ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.422 by root, Tue Apr 15 20:46:55 2008 UTC vs.
Revision 1.501 by root, Sat Jan 16 23:27:21 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 115our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
99 117
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 121our $DB_ENV;
105 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
106our %CFG; 125our %CFG;
107 126
108our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 128our $RUNTIME;
110our $NOW; 129our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 140our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
123 142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
124binmode STDOUT; 148binmode STDOUT;
125binmode STDERR; 149binmode STDERR;
126 150
127# read virtual server time, if available 151# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
132} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
133 159
134mkdir $_ 160mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 162
137our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
138 164
139sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 177
141############################################################################# 178#############################################################################
142 179
143=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
144 181
191returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 230
194=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
195 232
196This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 235that call.
199 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
200=back 243=back
201 244
202=cut 245=cut
203 246
204BEGIN { 247$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 248 my $msg = join "", @_;
207 249
208 $msg .= "\n" 250 $msg .= "\n"
209 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
210 252
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 254
213 LOG llevError, $msg; 255 LOG llevError, $msg;
214 }; 256};
215}
216 257
217$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
219 262
220 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 265 return;#d#
223 }#d# 266 }#d#
224 267
225 # kill coroutine otherwise 268 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 269 Coro::terminate
228}; 270};
229
230$SIG{__DIE__} = sub { }; #d#?
231 271
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 282for my $pkg (qw(
243 cf::global cf::attachable 283 cf::global cf::attachable
244 cf::object cf::object::player 284 cf::object cf::object::player
245 cf::client cf::player 285 cf::client cf::player
246 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
247 cf::map cf::party cf::region 288 cf::party cf::region
248)) { 289)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 291}
252 292
253$EV::DIED = sub { 293$EV::DIED = sub {
254 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
255}; 295};
256 296
257############################################################################# 297#############################################################################
258 298
259=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 337
298sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
300 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
301=item cf::lock_wait $string 355=item cf::lock_wait $string
302 356
303Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
304 358
305=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
306 360
307Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
310returned. 364returned.
311 365
312Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 367deadlocked coro.
319 373
320Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
321 375
322=cut 376=cut
323 377
324our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 379
327sub lock_wait($) { 380sub lock_wait($) {
328 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 382}
341 383
342sub lock_acquire($) { 384sub lock_acquire($) {
343 my ($key) = @_; 385 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 386}
357 387
358sub lock_active($) { 388sub lock_active($) {
359 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 390}
363 391
364sub freeze_mainloop { 392sub freeze_mainloop {
365 tick_inhibit_inc; 393 tick_inhibit_inc;
366 394
367 Coro::guard \&tick_inhibit_dec; 395 &Guard::guard (\&tick_inhibit_dec);
368} 396}
369 397
370=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
371 399
372Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
427 } 455 }
428 } 456 }
429}; 457};
430 458
431sub get_slot($;$$) { 459sub get_slot($;$$) {
432 return if tick_inhibit; 460 return if tick_inhibit || $Coro::current == $Coro::main;
433 461
434 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
435 463
436 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
724 752
725############################################################################# 753#############################################################################
726 754
727=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
728 756
729Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
732 760
733In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
785 813
786Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
788 816
789Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
791 819
792These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
793 821
794=over 4 822=over 4
1085 1113
1086sub reattach { 1114sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1116 my ($obj) = @_;
1089 1117
1118 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1120
1092 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1093 1122
1094 @$registry = (); 1123 @$registry = ();
1095 1124
1141 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1144 1173
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1149 close $fh; 1181 aio_close $fh;
1150 1182
1151 if (@$objs) { 1183 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1157 close $fh; 1192 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1194 }
1160 } else { 1195 } else {
1161 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1162 } 1197 }
1163 1198
1164 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1203 } else {
1166 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1167 } 1205 }
1168 } else { 1206 } else {
1169 aio_unlink $filename; 1207 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1171 } 1209 }
1262 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1263 1301
1264 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1265} 1303}
1266 1304
1305use File::Glob ();
1306
1267cf::player->attach ( 1307cf::player->attach (
1268 on_command => sub { 1308 on_command => sub {
1269 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1270 1310
1271 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1303 1343
1304 cf::override; 1344 cf::override;
1305 }, 1345 },
1306); 1346);
1307 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1308sub load_extensions { 1361sub load_extensions {
1309 cf::sync_job { 1362 cf::sync_job {
1310 my %todo; 1363 my %todo;
1311 1364
1312 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1331 1384
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1387
1335 $ext{source} = 1388 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1338 . $source 1391 . $source
1339 . "\n};\n1"; 1392 . "\n};\n1";
1340 1393
1341 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1381 1434
1382=back 1435=back
1383 1436
1384=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1385 1438
1386Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1387 1440
1388=cut 1441=cut
1389 1442
1390package cf::player; 1443package cf::player;
1391 1444
1434 1487
1435sub exists($) { 1488sub exists($) {
1436 my ($login) = @_; 1489 my ($login) = @_;
1437 1490
1438 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1440} 1493}
1441 1494
1442sub find($) { 1495sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1497 my $login = $_[0];
1456 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1457 or return; 1510 or return;
1458 1511
1459 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1460 or return; 1513 or return;
1514
1461 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1464 } 1518 }
1465 } 1519 }
1518 my ($pl) = @_; 1572 my ($pl) = @_;
1519 1573
1520 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1521 1575
1522 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1524 1578
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1529 1585
1530 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1570 1626
1571 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1572 my $path = path $login; 1628 my $path = path $login;
1573 1629
1574 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 } 1636 }
1580 1637
1611 } 1668 }
1612 1669
1613 \@paths 1670 \@paths
1614} 1671}
1615 1672
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1617 1674
1618Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708 1676
1709=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1710 1678
1711Sends an ext reply to the player. 1679Sends an ext reply to the player.
1712 1680
1925 1893
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1928} 1896}
1929 1897
1930# and all this just because we cannot iterate over
1931# all maps in C++...
1932sub change_all_map_light {
1933 my ($change) = @_;
1934
1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1937}
1938
1939sub decay_objects { 1898sub decay_objects {
1940 my ($self) = @_; 1899 my ($self) = @_;
1941 1900
1942 return if $self->{deny_reset}; 1901 return if $self->{deny_reset};
1943 1902
2025sub find { 1984sub find {
2026 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
2027 1986
2028 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
2029 1988
2030 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2031 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
2032 1991
2033 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
2037 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
2038 or return; 1994 or return;
2039 1995
2040 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
2041 1997
2043 or return; 1999 or return;
2044 2000
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2048 undef $guard1; 2005 undef $guard1;
2049 undef $guard2;
2050 $map->reset; 2006 $map->reset;
2051 return find $path; 2007 return find $path;
2052 } 2008 }
2053 2009
2054 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
2055 } 2011 }
2056} 2012}
2057 2013
2058sub pre_load { } 2014sub pre_load { }
2059sub post_load { } 2015#sub post_load { } # XS
2060 2016
2061sub load { 2017sub load {
2062 my ($self) = @_; 2018 my ($self) = @_;
2063 2019
2064 local $self->{deny_reset} = 1; # loading can take a long time 2020 local $self->{deny_reset} = 1; # loading can take a long time
2081 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block; 2038 $f->skip_block;
2083 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
2084 or return; 2040 or return;
2085 2041
2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
2087 if delete $self->{load_original}; 2043 if delete $self->{load_original};
2088 2044
2089 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
2090 utf8::encode $uniq; 2046 utf8::encode $uniq;
2091 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
2109 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
2110 $self->decay_objects; 2066 $self->decay_objects;
2111 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
2112 $self->update_buttons; 2068 $self->update_buttons;
2113 cf::cede_to_tick; 2069 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
2116 $self->activate; 2070 $self->activate;
2117 } 2071 }
2118 2072
2119 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
2286 2240
2287 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288 2242
2289 return if $self->players; 2243 return if $self->players;
2290 2244
2291 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2292 2246
2293 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2294 2248
2295 # need to save uniques path 2249 # need to save uniques path
2296 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2387 : normalise $_ 2341 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ] 2343 ]
2390} 2344}
2391 2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
2373 }
2374
2375 \@maps
2376}
2377
2392=back 2378=back
2393 2379
2394=head3 cf::object 2380=head3 cf::object
2395 2381
2396=cut 2382=cut
2457can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
2458dialogue with the given NPC character. 2444dialogue with the given NPC character.
2459 2445
2460=cut 2446=cut
2461 2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
2461
2462# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
2463# with dialog boxes. 2463# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method 2464#TODO: the first argument must go, split into a $npc->reply_to ( method
2465sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
2466 my ($self, $npc, $msg, $flags) = @_; 2466 my ($self, $npc, $msg, $flags) = @_;
2477 my $dialog = $pl->{npc_dialog}; 2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479 2479
2480 } else { 2480 } else {
2481 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
2482 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 } 2483 }
2484 } 2484 }
2485} 2485}
2486 2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...]) 2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2512 2512
2513=item $player_object->enter_link 2513=item $player_object->enter_link
2514 2514
2515Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
2516 2516
2517The player should be reasonably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time (e.g.
2518I<MUST> call C<leave_link> as soon as possible, though. 2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2519 2521
2520Will never block. 2522Will never block.
2521 2523
2522=item $player_object->leave_link ($map, $x, $y) 2524=item $player_object->leave_link ($map, $x, $y)
2523 2525
2575 ($x, $y) = (-1, -1) 2577 ($x, $y) = (-1, -1)
2576 unless (defined $x) && (defined $y); 2578 unless (defined $x) && (defined $y);
2577 2579
2578 # use -1 or undef as default coordinates, not 0, 0 2580 # use -1 or undef as default coordinates, not 0, 0
2579 ($x, $y) = ($map->enter_x, $map->enter_y) 2581 ($x, $y) = ($map->enter_x, $map->enter_y)
2580 if $x <=0 && $y <= 0; 2582 if $x <= 0 && $y <= 0;
2581 2583
2582 $map->load; 2584 $map->load;
2583 $map->load_neighbours; 2585 $map->load_neighbours;
2584 2586
2585 return unless $self->contr->active; 2587 return unless $self->contr->active;
2586 $self->activate_recursive;
2587 2588
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y); 2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
2593 $self->activate_recursive;
2590} 2594}
2591 2595
2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2593 2597
2594Moves the player to the given map-path and coordinates by first freezing 2598Moves the player to the given map-path and coordinates by first freezing
2595her, loading and preparing them map, calling the provided $check callback 2599her, loading and preparing them map, calling the provided $check callback
2596that has to return the map if sucecssful, and then unfreezes the player on 2600that has to return the map if sucecssful, and then unfreezes the player on
2597the new (success) or old (failed) map position. In either case, $done will 2601the new (success) or old (failed) map position. In either case, $done will
2598be called at the end of this process. 2602be called at the end of this process.
2603
2604Note that $check will be called with a potentially non-loaded map, so if
2605it needs a loaded map it has to call C<< ->load >>.
2599 2606
2600=cut 2607=cut
2601 2608
2602our $GOTOGEN; 2609our $GOTOGEN;
2603 2610
2682} 2689}
2683 2690
2684sub prepare_random_map { 2691sub prepare_random_map {
2685 my ($exit) = @_; 2692 my ($exit) = @_;
2686 2693
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
2688
2689 # all this does is basically replace the /! path by 2694 # all this does is basically replace the /! path by
2690 # a new random map path (?random/...) with a seed 2695 # a new random map path (?random/...) with a seed
2691 # that depends on the exit object 2696 # that depends on the exit object
2692 2697
2693 my $rmp = parse_random_map_params $exit->msg; 2698 my $rmp = parse_random_map_params $exit->msg;
2695 if ($exit->map) { 2700 if ($exit->map) {
2696 $rmp->{region} = $exit->region->name; 2701 $rmp->{region} = $exit->region->name;
2697 $rmp->{origin_map} = $exit->map->path; 2702 $rmp->{origin_map} = $exit->map->path;
2698 $rmp->{origin_x} = $exit->x; 2703 $rmp->{origin_x} = $exit->x;
2699 $rmp->{origin_y} = $exit->y; 2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
2700 } 2707 }
2701 2708
2702 $rmp->{random_seed} ||= $exit->random_seed; 2709 $rmp->{random_seed} ||= $exit->random_seed;
2703 2710
2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2709 aio_write $fh, 0, (length $data), $data, 0; 2716 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh; 2717 undef $fh;
2711 aio_rename "$meta~", $meta; 2718 aio_rename "$meta~", $meta;
2712 2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
2713 $exit->slaying ("?random/$md5"); 2723 $exit->slaying ("?random/$md5");
2714 $exit->msg (undef); 2724 $exit->msg (undef);
2725 }
2715 } 2726 }
2716} 2727}
2717 2728
2718sub cf::object::player::enter_exit { 2729sub cf::object::player::enter_exit {
2719 my ($self, $exit) = @_; 2730 my ($self, $exit) = @_;
2720 2731
2721 return unless $self->type == cf::PLAYER; 2732 return unless $self->type == cf::PLAYER;
2722 2733
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
2734 $self->enter_link; 2734 $self->enter_link;
2735 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async { 2736 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2737 $Coro::current->{desc} = "enter_exit";
2742 2738
2743 $self->deactivate_recursive; # just to be sure
2744 unless (eval { 2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
2746 prepare_random_map $exit
2747 if $exit->slaying eq "/!";
2748 }
2749
2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
2753
2745 $self->goto ($slaying, $hp, $sp); 2754 $self->goto ($map, $x, $y);
2746 2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
2747 1; 2760 1
2748 }) { 2761 }) {
2749 $self->message ("Something went wrong deep within the crossfire server. " 2762 $self->message ("Something went wrong deep within the deliantra server. "
2750 . "I'll try to bring you back to the map you were before. " 2763 . "I'll try to bring you back to the map you were before. "
2751 . "Please report this to the dungeon master!", 2764 . "Please report this to the dungeon master!",
2752 cf::NDI_UNIQUE | cf::NDI_RED); 2765 cf::NDI_UNIQUE | cf::NDI_RED);
2753 2766
2754 warn "ERROR in enter_exit: $@"; 2767 warn "ERROR in enter_exit: $@";
2771sub cf::client::send_drawinfo { 2784sub cf::client::send_drawinfo {
2772 my ($self, $text, $flags) = @_; 2785 my ($self, $text, $flags) = @_;
2773 2786
2774 utf8::encode $text; 2787 utf8::encode $text;
2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2788 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2789}
2790
2791=item $client->send_big_packet ($pkt)
2792
2793Like C<send_packet>, but tries to compress large packets, and fragments
2794them as required.
2795
2796=cut
2797
2798our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2799
2800sub cf::client::send_big_packet {
2801 my ($self, $pkt) = @_;
2802
2803 # try lzf for large packets
2804 $pkt = "lzf " . Compress::LZF::compress $pkt
2805 if 1024 <= length $pkt and $self->{can_lzf};
2806
2807 # split very large packets
2808 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2809 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2810 $pkt = "frag";
2811 }
2812
2813 $self->send_packet ($pkt);
2776} 2814}
2777 2815
2778=item $client->send_msg ($channel, $msg, $color, [extra...]) 2816=item $client->send_msg ($channel, $msg, $color, [extra...])
2779 2817
2780Send a drawinfo or msg packet to the client, formatting the msg for the 2818Send a drawinfo or msg packet to the client, formatting the msg for the
2784 2822
2785=cut 2823=cut
2786 2824
2787# non-persistent channels (usually the info channel) 2825# non-persistent channels (usually the info channel)
2788our %CHANNEL = ( 2826our %CHANNEL = (
2827 "c/motd" => {
2828 id => "infobox",
2829 title => "MOTD",
2830 reply => undef,
2831 tooltip => "The message of the day",
2832 },
2789 "c/identify" => { 2833 "c/identify" => {
2790 id => "infobox", 2834 id => "infobox",
2791 title => "Identify", 2835 title => "Identify",
2792 reply => undef, 2836 reply => undef,
2793 tooltip => "Items recently identified", 2837 tooltip => "Items recently identified",
2795 "c/examine" => { 2839 "c/examine" => {
2796 id => "infobox", 2840 id => "infobox",
2797 title => "Examine", 2841 title => "Examine",
2798 reply => undef, 2842 reply => undef,
2799 tooltip => "Signs and other items you examined", 2843 tooltip => "Signs and other items you examined",
2844 },
2845 "c/shopinfo" => {
2846 id => "infobox",
2847 title => "Shop Info",
2848 reply => undef,
2849 tooltip => "What your bargaining skill tells you about the shop",
2800 }, 2850 },
2801 "c/book" => { 2851 "c/book" => {
2802 id => "infobox", 2852 id => "infobox",
2803 title => "Book", 2853 title => "Book",
2804 reply => undef, 2854 reply => undef,
2820 id => "infobox", 2870 id => "infobox",
2821 title => "Body Parts", 2871 title => "Body Parts",
2822 reply => undef, 2872 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available", 2873 tooltip => "Shows which body parts you posess and are available",
2824 }, 2874 },
2875 "c/statistics" => {
2876 id => "infobox",
2877 title => "Statistics",
2878 reply => undef,
2879 tooltip => "Shows your primary statistics",
2880 },
2881 "c/skills" => {
2882 id => "infobox",
2883 title => "Skills",
2884 reply => undef,
2885 tooltip => "Shows your experience per skill and item power",
2886 },
2887 "c/shopitems" => {
2888 id => "infobox",
2889 title => "Shop Items",
2890 reply => undef,
2891 tooltip => "Shows the items currently for sale in this shop",
2892 },
2893 "c/resistances" => {
2894 id => "infobox",
2895 title => "Resistances",
2896 reply => undef,
2897 tooltip => "Shows your resistances",
2898 },
2899 "c/pets" => {
2900 id => "infobox",
2901 title => "Pets",
2902 reply => undef,
2903 tooltip => "Shows information abotu your pets/a specific pet",
2904 },
2905 "c/perceiveself" => {
2906 id => "infobox",
2907 title => "Perceive Self",
2908 reply => undef,
2909 tooltip => "You gained detailed knowledge about yourself",
2910 },
2825 "c/uptime" => { 2911 "c/uptime" => {
2826 id => "infobox", 2912 id => "infobox",
2827 title => "Uptime", 2913 title => "Uptime",
2828 reply => undef, 2914 reply => undef,
2829 tooltip => "How long the server has been running since last restart", 2915 tooltip => "How long the server has been running since last restart",
2832 id => "infobox", 2918 id => "infobox",
2833 title => "Map Info", 2919 title => "Map Info",
2834 reply => undef, 2920 reply => undef,
2835 tooltip => "Information related to the maps", 2921 tooltip => "Information related to the maps",
2836 }, 2922 },
2923 "c/party" => {
2924 id => "party",
2925 title => "Party",
2926 reply => "gsay ",
2927 tooltip => "Messages and chat related to your party",
2928 },
2929 "c/death" => {
2930 id => "death",
2931 title => "Death",
2932 reply => undef,
2933 tooltip => "Reason for and more info about your most recent death",
2934 },
2935 "c/say" => $SAY_CHANNEL,
2936 "c/chat" => $CHAT_CHANNEL,
2837); 2937);
2838 2938
2839sub cf::client::send_msg { 2939sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_; 2940 my ($self, $channel, $msg, $color, @extra) = @_;
2841 2941
2842 $msg = $self->pl->expand_cfpod ($msg); 2942 $msg = $self->pl->expand_cfpod ($msg)
2943 unless $color & cf::NDI_VERBATIM;
2843 2944
2844 $color &= cf::NDI_CLIENT_MASK; # just in case... 2945 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845 2946
2846 # check predefined channels, for the benefit of C 2947 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) { 2948 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel}; 2949 $channel = $CHANNEL{$channel};
2849 2950
2850 $self->ext_msg (channel_info => $channel) 2951 $self->ext_msg (channel_info => $channel);
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id}; 2952 $channel = $channel->{id};
2854 2953
2855 } elsif (ref $channel) { 2954 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent 2955 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) { 2956 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel; 2957 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel) 2958 $self->ext_msg (channel_info => $channel);
2860 if $self->can_msg;
2861 } 2959 }
2862 2960
2863 $channel = $channel->{id}; 2961 $channel = $channel->{id};
2864 } 2962 }
2865 2963
2866 return unless @extra || length $msg; 2964 return unless @extra || length $msg;
2867 2965
2868 if ($self->can_msg) {
2869 # default colour, mask it out 2966 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2967 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF; 2968 if $color & cf::NDI_DEF;
2872 2969
2873 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2970 my $pkt = "msg "
2971 . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2972 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2875 } else { 2973 );
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886 2974
2887 $color &= cf::NDI_COLOR_MASK; 2975 $self->send_big_packet ($pkt);
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900} 2976}
2901 2977
2902=item $client->ext_msg ($type, @msg) 2978=item $client->ext_msg ($type, @msg)
2903 2979
2904Sends an ext event to the client. 2980Sends an ext event to the client.
2907 2983
2908sub cf::client::ext_msg($$@) { 2984sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_; 2985 my ($self, $type, @msg) = @_;
2910 2986
2911 if ($self->extcmd == 2) { 2987 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2988 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove 2989 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type"; 2990 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2991 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 } 2992 }
2917} 2993}
2918 2994
2919=item $client->ext_reply ($msgid, @msg) 2995=item $client->ext_reply ($msgid, @msg)
2920 2996
2924 3000
2925sub cf::client::ext_reply($$@) { 3001sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_; 3002 my ($self, $id, @msg) = @_;
2927 3003
2928 if ($self->extcmd == 2) { 3004 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3005 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) { 3006 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove 3007 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id; 3008 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3009 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 } 3010 }
2935} 3011}
2936 3012
2937=item $success = $client->query ($flags, "text", \&cb) 3013=item $success = $client->query ($flags, "text", \&cb)
2938 3014
3065our $safe_hole = new Safe::Hole; 3141our $safe_hole = new Safe::Hole;
3066 3142
3067$SIG{FPE} = 'IGNORE'; 3143$SIG{FPE} = 'IGNORE';
3068 3144
3069$safe->permit_only (Opcode::opset qw( 3145$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math 3146 :base_core :base_mem :base_orig :base_math :base_loop
3071 grepstart grepwhile mapstart mapwhile 3147 grepstart grepwhile mapstart mapwhile
3072 sort time 3148 sort time
3073)); 3149));
3074 3150
3075# here we export the classes and methods available to script code 3151# here we export the classes and methods available to script code
3078 3154
3079The following functions and methods are available within a safe environment: 3155The following functions and methods are available within a safe environment:
3080 3156
3081 cf::object 3157 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy 3158 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr 3159 insert remove name archname title slaying race decrease split
3160 value
3084 3161
3085 cf::object::player 3162 cf::object::player
3086 player 3163 player
3087 3164
3088 cf::player 3165 cf::player
3093 3170
3094=cut 3171=cut
3095 3172
3096for ( 3173for (
3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3174 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race 3175 insert remove inv nrof name archname title slaying race
3099 decrease_ob_nr destroy)], 3176 decrease split destroy change_exp value msg lore send_msg)],
3100 ["cf::object::player" => qw(player)], 3177 ["cf::object::player" => qw(player)],
3101 ["cf::player" => qw(peaceful)], 3178 ["cf::player" => qw(peaceful send_msg)],
3102 ["cf::map" => qw(trigger)], 3179 ["cf::map" => qw(trigger)],
3103) { 3180) {
3104 no strict 'refs'; 3181 no strict 'refs';
3105 my ($pkg, @funs) = @$_; 3182 my ($pkg, @funs) = @$_;
3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3183 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3124 3201
3125 my $qcode = $code; 3202 my $qcode = $code;
3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3203 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3127 $qcode =~ s/\n/\\n/g; 3204 $qcode =~ s/\n/\\n/g;
3128 3205
3206 %vars = (_dummy => 0) unless %vars;
3207
3208 my @res;
3129 local $_; 3209 local $_;
3130 local @safe::cf::_safe_eval_args = values %vars;
3131 3210
3132 my $eval = 3211 my $eval =
3133 "do {\n" 3212 "do {\n"
3134 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3213 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3135 . "#line 0 \"{$qcode}\"\n" 3214 . "#line 0 \"{$qcode}\"\n"
3136 . $code 3215 . $code
3137 . "\n}" 3216 . "\n}"
3138 ; 3217 ;
3139 3218
3219 if ($CFG{safe_eval}) {
3140 sub_generation_inc; 3220 sub_generation_inc;
3221 local @safe::cf::_safe_eval_args = values %vars;
3141 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3222 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3142 sub_generation_inc; 3223 sub_generation_inc;
3224 } else {
3225 local @cf::_safe_eval_args = values %vars;
3226 @res = wantarray ? eval eval : scalar eval $eval;
3227 }
3143 3228
3144 if ($@) { 3229 if ($@) {
3145 warn "$@"; 3230 warn "$@";
3146 warn "while executing safe code '$code'\n"; 3231 warn "while executing safe code '$code'\n";
3147 warn "with arguments " . (join " ", %vars) . "\n"; 3232 warn "with arguments " . (join " ", %vars) . "\n";
3166=cut 3251=cut
3167 3252
3168sub register_script_function { 3253sub register_script_function {
3169 my ($fun, $cb) = @_; 3254 my ($fun, $cb) = @_;
3170 3255
3171 no strict 'refs'; 3256 $fun = "safe::$fun" if $CFG{safe_eval};
3172 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3257 *$fun = $safe_hole->wrap ($cb);
3173} 3258}
3174 3259
3175=back 3260=back
3176 3261
3177=cut 3262=cut
3198 3283
3199 $facedata->{version} == 2 3284 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed."; 3285 or cf::cleanup "$path: version mismatch, cannot proceed.";
3201 3286
3202 # patch in the exptable 3287 # patch in the exptable
3288 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3203 $facedata->{resource}{"res/exp_table"} = { 3289 $facedata->{resource}{"res/exp_table"} = {
3204 type => FT_RSRC, 3290 type => FT_RSRC,
3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3291 data => $exp_table,
3292 hash => (Digest::MD5::md5 $exp_table),
3206 }; 3293 };
3207 cf::cede_to_tick; 3294 cf::cede_to_tick;
3208 3295
3209 { 3296 {
3210 my $faces = $facedata->{faceinfo}; 3297 my $faces = $facedata->{faceinfo};
3212 while (my ($face, $info) = each %$faces) { 3299 while (my ($face, $info) = each %$faces) {
3213 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3300 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3214 3301
3215 cf::face::set_visibility $idx, $info->{visibility}; 3302 cf::face::set_visibility $idx, $info->{visibility};
3216 cf::face::set_magicmap $idx, $info->{magicmap}; 3303 cf::face::set_magicmap $idx, $info->{magicmap};
3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3304 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3305 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3219 3306
3220 cf::cede_to_tick; 3307 cf::cede_to_tick;
3221 } 3308 }
3222 3309
3223 while (my ($face, $info) = each %$faces) { 3310 while (my ($face, $info) = each %$faces) {
3247 3334
3248 cf::anim::invalidate_all; # d'oh 3335 cf::anim::invalidate_all; # d'oh
3249 } 3336 }
3250 3337
3251 { 3338 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource}; 3339 my $res = $facedata->{resource};
3255 3340
3256 while (my ($name, $info) = each %$res) { 3341 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) { 3342 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3343 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260 3344
3261 if ($info->{type} & 1) { 3345 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type}; 3346 cf::face::set_type $idx, $info->{type};
3276 } else { 3347 } else {
3277 $RESOURCE{$name} = $info; 3348 $RESOURCE{$name} = $info;
3278 } 3349 }
3279 3350
3312 while (my ($k, $v) = each %$want) { 3383 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v); 3384 $ns->fx_want ($k, $v);
3314 } 3385 }
3315}; 3386};
3316 3387
3388sub load_resource_file($) {
3389 my $guard = lock_acquire "load_resource_file";
3390
3391 my $status = load_resource_file_ $_[0];
3392 get_slot 0.1, 100;
3393 cf::arch::commit_load;
3394
3395 $status
3396}
3397
3317sub reload_regions { 3398sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework 3399 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?) 3400 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = (); 3401 %ext::player_env::MUSIC_FACE_CACHE = ();
3321 3402
3334} 3415}
3335 3416
3336sub reload_archetypes { 3417sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes" 3418 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n"; 3419 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344} 3420}
3345 3421
3346sub reload_treasures { 3422sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures" 3423 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n"; 3424 or die "unable to load treasurelists\n";
3349} 3425}
3350 3426
3351sub reload_resources { 3427sub reload_resources {
3352 warn "reloading resource files...\n"; 3428 warn "reloading resource files...\n";
3353 3429
3430 reload_facedata;
3431 reload_archetypes;
3354 reload_regions; 3432 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures; 3433 reload_treasures;
3359 3434
3360 warn "finished reloading resource files\n"; 3435 warn "finished reloading resource files\n";
3361} 3436}
3362 3437
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config { 3438sub reload_config {
3439 warn "reloading config file...\n";
3440
3368 open my $fh, "<:utf8", "$CONFDIR/config" 3441 open my $fh, "<:utf8", "$CONFDIR/config"
3369 or return; 3442 or return;
3370 3443
3371 local $/; 3444 local $/;
3372 *CFG = YAML::Load <$fh>; 3445 *CFG = YAML::XS::Load scalar <$fh>;
3373 3446
3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3447 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375 3448
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3449 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3450 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3454 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3382 and die "WARNING: m(un)lockall failed: $!\n"; 3455 and die "WARNING: m(un)lockall failed: $!\n";
3383 }; 3456 };
3384 warn $@ if $@; 3457 warn $@ if $@;
3385 } 3458 }
3459
3460 warn "finished reloading resource files\n";
3461}
3462
3463sub pidfile() {
3464 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3465 or die "$PIDFILE: $!";
3466 flock $fh, &Fcntl::LOCK_EX
3467 or die "$PIDFILE: flock: $!";
3468 $fh
3469}
3470
3471# make sure only one server instance is running at any one time
3472sub atomic {
3473 my $fh = pidfile;
3474
3475 my $pid = <$fh>;
3476 kill 9, $pid if $pid > 0;
3477
3478 seek $fh, 0, 0;
3479 print $fh $$;
3480}
3481
3482sub main_loop {
3483 warn "EV::loop starting\n";
3484 if (1) {
3485 EV::loop;
3486 }
3487 warn "EV::loop returned\n";
3488 goto &main_loop unless $REALLY_UNLOOP;
3386} 3489}
3387 3490
3388sub main { 3491sub main {
3492 cf::init_globals; # initialise logging
3493
3494 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3495 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3496 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3497 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3498
3499 cf::init_experience;
3500 cf::init_anim;
3501 cf::init_attackmess;
3502 cf::init_dynamic;
3503
3504 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3505
3389 # we must not ever block the main coroutine 3506 # we must not ever block the main coroutine
3390 local $Coro::idle = sub { 3507 local $Coro::idle = sub {
3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3508 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3392 (async { 3509 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3510 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT; 3511 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX); 3512 })->prio (Coro::PRIO_MAX);
3396 }; 3513 };
3397 3514
3398 reload_config;
3399 db_init;
3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno; 3515 evthread_start IO::AIO::poll_fileno;
3404 EV::loop; 3516
3517 cf::sync_job {
3518 cf::load_settings;
3519 cf::load_materials;
3520
3521 reload_resources;
3522 reload_config;
3523 db_init;
3524
3525 cf::init_uuid;
3526 cf::init_signals;
3527 cf::init_commands;
3528 cf::init_skills;
3529
3530 cf::init_beforeplay;
3531
3532 atomic;
3533
3534 load_extensions;
3535
3536 utime time, time, $RUNTIMEFILE;
3537
3538 # no (long-running) fork's whatsoever before this point(!)
3539 use POSIX ();
3540 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3541
3542 (pop @POST_INIT)->(0) while @POST_INIT;
3543 };
3544
3545 main_loop;
3405} 3546}
3406 3547
3407############################################################################# 3548#############################################################################
3408# initialisation and cleanup 3549# initialisation and cleanup
3409 3550
3416 }; 3557 };
3417 } 3558 }
3418} 3559}
3419 3560
3420sub write_runtime_sync { 3561sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running: 3562 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time. 3563 # the fsync below can take a very very long time.
3425 3564
3426 IO::AIO::aio_utime $runtime, undef, undef; 3565 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427 3566
3428 my $guard = cf::lock_acquire "write_runtime"; 3567 my $guard = cf::lock_acquire "write_runtime";
3429 3568
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3569 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return; 3570 or return;
3432 3571
3433 my $value = $cf::RUNTIME + 90 + 10; 3572 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock 3573 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server. 3574 # 60 allows for the watchdog to kill the server.
3445 aio_utime $fh, undef, undef; 3584 aio_utime $fh, undef, undef;
3446 3585
3447 close $fh 3586 close $fh
3448 or return; 3587 or return;
3449 3588
3450 aio_rename "$runtime~", $runtime 3589 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return; 3590 and return;
3452 3591
3453 warn "runtime file written.\n"; 3592 warn "runtime file written.\n";
3454 3593
3455 1 3594 1
3467 my $uuid = "$LOCALDIR/uuid"; 3606 my $uuid = "$LOCALDIR/uuid";
3468 3607
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3608 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return; 3609 or return;
3471 3610
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3611 my $value = uuid_seq uuid_cur;
3612
3613 unless ($value) {
3614 warn "cowardly refusing to write zero uuid value!\n";
3615 return;
3616 }
3617
3618 my $value = uuid_str $value + $uuid_skip;
3473 $uuid_skip = 0; 3619 $uuid_skip = 0;
3474 3620
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3621 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return; 3622 and return;
3477 3623
3499} 3645}
3500 3646
3501sub emergency_save() { 3647sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop; 3648 my $freeze_guard = cf::freeze_mainloop;
3503 3649
3504 warn "enter emergency perl save\n"; 3650 warn "emergency_perl_save: enter\n";
3505 3651
3506 cf::sync_job { 3652 cf::sync_job {
3653 # this is a trade-off: we want to be very quick here, so
3654 # save all maps without fsync, and later call a global sync
3655 # (which in turn might be very very slow)
3656 local $USE_FSYNC = 0;
3657
3507 # use a peculiar iteration method to avoid tripping on perl 3658 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players 3659 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously. 3660 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n"; 3661 warn "emergency_perl_save: begin player save\n";
3511 for my $login (keys %cf::PLAYER) { 3662 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next; 3663 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next; 3664 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3665 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save; 3666 $pl->save;
3516 } 3667 }
3517 warn "end emergency player save\n"; 3668 warn "emergency_perl_save: end player save\n";
3518 3669
3519 warn "begin emergency map save\n"; 3670 warn "emergency_perl_save: begin map save\n";
3520 for my $path (keys %cf::MAP) { 3671 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next; 3672 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next; 3673 $map->valid or next;
3523 $map->save; 3674 $map->save;
3524 } 3675 }
3525 warn "end emergency map save\n"; 3676 warn "emergency_perl_save: end map save\n";
3526 3677
3527 warn "begin emergency database checkpoint\n"; 3678 warn "emergency_perl_save: begin database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV; 3679 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n"; 3680 warn "emergency_perl_save: end database checkpoint\n";
3530 3681
3531 warn "begin write uuid\n"; 3682 warn "emergency_perl_save: begin write uuid\n";
3532 write_uuid_sync 1; 3683 write_uuid_sync 1;
3533 warn "end write uuid\n"; 3684 warn "emergency_perl_save: end write uuid\n";
3534 }; 3685 };
3535 3686
3687 warn "emergency_perl_save: starting sync()\n";
3688 IO::AIO::aio_sync sub {
3689 warn "emergency_perl_save: finished sync()\n";
3690 };
3691
3536 warn "leave emergency perl save\n"; 3692 warn "emergency_perl_save: leave\n";
3537} 3693}
3538 3694
3539sub post_cleanup { 3695sub post_cleanup {
3540 my ($make_core) = @_; 3696 my ($make_core) = @_;
3541 3697
3542 warn Carp::longmess "post_cleanup backtrace" 3698 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core; 3699 if $make_core;
3700
3701 my $fh = pidfile;
3702 unlink $PIDFILE if <$fh> == $$;
3703}
3704
3705# a safer delete_package, copied from Symbol
3706sub clear_package($) {
3707 my $pkg = shift;
3708
3709 # expand to full symbol table name if needed
3710 unless ($pkg =~ /^main::.*::$/) {
3711 $pkg = "main$pkg" if $pkg =~ /^::/;
3712 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3713 $pkg .= '::' unless $pkg =~ /::$/;
3714 }
3715
3716 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3717 my $stem_symtab = *{$stem}{HASH};
3718
3719 defined $stem_symtab and exists $stem_symtab->{$leaf}
3720 or return;
3721
3722 # clear all symbols
3723 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3724 for my $name (keys %$leaf_symtab) {
3725 _gv_clear *{"$pkg$name"};
3726# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3727 }
3728 warn "cleared package $pkg\n";#d#
3544} 3729}
3545 3730
3546sub do_reload_perl() { 3731sub do_reload_perl() {
3547 # can/must only be called in main 3732 # can/must only be called in main
3548 if ($Coro::current != $Coro::main) { 3733 if ($Coro::current != $Coro::main) {
3549 warn "can only reload from main coroutine"; 3734 warn "can only reload from main coroutine";
3550 return; 3735 return;
3551 } 3736 }
3552 3737
3738 return if $RELOAD++;
3739
3740 my $t1 = EV::time;
3741
3742 while ($RELOAD) {
3553 warn "reloading..."; 3743 warn "reloading...";
3554 3744
3555 warn "entering sync_job"; 3745 warn "entering sync_job";
3556 3746
3557 cf::sync_job { 3747 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark 3748 cf::write_runtime_sync; # external watchdog should not bark
3559 cf::emergency_save; 3749 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark 3750 cf::write_runtime_sync; # external watchdog should not bark
3561 3751
3562 warn "syncing database to disk"; 3752 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV; 3753 BDB::db_env_txn_checkpoint $DB_ENV;
3564 3754
3565 # if anything goes wrong in here, we should simply crash as we already saved 3755 # if anything goes wrong in here, we should simply crash as we already saved
3566 3756
3567 warn "flushing outstanding aio requests"; 3757 warn "flushing outstanding aio requests";
3568 for (;;) {
3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs; 3758 while (IO::AIO::nreqs || BDB::nreqs) {
3573 warn "iterate..."; 3759 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3574 }
3575
3576 ++$RELOAD;
3577
3578 warn "cancelling all extension coros";
3579 $_->cancel for values %EXT_CORO;
3580 %EXT_CORO = ();
3581
3582 warn "removing commands";
3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
3591 warn "... unloading $pkg";
3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
3598 } 3760 }
3599 3761
3600 warn "... nuking $pkg"; 3762 warn "cancelling all extension coros";
3601 Symbol::delete_package $pkg; 3763 $_->cancel for values %EXT_CORO;
3602 } 3764 %EXT_CORO = ();
3603 3765
3604 warn "unloading all perl modules loaded from $LIBDIR"; 3766 warn "removing commands";
3605 while (my ($k, $v) = each %INC) { 3767 %COMMAND = ();
3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3607 3768
3769 warn "removing ext/exti commands";
3770 %EXTCMD = ();
3771 %EXTICMD = ();
3772
3773 warn "unloading/nuking all extensions";
3774 for my $pkg (@EXTS) {
3608 warn "... unloading $k"; 3775 warn "... unloading $pkg";
3609 delete $INC{$k};
3610 3776
3611 $k =~ s/\.pm$//;
3612 $k =~ s/\//::/g;
3613
3614 if (my $cb = $k->can ("unload_module")) { 3777 if (my $cb = $pkg->can ("unload")) {
3778 eval {
3615 $cb->(); 3779 $cb->($pkg);
3780 1
3781 } or warn "$pkg unloaded, but with errors: $@";
3782 }
3783
3784 warn "... clearing $pkg";
3785 clear_package $pkg;
3616 } 3786 }
3617 3787
3618 Symbol::delete_package $k; 3788 warn "unloading all perl modules loaded from $LIBDIR";
3789 while (my ($k, $v) = each %INC) {
3790 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3791
3792 warn "... unloading $k";
3793 delete $INC{$k};
3794
3795 $k =~ s/\.pm$//;
3796 $k =~ s/\//::/g;
3797
3798 if (my $cb = $k->can ("unload_module")) {
3799 $cb->();
3800 }
3801
3802 clear_package $k;
3619 } 3803 }
3620 3804
3621 warn "getting rid of safe::, as good as possible"; 3805 warn "getting rid of safe::, as good as possible";
3622 Symbol::delete_package "safe::$_" 3806 clear_package "safe::$_"
3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3807 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3624 3808
3625 warn "unloading cf.pm \"a bit\""; 3809 warn "unloading cf.pm \"a bit\"";
3626 delete $INC{"cf.pm"}; 3810 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"}; 3811 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3628 3812
3629 # don't, removes xs symbols, too, 3813 # don't, removes xs symbols, too,
3630 # and global variables created in xs 3814 # and global variables created in xs
3631 #Symbol::delete_package __PACKAGE__; 3815 #clear_package __PACKAGE__;
3632 3816
3633 warn "unload completed, starting to reload now"; 3817 warn "unload completed, starting to reload now";
3634 3818
3635 warn "reloading cf.pm"; 3819 warn "reloading cf.pm";
3636 require cf; 3820 require cf;
3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3821 cf::_connect_to_perl_1;
3638 3822
3639 warn "loading config and database again"; 3823 warn "loading config and database again";
3640 cf::reload_config; 3824 cf::reload_config;
3641 3825
3642 warn "loading extensions"; 3826 warn "loading extensions";
3643 cf::load_extensions; 3827 cf::load_extensions;
3644 3828
3829 if ($REATTACH_ON_RELOAD) {
3645 warn "reattaching attachments to objects/players"; 3830 warn "reattaching attachments to objects/players";
3646 _global_reattach; # objects, sockets 3831 _global_reattach; # objects, sockets
3647 warn "reattaching attachments to maps"; 3832 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP; 3833 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players"; 3834 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER; 3835 reattach $_ for values %PLAYER;
3836 }
3651 3837
3838 warn "running post_init jobs";
3839 (pop @POST_INIT)->(1) while @POST_INIT;
3840
3652 warn "leaving sync_job"; 3841 warn "leaving sync_job";
3653 3842
3654 1 3843 1
3655 } or do { 3844 } or do {
3656 warn $@; 3845 warn $@;
3657 cf::cleanup "error while reloading, exiting."; 3846 cf::cleanup "error while reloading, exiting.";
3658 }; 3847 };
3659 3848
3660 warn "reloaded"; 3849 warn "reloaded";
3850 --$RELOAD;
3851 }
3852
3853 $t1 = EV::time - $t1;
3854 warn "reload completed in ${t1}s\n";
3661}; 3855};
3662 3856
3663our $RELOAD_WATCHER; # used only during reload 3857our $RELOAD_WATCHER; # used only during reload
3664 3858
3665sub reload_perl() { 3859sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back, 3860 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here. 3861 # coro crashes during coro_state_free->destroy here.
3668 3862
3863 $RELOAD_WATCHER ||= cf::async {
3864 Coro::AIO::aio_wait cache_extensions;
3865
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3866 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3670 do_reload_perl; 3867 do_reload_perl;
3671 undef $RELOAD_WATCHER; 3868 undef $RELOAD_WATCHER;
3869 };
3672 }; 3870 };
3673} 3871}
3674 3872
3675register_command "reload" => sub { 3873register_command "reload" => sub {
3676 my ($who, $arg) = @_; 3874 my ($who, $arg) = @_;
3690 3888
3691our @WAIT_FOR_TICK; 3889our @WAIT_FOR_TICK;
3692our @WAIT_FOR_TICK_BEGIN; 3890our @WAIT_FOR_TICK_BEGIN;
3693 3891
3694sub wait_for_tick { 3892sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main; 3893 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3697 3894
3698 my $signal = new Coro::Signal; 3895 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal; 3896 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait; 3897 $signal->wait;
3701} 3898}
3702 3899
3703sub wait_for_tick_begin { 3900sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main; 3901 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3706 3902
3707 my $signal = new Coro::Signal; 3903 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal; 3904 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait; 3905 $signal->wait;
3710} 3906}
3749{ 3945{
3750 # configure BDB 3946 # configure BDB
3751 3947
3752 BDB::min_parallel 8; 3948 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1; 3949 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1); 3950 $AnyEvent::BDB::WATCHER->priority (1);
3755 3951
3756 unless ($DB_ENV) { 3952 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create; 3953 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3954 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3759 | BDB::LOG_AUTOREMOVE, 1); 3955 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3956 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3957 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3958 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762 3959
3763 cf::sync_job { 3960 cf::sync_job {
3764 eval { 3961 eval {
3790{ 3987{
3791 # configure IO::AIO 3988 # configure IO::AIO
3792 3989
3793 IO::AIO::min_parallel 8; 3990 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1; 3991 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1); 3992 undef $AnyEvent::AIO::WATCHER;
3796} 3993}
3797 3994
3798my $_log_backtrace; 3995my $_log_backtrace;
3799 3996
3800sub _log_backtrace { 3997sub _log_backtrace {
3803 $msg =~ s/\n//; 4000 $msg =~ s/\n//;
3804 4001
3805 # limit the # of concurrent backtraces 4002 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) { 4003 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace; 4004 ++$_log_backtrace;
4005 my $perl_bt = Carp::longmess $msg;
3808 async { 4006 async {
3809 $Coro::current->{desc} = "abt $msg"; 4007 $Coro::current->{desc} = "abt $msg";
3810 4008
3811 my @bt = fork_call { 4009 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr; 4010 @addr = map { sprintf "%x", $_ } @addr;
3823 } 4021 }
3824 4022
3825 @funcs 4023 @funcs
3826 }; 4024 };
3827 4025
3828 LOG llevInfo, "[ABT] $msg\n"; 4026 LOG llevInfo, "[ABT] $perl_bt\n";
4027 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt; 4028 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace; 4029 --$_log_backtrace;
3831 }; 4030 };
3832 } else { 4031 } else {
3833 LOG llevInfo, "[ABT] $msg\n"; 4032 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n"; 4033 LOG llevInfo, "[ABT] [suppressed]\n";
3835 } 4034 }
3836} 4035}
3837 4036
3838# load additional modules 4037# load additional modules
3839use cf::pod; 4038require "cf/$_.pm" for @EXTRA_MODULES;
4039cf::_connect_to_perl_2;
3840 4040
3841END { cf::emergency_save } 4041END { cf::emergency_save }
3842 4042
38431 40431
3844 4044

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines