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Revision 1.422 by root, Tue Apr 15 20:46:55 2008 UTC vs.
Revision 1.489 by root, Fri Oct 23 03:08:35 2009 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
35 37
38use Guard ();
36use Coro 4.50 (); 39use Coro ();
37use Coro::State; 40use Coro::State;
38use Coro::Handle; 41use Coro::Handle;
39use Coro::EV; 42use Coro::EV;
43use Coro::AnyEvent;
40use Coro::Timer; 44use Coro::Timer;
41use Coro::Signal; 45use Coro::Signal;
42use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
43use Coro::AIO; 49use Coro::AIO;
44use Coro::BDB; 50use Coro::BDB 1.6;
45use Coro::Storable; 51use Coro::Storable;
46use Coro::Util (); 52use Coro::Util ();
47 53
48use JSON::XS 2.01 (); 54use JSON::XS 2.01 ();
49use BDB (); 55use BDB ();
50use Data::Dumper; 56use Data::Dumper;
51use Digest::MD5; 57use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 115our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
99 117
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 121our $DB_ENV;
105 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
106our %CFG; 125our %CFG;
107 126
108our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 128our $RUNTIME;
110our $NOW; 129our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 140our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
123 142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
124binmode STDOUT; 148binmode STDOUT;
125binmode STDERR; 149binmode STDERR;
126 150
127# read virtual server time, if available 151# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
132} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
133 159
134mkdir $_ 160mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 162
137our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
138 164
139sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 177
141############################################################################# 178#############################################################################
142 179
143=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
144 181
191returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 230
194=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
195 232
196This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 235that call.
199 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
200=back 243=back
201 244
202=cut 245=cut
203 246
204BEGIN { 247$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 248 my $msg = join "", @_;
207 249
208 $msg .= "\n" 250 $msg .= "\n"
209 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
210 252
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 254
213 LOG llevError, $msg; 255 LOG llevError, $msg;
214 }; 256};
215}
216 257
217$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
219 262
220 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 265 return;#d#
223 }#d# 266 }#d#
224 267
225 # kill coroutine otherwise 268 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 269 Coro::terminate
228}; 270};
229
230$SIG{__DIE__} = sub { }; #d#?
231 271
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 282for my $pkg (qw(
243 cf::global cf::attachable 283 cf::global cf::attachable
244 cf::object cf::object::player 284 cf::object cf::object::player
245 cf::client cf::player 285 cf::client cf::player
246 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
247 cf::map cf::party cf::region 288 cf::party cf::region
248)) { 289)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 291}
252 292
253$EV::DIED = sub { 293$EV::DIED = sub {
254 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 337
298sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
300 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
301=item cf::lock_wait $string 355=item cf::lock_wait $string
302 356
303Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
304 358
305=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
306 360
307Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
310returned. 364returned.
311 365
312Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 367deadlocked coro.
319 373
320Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
321 375
322=cut 376=cut
323 377
324our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 379
327sub lock_wait($) { 380sub lock_wait($) {
328 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 382}
341 383
342sub lock_acquire($) { 384sub lock_acquire($) {
343 my ($key) = @_; 385 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 386}
357 387
358sub lock_active($) { 388sub lock_active($) {
359 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 390}
363 391
364sub freeze_mainloop { 392sub freeze_mainloop {
365 tick_inhibit_inc; 393 tick_inhibit_inc;
366 394
367 Coro::guard \&tick_inhibit_dec; 395 &Guard::guard (\&tick_inhibit_dec);
368} 396}
369 397
370=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
371 399
372Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
427 } 455 }
428 } 456 }
429}; 457};
430 458
431sub get_slot($;$$) { 459sub get_slot($;$$) {
432 return if tick_inhibit; 460 return if tick_inhibit || $Coro::current == $Coro::main;
433 461
434 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
435 463
436 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
724 752
725############################################################################# 753#############################################################################
726 754
727=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
728 756
729Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
732 760
733In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
785 813
786Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
788 816
789Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
791 819
792These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
793 821
794=over 4 822=over 4
1085 1113
1086sub reattach { 1114sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1116 my ($obj) = @_;
1089 1117
1118 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1120
1092 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1093 1122
1094 @$registry = (); 1123 @$registry = ();
1095 1124
1141 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1144 1173
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1149 close $fh; 1181 aio_close $fh;
1150 1182
1151 if (@$objs) { 1183 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1157 close $fh; 1192 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1194 }
1160 } else { 1195 } else {
1161 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1162 } 1197 }
1163 1198
1164 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1203 } else {
1166 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1167 } 1205 }
1168 } else { 1206 } else {
1169 aio_unlink $filename; 1207 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1171 } 1209 }
1262 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1263 1301
1264 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1265} 1303}
1266 1304
1305use File::Glob ();
1306
1267cf::player->attach ( 1307cf::player->attach (
1268 on_command => sub { 1308 on_command => sub {
1269 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1270 1310
1271 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1303 1343
1304 cf::override; 1344 cf::override;
1305 }, 1345 },
1306); 1346);
1307 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1308sub load_extensions { 1361sub load_extensions {
1309 cf::sync_job { 1362 cf::sync_job {
1310 my %todo; 1363 my %todo;
1311 1364
1312 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1331 1384
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1387
1335 $ext{source} = 1388 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1338 . $source 1391 . $source
1339 . "\n};\n1"; 1392 . "\n};\n1";
1340 1393
1341 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1381 1434
1382=back 1435=back
1383 1436
1384=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1385 1438
1386Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1387 1440
1388=cut 1441=cut
1389 1442
1390package cf::player; 1443package cf::player;
1391 1444
1434 1487
1435sub exists($) { 1488sub exists($) {
1436 my ($login) = @_; 1489 my ($login) = @_;
1437 1490
1438 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1440} 1493}
1441 1494
1442sub find($) { 1495sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1497 my $login = $_[0];
1456 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1457 or return; 1510 or return;
1458 1511
1459 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1460 or return; 1513 or return;
1514
1461 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1464 } 1518 }
1465 } 1519 }
1518 my ($pl) = @_; 1572 my ($pl) = @_;
1519 1573
1520 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1521 1575
1522 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1524 1578
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1529 1585
1530 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1570 1626
1571 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1572 my $path = path $login; 1628 my $path = path $login;
1573 1629
1574 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 } 1636 }
1580 1637
1611 } 1668 }
1612 1669
1613 \@paths 1670 \@paths
1614} 1671}
1615 1672
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1617 1674
1618Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708 1676
1709=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1710 1678
1711Sends an ext reply to the player. 1679Sends an ext reply to the player.
1712 1680
1925 1893
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1928} 1896}
1929 1897
1930# and all this just because we cannot iterate over
1931# all maps in C++...
1932sub change_all_map_light {
1933 my ($change) = @_;
1934
1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1937}
1938
1939sub decay_objects { 1898sub decay_objects {
1940 my ($self) = @_; 1899 my ($self) = @_;
1941 1900
1942 return if $self->{deny_reset}; 1901 return if $self->{deny_reset};
1943 1902
2025sub find { 1984sub find {
2026 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
2027 1986
2028 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
2029 1988
2030 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2031 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
2032 1991
2033 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
2037 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
2038 or return; 1994 or return;
2039 1995
2040 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
2041 1997
2043 or return; 1999 or return;
2044 2000
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2048 undef $guard1; 2005 undef $guard1;
2049 undef $guard2;
2050 $map->reset; 2006 $map->reset;
2051 return find $path; 2007 return find $path;
2052 } 2008 }
2053 2009
2054 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
2081 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block; 2038 $f->skip_block;
2083 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
2084 or return; 2040 or return;
2085 2041
2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
2087 if delete $self->{load_original}; 2043 if delete $self->{load_original};
2088 2044
2089 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
2090 utf8::encode $uniq; 2046 utf8::encode $uniq;
2091 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
2109 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
2110 $self->decay_objects; 2066 $self->decay_objects;
2111 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
2112 $self->update_buttons; 2068 $self->update_buttons;
2113 cf::cede_to_tick; 2069 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
2116 $self->activate; 2070 $self->activate;
2117 } 2071 }
2118 2072
2119 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
2286 2240
2287 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288 2242
2289 return if $self->players; 2243 return if $self->players;
2290 2244
2291 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2292 2246
2293 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2294 2248
2295 # need to save uniques path 2249 # need to save uniques path
2296 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2387 : normalise $_ 2341 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ] 2343 ]
2390} 2344}
2391 2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory). May block.
2350
2351=cut
2352
2353sub static_maps() {
2354 my @dirs = "";
2355 my @maps;
2356
2357 while (@dirs) {
2358 my $dir = shift @dirs;
2359
2360 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2361 or return;
2362
2363 for (@$files) {
2364 s/\.map$// or next;
2365 utf8::decode $_;
2366 push @maps, "$dir/$_";
2367 }
2368
2369 push @dirs, map "$dir/$_", @$dirs;
2370 }
2371
2372 \@maps
2373}
2374
2392=back 2375=back
2393 2376
2394=head3 cf::object 2377=head3 cf::object
2395 2378
2396=cut 2379=cut
2457can be C<undef>. Does the right thing when the player is currently in a 2440can be C<undef>. Does the right thing when the player is currently in a
2458dialogue with the given NPC character. 2441dialogue with the given NPC character.
2459 2442
2460=cut 2443=cut
2461 2444
2445our $SAY_CHANNEL = {
2446 id => "say",
2447 title => "Map",
2448 reply => "say ",
2449 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2450};
2451
2452our $CHAT_CHANNEL = {
2453 id => "chat",
2454 title => "Chat",
2455 reply => "chat ",
2456 tooltip => "Player chat and shouts, global to the server.",
2457};
2458
2462# rough implementation of a future "reply" method that works 2459# rough implementation of a future "reply" method that works
2463# with dialog boxes. 2460# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method 2461#TODO: the first argument must go, split into a $npc->reply_to ( method
2465sub cf::object::player::reply($$$;$) { 2462sub cf::object::player::reply($$$;$) {
2466 my ($self, $npc, $msg, $flags) = @_; 2463 my ($self, $npc, $msg, $flags) = @_;
2477 my $dialog = $pl->{npc_dialog}; 2474 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2475 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479 2476
2480 } else { 2477 } else {
2481 $msg = $npc->name . " says: $msg" if $npc; 2478 $msg = $npc->name . " says: $msg" if $npc;
2482 $self->message ($msg, $flags); 2479 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 } 2480 }
2484 } 2481 }
2485} 2482}
2486 2483
2487=item $object->send_msg ($channel, $msg, $color, [extra...]) 2484=item $object->send_msg ($channel, $msg, $color, [extra...])
2512 2509
2513=item $player_object->enter_link 2510=item $player_object->enter_link
2514 2511
2515Freezes the player and moves him/her to a special map (C<{link}>). 2512Freezes the player and moves him/her to a special map (C<{link}>).
2516 2513
2517The player should be reasonably safe there for short amounts of time. You 2514The player should be reasonably safe there for short amounts of time (e.g.
2518I<MUST> call C<leave_link> as soon as possible, though. 2515for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2516though, as the palyer cannot control the character while it is on the link
2517map.
2519 2518
2520Will never block. 2519Will never block.
2521 2520
2522=item $player_object->leave_link ($map, $x, $y) 2521=item $player_object->leave_link ($map, $x, $y)
2523 2522
2581 2580
2582 $map->load; 2581 $map->load;
2583 $map->load_neighbours; 2582 $map->load_neighbours;
2584 2583
2585 return unless $self->contr->active; 2584 return unless $self->contr->active;
2586 $self->activate_recursive;
2587 2585
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2586 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y); 2587 $self->enter_map ($map, $x, $y);
2588
2589 # only activate afterwards, to support waiting in hooks
2590 $self->activate_recursive;
2590} 2591}
2591 2592
2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2593=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2593 2594
2594Moves the player to the given map-path and coordinates by first freezing 2595Moves the player to the given map-path and coordinates by first freezing
2595her, loading and preparing them map, calling the provided $check callback 2596her, loading and preparing them map, calling the provided $check callback
2596that has to return the map if sucecssful, and then unfreezes the player on 2597that has to return the map if sucecssful, and then unfreezes the player on
2597the new (success) or old (failed) map position. In either case, $done will 2598the new (success) or old (failed) map position. In either case, $done will
2598be called at the end of this process. 2599be called at the end of this process.
2600
2601Note that $check will be called with a potentially non-loaded map, so if
2602it needs a loaded map it has to call C<< ->load >>.
2599 2603
2600=cut 2604=cut
2601 2605
2602our $GOTOGEN; 2606our $GOTOGEN;
2603 2607
2682} 2686}
2683 2687
2684sub prepare_random_map { 2688sub prepare_random_map {
2685 my ($exit) = @_; 2689 my ($exit) = @_;
2686 2690
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
2688
2689 # all this does is basically replace the /! path by 2691 # all this does is basically replace the /! path by
2690 # a new random map path (?random/...) with a seed 2692 # a new random map path (?random/...) with a seed
2691 # that depends on the exit object 2693 # that depends on the exit object
2692 2694
2693 my $rmp = parse_random_map_params $exit->msg; 2695 my $rmp = parse_random_map_params $exit->msg;
2695 if ($exit->map) { 2697 if ($exit->map) {
2696 $rmp->{region} = $exit->region->name; 2698 $rmp->{region} = $exit->region->name;
2697 $rmp->{origin_map} = $exit->map->path; 2699 $rmp->{origin_map} = $exit->map->path;
2698 $rmp->{origin_x} = $exit->x; 2700 $rmp->{origin_x} = $exit->x;
2699 $rmp->{origin_y} = $exit->y; 2701 $rmp->{origin_y} = $exit->y;
2702
2703 $exit->map->touch;
2700 } 2704 }
2701 2705
2702 $rmp->{random_seed} ||= $exit->random_seed; 2706 $rmp->{random_seed} ||= $exit->random_seed;
2703 2707
2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2708 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2712 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2709 aio_write $fh, 0, (length $data), $data, 0; 2713 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh; 2714 undef $fh;
2711 aio_rename "$meta~", $meta; 2715 aio_rename "$meta~", $meta;
2712 2716
2717 my $slaying = "?random/$md5";
2718
2719 if ($exit->valid) {
2713 $exit->slaying ("?random/$md5"); 2720 $exit->slaying ("?random/$md5");
2714 $exit->msg (undef); 2721 $exit->msg (undef);
2722 }
2715 } 2723 }
2716} 2724}
2717 2725
2718sub cf::object::player::enter_exit { 2726sub cf::object::player::enter_exit {
2719 my ($self, $exit) = @_; 2727 my ($self, $exit) = @_;
2720 2728
2721 return unless $self->type == cf::PLAYER; 2729 return unless $self->type == cf::PLAYER;
2722 2730
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
2734 $self->enter_link; 2731 $self->enter_link;
2735 2732
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async { 2733 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2734 $Coro::current->{desc} = "enter_exit";
2742 2735
2743 $self->deactivate_recursive; # just to be sure
2744 unless (eval { 2736 unless (eval {
2737 $self->deactivate_recursive; # just to be sure
2738
2739 # random map handling
2740 {
2741 my $guard = cf::lock_acquire "exit_prepare:$exit";
2742
2743 prepare_random_map $exit
2744 if $exit->slaying eq "/!";
2745 }
2746
2747 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2748 my $x = $exit->stats->hp;
2749 my $y = $exit->stats->sp;
2750
2745 $self->goto ($slaying, $hp, $sp); 2751 $self->goto ($map, $x, $y);
2746 2752
2753 # if exit is damned, update players death & WoR home-position
2754 $self->contr->savebed ($map, $x, $y)
2755 if $exit->flag (cf::FLAG_DAMNED);
2756
2747 1; 2757 1
2748 }) { 2758 }) {
2749 $self->message ("Something went wrong deep within the crossfire server. " 2759 $self->message ("Something went wrong deep within the deliantra server. "
2750 . "I'll try to bring you back to the map you were before. " 2760 . "I'll try to bring you back to the map you were before. "
2751 . "Please report this to the dungeon master!", 2761 . "Please report this to the dungeon master!",
2752 cf::NDI_UNIQUE | cf::NDI_RED); 2762 cf::NDI_UNIQUE | cf::NDI_RED);
2753 2763
2754 warn "ERROR in enter_exit: $@"; 2764 warn "ERROR in enter_exit: $@";
2784 2794
2785=cut 2795=cut
2786 2796
2787# non-persistent channels (usually the info channel) 2797# non-persistent channels (usually the info channel)
2788our %CHANNEL = ( 2798our %CHANNEL = (
2799 "c/motd" => {
2800 id => "infobox",
2801 title => "MOTD",
2802 reply => undef,
2803 tooltip => "The message of the day",
2804 },
2789 "c/identify" => { 2805 "c/identify" => {
2790 id => "infobox", 2806 id => "infobox",
2791 title => "Identify", 2807 title => "Identify",
2792 reply => undef, 2808 reply => undef,
2793 tooltip => "Items recently identified", 2809 tooltip => "Items recently identified",
2795 "c/examine" => { 2811 "c/examine" => {
2796 id => "infobox", 2812 id => "infobox",
2797 title => "Examine", 2813 title => "Examine",
2798 reply => undef, 2814 reply => undef,
2799 tooltip => "Signs and other items you examined", 2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/shopinfo" => {
2818 id => "infobox",
2819 title => "Shop Info",
2820 reply => undef,
2821 tooltip => "What your bargaining skill tells you about the shop",
2800 }, 2822 },
2801 "c/book" => { 2823 "c/book" => {
2802 id => "infobox", 2824 id => "infobox",
2803 title => "Book", 2825 title => "Book",
2804 reply => undef, 2826 reply => undef,
2820 id => "infobox", 2842 id => "infobox",
2821 title => "Body Parts", 2843 title => "Body Parts",
2822 reply => undef, 2844 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available", 2845 tooltip => "Shows which body parts you posess and are available",
2824 }, 2846 },
2847 "c/statistics" => {
2848 id => "infobox",
2849 title => "Statistics",
2850 reply => undef,
2851 tooltip => "Shows your primary statistics",
2852 },
2853 "c/skills" => {
2854 id => "infobox",
2855 title => "Skills",
2856 reply => undef,
2857 tooltip => "Shows your experience per skill and item power",
2858 },
2859 "c/shopitems" => {
2860 id => "infobox",
2861 title => "Shop Items",
2862 reply => undef,
2863 tooltip => "Shows the items currently for sale in this shop",
2864 },
2865 "c/resistances" => {
2866 id => "infobox",
2867 title => "Resistances",
2868 reply => undef,
2869 tooltip => "Shows your resistances",
2870 },
2871 "c/pets" => {
2872 id => "infobox",
2873 title => "Pets",
2874 reply => undef,
2875 tooltip => "Shows information abotu your pets/a specific pet",
2876 },
2877 "c/perceiveself" => {
2878 id => "infobox",
2879 title => "Perceive Self",
2880 reply => undef,
2881 tooltip => "You gained detailed knowledge about yourself",
2882 },
2825 "c/uptime" => { 2883 "c/uptime" => {
2826 id => "infobox", 2884 id => "infobox",
2827 title => "Uptime", 2885 title => "Uptime",
2828 reply => undef, 2886 reply => undef,
2829 tooltip => "How long the server has been running since last restart", 2887 tooltip => "How long the server has been running since last restart",
2832 id => "infobox", 2890 id => "infobox",
2833 title => "Map Info", 2891 title => "Map Info",
2834 reply => undef, 2892 reply => undef,
2835 tooltip => "Information related to the maps", 2893 tooltip => "Information related to the maps",
2836 }, 2894 },
2895 "c/party" => {
2896 id => "party",
2897 title => "Party",
2898 reply => "gsay ",
2899 tooltip => "Messages and chat related to your party",
2900 },
2901 "c/death" => {
2902 id => "death",
2903 title => "Death",
2904 reply => undef,
2905 tooltip => "Reason for and more info about your most recent death",
2906 },
2907 "c/say" => $SAY_CHANNEL,
2908 "c/chat" => $CHAT_CHANNEL,
2837); 2909);
2838 2910
2839sub cf::client::send_msg { 2911sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_; 2912 my ($self, $channel, $msg, $color, @extra) = @_;
2841 2913
2842 $msg = $self->pl->expand_cfpod ($msg); 2914 $msg = $self->pl->expand_cfpod ($msg)
2915 unless $color & cf::NDI_VERBATIM;
2843 2916
2844 $color &= cf::NDI_CLIENT_MASK; # just in case... 2917 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845 2918
2846 # check predefined channels, for the benefit of C 2919 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) { 2920 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel}; 2921 $channel = $CHANNEL{$channel};
2849 2922
2850 $self->ext_msg (channel_info => $channel) 2923 $self->ext_msg (channel_info => $channel);
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id}; 2924 $channel = $channel->{id};
2854 2925
2855 } elsif (ref $channel) { 2926 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent 2927 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) { 2928 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel; 2929 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel) 2930 $self->ext_msg (channel_info => $channel);
2860 if $self->can_msg;
2861 } 2931 }
2862 2932
2863 $channel = $channel->{id}; 2933 $channel = $channel->{id};
2864 } 2934 }
2865 2935
2866 return unless @extra || length $msg; 2936 return unless @extra || length $msg;
2867 2937
2868 if ($self->can_msg) {
2869 # default colour, mask it out 2938 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2939 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF; 2940 if $color & cf::NDI_DEF;
2872 2941
2873 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2942 my $pkt = "msg "
2943 . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2944 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2875 } else { 2945 );
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886 2946
2887 $color &= cf::NDI_COLOR_MASK; 2947 # try lzf for large packets
2948 $pkt = "lzf " . Compress::LZF::compress $pkt
2949 if 1024 <= length $pkt and $self->{can_lzf};
2888 2950
2889 utf8::encode $msg; 2951 # split very large packets
2890 2952 if (8192 < length $pkt and $self->{can_lzf}) {
2891 if (0 && $msg =~ /\[/) { 2953 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2892 # COMMAND/INFO 2954 $pkt = "frag";
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 } 2955 }
2956
2957 $self->send_packet ($pkt);
2900} 2958}
2901 2959
2902=item $client->ext_msg ($type, @msg) 2960=item $client->ext_msg ($type, @msg)
2903 2961
2904Sends an ext event to the client. 2962Sends an ext event to the client.
3078 3136
3079The following functions and methods are available within a safe environment: 3137The following functions and methods are available within a safe environment:
3080 3138
3081 cf::object 3139 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy 3140 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr 3141 insert remove name archname title slaying race decrease split
3142 value
3084 3143
3085 cf::object::player 3144 cf::object::player
3086 player 3145 player
3087 3146
3088 cf::player 3147 cf::player
3093 3152
3094=cut 3153=cut
3095 3154
3096for ( 3155for (
3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3156 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race 3157 insert remove inv nrof name archname title slaying race
3099 decrease_ob_nr destroy)], 3158 decrease split destroy change_exp value msg lore send_msg)],
3100 ["cf::object::player" => qw(player)], 3159 ["cf::object::player" => qw(player)],
3101 ["cf::player" => qw(peaceful)], 3160 ["cf::player" => qw(peaceful send_msg)],
3102 ["cf::map" => qw(trigger)], 3161 ["cf::map" => qw(trigger)],
3103) { 3162) {
3104 no strict 'refs'; 3163 no strict 'refs';
3105 my ($pkg, @funs) = @$_; 3164 my ($pkg, @funs) = @$_;
3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3165 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3123 my ($code, %vars) = @_; 3182 my ($code, %vars) = @_;
3124 3183
3125 my $qcode = $code; 3184 my $qcode = $code;
3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3185 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3127 $qcode =~ s/\n/\\n/g; 3186 $qcode =~ s/\n/\\n/g;
3187
3188 %vars = (_dummy => 0) unless %vars;
3128 3189
3129 local $_; 3190 local $_;
3130 local @safe::cf::_safe_eval_args = values %vars; 3191 local @safe::cf::_safe_eval_args = values %vars;
3131 3192
3132 my $eval = 3193 my $eval =
3312 while (my ($k, $v) = each %$want) { 3373 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v); 3374 $ns->fx_want ($k, $v);
3314 } 3375 }
3315}; 3376};
3316 3377
3378sub load_resource_file($) {
3379 my $guard = lock_acquire "load_resource_file";
3380
3381 my $status = load_resource_file_ $_[0];
3382 get_slot 0.1, 100;
3383 cf::arch::commit_load;
3384
3385 $status
3386}
3387
3317sub reload_regions { 3388sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework 3389 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?) 3390 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = (); 3391 %ext::player_env::MUSIC_FACE_CACHE = ();
3321 3392
3334} 3405}
3335 3406
3336sub reload_archetypes { 3407sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes" 3408 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n"; 3409 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344} 3410}
3345 3411
3346sub reload_treasures { 3412sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures" 3413 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n"; 3414 or die "unable to load treasurelists\n";
3349} 3415}
3350 3416
3351sub reload_resources { 3417sub reload_resources {
3352 warn "reloading resource files...\n"; 3418 warn "reloading resource files...\n";
3353 3419
3420 reload_facedata;
3421 reload_archetypes;
3354 reload_regions; 3422 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures; 3423 reload_treasures;
3359 3424
3360 warn "finished reloading resource files\n"; 3425 warn "finished reloading resource files\n";
3361} 3426}
3362 3427
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config { 3428sub reload_config {
3429 warn "reloading config file...\n";
3430
3368 open my $fh, "<:utf8", "$CONFDIR/config" 3431 open my $fh, "<:utf8", "$CONFDIR/config"
3369 or return; 3432 or return;
3370 3433
3371 local $/; 3434 local $/;
3372 *CFG = YAML::Load <$fh>; 3435 *CFG = YAML::XS::Load scalar <$fh>;
3373 3436
3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3437 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375 3438
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3439 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3440 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3444 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3382 and die "WARNING: m(un)lockall failed: $!\n"; 3445 and die "WARNING: m(un)lockall failed: $!\n";
3383 }; 3446 };
3384 warn $@ if $@; 3447 warn $@ if $@;
3385 } 3448 }
3449
3450 warn "finished reloading resource files\n";
3451}
3452
3453sub pidfile() {
3454 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3455 or die "$PIDFILE: $!";
3456 flock $fh, &Fcntl::LOCK_EX
3457 or die "$PIDFILE: flock: $!";
3458 $fh
3459}
3460
3461# make sure only one server instance is running at any one time
3462sub atomic {
3463 my $fh = pidfile;
3464
3465 my $pid = <$fh>;
3466 kill 9, $pid if $pid > 0;
3467
3468 seek $fh, 0, 0;
3469 print $fh $$;
3470}
3471
3472sub main_loop {
3473 warn "EV::loop starting\n";
3474 if (1) {
3475 EV::loop;
3476 }
3477 warn "EV::loop returned\n";
3478 goto &main_loop unless $REALLY_UNLOOP;
3386} 3479}
3387 3480
3388sub main { 3481sub main {
3482 cf::init_globals; # initialise logging
3483
3484 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3485 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3486 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3487 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3488
3489 cf::init_experience;
3490 cf::init_anim;
3491 cf::init_attackmess;
3492 cf::init_dynamic;
3493
3494 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3495
3389 # we must not ever block the main coroutine 3496 # we must not ever block the main coroutine
3390 local $Coro::idle = sub { 3497 local $Coro::idle = sub {
3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3498 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3392 (async { 3499 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3500 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT; 3501 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX); 3502 })->prio (Coro::PRIO_MAX);
3396 }; 3503 };
3397 3504
3398 reload_config;
3399 db_init;
3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno; 3505 evthread_start IO::AIO::poll_fileno;
3404 EV::loop; 3506
3507 cf::sync_job {
3508 reload_resources;
3509 reload_config;
3510 db_init;
3511
3512 cf::load_settings;
3513 cf::load_materials;
3514 cf::init_uuid;
3515 cf::init_signals;
3516 cf::init_commands;
3517 cf::init_skills;
3518
3519 cf::init_beforeplay;
3520
3521 atomic;
3522
3523 load_extensions;
3524
3525 utime time, time, $RUNTIMEFILE;
3526
3527 # no (long-running) fork's whatsoever before this point(!)
3528 use POSIX ();
3529 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3530
3531 (pop @POST_INIT)->(0) while @POST_INIT;
3532 };
3533
3534 main_loop;
3405} 3535}
3406 3536
3407############################################################################# 3537#############################################################################
3408# initialisation and cleanup 3538# initialisation and cleanup
3409 3539
3416 }; 3546 };
3417 } 3547 }
3418} 3548}
3419 3549
3420sub write_runtime_sync { 3550sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running: 3551 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time. 3552 # the fsync below can take a very very long time.
3425 3553
3426 IO::AIO::aio_utime $runtime, undef, undef; 3554 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427 3555
3428 my $guard = cf::lock_acquire "write_runtime"; 3556 my $guard = cf::lock_acquire "write_runtime";
3429 3557
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3558 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return; 3559 or return;
3432 3560
3433 my $value = $cf::RUNTIME + 90 + 10; 3561 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock 3562 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server. 3563 # 60 allows for the watchdog to kill the server.
3445 aio_utime $fh, undef, undef; 3573 aio_utime $fh, undef, undef;
3446 3574
3447 close $fh 3575 close $fh
3448 or return; 3576 or return;
3449 3577
3450 aio_rename "$runtime~", $runtime 3578 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return; 3579 and return;
3452 3580
3453 warn "runtime file written.\n"; 3581 warn "runtime file written.\n";
3454 3582
3455 1 3583 1
3467 my $uuid = "$LOCALDIR/uuid"; 3595 my $uuid = "$LOCALDIR/uuid";
3468 3596
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3597 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return; 3598 or return;
3471 3599
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3600 my $value = uuid_seq uuid_cur;
3601
3602 unless ($value) {
3603 warn "cowardly refusing to write zero uuid value!\n";
3604 return;
3605 }
3606
3607 my $value = uuid_str $value + $uuid_skip;
3473 $uuid_skip = 0; 3608 $uuid_skip = 0;
3474 3609
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3610 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return; 3611 and return;
3477 3612
3499} 3634}
3500 3635
3501sub emergency_save() { 3636sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop; 3637 my $freeze_guard = cf::freeze_mainloop;
3503 3638
3504 warn "enter emergency perl save\n"; 3639 warn "emergency_perl_save: enter\n";
3505 3640
3506 cf::sync_job { 3641 cf::sync_job {
3642 # this is a trade-off: we want to be very quick here, so
3643 # save all maps without fsync, and later call a global sync
3644 # (which in turn might be very very slow)
3645 local $USE_FSYNC = 0;
3646
3507 # use a peculiar iteration method to avoid tripping on perl 3647 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players 3648 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously. 3649 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n"; 3650 warn "emergency_perl_save: begin player save\n";
3511 for my $login (keys %cf::PLAYER) { 3651 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next; 3652 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next; 3653 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3654 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save; 3655 $pl->save;
3516 } 3656 }
3517 warn "end emergency player save\n"; 3657 warn "emergency_perl_save: end player save\n";
3518 3658
3519 warn "begin emergency map save\n"; 3659 warn "emergency_perl_save: begin map save\n";
3520 for my $path (keys %cf::MAP) { 3660 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next; 3661 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next; 3662 $map->valid or next;
3523 $map->save; 3663 $map->save;
3524 } 3664 }
3525 warn "end emergency map save\n"; 3665 warn "emergency_perl_save: end map save\n";
3526 3666
3527 warn "begin emergency database checkpoint\n"; 3667 warn "emergency_perl_save: begin database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV; 3668 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n"; 3669 warn "emergency_perl_save: end database checkpoint\n";
3530 3670
3531 warn "begin write uuid\n"; 3671 warn "emergency_perl_save: begin write uuid\n";
3532 write_uuid_sync 1; 3672 write_uuid_sync 1;
3533 warn "end write uuid\n"; 3673 warn "emergency_perl_save: end write uuid\n";
3534 }; 3674 };
3535 3675
3676 warn "emergency_perl_save: starting sync()\n";
3677 IO::AIO::aio_sync sub {
3678 warn "emergency_perl_save: finished sync()\n";
3679 };
3680
3536 warn "leave emergency perl save\n"; 3681 warn "emergency_perl_save: leave\n";
3537} 3682}
3538 3683
3539sub post_cleanup { 3684sub post_cleanup {
3540 my ($make_core) = @_; 3685 my ($make_core) = @_;
3541 3686
3542 warn Carp::longmess "post_cleanup backtrace" 3687 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core; 3688 if $make_core;
3689
3690 my $fh = pidfile;
3691 unlink $PIDFILE if <$fh> == $$;
3692}
3693
3694# a safer delete_package, copied from Symbol
3695sub clear_package($) {
3696 my $pkg = shift;
3697
3698 # expand to full symbol table name if needed
3699 unless ($pkg =~ /^main::.*::$/) {
3700 $pkg = "main$pkg" if $pkg =~ /^::/;
3701 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3702 $pkg .= '::' unless $pkg =~ /::$/;
3703 }
3704
3705 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3706 my $stem_symtab = *{$stem}{HASH};
3707
3708 defined $stem_symtab and exists $stem_symtab->{$leaf}
3709 or return;
3710
3711 # clear all symbols
3712 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3713 for my $name (keys %$leaf_symtab) {
3714 _gv_clear *{"$pkg$name"};
3715# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3716 }
3717 warn "cleared package $pkg\n";#d#
3544} 3718}
3545 3719
3546sub do_reload_perl() { 3720sub do_reload_perl() {
3547 # can/must only be called in main 3721 # can/must only be called in main
3548 if ($Coro::current != $Coro::main) { 3722 if ($Coro::current != $Coro::main) {
3549 warn "can only reload from main coroutine"; 3723 warn "can only reload from main coroutine";
3550 return; 3724 return;
3551 } 3725 }
3552 3726
3727 return if $RELOAD++;
3728
3729 my $t1 = EV::time;
3730
3731 while ($RELOAD) {
3553 warn "reloading..."; 3732 warn "reloading...";
3554 3733
3555 warn "entering sync_job"; 3734 warn "entering sync_job";
3556 3735
3557 cf::sync_job { 3736 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark 3737 cf::write_runtime_sync; # external watchdog should not bark
3559 cf::emergency_save; 3738 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark 3739 cf::write_runtime_sync; # external watchdog should not bark
3561 3740
3562 warn "syncing database to disk"; 3741 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV; 3742 BDB::db_env_txn_checkpoint $DB_ENV;
3564 3743
3565 # if anything goes wrong in here, we should simply crash as we already saved 3744 # if anything goes wrong in here, we should simply crash as we already saved
3566 3745
3567 warn "flushing outstanding aio requests"; 3746 warn "flushing outstanding aio requests";
3568 for (;;) {
3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs; 3747 while (IO::AIO::nreqs || BDB::nreqs) {
3573 warn "iterate..."; 3748 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3574 }
3575
3576 ++$RELOAD;
3577
3578 warn "cancelling all extension coros";
3579 $_->cancel for values %EXT_CORO;
3580 %EXT_CORO = ();
3581
3582 warn "removing commands";
3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
3591 warn "... unloading $pkg";
3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
3598 } 3749 }
3599 3750
3600 warn "... nuking $pkg"; 3751 warn "cancelling all extension coros";
3601 Symbol::delete_package $pkg; 3752 $_->cancel for values %EXT_CORO;
3602 } 3753 %EXT_CORO = ();
3603 3754
3604 warn "unloading all perl modules loaded from $LIBDIR"; 3755 warn "removing commands";
3605 while (my ($k, $v) = each %INC) { 3756 %COMMAND = ();
3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3607 3757
3758 warn "removing ext/exti commands";
3759 %EXTCMD = ();
3760 %EXTICMD = ();
3761
3762 warn "unloading/nuking all extensions";
3763 for my $pkg (@EXTS) {
3608 warn "... unloading $k"; 3764 warn "... unloading $pkg";
3609 delete $INC{$k};
3610 3765
3611 $k =~ s/\.pm$//;
3612 $k =~ s/\//::/g;
3613
3614 if (my $cb = $k->can ("unload_module")) { 3766 if (my $cb = $pkg->can ("unload")) {
3767 eval {
3615 $cb->(); 3768 $cb->($pkg);
3769 1
3770 } or warn "$pkg unloaded, but with errors: $@";
3771 }
3772
3773 warn "... clearing $pkg";
3774 clear_package $pkg;
3616 } 3775 }
3617 3776
3618 Symbol::delete_package $k; 3777 warn "unloading all perl modules loaded from $LIBDIR";
3778 while (my ($k, $v) = each %INC) {
3779 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3780
3781 warn "... unloading $k";
3782 delete $INC{$k};
3783
3784 $k =~ s/\.pm$//;
3785 $k =~ s/\//::/g;
3786
3787 if (my $cb = $k->can ("unload_module")) {
3788 $cb->();
3789 }
3790
3791 clear_package $k;
3619 } 3792 }
3620 3793
3621 warn "getting rid of safe::, as good as possible"; 3794 warn "getting rid of safe::, as good as possible";
3622 Symbol::delete_package "safe::$_" 3795 clear_package "safe::$_"
3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3796 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3624 3797
3625 warn "unloading cf.pm \"a bit\""; 3798 warn "unloading cf.pm \"a bit\"";
3626 delete $INC{"cf.pm"}; 3799 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"}; 3800 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3628 3801
3629 # don't, removes xs symbols, too, 3802 # don't, removes xs symbols, too,
3630 # and global variables created in xs 3803 # and global variables created in xs
3631 #Symbol::delete_package __PACKAGE__; 3804 #clear_package __PACKAGE__;
3632 3805
3633 warn "unload completed, starting to reload now"; 3806 warn "unload completed, starting to reload now";
3634 3807
3635 warn "reloading cf.pm"; 3808 warn "reloading cf.pm";
3636 require cf; 3809 require cf;
3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3810 cf::_connect_to_perl_1;
3638 3811
3639 warn "loading config and database again"; 3812 warn "loading config and database again";
3640 cf::reload_config; 3813 cf::reload_config;
3641 3814
3642 warn "loading extensions"; 3815 warn "loading extensions";
3643 cf::load_extensions; 3816 cf::load_extensions;
3644 3817
3818 if ($REATTACH_ON_RELOAD) {
3645 warn "reattaching attachments to objects/players"; 3819 warn "reattaching attachments to objects/players";
3646 _global_reattach; # objects, sockets 3820 _global_reattach; # objects, sockets
3647 warn "reattaching attachments to maps"; 3821 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP; 3822 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players"; 3823 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER; 3824 reattach $_ for values %PLAYER;
3825 }
3651 3826
3827 warn "running post_init jobs";
3828 (pop @POST_INIT)->(1) while @POST_INIT;
3829
3652 warn "leaving sync_job"; 3830 warn "leaving sync_job";
3653 3831
3654 1 3832 1
3655 } or do { 3833 } or do {
3656 warn $@; 3834 warn $@;
3657 cf::cleanup "error while reloading, exiting."; 3835 cf::cleanup "error while reloading, exiting.";
3658 }; 3836 };
3659 3837
3660 warn "reloaded"; 3838 warn "reloaded";
3839 --$RELOAD;
3840 }
3841
3842 $t1 = EV::time - $t1;
3843 warn "reload completed in ${t1}s\n";
3661}; 3844};
3662 3845
3663our $RELOAD_WATCHER; # used only during reload 3846our $RELOAD_WATCHER; # used only during reload
3664 3847
3665sub reload_perl() { 3848sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back, 3849 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here. 3850 # coro crashes during coro_state_free->destroy here.
3668 3851
3852 $RELOAD_WATCHER ||= cf::async {
3853 Coro::AIO::aio_wait cache_extensions;
3854
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3855 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3670 do_reload_perl; 3856 do_reload_perl;
3671 undef $RELOAD_WATCHER; 3857 undef $RELOAD_WATCHER;
3858 };
3672 }; 3859 };
3673} 3860}
3674 3861
3675register_command "reload" => sub { 3862register_command "reload" => sub {
3676 my ($who, $arg) = @_; 3863 my ($who, $arg) = @_;
3690 3877
3691our @WAIT_FOR_TICK; 3878our @WAIT_FOR_TICK;
3692our @WAIT_FOR_TICK_BEGIN; 3879our @WAIT_FOR_TICK_BEGIN;
3693 3880
3694sub wait_for_tick { 3881sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main; 3882 return if tick_inhibit || $Coro::current == $Coro::main;
3697 3883
3698 my $signal = new Coro::Signal; 3884 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal; 3885 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait; 3886 $signal->wait;
3701} 3887}
3702 3888
3703sub wait_for_tick_begin { 3889sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main; 3890 return if tick_inhibit || $Coro::current == $Coro::main;
3706 3891
3707 my $signal = new Coro::Signal; 3892 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal; 3893 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait; 3894 $signal->wait;
3710} 3895}
3749{ 3934{
3750 # configure BDB 3935 # configure BDB
3751 3936
3752 BDB::min_parallel 8; 3937 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1; 3938 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1); 3939 $AnyEvent::BDB::WATCHER->priority (1);
3755 3940
3756 unless ($DB_ENV) { 3941 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create; 3942 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3943 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3759 | BDB::LOG_AUTOREMOVE, 1); 3944 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3945 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3946 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3947 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762 3948
3763 cf::sync_job { 3949 cf::sync_job {
3764 eval { 3950 eval {
3790{ 3976{
3791 # configure IO::AIO 3977 # configure IO::AIO
3792 3978
3793 IO::AIO::min_parallel 8; 3979 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1; 3980 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1); 3981 undef $AnyEvent::AIO::WATCHER;
3796} 3982}
3797 3983
3798my $_log_backtrace; 3984my $_log_backtrace;
3799 3985
3800sub _log_backtrace { 3986sub _log_backtrace {
3803 $msg =~ s/\n//; 3989 $msg =~ s/\n//;
3804 3990
3805 # limit the # of concurrent backtraces 3991 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) { 3992 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace; 3993 ++$_log_backtrace;
3994 my $perl_bt = Carp::longmess $msg;
3808 async { 3995 async {
3809 $Coro::current->{desc} = "abt $msg"; 3996 $Coro::current->{desc} = "abt $msg";
3810 3997
3811 my @bt = fork_call { 3998 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr; 3999 @addr = map { sprintf "%x", $_ } @addr;
3823 } 4010 }
3824 4011
3825 @funcs 4012 @funcs
3826 }; 4013 };
3827 4014
3828 LOG llevInfo, "[ABT] $msg\n"; 4015 LOG llevInfo, "[ABT] $perl_bt\n";
4016 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt; 4017 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace; 4018 --$_log_backtrace;
3831 }; 4019 };
3832 } else { 4020 } else {
3833 LOG llevInfo, "[ABT] $msg\n"; 4021 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n"; 4022 LOG llevInfo, "[ABT] [suppressed]\n";
3835 } 4023 }
3836} 4024}
3837 4025
3838# load additional modules 4026# load additional modules
3839use cf::pod; 4027require "cf/$_.pm" for @EXTRA_MODULES;
4028cf::_connect_to_perl_2;
3840 4029
3841END { cf::emergency_save } 4030END { cf::emergency_save }
3842 4031
38431 40321
3844 4033

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