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Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.507 by root, Sat Mar 20 02:24:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 133our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
56 147
57binmode STDOUT; 148binmode STDOUT;
58binmode STDERR; 149binmode STDERR;
59 150
60# read virtual server time, if available 151# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
65} 156}
66 157
67mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 159
73# a special map that is always available 160mkdir $_
74our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
75our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 177
77############################################################################# 178#############################################################################
78 179
79=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
80 181
87=item $cf::RUNTIME 188=item $cf::RUNTIME
88 189
89The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 191every server tick.
91 192
92=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 196
94The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
96 201
97=item $cf::NOW 202=item $cf::NOW
98 203
99The time of the last (current) server tick. 204The time of the last (current) server tick.
100 205
101=item $cf::TICK 206=item $cf::TICK
102 207
103The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
104 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
105=item %cf::CFG 220=item %cf::CFG
106 221
107Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 223from wherever your confdir points to.
109 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
110=back 243=back
111 244
112=cut 245=cut
113 246
114BEGIN { 247$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 248 my $msg = join "", @_;
117 utf8::encode $msg;
118 249
119 $msg .= "\n" 250 $msg .= "\n"
120 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
121 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
122 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
123 }; 256};
124} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
125 271
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 279
133# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 281# within the Safe compartment.
135for my $pkg (qw( 282for my $pkg (qw(
136 cf::global cf::attachable 283 cf::global cf::attachable
137 cf::object cf::object::player 284 cf::object cf::object::player
138 cf::client cf::player 285 cf::client cf::player
139 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
140 cf::map cf::party cf::region 288 cf::party cf::region
141)) { 289)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 291}
145 292
146$Event::DIED = sub { 293$EV::DIED = sub {
147 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
148}; 295};
149 296
150my %ext_pkg; 297#############################################################################
151my @exts;
152my @hook;
153 298
154=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
155 300
156=over 4 301=over 4
157 302
158=cut 303=item dumpval $ref
159 304
160use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
161 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
162=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
163 327
164Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
165 329
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
174 331
175Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
176 333
177=cut 334=cut
178 335
179sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
181 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
182} 353}
183 354
184=item cf::lock_wait $string 355=item cf::lock_wait $string
185 356
186Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
187 358
188=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
189 360
190Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
193returned. 364returned.
194 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
195Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
197 371
198=cut 372=item $locked = cf::lock_active $string
199 373
200our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
201 379
202sub lock_wait($) { 380sub lock_wait($) {
203 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 382}
211 383
212sub lock_acquire($) { 384sub lock_acquire($) {
213 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
214 387
215 # wait, to be sure we are not locked 388sub lock_active($) {
216 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 390}
225 391
226sub freeze_mainloop { 392sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
228 394
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
478}
479
480=item cf::async { BLOCK }
481
482Currently the same as Coro::async_pool, meaning you cannot use
483C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484thing you are allowed to do is call C<prio> on it.
485
486=cut
487
488BEGIN { *async = \&Coro::async_pool }
233 489
234=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
235 491
236The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
239 496
240If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
243fast or be very important. 500fast or be very important.
246 503
247sub sync_job(&) { 504sub sync_job(&) {
248 my ($job) = @_; 505 my ($job) = @_;
249 506
250 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
251 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
253 512
254 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 514
256 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
257 516
258 my $busy = 1; 517 my $busy = 1;
259 my @res; 518 my @res;
260 519
261 (Coro::async_pool { 520 (async {
521 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 522 @res = eval { $job->() };
263 warn $@ if $@; 523 warn $@ if $@;
264 undef $busy; 524 undef $busy;
265 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
266 526
267 while ($busy) { 527 while ($busy) {
268 unless (Coro::cede) { 528 if (Coro::nready) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede; 529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
271 } 532 }
272 } 533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
273 538
274 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
275 } else { 540 } else {
276 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
277 542
278 $job->() 543 $job->()
279 } 544 }
280} 545}
281 546
282=item $coro = cf::coro { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
283 548
284Creates (and readies) and returns a new coro. This coro is automcatially 549Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 550extension calling this is being unloaded.
286 551
287=cut 552=cut
288 553
289sub coro(&) { 554sub async_ext(&) {
290 my $cb = shift; 555 my $cb = shift;
291 556
292 my $coro = &Coro::async_pool ($cb); 557 my $coro = &Coro::async ($cb);
293 558
294 $coro->on_destroy (sub { 559 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 560 delete $EXT_CORO{$coro+0};
296 }); 561 });
297 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
298 563
299 $coro 564 $coro
300} 565}
301 566
302sub write_runtime { 567=item fork_call { }, $args
303 my $runtime = cf::localdir . "/runtime";
304 568
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
306 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
307 573
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311 575
312 aio_fsync $fh 576sub fork_call(&@) {
313 and return; 577 my ($cb, @args) = @_;
314 578
315 close $fh 579 # we seemingly have to make a local copy of the whole thing,
316 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
317 582
318 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
319 and return; 584 reset_signals;
585 &$cb
586 }, @args;
320 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
321 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
322} 754}
323 755
324=back 756=back
325 757
326=cut 758=cut
327 759
328############################################################################# 760#############################################################################
329 761
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
451 763
452Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
455 767
456In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+). 770Deliantra).
459 771
460=over 4 772=over 4
461 773
462=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
463 775
507=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
508 820
509Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
511 823
512Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
514 826
515These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
516 828
517=over 4 829=over 4
577our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 890our @CB_MAP = ();
579 891
580my %attachment; 892my %attachment;
581 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
582sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
584 902
585 use sort 'stable'; 903 use sort 'stable';
586 904
620 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
621 939
622 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
626 944
627 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
628 my $pkg = shift @arg; 946 my $pkg = shift @arg;
629 947
630 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
659 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
660 } 978 }
661 979
662 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
663 } else { 981 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
665 } 983 }
666 984
667 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
668} 986}
669 987
671 if (ref $_[0]) { 989 if (ref $_[0]) {
672 _object_attach @_; 990 _object_attach @_;
673 } else { 991 } else {
674 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
675 } 993 }
994 _recalc_want;
676}; 995};
677 996
678# all those should be optimised 997# all those should be optimised
679sub cf::attachable::detach { 998sub cf::attachable::detach {
680 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
683 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
684 reattach ($obj); 1003 reattach ($obj);
685 } else { 1004 } else {
686 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
687 } 1006 }
1007 _recalc_want;
688}; 1008};
689 1009
690sub cf::attachable::attached { 1010sub cf::attachable::attached {
691 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
692 1012
707 "; 1027 ";
708 die if $@; 1028 die if $@;
709} 1029}
710 1030
711our $override; 1031our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713 1033
714sub override { 1034sub override {
715 $override = 1; 1035 $override = 1;
716 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
717} 1037}
718 1038
719sub do_invoke { 1039sub do_invoke {
720 my $event = shift; 1040 my $event = shift;
721 my $callbacks = shift; 1041 my $callbacks = shift;
722 1042
723 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
724 1044
725 local $override; 1045 local $override;
726 1046
727 for (@$callbacks) { 1047 for (@$callbacks) {
728 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
737 } 1057 }
738 1058
739 0 1059 0
740} 1060}
741 1061
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
743 1063
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745 1065
746Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
747 1067
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
751 1071
752=back 1072=back
753 1073
754=cut 1074=cut
755 1075
756############################################################################# 1076#############################################################################
757# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
758 1120
759sub reattach { 1121sub reattach {
760 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 1127
763 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
764 1129
765 @$registry = (); 1130 @$registry = ();
766 1131
781cf::attachable->attach ( 1146cf::attachable->attach (
782 prio => -1000000, 1147 prio => -1000000,
783 on_instantiate => sub { 1148 on_instantiate => sub {
784 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
785 1150
786 $data = from_json $data; 1151 $data = decode_json $data;
787 1152
788 for (@$data) { 1153 for (@$data) {
789 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
790 1155
791 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
807sub object_freezer_save { 1172sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
809 1174
810 sync_job { 1175 sync_job {
811 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
812 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
814 1180
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
818 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
819 close $fh; 1188 aio_close $fh;
820 1189
821 if (@$objs) { 1190 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
827 close $fh; 1199 aio_close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
829 } 1201 }
830 } else { 1202 } else {
831 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
832 } 1204 }
833 1205
834 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
835 } else { 1210 } else {
836 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
837 } 1212 }
838 } else { 1213 } else {
839 aio_unlink $filename; 1214 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
841 } 1216 }
842 } 1217 };
843} 1218}
844 1219
845sub object_freezer_as_string { 1220sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
847 1222
859 or return; 1234 or return;
860 1235
861 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
863 or return; 1238 or return;
1239
864 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
865 } 1242 }
866 1243
1244 utf8::decode (my $decname = $filename);
867 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
868 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
869 return ($data, $av); 1248 ($data, $av)
870} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
871 1256
872############################################################################# 1257#############################################################################
873# command handling &c 1258# command handling &c
874 1259
875=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
888 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
889} 1274}
890 1275
891=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
892 1277
893Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
894 1283
895If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
896called. 1285called.
897 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
898=cut 1298=cut
899 1299
900sub register_extcmd { 1300sub register_extcmd {
901 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
902 1302
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
907} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
908 1313
909cf::player->attach ( 1314cf::player->attach (
910 on_command => sub { 1315 on_command => sub {
911 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
912 1317
920 cf::override; 1325 cf::override;
921 }, 1326 },
922 on_extcmd => sub { 1327 on_extcmd => sub {
923 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
924 1329
925 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
926 1331
927 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
933 } else { 1347 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 } 1349 }
936 1350
937 cf::override; 1351 cf::override;
938 }, 1352 },
939); 1353);
940 1354
941sub register { 1355# "readahead" all extensions
942 my ($base, $pkg) = @_; 1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
943 1358
944 #TODO 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
945} 1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
946 1364
1365 $grp
1366}
1367
947sub load_extension { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1435 }
1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1446 };
1447}
1448
1449#############################################################################
1450
1451=back
1452
1453=head2 CORE EXTENSIONS
1454
1455Functions and methods that extend core deliantra objects.
1456
1457=cut
1458
1459package cf::player;
1460
1461use Coro::AIO;
1462
1463=head3 cf::player
1464
1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1481=item cf::player::find $login
1482
1483Returns the given player object, loading it if necessary (might block).
1484
1485=cut
1486
1487sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490}
1491
1492sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496}
1497
1498sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502}
1503
1504sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509}
1510
1511sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536}
1537
1538sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555}
1556
1557sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568}
1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1580=item $pl->quit_character
1581
1582Nukes the player without looking back. If logged in, the connection will
1583be destroyed. May block for a long time.
1584
1585=cut
1586
1587sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628}
1629
1630=item cf::player::list_logins
1631
1632Returns am arrayref of all valid playernames in the system, can take a
1633while and may block, so not sync_job-capable, ever.
1634
1635=cut
1636
1637sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659}
1660
1661=item $player->maps
1662
1663Returns an arrayref of map paths that are private for this
1664player. May block.
1665
1666=cut
1667
1668sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687}
1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1693=item $player->ext_reply ($msgid, @msg)
1694
1695Sends an ext reply to the player.
1696
1697=cut
1698
1699sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703}
1704
1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
948 my ($path) = @_; 1732 my ($path) = @_;
949 1733
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1734 my ($match, $specificity);
951 my $base = $1;
952 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg";
955 1735
956 warn "loading '$path' into '$pkg'\n"; 1736 for my $region (list) {
957 1737 if ($region->{match} && $path =~ $region->{match}) {
958 open my $fh, "<:utf8", $path 1738 ($match, $specificity) = ($region, $region->specificity)
959 or die "$path: $!"; 1739 if $region->specificity > $specificity;
960 1740 }
961 my $source =
962 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> })
965 . "\n};\n1";
966
967 eval $source
968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970
971 push @exts, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 1741 }
990 1742
991 # remove commands 1743 $match
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015}
1016
1017sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext;
1020 eval {
1021 load_extension $ext;
1022 1
1023 } or warn "$ext not loaded: $@";
1024 }
1025}
1026
1027#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064
1065=head2 CORE EXTENSIONS
1066
1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
1070
1071=over 4
1072
1073=item cf::player::exists $login
1074
1075Returns true when the given account exists.
1076
1077=cut
1078
1079sub cf::player::exists($) {
1080 cf::player::find $_[0]
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1082}
1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096} 1744}
1097 1745
1098=back 1746=back
1099
1100 1747
1101=head3 cf::map 1748=head3 cf::map
1102 1749
1103=over 4 1750=over 4
1104 1751
1107package cf::map; 1754package cf::map;
1108 1755
1109use Fcntl; 1756use Fcntl;
1110use Coro::AIO; 1757use Coro::AIO;
1111 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1112our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1114 1765
1115sub generate_random_map { 1766sub generate_random_map {
1116 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1117 1770
1118 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1772 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1132} 1785}
1133 1786
1134# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1135# all maps in C++...
1136sub change_all_map_light {
1137 my ($change) = @_;
1138 1788
1139 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1140 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1141} 1791default).
1142 1792
1143sub try_load_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1144 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1145 1932
1146 utf8::encode $path; 1933 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1148 or return; 1935 or return;
1149 1936
1150 my $map = cf::map::new 1937 $self->_load_header ($f)
1151 or return; 1938 or return;
1152 1939
1153 # for better error messages only, will be overwritten 1940 local $MAP_LOADING{$self->{path}} = $self;
1154 $map->path ($path); 1941 $f->resolve_delayed_derefs;
1155 1942
1156 $map->load_header ($path) 1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1157 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1158 1989
1159 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1160 1992
1161 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1162} 1997}
1163 1998
1164sub find; 1999sub find;
1165sub find { 2000sub find {
1166 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1167 2002
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 2004
1173 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1177 2007
1178 # do it the slow way 2008 $cf::MAP{$path} || do {
1179 my $map = try_load_header $path->save_path; 2009 my $map = new_from_path cf::map $path
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 2010 or return;
1197 2011
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1210 2013
1211 Coro::cede; 2014 $map->load_header
2015 or return;
1212 2016
1213 if ($map->should_reset) { 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1214 $map->reset; 2022 $map->reset;
1215 undef $guard;
1216 $map = find $path 2023 return find $path;
1217 or return;
1218 } 2024 }
1219 2025
1220 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1221 } 2027 }
1222} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1223 2032
1224sub load { 2033sub load {
1225 my ($self) = @_; 2034 my ($self) = @_;
1226 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1227 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1229 2042
2043 return unless $self->valid;
1230 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1231 2045
1232 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1233 2047
1234 $self->alloc; 2048 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1236 or return; 2056 or return;
1237 2057
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1239 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1240 2060
1241 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 2062 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1244 $self->clear_unique_items; 2065 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1246 } 2069 }
1247 } 2070 }
1248 2071
1249 Coro::cede; 2072 $f->resolve_delayed_derefs;
1250 2073
2074 cf::cede_to_tick;
1251 # now do the right thing for maps 2075 # now do the right thing for maps
1252 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1264 $self->activate; 2086 $self->activate;
1265 } 2087 }
1266 2088
1267 Coro::cede; 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
1268 2091
1269 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2101sub customise_for {
2102 my ($self, $ob) = @_;
2103
2104 return find "~" . $ob->name . "/" . $self->{path}
2105 if $self->per_player;
2106
2107# return find "?party/" . $ob->name . "/" . $self->{path}
2108# if $self->per_party;
2109
2110 $self
2111}
2112
2113# find and load all maps in the 3x3 area around a map
2114sub load_neighbours {
2115 my ($map) = @_;
2116
2117 my @neigh; # diagonal neighbours
2118
2119 for (0 .. 3) {
2120 my $neigh = $map->tile_path ($_)
2121 or next;
2122 $neigh = find $neigh, $map
2123 or next;
2124 $neigh->load;
2125
2126 push @neigh,
2127 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2128 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2129 }
2130
2131 for (grep defined $_->[0], @neigh) {
2132 my ($path, $origin) = @$_;
2133 my $neigh = find $path, $origin
2134 or next;
2135 $neigh->load;
2136 }
1270} 2137}
1271 2138
1272sub find_sync { 2139sub find_sync {
1273 my ($path, $origin) = @_; 2140 my ($path, $origin) = @_;
1274 2141
1275 cf::sync_job { 2142 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 2143}
1280 2144
1281sub do_load_sync { 2145sub do_load_sync {
1282 my ($map) = @_; 2146 my ($map) = @_;
1283 2147
2148 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2149 if $Coro::current == $Coro::main;
2150
1284 cf::sync_job { $map->load }; 2151 cf::sync_job { $map->load };
2152}
2153
2154our %MAP_PREFETCH;
2155our $MAP_PREFETCHER = undef;
2156
2157sub find_async {
2158 my ($path, $origin, $load) = @_;
2159
2160 $path = normalise $path, $origin && $origin->{path};
2161
2162 if (my $map = $cf::MAP{$path}) {
2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2164 }
2165
2166 $MAP_PREFETCH{$path} |= $load;
2167
2168 $MAP_PREFETCHER ||= cf::async {
2169 $Coro::current->{desc} = "map prefetcher";
2170
2171 while (%MAP_PREFETCH) {
2172 while (my ($k, $v) = each %MAP_PREFETCH) {
2173 if (my $map = find $k) {
2174 $map->load if $v;
2175 }
2176
2177 delete $MAP_PREFETCH{$k};
2178 }
2179 }
2180 undef $MAP_PREFETCHER;
2181 };
2182 $MAP_PREFETCHER->prio (6);
2183
2184 ()
1285} 2185}
1286 2186
1287sub save { 2187sub save {
1288 my ($self) = @_; 2188 my ($self) = @_;
1289 2189
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
1291 2191
1292 $self->{last_save} = $cf::RUNTIME; 2192 $self->{last_save} = $cf::RUNTIME;
1293 2193
1294 return unless $self->dirty; 2194 return unless $self->dirty;
1295 2195
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2196 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2197 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2198
1299 $self->{load_path} = $save; 2199 $self->{load_path} = $save;
1300 2200
1301 return if $self->{deny_save}; 2201 return if $self->{deny_save};
1302 2202
1303 local $self->{last_access} = $self->last_access;#d# 2203 local $self->{last_access} = $self->last_access;#d#
1304 2204
2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
2207 $_->contr->save for $self->players;
2208 };
2209
2210 cf::get_slot 0.02;
2211
1305 if ($uniq) { 2212 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 2215 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 2217 }
1311} 2218}
1312 2219
1313sub swap_out { 2220sub swap_out {
1314 my ($self) = @_; 2221 my ($self) = @_;
1315 2222
1316 # save first because save cedes 2223 # save first because save cedes
1317 $self->save; 2224 $self->save;
1318 2225
1319 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1320 2227
1321 return if $self->players; 2228 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
1323 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1324 2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP;
1325 $self->clear; 2236 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327} 2237}
1328 2238
1329sub reset_at { 2239sub reset_at {
1330 my ($self) = @_; 2240 my ($self) = @_;
1331 2241
1332 # TODO: safety, remove and allow resettable per-player maps 2242 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset}; 2243 return 1e99 if $self->{deny_reset};
1335 2244
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 2247
1343 my ($self) = @_; 2252 my ($self) = @_;
1344 2253
1345 $self->reset_at <= $cf::RUNTIME 2254 $self->reset_at <= $cf::RUNTIME
1346} 2255}
1347 2256
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 2257sub reset {
1370 my ($self) = @_; 2258 my ($self) = @_;
1371 2259
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 2261
1374 return if $self->players; 2262 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376 2263
1377 warn "resetting map ", $self->path;#d# 2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
1378 2275
1379 delete $cf::MAP{$self->path}; 2276 delete $cf::MAP{$self->path};
1380 2277
2278 $self->deactivate;
1381 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
1382 2281
1383 $self->unlink_save; 2282 $self->unlink_save;
1384 $self->destroy; 2283 $self->destroy;
1385} 2284}
1386 2285
1387my $nuke_counter = "aaaa"; 2286my $nuke_counter = "aaaa";
1388 2287
1389sub nuke { 2288sub nuke {
1390 my ($self) = @_; 2289 my ($self) = @_;
1391 2290
2291 {
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->unlink_save;
2297
2298 bless $self, "cf::map";
2299 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 2300 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 2301 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303
2304 $cf::MAP{$self->path} = $self;
2305 }
2306
1395 $self->reset; # polite request, might not happen 2307 $self->reset; # polite request, might not happen
1396} 2308}
1397 2309
1398sub customise_for { 2310=item $maps = cf::map::tmp_maps
1399 my ($map, $ob) = @_;
1400 2311
1401 if ($map->per_player) { 2312Returns an arrayref with all map paths of currently instantiated and saved
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2313maps. May block.
2314
2315=cut
2316
2317sub tmp_maps() {
1403 } 2318 [
1404 2319 map {
1405 $map 2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise $_
2323 : ()
2324 } @{ aio_readdir $TMPDIR or [] }
2325 ]
1406} 2326}
1407 2327
1408sub emergency_save { 2328=item $maps = cf::map::random_maps
1409 my $freeze_guard = cf::freeze_mainloop;
1410 2329
1411 warn "enter emergency map save\n"; 2330Returns an arrayref with all map paths of currently instantiated and saved
2331random maps. May block.
1412 2332
1413 cf::sync_job { 2333=cut
1414 warn "begin emergency map save\n"; 2334
1415 $_->save for values %cf::MAP; 2335sub random_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise "?random/$_"
2341 : ()
2342 } @{ aio_readdir $RANDOMDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::unique_maps
2347
2348Returns an arrayref of paths of all shared maps that have
2349instantiated unique items. May block.
2350
2351=cut
2352
2353sub unique_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2360 : normalise $_
2361 } @{ aio_readdir $UNIQUEDIR or [] }
2362 ]
2363}
2364
2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
1416 }; 2392 }
1417 2393
1418 warn "end emergency map save\n"; 2394 \@maps
2395}
2396
2397=back
2398
2399=head3 cf::object
2400
2401=cut
2402
2403package cf::object;
2404
2405=over 4
2406
2407=item $ob->inv_recursive
2408
2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2411
2412=cut
2413
2414sub inv_recursive_;
2415sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417}
2418
2419sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421}
2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
1419} 2449}
1420 2450
1421package cf; 2451package cf;
1422 2452
1423=back 2453=back
1424
1425 2454
1426=head3 cf::object::player 2455=head3 cf::object::player
1427 2456
1428=over 4 2457=over 4
1429 2458
1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1433can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1434dialogue with the given NPC character. 2463dialogue with the given NPC character.
1435 2464
1436=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1437 2480
1438# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1439# with dialog boxes. 2482# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1441sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1443 2486
1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1445 2488
1446 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1447 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1448 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1449 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1450 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1451 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1452} 2514}
1453 2515
1454=item $player_object->may ("access") 2516=item $player_object->may ("access")
1455 2517
1456Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1469 2531
1470=item $player_object->enter_link 2532=item $player_object->enter_link
1471 2533
1472Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1473 2535
1474The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
1475I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2540
2541Will never block.
1476 2542
1477=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1478 2544
1479Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 2548fails, to the emergency map position.
1483 2549
1484Might block. 2550Might block.
1485 2551
1486=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1487 2563
1488sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1489 my ($self) = @_; 2565 my ($self) = @_;
1490 2566
1491 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1492 2568
1493 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 2570
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1497 2573
1498 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 2575}
1500 2576
1501sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1503 2581
1504 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1505 2583
1506 unless ($map) { 2584 unless ($map) {
1507 # restore original map position 2585 # restore original map position
1518 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
1519 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
1520 2598
1521 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
1524 2602
1525 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1526 2605
2606 return unless $self->contr->active;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
1527 $self->activate_recursive; 2612 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y);
1529} 2613}
1530 2614
1531cf::player->attach ( 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1532 on_logout => sub {
1533 my ($pl) = @_;
1534 2616
1535 # abort map switching before logout 2617Moves the player to the given map-path and coordinates by first freezing
1536 if ($pl->ob->{_link_pos}) { 2618her, loading and preparing them map, calling the provided $check callback
1537 cf::sync_job { 2619that has to return the map if sucecssful, and then unfreezes the player on
1538 $pl->ob->leave_link 2620the new (success) or old (failed) map position. In either case, $done will
1539 }; 2621be called at the end of this process.
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544 2622
1545 # try to abort aborted map switching on player login :) 2623Note that $check will be called with a potentially non-loaded map, so if
1546 # should happen only on crashes 2624it needs a loaded map it has to call C<< ->load >>.
1547 if ($pl->ob->{_link_pos}) {
1548 2625
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut 2626=cut
2627
2628our $GOTOGEN;
1563 2629
1564sub cf::object::player::goto { 2630sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 2631 my ($self, $path, $x, $y, $check, $done) = @_;
2632
2633 # do generation counting so two concurrent goto's will be executed in-order
2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1566 2635
1567 $self->enter_link; 2636 $self->enter_link;
1568 2637
1569 (Coro::async_pool { 2638 (async {
1570 $path = new cf::path $path; 2639 $Coro::current->{desc} = "player::goto $path $x $y";
1571 2640
1572 my $map = cf::map::find $path->as_string; 2641 # *tag paths override both path and x|y
2642 if ($path =~ /^\*(.*)$/) {
2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2644 my $ob = $obs[rand @obs];
2645
2646 # see if we actually can go there
2647 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2648 $ob = $obs[rand @obs];
2649 } else {
2650 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2651 }
2652 # else put us there anyways for now #d#
2653
2654 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2655 } else {
2656 ($path, $x, $y) = (undef, undef, undef);
2657 }
2658 }
2659
2660 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef;
2662
2663 if ($map) {
1573 $map = $map->customise_for ($self) if $map; 2664 $map = $map->customise_for ($self);
1574 2665 $map = $check->($map) if $check && $map;
1575# warn "entering ", $map->path, " at ($x, $y)\n" 2666 } else {
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 }
1579 2669
2670 $map
2671 };
2672
2673 if ($@) {
2674 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2675 LOG llevError | logBacktrace, Carp::longmess $@;
2676 }
2677
2678 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation};
1580 $self->leave_link ($map, $x, $y); 2680 $self->leave_link ($map, $x, $y);
2681 }
2682
2683 $done->() if $done;
1581 })->prio (1); 2684 })->prio (1);
1582} 2685}
1583 2686
1584=item $player_object->enter_exit ($exit_object) 2687=item $player_object->enter_exit ($exit_object)
1585 2688
1587 2690
1588sub parse_random_map_params { 2691sub parse_random_map_params {
1589 my ($spec) = @_; 2692 my ($spec) = @_;
1590 2693
1591 my $rmp = { # defaults 2694 my $rmp = { # defaults
1592 xsize => 10, 2695 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 2696 ysize => (cf::rndm 15, 40),
2697 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2698 #layout => string,
1594 }; 2699 };
1595 2700
1596 for (split /\n/, $spec) { 2701 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 2702 my ($k, $v) = split /\s+/, $_, 2;
1598 2703
1610 # that depends on the exit object 2715 # that depends on the exit object
1611 2716
1612 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
1613 2718
1614 if ($exit->map) { 2719 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2720 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
1619 } 2726 }
1620 2727
1621 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
1622 2729
1623 my $data = cf::to_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1624 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2732 my $meta = "$RANDOMDIR/$md5.meta";
1625 2733
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2736 undef $fh;
2737 aio_rename "$meta~", $meta;
1628 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
1629 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
1631 } 2745 }
1632} 2746}
1633 2747
1634sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
1636 2750
1637 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
1638 2752
1639 $self->enter_link; 2753 $self->enter_link;
1640 2754
1641 (Coro::async_pool { 2755 (async {
1642 $self->deactivate_recursive; # just to be sure 2756 $Coro::current->{desc} = "enter_exit";
2757
1643 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
1644 prepare_random_map $exit 2765 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 2766 if $exit->slaying eq "/!";
2767 }
1646 2768
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
1649 2772
2773 $self->goto ($map, $x, $y);
2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
1650 1; 2779 1
1651 }) { 2780 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
1653 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 2783 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
1656 2785
1657 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 2787 $self->leave_link;
1659 } 2788 }
1660 })->prio (1); 2789 })->prio (1);
1673 2802
1674sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
1676 2805
1677 utf8::encode $text; 2806 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2808}
1680 2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2833}
2834
2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2836
2837Send a drawinfo or msg packet to the client, formatting the msg for the
2838client if neccessary. C<$type> should be a string identifying the type of
2839the message, with C<log> being the default. If C<$color> is negative, suppress
2840the message unless the client supports the msg packet.
2841
2842=cut
2843
2844# non-persistent channels (usually the info channel)
2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2852 "c/identify" => {
2853 id => "infobox",
2854 title => "Identify",
2855 reply => undef,
2856 tooltip => "Items recently identified",
2857 },
2858 "c/examine" => {
2859 id => "infobox",
2860 title => "Examine",
2861 reply => undef,
2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2956);
2957
2958sub cf::client::send_msg {
2959 my ($self, $channel, $msg, $color, @extra) = @_;
2960
2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2963
2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2965
2966 # check predefined channels, for the benefit of C
2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2973 } elsif (ref $channel) {
2974 # send meta info to client, if not yet sent
2975 unless (exists $self->{channel}{$channel->{id}}) {
2976 $self->{channel}{$channel->{id}} = $channel;
2977 $self->ext_msg (channel_info => $channel);
2978 }
2979
2980 $channel = $channel->{id};
2981 }
2982
2983 return unless @extra || length $msg;
2984
2985 # default colour, mask it out
2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2987 if $color & cf::NDI_DEF;
2988
2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2992 );
2993
2994 $self->send_big_packet ($pkt);
2995}
2996
2997=item $client->ext_msg ($type, @msg)
2998
2999Sends an ext event to the client.
3000
3001=cut
3002
3003sub cf::client::ext_msg($$@) {
3004 my ($self, $type, @msg) = @_;
3005
3006 if ($self->extcmd == 2) {
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3008 } elsif ($self->extcmd == 1) { # TODO: remove
3009 push @msg, msgtype => "event_$type";
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
3013
3014=item $client->ext_reply ($msgid, @msg)
3015
3016Sends an ext reply to the client.
3017
3018=cut
3019
3020sub cf::client::ext_reply($$@) {
3021 my ($self, $id, @msg) = @_;
3022
3023 if ($self->extcmd == 2) {
3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3025 } elsif ($self->extcmd == 1) {
3026 #TODO: version 1, remove
3027 unshift @msg, msgtype => "reply", msgid => $id;
3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3029 }
3030}
1681 3031
1682=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
1683 3033
1684Queues a query to the client, calling the given callback with 3034Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3035the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3036C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687 3037
1688Queries can fail, so check the return code. Or don't, as queries will become 3038Queries can fail, so check the return code. Or don't, as queries will
1689reliable at some point in the future. 3039become reliable at some point in the future.
1690 3040
1691=cut 3041=cut
1692 3042
1693sub cf::client::query { 3043sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_; 3044 my ($self, $flags, $text, $cb) = @_;
1702 utf8::encode $text; 3052 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3053 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704 3054
1705 $self->send_packet ($self->{query_queue}[0][0]) 3055 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1; 3056 if @{ $self->{query_queue} } == 1;
3057
3058 1
1707} 3059}
1708 3060
1709cf::client->attach ( 3061cf::client->attach (
3062 on_connect => sub {
3063 my ($ns) = @_;
3064
3065 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3066 },
1710 on_reply => sub { 3067 on_reply => sub {
1711 my ($ns, $msg) = @_; 3068 my ($ns, $msg) = @_;
1712 3069
1713 # this weird shuffling is so that direct followup queries 3070 # this weird shuffling is so that direct followup queries
1714 # get handled first 3071 # get handled first
1715 my $queue = delete $ns->{query_queue} 3072 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 3073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 3074
1718 (shift @$queue)->[1]->($msg); 3075 (shift @$queue)->[1]->($msg);
3076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 3077
1720 push @{ $ns->{query_queue} }, @$queue; 3078 push @{ $ns->{query_queue} }, @$queue;
1721 3079
1722 if (@{ $ns->{query_queue} } == @$queue) { 3080 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 3081 if (@$queue) {
1725 } else { 3083 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 } 3085 }
1728 } 3086 }
1729 }, 3087 },
3088 on_exticmd => sub {
3089 my ($ns, $buf) = @_;
3090
3091 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3092
3093 if (ref $msg) {
3094 my ($type, $reply, @payload) =
3095 "ARRAY" eq ref $msg
3096 ? @$msg
3097 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3098
3099 my @reply;
3100
3101 if (my $cb = $EXTICMD{$type}) {
3102 @reply = $cb->($ns, @payload);
3103 }
3104
3105 $ns->ext_reply ($reply, @reply)
3106 if $reply;
3107
3108 } else {
3109 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3110 }
3111
3112 cf::override;
3113 },
1730); 3114);
1731 3115
1732=item $client->coro (\&cb) 3116=item $client->async (\&cb)
1733 3117
1734Create a new coroutine, running the specified callback. The coroutine will 3118Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 3119be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 3120or loss of connection).
1737 3121
1738=cut 3122=cut
1739 3123
1740sub cf::client::coro { 3124sub cf::client::async {
1741 my ($self, $cb) = @_; 3125 my ($self, $cb) = @_;
1742 3126
1743 my $coro = &Coro::async_pool ($cb); 3127 my $coro = &Coro::async ($cb);
1744 3128
1745 $coro->on_destroy (sub { 3129 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 3130 delete $self->{_coro}{$coro+0};
1747 }); 3131 });
1748 3132
1775our $safe = new Safe "safe"; 3159our $safe = new Safe "safe";
1776our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
1777 3161
1778$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
1779 3163
1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3164$safe->permit_only (Opcode::opset qw(
3165 :base_core :base_mem :base_orig :base_math :base_loop
3166 grepstart grepwhile mapstart mapwhile
3167 sort time
3168));
1781 3169
1782# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
1783 3171
1784=pod 3172=pod
1785 3173
1786The following fucntions and emthods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
1787 3175
1788 cf::object contr pay_amount pay_player map 3176 cf::object
3177 contr pay_amount pay_player map x y force_find force_add destroy
3178 insert remove name archname title slaying race decrease split
3179 value
3180
1789 cf::object::player player 3181 cf::object::player
1790 cf::player peaceful 3182 player
1791 cf::map trigger 3183
3184 cf::player
3185 peaceful
3186
3187 cf::map
3188 trigger
1792 3189
1793=cut 3190=cut
1794 3191
1795for ( 3192for (
1796 ["cf::object" => qw(contr pay_amount pay_player map)], 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3194 insert remove inv nrof name archname title slaying race
3195 decrease split destroy change_exp value msg lore send_msg)],
1797 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
1798 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
1799 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
1800) { 3199) {
1801 no strict 'refs'; 3200 no strict 'refs';
1802 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1821 3220
1822 my $qcode = $code; 3221 my $qcode = $code;
1823 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1824 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
1825 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
1826 local $_; 3228 local $_;
1827 local @safe::cf::_safe_eval_args = values %vars;
1828 3229
1829 my $eval = 3230 my $eval =
1830 "do {\n" 3231 "do {\n"
1831 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1832 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
1833 . $code 3234 . $code
1834 . "\n}" 3235 . "\n}"
1835 ; 3236 ;
1836 3237
3238 if ($CFG{safe_eval}) {
1837 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
1838 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1839 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
1840 3247
1841 if ($@) { 3248 if ($@) {
1842 warn "$@"; 3249 warn "$@";
1843 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
1844 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
1863=cut 3270=cut
1864 3271
1865sub register_script_function { 3272sub register_script_function {
1866 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
1867 3274
1868 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
1869 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
1870} 3277}
1871 3278
1872=back 3279=back
1873 3280
1874=cut 3281=cut
1875 3282
1876############################################################################# 3283#############################################################################
3284# the server's init and main functions
1877 3285
1878=head2 EXTENSION DATABASE SUPPORT 3286sub load_facedata($) {
3287 my ($path) = @_;
1879 3288
1880Crossfire maintains a very simple database for extension use. It can 3289 # HACK to clear player env face cache, we need some signal framework
1881currently store anything that can be serialised using Storable, which 3290 # for this (global event?)
1882excludes objects. 3291 %ext::player_env::MUSIC_FACE_CACHE = ();
1883 3292
1884The parameter C<$family> should best start with the name of the extension 3293 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1885using it, it should be unique.
1886 3294
1887=over 4 3295 warn "loading facedata from $path\n";
1888 3296
1889=item $hashref = cf::db_get $family 3297 my $facedata;
3298 0 < aio_load $path, $facedata
3299 or die "$path: $!";
1890 3300
1891Return a hashref for use by the extension C<$family>, which can be 3301 $facedata = Coro::Storable::thaw $facedata;
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894 3302
1895=item $value = cf::db_get $family => $key 3303 $facedata->{version} == 2
3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896 3305
1897Returns a single value from the database 3306 # patch in the exptable
1898 3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1899=item cf::db_put $family => $hashref 3308 $facedata->{resource}{"res/exp_table"} = {
1900 3309 type => FT_RSRC,
1901Stores the given family hashref into the database. Updates are delayed, if 3310 data => $exp_table,
1902you want the data to be synced to disk immediately, use C<cf::db_sync>. 3311 hash => (Digest::MD5::md5 $exp_table),
1903
1904=item cf::db_put $family => $key => $value
1905
1906Stores the given C<$value> in the family hash. Updates are delayed, if you
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916
1917=cut
1918
1919our $DB;
1920
1921{
1922 my $path = cf::localdir . "/database.pst";
1923
1924 sub db_load() {
1925 $DB = stat $path ? Storable::retrieve $path : { };
1926 }
1927
1928 my $pid;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 }
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 3312 };
3313 cf::cede_to_tick;
1950 3314
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 } 3315 {
3316 my $faces = $facedata->{faceinfo};
1955 3317
1956 sub db_get($;$) { 3318 while (my ($face, $info) = each %$faces) {
1957 @_ >= 2 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 3320
1962 sub db_put($$;$) { 3321 cf::face::set_visibility $idx, $info->{visibility};
1963 if (@_ >= 3) { 3322 cf::face::set_magicmap $idx, $info->{magicmap};
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1965 } else { 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970 3325
1971 cf::global->attach ( 3326 cf::cede_to_tick;
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 3327 }
1976 );
1977}
1978 3328
1979############################################################################# 3329 while (my ($face, $info) = each %$faces) {
1980# the server's main() 3330 next unless $info->{smooth};
1981 3331
1982sub cfg_load { 3332 my $idx = cf::face::find $face
3333 or next;
3334
3335 if (my $smooth = cf::face::find $info->{smooth}) {
3336 cf::face::set_smooth $idx, $smooth;
3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3338 } else {
3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3340 }
3341
3342 cf::cede_to_tick;
3343 }
3344 }
3345
3346 {
3347 my $anims = $facedata->{animinfo};
3348
3349 while (my ($anim, $info) = each %$anims) {
3350 cf::anim::set $anim, $info->{frames}, $info->{facings};
3351 cf::cede_to_tick;
3352 }
3353
3354 cf::anim::invalidate_all; # d'oh
3355 }
3356
3357 {
3358 my $res = $facedata->{resource};
3359
3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3363
3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3365 cf::face::set_type $idx, $info->{type};
3366 } else {
3367 $RESOURCE{$name} = $info;
3368 }
3369
3370 cf::cede_to_tick;
3371 }
3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3375
3376 1
3377}
3378
3379cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397});
3398
3399register_exticmd fx_want => sub {
3400 my ($ns, $want) = @_;
3401
3402 while (my ($k, $v) = each %$want) {
3403 $ns->fx_want ($k, $v);
3404 }
3405};
3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3417sub reload_regions {
3418 # HACK to clear player env face cache, we need some signal framework
3419 # for this (global event?)
3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3421
3422 load_resource_file "$MAPDIR/regions"
3423 or die "unable to load regions file\n";
3424
3425 for (cf::region::list) {
3426 $_->{match} = qr/$_->{match}/
3427 if exists $_->{match};
3428 }
3429}
3430
3431sub reload_facedata {
3432 load_facedata "$DATADIR/facedata"
3433 or die "unable to load facedata\n";
3434}
3435
3436sub reload_archetypes {
3437 load_resource_file "$DATADIR/archetypes"
3438 or die "unable to load archetypes\n";
3439}
3440
3441sub reload_treasures {
3442 load_resource_file "$DATADIR/treasures"
3443 or die "unable to load treasurelists\n";
3444}
3445
3446sub reload_resources {
3447 warn "reloading resource files...\n";
3448
3449 reload_facedata;
3450 reload_archetypes;
3451 reload_regions;
3452 reload_treasures;
3453
3454 warn "finished reloading resource files\n";
3455}
3456
3457sub reload_config {
3458 warn "reloading config file...\n";
3459
1983 open my $fh, "<:utf8", cf::confdir . "/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
1984 or return; 3461 or return;
1985 3462
1986 local $/; 3463 local $/;
1987 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
1988 3465
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990 3467
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 3470
1994 if (exists $CFG{mlockall}) { 3471 if (exists $CFG{mlockall}) {
1995 eval { 3472 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 3475 };
1999 warn $@ if $@; 3476 warn $@ if $@;
2000 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
2001} 3508}
2002 3509
2003sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
2004 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 3528 (async {
3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3530 EV::loop EV::LOOP_ONESHOT;
3531 })->prio (Coro::PRIO_MAX);
2008 }; 3532 };
2009 3533
2010 cfg_load; 3534 evthread_start IO::AIO::poll_fileno;
2011 db_load; 3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
2012 load_extensions; 3553 load_extensions;
2013 Event::loop; 3554
3555 utime time, time, $RUNTIMEFILE;
3556
3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
2014} 3565}
2015 3566
2016############################################################################# 3567#############################################################################
2017# initialisation 3568# initialisation and cleanup
2018 3569
3570# install some emergency cleanup handlers
3571BEGIN {
3572 our %SIGWATCHER = ();
3573 for my $signal (qw(INT HUP TERM)) {
3574 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3575 cf::cleanup "SIG$signal";
3576 };
3577 }
3578}
3579
3580sub write_runtime_sync {
3581 my $t0 = EV::time;
3582
3583 # first touch the runtime file to show we are still running:
3584 # the fsync below can take a very very long time.
3585
3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3587
3588 my $guard = cf::lock_acquire "write_runtime";
3589
3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3591 or return;
3592
3593 my $value = $cf::RUNTIME + 90 + 10;
3594 # 10 is the runtime save interval, for a monotonic clock
3595 # 60 allows for the watchdog to kill the server.
3596
3597 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3598 and return;
3599
3600 # always fsync - this file is important
3601 aio_fsync $fh
3602 and return;
3603
3604 # touch it again to show we are up-to-date
3605 aio_utime $fh, undef, undef;
3606
3607 close $fh
3608 or return;
3609
3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3611 and return;
3612
3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3614
3615 1
3616}
3617
3618our $uuid_lock;
3619our $uuid_skip;
3620
3621sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659}
3660
3661sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
3666}
3667
3668sub emergency_save() {
3669 my $freeze_guard = cf::freeze_mainloop;
3670
3671 warn "emergency_perl_save: enter\n";
3672
3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
3679 # use a peculiar iteration method to avoid tripping on perl
3680 # refcount bugs in for. also avoids problems with players
3681 # and maps saved/destroyed asynchronously.
3682 warn "emergency_perl_save: begin player save\n";
3683 for my $login (keys %cf::PLAYER) {
3684 my $pl = $cf::PLAYER{$login} or next;
3685 $pl->valid or next;
3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3687 $pl->save;
3688 }
3689 warn "emergency_perl_save: end player save\n";
3690
3691 warn "emergency_perl_save: begin map save\n";
3692 for my $path (keys %cf::MAP) {
3693 my $map = $cf::MAP{$path} or next;
3694 $map->valid or next;
3695 $map->save;
3696 }
3697 warn "emergency_perl_save: end map save\n";
3698
3699 warn "emergency_perl_save: begin database checkpoint\n";
3700 BDB::db_env_txn_checkpoint $DB_ENV;
3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
3706 };
3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
3713 warn "emergency_perl_save: leave\n";
3714}
3715
3716sub post_cleanup {
3717 my ($make_core) = @_;
3718
3719 warn Carp::longmess "post_cleanup backtrace"
3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724}
3725
3726# a safer delete_package, copied from Symbol
3727sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3750}
3751
2019sub reload() { 3752sub do_reload_perl() {
2020 # can/must only be called in main 3753 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 3755 warn "can only reload from main coroutine";
2023 return; 3756 return;
2024 } 3757 }
2025 3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
2026 warn "reloading..."; 3764 warn "reloading...";
2027 3765
2028 my $guard = freeze_mainloop; 3766 warn "entering sync_job";
3767
3768 cf::sync_job {
3769 cf::write_runtime_sync; # external watchdog should not bark
2029 cf::emergency_save; 3770 cf::emergency_save;
3771 cf::write_runtime_sync; # external watchdog should not bark
2030 3772
2031 eval { 3773 warn "syncing database to disk";
3774 BDB::db_env_txn_checkpoint $DB_ENV;
3775
2032 # if anything goes wrong in here, we should simply crash as we already saved 3776 # if anything goes wrong in here, we should simply crash as we already saved
2033 3777
2034 # cancel all watchers 3778 warn "flushing outstanding aio requests";
2035 for (Event::all_watchers) { 3779 while (IO::AIO::nreqs || BDB::nreqs) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
2042
2043 # unload all extensions
2044 for (@exts) {
2045 warn "unloading <$_>";
2046 unload_extension $_;
2047 }
2048
2049 # unload all modules loaded from $LIBDIR
2050 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052
2053 warn "removing <$k>";
2054 delete $INC{$k};
2055
2056 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g;
2058
2059 if (my $cb = $k->can ("unload_module")) {
2060 $cb->();
2061 } 3781 }
2062 3782
2063 Symbol::delete_package $k; 3783 warn "cancelling all extension coros";
3784 $_->cancel for values %EXT_CORO;
3785 %EXT_CORO = ();
3786
3787 warn "removing commands";
3788 %COMMAND = ();
3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3796 warn "... unloading $pkg";
3797
3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
2064 } 3807 }
2065 3808
2066 # sync database to disk 3809 warn "unloading all perl modules loaded from $LIBDIR";
2067 cf::db_sync; 3810 while (my ($k, $v) = each %INC) {
2068 IO::AIO::flush; 3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2069 3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3824 }
3825
2070 # get rid of safe::, as good as possible 3826 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 3827 clear_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 3829
2074 # remove register_script_function callbacks 3830 warn "unloading cf.pm \"a bit\"";
2075 # TODO
2076
2077 # unload cf.pm "a bit"
2078 delete $INC{"cf.pm"}; 3831 delete $INC{"cf.pm"};
3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2079 3833
2080 # don't, removes xs symbols, too, 3834 # don't, removes xs symbols, too,
2081 # and global variables created in xs 3835 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 3836 #clear_package __PACKAGE__;
2083 3837
2084 # reload cf.pm 3838 warn "unload completed, starting to reload now";
3839
2085 warn "reloading cf.pm"; 3840 warn "reloading cf.pm";
2086 require cf; 3841 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3842 cf::_connect_to_perl_1;
2088 3843
2089 # load config and database again 3844 warn "loading config and database again";
2090 cf::cfg_load; 3845 cf::reload_config;
2091 cf::db_load;
2092 3846
2093 # load extensions
2094 warn "load extensions"; 3847 warn "loading extensions";
2095 cf::load_extensions; 3848 cf::load_extensions;
2096 3849
2097 # reattach attachments to objects 3850 if ($REATTACH_ON_RELOAD) {
3851 warn "reattaching attachments to objects/players";
3852 _global_reattach; # objects, sockets
3853 warn "reattaching attachments to maps";
3854 reattach $_ for values %MAP;
3855 warn "reattaching attachments to players";
3856 reattach $_ for values %PLAYER;
3857 }
3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3862 warn "leaving sync_job";
3863
3864 1
3865 } or do {
3866 warn $@;
3867 cf::cleanup "error while reloading, exiting.";
3868 };
3869
2098 warn "reattach"; 3870 warn "reloaded";
2099 _global_reattach; 3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3876};
3877
3878our $RELOAD_WATCHER; # used only during reload
3879
3880sub reload_perl() {
3881 # doing reload synchronously and two reloads happen back-to-back,
3882 # coro crashes during coro_state_free->destroy here.
3883
3884 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions;
3886
3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl;
3889 undef $RELOAD_WATCHER;
3890 };
2100 }; 3891 };
2101
2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
2109};
2110
2111#############################################################################
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 3892}
2153
2154register "<global>", __PACKAGE__;
2155 3893
2156register_command "reload" => sub { 3894register_command "reload" => sub {
2157 my ($who, $arg) = @_; 3895 my ($who, $arg) = @_;
2158 3896
2159 if ($who->flag (FLAG_WIZ)) { 3897 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 3898 $who->message ("reloading server.");
3899 async {
3900 $Coro::current->{desc} = "perl_reload";
3901 reload_perl;
3902 };
2163 } 3903 }
2164}; 3904};
2165 3905
2166unshift @INC, $LIBDIR; 3906unshift @INC, $LIBDIR;
2167 3907
2168$TICK_WATCHER = Event->timer ( 3908my $bug_warning = 0;
2169 reentrant => 0, 3909
2170 prio => 0, 3910our @WAIT_FOR_TICK;
2171 at => $NEXT_TICK || $TICK, 3911our @WAIT_FOR_TICK_BEGIN;
2172 data => WF_AUTOCANCEL, 3912
2173 cb => sub { 3913sub wait_for_tick {
3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3915
3916 my $signal = new Coro::Signal;
3917 push @WAIT_FOR_TICK, $signal;
3918 $signal->wait;
3919}
3920
3921sub wait_for_tick_begin {
3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3923
3924 my $signal = new Coro::Signal;
3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3926 $signal->wait;
3927}
3928
3929sub tick {
3930 if ($Coro::current != $Coro::main) {
3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3932 unless ++$bug_warning > 10;
3933 return;
3934 }
3935
2174 cf::server_tick; # one server iteration 3936 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK;
2177 3937
2178 # if we are delayed by four ticks or more, skip them all 3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 3939
2181 $TICK_WATCHER->at ($NEXT_TICK); 3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $TICK_WATCHER->start; 3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 }, 3942 Coro::async_pool {
2184); 3943 $Coro::current->{desc} = "runtime saver";
2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime 3944 write_runtime_sync
2203 or warn "ERROR: unable to write runtime file: $!"; 3945 or warn "ERROR: unable to write runtime file: $!";
2204 })->(); 3946 };
2205 }, 3947 }
2206); 3948
3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3950 $sig->send;
3951 }
3952 while (my $sig = shift @WAIT_FOR_TICK) {
3953 $sig->send;
3954 }
3955
3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3958
3959 if (0) {
3960 if ($NEXT_TICK) {
3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3965 }
3966}
3967
3968{
3969 # configure BDB
3970
3971 BDB::min_parallel 16;
3972 BDB::max_poll_reqs $TICK * 0.1;
3973 $AnyEvent::BDB::WATCHER->priority (1);
3974
3975 unless ($DB_ENV) {
3976 $DB_ENV = BDB::db_env_create;
3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3982
3983 cf::sync_job {
3984 eval {
3985 BDB::db_env_open
3986 $DB_ENV,
3987 $BDBDIR,
3988 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3989 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3990 0666;
3991
3992 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3993 };
3994
3995 cf::cleanup "db_env_open(db): $@" if $@;
3996 };
3997 }
3998
3999 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4000 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4001 };
4002 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4003 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4004 };
4005 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4006 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4007 };
4008}
4009
4010{
4011 # configure IO::AIO
4012
4013 IO::AIO::min_parallel 8;
4014 IO::AIO::max_poll_time $TICK * 0.1;
4015 undef $AnyEvent::AIO::WATCHER;
4016}
4017
4018my $_log_backtrace;
4019
4020sub _log_backtrace {
4021 my ($msg, @addr) = @_;
4022
4023 $msg =~ s/\n//;
4024
4025 # limit the # of concurrent backtraces
4026 if ($_log_backtrace < 2) {
4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
4029 async {
4030 $Coro::current->{desc} = "abt $msg";
4031
4032 my @bt = fork_call {
4033 @addr = map { sprintf "%x", $_ } @addr;
4034 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4035 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4036 or die "addr2line: $!";
4037
4038 my @funcs;
4039 my @res = <$fh>;
4040 chomp for @res;
4041 while (@res) {
4042 my ($func, $line) = splice @res, 0, 2, ();
4043 push @funcs, "[$func] $line";
4044 }
4045
4046 @funcs
4047 };
4048
4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4051 LOG llevInfo, "[ABT] $_\n" for @bt;
4052 --$_log_backtrace;
4053 };
4054 } else {
4055 LOG llevInfo, "[ABT] $msg\n";
4056 LOG llevInfo, "[ABT] [suppressed]\n";
4057 }
4058}
4059
4060# load additional modules
4061require "cf/$_.pm" for @EXTRA_MODULES;
4062cf::_connect_to_perl_2;
2207 4063
2208END { cf::emergency_save } 4064END { cf::emergency_save }
2209 4065
22101 40661
2211 4067

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