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Revision 1.342 by root, Sun Aug 26 15:31:02 2007 UTC vs.
Revision 1.495 by root, Tue Nov 10 04:38:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5; 58use Digest::MD5;
30use Fcntl; 59use Fcntl;
31use YAML::Syck (); 60use YAML::XS ();
32use IO::AIO 2.32 (); 61use IO::AIO ();
33use Time::HiRes; 62use Time::HiRes;
34use Compress::LZF; 63use Compress::LZF;
35use Digest::MD5 (); 64use Digest::MD5 ();
65
66AnyEvent::detect;
36 67
37# configure various modules to our taste 68# configure various modules to our taste
38# 69#
39$Storable::canonical = 1; # reduce rsync transfers 70$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 78
43$Event::Eval = 1; # no idea why this is required, but it is 79# strictly for debugging
44 80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 81
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 83
52our %COMMAND = (); 84our %COMMAND = ();
53our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
56our %EXTCMD = (); 88our %EXTCMD = ();
57our %EXTICMD = (); 89our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 90our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 91our %EXT_MAP = (); # pluggable maps
60 92
61our $RELOAD; # number of reloads so far 93our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 94our @EVENT;
95our @REFLECT; # set by XS
96our %REFLECT; # set by us
63 97
64our $CONFDIR = confdir; 98our $CONFDIR = confdir;
65our $DATADIR = datadir; 99our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 100our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 101our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 102our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 103our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 104our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 107our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112our %RESOURCE;
75 113
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 116our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 117our $USE_FSYNC = 1; # use fsync to write maps - default on
83 118
119our $BDB_DEADLOCK_WATCHER;
120our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 121our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 122our $DB_ENV;
123
124our @EXTRA_MODULES = qw(pod match mapscript);
86 125
87our %CFG; 126our %CFG;
88 127
89our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 129our $RUNTIME;
130our $NOW;
91 131
92our %PLAYER; # all users 132our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 133our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 134our $LINK_MAP; # the special {link} map, which is always available
95 135
96# used to convert map paths into valid unix filenames by replacing / by ∕ 136# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 138
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
102 148
103binmode STDOUT; 149binmode STDOUT;
104binmode STDERR; 150binmode STDERR;
105 151
106# read virtual server time, if available 152# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 154 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
111} 157}
158
159eval "sub TICK() { $TICK } 1" or die;
112 160
113mkdir $_ 161mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 163
116our $EMERGENCY_POSITION; 164our $EMERGENCY_POSITION;
117 165
118sub cf::map::normalise; 166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 178
120############################################################################# 179#############################################################################
121 180
122=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
123 182
159 218
160The raw value load value from the last tick. 219The raw value load value from the last tick.
161 220
162=item %cf::CFG 221=item %cf::CFG
163 222
164Configuration for the server, loaded from C</etc/crossfire/config>, or 223Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 224from wherever your confdir points to.
166 225
167=item cf::wait_for_tick, cf::wait_for_tick_begin 226=item cf::wait_for_tick, cf::wait_for_tick_begin
168 227
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 228These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process 229returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 231
173=item @cf::INVOKE_RESULTS 232=item @cf::INVOKE_RESULTS
174 233
175This array contains the results of the last C<invoke ()> call. When 234This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 236that call.
178 237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
243
179=back 244=back
180 245
181=cut 246=cut
182 247
183BEGIN { 248$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 249 my $msg = join "", @_;
186 250
187 $msg .= "\n" 251 $msg .= "\n"
188 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
189 253
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 255
192 utf8::encode $msg;
193 LOG llevError, $msg; 256 LOG llevError, $msg;
194 }; 257};
195} 258
259$Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
263
264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
268
269 # kill coroutine otherwise
270 Coro::terminate
271};
196 272
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 283for my $pkg (qw(
208 cf::global cf::attachable 284 cf::global cf::attachable
209 cf::object cf::object::player 285 cf::object cf::object::player
210 cf::client cf::player 286 cf::client cf::player
211 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
212 cf::map cf::party cf::region 289 cf::party cf::region
213)) { 290)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 292}
217 293
218$Event::DIED = sub { 294$EV::DIED = sub {
219 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
220}; 296};
221 297
222############################################################################# 298#############################################################################
223 299
224=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 323 $d
248 } || "[unable to dump $_[0]: '$@']"; 324 } || "[unable to dump $_[0]: '$@']";
249} 325}
250 326
251=item $ref = cf::from_json $json 327=item $ref = cf::decode_json $json
252 328
253Converts a JSON string into the corresponding perl data structure. 329Converts a JSON string into the corresponding perl data structure.
254 330
255=item $json = cf::to_json $ref 331=item $json = cf::encode_json $ref
256 332
257Converts a perl data structure into its JSON representation. 333Converts a perl data structure into its JSON representation.
258 334
259=cut 335=cut
260 336
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 338
263sub to_json ($) { $json_coder->encode ($_[0]) } 339sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 340sub decode_json($) { $json_coder->decode ($_[0]) }
341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
354}
265 355
266=item cf::lock_wait $string 356=item cf::lock_wait $string
267 357
268Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
269 359
270=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
271 361
272Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
275returned. 365returned.
276 366
367Locks are *not* recursive, locking from the same coro twice results in a
368deadlocked coro.
369
277Lock names should begin with a unique identifier (for example, cf::map::find 370Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 371uses map_find and cf::map::load uses map_load).
279 372
280=item $locked = cf::lock_active $string 373=item $locked = cf::lock_active $string
281 374
282Return true if the lock is currently active, i.e. somebody has locked it. 375Return true if the lock is currently active, i.e. somebody has locked it.
283 376
284=cut 377=cut
285 378
286our %LOCK; 379our $LOCKS = new Coro::SemaphoreSet;
287 380
288sub lock_wait($) { 381sub lock_wait($) {
289 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 383}
297 384
298sub lock_acquire($) { 385sub lock_acquire($) {
299 my ($key) = @_; 386 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 387}
311 388
312sub lock_active($) { 389sub lock_active($) {
313 my ($key) = @_; 390 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 391}
317 392
318sub freeze_mainloop { 393sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
320 395
321 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 397}
323 }; 398
324 $TICK_WATCHER->stop; 399=item cf::periodic $interval, $cb
325 $guard 400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
326} 412}
327 413
328=item cf::get_slot $time[, $priority[, $name]] 414=item cf::get_slot $time[, $priority[, $name]]
329 415
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 416Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 427our @SLOT_QUEUE;
342our $SLOT_QUEUE; 428our $SLOT_QUEUE;
343 429
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
346 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
347 435
348 while () { 436 while () {
349 next_job: 437 next_job:
350 my $avail = cf::till_tick; 438 my $avail = cf::till_tick;
358 } 446 }
359 } 447 }
360 } 448 }
361 449
362 if (@SLOT_QUEUE) { 450 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 452 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 453 $signal->wait;
366 } else { 454 } else {
367 Coro::schedule; 455 Coro::schedule;
368 } 456 }
369 } 457 }
370}; 458};
371 459
372sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
373 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
374 464
375 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
377 467
391 481
392BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
393 483
394=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
395 485
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 486The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 487is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 489acceptable.
400 490
401If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
407 497
408sub sync_job(&) { 498sub sync_job(&) {
409 my ($job) = @_; 499 my ($job) = @_;
410 500
411 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 502 my $time = EV::time;
413 503
414 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
416 506
417 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 508
419 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
420 510
421 my $busy = 1; 511 my $busy = 1;
422 my @res; 512 my @res;
423 513
424 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 516 @res = eval { $job->() };
426 warn $@ if $@; 517 warn $@ if $@;
427 undef $busy; 518 undef $busy;
428 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
429 520
430 while ($busy) { 521 while ($busy) {
431 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
432 } 526 }
527 }
433 528
434 $time = Event::time - $time; 529 my $time = EV::time - $time;
435 530
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
440 532
441 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
442 } else { 534 } else {
443 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
444 536
469=item fork_call { }, $args 561=item fork_call { }, $args
470 562
471Executes the given code block with the given arguments in a seperate 563Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 564process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 565Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 566never block itself or use any form of event handling.
475 567
476=cut 568=cut
477 569
478sub fork_call(&@) { 570sub fork_call(&@) {
479 my ($cb, @args) = @_; 571 my ($cb, @args) = @_;
480 572
481 # we seemingly have to make a local copy of the whole thing, 573 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 574 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 575 # TODO: investigate and fix (likely this will be rather laborious)
484 576
485 my @res = Coro::Util::fork_eval { 577 my @res = Coro::Util::fork_eval {
486 reset_signals; 578 reset_signals;
487 &$cb 579 &$cb
488 }, @args; 580 }, @args;
489 581
490 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
491} 583}
492 584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
493=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
494 613
495Returns a single value from the environment database. 614Returns a single value from the environment database.
496 615
497=item cf::db_put $family => $key => $value 616=item cf::db_put $family => $key => $value
498 617
499Stores the given C<$value> in the family. It can currently store binary 618Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
502=cut 626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
503 644
504our $DB; 645our $DB;
505 646
506sub db_init { 647sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 648 cf::sync_job {
511 eval { 649 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 650 };
521} 651}
522 652
523sub db_get($$) { 653sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 654 my $key = "$_[0]/$_[1]";
525 655
575 if (1) { 705 if (1) {
576 $md5 = 706 $md5 =
577 join "\x00", 707 join "\x00",
578 $processversion, 708 $processversion,
579 map { 709 map {
580 Coro::cede; 710 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 712 } 0.. $#$src;
583 713
584 714
585 my $dbmd5 = db_get cache => "$id/md5"; 715 my $dbmd5 = db_get cache => "$id/md5";
623 753
624############################################################################# 754#############################################################################
625 755
626=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
627 757
628Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
631 761
632In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 764Deliantra).
635 765
636=over 4 766=over 4
637 767
638=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
639 769
683=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
684 814
685Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
687 817
688Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
690 820
691These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
692 822
693=over 4 823=over 4
921 } 1051 }
922 1052
923 0 1053 0
924} 1054}
925 1055
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1057
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1059
930Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
931 1061
937 1067
938=cut 1068=cut
939 1069
940############################################################################# 1070#############################################################################
941# object support 1071# object support
942#
943 1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
944sub _can_merge { 1106sub _can_merge {
945 my ($ob1, $ob2) = @_; 1107 my ($ob1, $ob2) = @_;
946 1108
947 local $Storable::canonical = 1; 1109 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1110
951 $fob1 eq $fob2 1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
952} 1113}
953 1114
954sub reattach { 1115sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1117 my ($obj) = @_;
957 1118
1119 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1121
960 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
961 1123
962 @$registry = (); 1124 @$registry = ();
963 1125
978cf::attachable->attach ( 1140cf::attachable->attach (
979 prio => -1000000, 1141 prio => -1000000,
980 on_instantiate => sub { 1142 on_instantiate => sub {
981 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
982 1144
983 $data = from_json $data; 1145 $data = decode_json $data;
984 1146
985 for (@$data) { 1147 for (@$data) {
986 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
987 1149
988 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1166sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
1006 1168
1007 sync_job { 1169 sync_job {
1008 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1011 1174
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1180 aio_fsync $fh;
1181 }
1016 close $fh; 1182 aio_close $fh;
1017 1183
1018 if (@$objs) { 1184 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1191 aio_fsync $fh;
1192 }
1024 close $fh; 1193 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1195 }
1027 } else { 1196 } else {
1028 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
1029 } 1198 }
1030 1199
1031 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1204 } else {
1033 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
1034 } 1206 }
1035 } else { 1207 } else {
1036 aio_unlink $filename; 1208 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
1038 } 1210 }
1039 } 1211 };
1040} 1212}
1041 1213
1042sub object_freezer_as_string { 1214sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1215 my ($rdata, $objs) = @_;
1044 1216
1056 or return; 1228 or return;
1057 1229
1058 unless (aio_stat "$filename.pst") { 1230 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1231 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1232 or return;
1233
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
1062 } 1236 }
1063 1237
1238 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1239 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1240 $decname, length $data, scalar @{$av || []};
1241
1066 return ($data, $av); 1242 ($data, $av)
1067} 1243}
1068 1244
1069=head2 COMMAND CALLBACKS 1245=head2 COMMAND CALLBACKS
1070 1246
1071=over 4 1247=over 4
1125 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
1126 1302
1127 $EXTICMD{$name} = $cb; 1303 $EXTICMD{$name} = $cb;
1128} 1304}
1129 1305
1306use File::Glob ();
1307
1130cf::player->attach ( 1308cf::player->attach (
1131 on_command => sub { 1309 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
1133 1311
1134 my $cb = $COMMAND{$name} 1312 my $cb = $COMMAND{$name}
1166 1344
1167 cf::override; 1345 cf::override;
1168 }, 1346 },
1169); 1347);
1170 1348
1349# "readahead" all extensions
1350sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
1352
1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
1358
1359 $grp
1360}
1361
1171sub load_extensions { 1362sub load_extensions {
1172 cf::sync_job { 1363 cf::sync_job {
1173 my %todo; 1364 my %todo;
1174 1365
1175 for my $path (<$LIBDIR/*.ext>) { 1366 for my $path (<$LIBDIR/*.ext>) {
1194 1385
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1388
1198 $ext{source} = 1389 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1391 . "#line 1 \"$path\"\n{\n"
1201 . $source 1392 . $source
1202 . "\n};\n1"; 1393 . "\n};\n1";
1203 1394
1204 $todo{$base} = \%ext; 1395 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1411 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1412 : "$v->{base}: extension inactive.\n";
1222 1413
1223 if (exists $v->{meta}{mandatory}) { 1414 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1415 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1416 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1417 }
1228 1418
1229 warn $msg; 1419 warn $msg;
1230 } 1420 }
1231 1421
1245 1435
1246=back 1436=back
1247 1437
1248=head2 CORE EXTENSIONS 1438=head2 CORE EXTENSIONS
1249 1439
1250Functions and methods that extend core crossfire objects. 1440Functions and methods that extend core deliantra objects.
1251 1441
1252=cut 1442=cut
1253 1443
1254package cf::player; 1444package cf::player;
1255 1445
1256use Coro::AIO; 1446use Coro::AIO;
1257 1447
1258=head3 cf::player 1448=head3 cf::player
1259 1449
1260=over 4 1450=over 4
1451
1452=item cf::player::num_playing
1453
1454Returns the official number of playing players, as per the Crossfire metaserver rules.
1455
1456=cut
1457
1458sub num_playing {
1459 scalar grep
1460 $_->ob->map
1461 && !$_->hidden
1462 && !$_->ob->flag (cf::FLAG_WIZ),
1463 cf::player::list
1464}
1261 1465
1262=item cf::player::find $login 1466=item cf::player::find $login
1263 1467
1264Returns the given player object, loading it if necessary (might block). 1468Returns the given player object, loading it if necessary (might block).
1265 1469
1284 1488
1285sub exists($) { 1489sub exists($) {
1286 my ($login) = @_; 1490 my ($login) = @_;
1287 1491
1288 $cf::PLAYER{$login} 1492 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1493 or !aio_stat path $login
1290} 1494}
1291 1495
1292sub find($) { 1496sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1497 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1498 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1505 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1506 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1507 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1508 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1509
1306 my $pl = load_pl path $login 1510 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1511 or return;
1512
1513 my $pl = cf::player::load_pl $f
1514 or return;
1515
1516 local $cf::PLAYER_LOADING{$login} = $pl;
1517 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1518 $cf::PLAYER{$login} = $pl
1309 } 1519 }
1310 } 1520 }
1311} 1521}
1312 1522
1321 return if $pl->{deny_save}; 1531 return if $pl->{deny_save};
1322 1532
1323 aio_mkdir playerdir $pl, 0770; 1533 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1534 $pl->{last_save} = $cf::RUNTIME;
1325 1535
1536 cf::get_slot 0.01;
1537
1326 $pl->save_pl ($path); 1538 $pl->save_pl ($path);
1327 Coro::cede; 1539 cf::cede_to_tick;
1328} 1540}
1329 1541
1330sub new($) { 1542sub new($) {
1331 my ($login) = @_; 1543 my ($login) = @_;
1332 1544
1361 my ($pl) = @_; 1573 my ($pl) = @_;
1362 1574
1363 my $name = $pl->ob->name; 1575 my $name = $pl->ob->name;
1364 1576
1365 $pl->{deny_save} = 1; 1577 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1579
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1585 $pl->ns->destroy if $pl->ns;
1372 1586
1373 my $path = playerdir $pl; 1587 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1624 or return [];
1411 1625
1412 my @logins; 1626 my @logins;
1413 1627
1414 for my $login (@$dirs) { 1628 for my $login (@$dirs) {
1629 my $path = path $login;
1630
1631 # a .pst is a dead give-away for a valid player
1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1637 }
1418 1638
1419 utf8::decode $login; 1639 utf8::decode $login;
1420 push @logins, $login; 1640 push @logins, $login;
1421 } 1641 }
1422 1642
1449 } 1669 }
1450 1670
1451 \@paths 1671 \@paths
1452} 1672}
1453 1673
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1675
1456Expand crossfire pod fragments into protocol xml. 1676Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1677
1504=item $player->ext_reply ($msgid, @msg) 1678=item $player->ext_reply ($msgid, @msg)
1505 1679
1506Sends an ext reply to the player. 1680Sends an ext reply to the player.
1507 1681
1574our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1576 1750
1577sub generate_random_map { 1751sub generate_random_map {
1578 my ($self, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1755
1579 # mit "rum" bekleckern, nicht 1756 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1757 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1882
1706# the temporary/swap location 1883# the temporary/swap location
1707sub save_path { 1884sub save_path {
1708 my ($self) = @_; 1885 my ($self) = @_;
1709 1886
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1888 "$TMPDIR/$path.map"
1712} 1889}
1713 1890
1714# the unique path, undef == no special unique path 1891# the unique path, undef == no special unique path
1715sub uniq_path { 1892sub uniq_path {
1716 my ($self) = @_; 1893 my ($self) = @_;
1717 1894
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1896 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1897}
1730 1898
1731sub decay_objects { 1899sub decay_objects {
1732 my ($self) = @_; 1900 my ($self) = @_;
1733 1901
1746 1914
1747sub load_header_from($) { 1915sub load_header_from($) {
1748 my ($self, $path) = @_; 1916 my ($self, $path) = @_;
1749 1917
1750 utf8::encode $path; 1918 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1919 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1920 or return;
1921
1922 $self->_load_header ($f)
1923 or return;
1924
1925 local $MAP_LOADING{$self->{path}} = $self;
1926 $f->resolve_delayed_derefs;
1756 1927
1757 $self->{load_path} = $path; 1928 $self->{load_path} = $path;
1758 1929
1759 1 1930 1
1760} 1931}
1814sub find { 1985sub find {
1815 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
1816 1987
1817 $path = normalise $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
1818 1989
1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1992
1821 $cf::MAP{$path} || do { 1993 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1994 my $map = new_from_path cf::map $path
1824 or return; 1995 or return;
1825 1996
1826 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
1827 1998
1829 or return; 2000 or return;
1830 2001
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2003 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2006 undef $guard1;
1834 $map->reset; 2007 $map->reset;
1835 undef $guard;
1836 return find $path; 2008 return find $path;
1837 } 2009 }
1838 2010
1839 $cf::MAP{$path} = $map 2011 $cf::MAP{$path} = $map
1840 } 2012 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2021 local $self->{deny_reset} = 1; # loading can take a long time
1850 2022
1851 my $path = $self->{path}; 2023 my $path = $self->{path};
1852 2024
1853 { 2025 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2026 my $guard = cf::lock_acquire "map_data:$path";
1855 2027
2028 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2029 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2030
1858 $self->in_memory (cf::MAP_LOADING); 2031 $self->in_memory (cf::MAP_LOADING);
1859 2032
1860 $self->alloc; 2033 $self->alloc;
1861 2034
1862 $self->pre_load; 2035 $self->pre_load;
1863 Coro::cede; 2036 cf::cede_to_tick;
1864 2037
2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2039 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2040 $self->_load_objects ($f)
1866 or return; 2041 or return;
1867 2042
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
1869 if delete $self->{load_original}; 2044 if delete $self->{load_original};
1870 2045
1871 if (my $uniq = $self->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2047 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2048 unless (aio_stat $uniq) {
2049 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2050 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2051 $self->_load_objects ($f);
2052 $f->resolve_delayed_derefs;
2053 }
1876 } 2054 }
1877 } 2055 }
1878 2056
1879 Coro::cede; 2057 $f->resolve_delayed_derefs;
2058
2059 cf::cede_to_tick;
1880 # now do the right thing for maps 2060 # now do the right thing for maps
1881 $self->link_multipart_objects; 2061 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2062 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2063 unless $self->difficulty;
1884 Coro::cede; 2064 cf::cede_to_tick;
1885 2065
1886 unless ($self->{deny_activate}) { 2066 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2067 $self->decay_objects;
1888 $self->fix_auto_apply; 2068 $self->fix_auto_apply;
1889 $self->update_buttons; 2069 $self->update_buttons;
1890 Coro::cede; 2070 cf::cede_to_tick;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate; 2071 $self->activate;
1894 } 2072 }
1895 2073
1896 $self->{last_save} = $cf::RUNTIME; 2074 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2075 $self->last_access ($cf::RUNTIME);
1898 2076
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2078 }
1901 2079
1902 $self->post_load; 2080 $self->post_load;
1903} 2081}
1904 2082
1962 my ($path, $origin, $load) = @_; 2140 my ($path, $origin, $load) = @_;
1963 2141
1964 $path = normalise $path, $origin && $origin->{path}; 2142 $path = normalise $path, $origin && $origin->{path};
1965 2143
1966 if (my $map = $cf::MAP{$path}) { 2144 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2146 }
1969 2147
1970 $MAP_PREFETCH{$path} |= $load; 2148 $MAP_PREFETCH{$path} |= $load;
1971 2149
1972 $MAP_PREFETCHER ||= cf::async { 2150 $MAP_PREFETCHER ||= cf::async {
2151 $Coro::current->{desc} = "map prefetcher";
2152
1973 while (%MAP_PREFETCH) { 2153 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2154 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2155 if (my $map = find $k) {
1976 $map->load if $v; 2156 $map->load if $v;
1977 } 2157 }
1987} 2167}
1988 2168
1989sub save { 2169sub save {
1990 my ($self) = @_; 2170 my ($self) = @_;
1991 2171
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2173
1994 $self->{last_save} = $cf::RUNTIME; 2174 $self->{last_save} = $cf::RUNTIME;
1995 2175
1996 return unless $self->dirty; 2176 return unless $self->dirty;
1997 2177
2003 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2004 2184
2005 local $self->{last_access} = $self->last_access;#d# 2185 local $self->{last_access} = $self->last_access;#d#
2006 2186
2007 cf::async { 2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2189 $_->contr->save for $self->players;
2009 }; 2190 };
2191
2192 cf::get_slot 0.02;
2010 2193
2011 if ($uniq) { 2194 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2197 } else {
2020 my ($self) = @_; 2203 my ($self) = @_;
2021 2204
2022 # save first because save cedes 2205 # save first because save cedes
2023 $self->save; 2206 $self->save;
2024 2207
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2209
2027 return if $self->players; 2210 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2211 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2212 return if $self->{deny_save};
2030 2213
2214 $self->in_memory (cf::MAP_SWAPPED);
2215
2216 $self->deactivate;
2217 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2218 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2219}
2034 2220
2035sub reset_at { 2221sub reset_at {
2036 my ($self) = @_; 2222 my ($self) = @_;
2037 2223
2055 2241
2056 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2057 2243
2058 return if $self->players; 2244 return if $self->players;
2059 2245
2060 warn "resetting map ", $self->path; 2246 warn "resetting map ", $self->path, "\n";
2061 2247
2062 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2063 2249
2064 # need to save uniques path 2250 # need to save uniques path
2065 unless ($self->{deny_save}) { 2251 unless ($self->{deny_save}) {
2069 if $uniq; 2255 if $uniq;
2070 } 2256 }
2071 2257
2072 delete $cf::MAP{$self->path}; 2258 delete $cf::MAP{$self->path};
2073 2259
2260 $self->deactivate;
2261 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2262 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2263
2078 $self->unlink_save; 2264 $self->unlink_save;
2079 $self->destroy; 2265 $self->destroy;
2080} 2266}
2081 2267
2082my $nuke_counter = "aaaa"; 2268my $nuke_counter = "aaaa";
2083 2269
2084sub nuke { 2270sub nuke {
2085 my ($self) = @_; 2271 my ($self) = @_;
2086 2272
2273 {
2274 my $lock = cf::lock_acquire "map_data:$self->{path}";
2275
2087 delete $cf::MAP{$self->path}; 2276 delete $cf::MAP{$self->path};
2088 2277
2089 $self->unlink_save; 2278 $self->unlink_save;
2090 2279
2091 bless $self, "cf::map"; 2280 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2281 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2282 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2283 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2284 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2285
2097 $cf::MAP{$self->path} = $self; 2286 $cf::MAP{$self->path} = $self;
2287 }
2098 2288
2099 $self->reset; # polite request, might not happen 2289 $self->reset; # polite request, might not happen
2100} 2290}
2101 2291
2102=item $maps = cf::map::tmp_maps 2292=item $maps = cf::map::tmp_maps
2144 2334
2145sub unique_maps() { 2335sub unique_maps() {
2146 [ 2336 [
2147 map { 2337 map {
2148 utf8::decode $_; 2338 utf8::decode $_;
2149 /\.map$/ 2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2150 ? normalise $_ 2342 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2343 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2344 ]
2154} 2345}
2155 2346
2156package cf; 2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377}
2157 2378
2158=back 2379=back
2159 2380
2160=head3 cf::object 2381=head3 cf::object
2161 2382
2165 2386
2166=over 4 2387=over 4
2167 2388
2168=item $ob->inv_recursive 2389=item $ob->inv_recursive
2169 2390
2170Returns the inventory of the object _and_ their inventories, recursively. 2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
2171 2393
2172=cut 2394=cut
2173 2395
2174sub inv_recursive_; 2396sub inv_recursive_;
2175sub inv_recursive_ { 2397sub inv_recursive_ {
2178 2400
2179sub inv_recursive { 2401sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2402 inv_recursive_ inv $_[0]
2181} 2403}
2182 2404
2405=item $ref = $ob->ref
2406
2407Creates and returns a persistent reference to an object that can be stored as a string.
2408
2409=item $ob = cf::object::deref ($refstring)
2410
2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2412even if the object actually exists. May block.
2413
2414=cut
2415
2416sub deref {
2417 my ($ref) = @_;
2418
2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2420 my ($uuid, $name) = ($1, $2);
2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2422 or return;
2423 $pl->ob->uuid eq $uuid
2424 or return;
2425
2426 $pl->ob
2427 } else {
2428 warn "$ref: cannot resolve object reference\n";
2429 undef
2430 }
2431}
2432
2183package cf; 2433package cf;
2184 2434
2185=back 2435=back
2186 2436
2187=head3 cf::object::player 2437=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2443Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2445dialogue with the given NPC character.
2196 2446
2197=cut 2447=cut
2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
2198 2462
2199# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2464# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2478 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2480
2217 } else { 2481 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2484 }
2221 } 2485 }
2222} 2486}
2223 2487
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2513
2250=item $player_object->enter_link 2514=item $player_object->enter_link
2251 2515
2252Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
2253 2517
2254The player should be reasonably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2256 2522
2257Will never block. 2523Will never block.
2258 2524
2259=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
2260 2526
2312 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
2313 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
2314 2580
2315 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
2316 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
2317 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
2318 2584
2319 $map->load; 2585 $map->load;
2320 $map->load_neighbours; 2586 $map->load_neighbours;
2321 2587
2322 return unless $self->contr->active; 2588 return unless $self->contr->active;
2323 $self->activate_recursive;
2324 2589
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
2594 $self->activate_recursive;
2327} 2595}
2328 2596
2329=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2330 2598
2331Moves the player to the given map-path and coordinates by first freezing 2599Moves the player to the given map-path and coordinates by first freezing
2332her, loading and preparing them map, calling the provided $check callback 2600her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2601that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2602the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2603be called at the end of this process.
2336 2604
2605Note that $check will be called with a potentially non-loaded map, so if
2606it needs a loaded map it has to call C<< ->load >>.
2607
2337=cut 2608=cut
2338 2609
2339our $GOTOGEN; 2610our $GOTOGEN;
2340 2611
2341sub cf::object::player::goto { 2612sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2616 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2617
2347 $self->enter_link; 2618 $self->enter_link;
2348 2619
2349 (async { 2620 (async {
2621 $Coro::current->{desc} = "player::goto $path $x $y";
2622
2623 # *tag paths override both path and x|y
2624 if ($path =~ /^\*(.*)$/) {
2625 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2626 my $ob = $obs[rand @obs];
2627
2628 # see if we actually can go there
2629 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2630 $ob = $obs[rand @obs];
2631 } else {
2632 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2633 }
2634 # else put us there anyways for now #d#
2635
2636 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2637 } else {
2638 ($path, $x, $y) = (undef, undef, undef);
2639 }
2640 }
2641
2350 my $map = eval { 2642 my $map = eval {
2351 my $map = cf::map::find $path; 2643 my $map = defined $path ? cf::map::find $path : undef;
2352 2644
2353 if ($map) { 2645 if ($map) {
2354 $map = $map->customise_for ($self); 2646 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2647 $map = $check->($map) if $check && $map;
2356 } else { 2648 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2649 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2650 }
2359 2651
2360 $map 2652 $map
2361 }; 2653 };
2362 2654
2398} 2690}
2399 2691
2400sub prepare_random_map { 2692sub prepare_random_map {
2401 my ($exit) = @_; 2693 my ($exit) = @_;
2402 2694
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2695 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2696 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2697 # that depends on the exit object
2408 2698
2409 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2701 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2702 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
2416 } 2708 }
2417 2709
2418 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
2419 2711
2420 my $data = cf::to_json $rmp; 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2713 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2714 my $meta = "$RANDOMDIR/$md5.meta";
2423 2715
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2718 undef $fh;
2427 aio_rename "$meta~", $meta; 2719 aio_rename "$meta~", $meta;
2428 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
2431 } 2727 }
2432} 2728}
2433 2729
2434sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
2436 2732
2437 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
2438 2734
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2735 $self->enter_link;
2451 2736
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2737 (async {
2457 $self->deactivate_recursive; # just to be sure 2738 $Coro::current->{desc} = "enter_exit";
2739
2458 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
2747 prepare_random_map $exit
2748 if $exit->slaying eq "/!";
2749 }
2750
2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
2754
2459 $self->goto ($slaying, $hp, $sp); 2755 $self->goto ($map, $x, $y);
2460 2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
2461 1; 2761 1
2462 }) { 2762 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2765 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2767
2468 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
2485sub cf::client::send_drawinfo { 2785sub cf::client::send_drawinfo {
2486 my ($self, $text, $flags) = @_; 2786 my ($self, $text, $flags) = @_;
2487 2787
2488 utf8::encode $text; 2788 utf8::encode $text;
2489 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2790}
2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2490} 2815}
2491 2816
2492=item $client->send_msg ($channel, $msg, $color, [extra...]) 2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2493 2818
2494Send a drawinfo or msg packet to the client, formatting the msg for the 2819Send a drawinfo or msg packet to the client, formatting the msg for the
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2821the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2822the message unless the client supports the msg packet.
2498 2823
2499=cut 2824=cut
2500 2825
2826# non-persistent channels (usually the info channel)
2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2834 "c/identify" => {
2835 id => "infobox",
2836 title => "Identify",
2837 reply => undef,
2838 tooltip => "Items recently identified",
2839 },
2840 "c/examine" => {
2841 id => "infobox",
2842 title => "Examine",
2843 reply => undef,
2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2858 "c/lookat" => {
2859 id => "infobox",
2860 title => "Look",
2861 reply => undef,
2862 tooltip => "What you saw there",
2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2938);
2939
2501sub cf::client::send_msg { 2940sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2941 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2942
2504 $msg = $self->pl->expand_cfpod ($msg); 2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2505 2945
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2947
2948 # check predefined channels, for the benefit of C
2949 if ($CHANNEL{$channel}) {
2950 $channel = $CHANNEL{$channel};
2951
2952 $self->ext_msg (channel_info => $channel);
2953 $channel = $channel->{id};
2954
2508 if (ref $channel) { 2955 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2956 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2957 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2958 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2959 $self->ext_msg (channel_info => $channel);
2513 } 2960 }
2515 $channel = $channel->{id}; 2962 $channel = $channel->{id};
2516 } 2963 }
2517 2964
2518 return unless @extra || length $msg; 2965 return unless @extra || length $msg;
2519 2966
2520 if ($self->can_msg) {
2521 # default colour, mask it out 2967 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 2969 if $color & cf::NDI_DEF;
2524 2970
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2527 } else { 2974 );
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538 2975
2539 $color &= cf::NDI_COLOR_MASK; 2976 $self->send_big_packet ($pkt);
2540
2541 utf8::encode $msg;
2542
2543 if (0 && $msg =~ /\[/) {
2544 # COMMAND/INFO
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 }
2552} 2977}
2553 2978
2554=item $client->ext_msg ($type, @msg) 2979=item $client->ext_msg ($type, @msg)
2555 2980
2556Sends an ext event to the client. 2981Sends an ext event to the client.
2558=cut 2983=cut
2559 2984
2560sub cf::client::ext_msg($$@) { 2985sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_; 2986 my ($self, $type, @msg) = @_;
2562 2987
2563 my $extcmd = $self->extcmd;
2564
2565 if ($extcmd == 2) { 2988 if ($self->extcmd == 2) {
2566 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2567 } elsif ($extcmd == 1) { # TODO: remove 2990 } elsif ($self->extcmd == 1) { # TODO: remove
2568 push @msg, msgtype => "event_$type"; 2991 push @msg, msgtype => "event_$type";
2569 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2570 } 2993 }
2571} 2994}
2572 2995
2573=item $client->ext_reply ($msgid, @msg) 2996=item $client->ext_reply ($msgid, @msg)
2574 2997
2578 3001
2579sub cf::client::ext_reply($$@) { 3002sub cf::client::ext_reply($$@) {
2580 my ($self, $id, @msg) = @_; 3003 my ($self, $id, @msg) = @_;
2581 3004
2582 if ($self->extcmd == 2) { 3005 if ($self->extcmd == 2) {
2583 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2584 } elsif ($self->ns->extcmd == 1) { 3007 } elsif ($self->extcmd == 1) {
2585 #TODO: version 1, remove 3008 #TODO: version 1, remove
2586 unshift @msg, msgtype => "reply", msgid => $id; 3009 unshift @msg, msgtype => "reply", msgid => $id;
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 } 3011 }
2589} 3012}
2590 3013
2591=item $success = $client->query ($flags, "text", \&cb) 3014=item $success = $client->query ($flags, "text", \&cb)
2592 3015
2731=pod 3154=pod
2732 3155
2733The following functions and methods are available within a safe environment: 3156The following functions and methods are available within a safe environment:
2734 3157
2735 cf::object 3158 cf::object
2736 contr pay_amount pay_player map x y force_find force_add 3159 contr pay_amount pay_player map x y force_find force_add destroy
2737 insert remove name archname title slaying race decrease_ob_nr 3160 insert remove name archname title slaying race decrease split
3161 value
2738 3162
2739 cf::object::player 3163 cf::object::player
2740 player 3164 player
2741 3165
2742 cf::player 3166 cf::player
2747 3171
2748=cut 3172=cut
2749 3173
2750for ( 3174for (
2751 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2752 insert remove inv name archname title slaying race 3176 insert remove inv nrof name archname title slaying race
2753 decrease_ob_nr)], 3177 decrease split destroy change_exp value msg lore send_msg)],
2754 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
2755 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
2756 ["cf::map" => qw(trigger)], 3180 ["cf::map" => qw(trigger)],
2757) { 3181) {
2758 no strict 'refs'; 3182 no strict 'refs';
2759 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
2760 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2777 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
2778 3202
2779 my $qcode = $code; 3203 my $qcode = $code;
2780 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2781 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
2782 3208
2783 local $_; 3209 local $_;
2784 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
2785 3211
2786 my $eval = 3212 my $eval =
2834# the server's init and main functions 3260# the server's init and main functions
2835 3261
2836sub load_facedata($) { 3262sub load_facedata($) {
2837 my ($path) = @_; 3263 my ($path) = @_;
2838 3264
3265 # HACK to clear player env face cache, we need some signal framework
3266 # for this (global event?)
3267 %ext::player_env::MUSIC_FACE_CACHE = ();
3268
2839 my $enc = JSON::XS->new->utf8->canonical; 3269 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2840 3270
2841 warn "loading facedata from $path\n"; 3271 warn "loading facedata from $path\n";
2842 3272
2843 my $facedata; 3273 my $facedata;
2844 0 < aio_load $path, $facedata 3274 0 < aio_load $path, $facedata
2859 { 3289 {
2860 my $faces = $facedata->{faceinfo}; 3290 my $faces = $facedata->{faceinfo};
2861 3291
2862 while (my ($face, $info) = each %$faces) { 3292 while (my ($face, $info) = each %$faces) {
2863 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3294
2864 cf::face::set_visibility $idx, $info->{visibility}; 3295 cf::face::set_visibility $idx, $info->{visibility};
2865 cf::face::set_magicmap $idx, $info->{magicmap}; 3296 cf::face::set_magicmap $idx, $info->{magicmap};
2866 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2867 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2868 3299
2869 cf::cede_to_tick; 3300 cf::cede_to_tick;
2870 } 3301 }
2871 3302
2872 while (my ($face, $info) = each %$faces) { 3303 while (my ($face, $info) = each %$faces) {
2873 next unless $info->{smooth}; 3304 next unless $info->{smooth};
3305
2874 my $idx = cf::face::find $face 3306 my $idx = cf::face::find $face
2875 or next; 3307 or next;
3308
2876 if (my $smooth = cf::face::find $info->{smooth}) { 3309 if (my $smooth = cf::face::find $info->{smooth}) {
2877 cf::face::set_smooth $idx, $smooth; 3310 cf::face::set_smooth $idx, $smooth;
2878 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2879 } else { 3312 } else {
2880 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
2898 { 3331 {
2899 # TODO: for gcfclient pleasure, we should give resources 3332 # TODO: for gcfclient pleasure, we should give resources
2900 # that gcfclient doesn't grok a >10000 face index. 3333 # that gcfclient doesn't grok a >10000 face index.
2901 my $res = $facedata->{resource}; 3334 my $res = $facedata->{resource};
2902 3335
2903 my $soundconf = delete $res->{"res/sound.conf"};
2904
2905 while (my ($name, $info) = each %$res) { 3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
2906 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2907 my $data; 3339 my $data;
2908 3340
2909 if ($info->{type} & 1) { 3341 if ($info->{type} & 1) {
2910 # prepend meta info 3342 # prepend meta info
2911 3343
2912 my $meta = $enc->encode ({ 3344 my $meta = $enc->encode ({
2913 name => $name, 3345 name => $name,
2914 %{ $info->{meta} || {} }, 3346 %{ $info->{meta} || {} },
2915 }); 3347 });
2916 3348
2917 $data = pack "(w/a*)*", $meta, $info->{data}; 3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
2918 } else { 3356 } else {
2919 $data = $info->{data}; 3357 $RESOURCE{$name} = $info;
2920 } 3358 }
2921 3359
2922 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2923 cf::face::set_type $idx, $info->{type};
2924
2925 cf::cede_to_tick; 3360 cf::cede_to_tick;
2926 } 3361 }
2927
2928 if ($soundconf) {
2929 $soundconf = $enc->decode (delete $soundconf->{data});
2930
2931 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2932 my $sound = $soundconf->{compat}[$_]
2933 or next;
2934
2935 my $face = cf::face::find "sound/$sound->[1]";
2936 cf::sound::set $sound->[0] => $face;
2937 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2938 }
2939
2940 while (my ($k, $v) = each %{$soundconf->{event}}) {
2941 my $face = cf::face::find "sound/$v";
2942 cf::sound::set $k => $face;
2943 }
2944 }
2945 } 3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2946 3365
2947 1 3366 1
2948} 3367}
3368
3369cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387});
2949 3388
2950register_exticmd fx_want => sub { 3389register_exticmd fx_want => sub {
2951 my ($ns, $want) = @_; 3390 my ($ns, $want) = @_;
2952 3391
2953 while (my ($k, $v) = each %$want) { 3392 while (my ($k, $v) = each %$want) {
2954 $ns->fx_want ($k, $v); 3393 $ns->fx_want ($k, $v);
2955 } 3394 }
2956}; 3395};
2957 3396
3397sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405}
3406
2958sub reload_regions { 3407sub reload_regions {
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
2959 load_resource_file "$MAPDIR/regions" 3412 load_resource_file "$MAPDIR/regions"
2960 or die "unable to load regions file\n"; 3413 or die "unable to load regions file\n";
2961 3414
2962 for (cf::region::list) { 3415 for (cf::region::list) {
2963 $_->{match} = qr/$_->{match}/ 3416 $_->{match} = qr/$_->{match}/
2971} 3424}
2972 3425
2973sub reload_archetypes { 3426sub reload_archetypes {
2974 load_resource_file "$DATADIR/archetypes" 3427 load_resource_file "$DATADIR/archetypes"
2975 or die "unable to load archetypes\n"; 3428 or die "unable to load archetypes\n";
2976 #d# NEED to laod twice to resolve forward references
2977 # this really needs to be done in an extra post-pass
2978 # (which needs to be synchronous, so solve it differently)
2979 load_resource_file "$DATADIR/archetypes"
2980 or die "unable to load archetypes\n";
2981} 3429}
2982 3430
2983sub reload_treasures { 3431sub reload_treasures {
2984 load_resource_file "$DATADIR/treasures" 3432 load_resource_file "$DATADIR/treasures"
2985 or die "unable to load treasurelists\n"; 3433 or die "unable to load treasurelists\n";
2986} 3434}
2987 3435
2988sub reload_resources { 3436sub reload_resources {
2989 warn "reloading resource files...\n"; 3437 warn "reloading resource files...\n";
2990 3438
3439 reload_facedata;
3440 reload_archetypes;
2991 reload_regions; 3441 reload_regions;
2992 reload_facedata;
2993 #reload_archetypes;#d#
2994 reload_archetypes;
2995 reload_treasures; 3442 reload_treasures;
2996 3443
2997 warn "finished reloading resource files\n"; 3444 warn "finished reloading resource files\n";
2998} 3445}
2999 3446
3000sub init { 3447sub reload_config {
3001 reload_resources; 3448 warn "reloading config file...\n";
3002}
3003 3449
3004sub cfg_load {
3005 open my $fh, "<:utf8", "$CONFDIR/config" 3450 open my $fh, "<:utf8", "$CONFDIR/config"
3006 or return; 3451 or return;
3007 3452
3008 local $/; 3453 local $/;
3009 *CFG = YAML::Syck::Load <$fh>; 3454 *CFG = YAML::XS::Load scalar <$fh>;
3010 3455
3011 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3012 3457
3013 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3014 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3018 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3019 and die "WARNING: m(un)lockall failed: $!\n"; 3464 and die "WARNING: m(un)lockall failed: $!\n";
3020 }; 3465 };
3021 warn $@ if $@; 3466 warn $@ if $@;
3022 } 3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
3023} 3498}
3024 3499
3025sub main { 3500sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
3026 # we must not ever block the main coroutine 3515 # we must not ever block the main coroutine
3027 local $Coro::idle = sub { 3516 local $Coro::idle = sub {
3028 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3029 (async { 3518 (async {
3030 Event::one_event; 3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3520 EV::loop EV::LOOP_ONESHOT;
3031 })->prio (Coro::PRIO_MAX); 3521 })->prio (Coro::PRIO_MAX);
3032 }; 3522 };
3033 3523
3034 cfg_load; 3524 evthread_start IO::AIO::poll_fileno;
3525
3526 cf::sync_job {
3527 cf::load_settings;
3528 cf::load_materials;
3529
3530 reload_resources;
3531 reload_config;
3035 db_init; 3532 db_init;
3533
3534 cf::init_uuid;
3535 cf::init_signals;
3536 cf::init_commands;
3537 cf::init_skills;
3538
3539 cf::init_beforeplay;
3540
3541 atomic;
3542
3036 load_extensions; 3543 load_extensions;
3037 3544
3038 $TICK_WATCHER->start; 3545 utime time, time, $RUNTIMEFILE;
3039 Event::loop; 3546
3547 # no (long-running) fork's whatsoever before this point(!)
3548 use POSIX ();
3549 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3550
3551 (pop @POST_INIT)->(0) while @POST_INIT;
3552 };
3553
3554 main_loop;
3040} 3555}
3041 3556
3042############################################################################# 3557#############################################################################
3043# initialisation and cleanup 3558# initialisation and cleanup
3044 3559
3045# install some emergency cleanup handlers 3560# install some emergency cleanup handlers
3046BEGIN { 3561BEGIN {
3562 our %SIGWATCHER = ();
3047 for my $signal (qw(INT HUP TERM)) { 3563 for my $signal (qw(INT HUP TERM)) {
3048 Event->signal ( 3564 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 signal => $signal,
3052 prio => 0,
3053 cb => sub {
3054 cf::cleanup "SIG$signal"; 3565 cf::cleanup "SIG$signal";
3055 },
3056 ); 3566 };
3057 } 3567 }
3058} 3568}
3059 3569
3060sub write_runtime { 3570sub write_runtime_sync {
3061 my $runtime = "$LOCALDIR/runtime";
3062
3063 # first touch the runtime file to show we are still running: 3571 # first touch the runtime file to show we are still running:
3064 # the fsync below can take a very very long time. 3572 # the fsync below can take a very very long time.
3065 3573
3066 IO::AIO::aio_utime $runtime, undef, undef; 3574 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3067 3575
3068 my $guard = cf::lock_acquire "write_runtime"; 3576 my $guard = cf::lock_acquire "write_runtime";
3069 3577
3070 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3578 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3071 or return; 3579 or return;
3072 3580
3073 my $value = $cf::RUNTIME + 90 + 10; 3581 my $value = $cf::RUNTIME + 90 + 10;
3074 # 10 is the runtime save interval, for a monotonic clock 3582 # 10 is the runtime save interval, for a monotonic clock
3075 # 60 allows for the watchdog to kill the server. 3583 # 60 allows for the watchdog to kill the server.
3085 aio_utime $fh, undef, undef; 3593 aio_utime $fh, undef, undef;
3086 3594
3087 close $fh 3595 close $fh
3088 or return; 3596 or return;
3089 3597
3090 aio_rename "$runtime~", $runtime 3598 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3091 and return; 3599 and return;
3092 3600
3093 warn "runtime file written.\n"; 3601 warn "runtime file written.\n";
3094 3602
3095 1 3603 1
3604}
3605
3606our $uuid_lock;
3607our $uuid_skip;
3608
3609sub write_uuid_sync($) {
3610 $uuid_skip ||= $_[0];
3611
3612 return if $uuid_lock;
3613 local $uuid_lock = 1;
3614
3615 my $uuid = "$LOCALDIR/uuid";
3616
3617 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3618 or return;
3619
3620 my $value = uuid_seq uuid_cur;
3621
3622 unless ($value) {
3623 warn "cowardly refusing to write zero uuid value!\n";
3624 return;
3625 }
3626
3627 my $value = uuid_str $value + $uuid_skip;
3628 $uuid_skip = 0;
3629
3630 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3631 and return;
3632
3633 # always fsync - this file is important
3634 aio_fsync $fh
3635 and return;
3636
3637 close $fh
3638 or return;
3639
3640 aio_rename "$uuid~", $uuid
3641 and return;
3642
3643 warn "uuid file written ($value).\n";
3644
3645 1
3646
3647}
3648
3649sub write_uuid($$) {
3650 my ($skip, $sync) = @_;
3651
3652 $sync ? write_uuid_sync $skip
3653 : async { write_uuid_sync $skip };
3096} 3654}
3097 3655
3098sub emergency_save() { 3656sub emergency_save() {
3099 my $freeze_guard = cf::freeze_mainloop; 3657 my $freeze_guard = cf::freeze_mainloop;
3100 3658
3101 warn "enter emergency perl save\n"; 3659 warn "emergency_perl_save: enter\n";
3102 3660
3103 cf::sync_job { 3661 cf::sync_job {
3662 # this is a trade-off: we want to be very quick here, so
3663 # save all maps without fsync, and later call a global sync
3664 # (which in turn might be very very slow)
3665 local $USE_FSYNC = 0;
3666
3104 # use a peculiar iteration method to avoid tripping on perl 3667 # use a peculiar iteration method to avoid tripping on perl
3105 # refcount bugs in for. also avoids problems with players 3668 # refcount bugs in for. also avoids problems with players
3106 # and maps saved/destroyed asynchronously. 3669 # and maps saved/destroyed asynchronously.
3107 warn "begin emergency player save\n"; 3670 warn "emergency_perl_save: begin player save\n";
3108 for my $login (keys %cf::PLAYER) { 3671 for my $login (keys %cf::PLAYER) {
3109 my $pl = $cf::PLAYER{$login} or next; 3672 my $pl = $cf::PLAYER{$login} or next;
3110 $pl->valid or next; 3673 $pl->valid or next;
3674 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3111 $pl->save; 3675 $pl->save;
3112 } 3676 }
3113 warn "end emergency player save\n"; 3677 warn "emergency_perl_save: end player save\n";
3114 3678
3115 warn "begin emergency map save\n"; 3679 warn "emergency_perl_save: begin map save\n";
3116 for my $path (keys %cf::MAP) { 3680 for my $path (keys %cf::MAP) {
3117 my $map = $cf::MAP{$path} or next; 3681 my $map = $cf::MAP{$path} or next;
3118 $map->valid or next; 3682 $map->valid or next;
3119 $map->save; 3683 $map->save;
3120 } 3684 }
3121 warn "end emergency map save\n"; 3685 warn "emergency_perl_save: end map save\n";
3122 3686
3123 warn "begin emergency database checkpoint\n"; 3687 warn "emergency_perl_save: begin database checkpoint\n";
3124 BDB::db_env_txn_checkpoint $DB_ENV; 3688 BDB::db_env_txn_checkpoint $DB_ENV;
3125 warn "end emergency database checkpoint\n"; 3689 warn "emergency_perl_save: end database checkpoint\n";
3690
3691 warn "emergency_perl_save: begin write uuid\n";
3692 write_uuid_sync 1;
3693 warn "emergency_perl_save: end write uuid\n";
3126 }; 3694 };
3127 3695
3696 warn "emergency_perl_save: starting sync()\n";
3697 IO::AIO::aio_sync sub {
3698 warn "emergency_perl_save: finished sync()\n";
3699 };
3700
3128 warn "leave emergency perl save\n"; 3701 warn "emergency_perl_save: leave\n";
3129} 3702}
3130 3703
3131sub post_cleanup { 3704sub post_cleanup {
3132 my ($make_core) = @_; 3705 my ($make_core) = @_;
3133 3706
3134 warn Carp::longmess "post_cleanup backtrace" 3707 warn Carp::longmess "post_cleanup backtrace"
3135 if $make_core; 3708 if $make_core;
3709
3710 my $fh = pidfile;
3711 unlink $PIDFILE if <$fh> == $$;
3712}
3713
3714# a safer delete_package, copied from Symbol
3715sub clear_package($) {
3716 my $pkg = shift;
3717
3718 # expand to full symbol table name if needed
3719 unless ($pkg =~ /^main::.*::$/) {
3720 $pkg = "main$pkg" if $pkg =~ /^::/;
3721 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3722 $pkg .= '::' unless $pkg =~ /::$/;
3723 }
3724
3725 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3726 my $stem_symtab = *{$stem}{HASH};
3727
3728 defined $stem_symtab and exists $stem_symtab->{$leaf}
3729 or return;
3730
3731 # clear all symbols
3732 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3733 for my $name (keys %$leaf_symtab) {
3734 _gv_clear *{"$pkg$name"};
3735# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3736 }
3737 warn "cleared package $pkg\n";#d#
3136} 3738}
3137 3739
3138sub do_reload_perl() { 3740sub do_reload_perl() {
3139 # can/must only be called in main 3741 # can/must only be called in main
3140 if ($Coro::current != $Coro::main) { 3742 if ($Coro::current != $Coro::main) {
3141 warn "can only reload from main coroutine"; 3743 warn "can only reload from main coroutine";
3142 return; 3744 return;
3143 } 3745 }
3144 3746
3747 return if $RELOAD++;
3748
3749 my $t1 = EV::time;
3750
3751 while ($RELOAD) {
3145 warn "reloading..."; 3752 warn "reloading...";
3146 3753
3147 warn "entering sync_job"; 3754 warn "entering sync_job";
3148 3755
3149 cf::sync_job { 3756 cf::sync_job {
3150 cf::write_runtime; # external watchdog should not bark 3757 cf::write_runtime_sync; # external watchdog should not bark
3151 cf::emergency_save; 3758 cf::emergency_save;
3152 cf::write_runtime; # external watchdog should not bark 3759 cf::write_runtime_sync; # external watchdog should not bark
3153 3760
3154 warn "syncing database to disk"; 3761 warn "syncing database to disk";
3155 BDB::db_env_txn_checkpoint $DB_ENV; 3762 BDB::db_env_txn_checkpoint $DB_ENV;
3156 3763
3157 # if anything goes wrong in here, we should simply crash as we already saved 3764 # if anything goes wrong in here, we should simply crash as we already saved
3158 3765
3159 warn "cancelling all WF_AUTOCANCEL watchers";
3160 for (Event::all_watchers) {
3161 $_->cancel if $_->data & WF_AUTOCANCEL;
3162 }
3163
3164 warn "flushing outstanding aio requests"; 3766 warn "flushing outstanding aio requests";
3165 for (;;) {
3166 BDB::flush;
3167 IO::AIO::flush;
3168 Coro::cede;
3169 last unless IO::AIO::nreqs || BDB::nreqs; 3767 while (IO::AIO::nreqs || BDB::nreqs) {
3170 warn "iterate..."; 3768 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3171 }
3172
3173 ++$RELOAD;
3174
3175 warn "cancelling all extension coros";
3176 $_->cancel for values %EXT_CORO;
3177 %EXT_CORO = ();
3178
3179 warn "removing commands";
3180 %COMMAND = ();
3181
3182 warn "removing ext/exti commands";
3183 %EXTCMD = ();
3184 %EXTICMD = ();
3185
3186 warn "unloading/nuking all extensions";
3187 for my $pkg (@EXTS) {
3188 warn "... unloading $pkg";
3189
3190 if (my $cb = $pkg->can ("unload")) {
3191 eval {
3192 $cb->($pkg);
3193 1
3194 } or warn "$pkg unloaded, but with errors: $@";
3195 } 3769 }
3196 3770
3197 warn "... nuking $pkg"; 3771 warn "cancelling all extension coros";
3198 Symbol::delete_package $pkg; 3772 $_->cancel for values %EXT_CORO;
3199 } 3773 %EXT_CORO = ();
3200 3774
3201 warn "unloading all perl modules loaded from $LIBDIR"; 3775 warn "removing commands";
3202 while (my ($k, $v) = each %INC) { 3776 %COMMAND = ();
3203 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3204 3777
3778 warn "removing ext/exti commands";
3779 %EXTCMD = ();
3780 %EXTICMD = ();
3781
3782 warn "unloading/nuking all extensions";
3783 for my $pkg (@EXTS) {
3205 warn "... unloading $k"; 3784 warn "... unloading $pkg";
3206 delete $INC{$k};
3207 3785
3208 $k =~ s/\.pm$//;
3209 $k =~ s/\//::/g;
3210
3211 if (my $cb = $k->can ("unload_module")) { 3786 if (my $cb = $pkg->can ("unload")) {
3787 eval {
3212 $cb->(); 3788 $cb->($pkg);
3789 1
3790 } or warn "$pkg unloaded, but with errors: $@";
3791 }
3792
3793 warn "... clearing $pkg";
3794 clear_package $pkg;
3213 } 3795 }
3214 3796
3215 Symbol::delete_package $k; 3797 warn "unloading all perl modules loaded from $LIBDIR";
3798 while (my ($k, $v) = each %INC) {
3799 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3800
3801 warn "... unloading $k";
3802 delete $INC{$k};
3803
3804 $k =~ s/\.pm$//;
3805 $k =~ s/\//::/g;
3806
3807 if (my $cb = $k->can ("unload_module")) {
3808 $cb->();
3809 }
3810
3811 clear_package $k;
3216 } 3812 }
3217 3813
3218 warn "getting rid of safe::, as good as possible"; 3814 warn "getting rid of safe::, as good as possible";
3219 Symbol::delete_package "safe::$_" 3815 clear_package "safe::$_"
3220 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3816 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3221 3817
3222 warn "unloading cf.pm \"a bit\""; 3818 warn "unloading cf.pm \"a bit\"";
3223 delete $INC{"cf.pm"}; 3819 delete $INC{"cf.pm"};
3224 delete $INC{"cf/pod.pm"}; 3820 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3225 3821
3226 # don't, removes xs symbols, too, 3822 # don't, removes xs symbols, too,
3227 # and global variables created in xs 3823 # and global variables created in xs
3228 #Symbol::delete_package __PACKAGE__; 3824 #clear_package __PACKAGE__;
3229 3825
3230 warn "unload completed, starting to reload now"; 3826 warn "unload completed, starting to reload now";
3231 3827
3232 warn "reloading cf.pm"; 3828 warn "reloading cf.pm";
3233 require cf; 3829 require cf;
3234 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3830 cf::_connect_to_perl_1;
3235 3831
3236 warn "loading config and database again"; 3832 warn "loading config and database again";
3237 cf::cfg_load; 3833 cf::reload_config;
3238 3834
3239 warn "loading extensions"; 3835 warn "loading extensions";
3240 cf::load_extensions; 3836 cf::load_extensions;
3241 3837
3838 if ($REATTACH_ON_RELOAD) {
3242 warn "reattaching attachments to objects/players"; 3839 warn "reattaching attachments to objects/players";
3243 _global_reattach; # objects, sockets 3840 _global_reattach; # objects, sockets
3244 warn "reattaching attachments to maps"; 3841 warn "reattaching attachments to maps";
3245 reattach $_ for values %MAP; 3842 reattach $_ for values %MAP;
3246 warn "reattaching attachments to players"; 3843 warn "reattaching attachments to players";
3247 reattach $_ for values %PLAYER; 3844 reattach $_ for values %PLAYER;
3845 }
3248 3846
3847 warn "running post_init jobs";
3848 (pop @POST_INIT)->(1) while @POST_INIT;
3849
3249 warn "leaving sync_job"; 3850 warn "leaving sync_job";
3250 3851
3251 1 3852 1
3252 } or do { 3853 } or do {
3253 warn $@; 3854 warn $@;
3254 warn "error while reloading, exiting."; 3855 cf::cleanup "error while reloading, exiting.";
3255 exit 1;
3256 }; 3856 };
3257 3857
3258 warn "reloaded"; 3858 warn "reloaded";
3859 --$RELOAD;
3860 }
3861
3862 $t1 = EV::time - $t1;
3863 warn "reload completed in ${t1}s\n";
3259}; 3864};
3260 3865
3261our $RELOAD_WATCHER; # used only during reload 3866our $RELOAD_WATCHER; # used only during reload
3262 3867
3263sub reload_perl() { 3868sub reload_perl() {
3264 # doing reload synchronously and two reloads happen back-to-back, 3869 # doing reload synchronously and two reloads happen back-to-back,
3265 # coro crashes during coro_state_free->destroy here. 3870 # coro crashes during coro_state_free->destroy here.
3266 3871
3267 $RELOAD_WATCHER ||= Event->timer ( 3872 $RELOAD_WATCHER ||= cf::async {
3268 reentrant => 0, 3873 Coro::AIO::aio_wait cache_extensions;
3269 after => 0, 3874
3270 data => WF_AUTOCANCEL, 3875 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3271 cb => sub {
3272 do_reload_perl; 3876 do_reload_perl;
3273 undef $RELOAD_WATCHER; 3877 undef $RELOAD_WATCHER;
3274 }, 3878 };
3275 ); 3879 };
3276} 3880}
3277 3881
3278register_command "reload" => sub { 3882register_command "reload" => sub {
3279 my ($who, $arg) = @_; 3883 my ($who, $arg) = @_;
3280 3884
3281 if ($who->flag (FLAG_WIZ)) { 3885 if ($who->flag (FLAG_WIZ)) {
3282 $who->message ("reloading server."); 3886 $who->message ("reloading server.");
3887 async {
3888 $Coro::current->{desc} = "perl_reload";
3283 async { reload_perl }; 3889 reload_perl;
3890 };
3284 } 3891 }
3285}; 3892};
3286 3893
3287unshift @INC, $LIBDIR; 3894unshift @INC, $LIBDIR;
3288 3895
3290 3897
3291our @WAIT_FOR_TICK; 3898our @WAIT_FOR_TICK;
3292our @WAIT_FOR_TICK_BEGIN; 3899our @WAIT_FOR_TICK_BEGIN;
3293 3900
3294sub wait_for_tick { 3901sub wait_for_tick {
3295 return unless $TICK_WATCHER->is_active;
3296 return if $Coro::current == $Coro::main; 3902 return if tick_inhibit || $Coro::current == $Coro::main;
3297 3903
3298 my $signal = new Coro::Signal; 3904 my $signal = new Coro::Signal;
3299 push @WAIT_FOR_TICK, $signal; 3905 push @WAIT_FOR_TICK, $signal;
3300 $signal->wait; 3906 $signal->wait;
3301} 3907}
3302 3908
3303sub wait_for_tick_begin { 3909sub wait_for_tick_begin {
3304 return unless $TICK_WATCHER->is_active;
3305 return if $Coro::current == $Coro::main; 3910 return if tick_inhibit || $Coro::current == $Coro::main;
3306 3911
3307 my $signal = new Coro::Signal; 3912 my $signal = new Coro::Signal;
3308 push @WAIT_FOR_TICK_BEGIN, $signal; 3913 push @WAIT_FOR_TICK_BEGIN, $signal;
3309 $signal->wait; 3914 $signal->wait;
3310} 3915}
3311 3916
3312 my $min = 1e6;#d# 3917sub tick {
3313 my $avg = 10;
3314$TICK_WATCHER = Event->timer (
3315 reentrant => 0,
3316 parked => 1,
3317 prio => 0,
3318 at => $NEXT_TICK || $TICK,
3319 data => WF_AUTOCANCEL,
3320 cb => sub {
3321 if ($Coro::current != $Coro::main) { 3918 if ($Coro::current != $Coro::main) {
3322 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3919 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3323 unless ++$bug_warning > 10; 3920 unless ++$bug_warning > 10;
3324 return; 3921 return;
3325 } 3922 }
3326 3923
3327 $NOW = $tick_start = Event::time;
3328
3329 cf::server_tick; # one server iteration 3924 cf::server_tick; # one server iteration
3330 3925
3331 0 && sync_job {#d# 3926 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3332 for(1..10) { 3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3333 my $t = Event::time; 3928 Coro::async_pool {
3334 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3929 $Coro::current->{desc} = "runtime saver";
3335 or die; 3930 write_runtime_sync
3336 3931 or warn "ERROR: unable to write runtime file: $!";
3337 $map->width (50);
3338 $map->height (50);
3339 $map->alloc;
3340 $map->_load_objects ("/tmp/x.map", 1);
3341 my $t = Event::time - $t;
3342
3343 #next unless $t < 0.0013;#d#
3344 if ($t < $min) {
3345 $min = $t;
3346 }
3347 $avg = $avg * 0.99 + $t * 0.01;
3348 }
3349 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3350 exit 0;
3351 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3352 }; 3932 };
3933 }
3353 3934
3354 $RUNTIME += $TICK;
3355 $NEXT_TICK += $TICK;
3356
3357 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3358 $NEXT_RUNTIME_WRITE = $NOW + 10;
3359 Coro::async_pool {
3360 write_runtime
3361 or warn "ERROR: unable to write runtime file: $!";
3362 };
3363 }
3364
3365# my $AFTER = Event::time;
3366# warn $AFTER - $NOW;#d#
3367
3368 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3935 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3369 $sig->send; 3936 $sig->send;
3370 } 3937 }
3371 while (my $sig = shift @WAIT_FOR_TICK) { 3938 while (my $sig = shift @WAIT_FOR_TICK) {
3372 $sig->send; 3939 $sig->send;
3373 } 3940 }
3374 3941
3375 $NOW = Event::time; 3942 $LOAD = ($NOW - $TICK_START) / $TICK;
3376
3377 # if we are delayed by four ticks or more, skip them all
3378 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3379
3380 $TICK_WATCHER->at ($NEXT_TICK);
3381 $TICK_WATCHER->start;
3382
3383 $LOAD = ($NOW - $tick_start) / $TICK;
3384 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3943 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3385 3944
3386 _post_tick; 3945 if (0) {
3387 3946 if ($NEXT_TICK) {
3388 3947 my $jitter = $TICK_START - $NEXT_TICK;
3948 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3949 warn "jitter $JITTER\n";#d#
3950 }
3389 }, 3951 }
3390); 3952}
3391 3953
3392{ 3954{
3393 BDB::max_poll_time $TICK * 0.1; 3955 # configure BDB
3394 $BDB_POLL_WATCHER = Event->io ( 3956
3395 reentrant => 0,
3396 fd => BDB::poll_fileno,
3397 poll => 'r',
3398 prio => 0,
3399 data => WF_AUTOCANCEL,
3400 cb => \&BDB::poll_cb,
3401 );
3402 BDB::min_parallel 8; 3957 BDB::min_parallel 8;
3403 3958 BDB::max_poll_reqs $TICK * 0.1;
3404 BDB::set_sync_prepare { 3959 $AnyEvent::BDB::WATCHER->priority (1);
3405 my $status;
3406 my $current = $Coro::current;
3407 (
3408 sub {
3409 $status = $!;
3410 $current->ready; undef $current;
3411 },
3412 sub {
3413 Coro::schedule while defined $current;
3414 $! = $status;
3415 },
3416 )
3417 };
3418 3960
3419 unless ($DB_ENV) { 3961 unless ($DB_ENV) {
3420 $DB_ENV = BDB::db_env_create; 3962 $DB_ENV = BDB::db_env_create;
3963 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3964 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3965 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3966 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3967 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3421 3968
3422 cf::sync_job { 3969 cf::sync_job {
3423 eval { 3970 eval {
3424 BDB::db_env_open 3971 BDB::db_env_open
3425 $DB_ENV, 3972 $DB_ENV,
3427 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3974 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3428 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3975 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3429 0666; 3976 0666;
3430 3977
3431 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3978 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3432
3433 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3434 $DB_ENV->set_lk_detect;
3435 }; 3979 };
3436 3980
3437 cf::cleanup "db_env_open(db): $@" if $@; 3981 cf::cleanup "db_env_open(db): $@" if $@;
3438 }; 3982 };
3439 } 3983 }
3984
3985 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3986 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3987 };
3988 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3989 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3990 };
3991 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3992 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3993 };
3440} 3994}
3441 3995
3442{ 3996{
3997 # configure IO::AIO
3998
3443 IO::AIO::min_parallel 8; 3999 IO::AIO::min_parallel 8;
3444
3445 undef $Coro::AIO::WATCHER;
3446 IO::AIO::max_poll_time $TICK * 0.1; 4000 IO::AIO::max_poll_time $TICK * 0.1;
3447 $AIO_POLL_WATCHER = Event->io ( 4001 undef $AnyEvent::AIO::WATCHER;
3448 reentrant => 0,
3449 data => WF_AUTOCANCEL,
3450 fd => IO::AIO::poll_fileno,
3451 poll => 'r',
3452 prio => 6,
3453 cb => \&IO::AIO::poll_cb,
3454 );
3455} 4002}
3456 4003
3457my $_log_backtrace; 4004my $_log_backtrace;
3458 4005
3459sub _log_backtrace { 4006sub _log_backtrace {
3462 $msg =~ s/\n//; 4009 $msg =~ s/\n//;
3463 4010
3464 # limit the # of concurrent backtraces 4011 # limit the # of concurrent backtraces
3465 if ($_log_backtrace < 2) { 4012 if ($_log_backtrace < 2) {
3466 ++$_log_backtrace; 4013 ++$_log_backtrace;
4014 my $perl_bt = Carp::longmess $msg;
3467 async { 4015 async {
4016 $Coro::current->{desc} = "abt $msg";
4017
3468 my @bt = fork_call { 4018 my @bt = fork_call {
3469 @addr = map { sprintf "%x", $_ } @addr; 4019 @addr = map { sprintf "%x", $_ } @addr;
3470 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4020 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3471 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4021 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3472 or die "addr2line: $!"; 4022 or die "addr2line: $!";
3480 } 4030 }
3481 4031
3482 @funcs 4032 @funcs
3483 }; 4033 };
3484 4034
3485 LOG llevInfo, "[ABT] $msg\n"; 4035 LOG llevInfo, "[ABT] $perl_bt\n";
4036 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3486 LOG llevInfo, "[ABT] $_\n" for @bt; 4037 LOG llevInfo, "[ABT] $_\n" for @bt;
3487 --$_log_backtrace; 4038 --$_log_backtrace;
3488 }; 4039 };
3489 } else { 4040 } else {
3490 LOG llevInfo, "[ABT] $msg\n"; 4041 LOG llevInfo, "[ABT] $msg\n";
3491 LOG llevInfo, "[ABT] [suppressed]\n"; 4042 LOG llevInfo, "[ABT] [suppressed]\n";
3492 } 4043 }
3493} 4044}
3494 4045
3495# load additional modules 4046# load additional modules
3496use cf::pod; 4047require "cf/$_.pm" for @EXTRA_MODULES;
4048cf::_connect_to_perl_2;
3497 4049
3498END { cf::emergency_save } 4050END { cf::emergency_save }
3499 4051
35001 40521
3501 4053

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