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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.50 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1;
15 31
16_reload_1; 32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 33
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38our %EXTCMD = ();
39
19our @EVENT; 40our @EVENT;
20our %PROP_TYPE; 41our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 42
24our $TICK = MAX_TIME * 1e-6; 43our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 44our $TICK_WATCHER;
26our $NEXT_TICK; 45our $NEXT_TICK;
46our $NOW;
47
48our %CFG;
49
50our $UPTIME; $UPTIME ||= time;
51our $RUNTIME;
52
53our %PLAYER; # all users
54our %MAP; # all maps
55our $LINK_MAP; # the special {link} map
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58
59binmode STDOUT;
60binmode STDERR;
61
62# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime"
65 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.;
67}
68
69mkdir cf::localdir;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION;
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, $msg;
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=item dumpval $ref
161
162=cut
163
164sub dumpval {
165 eval {
166 local $SIG{__DIE__};
167 my $d;
168 if (1) {
169 $d = new Data::Dumper([$_[0]], ["*var"]);
170 $d->Terse(1);
171 $d->Indent(2);
172 $d->Quotekeys(0);
173 $d->Useqq(1);
174 #$d->Bless(...);
175 $d->Seen($_[1]) if @_ > 1;
176 $d = $d->Dump();
177 }
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d
180 } || "[unable to dump $_[0]: '$@']";
181}
94 182
95use JSON::Syck (); # TODO# replace by JSON::PC once working 183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json
186
187Converts a JSON string into the corresponding perl data structure.
188
189=cut
96 190
97sub from_json($) { 191sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 193 JSON::Syck::Load $_[0]
100} 194}
101 195
196=item $json = cf::to_json $ref
197
198Converts a perl data structure into its JSON representation.
199
200=cut
201
102sub to_json($) { 202sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 204 JSON::Syck::Dump $_[0]
105} 205}
106 206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active;
251
252 my $guard = Coro::guard { $TICK_WATCHER->start };
253 $TICK_WATCHER->stop;
254 $guard
255}
256
257=item cf::async { BLOCK }
258
259Currently the same as Coro::async_pool, meaning you cannot use
260C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
261thing you are allowed to do is call C<prio> on it.
262
263=cut
264
265BEGIN { *async = \&Coro::async_pool }
266
267=item cf::sync_job { BLOCK }
268
269The design of crossfire+ requires that the main coro ($Coro::main) is
270always able to handle events or runnable, as crossfire+ is only partly
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
272
273If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish
276fast or be very important.
277
278=cut
279
280sub sync_job(&) {
281 my ($job) = @_;
282
283 if ($Coro::current == $Coro::main) {
284 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/
286
287 # TODO: use suspend/resume instead
288 # (but this is cancel-safe)
289 my $freeze_guard = freeze_mainloop;
290
291 my $busy = 1;
292 my @res;
293
294 (async {
295 @res = eval { $job->() };
296 warn $@ if $@;
297 undef $busy;
298 })->prio (Coro::PRIO_MAX);
299
300 while ($busy) {
301 Coro::cede or Event::one_event;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::async_ext { BLOCK }
313
314Like async, but this coro is automcatially being canceled when the
315extension calling this is being unloaded.
316
317=cut
318
319sub async_ext(&) {
320 my $cb = shift;
321
322 my $coro = &Coro::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
357
107############################################################################# 358#############################################################################
108# "new" plug-in system
109 359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS
483
484Many objects in crossfire are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods.
487
488In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+).
491
492=over 4
493
110=item $object->attach ($attachment, key => $value...) 494=item $attachable->attach ($attachment, key => $value...)
111 495
112Attach a pre-registered attachment to an object. 496=item $attachable->detach ($attachment)
113 497
114=item $player->attach ($attachment, key => $value...) 498Attach/detach a pre-registered attachment to a specific object and give it
499the specified key/value pairs as arguments.
115 500
116Attach a pre-registered attachment to a player. 501Example, attach a minesweeper attachment to the given object, making it a
50210x10 minesweeper game:
117 503
118=item $map->attach ($attachment, key => $value...) # not yet persistent 504 $obj->attach (minesweeper => width => 10, height => 10);
119 505
120Attach a pre-registered attachment to a map. 506=item $bool = $attachable->attached ($name)
121 507
122=item cf::attach_global ... 508Checks wether the named attachment is currently attached to the object.
123 509
124Attach handlers for global events. 510=item cf::CLASS->attach ...
125 511
126This and all following C<attach_*>-functions expect any number of the 512=item cf::CLASS->detach ...
127following handler/hook descriptions: 513
514Define an anonymous attachment and attach it to all objects of the given
515CLASS. See the next function for an explanation of its arguments.
516
517You can attach to global events by using the C<cf::global> class.
518
519Example, log all player logins:
520
521 cf::player->attach (
522 on_login => sub {
523 my ($pl) = @_;
524 ...
525 },
526 );
527
528Example, attach to the jeweler skill:
529
530 cf::object->attach (
531 type => cf::SKILL,
532 subtype => cf::SK_JEWELER,
533 on_use_skill => sub {
534 my ($sk, $ob, $part, $dir, $msg) = @_;
535 ...
536 },
537 );
538
539=item cf::CLASS::attachment $name, ...
540
541Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment.
543
544Some classes such as crossfire maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name.
546
547These calls expect any number of the following handler/hook descriptions:
128 548
129=over 4 549=over 4
130 550
131=item prio => $number 551=item prio => $number
132 552
134by another C<prio> setting). Lower priority handlers get executed 554by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 555earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 556registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 557unless you know what you are doing.
138 558
559=item type => $type
560
561(Only for C<< cf::object->attach >> calls), limits the attachment to the
562given type of objects only (the additional parameter C<subtype> can be
563used to further limit to the given subtype).
564
139=item on_I<event> => \&cb 565=item on_I<event> => \&cb
140 566
141Call the given code reference whenever the named event happens (event is 567Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 568something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 569handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 578package and register them. Only handlers for eevents supported by the
153object/class are recognised. 579object/class are recognised.
154 580
155=back 581=back
156 582
157=item cf::attach_to_type $object_type, $subtype, ... 583Example, define an attachment called "sockpuppet" that calls the given
584event handler when a monster attacks:
158 585
159Attach handlers for a specific object type (e.g. TRANSPORT) and 586 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 587 on_skill_attack => sub {
161type. 588 my ($self, $victim) = @_;
589 ...
590 }
591 }
162 592
163=item cf::attach_to_objects ... 593=item $attachable->valid
164 594
165Attach handlers to all objects. Do not use this except for debugging or 595Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 596C-level object still exists. If you try to access an object that has no
167the game. 597valid C counterpart anymore you get an exception at runtime. This method
168 598can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 599exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 600
179=cut 601=cut
180 602
181# the following variables are defined in .xs and must not be re-created 603# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 604our @CB_GLOBAL = (); # registry for all global events
605our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 606our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 607our @CB_PLAYER = ();
608our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 609our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 610our @CB_MAP = ();
187 611
188my %attachment; 612my %attachment;
189 613
190sub _attach_cb($\%$$$) { 614sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 615 my ($registry, $event, $prio, $cb) = @_;
192 616
193 use sort 'stable'; 617 use sort 'stable';
194 618
195 $cb = [$prio, $cb]; 619 $cb = [$prio, $cb];
196 620
197 @{$registry->[$event]} = sort 621 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 622 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 623 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 624}
625
626# hack
627my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 628
204# attach handles attaching event callbacks 629# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 630# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 631# registry (== where the callback attaches to).
207sub _attach(\@$@) { 632sub _attach {
208 my ($registry, $klass, @arg) = @_; 633 my ($registry, $klass, @arg) = @_;
209 634
635 my $object_type;
210 my $prio = 0; 636 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 637 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
638
639 #TODO: get rid of this hack
640 if ($attachable_klass{$klass}) {
641 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
642 }
218 643
219 while (@arg) { 644 while (@arg) {
220 my $type = shift @arg; 645 my $type = shift @arg;
221 646
222 if ($type eq "prio") { 647 if ($type eq "prio") {
223 $prio = shift @arg; 648 $prio = shift @arg;
224 649
650 } elsif ($type eq "type") {
651 $object_type = shift @arg;
652 $registry = $CB_TYPE[$object_type] ||= [];
653
654 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
658
225 } elsif ($type eq "package") { 659 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 660 my $pkg = shift @arg;
227 661
228 while (my ($name, $id) = each %cb_id) { 662 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 663 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 664 _attach_cb $registry, $id, $prio, $cb;
231 } 665 }
232 } 666 }
233 667
234 } elsif (exists $cb_id{$type}) { 668 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 670
237 } elsif (ref $type) { 671 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 672 warn "attaching objects not supported, ignoring.\n";
239 673
240 } else { 674 } else {
241 shift @arg; 675 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 676 warn "attach argument '$type' not supported, ignoring.\n";
243 } 677 }
244 } 678 }
245
246 \%undo
247} 679}
248 680
249sub _attach_attachment { 681sub _object_attach {
250 my ($obj, $name, %arg) = @_; 682 my ($obj, $name, %arg) = @_;
251 683
252 my $res; 684 return if exists $obj->{_attachment}{$name};
253 685
254 if (my $attach = $attachment{$name}) { 686 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 687 my $registry = $obj->registry;
256 688
257 for (@$attach) { 689 for (@$attach) {
258 my ($klass, @attach) = @$_; 690 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 691 _attach $registry, $klass, @attach;
260 } 692 }
261 693
262 $obj->{$name} = \%arg; 694 $obj->{$name} = \%arg;
263 } else { 695 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 696 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 697 }
266 698
267 $obj->{_attachment}{$name} = undef; 699 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 700}
272 701
273sub cf::object::attach { 702sub cf::attachable::attach {
703 if (ref $_[0]) {
704 _object_attach @_;
705 } else {
706 _attach shift->_attach_registry, @_;
707 }
708};
709
710# all those should be optimised
711sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 712 my ($obj, $name) = @_;
275 713
276 _attach_attachment $obj, $name, %arg; 714 if (ref $obj) {
277} 715 delete $obj->{_attachment}{$name};
716 reattach ($obj);
717 } else {
718 Carp::croak "cannot, currently, detach class attachments";
719 }
720};
278 721
279sub cf::player::attach { 722sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 723 my ($obj, $name) = @_;
281 724
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 725 exists $obj->{_attachment}{$name}
283} 726}
284 727
285sub cf::map::attach { 728for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 729 eval "#line " . __LINE__ . " 'cf.pm'
730 sub cf::\L$klass\E::_attach_registry {
731 (\\\@CB_$klass, KLASS_$klass)
732 }
287 733
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 734 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 735 my \$name = shift;
316 736
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 737 \$attachment{\$name} = [[KLASS_$klass, \@_]];
738 }
739 ";
740 die if $@;
318} 741}
319 742
320our $override; 743our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 745
336 for (@$callbacks) { 759 for (@$callbacks) {
337 eval { &{$_->[1]} }; 760 eval { &{$_->[1]} };
338 761
339 if ($@) { 762 if ($@) {
340 warn "$@"; 763 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 765 override;
343 } 766 }
344 767
345 return 1 if $override; 768 return 1 if $override;
346 } 769 }
347 770
348 0 771 0
349} 772}
773
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
775
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777
778Generate an object-specific event with the given arguments.
779
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly).
783
784=back
785
786=cut
350 787
351############################################################################# 788#############################################################################
352# object support 789# object support
353 790
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 791sub reattach {
792 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 793 my ($obj) = @_;
794
369 my $registry = $obj->registry; 795 my $registry = $obj->registry;
370 796
371 @$registry = (); 797 @$registry = ();
372 798
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 799 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 800
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 801 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 802 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 803 for (@$attach) {
378 my ($klass, @attach) = @$_; 804 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 805 _attach $registry, $klass, @attach;
380 } 806 }
381 } else { 807 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 808 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 809 }
384 } 810 }
385} 811}
386 812
387sub object_freezer_save { 813cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 $filename .= ".pst";
391
392 if (@$objs) {
393 open my $fh, ">:raw", "$filename~";
394 chmod $fh, SAVE_MODE;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
396 close $fh;
397 rename "$filename~", $filename;
398 } else {
399 unlink $filename;
400 }
401}
402
403sub object_thawer_load {
404 my ($filename) = @_;
405
406 open my $fh, "<:raw:perlio", "$filename.pst"
407 or return;
408
409 eval { local $/; (Storable::thaw <$fh>)->{objs} }
410}
411
412attach_to_objects
413 prio => -1000000, 814 prio => -1000000,
815 on_instantiate => sub {
816 my ($obj, $data) = @_;
817
818 $data = from_json $data;
819
820 for (@$data) {
821 my ($name, $args) = @$_;
822
823 $obj->attach ($name, %{$args || {} });
824 }
825 },
826 on_reattach => \&reattach,
414 on_clone => sub { 827 on_clone => sub {
415 my ($src, $dst) = @_; 828 my ($src, $dst) = @_;
416 829
417 @{$dst->registry} = @{$src->registry}; 830 @{$dst->registry} = @{$src->registry};
418 831
419 %$dst = %$src; 832 %$dst = %$src;
420 833
421 %{$dst->{_attachment}} = %{$src->{_attachment}} 834 %{$dst->{_attachment}} = %{$src->{_attachment}}
422 if exists $src->{_attachment}; 835 if exists $src->{_attachment};
423 }, 836 },
424; 837);
838
839sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_;
841
842 sync_job {
843 if (length $$rdata) {
844 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs;
846
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh;
851 close $fh;
852
853 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh;
859 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst";
861 }
862 } else {
863 aio_unlink "$filename.pst";
864 }
865
866 aio_rename "$filename~", $filename;
867 } else {
868 warn "FATAL: $filename~: $!\n";
869 }
870 } else {
871 aio_unlink $filename;
872 aio_unlink "$filename.pst";
873 }
874 }
875}
876
877sub object_freezer_as_string {
878 my ($rdata, $objs) = @_;
879
880 use Data::Dumper;
881
882 $$rdata . Dumper $objs
883}
884
885sub object_thawer_load {
886 my ($filename) = @_;
887
888 my ($data, $av);
889
890 (aio_load $filename, $data) >= 0
891 or return;
892
893 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0
895 or return;
896 $av = eval { (Storable::thaw $av)->{objs} };
897 }
898
899 warn sprintf "loading %s (%d)\n",
900 $filename, length $data, scalar @{$av || []};#d#
901 return ($data, $av);
902}
425 903
426############################################################################# 904#############################################################################
427# old plug-in events 905# command handling &c
428 906
429sub inject_event { 907=item cf::register_command $name => \&callback($ob,$args);
430 my $extension = shift;
431 my $event_code = shift;
432 908
433 my $cb = $hook[$event_code]{$extension} 909Register a callback for execution when the client sends the user command
434 or return; 910$name.
435 911
436 &$cb 912=cut
437}
438
439sub inject_global_event {
440 my $event = shift;
441
442 my $cb = $hook[$event]
443 or return;
444
445 List::Util::max map &$_, values %$cb
446}
447
448sub inject_command {
449 my ($name, $obj, $params) = @_;
450
451 for my $cmd (@{ $command{$name} }) {
452 $cmd->[1]->($obj, $params);
453 }
454
455 -1
456}
457 913
458sub register_command { 914sub register_command {
459 my ($name, $time, $cb) = @_; 915 my ($name, $cb) = @_;
460 916
461 my $caller = caller; 917 my $caller = caller;
462 #warn "registering command '$name/$time' to '$caller'"; 918 #warn "registering command '$name/$time' to '$caller'";
463 919
464 push @{ $command{$name} }, [$time, $cb, $caller]; 920 push @{ $COMMAND{$name} }, [$caller, $cb];
465 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
466} 921}
922
923=item cf::register_extcmd $name => \&callback($pl,$packet);
924
925Register a callbackf ro execution when the client sends an extcmd packet.
926
927If the callback returns something, it is sent back as if reply was being
928called.
929
930=cut
467 931
468sub register_extcmd { 932sub register_extcmd {
469 my ($name, $cb) = @_; 933 my ($name, $cb) = @_;
470 934
471 my $caller = caller; 935 my $caller = caller;
472 #warn "registering extcmd '$name' to '$caller'"; 936 #warn "registering extcmd '$name' to '$caller'";
473 937
474 $extcmd{$name} = [$cb, $caller]; 938 $EXTCMD{$name} = [$cb, $caller];
475} 939}
940
941cf::player->attach (
942 on_command => sub {
943 my ($pl, $name, $params) = @_;
944
945 my $cb = $COMMAND{$name}
946 or return;
947
948 for my $cmd (@$cb) {
949 $cmd->[1]->($pl->ob, $params);
950 }
951
952 cf::override;
953 },
954 on_extcmd => sub {
955 my ($pl, $buf) = @_;
956
957 my $msg = eval { from_json $buf };
958
959 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 }
965 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 }
968
969 cf::override;
970 },
971);
476 972
477sub register { 973sub register {
478 my ($base, $pkg) = @_; 974 my ($base, $pkg) = @_;
479 975
480 #TODO 976 #TODO
499 . "#line 1 \"$path\"\n{\n" 995 . "#line 1 \"$path\"\n{\n"
500 . (do { local $/; <$fh> }) 996 . (do { local $/; <$fh> })
501 . "\n};\n1"; 997 . "\n};\n1";
502 998
503 eval $source 999 eval $source
504 or die "$path: $@"; 1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
505 1002
506 push @exts, $pkg; 1003 push @exts, $pkg;
507 $ext_pkg{$base} = $pkg; 1004 $ext_pkg{$base} = $pkg;
508 1005
509# no strict 'refs'; 1006# no strict 'refs';
522# for my $idx (0 .. $#PLUGIN_EVENT) { 1019# for my $idx (0 .. $#PLUGIN_EVENT) {
523# delete $hook[$idx]{$pkg}; 1020# delete $hook[$idx]{$pkg};
524# } 1021# }
525 1022
526 # remove commands 1023 # remove commands
527 for my $name (keys %command) { 1024 for my $name (keys %COMMAND) {
528 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
529 1026
530 if (@cb) { 1027 if (@cb) {
531 $command{$name} = \@cb; 1028 $COMMAND{$name} = \@cb;
532 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
533 } else { 1029 } else {
534 delete $command{$name};
535 delete $COMMAND{"$name\000"}; 1030 delete $COMMAND{$name};
536 } 1031 }
537 } 1032 }
538 1033
539 # remove extcmds 1034 # remove extcmds
540 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
541 delete $extcmd{$name}; 1036 delete $EXTCMD{$name};
542 } 1037 }
543 1038
544 if (my $cb = $pkg->can ("unload")) { 1039 if (my $cb = $pkg->can ("unload")) {
545 eval { 1040 eval {
546 $cb->($pkg); 1041 $cb->($pkg);
550 1045
551 Symbol::delete_package $pkg; 1046 Symbol::delete_package $pkg;
552} 1047}
553 1048
554sub load_extensions { 1049sub load_extensions {
555 my $LIBDIR = maps_directory "perl";
556
557 for my $ext (<$LIBDIR/*.ext>) { 1050 for my $ext (<$LIBDIR/*.ext>) {
558 next unless -r $ext; 1051 next unless -r $ext;
559 eval { 1052 eval {
560 load_extension $ext; 1053 load_extension $ext;
561 1 1054 1
562 } or warn "$ext not loaded: $@"; 1055 } or warn "$ext not loaded: $@";
563 } 1056 }
564} 1057}
565 1058
566sub _perl_reload(&) {
567 my ($msg) = @_;
568
569 $msg->("reloading...");
570
571 eval {
572 # 1. cancel all watchers
573 $_->cancel for Event::all_watchers;
574
575 # 2. unload all extensions
576 for (@exts) {
577 $msg->("unloading <$_>");
578 unload_extension $_;
579 }
580
581 # 3. unload all modules loaded from $LIBDIR
582 while (my ($k, $v) = each %INC) {
583 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
584
585 $msg->("removing <$k>");
586 delete $INC{$k};
587
588 $k =~ s/\.pm$//;
589 $k =~ s/\//::/g;
590
591 if (my $cb = $k->can ("unload_module")) {
592 $cb->();
593 }
594
595 Symbol::delete_package $k;
596 }
597
598 # 4. get rid of safe::, as good as possible
599 Symbol::delete_package "safe::$_"
600 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
601
602 # 5. remove register_script_function callbacks
603 # TODO
604
605 # 6. unload cf.pm "a bit"
606 delete $INC{"cf.pm"};
607
608 # don't, removes xs symbols, too,
609 # and global variables created in xs
610 #Symbol::delete_package __PACKAGE__;
611
612 # 7. reload cf.pm
613 $msg->("reloading cf.pm");
614 require cf;
615 };
616 $msg->($@) if $@;
617
618 $msg->("reloaded");
619};
620
621sub perl_reload() {
622 _perl_reload {
623 warn $_[0];
624 print "$_[0]\n";
625 };
626}
627
628register_command "perl-reload", 0, sub {
629 my ($who, $arg) = @_;
630
631 if ($who->flag (FLAG_WIZ)) {
632 _perl_reload {
633 warn $_[0];
634 $who->message ($_[0]);
635 };
636 }
637};
638
639#############################################################################
640# extcmd framework, basically convert ext <msg>
641# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
642
643attach_to_players
644 on_extcmd => sub {
645 my ($pl, $buf) = @_;
646
647 my $msg = eval { from_json $buf };
648
649 if (ref $msg) {
650 if (my $cb = $extcmd{$msg->{msgtype}}) {
651 if (my %reply = $cb->[0]->($pl, $msg)) {
652 $pl->ext_reply ($msg->{msgid}, %reply);
653 }
654 }
655 } else {
656 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
657 }
658
659 cf::override;
660 },
661;
662
663############################################################################# 1059#############################################################################
664# load/save/clean perl data associated with a map 1060# load/save/clean perl data associated with a map
665 1061
666*cf::mapsupport::on_clean = sub { 1062*cf::mapsupport::on_clean = sub {
667 my ($map) = @_; 1063 my ($map) = @_;
668 1064
669 my $path = $map->tmpname; 1065 my $path = $map->tmpname;
670 defined $path or return; 1066 defined $path or return;
671 1067
672 unlink "$path.cfperl";
673 unlink "$path.pst"; 1068 unlink "$path.pst";
674}; 1069};
675 1070
676*cf::mapsupport::on_swapin =
677*cf::mapsupport::on_load = sub {
678 my ($map) = @_;
679
680 my $path = $map->tmpname;
681 $path = $map->path unless defined $path;
682
683 open my $fh, "<:raw", "$path.cfperl"
684 or return; # no perl data
685
686 my $data = Storable::thaw do { local $/; <$fh> };
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692 $map->invoke (EVENT_MAP_UPGRADE);
693};
694
695attach_to_maps prio => -10000, package => cf::mapsupport::; 1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
696 1072
697############################################################################# 1073#############################################################################
698# load/save perl data associated with player->ob objects 1074# load/save perl data associated with player->ob objects
699 1075
700sub all_objects(@) { 1076sub all_objects(@) {
701 @_, map all_objects ($_->inv), @_ 1077 @_, map all_objects ($_->inv), @_
702} 1078}
703 1079
704attach_to_players 1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
705 on_load => sub { 1082 on_load => sub {
706 my ($pl, $path) = @_; 1083 my ($pl, $path) = @_;
707 1084
708 for my $o (all_objects $pl->ob) { 1085 for my $o (all_objects $pl->ob) {
709 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
711 1088
712 %$o = %{ Storable::thaw pack "H*", $value }; 1089 %$o = %{ Storable::thaw pack "H*", $value };
713 } 1090 }
714 } 1091 }
715 }, 1092 },
716; 1093);
717 1094
718############################################################################# 1095#############################################################################
719# core extensions - in perl
720 1096
1097=head2 CORE EXTENSIONS
1098
1099Functions and methods that extend core crossfire objects.
1100
1101=cut
1102
1103package cf::player;
1104
1105use Coro::AIO;
1106
1107=head3 cf::player
1108
1109=over 4
1110
721=item cf::player::exists $login 1111=item cf::player::find $login
722 1112
723Returns true when the given account exists. 1113Returns the given player object, loading it if necessary (might block).
724 1114
725=cut 1115=cut
726 1116
727sub cf::player::exists($) { 1117sub playerdir($) {
728 cf::player::find $_[0] 1118 cf::localdir
729 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0])
730} 1123}
731 1124
1125sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127
1128 (playerdir $login) . "/$login.pl"
1129}
1130
1131sub find_active($) {
1132 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active
1134 and $cf::PLAYER{$_[0]}
1135}
1136
1137sub exists($) {
1138 my ($login) = @_;
1139
1140 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login }
1142}
1143
1144sub find($) {
1145 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0];
1147
1148 my $guard = cf::lock_acquire "user_find:$login";
1149
1150 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login
1152 or return;
1153 $cf::PLAYER{$login} = $pl
1154 }
1155 }
1156}
1157
1158sub save($) {
1159 my ($pl) = @_;
1160
1161 return if $pl->{deny_save};
1162
1163 my $path = path $pl;
1164 my $guard = cf::lock_acquire "user_save:$path";
1165
1166 return if $pl->{deny_save};
1167
1168 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME;
1170
1171 $pl->save_pl ($path);
1172 Coro::cede;
1173}
1174
1175sub new($) {
1176 my ($login) = @_;
1177
1178 my $self = create;
1179
1180 $self->ob->name ($login);
1181 $self->{deny_save} = 1;
1182
1183 $cf::PLAYER{$login} = $self;
1184
1185 $self
1186}
1187
1188=item $pl->quit_character
1189
1190Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time.
1192
1193=cut
1194
1195sub quit_character {
1196 my ($pl) = @_;
1197
1198 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns;
1205
1206 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy;
1211 IO::AIO::aio_rmtree $temp;
1212}
1213
1214=item cf::player::list_logins
1215
1216Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever.
1218
1219=cut
1220
1221sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1223 or return [];
1224
1225 my @logins;
1226
1227 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag
1231
1232 utf8::decode $login;
1233 push @logins, $login;
1234 }
1235
1236 \@logins
1237}
1238
1239=item $player->maps
1240
1241Returns an arrayref of cf::path's of all maps that are private for this
1242player. May block.
1243
1244=cut
1245
1246sub maps($) {
1247 my ($pl) = @_;
1248
1249 my $files = aio_readdir playerdir $pl
1250 or return;
1251
1252 my @paths;
1253
1254 for (@$files) {
1255 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/;
1258
1259 s/$PATH_SEP/\//g;
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 }
1262
1263 \@paths
1264}
1265
1266=item $player->ext_reply ($msgid, $msgtype, %msg)
1267
1268Sends an ext reply to the player.
1269
1270=cut
1271
1272sub ext_reply($$$%) {
1273 my ($self, $id, %msg) = @_;
1274
1275 $msg{msgid} = $id;
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278}
1279
1280package cf;
1281
1282=back
1283
1284
1285=head3 cf::map
1286
1287=over 4
1288
1289=cut
1290
1291package cf::map;
1292
1293use Fcntl;
1294use Coro::AIO;
1295
1296our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000;
1298
1299sub generate_random_map {
1300 my ($path, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region})
1316}
1317
1318# and all this just because we cannot iterate over
1319# all maps in C++...
1320sub change_all_map_light {
1321 my ($change) = @_;
1322
1323 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP;
1325}
1326
1327sub try_load_header($) {
1328 my ($path) = @_;
1329
1330 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0
1332 or return;
1333
1334 my $map = cf::map::new
1335 or return;
1336
1337 # for better error messages only, will be overwritten
1338 $map->path ($path);
1339
1340 $map->load_header ($path)
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346}
1347
1348sub find;
1349sub find {
1350 my ($path, $origin) = @_;
1351
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356
1357 cf::lock_wait "map_find:$key";
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key";
1361
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return;
1381
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME;
1394
1395 Coro::cede;
1396
1397 if ($map->should_reset) {
1398 $map->reset;
1399 undef $guard;
1400 $map = find $path
1401 or return;
1402 }
1403
1404 $cf::MAP{$key} = $map
1405 }
1406}
1407
1408sub load {
1409 my ($self) = @_;
1410
1411 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1413
1414 return if $self->in_memory != cf::MAP_SWAPPED;
1415
1416 $self->in_memory (cf::MAP_LOADING);
1417
1418 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1)
1420 or return;
1421
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original};
1424
1425 if (my $uniq = $path->uniq_path) {
1426 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0);
1430 }
1431 }
1432
1433 Coro::cede;
1434
1435 # now do the right thing for maps
1436 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty;
1448 $self->activate;
1449 }
1450
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY);
1454}
1455
1456sub find_sync {
1457 my ($path, $origin) = @_;
1458
1459 cf::sync_job { cf::map::find $path, $origin }
1460}
1461
1462sub do_load_sync {
1463 my ($map) = @_;
1464
1465 cf::sync_job { $map->load };
1466}
1467
1468sub save {
1469 my ($self) = @_;
1470
1471 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472
1473 $self->{last_save} = $cf::RUNTIME;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496}
1497
1498sub swap_out {
1499 my ($self) = @_;
1500
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path;
1505
1506 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509
1510 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512}
1513
1514sub reset_at {
1515 my ($self) = @_;
1516
1517 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset};
1520
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523
1524 $time + $to
1525}
1526
1527sub should_reset {
1528 my ($self) = @_;
1529
1530 $self->reset_at <= $cf::RUNTIME
1531}
1532
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset {
1555 my ($self) = @_;
1556
1557 my $lock = cf::lock_acquire "map_data:" . $self->path;
1558
1559 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561
1562 warn "resetting map ", $self->path;#d#
1563
1564 delete $cf::MAP{$self->path};
1565
1566 $_->clear_links_to ($self) for values %cf::MAP;
1567
1568 $self->unlink_save;
1569 $self->destroy;
1570}
1571
1572my $nuke_counter = "aaaa";
1573
1574sub nuke {
1575 my ($self) = @_;
1576
1577 $self->{deny_save} = 1;
1578 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++));
1580 $self->reset; # polite request, might not happen
1581}
1582
1583sub customise_for {
1584 my ($map, $ob) = @_;
1585
1586 if ($map->per_player) {
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1588 }
1589
1590 $map
1591}
1592
1593sub emergency_save {
1594 my $freeze_guard = cf::freeze_mainloop;
1595
1596 warn "enter emergency perl save\n";
1597
1598 cf::sync_job {
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602
1603 warn "begin emergency map save\n";
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 };
1607
1608 warn "leave emergency perl save\n";
1609}
1610
1611package cf;
1612
1613=back
1614
1615
1616=head3 cf::object::player
1617
1618=over 4
1619
732=item $player->reply ($npc, $msg[, $flags]) 1620=item $player_object->reply ($npc, $msg[, $flags])
733 1621
734Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
735can be C<undef>. Does the right thing when the player is currently in a 1623can be C<undef>. Does the right thing when the player is currently in a
736dialogue with the given NPC character. 1624dialogue with the given NPC character.
737 1625
738=cut 1626=cut
739 1627
740# rough implementation of a future "reply" method that works 1628# rough implementation of a future "reply" method that works
741# with dialog boxes. 1629# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method
742sub cf::object::player::reply($$$;$) { 1631sub cf::object::player::reply($$$;$) {
743 my ($self, $npc, $msg, $flags) = @_; 1632 my ($self, $npc, $msg, $flags) = @_;
744 1633
745 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
746 1635
750 $msg = $npc->name . " says: $msg" if $npc; 1639 $msg = $npc->name . " says: $msg" if $npc;
751 $self->message ($msg, $flags); 1640 $self->message ($msg, $flags);
752 } 1641 }
753} 1642}
754 1643
755=item $player->ext_reply ($msgid, $msgtype, %msg) 1644=item $player_object->may ("access")
756 1645
757Sends an ext reply to the player. 1646Returns wether the given player is authorized to access resource "access"
1647(e.g. "command_wizcast").
758 1648
759=cut 1649=cut
760 1650
761sub cf::player::ext_reply($$$%) { 1651sub cf::object::player::may {
1652 my ($self, $access) = @_;
1653
1654 $self->flag (cf::FLAG_WIZ) ||
1655 (ref $cf::CFG{"may_$access"}
1656 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1657 : $cf::CFG{"may_$access"})
1658}
1659
1660=item $player_object->enter_link
1661
1662Freezes the player and moves him/her to a special map (C<{link}>).
1663
1664The player should be reaosnably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though.
1666
1667=item $player_object->leave_link ($map, $x, $y)
1668
1669Moves the player out of the specila link map onto the given map. If the
1670map is not valid (or omitted), the player will be moved back to the
1671location he/she was before the call to C<enter_link>, or, if that fails,
1672to the emergency map position.
1673
1674Might block.
1675
1676=cut
1677
1678sub cf::object::player::enter_link {
1679 my ($self) = @_;
1680
1681 $self->deactivate_recursive;
1682
1683 return if $self->map == $LINK_MAP;
1684
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map;
1687
1688 $self->enter_map ($LINK_MAP, 20, 20);
1689}
1690
1691sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_;
1693
1694 my $link_pos = delete $self->{_link_pos};
1695
1696 unless ($map) {
1697 # restore original map position
1698 ($map, $x, $y) = @{ $link_pos || [] };
1699 $map = cf::map::find $map;
1700
1701 unless ($map) {
1702 ($map, $x, $y) = @$EMERGENCY_POSITION;
1703 $map = cf::map::find $map
1704 or die "FATAL: cannot load emergency map\n";
1705 }
1706 }
1707
1708 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y);
1710
1711 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0;
1714
1715 $map->load;
1716
1717 return unless $self->contr->active;
1718 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut
1757
1758sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_;
1760
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link;
1765
1766 (async {
1767 my $map = cf::map::find $path->as_string;
1768 $map = $map->customise_for ($self) if $map;
1769
1770# warn "entering ", $map->path, " at ($x, $y)\n"
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774
1775 $self->leave_link ($map, $x, $y);
1776 })->prio (1);
1777}
1778
1779=item $player_object->enter_exit ($exit_object)
1780
1781=cut
1782
1783sub parse_random_map_params {
1784 my ($spec) = @_;
1785
1786 my $rmp = { # defaults
1787 xsize => 10,
1788 ysize => 10,
1789 };
1790
1791 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2;
1793
1794 $rmp->{lc $k} = $v if (length $k) && (length $v);
1795 }
1796
1797 $rmp
1798}
1799
1800sub prepare_random_map {
1801 my ($exit) = @_;
1802
1803 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object
1806
1807 my $rmp = parse_random_map_params $exit->msg;
1808
1809 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name;
1811 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y;
1814 }
1815
1816 $rmp->{random_seed} ||= $exit->random_seed;
1817
1818 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data;
1820
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0;
1823
1824 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef);
1826 }
1827}
1828
1829sub cf::object::player::enter_exit {
762 my ($self, $id, %msg) = @_; 1830 my ($self, $exit) = @_;
763 1831
764 $msg{msgid} = $id; 1832 return unless $self->type == cf::PLAYER;
765 1833
766 $self->send ("ext " . to_json \%msg); 1834 $self->enter_link;
767}
768 1835
769############################################################################# 1836 (async {
770# map scripting support 1837 $self->deactivate_recursive; # just to be sure
1838 unless (eval {
1839 prepare_random_map $exit
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844
1845 1;
1846 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master",
1850 cf::NDI_UNIQUE | cf::NDI_RED);
1851
1852 warn "ERROR in enter_exit: $@";
1853 $self->leave_link;
1854 }
1855 })->prio (1);
1856}
1857
1858=head3 cf::client
1859
1860=over 4
1861
1862=item $client->send_drawinfo ($text, $flags)
1863
1864Sends a drawinfo packet to the client. Circumvents output buffering so
1865should not be used under normal circumstances.
1866
1867=cut
1868
1869sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_;
1871
1872 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1874}
1875
1876
1877=item $success = $client->query ($flags, "text", \&cb)
1878
1879Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882
1883Queries can fail, so check the return code. Or don't, as queries will become
1884reliable at some point in the future.
1885
1886=cut
1887
1888sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_;
1890
1891 return unless $self->state == ST_PLAYING
1892 || $self->state == ST_SETUP
1893 || $self->state == ST_CUSTOM;
1894
1895 $self->state (ST_CUSTOM);
1896
1897 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899
1900 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1;
1902}
1903
1904cf::client->attach (
1905 on_reply => sub {
1906 my ($ns, $msg) = @_;
1907
1908 # this weird shuffling is so that direct followup queries
1909 # get handled first
1910 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912
1913 (shift @$queue)->[1]->($msg);
1914
1915 push @{ $ns->{query_queue} }, @$queue;
1916
1917 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) {
1919 $ns->send_packet ($ns->{query_queue}[0][0]);
1920 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 }
1923 }
1924 },
1925);
1926
1927=item $client->async (\&cb)
1928
1929Create a new coroutine, running the specified callback. The coroutine will
1930be automatically cancelled when the client gets destroyed (e.g. on logout,
1931or loss of connection).
1932
1933=cut
1934
1935sub cf::client::async {
1936 my ($self, $cb) = @_;
1937
1938 my $coro = &Coro::async ($cb);
1939
1940 $coro->on_destroy (sub {
1941 delete $self->{_coro}{$coro+0};
1942 });
1943
1944 $self->{_coro}{$coro+0} = $coro;
1945
1946 $coro
1947}
1948
1949cf::client->attach (
1950 on_destroy => sub {
1951 my ($ns) = @_;
1952
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 },
1955);
1956
1957=back
1958
1959
1960=head2 SAFE SCRIPTING
1961
1962Functions that provide a safe environment to compile and execute
1963snippets of perl code without them endangering the safety of the server
1964itself. Looping constructs, I/O operators and other built-in functionality
1965is not available in the safe scripting environment, and the number of
1966functions and methods that can be called is greatly reduced.
1967
1968=cut
771 1969
772our $safe = new Safe "safe"; 1970our $safe = new Safe "safe";
773our $safe_hole = new Safe::Hole; 1971our $safe_hole = new Safe::Hole;
774 1972
775$SIG{FPE} = 'IGNORE'; 1973$SIG{FPE} = 'IGNORE';
776 1974
777$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
778 1976
779# here we export the classes and methods available to script code 1977# here we export the classes and methods available to script code
780 1978
1979=pod
1980
1981The following fucntions and emthods are available within a safe environment:
1982
1983 cf::object contr pay_amount pay_player map
1984 cf::object::player player
1985 cf::player peaceful
1986 cf::map trigger
1987
1988=cut
1989
781for ( 1990for (
782 ["cf::object" => qw(contr pay_amount pay_player)], 1991 ["cf::object" => qw(contr pay_amount pay_player map)],
783 ["cf::object::player" => qw(player)], 1992 ["cf::object::player" => qw(player)],
784 ["cf::player" => qw(peaceful)], 1993 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)],
785) { 1995) {
786 no strict 'refs'; 1996 no strict 'refs';
787 my ($pkg, @funs) = @$_; 1997 my ($pkg, @funs) = @$_;
788 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
789 for @funs; 1999 for @funs;
790} 2000}
2001
2002=over 4
2003
2004=item @retval = safe_eval $code, [var => value, ...]
2005
2006Compiled and executes the given perl code snippet. additional var/value
2007pairs result in temporary local (my) scalar variables of the given name
2008that are available in the code snippet. Example:
2009
2010 my $five = safe_eval '$first + $second', first => 1, second => 4;
2011
2012=cut
791 2013
792sub safe_eval($;@) { 2014sub safe_eval($;@) {
793 my ($code, %vars) = @_; 2015 my ($code, %vars) = @_;
794 2016
795 my $qcode = $code; 2017 my $qcode = $code;
818 } 2040 }
819 2041
820 wantarray ? @res : $res[0] 2042 wantarray ? @res : $res[0]
821} 2043}
822 2044
2045=item cf::register_script_function $function => $cb
2046
2047Register a function that can be called from within map/npc scripts. The
2048function should be reasonably secure and should be put into a package name
2049like the extension.
2050
2051Example: register a function that gets called whenever a map script calls
2052C<rent::overview>, as used by the C<rent> extension.
2053
2054 cf::register_script_function "rent::overview" => sub {
2055 ...
2056 };
2057
2058=cut
2059
823sub register_script_function { 2060sub register_script_function {
824 my ($fun, $cb) = @_; 2061 my ($fun, $cb) = @_;
825 2062
826 no strict 'refs'; 2063 no strict 'refs';
827 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2064 *{"safe::$fun"} = $safe_hole->wrap ($cb);
828} 2065}
829 2066
2067=back
2068
2069=cut
2070
2071#############################################################################
2072
2073=head2 EXTENSION DATABASE SUPPORT
2074
2075Crossfire maintains a very simple database for extension use. It can
2076currently store anything that can be serialised using Storable, which
2077excludes objects.
2078
2079The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique.
2081
2082=over 4
2083
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key
2091
2092Returns a single value from the database
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 });
2145
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) {
2152 @_ >= 2
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156
2157 sub db_put($$;$) {
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 },
2171 );
2172}
2173
830############################################################################# 2174#############################################################################
831# the server's main() 2175# the server's main()
832 2176
2177sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config"
2179 or return;
2180
2181 local $/;
2182 *CFG = YAML::Syck::Load <$fh>;
2183
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188
2189 if (exists $CFG{mlockall}) {
2190 eval {
2191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2192 and die "WARNING: m(un)lockall failed: $!\n";
2193 };
2194 warn $@ if $@;
2195 }
2196}
2197
833sub main { 2198sub main {
2199 # we must not ever block the main coroutine
2200 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event };
2203 };
2204
2205 cfg_load;
2206 db_load;
2207 load_extensions;
834 Event::loop; 2208 Event::loop;
835} 2209}
836 2210
837############################################################################# 2211#############################################################################
838# initialisation 2212# initialisation
839 2213
2214sub reload() {
2215 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n";
2218 return;
2219 }
2220
2221 warn "reloading...";
2222
2223 my $guard = freeze_mainloop;
2224 cf::emergency_save;
2225
2226 eval {
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 }
2257
2258 Symbol::delete_package $k;
2259 }
2260
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible
2266 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"};
2274
2275 # don't, removes xs symbols, too,
2276 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__;
2278
2279 # reload cf.pm
2280 warn "reloading cf.pm";
2281 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283
2284 # load config and database again
2285 cf::cfg_load;
2286 cf::db_load;
2287
2288 # load extensions
2289 warn "load extensions";
2290 cf::load_extensions;
2291
2292 # reattach attachments to objects
2293 warn "reattach";
2294 _global_reattach;
2295 reattach $_ for values %MAP;
2296 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
840register "<global>", __PACKAGE__; 2350register "<global>", __PACKAGE__;
841 2351
2352register_command "reload" => sub {
2353 my ($who, $arg) = @_;
2354
2355 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload.");
2359 }
2360};
2361
842unshift @INC, $LIBDIR; 2362unshift @INC, $LIBDIR;
843 2363
844load_extensions;
845
846$TICK_WATCHER = Event->timer ( 2364$TICK_WATCHER = Event->timer (
2365 reentrant => 0,
847 prio => 1, 2366 prio => 0,
848 at => $NEXT_TICK || 1, 2367 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL,
849 cb => sub { 2369 cb => sub {
850 cf::server_tick; # one server iteration 2370 cf::server_tick; # one server iteration
851 2371 $RUNTIME += $TICK;
852 my $NOW = Event::time;
853 $NEXT_TICK += $TICK; 2372 $NEXT_TICK += $TICK;
854 2373
855 # if we are delayed by four ticks, skip them all 2374 # if we are delayed by four ticks or more, skip them all
856 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
857 2376
858 $TICK_WATCHER->at ($NEXT_TICK); 2377 $TICK_WATCHER->at ($NEXT_TICK);
859 $TICK_WATCHER->start; 2378 $TICK_WATCHER->start;
860 }, 2379 },
861); 2380);
862 2381
863_reload_2; 2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime
2399 or warn "ERROR: unable to write runtime file: $!";
2400 })->();
2401 },
2402);
2403
2404END { cf::emergency_save }
864 2405
8651 24061
866 2407

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