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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.494 by root, Mon Oct 26 05:18:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5; 58use Digest::MD5;
22use Fcntl; 59use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 60use YAML::XS ();
61use IO::AIO ();
25use Time::HiRes; 62use Time::HiRes;
63use Compress::LZF;
64use Digest::MD5 ();
26 65
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
67
68# configure various modules to our taste
69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 81
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 83
36our %COMMAND = (); 84our %COMMAND = ();
37our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
86
87our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 88our %EXTCMD = ();
89our %EXTICMD = ();
90our %EXT_CORO = (); # coroutines bound to extensions
91our %EXT_MAP = (); # pluggable maps
39 92
93our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 94our @EVENT;
41our $LIBDIR = datadir . "/ext"; 95our @REFLECT; # set by XS
96our %REFLECT; # set by us
42 97
43our $TICK = MAX_TIME * 1e-6; 98our $CONFDIR = confdir;
44our $TICK_WATCHER; 99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103our $LOCALDIR = localdir;
104our $TMPDIR = "$LOCALDIR/" . tmpdir;
105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
107our $RANDOMDIR = "$LOCALDIR/random";
108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112our %RESOURCE;
113
114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 116our $NEXT_TICK;
46our $NOW; 117our $USE_FSYNC = 1; # use fsync to write maps - default on
118
119our $BDB_DEADLOCK_WATCHER;
120our $BDB_CHECKPOINT_WATCHER;
121our $BDB_TRICKLE_WATCHER;
122our $DB_ENV;
123
124our @EXTRA_MODULES = qw(pod match mapscript);
47 125
48our %CFG; 126our %CFG;
49 127
50our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 129our $RUNTIME;
130our $NOW;
52 131
53our %PLAYER; # all users 132our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 133our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 134our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 135
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 136# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
138
139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
61 148
62binmode STDOUT; 149binmode STDOUT;
63binmode STDERR; 150binmode STDERR;
64 151
65# read virtual server time, if available 152# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 154 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
70} 157}
71 158
72mkdir cf::localdir; 159eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 160
78# a special map that is always available 161mkdir $_
79our $LINK_MAP; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
163
80our $EMERGENCY_POSITION; 164our $EMERGENCY_POSITION;
165
166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 178
82############################################################################# 179#############################################################################
83 180
84=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
85 182
92=item $cf::RUNTIME 189=item $cf::RUNTIME
93 190
94The time this server has run, starts at 0 and is increased by $cf::TICK on 191The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 192every server tick.
96 193
97=item $cf::LIBDIR 194=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
195$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
196$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 197
99The perl library directory, where extensions and cf-specific modules can 198Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 199directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
200unique-items directory, player file directory, random maps directory and
201database environment.
101 202
102=item $cf::NOW 203=item $cf::NOW
103 204
104The time of the last (current) server tick. 205The time of the last (current) server tick.
105 206
106=item $cf::TICK 207=item $cf::TICK
107 208
108The interval between server ticks, in seconds. 209The interval between server ticks, in seconds.
109 210
211=item $cf::LOADAVG
212
213The current CPU load on the server (alpha-smoothed), as a value between 0
214(none) and 1 (overloaded), indicating how much time is spent on processing
215objects per tick. Healthy values are < 0.5.
216
217=item $cf::LOAD
218
219The raw value load value from the last tick.
220
110=item %cf::CFG 221=item %cf::CFG
111 222
112Configuration for the server, loaded from C</etc/crossfire/config>, or 223Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 224from wherever your confdir points to.
114 225
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 226=item cf::wait_for_tick, cf::wait_for_tick_begin
116 227
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 228These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 229returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 231
232=item @cf::INVOKE_RESULTS
233
234This array contains the results of the last C<invoke ()> call. When
235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
236that call.
237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
121 243
122=back 244=back
123 245
124=cut 246=cut
125 247
126BEGIN { 248$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 249 my $msg = join "", @_;
129 utf8::encode $msg;
130 250
131 $msg .= "\n" 251 $msg .= "\n"
132 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
133 253
254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
255
134 LOG llevError, $msg; 256 LOG llevError, $msg;
135 }; 257};
136} 258
259$Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
263
264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
268
269 # kill coroutine otherwise
270 Coro::terminate
271};
137 272
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 277@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
278@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 279@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 280
145# we bless all objects into (empty) derived classes to force a method lookup 281# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 282# within the Safe compartment.
147for my $pkg (qw( 283for my $pkg (qw(
148 cf::global cf::attachable 284 cf::global cf::attachable
149 cf::object cf::object::player 285 cf::object cf::object::player
150 cf::client cf::player 286 cf::client cf::player
151 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
152 cf::map cf::party cf::region 289 cf::party cf::region
153)) { 290)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 292}
157 293
158$Event::DIED = sub { 294$EV::DIED = sub {
159 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
160}; 296};
161 297
162my %ext_pkg; 298#############################################################################
163my @exts;
164my @hook;
165 299
166=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
167 301
168=over 4 302=over 4
169 303
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 323 $d
190 } || "[unable to dump $_[0]: '$@']"; 324 } || "[unable to dump $_[0]: '$@']";
191} 325}
192 326
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 327=item $ref = cf::decode_json $json
196 328
197Converts a JSON string into the corresponding perl data structure. 329Converts a JSON string into the corresponding perl data structure.
198 330
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 331=item $json = cf::encode_json $ref
207 332
208Converts a perl data structure into its JSON representation. 333Converts a perl data structure into its JSON representation.
209 334
210=cut 335=cut
211 336
212sub to_json($) { 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 338
214 JSON::Syck::Dump $_[0] 339sub encode_json($) { $json_coder->encode ($_[0]) }
340sub decode_json($) { $json_coder->decode ($_[0]) }
341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
215} 354}
216 355
217=item cf::lock_wait $string 356=item cf::lock_wait $string
218 357
219Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
220 359
221=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
222 361
223Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
226returned. 365returned.
227 366
367Locks are *not* recursive, locking from the same coro twice results in a
368deadlocked coro.
369
228Lock names should begin with a unique identifier (for example, cf::map::find 370Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 371uses map_find and cf::map::load uses map_load).
230 372
231=cut 373=item $locked = cf::lock_active $string
232 374
233our %LOCK; 375Return true if the lock is currently active, i.e. somebody has locked it.
376
377=cut
378
379our $LOCKS = new Coro::SemaphoreSet;
234 380
235sub lock_wait($) { 381sub lock_wait($) {
236 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 383}
244 384
245sub lock_acquire($) { 385sub lock_acquire($) {
246 my ($key) = @_; 386 $LOCKS->guard ($_[0])
387}
247 388
248 # wait, to be sure we are not locked 389sub lock_active($) {
249 lock_wait $key; 390 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 391}
258 392
259sub freeze_mainloop { 393sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
261 395
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 396 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 397}
264 $guard 398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458};
459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
265} 472}
266 473
267=item cf::async { BLOCK } 474=item cf::async { BLOCK }
268 475
269Currently the same as Coro::async_pool, meaning you cannot use 476Currently the same as Coro::async_pool, meaning you cannot use
274 481
275BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
276 483
277=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
278 485
279The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
282 490
283If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
286fast or be very important. 494fast or be very important.
289 497
290sub sync_job(&) { 498sub sync_job(&) {
291 my ($job) = @_; 499 my ($job) = @_;
292 500
293 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
294 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
296 506
297 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 508
299 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
300 510
301 my $busy = 1; 511 my $busy = 1;
302 my @res; 512 my @res;
303 513
304 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 516 @res = eval { $job->() };
306 warn $@ if $@; 517 warn $@ if $@;
307 undef $busy; 518 undef $busy;
308 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
309 520
310 while ($busy) { 521 while ($busy) {
311 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
312 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
313 532
314 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
315 } else { 534 } else {
316 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
317 536
319 } 538 }
320} 539}
321 540
322=item $coro = cf::async_ext { BLOCK } 541=item $coro = cf::async_ext { BLOCK }
323 542
324Like async, but this coro is automcatially being canceled when the 543Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 544extension calling this is being unloaded.
326 545
327=cut 546=cut
328 547
329sub async_ext(&) { 548sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
338 557
339 $coro 558 $coro
340} 559}
341 560
342sub write_runtime { 561=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 562
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 563Executes the given code block with the given arguments in a seperate
346 or return; 564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
347 567
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 568=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 569
352 aio_fsync $fh 570sub fork_call(&@) {
353 and return; 571 my ($cb, @args) = @_;
354 572
355 close $fh 573 # we seemingly have to make a local copy of the whole thing,
356 or return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
357 576
358 aio_rename "$runtime~", $runtime 577 my @res = Coro::Util::fork_eval {
359 and return; 578 reset_signals;
579 &$cb
580 }, @args;
360 581
582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
361 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 748}
363 749
364=back 750=back
365 751
366=cut 752=cut
367 753
368############################################################################# 754#############################################################################
369 755
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
493 757
494Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
497 761
498In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 764Deliantra).
501 765
502=over 4 766=over 4
503 767
504=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
505 769
549=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
550 814
551Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
553 817
554Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
556 820
557These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
558 822
559=over 4 823=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 883our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 884our @CB_MAP = ();
621 885
622my %attachment; 886my %attachment;
623 887
888sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892}
893
624sub _attach_cb($$$$) { 894sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 895 my ($registry, $event, $prio, $cb) = @_;
626 896
627 use sort 'stable'; 897 use sort 'stable';
628 898
662 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
663 933
664 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 938
669 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 940 my $pkg = shift @arg;
671 941
672 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
702 } 972 }
703 973
704 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
705 } else { 975 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 977 }
708 978
709 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
710} 980}
711 981
713 if (ref $_[0]) { 983 if (ref $_[0]) {
714 _object_attach @_; 984 _object_attach @_;
715 } else { 985 } else {
716 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
717 } 987 }
988 _recalc_want;
718}; 989};
719 990
720# all those should be optimised 991# all those should be optimised
721sub cf::attachable::detach { 992sub cf::attachable::detach {
722 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
726 reattach ($obj); 997 reattach ($obj);
727 } else { 998 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
729 } 1000 }
1001 _recalc_want;
730}; 1002};
731 1003
732sub cf::attachable::attached { 1004sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
734 1006
749 "; 1021 ";
750 die if $@; 1022 die if $@;
751} 1023}
752 1024
753our $override; 1025our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1027
756sub override { 1028sub override {
757 $override = 1; 1029 $override = 1;
758 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
759} 1031}
760 1032
761sub do_invoke { 1033sub do_invoke {
762 my $event = shift; 1034 my $event = shift;
763 my $callbacks = shift; 1035 my $callbacks = shift;
764 1036
765 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
766 1038
767 local $override; 1039 local $override;
768 1040
769 for (@$callbacks) { 1041 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
779 } 1051 }
780 1052
781 0 1053 0
782} 1054}
783 1055
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1057
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1059
788Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
789 1061
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1065
794=back 1066=back
795 1067
796=cut 1068=cut
797 1069
798############################################################################# 1070#############################################################################
799# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
800 1114
801sub reattach { 1115sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1121
805 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
806 1123
807 @$registry = (); 1124 @$registry = ();
808 1125
823cf::attachable->attach ( 1140cf::attachable->attach (
824 prio => -1000000, 1141 prio => -1000000,
825 on_instantiate => sub { 1142 on_instantiate => sub {
826 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
827 1144
828 $data = from_json $data; 1145 $data = decode_json $data;
829 1146
830 for (@$data) { 1147 for (@$data) {
831 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
832 1149
833 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1166sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
851 1168
852 sync_job { 1169 sync_job {
853 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
856 1174
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1180 aio_fsync $fh;
1181 }
861 close $fh; 1182 aio_close $fh;
862 1183
863 if (@$objs) { 1184 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1191 aio_fsync $fh;
1192 }
869 close $fh; 1193 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
871 } 1195 }
872 } else { 1196 } else {
873 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
874 } 1198 }
875 1199
876 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1204 } else {
878 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
879 } 1206 }
880 } else { 1207 } else {
881 aio_unlink $filename; 1208 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
883 } 1210 }
884 } 1211 };
885} 1212}
886 1213
887sub object_freezer_as_string { 1214sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1215 my ($rdata, $objs) = @_;
889 1216
901 or return; 1228 or return;
902 1229
903 unless (aio_stat "$filename.pst") { 1230 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1231 (aio_load "$filename.pst", $av) >= 0
905 or return; 1232 or return;
1233
906 $av = eval { (Storable::thaw $av)->{objs} }; 1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
907 } 1236 }
908 1237
1238 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1239 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1240 $decname, length $data, scalar @{$av || []};
1241
911 return ($data, $av); 1242 ($data, $av)
912} 1243}
1244
1245=head2 COMMAND CALLBACKS
1246
1247=over 4
1248
1249=cut
913 1250
914############################################################################# 1251#############################################################################
915# command handling &c 1252# command handling &c
916 1253
917=item cf::register_command $name => \&callback($ob,$args); 1254=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1267 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1268}
932 1269
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1270=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1271
935Register a callbackf ro execution when the client sends an extcmd packet. 1272Register a callback for execution when the client sends an (synchronous)
1273extcmd packet. Ext commands will be processed in the order they are
1274received by the server, like other user commands. The first argument is
1275the logged-in player. Ext commands can only be processed after a player
1276has logged in successfully.
936 1277
937If the callback returns something, it is sent back as if reply was being 1278If the callback returns something, it is sent back as if reply was being
938called. 1279called.
939 1280
1281=item cf::register_exticmd $name => \&callback($ns,$packet);
1282
1283Register a callback for execution when the client sends an (asynchronous)
1284exticmd packet. Exti commands are processed by the server as soon as they
1285are received, i.e. out of order w.r.t. other commands. The first argument
1286is a client socket. Exti commands can be received anytime, even before
1287log-in.
1288
1289If the callback returns something, it is sent back as if reply was being
1290called.
1291
940=cut 1292=cut
941 1293
942sub register_extcmd { 1294sub register_extcmd {
943 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
944 1296
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1297 $EXTCMD{$name} = $cb;
949} 1298}
1299
1300sub register_exticmd {
1301 my ($name, $cb) = @_;
1302
1303 $EXTICMD{$name} = $cb;
1304}
1305
1306use File::Glob ();
950 1307
951cf::player->attach ( 1308cf::player->attach (
952 on_command => sub { 1309 on_command => sub {
953 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
954 1311
962 cf::override; 1319 cf::override;
963 }, 1320 },
964 on_extcmd => sub { 1321 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1322 my ($pl, $buf) = @_;
966 1323
967 my $msg = eval { from_json $buf }; 1324 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1325
969 if (ref $msg) { 1326 if (ref $msg) {
1327 my ($type, $reply, @payload) =
1328 "ARRAY" eq ref $msg
1329 ? @$msg
1330 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1331
1332 my @reply;
1333
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1334 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1335 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1336 }
1337
1338 $pl->ext_reply ($reply, @reply)
1339 if $reply;
1340
975 } else { 1341 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1342 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1343 }
978 1344
979 cf::override; 1345 cf::override;
980 }, 1346 },
981); 1347);
982 1348
983sub register { 1349# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1350sub cache_extensions {
990 my ($path) = @_; 1351 my $grp = IO::AIO::aio_group;
991 1352
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1354 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1356 }
1042 } 1357 };
1043 1358
1044 # remove extcmds 1359 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1360}
1058 1361
1059sub load_extensions { 1362sub load_extensions {
1363 cf::sync_job {
1364 my %todo;
1365
1060 for my $ext (<$LIBDIR/*.ext>) { 1366 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1367 next unless -r $path;
1062 eval { 1368
1063 load_extension $ext; 1369 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1370 my $base = $1;
1371 my $pkg = $1;
1372 $pkg =~ s/[^[:word:]]/_/g;
1373 $pkg = "ext::$pkg";
1374
1375 open my $fh, "<:utf8", $path
1376 or die "$path: $!";
1377
1378 my $source = do { local $/; <$fh> };
1379
1380 my %ext = (
1381 path => $path,
1382 base => $base,
1383 pkg => $pkg,
1384 );
1385
1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1388
1389 $ext{source} =
1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1391 . "#line 1 \"$path\"\n{\n"
1392 . $source
1393 . "\n};\n1";
1394
1395 $todo{$base} = \%ext;
1396 }
1397
1398 my %done;
1399 while (%todo) {
1400 my $progress;
1401
1402 while (my ($k, $v) = each %todo) {
1403 for (split /,\s*/, $v->{meta}{depends}) {
1404 goto skip
1405 unless exists $done{$_};
1406 }
1407
1408 warn "... loading '$k' into '$v->{pkg}'\n";
1409
1410 unless (eval $v->{source}) {
1411 my $msg = $@ ? "$v->{path}: $@\n"
1412 : "$v->{base}: extension inactive.\n";
1413
1414 if (exists $v->{meta}{mandatory}) {
1415 warn $msg;
1416 cf::cleanup "mandatory extension failed to load, exiting.";
1417 }
1418
1419 warn $msg;
1420 }
1421
1422 $done{$k} = delete $todo{$k};
1423 push @EXTS, $v->{pkg};
1424 $progress = 1;
1064 1 1425 }
1065 } or warn "$ext not loaded: $@"; 1426
1427 skip:
1428 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1429 unless $progress;
1430 }
1066 } 1431 };
1067} 1432}
1068 1433
1069############################################################################# 1434#############################################################################
1070# load/save/clean perl data associated with a map
1071 1435
1072*cf::mapsupport::on_clean = sub { 1436=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1437
1085=head2 CORE EXTENSIONS 1438=head2 CORE EXTENSIONS
1086 1439
1087Functions and methods that extend core crossfire objects. 1440Functions and methods that extend core deliantra objects.
1088 1441
1089=cut 1442=cut
1090 1443
1091package cf::player; 1444package cf::player;
1092 1445
1094 1447
1095=head3 cf::player 1448=head3 cf::player
1096 1449
1097=over 4 1450=over 4
1098 1451
1452=item cf::player::num_playing
1453
1454Returns the official number of playing players, as per the Crossfire metaserver rules.
1455
1456=cut
1457
1458sub num_playing {
1459 scalar grep
1460 $_->ob->map
1461 && !$_->hidden
1462 && !$_->ob->flag (cf::FLAG_WIZ),
1463 cf::player::list
1464}
1465
1099=item cf::player::find $login 1466=item cf::player::find $login
1100 1467
1101Returns the given player object, loading it if necessary (might block). 1468Returns the given player object, loading it if necessary (might block).
1102 1469
1103=cut 1470=cut
1104 1471
1105sub playerdir($) { 1472sub playerdir($) {
1106 cf::localdir 1473 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1474 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1475}
1112 1476
1113sub path($) { 1477sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1478 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1479
1116 (playerdir $login) . "/$login.pl" 1480 (playerdir $login) . "/playerdata"
1117} 1481}
1118 1482
1119sub find_active($) { 1483sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1484 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1485 and $cf::PLAYER{$_[0]}->active
1124 1488
1125sub exists($) { 1489sub exists($) {
1126 my ($login) = @_; 1490 my ($login) = @_;
1127 1491
1128 $cf::PLAYER{$login} 1492 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1493 or !aio_stat path $login
1130} 1494}
1131 1495
1132sub find($) { 1496sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1497 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1498 my $login = $_[0];
1135 1499
1136 my $guard = cf::lock_acquire "user_find:$login"; 1500 my $guard = cf::lock_acquire "user_find:$login";
1137 1501
1138 $cf::PLAYER{$_[0]} || do { 1502 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1503 # rename old playerfiles to new ones
1504 #TODO: remove when no longer required
1505 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1506 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1507 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1508 aio_unlink +(playerdir $login) . "/$login.pl";
1509
1510 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1511 or return;
1512
1513 my $pl = cf::player::load_pl $f
1514 or return;
1515
1516 local $cf::PLAYER_LOADING{$login} = $pl;
1517 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1518 $cf::PLAYER{$login} = $pl
1142 } 1519 }
1143 } 1520 }
1144} 1521}
1145 1522
1154 return if $pl->{deny_save}; 1531 return if $pl->{deny_save};
1155 1532
1156 aio_mkdir playerdir $pl, 0770; 1533 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1534 $pl->{last_save} = $cf::RUNTIME;
1158 1535
1536 cf::get_slot 0.01;
1537
1159 $pl->save_pl ($path); 1538 $pl->save_pl ($path);
1160 Coro::cede; 1539 cf::cede_to_tick;
1161} 1540}
1162 1541
1163sub new($) { 1542sub new($) {
1164 my ($login) = @_; 1543 my ($login) = @_;
1165 1544
1171 $cf::PLAYER{$login} = $self; 1550 $cf::PLAYER{$login} = $self;
1172 1551
1173 $self 1552 $self
1174} 1553}
1175 1554
1555=item $player->send_msg ($channel, $msg, $color, [extra...])
1556
1557=cut
1558
1559sub send_msg {
1560 my $ns = shift->ns
1561 or return;
1562 $ns->send_msg (@_);
1563}
1564
1176=item $pl->quit_character 1565=item $pl->quit_character
1177 1566
1178Nukes the player without looking back. If logged in, the connection will 1567Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1568be destroyed. May block for a long time.
1180 1569
1181=cut 1570=cut
1182 1571
1183sub quit_character { 1572sub quit_character {
1184 my ($pl) = @_; 1573 my ($pl) = @_;
1185 1574
1575 my $name = $pl->ob->name;
1576
1186 $pl->{deny_save} = 1; 1577 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1579
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1585 $pl->ns->destroy if $pl->ns;
1193 1586
1194 my $path = playerdir $pl; 1587 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1589 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1590 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1591 $pl->destroy;
1592
1593 my $prefix = qr<^~\Q$name\E/>;
1594
1595 # nuke player maps
1596 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1597
1199 IO::AIO::aio_rmtree $temp; 1598 IO::AIO::aio_rmtree $temp;
1599}
1600
1601=item $pl->kick
1602
1603Kicks a player out of the game. This destroys the connection.
1604
1605=cut
1606
1607sub kick {
1608 my ($pl, $kicker) = @_;
1609
1610 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1611 $pl->killer ("kicked");
1612 $pl->ns->destroy;
1200} 1613}
1201 1614
1202=item cf::player::list_logins 1615=item cf::player::list_logins
1203 1616
1204Returns am arrayref of all valid playernames in the system, can take a 1617Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1618while and may block, so not sync_job-capable, ever.
1206 1619
1207=cut 1620=cut
1208 1621
1209sub list_logins { 1622sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1623 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1624 or return [];
1212 1625
1213 my @logins; 1626 my @logins;
1214 1627
1215 for my $login (@$dirs) { 1628 for my $login (@$dirs) {
1629 my $path = path $login;
1630
1631 # a .pst is a dead give-away for a valid player
1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1637 }
1219 1638
1220 utf8::decode $login; 1639 utf8::decode $login;
1221 push @logins, $login; 1640 push @logins, $login;
1222 } 1641 }
1223 1642
1224 \@logins 1643 \@logins
1225} 1644}
1226 1645
1227=item $player->maps 1646=item $player->maps
1228 1647
1229Returns an arrayref of cf::path's of all maps that are private for this 1648Returns an arrayref of map paths that are private for this
1230player. May block. 1649player. May block.
1231 1650
1232=cut 1651=cut
1233 1652
1234sub maps($) { 1653sub maps($) {
1235 my ($pl) = @_; 1654 my ($pl) = @_;
1655
1656 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1657
1237 my $files = aio_readdir playerdir $pl 1658 my $files = aio_readdir playerdir $pl
1238 or return; 1659 or return;
1239 1660
1240 my @paths; 1661 my @paths;
1241 1662
1242 for (@$files) { 1663 for (@$files) {
1243 utf8::decode $_; 1664 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1665 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1666 next unless /^$PATH_SEP/o;
1246 1667
1247 s/$PATH_SEP/\//g; 1668 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1669 }
1250 1670
1251 \@paths 1671 \@paths
1252} 1672}
1253 1673
1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1675
1676Expand deliantra pod fragments into protocol xml.
1677
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1678=item $player->ext_reply ($msgid, @msg)
1255 1679
1256Sends an ext reply to the player. 1680Sends an ext reply to the player.
1257 1681
1258=cut 1682=cut
1259 1683
1260sub ext_reply($$$%) { 1684sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1685 my ($self, $id, @msg) = @_;
1262 1686
1263 $msg{msgid} = $id; 1687 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1688}
1267 1689
1268package cf; 1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729}
1269 1730
1270=back 1731=back
1271
1272 1732
1273=head3 cf::map 1733=head3 cf::map
1274 1734
1275=over 4 1735=over 4
1276 1736
1279package cf::map; 1739package cf::map;
1280 1740
1281use Fcntl; 1741use Fcntl;
1282use Coro::AIO; 1742use Coro::AIO;
1283 1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1284our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1286 1750
1287sub generate_random_map { 1751sub generate_random_map {
1288 my ($path, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1755
1290 # mit "rum" bekleckern, nicht 1756 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1757 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1761 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1762 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1763 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1764 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1765 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1766 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1767 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1768 (cf::region::find $rmp->{region}), $rmp->{custom}
1769 )
1304} 1770}
1305 1771
1306# and all this just because we cannot iterate over 1772=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1773
1311 $_->change_map_light ($change) 1774Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1775givne priority (higher is better, built-in handlers have priority 0, the
1313} 1776default).
1314 1777
1315sub try_load_header($) { 1778=cut
1779
1780sub register {
1781 my (undef, $regex, $prio) = @_;
1782 my $pkg = caller;
1783
1784 no strict;
1785 push @{"$pkg\::ISA"}, __PACKAGE__;
1786
1787 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1788}
1789
1790# also paths starting with '/'
1791$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1792
1793sub thawer_merge {
1794 my ($self, $merge) = @_;
1795
1796 # we have to keep some variables in memory intact
1797 local $self->{path};
1798 local $self->{load_path};
1799
1800 $self->SUPER::thawer_merge ($merge);
1801}
1802
1803sub normalise {
1316 my ($path) = @_; 1804 my ($path, $base) = @_;
1805
1806 $path = "$path"; # make sure its a string
1807
1808 $path =~ s/\.map$//;
1809
1810 # map plan:
1811 #
1812 # /! non-realised random map exit (special hack!)
1813 # {... are special paths that are not being touched
1814 # ?xxx/... are special absolute paths
1815 # ?random/... random maps
1816 # /... normal maps
1817 # ~user/... per-player map of a specific user
1818
1819 $path =~ s/$PATH_SEP/\//go;
1820
1821 # treat it as relative path if it starts with
1822 # something that looks reasonable
1823 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1824 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1825
1826 $base =~ s{[^/]+/?$}{};
1827 $path = "$base/$path";
1828 }
1829
1830 for ($path) {
1831 redo if s{//}{/};
1832 redo if s{/\.?/}{/};
1833 redo if s{/[^/]+/\.\./}{/};
1834 }
1835
1836 $path
1837}
1838
1839sub new_from_path {
1840 my (undef, $path, $base) = @_;
1841
1842 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1843
1844 $path = normalise $path, $base;
1845
1846 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1847 if ($path =~ $EXT_MAP{$pkg}[1]) {
1848 my $self = bless cf::map::new, $pkg;
1849 $self->{path} = $path; $self->path ($path);
1850 $self->init; # pass $1 etc.
1851 return $self;
1852 }
1853 }
1854
1855 Carp::cluck "unable to resolve path '$path' (base '$base').";
1856 ()
1857}
1858
1859sub init {
1860 my ($self) = @_;
1861
1862 $self
1863}
1864
1865sub as_string {
1866 my ($self) = @_;
1867
1868 "$self->{path}"
1869}
1870
1871# the displayed name, this is a one way mapping
1872sub visible_name {
1873 &as_string
1874}
1875
1876# the original (read-only) location
1877sub load_path {
1878 my ($self) = @_;
1879
1880 "$MAPDIR/$self->{path}.map"
1881}
1882
1883# the temporary/swap location
1884sub save_path {
1885 my ($self) = @_;
1886
1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1888 "$TMPDIR/$path.map"
1889}
1890
1891# the unique path, undef == no special unique path
1892sub uniq_path {
1893 my ($self) = @_;
1894
1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1896 "$UNIQUEDIR/$path"
1897}
1898
1899sub decay_objects {
1900 my ($self) = @_;
1901
1902 return if $self->{deny_reset};
1903
1904 $self->do_decay_objects;
1905}
1906
1907sub unlink_save {
1908 my ($self) = @_;
1909
1910 utf8::encode (my $save = $self->save_path);
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1912 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1913}
1914
1915sub load_header_from($) {
1916 my ($self, $path) = @_;
1317 1917
1318 utf8::encode $path; 1918 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1919 my $f = new_from_file cf::object::thawer $path
1320 or return; 1920 or return;
1321 1921
1322 my $map = cf::map::new 1922 $self->_load_header ($f)
1323 or return; 1923 or return;
1324 1924
1325 # for better error messages only, will be overwritten 1925 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1926 $f->resolve_delayed_derefs;
1327 1927
1328 $map->load_header ($path) 1928 $self->{load_path} = $path;
1929
1930 1
1931}
1932
1933sub load_header_orig {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->load_path)
1937}
1938
1939sub load_header_temp {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->save_path)
1943}
1944
1945sub prepare_temp {
1946 my ($self) = @_;
1947
1948 $self->last_access ((delete $self->{last_access})
1949 || $cf::RUNTIME); #d#
1950 # safety
1951 $self->{instantiate_time} = $cf::RUNTIME
1952 if $self->{instantiate_time} > $cf::RUNTIME;
1953}
1954
1955sub prepare_orig {
1956 my ($self) = @_;
1957
1958 $self->{load_original} = 1;
1959 $self->{instantiate_time} = $cf::RUNTIME;
1960 $self->last_access ($cf::RUNTIME);
1961 $self->instantiate;
1962}
1963
1964sub load_header {
1965 my ($self) = @_;
1966
1967 if ($self->load_header_temp) {
1968 $self->prepare_temp;
1969 } else {
1970 $self->load_header_orig
1329 or return; 1971 or return;
1972 $self->prepare_orig;
1973 }
1330 1974
1331 $map->{load_path} = $path; 1975 $self->{deny_reset} = 1
1976 if $self->no_reset;
1332 1977
1333 $map 1978 $self->default_region (cf::region::find_by_path $self->{path})
1979 unless $self->default_region;
1980
1981 1
1334} 1982}
1335 1983
1336sub find; 1984sub find;
1337sub find { 1985sub find {
1338 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
1339 1987
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1989
1345 cf::lock_wait "map_find:$key"; 1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
1349 1992
1350 # do it the slow way 1993 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 1994 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1995 or return;
1369 1996
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
1382 1998
1383 Coro::cede; 1999 $map->load_header
2000 or return;
1384 2001
1385 if ($map->should_reset) { 2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2003 # doing this can freeze the server in a sync job, obviously
2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2006 undef $guard1;
1386 $map->reset; 2007 $map->reset;
1387 undef $guard;
1388 $map = find $path 2008 return find $path;
1389 or return;
1390 } 2009 }
1391 2010
1392 $cf::MAP{$key} = $map 2011 $cf::MAP{$path} = $map
1393 } 2012 }
1394} 2013}
2014
2015sub pre_load { }
2016sub post_load { }
1395 2017
1396sub load { 2018sub load {
1397 my ($self) = @_; 2019 my ($self) = @_;
1398 2020
2021 local $self->{deny_reset} = 1; # loading can take a long time
2022
1399 my $path = $self->{path}; 2023 my $path = $self->{path};
2024
2025 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2026 my $guard = cf::lock_acquire "map_data:$path";
1401 2027
2028 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2029 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2030
1404 $self->in_memory (cf::MAP_LOADING); 2031 $self->in_memory (cf::MAP_LOADING);
1405 2032
1406 $self->alloc; 2033 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2034
2035 $self->pre_load;
2036 cf::cede_to_tick;
2037
2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2039 $f->skip_block;
2040 $self->_load_objects ($f)
1408 or return; 2041 or return;
1409 2042
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
1411 if delete $self->{load_original}; 2044 if delete $self->{load_original};
1412 2045
1413 if (my $uniq = $path->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2047 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2048 unless (aio_stat $uniq) {
2049 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2050 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2051 $self->_load_objects ($f);
2052 $f->resolve_delayed_derefs;
2053 }
1418 } 2054 }
1419 } 2055 }
1420 2056
1421 Coro::cede; 2057 $f->resolve_delayed_derefs;
1422 2058
2059 cf::cede_to_tick;
1423 # now do the right thing for maps 2060 # now do the right thing for maps
1424 $self->link_multipart_objects; 2061 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2062 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2063 unless $self->difficulty;
2064 cf::cede_to_tick;
2065
2066 unless ($self->{deny_activate}) {
2067 $self->decay_objects;
2068 $self->fix_auto_apply;
2069 $self->update_buttons;
2070 cf::cede_to_tick;
1436 $self->activate; 2071 $self->activate;
1437 } 2072 }
1438 2073
1439 Coro::cede; 2074 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME);
1440 2076
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_ACTIVE);
2078 }
2079
2080 $self->post_load;
2081}
2082
2083sub customise_for {
2084 my ($self, $ob) = @_;
2085
2086 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player;
2088
2089# return find "?party/" . $ob->name . "/" . $self->{path}
2090# if $self->per_party;
2091
2092 $self
2093}
2094
2095# find and load all maps in the 3x3 area around a map
2096sub load_neighbours {
2097 my ($map) = @_;
2098
2099 my @neigh; # diagonal neighbours
2100
2101 for (0 .. 3) {
2102 my $neigh = $map->tile_path ($_)
2103 or next;
2104 $neigh = find $neigh, $map
2105 or next;
2106 $neigh->load;
2107
2108 push @neigh,
2109 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2110 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2111 }
2112
2113 for (grep defined $_->[0], @neigh) {
2114 my ($path, $origin) = @$_;
2115 my $neigh = find $path, $origin
2116 or next;
2117 $neigh->load;
2118 }
1442} 2119}
1443 2120
1444sub find_sync { 2121sub find_sync {
1445 my ($path, $origin) = @_; 2122 my ($path, $origin) = @_;
1446 2123
1447 cf::sync_job { cf::map::find $path, $origin } 2124 cf::sync_job { find $path, $origin }
1448} 2125}
1449 2126
1450sub do_load_sync { 2127sub do_load_sync {
1451 my ($map) = @_; 2128 my ($map) = @_;
1452 2129
2130 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2131 if $Coro::current == $Coro::main;
2132
1453 cf::sync_job { $map->load }; 2133 cf::sync_job { $map->load };
2134}
2135
2136our %MAP_PREFETCH;
2137our $MAP_PREFETCHER = undef;
2138
2139sub find_async {
2140 my ($path, $origin, $load) = @_;
2141
2142 $path = normalise $path, $origin && $origin->{path};
2143
2144 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 }
2147
2148 $MAP_PREFETCH{$path} |= $load;
2149
2150 $MAP_PREFETCHER ||= cf::async {
2151 $Coro::current->{desc} = "map prefetcher";
2152
2153 while (%MAP_PREFETCH) {
2154 while (my ($k, $v) = each %MAP_PREFETCH) {
2155 if (my $map = find $k) {
2156 $map->load if $v;
2157 }
2158
2159 delete $MAP_PREFETCH{$k};
2160 }
2161 }
2162 undef $MAP_PREFETCHER;
2163 };
2164 $MAP_PREFETCHER->prio (6);
2165
2166 ()
1454} 2167}
1455 2168
1456sub save { 2169sub save {
1457 my ($self) = @_; 2170 my ($self) = @_;
1458 2171
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2173
1461 $self->{last_save} = $cf::RUNTIME; 2174 $self->{last_save} = $cf::RUNTIME;
1462 2175
1463 return unless $self->dirty; 2176 return unless $self->dirty;
1464 2177
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2178 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2179 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2180
1468 $self->{load_path} = $save; 2181 $self->{load_path} = $save;
1469 2182
1470 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1471 2184
1472 local $self->{last_access} = $self->last_access;#d# 2185 local $self->{last_access} = $self->last_access;#d#
1473 2186
1474 cf::async { 2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2189 $_->contr->save for $self->players;
1476 }; 2190 };
1477 2191
2192 cf::get_slot 0.02;
2193
1478 if ($uniq) { 2194 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2197 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2199 }
1484} 2200}
1485 2201
1486sub swap_out { 2202sub swap_out {
1487 my ($self) = @_; 2203 my ($self) = @_;
1488 2204
1489 # save first because save cedes 2205 # save first because save cedes
1490 $self->save; 2206 $self->save;
1491 2207
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2209
1494 return if $self->players; 2210 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2211 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2212 return if $self->{deny_save};
1497 2213
2214 $self->in_memory (cf::MAP_SWAPPED);
2215
2216 $self->deactivate;
2217 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2218 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2219}
1501 2220
1502sub reset_at { 2221sub reset_at {
1503 my ($self) = @_; 2222 my ($self) = @_;
1504 2223
1505 # TODO: safety, remove and allow resettable per-player maps 2224 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2225 return 1e99 if $self->{deny_reset};
1508 2226
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2227 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2228 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2229
1516 my ($self) = @_; 2234 my ($self) = @_;
1517 2235
1518 $self->reset_at <= $cf::RUNTIME 2236 $self->reset_at <= $cf::RUNTIME
1519} 2237}
1520 2238
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2239sub reset {
1543 my ($self) = @_; 2240 my ($self) = @_;
1544 2241
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2243
1547 return if $self->players; 2244 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2245
1550 warn "resetting map ", $self->path;#d# 2246 warn "resetting map ", $self->path, "\n";
2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 # need to save uniques path
2251 unless ($self->{deny_save}) {
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2255 if $uniq;
2256 }
1551 2257
1552 delete $cf::MAP{$self->path}; 2258 delete $cf::MAP{$self->path};
1553 2259
2260 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2261 $_->clear_links_to ($self) for values %cf::MAP;
2262 $self->clear;
1555 2263
1556 $self->unlink_save; 2264 $self->unlink_save;
1557 $self->destroy; 2265 $self->destroy;
1558} 2266}
1559 2267
1560my $nuke_counter = "aaaa"; 2268my $nuke_counter = "aaaa";
1561 2269
1562sub nuke { 2270sub nuke {
1563 my ($self) = @_; 2271 my ($self) = @_;
1564 2272
2273 {
2274 my $lock = cf::lock_acquire "map_data:$self->{path}";
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->unlink_save;
2279
2280 bless $self, "cf::map";
2281 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2282 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2283 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2284 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2285
2286 $cf::MAP{$self->path} = $self;
2287 }
2288
1568 $self->reset; # polite request, might not happen 2289 $self->reset; # polite request, might not happen
1569} 2290}
1570 2291
1571sub customise_for { 2292=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2293
1574 if ($map->per_player) { 2294Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2295maps. May block.
2296
2297=cut
2298
2299sub tmp_maps() {
1576 } 2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise $_
2305 : ()
2306 } @{ aio_readdir $TMPDIR or [] }
2307 ]
2308}
1577 2309
2310=item $maps = cf::map::random_maps
2311
2312Returns an arrayref with all map paths of currently instantiated and saved
2313random maps. May block.
2314
2315=cut
2316
2317sub random_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise "?random/$_"
2323 : ()
2324 } @{ aio_readdir $RANDOMDIR or [] }
2325 ]
2326}
2327
2328=item cf::map::unique_maps
2329
2330Returns an arrayref of paths of all shared maps that have
2331instantiated unique items. May block.
2332
2333=cut
2334
2335sub unique_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2342 : normalise $_
2343 } @{ aio_readdir $UNIQUEDIR or [] }
2344 ]
2345}
2346
2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
1578 $map 2376 \@maps
1579} 2377}
1580
1581package cf;
1582 2378
1583=back 2379=back
1584 2380
1585=head3 cf::object 2381=head3 cf::object
1586 2382
1590 2386
1591=over 4 2387=over 4
1592 2388
1593=item $ob->inv_recursive 2389=item $ob->inv_recursive
1594 2390
1595Returns the inventory of the object _and_ their inventories, recursively. 2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
1596 2393
1597=cut 2394=cut
1598 2395
1599sub inv_recursive_; 2396sub inv_recursive_;
1600sub inv_recursive_ { 2397sub inv_recursive_ {
1603 2400
1604sub inv_recursive { 2401sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2402 inv_recursive_ inv $_[0]
1606} 2403}
1607 2404
2405=item $ref = $ob->ref
2406
2407Creates and returns a persistent reference to an object that can be stored as a string.
2408
2409=item $ob = cf::object::deref ($refstring)
2410
2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2412even if the object actually exists. May block.
2413
2414=cut
2415
2416sub deref {
2417 my ($ref) = @_;
2418
2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2420 my ($uuid, $name) = ($1, $2);
2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2422 or return;
2423 $pl->ob->uuid eq $uuid
2424 or return;
2425
2426 $pl->ob
2427 } else {
2428 warn "$ref: cannot resolve object reference\n";
2429 undef
2430 }
2431}
2432
1608package cf; 2433package cf;
1609 2434
1610=back 2435=back
1611 2436
1612=head3 cf::object::player 2437=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2443Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2445dialogue with the given NPC character.
1621 2446
1622=cut 2447=cut
2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
1623 2462
1624# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2464# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
1629 2468
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2469 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2470
1632 if ($self->{record_replies}) { 2471 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2472 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2473
1634 } else { 2474 } else {
2475 my $pl = $self->contr;
2476
2477 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2478 my $dialog = $pl->{npc_dialog};
2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2480
2481 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2484 }
1637 } 2485 }
2486}
2487
2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2489
2490=cut
2491
2492sub cf::object::send_msg {
2493 my $pl = shift->contr
2494 or return;
2495 $pl->send_msg (@_);
1638} 2496}
1639 2497
1640=item $player_object->may ("access") 2498=item $player_object->may ("access")
1641 2499
1642Returns wether the given player is authorized to access resource "access" 2500Returns wether the given player is authorized to access resource "access"
1655 2513
1656=item $player_object->enter_link 2514=item $player_object->enter_link
1657 2515
1658Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
1659 2517
1660The player should be reaosnably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
1661I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2522
2523Will never block.
1662 2524
1663=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
1664 2526
1665Moves the player out of the specila link map onto the given map. If the 2527Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2528map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2529to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2530fails, to the emergency map position.
1669 2531
1670Might block. 2532Might block.
1671 2533
1672=cut 2534=cut
2535
2536sub link_map {
2537 unless ($LINK_MAP) {
2538 $LINK_MAP = cf::map::find "{link}"
2539 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2540 $LINK_MAP->load;
2541 }
2542
2543 $LINK_MAP
2544}
1673 2545
1674sub cf::object::player::enter_link { 2546sub cf::object::player::enter_link {
1675 my ($self) = @_; 2547 my ($self) = @_;
1676 2548
1677 $self->deactivate_recursive; 2549 $self->deactivate_recursive;
1678 2550
1679 return if $self->map == $LINK_MAP; 2551 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2552
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2553 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2554 if $self->map && $self->map->{path} ne "{link}";
1683 2555
1684 $self->enter_map ($LINK_MAP, 20, 20); 2556 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2557}
1686 2558
1687sub cf::object::player::leave_link { 2559sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2560 my ($self, $map, $x, $y) = @_;
2561
2562 return unless $self->contr->active;
1689 2563
1690 my $link_pos = delete $self->{_link_pos}; 2564 my $link_pos = delete $self->{_link_pos};
1691 2565
1692 unless ($map) { 2566 unless ($map) {
1693 # restore original map position 2567 # restore original map position
1704 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
1705 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
1706 2580
1707 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
1710 2584
1711 $map->load; 2585 $map->load;
2586 $map->load_neighbours;
1712 2587
1713 return unless $self->contr->active; 2588 return unless $self->contr->active;
2589
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
1714 $self->activate_recursive; 2594 $self->activate_recursive;
1715 $self->enter_map ($map, $x, $y);
1716} 2595}
1717 2596
1718cf::player->attach ( 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2598
1722 # abort map switching before logout 2599Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2600her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2601that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2602the new (success) or old (failed) map position. In either case, $done will
1726 }; 2603be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2604
1732 # try to abort aborted map switching on player login :) 2605Note that $check will be called with a potentially non-loaded map, so if
1733 # should happen only on crashes 2606it needs a loaded map it has to call C<< ->load >>.
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2607
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2608=cut
2609
2610our $GOTOGEN;
1753 2611
1754sub cf::object::player::goto { 2612sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2613 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2614
1757 $path = new cf::path $path; 2615 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2616 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2617
1760 $self->enter_link; 2618 $self->enter_link;
1761 2619
1762 (async { 2620 (async {
1763 my $map = cf::map::find $path->as_string; 2621 $Coro::current->{desc} = "player::goto $path $x $y";
2622
2623 # *tag paths override both path and x|y
2624 if ($path =~ /^\*(.*)$/) {
2625 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2626 my $ob = $obs[rand @obs];
2627
2628 # see if we actually can go there
2629 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2630 $ob = $obs[rand @obs];
2631 } else {
2632 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2633 }
2634 # else put us there anyways for now #d#
2635
2636 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2637 } else {
2638 ($path, $x, $y) = (undef, undef, undef);
2639 }
2640 }
2641
2642 my $map = eval {
2643 my $map = defined $path ? cf::map::find $path : undef;
2644
2645 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2646 $map = $map->customise_for ($self);
1765 2647 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2648 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2649 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
1770 2651
2652 $map
2653 };
2654
2655 if ($@) {
2656 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2657 LOG llevError | logBacktrace, Carp::longmess $@;
2658 }
2659
2660 if ($gen == $self->{_goto_generation}) {
2661 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2662 $self->leave_link ($map, $x, $y);
2663 }
2664
2665 $done->() if $done;
1772 })->prio (1); 2666 })->prio (1);
1773} 2667}
1774 2668
1775=item $player_object->enter_exit ($exit_object) 2669=item $player_object->enter_exit ($exit_object)
1776 2670
1778 2672
1779sub parse_random_map_params { 2673sub parse_random_map_params {
1780 my ($spec) = @_; 2674 my ($spec) = @_;
1781 2675
1782 my $rmp = { # defaults 2676 my $rmp = { # defaults
1783 xsize => 10, 2677 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2678 ysize => (cf::rndm 15, 40),
2679 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2680 #layout => string,
1785 }; 2681 };
1786 2682
1787 for (split /\n/, $spec) { 2683 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2684 my ($k, $v) = split /\s+/, $_, 2;
1789 2685
1801 # that depends on the exit object 2697 # that depends on the exit object
1802 2698
1803 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
1804 2700
1805 if ($exit->map) { 2701 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2702 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
1810 } 2708 }
1811 2709
1812 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
1813 2711
1814 my $data = cf::to_json $rmp; 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2713 my $md5 = Digest::MD5::md5_hex $data;
2714 my $meta = "$RANDOMDIR/$md5.meta";
1816 2715
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2718 undef $fh;
2719 aio_rename "$meta~", $meta;
1819 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
1822 } 2727 }
1823} 2728}
1824 2729
1825sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
1829 2734
1830 $self->enter_link; 2735 $self->enter_link;
1831 2736
1832 (async { 2737 (async {
1833 $self->deactivate_recursive; # just to be sure 2738 $Coro::current->{desc} = "enter_exit";
2739
1834 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
1835 prepare_random_map $exit 2747 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2748 if $exit->slaying eq "/!";
2749 }
1837 2750
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
1840 2754
2755 $self->goto ($map, $x, $y);
2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
1841 1; 2761 1
1842 }) { 2762 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
1844 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2765 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2767
1848 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2769 $self->leave_link;
1850 } 2770 }
1851 })->prio (1); 2771 })->prio (1);
1864 2784
1865sub cf::client::send_drawinfo { 2785sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2786 my ($self, $text, $flags) = @_;
1867 2787
1868 utf8::encode $text; 2788 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2790}
1871 2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2815}
2816
2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2818
2819Send a drawinfo or msg packet to the client, formatting the msg for the
2820client if neccessary. C<$type> should be a string identifying the type of
2821the message, with C<log> being the default. If C<$color> is negative, suppress
2822the message unless the client supports the msg packet.
2823
2824=cut
2825
2826# non-persistent channels (usually the info channel)
2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2834 "c/identify" => {
2835 id => "infobox",
2836 title => "Identify",
2837 reply => undef,
2838 tooltip => "Items recently identified",
2839 },
2840 "c/examine" => {
2841 id => "infobox",
2842 title => "Examine",
2843 reply => undef,
2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2858 "c/lookat" => {
2859 id => "infobox",
2860 title => "Look",
2861 reply => undef,
2862 tooltip => "What you saw there",
2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2938);
2939
2940sub cf::client::send_msg {
2941 my ($self, $channel, $msg, $color, @extra) = @_;
2942
2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2945
2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2947
2948 # check predefined channels, for the benefit of C
2949 if ($CHANNEL{$channel}) {
2950 $channel = $CHANNEL{$channel};
2951
2952 $self->ext_msg (channel_info => $channel);
2953 $channel = $channel->{id};
2954
2955 } elsif (ref $channel) {
2956 # send meta info to client, if not yet sent
2957 unless (exists $self->{channel}{$channel->{id}}) {
2958 $self->{channel}{$channel->{id}} = $channel;
2959 $self->ext_msg (channel_info => $channel);
2960 }
2961
2962 $channel = $channel->{id};
2963 }
2964
2965 return unless @extra || length $msg;
2966
2967 # default colour, mask it out
2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2969 if $color & cf::NDI_DEF;
2970
2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2974 );
2975
2976 $self->send_big_packet ($pkt);
2977}
2978
2979=item $client->ext_msg ($type, @msg)
2980
2981Sends an ext event to the client.
2982
2983=cut
2984
2985sub cf::client::ext_msg($$@) {
2986 my ($self, $type, @msg) = @_;
2987
2988 if ($self->extcmd == 2) {
2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2990 } elsif ($self->extcmd == 1) { # TODO: remove
2991 push @msg, msgtype => "event_$type";
2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2993 }
2994}
2995
2996=item $client->ext_reply ($msgid, @msg)
2997
2998Sends an ext reply to the client.
2999
3000=cut
3001
3002sub cf::client::ext_reply($$@) {
3003 my ($self, $id, @msg) = @_;
3004
3005 if ($self->extcmd == 2) {
3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3007 } elsif ($self->extcmd == 1) {
3008 #TODO: version 1, remove
3009 unshift @msg, msgtype => "reply", msgid => $id;
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
1872 3013
1873=item $success = $client->query ($flags, "text", \&cb) 3014=item $success = $client->query ($flags, "text", \&cb)
1874 3015
1875Queues a query to the client, calling the given callback with 3016Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3017the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3018C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 3019
1879Queries can fail, so check the return code. Or don't, as queries will become 3020Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 3021become reliable at some point in the future.
1881 3022
1882=cut 3023=cut
1883 3024
1884sub cf::client::query { 3025sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 3026 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 3034 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3035 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 3036
1896 $self->send_packet ($self->{query_queue}[0][0]) 3037 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 3038 if @{ $self->{query_queue} } == 1;
3039
3040 1
1898} 3041}
1899 3042
1900cf::client->attach ( 3043cf::client->attach (
3044 on_connect => sub {
3045 my ($ns) = @_;
3046
3047 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3048 },
1901 on_reply => sub { 3049 on_reply => sub {
1902 my ($ns, $msg) = @_; 3050 my ($ns, $msg) = @_;
1903 3051
1904 # this weird shuffling is so that direct followup queries 3052 # this weird shuffling is so that direct followup queries
1905 # get handled first 3053 # get handled first
1906 my $queue = delete $ns->{query_queue} 3054 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3055 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3056
1909 (shift @$queue)->[1]->($msg); 3057 (shift @$queue)->[1]->($msg);
3058 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3059
1911 push @{ $ns->{query_queue} }, @$queue; 3060 push @{ $ns->{query_queue} }, @$queue;
1912 3061
1913 if (@{ $ns->{query_queue} } == @$queue) { 3062 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3063 if (@$queue) {
1916 } else { 3065 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3066 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3067 }
1919 } 3068 }
1920 }, 3069 },
3070 on_exticmd => sub {
3071 my ($ns, $buf) = @_;
3072
3073 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3074
3075 if (ref $msg) {
3076 my ($type, $reply, @payload) =
3077 "ARRAY" eq ref $msg
3078 ? @$msg
3079 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3080
3081 my @reply;
3082
3083 if (my $cb = $EXTICMD{$type}) {
3084 @reply = $cb->($ns, @payload);
3085 }
3086
3087 $ns->ext_reply ($reply, @reply)
3088 if $reply;
3089
3090 } else {
3091 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3092 }
3093
3094 cf::override;
3095 },
1921); 3096);
1922 3097
1923=item $client->async (\&cb) 3098=item $client->async (\&cb)
1924 3099
1925Create a new coroutine, running the specified callback. The coroutine will 3100Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3141our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3142our $safe_hole = new Safe::Hole;
1968 3143
1969$SIG{FPE} = 'IGNORE'; 3144$SIG{FPE} = 'IGNORE';
1970 3145
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3146$safe->permit_only (Opcode::opset qw(
3147 :base_core :base_mem :base_orig :base_math
3148 grepstart grepwhile mapstart mapwhile
3149 sort time
3150));
1972 3151
1973# here we export the classes and methods available to script code 3152# here we export the classes and methods available to script code
1974 3153
1975=pod 3154=pod
1976 3155
1977The following fucntions and emthods are available within a safe environment: 3156The following functions and methods are available within a safe environment:
1978 3157
1979 cf::object contr pay_amount pay_player map 3158 cf::object
3159 contr pay_amount pay_player map x y force_find force_add destroy
3160 insert remove name archname title slaying race decrease split
3161 value
3162
1980 cf::object::player player 3163 cf::object::player
1981 cf::player peaceful 3164 player
1982 cf::map trigger 3165
3166 cf::player
3167 peaceful
3168
3169 cf::map
3170 trigger
1983 3171
1984=cut 3172=cut
1985 3173
1986for ( 3174for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3176 insert remove inv nrof name archname title slaying race
3177 decrease split destroy change_exp value msg lore send_msg)],
1988 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
1990 ["cf::map" => qw(trigger)], 3180 ["cf::map" => qw(trigger)],
1991) { 3181) {
1992 no strict 'refs'; 3182 no strict 'refs';
1993 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
1994 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2011 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
2012 3202
2013 my $qcode = $code; 3203 my $qcode = $code;
2014 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2015 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
2016 3208
2017 local $_; 3209 local $_;
2018 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
2019 3211
2020 my $eval = 3212 my $eval =
2063=back 3255=back
2064 3256
2065=cut 3257=cut
2066 3258
2067############################################################################# 3259#############################################################################
3260# the server's init and main functions
2068 3261
2069=head2 EXTENSION DATABASE SUPPORT 3262sub load_facedata($) {
3263 my ($path) = @_;
2070 3264
2071Crossfire maintains a very simple database for extension use. It can 3265 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3266 # for this (global event?)
2073excludes objects. 3267 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3268
2075The parameter C<$family> should best start with the name of the extension 3269 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3270
2078=over 4 3271 warn "loading facedata from $path\n";
2079 3272
2080=item $hashref = cf::db_get $family 3273 my $facedata;
3274 0 < aio_load $path, $facedata
3275 or die "$path: $!";
2081 3276
2082Return a hashref for use by the extension C<$family>, which can be 3277 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3278
2086=item $value = cf::db_get $family => $key 3279 $facedata->{version} == 2
3280 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3281
2088Returns a single value from the database 3282 # patch in the exptable
2089 3283 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3284 type => FT_RSRC,
2091 3285 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3286 };
3287 cf::cede_to_tick;
2141 3288
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3289 {
3290 my $faces = $facedata->{faceinfo};
2146 3291
2147 sub db_get($;$) { 3292 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3294
2153 sub db_put($$;$) { 3295 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3296 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3299
2162 cf::global->attach ( 3300 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3301 }
2167 );
2168}
2169 3302
2170############################################################################# 3303 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3304 next unless $info->{smooth};
2172 3305
2173sub cfg_load { 3306 my $idx = cf::face::find $face
3307 or next;
3308
3309 if (my $smooth = cf::face::find $info->{smooth}) {
3310 cf::face::set_smooth $idx, $smooth;
3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3312 } else {
3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
3314 }
3315
3316 cf::cede_to_tick;
3317 }
3318 }
3319
3320 {
3321 my $anims = $facedata->{animinfo};
3322
3323 while (my ($anim, $info) = each %$anims) {
3324 cf::anim::set $anim, $info->{frames}, $info->{facings};
3325 cf::cede_to_tick;
3326 }
3327
3328 cf::anim::invalidate_all; # d'oh
3329 }
3330
3331 {
3332 # TODO: for gcfclient pleasure, we should give resources
3333 # that gcfclient doesn't grok a >10000 face index.
3334 my $res = $facedata->{resource};
3335
3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3339 my $data;
3340
3341 if ($info->{type} & 1) {
3342 # prepend meta info
3343
3344 my $meta = $enc->encode ({
3345 name => $name,
3346 %{ $info->{meta} || {} },
3347 });
3348
3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
3356 } else {
3357 $RESOURCE{$name} = $info;
3358 }
3359
3360 cf::cede_to_tick;
3361 }
3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3365
3366 1
3367}
3368
3369cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387});
3388
3389register_exticmd fx_want => sub {
3390 my ($ns, $want) = @_;
3391
3392 while (my ($k, $v) = each %$want) {
3393 $ns->fx_want ($k, $v);
3394 }
3395};
3396
3397sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405}
3406
3407sub reload_regions {
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 load_resource_file "$MAPDIR/regions"
3413 or die "unable to load regions file\n";
3414
3415 for (cf::region::list) {
3416 $_->{match} = qr/$_->{match}/
3417 if exists $_->{match};
3418 }
3419}
3420
3421sub reload_facedata {
3422 load_facedata "$DATADIR/facedata"
3423 or die "unable to load facedata\n";
3424}
3425
3426sub reload_archetypes {
3427 load_resource_file "$DATADIR/archetypes"
3428 or die "unable to load archetypes\n";
3429}
3430
3431sub reload_treasures {
3432 load_resource_file "$DATADIR/treasures"
3433 or die "unable to load treasurelists\n";
3434}
3435
3436sub reload_resources {
3437 warn "reloading resource files...\n";
3438
3439 reload_facedata;
3440 reload_archetypes;
3441 reload_regions;
3442 reload_treasures;
3443
3444 warn "finished reloading resource files\n";
3445}
3446
3447sub reload_config {
3448 warn "reloading config file...\n";
3449
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3450 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3451 or return;
2176 3452
2177 local $/; 3453 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3454 *CFG = YAML::XS::Load scalar <$fh>;
2179 3455
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3457
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2187 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2188 and die "WARNING: m(un)lockall failed: $!\n"; 3464 and die "WARNING: m(un)lockall failed: $!\n";
2189 }; 3465 };
2190 warn $@ if $@; 3466 warn $@ if $@;
2191 } 3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
2192} 3498}
2193 3499
2194sub main { 3500sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
2195 # we must not ever block the main coroutine 3515 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3516 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3518 (async {
3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3520 EV::loop EV::LOOP_ONESHOT;
3521 })->prio (Coro::PRIO_MAX);
2199 }; 3522 };
2200 3523
2201 cfg_load; 3524 evthread_start IO::AIO::poll_fileno;
2202 db_load; 3525
3526 cf::sync_job {
3527 reload_resources;
3528 reload_config;
3529 db_init;
3530
3531 cf::load_settings;
3532 cf::load_materials;
3533 cf::init_uuid;
3534 cf::init_signals;
3535 cf::init_commands;
3536 cf::init_skills;
3537
3538 cf::init_beforeplay;
3539
3540 atomic;
3541
2203 load_extensions; 3542 load_extensions;
2204 Event::loop; 3543
3544 utime time, time, $RUNTIMEFILE;
3545
3546 # no (long-running) fork's whatsoever before this point(!)
3547 use POSIX ();
3548 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3549
3550 (pop @POST_INIT)->(0) while @POST_INIT;
3551 };
3552
3553 main_loop;
2205} 3554}
2206 3555
2207############################################################################# 3556#############################################################################
2208# initialisation and cleanup 3557# initialisation and cleanup
2209 3558
2210# install some emergency cleanup handlers 3559# install some emergency cleanup handlers
2211BEGIN { 3560BEGIN {
3561 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3562 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3563 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3564 cf::cleanup "SIG$signal";
2218 },
2219 ); 3565 };
3566 }
3567}
3568
3569sub write_runtime_sync {
3570 # first touch the runtime file to show we are still running:
3571 # the fsync below can take a very very long time.
3572
3573 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3574
3575 my $guard = cf::lock_acquire "write_runtime";
3576
3577 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3578 or return;
3579
3580 my $value = $cf::RUNTIME + 90 + 10;
3581 # 10 is the runtime save interval, for a monotonic clock
3582 # 60 allows for the watchdog to kill the server.
3583
3584 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3585 and return;
3586
3587 # always fsync - this file is important
3588 aio_fsync $fh
3589 and return;
3590
3591 # touch it again to show we are up-to-date
3592 aio_utime $fh, undef, undef;
3593
3594 close $fh
3595 or return;
3596
3597 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3598 and return;
3599
3600 warn "runtime file written.\n";
3601
2220 } 3602 1
2221} 3603}
2222 3604
3605our $uuid_lock;
3606our $uuid_skip;
3607
3608sub write_uuid_sync($) {
3609 $uuid_skip ||= $_[0];
3610
3611 return if $uuid_lock;
3612 local $uuid_lock = 1;
3613
3614 my $uuid = "$LOCALDIR/uuid";
3615
3616 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3617 or return;
3618
3619 my $value = uuid_seq uuid_cur;
3620
3621 unless ($value) {
3622 warn "cowardly refusing to write zero uuid value!\n";
3623 return;
3624 }
3625
3626 my $value = uuid_str $value + $uuid_skip;
3627 $uuid_skip = 0;
3628
3629 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3630 and return;
3631
3632 # always fsync - this file is important
3633 aio_fsync $fh
3634 and return;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$uuid~", $uuid
3640 and return;
3641
3642 warn "uuid file written ($value).\n";
3643
3644 1
3645
3646}
3647
3648sub write_uuid($$) {
3649 my ($skip, $sync) = @_;
3650
3651 $sync ? write_uuid_sync $skip
3652 : async { write_uuid_sync $skip };
3653}
3654
2223sub emergency_save { 3655sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3656 my $freeze_guard = cf::freeze_mainloop;
2225 3657
2226 warn "enter emergency perl save\n"; 3658 warn "emergency_perl_save: enter\n";
2227 3659
2228 cf::sync_job { 3660 cf::sync_job {
3661 # this is a trade-off: we want to be very quick here, so
3662 # save all maps without fsync, and later call a global sync
3663 # (which in turn might be very very slow)
3664 local $USE_FSYNC = 0;
3665
2229 # use a peculiar iteration method to avoid tripping on perl 3666 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3667 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3668 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3669 warn "emergency_perl_save: begin player save\n";
2233 for my $login (keys %cf::PLAYER) { 3670 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3671 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3672 $pl->valid or next;
3673 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3674 $pl->save;
2237 } 3675 }
2238 warn "end emergency player save\n"; 3676 warn "emergency_perl_save: end player save\n";
2239 3677
2240 warn "begin emergency map save\n"; 3678 warn "emergency_perl_save: begin map save\n";
2241 for my $path (keys %cf::MAP) { 3679 for my $path (keys %cf::MAP) {
2242 my $map = $cf::MAP{$path} or next; 3680 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3681 $map->valid or next;
2244 $map->save; 3682 $map->save;
2245 } 3683 }
2246 warn "end emergency map save\n"; 3684 warn "emergency_perl_save: end map save\n";
3685
3686 warn "emergency_perl_save: begin database checkpoint\n";
3687 BDB::db_env_txn_checkpoint $DB_ENV;
3688 warn "emergency_perl_save: end database checkpoint\n";
3689
3690 warn "emergency_perl_save: begin write uuid\n";
3691 write_uuid_sync 1;
3692 warn "emergency_perl_save: end write uuid\n";
2247 }; 3693 };
2248 3694
3695 warn "emergency_perl_save: starting sync()\n";
3696 IO::AIO::aio_sync sub {
3697 warn "emergency_perl_save: finished sync()\n";
3698 };
3699
2249 warn "leave emergency perl save\n"; 3700 warn "emergency_perl_save: leave\n";
2250} 3701}
2251 3702
3703sub post_cleanup {
3704 my ($make_core) = @_;
3705
3706 warn Carp::longmess "post_cleanup backtrace"
3707 if $make_core;
3708
3709 my $fh = pidfile;
3710 unlink $PIDFILE if <$fh> == $$;
3711}
3712
3713# a safer delete_package, copied from Symbol
3714sub clear_package($) {
3715 my $pkg = shift;
3716
3717 # expand to full symbol table name if needed
3718 unless ($pkg =~ /^main::.*::$/) {
3719 $pkg = "main$pkg" if $pkg =~ /^::/;
3720 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3721 $pkg .= '::' unless $pkg =~ /::$/;
3722 }
3723
3724 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3725 my $stem_symtab = *{$stem}{HASH};
3726
3727 defined $stem_symtab and exists $stem_symtab->{$leaf}
3728 or return;
3729
3730 # clear all symbols
3731 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3732 for my $name (keys %$leaf_symtab) {
3733 _gv_clear *{"$pkg$name"};
3734# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3735 }
3736 warn "cleared package $pkg\n";#d#
3737}
3738
2252sub reload() { 3739sub do_reload_perl() {
2253 # can/must only be called in main 3740 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3741 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3742 warn "can only reload from main coroutine";
2256 return; 3743 return;
2257 } 3744 }
2258 3745
3746 return if $RELOAD++;
3747
3748 my $t1 = EV::time;
3749
3750 while ($RELOAD) {
2259 warn "reloading..."; 3751 warn "reloading...";
2260 3752
2261 my $guard = freeze_mainloop; 3753 warn "entering sync_job";
3754
3755 cf::sync_job {
3756 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3757 cf::emergency_save;
3758 cf::write_runtime_sync; # external watchdog should not bark
2263 3759
2264 eval { 3760 warn "syncing database to disk";
3761 BDB::db_env_txn_checkpoint $DB_ENV;
3762
2265 # if anything goes wrong in here, we should simply crash as we already saved 3763 # if anything goes wrong in here, we should simply crash as we already saved
2266 3764
2267 # cancel all watchers 3765 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3766 while (IO::AIO::nreqs || BDB::nreqs) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3767 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = ();
2275
2276 # unload all extensions
2277 for (@exts) {
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281
2282 # unload all modules loaded from $LIBDIR
2283 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285
2286 warn "removing <$k>";
2287 delete $INC{$k};
2288
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) {
2293 $cb->();
2294 } 3768 }
2295 3769
2296 Symbol::delete_package $k; 3770 warn "cancelling all extension coros";
3771 $_->cancel for values %EXT_CORO;
3772 %EXT_CORO = ();
3773
3774 warn "removing commands";
3775 %COMMAND = ();
3776
3777 warn "removing ext/exti commands";
3778 %EXTCMD = ();
3779 %EXTICMD = ();
3780
3781 warn "unloading/nuking all extensions";
3782 for my $pkg (@EXTS) {
3783 warn "... unloading $pkg";
3784
3785 if (my $cb = $pkg->can ("unload")) {
3786 eval {
3787 $cb->($pkg);
3788 1
3789 } or warn "$pkg unloaded, but with errors: $@";
3790 }
3791
3792 warn "... clearing $pkg";
3793 clear_package $pkg;
2297 } 3794 }
2298 3795
2299 # sync database to disk 3796 warn "unloading all perl modules loaded from $LIBDIR";
2300 cf::db_sync; 3797 while (my ($k, $v) = each %INC) {
2301 IO::AIO::flush; 3798 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2302 3799
3800 warn "... unloading $k";
3801 delete $INC{$k};
3802
3803 $k =~ s/\.pm$//;
3804 $k =~ s/\//::/g;
3805
3806 if (my $cb = $k->can ("unload_module")) {
3807 $cb->();
3808 }
3809
3810 clear_package $k;
3811 }
3812
2303 # get rid of safe::, as good as possible 3813 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3814 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3815 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3816
2307 # remove register_script_function callbacks 3817 warn "unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3818 delete $INC{"cf.pm"};
3819 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2312 3820
2313 # don't, removes xs symbols, too, 3821 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3822 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3823 #clear_package __PACKAGE__;
2316 3824
2317 # reload cf.pm 3825 warn "unload completed, starting to reload now";
3826
2318 warn "reloading cf.pm"; 3827 warn "reloading cf.pm";
2319 require cf; 3828 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3829 cf::_connect_to_perl_1;
2321 3830
2322 # load config and database again 3831 warn "loading config and database again";
2323 cf::cfg_load; 3832 cf::reload_config;
2324 cf::db_load;
2325 3833
2326 # load extensions
2327 warn "load extensions"; 3834 warn "loading extensions";
2328 cf::load_extensions; 3835 cf::load_extensions;
2329 3836
2330 # reattach attachments to objects 3837 if ($REATTACH_ON_RELOAD) {
2331 warn "reattach"; 3838 warn "reattaching attachments to objects/players";
2332 _global_reattach; 3839 _global_reattach; # objects, sockets
3840 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3841 reattach $_ for values %MAP;
3842 warn "reattaching attachments to players";
3843 reattach $_ for values %PLAYER;
3844 }
3845
3846 warn "running post_init jobs";
3847 (pop @POST_INIT)->(1) while @POST_INIT;
3848
3849 warn "leaving sync_job";
3850
3851 1
3852 } or do {
3853 warn $@;
3854 cf::cleanup "error while reloading, exiting.";
3855 };
3856
3857 warn "reloaded";
3858 --$RELOAD;
3859 }
3860
3861 $t1 = EV::time - $t1;
3862 warn "reload completed in ${t1}s\n";
3863};
3864
3865our $RELOAD_WATCHER; # used only during reload
3866
3867sub reload_perl() {
3868 # doing reload synchronously and two reloads happen back-to-back,
3869 # coro crashes during coro_state_free->destroy here.
3870
3871 $RELOAD_WATCHER ||= cf::async {
3872 Coro::AIO::aio_wait cache_extensions;
3873
3874 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3875 do_reload_perl;
3876 undef $RELOAD_WATCHER;
3877 };
2334 }; 3878 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3879}
2387
2388register "<global>", __PACKAGE__;
2389 3880
2390register_command "reload" => sub { 3881register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3882 my ($who, $arg) = @_;
2392 3883
2393 if ($who->flag (FLAG_WIZ)) { 3884 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3885 $who->message ("reloading server.");
3886 async {
3887 $Coro::current->{desc} = "perl_reload";
3888 reload_perl;
3889 };
2397 } 3890 }
2398}; 3891};
2399 3892
2400unshift @INC, $LIBDIR; 3893unshift @INC, $LIBDIR;
2401 3894
2402$TICK_WATCHER = Event->timer ( 3895my $bug_warning = 0;
2403 reentrant => 0, 3896
2404 prio => 0, 3897our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3898our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3899
2407 cb => sub { 3900sub wait_for_tick {
3901 return if tick_inhibit || $Coro::current == $Coro::main;
3902
3903 my $signal = new Coro::Signal;
3904 push @WAIT_FOR_TICK, $signal;
3905 $signal->wait;
3906}
3907
3908sub wait_for_tick_begin {
3909 return if tick_inhibit || $Coro::current == $Coro::main;
3910
3911 my $signal = new Coro::Signal;
3912 push @WAIT_FOR_TICK_BEGIN, $signal;
3913 $signal->wait;
3914}
3915
3916sub tick {
3917 if ($Coro::current != $Coro::main) {
3918 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3919 unless ++$bug_warning > 10;
3920 return;
3921 }
3922
2408 cf::server_tick; # one server iteration 3923 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3924
2412 $WAIT_FOR_TICK->broadcast; 3925 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3926 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3927 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3928 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3929 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3930 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3931 };
2442 }, 3932 }
2443); 3933
3934 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3935 $sig->send;
3936 }
3937 while (my $sig = shift @WAIT_FOR_TICK) {
3938 $sig->send;
3939 }
3940
3941 $LOAD = ($NOW - $TICK_START) / $TICK;
3942 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3943
3944 if (0) {
3945 if ($NEXT_TICK) {
3946 my $jitter = $TICK_START - $NEXT_TICK;
3947 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3948 warn "jitter $JITTER\n";#d#
3949 }
3950 }
3951}
3952
3953{
3954 # configure BDB
3955
3956 BDB::min_parallel 8;
3957 BDB::max_poll_reqs $TICK * 0.1;
3958 $AnyEvent::BDB::WATCHER->priority (1);
3959
3960 unless ($DB_ENV) {
3961 $DB_ENV = BDB::db_env_create;
3962 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3963 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3964 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3965 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3966 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3967
3968 cf::sync_job {
3969 eval {
3970 BDB::db_env_open
3971 $DB_ENV,
3972 $BDBDIR,
3973 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3974 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3975 0666;
3976
3977 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3978 };
3979
3980 cf::cleanup "db_env_open(db): $@" if $@;
3981 };
3982 }
3983
3984 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3985 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3986 };
3987 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3988 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3989 };
3990 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3991 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3992 };
3993}
3994
3995{
3996 # configure IO::AIO
3997
3998 IO::AIO::min_parallel 8;
3999 IO::AIO::max_poll_time $TICK * 0.1;
4000 undef $AnyEvent::AIO::WATCHER;
4001}
4002
4003my $_log_backtrace;
4004
4005sub _log_backtrace {
4006 my ($msg, @addr) = @_;
4007
4008 $msg =~ s/\n//;
4009
4010 # limit the # of concurrent backtraces
4011 if ($_log_backtrace < 2) {
4012 ++$_log_backtrace;
4013 my $perl_bt = Carp::longmess $msg;
4014 async {
4015 $Coro::current->{desc} = "abt $msg";
4016
4017 my @bt = fork_call {
4018 @addr = map { sprintf "%x", $_ } @addr;
4019 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4020 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4021 or die "addr2line: $!";
4022
4023 my @funcs;
4024 my @res = <$fh>;
4025 chomp for @res;
4026 while (@res) {
4027 my ($func, $line) = splice @res, 0, 2, ();
4028 push @funcs, "[$func] $line";
4029 }
4030
4031 @funcs
4032 };
4033
4034 LOG llevInfo, "[ABT] $perl_bt\n";
4035 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4036 LOG llevInfo, "[ABT] $_\n" for @bt;
4037 --$_log_backtrace;
4038 };
4039 } else {
4040 LOG llevInfo, "[ABT] $msg\n";
4041 LOG llevInfo, "[ABT] [suppressed]\n";
4042 }
4043}
4044
4045# load additional modules
4046require "cf/$_.pm" for @EXTRA_MODULES;
4047cf::_connect_to_perl_2;
2444 4048
2445END { cf::emergency_save } 4049END { cf::emergency_save }
2446 4050
24471 40511
2448 4052

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