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Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC vs.
Revision 1.508 by root, Sun Mar 28 22:29:50 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 121our $DB_ENV;
89 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
90our %CFG; 125our %CFG;
91 126
92our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 128our $RUNTIME;
129our $NOW;
94 130
95our (%PLAYER, %PLAYER_LOADING); # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 132our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
98 134
99# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 137
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
105 147
106binmode STDOUT; 148binmode STDOUT;
107binmode STDERR; 149binmode STDERR;
108 150
109# read virtual server time, if available 151# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
114} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
115 159
116mkdir $_ 160mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 162
119our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
120 164
121sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 177
123############################################################################# 178#############################################################################
124 179
125=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
126 181
162 217
163The raw value load value from the last tick. 218The raw value load value from the last tick.
164 219
165=item %cf::CFG 220=item %cf::CFG
166 221
167Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 223from wherever your confdir points to.
169 224
170=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
171 226
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 230
176=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
177 232
178This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 235that call.
181 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
182=back 243=back
183 244
184=cut 245=cut
185 246
186BEGIN { 247$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 248 my $msg = join "", @_;
189 249
190 $msg .= "\n" 250 $msg .= "\n"
191 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
192 252
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 254
195 LOG llevError, $msg; 255 LOG llevError, $msg;
196 }; 256};
197} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
198 271
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 282for my $pkg (qw(
210 cf::global cf::attachable 283 cf::global cf::attachable
211 cf::object cf::object::player 284 cf::object cf::object::player
212 cf::client cf::player 285 cf::client cf::player
213 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
214 cf::map cf::party cf::region 288 cf::party cf::region
215)) { 289)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 291}
219 292
220$Event::DIED = sub { 293$EV::DIED = sub {
221 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
222}; 295};
223 296
224############################################################################# 297#############################################################################
225 298
226=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 322 $d
250 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
251} 324}
252 325
253=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
254 327
255Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
256 329
257=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
258 331
259Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
260 333
261=cut 334=cut
262 335
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 337
265sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
267 354
268=item cf::lock_wait $string 355=item cf::lock_wait $string
269 356
270Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
271 358
272=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
273 360
274Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
277returned. 364returned.
278 365
279Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 367deadlocked coro.
286 373
287Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
288 375
289=cut 376=cut
290 377
291our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 379
294sub lock_wait($) { 380sub lock_wait($) {
295 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 382}
308 383
309sub lock_acquire($) { 384sub lock_acquire($) {
310 my ($key) = @_; 385 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 386}
324 387
325sub lock_active($) { 388sub lock_active($) {
326 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 396}
336 }; 397
337 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
338 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
339} 411}
340 412
341=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
342 414
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 423
352=cut 424=cut
353 425
354our @SLOT_QUEUE; 426our @SLOT_QUEUE;
355our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
356 429
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
359 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
360 436
361 while () { 437 while () {
362 next_job: 438 next_job:
439
363 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
364 if ($avail > 0.01) { 441
365 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
367 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send; 446 $job->[2]->send;
369 Coro::cede; 447 Coro::cede;
370 goto next_job; 448 goto next_job;
371 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
372 } 451 }
373 } 452 }
374 453
375 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 457 $signal->wait;
379 } else { 458 } else {
459 $busy = 0;
380 Coro::schedule; 460 Coro::schedule;
381 } 461 }
382 } 462 }
383}; 463};
384 464
385sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
386 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
387 469
388 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
389 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
390 473
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
404 487
405BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
406 489
407=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
408 491
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 492The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 493is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 495acceptable.
413 496
414If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
420 503
421sub sync_job(&) { 504sub sync_job(&) {
422 my ($job) = @_; 505 my ($job) = @_;
423 506
424 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 508 my $time = EV::time;
426 509
427 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
429 512
430 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 514
432 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
433 516
434 my $busy = 1; 517 my $busy = 1;
435 my @res; 518 my @res;
436 519
437 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 522 @res = eval { $job->() };
439 warn $@ if $@; 523 warn $@ if $@;
440 undef $busy; 524 undef $busy;
441 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
442 526
443 while ($busy) { 527 while ($busy) {
444 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
445 } 532 }
533 }
446 534
447 $time = Event::time - $time; 535 my $time = EV::time - $time;
448 536
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
453 538
454 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
455 } else { 540 } else {
456 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
457 542
482=item fork_call { }, $args 567=item fork_call { }, $args
483 568
484Executes the given code block with the given arguments in a seperate 569Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 570process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 571Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 572never block itself or use any form of event handling.
488 573
489=cut 574=cut
490 575
491sub fork_call(&@) { 576sub fork_call(&@) {
492 my ($cb, @args) = @_; 577 my ($cb, @args) = @_;
499 reset_signals; 584 reset_signals;
500 &$cb 585 &$cb
501 }, @args; 586 }, @args;
502 587
503 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
504} 616}
505 617
506=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
507 619
508Returns a single value from the environment database. 620Returns a single value from the environment database.
647 759
648############################################################################# 760#############################################################################
649 761
650=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
651 763
652Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
655 767
656In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 770Deliantra).
659 771
660=over 4 772=over 4
661 773
662=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
663 775
707=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
708 820
709Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
711 823
712Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
714 826
715These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
716 828
717=over 4 829=over 4
945 } 1057 }
946 1058
947 0 1059 0
948} 1060}
949 1061
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1063
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1065
954Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
955 1067
961 1073
962=cut 1074=cut
963 1075
964############################################################################# 1076#############################################################################
965# object support 1077# object support
966#
967 1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
968sub _can_merge { 1112sub _can_merge {
969 my ($ob1, $ob2) = @_; 1113 my ($ob1, $ob2) = @_;
970 1114
971 local $Storable::canonical = 1; 1115 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1116
975 $fob1 eq $fob2 1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
976} 1119}
977 1120
978sub reattach { 1121sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1123 my ($obj) = @_;
981 1124
1125 # no longer needed after getting rid of delete_package?
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983 1127
984 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
985 1129
986 @$registry = (); 1130 @$registry = ();
987 1131
1002cf::attachable->attach ( 1146cf::attachable->attach (
1003 prio => -1000000, 1147 prio => -1000000,
1004 on_instantiate => sub { 1148 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
1006 1150
1007 $data = from_json $data; 1151 $data = decode_json $data;
1008 1152
1009 for (@$data) { 1153 for (@$data) {
1010 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
1011 1155
1012 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
1025 }, 1169 },
1026); 1170);
1027 1171
1028sub object_freezer_save { 1172sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032 1174
1033 sync_job { 1175 sync_job {
1034 if (length $$rdata) { 1176 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1038 1180
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1043 close $fh; 1188 aio_close $fh;
1044 1189
1045 if (@$objs) { 1190 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1051 close $fh; 1199 aio_close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1053 } 1201 }
1054 } else { 1202 } else {
1055 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1056 } 1204 }
1057 1205
1058 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1059 } else { 1210 } else {
1060 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1061 } 1212 }
1062 } else { 1213 } else {
1063 aio_unlink $filename; 1214 aio_unlink $filename;
1064 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1065 } 1216 }
1066 }; 1217 };
1067
1068 undef $guard;
1069} 1218}
1070 1219
1071sub object_freezer_as_string { 1220sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
1073 1222
1078 1227
1079sub object_thawer_load { 1228sub object_thawer_load {
1080 my ($filename) = @_; 1229 my ($filename) = @_;
1081 1230
1082 my ($data, $av); 1231 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085 1232
1086 (aio_load $filename, $data) >= 0 1233 (aio_load $filename, $data) >= 0
1087 or return; 1234 or return;
1088 1235
1089 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
1091 or return; 1238 or return;
1092 1239
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1095 } 1242 }
1096 1243
1097 utf8::decode (my $decname = $filename); 1244 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []}; 1246 $decname, length $data, scalar @{$av || []};
1160 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1161 1308
1162 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1163} 1310}
1164 1311
1312use File::Glob ();
1313
1165cf::player->attach ( 1314cf::player->attach (
1166 on_command => sub { 1315 on_command => sub {
1167 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1168 1317
1169 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1201 1350
1202 cf::override; 1351 cf::override;
1203 }, 1352 },
1204); 1353);
1205 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1206sub load_extensions { 1368sub load_extensions {
1207 cf::sync_job { 1369 cf::sync_job {
1208 my %todo; 1370 my %todo;
1209 1371
1210 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1229 1391
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232 1394
1233 $ext{source} = 1395 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1236 . $source 1398 . $source
1237 . "\n};\n1"; 1399 . "\n};\n1";
1238 1400
1239 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1240 } 1402 }
1241 1403
1404 my $pass = 0;
1242 my %done; 1405 my %done;
1243 while (%todo) { 1406 while (%todo) {
1244 my $progress; 1407 my $progress;
1245 1408
1409 ++$pass;
1410
1411 ext:
1246 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip 1414 next ext
1249 unless exists $done{$_}; 1415 unless exists $done{$_};
1250 } 1416 }
1251 1417
1252 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1253 1419
1254 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1255 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1256 : "$v->{base}: extension inactive.\n";
1257 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1258 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1259 warn $msg; 1427 } else {
1260 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1261 exit 1; 1429 push @EXTS, $v->{pkg};
1262 } 1430 $progress = 1;
1263 1431
1264 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1265 } 1434 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 } 1435 }
1271 1436
1272 skip: 1437 unless ($progress) {
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1274 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1275 } 1445 }
1276 }; 1446 };
1277} 1447}
1278 1448
1279############################################################################# 1449#############################################################################
1280 1450
1281=back 1451=back
1282 1452
1283=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1284 1454
1285Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1286 1456
1287=cut 1457=cut
1288 1458
1289package cf::player; 1459package cf::player;
1290 1460
1333 1503
1334sub exists($) { 1504sub exists($) {
1335 my ($login) = @_; 1505 my ($login) = @_;
1336 1506
1337 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1339} 1509}
1340 1510
1341sub find($) { 1511sub find($) {
1342 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0]; 1513 my $login = $_[0];
1353 aio_unlink +(playerdir $login) . "/$login.pl"; 1523 aio_unlink +(playerdir $login) . "/$login.pl";
1354 1524
1355 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1526 or return;
1357 1527
1358 $f->next;
1359 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1360 or return; 1529 or return;
1530
1361 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1363 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1364 } 1534 }
1365 } 1535 }
1375 1545
1376 return if $pl->{deny_save}; 1546 return if $pl->{deny_save};
1377 1547
1378 aio_mkdir playerdir $pl, 0770; 1548 aio_mkdir playerdir $pl, 0770;
1379 $pl->{last_save} = $cf::RUNTIME; 1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1380 1552
1381 $pl->save_pl ($path); 1553 $pl->save_pl ($path);
1382 cf::cede_to_tick; 1554 cf::cede_to_tick;
1383} 1555}
1384 1556
1416 my ($pl) = @_; 1588 my ($pl) = @_;
1417 1589
1418 my $name = $pl->ob->name; 1590 my $name = $pl->ob->name;
1419 1591
1420 $pl->{deny_save} = 1; 1592 $pl->{deny_save} = 1;
1421 $pl->password ("*"); # this should lock out the player until we nuked the dir 1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1422 1594
1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1424 $pl->deactivate; 1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1425 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1426 $pl->ns->destroy if $pl->ns; 1600 $pl->ns->destroy if $pl->ns;
1427 1601
1428 my $path = playerdir $pl; 1602 my $path = playerdir $pl;
1429 my $temp = "$path~$cf::RUNTIME~deleting~"; 1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1468 1642
1469 for my $login (@$dirs) { 1643 for my $login (@$dirs) {
1470 my $path = path $login; 1644 my $path = path $login;
1471 1645
1472 # a .pst is a dead give-away for a valid player 1646 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") { 1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1475 aio_read $fh, 0, 512, my $buf, 0 or next; 1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1476 $buf !~ /^password -------------$/m or next; # official not-valid tag 1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 } 1652 }
1478 1653
1509 } 1684 }
1510 1685
1511 \@paths 1686 \@paths
1512} 1687}
1513 1688
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1515 1690
1516Expand crossfire pod fragments into protocol xml. 1691Expand deliantra pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564 1692
1565=item $player->ext_reply ($msgid, @msg) 1693=item $player->ext_reply ($msgid, @msg)
1566 1694
1567Sends an ext reply to the player. 1695Sends an ext reply to the player.
1568 1696
1635our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1636our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1637 1765
1638sub generate_random_map { 1766sub generate_random_map {
1639 my ($self, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770
1640 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1641 $self->_create_random_map ( 1772 $self->_create_random_map (
1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1645 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1646 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1647 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1648 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1766 1897
1767# the temporary/swap location 1898# the temporary/swap location
1768sub save_path { 1899sub save_path {
1769 my ($self) = @_; 1900 my ($self) = @_;
1770 1901
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1772 "$TMPDIR/$path.map" 1903 "$TMPDIR/$path.map"
1773} 1904}
1774 1905
1775# the unique path, undef == no special unique path 1906# the unique path, undef == no special unique path
1776sub uniq_path { 1907sub uniq_path {
1777 my ($self) = @_; 1908 my ($self) = @_;
1778 1909
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1780 "$UNIQUEDIR/$path" 1911 "$UNIQUEDIR/$path"
1781}
1782
1783# and all this just because we cannot iterate over
1784# all maps in C++...
1785sub change_all_map_light {
1786 my ($change) = @_;
1787
1788 $_->change_map_light ($change)
1789 for grep $_->outdoor, values %cf::MAP;
1790} 1912}
1791 1913
1792sub decay_objects { 1914sub decay_objects {
1793 my ($self) = @_; 1915 my ($self) = @_;
1794 1916
1878sub find { 2000sub find {
1879 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1880 2002
1881 $path = normalise $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1882 2004
1883 cf::lock_wait "map_data:$path";#d#remove 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1884 cf::lock_wait "map_find:$path"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1885 2007
1886 $cf::MAP{$path} || do { 2008 $cf::MAP{$path} || do {
1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1889
1890 my $map = new_from_path cf::map $path 2009 my $map = new_from_path cf::map $path
1891 or return; 2010 or return;
1892 2011
1893 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1894 2013
1896 or return; 2015 or return;
1897 2016
1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously 2018 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait; 2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
1901 undef $guard1; 2021 undef $guard1;
1902 undef $guard2;
1903 $map->reset; 2022 $map->reset;
1904 return find $path; 2023 return find $path;
1905 } 2024 }
1906 2025
1907 $cf::MAP{$path} = $map 2026 $cf::MAP{$path} = $map
1908 } 2027 }
1909} 2028}
1910 2029
1911sub pre_load { } 2030sub pre_load { }
1912sub post_load { } 2031#sub post_load { } # XS
1913 2032
1914sub load { 2033sub load {
1915 my ($self) = @_; 2034 my ($self) = @_;
1916 2035
1917 local $self->{deny_reset} = 1; # loading can take a long time 2036 local $self->{deny_reset} = 1; # loading can take a long time
1934 my $f = new_from_file cf::object::thawer $self->{load_path}; 2053 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block; 2054 $f->skip_block;
1936 $self->_load_objects ($f) 2055 $self->_load_objects ($f)
1937 or return; 2056 or return;
1938 2057
1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1940 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1941 2060
1942 if (my $uniq = $self->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1943 utf8::encode $uniq; 2062 utf8::encode $uniq;
1944 unless (aio_stat $uniq) { 2063 unless (aio_stat $uniq) {
1962 unless ($self->{deny_activate}) { 2081 unless ($self->{deny_activate}) {
1963 $self->decay_objects; 2082 $self->decay_objects;
1964 $self->fix_auto_apply; 2083 $self->fix_auto_apply;
1965 $self->update_buttons; 2084 $self->update_buttons;
1966 cf::cede_to_tick; 2085 cf::cede_to_tick;
1967 $self->set_darkness_map;
1968 cf::cede_to_tick;
1969 $self->activate; 2086 $self->activate;
1970 } 2087 }
1971 2088
1972 $self->{last_save} = $cf::RUNTIME; 2089 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME); 2090 $self->last_access ($cf::RUNTIME);
1974 2091
1975 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
1976 } 2093 }
1977 2094
1978 $self->post_load; 2095 $self->post_load;
1979} 2096}
1980 2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
1981sub customise_for { 2101sub customise_for {
1982 my ($self, $ob) = @_; 2102 my ($self, $ob) = @_;
1983 2103
1984 return find "~" . $ob->name . "/" . $self->{path} 2104 return find "~" . $ob->name . "/" . $self->{path}
1985 if $self->per_player; 2105 if $self->per_player;
2038 my ($path, $origin, $load) = @_; 2158 my ($path, $origin, $load) = @_;
2039 2159
2040 $path = normalise $path, $origin && $origin->{path}; 2160 $path = normalise $path, $origin && $origin->{path};
2041 2161
2042 if (my $map = $cf::MAP{$path}) { 2162 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2044 } 2164 }
2045 2165
2046 $MAP_PREFETCH{$path} |= $load; 2166 $MAP_PREFETCH{$path} |= $load;
2047 2167
2048 $MAP_PREFETCHER ||= cf::async { 2168 $MAP_PREFETCHER ||= cf::async {
2169 $Coro::current->{desc} = "map prefetcher";
2170
2049 while (%MAP_PREFETCH) { 2171 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) { 2172 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) { 2173 if (my $map = find $k) {
2052 $map->load if $v; 2174 $map->load if $v;
2053 } 2175 }
2079 return if $self->{deny_save}; 2201 return if $self->{deny_save};
2080 2202
2081 local $self->{last_access} = $self->last_access;#d# 2203 local $self->{last_access} = $self->last_access;#d#
2082 2204
2083 cf::async { 2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players; 2207 $_->contr->save for $self->players;
2085 }; 2208 };
2209
2210 cf::get_slot 0.02;
2086 2211
2087 if ($uniq) { 2212 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else { 2215 } else {
2099 $self->save; 2224 $self->save;
2100 2225
2101 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102 2227
2103 return if $self->players; 2228 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
2105 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2106 2231
2107 $self->in_memory (cf::MAP_SWAPPED); 2232 $self->in_memory (cf::MAP_SWAPPED);
2108 2233
2109 $self->deactivate; 2234 $self->deactivate;
2134 2259
2135 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2136 2261
2137 return if $self->players; 2262 return if $self->players;
2138 2263
2139 warn "resetting map ", $self->path; 2264 warn "resetting map ", $self->path, "\n";
2140 2265
2141 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2142 2267
2143 # need to save uniques path 2268 # need to save uniques path
2144 unless ($self->{deny_save}) { 2269 unless ($self->{deny_save}) {
2227 2352
2228sub unique_maps() { 2353sub unique_maps() {
2229 [ 2354 [
2230 map { 2355 map {
2231 utf8::decode $_; 2356 utf8::decode $_;
2232 /\.map$/ 2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2233 ? normalise $_ 2360 : normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] } 2361 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ] 2362 ]
2237} 2363}
2238 2364
2239package cf; 2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
2392 }
2393
2394 \@maps
2395}
2240 2396
2241=back 2397=back
2242 2398
2243=head3 cf::object 2399=head3 cf::object
2244 2400
2248 2404
2249=over 4 2405=over 4
2250 2406
2251=item $ob->inv_recursive 2407=item $ob->inv_recursive
2252 2408
2253Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2254 2411
2255=cut 2412=cut
2256 2413
2257sub inv_recursive_; 2414sub inv_recursive_;
2258sub inv_recursive_ { 2415sub inv_recursive_ {
2263 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2264} 2421}
2265 2422
2266=item $ref = $ob->ref 2423=item $ref = $ob->ref
2267 2424
2268creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2269 2426
2270=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2271 2428
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block. 2430even if the object actually exists. May block.
2275=cut 2432=cut
2276 2433
2277sub deref { 2434sub deref {
2278 my ($ref) = @_; 2435 my ($ref) = @_;
2279 2436
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2); 2438 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return; 2440 or return;
2287 $pl->ob->uuid eq $uuid 2441 $pl->ob->uuid eq $uuid
2288 or return; 2442 or return;
2308can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2309dialogue with the given NPC character. 2463dialogue with the given NPC character.
2310 2464
2311=cut 2465=cut
2312 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2313# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2314# with dialog boxes. 2482# with dialog boxes.
2315#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2316sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2317 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2328 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330 2498
2331 } else { 2499 } else {
2332 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2333 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2334 } 2502 }
2335 } 2503 }
2336} 2504}
2337 2505
2338=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2363 2531
2364=item $player_object->enter_link 2532=item $player_object->enter_link
2365 2533
2366Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
2367 2535
2368The player should be reasonably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
2369I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2370 2540
2371Will never block. 2541Will never block.
2372 2542
2373=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
2374 2544
2426 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
2427 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
2428 2598
2429 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
2430 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
2431 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
2432 2602
2433 $map->load; 2603 $map->load;
2434 $map->load_neighbours; 2604 $map->load_neighbours;
2435 2605
2436 return unless $self->contr->active; 2606 return unless $self->contr->active;
2437 $self->activate_recursive;
2438 2607
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2440 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
2612 $self->activate_recursive;
2441} 2613}
2442 2614
2443=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2444 2616
2445Moves the player to the given map-path and coordinates by first freezing 2617Moves the player to the given map-path and coordinates by first freezing
2446her, loading and preparing them map, calling the provided $check callback 2618her, loading and preparing them map, calling the provided $check callback
2447that has to return the map if sucecssful, and then unfreezes the player on 2619that has to return the map if sucecssful, and then unfreezes the player on
2448the new (success) or old (failed) map position. In either case, $done will 2620the new (success) or old (failed) map position. In either case, $done will
2449be called at the end of this process. 2621be called at the end of this process.
2450 2622
2623Note that $check will be called with a potentially non-loaded map, so if
2624it needs a loaded map it has to call C<< ->load >>.
2625
2451=cut 2626=cut
2452 2627
2453our $GOTOGEN; 2628our $GOTOGEN;
2454 2629
2455sub cf::object::player::goto { 2630sub cf::object::player::goto {
2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2460 2635
2461 $self->enter_link; 2636 $self->enter_link;
2462 2637
2463 (async { 2638 (async {
2639 $Coro::current->{desc} = "player::goto $path $x $y";
2640
2464 # *tag paths override both path and x|y 2641 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) { 2642 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs]; 2644 my $ob = $obs[rand @obs];
2468 2645
2531} 2708}
2532 2709
2533sub prepare_random_map { 2710sub prepare_random_map {
2534 my ($exit) = @_; 2711 my ($exit) = @_;
2535 2712
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2713 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2714 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2715 # that depends on the exit object
2541 2716
2542 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2719 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2720 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
2549 } 2726 }
2550 2727
2551 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
2552 2729
2553 my $data = cf::to_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2732 my $meta = "$RANDOMDIR/$md5.meta";
2556 2733
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2736 undef $fh;
2560 aio_rename "$meta~", $meta; 2737 aio_rename "$meta~", $meta;
2561 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
2564 } 2745 }
2565} 2746}
2566 2747
2567sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
2569 2750
2570 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
2571 2752
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2753 $self->enter_link;
2584 2754
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2755 (async {
2590 $self->deactivate_recursive; # just to be sure 2756 $Coro::current->{desc} = "enter_exit";
2757
2591 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
2765 prepare_random_map $exit
2766 if $exit->slaying eq "/!";
2767 }
2768
2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
2772
2592 $self->goto ($slaying, $hp, $sp); 2773 $self->goto ($map, $x, $y);
2593 2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
2594 1; 2779 1
2595 }) { 2780 }) {
2596 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
2597 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
2598 . "Please report this to the dungeon master!", 2783 . "Please report this to the dungeon master!",
2599 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
2600 2785
2601 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
2618sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
2619 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
2620 2805
2621 utf8::encode $text; 2806 utf8::encode $text;
2622 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2808}
2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2623} 2833}
2624 2834
2625=item $client->send_msg ($channel, $msg, $color, [extra...]) 2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2626 2836
2627Send a drawinfo or msg packet to the client, formatting the msg for the 2837Send a drawinfo or msg packet to the client, formatting the msg for the
2629the message, with C<log> being the default. If C<$color> is negative, suppress 2839the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet. 2840the message unless the client supports the msg packet.
2631 2841
2632=cut 2842=cut
2633 2843
2844# non-persistent channels (usually the info channel)
2634our %CHANNEL = ( 2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2635 "c/identify" => { 2852 "c/identify" => {
2636 id => "identify", 2853 id => "infobox",
2637 title => "Identify", 2854 title => "Identify",
2638 reply => undef, 2855 reply => undef,
2639 tooltip => "Items recently identified", 2856 tooltip => "Items recently identified",
2640 }, 2857 },
2641 "c/examine" => { 2858 "c/examine" => {
2642 id => "examine", 2859 id => "infobox",
2643 title => "Examine", 2860 title => "Examine",
2644 reply => undef, 2861 reply => undef,
2645 tooltip => "Signs and other items you examined", 2862 tooltip => "Signs and other items you examined",
2646 }, 2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2647); 2956);
2648 2957
2649sub cf::client::send_msg { 2958sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_; 2959 my ($self, $channel, $msg, $color, @extra) = @_;
2651 2960
2652 $msg = $self->pl->expand_cfpod ($msg); 2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2653 2963
2654 $color &= cf::NDI_CLIENT_MASK; # just in case... 2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655 2965
2656 # check predefined channels, for the benefit of C 2966 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2658 2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2659 if (ref $channel) { 2973 } elsif (ref $channel) {
2660 # send meta info to client, if not yet sent 2974 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) { 2975 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel; 2976 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel) 2977 $self->ext_msg (channel_info => $channel);
2664 if $self->can_msg;
2665 } 2978 }
2666 2979
2667 $channel = $channel->{id}; 2980 $channel = $channel->{id};
2668 } 2981 }
2669 2982
2670 return unless @extra || length $msg; 2983 return unless @extra || length $msg;
2671 2984
2672 if ($self->can_msg) {
2673 # default colour, mask it out 2985 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF; 2987 if $color & cf::NDI_DEF;
2676 2988
2677 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2679 } else { 2992 );
2680 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones
2682 for ($msg) {
2683 1 while
2684 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2685 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2686 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2687 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2688 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2689 }
2690 2993
2691 $color &= cf::NDI_COLOR_MASK; 2994 $self->send_big_packet ($pkt);
2692
2693 utf8::encode $msg;
2694
2695 if (0 && $msg =~ /\[/) {
2696 # COMMAND/INFO
2697 $self->send_packet ("drawextinfo $color 10 8 $msg")
2698 } else {
2699 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2700 $self->send_packet ("drawinfo $color $msg")
2701 }
2702 }
2703 }
2704} 2995}
2705 2996
2706=item $client->ext_msg ($type, @msg) 2997=item $client->ext_msg ($type, @msg)
2707 2998
2708Sends an ext event to the client. 2999Sends an ext event to the client.
2711 3002
2712sub cf::client::ext_msg($$@) { 3003sub cf::client::ext_msg($$@) {
2713 my ($self, $type, @msg) = @_; 3004 my ($self, $type, @msg) = @_;
2714 3005
2715 if ($self->extcmd == 2) { 3006 if ($self->extcmd == 2) {
2716 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2717 } elsif ($self->extcmd == 1) { # TODO: remove 3008 } elsif ($self->extcmd == 1) { # TODO: remove
2718 push @msg, msgtype => "event_$type"; 3009 push @msg, msgtype => "event_$type";
2719 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2720 } 3011 }
2721} 3012}
2722 3013
2723=item $client->ext_reply ($msgid, @msg) 3014=item $client->ext_reply ($msgid, @msg)
2724 3015
2728 3019
2729sub cf::client::ext_reply($$@) { 3020sub cf::client::ext_reply($$@) {
2730 my ($self, $id, @msg) = @_; 3021 my ($self, $id, @msg) = @_;
2731 3022
2732 if ($self->extcmd == 2) { 3023 if ($self->extcmd == 2) {
2733 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2734 } elsif ($self->extcmd == 1) { 3025 } elsif ($self->extcmd == 1) {
2735 #TODO: version 1, remove 3026 #TODO: version 1, remove
2736 unshift @msg, msgtype => "reply", msgid => $id; 3027 unshift @msg, msgtype => "reply", msgid => $id;
2737 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2738 } 3029 }
2739} 3030}
2740 3031
2741=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
2742 3033
2869our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
2870 3161
2871$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
2872 3163
2873$safe->permit_only (Opcode::opset qw( 3164$safe->permit_only (Opcode::opset qw(
2874 :base_core :base_mem :base_orig :base_math 3165 :base_core :base_mem :base_orig :base_math :base_loop
2875 grepstart grepwhile mapstart mapwhile 3166 grepstart grepwhile mapstart mapwhile
2876 sort time 3167 sort time
2877)); 3168));
2878 3169
2879# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
2881=pod 3172=pod
2882 3173
2883The following functions and methods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
2884 3175
2885 cf::object 3176 cf::object
2886 contr pay_amount pay_player map x y force_find force_add 3177 contr pay_amount pay_player map x y force_find force_add destroy
2887 insert remove name archname title slaying race decrease_ob_nr 3178 insert remove name archname title slaying race decrease split
3179 value
2888 3180
2889 cf::object::player 3181 cf::object::player
2890 player 3182 player
2891 3183
2892 cf::player 3184 cf::player
2897 3189
2898=cut 3190=cut
2899 3191
2900for ( 3192for (
2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race 3194 insert remove inv nrof name archname title slaying race
2903 decrease_ob_nr)], 3195 decrease split destroy change_exp value msg lore send_msg)],
2904 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
2905 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
2906 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
2907) { 3199) {
2908 no strict 'refs'; 3200 no strict 'refs';
2909 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
2910 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2928 3220
2929 my $qcode = $code; 3221 my $qcode = $code;
2930 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2931 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
2932 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
2933 local $_; 3228 local $_;
2934 local @safe::cf::_safe_eval_args = values %vars;
2935 3229
2936 my $eval = 3230 my $eval =
2937 "do {\n" 3231 "do {\n"
2938 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2939 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
2940 . $code 3234 . $code
2941 . "\n}" 3235 . "\n}"
2942 ; 3236 ;
2943 3237
3238 if ($CFG{safe_eval}) {
2944 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
2945 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2946 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
2947 3247
2948 if ($@) { 3248 if ($@) {
2949 warn "$@"; 3249 warn "$@";
2950 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
2951 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
2970=cut 3270=cut
2971 3271
2972sub register_script_function { 3272sub register_script_function {
2973 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
2974 3274
2975 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
2976 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
2977} 3277}
2978 3278
2979=back 3279=back
2980 3280
2981=cut 3281=cut
3002 3302
3003 $facedata->{version} == 2 3303 $facedata->{version} == 2
3004 or cf::cleanup "$path: version mismatch, cannot proceed."; 3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
3005 3305
3006 # patch in the exptable 3306 # patch in the exptable
3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3007 $facedata->{resource}{"res/exp_table"} = { 3308 $facedata->{resource}{"res/exp_table"} = {
3008 type => FT_RSRC, 3309 type => FT_RSRC,
3009 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3310 data => $exp_table,
3311 hash => (Digest::MD5::md5 $exp_table),
3010 }; 3312 };
3011 cf::cede_to_tick; 3313 cf::cede_to_tick;
3012 3314
3013 { 3315 {
3014 my $faces = $facedata->{faceinfo}; 3316 my $faces = $facedata->{faceinfo};
3015 3317
3016 while (my ($face, $info) = each %$faces) { 3318 while (my ($face, $info) = each %$faces) {
3017 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3320
3018 cf::face::set_visibility $idx, $info->{visibility}; 3321 cf::face::set_visibility $idx, $info->{visibility};
3019 cf::face::set_magicmap $idx, $info->{magicmap}; 3322 cf::face::set_magicmap $idx, $info->{magicmap};
3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3022 3325
3023 cf::cede_to_tick; 3326 cf::cede_to_tick;
3024 } 3327 }
3025 3328
3026 while (my ($face, $info) = each %$faces) { 3329 while (my ($face, $info) = each %$faces) {
3027 next unless $info->{smooth}; 3330 next unless $info->{smooth};
3331
3028 my $idx = cf::face::find $face 3332 my $idx = cf::face::find $face
3029 or next; 3333 or next;
3334
3030 if (my $smooth = cf::face::find $info->{smooth}) { 3335 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth; 3336 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else { 3338 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3048 3353
3049 cf::anim::invalidate_all; # d'oh 3354 cf::anim::invalidate_all; # d'oh
3050 } 3355 }
3051 3356
3052 { 3357 {
3053 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource}; 3358 my $res = $facedata->{resource};
3056 3359
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) { 3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data;
3062 3363
3063 if ($info->{type} & 1) { 3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3064 # prepend meta info 3365 cf::face::set_type $idx, $info->{type};
3065
3066 my $meta = $enc->encode ({
3067 name => $name,
3068 %{ $info->{meta} || {} },
3069 });
3070
3071 $data = pack "(w/a*)*", $meta, $info->{data};
3072 } else { 3366 } else {
3073 $data = $info->{data}; 3367 $RESOURCE{$name} = $info;
3074 } 3368 }
3075 3369
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick; 3370 cf::cede_to_tick;
3080 } 3371 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 } 3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3100 3375
3101 1 3376 1
3102} 3377}
3378
3379cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397});
3103 3398
3104register_exticmd fx_want => sub { 3399register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_; 3400 my ($ns, $want) = @_;
3106 3401
3107 while (my ($k, $v) = each %$want) { 3402 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v); 3403 $ns->fx_want ($k, $v);
3109 } 3404 }
3110}; 3405};
3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3111 3416
3112sub reload_regions { 3417sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework 3418 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?) 3419 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = (); 3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3129} 3434}
3130 3435
3131sub reload_archetypes { 3436sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes" 3437 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n"; 3438 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139} 3439}
3140 3440
3141sub reload_treasures { 3441sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures" 3442 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n"; 3443 or die "unable to load treasurelists\n";
3144} 3444}
3145 3445
3146sub reload_resources { 3446sub reload_resources {
3147 warn "reloading resource files...\n"; 3447 warn "reloading resource files...\n";
3148 3448
3449 reload_facedata;
3450 reload_archetypes;
3149 reload_regions; 3451 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures; 3452 reload_treasures;
3154 3453
3155 warn "finished reloading resource files\n"; 3454 warn "finished reloading resource files\n";
3156} 3455}
3157 3456
3158sub init {
3159 reload_resources;
3160}
3161
3162sub reload_config { 3457sub reload_config {
3458 warn "reloading config file...\n";
3459
3163 open my $fh, "<:utf8", "$CONFDIR/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
3164 or return; 3461 or return;
3165 3462
3166 local $/; 3463 local $/;
3167 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
3168 3465
3169 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3170 3467
3171 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3172 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3176 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3177 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
3178 }; 3475 };
3179 warn $@ if $@; 3476 warn $@ if $@;
3180 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
3181} 3508}
3182 3509
3183sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
3184 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
3185 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3187 (async { 3528 (async {
3188 Event::one_event; 3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3530 EV::loop EV::LOOP_ONESHOT;
3189 })->prio (Coro::PRIO_MAX); 3531 })->prio (Coro::PRIO_MAX);
3190 }; 3532 };
3191 3533
3534 evthread_start IO::AIO::poll_fileno;
3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3192 reload_config; 3541 reload_config;
3193 db_init; 3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
3194 load_extensions; 3553 load_extensions;
3195 3554
3196 $TICK_WATCHER->start; 3555 utime time, time, $RUNTIMEFILE;
3197 Event::loop; 3556
3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
3198} 3565}
3199 3566
3200############################################################################# 3567#############################################################################
3201# initialisation and cleanup 3568# initialisation and cleanup
3202 3569
3203# install some emergency cleanup handlers 3570# install some emergency cleanup handlers
3204BEGIN { 3571BEGIN {
3572 our %SIGWATCHER = ();
3205 for my $signal (qw(INT HUP TERM)) { 3573 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal ( 3574 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal"; 3575 cf::cleanup "SIG$signal";
3213 },
3214 ); 3576 };
3215 } 3577 }
3216} 3578}
3217 3579
3218sub write_runtime { 3580sub write_runtime_sync {
3219 my $runtime = "$LOCALDIR/runtime"; 3581 my $t0 = EV::time;
3220 3582
3221 # first touch the runtime file to show we are still running: 3583 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time. 3584 # the fsync below can take a very very long time.
3223 3585
3224 IO::AIO::aio_utime $runtime, undef, undef; 3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3225 3587
3226 my $guard = cf::lock_acquire "write_runtime"; 3588 my $guard = cf::lock_acquire "write_runtime";
3227 3589
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3229 or return; 3591 or return;
3230 3592
3231 my $value = $cf::RUNTIME + 90 + 10; 3593 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock 3594 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server. 3595 # 60 allows for the watchdog to kill the server.
3243 aio_utime $fh, undef, undef; 3605 aio_utime $fh, undef, undef;
3244 3606
3245 close $fh 3607 close $fh
3246 or return; 3608 or return;
3247 3609
3248 aio_rename "$runtime~", $runtime 3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3249 and return; 3611 and return;
3250 3612
3251 warn "runtime file written.\n"; 3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3252 3614
3253 1 3615 1
3616}
3617
3618our $uuid_lock;
3619our $uuid_skip;
3620
3621sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659}
3660
3661sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
3254} 3666}
3255 3667
3256sub emergency_save() { 3668sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop; 3669 my $freeze_guard = cf::freeze_mainloop;
3258 3670
3259 warn "enter emergency perl save\n"; 3671 warn "emergency_perl_save: enter\n";
3260 3672
3261 cf::sync_job { 3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
3262 # use a peculiar iteration method to avoid tripping on perl 3679 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players 3680 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously. 3681 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n"; 3682 warn "emergency_perl_save: begin player save\n";
3266 for my $login (keys %cf::PLAYER) { 3683 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next; 3684 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next; 3685 $pl->valid or next;
3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3269 $pl->save; 3687 $pl->save;
3270 } 3688 }
3271 warn "end emergency player save\n"; 3689 warn "emergency_perl_save: end player save\n";
3272 3690
3273 warn "begin emergency map save\n"; 3691 warn "emergency_perl_save: begin map save\n";
3274 for my $path (keys %cf::MAP) { 3692 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next; 3693 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next; 3694 $map->valid or next;
3277 $map->save; 3695 $map->save;
3278 } 3696 }
3279 warn "end emergency map save\n"; 3697 warn "emergency_perl_save: end map save\n";
3280 3698
3281 warn "begin emergency database checkpoint\n"; 3699 warn "emergency_perl_save: begin database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV; 3700 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n"; 3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
3284 }; 3706 };
3285 3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
3286 warn "leave emergency perl save\n"; 3713 warn "emergency_perl_save: leave\n";
3287} 3714}
3288 3715
3289sub post_cleanup { 3716sub post_cleanup {
3290 my ($make_core) = @_; 3717 my ($make_core) = @_;
3291 3718
3292 warn Carp::longmess "post_cleanup backtrace" 3719 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core; 3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724}
3725
3726# a safer delete_package, copied from Symbol
3727sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3294} 3750}
3295 3751
3296sub do_reload_perl() { 3752sub do_reload_perl() {
3297 # can/must only be called in main 3753 # can/must only be called in main
3298 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3299 warn "can only reload from main coroutine"; 3755 warn "can only reload from main coroutine";
3300 return; 3756 return;
3301 } 3757 }
3302 3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
3303 warn "reloading..."; 3764 warn "reloading...";
3304 3765
3305 warn "entering sync_job"; 3766 warn "entering sync_job";
3306 3767
3307 cf::sync_job { 3768 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark 3769 cf::write_runtime_sync; # external watchdog should not bark
3309 cf::emergency_save; 3770 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark 3771 cf::write_runtime_sync; # external watchdog should not bark
3311 3772
3312 warn "syncing database to disk"; 3773 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV; 3774 BDB::db_env_txn_checkpoint $DB_ENV;
3314 3775
3315 # if anything goes wrong in here, we should simply crash as we already saved 3776 # if anything goes wrong in here, we should simply crash as we already saved
3316 3777
3317 warn "cancelling all WF_AUTOCANCEL watchers";
3318 for (Event::all_watchers) {
3319 $_->cancel if $_->data & WF_AUTOCANCEL;
3320 }
3321
3322 warn "flushing outstanding aio requests"; 3778 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs; 3779 while (IO::AIO::nreqs || BDB::nreqs) {
3328 warn "iterate..."; 3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3329 }
3330
3331 ++$RELOAD;
3332
3333 warn "cancelling all extension coros";
3334 $_->cancel for values %EXT_CORO;
3335 %EXT_CORO = ();
3336
3337 warn "removing commands";
3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
3346 warn "... unloading $pkg";
3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
3353 } 3781 }
3354 3782
3355 warn "... nuking $pkg"; 3783 warn "cancelling all extension coros";
3356 Symbol::delete_package $pkg; 3784 $_->cancel for values %EXT_CORO;
3357 } 3785 %EXT_CORO = ();
3358 3786
3359 warn "unloading all perl modules loaded from $LIBDIR"; 3787 warn "removing commands";
3360 while (my ($k, $v) = each %INC) { 3788 %COMMAND = ();
3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3362 3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3363 warn "... unloading $k"; 3796 warn "... unloading $pkg";
3364 delete $INC{$k};
3365 3797
3366 $k =~ s/\.pm$//;
3367 $k =~ s/\//::/g;
3368
3369 if (my $cb = $k->can ("unload_module")) { 3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3370 $cb->(); 3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
3371 } 3807 }
3372 3808
3373 Symbol::delete_package $k; 3809 warn "unloading all perl modules loaded from $LIBDIR";
3810 while (my ($k, $v) = each %INC) {
3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3374 } 3824 }
3375 3825
3376 warn "getting rid of safe::, as good as possible"; 3826 warn "getting rid of safe::, as good as possible";
3377 Symbol::delete_package "safe::$_" 3827 clear_package "safe::$_"
3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3379 3829
3380 warn "unloading cf.pm \"a bit\""; 3830 warn "unloading cf.pm \"a bit\"";
3381 delete $INC{"cf.pm"}; 3831 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"}; 3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3383 3833
3384 # don't, removes xs symbols, too, 3834 # don't, removes xs symbols, too,
3385 # and global variables created in xs 3835 # and global variables created in xs
3386 #Symbol::delete_package __PACKAGE__; 3836 #clear_package __PACKAGE__;
3387 3837
3388 warn "unload completed, starting to reload now"; 3838 warn "unload completed, starting to reload now";
3389 3839
3390 warn "reloading cf.pm"; 3840 warn "reloading cf.pm";
3391 require cf; 3841 require cf;
3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3842 cf::_connect_to_perl_1;
3393 3843
3394 warn "loading config and database again"; 3844 warn "loading config and database again";
3395 cf::reload_config; 3845 cf::reload_config;
3396 3846
3397 warn "loading extensions"; 3847 warn "loading extensions";
3398 cf::load_extensions; 3848 cf::load_extensions;
3399 3849
3850 if ($REATTACH_ON_RELOAD) {
3400 warn "reattaching attachments to objects/players"; 3851 warn "reattaching attachments to objects/players";
3401 _global_reattach; # objects, sockets 3852 _global_reattach; # objects, sockets
3402 warn "reattaching attachments to maps"; 3853 warn "reattaching attachments to maps";
3403 reattach $_ for values %MAP; 3854 reattach $_ for values %MAP;
3404 warn "reattaching attachments to players"; 3855 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER; 3856 reattach $_ for values %PLAYER;
3857 }
3406 3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3407 warn "leaving sync_job"; 3862 warn "leaving sync_job";
3408 3863
3409 1 3864 1
3410 } or do { 3865 } or do {
3411 warn $@; 3866 warn $@;
3412 warn "error while reloading, exiting."; 3867 cf::cleanup "error while reloading, exiting.";
3413 exit 1;
3414 }; 3868 };
3415 3869
3416 warn "reloaded"; 3870 warn "reloaded";
3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3417}; 3876};
3418 3877
3419our $RELOAD_WATCHER; # used only during reload 3878our $RELOAD_WATCHER; # used only during reload
3420 3879
3421sub reload_perl() { 3880sub reload_perl() {
3422 # doing reload synchronously and two reloads happen back-to-back, 3881 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here. 3882 # coro crashes during coro_state_free->destroy here.
3424 3883
3425 $RELOAD_WATCHER ||= Event->timer ( 3884 $RELOAD_WATCHER ||= cf::async {
3426 reentrant => 0, 3885 Coro::AIO::aio_wait cache_extensions;
3427 after => 0, 3886
3428 data => WF_AUTOCANCEL, 3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3429 cb => sub {
3430 do_reload_perl; 3888 do_reload_perl;
3431 undef $RELOAD_WATCHER; 3889 undef $RELOAD_WATCHER;
3432 }, 3890 };
3433 ); 3891 };
3434} 3892}
3435 3893
3436register_command "reload" => sub { 3894register_command "reload" => sub {
3437 my ($who, $arg) = @_; 3895 my ($who, $arg) = @_;
3438 3896
3439 if ($who->flag (FLAG_WIZ)) { 3897 if ($who->flag (FLAG_WIZ)) {
3440 $who->message ("reloading server."); 3898 $who->message ("reloading server.");
3899 async {
3900 $Coro::current->{desc} = "perl_reload";
3441 async { reload_perl }; 3901 reload_perl;
3902 };
3442 } 3903 }
3443}; 3904};
3444 3905
3445unshift @INC, $LIBDIR; 3906unshift @INC, $LIBDIR;
3446 3907
3448 3909
3449our @WAIT_FOR_TICK; 3910our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN; 3911our @WAIT_FOR_TICK_BEGIN;
3451 3912
3452sub wait_for_tick { 3913sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main; 3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3455 3915
3456 my $signal = new Coro::Signal; 3916 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal; 3917 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait; 3918 $signal->wait;
3459} 3919}
3460 3920
3461sub wait_for_tick_begin { 3921sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main; 3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3464 3923
3465 my $signal = new Coro::Signal; 3924 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal; 3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait; 3926 $signal->wait;
3468} 3927}
3469 3928
3470$TICK_WATCHER = Event->timer ( 3929sub tick {
3471 reentrant => 0,
3472 parked => 1,
3473 prio => 0,
3474 at => $NEXT_TICK || $TICK,
3475 data => WF_AUTOCANCEL,
3476 cb => sub {
3477 if ($Coro::current != $Coro::main) { 3930 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10; 3932 unless ++$bug_warning > 10;
3480 return; 3933 return;
3481 } 3934 }
3482 3935
3483 $NOW = $tick_start = Event::time;
3484
3485 cf::server_tick; # one server iteration 3936 cf::server_tick; # one server iteration
3486 3937
3487 $RUNTIME += $TICK; 3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3488 $NEXT_TICK += $TICK;
3489 3939
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10; 3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3492 Coro::async_pool { 3942 Coro::async_pool {
3943 $Coro::current->{desc} = "runtime saver";
3493 write_runtime 3944 write_runtime_sync
3494 or warn "ERROR: unable to write runtime file: $!"; 3945 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 } 3946 };
3947 }
3497 3948
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send; 3950 $sig->send;
3500 } 3951 }
3501 while (my $sig = shift @WAIT_FOR_TICK) { 3952 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send; 3953 $sig->send;
3503 } 3954 }
3504 3955
3505 $NOW = Event::time; 3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3506
3507 # if we are delayed by four ticks or more, skip them all
3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3509
3510 $TICK_WATCHER->at ($NEXT_TICK);
3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515 3958
3516 _post_tick; 3959 if (0) {
3960 if ($NEXT_TICK) {
3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3517 }, 3965 }
3518); 3966}
3519 3967
3520{ 3968{
3969 # configure BDB
3970
3521 BDB::min_parallel 8; 3971 BDB::min_parallel 16;
3522 BDB::max_poll_time $TICK * 0.1; 3972 BDB::max_poll_reqs $TICK * 0.1;
3523 $BDB_POLL_WATCHER = Event->io ( 3973 $AnyEvent::BDB::WATCHER->priority (1);
3524 reentrant => 0,
3525 fd => BDB::poll_fileno,
3526 poll => 'r',
3527 prio => 0,
3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546 3974
3547 unless ($DB_ENV) { 3975 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create; 3976 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3550 | BDB::LOG_AUTOREMOVE, 1); 3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553 3982
3554 cf::sync_job { 3983 cf::sync_job {
3555 eval { 3984 eval {
3565 3994
3566 cf::cleanup "db_env_open(db): $@" if $@; 3995 cf::cleanup "db_env_open(db): $@" if $@;
3567 }; 3996 };
3568 } 3997 }
3569 3998
3570 $BDB_DEADLOCK_WATCHER = Event->timer ( 3999 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3571 after => 3,
3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
3576 cb => sub {
3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4000 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3578 },
3579 ); 4001 };
3580 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4002 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4003 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 ); 4004 };
3590 $BDB_TRICKLE_WATCHER = Event->timer ( 4005 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4006 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 ); 4007 };
3600} 4008}
3601 4009
3602{ 4010{
4011 # configure IO::AIO
4012
3603 IO::AIO::min_parallel 8; 4013 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1; 4014 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io ( 4015 undef $AnyEvent::AIO::WATCHER;
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615} 4016}
3616 4017
3617my $_log_backtrace; 4018my $_log_backtrace;
3618 4019
3619sub _log_backtrace { 4020sub _log_backtrace {
3622 $msg =~ s/\n//; 4023 $msg =~ s/\n//;
3623 4024
3624 # limit the # of concurrent backtraces 4025 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) { 4026 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace; 4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
3627 async { 4029 async {
4030 $Coro::current->{desc} = "abt $msg";
4031
3628 my @bt = fork_call { 4032 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr; 4033 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4034 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4035 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!"; 4036 or die "addr2line: $!";
3640 } 4044 }
3641 4045
3642 @funcs 4046 @funcs
3643 }; 4047 };
3644 4048
3645 LOG llevInfo, "[ABT] $msg\n"; 4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt; 4051 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace; 4052 --$_log_backtrace;
3648 }; 4053 };
3649 } else { 4054 } else {
3650 LOG llevInfo, "[ABT] $msg\n"; 4055 LOG llevInfo, "[ABT] $msg\n";
3651 LOG llevInfo, "[ABT] [suppressed]\n"; 4056 LOG llevInfo, "[ABT] [suppressed]\n";
3652 } 4057 }
3653} 4058}
3654 4059
3655# load additional modules 4060# load additional modules
3656use cf::pod; 4061require "cf/$_.pm" for @EXTRA_MODULES;
4062cf::_connect_to_perl_2;
3657 4063
3658END { cf::emergency_save } 4064END { cf::emergency_save }
3659 4065
36601 40661
3661 4067

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