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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.206 by root, Sun Feb 11 22:27:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27
12$Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 29
14use strict; 30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 31
16_reload_1; 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
33$YAML::Syck::ImplicitUnicode = 1;
17 34
35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
36
18our %COMMAND = (); 37our %COMMAND = ();
38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
44
19our @EVENT; 45our @EVENT;
20our %PROP_TYPE; 46our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 47
24our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 52our $NEXT_TICK;
53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
58
59our %CFG;
60
61our $UPTIME; $UPTIME ||= time;
62our $RUNTIME;
63
64our %PLAYER; # all users
65our %MAP; # all maps
66our $LINK_MAP; # the special {link} map, which is always available
67our $RANDOM_MAPS = cf::localdir . "/random";
68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
75
76binmode STDOUT;
77binmode STDERR;
78
79# read virtual server time, if available
80unless ($RUNTIME || !-e cf::localdir . "/runtime") {
81 open my $fh, "<", cf::localdir . "/runtime"
82 or die "unable to read runtime file: $!";
83 $RUNTIME = <$fh> + 0.;
84}
85
86mkdir cf::localdir;
87mkdir cf::localdir . "/" . cf::playerdir;
88mkdir cf::localdir . "/" . cf::tmpdir;
89mkdir cf::localdir . "/" . cf::uniquedir;
90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
92
93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
96
97#############################################################################
98
99=head2 GLOBAL VARIABLES
100
101=over 4
102
103=item $cf::UPTIME
104
105The timestamp of the server start (so not actually an uptime).
106
107=item $cf::RUNTIME
108
109The time this server has run, starts at 0 and is increased by $cf::TICK on
110every server tick.
111
112=item $cf::LIBDIR
113
114The perl library directory, where extensions and cf-specific modules can
115be found. It will be added to C<@INC> automatically.
116
117=item $cf::NOW
118
119The time of the last (current) server tick.
120
121=item $cf::TICK
122
123The interval between server ticks, in seconds.
124
125=item %cf::CFG
126
127Configuration for the server, loaded from C</etc/crossfire/config>, or
128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
136
137=back
138
139=cut
27 140
28BEGIN { 141BEGIN {
29 *CORE::GLOBAL::warn = sub { 142 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 143 my $msg = join "", @_;
144 utf8::encode $msg;
145
31 $msg .= "\n" 146 $msg .= "\n"
32 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
33 148
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
36 }; 150 };
37} 151}
38 152
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 155@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 156@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 157@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 158@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 159
75# we bless all objects into (empty) derived classes to force a method lookup 160# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 161# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 162for my $pkg (qw(
163 cf::global cf::attachable
164 cf::object cf::object::player
165 cf::client cf::player
166 cf::arch cf::living
167 cf::map cf::party cf::region
168)) {
78 no strict 'refs'; 169 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 170 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 171}
81 172
82$Event::DIED = sub { 173$Event::DIED = sub {
83 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
84}; 175};
85 176
86my %ext_pkg; 177=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 178
92############################################################################# 179=over 4
93# utility functions 180
181=item dumpval $ref
182
183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
94 203
95use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
205
206=item $ref = cf::from_json $json
207
208Converts a JSON string into the corresponding perl data structure.
209
210=cut
96 211
97sub from_json($) { 212sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 214 JSON::Syck::Load $_[0]
100} 215}
101 216
217=item $json = cf::to_json $ref
218
219Converts a perl data structure into its JSON representation.
220
221=cut
222
102sub to_json($) { 223sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
105} 226}
106 227
228=item cf::lock_wait $string
229
230Wait until the given lock is available. See cf::lock_acquire.
231
232=item my $lock = cf::lock_acquire $string
233
234Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically
237returned.
238
239Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load).
241
242=cut
243
244our %LOCK;
245
246sub lock_wait($) {
247 my ($key) = @_;
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254}
255
256sub lock_acquire($) {
257 my ($key) = @_;
258
259 # wait, to be sure we are not locked
260 lock_wait $key;
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268}
269
270sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active;
272
273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
278 $TICK_WATCHER->stop;
279 $guard
280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
291
292=item cf::sync_job { BLOCK }
293
294The design of crossfire+ requires that the main coro ($Coro::main) is
295always able to handle events or runnable, as crossfire+ is only partly
296reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
297
298If it must be done, put the blocking parts into C<sync_job>. This will run
299the given BLOCK in another coroutine while waiting for the result. The
300server will be frozen during this time, so the block should either finish
301fast or be very important.
302
303=cut
304
305sub sync_job(&) {
306 my ($job) = @_;
307
308 if ($Coro::current == $Coro::main) {
309 # this is the main coro, too bad, we have to block
310 # till the operation succeeds, freezing the server :/
311
312 # TODO: use suspend/resume instead
313 # (but this is cancel-safe)
314 my $freeze_guard = freeze_mainloop;
315
316 my $busy = 1;
317 my @res;
318
319 (async {
320 @res = eval { $job->() };
321 warn $@ if $@;
322 undef $busy;
323 })->prio (Coro::PRIO_MAX);
324
325 while ($busy) {
326 Coro::cede or Event::one_event;
327 }
328
329 wantarray ? @res : $res[0]
330 } else {
331 # we are in another coroutine, how wonderful, everything just works
332
333 $job->()
334 }
335}
336
337=item $coro = cf::async_ext { BLOCK }
338
339Like async, but this coro is automatically being canceled when the
340extension calling this is being unloaded.
341
342=cut
343
344sub async_ext(&) {
345 my $cb = shift;
346
347 my $coro = &Coro::async ($cb);
348
349 $coro->on_destroy (sub {
350 delete $EXT_CORO{$coro+0};
351 });
352 $EXT_CORO{$coro+0} = $coro;
353
354 $coro
355}
356
357sub write_runtime {
358 my $runtime = cf::localdir . "/runtime";
359
360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
361 or return;
362
363 my $value = $cf::RUNTIME + 90 + 10;
364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
368 and return;
369
370 # always fsync - this file is important
371 aio_fsync $fh
372 and return;
373
374 close $fh
375 or return;
376
377 aio_rename "$runtime~", $runtime
378 and return;
379
380 1
381}
382
383=back
384
385=cut
386
107############################################################################# 387#############################################################################
108# "new" plug-in system
109 388
389=head2 ATTACHABLE OBJECTS
390
391Many objects in crossfire are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
395In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
398
399=over 4
400
110=item $object->attach ($attachment, key => $value...) 401=item $attachable->attach ($attachment, key => $value...)
111 402
112Attach a pre-registered attachment to an object. 403=item $attachable->detach ($attachment)
113 404
114=item $player->attach ($attachment, key => $value...) 405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
115 407
116Attach a pre-registered attachment to a player. 408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
117 410
118=item $map->attach ($attachment, key => $value...) # not yet persistent 411 $obj->attach (minesweeper => width => 10, height => 10);
119 412
120Attach a pre-registered attachment to a map. 413=item $bool = $attachable->attached ($name)
121 414
122=item cf::attach_global ... 415Checks wether the named attachment is currently attached to the object.
123 416
124Attach handlers for global events. 417=item cf::CLASS->attach ...
125 418
126This and all following C<attach_*>-functions expect any number of the 419=item cf::CLASS->detach ...
127following handler/hook descriptions: 420
421Define an anonymous attachment and attach it to all objects of the given
422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
446=item cf::CLASS::attachment $name, ...
447
448Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment.
450
451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
453
454These calls expect any number of the following handler/hook descriptions:
128 455
129=over 4 456=over 4
130 457
131=item prio => $number 458=item prio => $number
132 459
134by another C<prio> setting). Lower priority handlers get executed 461by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 462earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 463registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 464unless you know what you are doing.
138 465
466=item type => $type
467
468(Only for C<< cf::object->attach >> calls), limits the attachment to the
469given type of objects only (the additional parameter C<subtype> can be
470used to further limit to the given subtype).
471
139=item on_I<event> => \&cb 472=item on_I<event> => \&cb
140 473
141Call the given code reference whenever the named event happens (event is 474Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 475something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 476handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
153object/class are recognised. 486object/class are recognised.
154 487
155=back 488=back
156 489
157=item cf::attach_to_type $object_type, $subtype, ... 490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
158 492
159Attach handlers for a specific object type (e.g. TRANSPORT) and 493 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 494 on_skill_attack => sub {
161type. 495 my ($self, $victim) = @_;
496 ...
497 }
498 }
162 499
163=item cf::attach_to_objects ... 500=item $attachable->valid
164 501
165Attach handlers to all objects. Do not use this except for debugging or 502Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 503C-level object still exists. If you try to access an object that has no
167the game. 504valid C counterpart anymore you get an exception at runtime. This method
168 505can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 506exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 507
179=cut 508=cut
180 509
181# the following variables are defined in .xs and must not be re-created 510# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 514our @CB_PLAYER = ();
515our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 517our @CB_MAP = ();
187 518
188my %attachment; 519my %attachment;
189 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
190sub _attach_cb($\%$$$) { 527sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
192 529
193 use sort 'stable'; 530 use sort 'stable';
194 531
195 $cb = [$prio, $cb]; 532 $cb = [$prio, $cb];
196 533
197 @{$registry->[$event]} = sort 534 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 535 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 536 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 541
204# attach handles attaching event callbacks 542# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 543# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 544# registry (== where the callback attaches to).
207sub _attach(\@$@) { 545sub _attach {
208 my ($registry, $klass, @arg) = @_; 546 my ($registry, $klass, @arg) = @_;
209 547
548 my $object_type;
210 my $prio = 0; 549 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
218 556
219 while (@arg) { 557 while (@arg) {
220 my $type = shift @arg; 558 my $type = shift @arg;
221 559
222 if ($type eq "prio") { 560 if ($type eq "prio") {
223 $prio = shift @arg; 561 $prio = shift @arg;
224 562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
225 } elsif ($type eq "package") { 572 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 573 my $pkg = shift @arg;
227 574
228 while (my ($name, $id) = each %cb_id) { 575 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 576 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 577 _attach_cb $registry, $id, $prio, $cb;
231 } 578 }
232 } 579 }
233 580
234 } elsif (exists $cb_id{$type}) { 581 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 583
237 } elsif (ref $type) { 584 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 585 warn "attaching objects not supported, ignoring.\n";
239 586
240 } else { 587 } else {
241 shift @arg; 588 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 589 warn "attach argument '$type' not supported, ignoring.\n";
243 } 590 }
244 } 591 }
245
246 \%undo
247} 592}
248 593
249sub _attach_attachment { 594sub _object_attach {
250 my ($obj, $name, %arg) = @_; 595 my ($obj, $name, %arg) = @_;
251 596
252 my $res; 597 return if exists $obj->{_attachment}{$name};
253 598
254 if (my $attach = $attachment{$name}) { 599 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 600 my $registry = $obj->registry;
256 601
257 for (@$attach) { 602 for (@$attach) {
258 my ($klass, @attach) = @$_; 603 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 604 _attach $registry, $klass, @attach;
260 } 605 }
261 606
262 $obj->{$name} = \%arg; 607 $obj->{$name} = \%arg;
263 } else { 608 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 609 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 610 }
266 611
267 $obj->{_attachment}{$name} = undef; 612 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 613}
272 614
273sub cf::object::attach { 615sub cf::attachable::attach {
616 if (ref $_[0]) {
617 _object_attach @_;
618 } else {
619 _attach shift->_attach_registry, @_;
620 }
621};
622
623# all those should be optimised
624sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 625 my ($obj, $name) = @_;
275 626
276 _attach_attachment $obj, $name, %arg; 627 if (ref $obj) {
277} 628 delete $obj->{_attachment}{$name};
629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
633};
278 634
279sub cf::player::attach { 635sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 636 my ($obj, $name) = @_;
281 637
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 638 exists $obj->{_attachment}{$name}
283} 639}
284 640
285sub cf::map::attach { 641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 642 eval "#line " . __LINE__ . " 'cf.pm'
643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
287 646
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 647 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 648 my \$name = shift;
316 649
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
318} 654}
319 655
320our $override; 656our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 658
336 for (@$callbacks) { 672 for (@$callbacks) {
337 eval { &{$_->[1]} }; 673 eval { &{$_->[1]} };
338 674
339 if ($@) { 675 if ($@) {
340 warn "$@"; 676 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 678 override;
343 } 679 }
344 680
345 return 1 if $override; 681 return 1 if $override;
346 } 682 }
347 683
348 0 684 0
349} 685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
697=back
698
699=cut
350 700
351############################################################################# 701#############################################################################
352# object support 702# object support
353 703
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
709
369 my $registry = $obj->registry; 710 my $registry = $obj->registry;
370 711
371 @$registry = (); 712 @$registry = ();
372 713
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 714 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 715
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 716 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 717 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 718 for (@$attach) {
378 my ($klass, @attach) = @$_; 719 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 720 _attach $registry, $klass, @attach;
380 } 721 }
381 } else { 722 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 723 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 724 }
384 } 725 }
385} 726}
386 727
387sub object_freezer_save { 728cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 729 prio => -1000000,
730 on_instantiate => sub {
731 my ($obj, $data) = @_;
732
733 $data = from_json $data;
734
735 for (@$data) {
736 my ($name, $args) = @$_;
737
738 $obj->attach ($name, %{$args || {} });
739 }
740 },
741 on_reattach => \&reattach,
415 on_clone => sub { 742 on_clone => sub {
416 my ($src, $dst) = @_; 743 my ($src, $dst) = @_;
417 744
418 @{$dst->registry} = @{$src->registry}; 745 @{$dst->registry} = @{$src->registry};
419 746
420 %$dst = %$src; 747 %$dst = %$src;
421 748
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 749 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 750 if exists $src->{_attachment};
424 }, 751 },
425; 752);
753
754sub object_freezer_save {
755 my ($filename, $rdata, $objs) = @_;
756
757 sync_job {
758 if (length $$rdata) {
759 warn sprintf "saving %s (%d,%d)\n",
760 $filename, length $$rdata, scalar @$objs;
761
762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
763 chmod SAVE_MODE, $fh;
764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
765 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh;
767
768 if (@$objs) {
769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
770 chmod SAVE_MODE, $fh;
771 my $data = Storable::nfreeze { version => 1, objs => $objs };
772 aio_write $fh, 0, (length $data), $data, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775 aio_rename "$filename.pst~", "$filename.pst";
776 }
777 } else {
778 aio_unlink "$filename.pst";
779 }
780
781 aio_rename "$filename~", $filename;
782 } else {
783 warn "FATAL: $filename~: $!\n";
784 }
785 } else {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
813
814 (aio_load $filename, $data) >= 0
815 or return;
816
817 unless (aio_stat "$filename.pst") {
818 (aio_load "$filename.pst", $av) >= 0
819 or return;
820 $av = eval { (Storable::thaw $av)->{objs} };
821 }
822
823 warn sprintf "loading %s (%d)\n",
824 $filename, length $data, scalar @{$av || []};#d#
825 return ($data, $av);
826}
426 827
427############################################################################# 828#############################################################################
428# old plug-in events 829# command handling &c
429 830
430sub inject_event { 831=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 832
434 my $cb = $hook[$event_code]{$extension} 833Register a callback for execution when the client sends the user command
435 or return; 834$name.
436 835
437 &$cb 836=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 837
459sub register_command { 838sub register_command {
460 my ($name, $time, $cb) = @_; 839 my ($name, $cb) = @_;
461 840
462 my $caller = caller; 841 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 842 #warn "registering command '$name/$time' to '$caller'";
464 843
465 push @{ $command{$name} }, [$time, $cb, $caller]; 844 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 845}
846
847=item cf::register_extcmd $name => \&callback($pl,$packet);
848
849Register a callbackf ro execution when the client sends an extcmd packet.
850
851If the callback returns something, it is sent back as if reply was being
852called.
853
854=cut
468 855
469sub register_extcmd { 856sub register_extcmd {
470 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
471 858
472 my $caller = caller; 859 $EXTCMD{$name} = $cb;
473 #warn "registering extcmd '$name' to '$caller'";
474
475 $extcmd{$name} = [$cb, $caller];
476} 860}
477 861
478sub register { 862cf::player->attach (
479 my ($base, $pkg) = @_; 863 on_command => sub {
864 my ($pl, $name, $params) = @_;
480 865
481 #TODO 866 my $cb = $COMMAND{$name}
482} 867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
483 893
484sub load_extension { 894sub load_extension {
485 my ($path) = @_; 895 my ($path) = @_;
486 896
487 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
488 my $base = $1; 898 my $base = $1;
489 my $pkg = $1; 899 my $pkg = $1;
490 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
491 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
492 902
493 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
494 904
495 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
496 or die "$path: $!"; 906 or die "$path: $!";
497 907
498 my $source = 908 my $source =
499 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
500 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
502 . "\n};\n1"; 912 . "\n};\n1";
503 913
504 eval $source 914 unless (eval $source) {
505 or die "$path: $@"; 915 my $msg = $@ ? "$path: $@\n"
506 916 : "extension disabled.\n";
507 push @exts, $pkg; 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
508 $ext_pkg{$base} = $pkg; 918 warn $@;
509 919 warn "mandatory extension failed to load, exiting.\n";
510# no strict 'refs'; 920 exit 1;
511# @{"$pkg\::ISA"} = ext::; 921 }
512 922 die $@;
513 register $base, $pkg;
514}
515
516sub unload_extension {
517 my ($pkg) = @_;
518
519 warn "removing extension $pkg\n";
520
521 # remove hooks
522 #TODO
523# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg};
525# } 923 }
526 924
527 # remove commands 925 push @EXTS, $pkg;
528 for my $name (keys %command) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
530
531 if (@cb) {
532 $command{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"};
537 }
538 }
539
540 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
542 delete $extcmd{$name};
543 }
544
545 if (my $cb = $pkg->can ("unload")) {
546 eval {
547 $cb->($pkg);
548 1
549 } or warn "$pkg unloaded, but with errors: $@";
550 }
551
552 Symbol::delete_package $pkg;
553} 926}
554 927
555sub load_extensions { 928sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 930 next unless -r $ext;
560 eval { 931 eval {
561 load_extension $ext; 932 load_extension $ext;
562 1 933 1
563 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
564 } 935 }
565} 936}
566 937
567sub _perl_reload(&) { 938#############################################################################
939
940=head2 CORE EXTENSIONS
941
942Functions and methods that extend core crossfire objects.
943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
950=head3 cf::player
951
952=over 4
953
954=item cf::player::find $login
955
956Returns the given player object, loading it if necessary (might block).
957
958=cut
959
960sub playerdir($) {
961 cf::localdir
962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1108}
1109
1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1111
1112Sends an ext reply to the player.
1113
1114=cut
1115
1116sub ext_reply($$$%) {
1117 my ($self, $id, %msg) = @_;
1118
1119 $msg{msgid} = $id;
1120
1121 $self->send ("ext " . cf::to_json \%msg);
1122}
1123
1124package cf;
1125
1126=back
1127
1128
1129=head3 cf::map
1130
1131=over 4
1132
1133=cut
1134
1135package cf::map;
1136
1137use Fcntl;
1138use Coro::AIO;
1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1144our $MAX_RESET = 3600;
1145our $DEFAULT_RESET = 3000;
1146
1147sub generate_random_map {
1148 my ($self, $rmp) = @_;
1149 # mit "rum" bekleckern, nicht
1150 $self->_create_random_map (
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1292}
1293
1294# and all this just because we cannot iterate over
1295# all maps in C++...
1296sub change_all_map_light {
1297 my ($change) = @_;
1298
1299 $_->change_map_light ($change)
1300 for grep $_->outdoor, values %cf::MAP;
1301}
1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1316sub load_header_from($) {
1317 my ($self, $path) = @_;
1318
1319 utf8::encode $path;
1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1324 or return;
1325
1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1369 or return;
1370 $self->prepare_orig;
1371 }
1372
1373 1
1374}
1375
1376sub find;
1377sub find {
1378 my ($path, $origin) = @_;
1379
1380 $path = normalise $path, $origin && $origin->path;
1381
1382 cf::lock_wait "map_find:$path";
1383
1384 $cf::MAP{$path} || do {
1385 my $guard = cf::lock_acquire "map_find:$path";
1386 my $map = new_from_path cf::map $path
1387 or return;
1388
1389 $map->{last_save} = $cf::RUNTIME;
1390
1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1397 $map->reset;
1398 undef $guard;
1399 return find $path;
1400 }
1401
1402 $cf::MAP{$path} = $map
1403 }
1404}
1405
1406sub pre_load { }
1407sub post_load { }
1408
1409sub load {
1410 my ($self) = @_;
1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1414 my $path = $self->{path};
1415 my $guard = cf::lock_acquire "map_load:$path";
1416
1417 return if $self->in_memory != cf::MAP_SWAPPED;
1418
1419 $self->in_memory (cf::MAP_LOADING);
1420
1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1425 $self->_load_objects ($self->{load_path}, 1)
1426 or return;
1427
1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1429 if delete $self->{load_original};
1430
1431 if (my $uniq = $self->uniq_path) {
1432 utf8::encode $uniq;
1433 if (aio_open $uniq, O_RDONLY, 0) {
1434 $self->clear_unique_items;
1435 $self->_load_objects ($uniq, 0);
1436 }
1437 }
1438
1439 Coro::cede;
1440
1441 # now do the right thing for maps
1442 $self->link_multipart_objects;
1443
1444 unless ($self->{deny_activate}) {
1445 $self->decay_objects;
1446 $self->fix_auto_apply;
1447 $self->update_buttons;
1448 Coro::cede;
1449 $self->set_darkness_map;
1450 $self->difficulty ($self->estimate_difficulty)
1451 unless $self->difficulty;
1452 Coro::cede;
1453 $self->activate;
1454 }
1455
1456 $self->post_load;
1457
1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
568 my ($msg) = @_; 1472 my ($map) = @_;
569 1473
570 $msg->("reloading..."); 1474 my @diag; # diagonal neighbours
571 1475
572 eval { 1476 for (0 .. 3) {
573 # 1. cancel all watchers 1477 my $neigh = $map->tile_path ($_)
574 $_->cancel for Event::all_watchers; 1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
575 1482
576 # 2. unload all extensions 1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
577 for (@exts) { 1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
578 $msg->("unloading <$_>"); 1485 }
579 unload_extension $_;
580 }
581 1486
582 # 3. unload all modules loaded from $LIBDIR 1487 for (@diag) {
583 while (my ($k, $v) = each %INC) { 1488 my $neigh = find @$_
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1489 or next;
1490 $neigh->load;
1491 }
1492}
585 1493
586 $msg->("removing <$k>"); 1494sub find_sync {
587 delete $INC{$k}; 1495 my ($path, $origin) = @_;
588 1496
589 $k =~ s/\.pm$//; 1497 cf::sync_job { find $path, $origin }
590 $k =~ s/\//::/g; 1498}
591 1499
592 if (my $cb = $k->can ("unload_module")) { 1500sub do_load_sync {
593 $cb->(); 1501 my ($map) = @_;
1502
1503 cf::sync_job { $map->load };
1504}
1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
594 } 1527 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605 1528 }
606 # 6. unload cf.pm "a bit" 1529 undef $MAP_PREFETCHER;
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 }; 1530 };
617 $msg->($@) if $@; 1531 $MAP_PREFETCHER->prio (6);
618 1532
619 $msg->("reloaded"); 1533 ()
620}; 1534}
621 1535
622sub perl_reload() { 1536sub save {
623 _perl_reload { 1537 my ($self) = @_;
624 warn $_[0]; 1538
625 print "$_[0]\n"; 1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1541 $self->{last_save} = $cf::RUNTIME;
1542
1543 return unless $self->dirty;
1544
1545 my $save = $self->save_path; utf8::encode $save;
1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1547
1548 $self->{load_path} = $save;
1549
1550 return if $self->{deny_save};
1551
1552 local $self->{last_access} = $self->last_access;#d#
1553
1554 cf::async {
1555 $_->contr->save for $self->players;
626 }; 1556 };
627}
628 1557
629register_command "perl-reload", 0, sub { 1558 if ($uniq) {
630 my ($who, $arg) = @_; 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
631 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else { 1561 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
658 }
659
660 cf::override;
661 }, 1563 }
662; 1564}
663 1565
664############################################################################# 1566sub swap_out {
665# load/save/clean perl data associated with a map
666
667*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1567 my ($self) = @_;
669 1568
670 my $path = $map->tmpname; 1569 # save first because save cedes
671 defined $path or return; 1570 $self->save;
672 1571
673 unlink "$path.pst"; 1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
674};
675 1573
676# old style persistent data, TODO: remove #d# 1574 return if $self->players;
677*cf::mapsupport::on_swapin = 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
678*cf::mapsupport::on_load = sub { 1576 return if $self->{deny_save};
1577
1578 $self->clear;
1579 $self->in_memory (cf::MAP_SWAPPED);
1580}
1581
1582sub reset_at {
679 my ($map) = @_; 1583 my ($self) = @_;
680 1584
681 my $path = $map->tmpname; 1585 # TODO: safety, remove and allow resettable per-player maps
682 $path = $map->path unless defined $path; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1587 return 1e99 if $self->{deny_reset};
683 1588
684 open my $fh, "<:raw", "$path.cfperl" 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
685 or return; # no perl data 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
686 1591
687 my $data = Storable::thaw do { local $/; <$fh> }; 1592 $time + $to
1593}
688 1594
689 $data->{version} <= 1 1595sub should_reset {
1596 my ($self) = @_;
1597
1598 $self->reset_at <= $cf::RUNTIME
1599}
1600
1601sub reset {
1602 my ($self) = @_;
1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1606 return if $self->players;
1607 return if $self->isa ("ext::map_per_player");#d#
1608
1609 warn "resetting map ", $self->path;#d#
1610
1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1615
1616 $_->clear_links_to ($self) for values %cf::MAP;
1617
1618 $self->unlink_save;
1619 $self->destroy;
1620}
1621
1622my $nuke_counter = "aaaa";
1623
1624sub nuke {
1625 my ($self) = @_;
1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1633 $self->{deny_save} = 1;
1634 $self->reset_timeout (1);
1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1639 $self->reset; # polite request, might not happen
1640}
1641
1642=item cf::map::unique_maps
1643
1644Returns an arrayref of paths of all shared maps that have
1645instantiated unique items. May block.
1646
1647=cut
1648
1649sub unique_maps() {
1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
690 or return; # too new 1651 or return;
691 1652
692 $map->_set_obs ($data->{obs}); 1653 my @paths;
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695 1654
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1655 for (@$files) {
1656 utf8::decode $_;
1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
697 1659
698############################################################################# 1660 push @paths, cf::map::normalise $_;
699# load/save perl data associated with player->ob objects
700
701sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_
703}
704
705attach_to_players
706 on_load => sub {
707 my ($pl, $path) = @_;
708
709 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) {
711 $o->set_ob_key_value ("_perl_data");
712
713 %$o = %{ Storable::thaw pack "H*", $value };
714 }
715 }
716 }, 1661 }
717;
718 1662
719############################################################################# 1663 \@paths
720# core extensions - in perl
721
722=item cf::player::exists $login
723
724Returns true when the given account exists.
725
726=cut
727
728sub cf::player::exists($) {
729 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1664}
732 1665
1666package cf;
1667
1668=back
1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1696
1697=head3 cf::object::player
1698
1699=over 4
1700
733=item $player->reply ($npc, $msg[, $flags]) 1701=item $player_object->reply ($npc, $msg[, $flags])
734 1702
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1703Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1704can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1705dialogue with the given NPC character.
738 1706
739=cut 1707=cut
740 1708
741# rough implementation of a future "reply" method that works 1709# rough implementation of a future "reply" method that works
742# with dialog boxes. 1710# with dialog boxes.
1711#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1712sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1713 my ($self, $npc, $msg, $flags) = @_;
745 1714
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1715 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1716
751 $msg = $npc->name . " says: $msg" if $npc; 1720 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1721 $self->message ($msg, $flags);
753 } 1722 }
754} 1723}
755 1724
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1725=item $player_object->may ("access")
757 1726
758Sends an ext reply to the player. 1727Returns wether the given player is authorized to access resource "access"
1728(e.g. "command_wizcast").
759 1729
760=cut 1730=cut
761 1731
762sub cf::player::ext_reply($$$%) { 1732sub cf::object::player::may {
1733 my ($self, $access) = @_;
1734
1735 $self->flag (cf::FLAG_WIZ) ||
1736 (ref $cf::CFG{"may_$access"}
1737 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1738 : $cf::CFG{"may_$access"})
1739}
1740
1741=item $player_object->enter_link
1742
1743Freezes the player and moves him/her to a special map (C<{link}>).
1744
1745The player should be reasonably safe there for short amounts of time. You
1746I<MUST> call C<leave_link> as soon as possible, though.
1747
1748Will never block.
1749
1750=item $player_object->leave_link ($map, $x, $y)
1751
1752Moves the player out of the special C<{link}> map onto the specified
1753map. If the map is not valid (or omitted), the player will be moved back
1754to the location he/she was before the call to C<enter_link>, or, if that
1755fails, to the emergency map position.
1756
1757Might block.
1758
1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1770
1771sub cf::object::player::enter_link {
1772 my ($self) = @_;
1773
1774 $self->deactivate_recursive;
1775
1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777
1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1779 if $self->map;
1780
1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1782}
1783
1784sub cf::object::player::leave_link {
1785 my ($self, $map, $x, $y) = @_;
1786
1787 my $link_pos = delete $self->{_link_pos};
1788
1789 unless ($map) {
1790 # restore original map position
1791 ($map, $x, $y) = @{ $link_pos || [] };
1792 $map = cf::map::find $map;
1793
1794 unless ($map) {
1795 ($map, $x, $y) = @$EMERGENCY_POSITION;
1796 $map = cf::map::find $map
1797 or die "FATAL: cannot load emergency map\n";
1798 }
1799 }
1800
1801 ($x, $y) = (-1, -1)
1802 unless (defined $x) && (defined $y);
1803
1804 # use -1 or undef as default coordinates, not 0, 0
1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1806 if $x <=0 && $y <= 0;
1807
1808 $map->load;
1809 $map->load_diag;
1810
1811 return unless $self->contr->active;
1812 $self->activate_recursive;
1813 $self->enter_map ($map, $x, $y);
1814}
1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut
1851
1852sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_;
1854
1855 $self->enter_link;
1856
1857 (async {
1858 my $map = eval {
1859 my $map = cf::map::find $path;
1860 $map = $map->customise_for ($self) if $map;
1861 $map
1862 } or
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864
1865 $self->leave_link ($map, $x, $y);
1866 })->prio (1);
1867}
1868
1869=item $player_object->enter_exit ($exit_object)
1870
1871=cut
1872
1873sub parse_random_map_params {
1874 my ($spec) = @_;
1875
1876 my $rmp = { # defaults
1877 xsize => (cf::rndm 15, 40),
1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1881 };
1882
1883 for (split /\n/, $spec) {
1884 my ($k, $v) = split /\s+/, $_, 2;
1885
1886 $rmp->{lc $k} = $v if (length $k) && (length $v);
1887 }
1888
1889 $rmp
1890}
1891
1892sub prepare_random_map {
1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object
1900
1901 my $rmp = parse_random_map_params $exit->msg;
1902
1903 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y;
1908 }
1909
1910 $rmp->{random_seed} ||= $exit->random_seed;
1911
1912 my $data = cf::to_json $rmp;
1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1915
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1920
1921 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef);
1923 }
1924}
1925
1926sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1927 my ($self, $exit) = @_;
764 1928
765 $msg{msgid} = $id; 1929 return unless $self->type == cf::PLAYER;
766 1930
767 $self->send ("ext " . to_json \%msg); 1931 if ($exit->slaying eq "/!") {
768} 1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
769 1935
770############################################################################# 1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
771# map scripting support 1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link;
1941
1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1944 unless (eval {
1945 $self->goto ($slaying, $hp, $sp);
1946
1947 1;
1948 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. "
1950 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED);
1953
1954 warn "ERROR in enter_exit: $@";
1955 $self->leave_link;
1956 }
1957 })->prio (1);
1958}
1959
1960=head3 cf::client
1961
1962=over 4
1963
1964=item $client->send_drawinfo ($text, $flags)
1965
1966Sends a drawinfo packet to the client. Circumvents output buffering so
1967should not be used under normal circumstances.
1968
1969=cut
1970
1971sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_;
1973
1974 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1976}
1977
1978
1979=item $success = $client->query ($flags, "text", \&cb)
1980
1981Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984
1985Queries can fail, so check the return code. Or don't, as queries will become
1986reliable at some point in the future.
1987
1988=cut
1989
1990sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_;
1992
1993 return unless $self->state == ST_PLAYING
1994 || $self->state == ST_SETUP
1995 || $self->state == ST_CUSTOM;
1996
1997 $self->state (ST_CUSTOM);
1998
1999 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001
2002 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1;
2004}
2005
2006cf::client->attach (
2007 on_reply => sub {
2008 my ($ns, $msg) = @_;
2009
2010 # this weird shuffling is so that direct followup queries
2011 # get handled first
2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
2014
2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2017
2018 push @{ $ns->{query_queue} }, @$queue;
2019
2020 if (@{ $ns->{query_queue} } == @$queue) {
2021 if (@$queue) {
2022 $ns->send_packet ($ns->{query_queue}[0][0]);
2023 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 }
2026 }
2027 },
2028);
2029
2030=item $client->async (\&cb)
2031
2032Create a new coroutine, running the specified callback. The coroutine will
2033be automatically cancelled when the client gets destroyed (e.g. on logout,
2034or loss of connection).
2035
2036=cut
2037
2038sub cf::client::async {
2039 my ($self, $cb) = @_;
2040
2041 my $coro = &Coro::async ($cb);
2042
2043 $coro->on_destroy (sub {
2044 delete $self->{_coro}{$coro+0};
2045 });
2046
2047 $self->{_coro}{$coro+0} = $coro;
2048
2049 $coro
2050}
2051
2052cf::client->attach (
2053 on_destroy => sub {
2054 my ($ns) = @_;
2055
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 },
2058);
2059
2060=back
2061
2062
2063=head2 SAFE SCRIPTING
2064
2065Functions that provide a safe environment to compile and execute
2066snippets of perl code without them endangering the safety of the server
2067itself. Looping constructs, I/O operators and other built-in functionality
2068is not available in the safe scripting environment, and the number of
2069functions and methods that can be called is greatly reduced.
2070
2071=cut
772 2072
773our $safe = new Safe "safe"; 2073our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 2074our $safe_hole = new Safe::Hole;
775 2075
776$SIG{FPE} = 'IGNORE'; 2076$SIG{FPE} = 'IGNORE';
777 2077
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 2079
780# here we export the classes and methods available to script code 2080# here we export the classes and methods available to script code
781 2081
2082=pod
2083
2084The following fucntions and emthods are available within a safe environment:
2085
2086 cf::object contr pay_amount pay_player map
2087 cf::object::player player
2088 cf::player peaceful
2089 cf::map trigger
2090
2091=cut
2092
782for ( 2093for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 2094 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 2095 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 2096 ["cf::player" => qw(peaceful)],
2097 ["cf::map" => qw(trigger)],
786) { 2098) {
787 no strict 'refs'; 2099 no strict 'refs';
788 my ($pkg, @funs) = @$_; 2100 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 2102 for @funs;
791} 2103}
2104
2105=over 4
2106
2107=item @retval = safe_eval $code, [var => value, ...]
2108
2109Compiled and executes the given perl code snippet. additional var/value
2110pairs result in temporary local (my) scalar variables of the given name
2111that are available in the code snippet. Example:
2112
2113 my $five = safe_eval '$first + $second', first => 1, second => 4;
2114
2115=cut
792 2116
793sub safe_eval($;@) { 2117sub safe_eval($;@) {
794 my ($code, %vars) = @_; 2118 my ($code, %vars) = @_;
795 2119
796 my $qcode = $code; 2120 my $qcode = $code;
819 } 2143 }
820 2144
821 wantarray ? @res : $res[0] 2145 wantarray ? @res : $res[0]
822} 2146}
823 2147
2148=item cf::register_script_function $function => $cb
2149
2150Register a function that can be called from within map/npc scripts. The
2151function should be reasonably secure and should be put into a package name
2152like the extension.
2153
2154Example: register a function that gets called whenever a map script calls
2155C<rent::overview>, as used by the C<rent> extension.
2156
2157 cf::register_script_function "rent::overview" => sub {
2158 ...
2159 };
2160
2161=cut
2162
824sub register_script_function { 2163sub register_script_function {
825 my ($fun, $cb) = @_; 2164 my ($fun, $cb) = @_;
826 2165
827 no strict 'refs'; 2166 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2167 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 2168}
830 2169
2170=back
2171
2172=cut
2173
831############################################################################# 2174#############################################################################
832# the server's main() 2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $hashref = cf::db_get $family
2188
2189Return a hashref for use by the extension C<$family>, which can be
2190modified. After modifications, you have to call C<cf::db_dirty> or
2191C<cf::db_sync>.
2192
2193=item $value = cf::db_get $family => $key
2194
2195Returns a single value from the database
2196
2197=item cf::db_put $family => $hashref
2198
2199Stores the given family hashref into the database. Updates are delayed, if
2200you want the data to be synced to disk immediately, use C<cf::db_sync>.
2201
2202=item cf::db_put $family => $key => $value
2203
2204Stores the given C<$value> in the family hash. Updates are delayed, if you
2205want the data to be synced to disk immediately, use C<cf::db_sync>.
2206
2207=item cf::db_dirty
2208
2209Marks the database as dirty, to be updated at a later time.
2210
2211=item cf::db_sync
2212
2213Immediately write the database to disk I<if it is dirty>.
2214
2215=cut
2216
2217our $DB;
2218
2219{
2220 my $path = cf::localdir . "/database.pst";
2221
2222 sub db_load() {
2223 $DB = stat $path ? Storable::retrieve $path : { };
2224 }
2225
2226 my $pid;
2227
2228 sub db_save() {
2229 waitpid $pid, 0 if $pid;
2230 if (0 == ($pid = fork)) {
2231 $DB->{_meta}{version} = 1;
2232 Storable::nstore $DB, "$path~";
2233 rename "$path~", $path;
2234 cf::_exit 0 if defined $pid;
2235 }
2236 }
2237
2238 my $dirty;
2239
2240 sub db_sync() {
2241 db_save if $dirty;
2242 undef $dirty;
2243 }
2244
2245 my $idle = Event->idle (
2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
2252 );
2253
2254 sub db_dirty() {
2255 $dirty = 1;
2256 $idle->start;
2257 }
2258
2259 sub db_get($;$) {
2260 @_ >= 2
2261 ? $DB->{$_[0]}{$_[1]}
2262 : ($DB->{$_[0]} ||= { })
2263 }
2264
2265 sub db_put($$;$) {
2266 if (@_ >= 3) {
2267 $DB->{$_[0]}{$_[1]} = $_[2];
2268 } else {
2269 $DB->{$_[0]} = $_[1];
2270 }
2271 db_dirty;
2272 }
2273
2274 cf::global->attach (
2275 prio => 10000,
2276 on_cleanup => sub {
2277 db_sync;
2278 },
2279 );
2280}
2281
2282#############################################################################
2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
2289
2290sub cfg_load {
2291 open my $fh, "<:utf8", cf::confdir . "/config"
2292 or return;
2293
2294 local $/;
2295 *CFG = YAML::Syck::Load <$fh>;
2296
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2302 if (exists $CFG{mlockall}) {
2303 eval {
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n";
2306 };
2307 warn $@ if $@;
2308 }
2309}
2310
2311sub init {
2312 load_resources;
2313}
833 2314
834sub main { 2315sub main {
2316 # we must not ever block the main coroutine
2317 local $Coro::idle = sub {
2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2319 (async {
2320 Event::one_event;
2321 })->prio (Coro::PRIO_MAX);
2322 };
2323
2324 cfg_load;
2325 db_load;
2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
835 Event::loop; 2329 Event::loop;
836} 2330}
837 2331
838############################################################################# 2332#############################################################################
839# initialisation 2333# initialisation and cleanup
840 2334
841register "<global>", __PACKAGE__; 2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2378
2379sub reload() {
2380 # can/must only be called in main
2381 if ($Coro::current != $Coro::main) {
2382 warn "can only reload from main coroutine";
2383 return;
2384 }
2385
2386 warn "reloading...";
2387
2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2391 cf::emergency_save;
2392
2393 eval {
2394 # if anything goes wrong in here, we should simply crash as we already saved
2395
2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2400 for (Event::all_watchers) {
2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2402 }
2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2412 warn "cancelling all extension coros";
2413 $_->cancel for values %EXT_CORO;
2414 %EXT_CORO = ();
2415
2416 warn "removing commands";
2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2424 warn "... unloading $pkg";
2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2431 }
2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2437 warn "unloading all perl modules loaded from $LIBDIR";
2438 while (my ($k, $v) = each %INC) {
2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2440
2441 warn "... unloading $k";
2442 delete $INC{$k};
2443
2444 $k =~ s/\.pm$//;
2445 $k =~ s/\//::/g;
2446
2447 if (my $cb = $k->can ("unload_module")) {
2448 $cb->();
2449 }
2450
2451 Symbol::delete_package $k;
2452 }
2453
2454 warn "getting rid of safe::, as good as possible";
2455 Symbol::delete_package "safe::$_"
2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2457
2458 warn "unloading cf.pm \"a bit\"";
2459 delete $INC{"cf.pm"};
2460
2461 # don't, removes xs symbols, too,
2462 # and global variables created in xs
2463 #Symbol::delete_package __PACKAGE__;
2464
2465 warn "unload completed, starting to reload now";
2466
2467 warn "reloading cf.pm";
2468 require cf;
2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2470
2471 warn "loading config and database again";
2472 cf::cfg_load;
2473 cf::db_load;
2474
2475 warn "loading extensions";
2476 cf::load_extensions;
2477
2478 warn "reattaching attachments to objects/players";
2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2489 };
2490
2491 if ($@) {
2492 warn $@;
2493 warn "error while reloading, exiting.";
2494 exit 1;
2495 }
2496
2497 warn "reloaded";
2498};
2499
2500our $RELOAD_WATCHER; # used only during reload
2501
2502register_command "reload" => sub {
2503 my ($who, $arg) = @_;
2504
2505 if ($who->flag (FLAG_WIZ)) {
2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2516 reload;
2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2520 }
2521};
842 2522
843unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
844 2524
845load_extensions; 2525my $bug_warning = 0;
846 2526
847$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2528 reentrant => 0,
2529 parked => 1,
848 prio => 1, 2530 prio => 0,
849 at => $NEXT_TICK || 1, 2531 at => $NEXT_TICK || $TICK,
2532 data => WF_AUTOCANCEL,
850 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
851 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
852 2543 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
855 2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2554
856 # if we are delayed by four ticks, skip them all 2555 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2557
859 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
861 }, 2560 },
862); 2561);
863 2562
864_reload_2; 2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 };
2605 }
2606}
2607
2608{
2609 IO::AIO::min_parallel 8;
2610
2611 undef $Coro::AIO::WATCHER;
2612 IO::AIO::max_poll_time $TICK * 0.1;
2613 $AIO_POLL_WATCHER = Event->io (
2614 reentrant => 0,
2615 fd => IO::AIO::poll_fileno,
2616 poll => 'r',
2617 prio => 6,
2618 data => WF_AUTOCANCEL,
2619 cb => \&IO::AIO::poll_cb,
2620 );
2621}
2622
2623$WRITE_RUNTIME_WATCHER = Event->timer (
2624 reentrant => 0,
2625 data => WF_AUTOCANCEL,
2626 after => 1,
2627 interval => 10,
2628 prio => 6, # keep it lowest so it acts like a watchdog
2629 cb => Coro::unblock_sub {
2630 write_runtime
2631 or warn "ERROR: unable to write runtime file: $!";
2632 },
2633);
2634
2635END { cf::emergency_save }
865 2636
8661 26371
867 2638

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