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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.485 by root, Mon Oct 12 14:12:54 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
9 37
38use Guard ();
39use Coro ();
40use Coro::State;
41use Coro::Handle;
42use Coro::EV;
43use Coro::AnyEvent;
44use Coro::Timer;
45use Coro::Signal;
46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
49use Coro::AIO;
50use Coro::BDB 1.6;
51use Coro::Storable;
52use Coro::Util ();
53
54use JSON::XS 2.01 ();
55use BDB ();
56use Data::Dumper;
57use Digest::MD5;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 82
21our %COMMAND = (); 83our %COMMAND = ();
22our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
24 91
25_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
26
27our @EVENT; 93our @EVENT;
28our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
29 96
30our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
31our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
33 124
34our %CFG; 125our %CFG;
35 126
36our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
130
131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
37 166
38############################################################################# 167#############################################################################
39 168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
40=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
41 181
42=over 4 182=over 4
43 183
44=item $cf::UPTIME 184=item $cf::UPTIME
45 185
46The timestamp of the server start (so not actually an uptime). 186The timestamp of the server start (so not actually an uptime).
47 187
48=item $cf::LIBDIR 188=item $cf::RUNTIME
49 189
50The perl library directory, where extensions and cf-specific modules can 190The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
52 205
53=item $cf::TICK 206=item $cf::TICK
54 207
55The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
56 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
57=item %cf::CFG 220=item %cf::CFG
58 221
59Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
60from wherever your confdir points to. 223from wherever your confdir points to.
61 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
62=back 243=back
63 244
64=cut 245=cut
65 246
66BEGIN { 247$Coro::State::WARNHOOK = sub {
67 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 248 my $msg = join "", @_;
249
69 $msg .= "\n" 250 $msg .= "\n"
70 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
71 252
72 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
73 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
74 }; 256};
75}
76 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
271
272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 279
79# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 281# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 282for my $pkg (qw(
82 no strict 'refs'; 283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289)) {
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 291}
85 292
86$Event::DIED = sub { 293$EV::DIED = sub {
87 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
88}; 295};
89 296
90my %ext_pkg; 297#############################################################################
91my @exts;
92my @hook;
93 298
94=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
95 300
96=over 4 301=over 4
97 302
98=cut 303=item dumpval $ref
99 304
100use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
101 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
102=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
103 327
104Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
105 329
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
114 331
115Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
116 333
117=cut 334=cut
118 335
119sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
121 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
483=item cf::sync_job { BLOCK }
484
485The design of Deliantra requires that the main coroutine ($Coro::main)
486is always able to handle events or runnable, as Deliantra is only
487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
489
490If it must be done, put the blocking parts into C<sync_job>. This will run
491the given BLOCK in another coroutine while waiting for the result. The
492server will be frozen during this time, so the block should either finish
493fast or be very important.
494
495=cut
496
497sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538}
539
540=item $coro = cf::async_ext { BLOCK }
541
542Like async, but this coro is automatically being canceled when the
543extension calling this is being unloaded.
544
545=cut
546
547sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558}
559
560=item fork_call { }, $args
561
562Executes the given code block with the given arguments in a seperate
563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
566
567=cut
568
569sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 747}
123 748
124=back 749=back
125 750
126=cut 751=cut
127 752
128############################################################################# 753#############################################################################
129 754
130=head2 EVENTS AND OBJECT ATTACHMENTS 755=head2 ATTACHABLE OBJECTS
756
757Many objects in deliantra are so-called attachable objects. That means you can
758attach callbacks/event handlers (a collection of which is called an "attachment")
759to it. All such attachable objects support the following methods.
760
761In the following description, CLASS can be any of C<global>, C<object>
762C<player>, C<client> or C<map> (i.e. the attachable objects in
763Deliantra).
131 764
132=over 4 765=over 4
133 766
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
147 768
148=item $map->detach ($attachment) 769=item $attachable->detach ($attachment)
149 770
150Attach/detach a pre-registered attachment to a map. 771Attach/detach a pre-registered attachment to a specific object and give it
772the specified key/value pairs as arguments.
151 773
152=item $bool = $object->attached ($name) 774Example, attach a minesweeper attachment to the given object, making it a
77510x10 minesweeper game:
153 776
154=item $bool = $player->attached ($name) 777 $obj->attach (minesweeper => width => 10, height => 10);
155 778
156=item $bool = $map->attached ($name) 779=item $bool = $attachable->attached ($name)
157 780
158Checks wether the named attachment is currently attached to the object. 781Checks wether the named attachment is currently attached to the object.
159 782
160=item cf::attach_global ... 783=item cf::CLASS->attach ...
161 784
162Attach handlers for global events. 785=item cf::CLASS->detach ...
163 786
164This and all following C<attach_*>-functions expect any number of the 787Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 788CLASS. See the next function for an explanation of its arguments.
789
790You can attach to global events by using the C<cf::global> class.
791
792Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812=item cf::CLASS::attachment $name, ...
813
814Register an attachment by C<$name> through which attachable objects of the
815given CLASS can refer to this attachment.
816
817Some classes such as deliantra maps and objects can specify attachments
818that are attached at load/instantiate time, thus the need for a name.
819
820These calls expect any number of the following handler/hook descriptions:
166 821
167=over 4 822=over 4
168 823
169=item prio => $number 824=item prio => $number
170 825
172by another C<prio> setting). Lower priority handlers get executed 827by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 828earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 829registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 830unless you know what you are doing.
176 831
832=item type => $type
833
834(Only for C<< cf::object->attach >> calls), limits the attachment to the
835given type of objects only (the additional parameter C<subtype> can be
836used to further limit to the given subtype).
837
177=item on_I<event> => \&cb 838=item on_I<event> => \&cb
178 839
179Call the given code reference whenever the named event happens (event is 840Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 841something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 842handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 851package and register them. Only handlers for eevents supported by the
191object/class are recognised. 852object/class are recognised.
192 853
193=back 854=back
194 855
195=item cf::attach_to_type $object_type, $subtype, ... 856Example, define an attachment called "sockpuppet" that calls the given
857event handler when a monster attacks:
196 858
197Attach handlers for a specific object type (e.g. TRANSPORT) and 859 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 860 on_skill_attack => sub {
199type. 861 my ($self, $victim) = @_;
200 862 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 863 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 864 }
422}
423 865
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 866=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 867
450Just because you have a perl object does not mean that the corresponding 868Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 869C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 870valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 871can be used to test for existence of the C object part without causing an
454exception. 872exception.
455 873
874=cut
875
876# the following variables are defined in .xs and must not be re-created
877our @CB_GLOBAL = (); # registry for all global events
878our @CB_ATTACHABLE = (); # registry for all attachables
879our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880our @CB_PLAYER = ();
881our @CB_CLIENT = ();
882our @CB_TYPE = (); # registry for type (cf-object class) based events
883our @CB_MAP = ();
884
885my %attachment;
886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
893sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903}
904
905# hack
906my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908# attach handles attaching event callbacks
909# the only thing the caller has to do is pass the correct
910# registry (== where the callback attaches to).
911sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958}
959
960sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979}
980
981sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988};
989
990# all those should be optimised
991sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001};
1002
1003sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007}
1008
1009for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022}
1023
1024our $override;
1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030}
1031
1032sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053}
1054
1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059Generate an object-specific event with the given arguments.
1060
1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062removed in future versions), and there is no public API to access override
1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
456=back 1065=back
457 1066
458=cut 1067=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 1068
464############################################################################# 1069#############################################################################
465# object support 1070# object support
466 1071
467sub instantiate { 1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
468 my ($obj, $data) = @_; 1106 my ($ob1, $ob2) = @_;
469 1107
470 $data = from_json $data; 1108 ++$SLOW_MERGES;#d#
471 1109
472 for (@$data) { 1110 # we do the slow way here
473 my ($name, $args) = @$_; 1111 return _object_equal $ob1, $ob2
474
475 $obj->attach ($name, %{$args || {} });
476 }
477} 1112}
478 1113
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 1114sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
482 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
483 1122
484 @$registry = (); 1123 @$registry = ();
485 1124
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 1126
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 1128 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 1129 for (@$attach) {
491 my ($klass, @attach) = @$_; 1130 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 1131 _attach $registry, $klass, @attach;
493 } 1132 }
494 } else { 1133 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 1134 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 1135 }
497 } 1136 }
498} 1137}
499 1138
500sub object_freezer_save { 1139cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
560 on_clone => sub { 1153 on_clone => sub {
561 my ($src, $dst) = @_; 1154 my ($src, $dst) = @_;
562 1155
563 @{$dst->registry} = @{$src->registry}; 1156 @{$dst->registry} = @{$src->registry};
564 1157
565 %$dst = %$src; 1158 %$dst = %$src;
566 1159
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 1161 if exists $src->{_attachment};
569 }, 1162 },
570; 1163);
1164
1165sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211}
1212
1213sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219}
1220
1221sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
571 1249
572############################################################################# 1250#############################################################################
573# command handling &c 1251# command handling &c
574 1252
575=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
588 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
589} 1267}
590 1268
591=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
592 1270
593Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
594 1276
595If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
596called. 1278called.
597 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
598=cut 1291=cut
599 1292
600sub register_extcmd { 1293sub register_extcmd {
601 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
602 1295
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
607} 1297}
608 1298
609attach_to_players 1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
1306
1307cf::player->attach (
610 on_command => sub { 1308 on_command => sub {
611 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
612 1310
613 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
614 or return; 1312 or return;
620 cf::override; 1318 cf::override;
621 }, 1319 },
622 on_extcmd => sub { 1320 on_extcmd => sub {
623 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
624 1322
625 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
626 1324
627 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
630 $pl->ext_reply ($msg->{msgid}, %reply); 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
1340 } else {
1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1342 }
1343
1344 cf::override;
1345 },
1346);
1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1729
1730=back
1731
1732=head3 cf::map
1733
1734=over 4
1735
1736=cut
1737
1738package cf::map;
1739
1740use Fcntl;
1741use Coro::AIO;
1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747our $MAX_RESET = 3600;
1748our $DEFAULT_RESET = 3000;
1749
1750sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769}
1770
1771=item cf::map->register ($regex, $prio)
1772
1773Register a handler for the map path matching the given regex at the
1774givne priority (higher is better, built-in handlers have priority 0, the
1775default).
1776
1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1981}
1982
1983sub find;
1984sub find {
1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012}
2013
2014sub pre_load { }
2015sub post_load { }
2016
2017sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
631 } 2052 }
632 } 2053 }
633 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 2054 }
636 2055
637 cf::override; 2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
2059 # now do the right thing for maps
2060 $self->link_multipart_objects;
2061 $self->difficulty ($self->estimate_difficulty)
2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
638 }, 2077 }
639;
640 2078
641sub register { 2079 $self->post_load;
2080}
2081
2082sub customise_for {
642 my ($base, $pkg) = @_; 2083 my ($self, $ob) = @_;
643 2084
644 #TODO 2085 return find "~" . $ob->name . "/" . $self->{path}
645} 2086 if $self->per_player;
646 2087
647sub load_extension { 2088# return find "?party/" . $ob->name . "/" . $self->{path}
648 my ($path) = @_; 2089# if $self->per_party;
649 2090
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2091 $self
651 my $base = $1;
652 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg";
655
656 warn "loading '$path' into '$pkg'\n";
657
658 open my $fh, "<:utf8", $path
659 or die "$path: $!";
660
661 my $source =
662 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> })
665 . "\n};\n1";
666
667 eval $source
668 or die $@ ? "$path: $@\n"
669 : "extension disabled.\n";
670
671 push @exts, $pkg;
672 $ext_pkg{$base} = $pkg;
673
674# no strict 'refs';
675# @{"$pkg\::ISA"} = ext::;
676
677 register $base, $pkg;
678} 2092}
679 2093
680sub unload_extension { 2094# find and load all maps in the 3x3 area around a map
681 my ($pkg) = @_; 2095sub load_neighbours {
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# }
690
691 # remove commands
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715}
716
717sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext;
722 eval {
723 load_extension $ext;
724 1
725 } or warn "$ext not loaded: $@";
726 }
727}
728
729#############################################################################
730# load/save/clean perl data associated with a map
731
732*cf::mapsupport::on_clean = sub {
733 my ($map) = @_; 2096 my ($map) = @_;
734 2097
735 my $path = $map->tmpname; 2098 my @neigh; # diagonal neighbours
736 defined $path or return;
737 2099
738 unlink "$path.pst"; 2100 for (0 .. 3) {
739}; 2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
740 2106
741attach_to_maps prio => -10000, package => cf::mapsupport::; 2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
742 2111
743############################################################################# 2112 for (grep defined $_->[0], @neigh) {
744# load/save perl data associated with player->ob objects 2113 my ($path, $origin) = @$_;
745 2114 my $neigh = find $path, $origin
746sub all_objects(@) { 2115 or next;
747 @_, map all_objects ($_->inv), @_ 2116 $neigh->load;
2117 }
748} 2118}
749 2119
750# TODO: compatibility cruft, remove when no longer needed 2120sub find_sync {
751attach_to_players 2121 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 2122
755 for my $o (all_objects $pl->ob) { 2123 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2124}
757 $o->set_ob_key_value ("_perl_data");
758 2125
759 %$o = %{ Storable::thaw pack "H*", $value }; 2126sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
760 } 2159 }
761 } 2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166}
2167
2168sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 2198 }
763; 2199}
764 2200
765############################################################################# 2201sub swap_out {
2202 my ($self) = @_;
766 2203
767=head2 CORE EXTENSIONS 2204 # save first because save cedes
2205 $self->save;
768 2206
769Functions and methods that extend core crossfire objects. 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218}
2219
2220sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230}
2231
2232sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236}
2237
2238sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265}
2266
2267my $nuke_counter = "aaaa";
2268
2269sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289}
2290
2291=item $maps = cf::map::tmp_maps
2292
2293Returns an arrayref with all map paths of currently instantiated and saved
2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307}
2308
2309=item $maps = cf::map::random_maps
2310
2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
2313
2314=cut
2315
2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=back
2347
2348=head3 cf::object
2349
2350=cut
2351
2352package cf::object;
770 2353
771=over 4 2354=over 4
772 2355
773=item cf::player::exists $login 2356=item $ob->inv_recursive
774 2357
775Returns true when the given account exists. 2358Returns the inventory of the object I<and> their inventories, recursively,
2359but I<not> the object itself.
776 2360
777=cut 2361=cut
778 2362
779sub cf::player::exists($) { 2363sub inv_recursive_;
780 cf::player::find $_[0] 2364sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2365 map { $_, inv_recursive_ $_->inv } @_
782} 2366}
2367
2368sub inv_recursive {
2369 inv_recursive_ inv $_[0]
2370}
2371
2372=item $ref = $ob->ref
2373
2374Creates and returns a persistent reference to an object that can be stored as a string.
2375
2376=item $ob = cf::object::deref ($refstring)
2377
2378returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2379even if the object actually exists. May block.
2380
2381=cut
2382
2383sub deref {
2384 my ($ref) = @_;
2385
2386 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2387 my ($uuid, $name) = ($1, $2);
2388 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2389 or return;
2390 $pl->ob->uuid eq $uuid
2391 or return;
2392
2393 $pl->ob
2394 } else {
2395 warn "$ref: cannot resolve object reference\n";
2396 undef
2397 }
2398}
2399
2400package cf;
2401
2402=back
2403
2404=head3 cf::object::player
2405
2406=over 4
783 2407
784=item $player_object->reply ($npc, $msg[, $flags]) 2408=item $player_object->reply ($npc, $msg[, $flags])
785 2409
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2410Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 2411can be C<undef>. Does the right thing when the player is currently in a
788dialogue with the given NPC character. 2412dialogue with the given NPC character.
789 2413
790=cut 2414=cut
791 2415
2416our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421};
2422
2423our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428};
2429
792# rough implementation of a future "reply" method that works 2430# rough implementation of a future "reply" method that works
793# with dialog boxes. 2431# with dialog boxes.
2432#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 2433sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 2434 my ($self, $npc, $msg, $flags) = @_;
796 2435
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 2437
799 if ($self->{record_replies}) { 2438 if ($self->{record_replies}) {
800 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2439 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2440
801 } else { 2441 } else {
2442 my $pl = $self->contr;
2443
2444 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2445 my $dialog = $pl->{npc_dialog};
2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2447
2448 } else {
802 $msg = $npc->name . " says: $msg" if $npc; 2449 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2451 }
804 } 2452 }
805} 2453}
806 2454
807=item $player->ext_reply ($msgid, $msgtype, %msg) 2455=item $object->send_msg ($channel, $msg, $color, [extra...])
808 2456
809Sends an ext reply to the player.
810
811=cut 2457=cut
812 2458
813sub cf::player::ext_reply($$$%) { 2459sub cf::object::send_msg {
814 my ($self, $id, %msg) = @_; 2460 my $pl = shift->contr
815 2461 or return;
816 $msg{msgid} = $id; 2462 $pl->send_msg (@_);
817
818 $self->send ("ext " . to_json \%msg);
819} 2463}
820 2464
821=item $player_object->may ("access") 2465=item $player_object->may ("access")
822 2466
823Returns wether the given player is authorized to access resource "access" 2467Returns wether the given player is authorized to access resource "access"
832 (ref $cf::CFG{"may_$access"} 2476 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2477 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 2478 : $cf::CFG{"may_$access"})
835} 2479}
836 2480
837=cut 2481=item $player_object->enter_link
838 2482
839############################################################################# 2483Freezes the player and moves him/her to a special map (C<{link}>).
2484
2485The player should be reasonably safe there for short amounts of time (e.g.
2486for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487though, as the palyer cannot control the character while it is on the link
2488map.
2489
2490Will never block.
2491
2492=item $player_object->leave_link ($map, $x, $y)
2493
2494Moves the player out of the special C<{link}> map onto the specified
2495map. If the map is not valid (or omitted), the player will be moved back
2496to the location he/she was before the call to C<enter_link>, or, if that
2497fails, to the emergency map position.
2498
2499Might block.
2500
2501=cut
2502
2503sub link_map {
2504 unless ($LINK_MAP) {
2505 $LINK_MAP = cf::map::find "{link}"
2506 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2507 $LINK_MAP->load;
2508 }
2509
2510 $LINK_MAP
2511}
2512
2513sub cf::object::player::enter_link {
2514 my ($self) = @_;
2515
2516 $self->deactivate_recursive;
2517
2518 return if UNIVERSAL::isa $self->map, "ext::map_link";
2519
2520 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2521 if $self->map && $self->map->{path} ne "{link}";
2522
2523 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2524}
2525
2526sub cf::object::player::leave_link {
2527 my ($self, $map, $x, $y) = @_;
2528
2529 return unless $self->contr->active;
2530
2531 my $link_pos = delete $self->{_link_pos};
2532
2533 unless ($map) {
2534 # restore original map position
2535 ($map, $x, $y) = @{ $link_pos || [] };
2536 $map = cf::map::find $map;
2537
2538 unless ($map) {
2539 ($map, $x, $y) = @$EMERGENCY_POSITION;
2540 $map = cf::map::find $map
2541 or die "FATAL: cannot load emergency map\n";
2542 }
2543 }
2544
2545 ($x, $y) = (-1, -1)
2546 unless (defined $x) && (defined $y);
2547
2548 # use -1 or undef as default coordinates, not 0, 0
2549 ($x, $y) = ($map->enter_x, $map->enter_y)
2550 if $x <=0 && $y <= 0;
2551
2552 $map->load;
2553 $map->load_neighbours;
2554
2555 return unless $self->contr->active;
2556
2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
2561 $self->activate_recursive;
2562}
2563
2564=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2565
2566Moves the player to the given map-path and coordinates by first freezing
2567her, loading and preparing them map, calling the provided $check callback
2568that has to return the map if sucecssful, and then unfreezes the player on
2569the new (success) or old (failed) map position. In either case, $done will
2570be called at the end of this process.
2571
2572Note that $check will be called with a potentially non-loaded map, so if
2573it needs a loaded map it has to call C<< ->load >>.
2574
2575=cut
2576
2577our $GOTOGEN;
2578
2579sub cf::object::player::goto {
2580 my ($self, $path, $x, $y, $check, $done) = @_;
2581
2582 # do generation counting so two concurrent goto's will be executed in-order
2583 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2584
2585 $self->enter_link;
2586
2587 (async {
2588 $Coro::current->{desc} = "player::goto $path $x $y";
2589
2590 # *tag paths override both path and x|y
2591 if ($path =~ /^\*(.*)$/) {
2592 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2593 my $ob = $obs[rand @obs];
2594
2595 # see if we actually can go there
2596 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2597 $ob = $obs[rand @obs];
2598 } else {
2599 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
2601 # else put us there anyways for now #d#
2602
2603 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2604 } else {
2605 ($path, $x, $y) = (undef, undef, undef);
2606 }
2607 }
2608
2609 my $map = eval {
2610 my $map = defined $path ? cf::map::find $path : undef;
2611
2612 if ($map) {
2613 $map = $map->customise_for ($self);
2614 $map = $check->($map) if $check && $map;
2615 } else {
2616 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618
2619 $map
2620 };
2621
2622 if ($@) {
2623 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2624 LOG llevError | logBacktrace, Carp::longmess $@;
2625 }
2626
2627 if ($gen == $self->{_goto_generation}) {
2628 delete $self->{_goto_generation};
2629 $self->leave_link ($map, $x, $y);
2630 }
2631
2632 $done->() if $done;
2633 })->prio (1);
2634}
2635
2636=item $player_object->enter_exit ($exit_object)
2637
2638=cut
2639
2640sub parse_random_map_params {
2641 my ($spec) = @_;
2642
2643 my $rmp = { # defaults
2644 xsize => (cf::rndm 15, 40),
2645 ysize => (cf::rndm 15, 40),
2646 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2647 #layout => string,
2648 };
2649
2650 for (split /\n/, $spec) {
2651 my ($k, $v) = split /\s+/, $_, 2;
2652
2653 $rmp->{lc $k} = $v if (length $k) && (length $v);
2654 }
2655
2656 $rmp
2657}
2658
2659sub prepare_random_map {
2660 my ($exit) = @_;
2661
2662 # all this does is basically replace the /! path by
2663 # a new random map path (?random/...) with a seed
2664 # that depends on the exit object
2665
2666 my $rmp = parse_random_map_params $exit->msg;
2667
2668 if ($exit->map) {
2669 $rmp->{region} = $exit->region->name;
2670 $rmp->{origin_map} = $exit->map->path;
2671 $rmp->{origin_x} = $exit->x;
2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
2675 }
2676
2677 $rmp->{random_seed} ||= $exit->random_seed;
2678
2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2680 my $md5 = Digest::MD5::md5_hex $data;
2681 my $meta = "$RANDOMDIR/$md5.meta";
2682
2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2684 aio_write $fh, 0, (length $data), $data, 0;
2685 undef $fh;
2686 aio_rename "$meta~", $meta;
2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
2691 $exit->slaying ("?random/$md5");
2692 $exit->msg (undef);
2693 }
2694 }
2695}
2696
2697sub cf::object::player::enter_exit {
2698 my ($self, $exit) = @_;
2699
2700 return unless $self->type == cf::PLAYER;
2701
2702 $self->enter_link;
2703
2704 (async {
2705 $Coro::current->{desc} = "enter_exit";
2706
2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
2714 prepare_random_map $exit
2715 if $exit->slaying eq "/!";
2716 }
2717
2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
2721
2722 $self->goto ($map, $x, $y);
2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
2728 1
2729 }) {
2730 $self->message ("Something went wrong deep within the deliantra server. "
2731 . "I'll try to bring you back to the map you were before. "
2732 . "Please report this to the dungeon master!",
2733 cf::NDI_UNIQUE | cf::NDI_RED);
2734
2735 warn "ERROR in enter_exit: $@";
2736 $self->leave_link;
2737 }
2738 })->prio (1);
2739}
2740
2741=head3 cf::client
2742
2743=over 4
2744
2745=item $client->send_drawinfo ($text, $flags)
2746
2747Sends a drawinfo packet to the client. Circumvents output buffering so
2748should not be used under normal circumstances.
2749
2750=cut
2751
2752sub cf::client::send_drawinfo {
2753 my ($self, $text, $flags) = @_;
2754
2755 utf8::encode $text;
2756 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2757}
2758
2759=item $client->send_msg ($channel, $msg, $color, [extra...])
2760
2761Send a drawinfo or msg packet to the client, formatting the msg for the
2762client if neccessary. C<$type> should be a string identifying the type of
2763the message, with C<log> being the default. If C<$color> is negative, suppress
2764the message unless the client supports the msg packet.
2765
2766=cut
2767
2768# non-persistent channels (usually the info channel)
2769our %CHANNEL = (
2770 "c/identify" => {
2771 id => "infobox",
2772 title => "Identify",
2773 reply => undef,
2774 tooltip => "Items recently identified",
2775 },
2776 "c/examine" => {
2777 id => "infobox",
2778 title => "Examine",
2779 reply => undef,
2780 tooltip => "Signs and other items you examined",
2781 },
2782 "c/book" => {
2783 id => "infobox",
2784 title => "Book",
2785 reply => undef,
2786 tooltip => "The contents of a note or book",
2787 },
2788 "c/lookat" => {
2789 id => "infobox",
2790 title => "Look",
2791 reply => undef,
2792 tooltip => "What you saw there",
2793 },
2794 "c/who" => {
2795 id => "infobox",
2796 title => "Players",
2797 reply => undef,
2798 tooltip => "Shows players who are currently online",
2799 },
2800 "c/body" => {
2801 id => "infobox",
2802 title => "Body Parts",
2803 reply => undef,
2804 tooltip => "Shows which body parts you posess and are available",
2805 },
2806 "c/statistics" => {
2807 id => "infobox",
2808 title => "Statistics",
2809 reply => undef,
2810 tooltip => "Shows your primary statistics",
2811 },
2812 "c/skills" => {
2813 id => "infobox",
2814 title => "Skills",
2815 reply => undef,
2816 tooltip => "Shows your experience per skill and item power",
2817 },
2818 "c/shopitems" => {
2819 id => "infobox",
2820 title => "Shop Items",
2821 reply => undef,
2822 tooltip => "Shows the items currently for sale in this shop",
2823 },
2824 "c/resistances" => {
2825 id => "infobox",
2826 title => "Resistances",
2827 reply => undef,
2828 tooltip => "Shows your resistances",
2829 },
2830 "c/pets" => {
2831 id => "infobox",
2832 title => "Pets",
2833 reply => undef,
2834 tooltip => "Shows information abotu your pets/a specific pet",
2835 },
2836 "c/perceiveself" => {
2837 id => "infobox",
2838 title => "Perceive Self",
2839 reply => undef,
2840 tooltip => "You gained detailed knowledge about yourself",
2841 },
2842 "c/uptime" => {
2843 id => "infobox",
2844 title => "Uptime",
2845 reply => undef,
2846 tooltip => "How long the server has been running since last restart",
2847 },
2848 "c/mapinfo" => {
2849 id => "infobox",
2850 title => "Map Info",
2851 reply => undef,
2852 tooltip => "Information related to the maps",
2853 },
2854 "c/party" => {
2855 id => "party",
2856 title => "Party",
2857 reply => "gsay ",
2858 tooltip => "Messages and chat related to your party",
2859 },
2860 "c/death" => {
2861 id => "death",
2862 title => "Death",
2863 reply => undef,
2864 tooltip => "Reason for and more info about your most recent death",
2865 },
2866 "c/say" => $SAY_CHANNEL,
2867 "c/chat" => $CHAT_CHANNEL,
2868);
2869
2870sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg)
2874 unless $color & cf::NDI_VERBATIM;
2875
2876 $color &= cf::NDI_CLIENT_MASK; # just in case...
2877
2878 # check predefined channels, for the benefit of C
2879 if ($CHANNEL{$channel}) {
2880 $channel = $CHANNEL{$channel};
2881
2882 $self->ext_msg (channel_info => $channel);
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel);
2890 }
2891
2892 $channel = $channel->{id};
2893 }
2894
2895 return unless @extra || length $msg;
2896
2897 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF;
2900
2901 my $pkt = "msg "
2902 . $self->{json_coder}->encode (
2903 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2904 );
2905
2906 # try lzf for large packets
2907 $pkt = "lzf " . Compress::LZF::compress $pkt
2908 if 1024 <= length $pkt and $self->{can_lzf};
2909
2910 # split very large packets
2911 if (8192 < length $pkt and $self->{can_lzf}) {
2912 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2913 $pkt = "frag";
2914 }
2915
2916 $self->send_packet ($pkt);
2917}
2918
2919=item $client->ext_msg ($type, @msg)
2920
2921Sends an ext event to the client.
2922
2923=cut
2924
2925sub cf::client::ext_msg($$@) {
2926 my ($self, $type, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2930 } elsif ($self->extcmd == 1) { # TODO: remove
2931 push @msg, msgtype => "event_$type";
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934}
2935
2936=item $client->ext_reply ($msgid, @msg)
2937
2938Sends an ext reply to the client.
2939
2940=cut
2941
2942sub cf::client::ext_reply($$@) {
2943 my ($self, $id, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2947 } elsif ($self->extcmd == 1) {
2948 #TODO: version 1, remove
2949 unshift @msg, msgtype => "reply", msgid => $id;
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
2954=item $success = $client->query ($flags, "text", \&cb)
2955
2956Queues a query to the client, calling the given callback with
2957the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2958C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2959
2960Queries can fail, so check the return code. Or don't, as queries will
2961become reliable at some point in the future.
2962
2963=cut
2964
2965sub cf::client::query {
2966 my ($self, $flags, $text, $cb) = @_;
2967
2968 return unless $self->state == ST_PLAYING
2969 || $self->state == ST_SETUP
2970 || $self->state == ST_CUSTOM;
2971
2972 $self->state (ST_CUSTOM);
2973
2974 utf8::encode $text;
2975 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2976
2977 $self->send_packet ($self->{query_queue}[0][0])
2978 if @{ $self->{query_queue} } == 1;
2979
2980 1
2981}
2982
2983cf::client->attach (
2984 on_connect => sub {
2985 my ($ns) = @_;
2986
2987 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2988 },
2989 on_reply => sub {
2990 my ($ns, $msg) = @_;
2991
2992 # this weird shuffling is so that direct followup queries
2993 # get handled first
2994 my $queue = delete $ns->{query_queue}
2995 or return; # be conservative, not sure how that can happen, but we saw a crash here
2996
2997 (shift @$queue)->[1]->($msg);
2998 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2999
3000 push @{ $ns->{query_queue} }, @$queue;
3001
3002 if (@{ $ns->{query_queue} } == @$queue) {
3003 if (@$queue) {
3004 $ns->send_packet ($ns->{query_queue}[0][0]);
3005 } else {
3006 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3007 }
3008 }
3009 },
3010 on_exticmd => sub {
3011 my ($ns, $buf) = @_;
3012
3013 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3014
3015 if (ref $msg) {
3016 my ($type, $reply, @payload) =
3017 "ARRAY" eq ref $msg
3018 ? @$msg
3019 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3020
3021 my @reply;
3022
3023 if (my $cb = $EXTICMD{$type}) {
3024 @reply = $cb->($ns, @payload);
3025 }
3026
3027 $ns->ext_reply ($reply, @reply)
3028 if $reply;
3029
3030 } else {
3031 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3032 }
3033
3034 cf::override;
3035 },
3036);
3037
3038=item $client->async (\&cb)
3039
3040Create a new coroutine, running the specified callback. The coroutine will
3041be automatically cancelled when the client gets destroyed (e.g. on logout,
3042or loss of connection).
3043
3044=cut
3045
3046sub cf::client::async {
3047 my ($self, $cb) = @_;
3048
3049 my $coro = &Coro::async ($cb);
3050
3051 $coro->on_destroy (sub {
3052 delete $self->{_coro}{$coro+0};
3053 });
3054
3055 $self->{_coro}{$coro+0} = $coro;
3056
3057 $coro
3058}
3059
3060cf::client->attach (
3061 on_destroy => sub {
3062 my ($ns) = @_;
3063
3064 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3065 },
3066);
3067
3068=back
3069
840 3070
841=head2 SAFE SCRIPTING 3071=head2 SAFE SCRIPTING
842 3072
843Functions that provide a safe environment to compile and execute 3073Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 3074snippets of perl code without them endangering the safety of the server
851our $safe = new Safe "safe"; 3081our $safe = new Safe "safe";
852our $safe_hole = new Safe::Hole; 3082our $safe_hole = new Safe::Hole;
853 3083
854$SIG{FPE} = 'IGNORE'; 3084$SIG{FPE} = 'IGNORE';
855 3085
856$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3086$safe->permit_only (Opcode::opset qw(
3087 :base_core :base_mem :base_orig :base_math
3088 grepstart grepwhile mapstart mapwhile
3089 sort time
3090));
857 3091
858# here we export the classes and methods available to script code 3092# here we export the classes and methods available to script code
859 3093
860=pod 3094=pod
861 3095
862The following fucntions and emthods are available within a safe environment: 3096The following functions and methods are available within a safe environment:
863 3097
864 cf::object contr pay_amount pay_player 3098 cf::object
3099 contr pay_amount pay_player map x y force_find force_add destroy
3100 insert remove name archname title slaying race decrease split
3101 value
3102
865 cf::object::player player 3103 cf::object::player
866 cf::player peaceful 3104 player
3105
3106 cf::player
3107 peaceful
3108
3109 cf::map
3110 trigger
867 3111
868=cut 3112=cut
869 3113
870for ( 3114for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 3115 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3116 insert remove inv nrof name archname title slaying race
3117 decrease split destroy change_exp value msg lore send_msg)],
872 ["cf::object::player" => qw(player)], 3118 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 3119 ["cf::player" => qw(peaceful send_msg)],
3120 ["cf::map" => qw(trigger)],
874) { 3121) {
875 no strict 'refs'; 3122 no strict 'refs';
876 my ($pkg, @funs) = @$_; 3123 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3124 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 3125 for @funs;
894 my ($code, %vars) = @_; 3141 my ($code, %vars) = @_;
895 3142
896 my $qcode = $code; 3143 my $qcode = $code;
897 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3144 $qcode =~ s/"/‟/g; # not allowed in #line filenames
898 $qcode =~ s/\n/\\n/g; 3145 $qcode =~ s/\n/\\n/g;
3146
3147 %vars = (_dummy => 0) unless %vars;
899 3148
900 local $_; 3149 local $_;
901 local @safe::cf::_safe_eval_args = values %vars; 3150 local @safe::cf::_safe_eval_args = values %vars;
902 3151
903 my $eval = 3152 my $eval =
946=back 3195=back
947 3196
948=cut 3197=cut
949 3198
950############################################################################# 3199#############################################################################
3200# the server's init and main functions
951 3201
952=head2 EXTENSION DATABASE SUPPORT 3202sub load_facedata($) {
3203 my ($path) = @_;
953 3204
954Crossfire maintains a very simple database for extension use. It can 3205 # HACK to clear player env face cache, we need some signal framework
955currently store anything that can be serialised using Storable, which 3206 # for this (global event?)
956excludes objects. 3207 %ext::player_env::MUSIC_FACE_CACHE = ();
957 3208
958The parameter C<$family> should best start with the name of the extension 3209 my $enc = JSON::XS->new->utf8->canonical->relaxed;
959using it, it should be unique.
960 3210
961=over 4 3211 warn "loading facedata from $path\n";
962 3212
963=item $hashref = cf::db_get $family 3213 my $facedata;
3214 0 < aio_load $path, $facedata
3215 or die "$path: $!";
964 3216
965Return a hashref for use by the extension C<$family>, which can be 3217 $facedata = Coro::Storable::thaw $facedata;
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968 3218
969=item $value = cf::db_get $family => $key 3219 $facedata->{version} == 2
3220 or cf::cleanup "$path: version mismatch, cannot proceed.";
970 3221
971Returns a single value from the database 3222 # patch in the exptable
3223 $facedata->{resource}{"res/exp_table"} = {
3224 type => FT_RSRC,
3225 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3226 };
3227 cf::cede_to_tick;
972 3228
973=item cf::db_put $family => $hashref 3229 {
3230 my $faces = $facedata->{faceinfo};
974 3231
975Stores the given family hashref into the database. Updates are delayed, if 3232 while (my ($face, $info) = each %$faces) {
976you want the data to be synced to disk immediately, use C<cf::db_sync>. 3233 my $idx = (cf::face::find $face) || cf::face::alloc $face;
977 3234
978=item cf::db_put $family => $key => $value 3235 cf::face::set_visibility $idx, $info->{visibility};
3236 cf::face::set_magicmap $idx, $info->{magicmap};
3237 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3238 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
979 3239
980Stores the given C<$value> in the family hash. Updates are delayed, if you 3240 cf::cede_to_tick;
981want the data to be synced to disk immediately, use C<cf::db_sync>. 3241 }
982 3242
983=item cf::db_dirty 3243 while (my ($face, $info) = each %$faces) {
3244 next unless $info->{smooth};
984 3245
985Marks the database as dirty, to be updated at a later time. 3246 my $idx = cf::face::find $face
3247 or next;
986 3248
987=item cf::db_sync 3249 if (my $smooth = cf::face::find $info->{smooth}) {
3250 cf::face::set_smooth $idx, $smooth;
3251 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3252 } else {
3253 warn "smooth face '$info->{smooth}' not found for face '$face'";
3254 }
988 3255
989Immediately write the database to disk I<if it is dirty>. 3256 cf::cede_to_tick;
3257 }
3258 }
990 3259
991=cut 3260 {
3261 my $anims = $facedata->{animinfo};
992 3262
993our $DB; 3263 while (my ($anim, $info) = each %$anims) {
3264 cf::anim::set $anim, $info->{frames}, $info->{facings};
3265 cf::cede_to_tick;
3266 }
3267
3268 cf::anim::invalidate_all; # d'oh
3269 }
3270
3271 {
3272 # TODO: for gcfclient pleasure, we should give resources
3273 # that gcfclient doesn't grok a >10000 face index.
3274 my $res = $facedata->{resource};
3275
3276 while (my ($name, $info) = each %$res) {
3277 if (defined $info->{type}) {
3278 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3279 my $data;
3280
3281 if ($info->{type} & 1) {
3282 # prepend meta info
3283
3284 my $meta = $enc->encode ({
3285 name => $name,
3286 %{ $info->{meta} || {} },
3287 });
3288
3289 $data = pack "(w/a*)*", $meta, $info->{data};
3290 } else {
3291 $data = $info->{data};
3292 }
3293
3294 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3295 cf::face::set_type $idx, $info->{type};
3296 } else {
3297 $RESOURCE{$name} = $info;
3298 }
3299
3300 cf::cede_to_tick;
3301 }
3302 }
3303
3304 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3305
3306 1
3307}
3308
3309cf::global->attach (on_resource_update => sub {
3310 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3311 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3312
3313 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3314 my $sound = $soundconf->{compat}[$_]
3315 or next;
3316
3317 my $face = cf::face::find "sound/$sound->[1]";
3318 cf::sound::set $sound->[0] => $face;
3319 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3320 }
3321
3322 while (my ($k, $v) = each %{$soundconf->{event}}) {
3323 my $face = cf::face::find "sound/$v";
3324 cf::sound::set $k => $face;
3325 }
3326 }
3327});
3328
3329register_exticmd fx_want => sub {
3330 my ($ns, $want) = @_;
3331
3332 while (my ($k, $v) = each %$want) {
3333 $ns->fx_want ($k, $v);
3334 }
3335};
3336
3337sub load_resource_file($) {
3338 my $guard = lock_acquire "load_resource_file";
3339
3340 my $status = load_resource_file_ $_[0];
3341 get_slot 0.1, 100;
3342 cf::arch::commit_load;
3343
3344 $status
3345}
3346
3347sub reload_regions {
3348 # HACK to clear player env face cache, we need some signal framework
3349 # for this (global event?)
3350 %ext::player_env::MUSIC_FACE_CACHE = ();
3351
3352 load_resource_file "$MAPDIR/regions"
3353 or die "unable to load regions file\n";
3354
3355 for (cf::region::list) {
3356 $_->{match} = qr/$_->{match}/
3357 if exists $_->{match};
3358 }
3359}
3360
3361sub reload_facedata {
3362 load_facedata "$DATADIR/facedata"
3363 or die "unable to load facedata\n";
3364}
3365
3366sub reload_archetypes {
3367 load_resource_file "$DATADIR/archetypes"
3368 or die "unable to load archetypes\n";
3369}
3370
3371sub reload_treasures {
3372 load_resource_file "$DATADIR/treasures"
3373 or die "unable to load treasurelists\n";
3374}
3375
3376sub reload_resources {
3377 warn "reloading resource files...\n";
3378
3379 reload_facedata;
3380 reload_archetypes;
3381 reload_regions;
3382 reload_treasures;
3383
3384 warn "finished reloading resource files\n";
3385}
3386
3387sub reload_config {
3388 warn "reloading config file...\n";
3389
3390 open my $fh, "<:utf8", "$CONFDIR/config"
3391 or return;
3392
3393 local $/;
3394 *CFG = YAML::XS::Load scalar <$fh>;
3395
3396 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3397
3398 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3399 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3400
3401 if (exists $CFG{mlockall}) {
3402 eval {
3403 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3404 and die "WARNING: m(un)lockall failed: $!\n";
3405 };
3406 warn $@ if $@;
3407 }
3408
3409 warn "finished reloading resource files\n";
3410}
3411
3412sub pidfile() {
3413 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3414 or die "$PIDFILE: $!";
3415 flock $fh, &Fcntl::LOCK_EX
3416 or die "$PIDFILE: flock: $!";
3417 $fh
3418}
3419
3420# make sure only one server instance is running at any one time
3421sub atomic {
3422 my $fh = pidfile;
3423
3424 my $pid = <$fh>;
3425 kill 9, $pid if $pid > 0;
3426
3427 seek $fh, 0, 0;
3428 print $fh $$;
3429}
3430
3431sub main_loop {
3432 warn "EV::loop starting\n";
3433 if (1) {
3434 EV::loop;
3435 }
3436 warn "EV::loop returned\n";
3437 goto &main_loop unless $REALLY_UNLOOP;
3438}
3439
3440sub main {
3441 cf::init_globals; # initialise logging
3442
3443 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3444 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3445 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3446 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3447
3448 cf::init_experience;
3449 cf::init_anim;
3450 cf::init_attackmess;
3451 cf::init_dynamic;
3452
3453 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3454
3455 # we must not ever block the main coroutine
3456 local $Coro::idle = sub {
3457 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3458 (async {
3459 $Coro::current->{desc} = "IDLE BUG HANDLER";
3460 EV::loop EV::LOOP_ONESHOT;
3461 })->prio (Coro::PRIO_MAX);
3462 };
3463
3464 evthread_start IO::AIO::poll_fileno;
3465
3466 cf::sync_job {
3467 reload_resources;
3468 reload_config;
3469 db_init;
3470
3471 cf::load_settings;
3472 cf::load_materials;
3473 cf::init_uuid;
3474 cf::init_signals;
3475 cf::init_commands;
3476 cf::init_skills;
3477
3478 cf::init_beforeplay;
3479
3480 atomic;
3481
3482 load_extensions;
3483
3484 utime time, time, $RUNTIMEFILE;
3485
3486 # no (long-running) fork's whatsoever before this point(!)
3487 use POSIX ();
3488 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3489
3490 (pop @POST_INIT)->(0) while @POST_INIT;
3491 };
3492
3493 main_loop;
3494}
3495
3496#############################################################################
3497# initialisation and cleanup
3498
3499# install some emergency cleanup handlers
3500BEGIN {
3501 our %SIGWATCHER = ();
3502 for my $signal (qw(INT HUP TERM)) {
3503 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3504 cf::cleanup "SIG$signal";
3505 };
3506 }
3507}
3508
3509sub write_runtime_sync {
3510 # first touch the runtime file to show we are still running:
3511 # the fsync below can take a very very long time.
3512
3513 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3514
3515 my $guard = cf::lock_acquire "write_runtime";
3516
3517 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3518 or return;
3519
3520 my $value = $cf::RUNTIME + 90 + 10;
3521 # 10 is the runtime save interval, for a monotonic clock
3522 # 60 allows for the watchdog to kill the server.
3523
3524 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3525 and return;
3526
3527 # always fsync - this file is important
3528 aio_fsync $fh
3529 and return;
3530
3531 # touch it again to show we are up-to-date
3532 aio_utime $fh, undef, undef;
3533
3534 close $fh
3535 or return;
3536
3537 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3538 and return;
3539
3540 warn "runtime file written.\n";
3541
3542 1
3543}
3544
3545our $uuid_lock;
3546our $uuid_skip;
3547
3548sub write_uuid_sync($) {
3549 $uuid_skip ||= $_[0];
3550
3551 return if $uuid_lock;
3552 local $uuid_lock = 1;
3553
3554 my $uuid = "$LOCALDIR/uuid";
3555
3556 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3557 or return;
3558
3559 my $value = uuid_seq uuid_cur;
3560
3561 unless ($value) {
3562 warn "cowardly refusing to write zero uuid value!\n";
3563 return;
3564 }
3565
3566 my $value = uuid_str $value + $uuid_skip;
3567 $uuid_skip = 0;
3568
3569 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3570 and return;
3571
3572 # always fsync - this file is important
3573 aio_fsync $fh
3574 and return;
3575
3576 close $fh
3577 or return;
3578
3579 aio_rename "$uuid~", $uuid
3580 and return;
3581
3582 warn "uuid file written ($value).\n";
3583
3584 1
3585
3586}
3587
3588sub write_uuid($$) {
3589 my ($skip, $sync) = @_;
3590
3591 $sync ? write_uuid_sync $skip
3592 : async { write_uuid_sync $skip };
3593}
3594
3595sub emergency_save() {
3596 my $freeze_guard = cf::freeze_mainloop;
3597
3598 warn "emergency_perl_save: enter\n";
3599
3600 cf::sync_job {
3601 # this is a trade-off: we want to be very quick here, so
3602 # save all maps without fsync, and later call a global sync
3603 # (which in turn might be very very slow)
3604 local $USE_FSYNC = 0;
3605
3606 # use a peculiar iteration method to avoid tripping on perl
3607 # refcount bugs in for. also avoids problems with players
3608 # and maps saved/destroyed asynchronously.
3609 warn "emergency_perl_save: begin player save\n";
3610 for my $login (keys %cf::PLAYER) {
3611 my $pl = $cf::PLAYER{$login} or next;
3612 $pl->valid or next;
3613 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3614 $pl->save;
3615 }
3616 warn "emergency_perl_save: end player save\n";
3617
3618 warn "emergency_perl_save: begin map save\n";
3619 for my $path (keys %cf::MAP) {
3620 my $map = $cf::MAP{$path} or next;
3621 $map->valid or next;
3622 $map->save;
3623 }
3624 warn "emergency_perl_save: end map save\n";
3625
3626 warn "emergency_perl_save: begin database checkpoint\n";
3627 BDB::db_env_txn_checkpoint $DB_ENV;
3628 warn "emergency_perl_save: end database checkpoint\n";
3629
3630 warn "emergency_perl_save: begin write uuid\n";
3631 write_uuid_sync 1;
3632 warn "emergency_perl_save: end write uuid\n";
3633 };
3634
3635 warn "emergency_perl_save: starting sync()\n";
3636 IO::AIO::aio_sync sub {
3637 warn "emergency_perl_save: finished sync()\n";
3638 };
3639
3640 warn "emergency_perl_save: leave\n";
3641}
3642
3643sub post_cleanup {
3644 my ($make_core) = @_;
3645
3646 warn Carp::longmess "post_cleanup backtrace"
3647 if $make_core;
3648
3649 my $fh = pidfile;
3650 unlink $PIDFILE if <$fh> == $$;
3651}
3652
3653# a safer delete_package, copied from Symbol
3654sub clear_package($) {
3655 my $pkg = shift;
3656
3657 # expand to full symbol table name if needed
3658 unless ($pkg =~ /^main::.*::$/) {
3659 $pkg = "main$pkg" if $pkg =~ /^::/;
3660 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3661 $pkg .= '::' unless $pkg =~ /::$/;
3662 }
3663
3664 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3665 my $stem_symtab = *{$stem}{HASH};
3666
3667 defined $stem_symtab and exists $stem_symtab->{$leaf}
3668 or return;
3669
3670 # clear all symbols
3671 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3672 for my $name (keys %$leaf_symtab) {
3673 _gv_clear *{"$pkg$name"};
3674# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3675 }
3676 warn "cleared package $pkg\n";#d#
3677}
3678
3679sub do_reload_perl() {
3680 # can/must only be called in main
3681 if ($Coro::current != $Coro::main) {
3682 warn "can only reload from main coroutine";
3683 return;
3684 }
3685
3686 return if $RELOAD++;
3687
3688 my $t1 = EV::time;
3689
3690 while ($RELOAD) {
3691 warn "reloading...";
3692
3693 warn "entering sync_job";
3694
3695 cf::sync_job {
3696 cf::write_runtime_sync; # external watchdog should not bark
3697 cf::emergency_save;
3698 cf::write_runtime_sync; # external watchdog should not bark
3699
3700 warn "syncing database to disk";
3701 BDB::db_env_txn_checkpoint $DB_ENV;
3702
3703 # if anything goes wrong in here, we should simply crash as we already saved
3704
3705 warn "flushing outstanding aio requests";
3706 while (IO::AIO::nreqs || BDB::nreqs) {
3707 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3708 }
3709
3710 warn "cancelling all extension coros";
3711 $_->cancel for values %EXT_CORO;
3712 %EXT_CORO = ();
3713
3714 warn "removing commands";
3715 %COMMAND = ();
3716
3717 warn "removing ext/exti commands";
3718 %EXTCMD = ();
3719 %EXTICMD = ();
3720
3721 warn "unloading/nuking all extensions";
3722 for my $pkg (@EXTS) {
3723 warn "... unloading $pkg";
3724
3725 if (my $cb = $pkg->can ("unload")) {
3726 eval {
3727 $cb->($pkg);
3728 1
3729 } or warn "$pkg unloaded, but with errors: $@";
3730 }
3731
3732 warn "... clearing $pkg";
3733 clear_package $pkg;
3734 }
3735
3736 warn "unloading all perl modules loaded from $LIBDIR";
3737 while (my ($k, $v) = each %INC) {
3738 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3739
3740 warn "... unloading $k";
3741 delete $INC{$k};
3742
3743 $k =~ s/\.pm$//;
3744 $k =~ s/\//::/g;
3745
3746 if (my $cb = $k->can ("unload_module")) {
3747 $cb->();
3748 }
3749
3750 clear_package $k;
3751 }
3752
3753 warn "getting rid of safe::, as good as possible";
3754 clear_package "safe::$_"
3755 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3756
3757 warn "unloading cf.pm \"a bit\"";
3758 delete $INC{"cf.pm"};
3759 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3760
3761 # don't, removes xs symbols, too,
3762 # and global variables created in xs
3763 #clear_package __PACKAGE__;
3764
3765 warn "unload completed, starting to reload now";
3766
3767 warn "reloading cf.pm";
3768 require cf;
3769 cf::_connect_to_perl_1;
3770
3771 warn "loading config and database again";
3772 cf::reload_config;
3773
3774 warn "loading extensions";
3775 cf::load_extensions;
3776
3777 if ($REATTACH_ON_RELOAD) {
3778 warn "reattaching attachments to objects/players";
3779 _global_reattach; # objects, sockets
3780 warn "reattaching attachments to maps";
3781 reattach $_ for values %MAP;
3782 warn "reattaching attachments to players";
3783 reattach $_ for values %PLAYER;
3784 }
3785
3786 warn "running post_init jobs";
3787 (pop @POST_INIT)->(1) while @POST_INIT;
3788
3789 warn "leaving sync_job";
3790
3791 1
3792 } or do {
3793 warn $@;
3794 cf::cleanup "error while reloading, exiting.";
3795 };
3796
3797 warn "reloaded";
3798 --$RELOAD;
3799 }
3800
3801 $t1 = EV::time - $t1;
3802 warn "reload completed in ${t1}s\n";
3803};
3804
3805our $RELOAD_WATCHER; # used only during reload
3806
3807sub reload_perl() {
3808 # doing reload synchronously and two reloads happen back-to-back,
3809 # coro crashes during coro_state_free->destroy here.
3810
3811 $RELOAD_WATCHER ||= cf::async {
3812 Coro::AIO::aio_wait cache_extensions;
3813
3814 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3815 do_reload_perl;
3816 undef $RELOAD_WATCHER;
3817 };
3818 };
3819}
3820
3821register_command "reload" => sub {
3822 my ($who, $arg) = @_;
3823
3824 if ($who->flag (FLAG_WIZ)) {
3825 $who->message ("reloading server.");
3826 async {
3827 $Coro::current->{desc} = "perl_reload";
3828 reload_perl;
3829 };
3830 }
3831};
3832
3833unshift @INC, $LIBDIR;
3834
3835my $bug_warning = 0;
3836
3837our @WAIT_FOR_TICK;
3838our @WAIT_FOR_TICK_BEGIN;
3839
3840sub wait_for_tick {
3841 return if tick_inhibit || $Coro::current == $Coro::main;
3842
3843 my $signal = new Coro::Signal;
3844 push @WAIT_FOR_TICK, $signal;
3845 $signal->wait;
3846}
3847
3848sub wait_for_tick_begin {
3849 return if tick_inhibit || $Coro::current == $Coro::main;
3850
3851 my $signal = new Coro::Signal;
3852 push @WAIT_FOR_TICK_BEGIN, $signal;
3853 $signal->wait;
3854}
3855
3856sub tick {
3857 if ($Coro::current != $Coro::main) {
3858 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3859 unless ++$bug_warning > 10;
3860 return;
3861 }
3862
3863 cf::server_tick; # one server iteration
3864
3865 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3866 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3867 Coro::async_pool {
3868 $Coro::current->{desc} = "runtime saver";
3869 write_runtime_sync
3870 or warn "ERROR: unable to write runtime file: $!";
3871 };
3872 }
3873
3874 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3875 $sig->send;
3876 }
3877 while (my $sig = shift @WAIT_FOR_TICK) {
3878 $sig->send;
3879 }
3880
3881 $LOAD = ($NOW - $TICK_START) / $TICK;
3882 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3883
3884 if (0) {
3885 if ($NEXT_TICK) {
3886 my $jitter = $TICK_START - $NEXT_TICK;
3887 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3888 warn "jitter $JITTER\n";#d#
3889 }
3890 }
3891}
994 3892
995{ 3893{
996 my $path = cf::localdir . "/database.pst"; 3894 # configure BDB
997 3895
998 sub db_load() { 3896 BDB::min_parallel 8;
999 warn "loading database $path\n";#d# remove later 3897 BDB::max_poll_reqs $TICK * 0.1;
1000 $DB = stat $path ? Storable::retrieve $path : { }; 3898 $AnyEvent::BDB::WATCHER->priority (1);
1001 }
1002 3899
1003 my $pid; 3900 unless ($DB_ENV) {
3901 $DB_ENV = BDB::db_env_create;
3902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3903 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3904 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3905 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3906 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1004 3907
1005 sub db_save() { 3908 cf::sync_job {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 }
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 });
1026
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) {
1033 @_ >= 2
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037
1038 sub db_put($$;$) {
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else { 3909 eval {
1042 $DB->{$_[0]} = $_[1]; 3910 BDB::db_env_open
1043 } 3911 $DB_ENV,
1044 db_dirty; 3912 $BDBDIR,
1045 } 3913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3915 0666;
1046 3916
1047 attach_global 3917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 },
1052 ;
1053}
1054
1055#############################################################################
1056# the server's main()
1057
1058sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return;
1061
1062 local $/;
1063 *CFG = YAML::Syck::Load <$fh>;
1064}
1065
1066sub main {
1067 cfg_load;
1068 db_load;
1069 load_extensions;
1070 Event::loop;
1071}
1072
1073#############################################################################
1074# initialisation
1075
1076sub _perl_reload(&) {
1077 my ($msg) = @_;
1078
1079 $msg->("reloading...");
1080
1081 eval {
1082 # cancel all watchers
1083 $_->cancel for Event::all_watchers;
1084
1085 # unload all extensions
1086 for (@exts) {
1087 $msg->("unloading <$_>");
1088 unload_extension $_;
1089 }
1090
1091 # unload all modules loaded from $LIBDIR
1092 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094
1095 $msg->("removing <$k>");
1096 delete $INC{$k};
1097
1098 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g;
1100
1101 if (my $cb = $k->can ("unload_module")) {
1102 $cb->();
1103 } 3918 };
1104 3919
1105 Symbol::delete_package $k; 3920 cf::cleanup "db_env_open(db): $@" if $@;
1106 } 3921 };
3922 }
1107 3923
1108 # sync database to disk 3924 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1109 cf::db_sync; 3925 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1110
1111 # get rid of safe::, as good as possible
1112 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1114
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit"
1119 delete $INC{"cf.pm"};
1120
1121 # don't, removes xs symbols, too,
1122 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__;
1124
1125 # reload cf.pm
1126 $msg->("reloading cf.pm");
1127 require cf;
1128
1129 # load config and database again
1130 cf::cfg_load;
1131 cf::db_load;
1132
1133 # load extensions
1134 $msg->("load extensions");
1135 cf::load_extensions;
1136
1137 # reattach attachments to objects
1138 $msg->("reattach");
1139 _global_reattach;
1140 }; 3926 };
1141 $msg->($@) if $@; 3927 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1142 3928 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1143 $msg->("reloaded");
1144};
1145
1146sub perl_reload() {
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 }; 3929 };
3930 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3931 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3932 };
1151} 3933}
1152 3934
1153register "<global>", __PACKAGE__; 3935{
3936 # configure IO::AIO
1154 3937
1155register_command "perl-reload" => sub { 3938 IO::AIO::min_parallel 8;
3939 IO::AIO::max_poll_time $TICK * 0.1;
3940 undef $AnyEvent::AIO::WATCHER;
3941}
3942
3943my $_log_backtrace;
3944
3945sub _log_backtrace {
1156 my ($who, $arg) = @_; 3946 my ($msg, @addr) = @_;
1157 3947
1158 if ($who->flag (FLAG_WIZ)) { 3948 $msg =~ s/\n//;
1159 _perl_reload { 3949
1160 warn $_[0]; 3950 # limit the # of concurrent backtraces
1161 $who->message ($_[0]); 3951 if ($_log_backtrace < 2) {
3952 ++$_log_backtrace;
3953 my $perl_bt = Carp::longmess $msg;
3954 async {
3955 $Coro::current->{desc} = "abt $msg";
3956
3957 my @bt = fork_call {
3958 @addr = map { sprintf "%x", $_ } @addr;
3959 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3960 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3961 or die "addr2line: $!";
3962
3963 my @funcs;
3964 my @res = <$fh>;
3965 chomp for @res;
3966 while (@res) {
3967 my ($func, $line) = splice @res, 0, 2, ();
3968 push @funcs, "[$func] $line";
3969 }
3970
3971 @funcs
3972 };
3973
3974 LOG llevInfo, "[ABT] $perl_bt\n";
3975 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3976 LOG llevInfo, "[ABT] $_\n" for @bt;
3977 --$_log_backtrace;
1162 }; 3978 };
1163 } 3979 } else {
1164}; 3980 LOG llevInfo, "[ABT] $msg\n";
1165 3981 LOG llevInfo, "[ABT] [suppressed]\n";
1166unshift @INC, $LIBDIR;
1167
1168$TICK_WATCHER = Event->timer (
1169 prio => 1,
1170 async => 1,
1171 at => $NEXT_TICK || 1,
1172 cb => sub {
1173 cf::server_tick; # one server iteration
1174
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK;
1177
1178 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1180
1181 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start;
1183 }, 3982 }
1184); 3983}
1185 3984
1186IO::AIO::max_poll_time $TICK * 0.2; 3985# load additional modules
3986require "cf/$_.pm" for @EXTRA_MODULES;
3987cf::_connect_to_perl_2;
1187 3988
1188Event->io (fd => IO::AIO::poll_fileno, 3989END { cf::emergency_save }
1189 poll => 'r',
1190 prio => 5,
1191 cb => \&IO::AIO::poll_cb);
1192 3990
11931 39911
1194 3992

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