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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
26use IO::AIO 2.32 ();
27use YAML::Syck ();
10use Time::HiRes; 28use Time::HiRes;
11use Event; 29use Compress::LZF;
30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
12$Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
13 34
14use strict; 35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 36
16_reload_1; 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
38$YAML::Syck::ImplicitUnicode = 1;
17 39
40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
41
18our %COMMAND = (); 42our %COMMAND = ();
43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
49
50our $RELOAD; # number of reloads so far
19our @EVENT; 51our @EVENT;
20our %PROP_TYPE; 52our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 53
24our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 58our $NEXT_TICK;
59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
64
65our %CFG;
66
67our $UPTIME; $UPTIME ||= time;
68our $RUNTIME;
69
70our %PLAYER; # all users
71our %MAP; # all maps
72our $LINK_MAP; # the special {link} map, which is always available
73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
81
82binmode STDOUT;
83binmode STDERR;
84
85# read virtual server time, if available
86unless ($RUNTIME || !-e cf::localdir . "/runtime") {
87 open my $fh, "<", cf::localdir . "/runtime"
88 or die "unable to read runtime file: $!";
89 $RUNTIME = <$fh> + 0.;
90}
91
92mkdir cf::localdir;
93mkdir cf::localdir . "/" . cf::playerdir;
94mkdir cf::localdir . "/" . cf::tmpdir;
95mkdir cf::localdir . "/" . cf::uniquedir;
96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
98
99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
102
103#############################################################################
104
105=head2 GLOBAL VARIABLES
106
107=over 4
108
109=item $cf::UPTIME
110
111The timestamp of the server start (so not actually an uptime).
112
113=item $cf::RUNTIME
114
115The time this server has run, starts at 0 and is increased by $cf::TICK on
116every server tick.
117
118=item $cf::LIBDIR
119
120The perl library directory, where extensions and cf-specific modules can
121be found. It will be added to C<@INC> automatically.
122
123=item $cf::NOW
124
125The time of the last (current) server tick.
126
127=item $cf::TICK
128
129The interval between server ticks, in seconds.
130
131=item %cf::CFG
132
133Configuration for the server, loaded from C</etc/crossfire/config>, or
134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
142
143=back
144
145=cut
27 146
28BEGIN { 147BEGIN {
29 *CORE::GLOBAL::warn = sub { 148 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 149 my $msg = join "", @_;
150 utf8::encode $msg;
151
31 $msg .= "\n" 152 $msg .= "\n"
32 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
33 154
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
36 }; 156 };
37} 157}
38 158
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 161@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 162@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 163@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 164@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 165
75# we bless all objects into (empty) derived classes to force a method lookup 166# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 167# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 168for my $pkg (qw(
169 cf::global cf::attachable
170 cf::object cf::object::player
171 cf::client cf::player
172 cf::arch cf::living
173 cf::map cf::party cf::region
174)) {
78 no strict 'refs'; 175 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 176 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 177}
81 178
82$Event::DIED = sub { 179$Event::DIED = sub {
83 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
84}; 181};
85 182
86my %ext_pkg; 183=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 184
92############################################################################# 185=over 4
93# utility functions 186
187=item dumpval $ref
188
189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
94 209
95use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
211
212=item $ref = cf::from_json $json
213
214Converts a JSON string into the corresponding perl data structure.
215
216=cut
96 217
97sub from_json($) { 218sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 219 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 220 JSON::Syck::Load $_[0]
100} 221}
101 222
223=item $json = cf::to_json $ref
224
225Converts a perl data structure into its JSON representation.
226
227=cut
228
102sub to_json($) { 229sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
105} 232}
106 233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
295
296=item cf::sync_job { BLOCK }
297
298The design of crossfire+ requires that the main coro ($Coro::main) is
299always able to handle events or runnable, as crossfire+ is only partly
300reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
301
302If it must be done, put the blocking parts into C<sync_job>. This will run
303the given BLOCK in another coroutine while waiting for the result. The
304server will be frozen during this time, so the block should either finish
305fast or be very important.
306
307=cut
308
309sub sync_job(&) {
310 my ($job) = @_;
311
312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
316 # TODO: use suspend/resume instead
317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
327 })->prio (Coro::PRIO_MAX);
328
329 while ($busy) {
330 Coro::cede or Event::one_event;
331 }
332
333 wantarray ? @res : $res[0]
334 } else {
335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
338 }
339}
340
341=item $coro = cf::async_ext { BLOCK }
342
343Like async, but this coro is automatically being canceled when the
344extension calling this is being unloaded.
345
346=cut
347
348sub async_ext(&) {
349 my $cb = shift;
350
351 my $coro = &Coro::async ($cb);
352
353 $coro->on_destroy (sub {
354 delete $EXT_CORO{$coro+0};
355 });
356 $EXT_CORO{$coro+0} = $coro;
357
358 $coro
359}
360
361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
364 my $runtime = cf::localdir . "/runtime";
365
366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
367 or return;
368
369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
374 and return;
375
376 # always fsync - this file is important
377 aio_fsync $fh
378 and return;
379
380 close $fh
381 or return;
382
383 aio_rename "$runtime~", $runtime
384 and return;
385
386 1
387}
388
389=back
390
391=cut
392
107############################################################################# 393#############################################################################
108# "new" plug-in system
109 394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
404
405=over 4
406
110=item $object->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
111 408
112Attach a pre-registered attachment to an object. 409=item $attachable->detach ($attachment)
113 410
114=item $player->attach ($attachment, key => $value...) 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
115 413
116Attach a pre-registered attachment to a player. 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
117 416
118=item $map->attach ($attachment, key => $value...) # not yet persistent 417 $obj->attach (minesweeper => width => 10, height => 10);
119 418
120Attach a pre-registered attachment to a map. 419=item $bool = $attachable->attached ($name)
121 420
122=item cf::attach_global ... 421Checks wether the named attachment is currently attached to the object.
123 422
124Attach handlers for global events. 423=item cf::CLASS->attach ...
125 424
126This and all following C<attach_*>-functions expect any number of the 425=item cf::CLASS->detach ...
127following handler/hook descriptions: 426
427Define an anonymous attachment and attach it to all objects of the given
428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
128 461
129=over 4 462=over 4
130 463
131=item prio => $number 464=item prio => $number
132 465
134by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 470unless you know what you are doing.
138 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
139=item on_I<event> => \&cb 478=item on_I<event> => \&cb
140 479
141Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
153object/class are recognised. 492object/class are recognised.
154 493
155=back 494=back
156 495
157=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
158 498
159Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
161type. 501 my ($self, $victim) = @_;
502 ...
503 }
504 }
162 505
163=item cf::attach_to_objects ... 506=item $attachable->valid
164 507
165Attach handlers to all objects. Do not use this except for debugging or 508Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 509C-level object still exists. If you try to access an object that has no
167the game. 510valid C counterpart anymore you get an exception at runtime. This method
168 511can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 512exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 513
179=cut 514=cut
180 515
181# the following variables are defined in .xs and must not be re-created 516# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 523our @CB_MAP = ();
187 524
188my %attachment; 525my %attachment;
189 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
190sub _attach_cb($\%$$$) { 533sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
192 535
193 use sort 'stable'; 536 use sort 'stable';
194 537
195 $cb = [$prio, $cb]; 538 $cb = [$prio, $cb];
196 539
197 @{$registry->[$event]} = sort 540 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 541 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 542 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 547
204# attach handles attaching event callbacks 548# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 549# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 550# registry (== where the callback attaches to).
207sub _attach(\@$@) { 551sub _attach {
208 my ($registry, $klass, @arg) = @_; 552 my ($registry, $klass, @arg) = @_;
209 553
554 my $object_type;
210 my $prio = 0; 555 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
218 562
219 while (@arg) { 563 while (@arg) {
220 my $type = shift @arg; 564 my $type = shift @arg;
221 565
222 if ($type eq "prio") { 566 if ($type eq "prio") {
223 $prio = shift @arg; 567 $prio = shift @arg;
224 568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
225 } elsif ($type eq "package") { 578 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 579 my $pkg = shift @arg;
227 580
228 while (my ($name, $id) = each %cb_id) { 581 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 582 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 583 _attach_cb $registry, $id, $prio, $cb;
231 } 584 }
232 } 585 }
233 586
234 } elsif (exists $cb_id{$type}) { 587 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 589
237 } elsif (ref $type) { 590 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 591 warn "attaching objects not supported, ignoring.\n";
239 592
240 } else { 593 } else {
241 shift @arg; 594 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 595 warn "attach argument '$type' not supported, ignoring.\n";
243 } 596 }
244 } 597 }
245
246 \%undo
247} 598}
248 599
249sub _attach_attachment { 600sub _object_attach {
250 my ($obj, $name, %arg) = @_; 601 my ($obj, $name, %arg) = @_;
251 602
252 my $res; 603 return if exists $obj->{_attachment}{$name};
253 604
254 if (my $attach = $attachment{$name}) { 605 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 606 my $registry = $obj->registry;
256 607
257 for (@$attach) { 608 for (@$attach) {
258 my ($klass, @attach) = @$_; 609 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 610 _attach $registry, $klass, @attach;
260 } 611 }
261 612
262 $obj->{$name} = \%arg; 613 $obj->{$name} = \%arg;
263 } else { 614 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 615 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 616 }
266 617
267 $obj->{_attachment}{$name} = undef; 618 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 619}
272 620
273sub cf::object::attach { 621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 631 my ($obj, $name) = @_;
275 632
276 _attach_attachment $obj, $name, %arg; 633 if (ref $obj) {
277} 634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
278 640
279sub cf::player::attach { 641sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 642 my ($obj, $name) = @_;
281 643
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 644 exists $obj->{_attachment}{$name}
283} 645}
284 646
285sub cf::map::attach { 647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
287 652
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 653 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 654 my \$name = shift;
316 655
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
318} 660}
319 661
320our $override; 662our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 664
336 for (@$callbacks) { 678 for (@$callbacks) {
337 eval { &{$_->[1]} }; 679 eval { &{$_->[1]} };
338 680
339 if ($@) { 681 if ($@) {
340 warn "$@"; 682 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 684 override;
343 } 685 }
344 686
345 return 1 if $override; 687 return 1 if $override;
346 } 688 }
347 689
348 0 690 0
349} 691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
703=back
704
705=cut
350 706
351############################################################################# 707#############################################################################
352# object support 708# object support
353 709
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
369 my $registry = $obj->registry; 716 my $registry = $obj->registry;
370 717
371 @$registry = (); 718 @$registry = ();
372 719
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 721
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 724 for (@$attach) {
378 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
380 } 727 }
381 } else { 728 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 730 }
384 } 731 }
385} 732}
386 733
387sub object_freezer_save { 734cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
415 on_clone => sub { 748 on_clone => sub {
416 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
417 750
418 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
419 752
420 %$dst = %$src; 753 %$dst = %$src;
421 754
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
424 }, 757 },
425; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
426 824
427############################################################################# 825#############################################################################
428# old plug-in events 826# command handling &c
429 827
430sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 829
434 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
435 or return; 831$name.
436 832
437 &$cb 833=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 834
459sub register_command { 835sub register_command {
460 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
461 837
462 my $caller = caller; 838 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
464 840
465 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
468 852
469sub register_extcmd { 853sub register_extcmd {
470 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
471 855
472 my $caller = caller; 856 $EXTCMD{$name} = $cb;
473 #warn "registering extcmd '$name' to '$caller'";
474
475 $extcmd{$name} = [$cb, $caller];
476} 857}
477 858
478sub register { 859cf::player->attach (
479 my ($base, $pkg) = @_; 860 on_command => sub {
861 my ($pl, $name, $params) = @_;
480 862
481 #TODO 863 my $cb = $COMMAND{$name}
482} 864 or return;
865
866 for my $cmd (@$cb) {
867 $cmd->[1]->($pl->ob, $params);
868 }
869
870 cf::override;
871 },
872 on_extcmd => sub {
873 my ($pl, $buf) = @_;
874
875 my $msg = eval { from_json $buf };
876
877 if (ref $msg) {
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
879 if (my %reply = $cb->($pl, $msg)) {
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 }
883 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 }
886
887 cf::override;
888 },
889);
483 890
484sub load_extension { 891sub load_extension {
485 my ($path) = @_; 892 my ($path) = @_;
486 893
487 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
488 my $base = $1; 895 my $base = $1;
489 my $pkg = $1; 896 my $pkg = $1;
490 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
491 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
492 899
493 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
494 901
495 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
496 or die "$path: $!"; 903 or die "$path: $!";
497 904
498 my $source = 905 my $source =
499 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
500 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
502 . "\n};\n1"; 909 . "\n};\n1";
503 910
504 eval $source 911 unless (eval $source) {
505 or die "$path: $@"; 912 my $msg = $@ ? "$path: $@\n"
506 913 : "extension disabled.\n";
507 push @exts, $pkg; 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
508 $ext_pkg{$base} = $pkg; 915 warn $@;
509 916 warn "mandatory extension failed to load, exiting.\n";
510# no strict 'refs'; 917 exit 1;
511# @{"$pkg\::ISA"} = ext::; 918 }
512 919 die $@;
513 register $base, $pkg;
514}
515
516sub unload_extension {
517 my ($pkg) = @_;
518
519 warn "removing extension $pkg\n";
520
521 # remove hooks
522 #TODO
523# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg};
525# } 920 }
526 921
527 # remove commands 922 push @EXTS, $pkg;
528 for my $name (keys %command) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
530
531 if (@cb) {
532 $command{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"};
537 }
538 }
539
540 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
542 delete $extcmd{$name};
543 }
544
545 if (my $cb = $pkg->can ("unload")) {
546 eval {
547 $cb->($pkg);
548 1
549 } or warn "$pkg unloaded, but with errors: $@";
550 }
551
552 Symbol::delete_package $pkg;
553} 923}
554 924
555sub load_extensions { 925sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 927 next unless -r $ext;
560 eval { 928 eval {
561 load_extension $ext; 929 load_extension $ext;
562 1 930 1
563 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
564 } 932 }
565} 933}
566 934
567sub _perl_reload(&) { 935#############################################################################
936
937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
568 my ($msg) = @_; 1486 my ($map) = @_;
569 1487
570 $msg->("reloading..."); 1488 my @diag; # diagonal neighbours
571 1489
572 eval { 1490 for (0 .. 3) {
573 # 1. cancel all watchers 1491 my $neigh = $map->tile_path ($_)
574 $_->cancel for Event::all_watchers; 1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
575 1496
576 # 2. unload all extensions 1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
577 for (@exts) { 1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
578 $msg->("unloading <$_>"); 1499 }
579 unload_extension $_;
580 }
581 1500
582 # 3. unload all modules loaded from $LIBDIR 1501 for (@diag) {
583 while (my ($k, $v) = each %INC) { 1502 my $neigh = find @$_
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1503 or next;
1504 $neigh->load;
1505 }
1506}
585 1507
586 $msg->("removing <$k>"); 1508sub find_sync {
587 delete $INC{$k}; 1509 my ($path, $origin) = @_;
588 1510
589 $k =~ s/\.pm$//; 1511 cf::sync_job { find $path, $origin }
590 $k =~ s/\//::/g; 1512}
591 1513
592 if (my $cb = $k->can ("unload_module")) { 1514sub do_load_sync {
593 $cb->(); 1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
594 } 1541 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605 1542 }
606 # 6. unload cf.pm "a bit" 1543 undef $MAP_PREFETCHER;
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 }; 1544 };
617 $msg->($@) if $@; 1545 $MAP_PREFETCHER->prio (6);
618 1546
619 $msg->("reloaded"); 1547 ()
620}; 1548}
621 1549
622sub perl_reload() { 1550sub save {
623 _perl_reload { 1551 my ($self) = @_;
624 warn $_[0]; 1552
625 print "$_[0]\n"; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
626 }; 1570 };
627}
628 1571
629register_command "perl-reload", 0, sub { 1572 if ($uniq) {
630 my ($who, $arg) = @_; 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
631 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else { 1575 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
658 }
659
660 cf::override;
661 }, 1577 }
662; 1578}
663 1579
664############################################################################# 1580sub swap_out {
665# load/save/clean perl data associated with a map
666
667*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1581 my ($self) = @_;
669 1582
670 my $path = $map->tmpname; 1583 # save first because save cedes
671 defined $path or return; 1584 $self->save;
672 1585
673 unlink "$path.pst"; 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
674};
675 1587
676# old style persistent data, TODO: remove #d# 1588 return if $self->players;
677*cf::mapsupport::on_swapin = 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
678*cf::mapsupport::on_load = sub { 1590 return if $self->{deny_save};
1591
1592 $self->clear;
1593 $self->in_memory (cf::MAP_SWAPPED);
1594}
1595
1596sub reset_at {
679 my ($map) = @_; 1597 my ($self) = @_;
680 1598
681 my $path = $map->tmpname; 1599 # TODO: safety, remove and allow resettable per-player maps
682 $path = $map->path unless defined $path; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset};
683 1602
684 open my $fh, "<:raw", "$path.cfperl" 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
685 or return; # no perl data 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
686 1605
687 my $data = Storable::thaw do { local $/; <$fh> }; 1606 $time + $to
688
689 $data->{version} <= 1
690 or return; # too new
691
692 $map->_set_obs ($data->{obs});
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::;
697
698#############################################################################
699# load/save perl data associated with player->ob objects
700
701sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_
703} 1607}
704 1608
705attach_to_players 1609sub should_reset {
706 on_load => sub { 1610 my ($self) = @_;
707 my ($pl, $path) = @_;
708 1611
709 for my $o (all_objects $pl->ob) { 1612 $self->reset_at <= $cf::RUNTIME
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1613}
711 $o->set_ob_key_value ("_perl_data");
712 1614
713 %$o = %{ Storable::thaw pack "H*", $value }; 1615sub reset {
714 } 1616 my ($self) = @_;
715 } 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
716 }, 1633 }
717;
718 1634
719############################################################################# 1635 delete $cf::MAP{$self->path};
720# core extensions - in perl
721 1636
722=item cf::player::exists $login 1637 $self->clear;
723 1638
724Returns true when the given account exists. 1639 $_->clear_links_to ($self) for values %cf::MAP;
725 1640
726=cut 1641 $self->unlink_save;
727 1642 $self->destroy;
728sub cf::player::exists($) {
729 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1643}
732 1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1719
1720=head3 cf::object::player
1721
1722=over 4
1723
733=item $player->reply ($npc, $msg[, $flags]) 1724=item $player_object->reply ($npc, $msg[, $flags])
734 1725
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1726Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1727can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1728dialogue with the given NPC character.
738 1729
739=cut 1730=cut
740 1731
741# rough implementation of a future "reply" method that works 1732# rough implementation of a future "reply" method that works
742# with dialog boxes. 1733# with dialog boxes.
1734#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1735sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1736 my ($self, $npc, $msg, $flags) = @_;
745 1737
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1738 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1739
751 $msg = $npc->name . " says: $msg" if $npc; 1743 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1744 $self->message ($msg, $flags);
753 } 1745 }
754} 1746}
755 1747
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1748=item $player_object->may ("access")
757 1749
758Sends an ext reply to the player. 1750Returns wether the given player is authorized to access resource "access"
1751(e.g. "command_wizcast").
759 1752
760=cut 1753=cut
761 1754
762sub cf::player::ext_reply($$$%) { 1755sub cf::object::player::may {
1756 my ($self, $access) = @_;
1757
1758 $self->flag (cf::FLAG_WIZ) ||
1759 (ref $cf::CFG{"may_$access"}
1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1761 : $cf::CFG{"may_$access"})
1762}
1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1952 my ($self, $exit) = @_;
764 1953
765 $msg{msgid} = $id; 1954 return unless $self->type == cf::PLAYER;
766 1955
767 $self->send ("ext " . to_json \%msg); 1956 if ($exit->slaying eq "/!") {
768} 1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
769 1960
770############################################################################# 1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
771# map scripting support 1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
1983}
1984
1985=head3 cf::client
1986
1987=over 4
1988
1989=item $client->send_drawinfo ($text, $flags)
1990
1991Sends a drawinfo packet to the client. Circumvents output buffering so
1992should not be used under normal circumstances.
1993
1994=cut
1995
1996sub cf::client::send_drawinfo {
1997 my ($self, $text, $flags) = @_;
1998
1999 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2001}
2002
2003
2004=item $success = $client->query ($flags, "text", \&cb)
2005
2006Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2008C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2009
2010Queries can fail, so check the return code. Or don't, as queries will become
2011reliable at some point in the future.
2012
2013=cut
2014
2015sub cf::client::query {
2016 my ($self, $flags, $text, $cb) = @_;
2017
2018 return unless $self->state == ST_PLAYING
2019 || $self->state == ST_SETUP
2020 || $self->state == ST_CUSTOM;
2021
2022 $self->state (ST_CUSTOM);
2023
2024 utf8::encode $text;
2025 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2026
2027 $self->send_packet ($self->{query_queue}[0][0])
2028 if @{ $self->{query_queue} } == 1;
2029}
2030
2031cf::client->attach (
2032 on_reply => sub {
2033 my ($ns, $msg) = @_;
2034
2035 # this weird shuffling is so that direct followup queries
2036 # get handled first
2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
2039
2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2042
2043 push @{ $ns->{query_queue} }, @$queue;
2044
2045 if (@{ $ns->{query_queue} } == @$queue) {
2046 if (@$queue) {
2047 $ns->send_packet ($ns->{query_queue}[0][0]);
2048 } else {
2049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2050 }
2051 }
2052 },
2053);
2054
2055=item $client->async (\&cb)
2056
2057Create a new coroutine, running the specified callback. The coroutine will
2058be automatically cancelled when the client gets destroyed (e.g. on logout,
2059or loss of connection).
2060
2061=cut
2062
2063sub cf::client::async {
2064 my ($self, $cb) = @_;
2065
2066 my $coro = &Coro::async ($cb);
2067
2068 $coro->on_destroy (sub {
2069 delete $self->{_coro}{$coro+0};
2070 });
2071
2072 $self->{_coro}{$coro+0} = $coro;
2073
2074 $coro
2075}
2076
2077cf::client->attach (
2078 on_destroy => sub {
2079 my ($ns) = @_;
2080
2081 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2082 },
2083);
2084
2085=back
2086
2087
2088=head2 SAFE SCRIPTING
2089
2090Functions that provide a safe environment to compile and execute
2091snippets of perl code without them endangering the safety of the server
2092itself. Looping constructs, I/O operators and other built-in functionality
2093is not available in the safe scripting environment, and the number of
2094functions and methods that can be called is greatly reduced.
2095
2096=cut
772 2097
773our $safe = new Safe "safe"; 2098our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 2099our $safe_hole = new Safe::Hole;
775 2100
776$SIG{FPE} = 'IGNORE'; 2101$SIG{FPE} = 'IGNORE';
777 2102
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2103$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 2104
780# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
781 2106
2107=pod
2108
2109The following fucntions and emthods are available within a safe environment:
2110
2111 cf::object contr pay_amount pay_player map
2112 cf::object::player player
2113 cf::player peaceful
2114 cf::map trigger
2115
2116=cut
2117
782for ( 2118for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 2119 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 2120 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 2121 ["cf::player" => qw(peaceful)],
2122 ["cf::map" => qw(trigger)],
786) { 2123) {
787 no strict 'refs'; 2124 no strict 'refs';
788 my ($pkg, @funs) = @$_; 2125 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2126 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 2127 for @funs;
791} 2128}
2129
2130=over 4
2131
2132=item @retval = safe_eval $code, [var => value, ...]
2133
2134Compiled and executes the given perl code snippet. additional var/value
2135pairs result in temporary local (my) scalar variables of the given name
2136that are available in the code snippet. Example:
2137
2138 my $five = safe_eval '$first + $second', first => 1, second => 4;
2139
2140=cut
792 2141
793sub safe_eval($;@) { 2142sub safe_eval($;@) {
794 my ($code, %vars) = @_; 2143 my ($code, %vars) = @_;
795 2144
796 my $qcode = $code; 2145 my $qcode = $code;
819 } 2168 }
820 2169
821 wantarray ? @res : $res[0] 2170 wantarray ? @res : $res[0]
822} 2171}
823 2172
2173=item cf::register_script_function $function => $cb
2174
2175Register a function that can be called from within map/npc scripts. The
2176function should be reasonably secure and should be put into a package name
2177like the extension.
2178
2179Example: register a function that gets called whenever a map script calls
2180C<rent::overview>, as used by the C<rent> extension.
2181
2182 cf::register_script_function "rent::overview" => sub {
2183 ...
2184 };
2185
2186=cut
2187
824sub register_script_function { 2188sub register_script_function {
825 my ($fun, $cb) = @_; 2189 my ($fun, $cb) = @_;
826 2190
827 no strict 'refs'; 2191 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2192 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 2193}
830 2194
2195=back
2196
2197=cut
2198
831############################################################################# 2199#############################################################################
832# the server's main() 2200
2201=head2 EXTENSION DATABASE SUPPORT
2202
2203Crossfire maintains a very simple database for extension use. It can
2204currently store anything that can be serialised using Storable, which
2205excludes objects.
2206
2207The parameter C<$family> should best start with the name of the extension
2208using it, it should be unique.
2209
2210=over 4
2211
2212=item $value = cf::db_get $family => $key
2213
2214Returns a single value from the database.
2215
2216=item cf::db_put $family => $key => $value
2217
2218Stores the given C<$value> in the family.
2219
2220=cut
2221
2222our $DB;
2223
2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2243
2244 cf::db_put (board => data => $pst->{board});
2245 cf::db_put (guildrules => data => $pst->{guildrules});
2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2248
2249 unlink $path;
2250 };
2251 }
2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
2301 } else {
2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
2303 }
2304 Coro::cede;
2305 }
2306
2307 1
2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
2320
2321sub cfg_load {
2322 open my $fh, "<:utf8", cf::confdir . "/config"
2323 or return;
2324
2325 local $/;
2326 *CFG = YAML::Syck::Load <$fh>;
2327
2328 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2329
2330 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2331 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2332
2333 if (exists $CFG{mlockall}) {
2334 eval {
2335 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2336 and die "WARNING: m(un)lockall failed: $!\n";
2337 };
2338 warn $@ if $@;
2339 }
2340}
833 2341
834sub main { 2342sub main {
2343 # we must not ever block the main coroutine
2344 local $Coro::idle = sub {
2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2346 (async {
2347 Event::one_event;
2348 })->prio (Coro::PRIO_MAX);
2349 };
2350
2351 cfg_load;
2352 db_init;
2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
835 Event::loop; 2356 Event::loop;
836} 2357}
837 2358
838############################################################################# 2359#############################################################################
839# initialisation 2360# initialisation and cleanup
840 2361
841register "<global>", __PACKAGE__; 2362# install some emergency cleanup handlers
2363BEGIN {
2364 for my $signal (qw(INT HUP TERM)) {
2365 Event->signal (
2366 reentrant => 0,
2367 data => WF_AUTOCANCEL,
2368 signal => $signal,
2369 prio => 0,
2370 cb => sub {
2371 cf::cleanup "SIG$signal";
2372 },
2373 );
2374 }
2375}
2376
2377sub emergency_save() {
2378 my $freeze_guard = cf::freeze_mainloop;
2379
2380 warn "enter emergency perl save\n";
2381
2382 cf::sync_job {
2383 # use a peculiar iteration method to avoid tripping on perl
2384 # refcount bugs in for. also avoids problems with players
2385 # and maps saved/destroyed asynchronously.
2386 warn "begin emergency player save\n";
2387 for my $login (keys %cf::PLAYER) {
2388 my $pl = $cf::PLAYER{$login} or next;
2389 $pl->valid or next;
2390 $pl->save;
2391 }
2392 warn "end emergency player save\n";
2393
2394 warn "begin emergency map save\n";
2395 for my $path (keys %cf::MAP) {
2396 my $map = $cf::MAP{$path} or next;
2397 $map->valid or next;
2398 $map->save;
2399 }
2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2405 };
2406
2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2415}
2416
2417sub reload() {
2418 # can/must only be called in main
2419 if ($Coro::current != $Coro::main) {
2420 warn "can only reload from main coroutine";
2421 return;
2422 }
2423
2424 warn "reloading...";
2425
2426 warn "entering sync_job";
2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
2432
2433 warn "syncing database to disk";
2434 BDB::db_env_txn_checkpoint $DB_ENV;
2435
2436 # if anything goes wrong in here, we should simply crash as we already saved
2437
2438 warn "cancelling all WF_AUTOCANCEL watchers";
2439 for (Event::all_watchers) {
2440 $_->cancel if $_->data & WF_AUTOCANCEL;
2441 }
2442
2443 warn "flushing outstanding aio requests";
2444 for (;;) {
2445 BDB::flush;
2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
2454 warn "cancelling all extension coros";
2455 $_->cancel for values %EXT_CORO;
2456 %EXT_CORO = ();
2457
2458 warn "removing commands";
2459 %COMMAND = ();
2460
2461 warn "removing ext commands";
2462 %EXTCMD = ();
2463
2464 warn "unloading/nuking all extensions";
2465 for my $pkg (@EXTS) {
2466 warn "... unloading $pkg";
2467
2468 if (my $cb = $pkg->can ("unload")) {
2469 eval {
2470 $cb->($pkg);
2471 1
2472 } or warn "$pkg unloaded, but with errors: $@";
2473 }
2474
2475 warn "... nuking $pkg";
2476 Symbol::delete_package $pkg;
2477 }
2478
2479 warn "unloading all perl modules loaded from $LIBDIR";
2480 while (my ($k, $v) = each %INC) {
2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2482
2483 warn "... unloading $k";
2484 delete $INC{$k};
2485
2486 $k =~ s/\.pm$//;
2487 $k =~ s/\//::/g;
2488
2489 if (my $cb = $k->can ("unload_module")) {
2490 $cb->();
2491 }
2492
2493 Symbol::delete_package $k;
2494 }
2495
2496 warn "getting rid of safe::, as good as possible";
2497 Symbol::delete_package "safe::$_"
2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2499
2500 warn "unloading cf.pm \"a bit\"";
2501 delete $INC{"cf.pm"};
2502
2503 # don't, removes xs symbols, too,
2504 # and global variables created in xs
2505 #Symbol::delete_package __PACKAGE__;
2506
2507 warn "unload completed, starting to reload now";
2508
2509 warn "reloading cf.pm";
2510 require cf;
2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2512
2513 warn "loading config and database again";
2514 cf::cfg_load;
2515
2516 warn "loading extensions";
2517 cf::load_extensions;
2518
2519 warn "reattaching attachments to objects/players";
2520 _global_reattach; # objects, sockets
2521 warn "reattaching attachments to maps";
2522 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
2525
2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
2533 warn $@;
2534 warn "error while reloading, exiting.";
2535 exit 1;
2536 };
2537
2538 warn "reloaded";
2539};
2540
2541our $RELOAD_WATCHER; # used only during reload
2542
2543register_command "reload" => sub {
2544 my ($who, $arg) = @_;
2545
2546 if ($who->flag (FLAG_WIZ)) {
2547 $who->message ("reloading server.");
2548
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2557 reload;
2558 undef $RELOAD_WATCHER;
2559 },
2560 );
2561 }
2562};
842 2563
843unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
844 2565
845load_extensions; 2566my $bug_warning = 0;
846 2567
847$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
2569 reentrant => 0,
2570 parked => 1,
848 prio => 1, 2571 prio => 0,
849 at => $NEXT_TICK || 1, 2572 at => $NEXT_TICK || $TICK,
2573 data => WF_AUTOCANCEL,
850 cb => sub { 2574 cb => sub {
2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
851 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
852 2584 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
855 2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
2600
856 # if we are delayed by four ticks, skip them all 2601 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2603
859 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
861 }, 2606 },
862); 2607);
863 2608
864_reload_2; 2609{
2610 BDB::max_poll_time $TICK * 0.1;
2611 $BDB_POLL_WATCHER = Event->io (
2612 reentrant => 0,
2613 fd => BDB::poll_fileno,
2614 poll => 'r',
2615 prio => 0,
2616 data => WF_AUTOCANCEL,
2617 cb => \&BDB::poll_cb,
2618 );
2619 BDB::min_parallel 8;
2620
2621 BDB::set_sync_prepare {
2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
2655 };
2656 }
2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
2663 IO::AIO::max_poll_time $TICK * 0.1;
2664 $AIO_POLL_WATCHER = Event->io (
2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
2668 poll => 'r',
2669 prio => 6,
2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2673
2674END { cf::emergency_save }
865 2675
8661 26761
867 2677

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