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Revision 1.424 by root, Sun Apr 20 05:24:55 2008 UTC vs.
Revision 1.494 by root, Mon Oct 26 05:18:00 2009 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5; 58use Digest::MD5;
52use Fcntl; 59use Fcntl;
53use YAML (); 60use YAML::XS ();
54use IO::AIO 2.51 (); 61use IO::AIO ();
55use Time::HiRes; 62use Time::HiRes;
56use Compress::LZF; 63use Compress::LZF;
57use Digest::MD5 (); 64use Digest::MD5 ();
65
66AnyEvent::detect;
58 67
59# configure various modules to our taste 68# configure various modules to our taste
60# 69#
61$Storable::canonical = 1; # reduce rsync transfers 70$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 78
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 81
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 83
69our %COMMAND = (); 84our %COMMAND = ();
70our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
73our %EXTCMD = (); 88our %EXTCMD = ();
74our %EXTICMD = (); 89our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 90our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 91our %EXT_MAP = (); # pluggable maps
77 92
78our $RELOAD; # number of reloads so far 93our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 94our @EVENT;
95our @REFLECT; # set by XS
96our %REFLECT; # set by us
80 97
81our $CONFDIR = confdir; 98our $CONFDIR = confdir;
82our $DATADIR = datadir; 99our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 100our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 101our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 102our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 103our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 104our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 107our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
92our %RESOURCE; 112our %RESOURCE;
93 113
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 116our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 117our $USE_FSYNC = 1; # use fsync to write maps - default on
99 118
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 119our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 120our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 121our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 122our $DB_ENV;
105 123
124our @EXTRA_MODULES = qw(pod match mapscript);
125
106our %CFG; 126our %CFG;
107 127
108our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 129our $RUNTIME;
110our $NOW; 130our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 140our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 141our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 142our $TICK_START; # for load detecting purposes
123 143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
148
124binmode STDOUT; 149binmode STDOUT;
125binmode STDERR; 150binmode STDERR;
126 151
127# read virtual server time, if available 152# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 154 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
132} 157}
158
159eval "sub TICK() { $TICK } 1" or die;
133 160
134mkdir $_ 161mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 163
137our $EMERGENCY_POSITION; 164our $EMERGENCY_POSITION;
138 165
139sub cf::map::normalise; 166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 178
141############################################################################# 179#############################################################################
142 180
143=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
144 182
191returns directly I<after> the tick processing (and consequently, can only wake one process 229returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 231
194=item @cf::INVOKE_RESULTS 232=item @cf::INVOKE_RESULTS
195 233
196This array contains the results of the last C<invoke ()> call. When 234This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 236that call.
199 237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
243
200=back 244=back
201 245
202=cut 246=cut
203 247
204BEGIN { 248$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 249 my $msg = join "", @_;
207 250
208 $msg .= "\n" 251 $msg .= "\n"
209 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
210 253
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 255
213 LOG llevError, $msg; 256 LOG llevError, $msg;
214 }; 257};
215}
216 258
217$Coro::State::DIEHOOK = sub { 259$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
219 263
220 if ($Coro::current == $Coro::main) {#d# 264 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 266 return;#d#
223 }#d# 267 }#d#
224 268
225 # kill coroutine otherwise 269 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 270 Coro::terminate
228}; 271};
229
230$SIG{__DIE__} = sub { }; #d#?
231 272
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 283for my $pkg (qw(
243 cf::global cf::attachable 284 cf::global cf::attachable
244 cf::object cf::object::player 285 cf::object cf::object::player
245 cf::client cf::player 286 cf::client cf::player
246 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
247 cf::map cf::party cf::region 289 cf::party cf::region
248)) { 290)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 292}
252 293
253$EV::DIED = sub { 294$EV::DIED = sub {
254 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
255}; 296};
256 297
257############################################################################# 298#############################################################################
258 299
259=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 338
298sub encode_json($) { $json_coder->encode ($_[0]) } 339sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 340sub decode_json($) { $json_coder->decode ($_[0]) }
300 341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
354}
355
301=item cf::lock_wait $string 356=item cf::lock_wait $string
302 357
303Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
304 359
305=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
306 361
307Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
310returned. 365returned.
311 366
312Locks are *not* recursive, locking from the same coro twice results in a 367Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 368deadlocked coro.
319 374
320Return true if the lock is currently active, i.e. somebody has locked it. 375Return true if the lock is currently active, i.e. somebody has locked it.
321 376
322=cut 377=cut
323 378
324our %LOCK; 379our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 380
327sub lock_wait($) { 381sub lock_wait($) {
328 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 383}
341 384
342sub lock_acquire($) { 385sub lock_acquire($) {
343 my ($key) = @_; 386 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 387}
357 388
358sub lock_active($) { 389sub lock_active($) {
359 my ($key) = @_; 390 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 391}
363 392
364sub freeze_mainloop { 393sub freeze_mainloop {
365 tick_inhibit_inc; 394 tick_inhibit_inc;
366 395
367 Coro::guard \&tick_inhibit_dec; 396 &Guard::guard (\&tick_inhibit_dec);
368} 397}
369 398
370=item cf::periodic $interval, $cb 399=item cf::periodic $interval, $cb
371 400
372Like EV::periodic, but randomly selects a starting point so that the actions 401Like EV::periodic, but randomly selects a starting point so that the actions
724 753
725############################################################################# 754#############################################################################
726 755
727=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
728 757
729Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
732 761
733In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
785 814
786Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
788 817
789Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
791 820
792These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
793 822
794=over 4 823=over 4
1085 1114
1086sub reattach { 1115sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1117 my ($obj) = @_;
1089 1118
1119 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1121
1092 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1093 1123
1094 @$registry = (); 1124 @$registry = ();
1095 1125
1141 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1144 1174
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1180 aio_fsync $fh;
1181 }
1149 close $fh; 1182 aio_close $fh;
1150 1183
1151 if (@$objs) { 1184 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1191 aio_fsync $fh;
1192 }
1157 close $fh; 1193 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1195 }
1160 } else { 1196 } else {
1161 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
1162 } 1198 }
1163 1199
1164 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1204 } else {
1166 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
1167 } 1206 }
1168 } else { 1207 } else {
1169 aio_unlink $filename; 1208 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
1171 } 1210 }
1262 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
1263 1302
1264 $EXTICMD{$name} = $cb; 1303 $EXTICMD{$name} = $cb;
1265} 1304}
1266 1305
1306use File::Glob ();
1307
1267cf::player->attach ( 1308cf::player->attach (
1268 on_command => sub { 1309 on_command => sub {
1269 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
1270 1311
1271 my $cb = $COMMAND{$name} 1312 my $cb = $COMMAND{$name}
1303 1344
1304 cf::override; 1345 cf::override;
1305 }, 1346 },
1306); 1347);
1307 1348
1349# "readahead" all extensions
1350sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
1352
1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
1358
1359 $grp
1360}
1361
1308sub load_extensions { 1362sub load_extensions {
1309 cf::sync_job { 1363 cf::sync_job {
1310 my %todo; 1364 my %todo;
1311 1365
1312 for my $path (<$LIBDIR/*.ext>) { 1366 for my $path (<$LIBDIR/*.ext>) {
1331 1385
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1388
1335 $ext{source} = 1389 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1391 . "#line 1 \"$path\"\n{\n"
1338 . $source 1392 . $source
1339 . "\n};\n1"; 1393 . "\n};\n1";
1340 1394
1341 $todo{$base} = \%ext; 1395 $todo{$base} = \%ext;
1381 1435
1382=back 1436=back
1383 1437
1384=head2 CORE EXTENSIONS 1438=head2 CORE EXTENSIONS
1385 1439
1386Functions and methods that extend core crossfire objects. 1440Functions and methods that extend core deliantra objects.
1387 1441
1388=cut 1442=cut
1389 1443
1390package cf::player; 1444package cf::player;
1391 1445
1434 1488
1435sub exists($) { 1489sub exists($) {
1436 my ($login) = @_; 1490 my ($login) = @_;
1437 1491
1438 $cf::PLAYER{$login} 1492 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1493 or !aio_stat path $login
1440} 1494}
1441 1495
1442sub find($) { 1496sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1497 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1498 my $login = $_[0];
1456 my $f = new_from_file cf::object::thawer path $login 1510 my $f = new_from_file cf::object::thawer path $login
1457 or return; 1511 or return;
1458 1512
1459 my $pl = cf::player::load_pl $f 1513 my $pl = cf::player::load_pl $f
1460 or return; 1514 or return;
1515
1461 local $cf::PLAYER_LOADING{$login} = $pl; 1516 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs; 1517 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl 1518 $cf::PLAYER{$login} = $pl
1464 } 1519 }
1465 } 1520 }
1518 my ($pl) = @_; 1573 my ($pl) = @_;
1519 1574
1520 my $name = $pl->ob->name; 1575 my $name = $pl->ob->name;
1521 1576
1522 $pl->{deny_save} = 1; 1577 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir 1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1524 1579
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate; 1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns; 1585 $pl->ns->destroy if $pl->ns;
1529 1586
1530 my $path = playerdir $pl; 1587 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~"; 1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1570 1627
1571 for my $login (@$dirs) { 1628 for my $login (@$dirs) {
1572 my $path = path $login; 1629 my $path = path $login;
1573 1630
1574 # a .pst is a dead give-away for a valid player 1631 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") { 1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next; 1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag 1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 } 1637 }
1580 1638
1611 } 1669 }
1612 1670
1613 \@paths 1671 \@paths
1614} 1672}
1615 1673
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1617 1675
1618Expand crossfire pod fragments into protocol xml. 1676Expand deliantra pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708 1677
1709=item $player->ext_reply ($msgid, @msg) 1678=item $player->ext_reply ($msgid, @msg)
1710 1679
1711Sends an ext reply to the player. 1680Sends an ext reply to the player.
1712 1681
1925 1894
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path" 1896 "$UNIQUEDIR/$path"
1928} 1897}
1929 1898
1930# and all this just because we cannot iterate over
1931# all maps in C++...
1932sub change_all_map_light {
1933 my ($change) = @_;
1934
1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1937}
1938
1939sub decay_objects { 1899sub decay_objects {
1940 my ($self) = @_; 1900 my ($self) = @_;
1941 1901
1942 return if $self->{deny_reset}; 1902 return if $self->{deny_reset};
1943 1903
2025sub find { 1985sub find {
2026 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
2027 1987
2028 $path = normalise $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
2029 1989
2030 cf::lock_wait "map_data:$path";#d#remove 1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2031 cf::lock_wait "map_find:$path"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
2032 1992
2033 $cf::MAP{$path} || do { 1993 $cf::MAP{$path} || do {
2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
2037 my $map = new_from_path cf::map $path 1994 my $map = new_from_path cf::map $path
2038 or return; 1995 or return;
2039 1996
2040 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
2041 1998
2043 or return; 2000 or return;
2044 2001
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously 2003 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait; 2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2048 undef $guard1; 2006 undef $guard1;
2049 undef $guard2;
2050 $map->reset; 2007 $map->reset;
2051 return find $path; 2008 return find $path;
2052 } 2009 }
2053 2010
2054 $cf::MAP{$path} = $map 2011 $cf::MAP{$path} = $map
2081 my $f = new_from_file cf::object::thawer $self->{load_path}; 2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block; 2039 $f->skip_block;
2083 $self->_load_objects ($f) 2040 $self->_load_objects ($f)
2084 or return; 2041 or return;
2085 2042
2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
2087 if delete $self->{load_original}; 2044 if delete $self->{load_original};
2088 2045
2089 if (my $uniq = $self->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
2090 utf8::encode $uniq; 2047 utf8::encode $uniq;
2091 unless (aio_stat $uniq) { 2048 unless (aio_stat $uniq) {
2109 unless ($self->{deny_activate}) { 2066 unless ($self->{deny_activate}) {
2110 $self->decay_objects; 2067 $self->decay_objects;
2111 $self->fix_auto_apply; 2068 $self->fix_auto_apply;
2112 $self->update_buttons; 2069 $self->update_buttons;
2113 cf::cede_to_tick; 2070 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
2116 $self->activate; 2071 $self->activate;
2117 } 2072 }
2118 2073
2119 $self->{last_save} = $cf::RUNTIME; 2074 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME); 2075 $self->last_access ($cf::RUNTIME);
2286 2241
2287 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288 2243
2289 return if $self->players; 2244 return if $self->players;
2290 2245
2291 warn "resetting map ", $self->path; 2246 warn "resetting map ", $self->path, "\n";
2292 2247
2293 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2294 2249
2295 # need to save uniques path 2250 # need to save uniques path
2296 unless ($self->{deny_save}) { 2251 unless ($self->{deny_save}) {
2387 : normalise $_ 2342 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] } 2343 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ] 2344 ]
2390} 2345}
2391 2346
2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377}
2378
2392=back 2379=back
2393 2380
2394=head3 cf::object 2381=head3 cf::object
2395 2382
2396=cut 2383=cut
2457can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
2458dialogue with the given NPC character. 2445dialogue with the given NPC character.
2459 2446
2460=cut 2447=cut
2461 2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
2462
2462# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
2463# with dialog boxes. 2464# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
2465sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
2466 my ($self, $npc, $msg, $flags) = @_; 2467 my ($self, $npc, $msg, $flags) = @_;
2477 my $dialog = $pl->{npc_dialog}; 2478 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479 2480
2480 } else { 2481 } else {
2481 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
2482 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 } 2484 }
2484 } 2485 }
2485} 2486}
2486 2487
2487=item $object->send_msg ($channel, $msg, $color, [extra...]) 2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2512 2513
2513=item $player_object->enter_link 2514=item $player_object->enter_link
2514 2515
2515Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
2516 2517
2517The player should be reasonably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
2518I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2519 2522
2520Will never block. 2523Will never block.
2521 2524
2522=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
2523 2526
2575 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
2576 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
2577 2580
2578 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
2579 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
2580 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
2581 2584
2582 $map->load; 2585 $map->load;
2583 $map->load_neighbours; 2586 $map->load_neighbours;
2584 2587
2585 return unless $self->contr->active; 2588 return unless $self->contr->active;
2586 $self->activate_recursive;
2587 2589
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y); 2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
2594 $self->activate_recursive;
2590} 2595}
2591 2596
2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2593 2598
2594Moves the player to the given map-path and coordinates by first freezing 2599Moves the player to the given map-path and coordinates by first freezing
2595her, loading and preparing them map, calling the provided $check callback 2600her, loading and preparing them map, calling the provided $check callback
2596that has to return the map if sucecssful, and then unfreezes the player on 2601that has to return the map if sucecssful, and then unfreezes the player on
2597the new (success) or old (failed) map position. In either case, $done will 2602the new (success) or old (failed) map position. In either case, $done will
2598be called at the end of this process. 2603be called at the end of this process.
2604
2605Note that $check will be called with a potentially non-loaded map, so if
2606it needs a loaded map it has to call C<< ->load >>.
2599 2607
2600=cut 2608=cut
2601 2609
2602our $GOTOGEN; 2610our $GOTOGEN;
2603 2611
2682} 2690}
2683 2691
2684sub prepare_random_map { 2692sub prepare_random_map {
2685 my ($exit) = @_; 2693 my ($exit) = @_;
2686 2694
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
2688
2689 # all this does is basically replace the /! path by 2695 # all this does is basically replace the /! path by
2690 # a new random map path (?random/...) with a seed 2696 # a new random map path (?random/...) with a seed
2691 # that depends on the exit object 2697 # that depends on the exit object
2692 2698
2693 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
2695 if ($exit->map) { 2701 if ($exit->map) {
2696 $rmp->{region} = $exit->region->name; 2702 $rmp->{region} = $exit->region->name;
2697 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
2698 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
2699 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
2700 } 2708 }
2701 2709
2702 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
2703 2711
2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2709 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh; 2718 undef $fh;
2711 aio_rename "$meta~", $meta; 2719 aio_rename "$meta~", $meta;
2712 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
2713 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
2714 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
2715 } 2727 }
2716} 2728}
2717 2729
2718sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
2719 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
2720 2732
2721 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
2722 2734
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
2734 $self->enter_link; 2735 $self->enter_link;
2735 2736
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async { 2737 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2738 $Coro::current->{desc} = "enter_exit";
2742 2739
2743 $self->deactivate_recursive; # just to be sure
2744 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
2747 prepare_random_map $exit
2748 if $exit->slaying eq "/!";
2749 }
2750
2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
2754
2745 $self->goto ($slaying, $hp, $sp); 2755 $self->goto ($map, $x, $y);
2746 2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
2747 1; 2761 1
2748 }) { 2762 }) {
2749 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
2750 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
2751 . "Please report this to the dungeon master!", 2765 . "Please report this to the dungeon master!",
2752 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
2753 2767
2754 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
2771sub cf::client::send_drawinfo { 2785sub cf::client::send_drawinfo {
2772 my ($self, $text, $flags) = @_; 2786 my ($self, $text, $flags) = @_;
2773 2787
2774 utf8::encode $text; 2788 utf8::encode $text;
2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2790}
2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2776} 2815}
2777 2816
2778=item $client->send_msg ($channel, $msg, $color, [extra...]) 2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2779 2818
2780Send a drawinfo or msg packet to the client, formatting the msg for the 2819Send a drawinfo or msg packet to the client, formatting the msg for the
2784 2823
2785=cut 2824=cut
2786 2825
2787# non-persistent channels (usually the info channel) 2826# non-persistent channels (usually the info channel)
2788our %CHANNEL = ( 2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2789 "c/identify" => { 2834 "c/identify" => {
2790 id => "infobox", 2835 id => "infobox",
2791 title => "Identify", 2836 title => "Identify",
2792 reply => undef, 2837 reply => undef,
2793 tooltip => "Items recently identified", 2838 tooltip => "Items recently identified",
2795 "c/examine" => { 2840 "c/examine" => {
2796 id => "infobox", 2841 id => "infobox",
2797 title => "Examine", 2842 title => "Examine",
2798 reply => undef, 2843 reply => undef,
2799 tooltip => "Signs and other items you examined", 2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2800 }, 2851 },
2801 "c/book" => { 2852 "c/book" => {
2802 id => "infobox", 2853 id => "infobox",
2803 title => "Book", 2854 title => "Book",
2804 reply => undef, 2855 reply => undef,
2820 id => "infobox", 2871 id => "infobox",
2821 title => "Body Parts", 2872 title => "Body Parts",
2822 reply => undef, 2873 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available", 2874 tooltip => "Shows which body parts you posess and are available",
2824 }, 2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2825 "c/uptime" => { 2912 "c/uptime" => {
2826 id => "infobox", 2913 id => "infobox",
2827 title => "Uptime", 2914 title => "Uptime",
2828 reply => undef, 2915 reply => undef,
2829 tooltip => "How long the server has been running since last restart", 2916 tooltip => "How long the server has been running since last restart",
2832 id => "infobox", 2919 id => "infobox",
2833 title => "Map Info", 2920 title => "Map Info",
2834 reply => undef, 2921 reply => undef,
2835 tooltip => "Information related to the maps", 2922 tooltip => "Information related to the maps",
2836 }, 2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2837); 2938);
2838 2939
2839sub cf::client::send_msg { 2940sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_; 2941 my ($self, $channel, $msg, $color, @extra) = @_;
2841 2942
2842 $msg = $self->pl->expand_cfpod ($msg); 2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2843 2945
2844 $color &= cf::NDI_CLIENT_MASK; # just in case... 2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845 2947
2846 # check predefined channels, for the benefit of C 2948 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) { 2949 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel}; 2950 $channel = $CHANNEL{$channel};
2849 2951
2850 $self->ext_msg (channel_info => $channel) 2952 $self->ext_msg (channel_info => $channel);
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id}; 2953 $channel = $channel->{id};
2854 2954
2855 } elsif (ref $channel) { 2955 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent 2956 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) { 2957 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel; 2958 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel) 2959 $self->ext_msg (channel_info => $channel);
2860 if $self->can_msg;
2861 } 2960 }
2862 2961
2863 $channel = $channel->{id}; 2962 $channel = $channel->{id};
2864 } 2963 }
2865 2964
2866 return unless @extra || length $msg; 2965 return unless @extra || length $msg;
2867 2966
2868 if ($self->can_msg) {
2869 # default colour, mask it out 2967 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF; 2969 if $color & cf::NDI_DEF;
2872 2970
2873 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2875 } else { 2974 );
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886 2975
2887 $color &= cf::NDI_COLOR_MASK; 2976 $self->send_big_packet ($pkt);
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900} 2977}
2901 2978
2902=item $client->ext_msg ($type, @msg) 2979=item $client->ext_msg ($type, @msg)
2903 2980
2904Sends an ext event to the client. 2981Sends an ext event to the client.
2907 2984
2908sub cf::client::ext_msg($$@) { 2985sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_; 2986 my ($self, $type, @msg) = @_;
2910 2987
2911 if ($self->extcmd == 2) { 2988 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove 2990 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type"; 2991 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 } 2993 }
2917} 2994}
2918 2995
2919=item $client->ext_reply ($msgid, @msg) 2996=item $client->ext_reply ($msgid, @msg)
2920 2997
2924 3001
2925sub cf::client::ext_reply($$@) { 3002sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_; 3003 my ($self, $id, @msg) = @_;
2927 3004
2928 if ($self->extcmd == 2) { 3005 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) { 3007 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove 3008 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id; 3009 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 } 3011 }
2935} 3012}
2936 3013
2937=item $success = $client->query ($flags, "text", \&cb) 3014=item $success = $client->query ($flags, "text", \&cb)
2938 3015
3078 3155
3079The following functions and methods are available within a safe environment: 3156The following functions and methods are available within a safe environment:
3080 3157
3081 cf::object 3158 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy 3159 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr 3160 insert remove name archname title slaying race decrease split
3161 value
3084 3162
3085 cf::object::player 3163 cf::object::player
3086 player 3164 player
3087 3165
3088 cf::player 3166 cf::player
3093 3171
3094=cut 3172=cut
3095 3173
3096for ( 3174for (
3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race 3176 insert remove inv nrof name archname title slaying race
3099 decrease_ob_nr destroy)], 3177 decrease split destroy change_exp value msg lore send_msg)],
3100 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
3101 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
3102 ["cf::map" => qw(trigger)], 3180 ["cf::map" => qw(trigger)],
3103) { 3181) {
3104 no strict 'refs'; 3182 no strict 'refs';
3105 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3123 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
3124 3202
3125 my $qcode = $code; 3203 my $qcode = $code;
3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3127 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
3128 3208
3129 local $_; 3209 local $_;
3130 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
3131 3211
3132 my $eval = 3212 my $eval =
3362 reload_treasures; 3442 reload_treasures;
3363 3443
3364 warn "finished reloading resource files\n"; 3444 warn "finished reloading resource files\n";
3365} 3445}
3366 3446
3367sub init {
3368 my $guard = freeze_mainloop;
3369
3370 reload_resources;
3371}
3372
3373sub reload_config { 3447sub reload_config {
3448 warn "reloading config file...\n";
3449
3374 open my $fh, "<:utf8", "$CONFDIR/config" 3450 open my $fh, "<:utf8", "$CONFDIR/config"
3375 or return; 3451 or return;
3376 3452
3377 local $/; 3453 local $/;
3378 *CFG = YAML::Load <$fh>; 3454 *CFG = YAML::XS::Load scalar <$fh>;
3379 3455
3380 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3381 3457
3382 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3383 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3387 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3388 and die "WARNING: m(un)lockall failed: $!\n"; 3464 and die "WARNING: m(un)lockall failed: $!\n";
3389 }; 3465 };
3390 warn $@ if $@; 3466 warn $@ if $@;
3391 } 3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
3392} 3498}
3393 3499
3394sub main { 3500sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
3395 # we must not ever block the main coroutine 3515 # we must not ever block the main coroutine
3396 local $Coro::idle = sub { 3516 local $Coro::idle = sub {
3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3398 (async { 3518 (async {
3399 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT; 3520 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX); 3521 })->prio (Coro::PRIO_MAX);
3402 }; 3522 };
3403 3523
3404 { 3524 evthread_start IO::AIO::poll_fileno;
3405 my $guard = freeze_mainloop; 3525
3526 cf::sync_job {
3527 reload_resources;
3406 reload_config; 3528 reload_config;
3407 db_init; 3529 db_init;
3530
3531 cf::load_settings;
3532 cf::load_materials;
3533 cf::init_uuid;
3534 cf::init_signals;
3535 cf::init_commands;
3536 cf::init_skills;
3537
3538 cf::init_beforeplay;
3539
3540 atomic;
3541
3408 load_extensions; 3542 load_extensions;
3409 3543
3410 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3544 utime time, time, $RUNTIMEFILE;
3411 evthread_start IO::AIO::poll_fileno; 3545
3546 # no (long-running) fork's whatsoever before this point(!)
3547 use POSIX ();
3548 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3549
3550 (pop @POST_INIT)->(0) while @POST_INIT;
3412 } 3551 };
3413 3552
3414 EV::loop; 3553 main_loop;
3415} 3554}
3416 3555
3417############################################################################# 3556#############################################################################
3418# initialisation and cleanup 3557# initialisation and cleanup
3419 3558
3426 }; 3565 };
3427 } 3566 }
3428} 3567}
3429 3568
3430sub write_runtime_sync { 3569sub write_runtime_sync {
3431 my $runtime = "$LOCALDIR/runtime";
3432
3433 # first touch the runtime file to show we are still running: 3570 # first touch the runtime file to show we are still running:
3434 # the fsync below can take a very very long time. 3571 # the fsync below can take a very very long time.
3435 3572
3436 IO::AIO::aio_utime $runtime, undef, undef; 3573 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3437 3574
3438 my $guard = cf::lock_acquire "write_runtime"; 3575 my $guard = cf::lock_acquire "write_runtime";
3439 3576
3440 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3577 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3441 or return; 3578 or return;
3442 3579
3443 my $value = $cf::RUNTIME + 90 + 10; 3580 my $value = $cf::RUNTIME + 90 + 10;
3444 # 10 is the runtime save interval, for a monotonic clock 3581 # 10 is the runtime save interval, for a monotonic clock
3445 # 60 allows for the watchdog to kill the server. 3582 # 60 allows for the watchdog to kill the server.
3455 aio_utime $fh, undef, undef; 3592 aio_utime $fh, undef, undef;
3456 3593
3457 close $fh 3594 close $fh
3458 or return; 3595 or return;
3459 3596
3460 aio_rename "$runtime~", $runtime 3597 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3461 and return; 3598 and return;
3462 3599
3463 warn "runtime file written.\n"; 3600 warn "runtime file written.\n";
3464 3601
3465 1 3602 1
3477 my $uuid = "$LOCALDIR/uuid"; 3614 my $uuid = "$LOCALDIR/uuid";
3478 3615
3479 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3616 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3480 or return; 3617 or return;
3481 3618
3482 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3619 my $value = uuid_seq uuid_cur;
3620
3621 unless ($value) {
3622 warn "cowardly refusing to write zero uuid value!\n";
3623 return;
3624 }
3625
3626 my $value = uuid_str $value + $uuid_skip;
3483 $uuid_skip = 0; 3627 $uuid_skip = 0;
3484 3628
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3629 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return; 3630 and return;
3487 3631
3509} 3653}
3510 3654
3511sub emergency_save() { 3655sub emergency_save() {
3512 my $freeze_guard = cf::freeze_mainloop; 3656 my $freeze_guard = cf::freeze_mainloop;
3513 3657
3514 warn "enter emergency perl save\n"; 3658 warn "emergency_perl_save: enter\n";
3515 3659
3516 cf::sync_job { 3660 cf::sync_job {
3661 # this is a trade-off: we want to be very quick here, so
3662 # save all maps without fsync, and later call a global sync
3663 # (which in turn might be very very slow)
3664 local $USE_FSYNC = 0;
3665
3517 # use a peculiar iteration method to avoid tripping on perl 3666 # use a peculiar iteration method to avoid tripping on perl
3518 # refcount bugs in for. also avoids problems with players 3667 # refcount bugs in for. also avoids problems with players
3519 # and maps saved/destroyed asynchronously. 3668 # and maps saved/destroyed asynchronously.
3520 warn "begin emergency player save\n"; 3669 warn "emergency_perl_save: begin player save\n";
3521 for my $login (keys %cf::PLAYER) { 3670 for my $login (keys %cf::PLAYER) {
3522 my $pl = $cf::PLAYER{$login} or next; 3671 my $pl = $cf::PLAYER{$login} or next;
3523 $pl->valid or next; 3672 $pl->valid or next;
3524 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3673 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3525 $pl->save; 3674 $pl->save;
3526 } 3675 }
3527 warn "end emergency player save\n"; 3676 warn "emergency_perl_save: end player save\n";
3528 3677
3529 warn "begin emergency map save\n"; 3678 warn "emergency_perl_save: begin map save\n";
3530 for my $path (keys %cf::MAP) { 3679 for my $path (keys %cf::MAP) {
3531 my $map = $cf::MAP{$path} or next; 3680 my $map = $cf::MAP{$path} or next;
3532 $map->valid or next; 3681 $map->valid or next;
3533 $map->save; 3682 $map->save;
3534 } 3683 }
3535 warn "end emergency map save\n"; 3684 warn "emergency_perl_save: end map save\n";
3536 3685
3537 warn "begin emergency database checkpoint\n"; 3686 warn "emergency_perl_save: begin database checkpoint\n";
3538 BDB::db_env_txn_checkpoint $DB_ENV; 3687 BDB::db_env_txn_checkpoint $DB_ENV;
3539 warn "end emergency database checkpoint\n"; 3688 warn "emergency_perl_save: end database checkpoint\n";
3540 3689
3541 warn "begin write uuid\n"; 3690 warn "emergency_perl_save: begin write uuid\n";
3542 write_uuid_sync 1; 3691 write_uuid_sync 1;
3543 warn "end write uuid\n"; 3692 warn "emergency_perl_save: end write uuid\n";
3544 }; 3693 };
3545 3694
3695 warn "emergency_perl_save: starting sync()\n";
3696 IO::AIO::aio_sync sub {
3697 warn "emergency_perl_save: finished sync()\n";
3698 };
3699
3546 warn "leave emergency perl save\n"; 3700 warn "emergency_perl_save: leave\n";
3547} 3701}
3548 3702
3549sub post_cleanup { 3703sub post_cleanup {
3550 my ($make_core) = @_; 3704 my ($make_core) = @_;
3551 3705
3552 warn Carp::longmess "post_cleanup backtrace" 3706 warn Carp::longmess "post_cleanup backtrace"
3553 if $make_core; 3707 if $make_core;
3708
3709 my $fh = pidfile;
3710 unlink $PIDFILE if <$fh> == $$;
3711}
3712
3713# a safer delete_package, copied from Symbol
3714sub clear_package($) {
3715 my $pkg = shift;
3716
3717 # expand to full symbol table name if needed
3718 unless ($pkg =~ /^main::.*::$/) {
3719 $pkg = "main$pkg" if $pkg =~ /^::/;
3720 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3721 $pkg .= '::' unless $pkg =~ /::$/;
3722 }
3723
3724 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3725 my $stem_symtab = *{$stem}{HASH};
3726
3727 defined $stem_symtab and exists $stem_symtab->{$leaf}
3728 or return;
3729
3730 # clear all symbols
3731 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3732 for my $name (keys %$leaf_symtab) {
3733 _gv_clear *{"$pkg$name"};
3734# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3735 }
3736 warn "cleared package $pkg\n";#d#
3554} 3737}
3555 3738
3556sub do_reload_perl() { 3739sub do_reload_perl() {
3557 # can/must only be called in main 3740 # can/must only be called in main
3558 if ($Coro::current != $Coro::main) { 3741 if ($Coro::current != $Coro::main) {
3559 warn "can only reload from main coroutine"; 3742 warn "can only reload from main coroutine";
3560 return; 3743 return;
3561 } 3744 }
3562 3745
3746 return if $RELOAD++;
3747
3748 my $t1 = EV::time;
3749
3750 while ($RELOAD) {
3563 warn "reloading..."; 3751 warn "reloading...";
3564 3752
3565 warn "entering sync_job"; 3753 warn "entering sync_job";
3566 3754
3567 cf::sync_job { 3755 cf::sync_job {
3568 cf::write_runtime_sync; # external watchdog should not bark 3756 cf::write_runtime_sync; # external watchdog should not bark
3569 cf::emergency_save; 3757 cf::emergency_save;
3570 cf::write_runtime_sync; # external watchdog should not bark 3758 cf::write_runtime_sync; # external watchdog should not bark
3571 3759
3572 warn "syncing database to disk"; 3760 warn "syncing database to disk";
3573 BDB::db_env_txn_checkpoint $DB_ENV; 3761 BDB::db_env_txn_checkpoint $DB_ENV;
3574 3762
3575 # if anything goes wrong in here, we should simply crash as we already saved 3763 # if anything goes wrong in here, we should simply crash as we already saved
3576 3764
3577 warn "flushing outstanding aio requests"; 3765 warn "flushing outstanding aio requests";
3578 for (;;) {
3579 BDB::flush;
3580 IO::AIO::flush;
3581 Coro::cede_notself;
3582 last unless IO::AIO::nreqs || BDB::nreqs; 3766 while (IO::AIO::nreqs || BDB::nreqs) {
3583 warn "iterate..."; 3767 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3584 }
3585
3586 ++$RELOAD;
3587
3588 warn "cancelling all extension coros";
3589 $_->cancel for values %EXT_CORO;
3590 %EXT_CORO = ();
3591
3592 warn "removing commands";
3593 %COMMAND = ();
3594
3595 warn "removing ext/exti commands";
3596 %EXTCMD = ();
3597 %EXTICMD = ();
3598
3599 warn "unloading/nuking all extensions";
3600 for my $pkg (@EXTS) {
3601 warn "... unloading $pkg";
3602
3603 if (my $cb = $pkg->can ("unload")) {
3604 eval {
3605 $cb->($pkg);
3606 1
3607 } or warn "$pkg unloaded, but with errors: $@";
3608 } 3768 }
3609 3769
3610 warn "... nuking $pkg"; 3770 warn "cancelling all extension coros";
3611 Symbol::delete_package $pkg; 3771 $_->cancel for values %EXT_CORO;
3612 } 3772 %EXT_CORO = ();
3613 3773
3614 warn "unloading all perl modules loaded from $LIBDIR"; 3774 warn "removing commands";
3615 while (my ($k, $v) = each %INC) { 3775 %COMMAND = ();
3616 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3617 3776
3777 warn "removing ext/exti commands";
3778 %EXTCMD = ();
3779 %EXTICMD = ();
3780
3781 warn "unloading/nuking all extensions";
3782 for my $pkg (@EXTS) {
3618 warn "... unloading $k"; 3783 warn "... unloading $pkg";
3619 delete $INC{$k};
3620 3784
3621 $k =~ s/\.pm$//;
3622 $k =~ s/\//::/g;
3623
3624 if (my $cb = $k->can ("unload_module")) { 3785 if (my $cb = $pkg->can ("unload")) {
3786 eval {
3625 $cb->(); 3787 $cb->($pkg);
3788 1
3789 } or warn "$pkg unloaded, but with errors: $@";
3790 }
3791
3792 warn "... clearing $pkg";
3793 clear_package $pkg;
3626 } 3794 }
3627 3795
3628 Symbol::delete_package $k; 3796 warn "unloading all perl modules loaded from $LIBDIR";
3797 while (my ($k, $v) = each %INC) {
3798 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3799
3800 warn "... unloading $k";
3801 delete $INC{$k};
3802
3803 $k =~ s/\.pm$//;
3804 $k =~ s/\//::/g;
3805
3806 if (my $cb = $k->can ("unload_module")) {
3807 $cb->();
3808 }
3809
3810 clear_package $k;
3629 } 3811 }
3630 3812
3631 warn "getting rid of safe::, as good as possible"; 3813 warn "getting rid of safe::, as good as possible";
3632 Symbol::delete_package "safe::$_" 3814 clear_package "safe::$_"
3633 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3815 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3634 3816
3635 warn "unloading cf.pm \"a bit\""; 3817 warn "unloading cf.pm \"a bit\"";
3636 delete $INC{"cf.pm"}; 3818 delete $INC{"cf.pm"};
3637 delete $INC{"cf/pod.pm"}; 3819 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3638 3820
3639 # don't, removes xs symbols, too, 3821 # don't, removes xs symbols, too,
3640 # and global variables created in xs 3822 # and global variables created in xs
3641 #Symbol::delete_package __PACKAGE__; 3823 #clear_package __PACKAGE__;
3642 3824
3643 warn "unload completed, starting to reload now"; 3825 warn "unload completed, starting to reload now";
3644 3826
3645 warn "reloading cf.pm"; 3827 warn "reloading cf.pm";
3646 require cf; 3828 require cf;
3647 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3829 cf::_connect_to_perl_1;
3648 3830
3649 warn "loading config and database again"; 3831 warn "loading config and database again";
3650 cf::reload_config; 3832 cf::reload_config;
3651 3833
3652 warn "loading extensions"; 3834 warn "loading extensions";
3653 cf::load_extensions; 3835 cf::load_extensions;
3654 3836
3837 if ($REATTACH_ON_RELOAD) {
3655 warn "reattaching attachments to objects/players"; 3838 warn "reattaching attachments to objects/players";
3656 _global_reattach; # objects, sockets 3839 _global_reattach; # objects, sockets
3657 warn "reattaching attachments to maps"; 3840 warn "reattaching attachments to maps";
3658 reattach $_ for values %MAP; 3841 reattach $_ for values %MAP;
3659 warn "reattaching attachments to players"; 3842 warn "reattaching attachments to players";
3660 reattach $_ for values %PLAYER; 3843 reattach $_ for values %PLAYER;
3844 }
3661 3845
3846 warn "running post_init jobs";
3847 (pop @POST_INIT)->(1) while @POST_INIT;
3848
3662 warn "leaving sync_job"; 3849 warn "leaving sync_job";
3663 3850
3664 1 3851 1
3665 } or do { 3852 } or do {
3666 warn $@; 3853 warn $@;
3667 cf::cleanup "error while reloading, exiting."; 3854 cf::cleanup "error while reloading, exiting.";
3668 }; 3855 };
3669 3856
3670 warn "reloaded"; 3857 warn "reloaded";
3858 --$RELOAD;
3859 }
3860
3861 $t1 = EV::time - $t1;
3862 warn "reload completed in ${t1}s\n";
3671}; 3863};
3672 3864
3673our $RELOAD_WATCHER; # used only during reload 3865our $RELOAD_WATCHER; # used only during reload
3674 3866
3675sub reload_perl() { 3867sub reload_perl() {
3676 # doing reload synchronously and two reloads happen back-to-back, 3868 # doing reload synchronously and two reloads happen back-to-back,
3677 # coro crashes during coro_state_free->destroy here. 3869 # coro crashes during coro_state_free->destroy here.
3678 3870
3871 $RELOAD_WATCHER ||= cf::async {
3872 Coro::AIO::aio_wait cache_extensions;
3873
3679 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3874 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3680 do_reload_perl; 3875 do_reload_perl;
3681 undef $RELOAD_WATCHER; 3876 undef $RELOAD_WATCHER;
3877 };
3682 }; 3878 };
3683} 3879}
3684 3880
3685register_command "reload" => sub { 3881register_command "reload" => sub {
3686 my ($who, $arg) = @_; 3882 my ($who, $arg) = @_;
3757{ 3953{
3758 # configure BDB 3954 # configure BDB
3759 3955
3760 BDB::min_parallel 8; 3956 BDB::min_parallel 8;
3761 BDB::max_poll_reqs $TICK * 0.1; 3957 BDB::max_poll_reqs $TICK * 0.1;
3762 $Coro::BDB::WATCHER->priority (1); 3958 $AnyEvent::BDB::WATCHER->priority (1);
3763 3959
3764 unless ($DB_ENV) { 3960 unless ($DB_ENV) {
3765 $DB_ENV = BDB::db_env_create; 3961 $DB_ENV = BDB::db_env_create;
3766 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3962 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3767 | BDB::LOG_AUTOREMOVE, 1); 3963 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3964 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3768 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3965 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3769 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3966 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3770 3967
3771 cf::sync_job { 3968 cf::sync_job {
3772 eval { 3969 eval {
3798{ 3995{
3799 # configure IO::AIO 3996 # configure IO::AIO
3800 3997
3801 IO::AIO::min_parallel 8; 3998 IO::AIO::min_parallel 8;
3802 IO::AIO::max_poll_time $TICK * 0.1; 3999 IO::AIO::max_poll_time $TICK * 0.1;
3803 $Coro::AIO::WATCHER->priority (1); 4000 undef $AnyEvent::AIO::WATCHER;
3804} 4001}
3805 4002
3806my $_log_backtrace; 4003my $_log_backtrace;
3807 4004
3808sub _log_backtrace { 4005sub _log_backtrace {
3811 $msg =~ s/\n//; 4008 $msg =~ s/\n//;
3812 4009
3813 # limit the # of concurrent backtraces 4010 # limit the # of concurrent backtraces
3814 if ($_log_backtrace < 2) { 4011 if ($_log_backtrace < 2) {
3815 ++$_log_backtrace; 4012 ++$_log_backtrace;
4013 my $perl_bt = Carp::longmess $msg;
3816 async { 4014 async {
3817 $Coro::current->{desc} = "abt $msg"; 4015 $Coro::current->{desc} = "abt $msg";
3818 4016
3819 my @bt = fork_call { 4017 my @bt = fork_call {
3820 @addr = map { sprintf "%x", $_ } @addr; 4018 @addr = map { sprintf "%x", $_ } @addr;
3831 } 4029 }
3832 4030
3833 @funcs 4031 @funcs
3834 }; 4032 };
3835 4033
3836 LOG llevInfo, "[ABT] $msg\n"; 4034 LOG llevInfo, "[ABT] $perl_bt\n";
4035 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3837 LOG llevInfo, "[ABT] $_\n" for @bt; 4036 LOG llevInfo, "[ABT] $_\n" for @bt;
3838 --$_log_backtrace; 4037 --$_log_backtrace;
3839 }; 4038 };
3840 } else { 4039 } else {
3841 LOG llevInfo, "[ABT] $msg\n"; 4040 LOG llevInfo, "[ABT] $msg\n";
3842 LOG llevInfo, "[ABT] [suppressed]\n"; 4041 LOG llevInfo, "[ABT] [suppressed]\n";
3843 } 4042 }
3844} 4043}
3845 4044
3846# load additional modules 4045# load additional modules
3847use cf::pod; 4046require "cf/$_.pm" for @EXTRA_MODULES;
4047cf::_connect_to_perl_2;
3848 4048
3849END { cf::emergency_save } 4049END { cf::emergency_save }
3850 4050
38511 40511
3852 4052

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