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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.501 by root, Sat Jan 16 23:27:21 2010 UTC vs.
Revision 1.521 by root, Fri Apr 16 23:28:42 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify it under 6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the 7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your 8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version. 9# option) any later version.
108our $PIDFILE = "$LOCALDIR/pid"; 108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime"; 109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110 110
111our %RESOURCE; 111our %RESOURCE;
112 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115our $NEXT_TICK; 118our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on 119our $USE_FSYNC = 1; # use fsync to write maps - default on
117 120
396} 399}
397 400
398=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
399 402
400Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer. 404get spread over time.
402 405
403=cut 406=cut
404 407
405sub periodic($$) { 408sub periodic($$) {
406 my ($interval, $cb) = @_; 409 my ($interval, $cb) = @_;
423 426
424=cut 427=cut
425 428
426our @SLOT_QUEUE; 429our @SLOT_QUEUE;
427our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
428 432
429$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
432 436
433 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
434 439
435 while () { 440 while () {
436 next_job: 441 next_job:
442
437 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
438 if ($avail > 0.01) { 444
439 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
441 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send; 449 $job->[2]->send;
443 Coro::cede; 450 Coro::cede;
444 goto next_job; 451 goto next_job;
445 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
446 } 454 }
447 } 455 }
448 456
449 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait; 460 $signal->wait;
453 } else { 461 } else {
462 $busy = 0;
454 Coro::schedule; 463 Coro::schedule;
455 } 464 }
456 } 465 }
457}; 466};
458 467
459sub get_slot($;$$) { 468sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main; 469 return if tick_inhibit || $Coro::current == $Coro::main;
461 470
462 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
463 472
464 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
465 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
466 476
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
496 506
497sub sync_job(&) { 507sub sync_job(&) {
498 my ($job) = @_; 508 my ($job) = @_;
499 509
500 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
501 my $time = EV::time; 511 my $time = AE::time;
502 512
503 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
505 515
506 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
523 } else { 533 } else {
524 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
525 } 535 }
526 } 536 }
527 537
528 my $time = EV::time - $time; 538 my $time = AE::time - $time;
529 539
530 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
531 541
532 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
533 } else { 543 } else {
577 reset_signals; 587 reset_signals;
578 &$cb 588 &$cb
579 }, @args; 589 }, @args;
580 590
581 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
582} 603}
583 604
584=item $coin = coin_from_name $name 605=item $coin = coin_from_name $name
585 606
586=cut 607=cut
1303} 1324}
1304 1325
1305use File::Glob (); 1326use File::Glob ();
1306 1327
1307cf::player->attach ( 1328cf::player->attach (
1308 on_command => sub { 1329 on_unknown_command => sub {
1309 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1310 1331
1311 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1312 or return; 1333 or return;
1313 1334
1392 . "\n};\n1"; 1413 . "\n};\n1";
1393 1414
1394 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1395 } 1416 }
1396 1417
1418 my $pass = 0;
1397 my %done; 1419 my %done;
1398 while (%todo) { 1420 while (%todo) {
1399 my $progress; 1421 my $progress;
1400 1422
1423 ++$pass;
1424
1425 ext:
1401 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip 1428 next ext
1404 unless exists $done{$_}; 1429 unless exists $done{$_};
1405 } 1430 }
1406 1431
1407 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1408 1433
1409 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1410 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1411 : "$v->{base}: extension inactive.\n";
1412 1438
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting."; 1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1416 } 1440 if exists $v->{meta}{mandatory};
1417 1441
1418 warn $msg; 1442 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1443 delete $todo{$k};
1444 } else {
1445 $done{$k} = delete $todo{$k};
1446 push @EXTS, $v->{pkg};
1447 $progress = 1;
1448
1449 warn "$v->{base}: extension inactive.\n"
1450 unless $active;
1419 } 1451 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 } 1452 }
1425 1453
1426 skip: 1454 unless ($progress) {
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1455 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1428 unless $progress; 1456
1457 while (my ($k, $v) = each %todo) {
1458 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1459 if exists $v->{meta}{mandatory};
1460 }
1461 }
1429 } 1462 }
1430 }; 1463 };
1431} 1464}
1432 1465
1433############################################################################# 1466#############################################################################
1517 $cf::PLAYER{$login} = $pl 1550 $cf::PLAYER{$login} = $pl
1518 } 1551 }
1519 } 1552 }
1520} 1553}
1521 1554
1555cf::player->attach (
1556 on_load => sub {
1557 my ($pl, $path) = @_;
1558
1559 # restore slots saved in save, below
1560 my $slots = delete $pl->{_slots};
1561
1562 $pl->ob->current_weapon ($slots->[0]);
1563 $pl->combat_ob ($slots->[1]);
1564 $pl->ranged_ob ($slots->[2]);
1565 },
1566);
1567
1522sub save($) { 1568sub save($) {
1523 my ($pl) = @_; 1569 my ($pl) = @_;
1524 1570
1525 return if $pl->{deny_save}; 1571 return if $pl->{deny_save};
1526 1572
1531 1577
1532 aio_mkdir playerdir $pl, 0770; 1578 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME; 1579 $pl->{last_save} = $cf::RUNTIME;
1534 1580
1535 cf::get_slot 0.01; 1581 cf::get_slot 0.01;
1582
1583 # save slots, to be restored later
1584 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1536 1585
1537 $pl->save_pl ($path); 1586 $pl->save_pl ($path);
1538 cf::cede_to_tick; 1587 cf::cede_to_tick;
1539} 1588}
1540 1589
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1802 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754 1803
1755 # mit "rum" bekleckern, nicht 1804 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map ( 1805 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1806 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1807 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1808 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map}, 1809 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize}, 1810 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1811 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1812 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
2077 } 2126 }
2078 2127
2079 $self->post_load; 2128 $self->post_load;
2080} 2129}
2081 2130
2131# customize the map for a given player, i.e.
2132# return the _real_ map. used by e.g. per-player
2133# maps to change the path to ~playername/mappath
2082sub customise_for { 2134sub customise_for {
2083 my ($self, $ob) = @_; 2135 my ($self, $ob) = @_;
2084 2136
2085 return find "~" . $ob->name . "/" . $self->{path} 2137 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player; 2138 if $self->per_player;
2163 $MAP_PREFETCHER->prio (6); 2215 $MAP_PREFETCHER->prio (6);
2164 2216
2165 () 2217 ()
2166} 2218}
2167 2219
2220# common code, used by both ->save and ->swapout
2168sub save { 2221sub _save {
2169 my ($self) = @_; 2222 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172 2223
2173 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
2174 2225
2175 return unless $self->dirty; 2226 return unless $self->dirty;
2176 2227
2196 } else { 2247 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2198 } 2249 }
2199} 2250}
2200 2251
2252sub save {
2253 my ($self) = @_;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
2257 $self->_save;
2258}
2259
2201sub swap_out { 2260sub swap_out {
2202 my ($self) = @_; 2261 my ($self) = @_;
2203 2262
2204 # save first because save cedes
2205 $self->save;
2206
2207 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208 2264
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE; 2265 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save}; 2266 return if $self->{deny_save};
2267 return if $self->players;
2212 2268
2213 $self->in_memory (cf::MAP_SWAPPED); 2269 # first deactivate the map and "unlink" it from the core
2214
2215 $self->deactivate; 2270 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP; 2271 $_->clear_links_to ($self) for values %cf::MAP;
2272 $self->in_memory (cf::MAP_SWAPPED);
2273
2274 # then atomically save
2275 $self->_save;
2276
2277 # then free the map
2217 $self->clear; 2278 $self->clear;
2218} 2279}
2219 2280
2220sub reset_at { 2281sub reset_at {
2221 my ($self) = @_; 2282 my ($self) = @_;
2550 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2611 return if UNIVERSAL::isa $self->map, "ext::map_link";
2551 2612
2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2613 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2553 if $self->map && $self->map->{path} ne "{link}"; 2614 if $self->map && $self->map->{path} ne "{link}";
2554 2615
2555 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2616 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2556} 2617}
2557 2618
2558sub cf::object::player::leave_link { 2619sub cf::object::player::leave_link {
2559 my ($self, $map, $x, $y) = @_; 2620 my ($self, $map, $x, $y) = @_;
2560 2621
3115 3176
3116 $coro 3177 $coro
3117} 3178}
3118 3179
3119cf::client->attach ( 3180cf::client->attach (
3120 on_destroy => sub { 3181 on_client_destroy => sub {
3121 my ($ns) = @_; 3182 my ($ns) = @_;
3122 3183
3123 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3184 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3124 }, 3185 },
3125); 3186);
3494 LOG llevInfo, "Welcome to Deliantra, v" . VERSION; 3555 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3495 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; 3556 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3496 LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; 3557 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3497 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; 3558 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3498 3559
3499 cf::init_experience;
3500 cf::init_anim;
3501 cf::init_attackmess;
3502 cf::init_dynamic;
3503
3504 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3560 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3505 3561
3506 # we must not ever block the main coroutine 3562 # we must not ever block the main coroutine
3507 local $Coro::idle = sub { 3563 local $Coro::idle = sub {
3508 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3564 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3513 }; 3569 };
3514 3570
3515 evthread_start IO::AIO::poll_fileno; 3571 evthread_start IO::AIO::poll_fileno;
3516 3572
3517 cf::sync_job { 3573 cf::sync_job {
3574 cf::init_experience;
3575 cf::init_anim;
3576 cf::init_attackmess;
3577 cf::init_dynamic;
3578
3518 cf::load_settings; 3579 cf::load_settings;
3519 cf::load_materials; 3580 cf::load_materials;
3520 3581
3521 reload_resources; 3582 reload_resources;
3522 reload_config; 3583 reload_config;
3523 db_init; 3584 db_init;
3524 3585
3525 cf::init_uuid; 3586 cf::init_uuid;
3526 cf::init_signals; 3587 cf::init_signals;
3527 cf::init_commands;
3528 cf::init_skills; 3588 cf::init_skills;
3529 3589
3530 cf::init_beforeplay; 3590 cf::init_beforeplay;
3531 3591
3532 atomic; 3592 atomic;
3539 use POSIX (); 3599 use POSIX ();
3540 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; 3600 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3541 3601
3542 (pop @POST_INIT)->(0) while @POST_INIT; 3602 (pop @POST_INIT)->(0) while @POST_INIT;
3543 }; 3603 };
3604
3605 cf::object::thawer::errors_are_fatal 0;
3606 warn "parse errors in files are no longer fatal from this point on.\n";
3544 3607
3545 main_loop; 3608 main_loop;
3546} 3609}
3547 3610
3548############################################################################# 3611#############################################################################
3550 3613
3551# install some emergency cleanup handlers 3614# install some emergency cleanup handlers
3552BEGIN { 3615BEGIN {
3553 our %SIGWATCHER = (); 3616 our %SIGWATCHER = ();
3554 for my $signal (qw(INT HUP TERM)) { 3617 for my $signal (qw(INT HUP TERM)) {
3555 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3618 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3556 cf::cleanup "SIG$signal"; 3619 cf::cleanup "SIG$signal";
3557 }; 3620 };
3558 } 3621 }
3559} 3622}
3560 3623
3561sub write_runtime_sync { 3624sub write_runtime_sync {
3625 my $t0 = AE::time;
3626
3562 # first touch the runtime file to show we are still running: 3627 # first touch the runtime file to show we are still running:
3563 # the fsync below can take a very very long time. 3628 # the fsync below can take a very very long time.
3564 3629
3565 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3630 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3566 3631
3567 my $guard = cf::lock_acquire "write_runtime"; 3632 my $guard = cf::lock_acquire "write_runtime";
3568 3633
3569 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 3634 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3570 or return; 3635 or return;
3571 3636
3572 my $value = $cf::RUNTIME + 90 + 10; 3637 my $value = $cf::RUNTIME + 90 + 10;
3573 # 10 is the runtime save interval, for a monotonic clock 3638 # 10 is the runtime save interval, for a monotonic clock
3574 # 60 allows for the watchdog to kill the server. 3639 # 60 allows for the watchdog to kill the server.
3587 or return; 3652 or return;
3588 3653
3589 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3654 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3590 and return; 3655 and return;
3591 3656
3592 warn "runtime file written.\n"; 3657 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3593 3658
3594 1 3659 1
3595} 3660}
3596 3661
3597our $uuid_lock; 3662our $uuid_lock;
3723 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3788 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3724 for my $name (keys %$leaf_symtab) { 3789 for my $name (keys %$leaf_symtab) {
3725 _gv_clear *{"$pkg$name"}; 3790 _gv_clear *{"$pkg$name"};
3726# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3791# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3727 } 3792 }
3728 warn "cleared package $pkg\n";#d#
3729} 3793}
3730 3794
3731sub do_reload_perl() { 3795sub do_reload_perl() {
3732 # can/must only be called in main 3796 # can/must only be called in main
3733 if ($Coro::current != $Coro::main) { 3797 if ($Coro::current != $Coro::main) {
3735 return; 3799 return;
3736 } 3800 }
3737 3801
3738 return if $RELOAD++; 3802 return if $RELOAD++;
3739 3803
3740 my $t1 = EV::time; 3804 my $t1 = AE::time;
3741 3805
3742 while ($RELOAD) { 3806 while ($RELOAD) {
3743 warn "reloading..."; 3807 warn "reloading...";
3744 3808
3745 warn "entering sync_job"; 3809 warn "entering sync_job";
3848 3912
3849 warn "reloaded"; 3913 warn "reloaded";
3850 --$RELOAD; 3914 --$RELOAD;
3851 } 3915 }
3852 3916
3853 $t1 = EV::time - $t1; 3917 $t1 = AE::time - $t1;
3854 warn "reload completed in ${t1}s\n"; 3918 warn "reload completed in ${t1}s\n";
3855}; 3919};
3856 3920
3857our $RELOAD_WATCHER; # used only during reload 3921our $RELOAD_WATCHER; # used only during reload
3858 3922
3861 # coro crashes during coro_state_free->destroy here. 3925 # coro crashes during coro_state_free->destroy here.
3862 3926
3863 $RELOAD_WATCHER ||= cf::async { 3927 $RELOAD_WATCHER ||= cf::async {
3864 Coro::AIO::aio_wait cache_extensions; 3928 Coro::AIO::aio_wait cache_extensions;
3865 3929
3866 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3930 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3867 do_reload_perl; 3931 do_reload_perl;
3868 undef $RELOAD_WATCHER; 3932 undef $RELOAD_WATCHER;
3869 }; 3933 };
3870 }; 3934 };
3871} 3935}
3911 unless ++$bug_warning > 10; 3975 unless ++$bug_warning > 10;
3912 return; 3976 return;
3913 } 3977 }
3914 3978
3915 cf::server_tick; # one server iteration 3979 cf::server_tick; # one server iteration
3980
3981 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3916 3982
3917 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3983 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3918 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3984 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3919 Coro::async_pool { 3985 Coro::async_pool {
3920 $Coro::current->{desc} = "runtime saver"; 3986 $Coro::current->{desc} = "runtime saver";
3943} 4009}
3944 4010
3945{ 4011{
3946 # configure BDB 4012 # configure BDB
3947 4013
3948 BDB::min_parallel 8; 4014 BDB::min_parallel 16;
3949 BDB::max_poll_reqs $TICK * 0.1; 4015 BDB::max_poll_reqs $TICK * 0.1;
3950 $AnyEvent::BDB::WATCHER->priority (1); 4016 $AnyEvent::BDB::WATCHER->priority (1);
3951 4017
3952 unless ($DB_ENV) { 4018 unless ($DB_ENV) {
3953 $DB_ENV = BDB::db_env_create; 4019 $DB_ENV = BDB::db_env_create;

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