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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.62 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.490 by root, Sat Oct 24 06:16:40 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
9 37
38use Guard ();
39use Coro ();
40use Coro::State;
41use Coro::Handle;
42use Coro::EV;
43use Coro::AnyEvent;
44use Coro::Timer;
45use Coro::Signal;
46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
49use Coro::AIO;
50use Coro::BDB 1.6;
51use Coro::Storable;
52use Coro::Util ();
53
54use JSON::XS 2.01 ();
55use BDB ();
56use Data::Dumper;
57use Digest::MD5;
58use Fcntl;
59use YAML::XS ();
60use IO::AIO ();
10use Time::HiRes; 61use Time::HiRes;
11use Event; 62use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
13 64
14use strict; 65AnyEvent::detect;
15 66
16_reload_1; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
21 96
22our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
23our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
25 117
26BEGIN { 118our $BDB_DEADLOCK_WATCHER;
27 *CORE::GLOBAL::warn = sub { 119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
125our %CFG;
126
127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
130
131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
180=head2 GLOBAL VARIABLES
181
182=over 4
183
184=item $cf::UPTIME
185
186The timestamp of the server start (so not actually an uptime).
187
188=item $cf::RUNTIME
189
190The time this server has run, starts at 0 and is increased by $cf::TICK on
191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
205
206=item $cf::TICK
207
208The interval between server ticks, in seconds.
209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
220=item %cf::CFG
221
222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
223from wherever your confdir points to.
224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
243=back
244
245=cut
246
247$Coro::State::WARNHOOK = sub {
28 my $msg = join "", @_; 248 my $msg = join "", @_;
249
29 $msg .= "\n" 250 $msg .= "\n"
30 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
31 252
32 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
33 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
34 }; 256};
35}
36 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
271
272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 279
39# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 281# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 282for my $pkg (qw(
42 no strict 'refs'; 283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289)) {
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 291}
45 292
46$Event::DIED = sub { 293$EV::DIED = sub {
47 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
48}; 295};
49 296
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 297#############################################################################
57# utility functions
58 298
59use JSON::Syck (); # TODO# replace by JSON::PC once working 299=head2 UTILITY FUNCTIONS
60 300
61sub from_json($) { 301=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 302
66sub to_json($) { 303=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 304
68 JSON::Syck::Dump $_[0] 305=cut
306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
69} 324}
325
326=item $ref = cf::decode_json $json
327
328Converts a JSON string into the corresponding perl data structure.
329
330=item $json = cf::encode_json $ref
331
332Converts a perl data structure into its JSON representation.
333
334=cut
335
336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
337
338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
483=item cf::sync_job { BLOCK }
484
485The design of Deliantra requires that the main coroutine ($Coro::main)
486is always able to handle events or runnable, as Deliantra is only
487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
489
490If it must be done, put the blocking parts into C<sync_job>. This will run
491the given BLOCK in another coroutine while waiting for the result. The
492server will be frozen during this time, so the block should either finish
493fast or be very important.
494
495=cut
496
497sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538}
539
540=item $coro = cf::async_ext { BLOCK }
541
542Like async, but this coro is automatically being canceled when the
543extension calling this is being unloaded.
544
545=cut
546
547sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558}
559
560=item fork_call { }, $args
561
562Executes the given code block with the given arguments in a seperate
563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
566
567=cut
568
569sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
747}
748
749=back
750
751=cut
70 752
71############################################################################# 753#############################################################################
72# "new" plug-in system
73 754
74=head3 EVENTS AND OBJECT ATTACHMENTS 755=head2 ATTACHABLE OBJECTS
756
757Many objects in deliantra are so-called attachable objects. That means you can
758attach callbacks/event handlers (a collection of which is called an "attachment")
759to it. All such attachable objects support the following methods.
760
761In the following description, CLASS can be any of C<global>, C<object>
762C<player>, C<client> or C<map> (i.e. the attachable objects in
763Deliantra).
75 764
76=over 4 765=over 4
77 766
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
91 768
92=item $map->detach ($attachment) 769=item $attachable->detach ($attachment)
93 770
94Attach/detach a pre-registered attachment to a map. 771Attach/detach a pre-registered attachment to a specific object and give it
772the specified key/value pairs as arguments.
95 773
96=item $bool = $object->attached ($name) 774Example, attach a minesweeper attachment to the given object, making it a
77510x10 minesweeper game:
97 776
98=item $bool = $player->attached ($name) 777 $obj->attach (minesweeper => width => 10, height => 10);
99 778
100=item $bool = $map->attached ($name) 779=item $bool = $attachable->attached ($name)
101 780
102Checks wether the named attachment is currently attached to the object. 781Checks wether the named attachment is currently attached to the object.
103 782
104=item cf::attach_global ... 783=item cf::CLASS->attach ...
105 784
106Attach handlers for global events. 785=item cf::CLASS->detach ...
107 786
108This and all following C<attach_*>-functions expect any number of the 787Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 788CLASS. See the next function for an explanation of its arguments.
789
790You can attach to global events by using the C<cf::global> class.
791
792Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812=item cf::CLASS::attachment $name, ...
813
814Register an attachment by C<$name> through which attachable objects of the
815given CLASS can refer to this attachment.
816
817Some classes such as deliantra maps and objects can specify attachments
818that are attached at load/instantiate time, thus the need for a name.
819
820These calls expect any number of the following handler/hook descriptions:
110 821
111=over 4 822=over 4
112 823
113=item prio => $number 824=item prio => $number
114 825
116by another C<prio> setting). Lower priority handlers get executed 827by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 828earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 829registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 830unless you know what you are doing.
120 831
832=item type => $type
833
834(Only for C<< cf::object->attach >> calls), limits the attachment to the
835given type of objects only (the additional parameter C<subtype> can be
836used to further limit to the given subtype).
837
121=item on_I<event> => \&cb 838=item on_I<event> => \&cb
122 839
123Call the given code reference whenever the named event happens (event is 840Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 841something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 842handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 851package and register them. Only handlers for eevents supported by the
135object/class are recognised. 852object/class are recognised.
136 853
137=back 854=back
138 855
139=item cf::attach_to_type $object_type, $subtype, ... 856Example, define an attachment called "sockpuppet" that calls the given
857event handler when a monster attacks:
140 858
141Attach handlers for a specific object type (e.g. TRANSPORT) and 859 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 860 on_skill_attack => sub {
143type. 861 my ($self, $victim) = @_;
144 862 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 863 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 864 }
366}
367 865
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 866=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 867
394Just because you have a perl object does not mean that the corresponding 868Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 869C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 870valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 871can be used to test for existence of the C object part without causing an
398exception. 872exception.
399 873
874=cut
875
876# the following variables are defined in .xs and must not be re-created
877our @CB_GLOBAL = (); # registry for all global events
878our @CB_ATTACHABLE = (); # registry for all attachables
879our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880our @CB_PLAYER = ();
881our @CB_CLIENT = ();
882our @CB_TYPE = (); # registry for type (cf-object class) based events
883our @CB_MAP = ();
884
885my %attachment;
886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
893sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903}
904
905# hack
906my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908# attach handles attaching event callbacks
909# the only thing the caller has to do is pass the correct
910# registry (== where the callback attaches to).
911sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958}
959
960sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979}
980
981sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988};
989
990# all those should be optimised
991sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001};
1002
1003sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007}
1008
1009for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022}
1023
1024our $override;
1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030}
1031
1032sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053}
1054
1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059Generate an object-specific event with the given arguments.
1060
1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062removed in future versions), and there is no public API to access override
1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
400=back 1065=back
401 1066
402=cut 1067=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 1068
408############################################################################# 1069#############################################################################
409# object support 1070# object support
410 1071
411sub instantiate { 1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
412 my ($obj, $data) = @_; 1106 my ($ob1, $ob2) = @_;
413 1107
414 $data = from_json $data; 1108 ++$SLOW_MERGES;#d#
415 1109
416 for (@$data) { 1110 # we do the slow way here
417 my ($name, $args) = @$_; 1111 return _object_equal $ob1, $ob2
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 1112}
422 1113
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 1114sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
426 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
427 1122
428 @$registry = (); 1123 @$registry = ();
429 1124
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1126
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1128 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1129 for (@$attach) {
435 my ($klass, @attach) = @$_; 1130 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1131 _attach $registry, $klass, @attach;
437 } 1132 }
438 } else { 1133 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1134 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1135 }
441 } 1136 }
442} 1137}
443 1138
444sub object_freezer_save { 1139cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
496 on_clone => sub { 1153 on_clone => sub {
497 my ($src, $dst) = @_; 1154 my ($src, $dst) = @_;
498 1155
499 @{$dst->registry} = @{$src->registry}; 1156 @{$dst->registry} = @{$src->registry};
500 1157
501 %$dst = %$src; 1158 %$dst = %$src;
502 1159
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1161 if exists $src->{_attachment};
505 }, 1162 },
506; 1163);
1164
1165sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211}
1212
1213sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219}
1220
1221sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
507 1249
508############################################################################# 1250#############################################################################
509# old plug-in events 1251# command handling &c
510 1252
511sub inject_event { 1253=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1254
515 my $cb = $hook[$event_code]{$extension} 1255Register a callback for execution when the client sends the user command
516 or return; 1256$name.
517 1257
518 &$cb 1258=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1259
540sub register_command { 1260sub register_command {
541 my ($name, $time, $cb) = @_; 1261 my ($name, $cb) = @_;
542 1262
543 my $caller = caller; 1263 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1264 #warn "registering command '$name/$time' to '$caller'";
545 1265
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1267}
1268
1269=item cf::register_extcmd $name => \&callback($pl,$packet);
1270
1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
1291=cut
549 1292
550sub register_extcmd { 1293sub register_extcmd {
551 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
552 1295
553 my $caller = caller; 1296 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1297}
558 1298
559sub register { 1299sub register_exticmd {
560 my ($base, $pkg) = @_; 1300 my ($name, $cb) = @_;
561 1301
562 #TODO 1302 $EXTICMD{$name} = $cb;
563} 1303}
564 1304
565sub load_extension { 1305use File::Glob ();
566 my ($path) = @_;
567 1306
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1307cf::player->attach (
569 my $base = $1; 1308 on_command => sub {
570 my $pkg = $1; 1309 my ($pl, $name, $params) = @_;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1310
574 warn "loading '$path' into '$pkg'\n"; 1311 my $cb = $COMMAND{$name}
1312 or return;
575 1313
576 open my $fh, "<:utf8", $path 1314 for my $cmd (@$cb) {
577 or die "$path: $!"; 1315 $cmd->[1]->($pl->ob, $params);
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700 };
701 $msg->($@) if $@;
702
703 $msg->("reloaded");
704};
705
706sub perl_reload() {
707 _perl_reload {
708 warn $_[0];
709 print "$_[0]\n";
710 };
711}
712
713register_command "perl-reload", 0, sub {
714 my ($who, $arg) = @_;
715
716 if ($who->flag (FLAG_WIZ)) {
717 _perl_reload {
718 warn $_[0];
719 $who->message ($_[0]);
720 }; 1316 }
1317
1318 cf::override;
721 } 1319 },
722};
723
724#############################################################################
725# extcmd framework, basically convert ext <msg>
726# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
727
728attach_to_players
729 on_extcmd => sub { 1320 on_extcmd => sub {
730 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
731 1322
732 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
733 1324
734 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
735 if (my $cb = $extcmd{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
736 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
737 $pl->ext_reply ($msg->{msgid}, %reply); 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
1340 } else {
1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1342 }
1343
1344 cf::override;
1345 },
1346);
1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1729
1730=back
1731
1732=head3 cf::map
1733
1734=over 4
1735
1736=cut
1737
1738package cf::map;
1739
1740use Fcntl;
1741use Coro::AIO;
1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747our $MAX_RESET = 3600;
1748our $DEFAULT_RESET = 3000;
1749
1750sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769}
1770
1771=item cf::map->register ($regex, $prio)
1772
1773Register a handler for the map path matching the given regex at the
1774givne priority (higher is better, built-in handlers have priority 0, the
1775default).
1776
1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1981}
1982
1983sub find;
1984sub find {
1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012}
2013
2014sub pre_load { }
2015sub post_load { }
2016
2017sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
738 } 2052 }
739 } 2053 }
740 } else {
741 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
742 } 2054 }
743 2055
744 cf::override; 2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
2059 # now do the right thing for maps
2060 $self->link_multipart_objects;
2061 $self->difficulty ($self->estimate_difficulty)
2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
745 }, 2077 }
746;
747 2078
748############################################################################# 2079 $self->post_load;
749# load/save/clean perl data associated with a map 2080}
750 2081
751*cf::mapsupport::on_clean = sub { 2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
752 my ($map) = @_; 2096 my ($map) = @_;
753 2097
754 my $path = $map->tmpname; 2098 my @neigh; # diagonal neighbours
755 defined $path or return;
756 2099
757 unlink "$path.pst"; 2100 for (0 .. 3) {
758}; 2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
759 2106
760attach_to_maps prio => -10000, package => cf::mapsupport::; 2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
761 2111
762############################################################################# 2112 for (grep defined $_->[0], @neigh) {
763# load/save perl data associated with player->ob objects 2113 my ($path, $origin) = @$_;
764 2114 my $neigh = find $path, $origin
765sub all_objects(@) { 2115 or next;
766 @_, map all_objects ($_->inv), @_ 2116 $neigh->load;
2117 }
767} 2118}
768 2119
769# TODO: compatibility cruft, remove when no longer needed 2120sub find_sync {
770attach_to_players 2121 my ($path, $origin) = @_;
771 on_load => sub {
772 my ($pl, $path) = @_;
773 2122
774 for my $o (all_objects $pl->ob) { 2123 cf::sync_job { find $path, $origin }
775 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2124}
776 $o->set_ob_key_value ("_perl_data");
777 2125
778 %$o = %{ Storable::thaw pack "H*", $value }; 2126sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
779 } 2159 }
780 } 2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166}
2167
2168sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
781 }, 2198 }
782;
783
784#############################################################################
785# core extensions - in perl
786
787=item cf::player::exists $login
788
789Returns true when the given account exists.
790
791=cut
792
793sub cf::player::exists($) {
794 cf::player::find $_[0]
795 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
796} 2199}
797 2200
2201sub swap_out {
2202 my ($self) = @_;
2203
2204 # save first because save cedes
2205 $self->save;
2206
2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218}
2219
2220sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230}
2231
2232sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236}
2237
2238sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265}
2266
2267my $nuke_counter = "aaaa";
2268
2269sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289}
2290
2291=item $maps = cf::map::tmp_maps
2292
2293Returns an arrayref with all map paths of currently instantiated and saved
2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307}
2308
2309=item $maps = cf::map::random_maps
2310
2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
2313
2314=cut
2315
2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles>). May block.
2350
2351=cut
2352
2353sub static_maps() {
2354 my @dirs = "";
2355 my @maps;
2356
2357 while (@dirs) {
2358 my $dir = shift @dirs;
2359
2360 next if $dir eq "/styles";
2361
2362 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2363 or return;
2364
2365 for (@$files) {
2366 s/\.map$// or next;
2367 utf8::decode $_;
2368 push @maps, "$dir/$_";
2369 }
2370
2371 push @dirs, map "$dir/$_", @$dirs;
2372 }
2373
2374 \@maps
2375}
2376
2377=back
2378
2379=head3 cf::object
2380
2381=cut
2382
2383package cf::object;
2384
2385=over 4
2386
2387=item $ob->inv_recursive
2388
2389Returns the inventory of the object I<and> their inventories, recursively,
2390but I<not> the object itself.
2391
2392=cut
2393
2394sub inv_recursive_;
2395sub inv_recursive_ {
2396 map { $_, inv_recursive_ $_->inv } @_
2397}
2398
2399sub inv_recursive {
2400 inv_recursive_ inv $_[0]
2401}
2402
2403=item $ref = $ob->ref
2404
2405Creates and returns a persistent reference to an object that can be stored as a string.
2406
2407=item $ob = cf::object::deref ($refstring)
2408
2409returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2410even if the object actually exists. May block.
2411
2412=cut
2413
2414sub deref {
2415 my ($ref) = @_;
2416
2417 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2418 my ($uuid, $name) = ($1, $2);
2419 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2420 or return;
2421 $pl->ob->uuid eq $uuid
2422 or return;
2423
2424 $pl->ob
2425 } else {
2426 warn "$ref: cannot resolve object reference\n";
2427 undef
2428 }
2429}
2430
2431package cf;
2432
2433=back
2434
2435=head3 cf::object::player
2436
2437=over 4
2438
798=item $player->reply ($npc, $msg[, $flags]) 2439=item $player_object->reply ($npc, $msg[, $flags])
799 2440
800Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2441Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
801can be C<undef>. Does the right thing when the player is currently in a 2442can be C<undef>. Does the right thing when the player is currently in a
802dialogue with the given NPC character. 2443dialogue with the given NPC character.
803 2444
804=cut 2445=cut
805 2446
2447our $SAY_CHANNEL = {
2448 id => "say",
2449 title => "Map",
2450 reply => "say ",
2451 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2452};
2453
2454our $CHAT_CHANNEL = {
2455 id => "chat",
2456 title => "Chat",
2457 reply => "chat ",
2458 tooltip => "Player chat and shouts, global to the server.",
2459};
2460
806# rough implementation of a future "reply" method that works 2461# rough implementation of a future "reply" method that works
807# with dialog boxes. 2462# with dialog boxes.
2463#TODO: the first argument must go, split into a $npc->reply_to ( method
808sub cf::object::player::reply($$$;$) { 2464sub cf::object::player::reply($$$;$) {
809 my ($self, $npc, $msg, $flags) = @_; 2465 my ($self, $npc, $msg, $flags) = @_;
810 2466
811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2467 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
812 2468
813 if ($self->{record_replies}) { 2469 if ($self->{record_replies}) {
814 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2470 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2471
815 } else { 2472 } else {
2473 my $pl = $self->contr;
2474
2475 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2476 my $dialog = $pl->{npc_dialog};
2477 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2478
2479 } else {
816 $msg = $npc->name . " says: $msg" if $npc; 2480 $msg = $npc->name . " says: $msg" if $npc;
817 $self->message ($msg, $flags); 2481 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2482 }
2483 }
2484}
2485
2486=item $object->send_msg ($channel, $msg, $color, [extra...])
2487
2488=cut
2489
2490sub cf::object::send_msg {
2491 my $pl = shift->contr
2492 or return;
2493 $pl->send_msg (@_);
2494}
2495
2496=item $player_object->may ("access")
2497
2498Returns wether the given player is authorized to access resource "access"
2499(e.g. "command_wizcast").
2500
2501=cut
2502
2503sub cf::object::player::may {
2504 my ($self, $access) = @_;
2505
2506 $self->flag (cf::FLAG_WIZ) ||
2507 (ref $cf::CFG{"may_$access"}
2508 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2509 : $cf::CFG{"may_$access"})
2510}
2511
2512=item $player_object->enter_link
2513
2514Freezes the player and moves him/her to a special map (C<{link}>).
2515
2516The player should be reasonably safe there for short amounts of time (e.g.
2517for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2518though, as the palyer cannot control the character while it is on the link
2519map.
2520
2521Will never block.
2522
2523=item $player_object->leave_link ($map, $x, $y)
2524
2525Moves the player out of the special C<{link}> map onto the specified
2526map. If the map is not valid (or omitted), the player will be moved back
2527to the location he/she was before the call to C<enter_link>, or, if that
2528fails, to the emergency map position.
2529
2530Might block.
2531
2532=cut
2533
2534sub link_map {
2535 unless ($LINK_MAP) {
2536 $LINK_MAP = cf::map::find "{link}"
2537 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2538 $LINK_MAP->load;
2539 }
2540
2541 $LINK_MAP
2542}
2543
2544sub cf::object::player::enter_link {
2545 my ($self) = @_;
2546
2547 $self->deactivate_recursive;
2548
2549 return if UNIVERSAL::isa $self->map, "ext::map_link";
2550
2551 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2552 if $self->map && $self->map->{path} ne "{link}";
2553
2554 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2555}
2556
2557sub cf::object::player::leave_link {
2558 my ($self, $map, $x, $y) = @_;
2559
2560 return unless $self->contr->active;
2561
2562 my $link_pos = delete $self->{_link_pos};
2563
2564 unless ($map) {
2565 # restore original map position
2566 ($map, $x, $y) = @{ $link_pos || [] };
2567 $map = cf::map::find $map;
2568
2569 unless ($map) {
2570 ($map, $x, $y) = @$EMERGENCY_POSITION;
2571 $map = cf::map::find $map
2572 or die "FATAL: cannot load emergency map\n";
2573 }
2574 }
2575
2576 ($x, $y) = (-1, -1)
2577 unless (defined $x) && (defined $y);
2578
2579 # use -1 or undef as default coordinates, not 0, 0
2580 ($x, $y) = ($map->enter_x, $map->enter_y)
2581 if $x <=0 && $y <= 0;
2582
2583 $map->load;
2584 $map->load_neighbours;
2585
2586 return unless $self->contr->active;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y);
2590
2591 # only activate afterwards, to support waiting in hooks
2592 $self->activate_recursive;
2593}
2594
2595=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2596
2597Moves the player to the given map-path and coordinates by first freezing
2598her, loading and preparing them map, calling the provided $check callback
2599that has to return the map if sucecssful, and then unfreezes the player on
2600the new (success) or old (failed) map position. In either case, $done will
2601be called at the end of this process.
2602
2603Note that $check will be called with a potentially non-loaded map, so if
2604it needs a loaded map it has to call C<< ->load >>.
2605
2606=cut
2607
2608our $GOTOGEN;
2609
2610sub cf::object::player::goto {
2611 my ($self, $path, $x, $y, $check, $done) = @_;
2612
2613 # do generation counting so two concurrent goto's will be executed in-order
2614 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2615
2616 $self->enter_link;
2617
2618 (async {
2619 $Coro::current->{desc} = "player::goto $path $x $y";
2620
2621 # *tag paths override both path and x|y
2622 if ($path =~ /^\*(.*)$/) {
2623 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2624 my $ob = $obs[rand @obs];
2625
2626 # see if we actually can go there
2627 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2628 $ob = $obs[rand @obs];
2629 } else {
2630 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
2632 # else put us there anyways for now #d#
2633
2634 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2635 } else {
2636 ($path, $x, $y) = (undef, undef, undef);
2637 }
2638 }
2639
2640 my $map = eval {
2641 my $map = defined $path ? cf::map::find $path : undef;
2642
2643 if ($map) {
2644 $map = $map->customise_for ($self);
2645 $map = $check->($map) if $check && $map;
2646 } else {
2647 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649
2650 $map
2651 };
2652
2653 if ($@) {
2654 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2655 LOG llevError | logBacktrace, Carp::longmess $@;
2656 }
2657
2658 if ($gen == $self->{_goto_generation}) {
2659 delete $self->{_goto_generation};
2660 $self->leave_link ($map, $x, $y);
2661 }
2662
2663 $done->() if $done;
2664 })->prio (1);
2665}
2666
2667=item $player_object->enter_exit ($exit_object)
2668
2669=cut
2670
2671sub parse_random_map_params {
2672 my ($spec) = @_;
2673
2674 my $rmp = { # defaults
2675 xsize => (cf::rndm 15, 40),
2676 ysize => (cf::rndm 15, 40),
2677 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2678 #layout => string,
818 } 2679 };
819}
820 2680
2681 for (split /\n/, $spec) {
2682 my ($k, $v) = split /\s+/, $_, 2;
2683
2684 $rmp->{lc $k} = $v if (length $k) && (length $v);
2685 }
2686
2687 $rmp
2688}
2689
2690sub prepare_random_map {
2691 my ($exit) = @_;
2692
2693 # all this does is basically replace the /! path by
2694 # a new random map path (?random/...) with a seed
2695 # that depends on the exit object
2696
2697 my $rmp = parse_random_map_params $exit->msg;
2698
2699 if ($exit->map) {
2700 $rmp->{region} = $exit->region->name;
2701 $rmp->{origin_map} = $exit->map->path;
2702 $rmp->{origin_x} = $exit->x;
2703 $rmp->{origin_y} = $exit->y;
2704
2705 $exit->map->touch;
2706 }
2707
2708 $rmp->{random_seed} ||= $exit->random_seed;
2709
2710 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2711 my $md5 = Digest::MD5::md5_hex $data;
2712 my $meta = "$RANDOMDIR/$md5.meta";
2713
2714 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2715 aio_write $fh, 0, (length $data), $data, 0;
2716 undef $fh;
2717 aio_rename "$meta~", $meta;
2718
2719 my $slaying = "?random/$md5";
2720
2721 if ($exit->valid) {
2722 $exit->slaying ("?random/$md5");
2723 $exit->msg (undef);
2724 }
2725 }
2726}
2727
2728sub cf::object::player::enter_exit {
2729 my ($self, $exit) = @_;
2730
2731 return unless $self->type == cf::PLAYER;
2732
2733 $self->enter_link;
2734
2735 (async {
2736 $Coro::current->{desc} = "enter_exit";
2737
2738 unless (eval {
2739 $self->deactivate_recursive; # just to be sure
2740
2741 # random map handling
2742 {
2743 my $guard = cf::lock_acquire "exit_prepare:$exit";
2744
2745 prepare_random_map $exit
2746 if $exit->slaying eq "/!";
2747 }
2748
2749 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2750 my $x = $exit->stats->hp;
2751 my $y = $exit->stats->sp;
2752
2753 $self->goto ($map, $x, $y);
2754
2755 # if exit is damned, update players death & WoR home-position
2756 $self->contr->savebed ($map, $x, $y)
2757 if $exit->flag (cf::FLAG_DAMNED);
2758
2759 1
2760 }) {
2761 $self->message ("Something went wrong deep within the deliantra server. "
2762 . "I'll try to bring you back to the map you were before. "
2763 . "Please report this to the dungeon master!",
2764 cf::NDI_UNIQUE | cf::NDI_RED);
2765
2766 warn "ERROR in enter_exit: $@";
2767 $self->leave_link;
2768 }
2769 })->prio (1);
2770}
2771
2772=head3 cf::client
2773
2774=over 4
2775
2776=item $client->send_drawinfo ($text, $flags)
2777
2778Sends a drawinfo packet to the client. Circumvents output buffering so
2779should not be used under normal circumstances.
2780
2781=cut
2782
2783sub cf::client::send_drawinfo {
2784 my ($self, $text, $flags) = @_;
2785
2786 utf8::encode $text;
2787 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2788}
2789
2790=item $client->send_msg ($channel, $msg, $color, [extra...])
2791
2792Send a drawinfo or msg packet to the client, formatting the msg for the
2793client if neccessary. C<$type> should be a string identifying the type of
2794the message, with C<log> being the default. If C<$color> is negative, suppress
2795the message unless the client supports the msg packet.
2796
2797=cut
2798
2799# non-persistent channels (usually the info channel)
2800our %CHANNEL = (
2801 "c/motd" => {
2802 id => "infobox",
2803 title => "MOTD",
2804 reply => undef,
2805 tooltip => "The message of the day",
2806 },
2807 "c/identify" => {
2808 id => "infobox",
2809 title => "Identify",
2810 reply => undef,
2811 tooltip => "Items recently identified",
2812 },
2813 "c/examine" => {
2814 id => "infobox",
2815 title => "Examine",
2816 reply => undef,
2817 tooltip => "Signs and other items you examined",
2818 },
2819 "c/shopinfo" => {
2820 id => "infobox",
2821 title => "Shop Info",
2822 reply => undef,
2823 tooltip => "What your bargaining skill tells you about the shop",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/statistics" => {
2850 id => "infobox",
2851 title => "Statistics",
2852 reply => undef,
2853 tooltip => "Shows your primary statistics",
2854 },
2855 "c/skills" => {
2856 id => "infobox",
2857 title => "Skills",
2858 reply => undef,
2859 tooltip => "Shows your experience per skill and item power",
2860 },
2861 "c/shopitems" => {
2862 id => "infobox",
2863 title => "Shop Items",
2864 reply => undef,
2865 tooltip => "Shows the items currently for sale in this shop",
2866 },
2867 "c/resistances" => {
2868 id => "infobox",
2869 title => "Resistances",
2870 reply => undef,
2871 tooltip => "Shows your resistances",
2872 },
2873 "c/pets" => {
2874 id => "infobox",
2875 title => "Pets",
2876 reply => undef,
2877 tooltip => "Shows information abotu your pets/a specific pet",
2878 },
2879 "c/perceiveself" => {
2880 id => "infobox",
2881 title => "Perceive Self",
2882 reply => undef,
2883 tooltip => "You gained detailed knowledge about yourself",
2884 },
2885 "c/uptime" => {
2886 id => "infobox",
2887 title => "Uptime",
2888 reply => undef,
2889 tooltip => "How long the server has been running since last restart",
2890 },
2891 "c/mapinfo" => {
2892 id => "infobox",
2893 title => "Map Info",
2894 reply => undef,
2895 tooltip => "Information related to the maps",
2896 },
2897 "c/party" => {
2898 id => "party",
2899 title => "Party",
2900 reply => "gsay ",
2901 tooltip => "Messages and chat related to your party",
2902 },
2903 "c/death" => {
2904 id => "death",
2905 title => "Death",
2906 reply => undef,
2907 tooltip => "Reason for and more info about your most recent death",
2908 },
2909 "c/say" => $SAY_CHANNEL,
2910 "c/chat" => $CHAT_CHANNEL,
2911);
2912
2913sub cf::client::send_msg {
2914 my ($self, $channel, $msg, $color, @extra) = @_;
2915
2916 $msg = $self->pl->expand_cfpod ($msg)
2917 unless $color & cf::NDI_VERBATIM;
2918
2919 $color &= cf::NDI_CLIENT_MASK; # just in case...
2920
2921 # check predefined channels, for the benefit of C
2922 if ($CHANNEL{$channel}) {
2923 $channel = $CHANNEL{$channel};
2924
2925 $self->ext_msg (channel_info => $channel);
2926 $channel = $channel->{id};
2927
2928 } elsif (ref $channel) {
2929 # send meta info to client, if not yet sent
2930 unless (exists $self->{channel}{$channel->{id}}) {
2931 $self->{channel}{$channel->{id}} = $channel;
2932 $self->ext_msg (channel_info => $channel);
2933 }
2934
2935 $channel = $channel->{id};
2936 }
2937
2938 return unless @extra || length $msg;
2939
2940 # default colour, mask it out
2941 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2942 if $color & cf::NDI_DEF;
2943
2944 my $pkt = "msg "
2945 . $self->{json_coder}->encode (
2946 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2947 );
2948
2949 # try lzf for large packets
2950 $pkt = "lzf " . Compress::LZF::compress $pkt
2951 if 1024 <= length $pkt and $self->{can_lzf};
2952
2953 # split very large packets
2954 if (8192 < length $pkt and $self->{can_lzf}) {
2955 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2956 $pkt = "frag";
2957 }
2958
2959 $self->send_packet ($pkt);
2960}
2961
2962=item $client->ext_msg ($type, @msg)
2963
2964Sends an ext event to the client.
2965
2966=cut
2967
2968sub cf::client::ext_msg($$@) {
2969 my ($self, $type, @msg) = @_;
2970
2971 if ($self->extcmd == 2) {
2972 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2973 } elsif ($self->extcmd == 1) { # TODO: remove
2974 push @msg, msgtype => "event_$type";
2975 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2976 }
2977}
2978
821=item $player->ext_reply ($msgid, $msgtype, %msg) 2979=item $client->ext_reply ($msgid, @msg)
822 2980
823Sends an ext reply to the player. 2981Sends an ext reply to the client.
824 2982
825=cut 2983=cut
826 2984
827sub cf::player::ext_reply($$$%) { 2985sub cf::client::ext_reply($$@) {
828 my ($self, $id, %msg) = @_; 2986 my ($self, $id, @msg) = @_;
829 2987
830 $msg{msgid} = $id; 2988 if ($self->extcmd == 2) {
831 2989 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
832 $self->send ("ext " . to_json \%msg); 2990 } elsif ($self->extcmd == 1) {
2991 #TODO: version 1, remove
2992 unshift @msg, msgtype => "reply", msgid => $id;
2993 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2994 }
833} 2995}
834 2996
835############################################################################# 2997=item $success = $client->query ($flags, "text", \&cb)
836# map scripting support 2998
2999Queues a query to the client, calling the given callback with
3000the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3001C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3002
3003Queries can fail, so check the return code. Or don't, as queries will
3004become reliable at some point in the future.
3005
3006=cut
3007
3008sub cf::client::query {
3009 my ($self, $flags, $text, $cb) = @_;
3010
3011 return unless $self->state == ST_PLAYING
3012 || $self->state == ST_SETUP
3013 || $self->state == ST_CUSTOM;
3014
3015 $self->state (ST_CUSTOM);
3016
3017 utf8::encode $text;
3018 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3019
3020 $self->send_packet ($self->{query_queue}[0][0])
3021 if @{ $self->{query_queue} } == 1;
3022
3023 1
3024}
3025
3026cf::client->attach (
3027 on_connect => sub {
3028 my ($ns) = @_;
3029
3030 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3031 },
3032 on_reply => sub {
3033 my ($ns, $msg) = @_;
3034
3035 # this weird shuffling is so that direct followup queries
3036 # get handled first
3037 my $queue = delete $ns->{query_queue}
3038 or return; # be conservative, not sure how that can happen, but we saw a crash here
3039
3040 (shift @$queue)->[1]->($msg);
3041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3042
3043 push @{ $ns->{query_queue} }, @$queue;
3044
3045 if (@{ $ns->{query_queue} } == @$queue) {
3046 if (@$queue) {
3047 $ns->send_packet ($ns->{query_queue}[0][0]);
3048 } else {
3049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3050 }
3051 }
3052 },
3053 on_exticmd => sub {
3054 my ($ns, $buf) = @_;
3055
3056 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3057
3058 if (ref $msg) {
3059 my ($type, $reply, @payload) =
3060 "ARRAY" eq ref $msg
3061 ? @$msg
3062 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3063
3064 my @reply;
3065
3066 if (my $cb = $EXTICMD{$type}) {
3067 @reply = $cb->($ns, @payload);
3068 }
3069
3070 $ns->ext_reply ($reply, @reply)
3071 if $reply;
3072
3073 } else {
3074 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3075 }
3076
3077 cf::override;
3078 },
3079);
3080
3081=item $client->async (\&cb)
3082
3083Create a new coroutine, running the specified callback. The coroutine will
3084be automatically cancelled when the client gets destroyed (e.g. on logout,
3085or loss of connection).
3086
3087=cut
3088
3089sub cf::client::async {
3090 my ($self, $cb) = @_;
3091
3092 my $coro = &Coro::async ($cb);
3093
3094 $coro->on_destroy (sub {
3095 delete $self->{_coro}{$coro+0};
3096 });
3097
3098 $self->{_coro}{$coro+0} = $coro;
3099
3100 $coro
3101}
3102
3103cf::client->attach (
3104 on_destroy => sub {
3105 my ($ns) = @_;
3106
3107 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3108 },
3109);
3110
3111=back
3112
3113
3114=head2 SAFE SCRIPTING
3115
3116Functions that provide a safe environment to compile and execute
3117snippets of perl code without them endangering the safety of the server
3118itself. Looping constructs, I/O operators and other built-in functionality
3119is not available in the safe scripting environment, and the number of
3120functions and methods that can be called is greatly reduced.
3121
3122=cut
837 3123
838our $safe = new Safe "safe"; 3124our $safe = new Safe "safe";
839our $safe_hole = new Safe::Hole; 3125our $safe_hole = new Safe::Hole;
840 3126
841$SIG{FPE} = 'IGNORE'; 3127$SIG{FPE} = 'IGNORE';
842 3128
843$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3129$safe->permit_only (Opcode::opset qw(
3130 :base_core :base_mem :base_orig :base_math
3131 grepstart grepwhile mapstart mapwhile
3132 sort time
3133));
844 3134
845# here we export the classes and methods available to script code 3135# here we export the classes and methods available to script code
846 3136
3137=pod
3138
3139The following functions and methods are available within a safe environment:
3140
3141 cf::object
3142 contr pay_amount pay_player map x y force_find force_add destroy
3143 insert remove name archname title slaying race decrease split
3144 value
3145
3146 cf::object::player
3147 player
3148
3149 cf::player
3150 peaceful
3151
3152 cf::map
3153 trigger
3154
3155=cut
3156
847for ( 3157for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3158 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3159 insert remove inv nrof name archname title slaying race
3160 decrease split destroy change_exp value msg lore send_msg)],
849 ["cf::object::player" => qw(player)], 3161 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3162 ["cf::player" => qw(peaceful send_msg)],
3163 ["cf::map" => qw(trigger)],
851) { 3164) {
852 no strict 'refs'; 3165 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3166 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3167 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3168 for @funs;
856} 3169}
857 3170
3171=over 4
3172
3173=item @retval = safe_eval $code, [var => value, ...]
3174
3175Compiled and executes the given perl code snippet. additional var/value
3176pairs result in temporary local (my) scalar variables of the given name
3177that are available in the code snippet. Example:
3178
3179 my $five = safe_eval '$first + $second', first => 1, second => 4;
3180
3181=cut
3182
858sub safe_eval($;@) { 3183sub safe_eval($;@) {
859 my ($code, %vars) = @_; 3184 my ($code, %vars) = @_;
860 3185
861 my $qcode = $code; 3186 my $qcode = $code;
862 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3187 $qcode =~ s/"/‟/g; # not allowed in #line filenames
863 $qcode =~ s/\n/\\n/g; 3188 $qcode =~ s/\n/\\n/g;
3189
3190 %vars = (_dummy => 0) unless %vars;
864 3191
865 local $_; 3192 local $_;
866 local @safe::cf::_safe_eval_args = values %vars; 3193 local @safe::cf::_safe_eval_args = values %vars;
867 3194
868 my $eval = 3195 my $eval =
884 } 3211 }
885 3212
886 wantarray ? @res : $res[0] 3213 wantarray ? @res : $res[0]
887} 3214}
888 3215
3216=item cf::register_script_function $function => $cb
3217
3218Register a function that can be called from within map/npc scripts. The
3219function should be reasonably secure and should be put into a package name
3220like the extension.
3221
3222Example: register a function that gets called whenever a map script calls
3223C<rent::overview>, as used by the C<rent> extension.
3224
3225 cf::register_script_function "rent::overview" => sub {
3226 ...
3227 };
3228
3229=cut
3230
889sub register_script_function { 3231sub register_script_function {
890 my ($fun, $cb) = @_; 3232 my ($fun, $cb) = @_;
891 3233
892 no strict 'refs'; 3234 no strict 'refs';
893 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3235 *{"safe::$fun"} = $safe_hole->wrap ($cb);
894} 3236}
895 3237
3238=back
3239
3240=cut
3241
896############################################################################# 3242#############################################################################
897# the server's main() 3243# the server's init and main functions
3244
3245sub load_facedata($) {
3246 my ($path) = @_;
3247
3248 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = ();
3251
3252 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3253
3254 warn "loading facedata from $path\n";
3255
3256 my $facedata;
3257 0 < aio_load $path, $facedata
3258 or die "$path: $!";
3259
3260 $facedata = Coro::Storable::thaw $facedata;
3261
3262 $facedata->{version} == 2
3263 or cf::cleanup "$path: version mismatch, cannot proceed.";
3264
3265 # patch in the exptable
3266 $facedata->{resource}{"res/exp_table"} = {
3267 type => FT_RSRC,
3268 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3269 };
3270 cf::cede_to_tick;
3271
3272 {
3273 my $faces = $facedata->{faceinfo};
3274
3275 while (my ($face, $info) = each %$faces) {
3276 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3277
3278 cf::face::set_visibility $idx, $info->{visibility};
3279 cf::face::set_magicmap $idx, $info->{magicmap};
3280 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3281 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3282
3283 cf::cede_to_tick;
3284 }
3285
3286 while (my ($face, $info) = each %$faces) {
3287 next unless $info->{smooth};
3288
3289 my $idx = cf::face::find $face
3290 or next;
3291
3292 if (my $smooth = cf::face::find $info->{smooth}) {
3293 cf::face::set_smooth $idx, $smooth;
3294 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3295 } else {
3296 warn "smooth face '$info->{smooth}' not found for face '$face'";
3297 }
3298
3299 cf::cede_to_tick;
3300 }
3301 }
3302
3303 {
3304 my $anims = $facedata->{animinfo};
3305
3306 while (my ($anim, $info) = each %$anims) {
3307 cf::anim::set $anim, $info->{frames}, $info->{facings};
3308 cf::cede_to_tick;
3309 }
3310
3311 cf::anim::invalidate_all; # d'oh
3312 }
3313
3314 {
3315 # TODO: for gcfclient pleasure, we should give resources
3316 # that gcfclient doesn't grok a >10000 face index.
3317 my $res = $facedata->{resource};
3318
3319 while (my ($name, $info) = each %$res) {
3320 if (defined $info->{type}) {
3321 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3322 my $data;
3323
3324 if ($info->{type} & 1) {
3325 # prepend meta info
3326
3327 my $meta = $enc->encode ({
3328 name => $name,
3329 %{ $info->{meta} || {} },
3330 });
3331
3332 $data = pack "(w/a*)*", $meta, $info->{data};
3333 } else {
3334 $data = $info->{data};
3335 }
3336
3337 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3338 cf::face::set_type $idx, $info->{type};
3339 } else {
3340 $RESOURCE{$name} = $info;
3341 }
3342
3343 cf::cede_to_tick;
3344 }
3345 }
3346
3347 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3348
3349 1
3350}
3351
3352cf::global->attach (on_resource_update => sub {
3353 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3354 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3355
3356 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3357 my $sound = $soundconf->{compat}[$_]
3358 or next;
3359
3360 my $face = cf::face::find "sound/$sound->[1]";
3361 cf::sound::set $sound->[0] => $face;
3362 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3363 }
3364
3365 while (my ($k, $v) = each %{$soundconf->{event}}) {
3366 my $face = cf::face::find "sound/$v";
3367 cf::sound::set $k => $face;
3368 }
3369 }
3370});
3371
3372register_exticmd fx_want => sub {
3373 my ($ns, $want) = @_;
3374
3375 while (my ($k, $v) = each %$want) {
3376 $ns->fx_want ($k, $v);
3377 }
3378};
3379
3380sub load_resource_file($) {
3381 my $guard = lock_acquire "load_resource_file";
3382
3383 my $status = load_resource_file_ $_[0];
3384 get_slot 0.1, 100;
3385 cf::arch::commit_load;
3386
3387 $status
3388}
3389
3390sub reload_regions {
3391 # HACK to clear player env face cache, we need some signal framework
3392 # for this (global event?)
3393 %ext::player_env::MUSIC_FACE_CACHE = ();
3394
3395 load_resource_file "$MAPDIR/regions"
3396 or die "unable to load regions file\n";
3397
3398 for (cf::region::list) {
3399 $_->{match} = qr/$_->{match}/
3400 if exists $_->{match};
3401 }
3402}
3403
3404sub reload_facedata {
3405 load_facedata "$DATADIR/facedata"
3406 or die "unable to load facedata\n";
3407}
3408
3409sub reload_archetypes {
3410 load_resource_file "$DATADIR/archetypes"
3411 or die "unable to load archetypes\n";
3412}
3413
3414sub reload_treasures {
3415 load_resource_file "$DATADIR/treasures"
3416 or die "unable to load treasurelists\n";
3417}
3418
3419sub reload_resources {
3420 warn "reloading resource files...\n";
3421
3422 reload_facedata;
3423 reload_archetypes;
3424 reload_regions;
3425 reload_treasures;
3426
3427 warn "finished reloading resource files\n";
3428}
3429
3430sub reload_config {
3431 warn "reloading config file...\n";
3432
3433 open my $fh, "<:utf8", "$CONFDIR/config"
3434 or return;
3435
3436 local $/;
3437 *CFG = YAML::XS::Load scalar <$fh>;
3438
3439 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3440
3441 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3442 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3443
3444 if (exists $CFG{mlockall}) {
3445 eval {
3446 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3447 and die "WARNING: m(un)lockall failed: $!\n";
3448 };
3449 warn $@ if $@;
3450 }
3451
3452 warn "finished reloading resource files\n";
3453}
3454
3455sub pidfile() {
3456 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3457 or die "$PIDFILE: $!";
3458 flock $fh, &Fcntl::LOCK_EX
3459 or die "$PIDFILE: flock: $!";
3460 $fh
3461}
3462
3463# make sure only one server instance is running at any one time
3464sub atomic {
3465 my $fh = pidfile;
3466
3467 my $pid = <$fh>;
3468 kill 9, $pid if $pid > 0;
3469
3470 seek $fh, 0, 0;
3471 print $fh $$;
3472}
3473
3474sub main_loop {
3475 warn "EV::loop starting\n";
3476 if (1) {
3477 EV::loop;
3478 }
3479 warn "EV::loop returned\n";
3480 goto &main_loop unless $REALLY_UNLOOP;
3481}
898 3482
899sub main { 3483sub main {
3484 cf::init_globals; # initialise logging
3485
3486 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3487 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3488 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3489 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3490
3491 cf::init_experience;
3492 cf::init_anim;
3493 cf::init_attackmess;
3494 cf::init_dynamic;
3495
3496 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3497
3498 # we must not ever block the main coroutine
3499 local $Coro::idle = sub {
3500 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3501 (async {
3502 $Coro::current->{desc} = "IDLE BUG HANDLER";
3503 EV::loop EV::LOOP_ONESHOT;
3504 })->prio (Coro::PRIO_MAX);
3505 };
3506
3507 evthread_start IO::AIO::poll_fileno;
3508
3509 cf::sync_job {
3510 reload_resources;
3511 reload_config;
3512 db_init;
3513
3514 cf::load_settings;
3515 cf::load_materials;
3516 cf::init_uuid;
3517 cf::init_signals;
3518 cf::init_commands;
3519 cf::init_skills;
3520
3521 cf::init_beforeplay;
3522
3523 atomic;
3524
900 load_extensions; 3525 load_extensions;
901 Event::loop; 3526
3527 utime time, time, $RUNTIMEFILE;
3528
3529 # no (long-running) fork's whatsoever before this point(!)
3530 use POSIX ();
3531 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3532
3533 (pop @POST_INIT)->(0) while @POST_INIT;
3534 };
3535
3536 main_loop;
902} 3537}
903 3538
904############################################################################# 3539#############################################################################
905# initialisation 3540# initialisation and cleanup
906 3541
907register "<global>", __PACKAGE__; 3542# install some emergency cleanup handlers
3543BEGIN {
3544 our %SIGWATCHER = ();
3545 for my $signal (qw(INT HUP TERM)) {
3546 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3547 cf::cleanup "SIG$signal";
3548 };
3549 }
3550}
3551
3552sub write_runtime_sync {
3553 # first touch the runtime file to show we are still running:
3554 # the fsync below can take a very very long time.
3555
3556 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3557
3558 my $guard = cf::lock_acquire "write_runtime";
3559
3560 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3561 or return;
3562
3563 my $value = $cf::RUNTIME + 90 + 10;
3564 # 10 is the runtime save interval, for a monotonic clock
3565 # 60 allows for the watchdog to kill the server.
3566
3567 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3568 and return;
3569
3570 # always fsync - this file is important
3571 aio_fsync $fh
3572 and return;
3573
3574 # touch it again to show we are up-to-date
3575 aio_utime $fh, undef, undef;
3576
3577 close $fh
3578 or return;
3579
3580 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3581 and return;
3582
3583 warn "runtime file written.\n";
3584
3585 1
3586}
3587
3588our $uuid_lock;
3589our $uuid_skip;
3590
3591sub write_uuid_sync($) {
3592 $uuid_skip ||= $_[0];
3593
3594 return if $uuid_lock;
3595 local $uuid_lock = 1;
3596
3597 my $uuid = "$LOCALDIR/uuid";
3598
3599 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3600 or return;
3601
3602 my $value = uuid_seq uuid_cur;
3603
3604 unless ($value) {
3605 warn "cowardly refusing to write zero uuid value!\n";
3606 return;
3607 }
3608
3609 my $value = uuid_str $value + $uuid_skip;
3610 $uuid_skip = 0;
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 close $fh
3620 or return;
3621
3622 aio_rename "$uuid~", $uuid
3623 and return;
3624
3625 warn "uuid file written ($value).\n";
3626
3627 1
3628
3629}
3630
3631sub write_uuid($$) {
3632 my ($skip, $sync) = @_;
3633
3634 $sync ? write_uuid_sync $skip
3635 : async { write_uuid_sync $skip };
3636}
3637
3638sub emergency_save() {
3639 my $freeze_guard = cf::freeze_mainloop;
3640
3641 warn "emergency_perl_save: enter\n";
3642
3643 cf::sync_job {
3644 # this is a trade-off: we want to be very quick here, so
3645 # save all maps without fsync, and later call a global sync
3646 # (which in turn might be very very slow)
3647 local $USE_FSYNC = 0;
3648
3649 # use a peculiar iteration method to avoid tripping on perl
3650 # refcount bugs in for. also avoids problems with players
3651 # and maps saved/destroyed asynchronously.
3652 warn "emergency_perl_save: begin player save\n";
3653 for my $login (keys %cf::PLAYER) {
3654 my $pl = $cf::PLAYER{$login} or next;
3655 $pl->valid or next;
3656 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3657 $pl->save;
3658 }
3659 warn "emergency_perl_save: end player save\n";
3660
3661 warn "emergency_perl_save: begin map save\n";
3662 for my $path (keys %cf::MAP) {
3663 my $map = $cf::MAP{$path} or next;
3664 $map->valid or next;
3665 $map->save;
3666 }
3667 warn "emergency_perl_save: end map save\n";
3668
3669 warn "emergency_perl_save: begin database checkpoint\n";
3670 BDB::db_env_txn_checkpoint $DB_ENV;
3671 warn "emergency_perl_save: end database checkpoint\n";
3672
3673 warn "emergency_perl_save: begin write uuid\n";
3674 write_uuid_sync 1;
3675 warn "emergency_perl_save: end write uuid\n";
3676 };
3677
3678 warn "emergency_perl_save: starting sync()\n";
3679 IO::AIO::aio_sync sub {
3680 warn "emergency_perl_save: finished sync()\n";
3681 };
3682
3683 warn "emergency_perl_save: leave\n";
3684}
3685
3686sub post_cleanup {
3687 my ($make_core) = @_;
3688
3689 warn Carp::longmess "post_cleanup backtrace"
3690 if $make_core;
3691
3692 my $fh = pidfile;
3693 unlink $PIDFILE if <$fh> == $$;
3694}
3695
3696# a safer delete_package, copied from Symbol
3697sub clear_package($) {
3698 my $pkg = shift;
3699
3700 # expand to full symbol table name if needed
3701 unless ($pkg =~ /^main::.*::$/) {
3702 $pkg = "main$pkg" if $pkg =~ /^::/;
3703 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3704 $pkg .= '::' unless $pkg =~ /::$/;
3705 }
3706
3707 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3708 my $stem_symtab = *{$stem}{HASH};
3709
3710 defined $stem_symtab and exists $stem_symtab->{$leaf}
3711 or return;
3712
3713 # clear all symbols
3714 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3715 for my $name (keys %$leaf_symtab) {
3716 _gv_clear *{"$pkg$name"};
3717# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3718 }
3719 warn "cleared package $pkg\n";#d#
3720}
3721
3722sub do_reload_perl() {
3723 # can/must only be called in main
3724 if ($Coro::current != $Coro::main) {
3725 warn "can only reload from main coroutine";
3726 return;
3727 }
3728
3729 return if $RELOAD++;
3730
3731 my $t1 = EV::time;
3732
3733 while ($RELOAD) {
3734 warn "reloading...";
3735
3736 warn "entering sync_job";
3737
3738 cf::sync_job {
3739 cf::write_runtime_sync; # external watchdog should not bark
3740 cf::emergency_save;
3741 cf::write_runtime_sync; # external watchdog should not bark
3742
3743 warn "syncing database to disk";
3744 BDB::db_env_txn_checkpoint $DB_ENV;
3745
3746 # if anything goes wrong in here, we should simply crash as we already saved
3747
3748 warn "flushing outstanding aio requests";
3749 while (IO::AIO::nreqs || BDB::nreqs) {
3750 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3751 }
3752
3753 warn "cancelling all extension coros";
3754 $_->cancel for values %EXT_CORO;
3755 %EXT_CORO = ();
3756
3757 warn "removing commands";
3758 %COMMAND = ();
3759
3760 warn "removing ext/exti commands";
3761 %EXTCMD = ();
3762 %EXTICMD = ();
3763
3764 warn "unloading/nuking all extensions";
3765 for my $pkg (@EXTS) {
3766 warn "... unloading $pkg";
3767
3768 if (my $cb = $pkg->can ("unload")) {
3769 eval {
3770 $cb->($pkg);
3771 1
3772 } or warn "$pkg unloaded, but with errors: $@";
3773 }
3774
3775 warn "... clearing $pkg";
3776 clear_package $pkg;
3777 }
3778
3779 warn "unloading all perl modules loaded from $LIBDIR";
3780 while (my ($k, $v) = each %INC) {
3781 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3782
3783 warn "... unloading $k";
3784 delete $INC{$k};
3785
3786 $k =~ s/\.pm$//;
3787 $k =~ s/\//::/g;
3788
3789 if (my $cb = $k->can ("unload_module")) {
3790 $cb->();
3791 }
3792
3793 clear_package $k;
3794 }
3795
3796 warn "getting rid of safe::, as good as possible";
3797 clear_package "safe::$_"
3798 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3799
3800 warn "unloading cf.pm \"a bit\"";
3801 delete $INC{"cf.pm"};
3802 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3803
3804 # don't, removes xs symbols, too,
3805 # and global variables created in xs
3806 #clear_package __PACKAGE__;
3807
3808 warn "unload completed, starting to reload now";
3809
3810 warn "reloading cf.pm";
3811 require cf;
3812 cf::_connect_to_perl_1;
3813
3814 warn "loading config and database again";
3815 cf::reload_config;
3816
3817 warn "loading extensions";
3818 cf::load_extensions;
3819
3820 if ($REATTACH_ON_RELOAD) {
3821 warn "reattaching attachments to objects/players";
3822 _global_reattach; # objects, sockets
3823 warn "reattaching attachments to maps";
3824 reattach $_ for values %MAP;
3825 warn "reattaching attachments to players";
3826 reattach $_ for values %PLAYER;
3827 }
3828
3829 warn "running post_init jobs";
3830 (pop @POST_INIT)->(1) while @POST_INIT;
3831
3832 warn "leaving sync_job";
3833
3834 1
3835 } or do {
3836 warn $@;
3837 cf::cleanup "error while reloading, exiting.";
3838 };
3839
3840 warn "reloaded";
3841 --$RELOAD;
3842 }
3843
3844 $t1 = EV::time - $t1;
3845 warn "reload completed in ${t1}s\n";
3846};
3847
3848our $RELOAD_WATCHER; # used only during reload
3849
3850sub reload_perl() {
3851 # doing reload synchronously and two reloads happen back-to-back,
3852 # coro crashes during coro_state_free->destroy here.
3853
3854 $RELOAD_WATCHER ||= cf::async {
3855 Coro::AIO::aio_wait cache_extensions;
3856
3857 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3858 do_reload_perl;
3859 undef $RELOAD_WATCHER;
3860 };
3861 };
3862}
3863
3864register_command "reload" => sub {
3865 my ($who, $arg) = @_;
3866
3867 if ($who->flag (FLAG_WIZ)) {
3868 $who->message ("reloading server.");
3869 async {
3870 $Coro::current->{desc} = "perl_reload";
3871 reload_perl;
3872 };
3873 }
3874};
908 3875
909unshift @INC, $LIBDIR; 3876unshift @INC, $LIBDIR;
910 3877
911$TICK_WATCHER = Event->timer ( 3878my $bug_warning = 0;
912 prio => 1, 3879
913 at => $NEXT_TICK || 1, 3880our @WAIT_FOR_TICK;
914 cb => sub { 3881our @WAIT_FOR_TICK_BEGIN;
3882
3883sub wait_for_tick {
3884 return if tick_inhibit || $Coro::current == $Coro::main;
3885
3886 my $signal = new Coro::Signal;
3887 push @WAIT_FOR_TICK, $signal;
3888 $signal->wait;
3889}
3890
3891sub wait_for_tick_begin {
3892 return if tick_inhibit || $Coro::current == $Coro::main;
3893
3894 my $signal = new Coro::Signal;
3895 push @WAIT_FOR_TICK_BEGIN, $signal;
3896 $signal->wait;
3897}
3898
3899sub tick {
3900 if ($Coro::current != $Coro::main) {
3901 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3902 unless ++$bug_warning > 10;
3903 return;
3904 }
3905
915 cf::server_tick; # one server iteration 3906 cf::server_tick; # one server iteration
916 3907
917 my $NOW = Event::time; 3908 if ($NOW >= $NEXT_RUNTIME_WRITE) {
918 $NEXT_TICK += $TICK; 3909 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
919 3910 Coro::async_pool {
920 # if we are delayed by four ticks, skip them all 3911 $Coro::current->{desc} = "runtime saver";
921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3912 write_runtime_sync
922 3913 or warn "ERROR: unable to write runtime file: $!";
923 $TICK_WATCHER->at ($NEXT_TICK); 3914 };
924 $TICK_WATCHER->start;
925 }, 3915 }
926);
927 3916
928_reload_2; 3917 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3918 $sig->send;
3919 }
3920 while (my $sig = shift @WAIT_FOR_TICK) {
3921 $sig->send;
3922 }
3923
3924 $LOAD = ($NOW - $TICK_START) / $TICK;
3925 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3926
3927 if (0) {
3928 if ($NEXT_TICK) {
3929 my $jitter = $TICK_START - $NEXT_TICK;
3930 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3931 warn "jitter $JITTER\n";#d#
3932 }
3933 }
3934}
3935
3936{
3937 # configure BDB
3938
3939 BDB::min_parallel 8;
3940 BDB::max_poll_reqs $TICK * 0.1;
3941 $AnyEvent::BDB::WATCHER->priority (1);
3942
3943 unless ($DB_ENV) {
3944 $DB_ENV = BDB::db_env_create;
3945 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3946 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3947 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3948 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3949 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3950
3951 cf::sync_job {
3952 eval {
3953 BDB::db_env_open
3954 $DB_ENV,
3955 $BDBDIR,
3956 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3957 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3958 0666;
3959
3960 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3961 };
3962
3963 cf::cleanup "db_env_open(db): $@" if $@;
3964 };
3965 }
3966
3967 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3968 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3969 };
3970 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3971 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3972 };
3973 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3974 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3975 };
3976}
3977
3978{
3979 # configure IO::AIO
3980
3981 IO::AIO::min_parallel 8;
3982 IO::AIO::max_poll_time $TICK * 0.1;
3983 undef $AnyEvent::AIO::WATCHER;
3984}
3985
3986my $_log_backtrace;
3987
3988sub _log_backtrace {
3989 my ($msg, @addr) = @_;
3990
3991 $msg =~ s/\n//;
3992
3993 # limit the # of concurrent backtraces
3994 if ($_log_backtrace < 2) {
3995 ++$_log_backtrace;
3996 my $perl_bt = Carp::longmess $msg;
3997 async {
3998 $Coro::current->{desc} = "abt $msg";
3999
4000 my @bt = fork_call {
4001 @addr = map { sprintf "%x", $_ } @addr;
4002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4004 or die "addr2line: $!";
4005
4006 my @funcs;
4007 my @res = <$fh>;
4008 chomp for @res;
4009 while (@res) {
4010 my ($func, $line) = splice @res, 0, 2, ();
4011 push @funcs, "[$func] $line";
4012 }
4013
4014 @funcs
4015 };
4016
4017 LOG llevInfo, "[ABT] $perl_bt\n";
4018 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4019 LOG llevInfo, "[ABT] $_\n" for @bt;
4020 --$_log_backtrace;
4021 };
4022 } else {
4023 LOG llevInfo, "[ABT] $msg\n";
4024 LOG llevInfo, "[ABT] [suppressed]\n";
4025 }
4026}
4027
4028# load additional modules
4029require "cf/$_.pm" for @EXTRA_MODULES;
4030cf::_connect_to_perl_2;
4031
4032END { cf::emergency_save }
929 4033
9301 40341
931 4035

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