s/\n/\\n/g; 3144 $qcode =~ s/\n/\\n/g;
3145
3146 %vars = (_dummy => 0) unless %vars;
2952 3147
2953 local $_; 3148 local $_;
2954 local @safe::cf::_safe_eval_args = values %vars; 3149 local @safe::cf::_safe_eval_args = values %vars;
2955 3150
2956 my $eval = 3151 my $eval =
3033 { 3228 {
3034 my $faces = $facedata->{faceinfo}; 3229 my $faces = $facedata->{faceinfo};
3035 3230
3036 while (my ($face, $info) = each %$faces) { 3231 while (my ($face, $info) = each %$faces) {
3037 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3232 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3233
3038 cf::face::set_visibility $idx, $info->{visibility}; 3234 cf::face::set_visibility $idx, $info->{visibility};
3039 cf::face::set_magicmap $idx, $info->{magicmap}; 3235 cf::face::set_magicmap $idx, $info->{magicmap};
3040 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3236 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3041 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3237 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3042 3238
3043 cf::cede_to_tick; 3239 cf::cede_to_tick;
3044 } 3240 }
3045 3241
3046 while (my ($face, $info) = each %$faces) { 3242 while (my ($face, $info) = each %$faces) {
3047 next unless $info->{smooth}; 3243 next unless $info->{smooth};
3244
3048 my $idx = cf::face::find $face 3245 my $idx = cf::face::find $face
3049 or next; 3246 or next;
3247
3050 if (my $smooth = cf::face::find $info->{smooth}) { 3248 if (my $smooth = cf::face::find $info->{smooth}) {
3051 cf::face::set_smooth $idx, $smooth; 3249 cf::face::set_smooth $idx, $smooth;
3052 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3250 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3053 } else { 3251 } else {
3054 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3252 warn "smooth face '$info->{smooth}' not found for face '$face'";
3072 { 3270 {
3073 # TODO: for gcfclient pleasure, we should give resources 3271 # TODO: for gcfclient pleasure, we should give resources
3074 # that gcfclient doesn't grok a >10000 face index. 3272 # that gcfclient doesn't grok a >10000 face index.
3075 my $res = $facedata->{resource}; 3273 my $res = $facedata->{resource};
3076 3274
3077 my $soundconf = delete $res->{"res/sound.conf"};
3078
3079 while (my ($name, $info) = each %$res) { 3275 while (my ($name, $info) = each %$res) {
3276 if (defined $info->{type}) {
3080 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3277 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3081 my $data; 3278 my $data;
3082 3279
3083 if ($info->{type} & 1) { 3280 if ($info->{type} & 1) {
3084 # prepend meta info 3281 # prepend meta info
3085 3282
3086 my $meta = $enc->encode ({ 3283 my $meta = $enc->encode ({
3087 name => $name, 3284 name => $name,
3088 %{ $info->{meta} || {} }, 3285 %{ $info->{meta} || {} },
3089 }); 3286 });
3090 3287
3091 $data = pack "(w/a*)*", $meta, $info->{data}; 3288 $data = pack "(w/a*)*", $meta, $info->{data};
3289 } else {
3290 $data = $info->{data};
3291 }
3292
3293 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3294 cf::face::set_type $idx, $info->{type};
3092 } else { 3295 } else {
3093 $data = $info->{data}; 3296 $RESOURCE{$name} = $info;
3094 } 3297 }
3095 3298
3096 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3097 cf::face::set_type $idx, $info->{type};
3098
3099 cf::cede_to_tick; 3299 cf::cede_to_tick;
3100 } 3300 }
3101
3102 if ($soundconf) {
3103 $soundconf = $enc->decode (delete $soundconf->{data});
3104
3105 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3106 my $sound = $soundconf->{compat}[$_]
3107 or next;
3108
3109 my $face = cf::face::find "sound/$sound->[1]";
3110 cf::sound::set $sound->[0] => $face;
3111 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3112 }
3113
3114 while (my ($k, $v) = each %{$soundconf->{event}}) {
3115 my $face = cf::face::find "sound/$v";
3116 cf::sound::set $k => $face;
3117 }
3118 }
3119 } 3301 }
3302
3303 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3120 3304
3121 1 3305 1
3122} 3306}
3307
3308cf::global->attach (on_resource_update => sub {
3309 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3310 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3311
3312 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3313 my $sound = $soundconf->{compat}[$_]
3314 or next;
3315
3316 my $face = cf::face::find "sound/$sound->[1]";
3317 cf::sound::set $sound->[0] => $face;
3318 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3319 }
3320
3321 while (my ($k, $v) = each %{$soundconf->{event}}) {
3322 my $face = cf::face::find "sound/$v";
3323 cf::sound::set $k => $face;
3324 }
3325 }
3326});
3123 3327
3124register_exticmd fx_want => sub { 3328register_exticmd fx_want => sub {
3125 my ($ns, $want) = @_; 3329 my ($ns, $want) = @_;
3126 3330
3127 while (my ($k, $v) = each %$want) { 3331 while (my ($k, $v) = each %$want) {
3128 $ns->fx_want ($k, $v); 3332 $ns->fx_want ($k, $v);
3129 } 3333 }
3130}; 3334};
3335
3336sub load_resource_file($) {
3337 my $guard = lock_acquire "load_resource_file";
3338
3339 my $status = load_resource_file_ $_[0];
3340 get_slot 0.1, 100;
3341 cf::arch::commit_load;
3342
3343 $status
3344}
3131 3345
3132sub reload_regions { 3346sub reload_regions {
3133 # HACK to clear player env face cache, we need some signal framework 3347 # HACK to clear player env face cache, we need some signal framework
3134 # for this (global event?) 3348 # for this (global event?)
3135 %ext::player_env::MUSIC_FACE_CACHE = (); 3349 %ext::player_env::MUSIC_FACE_CACHE = ();
3149} 3363}
3150 3364
3151sub reload_archetypes { 3365sub reload_archetypes {
3152 load_resource_file "$DATADIR/archetypes" 3366 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n"; 3367 or die "unable to load archetypes\n";
3154 #d# NEED to laod twice to resolve forward references
3155 # this really needs to be done in an extra post-pass
3156 # (which needs to be synchronous, so solve it differently)
3157 load_resource_file "$DATADIR/archetypes"
3158 or die "unable to load archetypes\n";
3159} 3368}
3160 3369
3161sub reload_treasures { 3370sub reload_treasures {
3162 load_resource_file "$DATADIR/treasures" 3371 load_resource_file "$DATADIR/treasures"
3163 or die "unable to load treasurelists\n"; 3372 or die "unable to load treasurelists\n";
3164} 3373}
3165 3374
3166sub reload_resources { 3375sub reload_resources {
3167 warn "reloading resource files...\n"; 3376 warn "reloading resource files...\n";
3168 3377
3378 reload_facedata;
3379 reload_archetypes;
3169 reload_regions; 3380 reload_regions;
3170 reload_facedata;
3171 #reload_archetypes;#d#
3172 reload_archetypes;
3173 reload_treasures; 3381 reload_treasures;
3174 3382
3175 warn "finished reloading resource files\n"; 3383 warn "finished reloading resource files\n";
3176}
3177
3178sub init {
3179 reload_resources;
3180} 3384}
3181 3385
3182sub reload_config { 3386sub reload_config {
3183 open my $fh, "<:utf8", "$CONFDIR/config" 3387 open my $fh, "<:utf8", "$CONFDIR/config"
3184 or return; 3388 or return;
3185 3389
3186 local $/; 3390 local $/;
3187 *CFG = YAML::Syck::Load <$fh>; 3391 *CFG = YAML::Load <$fh>;
3188 3392
3189 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3393 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3190 3394
3191 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3395 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3192 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3396 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3198 }; 3402 };
3199 warn $@ if $@; 3403 warn $@ if $@;
3200 } 3404 }
3201} 3405}
3202 3406
3407sub pidfile() {
3408 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3409 or die "$PIDFILE: $!";
3410 flock $fh, &Fcntl::LOCK_EX
3411 or die "$PIDFILE: flock: $!";
3412 $fh
3413}
3414
3415# make sure only one server instance is running at any one time
3416sub atomic {
3417 my $fh = pidfile;
3418
3419 my $pid = <$fh>;
3420 kill 9, $pid if $pid > 0;
3421
3422 seek $fh, 0, 0;
3423 print $fh $$;
3424}
3425
3426sub main_loop {
3427 warn "EV::loop starting\n";
3428 if (1) {
3429 EV::loop;
3430 }
3431 warn "EV::loop returned\n";
3432 goto &main_loop unless $REALLY_UNLOOP;
3433}
3434
3203sub main { 3435sub main {
3436 cf::init_globals; # initialise logging
3437
3438 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3439 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3440 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3441 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3442
3443 cf::init_experience;
3444 cf::init_anim;
3445 cf::init_attackmess;
3446 cf::init_dynamic;
3447
3448 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3449
3204 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
3205 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
3206 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3207 (async { 3453 (async {
3208 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
3209 Event::one_event; 3455 EV::loop EV::LOOP_ONESHOT;
3210 })->prio (Coro::PRIO_MAX); 3456 })->prio (Coro::PRIO_MAX);
3211 }; 3457 };
3212 3458
3459 evthread_start IO::AIO::poll_fileno;
3460
3461 cf::sync_job {
3462 reload_resources;
3213 reload_config; 3463 reload_config;
3214 db_init; 3464 db_init;
3465
3466 cf::load_settings;
3467 cf::load_materials;
3468 cf::init_uuid;
3469 cf::init_signals;
3470 cf::init_commands;
3471 cf::init_skills;
3472
3473 cf::init_beforeplay;
3474
3475 atomic;
3476
3215 load_extensions; 3477 load_extensions;
3216 3478
3217 $TICK_WATCHER->start; 3479 utime time, time, $RUNTIMEFILE;
3218 Event::loop; 3480
3481 # no (long-running) fork's whatsoever before this point(!)
3482 use POSIX ();
3483 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3484
3485 (pop @POST_INIT)->(0) while @POST_INIT;
3486 };
3487
3488 main_loop;
3219} 3489}
3220 3490
3221############################################################################# 3491#############################################################################
3222# initialisation and cleanup 3492# initialisation and cleanup
3223 3493
3224# install some emergency cleanup handlers 3494# install some emergency cleanup handlers
3225BEGIN { 3495BEGIN {
3496 our %SIGWATCHER = ();
3226 for my $signal (qw(INT HUP TERM)) { 3497 for my $signal (qw(INT HUP TERM)) {
3227 Event->signal ( 3498 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3228 reentrant => 0,
3229 data => WF_AUTOCANCEL,
3230 signal => $signal,
3231 prio => 0,
3232 cb => sub {
3233 cf::cleanup "SIG$signal"; 3499 cf::cleanup "SIG$signal";
3234 },
3235 ); 3500 };
3236 } 3501 }
3237} 3502}
3238 3503
3239sub write_runtime { 3504sub write_runtime_sync {
3240 my $runtime = "$LOCALDIR/runtime";
3241
3242 # first touch the runtime file to show we are still running: 3505 # first touch the runtime file to show we are still running:
3243 # the fsync below can take a very very long time. 3506 # the fsync below can take a very very long time.
3244 3507
3245 IO::AIO::aio_utime $runtime, undef, undef; 3508 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3246 3509
3247 my $guard = cf::lock_acquire "write_runtime"; 3510 my $guard = cf::lock_acquire "write_runtime";
3248 3511
3249 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3512 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3250 or return; 3513 or return;
3251 3514
3252 my $value = $cf::RUNTIME + 90 + 10; 3515 my $value = $cf::RUNTIME + 90 + 10;
3253 # 10 is the runtime save interval, for a monotonic clock 3516 # 10 is the runtime save interval, for a monotonic clock
3254 # 60 allows for the watchdog to kill the server. 3517 # 60 allows for the watchdog to kill the server.
3264 aio_utime $fh, undef, undef; 3527 aio_utime $fh, undef, undef;
3265 3528
3266 close $fh 3529 close $fh
3267 or return; 3530 or return;
3268 3531
3269 aio_rename "$runtime~", $runtime 3532 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3270 and return; 3533 and return;
3271 3534
3272 warn "runtime file written.\n"; 3535 warn "runtime file written.\n";
3273 3536
3274 1 3537 1
3538}
3539
3540our $uuid_lock;
3541our $uuid_skip;
3542
3543sub write_uuid_sync($) {
3544 $uuid_skip ||= $_[0];
3545
3546 return if $uuid_lock;
3547 local $uuid_lock = 1;
3548
3549 my $uuid = "$LOCALDIR/uuid";
3550
3551 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3552 or return;
3553
3554 my $value = uuid_seq uuid_cur;
3555
3556 unless ($value) {
3557 warn "cowardly refusing to write zero uuid value!\n";
3558 return;
3559 }
3560
3561 my $value = uuid_str $value + $uuid_skip;
3562 $uuid_skip = 0;
3563
3564 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3565 and return;
3566
3567 # always fsync - this file is important
3568 aio_fsync $fh
3569 and return;
3570
3571 close $fh
3572 or return;
3573
3574 aio_rename "$uuid~", $uuid
3575 and return;
3576
3577 warn "uuid file written ($value).\n";
3578
3579 1
3580
3581}
3582
3583sub write_uuid($$) {
3584 my ($skip, $sync) = @_;
3585
3586 $sync ? write_uuid_sync $skip
3587 : async { write_uuid_sync $skip };
3275} 3588}
3276 3589
3277sub emergency_save() { 3590sub emergency_save() {
3278 my $freeze_guard = cf::freeze_mainloop; 3591 my $freeze_guard = cf::freeze_mainloop;
3279 3592
3280 warn "enter emergency perl save\n"; 3593 warn "emergency_perl_save: enter\n";
3281 3594
3282 cf::sync_job { 3595 cf::sync_job {
3596 # this is a trade-off: we want to be very quick here, so
3597 # save all maps without fsync, and later call a global sync
3598 # (which in turn might be very very slow)
3599 local $USE_FSYNC = 0;
3600
3283 # use a peculiar iteration method to avoid tripping on perl 3601 # use a peculiar iteration method to avoid tripping on perl
3284 # refcount bugs in for. also avoids problems with players 3602 # refcount bugs in for. also avoids problems with players
3285 # and maps saved/destroyed asynchronously. 3603 # and maps saved/destroyed asynchronously.
3286 warn "begin emergency player save\n"; 3604 warn "emergency_perl_save: begin player save\n";
3287 for my $login (keys %cf::PLAYER) { 3605 for my $login (keys %cf::PLAYER) {
3288 my $pl = $cf::PLAYER{$login} or next; 3606 my $pl = $cf::PLAYER{$login} or next;
3289 $pl->valid or next; 3607 $pl->valid or next;
3290 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3608 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3291 $pl->save; 3609 $pl->save;
3292 } 3610 }
3293 warn "end emergency player save\n"; 3611 warn "emergency_perl_save: end player save\n";
3294 3612
3295 warn "begin emergency map save\n"; 3613 warn "emergency_perl_save: begin map save\n";
3296 for my $path (keys %cf::MAP) { 3614 for my $path (keys %cf::MAP) {
3297 my $map = $cf::MAP{$path} or next; 3615 my $map = $cf::MAP{$path} or next;
3298 $map->valid or next; 3616 $map->valid or next;
3299 $map->save; 3617 $map->save;
3300 } 3618 }
3301 warn "end emergency map save\n"; 3619 warn "emergency_perl_save: end map save\n";
3302 3620
3303 warn "begin emergency database checkpoint\n"; 3621 warn "emergency_perl_save: begin database checkpoint\n";
3304 BDB::db_env_txn_checkpoint $DB_ENV; 3622 BDB::db_env_txn_checkpoint $DB_ENV;
3305 warn "end emergency database checkpoint\n"; 3623 warn "emergency_perl_save: end database checkpoint\n";
3624
3625 warn "emergency_perl_save: begin write uuid\n";
3626 write_uuid_sync 1;
3627 warn "emergency_perl_save: end write uuid\n";
3306 }; 3628 };
3307 3629
3630 warn "emergency_perl_save: starting sync()\n";
3631 IO::AIO::aio_sync sub {
3632 warn "emergency_perl_save: finished sync()\n";
3633 };
3634
3308 warn "leave emergency perl save\n"; 3635 warn "emergency_perl_save: leave\n";
3309} 3636}
3310 3637
3311sub post_cleanup { 3638sub post_cleanup {
3312 my ($make_core) = @_; 3639 my ($make_core) = @_;
3313 3640
3314 warn Carp::longmess "post_cleanup backtrace" 3641 warn Carp::longmess "post_cleanup backtrace"
3315 if $make_core; 3642 if $make_core;
3643
3644 my $fh = pidfile;
3645 unlink $PIDFILE if <$fh> == $$;
3646}
3647
3648# a safer delete_package, copied from Symbol
3649sub clear_package($) {
3650 my $pkg = shift;
3651
3652 # expand to full symbol table name if needed
3653 unless ($pkg =~ /^main::.*::$/) {
3654 $pkg = "main$pkg" if $pkg =~ /^::/;
3655 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3656 $pkg .= '::' unless $pkg =~ /::$/;
3657 }
3658
3659 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3660 my $stem_symtab = *{$stem}{HASH};
3661
3662 defined $stem_symtab and exists $stem_symtab->{$leaf}
3663 or return;
3664
3665 # clear all symbols
3666 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3667 for my $name (keys %$leaf_symtab) {
3668 _gv_clear *{"$pkg$name"};
3669# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3670 }
3671 warn "cleared package $pkg\n";#d#
3316} 3672}
3317 3673
3318sub do_reload_perl() { 3674sub do_reload_perl() {
3319 # can/must only be called in main 3675 # can/must only be called in main
3320 if ($Coro::current != $Coro::main) { 3676 if ($Coro::current != $Coro::main) {
3321 warn "can only reload from main coroutine"; 3677 warn "can only reload from main coroutine";
3322 return; 3678 return;
3323 } 3679 }
3324 3680
3681 return if $RELOAD++;
3682
3683 my $t1 = EV::time;
3684
3685 while ($RELOAD) {
3325 warn "reloading..."; 3686 warn "reloading...";
3326 3687
3327 warn "entering sync_job"; 3688 warn "entering sync_job";
3328 3689
3329 cf::sync_job { 3690 cf::sync_job {
3330 cf::write_runtime; # external watchdog should not bark 3691 cf::write_runtime_sync; # external watchdog should not bark
3331 cf::emergency_save; 3692 cf::emergency_save;
3332 cf::write_runtime; # external watchdog should not bark 3693 cf::write_runtime_sync; # external watchdog should not bark
3333 3694
3334 warn "syncing database to disk"; 3695 warn "syncing database to disk";
3335 BDB::db_env_txn_checkpoint $DB_ENV; 3696 BDB::db_env_txn_checkpoint $DB_ENV;
3336 3697
3337 # if anything goes wrong in here, we should simply crash as we already saved 3698 # if anything goes wrong in here, we should simply crash as we already saved
3338 3699
3339 warn "cancelling all WF_AUTOCANCEL watchers";
3340 for (Event::all_watchers) {
3341 $_->cancel if $_->data & WF_AUTOCANCEL;
3342 }
3343
3344 warn "flushing outstanding aio requests"; 3700 warn "flushing outstanding aio requests";
3345 for (;;) {
3346 BDB::flush;
3347 IO::AIO::flush;
3348 Coro::cede;
3349 last unless IO::AIO::nreqs || BDB::nreqs; 3701 while (IO::AIO::nreqs || BDB::nreqs) {
3350 warn "iterate..."; 3702 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3351 }
3352
3353 ++$RELOAD;
3354
3355 warn "cancelling all extension coros";
3356 $_->cancel for values %EXT_CORO;
3357 %EXT_CORO = ();
3358
3359 warn "removing commands";
3360 %COMMAND = ();
3361
3362 warn "removing ext/exti commands";
3363 %EXTCMD = ();
3364 %EXTICMD = ();
3365
3366 warn "unloading/nuking all extensions";
3367 for my $pkg (@EXTS) {
3368 warn "... unloading $pkg";
3369
3370 if (my $cb = $pkg->can ("unload")) {
3371 eval {
3372 $cb->($pkg);
3373 1
3374 } or warn "$pkg unloaded, but with errors: $@";
3375 } 3703 }
3376 3704
3377 warn "... nuking $pkg"; 3705 warn "cancelling all extension coros";
3378 Symbol::delete_package $pkg; 3706 $_->cancel for values %EXT_CORO;
3379 } 3707 %EXT_CORO = ();
3380 3708
3381 warn "unloading all perl modules loaded from $LIBDIR"; 3709 warn "removing commands";
3382 while (my ($k, $v) = each %INC) { 3710 %COMMAND = ();
3383 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3384 3711
3712 warn "removing ext/exti commands";
3713 %EXTCMD = ();
3714 %EXTICMD = ();
3715
3716 warn "unloading/nuking all extensions";
3717 for my $pkg (@EXTS) {
3385 warn "... unloading $k"; 3718 warn "... unloading $pkg";
3386 delete $INC{$k};
3387 3719
3388 $k =~ s/\.pm$//;
3389 $k =~ s/\//::/g;
3390
3391 if (my $cb = $k->can ("unload_module")) { 3720 if (my $cb = $pkg->can ("unload")) {
3721 eval {
3392 $cb->(); 3722 $cb->($pkg);
3723 1
3724 } or warn "$pkg unloaded, but with errors: $@";
3725 }
3726
3727 warn "... clearing $pkg";
3728 clear_package $pkg;
3393 } 3729 }
3394 3730
3395 Symbol::delete_package $k; 3731 warn "unloading all perl modules loaded from $LIBDIR";
3732 while (my ($k, $v) = each %INC) {
3733 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3734
3735 warn "... unloading $k";
3736 delete $INC{$k};
3737
3738 $k =~ s/\.pm$//;
3739 $k =~ s/\//::/g;
3740
3741 if (my $cb = $k->can ("unload_module")) {
3742 $cb->();
3743 }
3744
3745 clear_package $k;
3396 } 3746 }
3397 3747
3398 warn "getting rid of safe::, as good as possible"; 3748 warn "getting rid of safe::, as good as possible";
3399 Symbol::delete_package "safe::$_" 3749 clear_package "safe::$_"
3400 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3750 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3401 3751
3402 warn "unloading cf.pm \"a bit\""; 3752 warn "unloading cf.pm \"a bit\"";
3403 delete $INC{"cf.pm"}; 3753 delete $INC{"cf.pm"};
3404 delete $INC{"cf/pod.pm"}; 3754 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3405 3755
3406 # don't, removes xs symbols, too, 3756 # don't, removes xs symbols, too,
3407 # and global variables created in xs 3757 # and global variables created in xs
3408 #Symbol::delete_package __PACKAGE__; 3758 #clear_package __PACKAGE__;
3409 3759
3410 warn "unload completed, starting to reload now"; 3760 warn "unload completed, starting to reload now";
3411 3761
3412 warn "reloading cf.pm"; 3762 warn "reloading cf.pm";
3413 require cf; 3763 require cf;
3414 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3764 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3415 3765
3416 warn "loading config and database again"; 3766 warn "loading config and database again";
3417 cf::reload_config; 3767 cf::reload_config;
3418 3768
3419 warn "loading extensions"; 3769 warn "loading extensions";
3420 cf::load_extensions; 3770 cf::load_extensions;
3421 3771
3772 if ($REATTACH_ON_RELOAD) {
3422 warn "reattaching attachments to objects/players"; 3773 warn "reattaching attachments to objects/players";
3423 _global_reattach; # objects, sockets 3774 _global_reattach; # objects, sockets
3424 warn "reattaching attachments to maps"; 3775 warn "reattaching attachments to maps";
3425 reattach $_ for values %MAP; 3776 reattach $_ for values %MAP;
3426 warn "reattaching attachments to players"; 3777 warn "reattaching attachments to players";
3427 reattach $_ for values %PLAYER; 3778 reattach $_ for values %PLAYER;
3779 }
3428 3780
3781 warn "running post_init jobs";
3782 (pop @POST_INIT)->(1) while @POST_INIT;
3783
3429 warn "leaving sync_job"; 3784 warn "leaving sync_job";
3430 3785
3431 1 3786 1
3432 } or do { 3787 } or do {
3433 warn $@; 3788 warn $@;
3434 warn "error while reloading, exiting."; 3789 cf::cleanup "error while reloading, exiting.";
3435 exit 1;
3436 }; 3790 };
3437 3791
3438 warn "reloaded"; 3792 warn "reloaded";
3793 --$RELOAD;
3794 }
3795
3796 $t1 = EV::time - $t1;
3797 warn "reload completed in ${t1}s\n";
3439}; 3798};
3440 3799
3441our $RELOAD_WATCHER; # used only during reload 3800our $RELOAD_WATCHER; # used only during reload
3442 3801
3443sub reload_perl() { 3802sub reload_perl() {
3444 # doing reload synchronously and two reloads happen back-to-back, 3803 # doing reload synchronously and two reloads happen back-to-back,
3445 # coro crashes during coro_state_free->destroy here. 3804 # coro crashes during coro_state_free->destroy here.
3446 3805
3447 $RELOAD_WATCHER ||= Event->timer ( 3806 $RELOAD_WATCHER ||= cf::async {
3448 reentrant => 0, 3807 Coro::AIO::aio_wait cache_extensions;
3449 after => 0, 3808
3450 data => WF_AUTOCANCEL, 3809 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3451 cb => sub {
3452 do_reload_perl; 3810 do_reload_perl;
3453 undef $RELOAD_WATCHER; 3811 undef $RELOAD_WATCHER;
3454 }, 3812 };
3455 ); 3813 };
3456} 3814}
3457 3815
3458register_command "reload" => sub { 3816register_command "reload" => sub {
3459 my ($who, $arg) = @_; 3817 my ($who, $arg) = @_;
3460 3818
3473 3831
3474our @WAIT_FOR_TICK; 3832our @WAIT_FOR_TICK;
3475our @WAIT_FOR_TICK_BEGIN; 3833our @WAIT_FOR_TICK_BEGIN;
3476 3834
3477sub wait_for_tick { 3835sub wait_for_tick {
3478 return unless $TICK_WATCHER->is_active;
3479 return if $Coro::current == $Coro::main; 3836 return if tick_inhibit || $Coro::current == $Coro::main;
3480 3837
3481 my $signal = new Coro::Signal; 3838 my $signal = new Coro::Signal;
3482 push @WAIT_FOR_TICK, $signal; 3839 push @WAIT_FOR_TICK, $signal;
3483 $signal->wait; 3840 $signal->wait;
3484} 3841}
3485 3842
3486sub wait_for_tick_begin { 3843sub wait_for_tick_begin {
3487 return unless $TICK_WATCHER->is_active;
3488 return if $Coro::current == $Coro::main; 3844 return if tick_inhibit || $Coro::current == $Coro::main;
3489 3845
3490 my $signal = new Coro::Signal; 3846 my $signal = new Coro::Signal;
3491 push @WAIT_FOR_TICK_BEGIN, $signal; 3847 push @WAIT_FOR_TICK_BEGIN, $signal;
3492 $signal->wait; 3848 $signal->wait;
3493} 3849}
3494 3850
3495$TICK_WATCHER = Event->timer ( 3851sub tick {
3496 reentrant => 0,
3497 parked => 1,
3498 prio => 0,
3499 at => $NEXT_TICK || $TICK,
3500 data => WF_AUTOCANCEL,
3501 cb => sub {
3502 if ($Coro::current != $Coro::main) { 3852 if ($Coro::current != $Coro::main) {
3503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3504 unless ++$bug_warning > 10; 3854 unless ++$bug_warning > 10;
3505 return; 3855 return;
3506 } 3856 }
3507 3857
3508 $NOW = $tick_start = Event::time;
3509
3510 cf::server_tick; # one server iteration 3858 cf::server_tick; # one server iteration
3511 3859
3512 $RUNTIME += $TICK;
3513 $NEXT_TICK += $TICK;
3514
3515 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3860 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3516 $NEXT_RUNTIME_WRITE = $NOW + 10; 3861 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3517 Coro::async_pool { 3862 Coro::async_pool {
3518 $Coro::current->{desc} = "runtime saver"; 3863 $Coro::current->{desc} = "runtime saver";
3519 write_runtime 3864 write_runtime_sync
3520 or warn "ERROR: unable to write runtime file: $!"; 3865 or warn "ERROR: unable to write runtime file: $!";
3521 };
3522 } 3866 };
3867 }
3523 3868
3524 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3869 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3525 $sig->send; 3870 $sig->send;
3526 } 3871 }
3527 while (my $sig = shift @WAIT_FOR_TICK) { 3872 while (my $sig = shift @WAIT_FOR_TICK) {
3528 $sig->send; 3873 $sig->send;
3529 } 3874 }
3530 3875
3531 $NOW = Event::time; 3876 $LOAD = ($NOW - $TICK_START) / $TICK;
3532
3533 # if we are delayed by four ticks or more, skip them all
3534 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3535
3536 $TICK_WATCHER->at ($NEXT_TICK);
3537 $TICK_WATCHER->start;
3538
3539 $LOAD = ($NOW - $tick_start) / $TICK;
3540 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3877 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3541 3878
3542 _post_tick; 3879 if (0) {
3880 if ($NEXT_TICK) {
3881 my $jitter = $TICK_START - $NEXT_TICK;
3882 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3883 warn "jitter $JITTER\n";#d#
3884 }
3543 }, 3885 }
3544); 3886}
3545 3887
3546{ 3888{
3889 # configure BDB
3890
3547 BDB::min_parallel 8; 3891 BDB::min_parallel 8;
3548 BDB::max_poll_time $TICK * 0.1; 3892 BDB::max_poll_reqs $TICK * 0.1;
3549 $BDB_POLL_WATCHER = Event->io ( 3893 $AnyEvent::BDB::WATCHER->priority (1);
3550 reentrant => 0,
3551 fd => BDB::poll_fileno,
3552 poll => 'r',
3553 prio => 0,
3554 data => WF_AUTOCANCEL,
3555 cb => \&BDB::poll_cb,
3556 );
3557
3558 BDB::set_sync_prepare {
3559 my $status;
3560 my $current = $Coro::current;
3561 (
3562 sub {
3563 $status = $!;
3564 $current->ready; undef $current;
3565 },
3566 sub {
3567 Coro::schedule while defined $current;
3568 $! = $status;
3569 },
3570 )
3571 };
3572 3894
3573 unless ($DB_ENV) { 3895 unless ($DB_ENV) {
3574 $DB_ENV = BDB::db_env_create; 3896 $DB_ENV = BDB::db_env_create;
3575 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3897 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3576 | BDB::LOG_AUTOREMOVE, 1); 3898 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3899 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3577 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3900 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3578 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3901 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3579 3902
3580 cf::sync_job { 3903 cf::sync_job {
3581 eval { 3904 eval {
3591 3914
3592 cf::cleanup "db_env_open(db): $@" if $@; 3915 cf::cleanup "db_env_open(db): $@" if $@;
3593 }; 3916 };
3594 } 3917 }
3595 3918
3596 $BDB_DEADLOCK_WATCHER = Event->timer ( 3919 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3597 after => 3,
3598 interval => 1,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3920 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3604 },
3605 ); 3921 };
3606 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3922 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3607 after => 11,
3608 interval => 60,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3923 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3614 },
3615 ); 3924 };
3616 $BDB_TRICKLE_WATCHER = Event->timer ( 3925 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3617 after => 5,
3618 interval => 10,
3619 hard => 1,
3620 prio => 0,
3621 data => WF_AUTOCANCEL,
3622 cb => sub {
3623 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3926 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3624 },
3625 ); 3927 };
3626} 3928}
3627 3929
3628{ 3930{
3931 # configure IO::AIO
3932
3629 IO::AIO::min_parallel 8; 3933 IO::AIO::min_parallel 8;
3630
3631 undef $Coro::AIO::WATCHER;
3632 IO::AIO::max_poll_time $TICK * 0.1; 3934 IO::AIO::max_poll_time $TICK * 0.1;
3633 $AIO_POLL_WATCHER = Event->io ( 3935 undef $AnyEvent::AIO::WATCHER;
3634 reentrant => 0,
3635 data => WF_AUTOCANCEL,
3636 fd => IO::AIO::poll_fileno,
3637 poll => 'r',
3638 prio => 0,
3639 cb => \&IO::AIO::poll_cb,
3640 );
3641} 3936}
3642 3937
3643my $_log_backtrace; 3938my $_log_backtrace;
3644 3939
3645sub _log_backtrace { 3940sub _log_backtrace {
3648 $msg =~ s/\n//; 3943 $msg =~ s/\n//;
3649 3944
3650 # limit the # of concurrent backtraces 3945 # limit the # of concurrent backtraces
3651 if ($_log_backtrace < 2) { 3946 if ($_log_backtrace < 2) {
3652 ++$_log_backtrace; 3947 ++$_log_backtrace;
3948 my $perl_bt = Carp::longmess $msg;
3653 async { 3949 async {
3654 $Coro::current->{desc} = "abt $msg"; 3950 $Coro::current->{desc} = "abt $msg";
3655 3951
3656 my @bt = fork_call { 3952 my @bt = fork_call {
3657 @addr = map { sprintf "%x", $_ } @addr; 3953 @addr = map { sprintf "%x", $_ } @addr;
3668 } 3964 }
3669 3965
3670 @funcs 3966 @funcs
3671 }; 3967 };
3672 3968
3673 LOG llevInfo, "[ABT] $msg\n"; 3969 LOG llevInfo, "[ABT] $perl_bt\n";
3970 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3674 LOG llevInfo, "[ABT] $_\n" for @bt; 3971 LOG llevInfo, "[ABT] $_\n" for @bt;
3675 --$_log_backtrace; 3972 --$_log_backtrace;
3676 }; 3973 };
3677 } else { 3974 } else {
3678 LOG llevInfo, "[ABT] $msg\n"; 3975 LOG llevInfo, "[ABT] $msg\n";
3679 LOG llevInfo, "[ABT] [suppressed]\n"; 3976 LOG llevInfo, "[ABT] [suppressed]\n";
3680 } 3977 }
3681} 3978}
3682 3979
3683# load additional modules 3980# load additional modules
3684use cf::pod; 3981require "cf/$_.pm" for @EXTRA_MODULES;
3685 3982
3686END { cf::emergency_save } 3983END { cf::emergency_save }
3687 3984
36881 39851
3689 3986

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