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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.377 by root, Thu Oct 4 11:36:38 2007 UTC vs.
Revision 1.494 by root, Mon Oct 26 05:18:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5; 58use Digest::MD5;
30use Fcntl; 59use Fcntl;
31use YAML::Syck (); 60use YAML::XS ();
32use IO::AIO 2.32 (); 61use IO::AIO ();
33use Time::HiRes; 62use Time::HiRes;
34use Compress::LZF; 63use Compress::LZF;
35use Digest::MD5 (); 64use Digest::MD5 ();
65
66AnyEvent::detect;
36 67
37# configure various modules to our taste 68# configure various modules to our taste
38# 69#
39$Storable::canonical = 1; # reduce rsync transfers 70$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 78
43$Event::Eval = 1; # no idea why this is required, but it is 79# strictly for debugging
44 80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 81
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 83
52our %COMMAND = (); 84our %COMMAND = ();
53our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
56our %EXTCMD = (); 88our %EXTCMD = ();
57our %EXTICMD = (); 89our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 90our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 91our %EXT_MAP = (); # pluggable maps
60 92
61our $RELOAD; # number of reloads so far 93our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 94our @EVENT;
95our @REFLECT; # set by XS
96our %REFLECT; # set by us
63 97
64our $CONFDIR = confdir; 98our $CONFDIR = confdir;
65our $DATADIR = datadir; 99our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 100our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 101our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 102our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 103our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 104our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 107our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112our %RESOURCE;
75 113
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 116our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 117our $USE_FSYNC = 1; # use fsync to write maps - default on
83 118
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 119our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 120our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 121our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 122our $DB_ENV;
89 123
124our @EXTRA_MODULES = qw(pod match mapscript);
125
90our %CFG; 126our %CFG;
91 127
92our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 129our $RUNTIME;
130our $NOW;
94 131
95our (%PLAYER, %PLAYER_LOADING); # all users 132our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 133our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 134our $LINK_MAP; # the special {link} map, which is always available
98 135
99# used to convert map paths into valid unix filenames by replacing / by ∕ 136# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 138
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
105 148
106binmode STDOUT; 149binmode STDOUT;
107binmode STDERR; 150binmode STDERR;
108 151
109# read virtual server time, if available 152# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 154 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
114} 157}
158
159eval "sub TICK() { $TICK } 1" or die;
115 160
116mkdir $_ 161mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 163
119our $EMERGENCY_POSITION; 164our $EMERGENCY_POSITION;
120 165
121sub cf::map::normalise; 166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 178
123############################################################################# 179#############################################################################
124 180
125=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
126 182
162 218
163The raw value load value from the last tick. 219The raw value load value from the last tick.
164 220
165=item %cf::CFG 221=item %cf::CFG
166 222
167Configuration for the server, loaded from C</etc/crossfire/config>, or 223Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 224from wherever your confdir points to.
169 225
170=item cf::wait_for_tick, cf::wait_for_tick_begin 226=item cf::wait_for_tick, cf::wait_for_tick_begin
171 227
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 228These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 229returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 231
176=item @cf::INVOKE_RESULTS 232=item @cf::INVOKE_RESULTS
177 233
178This array contains the results of the last C<invoke ()> call. When 234This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 236that call.
181 237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
243
182=back 244=back
183 245
184=cut 246=cut
185 247
186BEGIN { 248$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 249 my $msg = join "", @_;
189 250
190 $msg .= "\n" 251 $msg .= "\n"
191 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
192 253
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 255
195 LOG llevError, $msg; 256 LOG llevError, $msg;
196 }; 257};
197} 258
259$Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
263
264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
268
269 # kill coroutine otherwise
270 Coro::terminate
271};
198 272
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 283for my $pkg (qw(
210 cf::global cf::attachable 284 cf::global cf::attachable
211 cf::object cf::object::player 285 cf::object cf::object::player
212 cf::client cf::player 286 cf::client cf::player
213 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
214 cf::map cf::party cf::region 289 cf::party cf::region
215)) { 290)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 292}
219 293
220$Event::DIED = sub { 294$EV::DIED = sub {
221 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
222}; 296};
223 297
224############################################################################# 298#############################################################################
225 299
226=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 323 $d
250 } || "[unable to dump $_[0]: '$@']"; 324 } || "[unable to dump $_[0]: '$@']";
251} 325}
252 326
253=item $ref = cf::from_json $json 327=item $ref = cf::decode_json $json
254 328
255Converts a JSON string into the corresponding perl data structure. 329Converts a JSON string into the corresponding perl data structure.
256 330
257=item $json = cf::to_json $ref 331=item $json = cf::encode_json $ref
258 332
259Converts a perl data structure into its JSON representation. 333Converts a perl data structure into its JSON representation.
260 334
261=cut 335=cut
262 336
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 338
265sub to_json ($) { $json_coder->encode ($_[0]) } 339sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 340sub decode_json($) { $json_coder->decode ($_[0]) }
341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
354}
267 355
268=item cf::lock_wait $string 356=item cf::lock_wait $string
269 357
270Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
271 359
272=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
273 361
274Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
277returned. 365returned.
278 366
279Locks are *not* recursive, locking from the same coro twice results in a 367Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 368deadlocked coro.
286 374
287Return true if the lock is currently active, i.e. somebody has locked it. 375Return true if the lock is currently active, i.e. somebody has locked it.
288 376
289=cut 377=cut
290 378
291our %LOCK; 379our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 380
294sub lock_wait($) { 381sub lock_wait($) {
295 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 383}
308 384
309sub lock_acquire($) { 385sub lock_acquire($) {
310 my ($key) = @_; 386 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 387}
324 388
325sub lock_active($) { 389sub lock_active($) {
326 my ($key) = @_; 390 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 391}
330 392
331sub freeze_mainloop { 393sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
333 395
334 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 397}
336 }; 398
337 $TICK_WATCHER->stop; 399=item cf::periodic $interval, $cb
338 $guard 400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
339} 412}
340 413
341=item cf::get_slot $time[, $priority[, $name]] 414=item cf::get_slot $time[, $priority[, $name]]
342 415
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 416Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 446 }
374 } 447 }
375 } 448 }
376 449
377 if (@SLOT_QUEUE) { 450 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 452 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 453 $signal->wait;
381 } else { 454 } else {
382 Coro::schedule; 455 Coro::schedule;
383 } 456 }
384 } 457 }
385}; 458};
386 459
387sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
388 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
389 464
390 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
392 467
406 481
407BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
408 483
409=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
410 485
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 486The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 487is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 489acceptable.
415 490
416If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
422 497
423sub sync_job(&) { 498sub sync_job(&) {
424 my ($job) = @_; 499 my ($job) = @_;
425 500
426 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 502 my $time = EV::time;
428 503
429 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
431 506
432 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 508
434 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
435 510
436 my $busy = 1; 511 my $busy = 1;
437 my @res; 512 my @res;
438 513
442 warn $@ if $@; 517 warn $@ if $@;
443 undef $busy; 518 undef $busy;
444 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
445 520
446 while ($busy) { 521 while ($busy) {
447 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
448 } 526 }
527 }
449 528
450 $time = Event::time - $time; 529 my $time = EV::time - $time;
451 530
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
456 532
457 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
458 } else { 534 } else {
459 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
460 536
485=item fork_call { }, $args 561=item fork_call { }, $args
486 562
487Executes the given code block with the given arguments in a seperate 563Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 564process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 565Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 566never block itself or use any form of event handling.
491 567
492=cut 568=cut
493 569
494sub fork_call(&@) { 570sub fork_call(&@) {
495 my ($cb, @args) = @_; 571 my ($cb, @args) = @_;
502 reset_signals; 578 reset_signals;
503 &$cb 579 &$cb
504 }, @args; 580 }, @args;
505 581
506 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
507} 610}
508 611
509=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
510 613
511Returns a single value from the environment database. 614Returns a single value from the environment database.
650 753
651############################################################################# 754#############################################################################
652 755
653=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
654 757
655Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
658 761
659In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 764Deliantra).
662 765
663=over 4 766=over 4
664 767
665=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
666 769
710=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
711 814
712Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
714 817
715Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
717 820
718These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
719 822
720=over 4 823=over 4
948 } 1051 }
949 1052
950 0 1053 0
951} 1054}
952 1055
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1057
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1059
957Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
958 1061
964 1067
965=cut 1068=cut
966 1069
967############################################################################# 1070#############################################################################
968# object support 1071# object support
969#
970 1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
971sub _can_merge { 1106sub _can_merge {
972 my ($ob1, $ob2) = @_; 1107 my ($ob1, $ob2) = @_;
973 1108
974 local $Storable::canonical = 1; 1109 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1110
978 $fob1 eq $fob2 1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
979} 1113}
980 1114
981sub reattach { 1115sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1117 my ($obj) = @_;
984 1118
1119 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1121
987 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
988 1123
989 @$registry = (); 1124 @$registry = ();
990 1125
1005cf::attachable->attach ( 1140cf::attachable->attach (
1006 prio => -1000000, 1141 prio => -1000000,
1007 on_instantiate => sub { 1142 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
1009 1144
1010 $data = from_json $data; 1145 $data = decode_json $data;
1011 1146
1012 for (@$data) { 1147 for (@$data) {
1013 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
1014 1149
1015 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1039 1174
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1180 aio_fsync $fh;
1181 }
1044 close $fh; 1182 aio_close $fh;
1045 1183
1046 if (@$objs) { 1184 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1191 aio_fsync $fh;
1192 }
1052 close $fh; 1193 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1195 }
1055 } else { 1196 } else {
1056 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
1057 } 1198 }
1058 1199
1059 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1204 } else {
1061 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
1062 } 1206 }
1063 } else { 1207 } else {
1064 aio_unlink $filename; 1208 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
1066 } 1210 }
1085 1229
1086 unless (aio_stat "$filename.pst") { 1230 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1231 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1232 or return;
1089 1233
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
1091 } 1236 }
1092 1237
1093 utf8::decode (my $decname = $filename); 1238 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1239 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1240 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
1157 1302
1158 $EXTICMD{$name} = $cb; 1303 $EXTICMD{$name} = $cb;
1159} 1304}
1160 1305
1306use File::Glob ();
1307
1161cf::player->attach ( 1308cf::player->attach (
1162 on_command => sub { 1309 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
1164 1311
1165 my $cb = $COMMAND{$name} 1312 my $cb = $COMMAND{$name}
1197 1344
1198 cf::override; 1345 cf::override;
1199 }, 1346 },
1200); 1347);
1201 1348
1349# "readahead" all extensions
1350sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
1352
1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
1358
1359 $grp
1360}
1361
1202sub load_extensions { 1362sub load_extensions {
1203 cf::sync_job { 1363 cf::sync_job {
1204 my %todo; 1364 my %todo;
1205 1365
1206 for my $path (<$LIBDIR/*.ext>) { 1366 for my $path (<$LIBDIR/*.ext>) {
1225 1385
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1388
1229 $ext{source} = 1389 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1391 . "#line 1 \"$path\"\n{\n"
1232 . $source 1392 . $source
1233 . "\n};\n1"; 1393 . "\n};\n1";
1234 1394
1235 $todo{$base} = \%ext; 1395 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1411 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1412 : "$v->{base}: extension inactive.\n";
1253 1413
1254 if (exists $v->{meta}{mandatory}) { 1414 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1415 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1416 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1417 }
1259 1418
1260 warn $msg; 1419 warn $msg;
1261 } 1420 }
1262 1421
1276 1435
1277=back 1436=back
1278 1437
1279=head2 CORE EXTENSIONS 1438=head2 CORE EXTENSIONS
1280 1439
1281Functions and methods that extend core crossfire objects. 1440Functions and methods that extend core deliantra objects.
1282 1441
1283=cut 1442=cut
1284 1443
1285package cf::player; 1444package cf::player;
1286 1445
1329 1488
1330sub exists($) { 1489sub exists($) {
1331 my ($login) = @_; 1490 my ($login) = @_;
1332 1491
1333 $cf::PLAYER{$login} 1492 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1493 or !aio_stat path $login
1335} 1494}
1336 1495
1337sub find($) { 1496sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1497 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1498 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1510 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1511 or return;
1353 1512
1354 my $pl = cf::player::load_pl $f 1513 my $pl = cf::player::load_pl $f
1355 or return; 1514 or return;
1515
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1516 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1517 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1518 $cf::PLAYER{$login} = $pl
1359 } 1519 }
1360 } 1520 }
1370 1530
1371 return if $pl->{deny_save}; 1531 return if $pl->{deny_save};
1372 1532
1373 aio_mkdir playerdir $pl, 0770; 1533 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1534 $pl->{last_save} = $cf::RUNTIME;
1535
1536 cf::get_slot 0.01;
1375 1537
1376 $pl->save_pl ($path); 1538 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1539 cf::cede_to_tick;
1378} 1540}
1379 1541
1411 my ($pl) = @_; 1573 my ($pl) = @_;
1412 1574
1413 my $name = $pl->ob->name; 1575 my $name = $pl->ob->name;
1414 1576
1415 $pl->{deny_save} = 1; 1577 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1579
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1585 $pl->ns->destroy if $pl->ns;
1422 1586
1423 my $path = playerdir $pl; 1587 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1627
1464 for my $login (@$dirs) { 1628 for my $login (@$dirs) {
1465 my $path = path $login; 1629 my $path = path $login;
1466 1630
1467 # a .pst is a dead give-away for a valid player 1631 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1637 }
1473 1638
1504 } 1669 }
1505 1670
1506 \@paths 1671 \@paths
1507} 1672}
1508 1673
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1675
1511Expand crossfire pod fragments into protocol xml. 1676Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1677
1560=item $player->ext_reply ($msgid, @msg) 1678=item $player->ext_reply ($msgid, @msg)
1561 1679
1562Sends an ext reply to the player. 1680Sends an ext reply to the player.
1563 1681
1630our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1632 1750
1633sub generate_random_map { 1751sub generate_random_map {
1634 my ($self, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1755
1635 # mit "rum" bekleckern, nicht 1756 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1757 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1882
1762# the temporary/swap location 1883# the temporary/swap location
1763sub save_path { 1884sub save_path {
1764 my ($self) = @_; 1885 my ($self) = @_;
1765 1886
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1888 "$TMPDIR/$path.map"
1768} 1889}
1769 1890
1770# the unique path, undef == no special unique path 1891# the unique path, undef == no special unique path
1771sub uniq_path { 1892sub uniq_path {
1772 my ($self) = @_; 1893 my ($self) = @_;
1773 1894
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1896 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1897}
1786 1898
1787sub decay_objects { 1899sub decay_objects {
1788 my ($self) = @_; 1900 my ($self) = @_;
1789 1901
1873sub find { 1985sub find {
1874 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
1875 1987
1876 $path = normalise $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
1877 1989
1878 cf::lock_wait "map_data:$path";#d#remove 1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1992
1881 $cf::MAP{$path} || do { 1993 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1994 my $map = new_from_path cf::map $path
1886 or return; 1995 or return;
1887 1996
1888 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
1889 1998
1891 or return; 2000 or return;
1892 2001
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 2003 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
1896 undef $guard1; 2006 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 2007 $map->reset;
1899 return find $path; 2008 return find $path;
1900 } 2009 }
1901 2010
1902 $cf::MAP{$path} = $map 2011 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2038 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2039 $f->skip_block;
1931 $self->_load_objects ($f) 2040 $self->_load_objects ($f)
1932 or return; 2041 or return;
1933 2042
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
1935 if delete $self->{load_original}; 2044 if delete $self->{load_original};
1936 2045
1937 if (my $uniq = $self->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2047 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2048 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2066 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2067 $self->decay_objects;
1959 $self->fix_auto_apply; 2068 $self->fix_auto_apply;
1960 $self->update_buttons; 2069 $self->update_buttons;
1961 cf::cede_to_tick; 2070 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2071 $self->activate;
1965 } 2072 }
1966 2073
1967 $self->{last_save} = $cf::RUNTIME; 2074 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2075 $self->last_access ($cf::RUNTIME);
1969 2076
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2078 }
1972 2079
1973 $self->post_load; 2080 $self->post_load;
1974} 2081}
1975 2082
2033 my ($path, $origin, $load) = @_; 2140 my ($path, $origin, $load) = @_;
2034 2141
2035 $path = normalise $path, $origin && $origin->{path}; 2142 $path = normalise $path, $origin && $origin->{path};
2036 2143
2037 if (my $map = $cf::MAP{$path}) { 2144 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2146 }
2040 2147
2041 $MAP_PREFETCH{$path} |= $load; 2148 $MAP_PREFETCH{$path} |= $load;
2042 2149
2043 $MAP_PREFETCHER ||= cf::async { 2150 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2187 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2188 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2189 $_->contr->save for $self->players;
2083 }; 2190 };
2084 2191
2192 cf::get_slot 0.02;
2193
2085 if ($uniq) { 2194 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2197 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2206 $self->save;
2098 2207
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2209
2101 return if $self->players; 2210 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2211 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2212 return if $self->{deny_save};
2104 2213
2105 $self->in_memory (cf::MAP_SWAPPED); 2214 $self->in_memory (cf::MAP_SWAPPED);
2106 2215
2107 $self->deactivate; 2216 $self->deactivate;
2132 2241
2133 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2134 2243
2135 return if $self->players; 2244 return if $self->players;
2136 2245
2137 warn "resetting map ", $self->path; 2246 warn "resetting map ", $self->path, "\n";
2138 2247
2139 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2140 2249
2141 # need to save uniques path 2250 # need to save uniques path
2142 unless ($self->{deny_save}) { 2251 unless ($self->{deny_save}) {
2225 2334
2226sub unique_maps() { 2335sub unique_maps() {
2227 [ 2336 [
2228 map { 2337 map {
2229 utf8::decode $_; 2338 utf8::decode $_;
2230 /\.map$/ 2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2231 ? normalise $_ 2342 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2343 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2344 ]
2235} 2345}
2236 2346
2237package cf; 2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377}
2238 2378
2239=back 2379=back
2240 2380
2241=head3 cf::object 2381=head3 cf::object
2242 2382
2246 2386
2247=over 4 2387=over 4
2248 2388
2249=item $ob->inv_recursive 2389=item $ob->inv_recursive
2250 2390
2251Returns the inventory of the object _and_ their inventories, recursively. 2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
2252 2393
2253=cut 2394=cut
2254 2395
2255sub inv_recursive_; 2396sub inv_recursive_;
2256sub inv_recursive_ { 2397sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2402 inv_recursive_ inv $_[0]
2262} 2403}
2263 2404
2264=item $ref = $ob->ref 2405=item $ref = $ob->ref
2265 2406
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2407Creates and returns a persistent reference to an object that can be stored as a string.
2267 2408
2268=item $ob = cf::object::deref ($refstring) 2409=item $ob = cf::object::deref ($refstring)
2269 2410
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2412even if the object actually exists. May block.
2272 2413
2273=cut 2414=cut
2274 2415
2275sub deref { 2416sub deref {
2276 my ($ref) = @_; 2417 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280 2418
2281 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) { 2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2420 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2422 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2445dialogue with the given NPC character.
2308 2446
2309=cut 2447=cut
2310 2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
2462
2311# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2464# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2467 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2478 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2480
2329 } else { 2481 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2484 }
2333 } 2485 }
2334} 2486}
2335 2487
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2513
2362=item $player_object->enter_link 2514=item $player_object->enter_link
2363 2515
2364Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
2365 2517
2366The player should be reasonably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2368 2522
2369Will never block. 2523Will never block.
2370 2524
2371=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
2372 2526
2424 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
2425 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
2426 2580
2427 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
2428 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
2429 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
2430 2584
2431 $map->load; 2585 $map->load;
2432 $map->load_neighbours; 2586 $map->load_neighbours;
2433 2587
2434 return unless $self->contr->active; 2588 return unless $self->contr->active;
2435 $self->activate_recursive;
2436 2589
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
2594 $self->activate_recursive;
2439} 2595}
2440 2596
2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2442 2598
2443Moves the player to the given map-path and coordinates by first freezing 2599Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2600her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2601that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2602the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2603be called at the end of this process.
2604
2605Note that $check will be called with a potentially non-loaded map, so if
2606it needs a loaded map it has to call C<< ->load >>.
2448 2607
2449=cut 2608=cut
2450 2609
2451our $GOTOGEN; 2610our $GOTOGEN;
2452 2611
2531} 2690}
2532 2691
2533sub prepare_random_map { 2692sub prepare_random_map {
2534 my ($exit) = @_; 2693 my ($exit) = @_;
2535 2694
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2695 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2696 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2697 # that depends on the exit object
2541 2698
2542 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2701 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2702 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
2549 } 2708 }
2550 2709
2551 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
2552 2711
2553 my $data = cf::to_json $rmp; 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2713 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2714 my $meta = "$RANDOMDIR/$md5.meta";
2556 2715
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2718 undef $fh;
2560 aio_rename "$meta~", $meta; 2719 aio_rename "$meta~", $meta;
2561 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
2564 } 2727 }
2565} 2728}
2566 2729
2567sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
2569 2732
2570 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
2571 2734
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2735 $self->enter_link;
2584 2736
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2737 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2738 $Coro::current->{desc} = "enter_exit";
2591 2739
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
2747 prepare_random_map $exit
2748 if $exit->slaying eq "/!";
2749 }
2750
2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
2754
2594 $self->goto ($slaying, $hp, $sp); 2755 $self->goto ($map, $x, $y);
2595 2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
2596 1; 2761 1
2597 }) { 2762 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2765 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2767
2603 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
2620sub cf::client::send_drawinfo { 2785sub cf::client::send_drawinfo {
2621 my ($self, $text, $flags) = @_; 2786 my ($self, $text, $flags) = @_;
2622 2787
2623 utf8::encode $text; 2788 utf8::encode $text;
2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2790}
2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2625} 2815}
2626 2816
2627=item $client->send_msg ($channel, $msg, $color, [extra...]) 2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2628 2818
2629Send a drawinfo or msg packet to the client, formatting the msg for the 2819Send a drawinfo or msg packet to the client, formatting the msg for the
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2821the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2822the message unless the client supports the msg packet.
2633 2823
2634=cut 2824=cut
2635 2825
2826# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2637 "c/identify" => { 2834 "c/identify" => {
2638 id => "infobox", 2835 id => "infobox",
2639 title => "Identify", 2836 title => "Identify",
2640 reply => undef, 2837 reply => undef,
2641 tooltip => "Items recently identified", 2838 tooltip => "Items recently identified",
2644 id => "infobox", 2841 id => "infobox",
2645 title => "Examine", 2842 title => "Examine",
2646 reply => undef, 2843 reply => undef,
2647 tooltip => "Signs and other items you examined", 2844 tooltip => "Signs and other items you examined",
2648 }, 2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2649 "c/lookat" => { 2858 "c/lookat" => {
2650 id => "infobox", 2859 id => "infobox",
2651 title => "Look", 2860 title => "Look",
2652 reply => undef, 2861 reply => undef,
2653 tooltip => "What you saw there", 2862 tooltip => "What you saw there",
2654 }, 2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2655); 2938);
2656 2939
2657sub cf::client::send_msg { 2940sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 2941 my ($self, $channel, $msg, $color, @extra) = @_;
2659 2942
2660 $msg = $self->pl->expand_cfpod ($msg); 2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2661 2945
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 2947
2664 # check predefined channels, for the benefit of C 2948 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 2949 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel}; 2950 $channel = $CHANNEL{$channel};
2667 2951
2668 $self->ext_msg (channel_info => $channel) 2952 $self->ext_msg (channel_info => $channel);
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id}; 2953 $channel = $channel->{id};
2672 2954
2673 } elsif (ref $channel) { 2955 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent 2956 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) { 2957 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel; 2958 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel) 2959 $self->ext_msg (channel_info => $channel);
2678 if $self->can_msg;
2679 } 2960 }
2680 2961
2681 $channel = $channel->{id}; 2962 $channel = $channel->{id};
2682 } 2963 }
2683 2964
2684 return unless @extra || length $msg; 2965 return unless @extra || length $msg;
2685 2966
2686 if ($self->can_msg) {
2687 # default colour, mask it out 2967 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 2969 if $color & cf::NDI_DEF;
2690 2970
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2693 } else { 2974 );
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704 2975
2705 $color &= cf::NDI_COLOR_MASK; 2976 $self->send_big_packet ($pkt);
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718} 2977}
2719 2978
2720=item $client->ext_msg ($type, @msg) 2979=item $client->ext_msg ($type, @msg)
2721 2980
2722Sends an ext event to the client. 2981Sends an ext event to the client.
2725 2984
2726sub cf::client::ext_msg($$@) { 2985sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_; 2986 my ($self, $type, @msg) = @_;
2728 2987
2729 if ($self->extcmd == 2) { 2988 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove 2990 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type"; 2991 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 } 2993 }
2735} 2994}
2736 2995
2737=item $client->ext_reply ($msgid, @msg) 2996=item $client->ext_reply ($msgid, @msg)
2738 2997
2742 3001
2743sub cf::client::ext_reply($$@) { 3002sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_; 3003 my ($self, $id, @msg) = @_;
2745 3004
2746 if ($self->extcmd == 2) { 3005 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) { 3007 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove 3008 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id; 3009 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 } 3011 }
2753} 3012}
2754 3013
2755=item $success = $client->query ($flags, "text", \&cb) 3014=item $success = $client->query ($flags, "text", \&cb)
2756 3015
2895=pod 3154=pod
2896 3155
2897The following functions and methods are available within a safe environment: 3156The following functions and methods are available within a safe environment:
2898 3157
2899 cf::object 3158 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3159 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3160 insert remove name archname title slaying race decrease split
3161 value
2902 3162
2903 cf::object::player 3163 cf::object::player
2904 player 3164 player
2905 3165
2906 cf::player 3166 cf::player
2911 3171
2912=cut 3172=cut
2913 3173
2914for ( 3174for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3176 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3177 decrease split destroy change_exp value msg lore send_msg)],
2918 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
2920 ["cf::map" => qw(trigger)], 3180 ["cf::map" => qw(trigger)],
2921) { 3181) {
2922 no strict 'refs'; 3182 no strict 'refs';
2923 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
2924 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2941 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
2942 3202
2943 my $qcode = $code; 3203 my $qcode = $code;
2944 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2945 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
2946 3208
2947 local $_; 3209 local $_;
2948 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
2949 3211
2950 my $eval = 3212 my $eval =
3027 { 3289 {
3028 my $faces = $facedata->{faceinfo}; 3290 my $faces = $facedata->{faceinfo};
3029 3291
3030 while (my ($face, $info) = each %$faces) { 3292 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3294
3032 cf::face::set_visibility $idx, $info->{visibility}; 3295 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3296 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3036 3299
3037 cf::cede_to_tick; 3300 cf::cede_to_tick;
3038 } 3301 }
3039 3302
3040 while (my ($face, $info) = each %$faces) { 3303 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3304 next unless $info->{smooth};
3305
3042 my $idx = cf::face::find $face 3306 my $idx = cf::face::find $face
3043 or next; 3307 or next;
3308
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3309 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3310 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3312 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
3066 { 3331 {
3067 # TODO: for gcfclient pleasure, we should give resources 3332 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index. 3333 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3334 my $res = $facedata->{resource};
3070 3335
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data; 3339 my $data;
3076 3340
3077 if ($info->{type} & 1) { 3341 if ($info->{type} & 1) {
3078 # prepend meta info 3342 # prepend meta info
3079 3343
3080 my $meta = $enc->encode ({ 3344 my $meta = $enc->encode ({
3081 name => $name, 3345 name => $name,
3082 %{ $info->{meta} || {} }, 3346 %{ $info->{meta} || {} },
3083 }); 3347 });
3084 3348
3085 $data = pack "(w/a*)*", $meta, $info->{data}; 3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
3086 } else { 3356 } else {
3087 $data = $info->{data}; 3357 $RESOURCE{$name} = $info;
3088 } 3358 }
3089 3359
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3360 cf::cede_to_tick;
3094 } 3361 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3365
3115 1 3366 1
3116} 3367}
3368
3369cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387});
3117 3388
3118register_exticmd fx_want => sub { 3389register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3390 my ($ns, $want) = @_;
3120 3391
3121 while (my ($k, $v) = each %$want) { 3392 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3393 $ns->fx_want ($k, $v);
3123 } 3394 }
3124}; 3395};
3396
3397sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405}
3125 3406
3126sub reload_regions { 3407sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3408 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3409 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3424}
3144 3425
3145sub reload_archetypes { 3426sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3427 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3428 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3429}
3154 3430
3155sub reload_treasures { 3431sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3432 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3433 or die "unable to load treasurelists\n";
3158} 3434}
3159 3435
3160sub reload_resources { 3436sub reload_resources {
3161 warn "reloading resource files...\n"; 3437 warn "reloading resource files...\n";
3162 3438
3439 reload_facedata;
3440 reload_archetypes;
3163 reload_regions; 3441 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3442 reload_treasures;
3168 3443
3169 warn "finished reloading resource files\n"; 3444 warn "finished reloading resource files\n";
3170} 3445}
3171 3446
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config { 3447sub reload_config {
3448 warn "reloading config file...\n";
3449
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3450 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3451 or return;
3179 3452
3180 local $/; 3453 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3454 *CFG = YAML::XS::Load scalar <$fh>;
3182 3455
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184 3457
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3190 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3191 and die "WARNING: m(un)lockall failed: $!\n"; 3464 and die "WARNING: m(un)lockall failed: $!\n";
3192 }; 3465 };
3193 warn $@ if $@; 3466 warn $@ if $@;
3194 } 3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
3195} 3498}
3196 3499
3197sub main { 3500sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
3198 # we must not ever block the main coroutine 3515 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3516 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3518 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3520 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3521 })->prio (Coro::PRIO_MAX);
3205 }; 3522 };
3206 3523
3524 evthread_start IO::AIO::poll_fileno;
3525
3526 cf::sync_job {
3527 reload_resources;
3207 reload_config; 3528 reload_config;
3208 db_init; 3529 db_init;
3530
3531 cf::load_settings;
3532 cf::load_materials;
3533 cf::init_uuid;
3534 cf::init_signals;
3535 cf::init_commands;
3536 cf::init_skills;
3537
3538 cf::init_beforeplay;
3539
3540 atomic;
3541
3209 load_extensions; 3542 load_extensions;
3210 3543
3211 $TICK_WATCHER->start; 3544 utime time, time, $RUNTIMEFILE;
3212 Event::loop; 3545
3546 # no (long-running) fork's whatsoever before this point(!)
3547 use POSIX ();
3548 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3549
3550 (pop @POST_INIT)->(0) while @POST_INIT;
3551 };
3552
3553 main_loop;
3213} 3554}
3214 3555
3215############################################################################# 3556#############################################################################
3216# initialisation and cleanup 3557# initialisation and cleanup
3217 3558
3218# install some emergency cleanup handlers 3559# install some emergency cleanup handlers
3219BEGIN { 3560BEGIN {
3561 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3562 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3563 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3564 cf::cleanup "SIG$signal";
3228 },
3229 ); 3565 };
3230 } 3566 }
3231} 3567}
3232 3568
3233sub write_runtime { 3569sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running: 3570 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3571 # the fsync below can take a very very long time.
3238 3572
3239 IO::AIO::aio_utime $runtime, undef, undef; 3573 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3574
3241 my $guard = cf::lock_acquire "write_runtime"; 3575 my $guard = cf::lock_acquire "write_runtime";
3242 3576
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3577 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3244 or return; 3578 or return;
3245 3579
3246 my $value = $cf::RUNTIME + 90 + 10; 3580 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3581 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3582 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3592 aio_utime $fh, undef, undef;
3259 3593
3260 close $fh 3594 close $fh
3261 or return; 3595 or return;
3262 3596
3263 aio_rename "$runtime~", $runtime 3597 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3598 and return;
3265 3599
3266 warn "runtime file written.\n"; 3600 warn "runtime file written.\n";
3267 3601
3268 1 3602 1
3603}
3604
3605our $uuid_lock;
3606our $uuid_skip;
3607
3608sub write_uuid_sync($) {
3609 $uuid_skip ||= $_[0];
3610
3611 return if $uuid_lock;
3612 local $uuid_lock = 1;
3613
3614 my $uuid = "$LOCALDIR/uuid";
3615
3616 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3617 or return;
3618
3619 my $value = uuid_seq uuid_cur;
3620
3621 unless ($value) {
3622 warn "cowardly refusing to write zero uuid value!\n";
3623 return;
3624 }
3625
3626 my $value = uuid_str $value + $uuid_skip;
3627 $uuid_skip = 0;
3628
3629 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3630 and return;
3631
3632 # always fsync - this file is important
3633 aio_fsync $fh
3634 and return;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$uuid~", $uuid
3640 and return;
3641
3642 warn "uuid file written ($value).\n";
3643
3644 1
3645
3646}
3647
3648sub write_uuid($$) {
3649 my ($skip, $sync) = @_;
3650
3651 $sync ? write_uuid_sync $skip
3652 : async { write_uuid_sync $skip };
3269} 3653}
3270 3654
3271sub emergency_save() { 3655sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3656 my $freeze_guard = cf::freeze_mainloop;
3273 3657
3274 warn "enter emergency perl save\n"; 3658 warn "emergency_perl_save: enter\n";
3275 3659
3276 cf::sync_job { 3660 cf::sync_job {
3661 # this is a trade-off: we want to be very quick here, so
3662 # save all maps without fsync, and later call a global sync
3663 # (which in turn might be very very slow)
3664 local $USE_FSYNC = 0;
3665
3277 # use a peculiar iteration method to avoid tripping on perl 3666 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players 3667 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously. 3668 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3669 warn "emergency_perl_save: begin player save\n";
3281 for my $login (keys %cf::PLAYER) { 3670 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3671 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3672 $pl->valid or next;
3673 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3674 $pl->save;
3285 } 3675 }
3286 warn "end emergency player save\n"; 3676 warn "emergency_perl_save: end player save\n";
3287 3677
3288 warn "begin emergency map save\n"; 3678 warn "emergency_perl_save: begin map save\n";
3289 for my $path (keys %cf::MAP) { 3679 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next; 3680 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next; 3681 $map->valid or next;
3292 $map->save; 3682 $map->save;
3293 } 3683 }
3294 warn "end emergency map save\n"; 3684 warn "emergency_perl_save: end map save\n";
3295 3685
3296 warn "begin emergency database checkpoint\n"; 3686 warn "emergency_perl_save: begin database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3687 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3688 warn "emergency_perl_save: end database checkpoint\n";
3689
3690 warn "emergency_perl_save: begin write uuid\n";
3691 write_uuid_sync 1;
3692 warn "emergency_perl_save: end write uuid\n";
3299 }; 3693 };
3300 3694
3695 warn "emergency_perl_save: starting sync()\n";
3696 IO::AIO::aio_sync sub {
3697 warn "emergency_perl_save: finished sync()\n";
3698 };
3699
3301 warn "leave emergency perl save\n"; 3700 warn "emergency_perl_save: leave\n";
3302} 3701}
3303 3702
3304sub post_cleanup { 3703sub post_cleanup {
3305 my ($make_core) = @_; 3704 my ($make_core) = @_;
3306 3705
3307 warn Carp::longmess "post_cleanup backtrace" 3706 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3707 if $make_core;
3708
3709 my $fh = pidfile;
3710 unlink $PIDFILE if <$fh> == $$;
3711}
3712
3713# a safer delete_package, copied from Symbol
3714sub clear_package($) {
3715 my $pkg = shift;
3716
3717 # expand to full symbol table name if needed
3718 unless ($pkg =~ /^main::.*::$/) {
3719 $pkg = "main$pkg" if $pkg =~ /^::/;
3720 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3721 $pkg .= '::' unless $pkg =~ /::$/;
3722 }
3723
3724 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3725 my $stem_symtab = *{$stem}{HASH};
3726
3727 defined $stem_symtab and exists $stem_symtab->{$leaf}
3728 or return;
3729
3730 # clear all symbols
3731 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3732 for my $name (keys %$leaf_symtab) {
3733 _gv_clear *{"$pkg$name"};
3734# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3735 }
3736 warn "cleared package $pkg\n";#d#
3309} 3737}
3310 3738
3311sub do_reload_perl() { 3739sub do_reload_perl() {
3312 # can/must only be called in main 3740 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3741 if ($Coro::current != $Coro::main) {
3314 warn "can only reload from main coroutine"; 3742 warn "can only reload from main coroutine";
3315 return; 3743 return;
3316 } 3744 }
3317 3745
3746 return if $RELOAD++;
3747
3748 my $t1 = EV::time;
3749
3750 while ($RELOAD) {
3318 warn "reloading..."; 3751 warn "reloading...";
3319 3752
3320 warn "entering sync_job"; 3753 warn "entering sync_job";
3321 3754
3322 cf::sync_job { 3755 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3756 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3757 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3758 cf::write_runtime_sync; # external watchdog should not bark
3326 3759
3327 warn "syncing database to disk"; 3760 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3761 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3762
3330 # if anything goes wrong in here, we should simply crash as we already saved 3763 # if anything goes wrong in here, we should simply crash as we already saved
3331 3764
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3765 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3766 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3767 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3768 }
3369 3769
3370 warn "... nuking $pkg"; 3770 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3771 $_->cancel for values %EXT_CORO;
3372 } 3772 %EXT_CORO = ();
3373 3773
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3774 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3775 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3776
3777 warn "removing ext/exti commands";
3778 %EXTCMD = ();
3779 %EXTICMD = ();
3780
3781 warn "unloading/nuking all extensions";
3782 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3783 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3784
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3785 if (my $cb = $pkg->can ("unload")) {
3786 eval {
3385 $cb->(); 3787 $cb->($pkg);
3788 1
3789 } or warn "$pkg unloaded, but with errors: $@";
3790 }
3791
3792 warn "... clearing $pkg";
3793 clear_package $pkg;
3386 } 3794 }
3387 3795
3388 Symbol::delete_package $k; 3796 warn "unloading all perl modules loaded from $LIBDIR";
3797 while (my ($k, $v) = each %INC) {
3798 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3799
3800 warn "... unloading $k";
3801 delete $INC{$k};
3802
3803 $k =~ s/\.pm$//;
3804 $k =~ s/\//::/g;
3805
3806 if (my $cb = $k->can ("unload_module")) {
3807 $cb->();
3808 }
3809
3810 clear_package $k;
3389 } 3811 }
3390 3812
3391 warn "getting rid of safe::, as good as possible"; 3813 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3814 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3815 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3816
3395 warn "unloading cf.pm \"a bit\""; 3817 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3818 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3819 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3398 3820
3399 # don't, removes xs symbols, too, 3821 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3822 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3823 #clear_package __PACKAGE__;
3402 3824
3403 warn "unload completed, starting to reload now"; 3825 warn "unload completed, starting to reload now";
3404 3826
3405 warn "reloading cf.pm"; 3827 warn "reloading cf.pm";
3406 require cf; 3828 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3829 cf::_connect_to_perl_1;
3408 3830
3409 warn "loading config and database again"; 3831 warn "loading config and database again";
3410 cf::reload_config; 3832 cf::reload_config;
3411 3833
3412 warn "loading extensions"; 3834 warn "loading extensions";
3413 cf::load_extensions; 3835 cf::load_extensions;
3414 3836
3837 if ($REATTACH_ON_RELOAD) {
3415 warn "reattaching attachments to objects/players"; 3838 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3839 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3840 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3841 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3842 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3843 reattach $_ for values %PLAYER;
3844 }
3421 3845
3846 warn "running post_init jobs";
3847 (pop @POST_INIT)->(1) while @POST_INIT;
3848
3422 warn "leaving sync_job"; 3849 warn "leaving sync_job";
3423 3850
3424 1 3851 1
3425 } or do { 3852 } or do {
3426 warn $@; 3853 warn $@;
3427 warn "error while reloading, exiting."; 3854 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3855 };
3430 3856
3431 warn "reloaded"; 3857 warn "reloaded";
3858 --$RELOAD;
3859 }
3860
3861 $t1 = EV::time - $t1;
3862 warn "reload completed in ${t1}s\n";
3432}; 3863};
3433 3864
3434our $RELOAD_WATCHER; # used only during reload 3865our $RELOAD_WATCHER; # used only during reload
3435 3866
3436sub reload_perl() { 3867sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3868 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3869 # coro crashes during coro_state_free->destroy here.
3439 3870
3440 $RELOAD_WATCHER ||= Event->timer ( 3871 $RELOAD_WATCHER ||= cf::async {
3441 reentrant => 0, 3872 Coro::AIO::aio_wait cache_extensions;
3442 after => 0, 3873
3443 data => WF_AUTOCANCEL, 3874 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3444 cb => sub {
3445 do_reload_perl; 3875 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3876 undef $RELOAD_WATCHER;
3447 }, 3877 };
3448 ); 3878 };
3449} 3879}
3450 3880
3451register_command "reload" => sub { 3881register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3882 my ($who, $arg) = @_;
3453 3883
3466 3896
3467our @WAIT_FOR_TICK; 3897our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3898our @WAIT_FOR_TICK_BEGIN;
3469 3899
3470sub wait_for_tick { 3900sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3901 return if tick_inhibit || $Coro::current == $Coro::main;
3473 3902
3474 my $signal = new Coro::Signal; 3903 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3904 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3905 $signal->wait;
3477} 3906}
3478 3907
3479sub wait_for_tick_begin { 3908sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3909 return if tick_inhibit || $Coro::current == $Coro::main;
3482 3910
3483 my $signal = new Coro::Signal; 3911 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3912 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3913 $signal->wait;
3486} 3914}
3487 3915
3488$TICK_WATCHER = Event->timer ( 3916sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3917 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3918 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3919 unless ++$bug_warning > 10;
3498 return; 3920 return;
3499 } 3921 }
3500 3922
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 3923 cf::server_tick; # one server iteration
3504 3924
3505 $RUNTIME += $TICK;
3506 $NEXT_TICK += $TICK;
3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3925 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 3926 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 3927 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 3928 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 3929 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 3930 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 3931 };
3932 }
3516 3933
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3934 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 3935 $sig->send;
3519 } 3936 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 3937 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 3938 $sig->send;
3522 } 3939 }
3523 3940
3524 $NOW = Event::time; 3941 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3942 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 3943
3535 _post_tick; 3944 if (0) {
3945 if ($NEXT_TICK) {
3946 my $jitter = $TICK_START - $NEXT_TICK;
3947 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3948 warn "jitter $JITTER\n";#d#
3949 }
3536 }, 3950 }
3537); 3951}
3538 3952
3539{ 3953{
3954 # configure BDB
3955
3540 BDB::min_parallel 8; 3956 BDB::min_parallel 8;
3541 BDB::max_poll_time $TICK * 0.1; 3957 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 3958 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 3959
3566 unless ($DB_ENV) { 3960 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 3961 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3962 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 3963 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3964 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3965 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3966 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 3967
3573 cf::sync_job { 3968 cf::sync_job {
3574 eval { 3969 eval {
3584 3979
3585 cf::cleanup "db_env_open(db): $@" if $@; 3980 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 3981 };
3587 } 3982 }
3588 3983
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 3984 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3985 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 3986 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3987 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3988 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 3989 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 3990 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3991 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 3992 };
3619} 3993}
3620 3994
3621{ 3995{
3996 # configure IO::AIO
3997
3622 IO::AIO::min_parallel 8; 3998 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 3999 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 4000 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 4001}
3635 4002
3636my $_log_backtrace; 4003my $_log_backtrace;
3637 4004
3638sub _log_backtrace { 4005sub _log_backtrace {
3641 $msg =~ s/\n//; 4008 $msg =~ s/\n//;
3642 4009
3643 # limit the # of concurrent backtraces 4010 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 4011 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 4012 ++$_log_backtrace;
4013 my $perl_bt = Carp::longmess $msg;
3646 async { 4014 async {
3647 $Coro::current->{desc} = "abt $msg"; 4015 $Coro::current->{desc} = "abt $msg";
3648 4016
3649 my @bt = fork_call { 4017 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 4018 @addr = map { sprintf "%x", $_ } @addr;
3661 } 4029 }
3662 4030
3663 @funcs 4031 @funcs
3664 }; 4032 };
3665 4033
3666 LOG llevInfo, "[ABT] $msg\n"; 4034 LOG llevInfo, "[ABT] $perl_bt\n";
4035 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 4036 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 4037 --$_log_backtrace;
3669 }; 4038 };
3670 } else { 4039 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 4040 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n"; 4041 LOG llevInfo, "[ABT] [suppressed]\n";
3673 } 4042 }
3674} 4043}
3675 4044
3676# load additional modules 4045# load additional modules
3677use cf::pod; 4046require "cf/$_.pm" for @EXTRA_MODULES;
4047cf::_connect_to_perl_2;
3678 4048
3679END { cf::emergency_save } 4049END { cf::emergency_save }
3680 4050
36811 40511
3682 4052

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