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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.50 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
27use YAML::Syck ();
28use IO::AIO 2.32 ();
10use Time::HiRes; 29use Time::HiRes;
11use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
12$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
13 39
14use strict; 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
41$YAML::Syck::ImplicitUnicode = 1;
15 42
16_reload_1; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
18our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
19our @EVENT; 56our @EVENT;
20our %PROP_TYPE; 57our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 58
24our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
69
70our %CFG;
71
72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
74
75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86
87binmode STDOUT;
88binmode STDERR;
89
90# read virtual server time, if available
91unless ($RUNTIME || !-e cf::localdir . "/runtime") {
92 open my $fh, "<", cf::localdir . "/runtime"
93 or die "unable to read runtime file: $!";
94 $RUNTIME = <$fh> + 0.;
95}
96
97mkdir cf::localdir;
98mkdir cf::localdir . "/" . cf::playerdir;
99mkdir cf::localdir . "/" . cf::tmpdir;
100mkdir cf::localdir . "/" . cf::uniquedir;
101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
103
104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
107
108#############################################################################
109
110=head2 GLOBAL VARIABLES
111
112=over 4
113
114=item $cf::UPTIME
115
116The timestamp of the server start (so not actually an uptime).
117
118=item $cf::RUNTIME
119
120The time this server has run, starts at 0 and is increased by $cf::TICK on
121every server tick.
122
123=item $cf::LIBDIR
124
125The perl library directory, where extensions and cf-specific modules can
126be found. It will be added to C<@INC> automatically.
127
128=item $cf::NOW
129
130The time of the last (current) server tick.
131
132=item $cf::TICK
133
134The interval between server ticks, in seconds.
135
136=item %cf::CFG
137
138Configuration for the server, loaded from C</etc/crossfire/config>, or
139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
147
148=back
149
150=cut
27 151
28BEGIN { 152BEGIN {
29 *CORE::GLOBAL::warn = sub { 153 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 154 my $msg = join "", @_;
155 utf8::encode $msg;
156
31 $msg .= "\n" 157 $msg .= "\n"
32 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
33 159
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
36 }; 161 };
37} 162}
38 163
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 170
75# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 172# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
78 no strict 'refs'; 180 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 182}
81 183
82$Event::DIED = sub { 184$Event::DIED = sub {
83 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
84}; 186};
85 187
86my %ext_pkg; 188=head2 UTILITY FUNCTIONS
87my @exts; 189
88my @hook; 190=over 4
89my %command; 191
90my %extcmd; 192=item dumpval $ref
193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
216
217=item $ref = cf::from_json $json
218
219Converts a JSON string into the corresponding perl data structure.
220
221=item $json = cf::to_json $ref
222
223Converts a perl data structure into its JSON representation.
224
225=item cf::lock_wait $string
226
227Wait until the given lock is available. See cf::lock_acquire.
228
229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
391=back
392
393=cut
91 394
92############################################################################# 395#############################################################################
93# utility functions
94 396
95use JSON::Syck (); # TODO# replace by JSON::PC once working 397=head2 ATTACHABLE OBJECTS
96 398
97sub from_json($) { 399Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 400attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 401to it. All such attachable objects support the following methods.
100}
101 402
102sub to_json($) { 403In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 404C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 405crossfire+).
105}
106 406
107############################################################################# 407=over 4
108# "new" plug-in system
109 408
110=item $object->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
111 410
112Attach a pre-registered attachment to an object. 411=item $attachable->detach ($attachment)
113 412
114=item $player->attach ($attachment, key => $value...) 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
115 415
116Attach a pre-registered attachment to a player. 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
117 418
118=item $map->attach ($attachment, key => $value...) # not yet persistent 419 $obj->attach (minesweeper => width => 10, height => 10);
119 420
120Attach a pre-registered attachment to a map. 421=item $bool = $attachable->attached ($name)
121 422
122=item cf::attach_global ... 423Checks wether the named attachment is currently attached to the object.
123 424
124Attach handlers for global events. 425=item cf::CLASS->attach ...
125 426
126This and all following C<attach_*>-functions expect any number of the 427=item cf::CLASS->detach ...
127following handler/hook descriptions: 428
429Define an anonymous attachment and attach it to all objects of the given
430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
128 463
129=over 4 464=over 4
130 465
131=item prio => $number 466=item prio => $number
132 467
134by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 472unless you know what you are doing.
138 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
139=item on_I<event> => \&cb 480=item on_I<event> => \&cb
140 481
141Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
153object/class are recognised. 494object/class are recognised.
154 495
155=back 496=back
156 497
157=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
158 500
159Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
161type. 503 my ($self, $victim) = @_;
504 ...
505 }
506 }
162 507
163=item cf::attach_to_objects ... 508=item $attachable->valid
164 509
165Attach handlers to all objects. Do not use this except for debugging or 510Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 511C-level object still exists. If you try to access an object that has no
167the game. 512valid C counterpart anymore you get an exception at runtime. This method
168 513can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 514exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 515
179=cut 516=cut
180 517
181# the following variables are defined in .xs and must not be re-created 518# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 525our @CB_MAP = ();
187 526
188my %attachment; 527my %attachment;
189 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
190sub _attach_cb($\%$$$) { 535sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
192 537
193 use sort 'stable'; 538 use sort 'stable';
194 539
195 $cb = [$prio, $cb]; 540 $cb = [$prio, $cb];
196 541
197 @{$registry->[$event]} = sort 542 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 543 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 544 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 549
204# attach handles attaching event callbacks 550# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 551# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 552# registry (== where the callback attaches to).
207sub _attach(\@$@) { 553sub _attach {
208 my ($registry, $klass, @arg) = @_; 554 my ($registry, $klass, @arg) = @_;
209 555
556 my $object_type;
210 my $prio = 0; 557 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
218 564
219 while (@arg) { 565 while (@arg) {
220 my $type = shift @arg; 566 my $type = shift @arg;
221 567
222 if ($type eq "prio") { 568 if ($type eq "prio") {
223 $prio = shift @arg; 569 $prio = shift @arg;
224 570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
225 } elsif ($type eq "package") { 580 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 581 my $pkg = shift @arg;
227 582
228 while (my ($name, $id) = each %cb_id) { 583 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 584 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 585 _attach_cb $registry, $id, $prio, $cb;
231 } 586 }
232 } 587 }
233 588
234 } elsif (exists $cb_id{$type}) { 589 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 591
237 } elsif (ref $type) { 592 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 593 warn "attaching objects not supported, ignoring.\n";
239 594
240 } else { 595 } else {
241 shift @arg; 596 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 597 warn "attach argument '$type' not supported, ignoring.\n";
243 } 598 }
244 } 599 }
245
246 \%undo
247} 600}
248 601
249sub _attach_attachment { 602sub _object_attach {
250 my ($obj, $name, %arg) = @_; 603 my ($obj, $name, %arg) = @_;
251 604
252 my $res; 605 return if exists $obj->{_attachment}{$name};
253 606
254 if (my $attach = $attachment{$name}) { 607 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 608 my $registry = $obj->registry;
256 609
257 for (@$attach) { 610 for (@$attach) {
258 my ($klass, @attach) = @$_; 611 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 612 _attach $registry, $klass, @attach;
260 } 613 }
261 614
262 $obj->{$name} = \%arg; 615 $obj->{$name} = \%arg;
263 } else { 616 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 617 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 618 }
266 619
267 $obj->{_attachment}{$name} = undef; 620 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 621}
272 622
273sub cf::object::attach { 623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 633 my ($obj, $name) = @_;
275 634
276 _attach_attachment $obj, $name, %arg; 635 if (ref $obj) {
277} 636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
278 642
279sub cf::player::attach { 643sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 644 my ($obj, $name) = @_;
281 645
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 646 exists $obj->{_attachment}{$name}
283} 647}
284 648
285sub cf::map::attach { 649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
287 654
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 655 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 656 my \$name = shift;
316 657
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
318} 662}
319 663
320our $override; 664our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 666
336 for (@$callbacks) { 680 for (@$callbacks) {
337 eval { &{$_->[1]} }; 681 eval { &{$_->[1]} };
338 682
339 if ($@) { 683 if ($@) {
340 warn "$@"; 684 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 686 override;
343 } 687 }
344 688
345 return 1 if $override; 689 return 1 if $override;
346 } 690 }
347 691
348 0 692 0
349} 693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
705=back
706
707=cut
350 708
351############################################################################# 709#############################################################################
352# object support 710# object support
353 711
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
369 my $registry = $obj->registry; 718 my $registry = $obj->registry;
370 719
371 @$registry = (); 720 @$registry = ();
372 721
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 723
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 726 for (@$attach) {
378 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
380 } 729 }
381 } else { 730 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 732 }
384 } 733 }
385} 734}
386 735
387sub object_freezer_save { 736cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 $filename .= ".pst";
391
392 if (@$objs) {
393 open my $fh, ">:raw", "$filename~";
394 chmod $fh, SAVE_MODE;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
396 close $fh;
397 rename "$filename~", $filename;
398 } else {
399 unlink $filename;
400 }
401}
402
403sub object_thawer_load {
404 my ($filename) = @_;
405
406 open my $fh, "<:raw:perlio", "$filename.pst"
407 or return;
408
409 eval { local $/; (Storable::thaw <$fh>)->{objs} }
410}
411
412attach_to_objects
413 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
414 on_clone => sub { 750 on_clone => sub {
415 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
416 752
417 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
418 754
419 %$dst = %$src; 755 %$dst = %$src;
420 756
421 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
422 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
423 }, 759 },
424; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
425 826
426############################################################################# 827#############################################################################
427# old plug-in events 828# command handling &c
428 829
429sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
430 my $extension = shift;
431 my $event_code = shift;
432 831
433 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
434 or return; 833$name.
435 834
436 &$cb 835=cut
437}
438
439sub inject_global_event {
440 my $event = shift;
441
442 my $cb = $hook[$event]
443 or return;
444
445 List::Util::max map &$_, values %$cb
446}
447
448sub inject_command {
449 my ($name, $obj, $params) = @_;
450
451 for my $cmd (@{ $command{$name} }) {
452 $cmd->[1]->($obj, $params);
453 }
454
455 -1
456}
457 836
458sub register_command { 837sub register_command {
459 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
460 839
461 my $caller = caller; 840 my $caller = caller;
462 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
463 842
464 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
465 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
466} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
467 854
468sub register_extcmd { 855sub register_extcmd {
469 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
470 857
471 my $caller = caller; 858 $EXTCMD{$name} = $cb;
472 #warn "registering extcmd '$name' to '$caller'";
473
474 $extcmd{$name} = [$cb, $caller];
475} 859}
476 860
477sub register { 861cf::player->attach (
478 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
479 864
480 #TODO 865 my $cb = $COMMAND{$name}
481} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
482 892
483sub load_extension { 893sub load_extension {
484 my ($path) = @_; 894 my ($path) = @_;
485 895
486 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
487 my $base = $1; 897 my $base = $1;
488 my $pkg = $1; 898 my $pkg = $1;
489 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
490 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
491 901
492 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
493 903
494 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
495 or die "$path: $!"; 905 or die "$path: $!";
496 906
497 my $source = 907 my $source =
498 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
499 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
500 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
501 . "\n};\n1"; 911 . "\n};\n1";
502 912
503 eval $source 913 unless (eval $source) {
504 or die "$path: $@"; 914 my $msg = $@ ? "$path: $@\n"
505 915 : "extension disabled.\n";
506 push @exts, $pkg; 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
507 $ext_pkg{$base} = $pkg; 917 warn $@;
508 918 warn "mandatory extension failed to load, exiting.\n";
509# no strict 'refs'; 919 exit 1;
510# @{"$pkg\::ISA"} = ext::; 920 }
511 921 die $@;
512 register $base, $pkg;
513}
514
515sub unload_extension {
516 my ($pkg) = @_;
517
518 warn "removing extension $pkg\n";
519
520 # remove hooks
521 #TODO
522# for my $idx (0 .. $#PLUGIN_EVENT) {
523# delete $hook[$idx]{$pkg};
524# } 922 }
525 923
526 # remove commands 924 push @EXTS, $pkg;
527 for my $name (keys %command) {
528 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
529
530 if (@cb) {
531 $command{$name} = \@cb;
532 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
533 } else {
534 delete $command{$name};
535 delete $COMMAND{"$name\000"};
536 }
537 }
538
539 # remove extcmds
540 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
541 delete $extcmd{$name};
542 }
543
544 if (my $cb = $pkg->can ("unload")) {
545 eval {
546 $cb->($pkg);
547 1
548 } or warn "$pkg unloaded, but with errors: $@";
549 }
550
551 Symbol::delete_package $pkg;
552} 925}
553 926
554sub load_extensions { 927sub load_extensions {
555 my $LIBDIR = maps_directory "perl";
556
557 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
558 next unless -r $ext; 929 next unless -r $ext;
559 eval { 930 eval {
560 load_extension $ext; 931 load_extension $ext;
561 1 932 1
562 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
563 } 934 }
564} 935}
565 936
566sub _perl_reload(&) { 937#############################################################################
938
939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1489 $self->_load_objects ($self->{load_path}, 1)
1490 or return;
1491
1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1493 if delete $self->{load_original};
1494
1495 if (my $uniq = $self->uniq_path) {
1496 utf8::encode $uniq;
1497 if (aio_open $uniq, O_RDONLY, 0) {
1498 $self->clear_unique_items;
1499 $self->_load_objects ($uniq, 0);
1500 }
1501 }
1502
1503 Coro::cede;
1504
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507
1508 unless ($self->{deny_activate}) {
1509 $self->decay_objects;
1510 $self->fix_auto_apply;
1511 $self->update_buttons;
1512 Coro::cede;
1513 $self->set_darkness_map;
1514 $self->difficulty ($self->estimate_difficulty)
1515 unless $self->difficulty;
1516 Coro::cede;
1517 $self->activate;
1518 }
1519
1520 $self->post_load;
1521
1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
567 my ($msg) = @_; 1536 my ($map) = @_;
568 1537
569 $msg->("reloading..."); 1538 my @diag; # diagonal neighbours
570 1539
571 eval { 1540 for (0 .. 3) {
572 # 1. cancel all watchers 1541 my $neigh = $map->tile_path ($_)
573 $_->cancel for Event::all_watchers; 1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
574 1546
575 # 2. unload all extensions 1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
576 for (@exts) { 1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
577 $msg->("unloading <$_>"); 1549 }
578 unload_extension $_;
579 }
580 1550
581 # 3. unload all modules loaded from $LIBDIR 1551 for (@diag) {
582 while (my ($k, $v) = each %INC) { 1552 my $neigh = find @$_
583 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1553 or next;
1554 $neigh->load;
1555 }
1556}
584 1557
585 $msg->("removing <$k>"); 1558sub find_sync {
586 delete $INC{$k}; 1559 my ($path, $origin) = @_;
587 1560
588 $k =~ s/\.pm$//; 1561 cf::sync_job { find $path, $origin }
589 $k =~ s/\//::/g; 1562}
590 1563
591 if (my $cb = $k->can ("unload_module")) { 1564sub do_load_sync {
592 $cb->(); 1565 my ($map) = @_;
1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
593 } 1591 }
594
595 Symbol::delete_package $k;
596 }
597
598 # 4. get rid of safe::, as good as possible
599 Symbol::delete_package "safe::$_"
600 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
601
602 # 5. remove register_script_function callbacks
603 # TODO
604 1592 }
605 # 6. unload cf.pm "a bit" 1593 undef $MAP_PREFETCHER;
606 delete $INC{"cf.pm"};
607
608 # don't, removes xs symbols, too,
609 # and global variables created in xs
610 #Symbol::delete_package __PACKAGE__;
611
612 # 7. reload cf.pm
613 $msg->("reloading cf.pm");
614 require cf;
615 }; 1594 };
616 $msg->($@) if $@; 1595 $MAP_PREFETCHER->prio (6);
617 1596
618 $msg->("reloaded"); 1597 ()
619}; 1598}
620 1599
621sub perl_reload() { 1600sub save {
622 _perl_reload { 1601 my ($self) = @_;
623 warn $_[0]; 1602
624 print "$_[0]\n"; 1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1605 $self->{last_save} = $cf::RUNTIME;
1606
1607 return unless $self->dirty;
1608
1609 my $save = $self->save_path; utf8::encode $save;
1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1611
1612 $self->{load_path} = $save;
1613
1614 return if $self->{deny_save};
1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
625 }; 1620 };
626}
627 1621
628register_command "perl-reload", 0, sub { 1622 if ($uniq) {
629 my ($who, $arg) = @_; 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
630 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
631 if ($who->flag (FLAG_WIZ)) {
632 _perl_reload {
633 warn $_[0];
634 $who->message ($_[0]);
635 };
636 }
637};
638
639#############################################################################
640# extcmd framework, basically convert ext <msg>
641# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
642
643attach_to_players
644 on_extcmd => sub {
645 my ($pl, $buf) = @_;
646
647 my $msg = eval { from_json $buf };
648
649 if (ref $msg) {
650 if (my $cb = $extcmd{$msg->{msgtype}}) {
651 if (my %reply = $cb->[0]->($pl, $msg)) {
652 $pl->ext_reply ($msg->{msgid}, %reply);
653 }
654 }
655 } else { 1625 } else {
656 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
657 }
658
659 cf::override;
660 }, 1627 }
661; 1628}
662 1629
663############################################################################# 1630sub swap_out {
664# load/save/clean perl data associated with a map
665
666*cf::mapsupport::on_clean = sub {
667 my ($map) = @_; 1631 my ($self) = @_;
668 1632
669 my $path = $map->tmpname; 1633 # save first because save cedes
670 defined $path or return; 1634 $self->save;
671 1635
672 unlink "$path.cfperl"; 1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
673 unlink "$path.pst";
674};
675 1637
676*cf::mapsupport::on_swapin = 1638 return if $self->players;
677*cf::mapsupport::on_load = sub { 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1640 return if $self->{deny_save};
1641
1642 $self->clear;
1643 $self->in_memory (cf::MAP_SWAPPED);
1644}
1645
1646sub reset_at {
678 my ($map) = @_; 1647 my ($self) = @_;
679 1648
680 my $path = $map->tmpname; 1649 # TODO: safety, remove and allow resettable per-player maps
681 $path = $map->path unless defined $path; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1651 return 1e99 if $self->{deny_reset};
682 1652
683 open my $fh, "<:raw", "$path.cfperl" 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
684 or return; # no perl data 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
685 1655
686 my $data = Storable::thaw do { local $/; <$fh> }; 1656 $time + $to
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692 $map->invoke (EVENT_MAP_UPGRADE);
693};
694
695attach_to_maps prio => -10000, package => cf::mapsupport::;
696
697#############################################################################
698# load/save perl data associated with player->ob objects
699
700sub all_objects(@) {
701 @_, map all_objects ($_->inv), @_
702} 1657}
703 1658
704attach_to_players 1659sub should_reset {
705 on_load => sub { 1660 my ($self) = @_;
706 my ($pl, $path) = @_;
707 1661
708 for my $o (all_objects $pl->ob) { 1662 $self->reset_at <= $cf::RUNTIME
709 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1663}
710 $o->set_ob_key_value ("_perl_data");
711 1664
712 %$o = %{ Storable::thaw pack "H*", $value }; 1665sub reset {
713 } 1666 my ($self) = @_;
714 } 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1670 return if $self->players;
1671 return if $self->isa ("ext::map_per_player");#d#
1672
1673 warn "resetting map ", $self->path;#d#
1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
715 }, 1683 }
716;
717 1684
718############################################################################# 1685 delete $cf::MAP{$self->path};
719# core extensions - in perl
720 1686
721=item cf::player::exists $login 1687 $self->clear;
722 1688
723Returns true when the given account exists. 1689 $_->clear_links_to ($self) for values %cf::MAP;
724 1690
725=cut 1691 $self->unlink_save;
726 1692 $self->destroy;
727sub cf::player::exists($) {
728 cf::player::find $_[0]
729 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
730} 1693}
731 1694
1695my $nuke_counter = "aaaa";
1696
1697sub nuke {
1698 my ($self) = @_;
1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1706 $self->{deny_save} = 1;
1707 $self->reset_timeout (1);
1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1712 $self->reset; # polite request, might not happen
1713}
1714
1715=item cf::map::unique_maps
1716
1717Returns an arrayref of paths of all shared maps that have
1718instantiated unique items. May block.
1719
1720=cut
1721
1722sub unique_maps() {
1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1734 }
1735
1736 \@paths
1737}
1738
1739package cf;
1740
1741=back
1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1769
1770=head3 cf::object::player
1771
1772=over 4
1773
732=item $player->reply ($npc, $msg[, $flags]) 1774=item $player_object->reply ($npc, $msg[, $flags])
733 1775
734Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1776Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
735can be C<undef>. Does the right thing when the player is currently in a 1777can be C<undef>. Does the right thing when the player is currently in a
736dialogue with the given NPC character. 1778dialogue with the given NPC character.
737 1779
738=cut 1780=cut
739 1781
740# rough implementation of a future "reply" method that works 1782# rough implementation of a future "reply" method that works
741# with dialog boxes. 1783# with dialog boxes.
1784#TODO: the first argument must go, split into a $npc->reply_to ( method
742sub cf::object::player::reply($$$;$) { 1785sub cf::object::player::reply($$$;$) {
743 my ($self, $npc, $msg, $flags) = @_; 1786 my ($self, $npc, $msg, $flags) = @_;
744 1787
745 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
746 1789
750 $msg = $npc->name . " says: $msg" if $npc; 1793 $msg = $npc->name . " says: $msg" if $npc;
751 $self->message ($msg, $flags); 1794 $self->message ($msg, $flags);
752 } 1795 }
753} 1796}
754 1797
755=item $player->ext_reply ($msgid, $msgtype, %msg) 1798=item $player_object->may ("access")
756 1799
757Sends an ext reply to the player. 1800Returns wether the given player is authorized to access resource "access"
1801(e.g. "command_wizcast").
758 1802
759=cut 1803=cut
760 1804
761sub cf::player::ext_reply($$$%) { 1805sub cf::object::player::may {
1806 my ($self, $access) = @_;
1807
1808 $self->flag (cf::FLAG_WIZ) ||
1809 (ref $cf::CFG{"may_$access"}
1810 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1811 : $cf::CFG{"may_$access"})
1812}
1813
1814=item $player_object->enter_link
1815
1816Freezes the player and moves him/her to a special map (C<{link}>).
1817
1818The player should be reasonably safe there for short amounts of time. You
1819I<MUST> call C<leave_link> as soon as possible, though.
1820
1821Will never block.
1822
1823=item $player_object->leave_link ($map, $x, $y)
1824
1825Moves the player out of the special C<{link}> map onto the specified
1826map. If the map is not valid (or omitted), the player will be moved back
1827to the location he/she was before the call to C<enter_link>, or, if that
1828fails, to the emergency map position.
1829
1830Might block.
1831
1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1843
1844sub cf::object::player::enter_link {
1845 my ($self) = @_;
1846
1847 $self->deactivate_recursive;
1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1852 if $self->map;
1853
1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1855}
1856
1857sub cf::object::player::leave_link {
1858 my ($self, $map, $x, $y) = @_;
1859
1860 my $link_pos = delete $self->{_link_pos};
1861
1862 unless ($map) {
1863 # restore original map position
1864 ($map, $x, $y) = @{ $link_pos || [] };
1865 $map = cf::map::find $map;
1866
1867 unless ($map) {
1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1869 $map = cf::map::find $map
1870 or die "FATAL: cannot load emergency map\n";
1871 }
1872 }
1873
1874 ($x, $y) = (-1, -1)
1875 unless (defined $x) && (defined $y);
1876
1877 # use -1 or undef as default coordinates, not 0, 0
1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1879 if $x <=0 && $y <= 0;
1880
1881 $map->load;
1882 $map->load_diag;
1883
1884 return unless $self->contr->active;
1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1888 $self->enter_map ($map, $x, $y);
1889}
1890
1891cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921);
1922
1923=item $player_object->goto ($path, $x, $y)
1924
1925=cut
1926
1927sub cf::object::player::goto {
1928 my ($self, $path, $x, $y) = @_;
1929
1930 $self->enter_link;
1931
1932 (async {
1933 my $map = eval {
1934 my $map = cf::map::find $path;
1935 $map = $map->customise_for ($self) if $map;
1936 $map
1937 } or
1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1939
1940 $self->leave_link ($map, $x, $y);
1941 })->prio (1);
1942}
1943
1944=item $player_object->enter_exit ($exit_object)
1945
1946=cut
1947
1948sub parse_random_map_params {
1949 my ($spec) = @_;
1950
1951 my $rmp = { # defaults
1952 xsize => (cf::rndm 15, 40),
1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1956 };
1957
1958 for (split /\n/, $spec) {
1959 my ($k, $v) = split /\s+/, $_, 2;
1960
1961 $rmp->{lc $k} = $v if (length $k) && (length $v);
1962 }
1963
1964 $rmp
1965}
1966
1967sub prepare_random_map {
1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1971
1972 # all this does is basically replace the /! path by
1973 # a new random map path (?random/...) with a seed
1974 # that depends on the exit object
1975
1976 my $rmp = parse_random_map_params $exit->msg;
1977
1978 if ($exit->map) {
1979 $rmp->{region} = $exit->region->name;
1980 $rmp->{origin_map} = $exit->map->path;
1981 $rmp->{origin_x} = $exit->x;
1982 $rmp->{origin_y} = $exit->y;
1983 }
1984
1985 $rmp->{random_seed} ||= $exit->random_seed;
1986
1987 my $data = cf::to_json $rmp;
1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1990
1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1995
1996 $exit->slaying ("?random/$md5");
1997 $exit->msg (undef);
1998 }
1999}
2000
2001sub cf::object::player::enter_exit {
2002 my ($self, $exit) = @_;
2003
2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
2017 $self->enter_link;
2018
2019 (async {
2020 $self->deactivate_recursive; # just to be sure
2021 unless (eval {
2022 $self->goto ($slaying, $hp, $sp);
2023
2024 1;
2025 }) {
2026 $self->message ("Something went wrong deep within the crossfire server. "
2027 . "I'll try to bring you back to the map you were before. "
2028 . "Please report this to the dungeon master!",
2029 cf::NDI_UNIQUE | cf::NDI_RED);
2030
2031 warn "ERROR in enter_exit: $@";
2032 $self->leave_link;
2033 }
2034 })->prio (1);
2035}
2036
2037=head3 cf::client
2038
2039=over 4
2040
2041=item $client->send_drawinfo ($text, $flags)
2042
2043Sends a drawinfo packet to the client. Circumvents output buffering so
2044should not be used under normal circumstances.
2045
2046=cut
2047
2048sub cf::client::send_drawinfo {
2049 my ($self, $text, $flags) = @_;
2050
2051 utf8::encode $text;
2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2053}
2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
762 my ($self, $id, %msg) = @_; 2062 my ($self, $type, %msg) = @_;
763 2063
764 $msg{msgid} = $id; 2064 $msg{msgtype} = "event_$type";
765
766 $self->send ("ext " . to_json \%msg); 2065 $self->send_packet ("ext " . cf::to_json \%msg);
767} 2066}
768 2067
769############################################################################# 2068=item $success = $client->query ($flags, "text", \&cb)
770# map scripting support 2069
2070Queues a query to the client, calling the given callback with
2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2072C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2073
2074Queries can fail, so check the return code. Or don't, as queries will become
2075reliable at some point in the future.
2076
2077=cut
2078
2079sub cf::client::query {
2080 my ($self, $flags, $text, $cb) = @_;
2081
2082 return unless $self->state == ST_PLAYING
2083 || $self->state == ST_SETUP
2084 || $self->state == ST_CUSTOM;
2085
2086 $self->state (ST_CUSTOM);
2087
2088 utf8::encode $text;
2089 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2090
2091 $self->send_packet ($self->{query_queue}[0][0])
2092 if @{ $self->{query_queue} } == 1;
2093}
2094
2095cf::client->attach (
2096 on_reply => sub {
2097 my ($ns, $msg) = @_;
2098
2099 # this weird shuffling is so that direct followup queries
2100 # get handled first
2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
2103
2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2106
2107 push @{ $ns->{query_queue} }, @$queue;
2108
2109 if (@{ $ns->{query_queue} } == @$queue) {
2110 if (@$queue) {
2111 $ns->send_packet ($ns->{query_queue}[0][0]);
2112 } else {
2113 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2114 }
2115 }
2116 },
2117);
2118
2119=item $client->async (\&cb)
2120
2121Create a new coroutine, running the specified callback. The coroutine will
2122be automatically cancelled when the client gets destroyed (e.g. on logout,
2123or loss of connection).
2124
2125=cut
2126
2127sub cf::client::async {
2128 my ($self, $cb) = @_;
2129
2130 my $coro = &Coro::async ($cb);
2131
2132 $coro->on_destroy (sub {
2133 delete $self->{_coro}{$coro+0};
2134 });
2135
2136 $self->{_coro}{$coro+0} = $coro;
2137
2138 $coro
2139}
2140
2141cf::client->attach (
2142 on_destroy => sub {
2143 my ($ns) = @_;
2144
2145 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2146 },
2147);
2148
2149=back
2150
2151
2152=head2 SAFE SCRIPTING
2153
2154Functions that provide a safe environment to compile and execute
2155snippets of perl code without them endangering the safety of the server
2156itself. Looping constructs, I/O operators and other built-in functionality
2157is not available in the safe scripting environment, and the number of
2158functions and methods that can be called is greatly reduced.
2159
2160=cut
771 2161
772our $safe = new Safe "safe"; 2162our $safe = new Safe "safe";
773our $safe_hole = new Safe::Hole; 2163our $safe_hole = new Safe::Hole;
774 2164
775$SIG{FPE} = 'IGNORE'; 2165$SIG{FPE} = 'IGNORE';
776 2166
777$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2167$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
778 2168
779# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
780 2170
2171=pod
2172
2173The following functions and methods are available within a safe environment:
2174
2175 cf::object contr pay_amount pay_player map
2176 cf::object::player player
2177 cf::player peaceful
2178 cf::map trigger
2179
2180=cut
2181
781for ( 2182for (
782 ["cf::object" => qw(contr pay_amount pay_player)], 2183 ["cf::object" => qw(contr pay_amount pay_player map)],
783 ["cf::object::player" => qw(player)], 2184 ["cf::object::player" => qw(player)],
784 ["cf::player" => qw(peaceful)], 2185 ["cf::player" => qw(peaceful)],
2186 ["cf::map" => qw(trigger)],
785) { 2187) {
786 no strict 'refs'; 2188 no strict 'refs';
787 my ($pkg, @funs) = @$_; 2189 my ($pkg, @funs) = @$_;
788 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2190 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
789 for @funs; 2191 for @funs;
790} 2192}
2193
2194=over 4
2195
2196=item @retval = safe_eval $code, [var => value, ...]
2197
2198Compiled and executes the given perl code snippet. additional var/value
2199pairs result in temporary local (my) scalar variables of the given name
2200that are available in the code snippet. Example:
2201
2202 my $five = safe_eval '$first + $second', first => 1, second => 4;
2203
2204=cut
791 2205
792sub safe_eval($;@) { 2206sub safe_eval($;@) {
793 my ($code, %vars) = @_; 2207 my ($code, %vars) = @_;
794 2208
795 my $qcode = $code; 2209 my $qcode = $code;
818 } 2232 }
819 2233
820 wantarray ? @res : $res[0] 2234 wantarray ? @res : $res[0]
821} 2235}
822 2236
2237=item cf::register_script_function $function => $cb
2238
2239Register a function that can be called from within map/npc scripts. The
2240function should be reasonably secure and should be put into a package name
2241like the extension.
2242
2243Example: register a function that gets called whenever a map script calls
2244C<rent::overview>, as used by the C<rent> extension.
2245
2246 cf::register_script_function "rent::overview" => sub {
2247 ...
2248 };
2249
2250=cut
2251
823sub register_script_function { 2252sub register_script_function {
824 my ($fun, $cb) = @_; 2253 my ($fun, $cb) = @_;
825 2254
826 no strict 'refs'; 2255 no strict 'refs';
827 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2256 *{"safe::$fun"} = $safe_hole->wrap ($cb);
828} 2257}
829 2258
2259=back
2260
2261=cut
2262
830############################################################################# 2263#############################################################################
831# the server's main() 2264
2265=head2 EXTENSION DATABASE SUPPORT
2266
2267Crossfire maintains a very simple database for extension use. It can
2268currently store anything that can be serialised using Storable, which
2269excludes objects.
2270
2271The parameter C<$family> should best start with the name of the extension
2272using it, it should be unique.
2273
2274=over 4
2275
2276=item $value = cf::db_get $family => $key
2277
2278Returns a single value from the database.
2279
2280=item cf::db_put $family => $key => $value
2281
2282Stores the given C<$value> in the family.
2283
2284=cut
2285
2286our $DB;
2287
2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
2307
2308 cf::db_put (board => data => $pst->{board});
2309 cf::db_put (guildrules => data => $pst->{guildrules});
2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
2312
2313 unlink $path;
2314 };
2315 }
2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2333}
2334
2335#############################################################################
2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
2400
2401sub cfg_load {
2402 open my $fh, "<:utf8", cf::confdir . "/config"
2403 or return;
2404
2405 local $/;
2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
2420}
832 2421
833sub main { 2422sub main {
2423 # we must not ever block the main coroutine
2424 local $Coro::idle = sub {
2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2426 (async {
2427 Event::one_event;
2428 })->prio (Coro::PRIO_MAX);
2429 };
2430
2431 cfg_load;
2432 db_init;
2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
834 Event::loop; 2436 Event::loop;
835} 2437}
836 2438
837############################################################################# 2439#############################################################################
838# initialisation 2440# initialisation and cleanup
839 2441
840register "<global>", __PACKAGE__; 2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2496
2497sub reload() {
2498 # can/must only be called in main
2499 if ($Coro::current != $Coro::main) {
2500 warn "can only reload from main coroutine";
2501 return;
2502 }
2503
2504 warn "reloading...";
2505
2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2512
2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2516 # if anything goes wrong in here, we should simply crash as we already saved
2517
2518 warn "cancelling all WF_AUTOCANCEL watchers";
2519 for (Event::all_watchers) {
2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2521 }
2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2534 warn "cancelling all extension coros";
2535 $_->cancel for values %EXT_CORO;
2536 %EXT_CORO = ();
2537
2538 warn "removing commands";
2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2546 warn "... unloading $pkg";
2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2553 }
2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2559 warn "unloading all perl modules loaded from $LIBDIR";
2560 while (my ($k, $v) = each %INC) {
2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2562
2563 warn "... unloading $k";
2564 delete $INC{$k};
2565
2566 $k =~ s/\.pm$//;
2567 $k =~ s/\//::/g;
2568
2569 if (my $cb = $k->can ("unload_module")) {
2570 $cb->();
2571 }
2572
2573 Symbol::delete_package $k;
2574 }
2575
2576 warn "getting rid of safe::, as good as possible";
2577 Symbol::delete_package "safe::$_"
2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2579
2580 warn "unloading cf.pm \"a bit\"";
2581 delete $INC{"cf.pm"};
2582
2583 # don't, removes xs symbols, too,
2584 # and global variables created in xs
2585 #Symbol::delete_package __PACKAGE__;
2586
2587 warn "unload completed, starting to reload now";
2588
2589 warn "reloading cf.pm";
2590 require cf;
2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2592
2593 warn "loading config and database again";
2594 cf::cfg_load;
2595
2596 warn "loading extensions";
2597 cf::load_extensions;
2598
2599 warn "reattaching attachments to objects/players";
2600 _global_reattach; # objects, sockets
2601 warn "reattaching attachments to maps";
2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2605
2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2613 warn $@;
2614 warn "error while reloading, exiting.";
2615 exit 1;
2616 };
2617
2618 warn "reloaded";
2619};
2620
2621our $RELOAD_WATCHER; # used only during reload
2622
2623register_command "reload" => sub {
2624 my ($who, $arg) = @_;
2625
2626 if ($who->flag (FLAG_WIZ)) {
2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2637 reload;
2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2641 }
2642};
841 2643
842unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
843 2645
844load_extensions; 2646my $bug_warning = 0;
845 2647
846$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2649 reentrant => 0,
2650 parked => 1,
847 prio => 1, 2651 prio => 0,
848 at => $NEXT_TICK || 1, 2652 at => $NEXT_TICK || $TICK,
2653 data => WF_AUTOCANCEL,
849 cb => sub { 2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
850 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
851 2664 $RUNTIME += $TICK;
852 my $NOW = Event::time;
853 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
854 2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2680
855 # if we are delayed by four ticks, skip them all 2681 # if we are delayed by four ticks or more, skip them all
856 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
857 2683
858 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
859 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
860 }, 2686 },
861); 2687);
862 2688
863_reload_2; 2689{
2690 BDB::max_poll_time $TICK * 0.1;
2691 $BDB_POLL_WATCHER = Event->io (
2692 reentrant => 0,
2693 fd => BDB::poll_fileno,
2694 poll => 'r',
2695 prio => 0,
2696 data => WF_AUTOCANCEL,
2697 cb => \&BDB::poll_cb,
2698 );
2699 BDB::min_parallel 8;
2700
2701 BDB::set_sync_prepare {
2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2735 };
2736 }
2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
864 2755
8651 27561
866 2757

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