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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.499 by root, Sun Jan 10 17:43:46 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
20 80
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 82
23our %COMMAND = (); 83our %COMMAND = ();
24our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
26 91
27_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 93our @EVENT;
30our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
31 96
32our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
33our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
35 124
36our %CFG; 125our %CFG;
37 126
38our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
130
131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
39 166
40############################################################################# 167#############################################################################
41 168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
42=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
43 181
44=over 4 182=over 4
45 183
46=item $cf::UPTIME 184=item $cf::UPTIME
47 185
48The timestamp of the server start (so not actually an uptime). 186The timestamp of the server start (so not actually an uptime).
49 187
50=item $cf::LIBDIR 188=item $cf::RUNTIME
51 189
52The perl library directory, where extensions and cf-specific modules can 190The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
54 205
55=item $cf::TICK 206=item $cf::TICK
56 207
57The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
58 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
59=item %cf::CFG 220=item %cf::CFG
60 221
61Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 223from wherever your confdir points to.
63 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
64=back 243=back
65 244
66=cut 245=cut
67 246
68BEGIN { 247$Coro::State::WARNHOOK = sub {
69 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 248 my $msg = join "", @_;
249
71 $msg .= "\n" 250 $msg .= "\n"
72 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
73 252
74 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
75 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
76 }; 256};
77} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
78 271
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
81@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
82@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
83@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
85 279
86# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 281# within the Safe compartment.
88for my $pkg (qw( 282for my $pkg (qw(
89 cf::global 283 cf::global cf::attachable
90 cf::object cf::object::player 284 cf::object cf::object::player
91 cf::client cf::player 285 cf::client cf::player
92 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
93 cf::map cf::party cf::region 288 cf::party cf::region
94)) { 289)) {
95 no strict 'refs';
96 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
97} 291}
98 292
99$Event::DIED = sub { 293$EV::DIED = sub {
100 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
101}; 295};
102 296
103my %ext_pkg; 297#############################################################################
104my @exts;
105my @hook;
106 298
107=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
108 300
109=over 4 301=over 4
110 302
111=cut 303=item dumpval $ref
112 304
113use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
114 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
115=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
116 327
117Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
118 329
119=cut
120
121sub from_json($) {
122 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
123 JSON::Syck::Load $_[0]
124}
125
126=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
127 331
128Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
129 333
130=cut 334=cut
131 335
132sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
134 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
483=item cf::sync_job { BLOCK }
484
485The design of Deliantra requires that the main coroutine ($Coro::main)
486is always able to handle events or runnable, as Deliantra is only
487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
489
490If it must be done, put the blocking parts into C<sync_job>. This will run
491the given BLOCK in another coroutine while waiting for the result. The
492server will be frozen during this time, so the block should either finish
493fast or be very important.
494
495=cut
496
497sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538}
539
540=item $coro = cf::async_ext { BLOCK }
541
542Like async, but this coro is automatically being canceled when the
543extension calling this is being unloaded.
544
545=cut
546
547sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558}
559
560=item fork_call { }, $args
561
562Executes the given code block with the given arguments in a seperate
563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
566
567=cut
568
569sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
135} 747}
136 748
137=back 749=back
138 750
139=cut 751=cut
140 752
141############################################################################# 753#############################################################################
142 754
143=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
144 756
145You can define and attach attachments to each "attachable" object in 757Many objects in deliantra are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 758attach callbacks/event handlers (a collection of which is called an "attachment")
759to it. All such attachable objects support the following methods.
760
147class). In the following description, CLASS can be any of C<global>, 761In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 762C<player>, C<client> or C<map> (i.e. the attachable objects in
763Deliantra).
149 764
150=over 4 765=over 4
151 766
767=item $attachable->attach ($attachment, key => $value...)
768
769=item $attachable->detach ($attachment)
770
771Attach/detach a pre-registered attachment to a specific object and give it
772the specified key/value pairs as arguments.
773
774Example, attach a minesweeper attachment to the given object, making it a
77510x10 minesweeper game:
776
777 $obj->attach (minesweeper => width => 10, height => 10);
778
779=item $bool = $attachable->attached ($name)
780
781Checks wether the named attachment is currently attached to the object.
782
783=item cf::CLASS->attach ...
784
785=item cf::CLASS->detach ...
786
787Define an anonymous attachment and attach it to all objects of the given
788CLASS. See the next function for an explanation of its arguments.
789
790You can attach to global events by using the C<cf::global> class.
791
792Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
152=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
153 813
154Register an attachment by name through which attachable objects can refer 814Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 815given CLASS can refer to this attachment.
156 816
157=item $bool = $attachable->attached ($name) 817Some classes such as deliantra maps and objects can specify attachments
818that are attached at load/instantiate time, thus the need for a name.
158 819
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 820These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 821
174=over 4 822=over 4
175 823
176=item prio => $number 824=item prio => $number
177 825
203package and register them. Only handlers for eevents supported by the 851package and register them. Only handlers for eevents supported by the
204object/class are recognised. 852object/class are recognised.
205 853
206=back 854=back
207 855
856Example, define an attachment called "sockpuppet" that calls the given
857event handler when a monster attacks:
858
859 cf::object::attachment sockpuppet =>
860 on_skill_attack => sub {
861 my ($self, $victim) = @_;
862 ...
863 }
864 }
865
866=item $attachable->valid
867
868Just because you have a perl object does not mean that the corresponding
869C-level object still exists. If you try to access an object that has no
870valid C counterpart anymore you get an exception at runtime. This method
871can be used to test for existence of the C object part without causing an
872exception.
873
208=cut 874=cut
209 875
210# the following variables are defined in .xs and must not be re-created 876# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 877our @CB_GLOBAL = (); # registry for all global events
878our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 879our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 880our @CB_PLAYER = ();
214our @CB_CLIENT = (); 881our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 883our @CB_MAP = ();
217 884
218my %attachment; 885my %attachment;
886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
219 892
220sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
222 895
223 use sort 'stable'; 896 use sort 'stable';
226 899
227 @{$registry->[$event]} = sort 900 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 901 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 902 @{$registry->[$event] || []}, $cb;
230} 903}
904
905# hack
906my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 907
232# attach handles attaching event callbacks 908# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 909# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 910# registry (== where the callback attaches to).
235sub _attach { 911sub _attach {
237 913
238 my $object_type; 914 my $object_type;
239 my $prio = 0; 915 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
242 while (@arg) { 923 while (@arg) {
243 my $type = shift @arg; 924 my $type = shift @arg;
244 925
245 if ($type eq "prio") { 926 if ($type eq "prio") {
246 $prio = shift @arg; 927 $prio = shift @arg;
250 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
251 932
252 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
253 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
254 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
255 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
256 937
257 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
258 my $pkg = shift @arg; 939 my $pkg = shift @arg;
259 940
260 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
289 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
290 } 971 }
291 972
292 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
293 } else { 974 } else {
294 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
295 } 976 }
296 977
297 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
298} 979}
299 980
301 if (ref $_[0]) { 982 if (ref $_[0]) {
302 _object_attach @_; 983 _object_attach @_;
303 } else { 984 } else {
304 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
305 } 986 }
987 _recalc_want;
306}; 988};
307 989
308# all those should be optimised 990# all those should be optimised
309sub cf::attachable::detach { 991sub cf::attachable::detach {
310 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
313 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
314 reattach ($obj); 996 reattach ($obj);
315 } else { 997 } else {
316 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
317 } 999 }
1000 _recalc_want;
318}; 1001};
319 1002
320sub cf::attachable::attached { 1003sub cf::attachable::attached {
321 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
322 1005
323 exists $obj->{_attachment}{$name} 1006 exists $obj->{_attachment}{$name}
324} 1007}
325 1008
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 1009for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 1010 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 1011 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 1012 (\\\@CB_$klass, KLASS_$klass)
330 } 1013 }
331 1014
337 "; 1020 ";
338 die if $@; 1021 die if $@;
339} 1022}
340 1023
341our $override; 1024our $override;
342our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
343 1026
344sub override { 1027sub override {
345 $override = 1; 1028 $override = 1;
346 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
347} 1030}
348 1031
349sub do_invoke { 1032sub do_invoke {
350 my $event = shift; 1033 my $event = shift;
351 my $callbacks = shift; 1034 my $callbacks = shift;
352 1035
353 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
354 1037
355 local $override; 1038 local $override;
356 1039
357 for (@$callbacks) { 1040 for (@$callbacks) {
358 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
367 } 1050 }
368 1051
369 0 1052 0
370} 1053}
371 1054
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
373 1056
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 1058
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
383 1060
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
387
388=back
389
390=cut
391
392#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407 1064
408=back 1065=back
409 1066
410=cut 1067=cut
411 1068
412############################################################################# 1069#############################################################################
413# object support 1070# object support
414 1071
415sub instantiate { 1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
416 my ($obj, $data) = @_; 1106 my ($ob1, $ob2) = @_;
417 1107
418 $data = from_json $data; 1108 ++$SLOW_MERGES;#d#
419 1109
420 for (@$data) { 1110 # we do the slow way here
421 my ($name, $args) = @$_; 1111 return _object_equal $ob1, $ob2
422
423 $obj->attach ($name, %{$args || {} });
424 }
425} 1112}
426 1113
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 1114sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
430 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
431 1122
432 @$registry = (); 1123 @$registry = ();
433 1124
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 1134 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 1135 }
445 } 1136 }
446} 1137}
447 1138
448sub object_freezer_save { 1139cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
508 on_clone => sub { 1153 on_clone => sub {
509 my ($src, $dst) = @_; 1154 my ($src, $dst) = @_;
510 1155
511 @{$dst->registry} = @{$src->registry}; 1156 @{$dst->registry} = @{$src->registry};
512 1157
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 1161 if exists $src->{_attachment};
517 }, 1162 },
518); 1163);
519 1164
1165sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211}
1212
1213sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219}
1220
1221sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
1249
520############################################################################# 1250#############################################################################
521# command handling &c 1251# command handling &c
522 1252
523=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
524 1254
536 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
537} 1267}
538 1268
539=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
540 1270
541Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
542 1276
543If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
544called. 1278called.
545 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
546=cut 1291=cut
547 1292
548sub register_extcmd { 1293sub register_extcmd {
549 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
550 1295
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
555} 1297}
1298
1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
556 1306
557cf::player->attach ( 1307cf::player->attach (
558 on_command => sub { 1308 on_command => sub {
559 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
560 1310
568 cf::override; 1318 cf::override;
569 }, 1319 },
570 on_extcmd => sub { 1320 on_extcmd => sub {
571 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
572 1322
573 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
574 1324
575 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
578 $pl->ext_reply ($msg->{msgid}, %reply);
579 }
580 } 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
581 } else { 1340 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
583 } 1342 }
584 1343
585 cf::override; 1344 cf::override;
586 }, 1345 },
587); 1346);
588 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1729
1730=back
1731
1732=head3 cf::map
1733
1734=over 4
1735
1736=cut
1737
1738package cf::map;
1739
1740use Fcntl;
1741use Coro::AIO;
1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747our $MAX_RESET = 3600;
1748our $DEFAULT_RESET = 3000;
1749
1750sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769}
1770
1771=item cf::map->register ($regex, $prio)
1772
1773Register a handler for the map path matching the given regex at the
1774givne priority (higher is better, built-in handlers have priority 0, the
1775default).
1776
1777=cut
1778
589sub register { 1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
590 my ($base, $pkg) = @_; 1793 my ($self, $merge) = @_;
591 1794
592 #TODO 1795 # we have to keep some variables in memory intact
593} 1796 local $self->{path};
1797 local $self->{load_path};
594 1798
595sub load_extension { 1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
596 my ($path) = @_; 1803 my ($path, $base) = @_;
597 1804
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1805 $path = "$path"; # make sure its a string
599 my $base = $1;
600 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg";
603 1806
604 warn "loading '$path' into '$pkg'\n"; 1807 $path =~ s/\.map$//;
605 1808
606 open my $fh, "<:utf8", $path 1809 # map plan:
607 or die "$path: $!"; 1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
608 1817
609 my $source = 1818 $path =~ s/$PATH_SEP/\//go;
610 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> })
613 . "\n};\n1";
614 1819
615 eval $source 1820 # treat it as relative path if it starts with
616 or die $@ ? "$path: $@\n" 1821 # something that looks reasonable
617 : "extension disabled.\n"; 1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
618 1824
619 push @exts, $pkg; 1825 $base =~ s{[^/]+/?$}{};
620 $ext_pkg{$base} = $pkg; 1826 $path = "$base/$path";
621
622# no strict 'refs';
623# @{"$pkg\::ISA"} = ext::;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 1827 }
638 1828
639 # remove commands 1829 for ($path) {
640 for my $name (keys %COMMAND) { 1830 redo if s{//}{/};
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
642 1834
643 if (@cb) { 1835 $path
644 $COMMAND{$name} = \@cb; 1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
645 } else { 1968 } else {
646 delete $COMMAND{$name}; 1969 $self->load_header_orig
647 } 1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
648 } 1980 1
1981}
649 1982
650 # remove extcmds 1983sub find;
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1984sub find {
652 delete $EXTCMD{$name}; 1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012}
2013
2014sub pre_load { }
2015sub post_load { }
2016
2017sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
653 } 2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
654 2026
655 if (my $cb = $pkg->can ("unload")) { 2027 return unless $self->valid;
656 eval { 2028 return unless $self->in_memory == cf::MAP_SWAPPED;
657 $cb->($pkg); 2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
658 1 2053 }
659 } or warn "$pkg unloaded, but with errors: $@"; 2054 }
660 }
661 2055
662 Symbol::delete_package $pkg; 2056 $f->resolve_delayed_derefs;
663}
664 2057
665sub load_extensions { 2058 cf::cede_to_tick;
666 for my $ext (<$LIBDIR/*.ext>) { 2059 # now do the right thing for maps
667 next unless -r $ext; 2060 $self->link_multipart_objects;
668 eval { 2061 $self->difficulty ($self->estimate_difficulty)
669 load_extension $ext; 2062 unless $self->difficulty;
670 1 2063 cf::cede_to_tick;
671 } or warn "$ext not loaded: $@";
672 }
673}
674 2064
675############################################################################# 2065 unless ($self->{deny_activate}) {
676# load/save/clean perl data associated with a map 2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
677 2072
678*cf::mapsupport::on_clean = sub { 2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
679 my ($map) = @_; 2096 my ($map) = @_;
680 2097
681 my $path = $map->tmpname; 2098 my @neigh; # diagonal neighbours
682 defined $path or return;
683 2099
684 unlink "$path.pst"; 2100 for (0 .. 3) {
685}; 2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
686 2106
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
688 2111
689############################################################################# 2112 for (grep defined $_->[0], @neigh) {
690# load/save perl data associated with player->ob objects 2113 my ($path, $origin) = @$_;
691 2114 my $neigh = find $path, $origin
692sub all_objects(@) { 2115 or next;
693 @_, map all_objects ($_->inv), @_ 2116 $neigh->load;
2117 }
694} 2118}
695 2119
696# TODO: compatibility cruft, remove when no longer needed 2120sub find_sync {
697cf::player->attach ( 2121 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 2122
701 for my $o (all_objects $pl->ob) { 2123 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2124}
703 $o->set_ob_key_value ("_perl_data");
704 2125
705 %$o = %{ Storable::thaw pack "H*", $value }; 2126sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
706 } 2159 }
707 } 2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166}
2167
2168sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 2198 }
709); 2199}
710 2200
711############################################################################# 2201sub swap_out {
2202 my ($self) = @_;
712 2203
713=head2 CORE EXTENSIONS 2204 # save first because save cedes
2205 $self->save;
714 2206
715Functions and methods that extend core crossfire objects. 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218}
2219
2220sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230}
2231
2232sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236}
2237
2238sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265}
2266
2267my $nuke_counter = "aaaa";
2268
2269sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289}
2290
2291=item $maps = cf::map::tmp_maps
2292
2293Returns an arrayref with all map paths of currently instantiated and saved
2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307}
2308
2309=item $maps = cf::map::random_maps
2310
2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
2313
2314=cut
2315
2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
2373 }
2374
2375 \@maps
2376}
2377
2378=back
2379
2380=head3 cf::object
2381
2382=cut
2383
2384package cf::object;
716 2385
717=over 4 2386=over 4
718 2387
719=item cf::player::exists $login 2388=item $ob->inv_recursive
720 2389
721Returns true when the given account exists. 2390Returns the inventory of the object I<and> their inventories, recursively,
2391but I<not> the object itself.
722 2392
723=cut 2393=cut
724 2394
725sub cf::player::exists($) { 2395sub inv_recursive_;
726 cf::player::find $_[0] 2396sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2397 map { $_, inv_recursive_ $_->inv } @_
728} 2398}
2399
2400sub inv_recursive {
2401 inv_recursive_ inv $_[0]
2402}
2403
2404=item $ref = $ob->ref
2405
2406Creates and returns a persistent reference to an object that can be stored as a string.
2407
2408=item $ob = cf::object::deref ($refstring)
2409
2410returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2411even if the object actually exists. May block.
2412
2413=cut
2414
2415sub deref {
2416 my ($ref) = @_;
2417
2418 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2419 my ($uuid, $name) = ($1, $2);
2420 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2421 or return;
2422 $pl->ob->uuid eq $uuid
2423 or return;
2424
2425 $pl->ob
2426 } else {
2427 warn "$ref: cannot resolve object reference\n";
2428 undef
2429 }
2430}
2431
2432package cf;
2433
2434=back
2435
2436=head3 cf::object::player
2437
2438=over 4
729 2439
730=item $player_object->reply ($npc, $msg[, $flags]) 2440=item $player_object->reply ($npc, $msg[, $flags])
731 2441
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
734dialogue with the given NPC character. 2444dialogue with the given NPC character.
735 2445
736=cut 2446=cut
737 2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
2461
738# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
739# with dialog boxes. 2463# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 2466 my ($self, $npc, $msg, $flags) = @_;
742 2467
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 2469
745 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
746 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
747 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
748 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 }
750 } 2484 }
751} 2485}
752 2486
753=item $player->ext_reply ($msgid, $msgtype, %msg) 2487=item $object->send_msg ($channel, $msg, $color, [extra...])
754 2488
755Sends an ext reply to the player.
756
757=cut 2489=cut
758 2490
759sub cf::player::ext_reply($$$%) { 2491sub cf::object::send_msg {
760 my ($self, $id, %msg) = @_; 2492 my $pl = shift->contr
761 2493 or return;
762 $msg{msgid} = $id; 2494 $pl->send_msg (@_);
763
764 $self->send ("ext " . to_json \%msg);
765} 2495}
766 2496
767=item $player_object->may ("access") 2497=item $player_object->may ("access")
768 2498
769Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
778 (ref $cf::CFG{"may_$access"} 2508 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2509 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 2510 : $cf::CFG{"may_$access"})
781} 2511}
782 2512
783=cut 2513=item $player_object->enter_link
784 2514
785############################################################################# 2515Freezes the player and moves him/her to a special map (C<{link}>).
2516
2517The player should be reasonably safe there for short amounts of time (e.g.
2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2521
2522Will never block.
2523
2524=item $player_object->leave_link ($map, $x, $y)
2525
2526Moves the player out of the special C<{link}> map onto the specified
2527map. If the map is not valid (or omitted), the player will be moved back
2528to the location he/she was before the call to C<enter_link>, or, if that
2529fails, to the emergency map position.
2530
2531Might block.
2532
2533=cut
2534
2535sub link_map {
2536 unless ($LINK_MAP) {
2537 $LINK_MAP = cf::map::find "{link}"
2538 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2539 $LINK_MAP->load;
2540 }
2541
2542 $LINK_MAP
2543}
2544
2545sub cf::object::player::enter_link {
2546 my ($self) = @_;
2547
2548 $self->deactivate_recursive;
2549
2550 return if UNIVERSAL::isa $self->map, "ext::map_link";
2551
2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2553 if $self->map && $self->map->{path} ne "{link}";
2554
2555 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2556}
2557
2558sub cf::object::player::leave_link {
2559 my ($self, $map, $x, $y) = @_;
2560
2561 return unless $self->contr->active;
2562
2563 my $link_pos = delete $self->{_link_pos};
2564
2565 unless ($map) {
2566 # restore original map position
2567 ($map, $x, $y) = @{ $link_pos || [] };
2568 $map = cf::map::find $map;
2569
2570 unless ($map) {
2571 ($map, $x, $y) = @$EMERGENCY_POSITION;
2572 $map = cf::map::find $map
2573 or die "FATAL: cannot load emergency map\n";
2574 }
2575 }
2576
2577 ($x, $y) = (-1, -1)
2578 unless (defined $x) && (defined $y);
2579
2580 # use -1 or undef as default coordinates, not 0, 0
2581 ($x, $y) = ($map->enter_x, $map->enter_y)
2582 if $x <= 0 && $y <= 0;
2583
2584 $map->load;
2585 $map->load_neighbours;
2586
2587 return unless $self->contr->active;
2588
2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
2593 $self->activate_recursive;
2594}
2595
2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2597
2598Moves the player to the given map-path and coordinates by first freezing
2599her, loading and preparing them map, calling the provided $check callback
2600that has to return the map if sucecssful, and then unfreezes the player on
2601the new (success) or old (failed) map position. In either case, $done will
2602be called at the end of this process.
2603
2604Note that $check will be called with a potentially non-loaded map, so if
2605it needs a loaded map it has to call C<< ->load >>.
2606
2607=cut
2608
2609our $GOTOGEN;
2610
2611sub cf::object::player::goto {
2612 my ($self, $path, $x, $y, $check, $done) = @_;
2613
2614 # do generation counting so two concurrent goto's will be executed in-order
2615 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2616
2617 $self->enter_link;
2618
2619 (async {
2620 $Coro::current->{desc} = "player::goto $path $x $y";
2621
2622 # *tag paths override both path and x|y
2623 if ($path =~ /^\*(.*)$/) {
2624 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2625 my $ob = $obs[rand @obs];
2626
2627 # see if we actually can go there
2628 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2629 $ob = $obs[rand @obs];
2630 } else {
2631 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2632 }
2633 # else put us there anyways for now #d#
2634
2635 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2636 } else {
2637 ($path, $x, $y) = (undef, undef, undef);
2638 }
2639 }
2640
2641 my $map = eval {
2642 my $map = defined $path ? cf::map::find $path : undef;
2643
2644 if ($map) {
2645 $map = $map->customise_for ($self);
2646 $map = $check->($map) if $check && $map;
2647 } else {
2648 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2649 }
2650
2651 $map
2652 };
2653
2654 if ($@) {
2655 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2656 LOG llevError | logBacktrace, Carp::longmess $@;
2657 }
2658
2659 if ($gen == $self->{_goto_generation}) {
2660 delete $self->{_goto_generation};
2661 $self->leave_link ($map, $x, $y);
2662 }
2663
2664 $done->() if $done;
2665 })->prio (1);
2666}
2667
2668=item $player_object->enter_exit ($exit_object)
2669
2670=cut
2671
2672sub parse_random_map_params {
2673 my ($spec) = @_;
2674
2675 my $rmp = { # defaults
2676 xsize => (cf::rndm 15, 40),
2677 ysize => (cf::rndm 15, 40),
2678 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2679 #layout => string,
2680 };
2681
2682 for (split /\n/, $spec) {
2683 my ($k, $v) = split /\s+/, $_, 2;
2684
2685 $rmp->{lc $k} = $v if (length $k) && (length $v);
2686 }
2687
2688 $rmp
2689}
2690
2691sub prepare_random_map {
2692 my ($exit) = @_;
2693
2694 # all this does is basically replace the /! path by
2695 # a new random map path (?random/...) with a seed
2696 # that depends on the exit object
2697
2698 my $rmp = parse_random_map_params $exit->msg;
2699
2700 if ($exit->map) {
2701 $rmp->{region} = $exit->region->name;
2702 $rmp->{origin_map} = $exit->map->path;
2703 $rmp->{origin_x} = $exit->x;
2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
2707 }
2708
2709 $rmp->{random_seed} ||= $exit->random_seed;
2710
2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2712 my $md5 = Digest::MD5::md5_hex $data;
2713 my $meta = "$RANDOMDIR/$md5.meta";
2714
2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2716 aio_write $fh, 0, (length $data), $data, 0;
2717 undef $fh;
2718 aio_rename "$meta~", $meta;
2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
2723 $exit->slaying ("?random/$md5");
2724 $exit->msg (undef);
2725 }
2726 }
2727}
2728
2729sub cf::object::player::enter_exit {
2730 my ($self, $exit) = @_;
2731
2732 return unless $self->type == cf::PLAYER;
2733
2734 $self->enter_link;
2735
2736 (async {
2737 $Coro::current->{desc} = "enter_exit";
2738
2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
2746 prepare_random_map $exit
2747 if $exit->slaying eq "/!";
2748 }
2749
2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
2753
2754 $self->goto ($map, $x, $y);
2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
2760 1
2761 }) {
2762 $self->message ("Something went wrong deep within the deliantra server. "
2763 . "I'll try to bring you back to the map you were before. "
2764 . "Please report this to the dungeon master!",
2765 cf::NDI_UNIQUE | cf::NDI_RED);
2766
2767 warn "ERROR in enter_exit: $@";
2768 $self->leave_link;
2769 }
2770 })->prio (1);
2771}
2772
2773=head3 cf::client
2774
2775=over 4
2776
2777=item $client->send_drawinfo ($text, $flags)
2778
2779Sends a drawinfo packet to the client. Circumvents output buffering so
2780should not be used under normal circumstances.
2781
2782=cut
2783
2784sub cf::client::send_drawinfo {
2785 my ($self, $text, $flags) = @_;
2786
2787 utf8::encode $text;
2788 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2789}
2790
2791=item $client->send_big_packet ($pkt)
2792
2793Like C<send_packet>, but tries to compress large packets, and fragments
2794them as required.
2795
2796=cut
2797
2798our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2799
2800sub cf::client::send_big_packet {
2801 my ($self, $pkt) = @_;
2802
2803 # try lzf for large packets
2804 $pkt = "lzf " . Compress::LZF::compress $pkt
2805 if 1024 <= length $pkt and $self->{can_lzf};
2806
2807 # split very large packets
2808 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2809 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2810 $pkt = "frag";
2811 }
2812
2813 $self->send_packet ($pkt);
2814}
2815
2816=item $client->send_msg ($channel, $msg, $color, [extra...])
2817
2818Send a drawinfo or msg packet to the client, formatting the msg for the
2819client if neccessary. C<$type> should be a string identifying the type of
2820the message, with C<log> being the default. If C<$color> is negative, suppress
2821the message unless the client supports the msg packet.
2822
2823=cut
2824
2825# non-persistent channels (usually the info channel)
2826our %CHANNEL = (
2827 "c/motd" => {
2828 id => "infobox",
2829 title => "MOTD",
2830 reply => undef,
2831 tooltip => "The message of the day",
2832 },
2833 "c/identify" => {
2834 id => "infobox",
2835 title => "Identify",
2836 reply => undef,
2837 tooltip => "Items recently identified",
2838 },
2839 "c/examine" => {
2840 id => "infobox",
2841 title => "Examine",
2842 reply => undef,
2843 tooltip => "Signs and other items you examined",
2844 },
2845 "c/shopinfo" => {
2846 id => "infobox",
2847 title => "Shop Info",
2848 reply => undef,
2849 tooltip => "What your bargaining skill tells you about the shop",
2850 },
2851 "c/book" => {
2852 id => "infobox",
2853 title => "Book",
2854 reply => undef,
2855 tooltip => "The contents of a note or book",
2856 },
2857 "c/lookat" => {
2858 id => "infobox",
2859 title => "Look",
2860 reply => undef,
2861 tooltip => "What you saw there",
2862 },
2863 "c/who" => {
2864 id => "infobox",
2865 title => "Players",
2866 reply => undef,
2867 tooltip => "Shows players who are currently online",
2868 },
2869 "c/body" => {
2870 id => "infobox",
2871 title => "Body Parts",
2872 reply => undef,
2873 tooltip => "Shows which body parts you posess and are available",
2874 },
2875 "c/statistics" => {
2876 id => "infobox",
2877 title => "Statistics",
2878 reply => undef,
2879 tooltip => "Shows your primary statistics",
2880 },
2881 "c/skills" => {
2882 id => "infobox",
2883 title => "Skills",
2884 reply => undef,
2885 tooltip => "Shows your experience per skill and item power",
2886 },
2887 "c/shopitems" => {
2888 id => "infobox",
2889 title => "Shop Items",
2890 reply => undef,
2891 tooltip => "Shows the items currently for sale in this shop",
2892 },
2893 "c/resistances" => {
2894 id => "infobox",
2895 title => "Resistances",
2896 reply => undef,
2897 tooltip => "Shows your resistances",
2898 },
2899 "c/pets" => {
2900 id => "infobox",
2901 title => "Pets",
2902 reply => undef,
2903 tooltip => "Shows information abotu your pets/a specific pet",
2904 },
2905 "c/perceiveself" => {
2906 id => "infobox",
2907 title => "Perceive Self",
2908 reply => undef,
2909 tooltip => "You gained detailed knowledge about yourself",
2910 },
2911 "c/uptime" => {
2912 id => "infobox",
2913 title => "Uptime",
2914 reply => undef,
2915 tooltip => "How long the server has been running since last restart",
2916 },
2917 "c/mapinfo" => {
2918 id => "infobox",
2919 title => "Map Info",
2920 reply => undef,
2921 tooltip => "Information related to the maps",
2922 },
2923 "c/party" => {
2924 id => "party",
2925 title => "Party",
2926 reply => "gsay ",
2927 tooltip => "Messages and chat related to your party",
2928 },
2929 "c/death" => {
2930 id => "death",
2931 title => "Death",
2932 reply => undef,
2933 tooltip => "Reason for and more info about your most recent death",
2934 },
2935 "c/say" => $SAY_CHANNEL,
2936 "c/chat" => $CHAT_CHANNEL,
2937);
2938
2939sub cf::client::send_msg {
2940 my ($self, $channel, $msg, $color, @extra) = @_;
2941
2942 $msg = $self->pl->expand_cfpod ($msg)
2943 unless $color & cf::NDI_VERBATIM;
2944
2945 $color &= cf::NDI_CLIENT_MASK; # just in case...
2946
2947 # check predefined channels, for the benefit of C
2948 if ($CHANNEL{$channel}) {
2949 $channel = $CHANNEL{$channel};
2950
2951 $self->ext_msg (channel_info => $channel);
2952 $channel = $channel->{id};
2953
2954 } elsif (ref $channel) {
2955 # send meta info to client, if not yet sent
2956 unless (exists $self->{channel}{$channel->{id}}) {
2957 $self->{channel}{$channel->{id}} = $channel;
2958 $self->ext_msg (channel_info => $channel);
2959 }
2960
2961 $channel = $channel->{id};
2962 }
2963
2964 return unless @extra || length $msg;
2965
2966 # default colour, mask it out
2967 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2968 if $color & cf::NDI_DEF;
2969
2970 my $pkt = "msg "
2971 . $self->{json_coder}->encode (
2972 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2973 );
2974
2975 $self->send_big_packet ($pkt);
2976}
2977
2978=item $client->ext_msg ($type, @msg)
2979
2980Sends an ext event to the client.
2981
2982=cut
2983
2984sub cf::client::ext_msg($$@) {
2985 my ($self, $type, @msg) = @_;
2986
2987 if ($self->extcmd == 2) {
2988 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2989 } elsif ($self->extcmd == 1) { # TODO: remove
2990 push @msg, msgtype => "event_$type";
2991 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2992 }
2993}
2994
2995=item $client->ext_reply ($msgid, @msg)
2996
2997Sends an ext reply to the client.
2998
2999=cut
3000
3001sub cf::client::ext_reply($$@) {
3002 my ($self, $id, @msg) = @_;
3003
3004 if ($self->extcmd == 2) {
3005 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3006 } elsif ($self->extcmd == 1) {
3007 #TODO: version 1, remove
3008 unshift @msg, msgtype => "reply", msgid => $id;
3009 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3010 }
3011}
3012
3013=item $success = $client->query ($flags, "text", \&cb)
3014
3015Queues a query to the client, calling the given callback with
3016the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3017C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3018
3019Queries can fail, so check the return code. Or don't, as queries will
3020become reliable at some point in the future.
3021
3022=cut
3023
3024sub cf::client::query {
3025 my ($self, $flags, $text, $cb) = @_;
3026
3027 return unless $self->state == ST_PLAYING
3028 || $self->state == ST_SETUP
3029 || $self->state == ST_CUSTOM;
3030
3031 $self->state (ST_CUSTOM);
3032
3033 utf8::encode $text;
3034 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3035
3036 $self->send_packet ($self->{query_queue}[0][0])
3037 if @{ $self->{query_queue} } == 1;
3038
3039 1
3040}
3041
3042cf::client->attach (
3043 on_connect => sub {
3044 my ($ns) = @_;
3045
3046 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3047 },
3048 on_reply => sub {
3049 my ($ns, $msg) = @_;
3050
3051 # this weird shuffling is so that direct followup queries
3052 # get handled first
3053 my $queue = delete $ns->{query_queue}
3054 or return; # be conservative, not sure how that can happen, but we saw a crash here
3055
3056 (shift @$queue)->[1]->($msg);
3057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3058
3059 push @{ $ns->{query_queue} }, @$queue;
3060
3061 if (@{ $ns->{query_queue} } == @$queue) {
3062 if (@$queue) {
3063 $ns->send_packet ($ns->{query_queue}[0][0]);
3064 } else {
3065 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3066 }
3067 }
3068 },
3069 on_exticmd => sub {
3070 my ($ns, $buf) = @_;
3071
3072 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3073
3074 if (ref $msg) {
3075 my ($type, $reply, @payload) =
3076 "ARRAY" eq ref $msg
3077 ? @$msg
3078 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3079
3080 my @reply;
3081
3082 if (my $cb = $EXTICMD{$type}) {
3083 @reply = $cb->($ns, @payload);
3084 }
3085
3086 $ns->ext_reply ($reply, @reply)
3087 if $reply;
3088
3089 } else {
3090 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3091 }
3092
3093 cf::override;
3094 },
3095);
3096
3097=item $client->async (\&cb)
3098
3099Create a new coroutine, running the specified callback. The coroutine will
3100be automatically cancelled when the client gets destroyed (e.g. on logout,
3101or loss of connection).
3102
3103=cut
3104
3105sub cf::client::async {
3106 my ($self, $cb) = @_;
3107
3108 my $coro = &Coro::async ($cb);
3109
3110 $coro->on_destroy (sub {
3111 delete $self->{_coro}{$coro+0};
3112 });
3113
3114 $self->{_coro}{$coro+0} = $coro;
3115
3116 $coro
3117}
3118
3119cf::client->attach (
3120 on_destroy => sub {
3121 my ($ns) = @_;
3122
3123 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3124 },
3125);
3126
3127=back
3128
786 3129
787=head2 SAFE SCRIPTING 3130=head2 SAFE SCRIPTING
788 3131
789Functions that provide a safe environment to compile and execute 3132Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 3133snippets of perl code without them endangering the safety of the server
797our $safe = new Safe "safe"; 3140our $safe = new Safe "safe";
798our $safe_hole = new Safe::Hole; 3141our $safe_hole = new Safe::Hole;
799 3142
800$SIG{FPE} = 'IGNORE'; 3143$SIG{FPE} = 'IGNORE';
801 3144
802$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3145$safe->permit_only (Opcode::opset qw(
3146 :base_core :base_mem :base_orig :base_math :base_loop
3147 grepstart grepwhile mapstart mapwhile
3148 sort time
3149));
803 3150
804# here we export the classes and methods available to script code 3151# here we export the classes and methods available to script code
805 3152
806=pod 3153=pod
807 3154
808The following fucntions and emthods are available within a safe environment: 3155The following functions and methods are available within a safe environment:
809 3156
810 cf::object contr pay_amount pay_player map 3157 cf::object
3158 contr pay_amount pay_player map x y force_find force_add destroy
3159 insert remove name archname title slaying race decrease split
3160 value
3161
811 cf::object::player player 3162 cf::object::player
812 cf::player peaceful 3163 player
813 cf::map trigger 3164
3165 cf::player
3166 peaceful
3167
3168 cf::map
3169 trigger
814 3170
815=cut 3171=cut
816 3172
817for ( 3173for (
818 ["cf::object" => qw(contr pay_amount pay_player map)], 3174 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3175 insert remove inv nrof name archname title slaying race
3176 decrease split destroy change_exp value msg lore send_msg)],
819 ["cf::object::player" => qw(player)], 3177 ["cf::object::player" => qw(player)],
820 ["cf::player" => qw(peaceful)], 3178 ["cf::player" => qw(peaceful send_msg)],
821 ["cf::map" => qw(trigger)], 3179 ["cf::map" => qw(trigger)],
822) { 3180) {
823 no strict 'refs'; 3181 no strict 'refs';
824 my ($pkg, @funs) = @$_; 3182 my ($pkg, @funs) = @$_;
825 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3183 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
843 3201
844 my $qcode = $code; 3202 my $qcode = $code;
845 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3203 $qcode =~ s/"/‟/g; # not allowed in #line filenames
846 $qcode =~ s/\n/\\n/g; 3204 $qcode =~ s/\n/\\n/g;
847 3205
3206 %vars = (_dummy => 0) unless %vars;
3207
3208 my @res;
848 local $_; 3209 local $_;
849 local @safe::cf::_safe_eval_args = values %vars;
850 3210
851 my $eval = 3211 my $eval =
852 "do {\n" 3212 "do {\n"
853 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3213 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
854 . "#line 0 \"{$qcode}\"\n" 3214 . "#line 0 \"{$qcode}\"\n"
855 . $code 3215 . $code
856 . "\n}" 3216 . "\n}"
857 ; 3217 ;
858 3218
3219 if ($CFG{safe_eval}) {
859 sub_generation_inc; 3220 sub_generation_inc;
3221 local @safe::cf::_safe_eval_args = values %vars;
860 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3222 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
861 sub_generation_inc; 3223 sub_generation_inc;
3224 } else {
3225 local @cf::_safe_eval_args = values %vars;
3226 @res = wantarray ? eval eval : scalar eval $eval;
3227 }
862 3228
863 if ($@) { 3229 if ($@) {
864 warn "$@"; 3230 warn "$@";
865 warn "while executing safe code '$code'\n"; 3231 warn "while executing safe code '$code'\n";
866 warn "with arguments " . (join " ", %vars) . "\n"; 3232 warn "with arguments " . (join " ", %vars) . "\n";
894=back 3260=back
895 3261
896=cut 3262=cut
897 3263
898############################################################################# 3264#############################################################################
3265# the server's init and main functions
899 3266
900=head2 EXTENSION DATABASE SUPPORT 3267sub load_facedata($) {
3268 my ($path) = @_;
901 3269
902Crossfire maintains a very simple database for extension use. It can 3270 # HACK to clear player env face cache, we need some signal framework
903currently store anything that can be serialised using Storable, which 3271 # for this (global event?)
904excludes objects. 3272 %ext::player_env::MUSIC_FACE_CACHE = ();
905 3273
906The parameter C<$family> should best start with the name of the extension 3274 my $enc = JSON::XS->new->utf8->canonical->relaxed;
907using it, it should be unique.
908 3275
909=over 4 3276 warn "loading facedata from $path\n";
910 3277
911=item $hashref = cf::db_get $family 3278 my $facedata;
3279 0 < aio_load $path, $facedata
3280 or die "$path: $!";
912 3281
913Return a hashref for use by the extension C<$family>, which can be 3282 $facedata = Coro::Storable::thaw $facedata;
914modified. After modifications, you have to call C<cf::db_dirty> or
915C<cf::db_sync>.
916 3283
917=item $value = cf::db_get $family => $key 3284 $facedata->{version} == 2
3285 or cf::cleanup "$path: version mismatch, cannot proceed.";
918 3286
919Returns a single value from the database 3287 # patch in the exptable
3288 $facedata->{resource}{"res/exp_table"} = {
3289 type => FT_RSRC,
3290 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3291 };
3292 cf::cede_to_tick;
920 3293
921=item cf::db_put $family => $hashref 3294 {
3295 my $faces = $facedata->{faceinfo};
922 3296
923Stores the given family hashref into the database. Updates are delayed, if 3297 while (my ($face, $info) = each %$faces) {
924you want the data to be synced to disk immediately, use C<cf::db_sync>. 3298 my $idx = (cf::face::find $face) || cf::face::alloc $face;
925 3299
926=item cf::db_put $family => $key => $value 3300 cf::face::set_visibility $idx, $info->{visibility};
3301 cf::face::set_magicmap $idx, $info->{magicmap};
3302 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3303 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
927 3304
928Stores the given C<$value> in the family hash. Updates are delayed, if you 3305 cf::cede_to_tick;
929want the data to be synced to disk immediately, use C<cf::db_sync>. 3306 }
930 3307
931=item cf::db_dirty 3308 while (my ($face, $info) = each %$faces) {
3309 next unless $info->{smooth};
932 3310
933Marks the database as dirty, to be updated at a later time. 3311 my $idx = cf::face::find $face
3312 or next;
934 3313
935=item cf::db_sync 3314 if (my $smooth = cf::face::find $info->{smooth}) {
3315 cf::face::set_smooth $idx, $smooth;
3316 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3317 } else {
3318 warn "smooth face '$info->{smooth}' not found for face '$face'";
3319 }
936 3320
937Immediately write the database to disk I<if it is dirty>. 3321 cf::cede_to_tick;
3322 }
3323 }
938 3324
939=cut 3325 {
3326 my $anims = $facedata->{animinfo};
940 3327
941our $DB; 3328 while (my ($anim, $info) = each %$anims) {
3329 cf::anim::set $anim, $info->{frames}, $info->{facings};
3330 cf::cede_to_tick;
3331 }
3332
3333 cf::anim::invalidate_all; # d'oh
3334 }
3335
3336 {
3337 my $res = $facedata->{resource};
3338
3339 while (my ($name, $info) = each %$res) {
3340 if (defined $info->{type}) {
3341 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3342
3343 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3344 cf::face::set_type $idx, $info->{type};
3345 } else {
3346 $RESOURCE{$name} = $info;
3347 }
3348
3349 cf::cede_to_tick;
3350 }
3351 }
3352
3353 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3354
3355 1
3356}
3357
3358cf::global->attach (on_resource_update => sub {
3359 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3360 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3361
3362 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3363 my $sound = $soundconf->{compat}[$_]
3364 or next;
3365
3366 my $face = cf::face::find "sound/$sound->[1]";
3367 cf::sound::set $sound->[0] => $face;
3368 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3369 }
3370
3371 while (my ($k, $v) = each %{$soundconf->{event}}) {
3372 my $face = cf::face::find "sound/$v";
3373 cf::sound::set $k => $face;
3374 }
3375 }
3376});
3377
3378register_exticmd fx_want => sub {
3379 my ($ns, $want) = @_;
3380
3381 while (my ($k, $v) = each %$want) {
3382 $ns->fx_want ($k, $v);
3383 }
3384};
3385
3386sub load_resource_file($) {
3387 my $guard = lock_acquire "load_resource_file";
3388
3389 my $status = load_resource_file_ $_[0];
3390 get_slot 0.1, 100;
3391 cf::arch::commit_load;
3392
3393 $status
3394}
3395
3396sub reload_regions {
3397 # HACK to clear player env face cache, we need some signal framework
3398 # for this (global event?)
3399 %ext::player_env::MUSIC_FACE_CACHE = ();
3400
3401 load_resource_file "$MAPDIR/regions"
3402 or die "unable to load regions file\n";
3403
3404 for (cf::region::list) {
3405 $_->{match} = qr/$_->{match}/
3406 if exists $_->{match};
3407 }
3408}
3409
3410sub reload_facedata {
3411 load_facedata "$DATADIR/facedata"
3412 or die "unable to load facedata\n";
3413}
3414
3415sub reload_archetypes {
3416 load_resource_file "$DATADIR/archetypes"
3417 or die "unable to load archetypes\n";
3418}
3419
3420sub reload_treasures {
3421 load_resource_file "$DATADIR/treasures"
3422 or die "unable to load treasurelists\n";
3423}
3424
3425sub reload_resources {
3426 warn "reloading resource files...\n";
3427
3428 reload_facedata;
3429 reload_archetypes;
3430 reload_regions;
3431 reload_treasures;
3432
3433 warn "finished reloading resource files\n";
3434}
3435
3436sub reload_config {
3437 warn "reloading config file...\n";
3438
3439 open my $fh, "<:utf8", "$CONFDIR/config"
3440 or return;
3441
3442 local $/;
3443 *CFG = YAML::XS::Load scalar <$fh>;
3444
3445 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3446
3447 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3448 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3449
3450 if (exists $CFG{mlockall}) {
3451 eval {
3452 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3453 and die "WARNING: m(un)lockall failed: $!\n";
3454 };
3455 warn $@ if $@;
3456 }
3457
3458 warn "finished reloading resource files\n";
3459}
3460
3461sub pidfile() {
3462 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3463 or die "$PIDFILE: $!";
3464 flock $fh, &Fcntl::LOCK_EX
3465 or die "$PIDFILE: flock: $!";
3466 $fh
3467}
3468
3469# make sure only one server instance is running at any one time
3470sub atomic {
3471 my $fh = pidfile;
3472
3473 my $pid = <$fh>;
3474 kill 9, $pid if $pid > 0;
3475
3476 seek $fh, 0, 0;
3477 print $fh $$;
3478}
3479
3480sub main_loop {
3481 warn "EV::loop starting\n";
3482 if (1) {
3483 EV::loop;
3484 }
3485 warn "EV::loop returned\n";
3486 goto &main_loop unless $REALLY_UNLOOP;
3487}
3488
3489sub main {
3490 cf::init_globals; # initialise logging
3491
3492 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3493 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3494 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3495 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3496
3497 cf::init_experience;
3498 cf::init_anim;
3499 cf::init_attackmess;
3500 cf::init_dynamic;
3501
3502 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3503
3504 # we must not ever block the main coroutine
3505 local $Coro::idle = sub {
3506 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3507 (async {
3508 $Coro::current->{desc} = "IDLE BUG HANDLER";
3509 EV::loop EV::LOOP_ONESHOT;
3510 })->prio (Coro::PRIO_MAX);
3511 };
3512
3513 evthread_start IO::AIO::poll_fileno;
3514
3515 cf::sync_job {
3516 cf::load_settings;
3517 cf::load_materials;
3518
3519 reload_resources;
3520 reload_config;
3521 db_init;
3522
3523 cf::init_uuid;
3524 cf::init_signals;
3525 cf::init_commands;
3526 cf::init_skills;
3527
3528 cf::init_beforeplay;
3529
3530 atomic;
3531
3532 load_extensions;
3533
3534 utime time, time, $RUNTIMEFILE;
3535
3536 # no (long-running) fork's whatsoever before this point(!)
3537 use POSIX ();
3538 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3539
3540 (pop @POST_INIT)->(0) while @POST_INIT;
3541 };
3542
3543 main_loop;
3544}
3545
3546#############################################################################
3547# initialisation and cleanup
3548
3549# install some emergency cleanup handlers
3550BEGIN {
3551 our %SIGWATCHER = ();
3552 for my $signal (qw(INT HUP TERM)) {
3553 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3554 cf::cleanup "SIG$signal";
3555 };
3556 }
3557}
3558
3559sub write_runtime_sync {
3560 # first touch the runtime file to show we are still running:
3561 # the fsync below can take a very very long time.
3562
3563 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3564
3565 my $guard = cf::lock_acquire "write_runtime";
3566
3567 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3568 or return;
3569
3570 my $value = $cf::RUNTIME + 90 + 10;
3571 # 10 is the runtime save interval, for a monotonic clock
3572 # 60 allows for the watchdog to kill the server.
3573
3574 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3575 and return;
3576
3577 # always fsync - this file is important
3578 aio_fsync $fh
3579 and return;
3580
3581 # touch it again to show we are up-to-date
3582 aio_utime $fh, undef, undef;
3583
3584 close $fh
3585 or return;
3586
3587 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3588 and return;
3589
3590 warn "runtime file written.\n";
3591
3592 1
3593}
3594
3595our $uuid_lock;
3596our $uuid_skip;
3597
3598sub write_uuid_sync($) {
3599 $uuid_skip ||= $_[0];
3600
3601 return if $uuid_lock;
3602 local $uuid_lock = 1;
3603
3604 my $uuid = "$LOCALDIR/uuid";
3605
3606 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3607 or return;
3608
3609 my $value = uuid_seq uuid_cur;
3610
3611 unless ($value) {
3612 warn "cowardly refusing to write zero uuid value!\n";
3613 return;
3614 }
3615
3616 my $value = uuid_str $value + $uuid_skip;
3617 $uuid_skip = 0;
3618
3619 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3620 and return;
3621
3622 # always fsync - this file is important
3623 aio_fsync $fh
3624 and return;
3625
3626 close $fh
3627 or return;
3628
3629 aio_rename "$uuid~", $uuid
3630 and return;
3631
3632 warn "uuid file written ($value).\n";
3633
3634 1
3635
3636}
3637
3638sub write_uuid($$) {
3639 my ($skip, $sync) = @_;
3640
3641 $sync ? write_uuid_sync $skip
3642 : async { write_uuid_sync $skip };
3643}
3644
3645sub emergency_save() {
3646 my $freeze_guard = cf::freeze_mainloop;
3647
3648 warn "emergency_perl_save: enter\n";
3649
3650 cf::sync_job {
3651 # this is a trade-off: we want to be very quick here, so
3652 # save all maps without fsync, and later call a global sync
3653 # (which in turn might be very very slow)
3654 local $USE_FSYNC = 0;
3655
3656 # use a peculiar iteration method to avoid tripping on perl
3657 # refcount bugs in for. also avoids problems with players
3658 # and maps saved/destroyed asynchronously.
3659 warn "emergency_perl_save: begin player save\n";
3660 for my $login (keys %cf::PLAYER) {
3661 my $pl = $cf::PLAYER{$login} or next;
3662 $pl->valid or next;
3663 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3664 $pl->save;
3665 }
3666 warn "emergency_perl_save: end player save\n";
3667
3668 warn "emergency_perl_save: begin map save\n";
3669 for my $path (keys %cf::MAP) {
3670 my $map = $cf::MAP{$path} or next;
3671 $map->valid or next;
3672 $map->save;
3673 }
3674 warn "emergency_perl_save: end map save\n";
3675
3676 warn "emergency_perl_save: begin database checkpoint\n";
3677 BDB::db_env_txn_checkpoint $DB_ENV;
3678 warn "emergency_perl_save: end database checkpoint\n";
3679
3680 warn "emergency_perl_save: begin write uuid\n";
3681 write_uuid_sync 1;
3682 warn "emergency_perl_save: end write uuid\n";
3683 };
3684
3685 warn "emergency_perl_save: starting sync()\n";
3686 IO::AIO::aio_sync sub {
3687 warn "emergency_perl_save: finished sync()\n";
3688 };
3689
3690 warn "emergency_perl_save: leave\n";
3691}
3692
3693sub post_cleanup {
3694 my ($make_core) = @_;
3695
3696 warn Carp::longmess "post_cleanup backtrace"
3697 if $make_core;
3698
3699 my $fh = pidfile;
3700 unlink $PIDFILE if <$fh> == $$;
3701}
3702
3703# a safer delete_package, copied from Symbol
3704sub clear_package($) {
3705 my $pkg = shift;
3706
3707 # expand to full symbol table name if needed
3708 unless ($pkg =~ /^main::.*::$/) {
3709 $pkg = "main$pkg" if $pkg =~ /^::/;
3710 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3711 $pkg .= '::' unless $pkg =~ /::$/;
3712 }
3713
3714 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3715 my $stem_symtab = *{$stem}{HASH};
3716
3717 defined $stem_symtab and exists $stem_symtab->{$leaf}
3718 or return;
3719
3720 # clear all symbols
3721 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3722 for my $name (keys %$leaf_symtab) {
3723 _gv_clear *{"$pkg$name"};
3724# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3725 }
3726 warn "cleared package $pkg\n";#d#
3727}
3728
3729sub do_reload_perl() {
3730 # can/must only be called in main
3731 if ($Coro::current != $Coro::main) {
3732 warn "can only reload from main coroutine";
3733 return;
3734 }
3735
3736 return if $RELOAD++;
3737
3738 my $t1 = EV::time;
3739
3740 while ($RELOAD) {
3741 warn "reloading...";
3742
3743 warn "entering sync_job";
3744
3745 cf::sync_job {
3746 cf::write_runtime_sync; # external watchdog should not bark
3747 cf::emergency_save;
3748 cf::write_runtime_sync; # external watchdog should not bark
3749
3750 warn "syncing database to disk";
3751 BDB::db_env_txn_checkpoint $DB_ENV;
3752
3753 # if anything goes wrong in here, we should simply crash as we already saved
3754
3755 warn "flushing outstanding aio requests";
3756 while (IO::AIO::nreqs || BDB::nreqs) {
3757 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3758 }
3759
3760 warn "cancelling all extension coros";
3761 $_->cancel for values %EXT_CORO;
3762 %EXT_CORO = ();
3763
3764 warn "removing commands";
3765 %COMMAND = ();
3766
3767 warn "removing ext/exti commands";
3768 %EXTCMD = ();
3769 %EXTICMD = ();
3770
3771 warn "unloading/nuking all extensions";
3772 for my $pkg (@EXTS) {
3773 warn "... unloading $pkg";
3774
3775 if (my $cb = $pkg->can ("unload")) {
3776 eval {
3777 $cb->($pkg);
3778 1
3779 } or warn "$pkg unloaded, but with errors: $@";
3780 }
3781
3782 warn "... clearing $pkg";
3783 clear_package $pkg;
3784 }
3785
3786 warn "unloading all perl modules loaded from $LIBDIR";
3787 while (my ($k, $v) = each %INC) {
3788 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3789
3790 warn "... unloading $k";
3791 delete $INC{$k};
3792
3793 $k =~ s/\.pm$//;
3794 $k =~ s/\//::/g;
3795
3796 if (my $cb = $k->can ("unload_module")) {
3797 $cb->();
3798 }
3799
3800 clear_package $k;
3801 }
3802
3803 warn "getting rid of safe::, as good as possible";
3804 clear_package "safe::$_"
3805 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3806
3807 warn "unloading cf.pm \"a bit\"";
3808 delete $INC{"cf.pm"};
3809 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3810
3811 # don't, removes xs symbols, too,
3812 # and global variables created in xs
3813 #clear_package __PACKAGE__;
3814
3815 warn "unload completed, starting to reload now";
3816
3817 warn "reloading cf.pm";
3818 require cf;
3819 cf::_connect_to_perl_1;
3820
3821 warn "loading config and database again";
3822 cf::reload_config;
3823
3824 warn "loading extensions";
3825 cf::load_extensions;
3826
3827 if ($REATTACH_ON_RELOAD) {
3828 warn "reattaching attachments to objects/players";
3829 _global_reattach; # objects, sockets
3830 warn "reattaching attachments to maps";
3831 reattach $_ for values %MAP;
3832 warn "reattaching attachments to players";
3833 reattach $_ for values %PLAYER;
3834 }
3835
3836 warn "running post_init jobs";
3837 (pop @POST_INIT)->(1) while @POST_INIT;
3838
3839 warn "leaving sync_job";
3840
3841 1
3842 } or do {
3843 warn $@;
3844 cf::cleanup "error while reloading, exiting.";
3845 };
3846
3847 warn "reloaded";
3848 --$RELOAD;
3849 }
3850
3851 $t1 = EV::time - $t1;
3852 warn "reload completed in ${t1}s\n";
3853};
3854
3855our $RELOAD_WATCHER; # used only during reload
3856
3857sub reload_perl() {
3858 # doing reload synchronously and two reloads happen back-to-back,
3859 # coro crashes during coro_state_free->destroy here.
3860
3861 $RELOAD_WATCHER ||= cf::async {
3862 Coro::AIO::aio_wait cache_extensions;
3863
3864 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3865 do_reload_perl;
3866 undef $RELOAD_WATCHER;
3867 };
3868 };
3869}
3870
3871register_command "reload" => sub {
3872 my ($who, $arg) = @_;
3873
3874 if ($who->flag (FLAG_WIZ)) {
3875 $who->message ("reloading server.");
3876 async {
3877 $Coro::current->{desc} = "perl_reload";
3878 reload_perl;
3879 };
3880 }
3881};
3882
3883unshift @INC, $LIBDIR;
3884
3885my $bug_warning = 0;
3886
3887our @WAIT_FOR_TICK;
3888our @WAIT_FOR_TICK_BEGIN;
3889
3890sub wait_for_tick {
3891 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3892
3893 my $signal = new Coro::Signal;
3894 push @WAIT_FOR_TICK, $signal;
3895 $signal->wait;
3896}
3897
3898sub wait_for_tick_begin {
3899 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3900
3901 my $signal = new Coro::Signal;
3902 push @WAIT_FOR_TICK_BEGIN, $signal;
3903 $signal->wait;
3904}
3905
3906sub tick {
3907 if ($Coro::current != $Coro::main) {
3908 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3909 unless ++$bug_warning > 10;
3910 return;
3911 }
3912
3913 cf::server_tick; # one server iteration
3914
3915 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3916 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3917 Coro::async_pool {
3918 $Coro::current->{desc} = "runtime saver";
3919 write_runtime_sync
3920 or warn "ERROR: unable to write runtime file: $!";
3921 };
3922 }
3923
3924 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3925 $sig->send;
3926 }
3927 while (my $sig = shift @WAIT_FOR_TICK) {
3928 $sig->send;
3929 }
3930
3931 $LOAD = ($NOW - $TICK_START) / $TICK;
3932 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3933
3934 if (0) {
3935 if ($NEXT_TICK) {
3936 my $jitter = $TICK_START - $NEXT_TICK;
3937 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3938 warn "jitter $JITTER\n";#d#
3939 }
3940 }
3941}
942 3942
943{ 3943{
944 my $path = cf::localdir . "/database.pst"; 3944 # configure BDB
945 3945
946 sub db_load() { 3946 BDB::min_parallel 8;
947 warn "loading database $path\n";#d# remove later 3947 BDB::max_poll_reqs $TICK * 0.1;
948 $DB = stat $path ? Storable::retrieve $path : { }; 3948 $AnyEvent::BDB::WATCHER->priority (1);
949 }
950 3949
951 my $pid; 3950 unless ($DB_ENV) {
3951 $DB_ENV = BDB::db_env_create;
3952 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3953 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3954 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3955 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3956 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
952 3957
953 sub db_save() { 3958 cf::sync_job {
954 warn "saving database $path\n";#d# remove later
955 waitpid $pid, 0 if $pid;
956 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~";
959 rename "$path~", $path;
960 cf::_exit 0 if defined $pid;
961 }
962 }
963
964 my $dirty;
965
966 sub db_sync() {
967 db_save if $dirty;
968 undef $dirty;
969 }
970
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
972 db_sync;
973 });
974
975 sub db_dirty() {
976 $dirty = 1;
977 $idle->start;
978 }
979
980 sub db_get($;$) {
981 @_ >= 2
982 ? $DB->{$_[0]}{$_[1]}
983 : ($DB->{$_[0]} ||= { })
984 }
985
986 sub db_put($$;$) {
987 if (@_ >= 3) {
988 $DB->{$_[0]}{$_[1]} = $_[2];
989 } else { 3959 eval {
990 $DB->{$_[0]} = $_[1]; 3960 BDB::db_env_open
991 } 3961 $DB_ENV,
992 db_dirty; 3962 $BDBDIR,
993 } 3963 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3964 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3965 0666;
994 3966
995 cf::global->attach ( 3967 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
996 prio => 10000,
997 on_cleanup => sub {
998 db_sync;
999 },
1000 );
1001}
1002
1003#############################################################################
1004# the server's main()
1005
1006sub cfg_load {
1007 open my $fh, "<:utf8", cf::confdir . "/config"
1008 or return;
1009
1010 local $/;
1011 *CFG = YAML::Syck::Load <$fh>;
1012}
1013
1014sub main {
1015 cfg_load;
1016 db_load;
1017 load_extensions;
1018 Event::loop;
1019}
1020
1021#############################################################################
1022# initialisation
1023
1024sub _perl_reload(&) {
1025 my ($msg) = @_;
1026
1027 $msg->("reloading...");
1028
1029 eval {
1030 # cancel all watchers
1031 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 }
1034
1035 # unload all extensions
1036 for (@exts) {
1037 $msg->("unloading <$_>");
1038 unload_extension $_;
1039 }
1040
1041 # unload all modules loaded from $LIBDIR
1042 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044
1045 $msg->("removing <$k>");
1046 delete $INC{$k};
1047
1048 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g;
1050
1051 if (my $cb = $k->can ("unload_module")) {
1052 $cb->();
1053 } 3968 };
1054 3969
1055 Symbol::delete_package $k; 3970 cf::cleanup "db_env_open(db): $@" if $@;
1056 } 3971 };
3972 }
1057 3973
1058 # sync database to disk 3974 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1059 cf::db_sync; 3975 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1060
1061 # get rid of safe::, as good as possible
1062 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1064
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit"
1069 delete $INC{"cf.pm"};
1070
1071 # don't, removes xs symbols, too,
1072 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__;
1074
1075 # reload cf.pm
1076 $msg->("reloading cf.pm");
1077 require cf;
1078
1079 # load config and database again
1080 cf::cfg_load;
1081 cf::db_load;
1082
1083 # load extensions
1084 $msg->("load extensions");
1085 cf::load_extensions;
1086
1087 # reattach attachments to objects
1088 $msg->("reattach");
1089 _global_reattach;
1090 }; 3976 };
1091 $msg->($@) if $@; 3977 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1092 3978 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1093 $msg->("reloaded");
1094};
1095
1096sub perl_reload() {
1097 _perl_reload {
1098 warn $_[0];
1099 print "$_[0]\n";
1100 }; 3979 };
3980 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3981 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3982 };
1101} 3983}
1102 3984
1103register "<global>", __PACKAGE__; 3985{
3986 # configure IO::AIO
1104 3987
1105register_command "perl-reload" => sub { 3988 IO::AIO::min_parallel 8;
3989 IO::AIO::max_poll_time $TICK * 0.1;
3990 undef $AnyEvent::AIO::WATCHER;
3991}
3992
3993my $_log_backtrace;
3994
3995sub _log_backtrace {
1106 my ($who, $arg) = @_; 3996 my ($msg, @addr) = @_;
1107 3997
1108 if ($who->flag (FLAG_WIZ)) { 3998 $msg =~ s/\n//;
1109 _perl_reload { 3999
1110 warn $_[0]; 4000 # limit the # of concurrent backtraces
1111 $who->message ($_[0]); 4001 if ($_log_backtrace < 2) {
4002 ++$_log_backtrace;
4003 my $perl_bt = Carp::longmess $msg;
4004 async {
4005 $Coro::current->{desc} = "abt $msg";
4006
4007 my @bt = fork_call {
4008 @addr = map { sprintf "%x", $_ } @addr;
4009 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4010 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4011 or die "addr2line: $!";
4012
4013 my @funcs;
4014 my @res = <$fh>;
4015 chomp for @res;
4016 while (@res) {
4017 my ($func, $line) = splice @res, 0, 2, ();
4018 push @funcs, "[$func] $line";
4019 }
4020
4021 @funcs
4022 };
4023
4024 LOG llevInfo, "[ABT] $perl_bt\n";
4025 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4026 LOG llevInfo, "[ABT] $_\n" for @bt;
4027 --$_log_backtrace;
1112 }; 4028 };
1113 } 4029 } else {
1114}; 4030 LOG llevInfo, "[ABT] $msg\n";
1115 4031 LOG llevInfo, "[ABT] [suppressed]\n";
1116unshift @INC, $LIBDIR;
1117
1118$TICK_WATCHER = Event->timer (
1119 prio => 0,
1120 at => $NEXT_TICK || 1,
1121 data => WF_AUTOCANCEL,
1122 cb => sub {
1123 cf::server_tick; # one server iteration
1124
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK;
1127
1128 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1130
1131 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start;
1133 }, 4032 }
1134); 4033}
1135 4034
1136IO::AIO::max_poll_time $TICK * 0.2; 4035# load additional modules
4036require "cf/$_.pm" for @EXTRA_MODULES;
4037cf::_connect_to_perl_2;
1137 4038
1138Event->io (fd => IO::AIO::poll_fileno, 4039END { cf::emergency_save }
1139 poll => 'r',
1140 prio => 5,
1141 data => WF_AUTOCANCEL,
1142 cb => \&IO::AIO::poll_cb);
1143 4040
11441 40411
1145 4042

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