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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.501 by root, Sat Jan 16 23:27:21 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
20 80
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 82
23our %COMMAND = (); 83our %COMMAND = ();
24our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
26 91
27_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 93our @EVENT;
30our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
31 96
32our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
33our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
35 124
36our %CFG; 125our %CFG;
37 126
38our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
130
131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
39 166
40############################################################################# 167#############################################################################
41 168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
42=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
43 181
44=over 4 182=over 4
45 183
46=item $cf::UPTIME 184=item $cf::UPTIME
47 185
48The timestamp of the server start (so not actually an uptime). 186The timestamp of the server start (so not actually an uptime).
49 187
50=item $cf::LIBDIR 188=item $cf::RUNTIME
51 189
52The perl library directory, where extensions and cf-specific modules can 190The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
54 205
55=item $cf::TICK 206=item $cf::TICK
56 207
57The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
58 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
59=item %cf::CFG 220=item %cf::CFG
60 221
61Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 223from wherever your confdir points to.
63 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
64=back 243=back
65 244
66=cut 245=cut
67 246
68BEGIN { 247$Coro::State::WARNHOOK = sub {
69 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 248 my $msg = join "", @_;
249
71 $msg .= "\n" 250 $msg .= "\n"
72 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
73 252
74 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
75 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
76 }; 256};
77}
78 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
271
272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 279
81# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 281# within the Safe compartment.
83for my $pkg (qw( 282for my $pkg (qw(
283 cf::global cf::attachable
84 cf::object cf::object::player 284 cf::object cf::object::player
85 cf::client cf::player 285 cf::client cf::player
86 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
87 cf::map cf::party cf::region 288 cf::party cf::region
88)) { 289)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 291}
92 292
93$Event::DIED = sub { 293$EV::DIED = sub {
94 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
95}; 295};
96 296
97my %ext_pkg; 297#############################################################################
98my @exts;
99my @hook;
100 298
101=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
102 300
103=over 4 301=over 4
104 302
105=cut 303=item dumpval $ref
106 304
107use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
108 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
109=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
110 327
111Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
112 329
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
121 331
122Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
123 333
124=cut 334=cut
125 335
126sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
128 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
483=item cf::sync_job { BLOCK }
484
485The design of Deliantra requires that the main coroutine ($Coro::main)
486is always able to handle events or runnable, as Deliantra is only
487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
489
490If it must be done, put the blocking parts into C<sync_job>. This will run
491the given BLOCK in another coroutine while waiting for the result. The
492server will be frozen during this time, so the block should either finish
493fast or be very important.
494
495=cut
496
497sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538}
539
540=item $coro = cf::async_ext { BLOCK }
541
542Like async, but this coro is automatically being canceled when the
543extension calling this is being unloaded.
544
545=cut
546
547sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558}
559
560=item fork_call { }, $args
561
562Executes the given code block with the given arguments in a seperate
563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
566
567=cut
568
569sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 747}
130 748
131=back 749=back
132 750
133=cut 751=cut
134 752
135############################################################################# 753#############################################################################
136 754
137=head2 EVENTS AND OBJECT ATTACHMENTS 755=head2 ATTACHABLE OBJECTS
756
757Many objects in deliantra are so-called attachable objects. That means you can
758attach callbacks/event handlers (a collection of which is called an "attachment")
759to it. All such attachable objects support the following methods.
760
761In the following description, CLASS can be any of C<global>, C<object>
762C<player>, C<client> or C<map> (i.e. the attachable objects in
763Deliantra).
138 764
139=over 4 765=over 4
140 766
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
160 768
161=item $client->detach ($attachment) 769=item $attachable->detach ($attachment)
162 770
163Attach/detach a pre-registered attachment to a map. 771Attach/detach a pre-registered attachment to a specific object and give it
772the specified key/value pairs as arguments.
164 773
165=item $bool = $object->attached ($name) 774Example, attach a minesweeper attachment to the given object, making it a
77510x10 minesweeper game:
166 776
167=item $bool = $player->attached ($name) 777 $obj->attach (minesweeper => width => 10, height => 10);
168 778
169=item $bool = $client->attached ($name) 779=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 780
173Checks wether the named attachment is currently attached to the object. 781Checks wether the named attachment is currently attached to the object.
174 782
175=item cf::attach_global ... 783=item cf::CLASS->attach ...
176 784
177Attach handlers for global events. 785=item cf::CLASS->detach ...
178 786
179This and all following C<attach_*>-functions expect any number of the 787Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 788CLASS. See the next function for an explanation of its arguments.
789
790You can attach to global events by using the C<cf::global> class.
791
792Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812=item cf::CLASS::attachment $name, ...
813
814Register an attachment by C<$name> through which attachable objects of the
815given CLASS can refer to this attachment.
816
817Some classes such as deliantra maps and objects can specify attachments
818that are attached at load/instantiate time, thus the need for a name.
819
820These calls expect any number of the following handler/hook descriptions:
181 821
182=over 4 822=over 4
183 823
184=item prio => $number 824=item prio => $number
185 825
187by another C<prio> setting). Lower priority handlers get executed 827by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 828earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 829registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 830unless you know what you are doing.
191 831
832=item type => $type
833
834(Only for C<< cf::object->attach >> calls), limits the attachment to the
835given type of objects only (the additional parameter C<subtype> can be
836used to further limit to the given subtype).
837
192=item on_I<event> => \&cb 838=item on_I<event> => \&cb
193 839
194Call the given code reference whenever the named event happens (event is 840Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 841something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 842handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 851package and register them. Only handlers for eevents supported by the
206object/class are recognised. 852object/class are recognised.
207 853
208=back 854=back
209 855
210=item cf::attach_to_type $object_type, $subtype, ... 856Example, define an attachment called "sockpuppet" that calls the given
857event handler when a monster attacks:
211 858
212Attach handlers for a specific object type (e.g. TRANSPORT) and 859 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 860 on_skill_attack => sub {
214type. 861 my ($self, $victim) = @_;
215 862 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 863 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 864 }
455}
456 865
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 866=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 867
485Just because you have a perl object does not mean that the corresponding 868Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 869C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 870valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 871can be used to test for existence of the C object part without causing an
489exception. 872exception.
490 873
874=cut
875
876# the following variables are defined in .xs and must not be re-created
877our @CB_GLOBAL = (); # registry for all global events
878our @CB_ATTACHABLE = (); # registry for all attachables
879our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880our @CB_PLAYER = ();
881our @CB_CLIENT = ();
882our @CB_TYPE = (); # registry for type (cf-object class) based events
883our @CB_MAP = ();
884
885my %attachment;
886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
893sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903}
904
905# hack
906my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908# attach handles attaching event callbacks
909# the only thing the caller has to do is pass the correct
910# registry (== where the callback attaches to).
911sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958}
959
960sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979}
980
981sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988};
989
990# all those should be optimised
991sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001};
1002
1003sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007}
1008
1009for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022}
1023
1024our $override;
1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030}
1031
1032sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053}
1054
1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059Generate an object-specific event with the given arguments.
1060
1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062removed in future versions), and there is no public API to access override
1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
491=back 1065=back
492 1066
493=cut 1067=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 1068
500############################################################################# 1069#############################################################################
501# object support 1070# object support
502 1071
503sub instantiate { 1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
504 my ($obj, $data) = @_; 1106 my ($ob1, $ob2) = @_;
505 1107
506 $data = from_json $data; 1108 ++$SLOW_MERGES;#d#
507 1109
508 for (@$data) { 1110 # we do the slow way here
509 my ($name, $args) = @$_; 1111 return _object_equal $ob1, $ob2
510
511 $obj->attach ($name, %{$args || {} });
512 }
513} 1112}
514 1113
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 1114sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
518 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
519 1122
520 @$registry = (); 1123 @$registry = ();
521 1124
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 1126
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 1128 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 1129 for (@$attach) {
527 my ($klass, @attach) = @$_; 1130 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 1131 _attach $registry, $klass, @attach;
529 } 1132 }
530 } else { 1133 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 1134 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 1135 }
533 } 1136 }
534} 1137}
535 1138
536sub object_freezer_save { 1139cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
596 on_clone => sub { 1153 on_clone => sub {
597 my ($src, $dst) = @_; 1154 my ($src, $dst) = @_;
598 1155
599 @{$dst->registry} = @{$src->registry}; 1156 @{$dst->registry} = @{$src->registry};
600 1157
601 %$dst = %$src; 1158 %$dst = %$src;
602 1159
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 1161 if exists $src->{_attachment};
605 }, 1162 },
606; 1163);
1164
1165sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211}
1212
1213sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219}
1220
1221sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
607 1249
608############################################################################# 1250#############################################################################
609# command handling &c 1251# command handling &c
610 1252
611=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
624 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
625} 1267}
626 1268
627=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
628 1270
629Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
630 1276
631If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
632called. 1278called.
633 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
634=cut 1291=cut
635 1292
636sub register_extcmd { 1293sub register_extcmd {
637 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
638 1295
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
643} 1297}
644 1298
645attach_to_players 1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
1306
1307cf::player->attach (
646 on_command => sub { 1308 on_command => sub {
647 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
648 1310
649 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
650 or return; 1312 or return;
656 cf::override; 1318 cf::override;
657 }, 1319 },
658 on_extcmd => sub { 1320 on_extcmd => sub {
659 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
660 1322
661 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
662 1324
663 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
666 $pl->ext_reply ($msg->{msgid}, %reply); 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
1340 } else {
1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1342 }
1343
1344 cf::override;
1345 },
1346);
1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1729
1730=back
1731
1732=head3 cf::map
1733
1734=over 4
1735
1736=cut
1737
1738package cf::map;
1739
1740use Fcntl;
1741use Coro::AIO;
1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747our $MAX_RESET = 3600;
1748our $DEFAULT_RESET = 3000;
1749
1750sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769}
1770
1771=item cf::map->register ($regex, $prio)
1772
1773Register a handler for the map path matching the given regex at the
1774givne priority (higher is better, built-in handlers have priority 0, the
1775default).
1776
1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1981}
1982
1983sub find;
1984sub find {
1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012}
2013
2014sub pre_load { }
2015#sub post_load { } # XS
2016
2017sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
667 } 2052 }
668 } 2053 }
669 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 2054 }
672 2055
673 cf::override; 2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
2059 # now do the right thing for maps
2060 $self->link_multipart_objects;
2061 $self->difficulty ($self->estimate_difficulty)
2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
674 }, 2077 }
675;
676 2078
677sub register { 2079 $self->post_load;
2080}
2081
2082sub customise_for {
678 my ($base, $pkg) = @_; 2083 my ($self, $ob) = @_;
679 2084
680 #TODO 2085 return find "~" . $ob->name . "/" . $self->{path}
681} 2086 if $self->per_player;
682 2087
683sub load_extension { 2088# return find "?party/" . $ob->name . "/" . $self->{path}
684 my ($path) = @_; 2089# if $self->per_party;
685 2090
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2091 $self
687 my $base = $1;
688 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg";
691
692 warn "loading '$path' into '$pkg'\n";
693
694 open my $fh, "<:utf8", $path
695 or die "$path: $!";
696
697 my $source =
698 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> })
701 . "\n};\n1";
702
703 eval $source
704 or die $@ ? "$path: $@\n"
705 : "extension disabled.\n";
706
707 push @exts, $pkg;
708 $ext_pkg{$base} = $pkg;
709
710# no strict 'refs';
711# @{"$pkg\::ISA"} = ext::;
712
713 register $base, $pkg;
714} 2092}
715 2093
716sub unload_extension { 2094# find and load all maps in the 3x3 area around a map
717 my ($pkg) = @_; 2095sub load_neighbours {
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# }
726
727 # remove commands
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751}
752
753sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext;
756 eval {
757 load_extension $ext;
758 1
759 } or warn "$ext not loaded: $@";
760 }
761}
762
763#############################################################################
764# load/save/clean perl data associated with a map
765
766*cf::mapsupport::on_clean = sub {
767 my ($map) = @_; 2096 my ($map) = @_;
768 2097
769 my $path = $map->tmpname; 2098 my @neigh; # diagonal neighbours
770 defined $path or return;
771 2099
772 unlink "$path.pst"; 2100 for (0 .. 3) {
773}; 2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
774 2106
775attach_to_maps prio => -10000, package => cf::mapsupport::; 2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
776 2111
777############################################################################# 2112 for (grep defined $_->[0], @neigh) {
778# load/save perl data associated with player->ob objects 2113 my ($path, $origin) = @$_;
779 2114 my $neigh = find $path, $origin
780sub all_objects(@) { 2115 or next;
781 @_, map all_objects ($_->inv), @_ 2116 $neigh->load;
2117 }
782} 2118}
783 2119
784# TODO: compatibility cruft, remove when no longer needed 2120sub find_sync {
785attach_to_players 2121 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 2122
789 for my $o (all_objects $pl->ob) { 2123 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2124}
791 $o->set_ob_key_value ("_perl_data");
792 2125
793 %$o = %{ Storable::thaw pack "H*", $value }; 2126sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
794 } 2159 }
795 } 2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166}
2167
2168sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 2198 }
797; 2199}
798 2200
799############################################################################# 2201sub swap_out {
2202 my ($self) = @_;
800 2203
801=head2 CORE EXTENSIONS 2204 # save first because save cedes
2205 $self->save;
802 2206
803Functions and methods that extend core crossfire objects. 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218}
2219
2220sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230}
2231
2232sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236}
2237
2238sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265}
2266
2267my $nuke_counter = "aaaa";
2268
2269sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289}
2290
2291=item $maps = cf::map::tmp_maps
2292
2293Returns an arrayref with all map paths of currently instantiated and saved
2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307}
2308
2309=item $maps = cf::map::random_maps
2310
2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
2313
2314=cut
2315
2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
2373 }
2374
2375 \@maps
2376}
2377
2378=back
2379
2380=head3 cf::object
2381
2382=cut
2383
2384package cf::object;
804 2385
805=over 4 2386=over 4
806 2387
807=item cf::player::exists $login 2388=item $ob->inv_recursive
808 2389
809Returns true when the given account exists. 2390Returns the inventory of the object I<and> their inventories, recursively,
2391but I<not> the object itself.
810 2392
811=cut 2393=cut
812 2394
813sub cf::player::exists($) { 2395sub inv_recursive_;
814 cf::player::find $_[0] 2396sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2397 map { $_, inv_recursive_ $_->inv } @_
816} 2398}
2399
2400sub inv_recursive {
2401 inv_recursive_ inv $_[0]
2402}
2403
2404=item $ref = $ob->ref
2405
2406Creates and returns a persistent reference to an object that can be stored as a string.
2407
2408=item $ob = cf::object::deref ($refstring)
2409
2410returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2411even if the object actually exists. May block.
2412
2413=cut
2414
2415sub deref {
2416 my ($ref) = @_;
2417
2418 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2419 my ($uuid, $name) = ($1, $2);
2420 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2421 or return;
2422 $pl->ob->uuid eq $uuid
2423 or return;
2424
2425 $pl->ob
2426 } else {
2427 warn "$ref: cannot resolve object reference\n";
2428 undef
2429 }
2430}
2431
2432package cf;
2433
2434=back
2435
2436=head3 cf::object::player
2437
2438=over 4
817 2439
818=item $player_object->reply ($npc, $msg[, $flags]) 2440=item $player_object->reply ($npc, $msg[, $flags])
819 2441
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
822dialogue with the given NPC character. 2444dialogue with the given NPC character.
823 2445
824=cut 2446=cut
825 2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
2461
826# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
827# with dialog boxes. 2463# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 2466 my ($self, $npc, $msg, $flags) = @_;
830 2467
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 2469
833 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
834 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
835 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
836 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 }
838 } 2484 }
839} 2485}
840 2486
841=item $player->ext_reply ($msgid, $msgtype, %msg) 2487=item $object->send_msg ($channel, $msg, $color, [extra...])
842 2488
843Sends an ext reply to the player.
844
845=cut 2489=cut
846 2490
847sub cf::player::ext_reply($$$%) { 2491sub cf::object::send_msg {
848 my ($self, $id, %msg) = @_; 2492 my $pl = shift->contr
849 2493 or return;
850 $msg{msgid} = $id; 2494 $pl->send_msg (@_);
851
852 $self->send ("ext " . to_json \%msg);
853} 2495}
854 2496
855=item $player_object->may ("access") 2497=item $player_object->may ("access")
856 2498
857Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
866 (ref $cf::CFG{"may_$access"} 2508 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2509 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 2510 : $cf::CFG{"may_$access"})
869} 2511}
870 2512
871=cut 2513=item $player_object->enter_link
872 2514
873############################################################################# 2515Freezes the player and moves him/her to a special map (C<{link}>).
2516
2517The player should be reasonably safe there for short amounts of time (e.g.
2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2521
2522Will never block.
2523
2524=item $player_object->leave_link ($map, $x, $y)
2525
2526Moves the player out of the special C<{link}> map onto the specified
2527map. If the map is not valid (or omitted), the player will be moved back
2528to the location he/she was before the call to C<enter_link>, or, if that
2529fails, to the emergency map position.
2530
2531Might block.
2532
2533=cut
2534
2535sub link_map {
2536 unless ($LINK_MAP) {
2537 $LINK_MAP = cf::map::find "{link}"
2538 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2539 $LINK_MAP->load;
2540 }
2541
2542 $LINK_MAP
2543}
2544
2545sub cf::object::player::enter_link {
2546 my ($self) = @_;
2547
2548 $self->deactivate_recursive;
2549
2550 return if UNIVERSAL::isa $self->map, "ext::map_link";
2551
2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2553 if $self->map && $self->map->{path} ne "{link}";
2554
2555 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2556}
2557
2558sub cf::object::player::leave_link {
2559 my ($self, $map, $x, $y) = @_;
2560
2561 return unless $self->contr->active;
2562
2563 my $link_pos = delete $self->{_link_pos};
2564
2565 unless ($map) {
2566 # restore original map position
2567 ($map, $x, $y) = @{ $link_pos || [] };
2568 $map = cf::map::find $map;
2569
2570 unless ($map) {
2571 ($map, $x, $y) = @$EMERGENCY_POSITION;
2572 $map = cf::map::find $map
2573 or die "FATAL: cannot load emergency map\n";
2574 }
2575 }
2576
2577 ($x, $y) = (-1, -1)
2578 unless (defined $x) && (defined $y);
2579
2580 # use -1 or undef as default coordinates, not 0, 0
2581 ($x, $y) = ($map->enter_x, $map->enter_y)
2582 if $x <= 0 && $y <= 0;
2583
2584 $map->load;
2585 $map->load_neighbours;
2586
2587 return unless $self->contr->active;
2588
2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
2593 $self->activate_recursive;
2594}
2595
2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2597
2598Moves the player to the given map-path and coordinates by first freezing
2599her, loading and preparing them map, calling the provided $check callback
2600that has to return the map if sucecssful, and then unfreezes the player on
2601the new (success) or old (failed) map position. In either case, $done will
2602be called at the end of this process.
2603
2604Note that $check will be called with a potentially non-loaded map, so if
2605it needs a loaded map it has to call C<< ->load >>.
2606
2607=cut
2608
2609our $GOTOGEN;
2610
2611sub cf::object::player::goto {
2612 my ($self, $path, $x, $y, $check, $done) = @_;
2613
2614 # do generation counting so two concurrent goto's will be executed in-order
2615 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2616
2617 $self->enter_link;
2618
2619 (async {
2620 $Coro::current->{desc} = "player::goto $path $x $y";
2621
2622 # *tag paths override both path and x|y
2623 if ($path =~ /^\*(.*)$/) {
2624 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2625 my $ob = $obs[rand @obs];
2626
2627 # see if we actually can go there
2628 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2629 $ob = $obs[rand @obs];
2630 } else {
2631 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2632 }
2633 # else put us there anyways for now #d#
2634
2635 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2636 } else {
2637 ($path, $x, $y) = (undef, undef, undef);
2638 }
2639 }
2640
2641 my $map = eval {
2642 my $map = defined $path ? cf::map::find $path : undef;
2643
2644 if ($map) {
2645 $map = $map->customise_for ($self);
2646 $map = $check->($map) if $check && $map;
2647 } else {
2648 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2649 }
2650
2651 $map
2652 };
2653
2654 if ($@) {
2655 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2656 LOG llevError | logBacktrace, Carp::longmess $@;
2657 }
2658
2659 if ($gen == $self->{_goto_generation}) {
2660 delete $self->{_goto_generation};
2661 $self->leave_link ($map, $x, $y);
2662 }
2663
2664 $done->() if $done;
2665 })->prio (1);
2666}
2667
2668=item $player_object->enter_exit ($exit_object)
2669
2670=cut
2671
2672sub parse_random_map_params {
2673 my ($spec) = @_;
2674
2675 my $rmp = { # defaults
2676 xsize => (cf::rndm 15, 40),
2677 ysize => (cf::rndm 15, 40),
2678 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2679 #layout => string,
2680 };
2681
2682 for (split /\n/, $spec) {
2683 my ($k, $v) = split /\s+/, $_, 2;
2684
2685 $rmp->{lc $k} = $v if (length $k) && (length $v);
2686 }
2687
2688 $rmp
2689}
2690
2691sub prepare_random_map {
2692 my ($exit) = @_;
2693
2694 # all this does is basically replace the /! path by
2695 # a new random map path (?random/...) with a seed
2696 # that depends on the exit object
2697
2698 my $rmp = parse_random_map_params $exit->msg;
2699
2700 if ($exit->map) {
2701 $rmp->{region} = $exit->region->name;
2702 $rmp->{origin_map} = $exit->map->path;
2703 $rmp->{origin_x} = $exit->x;
2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
2707 }
2708
2709 $rmp->{random_seed} ||= $exit->random_seed;
2710
2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2712 my $md5 = Digest::MD5::md5_hex $data;
2713 my $meta = "$RANDOMDIR/$md5.meta";
2714
2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2716 aio_write $fh, 0, (length $data), $data, 0;
2717 undef $fh;
2718 aio_rename "$meta~", $meta;
2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
2723 $exit->slaying ("?random/$md5");
2724 $exit->msg (undef);
2725 }
2726 }
2727}
2728
2729sub cf::object::player::enter_exit {
2730 my ($self, $exit) = @_;
2731
2732 return unless $self->type == cf::PLAYER;
2733
2734 $self->enter_link;
2735
2736 (async {
2737 $Coro::current->{desc} = "enter_exit";
2738
2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
2746 prepare_random_map $exit
2747 if $exit->slaying eq "/!";
2748 }
2749
2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
2753
2754 $self->goto ($map, $x, $y);
2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
2760 1
2761 }) {
2762 $self->message ("Something went wrong deep within the deliantra server. "
2763 . "I'll try to bring you back to the map you were before. "
2764 . "Please report this to the dungeon master!",
2765 cf::NDI_UNIQUE | cf::NDI_RED);
2766
2767 warn "ERROR in enter_exit: $@";
2768 $self->leave_link;
2769 }
2770 })->prio (1);
2771}
2772
2773=head3 cf::client
2774
2775=over 4
2776
2777=item $client->send_drawinfo ($text, $flags)
2778
2779Sends a drawinfo packet to the client. Circumvents output buffering so
2780should not be used under normal circumstances.
2781
2782=cut
2783
2784sub cf::client::send_drawinfo {
2785 my ($self, $text, $flags) = @_;
2786
2787 utf8::encode $text;
2788 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2789}
2790
2791=item $client->send_big_packet ($pkt)
2792
2793Like C<send_packet>, but tries to compress large packets, and fragments
2794them as required.
2795
2796=cut
2797
2798our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2799
2800sub cf::client::send_big_packet {
2801 my ($self, $pkt) = @_;
2802
2803 # try lzf for large packets
2804 $pkt = "lzf " . Compress::LZF::compress $pkt
2805 if 1024 <= length $pkt and $self->{can_lzf};
2806
2807 # split very large packets
2808 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2809 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2810 $pkt = "frag";
2811 }
2812
2813 $self->send_packet ($pkt);
2814}
2815
2816=item $client->send_msg ($channel, $msg, $color, [extra...])
2817
2818Send a drawinfo or msg packet to the client, formatting the msg for the
2819client if neccessary. C<$type> should be a string identifying the type of
2820the message, with C<log> being the default. If C<$color> is negative, suppress
2821the message unless the client supports the msg packet.
2822
2823=cut
2824
2825# non-persistent channels (usually the info channel)
2826our %CHANNEL = (
2827 "c/motd" => {
2828 id => "infobox",
2829 title => "MOTD",
2830 reply => undef,
2831 tooltip => "The message of the day",
2832 },
2833 "c/identify" => {
2834 id => "infobox",
2835 title => "Identify",
2836 reply => undef,
2837 tooltip => "Items recently identified",
2838 },
2839 "c/examine" => {
2840 id => "infobox",
2841 title => "Examine",
2842 reply => undef,
2843 tooltip => "Signs and other items you examined",
2844 },
2845 "c/shopinfo" => {
2846 id => "infobox",
2847 title => "Shop Info",
2848 reply => undef,
2849 tooltip => "What your bargaining skill tells you about the shop",
2850 },
2851 "c/book" => {
2852 id => "infobox",
2853 title => "Book",
2854 reply => undef,
2855 tooltip => "The contents of a note or book",
2856 },
2857 "c/lookat" => {
2858 id => "infobox",
2859 title => "Look",
2860 reply => undef,
2861 tooltip => "What you saw there",
2862 },
2863 "c/who" => {
2864 id => "infobox",
2865 title => "Players",
2866 reply => undef,
2867 tooltip => "Shows players who are currently online",
2868 },
2869 "c/body" => {
2870 id => "infobox",
2871 title => "Body Parts",
2872 reply => undef,
2873 tooltip => "Shows which body parts you posess and are available",
2874 },
2875 "c/statistics" => {
2876 id => "infobox",
2877 title => "Statistics",
2878 reply => undef,
2879 tooltip => "Shows your primary statistics",
2880 },
2881 "c/skills" => {
2882 id => "infobox",
2883 title => "Skills",
2884 reply => undef,
2885 tooltip => "Shows your experience per skill and item power",
2886 },
2887 "c/shopitems" => {
2888 id => "infobox",
2889 title => "Shop Items",
2890 reply => undef,
2891 tooltip => "Shows the items currently for sale in this shop",
2892 },
2893 "c/resistances" => {
2894 id => "infobox",
2895 title => "Resistances",
2896 reply => undef,
2897 tooltip => "Shows your resistances",
2898 },
2899 "c/pets" => {
2900 id => "infobox",
2901 title => "Pets",
2902 reply => undef,
2903 tooltip => "Shows information abotu your pets/a specific pet",
2904 },
2905 "c/perceiveself" => {
2906 id => "infobox",
2907 title => "Perceive Self",
2908 reply => undef,
2909 tooltip => "You gained detailed knowledge about yourself",
2910 },
2911 "c/uptime" => {
2912 id => "infobox",
2913 title => "Uptime",
2914 reply => undef,
2915 tooltip => "How long the server has been running since last restart",
2916 },
2917 "c/mapinfo" => {
2918 id => "infobox",
2919 title => "Map Info",
2920 reply => undef,
2921 tooltip => "Information related to the maps",
2922 },
2923 "c/party" => {
2924 id => "party",
2925 title => "Party",
2926 reply => "gsay ",
2927 tooltip => "Messages and chat related to your party",
2928 },
2929 "c/death" => {
2930 id => "death",
2931 title => "Death",
2932 reply => undef,
2933 tooltip => "Reason for and more info about your most recent death",
2934 },
2935 "c/say" => $SAY_CHANNEL,
2936 "c/chat" => $CHAT_CHANNEL,
2937);
2938
2939sub cf::client::send_msg {
2940 my ($self, $channel, $msg, $color, @extra) = @_;
2941
2942 $msg = $self->pl->expand_cfpod ($msg)
2943 unless $color & cf::NDI_VERBATIM;
2944
2945 $color &= cf::NDI_CLIENT_MASK; # just in case...
2946
2947 # check predefined channels, for the benefit of C
2948 if ($CHANNEL{$channel}) {
2949 $channel = $CHANNEL{$channel};
2950
2951 $self->ext_msg (channel_info => $channel);
2952 $channel = $channel->{id};
2953
2954 } elsif (ref $channel) {
2955 # send meta info to client, if not yet sent
2956 unless (exists $self->{channel}{$channel->{id}}) {
2957 $self->{channel}{$channel->{id}} = $channel;
2958 $self->ext_msg (channel_info => $channel);
2959 }
2960
2961 $channel = $channel->{id};
2962 }
2963
2964 return unless @extra || length $msg;
2965
2966 # default colour, mask it out
2967 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2968 if $color & cf::NDI_DEF;
2969
2970 my $pkt = "msg "
2971 . $self->{json_coder}->encode (
2972 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2973 );
2974
2975 $self->send_big_packet ($pkt);
2976}
2977
2978=item $client->ext_msg ($type, @msg)
2979
2980Sends an ext event to the client.
2981
2982=cut
2983
2984sub cf::client::ext_msg($$@) {
2985 my ($self, $type, @msg) = @_;
2986
2987 if ($self->extcmd == 2) {
2988 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2989 } elsif ($self->extcmd == 1) { # TODO: remove
2990 push @msg, msgtype => "event_$type";
2991 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2992 }
2993}
2994
2995=item $client->ext_reply ($msgid, @msg)
2996
2997Sends an ext reply to the client.
2998
2999=cut
3000
3001sub cf::client::ext_reply($$@) {
3002 my ($self, $id, @msg) = @_;
3003
3004 if ($self->extcmd == 2) {
3005 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3006 } elsif ($self->extcmd == 1) {
3007 #TODO: version 1, remove
3008 unshift @msg, msgtype => "reply", msgid => $id;
3009 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3010 }
3011}
3012
3013=item $success = $client->query ($flags, "text", \&cb)
3014
3015Queues a query to the client, calling the given callback with
3016the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3017C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3018
3019Queries can fail, so check the return code. Or don't, as queries will
3020become reliable at some point in the future.
3021
3022=cut
3023
3024sub cf::client::query {
3025 my ($self, $flags, $text, $cb) = @_;
3026
3027 return unless $self->state == ST_PLAYING
3028 || $self->state == ST_SETUP
3029 || $self->state == ST_CUSTOM;
3030
3031 $self->state (ST_CUSTOM);
3032
3033 utf8::encode $text;
3034 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3035
3036 $self->send_packet ($self->{query_queue}[0][0])
3037 if @{ $self->{query_queue} } == 1;
3038
3039 1
3040}
3041
3042cf::client->attach (
3043 on_connect => sub {
3044 my ($ns) = @_;
3045
3046 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3047 },
3048 on_reply => sub {
3049 my ($ns, $msg) = @_;
3050
3051 # this weird shuffling is so that direct followup queries
3052 # get handled first
3053 my $queue = delete $ns->{query_queue}
3054 or return; # be conservative, not sure how that can happen, but we saw a crash here
3055
3056 (shift @$queue)->[1]->($msg);
3057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3058
3059 push @{ $ns->{query_queue} }, @$queue;
3060
3061 if (@{ $ns->{query_queue} } == @$queue) {
3062 if (@$queue) {
3063 $ns->send_packet ($ns->{query_queue}[0][0]);
3064 } else {
3065 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3066 }
3067 }
3068 },
3069 on_exticmd => sub {
3070 my ($ns, $buf) = @_;
3071
3072 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3073
3074 if (ref $msg) {
3075 my ($type, $reply, @payload) =
3076 "ARRAY" eq ref $msg
3077 ? @$msg
3078 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3079
3080 my @reply;
3081
3082 if (my $cb = $EXTICMD{$type}) {
3083 @reply = $cb->($ns, @payload);
3084 }
3085
3086 $ns->ext_reply ($reply, @reply)
3087 if $reply;
3088
3089 } else {
3090 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3091 }
3092
3093 cf::override;
3094 },
3095);
3096
3097=item $client->async (\&cb)
3098
3099Create a new coroutine, running the specified callback. The coroutine will
3100be automatically cancelled when the client gets destroyed (e.g. on logout,
3101or loss of connection).
3102
3103=cut
3104
3105sub cf::client::async {
3106 my ($self, $cb) = @_;
3107
3108 my $coro = &Coro::async ($cb);
3109
3110 $coro->on_destroy (sub {
3111 delete $self->{_coro}{$coro+0};
3112 });
3113
3114 $self->{_coro}{$coro+0} = $coro;
3115
3116 $coro
3117}
3118
3119cf::client->attach (
3120 on_destroy => sub {
3121 my ($ns) = @_;
3122
3123 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3124 },
3125);
3126
3127=back
3128
874 3129
875=head2 SAFE SCRIPTING 3130=head2 SAFE SCRIPTING
876 3131
877Functions that provide a safe environment to compile and execute 3132Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 3133snippets of perl code without them endangering the safety of the server
885our $safe = new Safe "safe"; 3140our $safe = new Safe "safe";
886our $safe_hole = new Safe::Hole; 3141our $safe_hole = new Safe::Hole;
887 3142
888$SIG{FPE} = 'IGNORE'; 3143$SIG{FPE} = 'IGNORE';
889 3144
890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3145$safe->permit_only (Opcode::opset qw(
3146 :base_core :base_mem :base_orig :base_math :base_loop
3147 grepstart grepwhile mapstart mapwhile
3148 sort time
3149));
891 3150
892# here we export the classes and methods available to script code 3151# here we export the classes and methods available to script code
893 3152
894=pod 3153=pod
895 3154
896The following fucntions and emthods are available within a safe environment: 3155The following functions and methods are available within a safe environment:
897 3156
898 cf::object contr pay_amount pay_player map 3157 cf::object
3158 contr pay_amount pay_player map x y force_find force_add destroy
3159 insert remove name archname title slaying race decrease split
3160 value
3161
899 cf::object::player player 3162 cf::object::player
900 cf::player peaceful 3163 player
901 cf::map trigger 3164
3165 cf::player
3166 peaceful
3167
3168 cf::map
3169 trigger
902 3170
903=cut 3171=cut
904 3172
905for ( 3173for (
906 ["cf::object" => qw(contr pay_amount pay_player map)], 3174 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3175 insert remove inv nrof name archname title slaying race
3176 decrease split destroy change_exp value msg lore send_msg)],
907 ["cf::object::player" => qw(player)], 3177 ["cf::object::player" => qw(player)],
908 ["cf::player" => qw(peaceful)], 3178 ["cf::player" => qw(peaceful send_msg)],
909 ["cf::map" => qw(trigger)], 3179 ["cf::map" => qw(trigger)],
910) { 3180) {
911 no strict 'refs'; 3181 no strict 'refs';
912 my ($pkg, @funs) = @$_; 3182 my ($pkg, @funs) = @$_;
913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3183 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
931 3201
932 my $qcode = $code; 3202 my $qcode = $code;
933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3203 $qcode =~ s/"/‟/g; # not allowed in #line filenames
934 $qcode =~ s/\n/\\n/g; 3204 $qcode =~ s/\n/\\n/g;
935 3205
3206 %vars = (_dummy => 0) unless %vars;
3207
3208 my @res;
936 local $_; 3209 local $_;
937 local @safe::cf::_safe_eval_args = values %vars;
938 3210
939 my $eval = 3211 my $eval =
940 "do {\n" 3212 "do {\n"
941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3213 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
942 . "#line 0 \"{$qcode}\"\n" 3214 . "#line 0 \"{$qcode}\"\n"
943 . $code 3215 . $code
944 . "\n}" 3216 . "\n}"
945 ; 3217 ;
946 3218
3219 if ($CFG{safe_eval}) {
947 sub_generation_inc; 3220 sub_generation_inc;
3221 local @safe::cf::_safe_eval_args = values %vars;
948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3222 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
949 sub_generation_inc; 3223 sub_generation_inc;
3224 } else {
3225 local @cf::_safe_eval_args = values %vars;
3226 @res = wantarray ? eval eval : scalar eval $eval;
3227 }
950 3228
951 if ($@) { 3229 if ($@) {
952 warn "$@"; 3230 warn "$@";
953 warn "while executing safe code '$code'\n"; 3231 warn "while executing safe code '$code'\n";
954 warn "with arguments " . (join " ", %vars) . "\n"; 3232 warn "with arguments " . (join " ", %vars) . "\n";
973=cut 3251=cut
974 3252
975sub register_script_function { 3253sub register_script_function {
976 my ($fun, $cb) = @_; 3254 my ($fun, $cb) = @_;
977 3255
978 no strict 'refs'; 3256 $fun = "safe::$fun" if $CFG{safe_eval};
979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3257 *$fun = $safe_hole->wrap ($cb);
980} 3258}
981 3259
982=back 3260=back
983 3261
984=cut 3262=cut
985 3263
986############################################################################# 3264#############################################################################
3265# the server's init and main functions
987 3266
988=head2 EXTENSION DATABASE SUPPORT 3267sub load_facedata($) {
3268 my ($path) = @_;
989 3269
990Crossfire maintains a very simple database for extension use. It can 3270 # HACK to clear player env face cache, we need some signal framework
991currently store anything that can be serialised using Storable, which 3271 # for this (global event?)
992excludes objects. 3272 %ext::player_env::MUSIC_FACE_CACHE = ();
993 3273
994The parameter C<$family> should best start with the name of the extension 3274 my $enc = JSON::XS->new->utf8->canonical->relaxed;
995using it, it should be unique.
996 3275
997=over 4 3276 warn "loading facedata from $path\n";
998 3277
999=item $hashref = cf::db_get $family 3278 my $facedata;
3279 0 < aio_load $path, $facedata
3280 or die "$path: $!";
1000 3281
1001Return a hashref for use by the extension C<$family>, which can be 3282 $facedata = Coro::Storable::thaw $facedata;
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004 3283
1005=item $value = cf::db_get $family => $key 3284 $facedata->{version} == 2
3285 or cf::cleanup "$path: version mismatch, cannot proceed.";
1006 3286
1007Returns a single value from the database 3287 # patch in the exptable
3288 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3289 $facedata->{resource}{"res/exp_table"} = {
3290 type => FT_RSRC,
3291 data => $exp_table,
3292 hash => (Digest::MD5::md5 $exp_table),
3293 };
3294 cf::cede_to_tick;
1008 3295
1009=item cf::db_put $family => $hashref 3296 {
3297 my $faces = $facedata->{faceinfo};
1010 3298
1011Stores the given family hashref into the database. Updates are delayed, if 3299 while (my ($face, $info) = each %$faces) {
1012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3300 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1013 3301
1014=item cf::db_put $family => $key => $value 3302 cf::face::set_visibility $idx, $info->{visibility};
3303 cf::face::set_magicmap $idx, $info->{magicmap};
3304 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3305 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1015 3306
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 3307 cf::cede_to_tick;
1017want the data to be synced to disk immediately, use C<cf::db_sync>. 3308 }
1018 3309
1019=item cf::db_dirty 3310 while (my ($face, $info) = each %$faces) {
3311 next unless $info->{smooth};
1020 3312
1021Marks the database as dirty, to be updated at a later time. 3313 my $idx = cf::face::find $face
3314 or next;
1022 3315
1023=item cf::db_sync 3316 if (my $smooth = cf::face::find $info->{smooth}) {
3317 cf::face::set_smooth $idx, $smooth;
3318 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3319 } else {
3320 warn "smooth face '$info->{smooth}' not found for face '$face'";
3321 }
1024 3322
1025Immediately write the database to disk I<if it is dirty>. 3323 cf::cede_to_tick;
3324 }
3325 }
1026 3326
1027=cut 3327 {
3328 my $anims = $facedata->{animinfo};
1028 3329
1029our $DB; 3330 while (my ($anim, $info) = each %$anims) {
3331 cf::anim::set $anim, $info->{frames}, $info->{facings};
3332 cf::cede_to_tick;
3333 }
3334
3335 cf::anim::invalidate_all; # d'oh
3336 }
3337
3338 {
3339 my $res = $facedata->{resource};
3340
3341 while (my ($name, $info) = each %$res) {
3342 if (defined $info->{type}) {
3343 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3344
3345 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3346 cf::face::set_type $idx, $info->{type};
3347 } else {
3348 $RESOURCE{$name} = $info;
3349 }
3350
3351 cf::cede_to_tick;
3352 }
3353 }
3354
3355 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3356
3357 1
3358}
3359
3360cf::global->attach (on_resource_update => sub {
3361 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3362 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3363
3364 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3365 my $sound = $soundconf->{compat}[$_]
3366 or next;
3367
3368 my $face = cf::face::find "sound/$sound->[1]";
3369 cf::sound::set $sound->[0] => $face;
3370 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3371 }
3372
3373 while (my ($k, $v) = each %{$soundconf->{event}}) {
3374 my $face = cf::face::find "sound/$v";
3375 cf::sound::set $k => $face;
3376 }
3377 }
3378});
3379
3380register_exticmd fx_want => sub {
3381 my ($ns, $want) = @_;
3382
3383 while (my ($k, $v) = each %$want) {
3384 $ns->fx_want ($k, $v);
3385 }
3386};
3387
3388sub load_resource_file($) {
3389 my $guard = lock_acquire "load_resource_file";
3390
3391 my $status = load_resource_file_ $_[0];
3392 get_slot 0.1, 100;
3393 cf::arch::commit_load;
3394
3395 $status
3396}
3397
3398sub reload_regions {
3399 # HACK to clear player env face cache, we need some signal framework
3400 # for this (global event?)
3401 %ext::player_env::MUSIC_FACE_CACHE = ();
3402
3403 load_resource_file "$MAPDIR/regions"
3404 or die "unable to load regions file\n";
3405
3406 for (cf::region::list) {
3407 $_->{match} = qr/$_->{match}/
3408 if exists $_->{match};
3409 }
3410}
3411
3412sub reload_facedata {
3413 load_facedata "$DATADIR/facedata"
3414 or die "unable to load facedata\n";
3415}
3416
3417sub reload_archetypes {
3418 load_resource_file "$DATADIR/archetypes"
3419 or die "unable to load archetypes\n";
3420}
3421
3422sub reload_treasures {
3423 load_resource_file "$DATADIR/treasures"
3424 or die "unable to load treasurelists\n";
3425}
3426
3427sub reload_resources {
3428 warn "reloading resource files...\n";
3429
3430 reload_facedata;
3431 reload_archetypes;
3432 reload_regions;
3433 reload_treasures;
3434
3435 warn "finished reloading resource files\n";
3436}
3437
3438sub reload_config {
3439 warn "reloading config file...\n";
3440
3441 open my $fh, "<:utf8", "$CONFDIR/config"
3442 or return;
3443
3444 local $/;
3445 *CFG = YAML::XS::Load scalar <$fh>;
3446
3447 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3448
3449 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3450 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3451
3452 if (exists $CFG{mlockall}) {
3453 eval {
3454 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3455 and die "WARNING: m(un)lockall failed: $!\n";
3456 };
3457 warn $@ if $@;
3458 }
3459
3460 warn "finished reloading resource files\n";
3461}
3462
3463sub pidfile() {
3464 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3465 or die "$PIDFILE: $!";
3466 flock $fh, &Fcntl::LOCK_EX
3467 or die "$PIDFILE: flock: $!";
3468 $fh
3469}
3470
3471# make sure only one server instance is running at any one time
3472sub atomic {
3473 my $fh = pidfile;
3474
3475 my $pid = <$fh>;
3476 kill 9, $pid if $pid > 0;
3477
3478 seek $fh, 0, 0;
3479 print $fh $$;
3480}
3481
3482sub main_loop {
3483 warn "EV::loop starting\n";
3484 if (1) {
3485 EV::loop;
3486 }
3487 warn "EV::loop returned\n";
3488 goto &main_loop unless $REALLY_UNLOOP;
3489}
3490
3491sub main {
3492 cf::init_globals; # initialise logging
3493
3494 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3495 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3496 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3497 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3498
3499 cf::init_experience;
3500 cf::init_anim;
3501 cf::init_attackmess;
3502 cf::init_dynamic;
3503
3504 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3505
3506 # we must not ever block the main coroutine
3507 local $Coro::idle = sub {
3508 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3509 (async {
3510 $Coro::current->{desc} = "IDLE BUG HANDLER";
3511 EV::loop EV::LOOP_ONESHOT;
3512 })->prio (Coro::PRIO_MAX);
3513 };
3514
3515 evthread_start IO::AIO::poll_fileno;
3516
3517 cf::sync_job {
3518 cf::load_settings;
3519 cf::load_materials;
3520
3521 reload_resources;
3522 reload_config;
3523 db_init;
3524
3525 cf::init_uuid;
3526 cf::init_signals;
3527 cf::init_commands;
3528 cf::init_skills;
3529
3530 cf::init_beforeplay;
3531
3532 atomic;
3533
3534 load_extensions;
3535
3536 utime time, time, $RUNTIMEFILE;
3537
3538 # no (long-running) fork's whatsoever before this point(!)
3539 use POSIX ();
3540 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3541
3542 (pop @POST_INIT)->(0) while @POST_INIT;
3543 };
3544
3545 main_loop;
3546}
3547
3548#############################################################################
3549# initialisation and cleanup
3550
3551# install some emergency cleanup handlers
3552BEGIN {
3553 our %SIGWATCHER = ();
3554 for my $signal (qw(INT HUP TERM)) {
3555 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3556 cf::cleanup "SIG$signal";
3557 };
3558 }
3559}
3560
3561sub write_runtime_sync {
3562 # first touch the runtime file to show we are still running:
3563 # the fsync below can take a very very long time.
3564
3565 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3566
3567 my $guard = cf::lock_acquire "write_runtime";
3568
3569 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3570 or return;
3571
3572 my $value = $cf::RUNTIME + 90 + 10;
3573 # 10 is the runtime save interval, for a monotonic clock
3574 # 60 allows for the watchdog to kill the server.
3575
3576 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3577 and return;
3578
3579 # always fsync - this file is important
3580 aio_fsync $fh
3581 and return;
3582
3583 # touch it again to show we are up-to-date
3584 aio_utime $fh, undef, undef;
3585
3586 close $fh
3587 or return;
3588
3589 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3590 and return;
3591
3592 warn "runtime file written.\n";
3593
3594 1
3595}
3596
3597our $uuid_lock;
3598our $uuid_skip;
3599
3600sub write_uuid_sync($) {
3601 $uuid_skip ||= $_[0];
3602
3603 return if $uuid_lock;
3604 local $uuid_lock = 1;
3605
3606 my $uuid = "$LOCALDIR/uuid";
3607
3608 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3609 or return;
3610
3611 my $value = uuid_seq uuid_cur;
3612
3613 unless ($value) {
3614 warn "cowardly refusing to write zero uuid value!\n";
3615 return;
3616 }
3617
3618 my $value = uuid_str $value + $uuid_skip;
3619 $uuid_skip = 0;
3620
3621 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3622 and return;
3623
3624 # always fsync - this file is important
3625 aio_fsync $fh
3626 and return;
3627
3628 close $fh
3629 or return;
3630
3631 aio_rename "$uuid~", $uuid
3632 and return;
3633
3634 warn "uuid file written ($value).\n";
3635
3636 1
3637
3638}
3639
3640sub write_uuid($$) {
3641 my ($skip, $sync) = @_;
3642
3643 $sync ? write_uuid_sync $skip
3644 : async { write_uuid_sync $skip };
3645}
3646
3647sub emergency_save() {
3648 my $freeze_guard = cf::freeze_mainloop;
3649
3650 warn "emergency_perl_save: enter\n";
3651
3652 cf::sync_job {
3653 # this is a trade-off: we want to be very quick here, so
3654 # save all maps without fsync, and later call a global sync
3655 # (which in turn might be very very slow)
3656 local $USE_FSYNC = 0;
3657
3658 # use a peculiar iteration method to avoid tripping on perl
3659 # refcount bugs in for. also avoids problems with players
3660 # and maps saved/destroyed asynchronously.
3661 warn "emergency_perl_save: begin player save\n";
3662 for my $login (keys %cf::PLAYER) {
3663 my $pl = $cf::PLAYER{$login} or next;
3664 $pl->valid or next;
3665 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3666 $pl->save;
3667 }
3668 warn "emergency_perl_save: end player save\n";
3669
3670 warn "emergency_perl_save: begin map save\n";
3671 for my $path (keys %cf::MAP) {
3672 my $map = $cf::MAP{$path} or next;
3673 $map->valid or next;
3674 $map->save;
3675 }
3676 warn "emergency_perl_save: end map save\n";
3677
3678 warn "emergency_perl_save: begin database checkpoint\n";
3679 BDB::db_env_txn_checkpoint $DB_ENV;
3680 warn "emergency_perl_save: end database checkpoint\n";
3681
3682 warn "emergency_perl_save: begin write uuid\n";
3683 write_uuid_sync 1;
3684 warn "emergency_perl_save: end write uuid\n";
3685 };
3686
3687 warn "emergency_perl_save: starting sync()\n";
3688 IO::AIO::aio_sync sub {
3689 warn "emergency_perl_save: finished sync()\n";
3690 };
3691
3692 warn "emergency_perl_save: leave\n";
3693}
3694
3695sub post_cleanup {
3696 my ($make_core) = @_;
3697
3698 warn Carp::longmess "post_cleanup backtrace"
3699 if $make_core;
3700
3701 my $fh = pidfile;
3702 unlink $PIDFILE if <$fh> == $$;
3703}
3704
3705# a safer delete_package, copied from Symbol
3706sub clear_package($) {
3707 my $pkg = shift;
3708
3709 # expand to full symbol table name if needed
3710 unless ($pkg =~ /^main::.*::$/) {
3711 $pkg = "main$pkg" if $pkg =~ /^::/;
3712 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3713 $pkg .= '::' unless $pkg =~ /::$/;
3714 }
3715
3716 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3717 my $stem_symtab = *{$stem}{HASH};
3718
3719 defined $stem_symtab and exists $stem_symtab->{$leaf}
3720 or return;
3721
3722 # clear all symbols
3723 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3724 for my $name (keys %$leaf_symtab) {
3725 _gv_clear *{"$pkg$name"};
3726# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3727 }
3728 warn "cleared package $pkg\n";#d#
3729}
3730
3731sub do_reload_perl() {
3732 # can/must only be called in main
3733 if ($Coro::current != $Coro::main) {
3734 warn "can only reload from main coroutine";
3735 return;
3736 }
3737
3738 return if $RELOAD++;
3739
3740 my $t1 = EV::time;
3741
3742 while ($RELOAD) {
3743 warn "reloading...";
3744
3745 warn "entering sync_job";
3746
3747 cf::sync_job {
3748 cf::write_runtime_sync; # external watchdog should not bark
3749 cf::emergency_save;
3750 cf::write_runtime_sync; # external watchdog should not bark
3751
3752 warn "syncing database to disk";
3753 BDB::db_env_txn_checkpoint $DB_ENV;
3754
3755 # if anything goes wrong in here, we should simply crash as we already saved
3756
3757 warn "flushing outstanding aio requests";
3758 while (IO::AIO::nreqs || BDB::nreqs) {
3759 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3760 }
3761
3762 warn "cancelling all extension coros";
3763 $_->cancel for values %EXT_CORO;
3764 %EXT_CORO = ();
3765
3766 warn "removing commands";
3767 %COMMAND = ();
3768
3769 warn "removing ext/exti commands";
3770 %EXTCMD = ();
3771 %EXTICMD = ();
3772
3773 warn "unloading/nuking all extensions";
3774 for my $pkg (@EXTS) {
3775 warn "... unloading $pkg";
3776
3777 if (my $cb = $pkg->can ("unload")) {
3778 eval {
3779 $cb->($pkg);
3780 1
3781 } or warn "$pkg unloaded, but with errors: $@";
3782 }
3783
3784 warn "... clearing $pkg";
3785 clear_package $pkg;
3786 }
3787
3788 warn "unloading all perl modules loaded from $LIBDIR";
3789 while (my ($k, $v) = each %INC) {
3790 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3791
3792 warn "... unloading $k";
3793 delete $INC{$k};
3794
3795 $k =~ s/\.pm$//;
3796 $k =~ s/\//::/g;
3797
3798 if (my $cb = $k->can ("unload_module")) {
3799 $cb->();
3800 }
3801
3802 clear_package $k;
3803 }
3804
3805 warn "getting rid of safe::, as good as possible";
3806 clear_package "safe::$_"
3807 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3808
3809 warn "unloading cf.pm \"a bit\"";
3810 delete $INC{"cf.pm"};
3811 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3812
3813 # don't, removes xs symbols, too,
3814 # and global variables created in xs
3815 #clear_package __PACKAGE__;
3816
3817 warn "unload completed, starting to reload now";
3818
3819 warn "reloading cf.pm";
3820 require cf;
3821 cf::_connect_to_perl_1;
3822
3823 warn "loading config and database again";
3824 cf::reload_config;
3825
3826 warn "loading extensions";
3827 cf::load_extensions;
3828
3829 if ($REATTACH_ON_RELOAD) {
3830 warn "reattaching attachments to objects/players";
3831 _global_reattach; # objects, sockets
3832 warn "reattaching attachments to maps";
3833 reattach $_ for values %MAP;
3834 warn "reattaching attachments to players";
3835 reattach $_ for values %PLAYER;
3836 }
3837
3838 warn "running post_init jobs";
3839 (pop @POST_INIT)->(1) while @POST_INIT;
3840
3841 warn "leaving sync_job";
3842
3843 1
3844 } or do {
3845 warn $@;
3846 cf::cleanup "error while reloading, exiting.";
3847 };
3848
3849 warn "reloaded";
3850 --$RELOAD;
3851 }
3852
3853 $t1 = EV::time - $t1;
3854 warn "reload completed in ${t1}s\n";
3855};
3856
3857our $RELOAD_WATCHER; # used only during reload
3858
3859sub reload_perl() {
3860 # doing reload synchronously and two reloads happen back-to-back,
3861 # coro crashes during coro_state_free->destroy here.
3862
3863 $RELOAD_WATCHER ||= cf::async {
3864 Coro::AIO::aio_wait cache_extensions;
3865
3866 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3867 do_reload_perl;
3868 undef $RELOAD_WATCHER;
3869 };
3870 };
3871}
3872
3873register_command "reload" => sub {
3874 my ($who, $arg) = @_;
3875
3876 if ($who->flag (FLAG_WIZ)) {
3877 $who->message ("reloading server.");
3878 async {
3879 $Coro::current->{desc} = "perl_reload";
3880 reload_perl;
3881 };
3882 }
3883};
3884
3885unshift @INC, $LIBDIR;
3886
3887my $bug_warning = 0;
3888
3889our @WAIT_FOR_TICK;
3890our @WAIT_FOR_TICK_BEGIN;
3891
3892sub wait_for_tick {
3893 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3894
3895 my $signal = new Coro::Signal;
3896 push @WAIT_FOR_TICK, $signal;
3897 $signal->wait;
3898}
3899
3900sub wait_for_tick_begin {
3901 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3902
3903 my $signal = new Coro::Signal;
3904 push @WAIT_FOR_TICK_BEGIN, $signal;
3905 $signal->wait;
3906}
3907
3908sub tick {
3909 if ($Coro::current != $Coro::main) {
3910 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3911 unless ++$bug_warning > 10;
3912 return;
3913 }
3914
3915 cf::server_tick; # one server iteration
3916
3917 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3918 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3919 Coro::async_pool {
3920 $Coro::current->{desc} = "runtime saver";
3921 write_runtime_sync
3922 or warn "ERROR: unable to write runtime file: $!";
3923 };
3924 }
3925
3926 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3927 $sig->send;
3928 }
3929 while (my $sig = shift @WAIT_FOR_TICK) {
3930 $sig->send;
3931 }
3932
3933 $LOAD = ($NOW - $TICK_START) / $TICK;
3934 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3935
3936 if (0) {
3937 if ($NEXT_TICK) {
3938 my $jitter = $TICK_START - $NEXT_TICK;
3939 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3940 warn "jitter $JITTER\n";#d#
3941 }
3942 }
3943}
1030 3944
1031{ 3945{
1032 my $path = cf::localdir . "/database.pst"; 3946 # configure BDB
1033 3947
1034 sub db_load() { 3948 BDB::min_parallel 8;
1035 warn "loading database $path\n";#d# remove later 3949 BDB::max_poll_reqs $TICK * 0.1;
1036 $DB = stat $path ? Storable::retrieve $path : { }; 3950 $AnyEvent::BDB::WATCHER->priority (1);
1037 }
1038 3951
1039 my $pid; 3952 unless ($DB_ENV) {
3953 $DB_ENV = BDB::db_env_create;
3954 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3955 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3956 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3957 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3958 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1040 3959
1041 sub db_save() { 3960 cf::sync_job {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 }
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 });
1062
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) {
1069 @_ >= 2
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073
1074 sub db_put($$;$) {
1075 if (@_ >= 3) {
1076 $DB->{$_[0]}{$_[1]} = $_[2];
1077 } else { 3961 eval {
1078 $DB->{$_[0]} = $_[1]; 3962 BDB::db_env_open
1079 } 3963 $DB_ENV,
1080 db_dirty; 3964 $BDBDIR,
1081 } 3965 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3966 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3967 0666;
1082 3968
1083 attach_global 3969 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 },
1088 ;
1089}
1090
1091#############################################################################
1092# the server's main()
1093
1094sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return;
1097
1098 local $/;
1099 *CFG = YAML::Syck::Load <$fh>;
1100}
1101
1102sub main {
1103 cfg_load;
1104 db_load;
1105 load_extensions;
1106 Event::loop;
1107}
1108
1109#############################################################################
1110# initialisation
1111
1112sub _perl_reload(&) {
1113 my ($msg) = @_;
1114
1115 $msg->("reloading...");
1116
1117 eval {
1118 # cancel all watchers
1119 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 }
1122
1123 # unload all extensions
1124 for (@exts) {
1125 $msg->("unloading <$_>");
1126 unload_extension $_;
1127 }
1128
1129 # unload all modules loaded from $LIBDIR
1130 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132
1133 $msg->("removing <$k>");
1134 delete $INC{$k};
1135
1136 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g;
1138
1139 if (my $cb = $k->can ("unload_module")) {
1140 $cb->();
1141 } 3970 };
1142 3971
1143 Symbol::delete_package $k; 3972 cf::cleanup "db_env_open(db): $@" if $@;
1144 } 3973 };
3974 }
1145 3975
1146 # sync database to disk 3976 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1147 cf::db_sync; 3977 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1148
1149 # get rid of safe::, as good as possible
1150 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1152
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit"
1157 delete $INC{"cf.pm"};
1158
1159 # don't, removes xs symbols, too,
1160 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__;
1162
1163 # reload cf.pm
1164 $msg->("reloading cf.pm");
1165 require cf;
1166
1167 # load config and database again
1168 cf::cfg_load;
1169 cf::db_load;
1170
1171 # load extensions
1172 $msg->("load extensions");
1173 cf::load_extensions;
1174
1175 # reattach attachments to objects
1176 $msg->("reattach");
1177 _global_reattach;
1178 }; 3978 };
1179 $msg->($@) if $@; 3979 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1180 3980 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1181 $msg->("reloaded");
1182};
1183
1184sub perl_reload() {
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 }; 3981 };
3982 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3983 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3984 };
1189} 3985}
1190 3986
1191register "<global>", __PACKAGE__; 3987{
3988 # configure IO::AIO
1192 3989
1193register_command "perl-reload" => sub { 3990 IO::AIO::min_parallel 8;
3991 IO::AIO::max_poll_time $TICK * 0.1;
3992 undef $AnyEvent::AIO::WATCHER;
3993}
3994
3995my $_log_backtrace;
3996
3997sub _log_backtrace {
1194 my ($who, $arg) = @_; 3998 my ($msg, @addr) = @_;
1195 3999
1196 if ($who->flag (FLAG_WIZ)) { 4000 $msg =~ s/\n//;
1197 _perl_reload { 4001
1198 warn $_[0]; 4002 # limit the # of concurrent backtraces
1199 $who->message ($_[0]); 4003 if ($_log_backtrace < 2) {
4004 ++$_log_backtrace;
4005 my $perl_bt = Carp::longmess $msg;
4006 async {
4007 $Coro::current->{desc} = "abt $msg";
4008
4009 my @bt = fork_call {
4010 @addr = map { sprintf "%x", $_ } @addr;
4011 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4012 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4013 or die "addr2line: $!";
4014
4015 my @funcs;
4016 my @res = <$fh>;
4017 chomp for @res;
4018 while (@res) {
4019 my ($func, $line) = splice @res, 0, 2, ();
4020 push @funcs, "[$func] $line";
4021 }
4022
4023 @funcs
4024 };
4025
4026 LOG llevInfo, "[ABT] $perl_bt\n";
4027 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4028 LOG llevInfo, "[ABT] $_\n" for @bt;
4029 --$_log_backtrace;
1200 }; 4030 };
1201 } 4031 } else {
1202}; 4032 LOG llevInfo, "[ABT] $msg\n";
1203 4033 LOG llevInfo, "[ABT] [suppressed]\n";
1204unshift @INC, $LIBDIR;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK;
1215
1216 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218
1219 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start;
1221 }, 4034 }
1222); 4035}
1223 4036
1224IO::AIO::max_poll_time $TICK * 0.2; 4037# load additional modules
4038require "cf/$_.pm" for @EXTRA_MODULES;
4039cf::_connect_to_perl_2;
1225 4040
1226Event->io (fd => IO::AIO::poll_fileno, 4041END { cf::emergency_save }
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL,
1230 cb => \&IO::AIO::poll_cb);
1231 4042
12321 40431
1233 4044

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