ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.416 by root, Fri Apr 11 13:59:06 2008 UTC vs.
Revision 1.489 by root, Fri Oct 23 03:08:35 2009 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
35 37
38use Guard ();
36use Coro 4.50 (); 39use Coro ();
37use Coro::State; 40use Coro::State;
38use Coro::Handle; 41use Coro::Handle;
39use Coro::EV; 42use Coro::EV;
43use Coro::AnyEvent;
40use Coro::Timer; 44use Coro::Timer;
41use Coro::Signal; 45use Coro::Signal;
42use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
43use Coro::AIO; 49use Coro::AIO;
44use Coro::BDB; 50use Coro::BDB 1.6;
45use Coro::Storable; 51use Coro::Storable;
46use Coro::Util (); 52use Coro::Util ();
47 53
48use JSON::XS 2.01 (); 54use JSON::XS 2.01 ();
49use BDB (); 55use BDB ();
50use Data::Dumper; 56use Data::Dumper;
51use Digest::MD5; 57use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 115our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
99 117
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 121our $DB_ENV;
105 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
106our %CFG; 125our %CFG;
107 126
108our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 128our $RUNTIME;
110our $NOW; 129our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 140our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
123 142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
124binmode STDOUT; 148binmode STDOUT;
125binmode STDERR; 149binmode STDERR;
126 150
127# read virtual server time, if available 151# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
132} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
133 159
134mkdir $_ 160mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 162
137our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
138 164
139sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 177
141############################################################################# 178#############################################################################
142 179
143=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
144 181
191returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 230
194=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
195 232
196This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 235that call.
199 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
200=back 243=back
201 244
202=cut 245=cut
203 246
204BEGIN { 247$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 248 my $msg = join "", @_;
207 249
208 $msg .= "\n" 250 $msg .= "\n"
209 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
210 252
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 254
213 LOG llevError, $msg; 255 LOG llevError, $msg;
214 }; 256};
215}
216 257
217$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
219 262
220 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 265 return;#d#
223 }#d# 266 }#d#
224 267
225 # kill coroutine otherwise 268 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 269 Coro::terminate
228}; 270};
229
230$SIG{__DIE__} = sub { }; #d#?
231 271
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 282for my $pkg (qw(
243 cf::global cf::attachable 283 cf::global cf::attachable
244 cf::object cf::object::player 284 cf::object cf::object::player
245 cf::client cf::player 285 cf::client cf::player
246 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
247 cf::map cf::party cf::region 288 cf::party cf::region
248)) { 289)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 291}
252 292
253$EV::DIED = sub { 293$EV::DIED = sub {
254 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 337
298sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
300 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
301=item cf::lock_wait $string 355=item cf::lock_wait $string
302 356
303Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
304 358
305=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
306 360
307Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
310returned. 364returned.
311 365
312Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 367deadlocked coro.
319 373
320Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
321 375
322=cut 376=cut
323 377
324our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 379
327sub lock_wait($) { 380sub lock_wait($) {
328 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 382}
341 383
342sub lock_acquire($) { 384sub lock_acquire($) {
343 my ($key) = @_; 385 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 386}
357 387
358sub lock_active($) { 388sub lock_active($) {
359 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 390}
363 391
364sub freeze_mainloop { 392sub freeze_mainloop {
365 tick_inhibit_inc; 393 tick_inhibit_inc;
366 394
367 Coro::guard \&tick_inhibit_dec; 395 &Guard::guard (\&tick_inhibit_dec);
368} 396}
369 397
370=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
371 399
372Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
427 } 455 }
428 } 456 }
429}; 457};
430 458
431sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
432 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
433 463
434 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
436 466
722 752
723############################################################################# 753#############################################################################
724 754
725=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
726 756
727Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
730 760
731In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
783 813
784Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
786 816
787Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
789 819
790These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
791 821
792=over 4 822=over 4
1083 1113
1084sub reattach { 1114sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1116 my ($obj) = @_;
1087 1117
1118 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1120
1090 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1091 1122
1092 @$registry = (); 1123 @$registry = ();
1093 1124
1139 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1142 1173
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1147 close $fh; 1181 aio_close $fh;
1148 1182
1149 if (@$objs) { 1183 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1155 close $fh; 1192 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1194 }
1158 } else { 1195 } else {
1159 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1160 } 1197 }
1161 1198
1162 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1203 } else {
1164 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1165 } 1205 }
1166 } else { 1206 } else {
1167 aio_unlink $filename; 1207 aio_unlink $filename;
1168 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1169 } 1209 }
1260 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1261 1301
1262 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1263} 1303}
1264 1304
1305use File::Glob ();
1306
1265cf::player->attach ( 1307cf::player->attach (
1266 on_command => sub { 1308 on_command => sub {
1267 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1268 1310
1269 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1301 1343
1302 cf::override; 1344 cf::override;
1303 }, 1345 },
1304); 1346);
1305 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1306sub load_extensions { 1361sub load_extensions {
1307 cf::sync_job { 1362 cf::sync_job {
1308 my %todo; 1363 my %todo;
1309 1364
1310 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1329 1384
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1387
1333 $ext{source} = 1388 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1336 . $source 1391 . $source
1337 . "\n};\n1"; 1392 . "\n};\n1";
1338 1393
1339 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1379 1434
1380=back 1435=back
1381 1436
1382=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1383 1438
1384Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1385 1440
1386=cut 1441=cut
1387 1442
1388package cf::player; 1443package cf::player;
1389 1444
1432 1487
1433sub exists($) { 1488sub exists($) {
1434 my ($login) = @_; 1489 my ($login) = @_;
1435 1490
1436 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1438} 1493}
1439 1494
1440sub find($) { 1495sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1497 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1510 or return;
1456 1511
1457 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1458 or return; 1513 or return;
1514
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1462 } 1518 }
1463 } 1519 }
1473 1529
1474 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1475 1531
1476 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1478 1536
1479 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1538 cf::cede_to_tick;
1481} 1539}
1482 1540
1514 my ($pl) = @_; 1572 my ($pl) = @_;
1515 1573
1516 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1517 1575
1518 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1578
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1525 1585
1526 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1626
1567 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1568 my $path = path $login; 1628 my $path = path $login;
1569 1629
1570 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1636 }
1576 1637
1607 } 1668 }
1608 1669
1609 \@paths 1670 \@paths
1610} 1671}
1611 1672
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1674
1614Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1676
1705=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1706 1678
1707Sends an ext reply to the player. 1679Sends an ext reply to the player.
1708 1680
1775our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1777 1749
1778sub generate_random_map { 1750sub generate_random_map {
1779 my ($self, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1780 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1756 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1906 1881
1907# the temporary/swap location 1882# the temporary/swap location
1908sub save_path { 1883sub save_path {
1909 my ($self) = @_; 1884 my ($self) = @_;
1910 1885
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1887 "$TMPDIR/$path.map"
1913} 1888}
1914 1889
1915# the unique path, undef == no special unique path 1890# the unique path, undef == no special unique path
1916sub uniq_path { 1891sub uniq_path {
1917 my ($self) = @_; 1892 my ($self) = @_;
1918 1893
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1921}
1922
1923# and all this just because we cannot iterate over
1924# all maps in C++...
1925sub change_all_map_light {
1926 my ($change) = @_;
1927
1928 $_->change_map_light ($change)
1929 for grep $_->outdoor, values %cf::MAP;
1930} 1896}
1931 1897
1932sub decay_objects { 1898sub decay_objects {
1933 my ($self) = @_; 1899 my ($self) = @_;
1934 1900
2018sub find { 1984sub find {
2019 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
2020 1986
2021 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
2022 1988
2023 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
2025 1991
2026 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2029
2030 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
2031 or return; 1994 or return;
2032 1995
2033 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
2034 1997
2036 or return; 1999 or return;
2037 2000
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2041 undef $guard1; 2005 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 2006 $map->reset;
2044 return find $path; 2007 return find $path;
2045 } 2008 }
2046 2009
2047 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2038 $f->skip_block;
2076 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
2077 or return; 2040 or return;
2078 2041
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
2080 if delete $self->{load_original}; 2043 if delete $self->{load_original};
2081 2044
2082 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2046 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
2102 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
2103 $self->decay_objects; 2066 $self->decay_objects;
2104 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
2105 $self->update_buttons; 2068 $self->update_buttons;
2106 cf::cede_to_tick; 2069 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
2109 $self->activate; 2070 $self->activate;
2110 } 2071 }
2111 2072
2112 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
2114 2075
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2077 }
2117 2078
2118 $self->post_load; 2079 $self->post_load;
2119} 2080}
2120 2081
2178 my ($path, $origin, $load) = @_; 2139 my ($path, $origin, $load) = @_;
2179 2140
2180 $path = normalise $path, $origin && $origin->{path}; 2141 $path = normalise $path, $origin && $origin->{path};
2181 2142
2182 if (my $map = $cf::MAP{$path}) { 2143 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2145 }
2185 2146
2186 $MAP_PREFETCH{$path} |= $load; 2147 $MAP_PREFETCH{$path} |= $load;
2187 2148
2188 $MAP_PREFETCHER ||= cf::async { 2149 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2186 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2187 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
2228 }; 2189 };
2229 2190
2191 cf::get_slot 0.02;
2192
2230 if ($uniq) { 2193 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2196 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2205 $self->save;
2243 2206
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2208
2246 return if $self->players; 2209 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2211 return if $self->{deny_save};
2249 2212
2250 $self->in_memory (cf::MAP_SWAPPED); 2213 $self->in_memory (cf::MAP_SWAPPED);
2251 2214
2252 $self->deactivate; 2215 $self->deactivate;
2277 2240
2278 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279 2242
2280 return if $self->players; 2243 return if $self->players;
2281 2244
2282 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2283 2246
2284 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2285 2248
2286 # need to save uniques path 2249 # need to save uniques path
2287 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2370 2333
2371sub unique_maps() { 2334sub unique_maps() {
2372 [ 2335 [
2373 map { 2336 map {
2374 utf8::decode $_; 2337 utf8::decode $_;
2375 /\.map$/ 2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2376 ? normalise $_ 2341 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2343 ]
2380} 2344}
2381 2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory). May block.
2350
2351=cut
2352
2353sub static_maps() {
2354 my @dirs = "";
2355 my @maps;
2356
2357 while (@dirs) {
2358 my $dir = shift @dirs;
2359
2360 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2361 or return;
2362
2363 for (@$files) {
2364 s/\.map$// or next;
2365 utf8::decode $_;
2366 push @maps, "$dir/$_";
2367 }
2368
2369 push @dirs, map "$dir/$_", @$dirs;
2370 }
2371
2372 \@maps
2373}
2374
2382=back 2375=back
2383 2376
2384=head3 cf::object 2377=head3 cf::object
2385 2378
2386=cut 2379=cut
2389 2382
2390=over 4 2383=over 4
2391 2384
2392=item $ob->inv_recursive 2385=item $ob->inv_recursive
2393 2386
2394Returns the inventory of the object _and_ their inventories, recursively. 2387Returns the inventory of the object I<and> their inventories, recursively,
2388but I<not> the object itself.
2395 2389
2396=cut 2390=cut
2397 2391
2398sub inv_recursive_; 2392sub inv_recursive_;
2399sub inv_recursive_ { 2393sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2398 inv_recursive_ inv $_[0]
2405} 2399}
2406 2400
2407=item $ref = $ob->ref 2401=item $ref = $ob->ref
2408 2402
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2403Creates and returns a persistent reference to an object that can be stored as a string.
2410 2404
2411=item $ob = cf::object::deref ($refstring) 2405=item $ob = cf::object::deref ($refstring)
2412 2406
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2407returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2408even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2440can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2441dialogue with the given NPC character.
2448 2442
2449=cut 2443=cut
2450 2444
2445our $SAY_CHANNEL = {
2446 id => "say",
2447 title => "Map",
2448 reply => "say ",
2449 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2450};
2451
2452our $CHAT_CHANNEL = {
2453 id => "chat",
2454 title => "Chat",
2455 reply => "chat ",
2456 tooltip => "Player chat and shouts, global to the server.",
2457};
2458
2451# rough implementation of a future "reply" method that works 2459# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2460# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2461#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2462sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2463 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2474 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2475 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2476
2469 } else { 2477 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2478 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2479 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2480 }
2473 } 2481 }
2474} 2482}
2475 2483
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2484=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2509
2502=item $player_object->enter_link 2510=item $player_object->enter_link
2503 2511
2504Freezes the player and moves him/her to a special map (C<{link}>). 2512Freezes the player and moves him/her to a special map (C<{link}>).
2505 2513
2506The player should be reasonably safe there for short amounts of time. You 2514The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2515for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2516though, as the palyer cannot control the character while it is on the link
2517map.
2508 2518
2509Will never block. 2519Will never block.
2510 2520
2511=item $player_object->leave_link ($map, $x, $y) 2521=item $player_object->leave_link ($map, $x, $y)
2512 2522
2570 2580
2571 $map->load; 2581 $map->load;
2572 $map->load_neighbours; 2582 $map->load_neighbours;
2573 2583
2574 return unless $self->contr->active; 2584 return unless $self->contr->active;
2575 $self->activate_recursive;
2576 2585
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2586 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2587 $self->enter_map ($map, $x, $y);
2588
2589 # only activate afterwards, to support waiting in hooks
2590 $self->activate_recursive;
2579} 2591}
2580 2592
2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2593=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2582 2594
2583Moves the player to the given map-path and coordinates by first freezing 2595Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2596her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2597that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2598the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2599be called at the end of this process.
2600
2601Note that $check will be called with a potentially non-loaded map, so if
2602it needs a loaded map it has to call C<< ->load >>.
2588 2603
2589=cut 2604=cut
2590 2605
2591our $GOTOGEN; 2606our $GOTOGEN;
2592 2607
2671} 2686}
2672 2687
2673sub prepare_random_map { 2688sub prepare_random_map {
2674 my ($exit) = @_; 2689 my ($exit) = @_;
2675 2690
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2691 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2692 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2693 # that depends on the exit object
2681 2694
2682 my $rmp = parse_random_map_params $exit->msg; 2695 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2697 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2698 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2699 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2700 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2701 $rmp->{origin_y} = $exit->y;
2702
2703 $exit->map->touch;
2689 } 2704 }
2690 2705
2691 $rmp->{random_seed} ||= $exit->random_seed; 2706 $rmp->{random_seed} ||= $exit->random_seed;
2692 2707
2693 my $data = cf::encode_json $rmp; 2708 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2709 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2710 my $meta = "$RANDOMDIR/$md5.meta";
2696 2711
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2712 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2713 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2714 undef $fh;
2700 aio_rename "$meta~", $meta; 2715 aio_rename "$meta~", $meta;
2701 2716
2717 my $slaying = "?random/$md5";
2718
2719 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2720 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2721 $exit->msg (undef);
2722 }
2704 } 2723 }
2705} 2724}
2706 2725
2707sub cf::object::player::enter_exit { 2726sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2727 my ($self, $exit) = @_;
2709 2728
2710 return unless $self->type == cf::PLAYER; 2729 return unless $self->type == cf::PLAYER;
2711 2730
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2731 $self->enter_link;
2724 2732
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2733 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2734 $Coro::current->{desc} = "enter_exit";
2731 2735
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2736 unless (eval {
2737 $self->deactivate_recursive; # just to be sure
2738
2739 # random map handling
2740 {
2741 my $guard = cf::lock_acquire "exit_prepare:$exit";
2742
2743 prepare_random_map $exit
2744 if $exit->slaying eq "/!";
2745 }
2746
2747 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2748 my $x = $exit->stats->hp;
2749 my $y = $exit->stats->sp;
2750
2734 $self->goto ($slaying, $hp, $sp); 2751 $self->goto ($map, $x, $y);
2735 2752
2753 # if exit is damned, update players death & WoR home-position
2754 $self->contr->savebed ($map, $x, $y)
2755 if $exit->flag (cf::FLAG_DAMNED);
2756
2736 1; 2757 1
2737 }) { 2758 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2759 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. " 2760 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2761 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2762 cf::NDI_UNIQUE | cf::NDI_RED);
2742 2763
2743 warn "ERROR in enter_exit: $@"; 2764 warn "ERROR in enter_exit: $@";
2773 2794
2774=cut 2795=cut
2775 2796
2776# non-persistent channels (usually the info channel) 2797# non-persistent channels (usually the info channel)
2777our %CHANNEL = ( 2798our %CHANNEL = (
2799 "c/motd" => {
2800 id => "infobox",
2801 title => "MOTD",
2802 reply => undef,
2803 tooltip => "The message of the day",
2804 },
2778 "c/identify" => { 2805 "c/identify" => {
2779 id => "infobox", 2806 id => "infobox",
2780 title => "Identify", 2807 title => "Identify",
2781 reply => undef, 2808 reply => undef,
2782 tooltip => "Items recently identified", 2809 tooltip => "Items recently identified",
2784 "c/examine" => { 2811 "c/examine" => {
2785 id => "infobox", 2812 id => "infobox",
2786 title => "Examine", 2813 title => "Examine",
2787 reply => undef, 2814 reply => undef,
2788 tooltip => "Signs and other items you examined", 2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/shopinfo" => {
2818 id => "infobox",
2819 title => "Shop Info",
2820 reply => undef,
2821 tooltip => "What your bargaining skill tells you about the shop",
2789 }, 2822 },
2790 "c/book" => { 2823 "c/book" => {
2791 id => "infobox", 2824 id => "infobox",
2792 title => "Book", 2825 title => "Book",
2793 reply => undef, 2826 reply => undef,
2809 id => "infobox", 2842 id => "infobox",
2810 title => "Body Parts", 2843 title => "Body Parts",
2811 reply => undef, 2844 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available", 2845 tooltip => "Shows which body parts you posess and are available",
2813 }, 2846 },
2847 "c/statistics" => {
2848 id => "infobox",
2849 title => "Statistics",
2850 reply => undef,
2851 tooltip => "Shows your primary statistics",
2852 },
2853 "c/skills" => {
2854 id => "infobox",
2855 title => "Skills",
2856 reply => undef,
2857 tooltip => "Shows your experience per skill and item power",
2858 },
2859 "c/shopitems" => {
2860 id => "infobox",
2861 title => "Shop Items",
2862 reply => undef,
2863 tooltip => "Shows the items currently for sale in this shop",
2864 },
2865 "c/resistances" => {
2866 id => "infobox",
2867 title => "Resistances",
2868 reply => undef,
2869 tooltip => "Shows your resistances",
2870 },
2871 "c/pets" => {
2872 id => "infobox",
2873 title => "Pets",
2874 reply => undef,
2875 tooltip => "Shows information abotu your pets/a specific pet",
2876 },
2877 "c/perceiveself" => {
2878 id => "infobox",
2879 title => "Perceive Self",
2880 reply => undef,
2881 tooltip => "You gained detailed knowledge about yourself",
2882 },
2814 "c/uptime" => { 2883 "c/uptime" => {
2815 id => "infobox", 2884 id => "infobox",
2816 title => "Uptime", 2885 title => "Uptime",
2817 reply => undef, 2886 reply => undef,
2818 tooltip => "How long the server has been running since last restart", 2887 tooltip => "How long the server has been running since last restart",
2821 id => "infobox", 2890 id => "infobox",
2822 title => "Map Info", 2891 title => "Map Info",
2823 reply => undef, 2892 reply => undef,
2824 tooltip => "Information related to the maps", 2893 tooltip => "Information related to the maps",
2825 }, 2894 },
2895 "c/party" => {
2896 id => "party",
2897 title => "Party",
2898 reply => "gsay ",
2899 tooltip => "Messages and chat related to your party",
2900 },
2901 "c/death" => {
2902 id => "death",
2903 title => "Death",
2904 reply => undef,
2905 tooltip => "Reason for and more info about your most recent death",
2906 },
2907 "c/say" => $SAY_CHANNEL,
2908 "c/chat" => $CHAT_CHANNEL,
2826); 2909);
2827 2910
2828sub cf::client::send_msg { 2911sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2912 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2913
2831 $msg = $self->pl->expand_cfpod ($msg); 2914 $msg = $self->pl->expand_cfpod ($msg)
2915 unless $color & cf::NDI_VERBATIM;
2832 2916
2833 $color &= cf::NDI_CLIENT_MASK; # just in case... 2917 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834 2918
2835 # check predefined channels, for the benefit of C 2919 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) { 2920 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel}; 2921 $channel = $CHANNEL{$channel};
2838 2922
2839 $self->ext_msg (channel_info => $channel) 2923 $self->ext_msg (channel_info => $channel);
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id}; 2924 $channel = $channel->{id};
2843 2925
2844 } elsif (ref $channel) { 2926 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent 2927 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) { 2928 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel; 2929 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel) 2930 $self->ext_msg (channel_info => $channel);
2849 if $self->can_msg;
2850 } 2931 }
2851 2932
2852 $channel = $channel->{id}; 2933 $channel = $channel->{id};
2853 } 2934 }
2854 2935
2855 return unless @extra || length $msg; 2936 return unless @extra || length $msg;
2856 2937
2857 if ($self->can_msg) {
2858 # default colour, mask it out 2938 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2939 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 2940 if $color & cf::NDI_DEF;
2861 2941
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2942 my $pkt = "msg "
2943 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2944 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 } else { 2945 );
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875 2946
2876 $color &= cf::NDI_COLOR_MASK; 2947 # try lzf for large packets
2948 $pkt = "lzf " . Compress::LZF::compress $pkt
2949 if 1024 <= length $pkt and $self->{can_lzf};
2877 2950
2878 utf8::encode $msg; 2951 # split very large packets
2879 2952 if (8192 < length $pkt and $self->{can_lzf}) {
2880 if (0 && $msg =~ /\[/) { 2953 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2881 # COMMAND/INFO 2954 $pkt = "frag";
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 } 2955 }
2956
2957 $self->send_packet ($pkt);
2889} 2958}
2890 2959
2891=item $client->ext_msg ($type, @msg) 2960=item $client->ext_msg ($type, @msg)
2892 2961
2893Sends an ext event to the client. 2962Sends an ext event to the client.
3067 3136
3068The following functions and methods are available within a safe environment: 3137The following functions and methods are available within a safe environment:
3069 3138
3070 cf::object 3139 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3140 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3141 insert remove name archname title slaying race decrease split
3142 value
3073 3143
3074 cf::object::player 3144 cf::object::player
3075 player 3145 player
3076 3146
3077 cf::player 3147 cf::player
3082 3152
3083=cut 3153=cut
3084 3154
3085for ( 3155for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3156 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3157 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3158 decrease split destroy change_exp value msg lore send_msg)],
3089 ["cf::object::player" => qw(player)], 3159 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3160 ["cf::player" => qw(peaceful send_msg)],
3091 ["cf::map" => qw(trigger)], 3161 ["cf::map" => qw(trigger)],
3092) { 3162) {
3093 no strict 'refs'; 3163 no strict 'refs';
3094 my ($pkg, @funs) = @$_; 3164 my ($pkg, @funs) = @$_;
3095 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3165 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3112 my ($code, %vars) = @_; 3182 my ($code, %vars) = @_;
3113 3183
3114 my $qcode = $code; 3184 my $qcode = $code;
3115 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3185 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3116 $qcode =~ s/\n/\\n/g; 3186 $qcode =~ s/\n/\\n/g;
3187
3188 %vars = (_dummy => 0) unless %vars;
3117 3189
3118 local $_; 3190 local $_;
3119 local @safe::cf::_safe_eval_args = values %vars; 3191 local @safe::cf::_safe_eval_args = values %vars;
3120 3192
3121 my $eval = 3193 my $eval =
3301 while (my ($k, $v) = each %$want) { 3373 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3374 $ns->fx_want ($k, $v);
3303 } 3375 }
3304}; 3376};
3305 3377
3378sub load_resource_file($) {
3379 my $guard = lock_acquire "load_resource_file";
3380
3381 my $status = load_resource_file_ $_[0];
3382 get_slot 0.1, 100;
3383 cf::arch::commit_load;
3384
3385 $status
3386}
3387
3306sub reload_regions { 3388sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3389 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3390 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3391 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3392
3323} 3405}
3324 3406
3325sub reload_archetypes { 3407sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3408 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3409 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3410}
3334 3411
3335sub reload_treasures { 3412sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3413 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3414 or die "unable to load treasurelists\n";
3338} 3415}
3339 3416
3340sub reload_resources { 3417sub reload_resources {
3341 warn "reloading resource files...\n"; 3418 warn "reloading resource files...\n";
3342 3419
3420 reload_facedata;
3421 reload_archetypes;
3343 reload_regions; 3422 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3423 reload_treasures;
3348 3424
3349 warn "finished reloading resource files\n"; 3425 warn "finished reloading resource files\n";
3350} 3426}
3351 3427
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config { 3428sub reload_config {
3429 warn "reloading config file...\n";
3430
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3431 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return; 3432 or return;
3359 3433
3360 local $/; 3434 local $/;
3361 *CFG = YAML::Load <$fh>; 3435 *CFG = YAML::XS::Load scalar <$fh>;
3362 3436
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3437 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364 3438
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3439 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3440 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3444 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n"; 3445 and die "WARNING: m(un)lockall failed: $!\n";
3372 }; 3446 };
3373 warn $@ if $@; 3447 warn $@ if $@;
3374 } 3448 }
3449
3450 warn "finished reloading resource files\n";
3451}
3452
3453sub pidfile() {
3454 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3455 or die "$PIDFILE: $!";
3456 flock $fh, &Fcntl::LOCK_EX
3457 or die "$PIDFILE: flock: $!";
3458 $fh
3459}
3460
3461# make sure only one server instance is running at any one time
3462sub atomic {
3463 my $fh = pidfile;
3464
3465 my $pid = <$fh>;
3466 kill 9, $pid if $pid > 0;
3467
3468 seek $fh, 0, 0;
3469 print $fh $$;
3470}
3471
3472sub main_loop {
3473 warn "EV::loop starting\n";
3474 if (1) {
3475 EV::loop;
3476 }
3477 warn "EV::loop returned\n";
3478 goto &main_loop unless $REALLY_UNLOOP;
3375} 3479}
3376 3480
3377sub main { 3481sub main {
3482 cf::init_globals; # initialise logging
3483
3484 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3485 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3486 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3487 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3488
3489 cf::init_experience;
3490 cf::init_anim;
3491 cf::init_attackmess;
3492 cf::init_dynamic;
3493
3494 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3495
3378 # we must not ever block the main coroutine 3496 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3497 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3498 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3499 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3500 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3501 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3502 })->prio (Coro::PRIO_MAX);
3385 }; 3503 };
3386 3504
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3505 evthread_start IO::AIO::poll_fileno;
3393 EV::loop; 3506
3507 cf::sync_job {
3508 reload_resources;
3509 reload_config;
3510 db_init;
3511
3512 cf::load_settings;
3513 cf::load_materials;
3514 cf::init_uuid;
3515 cf::init_signals;
3516 cf::init_commands;
3517 cf::init_skills;
3518
3519 cf::init_beforeplay;
3520
3521 atomic;
3522
3523 load_extensions;
3524
3525 utime time, time, $RUNTIMEFILE;
3526
3527 # no (long-running) fork's whatsoever before this point(!)
3528 use POSIX ();
3529 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3530
3531 (pop @POST_INIT)->(0) while @POST_INIT;
3532 };
3533
3534 main_loop;
3394} 3535}
3395 3536
3396############################################################################# 3537#############################################################################
3397# initialisation and cleanup 3538# initialisation and cleanup
3398 3539
3404 cf::cleanup "SIG$signal"; 3545 cf::cleanup "SIG$signal";
3405 }; 3546 };
3406 } 3547 }
3407} 3548}
3408 3549
3409sub write_runtime { 3550sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running: 3551 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3552 # the fsync below can take a very very long time.
3414 3553
3415 IO::AIO::aio_utime $runtime, undef, undef; 3554 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3555
3417 my $guard = cf::lock_acquire "write_runtime"; 3556 my $guard = cf::lock_acquire "write_runtime";
3418 3557
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3558 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3420 or return; 3559 or return;
3421 3560
3422 my $value = $cf::RUNTIME + 90 + 10; 3561 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3562 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3563 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3573 aio_utime $fh, undef, undef;
3435 3574
3436 close $fh 3575 close $fh
3437 or return; 3576 or return;
3438 3577
3439 aio_rename "$runtime~", $runtime 3578 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3579 and return;
3441 3580
3442 warn "runtime file written.\n"; 3581 warn "runtime file written.\n";
3443 3582
3444 1 3583 1
3456 my $uuid = "$LOCALDIR/uuid"; 3595 my $uuid = "$LOCALDIR/uuid";
3457 3596
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3597 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return; 3598 or return;
3460 3599
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3600 my $value = uuid_seq uuid_cur;
3601
3602 unless ($value) {
3603 warn "cowardly refusing to write zero uuid value!\n";
3604 return;
3605 }
3606
3607 my $value = uuid_str $value + $uuid_skip;
3462 $uuid_skip = 0; 3608 $uuid_skip = 0;
3463 3609
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3610 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return; 3611 and return;
3466 3612
3488} 3634}
3489 3635
3490sub emergency_save() { 3636sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop; 3637 my $freeze_guard = cf::freeze_mainloop;
3492 3638
3493 warn "enter emergency perl save\n"; 3639 warn "emergency_perl_save: enter\n";
3494 3640
3495 cf::sync_job { 3641 cf::sync_job {
3642 # this is a trade-off: we want to be very quick here, so
3643 # save all maps without fsync, and later call a global sync
3644 # (which in turn might be very very slow)
3645 local $USE_FSYNC = 0;
3646
3496 # use a peculiar iteration method to avoid tripping on perl 3647 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players 3648 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously. 3649 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n"; 3650 warn "emergency_perl_save: begin player save\n";
3500 for my $login (keys %cf::PLAYER) { 3651 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next; 3652 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next; 3653 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3654 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save; 3655 $pl->save;
3505 } 3656 }
3506 warn "end emergency player save\n"; 3657 warn "emergency_perl_save: end player save\n";
3507 3658
3508 warn "begin emergency map save\n"; 3659 warn "emergency_perl_save: begin map save\n";
3509 for my $path (keys %cf::MAP) { 3660 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next; 3661 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next; 3662 $map->valid or next;
3512 $map->save; 3663 $map->save;
3513 } 3664 }
3514 warn "end emergency map save\n"; 3665 warn "emergency_perl_save: end map save\n";
3515 3666
3516 warn "begin emergency database checkpoint\n"; 3667 warn "emergency_perl_save: begin database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV; 3668 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n"; 3669 warn "emergency_perl_save: end database checkpoint\n";
3519 3670
3520 warn "begin write uuid\n"; 3671 warn "emergency_perl_save: begin write uuid\n";
3521 write_uuid_sync 1; 3672 write_uuid_sync 1;
3522 warn "end write uuid\n"; 3673 warn "emergency_perl_save: end write uuid\n";
3523 }; 3674 };
3524 3675
3676 warn "emergency_perl_save: starting sync()\n";
3677 IO::AIO::aio_sync sub {
3678 warn "emergency_perl_save: finished sync()\n";
3679 };
3680
3525 warn "leave emergency perl save\n"; 3681 warn "emergency_perl_save: leave\n";
3526} 3682}
3527 3683
3528sub post_cleanup { 3684sub post_cleanup {
3529 my ($make_core) = @_; 3685 my ($make_core) = @_;
3530 3686
3531 warn Carp::longmess "post_cleanup backtrace" 3687 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3688 if $make_core;
3689
3690 my $fh = pidfile;
3691 unlink $PIDFILE if <$fh> == $$;
3692}
3693
3694# a safer delete_package, copied from Symbol
3695sub clear_package($) {
3696 my $pkg = shift;
3697
3698 # expand to full symbol table name if needed
3699 unless ($pkg =~ /^main::.*::$/) {
3700 $pkg = "main$pkg" if $pkg =~ /^::/;
3701 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3702 $pkg .= '::' unless $pkg =~ /::$/;
3703 }
3704
3705 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3706 my $stem_symtab = *{$stem}{HASH};
3707
3708 defined $stem_symtab and exists $stem_symtab->{$leaf}
3709 or return;
3710
3711 # clear all symbols
3712 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3713 for my $name (keys %$leaf_symtab) {
3714 _gv_clear *{"$pkg$name"};
3715# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3716 }
3717 warn "cleared package $pkg\n";#d#
3533} 3718}
3534 3719
3535sub do_reload_perl() { 3720sub do_reload_perl() {
3536 # can/must only be called in main 3721 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3722 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3723 warn "can only reload from main coroutine";
3539 return; 3724 return;
3540 } 3725 }
3541 3726
3727 return if $RELOAD++;
3728
3729 my $t1 = EV::time;
3730
3731 while ($RELOAD) {
3542 warn "reloading..."; 3732 warn "reloading...";
3543 3733
3544 warn "entering sync_job"; 3734 warn "entering sync_job";
3545 3735
3546 cf::sync_job { 3736 cf::sync_job {
3547 cf::write_runtime; # external watchdog should not bark 3737 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3738 cf::emergency_save;
3549 cf::write_runtime; # external watchdog should not bark 3739 cf::write_runtime_sync; # external watchdog should not bark
3550 3740
3551 warn "syncing database to disk"; 3741 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3742 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3743
3554 # if anything goes wrong in here, we should simply crash as we already saved 3744 # if anything goes wrong in here, we should simply crash as we already saved
3555 3745
3556 warn "flushing outstanding aio requests"; 3746 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3747 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3748 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3749 }
3588 3750
3589 warn "... nuking $pkg"; 3751 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3752 $_->cancel for values %EXT_CORO;
3591 } 3753 %EXT_CORO = ();
3592 3754
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3755 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3756 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3757
3758 warn "removing ext/exti commands";
3759 %EXTCMD = ();
3760 %EXTICMD = ();
3761
3762 warn "unloading/nuking all extensions";
3763 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3764 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3765
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3766 if (my $cb = $pkg->can ("unload")) {
3767 eval {
3604 $cb->(); 3768 $cb->($pkg);
3769 1
3770 } or warn "$pkg unloaded, but with errors: $@";
3771 }
3772
3773 warn "... clearing $pkg";
3774 clear_package $pkg;
3605 } 3775 }
3606 3776
3607 Symbol::delete_package $k; 3777 warn "unloading all perl modules loaded from $LIBDIR";
3778 while (my ($k, $v) = each %INC) {
3779 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3780
3781 warn "... unloading $k";
3782 delete $INC{$k};
3783
3784 $k =~ s/\.pm$//;
3785 $k =~ s/\//::/g;
3786
3787 if (my $cb = $k->can ("unload_module")) {
3788 $cb->();
3789 }
3790
3791 clear_package $k;
3608 } 3792 }
3609 3793
3610 warn "getting rid of safe::, as good as possible"; 3794 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3795 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3796 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3797
3614 warn "unloading cf.pm \"a bit\""; 3798 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3799 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3800 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3617 3801
3618 # don't, removes xs symbols, too, 3802 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3803 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3804 #clear_package __PACKAGE__;
3621 3805
3622 warn "unload completed, starting to reload now"; 3806 warn "unload completed, starting to reload now";
3623 3807
3624 warn "reloading cf.pm"; 3808 warn "reloading cf.pm";
3625 require cf; 3809 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3810 cf::_connect_to_perl_1;
3627 3811
3628 warn "loading config and database again"; 3812 warn "loading config and database again";
3629 cf::reload_config; 3813 cf::reload_config;
3630 3814
3631 warn "loading extensions"; 3815 warn "loading extensions";
3632 cf::load_extensions; 3816 cf::load_extensions;
3633 3817
3818 if ($REATTACH_ON_RELOAD) {
3634 warn "reattaching attachments to objects/players"; 3819 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3820 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3821 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3822 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3823 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3824 reattach $_ for values %PLAYER;
3825 }
3640 3826
3827 warn "running post_init jobs";
3828 (pop @POST_INIT)->(1) while @POST_INIT;
3829
3641 warn "leaving sync_job"; 3830 warn "leaving sync_job";
3642 3831
3643 1 3832 1
3644 } or do { 3833 } or do {
3645 warn $@; 3834 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3835 cf::cleanup "error while reloading, exiting.";
3647 }; 3836 };
3648 3837
3649 warn "reloaded"; 3838 warn "reloaded";
3839 --$RELOAD;
3840 }
3841
3842 $t1 = EV::time - $t1;
3843 warn "reload completed in ${t1}s\n";
3650}; 3844};
3651 3845
3652our $RELOAD_WATCHER; # used only during reload 3846our $RELOAD_WATCHER; # used only during reload
3653 3847
3654sub reload_perl() { 3848sub reload_perl() {
3655 # doing reload synchronously and two reloads happen back-to-back, 3849 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here. 3850 # coro crashes during coro_state_free->destroy here.
3657 3851
3852 $RELOAD_WATCHER ||= cf::async {
3853 Coro::AIO::aio_wait cache_extensions;
3854
3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3855 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3659 do_reload_perl; 3856 do_reload_perl;
3660 undef $RELOAD_WATCHER; 3857 undef $RELOAD_WATCHER;
3858 };
3661 }; 3859 };
3662} 3860}
3663 3861
3664register_command "reload" => sub { 3862register_command "reload" => sub {
3665 my ($who, $arg) = @_; 3863 my ($who, $arg) = @_;
3679 3877
3680our @WAIT_FOR_TICK; 3878our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3879our @WAIT_FOR_TICK_BEGIN;
3682 3880
3683sub wait_for_tick { 3881sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3882 return if tick_inhibit || $Coro::current == $Coro::main;
3686 3883
3687 my $signal = new Coro::Signal; 3884 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3885 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3886 $signal->wait;
3690} 3887}
3691 3888
3692sub wait_for_tick_begin { 3889sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3890 return if tick_inhibit || $Coro::current == $Coro::main;
3695 3891
3696 my $signal = new Coro::Signal; 3892 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3893 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3894 $signal->wait;
3699} 3895}
3709 3905
3710 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3906 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3907 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3712 Coro::async_pool { 3908 Coro::async_pool {
3713 $Coro::current->{desc} = "runtime saver"; 3909 $Coro::current->{desc} = "runtime saver";
3714 write_runtime 3910 write_runtime_sync
3715 or warn "ERROR: unable to write runtime file: $!"; 3911 or warn "ERROR: unable to write runtime file: $!";
3716 }; 3912 };
3717 } 3913 }
3718 3914
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3915 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3738{ 3934{
3739 # configure BDB 3935 # configure BDB
3740 3936
3741 BDB::min_parallel 8; 3937 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1; 3938 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 3939 $AnyEvent::BDB::WATCHER->priority (1);
3744 3940
3745 unless ($DB_ENV) { 3941 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 3942 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3943 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 3944 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3945 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3946 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3947 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 3948
3752 cf::sync_job { 3949 cf::sync_job {
3753 eval { 3950 eval {
3779{ 3976{
3780 # configure IO::AIO 3977 # configure IO::AIO
3781 3978
3782 IO::AIO::min_parallel 8; 3979 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 3980 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 3981 undef $AnyEvent::AIO::WATCHER;
3785} 3982}
3786 3983
3787my $_log_backtrace; 3984my $_log_backtrace;
3788 3985
3789sub _log_backtrace { 3986sub _log_backtrace {
3792 $msg =~ s/\n//; 3989 $msg =~ s/\n//;
3793 3990
3794 # limit the # of concurrent backtraces 3991 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 3992 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 3993 ++$_log_backtrace;
3994 my $perl_bt = Carp::longmess $msg;
3797 async { 3995 async {
3798 $Coro::current->{desc} = "abt $msg"; 3996 $Coro::current->{desc} = "abt $msg";
3799 3997
3800 my @bt = fork_call { 3998 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 3999 @addr = map { sprintf "%x", $_ } @addr;
3812 } 4010 }
3813 4011
3814 @funcs 4012 @funcs
3815 }; 4013 };
3816 4014
3817 LOG llevInfo, "[ABT] $msg\n"; 4015 LOG llevInfo, "[ABT] $perl_bt\n";
4016 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 4017 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 4018 --$_log_backtrace;
3820 }; 4019 };
3821 } else { 4020 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 4021 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n"; 4022 LOG llevInfo, "[ABT] [suppressed]\n";
3824 } 4023 }
3825} 4024}
3826 4025
3827# load additional modules 4026# load additional modules
3828use cf::pod; 4027require "cf/$_.pm" for @EXTRA_MODULES;
4028cf::_connect_to_perl_2;
3829 4029
3830END { cf::emergency_save } 4030END { cf::emergency_save }
3831 4031
38321 40321
3833 4033

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines