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Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.486 by root, Thu Oct 15 21:56:50 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
14 37
38use Guard ();
15use Coro 4.32 (); 39use Coro ();
16use Coro::State; 40use Coro::State;
17use Coro::Handle; 41use Coro::Handle;
18use Coro::EV; 42use Coro::EV;
43use Coro::AnyEvent;
19use Coro::Timer; 44use Coro::Timer;
20use Coro::Signal; 45use Coro::Signal;
21use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
22use Coro::AIO; 49use Coro::AIO;
23use Coro::BDB; 50use Coro::BDB 1.6;
24use Coro::Storable; 51use Coro::Storable;
25use Coro::Util (); 52use Coro::Util ();
26 53
27use JSON::XS 2.01 (); 54use JSON::XS 2.01 ();
28use BDB (); 55use BDB ();
29use Data::Dumper; 56use Data::Dumper;
30use Digest::MD5; 57use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 80
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 82
48our %COMMAND = (); 83our %COMMAND = ();
49our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
52our %EXTCMD = (); 87our %EXTCMD = ();
53our %EXTICMD = (); 88our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
56 91
57our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
59 96
60our $CONFDIR = confdir; 97our $CONFDIR = confdir;
61our $DATADIR = datadir; 98our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
71our %RESOURCE; 111our %RESOURCE;
72 112
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 115our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
79 117
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 121our $DB_ENV;
85 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
86our %CFG; 125our %CFG;
87 126
88our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 128our $RUNTIME;
90our $NOW; 129our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 137
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
102 147
103binmode STDOUT; 148binmode STDOUT;
104binmode STDERR; 149binmode STDERR;
105 150
106# read virtual server time, if available 151# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
111} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
112 159
113mkdir $_ 160mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 162
116our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
117 164
118sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 177
120############################################################################# 178#############################################################################
121 179
122=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
123 181
174 232
175This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 235that call.
178 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
179=back 243=back
180 244
181=cut 245=cut
182 246
183BEGIN { 247$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 248 my $msg = join "", @_;
186 249
187 $msg .= "\n" 250 $msg .= "\n"
188 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
189 252
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 254
192 LOG llevError, $msg; 255 LOG llevError, $msg;
193 }; 256};
194}
195 257
196$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
198 262
199 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d# 265 return;#d#
202 }#d# 266 }#d#
203 267
204 # kill coroutine otherwise 268 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate 269 Coro::terminate
207}; 270};
208
209$SIG{__DIE__} = sub { }; #d#?
210 271
211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
221for my $pkg (qw( 282for my $pkg (qw(
222 cf::global cf::attachable 283 cf::global cf::attachable
223 cf::object cf::object::player 284 cf::object cf::object::player
224 cf::client cf::player 285 cf::client cf::player
225 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
226 cf::map cf::party cf::region 288 cf::party cf::region
227)) { 289)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 291}
231 292
232$EV::DIED = sub { 293$EV::DIED = sub {
233 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 337
277sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
279 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
280=item cf::lock_wait $string 355=item cf::lock_wait $string
281 356
282Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
283 358
284=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
285 360
286Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
289returned. 364returned.
290 365
291Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 367deadlocked coro.
298 373
299Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
300 375
301=cut 376=cut
302 377
303our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 379
306sub lock_wait($) { 380sub lock_wait($) {
307 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 382}
320 383
321sub lock_acquire($) { 384sub lock_acquire($) {
322 my ($key) = @_; 385 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 386}
336 387
337sub lock_active($) { 388sub lock_active($) {
338 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 390}
342 391
343sub freeze_mainloop { 392sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
345 394
346 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 396}
352 397
353=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
354 399
355Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
410 } 455 }
411 } 456 }
412}; 457};
413 458
414sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
415 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
416 463
417 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
419 466
456 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
458 505
459 LOG llevError, Carp::longmess "sync job";#d# 506 LOG llevError, Carp::longmess "sync job";#d#
460 507
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
464 509
465 my $busy = 1; 510 my $busy = 1;
466 my @res; 511 my @res;
467 512
478 } else { 523 } else {
479 EV::loop EV::LOOP_ONESHOT; 524 EV::loop EV::LOOP_ONESHOT;
480 } 525 }
481 } 526 }
482 527
483 $time = EV::time - $time; 528 my $time = EV::time - $time;
484 529
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
489 531
490 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
491 } else { 533 } else {
492 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
493 535
535 reset_signals; 577 reset_signals;
536 &$cb 578 &$cb
537 }, @args; 579 }, @args;
538 580
539 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
540} 609}
541 610
542=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
543 612
544Returns a single value from the environment database. 613Returns a single value from the environment database.
683 752
684############################################################################# 753#############################################################################
685 754
686=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
687 756
688Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
691 760
692In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
744 813
745Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
747 816
748Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
750 819
751These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
752 821
753=over 4 822=over 4
1044 1113
1045sub reattach { 1114sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1116 my ($obj) = @_;
1048 1117
1118 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1120
1051 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1052 1122
1053 @$registry = (); 1123 @$registry = ();
1054 1124
1100 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1103 1173
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1108 close $fh; 1181 aio_close $fh;
1109 1182
1110 if (@$objs) { 1183 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1116 close $fh; 1192 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1194 }
1119 } else { 1195 } else {
1120 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1121 } 1197 }
1122 1198
1123 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1203 } else {
1125 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1126 } 1205 }
1127 } else { 1206 } else {
1128 aio_unlink $filename; 1207 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1130 } 1209 }
1221 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1222 1301
1223 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1224} 1303}
1225 1304
1305use File::Glob ();
1306
1226cf::player->attach ( 1307cf::player->attach (
1227 on_command => sub { 1308 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1229 1310
1230 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1262 1343
1263 cf::override; 1344 cf::override;
1264 }, 1345 },
1265); 1346);
1266 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1267sub load_extensions { 1361sub load_extensions {
1268 cf::sync_job { 1362 cf::sync_job {
1269 my %todo; 1363 my %todo;
1270 1364
1271 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1290 1384
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1387
1294 $ext{source} = 1388 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1297 . $source 1391 . $source
1298 . "\n};\n1"; 1392 . "\n};\n1";
1299 1393
1300 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1410 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1411 : "$v->{base}: extension inactive.\n";
1318 1412
1319 if (exists $v->{meta}{mandatory}) { 1413 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1414 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1415 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1416 }
1324 1417
1325 warn $msg; 1418 warn $msg;
1326 } 1419 }
1327 1420
1341 1434
1342=back 1435=back
1343 1436
1344=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1345 1438
1346Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1347 1440
1348=cut 1441=cut
1349 1442
1350package cf::player; 1443package cf::player;
1351 1444
1394 1487
1395sub exists($) { 1488sub exists($) {
1396 my ($login) = @_; 1489 my ($login) = @_;
1397 1490
1398 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1399 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1400} 1493}
1401 1494
1402sub find($) { 1495sub find($) {
1403 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1404 my $login = $_[0]; 1497 my $login = $_[0];
1416 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1510 or return;
1418 1511
1419 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1420 or return; 1513 or return;
1514
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1424 } 1518 }
1425 } 1519 }
1435 1529
1436 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1437 1531
1438 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1440 1536
1441 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1538 cf::cede_to_tick;
1443} 1539}
1444 1540
1476 my ($pl) = @_; 1572 my ($pl) = @_;
1477 1573
1478 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1479 1575
1480 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1578
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1487 1585
1488 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1626
1529 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1530 my $path = path $login; 1628 my $path = path $login;
1531 1629
1532 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1636 }
1538 1637
1569 } 1668 }
1570 1669
1571 \@paths 1670 \@paths
1572} 1671}
1573 1672
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1674
1576Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1676
1667=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1668 1678
1669Sends an ext reply to the player. 1679Sends an ext reply to the player.
1670 1680
1737our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1739 1749
1740sub generate_random_map { 1750sub generate_random_map {
1741 my ($self, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1742 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1756 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1881
1869# the temporary/swap location 1882# the temporary/swap location
1870sub save_path { 1883sub save_path {
1871 my ($self) = @_; 1884 my ($self) = @_;
1872 1885
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1887 "$TMPDIR/$path.map"
1875} 1888}
1876 1889
1877# the unique path, undef == no special unique path 1890# the unique path, undef == no special unique path
1878sub uniq_path { 1891sub uniq_path {
1879 my ($self) = @_; 1892 my ($self) = @_;
1880 1893
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1883}
1884
1885# and all this just because we cannot iterate over
1886# all maps in C++...
1887sub change_all_map_light {
1888 my ($change) = @_;
1889
1890 $_->change_map_light ($change)
1891 for grep $_->outdoor, values %cf::MAP;
1892} 1896}
1893 1897
1894sub decay_objects { 1898sub decay_objects {
1895 my ($self) = @_; 1899 my ($self) = @_;
1896 1900
1980sub find { 1984sub find {
1981 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1982 1986
1983 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1984 1988
1985 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1987 1991
1988 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1991
1992 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
1993 or return; 1994 or return;
1994 1995
1995 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1996 1997
1998 or return; 1999 or return;
1999 2000
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2003 undef $guard1; 2005 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 2006 $map->reset;
2006 return find $path; 2007 return find $path;
2007 } 2008 }
2008 2009
2009 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2038 $f->skip_block;
2038 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
2039 or return; 2040 or return;
2040 2041
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
2042 if delete $self->{load_original}; 2043 if delete $self->{load_original};
2043 2044
2044 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2046 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
2064 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
2065 $self->decay_objects; 2066 $self->decay_objects;
2066 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
2067 $self->update_buttons; 2068 $self->update_buttons;
2068 cf::cede_to_tick; 2069 cf::cede_to_tick;
2069 $self->set_darkness_map;
2070 cf::cede_to_tick;
2071 $self->activate; 2070 $self->activate;
2072 } 2071 }
2073 2072
2074 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
2076 2075
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2077 }
2079 2078
2080 $self->post_load; 2079 $self->post_load;
2081} 2080}
2082 2081
2140 my ($path, $origin, $load) = @_; 2139 my ($path, $origin, $load) = @_;
2141 2140
2142 $path = normalise $path, $origin && $origin->{path}; 2141 $path = normalise $path, $origin && $origin->{path};
2143 2142
2144 if (my $map = $cf::MAP{$path}) { 2143 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2145 }
2147 2146
2148 $MAP_PREFETCH{$path} |= $load; 2147 $MAP_PREFETCH{$path} |= $load;
2149 2148
2150 $MAP_PREFETCHER ||= cf::async { 2149 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2186 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2187 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
2190 }; 2189 };
2191 2190
2191 cf::get_slot 0.02;
2192
2192 if ($uniq) { 2193 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2196 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2205 $self->save;
2205 2206
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2208
2208 return if $self->players; 2209 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2211 return if $self->{deny_save};
2211 2212
2212 $self->in_memory (cf::MAP_SWAPPED); 2213 $self->in_memory (cf::MAP_SWAPPED);
2213 2214
2214 $self->deactivate; 2215 $self->deactivate;
2239 2240
2240 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2241 2242
2242 return if $self->players; 2243 return if $self->players;
2243 2244
2244 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2245 2246
2246 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2247 2248
2248 # need to save uniques path 2249 # need to save uniques path
2249 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2332 2333
2333sub unique_maps() { 2334sub unique_maps() {
2334 [ 2335 [
2335 map { 2336 map {
2336 utf8::decode $_; 2337 utf8::decode $_;
2337 /\.map$/ 2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2338 ? normalise $_ 2341 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2343 ]
2342} 2344}
2343 2345
2344package cf;
2345
2346=back 2346=back
2347 2347
2348=head3 cf::object 2348=head3 cf::object
2349 2349
2350=cut 2350=cut
2353 2353
2354=over 4 2354=over 4
2355 2355
2356=item $ob->inv_recursive 2356=item $ob->inv_recursive
2357 2357
2358Returns the inventory of the object _and_ their inventories, recursively. 2358Returns the inventory of the object I<and> their inventories, recursively,
2359but I<not> the object itself.
2359 2360
2360=cut 2361=cut
2361 2362
2362sub inv_recursive_; 2363sub inv_recursive_;
2363sub inv_recursive_ { 2364sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2369 inv_recursive_ inv $_[0]
2369} 2370}
2370 2371
2371=item $ref = $ob->ref 2372=item $ref = $ob->ref
2372 2373
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2374Creates and returns a persistent reference to an object that can be stored as a string.
2374 2375
2375=item $ob = cf::object::deref ($refstring) 2376=item $ob = cf::object::deref ($refstring)
2376 2377
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2378returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2379even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2411can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2412dialogue with the given NPC character.
2412 2413
2413=cut 2414=cut
2414 2415
2416our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421};
2422
2423our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428};
2429
2415# rough implementation of a future "reply" method that works 2430# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2431# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2432#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2433sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2434 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2445 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2447
2433 } else { 2448 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2449 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2451 }
2437 } 2452 }
2438} 2453}
2439 2454
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2455=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2480
2466=item $player_object->enter_link 2481=item $player_object->enter_link
2467 2482
2468Freezes the player and moves him/her to a special map (C<{link}>). 2483Freezes the player and moves him/her to a special map (C<{link}>).
2469 2484
2470The player should be reasonably safe there for short amounts of time. You 2485The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2486for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487though, as the palyer cannot control the character while it is on the link
2488map.
2472 2489
2473Will never block. 2490Will never block.
2474 2491
2475=item $player_object->leave_link ($map, $x, $y) 2492=item $player_object->leave_link ($map, $x, $y)
2476 2493
2534 2551
2535 $map->load; 2552 $map->load;
2536 $map->load_neighbours; 2553 $map->load_neighbours;
2537 2554
2538 return unless $self->contr->active; 2555 return unless $self->contr->active;
2539 $self->activate_recursive;
2540 2556
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
2561 $self->activate_recursive;
2543} 2562}
2544 2563
2545=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2564=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2546 2565
2547Moves the player to the given map-path and coordinates by first freezing 2566Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2567her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2568that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2569the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2570be called at the end of this process.
2571
2572Note that $check will be called with a potentially non-loaded map, so if
2573it needs a loaded map it has to call C<< ->load >>.
2552 2574
2553=cut 2575=cut
2554 2576
2555our $GOTOGEN; 2577our $GOTOGEN;
2556 2578
2635} 2657}
2636 2658
2637sub prepare_random_map { 2659sub prepare_random_map {
2638 my ($exit) = @_; 2660 my ($exit) = @_;
2639 2661
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2662 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2663 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2664 # that depends on the exit object
2645 2665
2646 my $rmp = parse_random_map_params $exit->msg; 2666 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2668 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2669 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2670 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2671 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
2653 } 2675 }
2654 2676
2655 $rmp->{random_seed} ||= $exit->random_seed; 2677 $rmp->{random_seed} ||= $exit->random_seed;
2656 2678
2657 my $data = cf::encode_json $rmp; 2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2680 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2681 my $meta = "$RANDOMDIR/$md5.meta";
2660 2682
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2684 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2685 undef $fh;
2664 aio_rename "$meta~", $meta; 2686 aio_rename "$meta~", $meta;
2665 2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2691 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2692 $exit->msg (undef);
2693 }
2668 } 2694 }
2669} 2695}
2670 2696
2671sub cf::object::player::enter_exit { 2697sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2698 my ($self, $exit) = @_;
2673 2699
2674 return unless $self->type == cf::PLAYER; 2700 return unless $self->type == cf::PLAYER;
2675 2701
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2702 $self->enter_link;
2688 2703
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2704 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2705 $Coro::current->{desc} = "enter_exit";
2695 2706
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
2714 prepare_random_map $exit
2715 if $exit->slaying eq "/!";
2716 }
2717
2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
2721
2698 $self->goto ($slaying, $hp, $sp); 2722 $self->goto ($map, $x, $y);
2699 2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
2700 1; 2728 1
2701 }) { 2729 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2730 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2731 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2732 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2733 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2734
2707 warn "ERROR in enter_exit: $@"; 2735 warn "ERROR in enter_exit: $@";
2737 2765
2738=cut 2766=cut
2739 2767
2740# non-persistent channels (usually the info channel) 2768# non-persistent channels (usually the info channel)
2741our %CHANNEL = ( 2769our %CHANNEL = (
2770 "c/motd" => {
2771 id => "infobox",
2772 title => "MOTD",
2773 reply => undef,
2774 tooltip => "The message of the day",
2775 },
2742 "c/identify" => { 2776 "c/identify" => {
2743 id => "infobox", 2777 id => "infobox",
2744 title => "Identify", 2778 title => "Identify",
2745 reply => undef, 2779 reply => undef,
2746 tooltip => "Items recently identified", 2780 tooltip => "Items recently identified",
2773 id => "infobox", 2807 id => "infobox",
2774 title => "Body Parts", 2808 title => "Body Parts",
2775 reply => undef, 2809 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available", 2810 tooltip => "Shows which body parts you posess and are available",
2777 }, 2811 },
2812 "c/statistics" => {
2813 id => "infobox",
2814 title => "Statistics",
2815 reply => undef,
2816 tooltip => "Shows your primary statistics",
2817 },
2818 "c/skills" => {
2819 id => "infobox",
2820 title => "Skills",
2821 reply => undef,
2822 tooltip => "Shows your experience per skill and item power",
2823 },
2824 "c/shopitems" => {
2825 id => "infobox",
2826 title => "Shop Items",
2827 reply => undef,
2828 tooltip => "Shows the items currently for sale in this shop",
2829 },
2830 "c/resistances" => {
2831 id => "infobox",
2832 title => "Resistances",
2833 reply => undef,
2834 tooltip => "Shows your resistances",
2835 },
2836 "c/pets" => {
2837 id => "infobox",
2838 title => "Pets",
2839 reply => undef,
2840 tooltip => "Shows information abotu your pets/a specific pet",
2841 },
2842 "c/perceiveself" => {
2843 id => "infobox",
2844 title => "Perceive Self",
2845 reply => undef,
2846 tooltip => "You gained detailed knowledge about yourself",
2847 },
2778 "c/uptime" => { 2848 "c/uptime" => {
2779 id => "infobox", 2849 id => "infobox",
2780 title => "Uptime", 2850 title => "Uptime",
2781 reply => undef, 2851 reply => undef,
2782 tooltip => "How long the server has been running since last restart", 2852 tooltip => "How long the server has been running since last restart",
2785 id => "infobox", 2855 id => "infobox",
2786 title => "Map Info", 2856 title => "Map Info",
2787 reply => undef, 2857 reply => undef,
2788 tooltip => "Information related to the maps", 2858 tooltip => "Information related to the maps",
2789 }, 2859 },
2860 "c/party" => {
2861 id => "party",
2862 title => "Party",
2863 reply => "gsay ",
2864 tooltip => "Messages and chat related to your party",
2865 },
2866 "c/death" => {
2867 id => "death",
2868 title => "Death",
2869 reply => undef,
2870 tooltip => "Reason for and more info about your most recent death",
2871 },
2872 "c/say" => $SAY_CHANNEL,
2873 "c/chat" => $CHAT_CHANNEL,
2790); 2874);
2791 2875
2792sub cf::client::send_msg { 2876sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2877 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2878
2795 $msg = $self->pl->expand_cfpod ($msg); 2879 $msg = $self->pl->expand_cfpod ($msg)
2880 unless $color & cf::NDI_VERBATIM;
2796 2881
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2882 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2883
2799 # check predefined channels, for the benefit of C 2884 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2885 if ($CHANNEL{$channel}) {
2801 $channel = $CHANNEL{$channel}; 2886 $channel = $CHANNEL{$channel};
2802 2887
2803 $self->ext_msg (channel_info => $channel) 2888 $self->ext_msg (channel_info => $channel);
2804 if $self->can_msg;
2805
2806 $channel = $channel->{id}; 2889 $channel = $channel->{id};
2807 2890
2808 } elsif (ref $channel) { 2891 } elsif (ref $channel) {
2809 # send meta info to client, if not yet sent 2892 # send meta info to client, if not yet sent
2810 unless (exists $self->{channel}{$channel->{id}}) { 2893 unless (exists $self->{channel}{$channel->{id}}) {
2811 $self->{channel}{$channel->{id}} = $channel; 2894 $self->{channel}{$channel->{id}} = $channel;
2812 $self->ext_msg (channel_info => $channel) 2895 $self->ext_msg (channel_info => $channel);
2813 if $self->can_msg;
2814 } 2896 }
2815 2897
2816 $channel = $channel->{id}; 2898 $channel = $channel->{id};
2817 } 2899 }
2818 2900
2819 return unless @extra || length $msg; 2901 return unless @extra || length $msg;
2820 2902
2821 if ($self->can_msg) {
2822 # default colour, mask it out 2903 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2905 if $color & cf::NDI_DEF;
2825 2906
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2907 my $pkt = "msg "
2908 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2828 } else { 2910 );
2829 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones
2831 for ($msg) {
2832 1 while
2833 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2834 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2835 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2836 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2837 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2838 }
2839 2911
2840 $color &= cf::NDI_COLOR_MASK; 2912 # try lzf for large packets
2913 $pkt = "lzf " . Compress::LZF::compress $pkt
2914 if 1024 <= length $pkt and $self->{can_lzf};
2841 2915
2842 utf8::encode $msg; 2916 # split very large packets
2843 2917 if (8192 < length $pkt and $self->{can_lzf}) {
2844 if (0 && $msg =~ /\[/) { 2918 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2845 # COMMAND/INFO 2919 $pkt = "frag";
2846 $self->send_packet ("drawextinfo $color 10 8 $msg")
2847 } else {
2848 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2849 $self->send_packet ("drawinfo $color $msg")
2850 }
2851 }
2852 } 2920 }
2921
2922 $self->send_packet ($pkt);
2853} 2923}
2854 2924
2855=item $client->ext_msg ($type, @msg) 2925=item $client->ext_msg ($type, @msg)
2856 2926
2857Sends an ext event to the client. 2927Sends an ext event to the client.
3031 3101
3032The following functions and methods are available within a safe environment: 3102The following functions and methods are available within a safe environment:
3033 3103
3034 cf::object 3104 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3105 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3106 insert remove name archname title slaying race decrease split
3107 value
3037 3108
3038 cf::object::player 3109 cf::object::player
3039 player 3110 player
3040 3111
3041 cf::player 3112 cf::player
3046 3117
3047=cut 3118=cut
3048 3119
3049for ( 3120for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3121 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3122 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3123 decrease split destroy change_exp value msg lore send_msg)],
3053 ["cf::object::player" => qw(player)], 3124 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3125 ["cf::player" => qw(peaceful send_msg)],
3055 ["cf::map" => qw(trigger)], 3126 ["cf::map" => qw(trigger)],
3056) { 3127) {
3057 no strict 'refs'; 3128 no strict 'refs';
3058 my ($pkg, @funs) = @$_; 3129 my ($pkg, @funs) = @$_;
3059 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3130 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3076 my ($code, %vars) = @_; 3147 my ($code, %vars) = @_;
3077 3148
3078 my $qcode = $code; 3149 my $qcode = $code;
3079 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3150 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3080 $qcode =~ s/\n/\\n/g; 3151 $qcode =~ s/\n/\\n/g;
3152
3153 %vars = (_dummy => 0) unless %vars;
3081 3154
3082 local $_; 3155 local $_;
3083 local @safe::cf::_safe_eval_args = values %vars; 3156 local @safe::cf::_safe_eval_args = values %vars;
3084 3157
3085 my $eval = 3158 my $eval =
3265 while (my ($k, $v) = each %$want) { 3338 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3339 $ns->fx_want ($k, $v);
3267 } 3340 }
3268}; 3341};
3269 3342
3343sub load_resource_file($) {
3344 my $guard = lock_acquire "load_resource_file";
3345
3346 my $status = load_resource_file_ $_[0];
3347 get_slot 0.1, 100;
3348 cf::arch::commit_load;
3349
3350 $status
3351}
3352
3270sub reload_regions { 3353sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3354 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3355 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3356 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3357
3287} 3370}
3288 3371
3289sub reload_archetypes { 3372sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3373 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3374 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3375}
3298 3376
3299sub reload_treasures { 3377sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3378 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3379 or die "unable to load treasurelists\n";
3302} 3380}
3303 3381
3304sub reload_resources { 3382sub reload_resources {
3305 warn "reloading resource files...\n"; 3383 warn "reloading resource files...\n";
3306 3384
3385 reload_facedata;
3386 reload_archetypes;
3307 reload_regions; 3387 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3388 reload_treasures;
3312 3389
3313 warn "finished reloading resource files\n"; 3390 warn "finished reloading resource files\n";
3314} 3391}
3315 3392
3316sub init {
3317 reload_resources;
3318}
3319
3320sub reload_config { 3393sub reload_config {
3394 warn "reloading config file...\n";
3395
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
3322 or return; 3397 or return;
3323 3398
3324 local $/; 3399 local $/;
3325 *CFG = YAML::Load <$fh>; 3400 *CFG = YAML::XS::Load scalar <$fh>;
3326 3401
3327 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3328 3403
3329 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3330 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3334 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3409 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3335 and die "WARNING: m(un)lockall failed: $!\n"; 3410 and die "WARNING: m(un)lockall failed: $!\n";
3336 }; 3411 };
3337 warn $@ if $@; 3412 warn $@ if $@;
3338 } 3413 }
3414
3415 warn "finished reloading resource files\n";
3416}
3417
3418sub pidfile() {
3419 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3420 or die "$PIDFILE: $!";
3421 flock $fh, &Fcntl::LOCK_EX
3422 or die "$PIDFILE: flock: $!";
3423 $fh
3424}
3425
3426# make sure only one server instance is running at any one time
3427sub atomic {
3428 my $fh = pidfile;
3429
3430 my $pid = <$fh>;
3431 kill 9, $pid if $pid > 0;
3432
3433 seek $fh, 0, 0;
3434 print $fh $$;
3435}
3436
3437sub main_loop {
3438 warn "EV::loop starting\n";
3439 if (1) {
3440 EV::loop;
3441 }
3442 warn "EV::loop returned\n";
3443 goto &main_loop unless $REALLY_UNLOOP;
3339} 3444}
3340 3445
3341sub main { 3446sub main {
3447 cf::init_globals; # initialise logging
3448
3449 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3450 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3451 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3452 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3453
3454 cf::init_experience;
3455 cf::init_anim;
3456 cf::init_attackmess;
3457 cf::init_dynamic;
3458
3459 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3460
3342 # we must not ever block the main coroutine 3461 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3462 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3463 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3464 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3465 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3466 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3467 })->prio (Coro::PRIO_MAX);
3349 }; 3468 };
3350 3469
3470 evthread_start IO::AIO::poll_fileno;
3471
3472 cf::sync_job {
3473 reload_resources;
3351 reload_config; 3474 reload_config;
3352 db_init; 3475 db_init;
3476
3477 cf::load_settings;
3478 cf::load_materials;
3479 cf::init_uuid;
3480 cf::init_signals;
3481 cf::init_commands;
3482 cf::init_skills;
3483
3484 cf::init_beforeplay;
3485
3486 atomic;
3487
3353 load_extensions; 3488 load_extensions;
3354 3489
3355 $TICK_WATCHER->start; 3490 utime time, time, $RUNTIMEFILE;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3491
3357 EV::loop; 3492 # no (long-running) fork's whatsoever before this point(!)
3493 use POSIX ();
3494 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3495
3496 (pop @POST_INIT)->(0) while @POST_INIT;
3497 };
3498
3499 main_loop;
3358} 3500}
3359 3501
3360############################################################################# 3502#############################################################################
3361# initialisation and cleanup 3503# initialisation and cleanup
3362 3504
3368 cf::cleanup "SIG$signal"; 3510 cf::cleanup "SIG$signal";
3369 }; 3511 };
3370 } 3512 }
3371} 3513}
3372 3514
3373sub write_runtime { 3515sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3516 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3517 # the fsync below can take a very very long time.
3378 3518
3379 IO::AIO::aio_utime $runtime, undef, undef; 3519 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3520
3381 my $guard = cf::lock_acquire "write_runtime"; 3521 my $guard = cf::lock_acquire "write_runtime";
3382 3522
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3523 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3524 or return;
3385 3525
3386 my $value = $cf::RUNTIME + 90 + 10; 3526 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3527 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3528 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3538 aio_utime $fh, undef, undef;
3399 3539
3400 close $fh 3540 close $fh
3401 or return; 3541 or return;
3402 3542
3403 aio_rename "$runtime~", $runtime 3543 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3544 and return;
3405 3545
3406 warn "runtime file written.\n"; 3546 warn "runtime file written.\n";
3407 3547
3408 1 3548 1
3549}
3550
3551our $uuid_lock;
3552our $uuid_skip;
3553
3554sub write_uuid_sync($) {
3555 $uuid_skip ||= $_[0];
3556
3557 return if $uuid_lock;
3558 local $uuid_lock = 1;
3559
3560 my $uuid = "$LOCALDIR/uuid";
3561
3562 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3563 or return;
3564
3565 my $value = uuid_seq uuid_cur;
3566
3567 unless ($value) {
3568 warn "cowardly refusing to write zero uuid value!\n";
3569 return;
3570 }
3571
3572 my $value = uuid_str $value + $uuid_skip;
3573 $uuid_skip = 0;
3574
3575 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3576 and return;
3577
3578 # always fsync - this file is important
3579 aio_fsync $fh
3580 and return;
3581
3582 close $fh
3583 or return;
3584
3585 aio_rename "$uuid~", $uuid
3586 and return;
3587
3588 warn "uuid file written ($value).\n";
3589
3590 1
3591
3592}
3593
3594sub write_uuid($$) {
3595 my ($skip, $sync) = @_;
3596
3597 $sync ? write_uuid_sync $skip
3598 : async { write_uuid_sync $skip };
3409} 3599}
3410 3600
3411sub emergency_save() { 3601sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3602 my $freeze_guard = cf::freeze_mainloop;
3413 3603
3414 warn "enter emergency perl save\n"; 3604 warn "emergency_perl_save: enter\n";
3415 3605
3416 cf::sync_job { 3606 cf::sync_job {
3607 # this is a trade-off: we want to be very quick here, so
3608 # save all maps without fsync, and later call a global sync
3609 # (which in turn might be very very slow)
3610 local $USE_FSYNC = 0;
3611
3417 # use a peculiar iteration method to avoid tripping on perl 3612 # use a peculiar iteration method to avoid tripping on perl
3418 # refcount bugs in for. also avoids problems with players 3613 # refcount bugs in for. also avoids problems with players
3419 # and maps saved/destroyed asynchronously. 3614 # and maps saved/destroyed asynchronously.
3420 warn "begin emergency player save\n"; 3615 warn "emergency_perl_save: begin player save\n";
3421 for my $login (keys %cf::PLAYER) { 3616 for my $login (keys %cf::PLAYER) {
3422 my $pl = $cf::PLAYER{$login} or next; 3617 my $pl = $cf::PLAYER{$login} or next;
3423 $pl->valid or next; 3618 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3619 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3425 $pl->save; 3620 $pl->save;
3426 } 3621 }
3427 warn "end emergency player save\n"; 3622 warn "emergency_perl_save: end player save\n";
3428 3623
3429 warn "begin emergency map save\n"; 3624 warn "emergency_perl_save: begin map save\n";
3430 for my $path (keys %cf::MAP) { 3625 for my $path (keys %cf::MAP) {
3431 my $map = $cf::MAP{$path} or next; 3626 my $map = $cf::MAP{$path} or next;
3432 $map->valid or next; 3627 $map->valid or next;
3433 $map->save; 3628 $map->save;
3434 } 3629 }
3435 warn "end emergency map save\n"; 3630 warn "emergency_perl_save: end map save\n";
3436 3631
3437 warn "begin emergency database checkpoint\n"; 3632 warn "emergency_perl_save: begin database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3633 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3634 warn "emergency_perl_save: end database checkpoint\n";
3635
3636 warn "emergency_perl_save: begin write uuid\n";
3637 write_uuid_sync 1;
3638 warn "emergency_perl_save: end write uuid\n";
3440 }; 3639 };
3441 3640
3641 warn "emergency_perl_save: starting sync()\n";
3642 IO::AIO::aio_sync sub {
3643 warn "emergency_perl_save: finished sync()\n";
3644 };
3645
3442 warn "leave emergency perl save\n"; 3646 warn "emergency_perl_save: leave\n";
3443} 3647}
3444 3648
3445sub post_cleanup { 3649sub post_cleanup {
3446 my ($make_core) = @_; 3650 my ($make_core) = @_;
3447 3651
3448 warn Carp::longmess "post_cleanup backtrace" 3652 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3653 if $make_core;
3654
3655 my $fh = pidfile;
3656 unlink $PIDFILE if <$fh> == $$;
3657}
3658
3659# a safer delete_package, copied from Symbol
3660sub clear_package($) {
3661 my $pkg = shift;
3662
3663 # expand to full symbol table name if needed
3664 unless ($pkg =~ /^main::.*::$/) {
3665 $pkg = "main$pkg" if $pkg =~ /^::/;
3666 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3667 $pkg .= '::' unless $pkg =~ /::$/;
3668 }
3669
3670 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3671 my $stem_symtab = *{$stem}{HASH};
3672
3673 defined $stem_symtab and exists $stem_symtab->{$leaf}
3674 or return;
3675
3676 # clear all symbols
3677 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3678 for my $name (keys %$leaf_symtab) {
3679 _gv_clear *{"$pkg$name"};
3680# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3681 }
3682 warn "cleared package $pkg\n";#d#
3450} 3683}
3451 3684
3452sub do_reload_perl() { 3685sub do_reload_perl() {
3453 # can/must only be called in main 3686 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3687 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3688 warn "can only reload from main coroutine";
3456 return; 3689 return;
3457 } 3690 }
3458 3691
3692 return if $RELOAD++;
3693
3694 my $t1 = EV::time;
3695
3696 while ($RELOAD) {
3459 warn "reloading..."; 3697 warn "reloading...";
3460 3698
3461 warn "entering sync_job"; 3699 warn "entering sync_job";
3462 3700
3463 cf::sync_job { 3701 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3702 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3703 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3704 cf::write_runtime_sync; # external watchdog should not bark
3467 3705
3468 warn "syncing database to disk"; 3706 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3707 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3708
3471 # if anything goes wrong in here, we should simply crash as we already saved 3709 # if anything goes wrong in here, we should simply crash as we already saved
3472 3710
3473 warn "flushing outstanding aio requests"; 3711 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3712 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3713 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3714 }
3505 3715
3506 warn "... nuking $pkg"; 3716 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3717 $_->cancel for values %EXT_CORO;
3508 } 3718 %EXT_CORO = ();
3509 3719
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3720 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3721 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3722
3723 warn "removing ext/exti commands";
3724 %EXTCMD = ();
3725 %EXTICMD = ();
3726
3727 warn "unloading/nuking all extensions";
3728 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3729 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3730
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3731 if (my $cb = $pkg->can ("unload")) {
3732 eval {
3521 $cb->(); 3733 $cb->($pkg);
3734 1
3735 } or warn "$pkg unloaded, but with errors: $@";
3736 }
3737
3738 warn "... clearing $pkg";
3739 clear_package $pkg;
3522 } 3740 }
3523 3741
3524 Symbol::delete_package $k; 3742 warn "unloading all perl modules loaded from $LIBDIR";
3743 while (my ($k, $v) = each %INC) {
3744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3745
3746 warn "... unloading $k";
3747 delete $INC{$k};
3748
3749 $k =~ s/\.pm$//;
3750 $k =~ s/\//::/g;
3751
3752 if (my $cb = $k->can ("unload_module")) {
3753 $cb->();
3754 }
3755
3756 clear_package $k;
3525 } 3757 }
3526 3758
3527 warn "getting rid of safe::, as good as possible"; 3759 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3760 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3762
3531 warn "unloading cf.pm \"a bit\""; 3763 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3764 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3765 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3534 3766
3535 # don't, removes xs symbols, too, 3767 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3768 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3769 #clear_package __PACKAGE__;
3538 3770
3539 warn "unload completed, starting to reload now"; 3771 warn "unload completed, starting to reload now";
3540 3772
3541 warn "reloading cf.pm"; 3773 warn "reloading cf.pm";
3542 require cf; 3774 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3775 cf::_connect_to_perl_1;
3544 3776
3545 warn "loading config and database again"; 3777 warn "loading config and database again";
3546 cf::reload_config; 3778 cf::reload_config;
3547 3779
3548 warn "loading extensions"; 3780 warn "loading extensions";
3549 cf::load_extensions; 3781 cf::load_extensions;
3550 3782
3783 if ($REATTACH_ON_RELOAD) {
3551 warn "reattaching attachments to objects/players"; 3784 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3785 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3786 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3787 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3788 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3789 reattach $_ for values %PLAYER;
3790 }
3557 3791
3792 warn "running post_init jobs";
3793 (pop @POST_INIT)->(1) while @POST_INIT;
3794
3558 warn "leaving sync_job"; 3795 warn "leaving sync_job";
3559 3796
3560 1 3797 1
3561 } or do { 3798 } or do {
3562 warn $@; 3799 warn $@;
3563 warn "error while reloading, exiting."; 3800 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3801 };
3566 3802
3567 warn "reloaded"; 3803 warn "reloaded";
3804 --$RELOAD;
3805 }
3806
3807 $t1 = EV::time - $t1;
3808 warn "reload completed in ${t1}s\n";
3568}; 3809};
3569 3810
3570our $RELOAD_WATCHER; # used only during reload 3811our $RELOAD_WATCHER; # used only during reload
3571 3812
3572sub reload_perl() { 3813sub reload_perl() {
3573 # doing reload synchronously and two reloads happen back-to-back, 3814 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here. 3815 # coro crashes during coro_state_free->destroy here.
3575 3816
3817 $RELOAD_WATCHER ||= cf::async {
3818 Coro::AIO::aio_wait cache_extensions;
3819
3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3820 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3577 do_reload_perl; 3821 do_reload_perl;
3578 undef $RELOAD_WATCHER; 3822 undef $RELOAD_WATCHER;
3823 };
3579 }; 3824 };
3580} 3825}
3581 3826
3582register_command "reload" => sub { 3827register_command "reload" => sub {
3583 my ($who, $arg) = @_; 3828 my ($who, $arg) = @_;
3597 3842
3598our @WAIT_FOR_TICK; 3843our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3844our @WAIT_FOR_TICK_BEGIN;
3600 3845
3601sub wait_for_tick { 3846sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3847 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3848
3605 my $signal = new Coro::Signal; 3849 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3850 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3851 $signal->wait;
3608} 3852}
3609 3853
3610sub wait_for_tick_begin { 3854sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3855 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3856
3614 my $signal = new Coro::Signal; 3857 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3858 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3859 $signal->wait;
3617} 3860}
3618 3861
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3862sub tick {
3620 if ($Coro::current != $Coro::main) { 3863 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3864 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3865 unless ++$bug_warning > 10;
3623 return; 3866 return;
3624 } 3867 }
3625 3868
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3869 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3870
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3872 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3873 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3874 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3875 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3876 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3877 };
3640 } 3878 }
3641 3879
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3880 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3882 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3883 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3884 $sig->send;
3647 } 3885 }
3648 3886
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3887 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3888 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3889
3652 _post_tick; 3890 if (0) {
3653}; 3891 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3892 my $jitter = $TICK_START - $NEXT_TICK;
3893 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3894 warn "jitter $JITTER\n";#d#
3895 }
3896 }
3897}
3655 3898
3656{ 3899{
3657 # configure BDB 3900 # configure BDB
3658 3901
3659 BDB::min_parallel 8; 3902 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3903 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3904 $AnyEvent::BDB::WATCHER->priority (1);
3662 3905
3663 unless ($DB_ENV) { 3906 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3907 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3909 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3910 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3911 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3912 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3913
3670 cf::sync_job { 3914 cf::sync_job {
3671 eval { 3915 eval {
3697{ 3941{
3698 # configure IO::AIO 3942 # configure IO::AIO
3699 3943
3700 IO::AIO::min_parallel 8; 3944 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3945 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3946 undef $AnyEvent::AIO::WATCHER;
3703} 3947}
3704 3948
3705my $_log_backtrace; 3949my $_log_backtrace;
3706 3950
3707sub _log_backtrace { 3951sub _log_backtrace {
3710 $msg =~ s/\n//; 3954 $msg =~ s/\n//;
3711 3955
3712 # limit the # of concurrent backtraces 3956 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3957 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3958 ++$_log_backtrace;
3959 my $perl_bt = Carp::longmess $msg;
3715 async { 3960 async {
3716 $Coro::current->{desc} = "abt $msg"; 3961 $Coro::current->{desc} = "abt $msg";
3717 3962
3718 my @bt = fork_call { 3963 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3964 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3975 }
3731 3976
3732 @funcs 3977 @funcs
3733 }; 3978 };
3734 3979
3735 LOG llevInfo, "[ABT] $msg\n"; 3980 LOG llevInfo, "[ABT] $perl_bt\n";
3981 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3982 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3983 --$_log_backtrace;
3738 }; 3984 };
3739 } else { 3985 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3986 LOG llevInfo, "[ABT] $msg\n";
3741 LOG llevInfo, "[ABT] [suppressed]\n"; 3987 LOG llevInfo, "[ABT] [suppressed]\n";
3742 } 3988 }
3743} 3989}
3744 3990
3745# load additional modules 3991# load additional modules
3746use cf::pod; 3992require "cf/$_.pm" for @EXTRA_MODULES;
3993cf::_connect_to_perl_2;
3747 3994
3748END { cf::emergency_save } 3995END { cf::emergency_save }
3749 3996
37501 39971
3751 3998

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