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Revision 1.412 by root, Wed Apr 2 11:13:55 2008 UTC vs.
Revision 1.483 by root, Mon Oct 12 04:02:17 2009 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict qw(vars subs);
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 1.86; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.32 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
43use Coro::AIO; 48use Coro::AIO;
44use Coro::BDB; 49use Coro::BDB 1.6;
45use Coro::Storable; 50use Coro::Storable;
46use Coro::Util (); 51use Coro::Util ();
47 52
48use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
49use BDB (); 54use BDB ();
50use Data::Dumper; 55use Data::Dumper;
51use Digest::MD5; 56use Digest::MD5;
52use Fcntl; 57use Fcntl;
53use YAML (); 58use YAML ();
54use IO::AIO 2.51 (); 59use IO::AIO ();
55use Time::HiRes; 60use Time::HiRes;
56use Compress::LZF; 61use Compress::LZF;
57use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
58 65
59# configure various modules to our taste 66# configure various modules to our taste
60# 67#
61$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 76
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 79
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 81
69our %COMMAND = (); 82our %COMMAND = ();
70our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
73our %EXTCMD = (); 86our %EXTCMD = ();
74our %EXTICMD = (); 87our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
77 90
78our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
80 95
81our $CONFDIR = confdir; 96our $CONFDIR = confdir;
82our $DATADIR = datadir; 97our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
92our %RESOURCE; 110our %RESOURCE;
93 111
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 114our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
99 116
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 117our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 118our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 119our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 120our $DB_ENV;
105 121
122our @EXTRA_MODULES = qw(pod match mapscript);
123
106our %CFG; 124our %CFG;
107 125
108our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 127our $RUNTIME;
110our $NOW; 128our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 139our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
123 141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
146
124binmode STDOUT; 147binmode STDOUT;
125binmode STDERR; 148binmode STDERR;
126 149
127# read virtual server time, if available 150# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
132} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
133 158
134mkdir $_ 159mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 161
137our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
138 163
139sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
173
174# this is decidedly evil
175$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 176
141############################################################################# 177#############################################################################
142 178
143=head2 GLOBAL VARIABLES 179=head2 GLOBAL VARIABLES
144 180
195 231
196This array contains the results of the last C<invoke ()> call. When 232This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 233C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 234that call.
199 235
236=item %cf::REFLECT
237
238Contains, for each (C++) class name, a hash reference with information
239about object members (methods, scalars, arrays and flags) and other
240metadata, which is useful for introspection.
241
200=back 242=back
201 243
202=cut 244=cut
203 245
204BEGIN { 246$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 247 my $msg = join "", @_;
207 248
208 $msg .= "\n" 249 $msg .= "\n"
209 unless $msg =~ /\n$/; 250 unless $msg =~ /\n$/;
210 251
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 252 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 253
213 LOG llevError, $msg; 254 LOG llevError, $msg;
214 }; 255};
215}
216 256
217$Coro::State::DIEHOOK = sub { 257$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 258 return unless $^S eq 0; # "eq", not "=="
259
260 warn Carp::longmess $_[0];
219 261
220 if ($Coro::current == $Coro::main) {#d# 262 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 263 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 264 return;#d#
223 }#d# 265 }#d#
224 266
225 # kill coroutine otherwise 267 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 268 Coro::terminate
228}; 269};
229
230$SIG{__DIE__} = sub { }; #d#?
231 270
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 271@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 272@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 273@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 274@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 281for my $pkg (qw(
243 cf::global cf::attachable 282 cf::global cf::attachable
244 cf::object cf::object::player 283 cf::object cf::object::player
245 cf::client cf::player 284 cf::client cf::player
246 cf::arch cf::living 285 cf::arch cf::living
286 cf::map cf::mapspace
247 cf::map cf::party cf::region 287 cf::party cf::region
248)) { 288)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 289 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 290}
252 291
253$EV::DIED = sub { 292$EV::DIED = sub {
254 warn "error in event callback: @_"; 293 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 335our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 336
298sub encode_json($) { $json_coder->encode ($_[0]) } 337sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 338sub decode_json($) { $json_coder->decode ($_[0]) }
300 339
340=item cf::post_init { BLOCK }
341
342Execute the given codeblock, I<after> all extensions have been (re-)loaded,
343but I<before> the server starts ticking again.
344
345The cdoeblock will have a single boolean argument to indicate whether this
346is a reload or not.
347
348=cut
349
350sub post_init(&) {
351 push @POST_INIT, shift;
352}
353
301=item cf::lock_wait $string 354=item cf::lock_wait $string
302 355
303Wait until the given lock is available. See cf::lock_acquire. 356Wait until the given lock is available. See cf::lock_acquire.
304 357
305=item my $lock = cf::lock_acquire $string 358=item my $lock = cf::lock_acquire $string
306 359
307Wait until the given lock is available and then acquires it and returns 360Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 361a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 362for example when the coroutine gets canceled), the lock is automatically
310returned. 363returned.
311 364
312Locks are *not* recursive, locking from the same coro twice results in a 365Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 366deadlocked coro.
319 372
320Return true if the lock is currently active, i.e. somebody has locked it. 373Return true if the lock is currently active, i.e. somebody has locked it.
321 374
322=cut 375=cut
323 376
324our %LOCK; 377our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 378
327sub lock_wait($) { 379sub lock_wait($) {
328 my ($key) = @_; 380 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 381}
341 382
342sub lock_acquire($) { 383sub lock_acquire($) {
343 my ($key) = @_; 384 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 385}
357 386
358sub lock_active($) { 387sub lock_active($) {
359 my ($key) = @_; 388 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 389}
363 390
364sub freeze_mainloop { 391sub freeze_mainloop {
365 tick_inhibit_inc; 392 tick_inhibit_inc;
366 393
367 Coro::guard \&tick_inhibit_dec; 394 &Guard::guard (\&tick_inhibit_dec);
368} 395}
369 396
370=item cf::periodic $interval, $cb 397=item cf::periodic $interval, $cb
371 398
372Like EV::periodic, but randomly selects a starting point so that the actions 399Like EV::periodic, but randomly selects a starting point so that the actions
427 } 454 }
428 } 455 }
429}; 456};
430 457
431sub get_slot($;$$) { 458sub get_slot($;$$) {
459 return if tick_inhibit || $Coro::current == $Coro::main;
460
432 my ($time, $pri, $name) = @_; 461 my ($time, $pri, $name) = @_;
433 462
434 $time = $TICK * .6 if $time > $TICK * .6; 463 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 464 my $sig = new Coro::Signal;
436 465
547 reset_signals; 576 reset_signals;
548 &$cb 577 &$cb
549 }, @args; 578 }, @args;
550 579
551 wantarray ? @res : $res[-1] 580 wantarray ? @res : $res[-1]
581}
582
583=item $coin = coin_from_name $name
584
585=cut
586
587our %coin_alias = (
588 "silver" => "silvercoin",
589 "silvercoin" => "silvercoin",
590 "silvercoins" => "silvercoin",
591 "gold" => "goldcoin",
592 "goldcoin" => "goldcoin",
593 "goldcoins" => "goldcoin",
594 "platinum" => "platinacoin",
595 "platinumcoin" => "platinacoin",
596 "platinumcoins" => "platinacoin",
597 "platina" => "platinacoin",
598 "platinacoin" => "platinacoin",
599 "platinacoins" => "platinacoin",
600 "royalty" => "royalty",
601 "royalties" => "royalty",
602);
603
604sub coin_from_name($) {
605 $coin_alias{$_[0]}
606 ? cf::arch::find $coin_alias{$_[0]}
607 : undef
552} 608}
553 609
554=item $value = cf::db_get $family => $key 610=item $value = cf::db_get $family => $key
555 611
556Returns a single value from the environment database. 612Returns a single value from the environment database.
695 751
696############################################################################# 752#############################################################################
697 753
698=head2 ATTACHABLE OBJECTS 754=head2 ATTACHABLE OBJECTS
699 755
700Many objects in crossfire are so-called attachable objects. That means you can 756Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 757attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 758to it. All such attachable objects support the following methods.
703 759
704In the following description, CLASS can be any of C<global>, C<object> 760In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 761C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 811=item cf::CLASS::attachment $name, ...
756 812
757Register an attachment by C<$name> through which attachable objects of the 813Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 814given CLASS can refer to this attachment.
759 815
760Some classes such as crossfire maps and objects can specify attachments 816Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 817that are attached at load/instantiate time, thus the need for a name.
762 818
763These calls expect any number of the following handler/hook descriptions: 819These calls expect any number of the following handler/hook descriptions:
764 820
765=over 4 821=over 4
1056 1112
1057sub reattach { 1113sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1114 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1115 my ($obj) = @_;
1060 1116
1117 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1118 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1119
1063 my $registry = $obj->registry; 1120 my $registry = $obj->registry;
1064 1121
1065 @$registry = (); 1122 @$registry = ();
1066 1123
1112 utf8::decode (my $decname = $filename); 1169 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1170 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1171 $decname, length $$rdata, scalar @$objs;
1115 1172
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1173 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1174 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1175 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1176 if ($cf::USE_FSYNC) {
1177 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1178 aio_fsync $fh;
1179 }
1120 close $fh; 1180 aio_close $fh;
1121 1181
1122 if (@$objs) { 1182 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1183 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1184 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1185 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1186 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1128 close $fh; 1191 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1192 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1193 }
1131 } else { 1194 } else {
1132 aio_unlink "$filename.pst"; 1195 aio_unlink "$filename.pst";
1133 } 1196 }
1134 1197
1135 aio_rename "$filename~", $filename; 1198 aio_rename "$filename~", $filename;
1199
1200 $filename =~ s%/[^/]+$%%;
1201 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1202 } else {
1137 warn "FATAL: $filename~: $!\n"; 1203 warn "unable to save objects: $filename~: $!\n";
1138 } 1204 }
1139 } else { 1205 } else {
1140 aio_unlink $filename; 1206 aio_unlink $filename;
1141 aio_unlink "$filename.pst"; 1207 aio_unlink "$filename.pst";
1142 } 1208 }
1233 my ($name, $cb) = @_; 1299 my ($name, $cb) = @_;
1234 1300
1235 $EXTICMD{$name} = $cb; 1301 $EXTICMD{$name} = $cb;
1236} 1302}
1237 1303
1304use File::Glob ();
1305
1238cf::player->attach ( 1306cf::player->attach (
1239 on_command => sub { 1307 on_command => sub {
1240 my ($pl, $name, $params) = @_; 1308 my ($pl, $name, $params) = @_;
1241 1309
1242 my $cb = $COMMAND{$name} 1310 my $cb = $COMMAND{$name}
1274 1342
1275 cf::override; 1343 cf::override;
1276 }, 1344 },
1277); 1345);
1278 1346
1347# "readahead" all extensions
1348sub cache_extensions {
1349 my $grp = IO::AIO::aio_group;
1350
1351 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1352 for (grep /\.ext$/, @{$_[0]}) {
1353 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1354 }
1355 };
1356
1357 $grp
1358}
1359
1279sub load_extensions { 1360sub load_extensions {
1280 cf::sync_job { 1361 cf::sync_job {
1281 my %todo; 1362 my %todo;
1282 1363
1283 for my $path (<$LIBDIR/*.ext>) { 1364 for my $path (<$LIBDIR/*.ext>) {
1302 1383
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1384 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1385 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1386
1306 $ext{source} = 1387 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1388 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1389 . "#line 1 \"$path\"\n{\n"
1309 . $source 1390 . $source
1310 . "\n};\n1"; 1391 . "\n};\n1";
1311 1392
1312 $todo{$base} = \%ext; 1393 $todo{$base} = \%ext;
1352 1433
1353=back 1434=back
1354 1435
1355=head2 CORE EXTENSIONS 1436=head2 CORE EXTENSIONS
1356 1437
1357Functions and methods that extend core crossfire objects. 1438Functions and methods that extend core deliantra objects.
1358 1439
1359=cut 1440=cut
1360 1441
1361package cf::player; 1442package cf::player;
1362 1443
1405 1486
1406sub exists($) { 1487sub exists($) {
1407 my ($login) = @_; 1488 my ($login) = @_;
1408 1489
1409 $cf::PLAYER{$login} 1490 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1491 or !aio_stat path $login
1411} 1492}
1412 1493
1413sub find($) { 1494sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1495 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1496 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1508 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1509 or return;
1429 1510
1430 my $pl = cf::player::load_pl $f 1511 my $pl = cf::player::load_pl $f
1431 or return; 1512 or return;
1513
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1514 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1515 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1516 $cf::PLAYER{$login} = $pl
1435 } 1517 }
1436 } 1518 }
1446 1528
1447 return if $pl->{deny_save}; 1529 return if $pl->{deny_save};
1448 1530
1449 aio_mkdir playerdir $pl, 0770; 1531 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1532 $pl->{last_save} = $cf::RUNTIME;
1533
1534 cf::get_slot 0.01;
1451 1535
1452 $pl->save_pl ($path); 1536 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1537 cf::cede_to_tick;
1454} 1538}
1455 1539
1487 my ($pl) = @_; 1571 my ($pl) = @_;
1488 1572
1489 my $name = $pl->ob->name; 1573 my $name = $pl->ob->name;
1490 1574
1491 $pl->{deny_save} = 1; 1575 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1576 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1577
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1578 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1579 $pl->deactivate;
1580 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1581 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1582 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1583 $pl->ns->destroy if $pl->ns;
1498 1584
1499 my $path = playerdir $pl; 1585 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1586 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1625
1540 for my $login (@$dirs) { 1626 for my $login (@$dirs) {
1541 my $path = path $login; 1627 my $path = path $login;
1542 1628
1543 # a .pst is a dead give-away for a valid player 1629 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1630 # if no pst file found, open and chekc for blocked users
1631 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1632 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1633 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1634 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1635 }
1549 1636
1580 } 1667 }
1581 1668
1582 \@paths 1669 \@paths
1583} 1670}
1584 1671
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1672=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1673
1587Expand crossfire pod fragments into protocol xml. 1674Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1675
1678=item $player->ext_reply ($msgid, @msg) 1676=item $player->ext_reply ($msgid, @msg)
1679 1677
1680Sends an ext reply to the player. 1678Sends an ext reply to the player.
1681 1679
1748our $MAX_RESET = 3600; 1746our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1747our $DEFAULT_RESET = 3000;
1750 1748
1751sub generate_random_map { 1749sub generate_random_map {
1752 my ($self, $rmp) = @_; 1750 my ($self, $rmp) = @_;
1751
1752 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1753
1753 # mit "rum" bekleckern, nicht 1754 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1755 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1756 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1757 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1758 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1879 1880
1880# the temporary/swap location 1881# the temporary/swap location
1881sub save_path { 1882sub save_path {
1882 my ($self) = @_; 1883 my ($self) = @_;
1883 1884
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1885 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1886 "$TMPDIR/$path.map"
1886} 1887}
1887 1888
1888# the unique path, undef == no special unique path 1889# the unique path, undef == no special unique path
1889sub uniq_path { 1890sub uniq_path {
1890 my ($self) = @_; 1891 my ($self) = @_;
1891 1892
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1894 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903} 1895}
1904 1896
1905sub decay_objects { 1897sub decay_objects {
1906 my ($self) = @_; 1898 my ($self) = @_;
1907 1899
1991sub find { 1983sub find {
1992 my ($path, $origin) = @_; 1984 my ($path, $origin) = @_;
1993 1985
1994 $path = normalise $path, $origin && $origin->path; 1986 $path = normalise $path, $origin && $origin->path;
1995 1987
1996 cf::lock_wait "map_data:$path";#d#remove 1988 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 1989 my $guard2 = cf::lock_acquire "map_find:$path";
1998 1990
1999 $cf::MAP{$path} || do { 1991 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 1992 my $map = new_from_path cf::map $path
2004 or return; 1993 or return;
2005 1994
2006 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
2007 1996
2009 or return; 1998 or return;
2010 1999
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 2001 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard2;
2014 undef $guard1; 2004 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 2005 $map->reset;
2017 return find $path; 2006 return find $path;
2018 } 2007 }
2019 2008
2020 $cf::MAP{$path} = $map 2009 $cf::MAP{$path} = $map
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2036 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2037 $f->skip_block;
2049 $self->_load_objects ($f) 2038 $self->_load_objects ($f)
2050 or return; 2039 or return;
2051 2040
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->post_load_original
2053 if delete $self->{load_original}; 2042 if delete $self->{load_original};
2054 2043
2055 if (my $uniq = $self->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2045 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2046 unless (aio_stat $uniq) {
2075 unless ($self->{deny_activate}) { 2064 unless ($self->{deny_activate}) {
2076 $self->decay_objects; 2065 $self->decay_objects;
2077 $self->fix_auto_apply; 2066 $self->fix_auto_apply;
2078 $self->update_buttons; 2067 $self->update_buttons;
2079 cf::cede_to_tick; 2068 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate; 2069 $self->activate;
2083 } 2070 }
2084 2071
2085 $self->{last_save} = $cf::RUNTIME; 2072 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2073 $self->last_access ($cf::RUNTIME);
2087 2074
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2075 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2076 }
2090 2077
2091 $self->post_load; 2078 $self->post_load;
2092} 2079}
2093 2080
2151 my ($path, $origin, $load) = @_; 2138 my ($path, $origin, $load) = @_;
2152 2139
2153 $path = normalise $path, $origin && $origin->{path}; 2140 $path = normalise $path, $origin && $origin->{path};
2154 2141
2155 if (my $map = $cf::MAP{$path}) { 2142 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2143 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2144 }
2158 2145
2159 $MAP_PREFETCH{$path} |= $load; 2146 $MAP_PREFETCH{$path} |= $load;
2160 2147
2161 $MAP_PREFETCHER ||= cf::async { 2148 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2185 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2186 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2187 $_->contr->save for $self->players;
2201 }; 2188 };
2202 2189
2190 cf::get_slot 0.02;
2191
2203 if ($uniq) { 2192 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2195 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2204 $self->save;
2216 2205
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2207
2219 return if $self->players; 2208 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2210 return if $self->{deny_save};
2222 2211
2223 $self->in_memory (cf::MAP_SWAPPED); 2212 $self->in_memory (cf::MAP_SWAPPED);
2224 2213
2225 $self->deactivate; 2214 $self->deactivate;
2250 2239
2251 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252 2241
2253 return if $self->players; 2242 return if $self->players;
2254 2243
2255 warn "resetting map ", $self->path; 2244 warn "resetting map ", $self->path, "\n";
2256 2245
2257 $self->in_memory (cf::MAP_SWAPPED); 2246 $self->in_memory (cf::MAP_SWAPPED);
2258 2247
2259 # need to save uniques path 2248 # need to save uniques path
2260 unless ($self->{deny_save}) { 2249 unless ($self->{deny_save}) {
2343 2332
2344sub unique_maps() { 2333sub unique_maps() {
2345 [ 2334 [
2346 map { 2335 map {
2347 utf8::decode $_; 2336 utf8::decode $_;
2348 /\.map$/ 2337 s/\.map$//; # TODO future compatibility hack
2338 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2339 ? ()
2349 ? normalise $_ 2340 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2341 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2342 ]
2353} 2343}
2354 2344
2355package cf;
2356
2357=back 2345=back
2358 2346
2359=head3 cf::object 2347=head3 cf::object
2360 2348
2361=cut 2349=cut
2364 2352
2365=over 4 2353=over 4
2366 2354
2367=item $ob->inv_recursive 2355=item $ob->inv_recursive
2368 2356
2369Returns the inventory of the object _and_ their inventories, recursively. 2357Returns the inventory of the object I<and> their inventories, recursively,
2358but I<not> the object itself.
2370 2359
2371=cut 2360=cut
2372 2361
2373sub inv_recursive_; 2362sub inv_recursive_;
2374sub inv_recursive_ { 2363sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2368 inv_recursive_ inv $_[0]
2380} 2369}
2381 2370
2382=item $ref = $ob->ref 2371=item $ref = $ob->ref
2383 2372
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2373Creates and returns a persistent reference to an object that can be stored as a string.
2385 2374
2386=item $ob = cf::object::deref ($refstring) 2375=item $ob = cf::object::deref ($refstring)
2387 2376
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2378even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2410can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2411dialogue with the given NPC character.
2423 2412
2424=cut 2413=cut
2425 2414
2415our $SAY_CHANNEL = {
2416 id => "say",
2417 title => "Map",
2418 reply => "say ",
2419 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2420};
2421
2422our $CHAT_CHANNEL = {
2423 id => "chat",
2424 title => "Chat",
2425 reply => "chat ",
2426 tooltip => "Player chat and shouts, global to the server.",
2427};
2428
2426# rough implementation of a future "reply" method that works 2429# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2430# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2431#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2432sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2433 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2444 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2445 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2446
2444 } else { 2447 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2448 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2449 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2450 }
2448 } 2451 }
2449} 2452}
2450 2453
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2454=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2479
2477=item $player_object->enter_link 2480=item $player_object->enter_link
2478 2481
2479Freezes the player and moves him/her to a special map (C<{link}>). 2482Freezes the player and moves him/her to a special map (C<{link}>).
2480 2483
2481The player should be reasonably safe there for short amounts of time. You 2484The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2485for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2486though, as the palyer cannot control the character while it is on the link
2487map.
2483 2488
2484Will never block. 2489Will never block.
2485 2490
2486=item $player_object->leave_link ($map, $x, $y) 2491=item $player_object->leave_link ($map, $x, $y)
2487 2492
2545 2550
2546 $map->load; 2551 $map->load;
2547 $map->load_neighbours; 2552 $map->load_neighbours;
2548 2553
2549 return unless $self->contr->active; 2554 return unless $self->contr->active;
2550 $self->activate_recursive;
2551 2555
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2556 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2557 $self->enter_map ($map, $x, $y);
2558
2559 # only activate afterwards, to support waiting in hooks
2560 $self->activate_recursive;
2554} 2561}
2555 2562
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2563=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2557 2564
2558Moves the player to the given map-path and coordinates by first freezing 2565Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2566her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2567that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2568the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2569be called at the end of this process.
2570
2571Note that $check will be called with a potentially non-loaded map, so if
2572it needs a loaded map it has to call C<< ->load >>.
2563 2573
2564=cut 2574=cut
2565 2575
2566our $GOTOGEN; 2576our $GOTOGEN;
2567 2577
2646} 2656}
2647 2657
2648sub prepare_random_map { 2658sub prepare_random_map {
2649 my ($exit) = @_; 2659 my ($exit) = @_;
2650 2660
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2661 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2662 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2663 # that depends on the exit object
2656 2664
2657 my $rmp = parse_random_map_params $exit->msg; 2665 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2667 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2668 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2669 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2670 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2671 $rmp->{origin_y} = $exit->y;
2672
2673 $exit->map->touch;
2664 } 2674 }
2665 2675
2666 $rmp->{random_seed} ||= $exit->random_seed; 2676 $rmp->{random_seed} ||= $exit->random_seed;
2667 2677
2668 my $data = cf::encode_json $rmp; 2678 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2679 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2680 my $meta = "$RANDOMDIR/$md5.meta";
2671 2681
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2682 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2683 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2684 undef $fh;
2675 aio_rename "$meta~", $meta; 2685 aio_rename "$meta~", $meta;
2676 2686
2687 my $slaying = "?random/$md5";
2688
2689 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2690 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2691 $exit->msg (undef);
2692 }
2679 } 2693 }
2680} 2694}
2681 2695
2682sub cf::object::player::enter_exit { 2696sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2697 my ($self, $exit) = @_;
2684 2698
2685 return unless $self->type == cf::PLAYER; 2699 return unless $self->type == cf::PLAYER;
2686 2700
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2701 $self->enter_link;
2699 2702
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2703 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2704 $Coro::current->{desc} = "enter_exit";
2706 2705
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2706 unless (eval {
2707 $self->deactivate_recursive; # just to be sure
2708
2709 # random map handling
2710 {
2711 my $guard = cf::lock_acquire "exit_prepare:$exit";
2712
2713 prepare_random_map $exit
2714 if $exit->slaying eq "/!";
2715 }
2716
2717 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2718 my $x = $exit->stats->hp;
2719 my $y = $exit->stats->sp;
2720
2709 $self->goto ($slaying, $hp, $sp); 2721 $self->goto ($map, $x, $y);
2710 2722
2723 # if exit is damned, update players death & WoR home-position
2724 $self->contr->savebed ($map, $x, $y)
2725 if $exit->flag (cf::FLAG_DAMNED);
2726
2711 1; 2727 1
2712 }) { 2728 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2729 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2730 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2731 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2732 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2733
2718 warn "ERROR in enter_exit: $@"; 2734 warn "ERROR in enter_exit: $@";
2784 id => "infobox", 2800 id => "infobox",
2785 title => "Body Parts", 2801 title => "Body Parts",
2786 reply => undef, 2802 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2803 tooltip => "Shows which body parts you posess and are available",
2788 }, 2804 },
2805 "c/statistics" => {
2806 id => "infobox",
2807 title => "Statistics",
2808 reply => undef,
2809 tooltip => "Shows your primary statistics",
2810 },
2811 "c/skills" => {
2812 id => "infobox",
2813 title => "Skills",
2814 reply => undef,
2815 tooltip => "Shows your experience per skill and item power",
2816 },
2817 "c/shopitems" => {
2818 id => "infobox",
2819 title => "Shop Items",
2820 reply => undef,
2821 tooltip => "Shows the items currently for sale in this shop",
2822 },
2823 "c/resistances" => {
2824 id => "infobox",
2825 title => "Resistances",
2826 reply => undef,
2827 tooltip => "Shows your resistances",
2828 },
2829 "c/pets" => {
2830 id => "infobox",
2831 title => "Pets",
2832 reply => undef,
2833 tooltip => "Shows information abotu your pets/a specific pet",
2834 },
2835 "c/perceiveself" => {
2836 id => "infobox",
2837 title => "Perceive Self",
2838 reply => undef,
2839 tooltip => "You gained detailed knowledge about yourself",
2840 },
2789 "c/uptime" => { 2841 "c/uptime" => {
2790 id => "infobox", 2842 id => "infobox",
2791 title => "Uptime", 2843 title => "Uptime",
2792 reply => undef, 2844 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2845 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2848 id => "infobox",
2797 title => "Map Info", 2849 title => "Map Info",
2798 reply => undef, 2850 reply => undef,
2799 tooltip => "Information related to the maps", 2851 tooltip => "Information related to the maps",
2800 }, 2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859 "c/death" => {
2860 id => "death",
2861 title => "Death",
2862 reply => undef,
2863 tooltip => "Reason for and more info about your most recent death",
2864 },
2865 "c/say" => $SAY_CHANNEL,
2866 "c/chat" => $CHAT_CHANNEL,
2801); 2867);
2802 2868
2803sub cf::client::send_msg { 2869sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2871
2806 $msg = $self->pl->expand_cfpod ($msg); 2872 $msg = $self->pl->expand_cfpod ($msg)
2873 unless $color & cf::NDI_VERBATIM;
2807 2874
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2876
2810 # check predefined channels, for the benefit of C 2877 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2878 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel}; 2879 $channel = $CHANNEL{$channel};
2813 2880
2814 $self->ext_msg (channel_info => $channel) 2881 $self->ext_msg (channel_info => $channel);
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id}; 2882 $channel = $channel->{id};
2818 2883
2819 } elsif (ref $channel) { 2884 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent 2885 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) { 2886 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel; 2887 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel) 2888 $self->ext_msg (channel_info => $channel);
2824 if $self->can_msg;
2825 } 2889 }
2826 2890
2827 $channel = $channel->{id}; 2891 $channel = $channel->{id};
2828 } 2892 }
2829 2893
2830 return unless @extra || length $msg; 2894 return unless @extra || length $msg;
2831 2895
2832 if ($self->can_msg) {
2833 # default colour, mask it out 2896 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2897 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 2898 if $color & cf::NDI_DEF;
2836 2899
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2900 my $pkt = "msg "
2901 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2839 } else { 2903 );
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850 2904
2851 $color &= cf::NDI_COLOR_MASK; 2905 # try lzf for large packets
2906 $pkt = "lzf " . Compress::LZF::compress $pkt
2907 if 1024 <= length $pkt and $self->{can_lzf};
2852 2908
2853 utf8::encode $msg; 2909 # split very large packets
2854 2910 if (8192 < length $pkt and $self->{can_lzf}) {
2855 if (0 && $msg =~ /\[/) { 2911 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 # COMMAND/INFO 2912 $pkt = "frag";
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 } 2913 }
2914
2915 $self->send_packet ($pkt);
2864} 2916}
2865 2917
2866=item $client->ext_msg ($type, @msg) 2918=item $client->ext_msg ($type, @msg)
2867 2919
2868Sends an ext event to the client. 2920Sends an ext event to the client.
3042 3094
3043The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
3044 3096
3045 cf::object 3097 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3100 value
3048 3101
3049 cf::object::player 3102 cf::object::player
3050 player 3103 player
3051 3104
3052 cf::player 3105 cf::player
3057 3110
3058=cut 3111=cut
3059 3112
3060for ( 3113for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3114 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3115 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3116 decrease split destroy change_exp value msg lore send_msg)],
3064 ["cf::object::player" => qw(player)], 3117 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3118 ["cf::player" => qw(peaceful send_msg)],
3066 ["cf::map" => qw(trigger)], 3119 ["cf::map" => qw(trigger)],
3067) { 3120) {
3068 no strict 'refs'; 3121 no strict 'refs';
3069 my ($pkg, @funs) = @$_; 3122 my ($pkg, @funs) = @$_;
3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3123 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3087 my ($code, %vars) = @_; 3140 my ($code, %vars) = @_;
3088 3141
3089 my $qcode = $code; 3142 my $qcode = $code;
3090 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3143 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3091 $qcode =~ s/\n/\\n/g; 3144 $qcode =~ s/\n/\\n/g;
3145
3146 %vars = (_dummy => 0) unless %vars;
3092 3147
3093 local $_; 3148 local $_;
3094 local @safe::cf::_safe_eval_args = values %vars; 3149 local @safe::cf::_safe_eval_args = values %vars;
3095 3150
3096 my $eval = 3151 my $eval =
3276 while (my ($k, $v) = each %$want) { 3331 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3332 $ns->fx_want ($k, $v);
3278 } 3333 }
3279}; 3334};
3280 3335
3336sub load_resource_file($) {
3337 my $guard = lock_acquire "load_resource_file";
3338
3339 my $status = load_resource_file_ $_[0];
3340 get_slot 0.1, 100;
3341 cf::arch::commit_load;
3342
3343 $status
3344}
3345
3281sub reload_regions { 3346sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3347 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3348 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3349 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3350
3298} 3363}
3299 3364
3300sub reload_archetypes { 3365sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3366 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3367 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3368}
3309 3369
3310sub reload_treasures { 3370sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3371 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3372 or die "unable to load treasurelists\n";
3313} 3373}
3314 3374
3315sub reload_resources { 3375sub reload_resources {
3316 warn "reloading resource files...\n"; 3376 warn "reloading resource files...\n";
3317 3377
3378 reload_facedata;
3379 reload_archetypes;
3318 reload_regions; 3380 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3381 reload_treasures;
3323 3382
3324 warn "finished reloading resource files\n"; 3383 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329} 3384}
3330 3385
3331sub reload_config { 3386sub reload_config {
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3387 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3388 or return;
3347 }; 3402 };
3348 warn $@ if $@; 3403 warn $@ if $@;
3349 } 3404 }
3350} 3405}
3351 3406
3407sub pidfile() {
3408 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3409 or die "$PIDFILE: $!";
3410 flock $fh, &Fcntl::LOCK_EX
3411 or die "$PIDFILE: flock: $!";
3412 $fh
3413}
3414
3415# make sure only one server instance is running at any one time
3416sub atomic {
3417 my $fh = pidfile;
3418
3419 my $pid = <$fh>;
3420 kill 9, $pid if $pid > 0;
3421
3422 seek $fh, 0, 0;
3423 print $fh $$;
3424}
3425
3426sub main_loop {
3427 warn "EV::loop starting\n";
3428 if (1) {
3429 EV::loop;
3430 }
3431 warn "EV::loop returned\n";
3432 goto &main_loop unless $REALLY_UNLOOP;
3433}
3434
3352sub main { 3435sub main {
3436 cf::init_globals; # initialise logging
3437
3438 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3439 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3440 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3441 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3442
3443 cf::init_experience;
3444 cf::init_anim;
3445 cf::init_attackmess;
3446 cf::init_dynamic;
3447
3448 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3449
3353 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3453 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3455 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3456 })->prio (Coro::PRIO_MAX);
3360 }; 3457 };
3361 3458
3459 evthread_start IO::AIO::poll_fileno;
3460
3461 cf::sync_job {
3462 reload_resources;
3362 reload_config; 3463 reload_config;
3363 db_init; 3464 db_init;
3465
3466 cf::load_settings;
3467 cf::load_materials;
3468 cf::init_uuid;
3469 cf::init_signals;
3470 cf::init_commands;
3471 cf::init_skills;
3472
3473 cf::init_beforeplay;
3474
3475 atomic;
3476
3364 load_extensions; 3477 load_extensions;
3365 3478
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3479 utime time, time, $RUNTIMEFILE;
3367 evthread_start; 3480
3368 EV::loop; 3481 # no (long-running) fork's whatsoever before this point(!)
3482 use POSIX ();
3483 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3484
3485 (pop @POST_INIT)->(0) while @POST_INIT;
3486 };
3487
3488 main_loop;
3369} 3489}
3370 3490
3371############################################################################# 3491#############################################################################
3372# initialisation and cleanup 3492# initialisation and cleanup
3373 3493
3379 cf::cleanup "SIG$signal"; 3499 cf::cleanup "SIG$signal";
3380 }; 3500 };
3381 } 3501 }
3382} 3502}
3383 3503
3384sub write_runtime { 3504sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running: 3505 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3506 # the fsync below can take a very very long time.
3389 3507
3390 IO::AIO::aio_utime $runtime, undef, undef; 3508 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3509
3392 my $guard = cf::lock_acquire "write_runtime"; 3510 my $guard = cf::lock_acquire "write_runtime";
3393 3511
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3512 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3395 or return; 3513 or return;
3396 3514
3397 my $value = $cf::RUNTIME + 90 + 10; 3515 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3516 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3517 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3527 aio_utime $fh, undef, undef;
3410 3528
3411 close $fh 3529 close $fh
3412 or return; 3530 or return;
3413 3531
3414 aio_rename "$runtime~", $runtime 3532 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3533 and return;
3416 3534
3417 warn "runtime file written.\n"; 3535 warn "runtime file written.\n";
3418 3536
3419 1 3537 1
3538}
3539
3540our $uuid_lock;
3541our $uuid_skip;
3542
3543sub write_uuid_sync($) {
3544 $uuid_skip ||= $_[0];
3545
3546 return if $uuid_lock;
3547 local $uuid_lock = 1;
3548
3549 my $uuid = "$LOCALDIR/uuid";
3550
3551 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3552 or return;
3553
3554 my $value = uuid_seq uuid_cur;
3555
3556 unless ($value) {
3557 warn "cowardly refusing to write zero uuid value!\n";
3558 return;
3559 }
3560
3561 my $value = uuid_str $value + $uuid_skip;
3562 $uuid_skip = 0;
3563
3564 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3565 and return;
3566
3567 # always fsync - this file is important
3568 aio_fsync $fh
3569 and return;
3570
3571 close $fh
3572 or return;
3573
3574 aio_rename "$uuid~", $uuid
3575 and return;
3576
3577 warn "uuid file written ($value).\n";
3578
3579 1
3580
3581}
3582
3583sub write_uuid($$) {
3584 my ($skip, $sync) = @_;
3585
3586 $sync ? write_uuid_sync $skip
3587 : async { write_uuid_sync $skip };
3420} 3588}
3421 3589
3422sub emergency_save() { 3590sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3591 my $freeze_guard = cf::freeze_mainloop;
3424 3592
3425 warn "enter emergency perl save\n"; 3593 warn "emergency_perl_save: enter\n";
3426 3594
3427 cf::sync_job { 3595 cf::sync_job {
3596 # this is a trade-off: we want to be very quick here, so
3597 # save all maps without fsync, and later call a global sync
3598 # (which in turn might be very very slow)
3599 local $USE_FSYNC = 0;
3600
3428 # use a peculiar iteration method to avoid tripping on perl 3601 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3602 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3603 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3604 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3605 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3606 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3607 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3608 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3609 $pl->save;
3437 } 3610 }
3438 warn "end emergency player save\n"; 3611 warn "emergency_perl_save: end player save\n";
3439 3612
3440 warn "begin emergency map save\n"; 3613 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3614 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3615 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3616 $map->valid or next;
3444 $map->save; 3617 $map->save;
3445 } 3618 }
3446 warn "end emergency map save\n"; 3619 warn "emergency_perl_save: end map save\n";
3447 3620
3448 warn "begin emergency database checkpoint\n"; 3621 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3622 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3623 warn "emergency_perl_save: end database checkpoint\n";
3624
3625 warn "emergency_perl_save: begin write uuid\n";
3626 write_uuid_sync 1;
3627 warn "emergency_perl_save: end write uuid\n";
3451 }; 3628 };
3452 3629
3630 warn "emergency_perl_save: starting sync()\n";
3631 IO::AIO::aio_sync sub {
3632 warn "emergency_perl_save: finished sync()\n";
3633 };
3634
3453 warn "leave emergency perl save\n"; 3635 warn "emergency_perl_save: leave\n";
3454} 3636}
3455 3637
3456sub post_cleanup { 3638sub post_cleanup {
3457 my ($make_core) = @_; 3639 my ($make_core) = @_;
3458 3640
3459 warn Carp::longmess "post_cleanup backtrace" 3641 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3642 if $make_core;
3643
3644 my $fh = pidfile;
3645 unlink $PIDFILE if <$fh> == $$;
3646}
3647
3648# a safer delete_package, copied from Symbol
3649sub clear_package($) {
3650 my $pkg = shift;
3651
3652 # expand to full symbol table name if needed
3653 unless ($pkg =~ /^main::.*::$/) {
3654 $pkg = "main$pkg" if $pkg =~ /^::/;
3655 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3656 $pkg .= '::' unless $pkg =~ /::$/;
3657 }
3658
3659 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3660 my $stem_symtab = *{$stem}{HASH};
3661
3662 defined $stem_symtab and exists $stem_symtab->{$leaf}
3663 or return;
3664
3665 # clear all symbols
3666 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3667 for my $name (keys %$leaf_symtab) {
3668 _gv_clear *{"$pkg$name"};
3669# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3670 }
3671 warn "cleared package $pkg\n";#d#
3461} 3672}
3462 3673
3463sub do_reload_perl() { 3674sub do_reload_perl() {
3464 # can/must only be called in main 3675 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3676 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3677 warn "can only reload from main coroutine";
3467 return; 3678 return;
3468 } 3679 }
3469 3680
3681 return if $RELOAD++;
3682
3683 my $t1 = EV::time;
3684
3685 while ($RELOAD) {
3470 warn "reloading..."; 3686 warn "reloading...";
3471 3687
3472 warn "entering sync_job"; 3688 warn "entering sync_job";
3473 3689
3474 cf::sync_job { 3690 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3691 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3692 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3693 cf::write_runtime_sync; # external watchdog should not bark
3478 3694
3479 warn "syncing database to disk"; 3695 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3696 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3697
3482 # if anything goes wrong in here, we should simply crash as we already saved 3698 # if anything goes wrong in here, we should simply crash as we already saved
3483 3699
3484 warn "flushing outstanding aio requests"; 3700 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3701 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3702 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3703 }
3516 3704
3517 warn "... nuking $pkg"; 3705 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3706 $_->cancel for values %EXT_CORO;
3519 } 3707 %EXT_CORO = ();
3520 3708
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3709 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3710 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3711
3712 warn "removing ext/exti commands";
3713 %EXTCMD = ();
3714 %EXTICMD = ();
3715
3716 warn "unloading/nuking all extensions";
3717 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3718 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3719
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3720 if (my $cb = $pkg->can ("unload")) {
3721 eval {
3532 $cb->(); 3722 $cb->($pkg);
3723 1
3724 } or warn "$pkg unloaded, but with errors: $@";
3725 }
3726
3727 warn "... clearing $pkg";
3728 clear_package $pkg;
3533 } 3729 }
3534 3730
3535 Symbol::delete_package $k; 3731 warn "unloading all perl modules loaded from $LIBDIR";
3732 while (my ($k, $v) = each %INC) {
3733 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3734
3735 warn "... unloading $k";
3736 delete $INC{$k};
3737
3738 $k =~ s/\.pm$//;
3739 $k =~ s/\//::/g;
3740
3741 if (my $cb = $k->can ("unload_module")) {
3742 $cb->();
3743 }
3744
3745 clear_package $k;
3536 } 3746 }
3537 3747
3538 warn "getting rid of safe::, as good as possible"; 3748 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3749 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3750 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3751
3542 warn "unloading cf.pm \"a bit\""; 3752 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3753 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3754 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3545 3755
3546 # don't, removes xs symbols, too, 3756 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3757 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3758 #clear_package __PACKAGE__;
3549 3759
3550 warn "unload completed, starting to reload now"; 3760 warn "unload completed, starting to reload now";
3551 3761
3552 warn "reloading cf.pm"; 3762 warn "reloading cf.pm";
3553 require cf; 3763 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3764 cf::_connect_to_perl_1;
3555 3765
3556 warn "loading config and database again"; 3766 warn "loading config and database again";
3557 cf::reload_config; 3767 cf::reload_config;
3558 3768
3559 warn "loading extensions"; 3769 warn "loading extensions";
3560 cf::load_extensions; 3770 cf::load_extensions;
3561 3771
3772 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3773 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3774 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3775 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3776 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3777 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3778 reattach $_ for values %PLAYER;
3779 }
3568 3780
3781 warn "running post_init jobs";
3782 (pop @POST_INIT)->(1) while @POST_INIT;
3783
3569 warn "leaving sync_job"; 3784 warn "leaving sync_job";
3570 3785
3571 1 3786 1
3572 } or do { 3787 } or do {
3573 warn $@; 3788 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3789 cf::cleanup "error while reloading, exiting.";
3575 }; 3790 };
3576 3791
3577 warn "reloaded"; 3792 warn "reloaded";
3793 --$RELOAD;
3794 }
3795
3796 $t1 = EV::time - $t1;
3797 warn "reload completed in ${t1}s\n";
3578}; 3798};
3579 3799
3580our $RELOAD_WATCHER; # used only during reload 3800our $RELOAD_WATCHER; # used only during reload
3581 3801
3582sub reload_perl() { 3802sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3803 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3804 # coro crashes during coro_state_free->destroy here.
3585 3805
3806 $RELOAD_WATCHER ||= cf::async {
3807 Coro::AIO::aio_wait cache_extensions;
3808
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3809 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3810 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3811 undef $RELOAD_WATCHER;
3812 };
3589 }; 3813 };
3590} 3814}
3591 3815
3592register_command "reload" => sub { 3816register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3817 my ($who, $arg) = @_;
3607 3831
3608our @WAIT_FOR_TICK; 3832our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3833our @WAIT_FOR_TICK_BEGIN;
3610 3834
3611sub wait_for_tick { 3835sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3836 return if tick_inhibit || $Coro::current == $Coro::main;
3614 3837
3615 my $signal = new Coro::Signal; 3838 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3839 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3840 $signal->wait;
3618} 3841}
3619 3842
3620sub wait_for_tick_begin { 3843sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3844 return if tick_inhibit || $Coro::current == $Coro::main;
3623 3845
3624 my $signal = new Coro::Signal; 3846 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3847 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3848 $signal->wait;
3627} 3849}
3637 3859
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3860 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3861 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3862 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3863 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3864 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3865 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3866 };
3645 } 3867 }
3646 3868
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3869 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3666{ 3888{
3667 # configure BDB 3889 # configure BDB
3668 3890
3669 BDB::min_parallel 8; 3891 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1; 3892 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 3893 $AnyEvent::BDB::WATCHER->priority (1);
3672 3894
3673 unless ($DB_ENV) { 3895 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 3896 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3897 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 3898 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3899 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3900 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3901 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 3902
3680 cf::sync_job { 3903 cf::sync_job {
3681 eval { 3904 eval {
3707{ 3930{
3708 # configure IO::AIO 3931 # configure IO::AIO
3709 3932
3710 IO::AIO::min_parallel 8; 3933 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 3934 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 3935 undef $AnyEvent::AIO::WATCHER;
3713} 3936}
3714 3937
3715my $_log_backtrace; 3938my $_log_backtrace;
3716 3939
3717sub _log_backtrace { 3940sub _log_backtrace {
3720 $msg =~ s/\n//; 3943 $msg =~ s/\n//;
3721 3944
3722 # limit the # of concurrent backtraces 3945 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 3946 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 3947 ++$_log_backtrace;
3948 my $perl_bt = Carp::longmess $msg;
3725 async { 3949 async {
3726 $Coro::current->{desc} = "abt $msg"; 3950 $Coro::current->{desc} = "abt $msg";
3727 3951
3728 my @bt = fork_call { 3952 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 3953 @addr = map { sprintf "%x", $_ } @addr;
3740 } 3964 }
3741 3965
3742 @funcs 3966 @funcs
3743 }; 3967 };
3744 3968
3745 LOG llevInfo, "[ABT] $msg\n"; 3969 LOG llevInfo, "[ABT] $perl_bt\n";
3970 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 3971 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 3972 --$_log_backtrace;
3748 }; 3973 };
3749 } else { 3974 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 3975 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n"; 3976 LOG llevInfo, "[ABT] [suppressed]\n";
3752 } 3977 }
3753} 3978}
3754 3979
3755# load additional modules 3980# load additional modules
3756use cf::pod; 3981require "cf/$_.pm" for @EXTRA_MODULES;
3982cf::_connect_to_perl_2;
3757 3983
3758END { cf::emergency_save } 3984END { cf::emergency_save }
3759 3985
37601 39861
3761 3987

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