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Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.509 by root, Mon Apr 5 03:22:25 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 115our $NEXT_TICK;
46our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
47 124
48our %CFG; 125our %CFG;
49 126
50our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 128our $RUNTIME;
129our $NOW;
52 130
53our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 134
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 135# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
61 147
62binmode STDOUT; 148binmode STDOUT;
63binmode STDERR; 149binmode STDERR;
64 150
65# read virtual server time, if available 151# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
70} 156}
71 157
72mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 159
78# a special map that is always available 160mkdir $_
79our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
80our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 177
82############################################################################# 178#############################################################################
83 179
84=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
85 181
92=item $cf::RUNTIME 188=item $cf::RUNTIME
93 189
94The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 191every server tick.
96 192
97=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 196
99The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
101 201
102=item $cf::NOW 202=item $cf::NOW
103 203
104The time of the last (current) server tick. 204The time of the last (current) server tick.
105 205
106=item $cf::TICK 206=item $cf::TICK
107 207
108The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
109 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
110=item %cf::CFG 220=item %cf::CFG
111 221
112Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 223from wherever your confdir points to.
114 224
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
116 226
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
121 242
122=back 243=back
123 244
124=cut 245=cut
125 246
126BEGIN { 247$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 248 my $msg = join "", @_;
129 utf8::encode $msg;
130 249
131 $msg .= "\n" 250 $msg .= "\n"
132 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
133 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
134 LOG llevError, $msg; 255 LOG llevError, $msg;
135 }; 256};
136} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
137 271
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 279
145# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 281# within the Safe compartment.
147for my $pkg (qw( 282for my $pkg (qw(
148 cf::global cf::attachable 283 cf::global cf::attachable
149 cf::object cf::object::player 284 cf::object cf::object::player
150 cf::client cf::player 285 cf::client cf::player
151 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
152 cf::map cf::party cf::region 288 cf::party cf::region
153)) { 289)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 291}
157 292
158$Event::DIED = sub { 293$EV::DIED = sub {
159 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
160}; 295};
161 296
162my %ext_pkg; 297#############################################################################
163my @exts;
164my @hook;
165 298
166=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
167 300
168=over 4 301=over 4
169 302
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 322 $d
190 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
191} 324}
192 325
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
196 327
197Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
198 329
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
207 331
208Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
209 333
210=cut 334=cut
211 335
212sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
214 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
215} 353}
216 354
217=item cf::lock_wait $string 355=item cf::lock_wait $string
218 356
219Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
220 358
221=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
222 360
223Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
226returned. 364returned.
227 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
228Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
230 371
231=cut 372=item $locked = cf::lock_active $string
232 373
233our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
234 379
235sub lock_wait($) { 380sub lock_wait($) {
236 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 382}
244 383
245sub lock_acquire($) { 384sub lock_acquire($) {
246 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
247 387
248 # wait, to be sure we are not locked 388sub lock_active($) {
249 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 390}
258 391
259sub freeze_mainloop { 392sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
261 394
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 396}
264 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
265} 478}
266 479
267=item cf::async { BLOCK } 480=item cf::async { BLOCK }
268 481
269Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
274 487
275BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
276 489
277=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
278 491
279The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
282 496
283If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
286fast or be very important. 500fast or be very important.
289 503
290sub sync_job(&) { 504sub sync_job(&) {
291 my ($job) = @_; 505 my ($job) = @_;
292 506
293 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
294 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
296 512
297 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 514
299 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
300 516
301 my $busy = 1; 517 my $busy = 1;
302 my @res; 518 my @res;
303 519
304 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 522 @res = eval { $job->() };
306 warn $@ if $@; 523 warn $@ if $@;
307 undef $busy; 524 undef $busy;
308 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
309 526
310 while ($busy) { 527 while ($busy) {
311 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
312 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
313 538
314 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
315 } else { 540 } else {
316 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
317 542
319 } 544 }
320} 545}
321 546
322=item $coro = cf::async_ext { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
323 548
324Like async, but this coro is automcatially being canceled when the 549Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 550extension calling this is being unloaded.
326 551
327=cut 552=cut
328 553
329sub async_ext(&) { 554sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
338 563
339 $coro 564 $coro
340} 565}
341 566
342sub write_runtime { 567=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 568
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
346 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
347 573
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 575
352 aio_fsync $fh 576sub fork_call(&@) {
353 and return; 577 my ($cb, @args) = @_;
354 578
355 close $fh 579 # we seemingly have to make a local copy of the whole thing,
356 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
357 582
358 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
359 and return; 584 reset_signals;
585 &$cb
586 }, @args;
360 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
361 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 754}
363 755
364=back 756=back
365 757
366=cut 758=cut
367 759
368############################################################################# 760#############################################################################
369 761
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
493 763
494Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
497 767
498In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 770Deliantra).
501 771
502=over 4 772=over 4
503 773
504=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
505 775
549=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
550 820
551Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
553 823
554Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
556 826
557These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
558 828
559=over 4 829=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 890our @CB_MAP = ();
621 891
622my %attachment; 892my %attachment;
623 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
624sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
626 902
627 use sort 'stable'; 903 use sort 'stable';
628 904
662 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
663 939
664 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 944
669 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 946 my $pkg = shift @arg;
671 947
672 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
702 } 978 }
703 979
704 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
705 } else { 981 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 983 }
708 984
709 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
710} 986}
711 987
713 if (ref $_[0]) { 989 if (ref $_[0]) {
714 _object_attach @_; 990 _object_attach @_;
715 } else { 991 } else {
716 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
717 } 993 }
994 _recalc_want;
718}; 995};
719 996
720# all those should be optimised 997# all those should be optimised
721sub cf::attachable::detach { 998sub cf::attachable::detach {
722 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1003 reattach ($obj);
727 } else { 1004 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
729 } 1006 }
1007 _recalc_want;
730}; 1008};
731 1009
732sub cf::attachable::attached { 1010sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
734 1012
749 "; 1027 ";
750 die if $@; 1028 die if $@;
751} 1029}
752 1030
753our $override; 1031our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1033
756sub override { 1034sub override {
757 $override = 1; 1035 $override = 1;
758 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
759} 1037}
760 1038
761sub do_invoke { 1039sub do_invoke {
762 my $event = shift; 1040 my $event = shift;
763 my $callbacks = shift; 1041 my $callbacks = shift;
764 1042
765 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
766 1044
767 local $override; 1045 local $override;
768 1046
769 for (@$callbacks) { 1047 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
779 } 1057 }
780 1058
781 0 1059 0
782} 1060}
783 1061
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1063
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1065
788Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
789 1067
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1071
794=back 1072=back
795 1073
796=cut 1074=cut
797 1075
798############################################################################# 1076#############################################################################
799# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
800 1120
801sub reattach { 1121sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1127
805 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
806 1129
807 @$registry = (); 1130 @$registry = ();
808 1131
823cf::attachable->attach ( 1146cf::attachable->attach (
824 prio => -1000000, 1147 prio => -1000000,
825 on_instantiate => sub { 1148 on_instantiate => sub {
826 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
827 1150
828 $data = from_json $data; 1151 $data = decode_json $data;
829 1152
830 for (@$data) { 1153 for (@$data) {
831 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
832 1155
833 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1172sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
851 1174
852 sync_job { 1175 sync_job {
853 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
856 1180
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
861 close $fh; 1188 aio_close $fh;
862 1189
863 if (@$objs) { 1190 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
869 close $fh; 1199 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
871 } 1201 }
872 } else { 1202 } else {
873 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
874 } 1204 }
875 1205
876 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1210 } else {
878 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
879 } 1212 }
880 } else { 1213 } else {
881 aio_unlink $filename; 1214 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
883 } 1216 }
884 } 1217 };
885} 1218}
886 1219
887sub object_freezer_as_string { 1220sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
889 1222
901 or return; 1234 or return;
902 1235
903 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
905 or return; 1238 or return;
1239
906 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
907 } 1242 }
908 1243
1244 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
911 return ($data, $av); 1248 ($data, $av)
912} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
913 1256
914############################################################################# 1257#############################################################################
915# command handling &c 1258# command handling &c
916 1259
917=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1274}
932 1275
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1277
935Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
936 1283
937If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
938called. 1285called.
939 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
940=cut 1298=cut
941 1299
942sub register_extcmd { 1300sub register_extcmd {
943 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
944 1302
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
949} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
950 1313
951cf::player->attach ( 1314cf::player->attach (
952 on_command => sub { 1315 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
954 1317
955 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
956 or return; 1319 or return;
957 1320
962 cf::override; 1325 cf::override;
963 }, 1326 },
964 on_extcmd => sub { 1327 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
966 1329
967 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1331
969 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
975 } else { 1347 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1349 }
978 1350
979 cf::override; 1351 cf::override;
980 }, 1352 },
981); 1353);
982 1354
983sub register { 1355# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1356sub cache_extensions {
990 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
991 1358
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1362 }
1042 } 1363 };
1043 1364
1044 # remove extcmds 1365 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1366}
1058 1367
1059sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1060 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1373 next unless -r $path;
1062 eval { 1374
1063 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1064 1 1435 }
1065 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1066 } 1446 };
1067} 1447}
1068 1448
1069############################################################################# 1449#############################################################################
1070# load/save/clean perl data associated with a map
1071 1450
1072*cf::mapsupport::on_clean = sub { 1451=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1452
1085=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1086 1454
1087Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1088 1456
1089=cut 1457=cut
1090 1458
1091package cf::player; 1459package cf::player;
1092 1460
1094 1462
1095=head3 cf::player 1463=head3 cf::player
1096 1464
1097=over 4 1465=over 4
1098 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1099=item cf::player::find $login 1481=item cf::player::find $login
1100 1482
1101Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1102 1484
1103=cut 1485=cut
1104 1486
1105sub playerdir($) { 1487sub playerdir($) {
1106 cf::localdir 1488 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1490}
1112 1491
1113sub path($) { 1492sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1494
1116 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
1117} 1496}
1118 1497
1119sub find_active($) { 1498sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
1124 1503
1125sub exists($) { 1504sub exists($) {
1126 my ($login) = @_; 1505 my ($login) = @_;
1127 1506
1128 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1508 or !aio_stat path $login
1130} 1509}
1131 1510
1132sub find($) { 1511sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1513 my $login = $_[0];
1135 1514
1136 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
1137 1516
1138 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1142 } 1534 }
1143 } 1535 }
1144} 1536}
1145 1537
1154 return if $pl->{deny_save}; 1546 return if $pl->{deny_save};
1155 1547
1156 aio_mkdir playerdir $pl, 0770; 1548 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1549 $pl->{last_save} = $cf::RUNTIME;
1158 1550
1551 cf::get_slot 0.01;
1552
1159 $pl->save_pl ($path); 1553 $pl->save_pl ($path);
1160 Coro::cede; 1554 cf::cede_to_tick;
1161} 1555}
1162 1556
1163sub new($) { 1557sub new($) {
1164 my ($login) = @_; 1558 my ($login) = @_;
1165 1559
1171 $cf::PLAYER{$login} = $self; 1565 $cf::PLAYER{$login} = $self;
1172 1566
1173 $self 1567 $self
1174} 1568}
1175 1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1176=item $pl->quit_character 1580=item $pl->quit_character
1177 1581
1178Nukes the player without looking back. If logged in, the connection will 1582Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1583be destroyed. May block for a long time.
1180 1584
1181=cut 1585=cut
1182 1586
1183sub quit_character { 1587sub quit_character {
1184 my ($pl) = @_; 1588 my ($pl) = @_;
1185 1589
1590 my $name = $pl->ob->name;
1591
1186 $pl->{deny_save} = 1; 1592 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1594
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1600 $pl->ns->destroy if $pl->ns;
1193 1601
1194 my $path = playerdir $pl; 1602 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1604 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1605 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1199 IO::AIO::aio_rmtree $temp; 1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1200} 1628}
1201 1629
1202=item cf::player::list_logins 1630=item cf::player::list_logins
1203 1631
1204Returns am arrayref of all valid playernames in the system, can take a 1632Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1633while and may block, so not sync_job-capable, ever.
1206 1634
1207=cut 1635=cut
1208 1636
1209sub list_logins { 1637sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1638 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1639 or return [];
1212 1640
1213 my @logins; 1641 my @logins;
1214 1642
1215 for my $login (@$dirs) { 1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1219 1653
1220 utf8::decode $login; 1654 utf8::decode $login;
1221 push @logins, $login; 1655 push @logins, $login;
1222 } 1656 }
1223 1657
1224 \@logins 1658 \@logins
1225} 1659}
1226 1660
1227=item $player->maps 1661=item $player->maps
1228 1662
1229Returns an arrayref of cf::path's of all maps that are private for this 1663Returns an arrayref of map paths that are private for this
1230player. May block. 1664player. May block.
1231 1665
1232=cut 1666=cut
1233 1667
1234sub maps($) { 1668sub maps($) {
1235 my ($pl) = @_; 1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1672
1237 my $files = aio_readdir playerdir $pl 1673 my $files = aio_readdir playerdir $pl
1238 or return; 1674 or return;
1239 1675
1240 my @paths; 1676 my @paths;
1241 1677
1242 for (@$files) { 1678 for (@$files) {
1243 utf8::decode $_; 1679 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1680 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1681 next unless /^$PATH_SEP/o;
1246 1682
1247 s/$PATH_SEP/\//g; 1683 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1684 }
1250 1685
1251 \@paths 1686 \@paths
1252} 1687}
1253 1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1693=item $player->ext_reply ($msgid, @msg)
1255 1694
1256Sends an ext reply to the player. 1695Sends an ext reply to the player.
1257 1696
1258=cut 1697=cut
1259 1698
1260sub ext_reply($$$%) { 1699sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1700 my ($self, $id, @msg) = @_;
1262 1701
1263 $msg{msgid} = $id; 1702 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1703}
1267 1704
1268package cf; 1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
1732 my ($path) = @_;
1733
1734 my ($match, $specificity);
1735
1736 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity)
1739 if $region->specificity > $specificity;
1740 }
1741 }
1742
1743 $match
1744}
1269 1745
1270=back 1746=back
1271
1272 1747
1273=head3 cf::map 1748=head3 cf::map
1274 1749
1275=over 4 1750=over 4
1276 1751
1279package cf::map; 1754package cf::map;
1280 1755
1281use Fcntl; 1756use Fcntl;
1282use Coro::AIO; 1757use Coro::AIO;
1283 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1284our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1286 1765
1287sub generate_random_map { 1766sub generate_random_map {
1288 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1770
1290 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1772 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1304} 1785}
1305 1786
1306# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1788
1311 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1313} 1791default).
1314 1792
1315sub try_load_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1316 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1317 1932
1318 utf8::encode $path; 1933 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1320 or return; 1935 or return;
1321 1936
1322 my $map = cf::map::new 1937 $self->_load_header ($f)
1323 or return; 1938 or return;
1324 1939
1325 # for better error messages only, will be overwritten 1940 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1941 $f->resolve_delayed_derefs;
1327 1942
1328 $map->load_header ($path) 1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1329 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1330 1989
1331 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1332 1992
1333 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1334} 1997}
1335 1998
1336sub find; 1999sub find;
1337sub find { 2000sub find {
1338 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1339 2002
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2004
1345 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2007
1350 # do it the slow way 2008 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2009 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2010 or return;
1369 2011
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1382 2013
1383 Coro::cede; 2014 $map->load_header
2015 or return;
1384 2016
1385 if ($map->should_reset) { 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1386 $map->reset; 2022 $map->reset;
1387 undef $guard;
1388 $map = find $path 2023 return find $path;
1389 or return;
1390 } 2024 }
1391 2025
1392 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1393 } 2027 }
1394} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1395 2032
1396sub load { 2033sub load {
1397 my ($self) = @_; 2034 my ($self) = @_;
1398 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1399 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1401 2042
2043 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2045
1404 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1405 2047
1406 $self->alloc; 2048 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1408 or return; 2056 or return;
1409 2057
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1411 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1412 2060
1413 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2062 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2065 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1418 } 2069 }
1419 } 2070 }
1420 2071
1421 Coro::cede; 2072 $f->resolve_delayed_derefs;
1422 2073
2074 cf::cede_to_tick;
1423 # now do the right thing for maps 2075 # now do the right thing for maps
1424 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1436 $self->activate; 2086 $self->activate;
1437 } 2087 }
1438 2088
1439 Coro::cede; 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
1440 2091
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2101sub customise_for {
2102 my ($self, $ob) = @_;
2103
2104 return find "~" . $ob->name . "/" . $self->{path}
2105 if $self->per_player;
2106
2107# return find "?party/" . $ob->name . "/" . $self->{path}
2108# if $self->per_party;
2109
2110 $self
1442} 2111}
1443 2112
1444# find and load all maps in the 3x3 area around a map 2113# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2114sub load_neighbours {
1446 my ($map) = @_; 2115 my ($map) = @_;
1447 2116
1448 my @diag; # diagonal neighbours 2117 my @neigh; # diagonal neighbours
1449 2118
1450 for (0 .. 3) { 2119 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2120 my $neigh = $map->tile_path ($_)
1452 or next; 2121 or next;
1453 $neigh = find $neigh, $map 2122 $neigh = find $neigh, $map
1454 or next; 2123 or next;
1455 $neigh->load; 2124 $neigh->load;
1456 2125
2126 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2127 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2128 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2129 }
1460 2130
1461 for (@diag) { 2131 for (grep defined $_->[0], @neigh) {
2132 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2133 my $neigh = find $path, $origin
1463 or next; 2134 or next;
1464 $neigh->load; 2135 $neigh->load;
1465 } 2136 }
1466} 2137}
1467 2138
1472} 2143}
1473 2144
1474sub do_load_sync { 2145sub do_load_sync {
1475 my ($map) = @_; 2146 my ($map) = @_;
1476 2147
2148 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2149 if $Coro::current == $Coro::main;
2150
1477 cf::sync_job { $map->load }; 2151 cf::sync_job { $map->load };
1478} 2152}
1479 2153
1480our %MAP_PREFETCH; 2154our %MAP_PREFETCH;
2155our $MAP_PREFETCHER = undef;
2156
2157sub find_async {
2158 my ($path, $origin, $load) = @_;
2159
2160 $path = normalise $path, $origin && $origin->{path};
2161
2162 if (my $map = $cf::MAP{$path}) {
2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2164 }
2165
2166 $MAP_PREFETCH{$path} |= $load;
2167
1481our $MAP_PREFETCHER = Coro::async { 2168 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2169 $Coro::current->{desc} = "map prefetcher";
2170
1483 while (%MAP_PREFETCH) { 2171 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2172 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2173 if (my $map = find $k) {
2174 $map->load if $v;
2175 }
2176
1486 my $path = delete $MAP_PREFETCH{$key}; 2177 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2178 }
1492 Coro::schedule; 2179 }
2180 undef $MAP_PREFETCHER;
1493 } 2181 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2182 $MAP_PREFETCHER->prio (6);
1508 2183
1509 () 2184 ()
1510} 2185}
1511 2186
1512sub save { 2187sub save {
1513 my ($self) = @_; 2188 my ($self) = @_;
1514 2189
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2191
1517 $self->{last_save} = $cf::RUNTIME; 2192 $self->{last_save} = $cf::RUNTIME;
1518 2193
1519 return unless $self->dirty; 2194 return unless $self->dirty;
1520 2195
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2196 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2197 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2198
1524 $self->{load_path} = $save; 2199 $self->{load_path} = $save;
1525 2200
1526 return if $self->{deny_save}; 2201 return if $self->{deny_save};
1527 2202
1528 local $self->{last_access} = $self->last_access;#d# 2203 local $self->{last_access} = $self->last_access;#d#
1529 2204
1530 cf::async { 2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2207 $_->contr->save for $self->players;
1532 }; 2208 };
1533 2209
2210 cf::get_slot 0.02;
2211
1534 if ($uniq) { 2212 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2215 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2217 }
1540} 2218}
1541 2219
1542sub swap_out { 2220sub swap_out {
1543 my ($self) = @_; 2221 my ($self) = @_;
1544 2222
1545 # save first because save cedes 2223 # save first because save cedes
1546 $self->save; 2224 $self->save;
1547 2225
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2227
1550 return if $self->players; 2228 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
1552 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1553 2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2236 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2237}
1557 2238
1558sub reset_at { 2239sub reset_at {
1559 my ($self) = @_; 2240 my ($self) = @_;
1560 2241
1561 # TODO: safety, remove and allow resettable per-player maps 2242 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2243 return 1e99 if $self->{deny_reset};
1564 2244
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2247
1572 my ($self) = @_; 2252 my ($self) = @_;
1573 2253
1574 $self->reset_at <= $cf::RUNTIME 2254 $self->reset_at <= $cf::RUNTIME
1575} 2255}
1576 2256
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2257sub reset {
1599 my ($self) = @_; 2258 my ($self) = @_;
1600 2259
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2261
1603 return if $self->players; 2262 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2263
1606 warn "resetting map ", $self->path;#d# 2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
1607 2275
1608 delete $cf::MAP{$self->path}; 2276 delete $cf::MAP{$self->path};
1609 2277
2278 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
1611 2281
1612 $self->unlink_save; 2282 $self->unlink_save;
1613 $self->destroy; 2283 $self->destroy;
1614} 2284}
1615 2285
1616my $nuke_counter = "aaaa"; 2286my $nuke_counter = "aaaa";
1617 2287
1618sub nuke { 2288sub nuke {
1619 my ($self) = @_; 2289 my ($self) = @_;
1620 2290
2291 {
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->unlink_save;
2297
2298 bless $self, "cf::map";
2299 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2300 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2301 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303
2304 $cf::MAP{$self->path} = $self;
2305 }
2306
1624 $self->reset; # polite request, might not happen 2307 $self->reset; # polite request, might not happen
1625} 2308}
1626 2309
1627sub customise_for { 2310=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2311
1630 if ($map->per_player) { 2312Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2313maps. May block.
2314
2315=cut
2316
2317sub tmp_maps() {
1632 } 2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise $_
2323 : ()
2324 } @{ aio_readdir $TMPDIR or [] }
2325 ]
2326}
1633 2327
2328=item $maps = cf::map::random_maps
2329
2330Returns an arrayref with all map paths of currently instantiated and saved
2331random maps. May block.
2332
2333=cut
2334
2335sub random_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise "?random/$_"
2341 : ()
2342 } @{ aio_readdir $RANDOMDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::unique_maps
2347
2348Returns an arrayref of paths of all shared maps that have
2349instantiated unique items. May block.
2350
2351=cut
2352
2353sub unique_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2360 : normalise $_
2361 } @{ aio_readdir $UNIQUEDIR or [] }
2362 ]
2363}
2364
2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
2392 }
2393
1634 $map 2394 \@maps
1635} 2395}
1636
1637package cf;
1638 2396
1639=back 2397=back
1640 2398
1641=head3 cf::object 2399=head3 cf::object
1642 2400
1646 2404
1647=over 4 2405=over 4
1648 2406
1649=item $ob->inv_recursive 2407=item $ob->inv_recursive
1650 2408
1651Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1652 2411
1653=cut 2412=cut
1654 2413
1655sub inv_recursive_; 2414sub inv_recursive_;
1656sub inv_recursive_ { 2415sub inv_recursive_ {
1659 2418
1660sub inv_recursive { 2419sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1662} 2421}
1663 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1664package cf; 2451package cf;
1665 2452
1666=back 2453=back
1667 2454
1668=head3 cf::object::player 2455=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2463dialogue with the given NPC character.
1677 2464
1678=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1679 2480
1680# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2482# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1685 2486
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2488
1688 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1690 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1693 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1694} 2514}
1695 2515
1696=item $player_object->may ("access") 2516=item $player_object->may ("access")
1697 2517
1698Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1711 2531
1712=item $player_object->enter_link 2532=item $player_object->enter_link
1713 2533
1714Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1715 2535
1716The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2540
2541Will never block.
1718 2542
1719=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1720 2544
1721Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2548fails, to the emergency map position.
1725 2549
1726Might block. 2550Might block.
1727 2551
1728=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1729 2563
1730sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1731 my ($self) = @_; 2565 my ($self) = @_;
1732 2566
1733 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1734 2568
1735 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2570
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1739 2573
1740 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2575}
1742 2576
1743sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1745 2581
1746 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1747 2583
1748 unless ($map) { 2584 unless ($map) {
1749 # restore original map position 2585 # restore original map position
1760 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
1762 2598
1763 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
1766 2602
1767 $map->load; 2603 $map->load;
1768 $map->load_diag; 2604 $map->load_neighbours;
1769 2605
1770 return unless $self->contr->active; 2606 return unless $self->contr->active;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2612 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773} 2613}
1774 2614
1775cf::player->attach ( 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2616
1779 # abort map switching before logout 2617Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2618her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2619that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2620the new (success) or old (failed) map position. In either case, $done will
1783 }; 2621be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2622
1789 # try to abort aborted map switching on player login :) 2623Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2624it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2625
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2626=cut
2627
2628our $GOTOGEN;
1810 2629
1811sub cf::object::player::goto { 2630sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2631 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2632
1814 $path = new cf::path $path; 2633 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2635
1817 $self->enter_link; 2636 $self->enter_link;
1818 2637
1819 (async { 2638 (async {
1820 my $map = cf::map::find $path->as_string; 2639 $Coro::current->{desc} = "player::goto $path $x $y";
2640
2641 # *tag paths override both path and x|y
2642 if ($path =~ /^\*(.*)$/) {
2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2644 my $ob = $obs[rand @obs];
2645
2646 # see if we actually can go there
2647 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2648 $ob = $obs[rand @obs];
2649 } else {
2650 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2651 }
2652 # else put us there anyways for now #d#
2653
2654 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2655 } else {
2656 ($path, $x, $y) = (undef, undef, undef);
2657 }
2658 }
2659
2660 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef;
2662
2663 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2664 $map = $map->customise_for ($self);
1822 2665 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2666 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 }
1827 2669
2670 $map
2671 };
2672
2673 if ($@) {
2674 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2675 LOG llevError | logBacktrace, Carp::longmess $@;
2676 }
2677
2678 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2680 $self->leave_link ($map, $x, $y);
2681 }
2682
2683 $done->() if $done;
1829 })->prio (1); 2684 })->prio (1);
1830} 2685}
1831 2686
1832=item $player_object->enter_exit ($exit_object) 2687=item $player_object->enter_exit ($exit_object)
1833 2688
1835 2690
1836sub parse_random_map_params { 2691sub parse_random_map_params {
1837 my ($spec) = @_; 2692 my ($spec) = @_;
1838 2693
1839 my $rmp = { # defaults 2694 my $rmp = { # defaults
1840 xsize => 10, 2695 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2696 ysize => (cf::rndm 15, 40),
2697 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2698 #layout => string,
1842 }; 2699 };
1843 2700
1844 for (split /\n/, $spec) { 2701 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2702 my ($k, $v) = split /\s+/, $_, 2;
1846 2703
1858 # that depends on the exit object 2715 # that depends on the exit object
1859 2716
1860 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
1861 2718
1862 if ($exit->map) { 2719 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2720 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
1867 } 2726 }
1868 2727
1869 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
1870 2729
1871 my $data = cf::to_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2732 my $meta = "$RANDOMDIR/$md5.meta";
1873 2733
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2736 undef $fh;
2737 aio_rename "$meta~", $meta;
1876 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
1879 } 2745 }
1880} 2746}
1881 2747
1882sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
1886 2752
1887 $self->enter_link; 2753 $self->enter_link;
1888 2754
1889 (async { 2755 (async {
1890 $self->deactivate_recursive; # just to be sure 2756 $Coro::current->{desc} = "enter_exit";
2757
1891 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
1892 prepare_random_map $exit 2765 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2766 if $exit->slaying eq "/!";
2767 }
1894 2768
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
1897 2772
2773 $self->goto ($map, $x, $y);
2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
1898 1; 2779 1
1899 }) { 2780 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2783 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2785
1905 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2787 $self->leave_link;
1907 } 2788 }
1908 })->prio (1); 2789 })->prio (1);
1921 2802
1922sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
1924 2805
1925 utf8::encode $text; 2806 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2808}
1928 2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2833}
2834
2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2836
2837Send a drawinfo or msg packet to the client, formatting the msg for the
2838client if neccessary. C<$type> should be a string identifying the type of
2839the message, with C<log> being the default. If C<$color> is negative, suppress
2840the message unless the client supports the msg packet.
2841
2842=cut
2843
2844# non-persistent channels (usually the info channel)
2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2852 "c/identify" => {
2853 id => "infobox",
2854 title => "Identify",
2855 reply => undef,
2856 tooltip => "Items recently identified",
2857 },
2858 "c/examine" => {
2859 id => "infobox",
2860 title => "Examine",
2861 reply => undef,
2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2956);
2957
2958sub cf::client::send_msg {
2959 my ($self, $channel, $msg, $color, @extra) = @_;
2960
2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2963
2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2965
2966 # check predefined channels, for the benefit of C
2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2973 } elsif (ref $channel) {
2974 # send meta info to client, if not yet sent
2975 unless (exists $self->{channel}{$channel->{id}}) {
2976 $self->{channel}{$channel->{id}} = $channel;
2977 $self->ext_msg (channel_info => $channel);
2978 }
2979
2980 $channel = $channel->{id};
2981 }
2982
2983 return unless @extra || length $msg;
2984
2985 # default colour, mask it out
2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2987 if $color & cf::NDI_DEF;
2988
2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2992 );
2993
2994 $self->send_big_packet ($pkt);
2995}
2996
2997=item $client->ext_msg ($type, @msg)
2998
2999Sends an ext event to the client.
3000
3001=cut
3002
3003sub cf::client::ext_msg($$@) {
3004 my ($self, $type, @msg) = @_;
3005
3006 if ($self->extcmd == 2) {
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3008 } elsif ($self->extcmd == 1) { # TODO: remove
3009 push @msg, msgtype => "event_$type";
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
3013
3014=item $client->ext_reply ($msgid, @msg)
3015
3016Sends an ext reply to the client.
3017
3018=cut
3019
3020sub cf::client::ext_reply($$@) {
3021 my ($self, $id, @msg) = @_;
3022
3023 if ($self->extcmd == 2) {
3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3025 } elsif ($self->extcmd == 1) {
3026 #TODO: version 1, remove
3027 unshift @msg, msgtype => "reply", msgid => $id;
3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3029 }
3030}
1929 3031
1930=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
1931 3033
1932Queues a query to the client, calling the given callback with 3034Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3035the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3036C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3037
1936Queries can fail, so check the return code. Or don't, as queries will become 3038Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3039become reliable at some point in the future.
1938 3040
1939=cut 3041=cut
1940 3042
1941sub cf::client::query { 3043sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3044 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3052 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3053 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3054
1953 $self->send_packet ($self->{query_queue}[0][0]) 3055 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3056 if @{ $self->{query_queue} } == 1;
3057
3058 1
1955} 3059}
1956 3060
1957cf::client->attach ( 3061cf::client->attach (
3062 on_connect => sub {
3063 my ($ns) = @_;
3064
3065 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3066 },
1958 on_reply => sub { 3067 on_reply => sub {
1959 my ($ns, $msg) = @_; 3068 my ($ns, $msg) = @_;
1960 3069
1961 # this weird shuffling is so that direct followup queries 3070 # this weird shuffling is so that direct followup queries
1962 # get handled first 3071 # get handled first
1963 my $queue = delete $ns->{query_queue} 3072 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3074
1966 (shift @$queue)->[1]->($msg); 3075 (shift @$queue)->[1]->($msg);
3076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3077
1968 push @{ $ns->{query_queue} }, @$queue; 3078 push @{ $ns->{query_queue} }, @$queue;
1969 3079
1970 if (@{ $ns->{query_queue} } == @$queue) { 3080 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3081 if (@$queue) {
1973 } else { 3083 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3085 }
1976 } 3086 }
1977 }, 3087 },
3088 on_exticmd => sub {
3089 my ($ns, $buf) = @_;
3090
3091 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3092
3093 if (ref $msg) {
3094 my ($type, $reply, @payload) =
3095 "ARRAY" eq ref $msg
3096 ? @$msg
3097 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3098
3099 my @reply;
3100
3101 if (my $cb = $EXTICMD{$type}) {
3102 @reply = $cb->($ns, @payload);
3103 }
3104
3105 $ns->ext_reply ($reply, @reply)
3106 if $reply;
3107
3108 } else {
3109 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3110 }
3111
3112 cf::override;
3113 },
1978); 3114);
1979 3115
1980=item $client->async (\&cb) 3116=item $client->async (\&cb)
1981 3117
1982Create a new coroutine, running the specified callback. The coroutine will 3118Create a new coroutine, running the specified callback. The coroutine will
1998 3134
1999 $coro 3135 $coro
2000} 3136}
2001 3137
2002cf::client->attach ( 3138cf::client->attach (
2003 on_destroy => sub { 3139 on_client_destroy => sub {
2004 my ($ns) = @_; 3140 my ($ns) = @_;
2005 3141
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3142 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3143 },
2008); 3144);
2023our $safe = new Safe "safe"; 3159our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
2025 3161
2026$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
2027 3163
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3164$safe->permit_only (Opcode::opset qw(
3165 :base_core :base_mem :base_orig :base_math :base_loop
3166 grepstart grepwhile mapstart mapwhile
3167 sort time
3168));
2029 3169
2030# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
2031 3171
2032=pod 3172=pod
2033 3173
2034The following fucntions and emthods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
2035 3175
2036 cf::object contr pay_amount pay_player map 3176 cf::object
3177 contr pay_amount pay_player map x y force_find force_add destroy
3178 insert remove name archname title slaying race decrease split
3179 value
3180
2037 cf::object::player player 3181 cf::object::player
2038 cf::player peaceful 3182 player
2039 cf::map trigger 3183
3184 cf::player
3185 peaceful
3186
3187 cf::map
3188 trigger
2040 3189
2041=cut 3190=cut
2042 3191
2043for ( 3192for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3194 insert remove inv nrof name archname title slaying race
3195 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
2048) { 3199) {
2049 no strict 'refs'; 3200 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2069 3220
2070 my $qcode = $code; 3221 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
2073 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
2074 local $_; 3228 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3229
2077 my $eval = 3230 my $eval =
2078 "do {\n" 3231 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3234 . $code
2082 . "\n}" 3235 . "\n}"
2083 ; 3236 ;
2084 3237
3238 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
2088 3247
2089 if ($@) { 3248 if ($@) {
2090 warn "$@"; 3249 warn "$@";
2091 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
2111=cut 3270=cut
2112 3271
2113sub register_script_function { 3272sub register_script_function {
2114 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
2115 3274
2116 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
2118} 3277}
2119 3278
2120=back 3279=back
2121 3280
2122=cut 3281=cut
2123 3282
2124############################################################################# 3283#############################################################################
3284# the server's init and main functions
2125 3285
2126=head2 EXTENSION DATABASE SUPPORT 3286sub load_facedata($) {
3287 my ($path) = @_;
2127 3288
2128Crossfire maintains a very simple database for extension use. It can 3289 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3290 # for this (global event?)
2130excludes objects. 3291 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3292
2132The parameter C<$family> should best start with the name of the extension 3293 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3294
2135=over 4 3295 warn "loading facedata from $path\n";
2136 3296
2137=item $hashref = cf::db_get $family 3297 my $facedata;
3298 0 < aio_load $path, $facedata
3299 or die "$path: $!";
2138 3300
2139Return a hashref for use by the extension C<$family>, which can be 3301 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3302
2143=item $value = cf::db_get $family => $key 3303 $facedata->{version} == 2
3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3305
2145Returns a single value from the database 3306 # patch in the exptable
2146 3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2147=item cf::db_put $family => $hashref 3308 $facedata->{resource}{"res/exp_table"} = {
2148 3309 type => FT_RSRC,
2149Stores the given family hashref into the database. Updates are delayed, if 3310 data => $exp_table,
2150you want the data to be synced to disk immediately, use C<cf::db_sync>. 3311 hash => (Digest::MD5::md5 $exp_table),
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3312 };
3313 cf::cede_to_tick;
2198 3314
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3315 {
3316 my $faces = $facedata->{faceinfo};
2203 3317
2204 sub db_get($;$) { 3318 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3320
2210 sub db_put($$;$) { 3321 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3322 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3325
2219 cf::global->attach ( 3326 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3327 }
2224 );
2225}
2226 3328
2227############################################################################# 3329 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3330 next unless $info->{smooth};
2229 3331
2230sub cfg_load { 3332 my $idx = cf::face::find $face
3333 or next;
3334
3335 if (my $smooth = cf::face::find $info->{smooth}) {
3336 cf::face::set_smooth $idx, $smooth;
3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3338 } else {
3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3340 }
3341
3342 cf::cede_to_tick;
3343 }
3344 }
3345
3346 {
3347 my $anims = $facedata->{animinfo};
3348
3349 while (my ($anim, $info) = each %$anims) {
3350 cf::anim::set $anim, $info->{frames}, $info->{facings};
3351 cf::cede_to_tick;
3352 }
3353
3354 cf::anim::invalidate_all; # d'oh
3355 }
3356
3357 {
3358 my $res = $facedata->{resource};
3359
3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3363
3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3365 cf::face::set_type $idx, $info->{type};
3366 } else {
3367 $RESOURCE{$name} = $info;
3368 }
3369
3370 cf::cede_to_tick;
3371 }
3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3375
3376 1
3377}
3378
3379cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397});
3398
3399register_exticmd fx_want => sub {
3400 my ($ns, $want) = @_;
3401
3402 while (my ($k, $v) = each %$want) {
3403 $ns->fx_want ($k, $v);
3404 }
3405};
3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3417sub reload_regions {
3418 # HACK to clear player env face cache, we need some signal framework
3419 # for this (global event?)
3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3421
3422 load_resource_file "$MAPDIR/regions"
3423 or die "unable to load regions file\n";
3424
3425 for (cf::region::list) {
3426 $_->{match} = qr/$_->{match}/
3427 if exists $_->{match};
3428 }
3429}
3430
3431sub reload_facedata {
3432 load_facedata "$DATADIR/facedata"
3433 or die "unable to load facedata\n";
3434}
3435
3436sub reload_archetypes {
3437 load_resource_file "$DATADIR/archetypes"
3438 or die "unable to load archetypes\n";
3439}
3440
3441sub reload_treasures {
3442 load_resource_file "$DATADIR/treasures"
3443 or die "unable to load treasurelists\n";
3444}
3445
3446sub reload_resources {
3447 warn "reloading resource files...\n";
3448
3449 reload_facedata;
3450 reload_archetypes;
3451 reload_regions;
3452 reload_treasures;
3453
3454 warn "finished reloading resource files\n";
3455}
3456
3457sub reload_config {
3458 warn "reloading config file...\n";
3459
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3461 or return;
2233 3462
2234 local $/; 3463 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
2236 3465
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3467
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2244 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2245 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
2246 }; 3475 };
2247 warn $@ if $@; 3476 warn $@ if $@;
2248 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
2249} 3508}
2250 3509
2251sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
2252 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3528 (async {
3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3530 EV::loop EV::LOOP_ONESHOT;
3531 })->prio (Coro::PRIO_MAX);
2256 }; 3532 };
2257 3533
2258 cfg_load; 3534 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
2260 load_extensions; 3553 load_extensions;
2261 Event::loop; 3554
3555 utime time, time, $RUNTIMEFILE;
3556
3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
2262} 3565}
2263 3566
2264############################################################################# 3567#############################################################################
2265# initialisation and cleanup 3568# initialisation and cleanup
2266 3569
2267# install some emergency cleanup handlers 3570# install some emergency cleanup handlers
2268BEGIN { 3571BEGIN {
3572 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3573 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3574 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3575 cf::cleanup "SIG$signal";
2275 },
2276 ); 3576 };
3577 }
3578}
3579
3580sub write_runtime_sync {
3581 my $t0 = EV::time;
3582
3583 # first touch the runtime file to show we are still running:
3584 # the fsync below can take a very very long time.
3585
3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3587
3588 my $guard = cf::lock_acquire "write_runtime";
3589
3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3591 or return;
3592
3593 my $value = $cf::RUNTIME + 90 + 10;
3594 # 10 is the runtime save interval, for a monotonic clock
3595 # 60 allows for the watchdog to kill the server.
3596
3597 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3598 and return;
3599
3600 # always fsync - this file is important
3601 aio_fsync $fh
3602 and return;
3603
3604 # touch it again to show we are up-to-date
3605 aio_utime $fh, undef, undef;
3606
3607 close $fh
3608 or return;
3609
3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3611 and return;
3612
3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3614
2277 } 3615 1
3616}
3617
3618our $uuid_lock;
3619our $uuid_skip;
3620
3621sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659}
3660
3661sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
2278} 3666}
2279 3667
2280sub emergency_save() { 3668sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3669 my $freeze_guard = cf::freeze_mainloop;
2282 3670
2283 warn "enter emergency perl save\n"; 3671 warn "emergency_perl_save: enter\n";
2284 3672
2285 cf::sync_job { 3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
2286 # use a peculiar iteration method to avoid tripping on perl 3679 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3680 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3681 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3682 warn "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3683 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3684 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3685 $pl->valid or next;
3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3687 $pl->save;
2294 } 3688 }
2295 warn "end emergency player save\n"; 3689 warn "emergency_perl_save: end player save\n";
2296 3690
2297 warn "begin emergency map save\n"; 3691 warn "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3692 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3693 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3694 $map->valid or next;
2301 $map->save; 3695 $map->save;
2302 } 3696 }
2303 warn "end emergency map save\n"; 3697 warn "emergency_perl_save: end map save\n";
3698
3699 warn "emergency_perl_save: begin database checkpoint\n";
3700 BDB::db_env_txn_checkpoint $DB_ENV;
3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
2304 }; 3706 };
2305 3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
2306 warn "leave emergency perl save\n"; 3713 warn "emergency_perl_save: leave\n";
2307} 3714}
2308 3715
3716sub post_cleanup {
3717 my ($make_core) = @_;
3718
3719 warn Carp::longmess "post_cleanup backtrace"
3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724}
3725
3726# a safer delete_package, copied from Symbol
3727sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3750}
3751
2309sub reload() { 3752sub do_reload_perl() {
2310 # can/must only be called in main 3753 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3755 warn "can only reload from main coroutine";
2313 return; 3756 return;
2314 } 3757 }
2315 3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
2316 warn "reloading..."; 3764 warn "reloading...";
2317 3765
2318 my $guard = freeze_mainloop; 3766 warn "entering sync_job";
3767
3768 cf::sync_job {
3769 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3770 cf::emergency_save;
3771 cf::write_runtime_sync; # external watchdog should not bark
2320 3772
2321 eval { 3773 warn "syncing database to disk";
3774 BDB::db_env_txn_checkpoint $DB_ENV;
3775
2322 # if anything goes wrong in here, we should simply crash as we already saved 3776 # if anything goes wrong in here, we should simply crash as we already saved
2323 3777
2324 # cancel all watchers 3778 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3779 while (IO::AIO::nreqs || BDB::nreqs) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = ();
2332
2333 # unload all extensions
2334 for (@exts) {
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338
2339 # unload all modules loaded from $LIBDIR
2340 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342
2343 warn "removing <$k>";
2344 delete $INC{$k};
2345
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) {
2350 $cb->();
2351 } 3781 }
2352 3782
2353 Symbol::delete_package $k; 3783 warn "cancelling all extension coros";
3784 $_->cancel for values %EXT_CORO;
3785 %EXT_CORO = ();
3786
3787 warn "removing commands";
3788 %COMMAND = ();
3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3796 warn "... unloading $pkg";
3797
3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
2354 } 3807 }
2355 3808
2356 # sync database to disk 3809 warn "unloading all perl modules loaded from $LIBDIR";
2357 cf::db_sync; 3810 while (my ($k, $v) = each %INC) {
2358 IO::AIO::flush; 3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3824 }
3825
2360 # get rid of safe::, as good as possible 3826 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3827 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3829
2364 # remove register_script_function callbacks 3830 warn "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3831 delete $INC{"cf.pm"};
3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3833
2370 # don't, removes xs symbols, too, 3834 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3835 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3836 #clear_package __PACKAGE__;
2373 3837
2374 # reload cf.pm 3838 warn "unload completed, starting to reload now";
3839
2375 warn "reloading cf.pm"; 3840 warn "reloading cf.pm";
2376 require cf; 3841 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3842 cf::_connect_to_perl_1;
2378 3843
2379 # load config and database again 3844 warn "loading config and database again";
2380 cf::cfg_load; 3845 cf::reload_config;
2381 cf::db_load;
2382 3846
2383 # load extensions
2384 warn "load extensions"; 3847 warn "loading extensions";
2385 cf::load_extensions; 3848 cf::load_extensions;
2386 3849
2387 # reattach attachments to objects 3850 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3851 warn "reattaching attachments to objects/players";
2389 _global_reattach; 3852 _global_reattach; # objects, sockets
3853 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3854 reattach $_ for values %MAP;
3855 warn "reattaching attachments to players";
3856 reattach $_ for values %PLAYER;
3857 }
3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3862 warn "leaving sync_job";
3863
3864 1
3865 } or do {
3866 warn $@;
3867 cf::cleanup "error while reloading, exiting.";
3868 };
3869
3870 warn "reloaded";
3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3876};
3877
3878our $RELOAD_WATCHER; # used only during reload
3879
3880sub reload_perl() {
3881 # doing reload synchronously and two reloads happen back-to-back,
3882 # coro crashes during coro_state_free->destroy here.
3883
3884 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions;
3886
3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl;
3889 undef $RELOAD_WATCHER;
3890 };
2391 }; 3891 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3892}
2444
2445register "<global>", __PACKAGE__;
2446 3893
2447register_command "reload" => sub { 3894register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3895 my ($who, $arg) = @_;
2449 3896
2450 if ($who->flag (FLAG_WIZ)) { 3897 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3898 $who->message ("reloading server.");
3899 async {
3900 $Coro::current->{desc} = "perl_reload";
3901 reload_perl;
3902 };
2454 } 3903 }
2455}; 3904};
2456 3905
2457unshift @INC, $LIBDIR; 3906unshift @INC, $LIBDIR;
2458 3907
2459$TICK_WATCHER = Event->timer ( 3908my $bug_warning = 0;
2460 reentrant => 0, 3909
2461 prio => 0, 3910our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3911our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3912
2464 cb => sub { 3913sub wait_for_tick {
3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3915
3916 my $signal = new Coro::Signal;
3917 push @WAIT_FOR_TICK, $signal;
3918 $signal->wait;
3919}
3920
3921sub wait_for_tick_begin {
3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3923
3924 my $signal = new Coro::Signal;
3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3926 $signal->wait;
3927}
3928
3929sub tick {
3930 if ($Coro::current != $Coro::main) {
3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3932 unless ++$bug_warning > 10;
3933 return;
3934 }
3935
2465 cf::server_tick; # one server iteration 3936 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3937
2469 $WAIT_FOR_TICK->broadcast; 3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 3939
2472 # if we are delayed by four ticks or more, skip them all 3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 3942 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 3943 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3944 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 3945 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3946 };
2499 }, 3947 }
2500); 3948
3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3950 $sig->send;
3951 }
3952 while (my $sig = shift @WAIT_FOR_TICK) {
3953 $sig->send;
3954 }
3955
3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3958
3959 if (0) {
3960 if ($NEXT_TICK) {
3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3965 }
3966}
3967
3968{
3969 # configure BDB
3970
3971 BDB::min_parallel 16;
3972 BDB::max_poll_reqs $TICK * 0.1;
3973 $AnyEvent::BDB::WATCHER->priority (1);
3974
3975 unless ($DB_ENV) {
3976 $DB_ENV = BDB::db_env_create;
3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3982
3983 cf::sync_job {
3984 eval {
3985 BDB::db_env_open
3986 $DB_ENV,
3987 $BDBDIR,
3988 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3989 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3990 0666;
3991
3992 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3993 };
3994
3995 cf::cleanup "db_env_open(db): $@" if $@;
3996 };
3997 }
3998
3999 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4000 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4001 };
4002 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4003 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4004 };
4005 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4006 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4007 };
4008}
4009
4010{
4011 # configure IO::AIO
4012
4013 IO::AIO::min_parallel 8;
4014 IO::AIO::max_poll_time $TICK * 0.1;
4015 undef $AnyEvent::AIO::WATCHER;
4016}
4017
4018my $_log_backtrace;
4019
4020sub _log_backtrace {
4021 my ($msg, @addr) = @_;
4022
4023 $msg =~ s/\n//;
4024
4025 # limit the # of concurrent backtraces
4026 if ($_log_backtrace < 2) {
4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
4029 async {
4030 $Coro::current->{desc} = "abt $msg";
4031
4032 my @bt = fork_call {
4033 @addr = map { sprintf "%x", $_ } @addr;
4034 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4035 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4036 or die "addr2line: $!";
4037
4038 my @funcs;
4039 my @res = <$fh>;
4040 chomp for @res;
4041 while (@res) {
4042 my ($func, $line) = splice @res, 0, 2, ();
4043 push @funcs, "[$func] $line";
4044 }
4045
4046 @funcs
4047 };
4048
4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4051 LOG llevInfo, "[ABT] $_\n" for @bt;
4052 --$_log_backtrace;
4053 };
4054 } else {
4055 LOG llevInfo, "[ABT] $msg\n";
4056 LOG llevInfo, "[ABT] [suppressed]\n";
4057 }
4058}
4059
4060# load additional modules
4061require "cf/$_.pm" for @EXTRA_MODULES;
4062cf::_connect_to_perl_2;
2501 4063
2502END { cf::emergency_save } 4064END { cf::emergency_save }
2503 4065
25041 40661
2505 4067

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