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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string
207
208Wait until the given lock is available. See cf::lock_acquire.
209
210=item my $lock = cf::lock_acquire $string
211
212Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically
215returned.
216
217Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load).
219
220=cut
221
222our %LOCK;
223
224sub lock_wait($) {
225 my ($key) = @_;
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232}
233
234sub lock_acquire($) {
235 my ($key) = @_;
236
237 # wait, to be sure we are not locked
238 lock_wait $key;
239
240 $LOCK{$key} = [];
241
242 cf::guard {
243 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} };
245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271
272=item cf::sync_job { BLOCK }
273
274The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
277
278If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish
281fast or be very important.
282
283=cut
284
285sub sync_job(&) {
286 my ($job) = @_;
287
288 if ($Coro::current == $Coro::main) {
289 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/
291
292 # TODO: use suspend/resume instead
293 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop;
295
296 my $busy = 1;
297 my @res;
298
299 (Coro::async {
300 @res = eval { $job->() };
301 warn $@ if $@;
302 undef $busy;
303 })->prio (Coro::PRIO_MAX);
304
305 while ($busy) {
306 Coro::cede_notself;
307 Event::one_event unless Coro::nready;
308 }
309
310 wantarray ? @res : $res[0]
311 } else {
312 # we are in another coroutine, how wonderful, everything just works
313
314 $job->()
315 }
316}
317
318=item $coro = cf::coro { BLOCK }
319
320Creates and returns a new coro. This coro is automcatially being canceled
321when the extension calling this is being unloaded.
322
323=cut
324
325sub coro(&) {
326 my $cb = shift;
327
328 my $coro = &cf::async ($cb);
329
330 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0};
332 });
333 $EXT_CORO{$coro+0} = $coro;
334
335 $coro
336}
337
338sub write_runtime {
339 my $runtime = cf::localdir . "/runtime";
340
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return;
343
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347
348 aio_fsync $fh
349 and return;
350
351 close $fh
352 or return;
353
354 aio_rename "$runtime~", $runtime
355 and return;
356
357 1
358}
359
360=back
361
362=cut
363
107############################################################################# 364#############################################################################
108# "new" plug-in system
109 365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS
487
488Many objects in crossfire are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods.
491
492In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+).
495
496=over 4
497
110=item $object->attach ($attachment, key => $value...) 498=item $attachable->attach ($attachment, key => $value...)
111 499
112Attach a pre-registered attachment to an object. 500=item $attachable->detach ($attachment)
113 501
114=item $player->attach ($attachment, key => $value...) 502Attach/detach a pre-registered attachment to a specific object and give it
503the specified key/value pairs as arguments.
115 504
116Attach a pre-registered attachment to a player. 505Example, attach a minesweeper attachment to the given object, making it a
50610x10 minesweeper game:
117 507
118=item $map->attach ($attachment, key => $value...) # not yet persistent 508 $obj->attach (minesweeper => width => 10, height => 10);
119 509
120Attach a pre-registered attachment to a map. 510=item $bool = $attachable->attached ($name)
121 511
122=item cf::attach_global ... 512Checks wether the named attachment is currently attached to the object.
123 513
124Attach handlers for global events. 514=item cf::CLASS->attach ...
125 515
126This and all following C<attach_*>-functions expect any number of the 516=item cf::CLASS->detach ...
127following handler/hook descriptions: 517
518Define an anonymous attachment and attach it to all objects of the given
519CLASS. See the next function for an explanation of its arguments.
520
521You can attach to global events by using the C<cf::global> class.
522
523Example, log all player logins:
524
525 cf::player->attach (
526 on_login => sub {
527 my ($pl) = @_;
528 ...
529 },
530 );
531
532Example, attach to the jeweler skill:
533
534 cf::object->attach (
535 type => cf::SKILL,
536 subtype => cf::SK_JEWELER,
537 on_use_skill => sub {
538 my ($sk, $ob, $part, $dir, $msg) = @_;
539 ...
540 },
541 );
542
543=item cf::CLASS::attachment $name, ...
544
545Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment.
547
548Some classes such as crossfire maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name.
550
551These calls expect any number of the following handler/hook descriptions:
128 552
129=over 4 553=over 4
130 554
131=item prio => $number 555=item prio => $number
132 556
134by another C<prio> setting). Lower priority handlers get executed 558by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 559earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 560registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 561unless you know what you are doing.
138 562
563=item type => $type
564
565(Only for C<< cf::object->attach >> calls), limits the attachment to the
566given type of objects only (the additional parameter C<subtype> can be
567used to further limit to the given subtype).
568
139=item on_I<event> => \&cb 569=item on_I<event> => \&cb
140 570
141Call the given code reference whenever the named event happens (event is 571Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 572something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 573handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 582package and register them. Only handlers for eevents supported by the
153object/class are recognised. 583object/class are recognised.
154 584
155=back 585=back
156 586
157=item cf::attach_to_type $object_type, $subtype, ... 587Example, define an attachment called "sockpuppet" that calls the given
588event handler when a monster attacks:
158 589
159Attach handlers for a specific object type (e.g. TRANSPORT) and 590 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 591 on_skill_attack => sub {
161type. 592 my ($self, $victim) = @_;
593 ...
594 }
595 }
162 596
163=item cf::attach_to_objects ... 597=item $attachable->valid
164 598
165Attach handlers to all objects. Do not use this except for debugging or 599Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 600C-level object still exists. If you try to access an object that has no
167the game. 601valid C counterpart anymore you get an exception at runtime. This method
168 602can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 603exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 604
179=cut 605=cut
180 606
181# the following variables are defined in .xs and must not be re-created 607# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 608our @CB_GLOBAL = (); # registry for all global events
609our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 610our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 611our @CB_PLAYER = ();
612our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 613our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 614our @CB_MAP = ();
187 615
188my %attachment; 616my %attachment;
189 617
190sub _attach_cb($\%$$$) { 618sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 619 my ($registry, $event, $prio, $cb) = @_;
192 620
193 use sort 'stable'; 621 use sort 'stable';
194 622
195 $cb = [$prio, $cb]; 623 $cb = [$prio, $cb];
196 624
197 @{$registry->[$event]} = sort 625 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 626 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 627 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 628}
629
630# hack
631my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 632
204# attach handles attaching event callbacks 633# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 634# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 635# registry (== where the callback attaches to).
207sub _attach(\@$@) { 636sub _attach {
208 my ($registry, $klass, @arg) = @_; 637 my ($registry, $klass, @arg) = @_;
209 638
639 my $object_type;
210 my $prio = 0; 640 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 641 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
642
643 #TODO: get rid of this hack
644 if ($attachable_klass{$klass}) {
645 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
646 }
218 647
219 while (@arg) { 648 while (@arg) {
220 my $type = shift @arg; 649 my $type = shift @arg;
221 650
222 if ($type eq "prio") { 651 if ($type eq "prio") {
223 $prio = shift @arg; 652 $prio = shift @arg;
224 653
654 } elsif ($type eq "type") {
655 $object_type = shift @arg;
656 $registry = $CB_TYPE[$object_type] ||= [];
657
658 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
662
225 } elsif ($type eq "package") { 663 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 664 my $pkg = shift @arg;
227 665
228 while (my ($name, $id) = each %cb_id) { 666 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 667 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 668 _attach_cb $registry, $id, $prio, $cb;
231 } 669 }
232 } 670 }
233 671
234 } elsif (exists $cb_id{$type}) { 672 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 674
237 } elsif (ref $type) { 675 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 676 warn "attaching objects not supported, ignoring.\n";
239 677
240 } else { 678 } else {
241 shift @arg; 679 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 680 warn "attach argument '$type' not supported, ignoring.\n";
243 } 681 }
244 } 682 }
245
246 \%undo
247} 683}
248 684
249sub _attach_attachment { 685sub _object_attach {
250 my ($obj, $name, %arg) = @_; 686 my ($obj, $name, %arg) = @_;
251 687
252 my $res; 688 return if exists $obj->{_attachment}{$name};
253 689
254 if (my $attach = $attachment{$name}) { 690 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 691 my $registry = $obj->registry;
256 692
257 for (@$attach) { 693 for (@$attach) {
258 my ($klass, @attach) = @$_; 694 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 695 _attach $registry, $klass, @attach;
260 } 696 }
261 697
262 $obj->{$name} = \%arg; 698 $obj->{$name} = \%arg;
263 } else { 699 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 700 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 701 }
266 702
267 $obj->{_attachment}{$name} = undef; 703 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 704}
272 705
273sub cf::object::attach { 706sub cf::attachable::attach {
707 if (ref $_[0]) {
708 _object_attach @_;
709 } else {
710 _attach shift->_attach_registry, @_;
711 }
712};
713
714# all those should be optimised
715sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 716 my ($obj, $name) = @_;
275 717
276 _attach_attachment $obj, $name, %arg; 718 if (ref $obj) {
277} 719 delete $obj->{_attachment}{$name};
720 reattach ($obj);
721 } else {
722 Carp::croak "cannot, currently, detach class attachments";
723 }
724};
278 725
279sub cf::player::attach { 726sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 727 my ($obj, $name) = @_;
281 728
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 729 exists $obj->{_attachment}{$name}
283} 730}
284 731
285sub cf::map::attach { 732for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 733 eval "#line " . __LINE__ . " 'cf.pm'
734 sub cf::\L$klass\E::_attach_registry {
735 (\\\@CB_$klass, KLASS_$klass)
736 }
287 737
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 738 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 739 my \$name = shift;
316 740
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 741 \$attachment{\$name} = [[KLASS_$klass, \@_]];
742 }
743 ";
744 die if $@;
318} 745}
319 746
320our $override; 747our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 749
336 for (@$callbacks) { 763 for (@$callbacks) {
337 eval { &{$_->[1]} }; 764 eval { &{$_->[1]} };
338 765
339 if ($@) { 766 if ($@) {
340 warn "$@"; 767 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 769 override;
343 } 770 }
344 771
345 return 1 if $override; 772 return 1 if $override;
346 } 773 }
347 774
348 0 775 0
349} 776}
777
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
779
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781
782Generate an object-specific event with the given arguments.
783
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly).
787
788=back
789
790=cut
350 791
351############################################################################# 792#############################################################################
352# object support 793# object support
353 794
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 795sub reattach {
796 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 797 my ($obj) = @_;
798
369 my $registry = $obj->registry; 799 my $registry = $obj->registry;
370 800
371 @$registry = (); 801 @$registry = ();
372 802
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 803 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 804
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 805 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 806 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 807 for (@$attach) {
378 my ($klass, @attach) = @$_; 808 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 809 _attach $registry, $klass, @attach;
380 } 810 }
381 } else { 811 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 812 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 813 }
384 } 814 }
385} 815}
386 816
387sub object_freezer_save { 817cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 818 prio => -1000000,
819 on_instantiate => sub {
820 my ($obj, $data) = @_;
821
822 $data = from_json $data;
823
824 for (@$data) {
825 my ($name, $args) = @$_;
826
827 $obj->attach ($name, %{$args || {} });
828 }
829 },
830 on_reattach => \&reattach,
415 on_clone => sub { 831 on_clone => sub {
416 my ($src, $dst) = @_; 832 my ($src, $dst) = @_;
417 833
418 @{$dst->registry} = @{$src->registry}; 834 @{$dst->registry} = @{$src->registry};
419 835
420 %$dst = %$src; 836 %$dst = %$src;
421 837
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 838 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 839 if exists $src->{_attachment};
424 }, 840 },
425; 841);
842
843sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_;
845
846 sync_job {
847 if (length $$rdata) {
848 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs;
850
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh;
855 close $fh;
856
857 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh;
863 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst";
865 }
866 } else {
867 aio_unlink "$filename.pst";
868 }
869
870 aio_rename "$filename~", $filename;
871 } else {
872 warn "FATAL: $filename~: $!\n";
873 }
874 } else {
875 aio_unlink $filename;
876 aio_unlink "$filename.pst";
877 }
878 }
879}
880
881sub object_freezer_as_string {
882 my ($rdata, $objs) = @_;
883
884 use Data::Dumper;
885
886 $$rdata . Dumper $objs
887}
888
889sub object_thawer_load {
890 my ($filename) = @_;
891
892 my ($data, $av);
893
894 (aio_load $filename, $data) >= 0
895 or return;
896
897 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0
899 or return;
900 $av = eval { (Storable::thaw $av)->{objs} };
901 }
902
903 warn sprintf "loading %s (%d)\n",
904 $filename, length $data, scalar @{$av || []};#d#
905 return ($data, $av);
906}
426 907
427############################################################################# 908#############################################################################
428# old plug-in events 909# command handling &c
429 910
430sub inject_event { 911=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 912
434 my $cb = $hook[$event_code]{$extension} 913Register a callback for execution when the client sends the user command
435 or return; 914$name.
436 915
437 &$cb 916=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 917
459sub register_command { 918sub register_command {
460 my ($name, $time, $cb) = @_; 919 my ($name, $cb) = @_;
461 920
462 my $caller = caller; 921 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 922 #warn "registering command '$name/$time' to '$caller'";
464 923
465 push @{ $command{$name} }, [$time, $cb, $caller]; 924 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 925}
926
927=item cf::register_extcmd $name => \&callback($pl,$packet);
928
929Register a callbackf ro execution when the client sends an extcmd packet.
930
931If the callback returns something, it is sent back as if reply was being
932called.
933
934=cut
468 935
469sub register_extcmd { 936sub register_extcmd {
470 my ($name, $cb) = @_; 937 my ($name, $cb) = @_;
471 938
472 my $caller = caller; 939 my $caller = caller;
473 #warn "registering extcmd '$name' to '$caller'"; 940 #warn "registering extcmd '$name' to '$caller'";
474 941
475 $extcmd{$name} = [$cb, $caller]; 942 $EXTCMD{$name} = [$cb, $caller];
476} 943}
944
945cf::player->attach (
946 on_command => sub {
947 my ($pl, $name, $params) = @_;
948
949 my $cb = $COMMAND{$name}
950 or return;
951
952 for my $cmd (@$cb) {
953 $cmd->[1]->($pl->ob, $params);
954 }
955
956 cf::override;
957 },
958 on_extcmd => sub {
959 my ($pl, $buf) = @_;
960
961 my $msg = eval { from_json $buf };
962
963 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 }
969 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 }
972
973 cf::override;
974 },
975);
477 976
478sub register { 977sub register {
479 my ($base, $pkg) = @_; 978 my ($base, $pkg) = @_;
480 979
481 #TODO 980 #TODO
500 . "#line 1 \"$path\"\n{\n" 999 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 1000 . (do { local $/; <$fh> })
502 . "\n};\n1"; 1001 . "\n};\n1";
503 1002
504 eval $source 1003 eval $source
505 or die "$path: $@"; 1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
506 1006
507 push @exts, $pkg; 1007 push @exts, $pkg;
508 $ext_pkg{$base} = $pkg; 1008 $ext_pkg{$base} = $pkg;
509 1009
510# no strict 'refs'; 1010# no strict 'refs';
523# for my $idx (0 .. $#PLUGIN_EVENT) { 1023# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg}; 1024# delete $hook[$idx]{$pkg};
525# } 1025# }
526 1026
527 # remove commands 1027 # remove commands
528 for my $name (keys %command) { 1028 for my $name (keys %COMMAND) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
530 1030
531 if (@cb) { 1031 if (@cb) {
532 $command{$name} = \@cb; 1032 $COMMAND{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else { 1033 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"}; 1034 delete $COMMAND{$name};
537 } 1035 }
538 } 1036 }
539 1037
540 # remove extcmds 1038 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
542 delete $extcmd{$name}; 1040 delete $EXTCMD{$name};
543 } 1041 }
544 1042
545 if (my $cb = $pkg->can ("unload")) { 1043 if (my $cb = $pkg->can ("unload")) {
546 eval { 1044 eval {
547 $cb->($pkg); 1045 $cb->($pkg);
551 1049
552 Symbol::delete_package $pkg; 1050 Symbol::delete_package $pkg;
553} 1051}
554 1052
555sub load_extensions { 1053sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 1054 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 1055 next unless -r $ext;
560 eval { 1056 eval {
561 load_extension $ext; 1057 load_extension $ext;
562 1 1058 1
563 } or warn "$ext not loaded: $@"; 1059 } or warn "$ext not loaded: $@";
564 } 1060 }
565} 1061}
566 1062
567sub _perl_reload(&) {
568 my ($msg) = @_;
569
570 $msg->("reloading...");
571
572 eval {
573 # 1. cancel all watchers
574 $_->cancel for Event::all_watchers;
575
576 # 2. unload all extensions
577 for (@exts) {
578 $msg->("unloading <$_>");
579 unload_extension $_;
580 }
581
582 # 3. unload all modules loaded from $LIBDIR
583 while (my ($k, $v) = each %INC) {
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
585
586 $msg->("removing <$k>");
587 delete $INC{$k};
588
589 $k =~ s/\.pm$//;
590 $k =~ s/\//::/g;
591
592 if (my $cb = $k->can ("unload_module")) {
593 $cb->();
594 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605
606 # 6. unload cf.pm "a bit"
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 };
617 $msg->($@) if $@;
618
619 $msg->("reloaded");
620};
621
622sub perl_reload() {
623 _perl_reload {
624 warn $_[0];
625 print "$_[0]\n";
626 };
627}
628
629register_command "perl-reload", 0, sub {
630 my ($who, $arg) = @_;
631
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
658 }
659
660 cf::override;
661 },
662;
663
664############################################################################# 1063#############################################################################
665# load/save/clean perl data associated with a map 1064# load/save/clean perl data associated with a map
666 1065
667*cf::mapsupport::on_clean = sub { 1066*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1067 my ($map) = @_;
671 defined $path or return; 1070 defined $path or return;
672 1071
673 unlink "$path.pst"; 1072 unlink "$path.pst";
674}; 1073};
675 1074
676# old style persistent data, TODO: remove #d#
677*cf::mapsupport::on_swapin =
678*cf::mapsupport::on_load = sub {
679 my ($map) = @_;
680
681 my $path = $map->tmpname;
682 $path = $map->path unless defined $path;
683
684 open my $fh, "<:raw", "$path.cfperl"
685 or return; # no perl data
686
687 my $data = Storable::thaw do { local $/; <$fh> };
688
689 $data->{version} <= 1
690 or return; # too new
691
692 $map->_set_obs ($data->{obs});
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
697 1076
698############################################################################# 1077#############################################################################
699# load/save perl data associated with player->ob objects 1078# load/save perl data associated with player->ob objects
700 1079
701sub all_objects(@) { 1080sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_ 1081 @_, map all_objects ($_->inv), @_
703} 1082}
704 1083
705attach_to_players 1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
706 on_load => sub { 1086 on_load => sub {
707 my ($pl, $path) = @_; 1087 my ($pl, $path) = @_;
708 1088
709 for my $o (all_objects $pl->ob) { 1089 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
712 1092
713 %$o = %{ Storable::thaw pack "H*", $value }; 1093 %$o = %{ Storable::thaw pack "H*", $value };
714 } 1094 }
715 } 1095 }
716 }, 1096 },
717; 1097);
718 1098
719############################################################################# 1099#############################################################################
720# core extensions - in perl 1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
721 1108
722=item cf::player::exists $login 1109=item cf::player::exists $login
723 1110
724Returns true when the given account exists. 1111Returns true when the given account exists.
725 1112
728sub cf::player::exists($) { 1115sub cf::player::exists($) {
729 cf::player::find $_[0] 1116 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1118}
732 1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132}
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000;
1150
1151sub generate_random_map {
1152 my ($path, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168}
1169
1170# and all this just because we cannot iterate over
1171# all maps in C++...
1172sub change_all_map_light {
1173 my ($change) = @_;
1174
1175 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP;
1177}
1178
1179sub try_load_header($) {
1180 my ($path) = @_;
1181
1182 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0
1184 or return;
1185
1186 my $map = cf::map::new
1187 or return;
1188
1189 $map->load_header ($path)
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195}
1196
1197sub find;
1198sub find {
1199 my ($path, $origin) = @_;
1200
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205
1206 cf::lock_wait "map_find:$key";
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key";
1210
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return;
1230
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME;
1243
1244 Coro::cede;
1245
1246 if ($map->should_reset) {
1247 $map->reset;
1248 undef $guard;
1249 $map = find $path
1250 or return;
1251 }
1252
1253 $cf::MAP{$key} = $map
1254 }
1255}
1256
1257sub load {
1258 my ($self) = @_;
1259
1260 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1262
1263 return if $self->in_memory != cf::MAP_SWAPPED;
1264
1265 $self->in_memory (cf::MAP_LOADING);
1266
1267 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1)
1269 or return;
1270
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original};
1273
1274 if (my $uniq = $path->uniq_path) {
1275 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0);
1279 }
1280 }
1281
1282 Coro::cede;
1283
1284 # now do the right thing for maps
1285 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty;
1297 $self->activate;
1298 }
1299
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY);
1303}
1304
1305sub find_sync {
1306 my ($path, $origin) = @_;
1307
1308 cf::sync_job { cf::map::find $path, $origin }
1309}
1310
1311sub do_load_sync {
1312 my ($map) = @_;
1313
1314 cf::sync_job { $map->load };
1315}
1316
1317sub save {
1318 my ($self) = @_;
1319
1320 $self->{last_save} = $cf::RUNTIME;
1321
1322 return unless $self->dirty;
1323
1324 my $save = $self->{path}->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1326
1327 $self->{load_path} = $save;
1328
1329 return if $self->{deny_save};
1330
1331 local $self->{last_access} = $self->last_access;#d#
1332
1333 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES);
1336 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 }
1339}
1340
1341sub swap_out {
1342 my ($self) = @_;
1343
1344 # save first because save cedes
1345 $self->save;
1346
1347 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save};
1350
1351 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353}
1354
1355sub reset_at {
1356 my ($self) = @_;
1357
1358 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset};
1361
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364
1365 $time + $to
1366}
1367
1368sub should_reset {
1369 my ($self) = @_;
1370
1371 $self->reset_at <= $cf::RUNTIME
1372}
1373
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset {
1396 my ($self) = @_;
1397
1398 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400
1401 warn "resetting map ", $self->path;#d#
1402
1403 delete $cf::MAP{$self->path};
1404
1405 $_->clear_links_to ($self) for values %cf::MAP;
1406
1407 $self->unlink_save;
1408 $self->destroy;
1409}
1410
1411my $nuke_counter = "aaaa";
1412
1413sub nuke {
1414 my ($self) = @_;
1415
1416 $self->{deny_save} = 1;
1417 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++));
1419 $self->reset; # polite request, might not happen
1420}
1421
1422sub customise_for {
1423 my ($map, $ob) = @_;
1424
1425 if ($map->per_player) {
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1427 }
1428
1429 $map
1430}
1431
1432sub emergency_save {
1433 my $freeze_guard = cf::freeze_mainloop;
1434
1435 warn "enter emergency map save\n";
1436
1437 cf::sync_job {
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441
1442 warn "end emergency map save\n";
1443}
1444
1445package cf;
1446
1447=back
1448
1449
1450=head3 cf::object::player
1451
1452=over 4
1453
733=item $player->reply ($npc, $msg[, $flags]) 1454=item $player_object->reply ($npc, $msg[, $flags])
734 1455
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1456Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1457can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1458dialogue with the given NPC character.
738 1459
739=cut 1460=cut
740 1461
741# rough implementation of a future "reply" method that works 1462# rough implementation of a future "reply" method that works
742# with dialog boxes. 1463# with dialog boxes.
1464#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1465sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1466 my ($self, $npc, $msg, $flags) = @_;
745 1467
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1469
751 $msg = $npc->name . " says: $msg" if $npc; 1473 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1474 $self->message ($msg, $flags);
753 } 1475 }
754} 1476}
755 1477
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1478=item $player_object->may ("access")
757 1479
758Sends an ext reply to the player. 1480Returns wether the given player is authorized to access resource "access"
1481(e.g. "command_wizcast").
759 1482
760=cut 1483=cut
761 1484
762sub cf::player::ext_reply($$$%) { 1485sub cf::object::player::may {
1486 my ($self, $access) = @_;
1487
1488 $self->flag (cf::FLAG_WIZ) ||
1489 (ref $cf::CFG{"may_$access"}
1490 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1491 : $cf::CFG{"may_$access"})
1492}
1493
1494=item $player_object->enter_link
1495
1496Freezes the player and moves him/her to a special map (C<{link}>).
1497
1498The player should be reaosnably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though.
1500
1501=item $player_object->leave_link ($map, $x, $y)
1502
1503Moves the player out of the specila link map onto the given map. If the
1504map is not valid (or omitted), the player will be moved back to the
1505location he/she was before the call to C<enter_link>, or, if that fails,
1506to the emergency map position.
1507
1508Might block.
1509
1510=cut
1511
1512sub cf::object::player::enter_link {
1513 my ($self) = @_;
1514
1515 $self->deactivate_recursive;
1516
1517 return if $self->map == $LINK_MAP;
1518
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map;
1521
1522 $self->enter_map ($LINK_MAP, 20, 20);
1523}
1524
1525sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_;
1527
1528 my $link_pos = delete $self->{_link_pos};
1529
1530 unless ($map) {
1531 # restore original map position
1532 ($map, $x, $y) = @{ $link_pos || [] };
1533 $map = cf::map::find $map;
1534
1535 unless ($map) {
1536 ($map, $x, $y) = @$EMERGENCY_POSITION;
1537 $map = cf::map::find $map
1538 or die "FATAL: cannot load emergency map\n";
1539 }
1540 }
1541
1542 ($x, $y) = (-1, -1)
1543 unless (defined $x) && (defined $y);
1544
1545 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0;
1548
1549 $map->load;
1550
1551 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y);
1553}
1554
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut
1586
1587sub cf::object::player::goto_map {
1588 my ($self, $path, $x, $y) = @_;
1589
1590 $self->enter_link;
1591
1592 (cf::async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string;
1596 $map = $map->customise_for ($self) if $map;
1597
1598# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602
1603 $self->leave_link ($map, $x, $y);
1604 })->prio (1);
1605}
1606
1607=item $player_object->enter_exit ($exit_object)
1608
1609=cut
1610
1611sub parse_random_map_params {
1612 my ($spec) = @_;
1613
1614 my $rmp = { # defaults
1615 xsize => 10,
1616 ysize => 10,
1617 };
1618
1619 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2;
1621
1622 $rmp->{lc $k} = $v if (length $k) && (length $v);
1623 }
1624
1625 $rmp
1626}
1627
1628sub prepare_random_map {
1629 my ($exit) = @_;
1630
1631 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object
1634
1635 my $rmp = parse_random_map_params $exit->msg;
1636
1637 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name;
1639 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y;
1642 }
1643
1644 $rmp->{random_seed} ||= $exit->random_seed;
1645
1646 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data;
1648
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0;
1651
1652 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef);
1654 }
1655}
1656
1657sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1658 my ($self, $exit) = @_;
764 1659
765 $msg{msgid} = $id; 1660 return unless $self->type == cf::PLAYER;
766 1661
767 $self->send ("ext " . to_json \%msg); 1662 $self->enter_link;
768}
769 1663
770############################################################################# 1664 (cf::async {
771# map scripting support 1665 $self->deactivate_recursive; # just to be sure
1666 unless (eval {
1667 prepare_random_map $exit
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672
1673 1;
1674 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master",
1678 cf::NDI_UNIQUE | cf::NDI_RED);
1679
1680 warn "ERROR in enter_exit: $@";
1681 $self->leave_link;
1682 }
1683 })->prio (1);
1684}
1685
1686=head3 cf::client
1687
1688=over 4
1689
1690=item $client->send_drawinfo ($text, $flags)
1691
1692Sends a drawinfo packet to the client. Circumvents output buffering so
1693should not be used under normal circumstances.
1694
1695=cut
1696
1697sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_;
1699
1700 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1702}
1703
1704
1705=item $success = $client->query ($flags, "text", \&cb)
1706
1707Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710
1711Queries can fail, so check the return code. Or don't, as queries will become
1712reliable at some point in the future.
1713
1714=cut
1715
1716sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_;
1718
1719 return unless $self->state == ST_PLAYING
1720 || $self->state == ST_SETUP
1721 || $self->state == ST_CUSTOM;
1722
1723 $self->state (ST_CUSTOM);
1724
1725 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727
1728 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1;
1730}
1731
1732cf::client->attach (
1733 on_reply => sub {
1734 my ($ns, $msg) = @_;
1735
1736 # this weird shuffling is so that direct followup queries
1737 # get handled first
1738 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740
1741 (shift @$queue)->[1]->($msg);
1742
1743 push @{ $ns->{query_queue} }, @$queue;
1744
1745 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) {
1747 $ns->send_packet ($ns->{query_queue}[0][0]);
1748 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 }
1751 }
1752 },
1753);
1754
1755=item $client->coro (\&cb)
1756
1757Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection).
1760
1761=cut
1762
1763sub cf::client::coro {
1764 my ($self, $cb) = @_;
1765
1766 my $coro = &cf::async ($cb);
1767
1768 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0};
1770 });
1771
1772 $self->{_coro}{$coro+0} = $coro;
1773
1774 $coro
1775}
1776
1777cf::client->attach (
1778 on_destroy => sub {
1779 my ($ns) = @_;
1780
1781 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1782 },
1783);
1784
1785=back
1786
1787
1788=head2 SAFE SCRIPTING
1789
1790Functions that provide a safe environment to compile and execute
1791snippets of perl code without them endangering the safety of the server
1792itself. Looping constructs, I/O operators and other built-in functionality
1793is not available in the safe scripting environment, and the number of
1794functions and methods that can be called is greatly reduced.
1795
1796=cut
772 1797
773our $safe = new Safe "safe"; 1798our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1799our $safe_hole = new Safe::Hole;
775 1800
776$SIG{FPE} = 'IGNORE'; 1801$SIG{FPE} = 'IGNORE';
777 1802
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1804
780# here we export the classes and methods available to script code 1805# here we export the classes and methods available to script code
781 1806
1807=pod
1808
1809The following fucntions and emthods are available within a safe environment:
1810
1811 cf::object contr pay_amount pay_player map
1812 cf::object::player player
1813 cf::player peaceful
1814 cf::map trigger
1815
1816=cut
1817
782for ( 1818for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 1819 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 1820 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 1821 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)],
786) { 1823) {
787 no strict 'refs'; 1824 no strict 'refs';
788 my ($pkg, @funs) = @$_; 1825 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1826 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 1827 for @funs;
791} 1828}
1829
1830=over 4
1831
1832=item @retval = safe_eval $code, [var => value, ...]
1833
1834Compiled and executes the given perl code snippet. additional var/value
1835pairs result in temporary local (my) scalar variables of the given name
1836that are available in the code snippet. Example:
1837
1838 my $five = safe_eval '$first + $second', first => 1, second => 4;
1839
1840=cut
792 1841
793sub safe_eval($;@) { 1842sub safe_eval($;@) {
794 my ($code, %vars) = @_; 1843 my ($code, %vars) = @_;
795 1844
796 my $qcode = $code; 1845 my $qcode = $code;
819 } 1868 }
820 1869
821 wantarray ? @res : $res[0] 1870 wantarray ? @res : $res[0]
822} 1871}
823 1872
1873=item cf::register_script_function $function => $cb
1874
1875Register a function that can be called from within map/npc scripts. The
1876function should be reasonably secure and should be put into a package name
1877like the extension.
1878
1879Example: register a function that gets called whenever a map script calls
1880C<rent::overview>, as used by the C<rent> extension.
1881
1882 cf::register_script_function "rent::overview" => sub {
1883 ...
1884 };
1885
1886=cut
1887
824sub register_script_function { 1888sub register_script_function {
825 my ($fun, $cb) = @_; 1889 my ($fun, $cb) = @_;
826 1890
827 no strict 'refs'; 1891 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1892 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 1893}
830 1894
1895=back
1896
1897=cut
1898
1899#############################################################################
1900
1901=head2 EXTENSION DATABASE SUPPORT
1902
1903Crossfire maintains a very simple database for extension use. It can
1904currently store anything that can be serialised using Storable, which
1905excludes objects.
1906
1907The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique.
1909
1910=over 4
1911
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key
1919
1920Returns a single value from the database
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 },
1999 );
2000}
2001
831############################################################################# 2002#############################################################################
832# the server's main() 2003# the server's main()
833 2004
2005sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return;
2008
2009 local $/;
2010 *CFG = YAML::Syck::Load <$fh>;
2011
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013
2014 if (exists $CFG{mlockall}) {
2015 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall
2017 and die "WARNING: m(un)lockall failed: $!\n";
2018 };
2019 warn $@ if $@;
2020 }
2021}
2022
834sub main { 2023sub main {
2024 # we must not ever block the main coroutine
2025 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub {
2028 Event::one_event;
2029 })->();
2030 };
2031
2032 cfg_load;
2033 db_load;
2034 load_extensions;
835 Event::loop; 2035 Event::loop;
836} 2036}
837 2037
838############################################################################# 2038#############################################################################
839# initialisation 2039# initialisation
840 2040
2041sub reload() {
2042 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n";
2045 return;
2046 }
2047
2048 warn "reloading...";
2049
2050 my $guard = freeze_mainloop;
2051 cf::emergency_save;
2052
2053 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved
2055
2056 # cancel all watchers
2057 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 }
2060
2061 # cancel all extension coros
2062 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = ();
2064
2065 # unload all extensions
2066 for (@exts) {
2067 warn "unloading <$_>";
2068 unload_extension $_;
2069 }
2070
2071 # unload all modules loaded from $LIBDIR
2072 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074
2075 warn "removing <$k>";
2076 delete $INC{$k};
2077
2078 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g;
2080
2081 if (my $cb = $k->can ("unload_module")) {
2082 $cb->();
2083 }
2084
2085 Symbol::delete_package $k;
2086 }
2087
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible
2093 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit"
2100 delete $INC{"cf.pm"};
2101
2102 # don't, removes xs symbols, too,
2103 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__;
2105
2106 # reload cf.pm
2107 warn "reloading cf.pm";
2108 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110
2111 # load config and database again
2112 cf::cfg_load;
2113 cf::db_load;
2114
2115 # load extensions
2116 warn "load extensions";
2117 cf::load_extensions;
2118
2119 # reattach attachments to objects
2120 warn "reattach";
2121 _global_reattach;
2122 };
2123
2124 if ($@) {
2125 warn $@;
2126 warn "error while reloading, exiting.";
2127 exit 1;
2128 }
2129
2130 warn "reloaded successfully";
2131};
2132
2133#############################################################################
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
841register "<global>", __PACKAGE__; 2176register "<global>", __PACKAGE__;
842 2177
2178register_command "reload" => sub {
2179 my ($who, $arg) = @_;
2180
2181 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload.");
2185 }
2186};
2187
843unshift @INC, $LIBDIR; 2188unshift @INC, $LIBDIR;
844 2189
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2190$TICK_WATCHER = Event->timer (
2191 reentrant => 0,
848 prio => 1, 2192 prio => 0,
849 at => $NEXT_TICK || 1, 2193 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL,
850 cb => sub { 2195 cb => sub {
851 cf::server_tick; # one server iteration 2196 cf::server_tick; # one server iteration
852 2197 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2198 $NEXT_TICK += $TICK;
855 2199
856 # if we are delayed by four ticks, skip them all 2200 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2202
859 $TICK_WATCHER->at ($NEXT_TICK); 2203 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2204 $TICK_WATCHER->start;
861 }, 2205 },
862); 2206);
863 2207
864_reload_2; 2208IO::AIO::max_poll_time $TICK * 0.2;
2209
2210Event->io (
2211 fd => IO::AIO::poll_fileno,
2212 poll => 'r',
2213 prio => 5,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL,
2220 after => 0,
2221 interval => 10,
2222 cb => sub {
2223 (Coro::unblock_sub {
2224 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 },
2228);
2229
2230END { cf::emergency_save }
865 2231
8661 22321
867 2233

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