1 | # |
1 | # |
2 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | # |
3 | # |
4 | # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | # |
5 | # |
6 | # Deliantra is free software: you can redistribute it and/or modify it under |
6 | # Deliantra is free software: you can redistribute it and/or modify it under |
7 | # the terms of the Affero GNU General Public License as published by the |
7 | # the terms of the Affero GNU General Public License as published by the |
8 | # Free Software Foundation, either version 3 of the License, or (at your |
8 | # Free Software Foundation, either version 3 of the License, or (at your |
9 | # option) any later version. |
9 | # option) any later version. |
… | |
… | |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
110 | |
110 | |
111 | our %RESOURCE; |
111 | our %RESOURCE; |
112 | |
112 | |
|
|
113 | our $OUTPUT_RATE_MIN = 4000; |
|
|
114 | our $OUTPUT_RATE_MAX = 100000; |
|
|
115 | |
113 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
116 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
114 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
117 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
115 | our $NEXT_TICK; |
118 | our $NEXT_TICK; |
116 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
119 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
117 | |
120 | |
… | |
… | |
423 | |
426 | |
424 | =cut |
427 | =cut |
425 | |
428 | |
426 | our @SLOT_QUEUE; |
429 | our @SLOT_QUEUE; |
427 | our $SLOT_QUEUE; |
430 | our $SLOT_QUEUE; |
|
|
431 | our $SLOT_DECAY = 0.9; |
428 | |
432 | |
429 | $SLOT_QUEUE->cancel if $SLOT_QUEUE; |
433 | $SLOT_QUEUE->cancel if $SLOT_QUEUE; |
430 | $SLOT_QUEUE = Coro::async { |
434 | $SLOT_QUEUE = Coro::async { |
431 | $Coro::current->desc ("timeslot manager"); |
435 | $Coro::current->desc ("timeslot manager"); |
432 | |
436 | |
433 | my $signal = new Coro::Signal; |
437 | my $signal = new Coro::Signal; |
|
|
438 | my $busy; |
434 | |
439 | |
435 | while () { |
440 | while () { |
436 | next_job: |
441 | next_job: |
|
|
442 | |
437 | my $avail = cf::till_tick; |
443 | my $avail = cf::till_tick; |
438 | if ($avail > 0.01) { |
444 | |
439 | for (0 .. $#SLOT_QUEUE) { |
445 | for (0 .. $#SLOT_QUEUE) { |
440 | if ($SLOT_QUEUE[$_][0] < $avail) { |
446 | if ($SLOT_QUEUE[$_][0] <= $avail) { |
|
|
447 | $busy = 0; |
441 | my $job = splice @SLOT_QUEUE, $_, 1, (); |
448 | my $job = splice @SLOT_QUEUE, $_, 1, (); |
442 | $job->[2]->send; |
449 | $job->[2]->send; |
443 | Coro::cede; |
450 | Coro::cede; |
444 | goto next_job; |
451 | goto next_job; |
445 | } |
452 | } else { |
|
|
453 | $SLOT_QUEUE[$_][0] *= $SLOT_DECAY; |
446 | } |
454 | } |
447 | } |
455 | } |
448 | |
456 | |
449 | if (@SLOT_QUEUE) { |
457 | if (@SLOT_QUEUE) { |
450 | # we do not use wait_for_tick() as it returns immediately when tick is inactive |
458 | # we do not use wait_for_tick() as it returns immediately when tick is inactive |
451 | push @cf::WAIT_FOR_TICK, $signal; |
459 | push @cf::WAIT_FOR_TICK, $signal; |
452 | $signal->wait; |
460 | $signal->wait; |
453 | } else { |
461 | } else { |
|
|
462 | $busy = 0; |
454 | Coro::schedule; |
463 | Coro::schedule; |
455 | } |
464 | } |
456 | } |
465 | } |
457 | }; |
466 | }; |
458 | |
467 | |
459 | sub get_slot($;$$) { |
468 | sub get_slot($;$$) { |
460 | return if tick_inhibit || $Coro::current == $Coro::main; |
469 | return if tick_inhibit || $Coro::current == $Coro::main; |
461 | |
470 | |
462 | my ($time, $pri, $name) = @_; |
471 | my ($time, $pri, $name) = @_; |
463 | |
472 | |
464 | $time = $TICK * .6 if $time > $TICK * .6; |
473 | $time = clamp $time, 0.01, $TICK * .6; |
|
|
474 | |
465 | my $sig = new Coro::Signal; |
475 | my $sig = new Coro::Signal; |
466 | |
476 | |
467 | push @SLOT_QUEUE, [$time, $pri, $sig, $name]; |
477 | push @SLOT_QUEUE, [$time, $pri, $sig, $name]; |
468 | @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; |
478 | @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; |
469 | $SLOT_QUEUE->ready; |
479 | $SLOT_QUEUE->ready; |
… | |
… | |
496 | |
506 | |
497 | sub sync_job(&) { |
507 | sub sync_job(&) { |
498 | my ($job) = @_; |
508 | my ($job) = @_; |
499 | |
509 | |
500 | if ($Coro::current == $Coro::main) { |
510 | if ($Coro::current == $Coro::main) { |
501 | my $time = EV::time; |
511 | my $time = AE::time; |
502 | |
512 | |
503 | # this is the main coro, too bad, we have to block |
513 | # this is the main coro, too bad, we have to block |
504 | # till the operation succeeds, freezing the server :/ |
514 | # till the operation succeeds, freezing the server :/ |
505 | |
515 | |
506 | LOG llevError, Carp::longmess "sync job";#d# |
516 | LOG llevError, Carp::longmess "sync job";#d# |
… | |
… | |
523 | } else { |
533 | } else { |
524 | EV::loop EV::LOOP_ONESHOT; |
534 | EV::loop EV::LOOP_ONESHOT; |
525 | } |
535 | } |
526 | } |
536 | } |
527 | |
537 | |
528 | my $time = EV::time - $time; |
538 | my $time = AE::time - $time; |
529 | |
539 | |
530 | $TICK_START += $time; # do not account sync jobs to server load |
540 | $TICK_START += $time; # do not account sync jobs to server load |
531 | |
541 | |
532 | wantarray ? @res : $res[0] |
542 | wantarray ? @res : $res[0] |
533 | } else { |
543 | } else { |
… | |
… | |
1303 | } |
1313 | } |
1304 | |
1314 | |
1305 | use File::Glob (); |
1315 | use File::Glob (); |
1306 | |
1316 | |
1307 | cf::player->attach ( |
1317 | cf::player->attach ( |
1308 | on_command => sub { |
1318 | on_unknown_command => sub { |
1309 | my ($pl, $name, $params) = @_; |
1319 | my ($pl, $name, $params) = @_; |
1310 | |
1320 | |
1311 | my $cb = $COMMAND{$name} |
1321 | my $cb = $COMMAND{$name} |
1312 | or return; |
1322 | or return; |
1313 | |
1323 | |
… | |
… | |
1392 | . "\n};\n1"; |
1402 | . "\n};\n1"; |
1393 | |
1403 | |
1394 | $todo{$base} = \%ext; |
1404 | $todo{$base} = \%ext; |
1395 | } |
1405 | } |
1396 | |
1406 | |
|
|
1407 | my $pass = 0; |
1397 | my %done; |
1408 | my %done; |
1398 | while (%todo) { |
1409 | while (%todo) { |
1399 | my $progress; |
1410 | my $progress; |
1400 | |
1411 | |
|
|
1412 | ++$pass; |
|
|
1413 | |
|
|
1414 | ext: |
1401 | while (my ($k, $v) = each %todo) { |
1415 | while (my ($k, $v) = each %todo) { |
1402 | for (split /,\s*/, $v->{meta}{depends}) { |
1416 | for (split /,\s*/, $v->{meta}{depends}) { |
1403 | goto skip |
1417 | next ext |
1404 | unless exists $done{$_}; |
1418 | unless exists $done{$_}; |
1405 | } |
1419 | } |
1406 | |
1420 | |
1407 | warn "... loading '$k' into '$v->{pkg}'\n"; |
1421 | warn "... pass $pass, loading '$k' into '$v->{pkg}'\n"; |
1408 | |
1422 | |
1409 | unless (eval $v->{source}) { |
1423 | my $active = eval $v->{source}; |
|
|
1424 | |
|
|
1425 | if (length $@) { |
1410 | my $msg = $@ ? "$v->{path}: $@\n" |
1426 | warn "$v->{path}: $@\n"; |
1411 | : "$v->{base}: extension inactive.\n"; |
|
|
1412 | |
1427 | |
1413 | if (exists $v->{meta}{mandatory}) { |
|
|
1414 | warn $msg; |
|
|
1415 | cf::cleanup "mandatory extension failed to load, exiting."; |
1428 | cf::cleanup "mandatory extension '$k' failed to load, exiting." |
1416 | } |
1429 | if exists $v->{meta}{mandatory}; |
1417 | |
1430 | } else { |
1418 | warn $msg; |
1431 | $done{$k} = delete $todo{$k}; |
|
|
1432 | push @EXTS, $v->{pkg}; |
|
|
1433 | $progress = 1; |
|
|
1434 | |
|
|
1435 | warn "$v->{base}: extension inactive.\n" |
|
|
1436 | unless $active; |
1419 | } |
1437 | } |
1420 | |
|
|
1421 | $done{$k} = delete $todo{$k}; |
|
|
1422 | push @EXTS, $v->{pkg}; |
|
|
1423 | $progress = 1; |
|
|
1424 | } |
1438 | } |
1425 | |
1439 | |
1426 | skip: |
1440 | unless ($progress) { |
1427 | die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" |
1441 | warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"; |
1428 | unless $progress; |
1442 | |
|
|
1443 | while (my ($k, $v) = each %todo) { |
|
|
1444 | cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting." |
|
|
1445 | if exists $v->{meta}{mandatory}; |
|
|
1446 | } |
|
|
1447 | } |
1429 | } |
1448 | } |
1430 | }; |
1449 | }; |
1431 | } |
1450 | } |
1432 | |
1451 | |
1433 | ############################################################################# |
1452 | ############################################################################# |
… | |
… | |
1517 | $cf::PLAYER{$login} = $pl |
1536 | $cf::PLAYER{$login} = $pl |
1518 | } |
1537 | } |
1519 | } |
1538 | } |
1520 | } |
1539 | } |
1521 | |
1540 | |
|
|
1541 | cf::player->attach ( |
|
|
1542 | on_load => sub { |
|
|
1543 | my ($pl, $path) = @_; |
|
|
1544 | |
|
|
1545 | # restore slots saved in save, below |
|
|
1546 | my $slots = delete $pl->{_slots}; |
|
|
1547 | |
|
|
1548 | $pl->ob->current_weapon ($slots->[0]); |
|
|
1549 | $pl->combat_ob ($slots->[1]); |
|
|
1550 | $pl->ranged_ob ($slots->[2]); |
|
|
1551 | }, |
|
|
1552 | ); |
|
|
1553 | |
1522 | sub save($) { |
1554 | sub save($) { |
1523 | my ($pl) = @_; |
1555 | my ($pl) = @_; |
1524 | |
1556 | |
1525 | return if $pl->{deny_save}; |
1557 | return if $pl->{deny_save}; |
1526 | |
1558 | |
… | |
… | |
1531 | |
1563 | |
1532 | aio_mkdir playerdir $pl, 0770; |
1564 | aio_mkdir playerdir $pl, 0770; |
1533 | $pl->{last_save} = $cf::RUNTIME; |
1565 | $pl->{last_save} = $cf::RUNTIME; |
1534 | |
1566 | |
1535 | cf::get_slot 0.01; |
1567 | cf::get_slot 0.01; |
|
|
1568 | |
|
|
1569 | # save slots, to be restored later |
|
|
1570 | local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob]; |
1536 | |
1571 | |
1537 | $pl->save_pl ($path); |
1572 | $pl->save_pl ($path); |
1538 | cf::cede_to_tick; |
1573 | cf::cede_to_tick; |
1539 | } |
1574 | } |
1540 | |
1575 | |
… | |
… | |
1753 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1788 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1754 | |
1789 | |
1755 | # mit "rum" bekleckern, nicht |
1790 | # mit "rum" bekleckern, nicht |
1756 | $self->_create_random_map ( |
1791 | $self->_create_random_map ( |
1757 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1792 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1758 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1793 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, |
1759 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1794 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1760 | $rmp->{exit_on_final_map}, |
1795 | $rmp->{exit_on_final_map}, |
1761 | $rmp->{xsize}, $rmp->{ysize}, |
1796 | $rmp->{xsize}, $rmp->{ysize}, |
1762 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1797 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1763 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
1798 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
… | |
… | |
2009 | |
2044 | |
2010 | $cf::MAP{$path} = $map |
2045 | $cf::MAP{$path} = $map |
2011 | } |
2046 | } |
2012 | } |
2047 | } |
2013 | |
2048 | |
2014 | sub pre_load { } |
2049 | sub pre_load { } |
2015 | sub post_load { } |
2050 | #sub post_load { } # XS |
2016 | |
2051 | |
2017 | sub load { |
2052 | sub load { |
2018 | my ($self) = @_; |
2053 | my ($self) = @_; |
2019 | |
2054 | |
2020 | local $self->{deny_reset} = 1; # loading can take a long time |
2055 | local $self->{deny_reset} = 1; # loading can take a long time |
… | |
… | |
2077 | } |
2112 | } |
2078 | |
2113 | |
2079 | $self->post_load; |
2114 | $self->post_load; |
2080 | } |
2115 | } |
2081 | |
2116 | |
|
|
2117 | # customize the map for a given player, i.e. |
|
|
2118 | # return the _real_ map. used by e.g. per-player |
|
|
2119 | # maps to change the path to ~playername/mappath |
2082 | sub customise_for { |
2120 | sub customise_for { |
2083 | my ($self, $ob) = @_; |
2121 | my ($self, $ob) = @_; |
2084 | |
2122 | |
2085 | return find "~" . $ob->name . "/" . $self->{path} |
2123 | return find "~" . $ob->name . "/" . $self->{path} |
2086 | if $self->per_player; |
2124 | if $self->per_player; |
… | |
… | |
3115 | |
3153 | |
3116 | $coro |
3154 | $coro |
3117 | } |
3155 | } |
3118 | |
3156 | |
3119 | cf::client->attach ( |
3157 | cf::client->attach ( |
3120 | on_destroy => sub { |
3158 | on_client_destroy => sub { |
3121 | my ($ns) = @_; |
3159 | my ($ns) = @_; |
3122 | |
3160 | |
3123 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3161 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3124 | }, |
3162 | }, |
3125 | ); |
3163 | ); |
… | |
… | |
3251 | =cut |
3289 | =cut |
3252 | |
3290 | |
3253 | sub register_script_function { |
3291 | sub register_script_function { |
3254 | my ($fun, $cb) = @_; |
3292 | my ($fun, $cb) = @_; |
3255 | |
3293 | |
3256 | no strict 'refs'; |
3294 | $fun = "safe::$fun" if $CFG{safe_eval}; |
3257 | *{"safe::$fun"} = $safe_hole->wrap ($cb); |
3295 | *$fun = $safe_hole->wrap ($cb); |
3258 | } |
3296 | } |
3259 | |
3297 | |
3260 | =back |
3298 | =back |
3261 | |
3299 | |
3262 | =cut |
3300 | =cut |
… | |
… | |
3283 | |
3321 | |
3284 | $facedata->{version} == 2 |
3322 | $facedata->{version} == 2 |
3285 | or cf::cleanup "$path: version mismatch, cannot proceed."; |
3323 | or cf::cleanup "$path: version mismatch, cannot proceed."; |
3286 | |
3324 | |
3287 | # patch in the exptable |
3325 | # patch in the exptable |
|
|
3326 | my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]); |
3288 | $facedata->{resource}{"res/exp_table"} = { |
3327 | $facedata->{resource}{"res/exp_table"} = { |
3289 | type => FT_RSRC, |
3328 | type => FT_RSRC, |
3290 | data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), |
3329 | data => $exp_table, |
|
|
3330 | hash => (Digest::MD5::md5 $exp_table), |
3291 | }; |
3331 | }; |
3292 | cf::cede_to_tick; |
3332 | cf::cede_to_tick; |
3293 | |
3333 | |
3294 | { |
3334 | { |
3295 | my $faces = $facedata->{faceinfo}; |
3335 | my $faces = $facedata->{faceinfo}; |
… | |
… | |
3520 | reload_config; |
3560 | reload_config; |
3521 | db_init; |
3561 | db_init; |
3522 | |
3562 | |
3523 | cf::init_uuid; |
3563 | cf::init_uuid; |
3524 | cf::init_signals; |
3564 | cf::init_signals; |
3525 | cf::init_commands; |
|
|
3526 | cf::init_skills; |
3565 | cf::init_skills; |
3527 | |
3566 | |
3528 | cf::init_beforeplay; |
3567 | cf::init_beforeplay; |
3529 | |
3568 | |
3530 | atomic; |
3569 | atomic; |
… | |
… | |
3548 | |
3587 | |
3549 | # install some emergency cleanup handlers |
3588 | # install some emergency cleanup handlers |
3550 | BEGIN { |
3589 | BEGIN { |
3551 | our %SIGWATCHER = (); |
3590 | our %SIGWATCHER = (); |
3552 | for my $signal (qw(INT HUP TERM)) { |
3591 | for my $signal (qw(INT HUP TERM)) { |
3553 | $SIGWATCHER{$signal} = EV::signal $signal, sub { |
3592 | $SIGWATCHER{$signal} = AE::signal $signal, sub { |
3554 | cf::cleanup "SIG$signal"; |
3593 | cf::cleanup "SIG$signal"; |
3555 | }; |
3594 | }; |
3556 | } |
3595 | } |
3557 | } |
3596 | } |
3558 | |
3597 | |
3559 | sub write_runtime_sync { |
3598 | sub write_runtime_sync { |
|
|
3599 | my $t0 = AE::time; |
|
|
3600 | |
3560 | # first touch the runtime file to show we are still running: |
3601 | # first touch the runtime file to show we are still running: |
3561 | # the fsync below can take a very very long time. |
3602 | # the fsync below can take a very very long time. |
3562 | |
3603 | |
3563 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
3604 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
3564 | |
3605 | |
3565 | my $guard = cf::lock_acquire "write_runtime"; |
3606 | my $guard = cf::lock_acquire "write_runtime"; |
3566 | |
3607 | |
3567 | my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 |
3608 | my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644 |
3568 | or return; |
3609 | or return; |
3569 | |
3610 | |
3570 | my $value = $cf::RUNTIME + 90 + 10; |
3611 | my $value = $cf::RUNTIME + 90 + 10; |
3571 | # 10 is the runtime save interval, for a monotonic clock |
3612 | # 10 is the runtime save interval, for a monotonic clock |
3572 | # 60 allows for the watchdog to kill the server. |
3613 | # 60 allows for the watchdog to kill the server. |
… | |
… | |
3585 | or return; |
3626 | or return; |
3586 | |
3627 | |
3587 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3628 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3588 | and return; |
3629 | and return; |
3589 | |
3630 | |
3590 | warn "runtime file written.\n"; |
3631 | warn sprintf "runtime file written (%gs).\n", AE::time - $t0; |
3591 | |
3632 | |
3592 | 1 |
3633 | 1 |
3593 | } |
3634 | } |
3594 | |
3635 | |
3595 | our $uuid_lock; |
3636 | our $uuid_lock; |
… | |
… | |
3733 | return; |
3774 | return; |
3734 | } |
3775 | } |
3735 | |
3776 | |
3736 | return if $RELOAD++; |
3777 | return if $RELOAD++; |
3737 | |
3778 | |
3738 | my $t1 = EV::time; |
3779 | my $t1 = AE::time; |
3739 | |
3780 | |
3740 | while ($RELOAD) { |
3781 | while ($RELOAD) { |
3741 | warn "reloading..."; |
3782 | warn "reloading..."; |
3742 | |
3783 | |
3743 | warn "entering sync_job"; |
3784 | warn "entering sync_job"; |
… | |
… | |
3846 | |
3887 | |
3847 | warn "reloaded"; |
3888 | warn "reloaded"; |
3848 | --$RELOAD; |
3889 | --$RELOAD; |
3849 | } |
3890 | } |
3850 | |
3891 | |
3851 | $t1 = EV::time - $t1; |
3892 | $t1 = AE::time - $t1; |
3852 | warn "reload completed in ${t1}s\n"; |
3893 | warn "reload completed in ${t1}s\n"; |
3853 | }; |
3894 | }; |
3854 | |
3895 | |
3855 | our $RELOAD_WATCHER; # used only during reload |
3896 | our $RELOAD_WATCHER; # used only during reload |
3856 | |
3897 | |
… | |
… | |
3859 | # coro crashes during coro_state_free->destroy here. |
3900 | # coro crashes during coro_state_free->destroy here. |
3860 | |
3901 | |
3861 | $RELOAD_WATCHER ||= cf::async { |
3902 | $RELOAD_WATCHER ||= cf::async { |
3862 | Coro::AIO::aio_wait cache_extensions; |
3903 | Coro::AIO::aio_wait cache_extensions; |
3863 | |
3904 | |
3864 | $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { |
3905 | $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub { |
3865 | do_reload_perl; |
3906 | do_reload_perl; |
3866 | undef $RELOAD_WATCHER; |
3907 | undef $RELOAD_WATCHER; |
3867 | }; |
3908 | }; |
3868 | }; |
3909 | }; |
3869 | } |
3910 | } |
… | |
… | |
3909 | unless ++$bug_warning > 10; |
3950 | unless ++$bug_warning > 10; |
3910 | return; |
3951 | return; |
3911 | } |
3952 | } |
3912 | |
3953 | |
3913 | cf::server_tick; # one server iteration |
3954 | cf::server_tick; # one server iteration |
|
|
3955 | |
|
|
3956 | #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# |
3914 | |
3957 | |
3915 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3958 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3916 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3959 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3917 | Coro::async_pool { |
3960 | Coro::async_pool { |
3918 | $Coro::current->{desc} = "runtime saver"; |
3961 | $Coro::current->{desc} = "runtime saver"; |
… | |
… | |
3941 | } |
3984 | } |
3942 | |
3985 | |
3943 | { |
3986 | { |
3944 | # configure BDB |
3987 | # configure BDB |
3945 | |
3988 | |
3946 | BDB::min_parallel 8; |
3989 | BDB::min_parallel 16; |
3947 | BDB::max_poll_reqs $TICK * 0.1; |
3990 | BDB::max_poll_reqs $TICK * 0.1; |
3948 | $AnyEvent::BDB::WATCHER->priority (1); |
3991 | $AnyEvent::BDB::WATCHER->priority (1); |
3949 | |
3992 | |
3950 | unless ($DB_ENV) { |
3993 | unless ($DB_ENV) { |
3951 | $DB_ENV = BDB::db_env_create; |
3994 | $DB_ENV = BDB::db_env_create; |