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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.499 by root, Sun Jan 10 17:43:46 2010 UTC vs.
Revision 1.516 by root, Thu Apr 15 06:05:52 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify it under 6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the 7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your 8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version. 9# option) any later version.
108our $PIDFILE = "$LOCALDIR/pid"; 108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime"; 109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110 110
111our %RESOURCE; 111our %RESOURCE;
112 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115our $NEXT_TICK; 118our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on 119our $USE_FSYNC = 1; # use fsync to write maps - default on
117 120
396} 399}
397 400
398=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
399 402
400Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer. 404get spread over time.
402 405
403=cut 406=cut
404 407
405sub periodic($$) { 408sub periodic($$) {
406 my ($interval, $cb) = @_; 409 my ($interval, $cb) = @_;
423 426
424=cut 427=cut
425 428
426our @SLOT_QUEUE; 429our @SLOT_QUEUE;
427our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
428 432
429$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
432 436
433 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
434 439
435 while () { 440 while () {
436 next_job: 441 next_job:
442
437 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
438 if ($avail > 0.01) { 444
439 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
441 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send; 449 $job->[2]->send;
443 Coro::cede; 450 Coro::cede;
444 goto next_job; 451 goto next_job;
445 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
446 } 454 }
447 } 455 }
448 456
449 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait; 460 $signal->wait;
453 } else { 461 } else {
462 $busy = 0;
454 Coro::schedule; 463 Coro::schedule;
455 } 464 }
456 } 465 }
457}; 466};
458 467
459sub get_slot($;$$) { 468sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main; 469 return if tick_inhibit || $Coro::current == $Coro::main;
461 470
462 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
463 472
464 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
465 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
466 476
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
496 506
497sub sync_job(&) { 507sub sync_job(&) {
498 my ($job) = @_; 508 my ($job) = @_;
499 509
500 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
501 my $time = EV::time; 511 my $time = AE::time;
502 512
503 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
505 515
506 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
523 } else { 533 } else {
524 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
525 } 535 }
526 } 536 }
527 537
528 my $time = EV::time - $time; 538 my $time = AE::time - $time;
529 539
530 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
531 541
532 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
533 } else { 543 } else {
577 reset_signals; 587 reset_signals;
578 &$cb 588 &$cb
579 }, @args; 589 }, @args;
580 590
581 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
582} 603}
583 604
584=item $coin = coin_from_name $name 605=item $coin = coin_from_name $name
585 606
586=cut 607=cut
1303} 1324}
1304 1325
1305use File::Glob (); 1326use File::Glob ();
1306 1327
1307cf::player->attach ( 1328cf::player->attach (
1308 on_command => sub { 1329 on_unknown_command => sub {
1309 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1310 1331
1311 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1312 or return; 1333 or return;
1313 1334
1392 . "\n};\n1"; 1413 . "\n};\n1";
1393 1414
1394 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1395 } 1416 }
1396 1417
1418 my $pass = 0;
1397 my %done; 1419 my %done;
1398 while (%todo) { 1420 while (%todo) {
1399 my $progress; 1421 my $progress;
1400 1422
1423 ++$pass;
1424
1425 ext:
1401 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip 1428 next ext
1404 unless exists $done{$_}; 1429 unless exists $done{$_};
1405 } 1430 }
1406 1431
1407 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1408 1433
1409 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1410 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1411 : "$v->{base}: extension inactive.\n";
1412 1438
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting."; 1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1416 } 1440 if exists $v->{meta}{mandatory};
1417 1441 } else {
1418 warn $msg; 1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1419 } 1448 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 } 1449 }
1425 1450
1426 skip: 1451 unless ($progress) {
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1428 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1429 } 1459 }
1430 }; 1460 };
1431} 1461}
1432 1462
1433############################################################################# 1463#############################################################################
1517 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1518 } 1548 }
1519 } 1549 }
1520} 1550}
1521 1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1564
1522sub save($) { 1565sub save($) {
1523 my ($pl) = @_; 1566 my ($pl) = @_;
1524 1567
1525 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1526 1569
1531 1574
1532 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1534 1577
1535 cf::get_slot 0.01; 1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1536 1582
1537 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1538 cf::cede_to_tick; 1584 cf::cede_to_tick;
1539} 1585}
1540 1586
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754 1800
1755 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map ( 1802 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
2009 2055
2010 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
2011 } 2057 }
2012} 2058}
2013 2059
2014sub pre_load { } 2060sub pre_load { }
2015sub post_load { } 2061#sub post_load { } # XS
2016 2062
2017sub load { 2063sub load {
2018 my ($self) = @_; 2064 my ($self) = @_;
2019 2065
2020 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
2077 } 2123 }
2078 2124
2079 $self->post_load; 2125 $self->post_load;
2080} 2126}
2081 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2082sub customise_for { 2131sub customise_for {
2083 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
2084 2133
2085 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player; 2135 if $self->per_player;
3115 3164
3116 $coro 3165 $coro
3117} 3166}
3118 3167
3119cf::client->attach ( 3168cf::client->attach (
3120 on_destroy => sub { 3169 on_client_destroy => sub {
3121 my ($ns) = @_; 3170 my ($ns) = @_;
3122 3171
3123 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3124 }, 3173 },
3125); 3174);
3251=cut 3300=cut
3252 3301
3253sub register_script_function { 3302sub register_script_function {
3254 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
3255 3304
3256 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
3257 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
3258} 3307}
3259 3308
3260=back 3309=back
3261 3310
3262=cut 3311=cut
3283 3332
3284 $facedata->{version} == 2 3333 $facedata->{version} == 2
3285 or cf::cleanup "$path: version mismatch, cannot proceed."; 3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
3286 3335
3287 # patch in the exptable 3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3288 $facedata->{resource}{"res/exp_table"} = { 3338 $facedata->{resource}{"res/exp_table"} = {
3289 type => FT_RSRC, 3339 type => FT_RSRC,
3290 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3291 }; 3342 };
3292 cf::cede_to_tick; 3343 cf::cede_to_tick;
3293 3344
3294 { 3345 {
3295 my $faces = $facedata->{faceinfo}; 3346 my $faces = $facedata->{faceinfo};
3491 3542
3492 LOG llevInfo, "Welcome to Deliantra, v" . VERSION; 3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3493 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; 3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3494 LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; 3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3495 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; 3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3496
3497 cf::init_experience;
3498 cf::init_anim;
3499 cf::init_attackmess;
3500 cf::init_dynamic;
3501 3547
3502 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3503 3549
3504 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
3505 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
3511 }; 3557 };
3512 3558
3513 evthread_start IO::AIO::poll_fileno; 3559 evthread_start IO::AIO::poll_fileno;
3514 3560
3515 cf::sync_job { 3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3516 cf::load_settings; 3567 cf::load_settings;
3517 cf::load_materials; 3568 cf::load_materials;
3518 3569
3519 reload_resources; 3570 reload_resources;
3520 reload_config; 3571 reload_config;
3521 db_init; 3572 db_init;
3522 3573
3523 cf::init_uuid; 3574 cf::init_uuid;
3524 cf::init_signals; 3575 cf::init_signals;
3525 cf::init_commands;
3526 cf::init_skills; 3576 cf::init_skills;
3527 3577
3528 cf::init_beforeplay; 3578 cf::init_beforeplay;
3529 3579
3530 atomic; 3580 atomic;
3537 use POSIX (); 3587 use POSIX ();
3538 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; 3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3539 3589
3540 (pop @POST_INIT)->(0) while @POST_INIT; 3590 (pop @POST_INIT)->(0) while @POST_INIT;
3541 }; 3591 };
3592
3593 cf::object::thawer::errors_are_fatal 0;
3542 3594
3543 main_loop; 3595 main_loop;
3544} 3596}
3545 3597
3546############################################################################# 3598#############################################################################
3548 3600
3549# install some emergency cleanup handlers 3601# install some emergency cleanup handlers
3550BEGIN { 3602BEGIN {
3551 our %SIGWATCHER = (); 3603 our %SIGWATCHER = ();
3552 for my $signal (qw(INT HUP TERM)) { 3604 for my $signal (qw(INT HUP TERM)) {
3553 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3605 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3554 cf::cleanup "SIG$signal"; 3606 cf::cleanup "SIG$signal";
3555 }; 3607 };
3556 } 3608 }
3557} 3609}
3558 3610
3559sub write_runtime_sync { 3611sub write_runtime_sync {
3612 my $t0 = AE::time;
3613
3560 # first touch the runtime file to show we are still running: 3614 # first touch the runtime file to show we are still running:
3561 # the fsync below can take a very very long time. 3615 # the fsync below can take a very very long time.
3562 3616
3563 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3617 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3564 3618
3565 my $guard = cf::lock_acquire "write_runtime"; 3619 my $guard = cf::lock_acquire "write_runtime";
3566 3620
3567 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 3621 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3568 or return; 3622 or return;
3569 3623
3570 my $value = $cf::RUNTIME + 90 + 10; 3624 my $value = $cf::RUNTIME + 90 + 10;
3571 # 10 is the runtime save interval, for a monotonic clock 3625 # 10 is the runtime save interval, for a monotonic clock
3572 # 60 allows for the watchdog to kill the server. 3626 # 60 allows for the watchdog to kill the server.
3585 or return; 3639 or return;
3586 3640
3587 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3641 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3588 and return; 3642 and return;
3589 3643
3590 warn "runtime file written.\n"; 3644 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3591 3645
3592 1 3646 1
3593} 3647}
3594 3648
3595our $uuid_lock; 3649our $uuid_lock;
3733 return; 3787 return;
3734 } 3788 }
3735 3789
3736 return if $RELOAD++; 3790 return if $RELOAD++;
3737 3791
3738 my $t1 = EV::time; 3792 my $t1 = AE::time;
3739 3793
3740 while ($RELOAD) { 3794 while ($RELOAD) {
3741 warn "reloading..."; 3795 warn "reloading...";
3742 3796
3743 warn "entering sync_job"; 3797 warn "entering sync_job";
3846 3900
3847 warn "reloaded"; 3901 warn "reloaded";
3848 --$RELOAD; 3902 --$RELOAD;
3849 } 3903 }
3850 3904
3851 $t1 = EV::time - $t1; 3905 $t1 = AE::time - $t1;
3852 warn "reload completed in ${t1}s\n"; 3906 warn "reload completed in ${t1}s\n";
3853}; 3907};
3854 3908
3855our $RELOAD_WATCHER; # used only during reload 3909our $RELOAD_WATCHER; # used only during reload
3856 3910
3859 # coro crashes during coro_state_free->destroy here. 3913 # coro crashes during coro_state_free->destroy here.
3860 3914
3861 $RELOAD_WATCHER ||= cf::async { 3915 $RELOAD_WATCHER ||= cf::async {
3862 Coro::AIO::aio_wait cache_extensions; 3916 Coro::AIO::aio_wait cache_extensions;
3863 3917
3864 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3918 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3865 do_reload_perl; 3919 do_reload_perl;
3866 undef $RELOAD_WATCHER; 3920 undef $RELOAD_WATCHER;
3867 }; 3921 };
3868 }; 3922 };
3869} 3923}
3909 unless ++$bug_warning > 10; 3963 unless ++$bug_warning > 10;
3910 return; 3964 return;
3911 } 3965 }
3912 3966
3913 cf::server_tick; # one server iteration 3967 cf::server_tick; # one server iteration
3968
3969 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3914 3970
3915 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3971 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3916 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3972 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3917 Coro::async_pool { 3973 Coro::async_pool {
3918 $Coro::current->{desc} = "runtime saver"; 3974 $Coro::current->{desc} = "runtime saver";
3941} 3997}
3942 3998
3943{ 3999{
3944 # configure BDB 4000 # configure BDB
3945 4001
3946 BDB::min_parallel 8; 4002 BDB::min_parallel 16;
3947 BDB::max_poll_reqs $TICK * 0.1; 4003 BDB::max_poll_reqs $TICK * 0.1;
3948 $AnyEvent::BDB::WATCHER->priority (1); 4004 $AnyEvent::BDB::WATCHER->priority (1);
3949 4005
3950 unless ($DB_ENV) { 4006 unless ($DB_ENV) {
3951 $DB_ENV = BDB::db_env_create; 4007 $DB_ENV = BDB::db_env_create;

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