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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.482 by root, Sun Oct 11 05:31:54 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
63 95
64our $CONFDIR = confdir; 96our $CONFDIR = confdir;
65our $DATADIR = datadir; 97our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
75 111
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 114our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
83 116
117our $BDB_DEADLOCK_WATCHER;
118our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 119our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 120our $DB_ENV;
121
122our @EXTRA_MODULES = qw(pod match mapscript);
86 123
87our %CFG; 124our %CFG;
88 125
89our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 127our $RUNTIME;
128our $NOW;
91 129
92our %PLAYER; # all users 130our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 131our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 132our $LINK_MAP; # the special {link} map, which is always available
95 133
96# used to convert map paths into valid unix filenames by replacing / by ∕ 134# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 136
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
102 146
103binmode STDOUT; 147binmode STDOUT;
104binmode STDERR; 148binmode STDERR;
105 149
106# read virtual server time, if available 150# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
111} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
112 158
113mkdir $_ 159mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 161
116our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
117 163
118sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
173
174# this is decidedly evil
175$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 176
120############################################################################# 177#############################################################################
121 178
122=head2 GLOBAL VARIABLES 179=head2 GLOBAL VARIABLES
123 180
159 216
160The raw value load value from the last tick. 217The raw value load value from the last tick.
161 218
162=item %cf::CFG 219=item %cf::CFG
163 220
164Configuration for the server, loaded from C</etc/crossfire/config>, or 221Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 222from wherever your confdir points to.
166 223
167=item cf::wait_for_tick, cf::wait_for_tick_begin 224=item cf::wait_for_tick, cf::wait_for_tick_begin
168 225
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 226These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
174 231
175This array contains the results of the last C<invoke ()> call. When 232This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 233C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 234that call.
178 235
236=item %cf::REFLECT
237
238Contains, for each (C++) class name, a hash reference with information
239about object members (methods, scalars, arrays and flags) and other
240metadata, which is useful for introspection.
241
179=back 242=back
180 243
181=cut 244=cut
182 245
183BEGIN { 246$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 247 my $msg = join "", @_;
186 248
187 $msg .= "\n" 249 $msg .= "\n"
188 unless $msg =~ /\n$/; 250 unless $msg =~ /\n$/;
189 251
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 252 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 253
192 utf8::encode $msg;
193 LOG llevError, $msg; 254 LOG llevError, $msg;
194 }; 255};
195} 256
257$Coro::State::DIEHOOK = sub {
258 return unless $^S eq 0; # "eq", not "=="
259
260 warn Carp::longmess $_[0];
261
262 if ($Coro::current == $Coro::main) {#d#
263 warn "DIEHOOK called in main context, Coro bug?\n";#d#
264 return;#d#
265 }#d#
266
267 # kill coroutine otherwise
268 Coro::terminate
269};
196 270
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 271@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 272@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 273@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 274@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 281for my $pkg (qw(
208 cf::global cf::attachable 282 cf::global cf::attachable
209 cf::object cf::object::player 283 cf::object cf::object::player
210 cf::client cf::player 284 cf::client cf::player
211 cf::arch cf::living 285 cf::arch cf::living
286 cf::map cf::mapspace
212 cf::map cf::party cf::region 287 cf::party cf::region
213)) { 288)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 289 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 290}
217 291
218$Event::DIED = sub { 292$EV::DIED = sub {
219 warn "error in event callback: @_"; 293 warn "error in event callback: @_";
220}; 294};
221 295
222############################################################################# 296#############################################################################
223 297
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 320 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 321 $d
248 } || "[unable to dump $_[0]: '$@']"; 322 } || "[unable to dump $_[0]: '$@']";
249} 323}
250 324
251=item $ref = cf::from_json $json 325=item $ref = cf::decode_json $json
252 326
253Converts a JSON string into the corresponding perl data structure. 327Converts a JSON string into the corresponding perl data structure.
254 328
255=item $json = cf::to_json $ref 329=item $json = cf::encode_json $ref
256 330
257Converts a perl data structure into its JSON representation. 331Converts a perl data structure into its JSON representation.
258 332
259=cut 333=cut
260 334
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 335our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 336
263sub to_json ($) { $json_coder->encode ($_[0]) } 337sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 338sub decode_json($) { $json_coder->decode ($_[0]) }
339
340=item cf::post_init { BLOCK }
341
342Execute the given codeblock, I<after> all extensions have been (re-)loaded,
343but I<before> the server starts ticking again.
344
345The cdoeblock will have a single boolean argument to indicate whether this
346is a reload or not.
347
348=cut
349
350sub post_init(&) {
351 push @POST_INIT, shift;
352}
265 353
266=item cf::lock_wait $string 354=item cf::lock_wait $string
267 355
268Wait until the given lock is available. See cf::lock_acquire. 356Wait until the given lock is available. See cf::lock_acquire.
269 357
270=item my $lock = cf::lock_acquire $string 358=item my $lock = cf::lock_acquire $string
271 359
272Wait until the given lock is available and then acquires it and returns 360Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 361a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 362for example when the coroutine gets canceled), the lock is automatically
275returned. 363returned.
276 364
365Locks are *not* recursive, locking from the same coro twice results in a
366deadlocked coro.
367
277Lock names should begin with a unique identifier (for example, cf::map::find 368Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 369uses map_find and cf::map::load uses map_load).
279 370
280=item $locked = cf::lock_active $string 371=item $locked = cf::lock_active $string
281 372
282Return true if the lock is currently active, i.e. somebody has locked it. 373Return true if the lock is currently active, i.e. somebody has locked it.
283 374
284=cut 375=cut
285 376
286our %LOCK; 377our $LOCKS = new Coro::SemaphoreSet;
287 378
288sub lock_wait($) { 379sub lock_wait($) {
289 my ($key) = @_; 380 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 381}
297 382
298sub lock_acquire($) { 383sub lock_acquire($) {
299 my ($key) = @_; 384 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 385}
311 386
312sub lock_active($) { 387sub lock_active($) {
313 my ($key) = @_; 388 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 389}
317 390
318sub freeze_mainloop { 391sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 392 tick_inhibit_inc;
320 393
321 my $guard = Coro::guard { 394 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 395}
323 }; 396
324 $TICK_WATCHER->stop; 397=item cf::periodic $interval, $cb
325 $guard 398
399Like EV::periodic, but randomly selects a starting point so that the actions
400get spread over timer.
401
402=cut
403
404sub periodic($$) {
405 my ($interval, $cb) = @_;
406
407 my $start = rand List::Util::min 180, $interval;
408
409 EV::periodic $start, $interval, 0, $cb
326} 410}
327 411
328=item cf::get_slot $time[, $priority[, $name]] 412=item cf::get_slot $time[, $priority[, $name]]
329 413
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 414Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 425our @SLOT_QUEUE;
342our $SLOT_QUEUE; 426our $SLOT_QUEUE;
343 427
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 428$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 429$SLOT_QUEUE = Coro::async {
430 $Coro::current->desc ("timeslot manager");
431
346 my $signal = new Coro::Signal; 432 my $signal = new Coro::Signal;
347 433
348 while () { 434 while () {
349 next_job: 435 next_job:
350 my $avail = cf::till_tick; 436 my $avail = cf::till_tick;
358 } 444 }
359 } 445 }
360 } 446 }
361 447
362 if (@SLOT_QUEUE) { 448 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 449 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 450 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 451 $signal->wait;
366 } else { 452 } else {
367 Coro::schedule; 453 Coro::schedule;
368 } 454 }
369 } 455 }
370}; 456};
371 457
372sub get_slot($;$$) { 458sub get_slot($;$$) {
459 return if tick_inhibit || $Coro::current == $Coro::main;
460
373 my ($time, $pri, $name) = @_; 461 my ($time, $pri, $name) = @_;
374 462
375 $time = $TICK * .6 if $time > $TICK * .6; 463 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 464 my $sig = new Coro::Signal;
377 465
391 479
392BEGIN { *async = \&Coro::async_pool } 480BEGIN { *async = \&Coro::async_pool }
393 481
394=item cf::sync_job { BLOCK } 482=item cf::sync_job { BLOCK }
395 483
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 484The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 485is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 486partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 487acceptable.
400 488
401If it must be done, put the blocking parts into C<sync_job>. This will run 489If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 490the given BLOCK in another coroutine while waiting for the result. The
407 495
408sub sync_job(&) { 496sub sync_job(&) {
409 my ($job) = @_; 497 my ($job) = @_;
410 498
411 if ($Coro::current == $Coro::main) { 499 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 500 my $time = EV::time;
413 501
414 # this is the main coro, too bad, we have to block 502 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 503 # till the operation succeeds, freezing the server :/
416 504
417 # TODO: use suspend/resume instead 505 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 506
419 my $freeze_guard = freeze_mainloop; 507 my $freeze_guard = freeze_mainloop;
420 508
421 my $busy = 1; 509 my $busy = 1;
422 my @res; 510 my @res;
423 511
424 (async { 512 (async {
513 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 514 @res = eval { $job->() };
426 warn $@ if $@; 515 warn $@ if $@;
427 undef $busy; 516 undef $busy;
428 })->prio (Coro::PRIO_MAX); 517 })->prio (Coro::PRIO_MAX);
429 518
430 while ($busy) { 519 while ($busy) {
431 Coro::cede or Event::one_event; 520 if (Coro::nready) {
521 Coro::cede_notself;
522 } else {
523 EV::loop EV::LOOP_ONESHOT;
432 } 524 }
525 }
433 526
434 $time = Event::time - $time; 527 my $time = EV::time - $time;
435 528
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 529 $TICK_START += $time; # do not account sync jobs to server load
440 530
441 wantarray ? @res : $res[0] 531 wantarray ? @res : $res[0]
442 } else { 532 } else {
443 # we are in another coroutine, how wonderful, everything just works 533 # we are in another coroutine, how wonderful, everything just works
444 534
469=item fork_call { }, $args 559=item fork_call { }, $args
470 560
471Executes the given code block with the given arguments in a seperate 561Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 562process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 563Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 564never block itself or use any form of event handling.
475 565
476=cut 566=cut
477 567
478sub fork_call(&@) { 568sub fork_call(&@) {
479 my ($cb, @args) = @_; 569 my ($cb, @args) = @_;
480 570
481 # we seemingly have to make a local copy of the whole thing, 571 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 572 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 573 # TODO: investigate and fix (likely this will be rather laborious)
484 574
485 my @res = Coro::Util::fork_eval { 575 my @res = Coro::Util::fork_eval {
486 reset_signals; 576 reset_signals;
487 &$cb 577 &$cb
488 }, @args; 578 }, @args;
489 579
490 wantarray ? @res : $res[-1] 580 wantarray ? @res : $res[-1]
491} 581}
492 582
583=item $coin = coin_from_name $name
584
585=cut
586
587our %coin_alias = (
588 "silver" => "silvercoin",
589 "silvercoin" => "silvercoin",
590 "silvercoins" => "silvercoin",
591 "gold" => "goldcoin",
592 "goldcoin" => "goldcoin",
593 "goldcoins" => "goldcoin",
594 "platinum" => "platinacoin",
595 "platinumcoin" => "platinacoin",
596 "platinumcoins" => "platinacoin",
597 "platina" => "platinacoin",
598 "platinacoin" => "platinacoin",
599 "platinacoins" => "platinacoin",
600 "royalty" => "royalty",
601 "royalties" => "royalty",
602);
603
604sub coin_from_name($) {
605 $coin_alias{$_[0]}
606 ? cf::arch::find $coin_alias{$_[0]}
607 : undef
608}
609
493=item $value = cf::db_get $family => $key 610=item $value = cf::db_get $family => $key
494 611
495Returns a single value from the environment database. 612Returns a single value from the environment database.
496 613
497=item cf::db_put $family => $key => $value 614=item cf::db_put $family => $key => $value
498 615
499Stores the given C<$value> in the family. It can currently store binary 616Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 617data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 618
619=item $db = cf::db_table "name"
620
621Create and/or open a new database table. The string must not be "db" and must be unique
622within each server.
623
502=cut 624=cut
625
626sub db_table($) {
627 my ($name) = @_;
628 my $db = BDB::db_create $DB_ENV;
629
630 eval {
631 $db->set_flags (BDB::CHKSUM);
632
633 utf8::encode $name;
634 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
635 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
636 cf::cleanup "db_open(db): $!" if $!;
637 };
638 cf::cleanup "db_open(db): $@" if $@;
639
640 $db
641}
503 642
504our $DB; 643our $DB;
505 644
506sub db_init { 645sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 646 cf::sync_job {
511 eval { 647 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 648 };
521} 649}
522 650
523sub db_get($$) { 651sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 652 my $key = "$_[0]/$_[1]";
525 653
575 if (1) { 703 if (1) {
576 $md5 = 704 $md5 =
577 join "\x00", 705 join "\x00",
578 $processversion, 706 $processversion,
579 map { 707 map {
580 Coro::cede; 708 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 709 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 710 } 0.. $#$src;
583 711
584 712
585 my $dbmd5 = db_get cache => "$id/md5"; 713 my $dbmd5 = db_get cache => "$id/md5";
623 751
624############################################################################# 752#############################################################################
625 753
626=head2 ATTACHABLE OBJECTS 754=head2 ATTACHABLE OBJECTS
627 755
628Many objects in crossfire are so-called attachable objects. That means you can 756Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 757attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 758to it. All such attachable objects support the following methods.
631 759
632In the following description, CLASS can be any of C<global>, C<object> 760In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 761C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 762Deliantra).
635 763
636=over 4 764=over 4
637 765
638=item $attachable->attach ($attachment, key => $value...) 766=item $attachable->attach ($attachment, key => $value...)
639 767
683=item cf::CLASS::attachment $name, ... 811=item cf::CLASS::attachment $name, ...
684 812
685Register an attachment by C<$name> through which attachable objects of the 813Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 814given CLASS can refer to this attachment.
687 815
688Some classes such as crossfire maps and objects can specify attachments 816Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 817that are attached at load/instantiate time, thus the need for a name.
690 818
691These calls expect any number of the following handler/hook descriptions: 819These calls expect any number of the following handler/hook descriptions:
692 820
693=over 4 821=over 4
921 } 1049 }
922 1050
923 0 1051 0
924} 1052}
925 1053
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1054=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1055
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1057
930Generate an object-specific event with the given arguments. 1058Generate an object-specific event with the given arguments.
931 1059
937 1065
938=cut 1066=cut
939 1067
940############################################################################# 1068#############################################################################
941# object support 1069# object support
942#
943 1070
1071sub _object_equal($$);
1072sub _object_equal($$) {
1073 my ($a, $b) = @_;
1074
1075 return 0 unless (ref $a) eq (ref $b);
1076
1077 if ("HASH" eq ref $a) {
1078 my @ka = keys %$a;
1079 my @kb = keys %$b;
1080
1081 return 0 if @ka != @kb;
1082
1083 for (0 .. $#ka) {
1084 return 0 unless $ka[$_] eq $kb[$_];
1085 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1086 }
1087
1088 } elsif ("ARRAY" eq ref $a) {
1089
1090 return 0 if @$a != @$b;
1091
1092 for (0 .. $#$a) {
1093 return 0 unless _object_equal $a->[$_], $b->[$_];
1094 }
1095
1096 } elsif ($a ne $b) {
1097 return 0;
1098 }
1099
1100 1
1101}
1102
1103our $SLOW_MERGES;#d#
944sub _can_merge { 1104sub _can_merge {
945 my ($ob1, $ob2) = @_; 1105 my ($ob1, $ob2) = @_;
946 1106
947 local $Storable::canonical = 1; 1107 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1108
951 $fob1 eq $fob2 1109 # we do the slow way here
1110 return _object_equal $ob1, $ob2
952} 1111}
953 1112
954sub reattach { 1113sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1114 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1115 my ($obj) = @_;
957 1116
1117 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1118 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1119
960 my $registry = $obj->registry; 1120 my $registry = $obj->registry;
961 1121
962 @$registry = (); 1122 @$registry = ();
963 1123
978cf::attachable->attach ( 1138cf::attachable->attach (
979 prio => -1000000, 1139 prio => -1000000,
980 on_instantiate => sub { 1140 on_instantiate => sub {
981 my ($obj, $data) = @_; 1141 my ($obj, $data) = @_;
982 1142
983 $data = from_json $data; 1143 $data = decode_json $data;
984 1144
985 for (@$data) { 1145 for (@$data) {
986 my ($name, $args) = @$_; 1146 my ($name, $args) = @$_;
987 1147
988 $obj->attach ($name, %{$args || {} }); 1148 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1164sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1165 my ($filename, $rdata, $objs) = @_;
1006 1166
1007 sync_job { 1167 sync_job {
1008 if (length $$rdata) { 1168 if (length $$rdata) {
1169 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1170 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1171 $decname, length $$rdata, scalar @$objs;
1011 1172
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1173 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1174 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1175 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1176 if ($cf::USE_FSYNC) {
1177 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1178 aio_fsync $fh;
1179 }
1016 close $fh; 1180 aio_close $fh;
1017 1181
1018 if (@$objs) { 1182 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1183 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1184 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1185 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1186 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1024 close $fh; 1191 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1192 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1193 }
1027 } else { 1194 } else {
1028 aio_unlink "$filename.pst"; 1195 aio_unlink "$filename.pst";
1029 } 1196 }
1030 1197
1031 aio_rename "$filename~", $filename; 1198 aio_rename "$filename~", $filename;
1199
1200 $filename =~ s%/[^/]+$%%;
1201 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1202 } else {
1033 warn "FATAL: $filename~: $!\n"; 1203 warn "unable to save objects: $filename~: $!\n";
1034 } 1204 }
1035 } else { 1205 } else {
1036 aio_unlink $filename; 1206 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1207 aio_unlink "$filename.pst";
1038 } 1208 }
1039 } 1209 };
1040} 1210}
1041 1211
1042sub object_freezer_as_string { 1212sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1213 my ($rdata, $objs) = @_;
1044 1214
1056 or return; 1226 or return;
1057 1227
1058 unless (aio_stat "$filename.pst") { 1228 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1229 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1230 or return;
1231
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1232 my $st = eval { Coro::Storable::thaw $av };
1233 $av = $st->{objs};
1062 } 1234 }
1063 1235
1236 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1237 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1238 $decname, length $data, scalar @{$av || []};
1239
1066 return ($data, $av); 1240 ($data, $av)
1067} 1241}
1068 1242
1069=head2 COMMAND CALLBACKS 1243=head2 COMMAND CALLBACKS
1070 1244
1071=over 4 1245=over 4
1125 my ($name, $cb) = @_; 1299 my ($name, $cb) = @_;
1126 1300
1127 $EXTICMD{$name} = $cb; 1301 $EXTICMD{$name} = $cb;
1128} 1302}
1129 1303
1304use File::Glob ();
1305
1130cf::player->attach ( 1306cf::player->attach (
1131 on_command => sub { 1307 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1308 my ($pl, $name, $params) = @_;
1133 1309
1134 my $cb = $COMMAND{$name} 1310 my $cb = $COMMAND{$name}
1166 1342
1167 cf::override; 1343 cf::override;
1168 }, 1344 },
1169); 1345);
1170 1346
1347# "readahead" all extensions
1348sub cache_extensions {
1349 my $grp = IO::AIO::aio_group;
1350
1351 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1352 for (grep /\.ext$/, @{$_[0]}) {
1353 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1354 }
1355 };
1356
1357 $grp
1358}
1359
1171sub load_extensions { 1360sub load_extensions {
1172 cf::sync_job { 1361 cf::sync_job {
1173 my %todo; 1362 my %todo;
1174 1363
1175 for my $path (<$LIBDIR/*.ext>) { 1364 for my $path (<$LIBDIR/*.ext>) {
1194 1383
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1384 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1385 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1386
1198 $ext{source} = 1387 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1388 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1389 . "#line 1 \"$path\"\n{\n"
1201 . $source 1390 . $source
1202 . "\n};\n1"; 1391 . "\n};\n1";
1203 1392
1204 $todo{$base} = \%ext; 1393 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1409 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1410 : "$v->{base}: extension inactive.\n";
1222 1411
1223 if (exists $v->{meta}{mandatory}) { 1412 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1413 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1414 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1415 }
1228 1416
1229 warn $msg; 1417 warn $msg;
1230 } 1418 }
1231 1419
1245 1433
1246=back 1434=back
1247 1435
1248=head2 CORE EXTENSIONS 1436=head2 CORE EXTENSIONS
1249 1437
1250Functions and methods that extend core crossfire objects. 1438Functions and methods that extend core deliantra objects.
1251 1439
1252=cut 1440=cut
1253 1441
1254package cf::player; 1442package cf::player;
1255 1443
1256use Coro::AIO; 1444use Coro::AIO;
1257 1445
1258=head3 cf::player 1446=head3 cf::player
1259 1447
1260=over 4 1448=over 4
1449
1450=item cf::player::num_playing
1451
1452Returns the official number of playing players, as per the Crossfire metaserver rules.
1453
1454=cut
1455
1456sub num_playing {
1457 scalar grep
1458 $_->ob->map
1459 && !$_->hidden
1460 && !$_->ob->flag (cf::FLAG_WIZ),
1461 cf::player::list
1462}
1261 1463
1262=item cf::player::find $login 1464=item cf::player::find $login
1263 1465
1264Returns the given player object, loading it if necessary (might block). 1466Returns the given player object, loading it if necessary (might block).
1265 1467
1284 1486
1285sub exists($) { 1487sub exists($) {
1286 my ($login) = @_; 1488 my ($login) = @_;
1287 1489
1288 $cf::PLAYER{$login} 1490 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1491 or !aio_stat path $login
1290} 1492}
1291 1493
1292sub find($) { 1494sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1495 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1496 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1503 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1504 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1505 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1506 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1507
1306 my $pl = load_pl path $login 1508 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1509 or return;
1510
1511 my $pl = cf::player::load_pl $f
1512 or return;
1513
1514 local $cf::PLAYER_LOADING{$login} = $pl;
1515 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1516 $cf::PLAYER{$login} = $pl
1309 } 1517 }
1310 } 1518 }
1311} 1519}
1312 1520
1321 return if $pl->{deny_save}; 1529 return if $pl->{deny_save};
1322 1530
1323 aio_mkdir playerdir $pl, 0770; 1531 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1532 $pl->{last_save} = $cf::RUNTIME;
1325 1533
1534 cf::get_slot 0.01;
1535
1326 $pl->save_pl ($path); 1536 $pl->save_pl ($path);
1327 Coro::cede; 1537 cf::cede_to_tick;
1328} 1538}
1329 1539
1330sub new($) { 1540sub new($) {
1331 my ($login) = @_; 1541 my ($login) = @_;
1332 1542
1361 my ($pl) = @_; 1571 my ($pl) = @_;
1362 1572
1363 my $name = $pl->ob->name; 1573 my $name = $pl->ob->name;
1364 1574
1365 $pl->{deny_save} = 1; 1575 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1576 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1577
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1578 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1579 $pl->deactivate;
1580 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1581 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1582 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1583 $pl->ns->destroy if $pl->ns;
1372 1584
1373 my $path = playerdir $pl; 1585 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1586 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1622 or return [];
1411 1623
1412 my @logins; 1624 my @logins;
1413 1625
1414 for my $login (@$dirs) { 1626 for my $login (@$dirs) {
1627 my $path = path $login;
1628
1629 # a .pst is a dead give-away for a valid player
1630 # if no pst file found, open and chekc for blocked users
1631 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1632 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1633 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1634 $buf !~ /^password -------------$/m or next; # official not-valid tag
1635 }
1418 1636
1419 utf8::decode $login; 1637 utf8::decode $login;
1420 push @logins, $login; 1638 push @logins, $login;
1421 } 1639 }
1422 1640
1449 } 1667 }
1450 1668
1451 \@paths 1669 \@paths
1452} 1670}
1453 1671
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1672=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1673
1456Expand crossfire pod fragments into protocol xml. 1674Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1675
1504=item $player->ext_reply ($msgid, @msg) 1676=item $player->ext_reply ($msgid, @msg)
1505 1677
1506Sends an ext reply to the player. 1678Sends an ext reply to the player.
1507 1679
1574our $MAX_RESET = 3600; 1746our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1747our $DEFAULT_RESET = 3000;
1576 1748
1577sub generate_random_map { 1749sub generate_random_map {
1578 my ($self, $rmp) = @_; 1750 my ($self, $rmp) = @_;
1751
1752 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1753
1579 # mit "rum" bekleckern, nicht 1754 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1755 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1756 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1757 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1758 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1880
1706# the temporary/swap location 1881# the temporary/swap location
1707sub save_path { 1882sub save_path {
1708 my ($self) = @_; 1883 my ($self) = @_;
1709 1884
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1885 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1886 "$TMPDIR/$path.map"
1712} 1887}
1713 1888
1714# the unique path, undef == no special unique path 1889# the unique path, undef == no special unique path
1715sub uniq_path { 1890sub uniq_path {
1716 my ($self) = @_; 1891 my ($self) = @_;
1717 1892
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1894 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1895}
1730 1896
1731sub decay_objects { 1897sub decay_objects {
1732 my ($self) = @_; 1898 my ($self) = @_;
1733 1899
1746 1912
1747sub load_header_from($) { 1913sub load_header_from($) {
1748 my ($self, $path) = @_; 1914 my ($self, $path) = @_;
1749 1915
1750 utf8::encode $path; 1916 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1917 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1918 or return;
1919
1920 $self->_load_header ($f)
1921 or return;
1922
1923 local $MAP_LOADING{$self->{path}} = $self;
1924 $f->resolve_delayed_derefs;
1756 1925
1757 $self->{load_path} = $path; 1926 $self->{load_path} = $path;
1758 1927
1759 1 1928 1
1760} 1929}
1814sub find { 1983sub find {
1815 my ($path, $origin) = @_; 1984 my ($path, $origin) = @_;
1816 1985
1817 $path = normalise $path, $origin && $origin->path; 1986 $path = normalise $path, $origin && $origin->path;
1818 1987
1988 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1989 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1990
1821 $cf::MAP{$path} || do { 1991 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1992 my $map = new_from_path cf::map $path
1824 or return; 1993 or return;
1825 1994
1826 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
1827 1996
1829 or return; 1998 or return;
1830 1999
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2001 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard2;
2004 undef $guard1;
1834 $map->reset; 2005 $map->reset;
1835 undef $guard;
1836 return find $path; 2006 return find $path;
1837 } 2007 }
1838 2008
1839 $cf::MAP{$path} = $map 2009 $cf::MAP{$path} = $map
1840 } 2010 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2019 local $self->{deny_reset} = 1; # loading can take a long time
1850 2020
1851 my $path = $self->{path}; 2021 my $path = $self->{path};
1852 2022
1853 { 2023 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2024 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2025
2026 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2027 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2028
1859 $self->in_memory (cf::MAP_LOADING); 2029 $self->in_memory (cf::MAP_LOADING);
1860 2030
1861 $self->alloc; 2031 $self->alloc;
1862 2032
1863 $self->pre_load; 2033 $self->pre_load;
1864 Coro::cede; 2034 cf::cede_to_tick;
1865 2035
2036 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2038 $self->_load_objects ($f)
1867 or return; 2039 or return;
1868 2040
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->post_load_original
1870 if delete $self->{load_original}; 2042 if delete $self->{load_original};
1871 2043
1872 if (my $uniq = $self->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2045 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2046 unless (aio_stat $uniq) {
2047 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2048 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2049 $self->_load_objects ($f);
2050 $f->resolve_delayed_derefs;
2051 }
1877 } 2052 }
1878 } 2053 }
1879 2054
1880 Coro::cede; 2055 $f->resolve_delayed_derefs;
2056
2057 cf::cede_to_tick;
1881 # now do the right thing for maps 2058 # now do the right thing for maps
1882 $self->link_multipart_objects; 2059 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2060 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 2061 unless $self->difficulty;
1885 Coro::cede; 2062 cf::cede_to_tick;
1886 2063
1887 unless ($self->{deny_activate}) { 2064 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2065 $self->decay_objects;
1889 $self->fix_auto_apply; 2066 $self->fix_auto_apply;
1890 $self->update_buttons; 2067 $self->update_buttons;
1891 Coro::cede; 2068 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 Coro::cede;
1894 $self->activate; 2069 $self->activate;
1895 } 2070 }
1896 2071
1897 $self->{last_save} = $cf::RUNTIME; 2072 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2073 $self->last_access ($cf::RUNTIME);
1899 2074
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2075 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2076 }
1902 2077
1903 $self->post_load; 2078 $self->post_load;
1904} 2079}
1905 2080
1963 my ($path, $origin, $load) = @_; 2138 my ($path, $origin, $load) = @_;
1964 2139
1965 $path = normalise $path, $origin && $origin->{path}; 2140 $path = normalise $path, $origin && $origin->{path};
1966 2141
1967 if (my $map = $cf::MAP{$path}) { 2142 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2143 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2144 }
1970 2145
1971 $MAP_PREFETCH{$path} |= $load; 2146 $MAP_PREFETCH{$path} |= $load;
1972 2147
1973 $MAP_PREFETCHER ||= cf::async { 2148 $MAP_PREFETCHER ||= cf::async {
2149 $Coro::current->{desc} = "map prefetcher";
2150
1974 while (%MAP_PREFETCH) { 2151 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2152 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2153 if (my $map = find $k) {
1977 $map->load if $v; 2154 $map->load if $v;
1978 } 2155 }
2004 return if $self->{deny_save}; 2181 return if $self->{deny_save};
2005 2182
2006 local $self->{last_access} = $self->last_access;#d# 2183 local $self->{last_access} = $self->last_access;#d#
2007 2184
2008 cf::async { 2185 cf::async {
2186 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2187 $_->contr->save for $self->players;
2010 }; 2188 };
2189
2190 cf::get_slot 0.02;
2011 2191
2012 if ($uniq) { 2192 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2195 } else {
2024 $self->save; 2204 $self->save;
2025 2205
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2207
2028 return if $self->players; 2208 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2210 return if $self->{deny_save};
2031 2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 $self->deactivate;
2215 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2216 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2217}
2035 2218
2036sub reset_at { 2219sub reset_at {
2037 my ($self) = @_; 2220 my ($self) = @_;
2038 2221
2056 2239
2057 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
2058 2241
2059 return if $self->players; 2242 return if $self->players;
2060 2243
2061 warn "resetting map ", $self->path; 2244 warn "resetting map ", $self->path, "\n";
2062 2245
2063 $self->in_memory (cf::MAP_SWAPPED); 2246 $self->in_memory (cf::MAP_SWAPPED);
2064 2247
2065 # need to save uniques path 2248 # need to save uniques path
2066 unless ($self->{deny_save}) { 2249 unless ($self->{deny_save}) {
2070 if $uniq; 2253 if $uniq;
2071 } 2254 }
2072 2255
2073 delete $cf::MAP{$self->path}; 2256 delete $cf::MAP{$self->path};
2074 2257
2258 $self->deactivate;
2259 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2260 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2261
2079 $self->unlink_save; 2262 $self->unlink_save;
2080 $self->destroy; 2263 $self->destroy;
2081} 2264}
2082 2265
2083my $nuke_counter = "aaaa"; 2266my $nuke_counter = "aaaa";
2084 2267
2085sub nuke { 2268sub nuke {
2086 my ($self) = @_; 2269 my ($self) = @_;
2087 2270
2271 {
2272 my $lock = cf::lock_acquire "map_data:$self->{path}";
2273
2088 delete $cf::MAP{$self->path}; 2274 delete $cf::MAP{$self->path};
2089 2275
2090 $self->unlink_save; 2276 $self->unlink_save;
2091 2277
2092 bless $self, "cf::map"; 2278 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2279 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2280 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2281 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2282 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2283
2098 $cf::MAP{$self->path} = $self; 2284 $cf::MAP{$self->path} = $self;
2285 }
2099 2286
2100 $self->reset; # polite request, might not happen 2287 $self->reset; # polite request, might not happen
2101} 2288}
2102 2289
2103=item $maps = cf::map::tmp_maps 2290=item $maps = cf::map::tmp_maps
2145 2332
2146sub unique_maps() { 2333sub unique_maps() {
2147 [ 2334 [
2148 map { 2335 map {
2149 utf8::decode $_; 2336 utf8::decode $_;
2150 /\.map$/ 2337 s/\.map$//; # TODO future compatibility hack
2338 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2339 ? ()
2151 ? normalise $_ 2340 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2341 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2342 ]
2155} 2343}
2156 2344
2157package cf;
2158
2159=back 2345=back
2160 2346
2161=head3 cf::object 2347=head3 cf::object
2162 2348
2163=cut 2349=cut
2166 2352
2167=over 4 2353=over 4
2168 2354
2169=item $ob->inv_recursive 2355=item $ob->inv_recursive
2170 2356
2171Returns the inventory of the object _and_ their inventories, recursively. 2357Returns the inventory of the object I<and> their inventories, recursively,
2358but I<not> the object itself.
2172 2359
2173=cut 2360=cut
2174 2361
2175sub inv_recursive_; 2362sub inv_recursive_;
2176sub inv_recursive_ { 2363sub inv_recursive_ {
2179 2366
2180sub inv_recursive { 2367sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2368 inv_recursive_ inv $_[0]
2182} 2369}
2183 2370
2371=item $ref = $ob->ref
2372
2373Creates and returns a persistent reference to an object that can be stored as a string.
2374
2375=item $ob = cf::object::deref ($refstring)
2376
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block.
2379
2380=cut
2381
2382sub deref {
2383 my ($ref) = @_;
2384
2385 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2386 my ($uuid, $name) = ($1, $2);
2387 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2388 or return;
2389 $pl->ob->uuid eq $uuid
2390 or return;
2391
2392 $pl->ob
2393 } else {
2394 warn "$ref: cannot resolve object reference\n";
2395 undef
2396 }
2397}
2398
2184package cf; 2399package cf;
2185 2400
2186=back 2401=back
2187 2402
2188=head3 cf::object::player 2403=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2409Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2410can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2411dialogue with the given NPC character.
2197 2412
2198=cut 2413=cut
2414
2415our $SAY_CHANNEL = {
2416 id => "say",
2417 title => "Map",
2418 reply => "say ",
2419 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2420};
2421
2422our $CHAT_CHANNEL = {
2423 id => "chat",
2424 title => "Chat",
2425 reply => "chat ",
2426 tooltip => "Player chat and shouts, global to the server.",
2427};
2199 2428
2200# rough implementation of a future "reply" method that works 2429# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2430# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2431#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2432sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2444 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2445 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2446
2218 } else { 2447 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2448 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2449 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2450 }
2222 } 2451 }
2223} 2452}
2224 2453
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2454=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2479
2251=item $player_object->enter_link 2480=item $player_object->enter_link
2252 2481
2253Freezes the player and moves him/her to a special map (C<{link}>). 2482Freezes the player and moves him/her to a special map (C<{link}>).
2254 2483
2255The player should be reasonably safe there for short amounts of time. You 2484The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2485for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2486though, as the palyer cannot control the character while it is on the link
2487map.
2257 2488
2258Will never block. 2489Will never block.
2259 2490
2260=item $player_object->leave_link ($map, $x, $y) 2491=item $player_object->leave_link ($map, $x, $y)
2261 2492
2319 2550
2320 $map->load; 2551 $map->load;
2321 $map->load_neighbours; 2552 $map->load_neighbours;
2322 2553
2323 return unless $self->contr->active; 2554 return unless $self->contr->active;
2324 $self->activate_recursive;
2325 2555
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2556 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2557 $self->enter_map ($map, $x, $y);
2558
2559 # only activate afterwards, to support waiting in hooks
2560 $self->activate_recursive;
2328} 2561}
2329 2562
2330=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2563=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2331 2564
2332Moves the player to the given map-path and coordinates by first freezing 2565Moves the player to the given map-path and coordinates by first freezing
2333her, loading and preparing them map, calling the provided $check callback 2566her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2567that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2568the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2569be called at the end of this process.
2337 2570
2571Note that $check will be called with a potentially non-loaded map, so if
2572it needs a loaded map it has to call C<< ->load >>.
2573
2338=cut 2574=cut
2339 2575
2340our $GOTOGEN; 2576our $GOTOGEN;
2341 2577
2342sub cf::object::player::goto { 2578sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2582 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2583
2348 $self->enter_link; 2584 $self->enter_link;
2349 2585
2350 (async { 2586 (async {
2587 $Coro::current->{desc} = "player::goto $path $x $y";
2588
2589 # *tag paths override both path and x|y
2590 if ($path =~ /^\*(.*)$/) {
2591 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2592 my $ob = $obs[rand @obs];
2593
2594 # see if we actually can go there
2595 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2596 $ob = $obs[rand @obs];
2597 } else {
2598 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
2600 # else put us there anyways for now #d#
2601
2602 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2603 } else {
2604 ($path, $x, $y) = (undef, undef, undef);
2605 }
2606 }
2607
2351 my $map = eval { 2608 my $map = eval {
2352 my $map = cf::map::find $path; 2609 my $map = defined $path ? cf::map::find $path : undef;
2353 2610
2354 if ($map) { 2611 if ($map) {
2355 $map = $map->customise_for ($self); 2612 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2613 $map = $check->($map) if $check && $map;
2357 } else { 2614 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2615 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2616 }
2360 2617
2361 $map 2618 $map
2362 }; 2619 };
2363 2620
2399} 2656}
2400 2657
2401sub prepare_random_map { 2658sub prepare_random_map {
2402 my ($exit) = @_; 2659 my ($exit) = @_;
2403 2660
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2661 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2662 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2663 # that depends on the exit object
2409 2664
2410 my $rmp = parse_random_map_params $exit->msg; 2665 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2667 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2668 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2669 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2670 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2671 $rmp->{origin_y} = $exit->y;
2672
2673 $exit->map->touch;
2417 } 2674 }
2418 2675
2419 $rmp->{random_seed} ||= $exit->random_seed; 2676 $rmp->{random_seed} ||= $exit->random_seed;
2420 2677
2421 my $data = cf::to_json $rmp; 2678 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2679 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2680 my $meta = "$RANDOMDIR/$md5.meta";
2424 2681
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2682 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2683 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2684 undef $fh;
2428 aio_rename "$meta~", $meta; 2685 aio_rename "$meta~", $meta;
2429 2686
2687 my $slaying = "?random/$md5";
2688
2689 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2690 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2691 $exit->msg (undef);
2692 }
2432 } 2693 }
2433} 2694}
2434 2695
2435sub cf::object::player::enter_exit { 2696sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2697 my ($self, $exit) = @_;
2437 2698
2438 return unless $self->type == cf::PLAYER; 2699 return unless $self->type == cf::PLAYER;
2439 2700
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2701 $self->enter_link;
2452 2702
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2703 (async {
2458 $self->deactivate_recursive; # just to be sure 2704 $Coro::current->{desc} = "enter_exit";
2705
2459 unless (eval { 2706 unless (eval {
2707 $self->deactivate_recursive; # just to be sure
2708
2709 # random map handling
2710 {
2711 my $guard = cf::lock_acquire "exit_prepare:$exit";
2712
2713 prepare_random_map $exit
2714 if $exit->slaying eq "/!";
2715 }
2716
2717 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2718 my $x = $exit->stats->hp;
2719 my $y = $exit->stats->sp;
2720
2460 $self->goto ($slaying, $hp, $sp); 2721 $self->goto ($map, $x, $y);
2461 2722
2723 # if exit is damned, update players death & WoR home-position
2724 $self->contr->savebed ($map, $x, $y)
2725 if $exit->flag (cf::FLAG_DAMNED);
2726
2462 1; 2727 1
2463 }) { 2728 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2729 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2730 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2731 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2732 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2733
2469 warn "ERROR in enter_exit: $@"; 2734 warn "ERROR in enter_exit: $@";
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2762the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2763the message unless the client supports the msg packet.
2499 2764
2500=cut 2765=cut
2501 2766
2767# non-persistent channels (usually the info channel)
2768our %CHANNEL = (
2769 "c/identify" => {
2770 id => "infobox",
2771 title => "Identify",
2772 reply => undef,
2773 tooltip => "Items recently identified",
2774 },
2775 "c/examine" => {
2776 id => "infobox",
2777 title => "Examine",
2778 reply => undef,
2779 tooltip => "Signs and other items you examined",
2780 },
2781 "c/book" => {
2782 id => "infobox",
2783 title => "Book",
2784 reply => undef,
2785 tooltip => "The contents of a note or book",
2786 },
2787 "c/lookat" => {
2788 id => "infobox",
2789 title => "Look",
2790 reply => undef,
2791 tooltip => "What you saw there",
2792 },
2793 "c/who" => {
2794 id => "infobox",
2795 title => "Players",
2796 reply => undef,
2797 tooltip => "Shows players who are currently online",
2798 },
2799 "c/body" => {
2800 id => "infobox",
2801 title => "Body Parts",
2802 reply => undef,
2803 tooltip => "Shows which body parts you posess and are available",
2804 },
2805 "c/statistics" => {
2806 id => "infobox",
2807 title => "Statistics",
2808 reply => undef,
2809 tooltip => "Shows your primary statistics",
2810 },
2811 "c/skills" => {
2812 id => "infobox",
2813 title => "Skills",
2814 reply => undef,
2815 tooltip => "Shows your experience per skill and item power",
2816 },
2817 "c/shopitems" => {
2818 id => "infobox",
2819 title => "Shop Items",
2820 reply => undef,
2821 tooltip => "Shows the items currently for sale in this shop",
2822 },
2823 "c/resistances" => {
2824 id => "infobox",
2825 title => "Resistances",
2826 reply => undef,
2827 tooltip => "Shows your resistances",
2828 },
2829 "c/pets" => {
2830 id => "infobox",
2831 title => "Pets",
2832 reply => undef,
2833 tooltip => "Shows information abotu your pets/a specific pet",
2834 },
2835 "c/perceiveself" => {
2836 id => "infobox",
2837 title => "Perceive Self",
2838 reply => undef,
2839 tooltip => "You gained detailed knowledge about yourself",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859 "c/death" => {
2860 id => "death",
2861 title => "Death",
2862 reply => undef,
2863 tooltip => "Reason for and more info about your most recent death",
2864 },
2865 "c/say" => $SAY_CHANNEL,
2866 "c/chat" => $CHAT_CHANNEL,
2867);
2868
2502sub cf::client::send_msg { 2869sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2871
2505 $msg = $self->pl->expand_cfpod ($msg); 2872 $msg = $self->pl->expand_cfpod ($msg)
2873 unless $color & cf::NDI_VERBATIM;
2506 2874
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel);
2882 $channel = $channel->{id};
2883
2509 if (ref $channel) { 2884 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2885 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2886 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2887 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2888 $self->ext_msg (channel_info => $channel);
2514 } 2889 }
2516 $channel = $channel->{id}; 2891 $channel = $channel->{id};
2517 } 2892 }
2518 2893
2519 return unless @extra || length $msg; 2894 return unless @extra || length $msg;
2520 2895
2521 if ($self->can_msg) {
2522 # default colour, mask it out 2896 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2897 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2898 if $color & cf::NDI_DEF;
2525 2899
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2900 my $pkt = "msg "
2901 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2528 } else { 2903 );
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539 2904
2540 $color &= cf::NDI_COLOR_MASK; 2905 # try lzf for large packets
2906 $pkt = "lzf " . Compress::LZF::compress $pkt
2907 if 1024 <= length $pkt and $self->{can_lzf};
2541 2908
2542 utf8::encode $msg; 2909 # split very large packets
2543 2910 if (8192 < length $pkt and $self->{can_lzf}) {
2544 if (0 && $msg =~ /\[/) { 2911 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2545 # COMMAND/INFO 2912 $pkt = "frag";
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 } 2913 }
2914
2915 $self->send_packet ($pkt);
2553} 2916}
2554 2917
2555=item $client->ext_msg ($type, @msg) 2918=item $client->ext_msg ($type, @msg)
2556 2919
2557Sends an ext event to the client. 2920Sends an ext event to the client.
2730=pod 3093=pod
2731 3094
2732The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
2733 3096
2734 cf::object 3097 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3098 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3100 value
2737 3101
2738 cf::object::player 3102 cf::object::player
2739 player 3103 player
2740 3104
2741 cf::player 3105 cf::player
2746 3110
2747=cut 3111=cut
2748 3112
2749for ( 3113for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3114 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3115 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3116 decrease split destroy change_exp value msg lore send_msg)],
2753 ["cf::object::player" => qw(player)], 3117 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3118 ["cf::player" => qw(peaceful send_msg)],
2755 ["cf::map" => qw(trigger)], 3119 ["cf::map" => qw(trigger)],
2756) { 3120) {
2757 no strict 'refs'; 3121 no strict 'refs';
2758 my ($pkg, @funs) = @$_; 3122 my ($pkg, @funs) = @$_;
2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3123 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2776 my ($code, %vars) = @_; 3140 my ($code, %vars) = @_;
2777 3141
2778 my $qcode = $code; 3142 my $qcode = $code;
2779 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3143 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2780 $qcode =~ s/\n/\\n/g; 3144 $qcode =~ s/\n/\\n/g;
3145
3146 %vars = (_dummy => 0) unless %vars;
2781 3147
2782 local $_; 3148 local $_;
2783 local @safe::cf::_safe_eval_args = values %vars; 3149 local @safe::cf::_safe_eval_args = values %vars;
2784 3150
2785 my $eval = 3151 my $eval =
2833# the server's init and main functions 3199# the server's init and main functions
2834 3200
2835sub load_facedata($) { 3201sub load_facedata($) {
2836 my ($path) = @_; 3202 my ($path) = @_;
2837 3203
3204 # HACK to clear player env face cache, we need some signal framework
3205 # for this (global event?)
3206 %ext::player_env::MUSIC_FACE_CACHE = ();
3207
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3208 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3209
2840 warn "loading facedata from $path\n"; 3210 warn "loading facedata from $path\n";
2841 3211
2842 my $facedata; 3212 my $facedata;
2858 { 3228 {
2859 my $faces = $facedata->{faceinfo}; 3229 my $faces = $facedata->{faceinfo};
2860 3230
2861 while (my ($face, $info) = each %$faces) { 3231 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3232 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3233
2863 cf::face::set_visibility $idx, $info->{visibility}; 3234 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3235 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3236 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3237 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3238
2868 cf::cede_to_tick; 3239 cf::cede_to_tick;
2869 } 3240 }
2870 3241
2871 while (my ($face, $info) = each %$faces) { 3242 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3243 next unless $info->{smooth};
3244
2873 my $idx = cf::face::find $face 3245 my $idx = cf::face::find $face
2874 or next; 3246 or next;
3247
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3248 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3249 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3250 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3251 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3252 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3270 {
2898 # TODO: for gcfclient pleasure, we should give resources 3271 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3272 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3273 my $res = $facedata->{resource};
2901 3274
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3275 while (my ($name, $info) = each %$res) {
3276 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3277 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3278 my $data;
2907 3279
2908 if ($info->{type} & 1) { 3280 if ($info->{type} & 1) {
2909 # prepend meta info 3281 # prepend meta info
2910 3282
2911 my $meta = $enc->encode ({ 3283 my $meta = $enc->encode ({
2912 name => $name, 3284 name => $name,
2913 %{ $info->{meta} || {} }, 3285 %{ $info->{meta} || {} },
2914 }); 3286 });
2915 3287
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3288 $data = pack "(w/a*)*", $meta, $info->{data};
3289 } else {
3290 $data = $info->{data};
3291 }
3292
3293 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3294 cf::face::set_type $idx, $info->{type};
2917 } else { 3295 } else {
2918 $data = $info->{data}; 3296 $RESOURCE{$name} = $info;
2919 } 3297 }
2920 3298
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3299 cf::cede_to_tick;
2925 } 3300 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3301 }
3302
3303 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3304
2946 1 3305 1
2947} 3306}
3307
3308cf::global->attach (on_resource_update => sub {
3309 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3310 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3311
3312 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3313 my $sound = $soundconf->{compat}[$_]
3314 or next;
3315
3316 my $face = cf::face::find "sound/$sound->[1]";
3317 cf::sound::set $sound->[0] => $face;
3318 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3319 }
3320
3321 while (my ($k, $v) = each %{$soundconf->{event}}) {
3322 my $face = cf::face::find "sound/$v";
3323 cf::sound::set $k => $face;
3324 }
3325 }
3326});
2948 3327
2949register_exticmd fx_want => sub { 3328register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3329 my ($ns, $want) = @_;
2951 3330
2952 while (my ($k, $v) = each %$want) { 3331 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3332 $ns->fx_want ($k, $v);
2954 } 3333 }
2955}; 3334};
2956 3335
3336sub load_resource_file($) {
3337 my $guard = lock_acquire "load_resource_file";
3338
3339 my $status = load_resource_file_ $_[0];
3340 get_slot 0.1, 100;
3341 cf::arch::commit_load;
3342
3343 $status
3344}
3345
2957sub reload_regions { 3346sub reload_regions {
3347 # HACK to clear player env face cache, we need some signal framework
3348 # for this (global event?)
3349 %ext::player_env::MUSIC_FACE_CACHE = ();
3350
2958 load_resource_file "$MAPDIR/regions" 3351 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3352 or die "unable to load regions file\n";
2960 3353
2961 for (cf::region::list) { 3354 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3355 $_->{match} = qr/$_->{match}/
2970} 3363}
2971 3364
2972sub reload_archetypes { 3365sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3366 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3367 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3368}
2981 3369
2982sub reload_treasures { 3370sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3371 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3372 or die "unable to load treasurelists\n";
2985} 3373}
2986 3374
2987sub reload_resources { 3375sub reload_resources {
2988 warn "reloading resource files...\n"; 3376 warn "reloading resource files...\n";
2989 3377
3378 reload_facedata;
3379 reload_archetypes;
2990 reload_regions; 3380 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3381 reload_treasures;
2995 3382
2996 warn "finished reloading resource files\n"; 3383 warn "finished reloading resource files\n";
2997}
2998
2999sub init {
3000 reload_resources;
3001} 3384}
3002 3385
3003sub reload_config { 3386sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3387 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3388 or return;
3006 3389
3007 local $/; 3390 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3391 *CFG = YAML::Load <$fh>;
3009 3392
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3393 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3394
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3395 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3396 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3019 }; 3402 };
3020 warn $@ if $@; 3403 warn $@ if $@;
3021 } 3404 }
3022} 3405}
3023 3406
3407sub pidfile() {
3408 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3409 or die "$PIDFILE: $!";
3410 flock $fh, &Fcntl::LOCK_EX
3411 or die "$PIDFILE: flock: $!";
3412 $fh
3413}
3414
3415# make sure only one server instance is running at any one time
3416sub atomic {
3417 my $fh = pidfile;
3418
3419 my $pid = <$fh>;
3420 kill 9, $pid if $pid > 0;
3421
3422 seek $fh, 0, 0;
3423 print $fh $$;
3424}
3425
3426sub main_loop {
3427 warn "EV::loop starting\n";
3428 if (1) {
3429 EV::loop;
3430 }
3431 warn "EV::loop returned\n";
3432 goto &main_loop unless $REALLY_UNLOOP;
3433}
3434
3024sub main { 3435sub main {
3436 cf::init_globals; # initialise logging
3437
3438 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3439 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3440 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3441 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3442
3443 cf::init_experience;
3444 cf::init_anim;
3445 cf::init_attackmess;
3446 cf::init_dynamic;
3447
3448 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3449
3025 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3453 (async {
3029 Event::one_event; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
3455 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3456 })->prio (Coro::PRIO_MAX);
3031 }; 3457 };
3032 3458
3459 evthread_start IO::AIO::poll_fileno;
3460
3461 cf::sync_job {
3462 reload_resources;
3033 reload_config; 3463 reload_config;
3034 db_init; 3464 db_init;
3465
3466 cf::load_settings;
3467 cf::load_materials;
3468 cf::init_uuid;
3469 cf::init_signals;
3470 cf::init_commands;
3471 cf::init_skills;
3472
3473 cf::init_beforeplay;
3474
3475 atomic;
3476
3035 load_extensions; 3477 load_extensions;
3036 3478
3037 $TICK_WATCHER->start; 3479 utime time, time, $RUNTIMEFILE;
3038 Event::loop; 3480
3481 # no (long-running) fork's whatsoever before this point(!)
3482 use POSIX ();
3483 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3484
3485 (pop @POST_INIT)->(0) while @POST_INIT;
3486 };
3487
3488 main_loop;
3039} 3489}
3040 3490
3041############################################################################# 3491#############################################################################
3042# initialisation and cleanup 3492# initialisation and cleanup
3043 3493
3044# install some emergency cleanup handlers 3494# install some emergency cleanup handlers
3045BEGIN { 3495BEGIN {
3496 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3497 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3498 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3499 cf::cleanup "SIG$signal";
3054 },
3055 ); 3500 };
3056 } 3501 }
3057} 3502}
3058 3503
3059sub write_runtime { 3504sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3505 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3506 # the fsync below can take a very very long time.
3064 3507
3065 IO::AIO::aio_utime $runtime, undef, undef; 3508 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3509
3067 my $guard = cf::lock_acquire "write_runtime"; 3510 my $guard = cf::lock_acquire "write_runtime";
3068 3511
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3512 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3513 or return;
3071 3514
3072 my $value = $cf::RUNTIME + 90 + 10; 3515 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3516 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3517 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3527 aio_utime $fh, undef, undef;
3085 3528
3086 close $fh 3529 close $fh
3087 or return; 3530 or return;
3088 3531
3089 aio_rename "$runtime~", $runtime 3532 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3533 and return;
3091 3534
3092 warn "runtime file written.\n"; 3535 warn "runtime file written.\n";
3093 3536
3094 1 3537 1
3538}
3539
3540our $uuid_lock;
3541our $uuid_skip;
3542
3543sub write_uuid_sync($) {
3544 $uuid_skip ||= $_[0];
3545
3546 return if $uuid_lock;
3547 local $uuid_lock = 1;
3548
3549 my $uuid = "$LOCALDIR/uuid";
3550
3551 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3552 or return;
3553
3554 my $value = uuid_seq uuid_cur;
3555
3556 unless ($value) {
3557 warn "cowardly refusing to write zero uuid value!\n";
3558 return;
3559 }
3560
3561 my $value = uuid_str $value + $uuid_skip;
3562 $uuid_skip = 0;
3563
3564 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3565 and return;
3566
3567 # always fsync - this file is important
3568 aio_fsync $fh
3569 and return;
3570
3571 close $fh
3572 or return;
3573
3574 aio_rename "$uuid~", $uuid
3575 and return;
3576
3577 warn "uuid file written ($value).\n";
3578
3579 1
3580
3581}
3582
3583sub write_uuid($$) {
3584 my ($skip, $sync) = @_;
3585
3586 $sync ? write_uuid_sync $skip
3587 : async { write_uuid_sync $skip };
3095} 3588}
3096 3589
3097sub emergency_save() { 3590sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3591 my $freeze_guard = cf::freeze_mainloop;
3099 3592
3100 warn "enter emergency perl save\n"; 3593 warn "emergency_perl_save: enter\n";
3101 3594
3102 cf::sync_job { 3595 cf::sync_job {
3596 # this is a trade-off: we want to be very quick here, so
3597 # save all maps without fsync, and later call a global sync
3598 # (which in turn might be very very slow)
3599 local $USE_FSYNC = 0;
3600
3103 # use a peculiar iteration method to avoid tripping on perl 3601 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3602 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3603 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3604 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3605 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3606 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3607 $pl->valid or next;
3608 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3609 $pl->save;
3111 } 3610 }
3112 warn "end emergency player save\n"; 3611 warn "emergency_perl_save: end player save\n";
3113 3612
3114 warn "begin emergency map save\n"; 3613 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3614 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3615 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3616 $map->valid or next;
3118 $map->save; 3617 $map->save;
3119 } 3618 }
3120 warn "end emergency map save\n"; 3619 warn "emergency_perl_save: end map save\n";
3121 3620
3122 warn "begin emergency database checkpoint\n"; 3621 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3622 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3623 warn "emergency_perl_save: end database checkpoint\n";
3624
3625 warn "emergency_perl_save: begin write uuid\n";
3626 write_uuid_sync 1;
3627 warn "emergency_perl_save: end write uuid\n";
3125 }; 3628 };
3126 3629
3630 warn "emergency_perl_save: starting sync()\n";
3631 IO::AIO::aio_sync sub {
3632 warn "emergency_perl_save: finished sync()\n";
3633 };
3634
3127 warn "leave emergency perl save\n"; 3635 warn "emergency_perl_save: leave\n";
3128} 3636}
3129 3637
3130sub post_cleanup { 3638sub post_cleanup {
3131 my ($make_core) = @_; 3639 my ($make_core) = @_;
3132 3640
3133 warn Carp::longmess "post_cleanup backtrace" 3641 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3642 if $make_core;
3643
3644 my $fh = pidfile;
3645 unlink $PIDFILE if <$fh> == $$;
3646}
3647
3648# a safer delete_package, copied from Symbol
3649sub clear_package($) {
3650 my $pkg = shift;
3651
3652 # expand to full symbol table name if needed
3653 unless ($pkg =~ /^main::.*::$/) {
3654 $pkg = "main$pkg" if $pkg =~ /^::/;
3655 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3656 $pkg .= '::' unless $pkg =~ /::$/;
3657 }
3658
3659 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3660 my $stem_symtab = *{$stem}{HASH};
3661
3662 defined $stem_symtab and exists $stem_symtab->{$leaf}
3663 or return;
3664
3665 # clear all symbols
3666 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3667 for my $name (keys %$leaf_symtab) {
3668 _gv_clear *{"$pkg$name"};
3669# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3670 }
3671 warn "cleared package $pkg\n";#d#
3135} 3672}
3136 3673
3137sub do_reload_perl() { 3674sub do_reload_perl() {
3138 # can/must only be called in main 3675 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3676 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3677 warn "can only reload from main coroutine";
3141 return; 3678 return;
3142 } 3679 }
3143 3680
3681 return if $RELOAD++;
3682
3683 my $t1 = EV::time;
3684
3685 while ($RELOAD) {
3144 warn "reloading..."; 3686 warn "reloading...";
3145 3687
3146 warn "entering sync_job"; 3688 warn "entering sync_job";
3147 3689
3148 cf::sync_job { 3690 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3691 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3692 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3693 cf::write_runtime_sync; # external watchdog should not bark
3152 3694
3153 warn "syncing database to disk"; 3695 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3696 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3697
3156 # if anything goes wrong in here, we should simply crash as we already saved 3698 # if anything goes wrong in here, we should simply crash as we already saved
3157 3699
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3700 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3701 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3702 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3703 }
3195 3704
3196 warn "... nuking $pkg"; 3705 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3706 $_->cancel for values %EXT_CORO;
3198 } 3707 %EXT_CORO = ();
3199 3708
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3709 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3710 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3711
3712 warn "removing ext/exti commands";
3713 %EXTCMD = ();
3714 %EXTICMD = ();
3715
3716 warn "unloading/nuking all extensions";
3717 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3718 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3719
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3720 if (my $cb = $pkg->can ("unload")) {
3721 eval {
3211 $cb->(); 3722 $cb->($pkg);
3723 1
3724 } or warn "$pkg unloaded, but with errors: $@";
3725 }
3726
3727 warn "... clearing $pkg";
3728 clear_package $pkg;
3212 } 3729 }
3213 3730
3214 Symbol::delete_package $k; 3731 warn "unloading all perl modules loaded from $LIBDIR";
3732 while (my ($k, $v) = each %INC) {
3733 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3734
3735 warn "... unloading $k";
3736 delete $INC{$k};
3737
3738 $k =~ s/\.pm$//;
3739 $k =~ s/\//::/g;
3740
3741 if (my $cb = $k->can ("unload_module")) {
3742 $cb->();
3743 }
3744
3745 clear_package $k;
3215 } 3746 }
3216 3747
3217 warn "getting rid of safe::, as good as possible"; 3748 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3749 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3750 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3751
3221 warn "unloading cf.pm \"a bit\""; 3752 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3753 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3754 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3224 3755
3225 # don't, removes xs symbols, too, 3756 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3757 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3758 #clear_package __PACKAGE__;
3228 3759
3229 warn "unload completed, starting to reload now"; 3760 warn "unload completed, starting to reload now";
3230 3761
3231 warn "reloading cf.pm"; 3762 warn "reloading cf.pm";
3232 require cf; 3763 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3764 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3765
3235 warn "loading config and database again"; 3766 warn "loading config and database again";
3236 cf::reload_config; 3767 cf::reload_config;
3237 3768
3238 warn "loading extensions"; 3769 warn "loading extensions";
3239 cf::load_extensions; 3770 cf::load_extensions;
3240 3771
3772 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3773 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3774 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3775 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3776 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3777 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3778 reattach $_ for values %PLAYER;
3779 }
3247 3780
3781 warn "running post_init jobs";
3782 (pop @POST_INIT)->(1) while @POST_INIT;
3783
3248 warn "leaving sync_job"; 3784 warn "leaving sync_job";
3249 3785
3250 1 3786 1
3251 } or do { 3787 } or do {
3252 warn $@; 3788 warn $@;
3253 warn "error while reloading, exiting."; 3789 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3790 };
3256 3791
3257 warn "reloaded"; 3792 warn "reloaded";
3793 --$RELOAD;
3794 }
3795
3796 $t1 = EV::time - $t1;
3797 warn "reload completed in ${t1}s\n";
3258}; 3798};
3259 3799
3260our $RELOAD_WATCHER; # used only during reload 3800our $RELOAD_WATCHER; # used only during reload
3261 3801
3262sub reload_perl() { 3802sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3803 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3804 # coro crashes during coro_state_free->destroy here.
3265 3805
3266 $RELOAD_WATCHER ||= Event->timer ( 3806 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3807 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3808
3269 data => WF_AUTOCANCEL, 3809 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3810 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3811 undef $RELOAD_WATCHER;
3273 }, 3812 };
3274 ); 3813 };
3275} 3814}
3276 3815
3277register_command "reload" => sub { 3816register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3817 my ($who, $arg) = @_;
3279 3818
3280 if ($who->flag (FLAG_WIZ)) { 3819 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3820 $who->message ("reloading server.");
3821 async {
3822 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3823 reload_perl;
3824 };
3283 } 3825 }
3284}; 3826};
3285 3827
3286unshift @INC, $LIBDIR; 3828unshift @INC, $LIBDIR;
3287 3829
3289 3831
3290our @WAIT_FOR_TICK; 3832our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3833our @WAIT_FOR_TICK_BEGIN;
3292 3834
3293sub wait_for_tick { 3835sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3836 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3837
3297 my $signal = new Coro::Signal; 3838 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3839 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3840 $signal->wait;
3300} 3841}
3301 3842
3302sub wait_for_tick_begin { 3843sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3844 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3845
3306 my $signal = new Coro::Signal; 3846 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3847 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3848 $signal->wait;
3309} 3849}
3310 3850
3311 my $min = 1e6;#d# 3851sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3852 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3854 unless ++$bug_warning > 10;
3323 return; 3855 return;
3324 } 3856 }
3325 3857
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3858 cf::server_tick; # one server iteration
3329 3859
3330 0 && sync_job {#d# 3860 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3861 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3862 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3863 $Coro::current->{desc} = "runtime saver";
3334 or die; 3864 write_runtime_sync
3335 3865 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3866 };
3867 }
3352 3868
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3869 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3870 $sig->send;
3369 } 3871 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3872 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3873 $sig->send;
3372 } 3874 }
3373 3875
3374 $NOW = Event::time; 3876 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3877 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3878
3385 _post_tick; 3879 if (0) {
3386 3880 if ($NEXT_TICK) {
3387 3881 my $jitter = $TICK_START - $NEXT_TICK;
3882 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3883 warn "jitter $JITTER\n";#d#
3884 }
3388 }, 3885 }
3389); 3886}
3390 3887
3391{ 3888{
3392 BDB::max_poll_time $TICK * 0.1; 3889 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3890
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3891 BDB::min_parallel 8;
3402 3892 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3893 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3894
3418 unless ($DB_ENV) { 3895 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3896 $DB_ENV = BDB::db_env_create;
3897 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3898 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3899 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3900 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3901 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3902
3421 cf::sync_job { 3903 cf::sync_job {
3422 eval { 3904 eval {
3423 BDB::db_env_open 3905 BDB::db_env_open
3424 $DB_ENV, 3906 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3908 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3909 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3910 0666;
3429 3911
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3912 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3913 };
3435 3914
3436 cf::cleanup "db_env_open(db): $@" if $@; 3915 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3916 };
3438 } 3917 }
3918
3919 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3920 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3921 };
3922 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3923 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3924 };
3925 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3926 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3927 };
3439} 3928}
3440 3929
3441{ 3930{
3931 # configure IO::AIO
3932
3442 IO::AIO::min_parallel 8; 3933 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3934 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3935 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3936}
3455 3937
3456my $_log_backtrace; 3938my $_log_backtrace;
3457 3939
3458sub _log_backtrace { 3940sub _log_backtrace {
3461 $msg =~ s/\n//; 3943 $msg =~ s/\n//;
3462 3944
3463 # limit the # of concurrent backtraces 3945 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3946 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3947 ++$_log_backtrace;
3948 my $perl_bt = Carp::longmess $msg;
3466 async { 3949 async {
3950 $Coro::current->{desc} = "abt $msg";
3951
3467 my @bt = fork_call { 3952 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3953 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3954 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3955 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3956 or die "addr2line: $!";
3479 } 3964 }
3480 3965
3481 @funcs 3966 @funcs
3482 }; 3967 };
3483 3968
3484 LOG llevInfo, "[ABT] $msg\n"; 3969 LOG llevInfo, "[ABT] $perl_bt\n";
3970 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3971 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3972 --$_log_backtrace;
3487 }; 3973 };
3488 } else { 3974 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3975 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n"; 3976 LOG llevInfo, "[ABT] [suppressed]\n";
3491 } 3977 }
3492} 3978}
3493 3979
3494# load additional modules 3980# load additional modules
3495use cf::pod; 3981require "cf/$_.pm" for @EXTRA_MODULES;
3496 3982
3497END { cf::emergency_save } 3983END { cf::emergency_save }
3498 3984
34991 39851
3500 3986

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