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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.50 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.64 by root, Sun Sep 10 00:51:24 2006 UTC

11use Event; 11use Event;
12$Event::Eval = 1; # no idea why this is required, but it is 12$Event::Eval = 1; # no idea why this is required, but it is
13 13
14use strict; 14use strict;
15 15
16_reload_1; 16_init_vars;
17 17
18our %COMMAND = (); 18our %COMMAND = ();
19our @EVENT; 19our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl"; 20our $LIBDIR = maps_directory "perl";
23 21
24our $TICK = MAX_TIME * 1e-6; 22our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 23our $TICK_WATCHER;
26our $NEXT_TICK; 24our $NEXT_TICK;
34 print STDERR "cfperl: $msg"; 32 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 33 LOG llevError, "cfperl: $msg";
36 }; 34 };
37} 35}
38 36
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply!
40
41# generate property mutators
42sub prop_gen {
43 my ($prefix, $class) = @_;
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 38
75# we bless all objects into (empty) derived classes to force a method lookup 39# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 40# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) {
105} 69}
106 70
107############################################################################# 71#############################################################################
108# "new" plug-in system 72# "new" plug-in system
109 73
74=head3 EVENTS AND OBJECT ATTACHMENTS
75
76=over 4
77
110=item $object->attach ($attachment, key => $value...) 78=item $object->attach ($attachment, key => $value...)
111 79
80=item $object->detach ($attachment)
81
112Attach a pre-registered attachment to an object. 82Attach/detach a pre-registered attachment to an object.
113 83
114=item $player->attach ($attachment, key => $value...) 84=item $player->attach ($attachment, key => $value...)
115 85
86=item $player->detach ($attachment)
87
116Attach a pre-registered attachment to a player. 88Attach/detach a pre-registered attachment to a player.
117 89
118=item $map->attach ($attachment, key => $value...) # not yet persistent 90=item $map->attach ($attachment, key => $value...)
119 91
92=item $map->detach ($attachment)
93
120Attach a pre-registered attachment to a map. 94Attach/detach a pre-registered attachment to a map.
95
96=item $bool = $object->attached ($name)
97
98=item $bool = $player->attached ($name)
99
100=item $bool = $map->attached ($name)
101
102Checks wether the named attachment is currently attached to the object.
121 103
122=item cf::attach_global ... 104=item cf::attach_global ...
123 105
124Attach handlers for global events. 106Attach handlers for global events.
125 107
173=item cf::attach_to_maps ... 155=item cf::attach_to_maps ...
174 156
175Attach handlers to all maps. 157Attach handlers to all maps.
176 158
177=item cf:register_attachment $name, ... 159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
178 173
179=cut 174=cut
180 175
181# the following variables are defined in .xs and must not be re-created 176# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 177our @CB_GLOBAL = (); # registry for all global events
247} 242}
248 243
249sub _attach_attachment { 244sub _attach_attachment {
250 my ($obj, $name, %arg) = @_; 245 my ($obj, $name, %arg) = @_;
251 246
247 return if exists $obj->{_attachment}{$name};
248
252 my $res; 249 my $res;
253 250
254 if (my $attach = $attachment{$name}) { 251 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 252 my $registry = $obj->registry;
256 253
268 265
269 $res->{attachment} = $name; 266 $res->{attachment} = $name;
270 $res 267 $res
271} 268}
272 269
273sub cf::object::attach { 270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
274 my ($obj, $name, %arg) = @_; 273 my ($obj, $name, %arg) = @_;
275 274
276 _attach_attachment $obj, $name, %arg; 275 _attach_attachment $obj, $name, %arg;
277} 276};
278 277
278# all those should be optimised
279*cf::object::detach =
279sub cf::player::attach { 280*cf::player::detach =
281*cf::map::detach = sub {
280 my ($obj, $name, %arg) = @_; 282 my ($obj, $name) = @_;
281 283
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 284 delete $obj->{_attachment}{$name};
283} 285 reattach ($obj);
286};
284 287
285sub cf::map::attach { 288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
286 my ($obj, $name, %arg) = @_; 291 my ($obj, $name) = @_;
287 292
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 293 exists $obj->{_attachment}{$name}
289} 294};
290 295
291sub attach_global { 296sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293} 298}
294 299
315 my $name = shift; 320 my $name = shift;
316 321
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 322 $attachment{$name} = [[KLASS_OBJECT, @_]];
318} 323}
319 324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
320our $override; 337our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 339
323sub override { 340sub override {
324 $override = 1; 341 $override = 1;
336 for (@$callbacks) { 353 for (@$callbacks) {
337 eval { &{$_->[1]} }; 354 eval { &{$_->[1]} };
338 355
339 if ($@) { 356 if ($@) {
340 warn "$@"; 357 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 359 override;
343 } 360 }
344 361
345 return 1 if $override; 362 return 1 if $override;
346 } 363 }
347 364
348 0 365 0
349} 366}
367
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ...
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393
394Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an
398exception.
399
400=back
401
402=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
350 407
351############################################################################# 408#############################################################################
352# object support 409# object support
353 410
354sub instantiate { 411sub instantiate {
383 } 440 }
384 } 441 }
385} 442}
386 443
387sub object_freezer_save { 444sub object_freezer_save {
388 my ($filename, $objs) = @_; 445 my ($filename, $rdata, $objs) = @_;
389 446
390 $filename .= ".pst"; 447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
391 450
392 if (@$objs) {
393 open my $fh, ">:raw", "$filename~"; 451 if (open my $fh, ">:raw", "$filename~") {
394 chmod $fh, SAVE_MODE; 452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
396 close $fh; 459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
397 rename "$filename~", $filename; 465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
398 } else { 469 } else {
399 unlink $filename; 470 unlink $filename;
471 unlink "$filename.pst";
400 } 472 }
401} 473}
402 474
403sub object_thawer_load { 475sub object_thawer_load {
404 my ($filename) = @_; 476 my ($filename) = @_;
405 477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
406 open my $fh, "<:raw:perlio", "$filename.pst" 485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
407 or return; 486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
408 490
409 eval { local $/; (Storable::thaw <$fh>)->{objs} } 491 ()
410} 492}
411 493
412attach_to_objects 494attach_to_objects
413 prio => -1000000, 495 prio => -1000000,
414 on_clone => sub { 496 on_clone => sub {
610 #Symbol::delete_package __PACKAGE__; 692 #Symbol::delete_package __PACKAGE__;
611 693
612 # 7. reload cf.pm 694 # 7. reload cf.pm
613 $msg->("reloading cf.pm"); 695 $msg->("reloading cf.pm");
614 require cf; 696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700
701 $msg->("reattach");
702 _global_reattach;
615 }; 703 };
616 $msg->($@) if $@; 704 $msg->($@) if $@;
617 705
618 $msg->("reloaded"); 706 $msg->("reloaded");
619}; 707};
667 my ($map) = @_; 755 my ($map) = @_;
668 756
669 my $path = $map->tmpname; 757 my $path = $map->tmpname;
670 defined $path or return; 758 defined $path or return;
671 759
672 unlink "$path.cfperl";
673 unlink "$path.pst"; 760 unlink "$path.pst";
674}; 761};
675 762
676*cf::mapsupport::on_swapin =
677*cf::mapsupport::on_load = sub {
678 my ($map) = @_;
679
680 my $path = $map->tmpname;
681 $path = $map->path unless defined $path;
682
683 open my $fh, "<:raw", "$path.cfperl"
684 or return; # no perl data
685
686 my $data = Storable::thaw do { local $/; <$fh> };
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692 $map->invoke (EVENT_MAP_UPGRADE);
693};
694
695attach_to_maps prio => -10000, package => cf::mapsupport::; 763attach_to_maps prio => -10000, package => cf::mapsupport::;
696 764
697############################################################################# 765#############################################################################
698# load/save perl data associated with player->ob objects 766# load/save perl data associated with player->ob objects
699 767
700sub all_objects(@) { 768sub all_objects(@) {
701 @_, map all_objects ($_->inv), @_ 769 @_, map all_objects ($_->inv), @_
702} 770}
703 771
772# TODO: compatibility cruft, remove when no longer needed
704attach_to_players 773attach_to_players
705 on_load => sub { 774 on_load => sub {
706 my ($pl, $path) = @_; 775 my ($pl, $path) = @_;
707 776
708 for my $o (all_objects $pl->ob) { 777 for my $o (all_objects $pl->ob) {
829 898
830############################################################################# 899#############################################################################
831# the server's main() 900# the server's main()
832 901
833sub main { 902sub main {
903 load_extensions;
834 Event::loop; 904 Event::loop;
835} 905}
836 906
837############################################################################# 907#############################################################################
838# initialisation 908# initialisation
839 909
840register "<global>", __PACKAGE__; 910register "<global>", __PACKAGE__;
841 911
842unshift @INC, $LIBDIR; 912unshift @INC, $LIBDIR;
843
844load_extensions;
845 913
846$TICK_WATCHER = Event->timer ( 914$TICK_WATCHER = Event->timer (
847 prio => 1, 915 prio => 1,
848 at => $NEXT_TICK || 1, 916 at => $NEXT_TICK || 1,
849 cb => sub { 917 cb => sub {
858 $TICK_WATCHER->at ($NEXT_TICK); 926 $TICK_WATCHER->at ($NEXT_TICK);
859 $TICK_WATCHER->start; 927 $TICK_WATCHER->start;
860 }, 928 },
861); 929);
862 930
863_reload_2;
864
8651 9311
866 932

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