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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.509 by root, Mon Apr 5 03:22:25 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML::Syck (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 78# strictly for debugging
45$YAML::Syck::ImplicitUnicode = 1; 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
74our %RESOURCE; 111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
82 117
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 121our $DB_ENV;
88 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
89our %CFG; 125our %CFG;
90 126
91our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 128our $RUNTIME;
93our $NOW; 129our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 137
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
105 147
106binmode STDOUT; 148binmode STDOUT;
107binmode STDERR; 149binmode STDERR;
108 150
109# read virtual server time, if available 151# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
114} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
115 159
116mkdir $_ 160mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 162
119our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
120 164
121sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 177
123############################################################################# 178#############################################################################
124 179
125=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
126 181
173returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 230
176=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
177 232
178This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 235that call.
181 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
182=back 243=back
183 244
184=cut 245=cut
185 246
186BEGIN { 247$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 248 my $msg = join "", @_;
189 249
190 $msg .= "\n" 250 $msg .= "\n"
191 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
192 252
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 254
195 LOG llevError, $msg; 255 LOG llevError, $msg;
196 }; 256};
197} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
198 271
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 282for my $pkg (qw(
210 cf::global cf::attachable 283 cf::global cf::attachable
211 cf::object cf::object::player 284 cf::object cf::object::player
212 cf::client cf::player 285 cf::client cf::player
213 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
214 cf::map cf::party cf::region 288 cf::party cf::region
215)) { 289)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 291}
219 292
220$EV::DIED = sub { 293$EV::DIED = sub {
221 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
222}; 295};
223 296
224############################################################################# 297#############################################################################
225 298
226=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 337
265sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
267 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
268=item cf::lock_wait $string 355=item cf::lock_wait $string
269 356
270Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
271 358
272=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
273 360
274Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
277returned. 364returned.
278 365
279Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 367deadlocked coro.
286 373
287Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
288 375
289=cut 376=cut
290 377
291our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 379
294sub lock_wait($) { 380sub lock_wait($) {
295 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 382}
308 383
309sub lock_acquire($) { 384sub lock_acquire($) {
310 my ($key) = @_; 385 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 386}
324 387
325sub lock_active($) { 388sub lock_active($) {
326 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 396}
340 397
341=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
342 399
343Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
366 423
367=cut 424=cut
368 425
369our @SLOT_QUEUE; 426our @SLOT_QUEUE;
370our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
371 429
372$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
375 433
376 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
377 436
378 while () { 437 while () {
379 next_job: 438 next_job:
439
380 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
381 if ($avail > 0.01) { 441
382 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
384 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send; 446 $job->[2]->send;
386 Coro::cede; 447 Coro::cede;
387 goto next_job; 448 goto next_job;
388 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
389 } 451 }
390 } 452 }
391 453
392 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait; 457 $signal->wait;
396 } else { 458 } else {
459 $busy = 0;
397 Coro::schedule; 460 Coro::schedule;
398 } 461 }
399 } 462 }
400}; 463};
401 464
402sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
403 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
404 469
405 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
406 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
407 473
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
444 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
446 512
447 LOG llevError, Carp::longmess "sync job";#d# 513 LOG llevError, Carp::longmess "sync job";#d#
448 514
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
452 516
453 my $busy = 1; 517 my $busy = 1;
454 my @res; 518 my @res;
455 519
466 } else { 530 } else {
467 EV::loop EV::LOOP_ONESHOT; 531 EV::loop EV::LOOP_ONESHOT;
468 } 532 }
469 } 533 }
470 534
471 $time = EV::time - $time; 535 my $time = EV::time - $time;
472 536
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
477 538
478 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
479 } else { 540 } else {
480 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
481 542
523 reset_signals; 584 reset_signals;
524 &$cb 585 &$cb
525 }, @args; 586 }, @args;
526 587
527 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
528} 616}
529 617
530=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
531 619
532Returns a single value from the environment database. 620Returns a single value from the environment database.
671 759
672############################################################################# 760#############################################################################
673 761
674=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
675 763
676Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
679 767
680In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
732 820
733Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
735 823
736Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
738 826
739These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
740 828
741=over 4 829=over 4
1032 1120
1033sub reattach { 1121sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1123 my ($obj) = @_;
1036 1124
1125 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1127
1039 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1040 1129
1041 @$registry = (); 1130 @$registry = ();
1042 1131
1088 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1091 1180
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1096 close $fh; 1188 aio_close $fh;
1097 1189
1098 if (@$objs) { 1190 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1104 close $fh; 1199 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1201 }
1107 } else { 1202 } else {
1108 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1109 } 1204 }
1110 1205
1111 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1210 } else {
1113 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1114 } 1212 }
1115 } else { 1213 } else {
1116 aio_unlink $filename; 1214 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1118 } 1216 }
1209 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1210 1308
1211 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1212} 1310}
1213 1311
1312use File::Glob ();
1313
1214cf::player->attach ( 1314cf::player->attach (
1215 on_command => sub { 1315 on_unknown_command => sub {
1216 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1217 1317
1218 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1219 or return; 1319 or return;
1220 1320
1250 1350
1251 cf::override; 1351 cf::override;
1252 }, 1352 },
1253); 1353);
1254 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1255sub load_extensions { 1368sub load_extensions {
1256 cf::sync_job { 1369 cf::sync_job {
1257 my %todo; 1370 my %todo;
1258 1371
1259 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1278 1391
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1394
1282 $ext{source} = 1395 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1285 . $source 1398 . $source
1286 . "\n};\n1"; 1399 . "\n};\n1";
1287 1400
1288 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1289 } 1402 }
1290 1403
1404 my $pass = 0;
1291 my %done; 1405 my %done;
1292 while (%todo) { 1406 while (%todo) {
1293 my $progress; 1407 my $progress;
1294 1408
1409 ++$pass;
1410
1411 ext:
1295 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip 1414 next ext
1298 unless exists $done{$_}; 1415 unless exists $done{$_};
1299 } 1416 }
1300 1417
1301 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1302 1419
1303 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1304 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1305 : "$v->{base}: extension inactive.\n";
1306 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1307 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1308 warn $msg; 1427 } else {
1309 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1310 exit 1; 1429 push @EXTS, $v->{pkg};
1311 } 1430 $progress = 1;
1312 1431
1313 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1314 } 1434 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1319 } 1435 }
1320 1436
1321 skip: 1437 unless ($progress) {
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1323 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1324 } 1445 }
1325 }; 1446 };
1326} 1447}
1327 1448
1328############################################################################# 1449#############################################################################
1329 1450
1330=back 1451=back
1331 1452
1332=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1333 1454
1334Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1335 1456
1336=cut 1457=cut
1337 1458
1338package cf::player; 1459package cf::player;
1339 1460
1382 1503
1383sub exists($) { 1504sub exists($) {
1384 my ($login) = @_; 1505 my ($login) = @_;
1385 1506
1386 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1388} 1509}
1389 1510
1390sub find($) { 1511sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1513 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1526 or return;
1406 1527
1407 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1408 or return; 1529 or return;
1530
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1412 } 1534 }
1413 } 1535 }
1423 1545
1424 return if $pl->{deny_save}; 1546 return if $pl->{deny_save};
1425 1547
1426 aio_mkdir playerdir $pl, 0770; 1548 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1428 1552
1429 $pl->save_pl ($path); 1553 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1554 cf::cede_to_tick;
1431} 1555}
1432 1556
1464 my ($pl) = @_; 1588 my ($pl) = @_;
1465 1589
1466 my $name = $pl->ob->name; 1590 my $name = $pl->ob->name;
1467 1591
1468 $pl->{deny_save} = 1; 1592 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1594
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1600 $pl->ns->destroy if $pl->ns;
1475 1601
1476 my $path = playerdir $pl; 1602 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1642
1517 for my $login (@$dirs) { 1643 for my $login (@$dirs) {
1518 my $path = path $login; 1644 my $path = path $login;
1519 1645
1520 # a .pst is a dead give-away for a valid player 1646 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1652 }
1526 1653
1557 } 1684 }
1558 1685
1559 \@paths 1686 \@paths
1560} 1687}
1561 1688
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1690
1564Expand crossfire pod fragments into protocol xml. 1691Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1692
1655=item $player->ext_reply ($msgid, @msg) 1693=item $player->ext_reply ($msgid, @msg)
1656 1694
1657Sends an ext reply to the player. 1695Sends an ext reply to the player.
1658 1696
1725our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1727 1765
1728sub generate_random_map { 1766sub generate_random_map {
1729 my ($self, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770
1730 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1772 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1735 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1736 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1856 1897
1857# the temporary/swap location 1898# the temporary/swap location
1858sub save_path { 1899sub save_path {
1859 my ($self) = @_; 1900 my ($self) = @_;
1860 1901
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1903 "$TMPDIR/$path.map"
1863} 1904}
1864 1905
1865# the unique path, undef == no special unique path 1906# the unique path, undef == no special unique path
1866sub uniq_path { 1907sub uniq_path {
1867 my ($self) = @_; 1908 my ($self) = @_;
1868 1909
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1911 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880} 1912}
1881 1913
1882sub decay_objects { 1914sub decay_objects {
1883 my ($self) = @_; 1915 my ($self) = @_;
1884 1916
1968sub find { 2000sub find {
1969 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1970 2002
1971 $path = normalise $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1972 2004
1973 cf::lock_wait "map_data:$path";#d#remove 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1975 2007
1976 $cf::MAP{$path} || do { 2008 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 2009 my $map = new_from_path cf::map $path
1981 or return; 2010 or return;
1982 2011
1983 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1984 2013
1986 or return; 2015 or return;
1987 2016
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 2018 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
1991 undef $guard1; 2021 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 2022 $map->reset;
1994 return find $path; 2023 return find $path;
1995 } 2024 }
1996 2025
1997 $cf::MAP{$path} = $map 2026 $cf::MAP{$path} = $map
1998 } 2027 }
1999} 2028}
2000 2029
2001sub pre_load { } 2030sub pre_load { }
2002sub post_load { } 2031#sub post_load { } # XS
2003 2032
2004sub load { 2033sub load {
2005 my ($self) = @_; 2034 my ($self) = @_;
2006 2035
2007 local $self->{deny_reset} = 1; # loading can take a long time 2036 local $self->{deny_reset} = 1; # loading can take a long time
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2054 $f->skip_block;
2026 $self->_load_objects ($f) 2055 $self->_load_objects ($f)
2027 or return; 2056 or return;
2028 2057
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
2030 if delete $self->{load_original}; 2059 if delete $self->{load_original};
2031 2060
2032 if (my $uniq = $self->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2062 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2063 unless (aio_stat $uniq) {
2052 unless ($self->{deny_activate}) { 2081 unless ($self->{deny_activate}) {
2053 $self->decay_objects; 2082 $self->decay_objects;
2054 $self->fix_auto_apply; 2083 $self->fix_auto_apply;
2055 $self->update_buttons; 2084 $self->update_buttons;
2056 cf::cede_to_tick; 2085 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate; 2086 $self->activate;
2060 } 2087 }
2061 2088
2062 $self->{last_save} = $cf::RUNTIME; 2089 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2090 $self->last_access ($cf::RUNTIME);
2064 2091
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2093 }
2067 2094
2068 $self->post_load; 2095 $self->post_load;
2069} 2096}
2070 2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2071sub customise_for { 2101sub customise_for {
2072 my ($self, $ob) = @_; 2102 my ($self, $ob) = @_;
2073 2103
2074 return find "~" . $ob->name . "/" . $self->{path} 2104 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player; 2105 if $self->per_player;
2128 my ($path, $origin, $load) = @_; 2158 my ($path, $origin, $load) = @_;
2129 2159
2130 $path = normalise $path, $origin && $origin->{path}; 2160 $path = normalise $path, $origin && $origin->{path};
2131 2161
2132 if (my $map = $cf::MAP{$path}) { 2162 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2164 }
2135 2165
2136 $MAP_PREFETCH{$path} |= $load; 2166 $MAP_PREFETCH{$path} |= $load;
2137 2167
2138 $MAP_PREFETCHER ||= cf::async { 2168 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2205 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2206 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2207 $_->contr->save for $self->players;
2178 }; 2208 };
2179 2209
2210 cf::get_slot 0.02;
2211
2180 if ($uniq) { 2212 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2215 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2224 $self->save;
2193 2225
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2227
2196 return if $self->players; 2228 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2199 2231
2200 $self->in_memory (cf::MAP_SWAPPED); 2232 $self->in_memory (cf::MAP_SWAPPED);
2201 2233
2202 $self->deactivate; 2234 $self->deactivate;
2227 2259
2228 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2229 2261
2230 return if $self->players; 2262 return if $self->players;
2231 2263
2232 warn "resetting map ", $self->path; 2264 warn "resetting map ", $self->path, "\n";
2233 2265
2234 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2235 2267
2236 # need to save uniques path 2268 # need to save uniques path
2237 unless ($self->{deny_save}) { 2269 unless ($self->{deny_save}) {
2320 2352
2321sub unique_maps() { 2353sub unique_maps() {
2322 [ 2354 [
2323 map { 2355 map {
2324 utf8::decode $_; 2356 utf8::decode $_;
2325 /\.map$/ 2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2326 ? normalise $_ 2360 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2361 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2362 ]
2330} 2363}
2331 2364
2332package cf; 2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
2392 }
2393
2394 \@maps
2395}
2333 2396
2334=back 2397=back
2335 2398
2336=head3 cf::object 2399=head3 cf::object
2337 2400
2341 2404
2342=over 4 2405=over 4
2343 2406
2344=item $ob->inv_recursive 2407=item $ob->inv_recursive
2345 2408
2346Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2347 2411
2348=cut 2412=cut
2349 2413
2350sub inv_recursive_; 2414sub inv_recursive_;
2351sub inv_recursive_ { 2415sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2357} 2421}
2358 2422
2359=item $ref = $ob->ref 2423=item $ref = $ob->ref
2360 2424
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2362 2426
2363=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2364 2428
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2430even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2463dialogue with the given NPC character.
2400 2464
2401=cut 2465=cut
2402 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2403# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2482# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2498
2421 } else { 2499 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2502 }
2425 } 2503 }
2426} 2504}
2427 2505
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2531
2454=item $player_object->enter_link 2532=item $player_object->enter_link
2455 2533
2456Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
2457 2535
2458The player should be reasonably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2460 2540
2461Will never block. 2541Will never block.
2462 2542
2463=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
2464 2544
2516 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
2518 2598
2519 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
2522 2602
2523 $map->load; 2603 $map->load;
2524 $map->load_neighbours; 2604 $map->load_neighbours;
2525 2605
2526 return unless $self->contr->active; 2606 return unless $self->contr->active;
2527 $self->activate_recursive;
2528 2607
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
2612 $self->activate_recursive;
2531} 2613}
2532 2614
2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2534 2616
2535Moves the player to the given map-path and coordinates by first freezing 2617Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2618her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2619that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2620the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2621be called at the end of this process.
2622
2623Note that $check will be called with a potentially non-loaded map, so if
2624it needs a loaded map it has to call C<< ->load >>.
2540 2625
2541=cut 2626=cut
2542 2627
2543our $GOTOGEN; 2628our $GOTOGEN;
2544 2629
2623} 2708}
2624 2709
2625sub prepare_random_map { 2710sub prepare_random_map {
2626 my ($exit) = @_; 2711 my ($exit) = @_;
2627 2712
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2713 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2714 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2715 # that depends on the exit object
2633 2716
2634 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2719 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2720 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
2641 } 2726 }
2642 2727
2643 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
2644 2729
2645 my $data = cf::encode_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2732 my $meta = "$RANDOMDIR/$md5.meta";
2648 2733
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2736 undef $fh;
2652 aio_rename "$meta~", $meta; 2737 aio_rename "$meta~", $meta;
2653 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
2656 } 2745 }
2657} 2746}
2658 2747
2659sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
2661 2750
2662 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
2663 2752
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2753 $self->enter_link;
2676 2754
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2755 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2756 $Coro::current->{desc} = "enter_exit";
2683 2757
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
2765 prepare_random_map $exit
2766 if $exit->slaying eq "/!";
2767 }
2768
2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
2772
2686 $self->goto ($slaying, $hp, $sp); 2773 $self->goto ($map, $x, $y);
2687 2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
2688 1; 2779 1
2689 }) { 2780 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2783 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2785
2695 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
2712sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
2713 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
2714 2805
2715 utf8::encode $text; 2806 utf8::encode $text;
2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2808}
2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2717} 2833}
2718 2834
2719=item $client->send_msg ($channel, $msg, $color, [extra...]) 2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2720 2836
2721Send a drawinfo or msg packet to the client, formatting the msg for the 2837Send a drawinfo or msg packet to the client, formatting the msg for the
2725 2841
2726=cut 2842=cut
2727 2843
2728# non-persistent channels (usually the info channel) 2844# non-persistent channels (usually the info channel)
2729our %CHANNEL = ( 2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2730 "c/identify" => { 2852 "c/identify" => {
2731 id => "infobox", 2853 id => "infobox",
2732 title => "Identify", 2854 title => "Identify",
2733 reply => undef, 2855 reply => undef,
2734 tooltip => "Items recently identified", 2856 tooltip => "Items recently identified",
2736 "c/examine" => { 2858 "c/examine" => {
2737 id => "infobox", 2859 id => "infobox",
2738 title => "Examine", 2860 title => "Examine",
2739 reply => undef, 2861 reply => undef,
2740 tooltip => "Signs and other items you examined", 2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2741 }, 2869 },
2742 "c/book" => { 2870 "c/book" => {
2743 id => "infobox", 2871 id => "infobox",
2744 title => "Book", 2872 title => "Book",
2745 reply => undef, 2873 reply => undef,
2761 id => "infobox", 2889 id => "infobox",
2762 title => "Body Parts", 2890 title => "Body Parts",
2763 reply => undef, 2891 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2892 tooltip => "Shows which body parts you posess and are available",
2765 }, 2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2766 "c/uptime" => { 2930 "c/uptime" => {
2767 id => "infobox", 2931 id => "infobox",
2768 title => "Uptime", 2932 title => "Uptime",
2769 reply => undef, 2933 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2934 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2937 id => "infobox",
2774 title => "Map Info", 2938 title => "Map Info",
2775 reply => undef, 2939 reply => undef,
2776 tooltip => "Information related to the maps", 2940 tooltip => "Information related to the maps",
2777 }, 2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2778); 2956);
2779 2957
2780sub cf::client::send_msg { 2958sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2959 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2960
2783 $msg = $self->pl->expand_cfpod ($msg); 2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2784 2963
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2965
2787 # check predefined channels, for the benefit of C 2966 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2967 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel}; 2968 $channel = $CHANNEL{$channel};
2790 2969
2791 $self->ext_msg (channel_info => $channel) 2970 $self->ext_msg (channel_info => $channel);
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id}; 2971 $channel = $channel->{id};
2795 2972
2796 } elsif (ref $channel) { 2973 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent 2974 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) { 2975 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel; 2976 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel) 2977 $self->ext_msg (channel_info => $channel);
2801 if $self->can_msg;
2802 } 2978 }
2803 2979
2804 $channel = $channel->{id}; 2980 $channel = $channel->{id};
2805 } 2981 }
2806 2982
2807 return unless @extra || length $msg; 2983 return unless @extra || length $msg;
2808 2984
2809 if ($self->can_msg) {
2810 # default colour, mask it out 2985 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2987 if $color & cf::NDI_DEF;
2813 2988
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2816 } else { 2992 );
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827 2993
2828 $color &= cf::NDI_COLOR_MASK; 2994 $self->send_big_packet ($pkt);
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841} 2995}
2842 2996
2843=item $client->ext_msg ($type, @msg) 2997=item $client->ext_msg ($type, @msg)
2844 2998
2845Sends an ext event to the client. 2999Sends an ext event to the client.
2848 3002
2849sub cf::client::ext_msg($$@) { 3003sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_; 3004 my ($self, $type, @msg) = @_;
2851 3005
2852 if ($self->extcmd == 2) { 3006 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove 3008 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type"; 3009 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 } 3011 }
2858} 3012}
2859 3013
2860=item $client->ext_reply ($msgid, @msg) 3014=item $client->ext_reply ($msgid, @msg)
2861 3015
2865 3019
2866sub cf::client::ext_reply($$@) { 3020sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_; 3021 my ($self, $id, @msg) = @_;
2868 3022
2869 if ($self->extcmd == 2) { 3023 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) { 3025 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove 3026 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id; 3027 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 } 3029 }
2876} 3030}
2877 3031
2878=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
2879 3033
2980 3134
2981 $coro 3135 $coro
2982} 3136}
2983 3137
2984cf::client->attach ( 3138cf::client->attach (
2985 on_destroy => sub { 3139 on_client_destroy => sub {
2986 my ($ns) = @_; 3140 my ($ns) = @_;
2987 3141
2988 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3142 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2989 }, 3143 },
2990); 3144);
3006our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
3007 3161
3008$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
3009 3163
3010$safe->permit_only (Opcode::opset qw( 3164$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math 3165 :base_core :base_mem :base_orig :base_math :base_loop
3012 grepstart grepwhile mapstart mapwhile 3166 grepstart grepwhile mapstart mapwhile
3013 sort time 3167 sort time
3014)); 3168));
3015 3169
3016# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
3019 3173
3020The following functions and methods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
3021 3175
3022 cf::object 3176 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3177 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3178 insert remove name archname title slaying race decrease split
3179 value
3025 3180
3026 cf::object::player 3181 cf::object::player
3027 player 3182 player
3028 3183
3029 cf::player 3184 cf::player
3034 3189
3035=cut 3190=cut
3036 3191
3037for ( 3192for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3194 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3195 decrease split destroy change_exp value msg lore send_msg)],
3041 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
3043 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
3044) { 3199) {
3045 no strict 'refs'; 3200 no strict 'refs';
3046 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
3047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3065 3220
3066 my $qcode = $code; 3221 my $qcode = $code;
3067 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3068 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
3069 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
3070 local $_; 3228 local $_;
3071 local @safe::cf::_safe_eval_args = values %vars;
3072 3229
3073 my $eval = 3230 my $eval =
3074 "do {\n" 3231 "do {\n"
3075 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3076 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
3077 . $code 3234 . $code
3078 . "\n}" 3235 . "\n}"
3079 ; 3236 ;
3080 3237
3238 if ($CFG{safe_eval}) {
3081 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
3082 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3083 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
3084 3247
3085 if ($@) { 3248 if ($@) {
3086 warn "$@"; 3249 warn "$@";
3087 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
3088 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
3107=cut 3270=cut
3108 3271
3109sub register_script_function { 3272sub register_script_function {
3110 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
3111 3274
3112 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
3113 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
3114} 3277}
3115 3278
3116=back 3279=back
3117 3280
3118=cut 3281=cut
3139 3302
3140 $facedata->{version} == 2 3303 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed."; 3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
3142 3305
3143 # patch in the exptable 3306 # patch in the exptable
3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3144 $facedata->{resource}{"res/exp_table"} = { 3308 $facedata->{resource}{"res/exp_table"} = {
3145 type => FT_RSRC, 3309 type => FT_RSRC,
3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3310 data => $exp_table,
3311 hash => (Digest::MD5::md5 $exp_table),
3147 }; 3312 };
3148 cf::cede_to_tick; 3313 cf::cede_to_tick;
3149 3314
3150 { 3315 {
3151 my $faces = $facedata->{faceinfo}; 3316 my $faces = $facedata->{faceinfo};
3153 while (my ($face, $info) = each %$faces) { 3318 while (my ($face, $info) = each %$faces) {
3154 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3155 3320
3156 cf::face::set_visibility $idx, $info->{visibility}; 3321 cf::face::set_visibility $idx, $info->{visibility};
3157 cf::face::set_magicmap $idx, $info->{magicmap}; 3322 cf::face::set_magicmap $idx, $info->{magicmap};
3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3160 3325
3161 cf::cede_to_tick; 3326 cf::cede_to_tick;
3162 } 3327 }
3163 3328
3164 while (my ($face, $info) = each %$faces) { 3329 while (my ($face, $info) = each %$faces) {
3188 3353
3189 cf::anim::invalidate_all; # d'oh 3354 cf::anim::invalidate_all; # d'oh
3190 } 3355 }
3191 3356
3192 { 3357 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource}; 3358 my $res = $facedata->{resource};
3196 3359
3197 while (my ($name, $info) = each %$res) { 3360 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) { 3361 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201 3363
3202 if ($info->{type} & 1) { 3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type}; 3365 cf::face::set_type $idx, $info->{type};
3217 } else { 3366 } else {
3218 $RESOURCE{$name} = $info; 3367 $RESOURCE{$name} = $info;
3219 } 3368 }
3220 3369
3253 while (my ($k, $v) = each %$want) { 3402 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3403 $ns->fx_want ($k, $v);
3255 } 3404 }
3256}; 3405};
3257 3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3258sub reload_regions { 3417sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3418 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3419 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3421
3275} 3434}
3276 3435
3277sub reload_archetypes { 3436sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3437 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3438 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3439}
3286 3440
3287sub reload_treasures { 3441sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3442 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3443 or die "unable to load treasurelists\n";
3290} 3444}
3291 3445
3292sub reload_resources { 3446sub reload_resources {
3293 warn "reloading resource files...\n"; 3447 warn "reloading resource files...\n";
3294 3448
3449 reload_facedata;
3450 reload_archetypes;
3295 reload_regions; 3451 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3452 reload_treasures;
3300 3453
3301 warn "finished reloading resource files\n"; 3454 warn "finished reloading resource files\n";
3302} 3455}
3303 3456
3304sub init {
3305 reload_resources;
3306}
3307
3308sub reload_config { 3457sub reload_config {
3458 warn "reloading config file...\n";
3459
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3461 or return;
3311 3462
3312 local $/; 3463 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
3314 3465
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3467
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3323 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
3324 }; 3475 };
3325 warn $@ if $@; 3476 warn $@ if $@;
3326 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
3327} 3508}
3328 3509
3329sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
3330 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3528 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3530 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3531 })->prio (Coro::PRIO_MAX);
3337 }; 3532 };
3338 3533
3534 evthread_start IO::AIO::poll_fileno;
3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3339 reload_config; 3541 reload_config;
3340 db_init; 3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
3341 load_extensions; 3553 load_extensions;
3342 3554
3343 $TICK_WATCHER->start; 3555 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3556
3345 EV::loop; 3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
3346} 3565}
3347 3566
3348############################################################################# 3567#############################################################################
3349# initialisation and cleanup 3568# initialisation and cleanup
3350 3569
3356 cf::cleanup "SIG$signal"; 3575 cf::cleanup "SIG$signal";
3357 }; 3576 };
3358 } 3577 }
3359} 3578}
3360 3579
3361sub write_runtime { 3580sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime"; 3581 my $t0 = EV::time;
3363 3582
3364 # first touch the runtime file to show we are still running: 3583 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3584 # the fsync below can take a very very long time.
3366 3585
3367 IO::AIO::aio_utime $runtime, undef, undef; 3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3587
3369 my $guard = cf::lock_acquire "write_runtime"; 3588 my $guard = cf::lock_acquire "write_runtime";
3370 3589
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3372 or return; 3591 or return;
3373 3592
3374 my $value = $cf::RUNTIME + 90 + 10; 3593 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3594 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3595 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3605 aio_utime $fh, undef, undef;
3387 3606
3388 close $fh 3607 close $fh
3389 or return; 3608 or return;
3390 3609
3391 aio_rename "$runtime~", $runtime 3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3611 and return;
3393 3612
3394 warn "runtime file written.\n"; 3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3395 3614
3396 1 3615 1
3616}
3617
3618our $uuid_lock;
3619our $uuid_skip;
3620
3621sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659}
3660
3661sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
3397} 3666}
3398 3667
3399sub emergency_save() { 3668sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3669 my $freeze_guard = cf::freeze_mainloop;
3401 3670
3402 warn "enter emergency perl save\n"; 3671 warn "emergency_perl_save: enter\n";
3403 3672
3404 cf::sync_job { 3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
3405 # use a peculiar iteration method to avoid tripping on perl 3679 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3680 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3681 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3682 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3683 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3684 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3685 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3687 $pl->save;
3414 } 3688 }
3415 warn "end emergency player save\n"; 3689 warn "emergency_perl_save: end player save\n";
3416 3690
3417 warn "begin emergency map save\n"; 3691 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3692 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3693 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3694 $map->valid or next;
3421 $map->save; 3695 $map->save;
3422 } 3696 }
3423 warn "end emergency map save\n"; 3697 warn "emergency_perl_save: end map save\n";
3424 3698
3425 warn "begin emergency database checkpoint\n"; 3699 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3700 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
3428 }; 3706 };
3429 3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
3430 warn "leave emergency perl save\n"; 3713 warn "emergency_perl_save: leave\n";
3431} 3714}
3432 3715
3433sub post_cleanup { 3716sub post_cleanup {
3434 my ($make_core) = @_; 3717 my ($make_core) = @_;
3435 3718
3436 warn Carp::longmess "post_cleanup backtrace" 3719 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724}
3725
3726# a safer delete_package, copied from Symbol
3727sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3438} 3750}
3439 3751
3440sub do_reload_perl() { 3752sub do_reload_perl() {
3441 # can/must only be called in main 3753 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3755 warn "can only reload from main coroutine";
3444 return; 3756 return;
3445 } 3757 }
3446 3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
3447 warn "reloading..."; 3764 warn "reloading...";
3448 3765
3449 warn "entering sync_job"; 3766 warn "entering sync_job";
3450 3767
3451 cf::sync_job { 3768 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3769 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3770 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3771 cf::write_runtime_sync; # external watchdog should not bark
3455 3772
3456 warn "syncing database to disk"; 3773 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3774 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3775
3459 # if anything goes wrong in here, we should simply crash as we already saved 3776 # if anything goes wrong in here, we should simply crash as we already saved
3460 3777
3461 warn "flushing outstanding aio requests"; 3778 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3779 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3781 }
3493 3782
3494 warn "... nuking $pkg"; 3783 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3784 $_->cancel for values %EXT_CORO;
3496 } 3785 %EXT_CORO = ();
3497 3786
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3787 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3788 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3796 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3797
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3509 $cb->(); 3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
3510 } 3807 }
3511 3808
3512 Symbol::delete_package $k; 3809 warn "unloading all perl modules loaded from $LIBDIR";
3810 while (my ($k, $v) = each %INC) {
3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3513 } 3824 }
3514 3825
3515 warn "getting rid of safe::, as good as possible"; 3826 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3827 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3829
3519 warn "unloading cf.pm \"a bit\""; 3830 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3831 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3522 3833
3523 # don't, removes xs symbols, too, 3834 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3835 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3836 #clear_package __PACKAGE__;
3526 3837
3527 warn "unload completed, starting to reload now"; 3838 warn "unload completed, starting to reload now";
3528 3839
3529 warn "reloading cf.pm"; 3840 warn "reloading cf.pm";
3530 require cf; 3841 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3842 cf::_connect_to_perl_1;
3532 3843
3533 warn "loading config and database again"; 3844 warn "loading config and database again";
3534 cf::reload_config; 3845 cf::reload_config;
3535 3846
3536 warn "loading extensions"; 3847 warn "loading extensions";
3537 cf::load_extensions; 3848 cf::load_extensions;
3538 3849
3850 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3851 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3852 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3853 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3854 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3855 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3856 reattach $_ for values %PLAYER;
3857 }
3545 3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3546 warn "leaving sync_job"; 3862 warn "leaving sync_job";
3547 3863
3548 1 3864 1
3549 } or do { 3865 } or do {
3550 warn $@; 3866 warn $@;
3551 warn "error while reloading, exiting."; 3867 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3868 };
3554 3869
3555 warn "reloaded"; 3870 warn "reloaded";
3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3556}; 3876};
3557 3877
3558our $RELOAD_WATCHER; # used only during reload 3878our $RELOAD_WATCHER; # used only during reload
3559 3879
3560sub reload_perl() { 3880sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3881 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3882 # coro crashes during coro_state_free->destroy here.
3563 3883
3884 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions;
3886
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3889 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3890 };
3567 }; 3891 };
3568} 3892}
3569 3893
3570register_command "reload" => sub { 3894register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3895 my ($who, $arg) = @_;
3585 3909
3586our @WAIT_FOR_TICK; 3910our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3911our @WAIT_FOR_TICK_BEGIN;
3588 3912
3589sub wait_for_tick { 3913sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3592 3915
3593 my $signal = new Coro::Signal; 3916 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3917 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3918 $signal->wait;
3596} 3919}
3597 3920
3598sub wait_for_tick_begin { 3921sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3601 3923
3602 my $signal = new Coro::Signal; 3924 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3926 $signal->wait;
3605} 3927}
3606 3928
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3929sub tick {
3608 if ($Coro::current != $Coro::main) { 3930 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3932 unless ++$bug_warning > 10;
3611 return; 3933 return;
3612 } 3934 }
3613 3935
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3936 cf::server_tick; # one server iteration
3617 3937
3618 $RUNTIME += $TICK; 3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3619 $NEXT_TICK = $_[0]->at;
3620 3939
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3942 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3943 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3944 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3945 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3946 };
3628 } 3947 }
3629 3948
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3951 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3952 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3953 $sig->send;
3635 } 3954 }
3636 3955
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3958
3640 _post_tick; 3959 if (0) {
3641}; 3960 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3965 }
3966}
3643 3967
3644{ 3968{
3645 # configure BDB 3969 # configure BDB
3646 3970
3647 BDB::min_parallel 8; 3971 BDB::min_parallel 16;
3648 BDB::max_poll_reqs $TICK * 0.1; 3972 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3973 $AnyEvent::BDB::WATCHER->priority (1);
3650 3974
3651 unless ($DB_ENV) { 3975 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3976 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3982
3658 cf::sync_job { 3983 cf::sync_job {
3659 eval { 3984 eval {
3685{ 4010{
3686 # configure IO::AIO 4011 # configure IO::AIO
3687 4012
3688 IO::AIO::min_parallel 8; 4013 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 4014 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 4015 undef $AnyEvent::AIO::WATCHER;
3691} 4016}
3692 4017
3693my $_log_backtrace; 4018my $_log_backtrace;
3694 4019
3695sub _log_backtrace { 4020sub _log_backtrace {
3698 $msg =~ s/\n//; 4023 $msg =~ s/\n//;
3699 4024
3700 # limit the # of concurrent backtraces 4025 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 4026 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
3703 async { 4029 async {
3704 $Coro::current->{desc} = "abt $msg"; 4030 $Coro::current->{desc} = "abt $msg";
3705 4031
3706 my @bt = fork_call { 4032 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 4033 @addr = map { sprintf "%x", $_ } @addr;
3718 } 4044 }
3719 4045
3720 @funcs 4046 @funcs
3721 }; 4047 };
3722 4048
3723 LOG llevInfo, "[ABT] $msg\n"; 4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 4051 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 4052 --$_log_backtrace;
3726 }; 4053 };
3727 } else { 4054 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 4055 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] [suppressed]\n"; 4056 LOG llevInfo, "[ABT] [suppressed]\n";
3730 } 4057 }
3731} 4058}
3732 4059
3733# load additional modules 4060# load additional modules
3734use cf::pod; 4061require "cf/$_.pm" for @EXTRA_MODULES;
4062cf::_connect_to_perl_2;
3735 4063
3736END { cf::emergency_save } 4064END { cf::emergency_save }
3737 4065
37381 40661
3739 4067

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