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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.486 by root, Thu Oct 15 21:56:50 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
14 37
38use Guard ();
15use Coro 3.64 (); 39use Coro ();
16use Coro::State; 40use Coro::State;
17use Coro::Handle; 41use Coro::Handle;
42use Coro::EV;
18use Coro::Event; 43use Coro::AnyEvent;
19use Coro::Timer; 44use Coro::Timer;
20use Coro::Signal; 45use Coro::Signal;
21use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
22use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
23use Coro::Storable; 51use Coro::Storable;
24use Coro::Util (); 52use Coro::Util ();
25 53
26use JSON::XS (); 54use JSON::XS 2.01 ();
27use BDB (); 55use BDB ();
28use Data::Dumper; 56use Data::Dumper;
29use Digest::MD5; 57use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 120our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
86 124
87our %CFG; 125our %CFG;
88 126
89our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 128our $RUNTIME;
129our $NOW;
91 130
92our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
95 134
96# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 137
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
102 147
103binmode STDOUT; 148binmode STDOUT;
104binmode STDERR; 149binmode STDERR;
105 150
106# read virtual server time, if available 151# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
111} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
112 159
113mkdir $_ 160mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 162
116our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
117 164
118sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 177
120############################################################################# 178#############################################################################
121 179
122=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
123 181
159 217
160The raw value load value from the last tick. 218The raw value load value from the last tick.
161 219
162=item %cf::CFG 220=item %cf::CFG
163 221
164Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 223from wherever your confdir points to.
166 224
167=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
168 226
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
174 232
175This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 235that call.
178 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
179=back 243=back
180 244
181=cut 245=cut
182 246
183BEGIN { 247$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 248 my $msg = join "", @_;
186 249
187 $msg .= "\n" 250 $msg .= "\n"
188 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
189 252
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 254
192 utf8::encode $msg;
193 LOG llevError, $msg; 255 LOG llevError, $msg;
194 }; 256};
195} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
196 271
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 282for my $pkg (qw(
208 cf::global cf::attachable 283 cf::global cf::attachable
209 cf::object cf::object::player 284 cf::object cf::object::player
210 cf::client cf::player 285 cf::client cf::player
211 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
212 cf::map cf::party cf::region 288 cf::party cf::region
213)) { 289)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 291}
217 292
218$Event::DIED = sub { 293$EV::DIED = sub {
219 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
220}; 295};
221 296
222############################################################################# 297#############################################################################
223 298
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 322 $d
248 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
249} 324}
250 325
251=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
252 327
253Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
254 329
255=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
256 331
257Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
258 333
259=cut 334=cut
260 335
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 337
263sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
265 354
266=item cf::lock_wait $string 355=item cf::lock_wait $string
267 356
268Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
269 358
270=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
271 360
272Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
275returned. 364returned.
276 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
277Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
279 371
280=item $locked = cf::lock_active $string 372=item $locked = cf::lock_active $string
281 373
282Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
283 375
284=cut 376=cut
285 377
286our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
287 379
288sub lock_wait($) { 380sub lock_wait($) {
289 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 382}
297 383
298sub lock_acquire($) { 384sub lock_acquire($) {
299 my ($key) = @_; 385 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 386}
311 387
312sub lock_active($) { 388sub lock_active($) {
313 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 390}
317 391
318sub freeze_mainloop { 392sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
320 394
321 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 396}
323 }; 397
324 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
325 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
326} 411}
327 412
328=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
329 414
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 426our @SLOT_QUEUE;
342our $SLOT_QUEUE; 427our $SLOT_QUEUE;
343 428
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
346 my $signal = new Coro::Signal; 433 my $signal = new Coro::Signal;
347 434
348 while () { 435 while () {
349 next_job: 436 next_job:
350 my $avail = cf::till_tick; 437 my $avail = cf::till_tick;
358 } 445 }
359 } 446 }
360 } 447 }
361 448
362 if (@SLOT_QUEUE) { 449 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 451 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 452 $signal->wait;
366 } else { 453 } else {
367 Coro::schedule; 454 Coro::schedule;
368 } 455 }
369 } 456 }
370}; 457};
371 458
372sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
373 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
374 463
375 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
377 466
391 480
392BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
393 482
394=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
395 484
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 485The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 486is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 488acceptable.
400 489
401If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
407 496
408sub sync_job(&) { 497sub sync_job(&) {
409 my ($job) = @_; 498 my ($job) = @_;
410 499
411 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 501 my $time = EV::time;
413 502
414 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
416 505
417 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 507
419 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
420 509
421 my $busy = 1; 510 my $busy = 1;
422 my @res; 511 my @res;
423 512
424 (async { 513 (async {
514 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 515 @res = eval { $job->() };
426 warn $@ if $@; 516 warn $@ if $@;
427 undef $busy; 517 undef $busy;
428 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
429 519
430 while ($busy) { 520 while ($busy) {
431 Coro::cede or Event::one_event; 521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
432 } 525 }
526 }
433 527
434 $time = Event::time - $time; 528 my $time = EV::time - $time;
435 529
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
440 531
441 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
442 } else { 533 } else {
443 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
444 535
469=item fork_call { }, $args 560=item fork_call { }, $args
470 561
471Executes the given code block with the given arguments in a seperate 562Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 563process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 564Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 565never block itself or use any form of event handling.
475 566
476=cut 567=cut
477 568
478sub fork_call(&@) { 569sub fork_call(&@) {
479 my ($cb, @args) = @_; 570 my ($cb, @args) = @_;
480 571
481 # we seemingly have to make a local copy of the whole thing, 572 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 573 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 574 # TODO: investigate and fix (likely this will be rather laborious)
484 575
485 my @res = Coro::Util::fork_eval { 576 my @res = Coro::Util::fork_eval {
486 reset_signals; 577 reset_signals;
487 &$cb 578 &$cb
488 }, @args; 579 }, @args;
489 580
490 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
491} 582}
492 583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
493=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
494 612
495Returns a single value from the environment database. 613Returns a single value from the environment database.
496 614
497=item cf::db_put $family => $key => $value 615=item cf::db_put $family => $key => $value
498 616
499Stores the given C<$value> in the family. It can currently store binary 617Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
502=cut 625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
503 643
504our $DB; 644our $DB;
505 645
506sub db_init { 646sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 647 cf::sync_job {
511 eval { 648 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 649 };
521} 650}
522 651
523sub db_get($$) { 652sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 653 my $key = "$_[0]/$_[1]";
525 654
575 if (1) { 704 if (1) {
576 $md5 = 705 $md5 =
577 join "\x00", 706 join "\x00",
578 $processversion, 707 $processversion,
579 map { 708 map {
580 Coro::cede; 709 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 711 } 0.. $#$src;
583 712
584 713
585 my $dbmd5 = db_get cache => "$id/md5"; 714 my $dbmd5 = db_get cache => "$id/md5";
623 752
624############################################################################# 753#############################################################################
625 754
626=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
627 756
628Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
631 760
632In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 763Deliantra).
635 764
636=over 4 765=over 4
637 766
638=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
639 768
683=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
684 813
685Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
687 816
688Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
690 819
691These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
692 821
693=over 4 822=over 4
921 } 1050 }
922 1051
923 0 1052 0
924} 1053}
925 1054
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1056
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1058
930Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
931 1060
937 1066
938=cut 1067=cut
939 1068
940############################################################################# 1069#############################################################################
941# object support 1070# object support
942#
943 1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
944sub _can_merge { 1105sub _can_merge {
945 my ($ob1, $ob2) = @_; 1106 my ($ob1, $ob2) = @_;
946 1107
947 local $Storable::canonical = 1; 1108 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1109
951 $fob1 eq $fob2 1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
952} 1112}
953 1113
954sub reattach { 1114sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1116 my ($obj) = @_;
957 1117
1118 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1120
960 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
961 1122
962 @$registry = (); 1123 @$registry = ();
963 1124
978cf::attachable->attach ( 1139cf::attachable->attach (
979 prio => -1000000, 1140 prio => -1000000,
980 on_instantiate => sub { 1141 on_instantiate => sub {
981 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
982 1143
983 $data = from_json $data; 1144 $data = decode_json $data;
984 1145
985 for (@$data) { 1146 for (@$data) {
986 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
987 1148
988 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1165sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
1006 1167
1007 sync_job { 1168 sync_job {
1008 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1011 1173
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1016 close $fh; 1181 aio_close $fh;
1017 1182
1018 if (@$objs) { 1183 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1024 close $fh; 1192 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1194 }
1027 } else { 1195 } else {
1028 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1029 } 1197 }
1030 1198
1031 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1203 } else {
1033 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1034 } 1205 }
1035 } else { 1206 } else {
1036 aio_unlink $filename; 1207 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1038 } 1209 }
1039 } 1210 };
1040} 1211}
1041 1212
1042sub object_freezer_as_string { 1213sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1214 my ($rdata, $objs) = @_;
1044 1215
1056 or return; 1227 or return;
1057 1228
1058 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1231 or return;
1232
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1062 } 1235 }
1063 1236
1237 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1239 $decname, length $data, scalar @{$av || []};
1240
1066 return ($data, $av); 1241 ($data, $av)
1067} 1242}
1068 1243
1069=head2 COMMAND CALLBACKS 1244=head2 COMMAND CALLBACKS
1070 1245
1071=over 4 1246=over 4
1125 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1126 1301
1127 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1128} 1303}
1129 1304
1305use File::Glob ();
1306
1130cf::player->attach ( 1307cf::player->attach (
1131 on_command => sub { 1308 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1133 1310
1134 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1166 1343
1167 cf::override; 1344 cf::override;
1168 }, 1345 },
1169); 1346);
1170 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1171sub load_extensions { 1361sub load_extensions {
1172 cf::sync_job { 1362 cf::sync_job {
1173 my %todo; 1363 my %todo;
1174 1364
1175 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1194 1384
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1387
1198 $ext{source} = 1388 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1201 . $source 1391 . $source
1202 . "\n};\n1"; 1392 . "\n};\n1";
1203 1393
1204 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1410 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1411 : "$v->{base}: extension inactive.\n";
1222 1412
1223 if (exists $v->{meta}{mandatory}) { 1413 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1414 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1415 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1416 }
1228 1417
1229 warn $msg; 1418 warn $msg;
1230 } 1419 }
1231 1420
1245 1434
1246=back 1435=back
1247 1436
1248=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1249 1438
1250Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1251 1440
1252=cut 1441=cut
1253 1442
1254package cf::player; 1443package cf::player;
1255 1444
1256use Coro::AIO; 1445use Coro::AIO;
1257 1446
1258=head3 cf::player 1447=head3 cf::player
1259 1448
1260=over 4 1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1261 1464
1262=item cf::player::find $login 1465=item cf::player::find $login
1263 1466
1264Returns the given player object, loading it if necessary (might block). 1467Returns the given player object, loading it if necessary (might block).
1265 1468
1284 1487
1285sub exists($) { 1488sub exists($) {
1286 my ($login) = @_; 1489 my ($login) = @_;
1287 1490
1288 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1290} 1493}
1291 1494
1292sub find($) { 1495sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1497 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1507 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1508
1306 my $pl = load_pl path $login 1509 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1309 } 1518 }
1310 } 1519 }
1311} 1520}
1312 1521
1321 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1322 1531
1323 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1325 1534
1535 cf::get_slot 0.01;
1536
1326 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1327 Coro::cede; 1538 cf::cede_to_tick;
1328} 1539}
1329 1540
1330sub new($) { 1541sub new($) {
1331 my ($login) = @_; 1542 my ($login) = @_;
1332 1543
1361 my ($pl) = @_; 1572 my ($pl) = @_;
1362 1573
1363 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1364 1575
1365 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1578
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1372 1585
1373 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1623 or return [];
1411 1624
1412 my @logins; 1625 my @logins;
1413 1626
1414 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1418 1637
1419 utf8::decode $login; 1638 utf8::decode $login;
1420 push @logins, $login; 1639 push @logins, $login;
1421 } 1640 }
1422 1641
1449 } 1668 }
1450 1669
1451 \@paths 1670 \@paths
1452} 1671}
1453 1672
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1674
1456Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1676
1504=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1505 1678
1506Sends an ext reply to the player. 1679Sends an ext reply to the player.
1507 1680
1574our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1576 1749
1577sub generate_random_map { 1750sub generate_random_map {
1578 my ($self, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1579 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1756 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1881
1706# the temporary/swap location 1882# the temporary/swap location
1707sub save_path { 1883sub save_path {
1708 my ($self) = @_; 1884 my ($self) = @_;
1709 1885
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1887 "$TMPDIR/$path.map"
1712} 1888}
1713 1889
1714# the unique path, undef == no special unique path 1890# the unique path, undef == no special unique path
1715sub uniq_path { 1891sub uniq_path {
1716 my ($self) = @_; 1892 my ($self) = @_;
1717 1893
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1896}
1730 1897
1731sub decay_objects { 1898sub decay_objects {
1732 my ($self) = @_; 1899 my ($self) = @_;
1733 1900
1746 1913
1747sub load_header_from($) { 1914sub load_header_from($) {
1748 my ($self, $path) = @_; 1915 my ($self, $path) = @_;
1749 1916
1750 utf8::encode $path; 1917 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1918 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1756 1926
1757 $self->{load_path} = $path; 1927 $self->{load_path} = $path;
1758 1928
1759 1 1929 1
1760} 1930}
1814sub find { 1984sub find {
1815 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1816 1986
1817 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1818 1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1991
1821 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
1824 or return; 1994 or return;
1825 1995
1826 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1827 1997
1829 or return; 1999 or return;
1830 2000
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
1834 $map->reset; 2006 $map->reset;
1835 undef $guard;
1836 return find $path; 2007 return find $path;
1837 } 2008 }
1838 2009
1839 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
1840 } 2011 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2020 local $self->{deny_reset} = 1; # loading can take a long time
1850 2021
1851 my $path = $self->{path}; 2022 my $path = $self->{path};
1852 2023
1853 { 2024 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2025 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2026
2027 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2028 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2029
1859 $self->in_memory (cf::MAP_LOADING); 2030 $self->in_memory (cf::MAP_LOADING);
1860 2031
1861 $self->alloc; 2032 $self->alloc;
1862 2033
1863 $self->pre_load; 2034 $self->pre_load;
1864 Coro::cede; 2035 cf::cede_to_tick;
1865 2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2039 $self->_load_objects ($f)
1867 or return; 2040 or return;
1868 2041
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1870 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1871 2044
1872 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2046 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2049 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
1877 } 2053 }
1878 } 2054 }
1879 2055
1880 Coro::cede; 2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
1881 # now do the right thing for maps 2059 # now do the right thing for maps
1882 $self->link_multipart_objects; 2060 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2061 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 2062 unless $self->difficulty;
1885 Coro::cede; 2063 cf::cede_to_tick;
1886 2064
1887 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2066 $self->decay_objects;
1889 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
1890 $self->update_buttons; 2068 $self->update_buttons;
1891 Coro::cede; 2069 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 Coro::cede;
1894 $self->activate; 2070 $self->activate;
1895 } 2071 }
1896 2072
1897 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
1899 2075
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2077 }
1902 2078
1903 $self->post_load; 2079 $self->post_load;
1904} 2080}
1905 2081
1963 my ($path, $origin, $load) = @_; 2139 my ($path, $origin, $load) = @_;
1964 2140
1965 $path = normalise $path, $origin && $origin->{path}; 2141 $path = normalise $path, $origin && $origin->{path};
1966 2142
1967 if (my $map = $cf::MAP{$path}) { 2143 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2145 }
1970 2146
1971 $MAP_PREFETCH{$path} |= $load; 2147 $MAP_PREFETCH{$path} |= $load;
1972 2148
1973 $MAP_PREFETCHER ||= cf::async { 2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
1974 while (%MAP_PREFETCH) { 2152 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2153 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2154 if (my $map = find $k) {
1977 $map->load if $v; 2155 $map->load if $v;
1978 } 2156 }
2004 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2005 2183
2006 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
2007 2185
2008 cf::async { 2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
2010 }; 2189 };
2190
2191 cf::get_slot 0.02;
2011 2192
2012 if ($uniq) { 2193 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2196 } else {
2024 $self->save; 2205 $self->save;
2025 2206
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2208
2028 return if $self->players; 2209 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2211 return if $self->{deny_save};
2031 2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2217 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2218}
2035 2219
2036sub reset_at { 2220sub reset_at {
2037 my ($self) = @_; 2221 my ($self) = @_;
2038 2222
2056 2240
2057 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2058 2242
2059 return if $self->players; 2243 return if $self->players;
2060 2244
2061 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2062 2246
2063 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2064 2248
2065 # need to save uniques path 2249 # need to save uniques path
2066 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2070 if $uniq; 2254 if $uniq;
2071 } 2255 }
2072 2256
2073 delete $cf::MAP{$self->path}; 2257 delete $cf::MAP{$self->path};
2074 2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2261 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2262
2079 $self->unlink_save; 2263 $self->unlink_save;
2080 $self->destroy; 2264 $self->destroy;
2081} 2265}
2082 2266
2083my $nuke_counter = "aaaa"; 2267my $nuke_counter = "aaaa";
2084 2268
2085sub nuke { 2269sub nuke {
2086 my ($self) = @_; 2270 my ($self) = @_;
2087 2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2088 delete $cf::MAP{$self->path}; 2275 delete $cf::MAP{$self->path};
2089 2276
2090 $self->unlink_save; 2277 $self->unlink_save;
2091 2278
2092 bless $self, "cf::map"; 2279 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2280 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2281 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2282 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2284
2098 $cf::MAP{$self->path} = $self; 2285 $cf::MAP{$self->path} = $self;
2286 }
2099 2287
2100 $self->reset; # polite request, might not happen 2288 $self->reset; # polite request, might not happen
2101} 2289}
2102 2290
2103=item $maps = cf::map::tmp_maps 2291=item $maps = cf::map::tmp_maps
2145 2333
2146sub unique_maps() { 2334sub unique_maps() {
2147 [ 2335 [
2148 map { 2336 map {
2149 utf8::decode $_; 2337 utf8::decode $_;
2150 /\.map$/ 2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2151 ? normalise $_ 2341 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2343 ]
2155} 2344}
2156 2345
2157package cf;
2158
2159=back 2346=back
2160 2347
2161=head3 cf::object 2348=head3 cf::object
2162 2349
2163=cut 2350=cut
2166 2353
2167=over 4 2354=over 4
2168 2355
2169=item $ob->inv_recursive 2356=item $ob->inv_recursive
2170 2357
2171Returns the inventory of the object _and_ their inventories, recursively. 2358Returns the inventory of the object I<and> their inventories, recursively,
2359but I<not> the object itself.
2172 2360
2173=cut 2361=cut
2174 2362
2175sub inv_recursive_; 2363sub inv_recursive_;
2176sub inv_recursive_ { 2364sub inv_recursive_ {
2179 2367
2180sub inv_recursive { 2368sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2369 inv_recursive_ inv $_[0]
2182} 2370}
2183 2371
2372=item $ref = $ob->ref
2373
2374Creates and returns a persistent reference to an object that can be stored as a string.
2375
2376=item $ob = cf::object::deref ($refstring)
2377
2378returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2379even if the object actually exists. May block.
2380
2381=cut
2382
2383sub deref {
2384 my ($ref) = @_;
2385
2386 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2387 my ($uuid, $name) = ($1, $2);
2388 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2389 or return;
2390 $pl->ob->uuid eq $uuid
2391 or return;
2392
2393 $pl->ob
2394 } else {
2395 warn "$ref: cannot resolve object reference\n";
2396 undef
2397 }
2398}
2399
2184package cf; 2400package cf;
2185 2401
2186=back 2402=back
2187 2403
2188=head3 cf::object::player 2404=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2410Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2411can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2412dialogue with the given NPC character.
2197 2413
2198=cut 2414=cut
2415
2416our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421};
2422
2423our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428};
2199 2429
2200# rough implementation of a future "reply" method that works 2430# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2431# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2432#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2433sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2445 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2447
2218 } else { 2448 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2449 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2451 }
2222 } 2452 }
2223} 2453}
2224 2454
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2455=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2480
2251=item $player_object->enter_link 2481=item $player_object->enter_link
2252 2482
2253Freezes the player and moves him/her to a special map (C<{link}>). 2483Freezes the player and moves him/her to a special map (C<{link}>).
2254 2484
2255The player should be reasonably safe there for short amounts of time. You 2485The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2486for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487though, as the palyer cannot control the character while it is on the link
2488map.
2257 2489
2258Will never block. 2490Will never block.
2259 2491
2260=item $player_object->leave_link ($map, $x, $y) 2492=item $player_object->leave_link ($map, $x, $y)
2261 2493
2319 2551
2320 $map->load; 2552 $map->load;
2321 $map->load_neighbours; 2553 $map->load_neighbours;
2322 2554
2323 return unless $self->contr->active; 2555 return unless $self->contr->active;
2324 $self->activate_recursive;
2325 2556
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
2561 $self->activate_recursive;
2328} 2562}
2329 2563
2330=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2564=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2331 2565
2332Moves the player to the given map-path and coordinates by first freezing 2566Moves the player to the given map-path and coordinates by first freezing
2333her, loading and preparing them map, calling the provided $check callback 2567her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2568that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2569the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2570be called at the end of this process.
2337 2571
2572Note that $check will be called with a potentially non-loaded map, so if
2573it needs a loaded map it has to call C<< ->load >>.
2574
2338=cut 2575=cut
2339 2576
2340our $GOTOGEN; 2577our $GOTOGEN;
2341 2578
2342sub cf::object::player::goto { 2579sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2583 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2584
2348 $self->enter_link; 2585 $self->enter_link;
2349 2586
2350 (async { 2587 (async {
2588 $Coro::current->{desc} = "player::goto $path $x $y";
2589
2590 # *tag paths override both path and x|y
2591 if ($path =~ /^\*(.*)$/) {
2592 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2593 my $ob = $obs[rand @obs];
2594
2595 # see if we actually can go there
2596 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2597 $ob = $obs[rand @obs];
2598 } else {
2599 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
2601 # else put us there anyways for now #d#
2602
2603 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2604 } else {
2605 ($path, $x, $y) = (undef, undef, undef);
2606 }
2607 }
2608
2351 my $map = eval { 2609 my $map = eval {
2352 my $map = cf::map::find $path; 2610 my $map = defined $path ? cf::map::find $path : undef;
2353 2611
2354 if ($map) { 2612 if ($map) {
2355 $map = $map->customise_for ($self); 2613 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2614 $map = $check->($map) if $check && $map;
2357 } else { 2615 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2616 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2617 }
2360 2618
2361 $map 2619 $map
2362 }; 2620 };
2363 2621
2399} 2657}
2400 2658
2401sub prepare_random_map { 2659sub prepare_random_map {
2402 my ($exit) = @_; 2660 my ($exit) = @_;
2403 2661
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2662 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2663 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2664 # that depends on the exit object
2409 2665
2410 my $rmp = parse_random_map_params $exit->msg; 2666 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2668 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2669 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2670 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2671 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
2417 } 2675 }
2418 2676
2419 $rmp->{random_seed} ||= $exit->random_seed; 2677 $rmp->{random_seed} ||= $exit->random_seed;
2420 2678
2421 my $data = cf::to_json $rmp; 2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2680 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2681 my $meta = "$RANDOMDIR/$md5.meta";
2424 2682
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2684 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2685 undef $fh;
2428 aio_rename "$meta~", $meta; 2686 aio_rename "$meta~", $meta;
2429 2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2691 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2692 $exit->msg (undef);
2693 }
2432 } 2694 }
2433} 2695}
2434 2696
2435sub cf::object::player::enter_exit { 2697sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2698 my ($self, $exit) = @_;
2437 2699
2438 return unless $self->type == cf::PLAYER; 2700 return unless $self->type == cf::PLAYER;
2439 2701
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2702 $self->enter_link;
2452 2703
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2704 (async {
2458 $self->deactivate_recursive; # just to be sure 2705 $Coro::current->{desc} = "enter_exit";
2706
2459 unless (eval { 2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
2714 prepare_random_map $exit
2715 if $exit->slaying eq "/!";
2716 }
2717
2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
2721
2460 $self->goto ($slaying, $hp, $sp); 2722 $self->goto ($map, $x, $y);
2461 2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
2462 1; 2728 1
2463 }) { 2729 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2730 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2731 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2732 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2733 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2734
2469 warn "ERROR in enter_exit: $@"; 2735 warn "ERROR in enter_exit: $@";
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2763the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2764the message unless the client supports the msg packet.
2499 2765
2500=cut 2766=cut
2501 2767
2768# non-persistent channels (usually the info channel)
2769our %CHANNEL = (
2770 "c/motd" => {
2771 id => "infobox",
2772 title => "MOTD",
2773 reply => undef,
2774 tooltip => "The message of the day",
2775 },
2776 "c/identify" => {
2777 id => "infobox",
2778 title => "Identify",
2779 reply => undef,
2780 tooltip => "Items recently identified",
2781 },
2782 "c/examine" => {
2783 id => "infobox",
2784 title => "Examine",
2785 reply => undef,
2786 tooltip => "Signs and other items you examined",
2787 },
2788 "c/book" => {
2789 id => "infobox",
2790 title => "Book",
2791 reply => undef,
2792 tooltip => "The contents of a note or book",
2793 },
2794 "c/lookat" => {
2795 id => "infobox",
2796 title => "Look",
2797 reply => undef,
2798 tooltip => "What you saw there",
2799 },
2800 "c/who" => {
2801 id => "infobox",
2802 title => "Players",
2803 reply => undef,
2804 tooltip => "Shows players who are currently online",
2805 },
2806 "c/body" => {
2807 id => "infobox",
2808 title => "Body Parts",
2809 reply => undef,
2810 tooltip => "Shows which body parts you posess and are available",
2811 },
2812 "c/statistics" => {
2813 id => "infobox",
2814 title => "Statistics",
2815 reply => undef,
2816 tooltip => "Shows your primary statistics",
2817 },
2818 "c/skills" => {
2819 id => "infobox",
2820 title => "Skills",
2821 reply => undef,
2822 tooltip => "Shows your experience per skill and item power",
2823 },
2824 "c/shopitems" => {
2825 id => "infobox",
2826 title => "Shop Items",
2827 reply => undef,
2828 tooltip => "Shows the items currently for sale in this shop",
2829 },
2830 "c/resistances" => {
2831 id => "infobox",
2832 title => "Resistances",
2833 reply => undef,
2834 tooltip => "Shows your resistances",
2835 },
2836 "c/pets" => {
2837 id => "infobox",
2838 title => "Pets",
2839 reply => undef,
2840 tooltip => "Shows information abotu your pets/a specific pet",
2841 },
2842 "c/perceiveself" => {
2843 id => "infobox",
2844 title => "Perceive Self",
2845 reply => undef,
2846 tooltip => "You gained detailed knowledge about yourself",
2847 },
2848 "c/uptime" => {
2849 id => "infobox",
2850 title => "Uptime",
2851 reply => undef,
2852 tooltip => "How long the server has been running since last restart",
2853 },
2854 "c/mapinfo" => {
2855 id => "infobox",
2856 title => "Map Info",
2857 reply => undef,
2858 tooltip => "Information related to the maps",
2859 },
2860 "c/party" => {
2861 id => "party",
2862 title => "Party",
2863 reply => "gsay ",
2864 tooltip => "Messages and chat related to your party",
2865 },
2866 "c/death" => {
2867 id => "death",
2868 title => "Death",
2869 reply => undef,
2870 tooltip => "Reason for and more info about your most recent death",
2871 },
2872 "c/say" => $SAY_CHANNEL,
2873 "c/chat" => $CHAT_CHANNEL,
2874);
2875
2502sub cf::client::send_msg { 2876sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2877 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2878
2505 $msg = $self->pl->expand_cfpod ($msg); 2879 $msg = $self->pl->expand_cfpod ($msg)
2880 unless $color & cf::NDI_VERBATIM;
2506 2881
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2882 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2883
2884 # check predefined channels, for the benefit of C
2885 if ($CHANNEL{$channel}) {
2886 $channel = $CHANNEL{$channel};
2887
2888 $self->ext_msg (channel_info => $channel);
2889 $channel = $channel->{id};
2890
2509 if (ref $channel) { 2891 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2892 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2893 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2894 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2895 $self->ext_msg (channel_info => $channel);
2514 } 2896 }
2516 $channel = $channel->{id}; 2898 $channel = $channel->{id};
2517 } 2899 }
2518 2900
2519 return unless @extra || length $msg; 2901 return unless @extra || length $msg;
2520 2902
2521 if ($self->can_msg) {
2522 # default colour, mask it out 2903 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2905 if $color & cf::NDI_DEF;
2525 2906
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2907 my $pkt = "msg "
2908 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2528 } else { 2910 );
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539 2911
2540 $color &= cf::NDI_COLOR_MASK; 2912 # try lzf for large packets
2913 $pkt = "lzf " . Compress::LZF::compress $pkt
2914 if 1024 <= length $pkt and $self->{can_lzf};
2541 2915
2542 utf8::encode $msg; 2916 # split very large packets
2543 2917 if (8192 < length $pkt and $self->{can_lzf}) {
2544 if (0 && $msg =~ /\[/) { 2918 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2545 # COMMAND/INFO 2919 $pkt = "frag";
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 } 2920 }
2921
2922 $self->send_packet ($pkt);
2553} 2923}
2554 2924
2555=item $client->ext_msg ($type, @msg) 2925=item $client->ext_msg ($type, @msg)
2556 2926
2557Sends an ext event to the client. 2927Sends an ext event to the client.
2730=pod 3100=pod
2731 3101
2732The following functions and methods are available within a safe environment: 3102The following functions and methods are available within a safe environment:
2733 3103
2734 cf::object 3104 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3105 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3106 insert remove name archname title slaying race decrease split
3107 value
2737 3108
2738 cf::object::player 3109 cf::object::player
2739 player 3110 player
2740 3111
2741 cf::player 3112 cf::player
2746 3117
2747=cut 3118=cut
2748 3119
2749for ( 3120for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3121 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3122 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3123 decrease split destroy change_exp value msg lore send_msg)],
2753 ["cf::object::player" => qw(player)], 3124 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3125 ["cf::player" => qw(peaceful send_msg)],
2755 ["cf::map" => qw(trigger)], 3126 ["cf::map" => qw(trigger)],
2756) { 3127) {
2757 no strict 'refs'; 3128 no strict 'refs';
2758 my ($pkg, @funs) = @$_; 3129 my ($pkg, @funs) = @$_;
2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3130 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2776 my ($code, %vars) = @_; 3147 my ($code, %vars) = @_;
2777 3148
2778 my $qcode = $code; 3149 my $qcode = $code;
2779 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3150 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2780 $qcode =~ s/\n/\\n/g; 3151 $qcode =~ s/\n/\\n/g;
3152
3153 %vars = (_dummy => 0) unless %vars;
2781 3154
2782 local $_; 3155 local $_;
2783 local @safe::cf::_safe_eval_args = values %vars; 3156 local @safe::cf::_safe_eval_args = values %vars;
2784 3157
2785 my $eval = 3158 my $eval =
2833# the server's init and main functions 3206# the server's init and main functions
2834 3207
2835sub load_facedata($) { 3208sub load_facedata($) {
2836 my ($path) = @_; 3209 my ($path) = @_;
2837 3210
3211 # HACK to clear player env face cache, we need some signal framework
3212 # for this (global event?)
3213 %ext::player_env::MUSIC_FACE_CACHE = ();
3214
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3215 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3216
2840 warn "loading facedata from $path\n"; 3217 warn "loading facedata from $path\n";
2841 3218
2842 my $facedata; 3219 my $facedata;
2858 { 3235 {
2859 my $faces = $facedata->{faceinfo}; 3236 my $faces = $facedata->{faceinfo};
2860 3237
2861 while (my ($face, $info) = each %$faces) { 3238 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3239 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3240
2863 cf::face::set_visibility $idx, $info->{visibility}; 3241 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3242 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3243 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3244 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3245
2868 cf::cede_to_tick; 3246 cf::cede_to_tick;
2869 } 3247 }
2870 3248
2871 while (my ($face, $info) = each %$faces) { 3249 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3250 next unless $info->{smooth};
3251
2873 my $idx = cf::face::find $face 3252 my $idx = cf::face::find $face
2874 or next; 3253 or next;
3254
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3255 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3256 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3257 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3258 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3259 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3277 {
2898 # TODO: for gcfclient pleasure, we should give resources 3278 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3279 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3280 my $res = $facedata->{resource};
2901 3281
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3282 while (my ($name, $info) = each %$res) {
3283 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3284 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3285 my $data;
2907 3286
2908 if ($info->{type} & 1) { 3287 if ($info->{type} & 1) {
2909 # prepend meta info 3288 # prepend meta info
2910 3289
2911 my $meta = $enc->encode ({ 3290 my $meta = $enc->encode ({
2912 name => $name, 3291 name => $name,
2913 %{ $info->{meta} || {} }, 3292 %{ $info->{meta} || {} },
2914 }); 3293 });
2915 3294
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3295 $data = pack "(w/a*)*", $meta, $info->{data};
3296 } else {
3297 $data = $info->{data};
3298 }
3299
3300 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3301 cf::face::set_type $idx, $info->{type};
2917 } else { 3302 } else {
2918 $data = $info->{data}; 3303 $RESOURCE{$name} = $info;
2919 } 3304 }
2920 3305
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3306 cf::cede_to_tick;
2925 } 3307 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3308 }
3309
3310 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3311
2946 1 3312 1
2947} 3313}
3314
3315cf::global->attach (on_resource_update => sub {
3316 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3317 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3318
3319 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3320 my $sound = $soundconf->{compat}[$_]
3321 or next;
3322
3323 my $face = cf::face::find "sound/$sound->[1]";
3324 cf::sound::set $sound->[0] => $face;
3325 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3326 }
3327
3328 while (my ($k, $v) = each %{$soundconf->{event}}) {
3329 my $face = cf::face::find "sound/$v";
3330 cf::sound::set $k => $face;
3331 }
3332 }
3333});
2948 3334
2949register_exticmd fx_want => sub { 3335register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3336 my ($ns, $want) = @_;
2951 3337
2952 while (my ($k, $v) = each %$want) { 3338 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3339 $ns->fx_want ($k, $v);
2954 } 3340 }
2955}; 3341};
2956 3342
3343sub load_resource_file($) {
3344 my $guard = lock_acquire "load_resource_file";
3345
3346 my $status = load_resource_file_ $_[0];
3347 get_slot 0.1, 100;
3348 cf::arch::commit_load;
3349
3350 $status
3351}
3352
2957sub reload_regions { 3353sub reload_regions {
3354 # HACK to clear player env face cache, we need some signal framework
3355 # for this (global event?)
3356 %ext::player_env::MUSIC_FACE_CACHE = ();
3357
2958 load_resource_file "$MAPDIR/regions" 3358 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3359 or die "unable to load regions file\n";
2960 3360
2961 for (cf::region::list) { 3361 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3362 $_->{match} = qr/$_->{match}/
2970} 3370}
2971 3371
2972sub reload_archetypes { 3372sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3373 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3374 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3375}
2981 3376
2982sub reload_treasures { 3377sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3378 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3379 or die "unable to load treasurelists\n";
2985} 3380}
2986 3381
2987sub reload_resources { 3382sub reload_resources {
2988 warn "reloading resource files...\n"; 3383 warn "reloading resource files...\n";
2989 3384
3385 reload_facedata;
3386 reload_archetypes;
2990 reload_regions; 3387 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3388 reload_treasures;
2995 3389
2996 warn "finished reloading resource files\n"; 3390 warn "finished reloading resource files\n";
2997} 3391}
2998 3392
2999sub init {
3000 reload_resources;
3001}
3002
3003sub reload_config { 3393sub reload_config {
3394 warn "reloading config file...\n";
3395
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3397 or return;
3006 3398
3007 local $/; 3399 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3400 *CFG = YAML::XS::Load scalar <$fh>;
3009 3401
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3403
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3017 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3409 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3018 and die "WARNING: m(un)lockall failed: $!\n"; 3410 and die "WARNING: m(un)lockall failed: $!\n";
3019 }; 3411 };
3020 warn $@ if $@; 3412 warn $@ if $@;
3021 } 3413 }
3414
3415 warn "finished reloading resource files\n";
3416}
3417
3418sub pidfile() {
3419 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3420 or die "$PIDFILE: $!";
3421 flock $fh, &Fcntl::LOCK_EX
3422 or die "$PIDFILE: flock: $!";
3423 $fh
3424}
3425
3426# make sure only one server instance is running at any one time
3427sub atomic {
3428 my $fh = pidfile;
3429
3430 my $pid = <$fh>;
3431 kill 9, $pid if $pid > 0;
3432
3433 seek $fh, 0, 0;
3434 print $fh $$;
3435}
3436
3437sub main_loop {
3438 warn "EV::loop starting\n";
3439 if (1) {
3440 EV::loop;
3441 }
3442 warn "EV::loop returned\n";
3443 goto &main_loop unless $REALLY_UNLOOP;
3022} 3444}
3023 3445
3024sub main { 3446sub main {
3447 cf::init_globals; # initialise logging
3448
3449 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3450 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3451 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3452 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3453
3454 cf::init_experience;
3455 cf::init_anim;
3456 cf::init_attackmess;
3457 cf::init_dynamic;
3458
3459 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3460
3025 # we must not ever block the main coroutine 3461 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3462 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3463 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3464 (async {
3029 Event::one_event; 3465 $Coro::current->{desc} = "IDLE BUG HANDLER";
3466 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3467 })->prio (Coro::PRIO_MAX);
3031 }; 3468 };
3032 3469
3470 evthread_start IO::AIO::poll_fileno;
3471
3472 cf::sync_job {
3473 reload_resources;
3033 reload_config; 3474 reload_config;
3034 db_init; 3475 db_init;
3476
3477 cf::load_settings;
3478 cf::load_materials;
3479 cf::init_uuid;
3480 cf::init_signals;
3481 cf::init_commands;
3482 cf::init_skills;
3483
3484 cf::init_beforeplay;
3485
3486 atomic;
3487
3035 load_extensions; 3488 load_extensions;
3036 3489
3037 $TICK_WATCHER->start; 3490 utime time, time, $RUNTIMEFILE;
3038 Event::loop; 3491
3492 # no (long-running) fork's whatsoever before this point(!)
3493 use POSIX ();
3494 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3495
3496 (pop @POST_INIT)->(0) while @POST_INIT;
3497 };
3498
3499 main_loop;
3039} 3500}
3040 3501
3041############################################################################# 3502#############################################################################
3042# initialisation and cleanup 3503# initialisation and cleanup
3043 3504
3044# install some emergency cleanup handlers 3505# install some emergency cleanup handlers
3045BEGIN { 3506BEGIN {
3507 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3508 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3509 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3510 cf::cleanup "SIG$signal";
3054 },
3055 ); 3511 };
3056 } 3512 }
3057} 3513}
3058 3514
3059sub write_runtime { 3515sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3516 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3517 # the fsync below can take a very very long time.
3064 3518
3065 IO::AIO::aio_utime $runtime, undef, undef; 3519 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3520
3067 my $guard = cf::lock_acquire "write_runtime"; 3521 my $guard = cf::lock_acquire "write_runtime";
3068 3522
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3523 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3524 or return;
3071 3525
3072 my $value = $cf::RUNTIME + 90 + 10; 3526 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3527 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3528 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3538 aio_utime $fh, undef, undef;
3085 3539
3086 close $fh 3540 close $fh
3087 or return; 3541 or return;
3088 3542
3089 aio_rename "$runtime~", $runtime 3543 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3544 and return;
3091 3545
3092 warn "runtime file written.\n"; 3546 warn "runtime file written.\n";
3093 3547
3094 1 3548 1
3549}
3550
3551our $uuid_lock;
3552our $uuid_skip;
3553
3554sub write_uuid_sync($) {
3555 $uuid_skip ||= $_[0];
3556
3557 return if $uuid_lock;
3558 local $uuid_lock = 1;
3559
3560 my $uuid = "$LOCALDIR/uuid";
3561
3562 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3563 or return;
3564
3565 my $value = uuid_seq uuid_cur;
3566
3567 unless ($value) {
3568 warn "cowardly refusing to write zero uuid value!\n";
3569 return;
3570 }
3571
3572 my $value = uuid_str $value + $uuid_skip;
3573 $uuid_skip = 0;
3574
3575 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3576 and return;
3577
3578 # always fsync - this file is important
3579 aio_fsync $fh
3580 and return;
3581
3582 close $fh
3583 or return;
3584
3585 aio_rename "$uuid~", $uuid
3586 and return;
3587
3588 warn "uuid file written ($value).\n";
3589
3590 1
3591
3592}
3593
3594sub write_uuid($$) {
3595 my ($skip, $sync) = @_;
3596
3597 $sync ? write_uuid_sync $skip
3598 : async { write_uuid_sync $skip };
3095} 3599}
3096 3600
3097sub emergency_save() { 3601sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3602 my $freeze_guard = cf::freeze_mainloop;
3099 3603
3100 warn "enter emergency perl save\n"; 3604 warn "emergency_perl_save: enter\n";
3101 3605
3102 cf::sync_job { 3606 cf::sync_job {
3607 # this is a trade-off: we want to be very quick here, so
3608 # save all maps without fsync, and later call a global sync
3609 # (which in turn might be very very slow)
3610 local $USE_FSYNC = 0;
3611
3103 # use a peculiar iteration method to avoid tripping on perl 3612 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3613 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3614 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3615 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3616 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3617 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3618 $pl->valid or next;
3619 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3620 $pl->save;
3111 } 3621 }
3112 warn "end emergency player save\n"; 3622 warn "emergency_perl_save: end player save\n";
3113 3623
3114 warn "begin emergency map save\n"; 3624 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3625 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3626 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3627 $map->valid or next;
3118 $map->save; 3628 $map->save;
3119 } 3629 }
3120 warn "end emergency map save\n"; 3630 warn "emergency_perl_save: end map save\n";
3121 3631
3122 warn "begin emergency database checkpoint\n"; 3632 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3633 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3634 warn "emergency_perl_save: end database checkpoint\n";
3635
3636 warn "emergency_perl_save: begin write uuid\n";
3637 write_uuid_sync 1;
3638 warn "emergency_perl_save: end write uuid\n";
3125 }; 3639 };
3126 3640
3641 warn "emergency_perl_save: starting sync()\n";
3642 IO::AIO::aio_sync sub {
3643 warn "emergency_perl_save: finished sync()\n";
3644 };
3645
3127 warn "leave emergency perl save\n"; 3646 warn "emergency_perl_save: leave\n";
3128} 3647}
3129 3648
3130sub post_cleanup { 3649sub post_cleanup {
3131 my ($make_core) = @_; 3650 my ($make_core) = @_;
3132 3651
3133 warn Carp::longmess "post_cleanup backtrace" 3652 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3653 if $make_core;
3654
3655 my $fh = pidfile;
3656 unlink $PIDFILE if <$fh> == $$;
3657}
3658
3659# a safer delete_package, copied from Symbol
3660sub clear_package($) {
3661 my $pkg = shift;
3662
3663 # expand to full symbol table name if needed
3664 unless ($pkg =~ /^main::.*::$/) {
3665 $pkg = "main$pkg" if $pkg =~ /^::/;
3666 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3667 $pkg .= '::' unless $pkg =~ /::$/;
3668 }
3669
3670 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3671 my $stem_symtab = *{$stem}{HASH};
3672
3673 defined $stem_symtab and exists $stem_symtab->{$leaf}
3674 or return;
3675
3676 # clear all symbols
3677 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3678 for my $name (keys %$leaf_symtab) {
3679 _gv_clear *{"$pkg$name"};
3680# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3681 }
3682 warn "cleared package $pkg\n";#d#
3135} 3683}
3136 3684
3137sub do_reload_perl() { 3685sub do_reload_perl() {
3138 # can/must only be called in main 3686 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3687 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3688 warn "can only reload from main coroutine";
3141 return; 3689 return;
3142 } 3690 }
3143 3691
3692 return if $RELOAD++;
3693
3694 my $t1 = EV::time;
3695
3696 while ($RELOAD) {
3144 warn "reloading..."; 3697 warn "reloading...";
3145 3698
3146 warn "entering sync_job"; 3699 warn "entering sync_job";
3147 3700
3148 cf::sync_job { 3701 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3702 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3703 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3704 cf::write_runtime_sync; # external watchdog should not bark
3152 3705
3153 warn "syncing database to disk"; 3706 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3707 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3708
3156 # if anything goes wrong in here, we should simply crash as we already saved 3709 # if anything goes wrong in here, we should simply crash as we already saved
3157 3710
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3711 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3712 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3713 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3714 }
3195 3715
3196 warn "... nuking $pkg"; 3716 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3717 $_->cancel for values %EXT_CORO;
3198 } 3718 %EXT_CORO = ();
3199 3719
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3720 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3721 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3722
3723 warn "removing ext/exti commands";
3724 %EXTCMD = ();
3725 %EXTICMD = ();
3726
3727 warn "unloading/nuking all extensions";
3728 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3729 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3730
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3731 if (my $cb = $pkg->can ("unload")) {
3732 eval {
3211 $cb->(); 3733 $cb->($pkg);
3734 1
3735 } or warn "$pkg unloaded, but with errors: $@";
3736 }
3737
3738 warn "... clearing $pkg";
3739 clear_package $pkg;
3212 } 3740 }
3213 3741
3214 Symbol::delete_package $k; 3742 warn "unloading all perl modules loaded from $LIBDIR";
3743 while (my ($k, $v) = each %INC) {
3744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3745
3746 warn "... unloading $k";
3747 delete $INC{$k};
3748
3749 $k =~ s/\.pm$//;
3750 $k =~ s/\//::/g;
3751
3752 if (my $cb = $k->can ("unload_module")) {
3753 $cb->();
3754 }
3755
3756 clear_package $k;
3215 } 3757 }
3216 3758
3217 warn "getting rid of safe::, as good as possible"; 3759 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3760 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3762
3221 warn "unloading cf.pm \"a bit\""; 3763 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3764 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3765 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3224 3766
3225 # don't, removes xs symbols, too, 3767 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3768 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3769 #clear_package __PACKAGE__;
3228 3770
3229 warn "unload completed, starting to reload now"; 3771 warn "unload completed, starting to reload now";
3230 3772
3231 warn "reloading cf.pm"; 3773 warn "reloading cf.pm";
3232 require cf; 3774 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3775 cf::_connect_to_perl_1;
3234 3776
3235 warn "loading config and database again"; 3777 warn "loading config and database again";
3236 cf::reload_config; 3778 cf::reload_config;
3237 3779
3238 warn "loading extensions"; 3780 warn "loading extensions";
3239 cf::load_extensions; 3781 cf::load_extensions;
3240 3782
3783 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3784 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3785 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3786 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3787 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3788 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3789 reattach $_ for values %PLAYER;
3790 }
3247 3791
3792 warn "running post_init jobs";
3793 (pop @POST_INIT)->(1) while @POST_INIT;
3794
3248 warn "leaving sync_job"; 3795 warn "leaving sync_job";
3249 3796
3250 1 3797 1
3251 } or do { 3798 } or do {
3252 warn $@; 3799 warn $@;
3253 warn "error while reloading, exiting."; 3800 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3801 };
3256 3802
3257 warn "reloaded"; 3803 warn "reloaded";
3804 --$RELOAD;
3805 }
3806
3807 $t1 = EV::time - $t1;
3808 warn "reload completed in ${t1}s\n";
3258}; 3809};
3259 3810
3260our $RELOAD_WATCHER; # used only during reload 3811our $RELOAD_WATCHER; # used only during reload
3261 3812
3262sub reload_perl() { 3813sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3814 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3815 # coro crashes during coro_state_free->destroy here.
3265 3816
3266 $RELOAD_WATCHER ||= Event->timer ( 3817 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3818 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3819
3269 data => WF_AUTOCANCEL, 3820 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3821 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3822 undef $RELOAD_WATCHER;
3273 }, 3823 };
3274 ); 3824 };
3275} 3825}
3276 3826
3277register_command "reload" => sub { 3827register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3828 my ($who, $arg) = @_;
3279 3829
3280 if ($who->flag (FLAG_WIZ)) { 3830 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3831 $who->message ("reloading server.");
3832 async {
3833 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3834 reload_perl;
3835 };
3283 } 3836 }
3284}; 3837};
3285 3838
3286unshift @INC, $LIBDIR; 3839unshift @INC, $LIBDIR;
3287 3840
3289 3842
3290our @WAIT_FOR_TICK; 3843our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3844our @WAIT_FOR_TICK_BEGIN;
3292 3845
3293sub wait_for_tick { 3846sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3847 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3848
3297 my $signal = new Coro::Signal; 3849 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3850 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3851 $signal->wait;
3300} 3852}
3301 3853
3302sub wait_for_tick_begin { 3854sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3855 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3856
3306 my $signal = new Coro::Signal; 3857 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3858 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3859 $signal->wait;
3309} 3860}
3310 3861
3311 my $min = 1e6;#d# 3862sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3863 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3864 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3865 unless ++$bug_warning > 10;
3323 return; 3866 return;
3324 } 3867 }
3325 3868
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3869 cf::server_tick; # one server iteration
3329 3870
3330 0 && sync_job {#d# 3871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3872 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3873 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3874 $Coro::current->{desc} = "runtime saver";
3334 or die; 3875 write_runtime_sync
3335 3876 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3877 };
3878 }
3352 3879
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3880 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3881 $sig->send;
3369 } 3882 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3883 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3884 $sig->send;
3372 } 3885 }
3373 3886
3374 $NOW = Event::time; 3887 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3888 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3889
3385 _post_tick; 3890 if (0) {
3386 3891 if ($NEXT_TICK) {
3387 3892 my $jitter = $TICK_START - $NEXT_TICK;
3893 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3894 warn "jitter $JITTER\n";#d#
3895 }
3388 }, 3896 }
3389); 3897}
3390 3898
3391{ 3899{
3392 BDB::max_poll_time $TICK * 0.1; 3900 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3901
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3902 BDB::min_parallel 8;
3402 3903 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3904 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3905
3418 unless ($DB_ENV) { 3906 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3907 $DB_ENV = BDB::db_env_create;
3908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3909 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3910 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3911 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3912 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3913
3421 cf::sync_job { 3914 cf::sync_job {
3422 eval { 3915 eval {
3423 BDB::db_env_open 3916 BDB::db_env_open
3424 $DB_ENV, 3917 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3919 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3920 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3921 0666;
3429 3922
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3923 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3924 };
3435 3925
3436 cf::cleanup "db_env_open(db): $@" if $@; 3926 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3927 };
3438 } 3928 }
3929
3930 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3931 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3932 };
3933 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3934 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3935 };
3936 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3937 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3938 };
3439} 3939}
3440 3940
3441{ 3941{
3942 # configure IO::AIO
3943
3442 IO::AIO::min_parallel 8; 3944 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3945 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3946 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3947}
3455 3948
3456my $_log_backtrace; 3949my $_log_backtrace;
3457 3950
3458sub _log_backtrace { 3951sub _log_backtrace {
3461 $msg =~ s/\n//; 3954 $msg =~ s/\n//;
3462 3955
3463 # limit the # of concurrent backtraces 3956 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3957 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3958 ++$_log_backtrace;
3959 my $perl_bt = Carp::longmess $msg;
3466 async { 3960 async {
3961 $Coro::current->{desc} = "abt $msg";
3962
3467 my @bt = fork_call { 3963 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3964 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3965 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3966 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3967 or die "addr2line: $!";
3479 } 3975 }
3480 3976
3481 @funcs 3977 @funcs
3482 }; 3978 };
3483 3979
3484 LOG llevInfo, "[ABT] $msg\n"; 3980 LOG llevInfo, "[ABT] $perl_bt\n";
3981 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3982 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3983 --$_log_backtrace;
3487 }; 3984 };
3488 } else { 3985 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3986 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n"; 3987 LOG llevInfo, "[ABT] [suppressed]\n";
3491 } 3988 }
3492} 3989}
3493 3990
3494# load additional modules 3991# load additional modules
3495use cf::pod; 3992require "cf/$_.pm" for @EXTRA_MODULES;
3993cf::_connect_to_perl_2;
3496 3994
3497END { cf::emergency_save } 3995END { cf::emergency_save }
3498 3996
34991 39971
3500 3998

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