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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.494 by root, Mon Oct 26 05:18:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5; 58use Digest::MD5;
22use Fcntl; 59use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 60use YAML::XS ();
61use IO::AIO ();
25use Time::HiRes; 62use Time::HiRes;
63use Compress::LZF;
64use Digest::MD5 ();
26 65
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
67
68# configure various modules to our taste
69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 81
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 83
36our %COMMAND = (); 84our %COMMAND = ();
37our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
38 86
39our @EXTS = (); # list of extension package names 87our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 88our %EXTCMD = ();
89our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 90our %EXT_CORO = (); # coroutines bound to extensions
91our %EXT_MAP = (); # pluggable maps
42 92
93our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 94our @EVENT;
44our $LIBDIR = datadir . "/ext"; 95our @REFLECT; # set by XS
96our %REFLECT; # set by us
45 97
46our $TICK = MAX_TIME * 1e-6; 98our $CONFDIR = confdir;
47our $TICK_WATCHER; 99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103our $LOCALDIR = localdir;
104our $TMPDIR = "$LOCALDIR/" . tmpdir;
105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
107our $RANDOMDIR = "$LOCALDIR/random";
108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112our %RESOURCE;
113
114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 116our $NEXT_TICK;
49our $NOW; 117our $USE_FSYNC = 1; # use fsync to write maps - default on
118
119our $BDB_DEADLOCK_WATCHER;
120our $BDB_CHECKPOINT_WATCHER;
121our $BDB_TRICKLE_WATCHER;
122our $DB_ENV;
123
124our @EXTRA_MODULES = qw(pod match mapscript);
50 125
51our %CFG; 126our %CFG;
52 127
53our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 129our $RUNTIME;
130our $NOW;
55 131
56our %PLAYER; # all users 132our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 133our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 134our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 135
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 136# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
138
139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
63 148
64binmode STDOUT; 149binmode STDOUT;
65binmode STDERR; 150binmode STDERR;
66 151
67# read virtual server time, if available 152# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 154 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
72} 157}
73 158
74mkdir cf::localdir; 159eval "sub TICK() { $TICK } 1" or die;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 160
80# a special map that is always available 161mkdir $_
81our $LINK_MAP; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
163
82our $EMERGENCY_POSITION; 164our $EMERGENCY_POSITION;
165
166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
83 178
84############################################################################# 179#############################################################################
85 180
86=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
87 182
94=item $cf::RUNTIME 189=item $cf::RUNTIME
95 190
96The time this server has run, starts at 0 and is increased by $cf::TICK on 191The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 192every server tick.
98 193
99=item $cf::LIBDIR 194=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
195$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
196$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 197
101The perl library directory, where extensions and cf-specific modules can 198Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 199directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
200unique-items directory, player file directory, random maps directory and
201database environment.
103 202
104=item $cf::NOW 203=item $cf::NOW
105 204
106The time of the last (current) server tick. 205The time of the last (current) server tick.
107 206
108=item $cf::TICK 207=item $cf::TICK
109 208
110The interval between server ticks, in seconds. 209The interval between server ticks, in seconds.
111 210
211=item $cf::LOADAVG
212
213The current CPU load on the server (alpha-smoothed), as a value between 0
214(none) and 1 (overloaded), indicating how much time is spent on processing
215objects per tick. Healthy values are < 0.5.
216
217=item $cf::LOAD
218
219The raw value load value from the last tick.
220
112=item %cf::CFG 221=item %cf::CFG
113 222
114Configuration for the server, loaded from C</etc/crossfire/config>, or 223Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 224from wherever your confdir points to.
116 225
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 226=item cf::wait_for_tick, cf::wait_for_tick_begin
118 227
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 228These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 229returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 231
232=item @cf::INVOKE_RESULTS
233
234This array contains the results of the last C<invoke ()> call. When
235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
236that call.
237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
123 243
124=back 244=back
125 245
126=cut 246=cut
127 247
128BEGIN { 248$Coro::State::WARNHOOK = sub {
129 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 249 my $msg = join "", @_;
131 utf8::encode $msg;
132 250
133 $msg .= "\n" 251 $msg .= "\n"
134 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
135 253
254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
255
136 LOG llevError, $msg; 256 LOG llevError, $msg;
137 }; 257};
138} 258
259$Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
263
264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
268
269 # kill coroutine otherwise
270 Coro::terminate
271};
139 272
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 277@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
278@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 279@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 280
147# we bless all objects into (empty) derived classes to force a method lookup 281# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 282# within the Safe compartment.
149for my $pkg (qw( 283for my $pkg (qw(
150 cf::global cf::attachable 284 cf::global cf::attachable
151 cf::object cf::object::player 285 cf::object cf::object::player
152 cf::client cf::player 286 cf::client cf::player
153 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
154 cf::map cf::party cf::region 289 cf::party cf::region
155)) { 290)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 292}
159 293
160$Event::DIED = sub { 294$EV::DIED = sub {
161 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
162}; 296};
297
298#############################################################################
163 299
164=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
165 301
166=over 4 302=over 4
167 303
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 323 $d
188 } || "[unable to dump $_[0]: '$@']"; 324 } || "[unable to dump $_[0]: '$@']";
189} 325}
190 326
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 327=item $ref = cf::decode_json $json
194 328
195Converts a JSON string into the corresponding perl data structure. 329Converts a JSON string into the corresponding perl data structure.
196 330
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 331=item $json = cf::encode_json $ref
205 332
206Converts a perl data structure into its JSON representation. 333Converts a perl data structure into its JSON representation.
207 334
208=cut 335=cut
209 336
210sub to_json($) { 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 338
212 JSON::Syck::Dump $_[0] 339sub encode_json($) { $json_coder->encode ($_[0]) }
340sub decode_json($) { $json_coder->decode ($_[0]) }
341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
213} 354}
214 355
215=item cf::lock_wait $string 356=item cf::lock_wait $string
216 357
217Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
218 359
219=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
220 361
221Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
224returned. 365returned.
225 366
367Locks are *not* recursive, locking from the same coro twice results in a
368deadlocked coro.
369
226Lock names should begin with a unique identifier (for example, cf::map::find 370Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 371uses map_find and cf::map::load uses map_load).
228 372
229=cut 373=item $locked = cf::lock_active $string
230 374
231our %LOCK; 375Return true if the lock is currently active, i.e. somebody has locked it.
376
377=cut
378
379our $LOCKS = new Coro::SemaphoreSet;
232 380
233sub lock_wait($) { 381sub lock_wait($) {
234 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 383}
242 384
243sub lock_acquire($) { 385sub lock_acquire($) {
244 my ($key) = @_; 386 $LOCKS->guard ($_[0])
387}
245 388
246 # wait, to be sure we are not locked 389sub lock_active($) {
247 lock_wait $key; 390 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 391}
256 392
257sub freeze_mainloop { 393sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
259 395
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 396 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 397}
262 $guard 398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458};
459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
263} 472}
264 473
265=item cf::async { BLOCK } 474=item cf::async { BLOCK }
266 475
267Currently the same as Coro::async_pool, meaning you cannot use 476Currently the same as Coro::async_pool, meaning you cannot use
272 481
273BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
274 483
275=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
276 485
277The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
280 490
281If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
284fast or be very important. 494fast or be very important.
287 497
288sub sync_job(&) { 498sub sync_job(&) {
289 my ($job) = @_; 499 my ($job) = @_;
290 500
291 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
292 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
294 506
295 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 508
297 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
298 510
299 my $busy = 1; 511 my $busy = 1;
300 my @res; 512 my @res;
301 513
302 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 516 @res = eval { $job->() };
304 warn $@ if $@; 517 warn $@ if $@;
305 undef $busy; 518 undef $busy;
306 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
307 520
308 while ($busy) { 521 while ($busy) {
309 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
310 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
311 532
312 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
313 } else { 534 } else {
314 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
315 536
335 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
336 557
337 $coro 558 $coro
338} 559}
339 560
340sub write_runtime { 561=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 562
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 563Executes the given code block with the given arguments in a seperate
344 or return; 564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
345 567
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 568=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 569
350 aio_fsync $fh 570sub fork_call(&@) {
351 and return; 571 my ($cb, @args) = @_;
352 572
353 close $fh 573 # we seemingly have to make a local copy of the whole thing,
354 or return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
355 576
356 aio_rename "$runtime~", $runtime 577 my @res = Coro::Util::fork_eval {
357 and return; 578 reset_signals;
579 &$cb
580 }, @args;
358 581
582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
359 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 748}
361 749
362=back 750=back
363 751
364=cut 752=cut
365 753
366############################################################################# 754#############################################################################
367 755
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
496 757
497Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
500 761
501In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 764Deliantra).
504 765
505=over 4 766=over 4
506 767
507=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
508 769
552=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
553 814
554Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
556 817
557Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
559 820
560These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
561 822
562=over 4 823=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 883our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 884our @CB_MAP = ();
624 885
625my %attachment; 886my %attachment;
626 887
888sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892}
893
627sub _attach_cb($$$$) { 894sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 895 my ($registry, $event, $prio, $cb) = @_;
629 896
630 use sort 'stable'; 897 use sort 'stable';
631 898
665 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
666 933
667 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 938
672 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 940 my $pkg = shift @arg;
674 941
675 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
705 } 972 }
706 973
707 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
708 } else { 975 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 977 }
711 978
712 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
713} 980}
714 981
716 if (ref $_[0]) { 983 if (ref $_[0]) {
717 _object_attach @_; 984 _object_attach @_;
718 } else { 985 } else {
719 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
720 } 987 }
988 _recalc_want;
721}; 989};
722 990
723# all those should be optimised 991# all those should be optimised
724sub cf::attachable::detach { 992sub cf::attachable::detach {
725 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
729 reattach ($obj); 997 reattach ($obj);
730 } else { 998 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
732 } 1000 }
1001 _recalc_want;
733}; 1002};
734 1003
735sub cf::attachable::attached { 1004sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
737 1006
752 "; 1021 ";
753 die if $@; 1022 die if $@;
754} 1023}
755 1024
756our $override; 1025our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1027
759sub override { 1028sub override {
760 $override = 1; 1029 $override = 1;
761 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
762} 1031}
763 1032
764sub do_invoke { 1033sub do_invoke {
765 my $event = shift; 1034 my $event = shift;
766 my $callbacks = shift; 1035 my $callbacks = shift;
767 1036
768 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
769 1038
770 local $override; 1039 local $override;
771 1040
772 for (@$callbacks) { 1041 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
782 } 1051 }
783 1052
784 0 1053 0
785} 1054}
786 1055
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1057
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1059
791Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
792 1061
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1065
797=back 1066=back
798 1067
799=cut 1068=cut
800 1069
801############################################################################# 1070#############################################################################
802# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
803 1114
804sub reattach { 1115sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1121
808 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
809 1123
810 @$registry = (); 1124 @$registry = ();
811 1125
826cf::attachable->attach ( 1140cf::attachable->attach (
827 prio => -1000000, 1141 prio => -1000000,
828 on_instantiate => sub { 1142 on_instantiate => sub {
829 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
830 1144
831 $data = from_json $data; 1145 $data = decode_json $data;
832 1146
833 for (@$data) { 1147 for (@$data) {
834 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
835 1149
836 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1166sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
854 1168
855 sync_job { 1169 sync_job {
856 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
859 1174
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
863 aio_fsync $fh; 1180 aio_fsync $fh;
1181 }
864 close $fh; 1182 aio_close $fh;
865 1183
866 if (@$objs) { 1184 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
871 aio_fsync $fh; 1191 aio_fsync $fh;
1192 }
872 close $fh; 1193 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
874 } 1195 }
875 } else { 1196 } else {
876 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
877 } 1198 }
878 1199
879 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1204 } else {
881 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
882 } 1206 }
883 } else { 1207 } else {
884 aio_unlink $filename; 1208 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
886 } 1210 }
887 } 1211 };
888} 1212}
889 1213
890sub object_freezer_as_string { 1214sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1215 my ($rdata, $objs) = @_;
892 1216
904 or return; 1228 or return;
905 1229
906 unless (aio_stat "$filename.pst") { 1230 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1231 (aio_load "$filename.pst", $av) >= 0
908 or return; 1232 or return;
1233
909 $av = eval { (Storable::thaw $av)->{objs} }; 1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
910 } 1236 }
911 1237
1238 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1239 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1240 $decname, length $data, scalar @{$av || []};
1241
914 return ($data, $av); 1242 ($data, $av)
915} 1243}
1244
1245=head2 COMMAND CALLBACKS
1246
1247=over 4
1248
1249=cut
916 1250
917############################################################################# 1251#############################################################################
918# command handling &c 1252# command handling &c
919 1253
920=item cf::register_command $name => \&callback($ob,$args); 1254=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1267 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1268}
935 1269
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1270=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1271
938Register a callbackf ro execution when the client sends an extcmd packet. 1272Register a callback for execution when the client sends an (synchronous)
1273extcmd packet. Ext commands will be processed in the order they are
1274received by the server, like other user commands. The first argument is
1275the logged-in player. Ext commands can only be processed after a player
1276has logged in successfully.
939 1277
940If the callback returns something, it is sent back as if reply was being 1278If the callback returns something, it is sent back as if reply was being
941called. 1279called.
942 1280
1281=item cf::register_exticmd $name => \&callback($ns,$packet);
1282
1283Register a callback for execution when the client sends an (asynchronous)
1284exticmd packet. Exti commands are processed by the server as soon as they
1285are received, i.e. out of order w.r.t. other commands. The first argument
1286is a client socket. Exti commands can be received anytime, even before
1287log-in.
1288
1289If the callback returns something, it is sent back as if reply was being
1290called.
1291
943=cut 1292=cut
944 1293
945sub register_extcmd { 1294sub register_extcmd {
946 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
947 1296
948 $EXTCMD{$name} = $cb; 1297 $EXTCMD{$name} = $cb;
949} 1298}
1299
1300sub register_exticmd {
1301 my ($name, $cb) = @_;
1302
1303 $EXTICMD{$name} = $cb;
1304}
1305
1306use File::Glob ();
950 1307
951cf::player->attach ( 1308cf::player->attach (
952 on_command => sub { 1309 on_command => sub {
953 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
954 1311
962 cf::override; 1319 cf::override;
963 }, 1320 },
964 on_extcmd => sub { 1321 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1322 my ($pl, $buf) = @_;
966 1323
967 my $msg = eval { from_json $buf }; 1324 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1325
969 if (ref $msg) { 1326 if (ref $msg) {
1327 my ($type, $reply, @payload) =
1328 "ARRAY" eq ref $msg
1329 ? @$msg
1330 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1331
1332 my @reply;
1333
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1334 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1335 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1336 }
1337
1338 $pl->ext_reply ($reply, @reply)
1339 if $reply;
1340
975 } else { 1341 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1342 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1343 }
978 1344
979 cf::override; 1345 cf::override;
980 }, 1346 },
981); 1347);
982 1348
1349# "readahead" all extensions
983sub load_extension { 1350sub cache_extensions {
984 my ($path) = @_; 1351 my $grp = IO::AIO::aio_group;
985 1352
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1354 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1356 }
990 $pkg = "ext::$pkg"; 1357 };
991 1358
992 warn "loading '$path' into '$pkg'\n"; 1359 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1360}
1009 1361
1010sub load_extensions { 1362sub load_extensions {
1363 cf::sync_job {
1364 my %todo;
1365
1011 for my $ext (<$LIBDIR/*.ext>) { 1366 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1367 next unless -r $path;
1013 eval { 1368
1014 load_extension $ext; 1369 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1370 my $base = $1;
1371 my $pkg = $1;
1372 $pkg =~ s/[^[:word:]]/_/g;
1373 $pkg = "ext::$pkg";
1374
1375 open my $fh, "<:utf8", $path
1376 or die "$path: $!";
1377
1378 my $source = do { local $/; <$fh> };
1379
1380 my %ext = (
1381 path => $path,
1382 base => $base,
1383 pkg => $pkg,
1384 );
1385
1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1388
1389 $ext{source} =
1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1391 . "#line 1 \"$path\"\n{\n"
1392 . $source
1393 . "\n};\n1";
1394
1395 $todo{$base} = \%ext;
1396 }
1397
1398 my %done;
1399 while (%todo) {
1400 my $progress;
1401
1402 while (my ($k, $v) = each %todo) {
1403 for (split /,\s*/, $v->{meta}{depends}) {
1404 goto skip
1405 unless exists $done{$_};
1406 }
1407
1408 warn "... loading '$k' into '$v->{pkg}'\n";
1409
1410 unless (eval $v->{source}) {
1411 my $msg = $@ ? "$v->{path}: $@\n"
1412 : "$v->{base}: extension inactive.\n";
1413
1414 if (exists $v->{meta}{mandatory}) {
1415 warn $msg;
1416 cf::cleanup "mandatory extension failed to load, exiting.";
1417 }
1418
1419 warn $msg;
1420 }
1421
1422 $done{$k} = delete $todo{$k};
1423 push @EXTS, $v->{pkg};
1424 $progress = 1;
1015 1 1425 }
1016 } or warn "$ext not loaded: $@"; 1426
1427 skip:
1428 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1429 unless $progress;
1430 }
1017 } 1431 };
1018} 1432}
1019 1433
1020############################################################################# 1434#############################################################################
1021# load/save/clean perl data associated with a map
1022 1435
1023*cf::mapsupport::on_clean = sub { 1436=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1437
1036=head2 CORE EXTENSIONS 1438=head2 CORE EXTENSIONS
1037 1439
1038Functions and methods that extend core crossfire objects. 1440Functions and methods that extend core deliantra objects.
1039 1441
1040=cut 1442=cut
1041 1443
1042package cf::player; 1444package cf::player;
1043 1445
1045 1447
1046=head3 cf::player 1448=head3 cf::player
1047 1449
1048=over 4 1450=over 4
1049 1451
1452=item cf::player::num_playing
1453
1454Returns the official number of playing players, as per the Crossfire metaserver rules.
1455
1456=cut
1457
1458sub num_playing {
1459 scalar grep
1460 $_->ob->map
1461 && !$_->hidden
1462 && !$_->ob->flag (cf::FLAG_WIZ),
1463 cf::player::list
1464}
1465
1050=item cf::player::find $login 1466=item cf::player::find $login
1051 1467
1052Returns the given player object, loading it if necessary (might block). 1468Returns the given player object, loading it if necessary (might block).
1053 1469
1054=cut 1470=cut
1055 1471
1056sub playerdir($) { 1472sub playerdir($) {
1057 cf::localdir 1473 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1474 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1475}
1063 1476
1064sub path($) { 1477sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1478 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1479
1067 (playerdir $login) . "/$login.pl" 1480 (playerdir $login) . "/playerdata"
1068} 1481}
1069 1482
1070sub find_active($) { 1483sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1484 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1485 and $cf::PLAYER{$_[0]}->active
1075 1488
1076sub exists($) { 1489sub exists($) {
1077 my ($login) = @_; 1490 my ($login) = @_;
1078 1491
1079 $cf::PLAYER{$login} 1492 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1493 or !aio_stat path $login
1081} 1494}
1082 1495
1083sub find($) { 1496sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1497 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1498 my $login = $_[0];
1086 1499
1087 my $guard = cf::lock_acquire "user_find:$login"; 1500 my $guard = cf::lock_acquire "user_find:$login";
1088 1501
1089 $cf::PLAYER{$_[0]} || do { 1502 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1503 # rename old playerfiles to new ones
1504 #TODO: remove when no longer required
1505 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1506 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1507 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1508 aio_unlink +(playerdir $login) . "/$login.pl";
1509
1510 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1511 or return;
1512
1513 my $pl = cf::player::load_pl $f
1514 or return;
1515
1516 local $cf::PLAYER_LOADING{$login} = $pl;
1517 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1518 $cf::PLAYER{$login} = $pl
1093 } 1519 }
1094 } 1520 }
1095} 1521}
1096 1522
1105 return if $pl->{deny_save}; 1531 return if $pl->{deny_save};
1106 1532
1107 aio_mkdir playerdir $pl, 0770; 1533 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1534 $pl->{last_save} = $cf::RUNTIME;
1109 1535
1536 cf::get_slot 0.01;
1537
1110 $pl->save_pl ($path); 1538 $pl->save_pl ($path);
1111 Coro::cede; 1539 cf::cede_to_tick;
1112} 1540}
1113 1541
1114sub new($) { 1542sub new($) {
1115 my ($login) = @_; 1543 my ($login) = @_;
1116 1544
1122 $cf::PLAYER{$login} = $self; 1550 $cf::PLAYER{$login} = $self;
1123 1551
1124 $self 1552 $self
1125} 1553}
1126 1554
1555=item $player->send_msg ($channel, $msg, $color, [extra...])
1556
1557=cut
1558
1559sub send_msg {
1560 my $ns = shift->ns
1561 or return;
1562 $ns->send_msg (@_);
1563}
1564
1127=item $pl->quit_character 1565=item $pl->quit_character
1128 1566
1129Nukes the player without looking back. If logged in, the connection will 1567Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1568be destroyed. May block for a long time.
1131 1569
1132=cut 1570=cut
1133 1571
1134sub quit_character { 1572sub quit_character {
1135 my ($pl) = @_; 1573 my ($pl) = @_;
1136 1574
1575 my $name = $pl->ob->name;
1576
1137 $pl->{deny_save} = 1; 1577 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1579
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1585 $pl->ns->destroy if $pl->ns;
1144 1586
1145 my $path = playerdir $pl; 1587 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1589 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1590 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1591 $pl->destroy;
1592
1593 my $prefix = qr<^~\Q$name\E/>;
1594
1595 # nuke player maps
1596 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1597
1150 IO::AIO::aio_rmtree $temp; 1598 IO::AIO::aio_rmtree $temp;
1599}
1600
1601=item $pl->kick
1602
1603Kicks a player out of the game. This destroys the connection.
1604
1605=cut
1606
1607sub kick {
1608 my ($pl, $kicker) = @_;
1609
1610 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1611 $pl->killer ("kicked");
1612 $pl->ns->destroy;
1151} 1613}
1152 1614
1153=item cf::player::list_logins 1615=item cf::player::list_logins
1154 1616
1155Returns am arrayref of all valid playernames in the system, can take a 1617Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1618while and may block, so not sync_job-capable, ever.
1157 1619
1158=cut 1620=cut
1159 1621
1160sub list_logins { 1622sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1623 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1624 or return [];
1163 1625
1164 my @logins; 1626 my @logins;
1165 1627
1166 for my $login (@$dirs) { 1628 for my $login (@$dirs) {
1629 my $path = path $login;
1630
1631 # a .pst is a dead give-away for a valid player
1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1637 }
1170 1638
1171 utf8::decode $login; 1639 utf8::decode $login;
1172 push @logins, $login; 1640 push @logins, $login;
1173 } 1641 }
1174 1642
1175 \@logins 1643 \@logins
1176} 1644}
1177 1645
1178=item $player->maps 1646=item $player->maps
1179 1647
1180Returns an arrayref of cf::path's of all maps that are private for this 1648Returns an arrayref of map paths that are private for this
1181player. May block. 1649player. May block.
1182 1650
1183=cut 1651=cut
1184 1652
1185sub maps($) { 1653sub maps($) {
1186 my ($pl) = @_; 1654 my ($pl) = @_;
1655
1656 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1657
1188 my $files = aio_readdir playerdir $pl 1658 my $files = aio_readdir playerdir $pl
1189 or return; 1659 or return;
1190 1660
1191 my @paths; 1661 my @paths;
1193 for (@$files) { 1663 for (@$files) {
1194 utf8::decode $_; 1664 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1665 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1666 next unless /^$PATH_SEP/o;
1197 1667
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1668 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1669 }
1200 1670
1201 \@paths 1671 \@paths
1202} 1672}
1203 1673
1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1675
1676Expand deliantra pod fragments into protocol xml.
1677
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1678=item $player->ext_reply ($msgid, @msg)
1205 1679
1206Sends an ext reply to the player. 1680Sends an ext reply to the player.
1207 1681
1208=cut 1682=cut
1209 1683
1210sub ext_reply($$$%) { 1684sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1685 my ($self, $id, @msg) = @_;
1212 1686
1213 $msg{msgid} = $id; 1687 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1688}
1217 1689
1218package cf; 1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729}
1219 1730
1220=back 1731=back
1221
1222 1732
1223=head3 cf::map 1733=head3 cf::map
1224 1734
1225=over 4 1735=over 4
1226 1736
1229package cf::map; 1739package cf::map;
1230 1740
1231use Fcntl; 1741use Fcntl;
1232use Coro::AIO; 1742use Coro::AIO;
1233 1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1234our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1236 1750
1237sub generate_random_map { 1751sub generate_random_map {
1238 my ($path, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1755
1240 # mit "rum" bekleckern, nicht 1756 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1757 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1761 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1762 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1763 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1764 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1765 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1766 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1767 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1768 (cf::region::find $rmp->{region}), $rmp->{custom}
1769 )
1254} 1770}
1255 1771
1256# and all this just because we cannot iterate over 1772=item cf::map->register ($regex, $prio)
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260 1773
1261 $_->change_map_light ($change) 1774Register a handler for the map path matching the given regex at the
1262 for grep $_->outdoor, values %cf::MAP; 1775givne priority (higher is better, built-in handlers have priority 0, the
1263} 1776default).
1264 1777
1265sub try_load_header($) { 1778=cut
1779
1780sub register {
1781 my (undef, $regex, $prio) = @_;
1782 my $pkg = caller;
1783
1784 no strict;
1785 push @{"$pkg\::ISA"}, __PACKAGE__;
1786
1787 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1788}
1789
1790# also paths starting with '/'
1791$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1792
1793sub thawer_merge {
1794 my ($self, $merge) = @_;
1795
1796 # we have to keep some variables in memory intact
1797 local $self->{path};
1798 local $self->{load_path};
1799
1800 $self->SUPER::thawer_merge ($merge);
1801}
1802
1803sub normalise {
1266 my ($path) = @_; 1804 my ($path, $base) = @_;
1805
1806 $path = "$path"; # make sure its a string
1807
1808 $path =~ s/\.map$//;
1809
1810 # map plan:
1811 #
1812 # /! non-realised random map exit (special hack!)
1813 # {... are special paths that are not being touched
1814 # ?xxx/... are special absolute paths
1815 # ?random/... random maps
1816 # /... normal maps
1817 # ~user/... per-player map of a specific user
1818
1819 $path =~ s/$PATH_SEP/\//go;
1820
1821 # treat it as relative path if it starts with
1822 # something that looks reasonable
1823 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1824 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1825
1826 $base =~ s{[^/]+/?$}{};
1827 $path = "$base/$path";
1828 }
1829
1830 for ($path) {
1831 redo if s{//}{/};
1832 redo if s{/\.?/}{/};
1833 redo if s{/[^/]+/\.\./}{/};
1834 }
1835
1836 $path
1837}
1838
1839sub new_from_path {
1840 my (undef, $path, $base) = @_;
1841
1842 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1843
1844 $path = normalise $path, $base;
1845
1846 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1847 if ($path =~ $EXT_MAP{$pkg}[1]) {
1848 my $self = bless cf::map::new, $pkg;
1849 $self->{path} = $path; $self->path ($path);
1850 $self->init; # pass $1 etc.
1851 return $self;
1852 }
1853 }
1854
1855 Carp::cluck "unable to resolve path '$path' (base '$base').";
1856 ()
1857}
1858
1859sub init {
1860 my ($self) = @_;
1861
1862 $self
1863}
1864
1865sub as_string {
1866 my ($self) = @_;
1867
1868 "$self->{path}"
1869}
1870
1871# the displayed name, this is a one way mapping
1872sub visible_name {
1873 &as_string
1874}
1875
1876# the original (read-only) location
1877sub load_path {
1878 my ($self) = @_;
1879
1880 "$MAPDIR/$self->{path}.map"
1881}
1882
1883# the temporary/swap location
1884sub save_path {
1885 my ($self) = @_;
1886
1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1888 "$TMPDIR/$path.map"
1889}
1890
1891# the unique path, undef == no special unique path
1892sub uniq_path {
1893 my ($self) = @_;
1894
1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1896 "$UNIQUEDIR/$path"
1897}
1898
1899sub decay_objects {
1900 my ($self) = @_;
1901
1902 return if $self->{deny_reset};
1903
1904 $self->do_decay_objects;
1905}
1906
1907sub unlink_save {
1908 my ($self) = @_;
1909
1910 utf8::encode (my $save = $self->save_path);
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1912 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1913}
1914
1915sub load_header_from($) {
1916 my ($self, $path) = @_;
1267 1917
1268 utf8::encode $path; 1918 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1919 my $f = new_from_file cf::object::thawer $path
1270 or return; 1920 or return;
1271 1921
1272 my $map = cf::map::new 1922 $self->_load_header ($f)
1273 or return; 1923 or return;
1274 1924
1275 # for better error messages only, will be overwritten 1925 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1926 $f->resolve_delayed_derefs;
1277 1927
1278 $map->load_header ($path) 1928 $self->{load_path} = $path;
1929
1930 1
1931}
1932
1933sub load_header_orig {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->load_path)
1937}
1938
1939sub load_header_temp {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->save_path)
1943}
1944
1945sub prepare_temp {
1946 my ($self) = @_;
1947
1948 $self->last_access ((delete $self->{last_access})
1949 || $cf::RUNTIME); #d#
1950 # safety
1951 $self->{instantiate_time} = $cf::RUNTIME
1952 if $self->{instantiate_time} > $cf::RUNTIME;
1953}
1954
1955sub prepare_orig {
1956 my ($self) = @_;
1957
1958 $self->{load_original} = 1;
1959 $self->{instantiate_time} = $cf::RUNTIME;
1960 $self->last_access ($cf::RUNTIME);
1961 $self->instantiate;
1962}
1963
1964sub load_header {
1965 my ($self) = @_;
1966
1967 if ($self->load_header_temp) {
1968 $self->prepare_temp;
1969 } else {
1970 $self->load_header_orig
1279 or return; 1971 or return;
1972 $self->prepare_orig;
1973 }
1280 1974
1281 $map->{load_path} = $path; 1975 $self->{deny_reset} = 1
1976 if $self->no_reset;
1282 1977
1283 $map 1978 $self->default_region (cf::region::find_by_path $self->{path})
1979 unless $self->default_region;
1980
1981 1
1284} 1982}
1285 1983
1286sub find; 1984sub find;
1287sub find { 1985sub find {
1288 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
1289 1987
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1989
1295 cf::lock_wait "map_find:$key"; 1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
1299 1992
1300 # do it the slow way 1993 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 1994 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1995 or return;
1319 1996
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
1332 1998
1333 Coro::cede; 1999 $map->load_header
2000 or return;
1334 2001
1335 if ($map->should_reset) { 2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2003 # doing this can freeze the server in a sync job, obviously
2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2006 undef $guard1;
1336 $map->reset; 2007 $map->reset;
1337 undef $guard;
1338 $map = find $path 2008 return find $path;
1339 or return;
1340 } 2009 }
1341 2010
1342 $cf::MAP{$key} = $map 2011 $cf::MAP{$path} = $map
1343 } 2012 }
1344} 2013}
2014
2015sub pre_load { }
2016sub post_load { }
1345 2017
1346sub load { 2018sub load {
1347 my ($self) = @_; 2019 my ($self) = @_;
1348 2020
2021 local $self->{deny_reset} = 1; # loading can take a long time
2022
1349 my $path = $self->{path}; 2023 my $path = $self->{path};
2024
2025 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2026 my $guard = cf::lock_acquire "map_data:$path";
1351 2027
2028 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2029 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2030
1354 $self->in_memory (cf::MAP_LOADING); 2031 $self->in_memory (cf::MAP_LOADING);
1355 2032
1356 $self->alloc; 2033 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2034
2035 $self->pre_load;
2036 cf::cede_to_tick;
2037
2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2039 $f->skip_block;
2040 $self->_load_objects ($f)
1358 or return; 2041 or return;
1359 2042
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
1361 if delete $self->{load_original}; 2044 if delete $self->{load_original};
1362 2045
1363 if (my $uniq = $path->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2047 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2048 unless (aio_stat $uniq) {
2049 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2050 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2051 $self->_load_objects ($f);
2052 $f->resolve_delayed_derefs;
2053 }
1368 } 2054 }
1369 } 2055 }
1370 2056
1371 Coro::cede; 2057 $f->resolve_delayed_derefs;
1372 2058
2059 cf::cede_to_tick;
1373 # now do the right thing for maps 2060 # now do the right thing for maps
1374 $self->link_multipart_objects; 2061 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2062 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2063 unless $self->difficulty;
2064 cf::cede_to_tick;
2065
2066 unless ($self->{deny_activate}) {
2067 $self->decay_objects;
2068 $self->fix_auto_apply;
2069 $self->update_buttons;
2070 cf::cede_to_tick;
1386 $self->activate; 2071 $self->activate;
1387 } 2072 }
1388 2073
1389 Coro::cede; 2074 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME);
1390 2076
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_ACTIVE);
2078 }
2079
2080 $self->post_load;
2081}
2082
2083sub customise_for {
2084 my ($self, $ob) = @_;
2085
2086 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player;
2088
2089# return find "?party/" . $ob->name . "/" . $self->{path}
2090# if $self->per_party;
2091
2092 $self
1392} 2093}
1393 2094
1394# find and load all maps in the 3x3 area around a map 2095# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2096sub load_neighbours {
1396 my ($map) = @_; 2097 my ($map) = @_;
1397 2098
1398 my @diag; # diagonal neighbours 2099 my @neigh; # diagonal neighbours
1399 2100
1400 for (0 .. 3) { 2101 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2102 my $neigh = $map->tile_path ($_)
1402 or next; 2103 or next;
1403 $neigh = find $neigh, $map 2104 $neigh = find $neigh, $map
1404 or next; 2105 or next;
1405 $neigh->load; 2106 $neigh->load;
1406 2107
2108 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2109 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2110 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2111 }
1410 2112
1411 for (@diag) { 2113 for (grep defined $_->[0], @neigh) {
2114 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2115 my $neigh = find $path, $origin
1413 or next; 2116 or next;
1414 $neigh->load; 2117 $neigh->load;
1415 } 2118 }
1416} 2119}
1417 2120
1422} 2125}
1423 2126
1424sub do_load_sync { 2127sub do_load_sync {
1425 my ($map) = @_; 2128 my ($map) = @_;
1426 2129
2130 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2131 if $Coro::current == $Coro::main;
2132
1427 cf::sync_job { $map->load }; 2133 cf::sync_job { $map->load };
1428} 2134}
1429 2135
1430our %MAP_PREFETCH; 2136our %MAP_PREFETCH;
2137our $MAP_PREFETCHER = undef;
2138
2139sub find_async {
2140 my ($path, $origin, $load) = @_;
2141
2142 $path = normalise $path, $origin && $origin->{path};
2143
2144 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 }
2147
2148 $MAP_PREFETCH{$path} |= $load;
2149
1431our $MAP_PREFETCHER = Coro::async { 2150 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2151 $Coro::current->{desc} = "map prefetcher";
2152
1433 while (%MAP_PREFETCH) { 2153 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2154 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2155 if (my $map = find $k) {
2156 $map->load if $v;
2157 }
2158
1436 my $path = delete $MAP_PREFETCH{$key}; 2159 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2160 }
1442 Coro::schedule; 2161 }
2162 undef $MAP_PREFETCHER;
1443 } 2163 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2164 $MAP_PREFETCHER->prio (6);
1458 2165
1459 () 2166 ()
1460} 2167}
1461 2168
1462sub save { 2169sub save {
1463 my ($self) = @_; 2170 my ($self) = @_;
1464 2171
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2173
1467 $self->{last_save} = $cf::RUNTIME; 2174 $self->{last_save} = $cf::RUNTIME;
1468 2175
1469 return unless $self->dirty; 2176 return unless $self->dirty;
1470 2177
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2178 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2179 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2180
1474 $self->{load_path} = $save; 2181 $self->{load_path} = $save;
1475 2182
1476 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1477 2184
1478 local $self->{last_access} = $self->last_access;#d# 2185 local $self->{last_access} = $self->last_access;#d#
1479 2186
1480 cf::async { 2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2189 $_->contr->save for $self->players;
1482 }; 2190 };
1483 2191
2192 cf::get_slot 0.02;
2193
1484 if ($uniq) { 2194 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2197 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2199 }
1490} 2200}
1491 2201
1492sub swap_out { 2202sub swap_out {
1493 my ($self) = @_; 2203 my ($self) = @_;
1494 2204
1495 # save first because save cedes 2205 # save first because save cedes
1496 $self->save; 2206 $self->save;
1497 2207
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2209
1500 return if $self->players; 2210 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2211 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2212 return if $self->{deny_save};
1503 2213
2214 $self->in_memory (cf::MAP_SWAPPED);
2215
2216 $self->deactivate;
2217 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2218 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2219}
1507 2220
1508sub reset_at { 2221sub reset_at {
1509 my ($self) = @_; 2222 my ($self) = @_;
1510 2223
1511 # TODO: safety, remove and allow resettable per-player maps 2224 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2225 return 1e99 if $self->{deny_reset};
1514 2226
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2227 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2228 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2229
1522 my ($self) = @_; 2234 my ($self) = @_;
1523 2235
1524 $self->reset_at <= $cf::RUNTIME 2236 $self->reset_at <= $cf::RUNTIME
1525} 2237}
1526 2238
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2239sub reset {
1549 my ($self) = @_; 2240 my ($self) = @_;
1550 2241
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2243
1553 return if $self->players; 2244 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2245
1556 warn "resetting map ", $self->path;#d# 2246 warn "resetting map ", $self->path, "\n";
2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 # need to save uniques path
2251 unless ($self->{deny_save}) {
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2255 if $uniq;
2256 }
1557 2257
1558 delete $cf::MAP{$self->path}; 2258 delete $cf::MAP{$self->path};
1559 2259
2260 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2261 $_->clear_links_to ($self) for values %cf::MAP;
2262 $self->clear;
1561 2263
1562 $self->unlink_save; 2264 $self->unlink_save;
1563 $self->destroy; 2265 $self->destroy;
1564} 2266}
1565 2267
1566my $nuke_counter = "aaaa"; 2268my $nuke_counter = "aaaa";
1567 2269
1568sub nuke { 2270sub nuke {
1569 my ($self) = @_; 2271 my ($self) = @_;
1570 2272
2273 {
2274 my $lock = cf::lock_acquire "map_data:$self->{path}";
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->unlink_save;
2279
2280 bless $self, "cf::map";
2281 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2282 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2283 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2284 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2285
2286 $cf::MAP{$self->path} = $self;
2287 }
2288
1574 $self->reset; # polite request, might not happen 2289 $self->reset; # polite request, might not happen
1575} 2290}
1576 2291
1577sub customise_for { 2292=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2293
1580 if ($map->per_player) { 2294Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2295maps. May block.
2296
2297=cut
2298
2299sub tmp_maps() {
1582 } 2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise $_
2305 : ()
2306 } @{ aio_readdir $TMPDIR or [] }
2307 ]
2308}
1583 2309
1584 $map 2310=item $maps = cf::map::random_maps
2311
2312Returns an arrayref with all map paths of currently instantiated and saved
2313random maps. May block.
2314
2315=cut
2316
2317sub random_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise "?random/$_"
2323 : ()
2324 } @{ aio_readdir $RANDOMDIR or [] }
2325 ]
1585} 2326}
1586 2327
1587=item cf::map::unique_maps 2328=item cf::map::unique_maps
1588 2329
1589Returns an arrayref of cf::path's of all shared maps that have 2330Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2331instantiated unique items. May block.
1591 2332
1592=cut 2333=cut
1593 2334
1594sub unique_maps() { 2335sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2336 [
1596 or return; 2337 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2338 utf8::decode $_;
1602 next if /\.pst$/; 2339 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2341 ? ()
1605 push @paths, new cf::path $_; 2342 : normalise $_
2343 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2344 ]
1607
1608 \@paths
1609} 2345}
1610 2346
1611package cf; 2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377}
1612 2378
1613=back 2379=back
1614 2380
1615=head3 cf::object 2381=head3 cf::object
1616 2382
1620 2386
1621=over 4 2387=over 4
1622 2388
1623=item $ob->inv_recursive 2389=item $ob->inv_recursive
1624 2390
1625Returns the inventory of the object _and_ their inventories, recursively. 2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
1626 2393
1627=cut 2394=cut
1628 2395
1629sub inv_recursive_; 2396sub inv_recursive_;
1630sub inv_recursive_ { 2397sub inv_recursive_ {
1633 2400
1634sub inv_recursive { 2401sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2402 inv_recursive_ inv $_[0]
1636} 2403}
1637 2404
2405=item $ref = $ob->ref
2406
2407Creates and returns a persistent reference to an object that can be stored as a string.
2408
2409=item $ob = cf::object::deref ($refstring)
2410
2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2412even if the object actually exists. May block.
2413
2414=cut
2415
2416sub deref {
2417 my ($ref) = @_;
2418
2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2420 my ($uuid, $name) = ($1, $2);
2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2422 or return;
2423 $pl->ob->uuid eq $uuid
2424 or return;
2425
2426 $pl->ob
2427 } else {
2428 warn "$ref: cannot resolve object reference\n";
2429 undef
2430 }
2431}
2432
1638package cf; 2433package cf;
1639 2434
1640=back 2435=back
1641 2436
1642=head3 cf::object::player 2437=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2443Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2445dialogue with the given NPC character.
1651 2446
1652=cut 2447=cut
2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
1653 2462
1654# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2464# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
1659 2468
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2469 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2470
1662 if ($self->{record_replies}) { 2471 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2472 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2473
1664 } else { 2474 } else {
2475 my $pl = $self->contr;
2476
2477 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2478 my $dialog = $pl->{npc_dialog};
2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2480
2481 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2484 }
1667 } 2485 }
2486}
2487
2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2489
2490=cut
2491
2492sub cf::object::send_msg {
2493 my $pl = shift->contr
2494 or return;
2495 $pl->send_msg (@_);
1668} 2496}
1669 2497
1670=item $player_object->may ("access") 2498=item $player_object->may ("access")
1671 2499
1672Returns wether the given player is authorized to access resource "access" 2500Returns wether the given player is authorized to access resource "access"
1685 2513
1686=item $player_object->enter_link 2514=item $player_object->enter_link
1687 2515
1688Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
1689 2517
1690The player should be reaosnably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2522
2523Will never block.
1692 2524
1693=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
1694 2526
1695Moves the player out of the specila link map onto the given map. If the 2527Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2528map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2529to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2530fails, to the emergency map position.
1699 2531
1700Might block. 2532Might block.
1701 2533
1702=cut 2534=cut
2535
2536sub link_map {
2537 unless ($LINK_MAP) {
2538 $LINK_MAP = cf::map::find "{link}"
2539 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2540 $LINK_MAP->load;
2541 }
2542
2543 $LINK_MAP
2544}
1703 2545
1704sub cf::object::player::enter_link { 2546sub cf::object::player::enter_link {
1705 my ($self) = @_; 2547 my ($self) = @_;
1706 2548
1707 $self->deactivate_recursive; 2549 $self->deactivate_recursive;
1708 2550
1709 return if $self->map == $LINK_MAP; 2551 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2552
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2553 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2554 if $self->map && $self->map->{path} ne "{link}";
1713 2555
1714 $self->enter_map ($LINK_MAP, 20, 20); 2556 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2557}
1716 2558
1717sub cf::object::player::leave_link { 2559sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2560 my ($self, $map, $x, $y) = @_;
2561
2562 return unless $self->contr->active;
1719 2563
1720 my $link_pos = delete $self->{_link_pos}; 2564 my $link_pos = delete $self->{_link_pos};
1721 2565
1722 unless ($map) { 2566 unless ($map) {
1723 # restore original map position 2567 # restore original map position
1734 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
1736 2580
1737 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
1740 2584
1741 $map->load; 2585 $map->load;
1742 $map->load_diag; 2586 $map->load_neighbours;
1743 2587
1744 return unless $self->contr->active; 2588 return unless $self->contr->active;
2589
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
1745 $self->activate_recursive; 2594 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747} 2595}
1748 2596
1749cf::player->attach ( 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2598
1753 # abort map switching before logout 2599Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2600her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2601that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2602the new (success) or old (failed) map position. In either case, $done will
1757 }; 2603be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2604
1763 # try to abort aborted map switching on player login :) 2605Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2606it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2607
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2608=cut
2609
2610our $GOTOGEN;
1784 2611
1785sub cf::object::player::goto { 2612sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2613 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2614
1788 $path = new cf::path $path; 2615 # do generation counting so two concurrent goto's will be executed in-order
2616 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2617
1790 $self->enter_link; 2618 $self->enter_link;
1791 2619
1792 (async { 2620 (async {
1793 my $map = cf::map::find $path->as_string; 2621 $Coro::current->{desc} = "player::goto $path $x $y";
2622
2623 # *tag paths override both path and x|y
2624 if ($path =~ /^\*(.*)$/) {
2625 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2626 my $ob = $obs[rand @obs];
2627
2628 # see if we actually can go there
2629 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2630 $ob = $obs[rand @obs];
2631 } else {
2632 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2633 }
2634 # else put us there anyways for now #d#
2635
2636 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2637 } else {
2638 ($path, $x, $y) = (undef, undef, undef);
2639 }
2640 }
2641
2642 my $map = eval {
2643 my $map = defined $path ? cf::map::find $path : undef;
2644
2645 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2646 $map = $map->customise_for ($self);
1795 2647 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2648 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2649 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
1800 2651
2652 $map
2653 };
2654
2655 if ($@) {
2656 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2657 LOG llevError | logBacktrace, Carp::longmess $@;
2658 }
2659
2660 if ($gen == $self->{_goto_generation}) {
2661 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2662 $self->leave_link ($map, $x, $y);
2663 }
2664
2665 $done->() if $done;
1802 })->prio (1); 2666 })->prio (1);
1803} 2667}
1804 2668
1805=item $player_object->enter_exit ($exit_object) 2669=item $player_object->enter_exit ($exit_object)
1806 2670
1808 2672
1809sub parse_random_map_params { 2673sub parse_random_map_params {
1810 my ($spec) = @_; 2674 my ($spec) = @_;
1811 2675
1812 my $rmp = { # defaults 2676 my $rmp = { # defaults
1813 xsize => 10, 2677 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2678 ysize => (cf::rndm 15, 40),
2679 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2680 #layout => string,
1815 }; 2681 };
1816 2682
1817 for (split /\n/, $spec) { 2683 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2684 my ($k, $v) = split /\s+/, $_, 2;
1819 2685
1831 # that depends on the exit object 2697 # that depends on the exit object
1832 2698
1833 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
1834 2700
1835 if ($exit->map) { 2701 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2702 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
1840 } 2708 }
1841 2709
1842 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
1843 2711
1844 my $data = cf::to_json $rmp; 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2713 my $md5 = Digest::MD5::md5_hex $data;
2714 my $meta = "$RANDOMDIR/$md5.meta";
1846 2715
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2718 undef $fh;
2719 aio_rename "$meta~", $meta;
1849 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
1852 } 2727 }
1853} 2728}
1854 2729
1855sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
1859 2734
1860 $self->enter_link; 2735 $self->enter_link;
1861 2736
1862 (async { 2737 (async {
1863 $self->deactivate_recursive; # just to be sure 2738 $Coro::current->{desc} = "enter_exit";
2739
1864 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
1865 prepare_random_map $exit 2747 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2748 if $exit->slaying eq "/!";
2749 }
1867 2750
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
1870 2754
2755 $self->goto ($map, $x, $y);
2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
1871 1; 2761 1
1872 }) { 2762 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2765 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2767
1878 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2769 $self->leave_link;
1880 } 2770 }
1881 })->prio (1); 2771 })->prio (1);
1894 2784
1895sub cf::client::send_drawinfo { 2785sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2786 my ($self, $text, $flags) = @_;
1897 2787
1898 utf8::encode $text; 2788 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2790}
1901 2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2815}
2816
2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2818
2819Send a drawinfo or msg packet to the client, formatting the msg for the
2820client if neccessary. C<$type> should be a string identifying the type of
2821the message, with C<log> being the default. If C<$color> is negative, suppress
2822the message unless the client supports the msg packet.
2823
2824=cut
2825
2826# non-persistent channels (usually the info channel)
2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2834 "c/identify" => {
2835 id => "infobox",
2836 title => "Identify",
2837 reply => undef,
2838 tooltip => "Items recently identified",
2839 },
2840 "c/examine" => {
2841 id => "infobox",
2842 title => "Examine",
2843 reply => undef,
2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2858 "c/lookat" => {
2859 id => "infobox",
2860 title => "Look",
2861 reply => undef,
2862 tooltip => "What you saw there",
2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2938);
2939
2940sub cf::client::send_msg {
2941 my ($self, $channel, $msg, $color, @extra) = @_;
2942
2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2945
2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2947
2948 # check predefined channels, for the benefit of C
2949 if ($CHANNEL{$channel}) {
2950 $channel = $CHANNEL{$channel};
2951
2952 $self->ext_msg (channel_info => $channel);
2953 $channel = $channel->{id};
2954
2955 } elsif (ref $channel) {
2956 # send meta info to client, if not yet sent
2957 unless (exists $self->{channel}{$channel->{id}}) {
2958 $self->{channel}{$channel->{id}} = $channel;
2959 $self->ext_msg (channel_info => $channel);
2960 }
2961
2962 $channel = $channel->{id};
2963 }
2964
2965 return unless @extra || length $msg;
2966
2967 # default colour, mask it out
2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2969 if $color & cf::NDI_DEF;
2970
2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2974 );
2975
2976 $self->send_big_packet ($pkt);
2977}
2978
2979=item $client->ext_msg ($type, @msg)
2980
2981Sends an ext event to the client.
2982
2983=cut
2984
2985sub cf::client::ext_msg($$@) {
2986 my ($self, $type, @msg) = @_;
2987
2988 if ($self->extcmd == 2) {
2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2990 } elsif ($self->extcmd == 1) { # TODO: remove
2991 push @msg, msgtype => "event_$type";
2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2993 }
2994}
2995
2996=item $client->ext_reply ($msgid, @msg)
2997
2998Sends an ext reply to the client.
2999
3000=cut
3001
3002sub cf::client::ext_reply($$@) {
3003 my ($self, $id, @msg) = @_;
3004
3005 if ($self->extcmd == 2) {
3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3007 } elsif ($self->extcmd == 1) {
3008 #TODO: version 1, remove
3009 unshift @msg, msgtype => "reply", msgid => $id;
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
1902 3013
1903=item $success = $client->query ($flags, "text", \&cb) 3014=item $success = $client->query ($flags, "text", \&cb)
1904 3015
1905Queues a query to the client, calling the given callback with 3016Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3017the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3018C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 3019
1909Queries can fail, so check the return code. Or don't, as queries will become 3020Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 3021become reliable at some point in the future.
1911 3022
1912=cut 3023=cut
1913 3024
1914sub cf::client::query { 3025sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 3026 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 3034 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3035 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 3036
1926 $self->send_packet ($self->{query_queue}[0][0]) 3037 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 3038 if @{ $self->{query_queue} } == 1;
3039
3040 1
1928} 3041}
1929 3042
1930cf::client->attach ( 3043cf::client->attach (
3044 on_connect => sub {
3045 my ($ns) = @_;
3046
3047 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3048 },
1931 on_reply => sub { 3049 on_reply => sub {
1932 my ($ns, $msg) = @_; 3050 my ($ns, $msg) = @_;
1933 3051
1934 # this weird shuffling is so that direct followup queries 3052 # this weird shuffling is so that direct followup queries
1935 # get handled first 3053 # get handled first
1936 my $queue = delete $ns->{query_queue} 3054 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3055 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3056
1939 (shift @$queue)->[1]->($msg); 3057 (shift @$queue)->[1]->($msg);
3058 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3059
1941 push @{ $ns->{query_queue} }, @$queue; 3060 push @{ $ns->{query_queue} }, @$queue;
1942 3061
1943 if (@{ $ns->{query_queue} } == @$queue) { 3062 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3063 if (@$queue) {
1946 } else { 3065 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3066 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3067 }
1949 } 3068 }
1950 }, 3069 },
3070 on_exticmd => sub {
3071 my ($ns, $buf) = @_;
3072
3073 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3074
3075 if (ref $msg) {
3076 my ($type, $reply, @payload) =
3077 "ARRAY" eq ref $msg
3078 ? @$msg
3079 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3080
3081 my @reply;
3082
3083 if (my $cb = $EXTICMD{$type}) {
3084 @reply = $cb->($ns, @payload);
3085 }
3086
3087 $ns->ext_reply ($reply, @reply)
3088 if $reply;
3089
3090 } else {
3091 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3092 }
3093
3094 cf::override;
3095 },
1951); 3096);
1952 3097
1953=item $client->async (\&cb) 3098=item $client->async (\&cb)
1954 3099
1955Create a new coroutine, running the specified callback. The coroutine will 3100Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3141our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3142our $safe_hole = new Safe::Hole;
1998 3143
1999$SIG{FPE} = 'IGNORE'; 3144$SIG{FPE} = 'IGNORE';
2000 3145
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3146$safe->permit_only (Opcode::opset qw(
3147 :base_core :base_mem :base_orig :base_math
3148 grepstart grepwhile mapstart mapwhile
3149 sort time
3150));
2002 3151
2003# here we export the classes and methods available to script code 3152# here we export the classes and methods available to script code
2004 3153
2005=pod 3154=pod
2006 3155
2007The following fucntions and emthods are available within a safe environment: 3156The following functions and methods are available within a safe environment:
2008 3157
2009 cf::object contr pay_amount pay_player map 3158 cf::object
3159 contr pay_amount pay_player map x y force_find force_add destroy
3160 insert remove name archname title slaying race decrease split
3161 value
3162
2010 cf::object::player player 3163 cf::object::player
2011 cf::player peaceful 3164 player
2012 cf::map trigger 3165
3166 cf::player
3167 peaceful
3168
3169 cf::map
3170 trigger
2013 3171
2014=cut 3172=cut
2015 3173
2016for ( 3174for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3176 insert remove inv nrof name archname title slaying race
3177 decrease split destroy change_exp value msg lore send_msg)],
2018 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
2020 ["cf::map" => qw(trigger)], 3180 ["cf::map" => qw(trigger)],
2021) { 3181) {
2022 no strict 'refs'; 3182 no strict 'refs';
2023 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2041 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
2042 3202
2043 my $qcode = $code; 3203 my $qcode = $code;
2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2045 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
2046 3208
2047 local $_; 3209 local $_;
2048 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
2049 3211
2050 my $eval = 3212 my $eval =
2093=back 3255=back
2094 3256
2095=cut 3257=cut
2096 3258
2097############################################################################# 3259#############################################################################
3260# the server's init and main functions
2098 3261
2099=head2 EXTENSION DATABASE SUPPORT 3262sub load_facedata($) {
3263 my ($path) = @_;
2100 3264
2101Crossfire maintains a very simple database for extension use. It can 3265 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3266 # for this (global event?)
2103excludes objects. 3267 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3268
2105The parameter C<$family> should best start with the name of the extension 3269 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3270
2108=over 4 3271 warn "loading facedata from $path\n";
2109 3272
2110=item $hashref = cf::db_get $family 3273 my $facedata;
3274 0 < aio_load $path, $facedata
3275 or die "$path: $!";
2111 3276
2112Return a hashref for use by the extension C<$family>, which can be 3277 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3278
2116=item $value = cf::db_get $family => $key 3279 $facedata->{version} == 2
3280 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3281
2118Returns a single value from the database 3282 # patch in the exptable
2119 3283 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3284 type => FT_RSRC,
2121 3285 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3286 };
3287 cf::cede_to_tick;
2171 3288
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3289 {
3290 my $faces = $facedata->{faceinfo};
2176 3291
2177 sub db_get($;$) { 3292 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3294
2183 sub db_put($$;$) { 3295 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3296 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3299
2192 cf::global->attach ( 3300 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3301 }
2197 );
2198}
2199 3302
2200############################################################################# 3303 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3304 next unless $info->{smooth};
2202 3305
2203sub cfg_load { 3306 my $idx = cf::face::find $face
3307 or next;
3308
3309 if (my $smooth = cf::face::find $info->{smooth}) {
3310 cf::face::set_smooth $idx, $smooth;
3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3312 } else {
3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
3314 }
3315
3316 cf::cede_to_tick;
3317 }
3318 }
3319
3320 {
3321 my $anims = $facedata->{animinfo};
3322
3323 while (my ($anim, $info) = each %$anims) {
3324 cf::anim::set $anim, $info->{frames}, $info->{facings};
3325 cf::cede_to_tick;
3326 }
3327
3328 cf::anim::invalidate_all; # d'oh
3329 }
3330
3331 {
3332 # TODO: for gcfclient pleasure, we should give resources
3333 # that gcfclient doesn't grok a >10000 face index.
3334 my $res = $facedata->{resource};
3335
3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3339 my $data;
3340
3341 if ($info->{type} & 1) {
3342 # prepend meta info
3343
3344 my $meta = $enc->encode ({
3345 name => $name,
3346 %{ $info->{meta} || {} },
3347 });
3348
3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
3356 } else {
3357 $RESOURCE{$name} = $info;
3358 }
3359
3360 cf::cede_to_tick;
3361 }
3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3365
3366 1
3367}
3368
3369cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387});
3388
3389register_exticmd fx_want => sub {
3390 my ($ns, $want) = @_;
3391
3392 while (my ($k, $v) = each %$want) {
3393 $ns->fx_want ($k, $v);
3394 }
3395};
3396
3397sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405}
3406
3407sub reload_regions {
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 load_resource_file "$MAPDIR/regions"
3413 or die "unable to load regions file\n";
3414
3415 for (cf::region::list) {
3416 $_->{match} = qr/$_->{match}/
3417 if exists $_->{match};
3418 }
3419}
3420
3421sub reload_facedata {
3422 load_facedata "$DATADIR/facedata"
3423 or die "unable to load facedata\n";
3424}
3425
3426sub reload_archetypes {
3427 load_resource_file "$DATADIR/archetypes"
3428 or die "unable to load archetypes\n";
3429}
3430
3431sub reload_treasures {
3432 load_resource_file "$DATADIR/treasures"
3433 or die "unable to load treasurelists\n";
3434}
3435
3436sub reload_resources {
3437 warn "reloading resource files...\n";
3438
3439 reload_facedata;
3440 reload_archetypes;
3441 reload_regions;
3442 reload_treasures;
3443
3444 warn "finished reloading resource files\n";
3445}
3446
3447sub reload_config {
3448 warn "reloading config file...\n";
3449
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3450 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3451 or return;
2206 3452
2207 local $/; 3453 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3454 *CFG = YAML::XS::Load scalar <$fh>;
2209 3455
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3457
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2217 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2218 and die "WARNING: m(un)lockall failed: $!\n"; 3464 and die "WARNING: m(un)lockall failed: $!\n";
2219 }; 3465 };
2220 warn $@ if $@; 3466 warn $@ if $@;
2221 } 3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
2222} 3498}
2223 3499
2224sub main { 3500sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
2225 # we must not ever block the main coroutine 3515 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3516 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3518 (async {
3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3520 EV::loop EV::LOOP_ONESHOT;
3521 })->prio (Coro::PRIO_MAX);
2229 }; 3522 };
2230 3523
2231 cfg_load; 3524 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3525
3526 cf::sync_job {
3527 reload_resources;
3528 reload_config;
3529 db_init;
3530
3531 cf::load_settings;
3532 cf::load_materials;
3533 cf::init_uuid;
3534 cf::init_signals;
3535 cf::init_commands;
3536 cf::init_skills;
3537
3538 cf::init_beforeplay;
3539
3540 atomic;
3541
2233 load_extensions; 3542 load_extensions;
2234 Event::loop; 3543
3544 utime time, time, $RUNTIMEFILE;
3545
3546 # no (long-running) fork's whatsoever before this point(!)
3547 use POSIX ();
3548 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3549
3550 (pop @POST_INIT)->(0) while @POST_INIT;
3551 };
3552
3553 main_loop;
2235} 3554}
2236 3555
2237############################################################################# 3556#############################################################################
2238# initialisation and cleanup 3557# initialisation and cleanup
2239 3558
2240# install some emergency cleanup handlers 3559# install some emergency cleanup handlers
2241BEGIN { 3560BEGIN {
3561 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3562 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3563 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3564 cf::cleanup "SIG$signal";
2248 },
2249 ); 3565 };
3566 }
3567}
3568
3569sub write_runtime_sync {
3570 # first touch the runtime file to show we are still running:
3571 # the fsync below can take a very very long time.
3572
3573 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3574
3575 my $guard = cf::lock_acquire "write_runtime";
3576
3577 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3578 or return;
3579
3580 my $value = $cf::RUNTIME + 90 + 10;
3581 # 10 is the runtime save interval, for a monotonic clock
3582 # 60 allows for the watchdog to kill the server.
3583
3584 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3585 and return;
3586
3587 # always fsync - this file is important
3588 aio_fsync $fh
3589 and return;
3590
3591 # touch it again to show we are up-to-date
3592 aio_utime $fh, undef, undef;
3593
3594 close $fh
3595 or return;
3596
3597 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3598 and return;
3599
3600 warn "runtime file written.\n";
3601
2250 } 3602 1
3603}
3604
3605our $uuid_lock;
3606our $uuid_skip;
3607
3608sub write_uuid_sync($) {
3609 $uuid_skip ||= $_[0];
3610
3611 return if $uuid_lock;
3612 local $uuid_lock = 1;
3613
3614 my $uuid = "$LOCALDIR/uuid";
3615
3616 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3617 or return;
3618
3619 my $value = uuid_seq uuid_cur;
3620
3621 unless ($value) {
3622 warn "cowardly refusing to write zero uuid value!\n";
3623 return;
3624 }
3625
3626 my $value = uuid_str $value + $uuid_skip;
3627 $uuid_skip = 0;
3628
3629 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3630 and return;
3631
3632 # always fsync - this file is important
3633 aio_fsync $fh
3634 and return;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$uuid~", $uuid
3640 and return;
3641
3642 warn "uuid file written ($value).\n";
3643
3644 1
3645
3646}
3647
3648sub write_uuid($$) {
3649 my ($skip, $sync) = @_;
3650
3651 $sync ? write_uuid_sync $skip
3652 : async { write_uuid_sync $skip };
2251} 3653}
2252 3654
2253sub emergency_save() { 3655sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3656 my $freeze_guard = cf::freeze_mainloop;
2255 3657
2256 warn "enter emergency perl save\n"; 3658 warn "emergency_perl_save: enter\n";
2257 3659
2258 cf::sync_job { 3660 cf::sync_job {
3661 # this is a trade-off: we want to be very quick here, so
3662 # save all maps without fsync, and later call a global sync
3663 # (which in turn might be very very slow)
3664 local $USE_FSYNC = 0;
3665
2259 # use a peculiar iteration method to avoid tripping on perl 3666 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3667 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3668 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3669 warn "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3670 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3671 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3672 $pl->valid or next;
3673 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3674 $pl->save;
2267 } 3675 }
2268 warn "end emergency player save\n"; 3676 warn "emergency_perl_save: end player save\n";
2269 3677
2270 warn "begin emergency map save\n"; 3678 warn "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3679 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3680 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3681 $map->valid or next;
2274 $map->save; 3682 $map->save;
2275 } 3683 }
2276 warn "end emergency map save\n"; 3684 warn "emergency_perl_save: end map save\n";
3685
3686 warn "emergency_perl_save: begin database checkpoint\n";
3687 BDB::db_env_txn_checkpoint $DB_ENV;
3688 warn "emergency_perl_save: end database checkpoint\n";
3689
3690 warn "emergency_perl_save: begin write uuid\n";
3691 write_uuid_sync 1;
3692 warn "emergency_perl_save: end write uuid\n";
2277 }; 3693 };
2278 3694
3695 warn "emergency_perl_save: starting sync()\n";
3696 IO::AIO::aio_sync sub {
3697 warn "emergency_perl_save: finished sync()\n";
3698 };
3699
2279 warn "leave emergency perl save\n"; 3700 warn "emergency_perl_save: leave\n";
2280} 3701}
2281 3702
3703sub post_cleanup {
3704 my ($make_core) = @_;
3705
3706 warn Carp::longmess "post_cleanup backtrace"
3707 if $make_core;
3708
3709 my $fh = pidfile;
3710 unlink $PIDFILE if <$fh> == $$;
3711}
3712
3713# a safer delete_package, copied from Symbol
3714sub clear_package($) {
3715 my $pkg = shift;
3716
3717 # expand to full symbol table name if needed
3718 unless ($pkg =~ /^main::.*::$/) {
3719 $pkg = "main$pkg" if $pkg =~ /^::/;
3720 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3721 $pkg .= '::' unless $pkg =~ /::$/;
3722 }
3723
3724 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3725 my $stem_symtab = *{$stem}{HASH};
3726
3727 defined $stem_symtab and exists $stem_symtab->{$leaf}
3728 or return;
3729
3730 # clear all symbols
3731 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3732 for my $name (keys %$leaf_symtab) {
3733 _gv_clear *{"$pkg$name"};
3734# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3735 }
3736 warn "cleared package $pkg\n";#d#
3737}
3738
2282sub reload() { 3739sub do_reload_perl() {
2283 # can/must only be called in main 3740 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3741 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3742 warn "can only reload from main coroutine";
2286 return; 3743 return;
2287 } 3744 }
2288 3745
3746 return if $RELOAD++;
3747
3748 my $t1 = EV::time;
3749
3750 while ($RELOAD) {
2289 warn "reloading..."; 3751 warn "reloading...";
2290 3752
2291 warn "freezing server"; 3753 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3754
3755 cf::sync_job {
3756 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3757 cf::emergency_save;
3758 cf::write_runtime_sync; # external watchdog should not bark
2294 3759
2295 warn "sync database to disk"; 3760 warn "syncing database to disk";
2296 cf::db_sync; 3761 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3762
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3763 # if anything goes wrong in here, we should simply crash as we already saved
2301 3764
2302 warn "cancel all watchers"; 3765 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3766 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3767 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3768 }
2327 3769
2328 Symbol::delete_package $pkg; 3770 warn "cancelling all extension coros";
2329 } 3771 $_->cancel for values %EXT_CORO;
3772 %EXT_CORO = ();
2330 3773
2331 warn "unload all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334
2335 warn "removing <$k>"; 3774 warn "removing commands";
2336 delete $INC{$k}; 3775 %COMMAND = ();
2337 3776
2338 $k =~ s/\.pm$//; 3777 warn "removing ext/exti commands";
2339 $k =~ s/\//::/g; 3778 %EXTCMD = ();
3779 %EXTICMD = ();
2340 3780
3781 warn "unloading/nuking all extensions";
3782 for my $pkg (@EXTS) {
3783 warn "... unloading $pkg";
3784
2341 if (my $cb = $k->can ("unload_module")) { 3785 if (my $cb = $pkg->can ("unload")) {
3786 eval {
2342 $cb->(); 3787 $cb->($pkg);
3788 1
3789 } or warn "$pkg unloaded, but with errors: $@";
3790 }
3791
3792 warn "... clearing $pkg";
3793 clear_package $pkg;
2343 } 3794 }
2344 3795
2345 Symbol::delete_package $k; 3796 warn "unloading all perl modules loaded from $LIBDIR";
3797 while (my ($k, $v) = each %INC) {
3798 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3799
3800 warn "... unloading $k";
3801 delete $INC{$k};
3802
3803 $k =~ s/\.pm$//;
3804 $k =~ s/\//::/g;
3805
3806 if (my $cb = $k->can ("unload_module")) {
3807 $cb->();
3808 }
3809
3810 clear_package $k;
2346 } 3811 }
2347 3812
2348 warn "get rid of safe::, as good as possible"; 3813 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3814 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3815 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3816
2352 warn "unload cf.pm \"a bit\""; 3817 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3818 delete $INC{"cf.pm"};
3819 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2354 3820
2355 # don't, removes xs symbols, too, 3821 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3822 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3823 #clear_package __PACKAGE__;
2358 3824
3825 warn "unload completed, starting to reload now";
3826
2359 warn "reloading cf.pm"; 3827 warn "reloading cf.pm";
2360 require cf; 3828 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3829 cf::_connect_to_perl_1;
2362 3830
2363 warn "load config and database again"; 3831 warn "loading config and database again";
2364 cf::cfg_load; 3832 cf::reload_config;
2365 cf::db_load;
2366 3833
2367 warn "load extensions"; 3834 warn "loading extensions";
2368 cf::load_extensions; 3835 cf::load_extensions;
2369 3836
3837 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 3838 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3839 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3840 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3841 reattach $_ for values %MAP;
3842 warn "reattaching attachments to players";
3843 reattach $_ for values %PLAYER;
3844 }
3845
3846 warn "running post_init jobs";
3847 (pop @POST_INIT)->(1) while @POST_INIT;
3848
3849 warn "leaving sync_job";
3850
3851 1
3852 } or do {
3853 warn $@;
3854 cf::cleanup "error while reloading, exiting.";
3855 };
3856
3857 warn "reloaded";
3858 --$RELOAD;
3859 }
3860
3861 $t1 = EV::time - $t1;
3862 warn "reload completed in ${t1}s\n";
3863};
3864
3865our $RELOAD_WATCHER; # used only during reload
3866
3867sub reload_perl() {
3868 # doing reload synchronously and two reloads happen back-to-back,
3869 # coro crashes during coro_state_free->destroy here.
3870
3871 $RELOAD_WATCHER ||= cf::async {
3872 Coro::AIO::aio_wait cache_extensions;
3873
3874 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3875 do_reload_perl;
3876 undef $RELOAD_WATCHER;
3877 };
2374 }; 3878 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3879}
2427 3880
2428register_command "reload" => sub { 3881register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3882 my ($who, $arg) = @_;
2430 3883
2431 if ($who->flag (FLAG_WIZ)) { 3884 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3885 $who->message ("reloading server.");
3886 async {
3887 $Coro::current->{desc} = "perl_reload";
3888 reload_perl;
3889 };
2435 } 3890 }
2436}; 3891};
2437 3892
2438unshift @INC, $LIBDIR; 3893unshift @INC, $LIBDIR;
2439 3894
2440$TICK_WATCHER = Event->timer ( 3895my $bug_warning = 0;
2441 reentrant => 0, 3896
2442 prio => 0, 3897our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3898our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3899
2445 cb => sub { 3900sub wait_for_tick {
3901 return if tick_inhibit || $Coro::current == $Coro::main;
3902
3903 my $signal = new Coro::Signal;
3904 push @WAIT_FOR_TICK, $signal;
3905 $signal->wait;
3906}
3907
3908sub wait_for_tick_begin {
3909 return if tick_inhibit || $Coro::current == $Coro::main;
3910
3911 my $signal = new Coro::Signal;
3912 push @WAIT_FOR_TICK_BEGIN, $signal;
3913 $signal->wait;
3914}
3915
3916sub tick {
3917 if ($Coro::current != $Coro::main) {
3918 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3919 unless ++$bug_warning > 10;
3920 return;
3921 }
3922
2446 cf::server_tick; # one server iteration 3923 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3924
2450 $WAIT_FOR_TICK->broadcast; 3925 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3926 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3927 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3928 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3929 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3930 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3931 };
2480 }, 3932 }
2481); 3933
3934 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3935 $sig->send;
3936 }
3937 while (my $sig = shift @WAIT_FOR_TICK) {
3938 $sig->send;
3939 }
3940
3941 $LOAD = ($NOW - $TICK_START) / $TICK;
3942 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3943
3944 if (0) {
3945 if ($NEXT_TICK) {
3946 my $jitter = $TICK_START - $NEXT_TICK;
3947 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3948 warn "jitter $JITTER\n";#d#
3949 }
3950 }
3951}
3952
3953{
3954 # configure BDB
3955
3956 BDB::min_parallel 8;
3957 BDB::max_poll_reqs $TICK * 0.1;
3958 $AnyEvent::BDB::WATCHER->priority (1);
3959
3960 unless ($DB_ENV) {
3961 $DB_ENV = BDB::db_env_create;
3962 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3963 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3964 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3965 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3966 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3967
3968 cf::sync_job {
3969 eval {
3970 BDB::db_env_open
3971 $DB_ENV,
3972 $BDBDIR,
3973 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3974 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3975 0666;
3976
3977 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3978 };
3979
3980 cf::cleanup "db_env_open(db): $@" if $@;
3981 };
3982 }
3983
3984 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3985 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3986 };
3987 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3988 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3989 };
3990 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3991 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3992 };
3993}
3994
3995{
3996 # configure IO::AIO
3997
3998 IO::AIO::min_parallel 8;
3999 IO::AIO::max_poll_time $TICK * 0.1;
4000 undef $AnyEvent::AIO::WATCHER;
4001}
4002
4003my $_log_backtrace;
4004
4005sub _log_backtrace {
4006 my ($msg, @addr) = @_;
4007
4008 $msg =~ s/\n//;
4009
4010 # limit the # of concurrent backtraces
4011 if ($_log_backtrace < 2) {
4012 ++$_log_backtrace;
4013 my $perl_bt = Carp::longmess $msg;
4014 async {
4015 $Coro::current->{desc} = "abt $msg";
4016
4017 my @bt = fork_call {
4018 @addr = map { sprintf "%x", $_ } @addr;
4019 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4020 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4021 or die "addr2line: $!";
4022
4023 my @funcs;
4024 my @res = <$fh>;
4025 chomp for @res;
4026 while (@res) {
4027 my ($func, $line) = splice @res, 0, 2, ();
4028 push @funcs, "[$func] $line";
4029 }
4030
4031 @funcs
4032 };
4033
4034 LOG llevInfo, "[ABT] $perl_bt\n";
4035 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4036 LOG llevInfo, "[ABT] $_\n" for @bt;
4037 --$_log_backtrace;
4038 };
4039 } else {
4040 LOG llevInfo, "[ABT] $msg\n";
4041 LOG llevInfo, "[ABT] [suppressed]\n";
4042 }
4043}
4044
4045# load additional modules
4046require "cf/$_.pm" for @EXTRA_MODULES;
4047cf::_connect_to_perl_2;
2482 4048
2483END { cf::emergency_save } 4049END { cf::emergency_save }
2484 4050
24851 40511
2486 4052

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