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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.252 by root, Wed Apr 18 15:28:18 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE; 59our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 60
24our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 65our $NEXT_TICK;
66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
71
72our %CFG;
73
74our $UPTIME; $UPTIME ||= time;
75our $RUNTIME;
76
77our %PLAYER; # all users
78our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85
86binmode STDOUT;
87binmode STDERR;
88
89# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime"
92 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.;
94}
95
96mkdir cf::localdir;
97mkdir cf::localdir . "/" . cf::playerdir;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102
103our $EMERGENCY_POSITION;
104
105sub cf::map::normalise;
106
107#############################################################################
108
109=head2 GLOBAL VARIABLES
110
111=over 4
112
113=item $cf::UPTIME
114
115The timestamp of the server start (so not actually an uptime).
116
117=item $cf::RUNTIME
118
119The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick.
121
122=item $cf::LIBDIR
123
124The perl library directory, where extensions and cf-specific modules can
125be found. It will be added to C<@INC> automatically.
126
127=item $cf::NOW
128
129The time of the last (current) server tick.
130
131=item $cf::TICK
132
133The interval between server ticks, in seconds.
134
135=item %cf::CFG
136
137Configuration for the server, loaded from C</etc/crossfire/config>, or
138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
145
146=back
147
148=cut
27 149
28BEGIN { 150BEGIN {
29 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 152 my $msg = join "", @_;
153
31 $msg .= "\n" 154 $msg .= "\n"
32 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
33 156
34 print STDERR "cfperl: $msg"; 157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
36 }; 161 };
37} 162}
38 163
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 170
75# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 172# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
78 no strict 'refs'; 180 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 182}
81 183
82$Event::DIED = sub { 184$Event::DIED = sub {
83 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
84}; 186};
85 187
86my %ext_pkg; 188=head2 UTILITY FUNCTIONS
87my @exts; 189
88my @hook; 190=over 4
89my %command; 191
90my %extcmd; 192=item dumpval $ref
193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
216
217=item $ref = cf::from_json $json
218
219Converts a JSON string into the corresponding perl data structure.
220
221=item $json = cf::to_json $ref
222
223Converts a perl data structure into its JSON representation.
224
225=item cf::lock_wait $string
226
227Wait until the given lock is available. See cf::lock_acquire.
228
229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
391=back
392
393=cut
91 394
92############################################################################# 395#############################################################################
93# utility functions
94 396
95use JSON::Syck (); # TODO# replace by JSON::PC once working 397=head2 ATTACHABLE OBJECTS
96 398
97sub from_json($) { 399Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 400attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 401to it. All such attachable objects support the following methods.
100}
101 402
102sub to_json($) { 403In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 404C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 405crossfire+).
105}
106 406
107############################################################################# 407=over 4
108# "new" plug-in system
109 408
110=item $object->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
111 410
112Attach a pre-registered attachment to an object. 411=item $attachable->detach ($attachment)
113 412
114=item $player->attach ($attachment, key => $value...) 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
115 415
116Attach a pre-registered attachment to a player. 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
117 418
118=item $map->attach ($attachment, key => $value...) # not yet persistent 419 $obj->attach (minesweeper => width => 10, height => 10);
119 420
120Attach a pre-registered attachment to a map. 421=item $bool = $attachable->attached ($name)
121 422
122=item cf::attach_global ... 423Checks wether the named attachment is currently attached to the object.
123 424
124Attach handlers for global events. 425=item cf::CLASS->attach ...
125 426
126This and all following C<attach_*>-functions expect any number of the 427=item cf::CLASS->detach ...
127following handler/hook descriptions: 428
429Define an anonymous attachment and attach it to all objects of the given
430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
128 463
129=over 4 464=over 4
130 465
131=item prio => $number 466=item prio => $number
132 467
134by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 472unless you know what you are doing.
138 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
139=item on_I<event> => \&cb 480=item on_I<event> => \&cb
140 481
141Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
153object/class are recognised. 494object/class are recognised.
154 495
155=back 496=back
156 497
157=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
158 500
159Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
161type. 503 my ($self, $victim) = @_;
504 ...
505 }
506 }
162 507
163=item cf::attach_to_objects ... 508=item $attachable->valid
164 509
165Attach handlers to all objects. Do not use this except for debugging or 510Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 511C-level object still exists. If you try to access an object that has no
167the game. 512valid C counterpart anymore you get an exception at runtime. This method
168 513can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 514exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 515
179=cut 516=cut
180 517
181# the following variables are defined in .xs and must not be re-created 518# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 525our @CB_MAP = ();
187 526
188my %attachment; 527my %attachment;
189 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
190sub _attach_cb($\%$$$) { 535sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
192 537
193 use sort 'stable'; 538 use sort 'stable';
194 539
195 $cb = [$prio, $cb]; 540 $cb = [$prio, $cb];
196 541
197 @{$registry->[$event]} = sort 542 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 543 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 544 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 549
204# attach handles attaching event callbacks 550# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 551# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 552# registry (== where the callback attaches to).
207sub _attach(\@$@) { 553sub _attach {
208 my ($registry, $klass, @arg) = @_; 554 my ($registry, $klass, @arg) = @_;
209 555
556 my $object_type;
210 my $prio = 0; 557 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
218 564
219 while (@arg) { 565 while (@arg) {
220 my $type = shift @arg; 566 my $type = shift @arg;
221 567
222 if ($type eq "prio") { 568 if ($type eq "prio") {
223 $prio = shift @arg; 569 $prio = shift @arg;
224 570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
225 } elsif ($type eq "package") { 580 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 581 my $pkg = shift @arg;
227 582
228 while (my ($name, $id) = each %cb_id) { 583 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 584 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 585 _attach_cb $registry, $id, $prio, $cb;
231 } 586 }
232 } 587 }
233 588
234 } elsif (exists $cb_id{$type}) { 589 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 591
237 } elsif (ref $type) { 592 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 593 warn "attaching objects not supported, ignoring.\n";
239 594
240 } else { 595 } else {
241 shift @arg; 596 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 597 warn "attach argument '$type' not supported, ignoring.\n";
243 } 598 }
244 } 599 }
245
246 \%undo
247} 600}
248 601
249sub _attach_attachment { 602sub _object_attach {
250 my ($obj, $name, %arg) = @_; 603 my ($obj, $name, %arg) = @_;
251 604
252 my $res; 605 return if exists $obj->{_attachment}{$name};
253 606
254 if (my $attach = $attachment{$name}) { 607 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 608 my $registry = $obj->registry;
256 609
257 for (@$attach) { 610 for (@$attach) {
258 my ($klass, @attach) = @$_; 611 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 612 _attach $registry, $klass, @attach;
260 } 613 }
261 614
262 $obj->{$name} = \%arg; 615 $obj->{$name} = \%arg;
263 } else { 616 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 617 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 618 }
266 619
267 $obj->{_attachment}{$name} = undef; 620 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 621}
272 622
273sub cf::object::attach { 623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 633 my ($obj, $name) = @_;
275 634
276 _attach_attachment $obj, $name, %arg; 635 if (ref $obj) {
277} 636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
278 642
279sub cf::player::attach { 643sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 644 my ($obj, $name) = @_;
281 645
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 646 exists $obj->{_attachment}{$name}
283} 647}
284 648
285sub cf::map::attach { 649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
287 654
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 655 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 656 my \$name = shift;
316 657
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
318} 662}
319 663
320our $override; 664our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 666
336 for (@$callbacks) { 680 for (@$callbacks) {
337 eval { &{$_->[1]} }; 681 eval { &{$_->[1]} };
338 682
339 if ($@) { 683 if ($@) {
340 warn "$@"; 684 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 686 override;
343 } 687 }
344 688
345 return 1 if $override; 689 return 1 if $override;
346 } 690 }
347 691
348 0 692 0
349} 693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
705=back
706
707=cut
350 708
351############################################################################# 709#############################################################################
352# object support 710# object support
353 711
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
369 my $registry = $obj->registry; 718 my $registry = $obj->registry;
370 719
371 @$registry = (); 720 @$registry = ();
372 721
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 723
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 726 for (@$attach) {
378 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
380 } 729 }
381 } else { 730 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 732 }
384 } 733 }
385} 734}
386 735
387sub object_freezer_save { 736cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
415 on_clone => sub { 750 on_clone => sub {
416 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
417 752
418 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
419 754
420 %$dst = %$src; 755 %$dst = %$src;
421 756
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
424 }, 759 },
425; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
426 826
427############################################################################# 827#############################################################################
428# old plug-in events 828# command handling &c
429 829
430sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 831
434 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
435 or return; 833$name.
436 834
437 &$cb 835=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 836
459sub register_command { 837sub register_command {
460 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
461 839
462 my $caller = caller; 840 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
464 842
465 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
468 854
469sub register_extcmd { 855sub register_extcmd {
470 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
471 857
472 my $caller = caller; 858 $EXTCMD{$name} = $cb;
473 #warn "registering extcmd '$name' to '$caller'";
474
475 $extcmd{$name} = [$cb, $caller];
476} 859}
477 860
478sub register { 861cf::player->attach (
479 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
480 864
481 #TODO 865 my $cb = $COMMAND{$name}
482} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
483 892
484sub load_extension { 893sub load_extension {
485 my ($path) = @_; 894 my ($path) = @_;
486 895
487 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
488 my $base = $1; 897 my $base = $1;
489 my $pkg = $1; 898 my $pkg = $1;
490 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
491 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
492 901
493 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
494 903
495 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
496 or die "$path: $!"; 905 or die "$path: $!";
497 906
498 my $source = 907 my $source =
499 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
500 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
502 . "\n};\n1"; 911 . "\n};\n1";
503 912
504 eval $source 913 unless (eval $source) {
505 or die "$path: $@"; 914 my $msg = $@ ? "$path: $@\n"
506 915 : "extension disabled.\n";
507 push @exts, $pkg; 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
508 $ext_pkg{$base} = $pkg; 917 warn $@;
509 918 warn "mandatory extension failed to load, exiting.\n";
510# no strict 'refs'; 919 exit 1;
511# @{"$pkg\::ISA"} = ext::; 920 }
512 921 die $@;
513 register $base, $pkg;
514}
515
516sub unload_extension {
517 my ($pkg) = @_;
518
519 warn "removing extension $pkg\n";
520
521 # remove hooks
522 #TODO
523# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg};
525# } 922 }
526 923
527 # remove commands 924 push @EXTS, $pkg;
528 for my $name (keys %command) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
530
531 if (@cb) {
532 $command{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"};
537 }
538 }
539
540 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
542 delete $extcmd{$name};
543 }
544
545 if (my $cb = $pkg->can ("unload")) {
546 eval {
547 $cb->($pkg);
548 1
549 } or warn "$pkg unloaded, but with errors: $@";
550 }
551
552 Symbol::delete_package $pkg;
553} 925}
554 926
555sub load_extensions { 927sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 929 next unless -r $ext;
560 eval { 930 eval {
561 load_extension $ext; 931 load_extension $ext;
562 1 932 1
563 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
564 } 934 }
565} 935}
566 936
567sub _perl_reload(&) { 937#############################################################################
938
939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede;
1514 $self->set_darkness_map;
1515 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty;
1517 Coro::cede;
1518 $self->activate;
1519 Coro::cede;
1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526}
1527
1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
568 my ($msg) = @_; 1539 my ($map) = @_;
569 1540
570 $msg->("reloading..."); 1541 my @diag; # diagonal neighbours
571 1542
572 eval { 1543 for (0 .. 3) {
573 # 1. cancel all watchers 1544 my $neigh = $map->tile_path ($_)
574 $_->cancel for Event::all_watchers; 1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
575 1549
576 # 2. unload all extensions 1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
577 for (@exts) { 1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
578 $msg->("unloading <$_>"); 1552 }
579 unload_extension $_;
580 }
581 1553
582 # 3. unload all modules loaded from $LIBDIR 1554 for (@diag) {
583 while (my ($k, $v) = each %INC) { 1555 my $neigh = find @$_
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1556 or next;
1557 $neigh->load;
1558 }
1559}
585 1560
586 $msg->("removing <$k>"); 1561sub find_sync {
587 delete $INC{$k}; 1562 my ($path, $origin) = @_;
588 1563
589 $k =~ s/\.pm$//; 1564 cf::sync_job { find $path, $origin }
590 $k =~ s/\//::/g; 1565}
591 1566
592 if (my $cb = $k->can ("unload_module")) { 1567sub do_load_sync {
593 $cb->(); 1568 my ($map) = @_;
1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1591 $map->load;
1592
1593 delete $MAP_PREFETCH{$path};
594 } 1594 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605 1595 }
606 # 6. unload cf.pm "a bit" 1596 undef $MAP_PREFETCHER;
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 }; 1597 };
617 $msg->($@) if $@; 1598 $MAP_PREFETCHER->prio (6);
618 1599
619 $msg->("reloaded"); 1600 ()
620}; 1601}
621 1602
622sub perl_reload() { 1603sub save {
623 _perl_reload { 1604 my ($self) = @_;
624 warn $_[0]; 1605
625 print "$_[0]\n"; 1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1607
1608 $self->{last_save} = $cf::RUNTIME;
1609
1610 return unless $self->dirty;
1611
1612 my $save = $self->save_path; utf8::encode $save;
1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1614
1615 $self->{load_path} = $save;
1616
1617 return if $self->{deny_save};
1618
1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
626 }; 1623 };
627}
628 1624
629register_command "perl-reload", 0, sub { 1625 if ($uniq) {
630 my ($who, $arg) = @_; 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
631 1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else { 1628 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
658 }
659
660 cf::override;
661 }, 1630 }
662; 1631}
663 1632
664############################################################################# 1633sub swap_out {
665# load/save/clean perl data associated with a map
666
667*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1634 my ($self) = @_;
669 1635
670 my $path = $map->tmpname; 1636 # save first because save cedes
671 defined $path or return; 1637 $self->save;
672 1638
673 unlink "$path.pst"; 1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
674};
675 1640
676# old style persistent data, TODO: remove #d# 1641 return if $self->players;
677*cf::mapsupport::on_swapin = 1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
678*cf::mapsupport::on_load = sub { 1643 return if $self->{deny_save};
1644
1645 $self->clear;
1646 $self->in_memory (cf::MAP_SWAPPED);
1647}
1648
1649sub reset_at {
679 my ($map) = @_; 1650 my ($self) = @_;
680 1651
681 my $path = $map->tmpname; 1652 # TODO: safety, remove and allow resettable per-player maps
682 $path = $map->path unless defined $path; 1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset};
683 1655
684 open my $fh, "<:raw", "$path.cfperl" 1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
685 or return; # no perl data 1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
686 1658
687 my $data = Storable::thaw do { local $/; <$fh> }; 1659 $time + $to
688
689 $data->{version} <= 1
690 or return; # too new
691
692 $map->_set_obs ($data->{obs});
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::;
697
698#############################################################################
699# load/save perl data associated with player->ob objects
700
701sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_
703} 1660}
704 1661
705attach_to_players 1662sub should_reset {
706 on_load => sub { 1663 my ($self) = @_;
707 my ($pl, $path) = @_;
708 1664
709 for my $o (all_objects $pl->ob) { 1665 $self->reset_at <= $cf::RUNTIME
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1666}
711 $o->set_ob_key_value ("_perl_data");
712 1667
713 %$o = %{ Storable::thaw pack "H*", $value }; 1668sub reset {
714 } 1669 my ($self) = @_;
715 } 1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1673 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d#
1675
1676 warn "resetting map ", $self->path;#d#
1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
716 }, 1686 }
717;
718 1687
719############################################################################# 1688 delete $cf::MAP{$self->path};
720# core extensions - in perl
721 1689
722=item cf::player::exists $login 1690 $self->clear;
723 1691
724Returns true when the given account exists. 1692 $_->clear_links_to ($self) for values %cf::MAP;
725 1693
726=cut 1694 $self->unlink_save;
727 1695 $self->destroy;
728sub cf::player::exists($) {
729 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1696}
732 1697
1698my $nuke_counter = "aaaa";
1699
1700sub nuke {
1701 my ($self) = @_;
1702
1703 delete $cf::MAP{$self->path};
1704
1705 $self->unlink_save;
1706
1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1709 $self->{deny_save} = 1;
1710 $self->reset_timeout (1);
1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1712
1713 $cf::MAP{$self->path} = $self;
1714
1715 $self->reset; # polite request, might not happen
1716}
1717
1718=item cf::map::unique_maps
1719
1720Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block.
1722
1723=cut
1724
1725sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1737 }
1738
1739 \@paths
1740}
1741
1742package cf;
1743
1744=back
1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
1751
1752=over 4
1753
1754=item $ob->inv_recursive
1755
1756Returns the inventory of the object _and_ their inventories, recursively.
1757
1758=cut
1759
1760sub inv_recursive_;
1761sub inv_recursive_ {
1762 map { $_, inv_recursive_ $_->inv } @_
1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1772
1773=head3 cf::object::player
1774
1775=over 4
1776
733=item $player->reply ($npc, $msg[, $flags]) 1777=item $player_object->reply ($npc, $msg[, $flags])
734 1778
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1779Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1780can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1781dialogue with the given NPC character.
738 1782
739=cut 1783=cut
740 1784
741# rough implementation of a future "reply" method that works 1785# rough implementation of a future "reply" method that works
742# with dialog boxes. 1786# with dialog boxes.
1787#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1788sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1789 my ($self, $npc, $msg, $flags) = @_;
745 1790
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1791 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1792
751 $msg = $npc->name . " says: $msg" if $npc; 1796 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1797 $self->message ($msg, $flags);
753 } 1798 }
754} 1799}
755 1800
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1801=item $player_object->may ("access")
757 1802
758Sends an ext reply to the player. 1803Returns wether the given player is authorized to access resource "access"
1804(e.g. "command_wizcast").
759 1805
760=cut 1806=cut
761 1807
762sub cf::player::ext_reply($$$%) { 1808sub cf::object::player::may {
1809 my ($self, $access) = @_;
1810
1811 $self->flag (cf::FLAG_WIZ) ||
1812 (ref $cf::CFG{"may_$access"}
1813 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1814 : $cf::CFG{"may_$access"})
1815}
1816
1817=item $player_object->enter_link
1818
1819Freezes the player and moves him/her to a special map (C<{link}>).
1820
1821The player should be reasonably safe there for short amounts of time. You
1822I<MUST> call C<leave_link> as soon as possible, though.
1823
1824Will never block.
1825
1826=item $player_object->leave_link ($map, $x, $y)
1827
1828Moves the player out of the special C<{link}> map onto the specified
1829map. If the map is not valid (or omitted), the player will be moved back
1830to the location he/she was before the call to C<enter_link>, or, if that
1831fails, to the emergency map position.
1832
1833Might block.
1834
1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1846
1847sub cf::object::player::enter_link {
1848 my ($self) = @_;
1849
1850 $self->deactivate_recursive;
1851
1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map;
1856
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858}
1859
1860sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_;
1862
1863 my $link_pos = delete $self->{_link_pos};
1864
1865 unless ($map) {
1866 # restore original map position
1867 ($map, $x, $y) = @{ $link_pos || [] };
1868 $map = cf::map::find $map;
1869
1870 unless ($map) {
1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1872 $map = cf::map::find $map
1873 or die "FATAL: cannot load emergency map\n";
1874 }
1875 }
1876
1877 ($x, $y) = (-1, -1)
1878 unless (defined $x) && (defined $y);
1879
1880 # use -1 or undef as default coordinates, not 0, 0
1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1882 if $x <=0 && $y <= 0;
1883
1884 $map->load;
1885 $map->load_diag;
1886
1887 return unless $self->contr->active;
1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y);
1892}
1893
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y)
1927
1928=cut
1929
1930sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_;
1932
1933 $self->enter_link;
1934
1935 (async {
1936 my $map = eval {
1937 my $map = cf::map::find $path;
1938 $map = $map->customise_for ($self) if $map;
1939 $map
1940 } or
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942
1943 $self->leave_link ($map, $x, $y);
1944 })->prio (1);
1945}
1946
1947=item $player_object->enter_exit ($exit_object)
1948
1949=cut
1950
1951sub parse_random_map_params {
1952 my ($spec) = @_;
1953
1954 my $rmp = { # defaults
1955 xsize => (cf::rndm 15, 40),
1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1959 };
1960
1961 for (split /\n/, $spec) {
1962 my ($k, $v) = split /\s+/, $_, 2;
1963
1964 $rmp->{lc $k} = $v if (length $k) && (length $v);
1965 }
1966
1967 $rmp
1968}
1969
1970sub prepare_random_map {
1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1974
1975 # all this does is basically replace the /! path by
1976 # a new random map path (?random/...) with a seed
1977 # that depends on the exit object
1978
1979 my $rmp = parse_random_map_params $exit->msg;
1980
1981 if ($exit->map) {
1982 $rmp->{region} = $exit->region->name;
1983 $rmp->{origin_map} = $exit->map->path;
1984 $rmp->{origin_x} = $exit->x;
1985 $rmp->{origin_y} = $exit->y;
1986 }
1987
1988 $rmp->{random_seed} ||= $exit->random_seed;
1989
1990 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1993
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1998
1999 $exit->slaying ("?random/$md5");
2000 $exit->msg (undef);
2001 }
2002}
2003
2004sub cf::object::player::enter_exit {
2005 my ($self, $exit) = @_;
2006
2007 return unless $self->type == cf::PLAYER;
2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
2020 $self->enter_link;
2021
2022 (async {
2023 $self->deactivate_recursive; # just to be sure
2024 unless (eval {
2025 $self->goto ($slaying, $hp, $sp);
2026
2027 1;
2028 }) {
2029 $self->message ("Something went wrong deep within the crossfire server. "
2030 . "I'll try to bring you back to the map you were before. "
2031 . "Please report this to the dungeon master!",
2032 cf::NDI_UNIQUE | cf::NDI_RED);
2033
2034 warn "ERROR in enter_exit: $@";
2035 $self->leave_link;
2036 }
2037 })->prio (1);
2038}
2039
2040=head3 cf::client
2041
2042=over 4
2043
2044=item $client->send_drawinfo ($text, $flags)
2045
2046Sends a drawinfo packet to the client. Circumvents output buffering so
2047should not be used under normal circumstances.
2048
2049=cut
2050
2051sub cf::client::send_drawinfo {
2052 my ($self, $text, $flags) = @_;
2053
2054 utf8::encode $text;
2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2056}
2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
763 my ($self, $id, %msg) = @_; 2065 my ($self, $type, %msg) = @_;
764 2066
765 $msg{msgid} = $id; 2067 $msg{msgtype} = "event_$type";
766
767 $self->send ("ext " . to_json \%msg); 2068 $self->send_packet ("ext " . cf::to_json \%msg);
768} 2069}
769 2070
770############################################################################# 2071=item $success = $client->query ($flags, "text", \&cb)
771# map scripting support 2072
2073Queues a query to the client, calling the given callback with
2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2076
2077Queries can fail, so check the return code. Or don't, as queries will become
2078reliable at some point in the future.
2079
2080=cut
2081
2082sub cf::client::query {
2083 my ($self, $flags, $text, $cb) = @_;
2084
2085 return unless $self->state == ST_PLAYING
2086 || $self->state == ST_SETUP
2087 || $self->state == ST_CUSTOM;
2088
2089 $self->state (ST_CUSTOM);
2090
2091 utf8::encode $text;
2092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2093
2094 $self->send_packet ($self->{query_queue}[0][0])
2095 if @{ $self->{query_queue} } == 1;
2096}
2097
2098cf::client->attach (
2099 on_reply => sub {
2100 my ($ns, $msg) = @_;
2101
2102 # this weird shuffling is so that direct followup queries
2103 # get handled first
2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
2106
2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2109
2110 push @{ $ns->{query_queue} }, @$queue;
2111
2112 if (@{ $ns->{query_queue} } == @$queue) {
2113 if (@$queue) {
2114 $ns->send_packet ($ns->{query_queue}[0][0]);
2115 } else {
2116 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2117 }
2118 }
2119 },
2120);
2121
2122=item $client->async (\&cb)
2123
2124Create a new coroutine, running the specified callback. The coroutine will
2125be automatically cancelled when the client gets destroyed (e.g. on logout,
2126or loss of connection).
2127
2128=cut
2129
2130sub cf::client::async {
2131 my ($self, $cb) = @_;
2132
2133 my $coro = &Coro::async ($cb);
2134
2135 $coro->on_destroy (sub {
2136 delete $self->{_coro}{$coro+0};
2137 });
2138
2139 $self->{_coro}{$coro+0} = $coro;
2140
2141 $coro
2142}
2143
2144cf::client->attach (
2145 on_destroy => sub {
2146 my ($ns) = @_;
2147
2148 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2149 },
2150);
2151
2152=back
2153
2154
2155=head2 SAFE SCRIPTING
2156
2157Functions that provide a safe environment to compile and execute
2158snippets of perl code without them endangering the safety of the server
2159itself. Looping constructs, I/O operators and other built-in functionality
2160is not available in the safe scripting environment, and the number of
2161functions and methods that can be called is greatly reduced.
2162
2163=cut
772 2164
773our $safe = new Safe "safe"; 2165our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 2166our $safe_hole = new Safe::Hole;
775 2167
776$SIG{FPE} = 'IGNORE'; 2168$SIG{FPE} = 'IGNORE';
777 2169
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2170$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 2171
780# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
781 2173
2174=pod
2175
2176The following functions and methods are available within a safe environment:
2177
2178 cf::object contr pay_amount pay_player map
2179 cf::object::player player
2180 cf::player peaceful
2181 cf::map trigger
2182
2183=cut
2184
782for ( 2185for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 2186 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 2187 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 2188 ["cf::player" => qw(peaceful)],
2189 ["cf::map" => qw(trigger)],
786) { 2190) {
787 no strict 'refs'; 2191 no strict 'refs';
788 my ($pkg, @funs) = @$_; 2192 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2193 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 2194 for @funs;
791} 2195}
2196
2197=over 4
2198
2199=item @retval = safe_eval $code, [var => value, ...]
2200
2201Compiled and executes the given perl code snippet. additional var/value
2202pairs result in temporary local (my) scalar variables of the given name
2203that are available in the code snippet. Example:
2204
2205 my $five = safe_eval '$first + $second', first => 1, second => 4;
2206
2207=cut
792 2208
793sub safe_eval($;@) { 2209sub safe_eval($;@) {
794 my ($code, %vars) = @_; 2210 my ($code, %vars) = @_;
795 2211
796 my $qcode = $code; 2212 my $qcode = $code;
819 } 2235 }
820 2236
821 wantarray ? @res : $res[0] 2237 wantarray ? @res : $res[0]
822} 2238}
823 2239
2240=item cf::register_script_function $function => $cb
2241
2242Register a function that can be called from within map/npc scripts. The
2243function should be reasonably secure and should be put into a package name
2244like the extension.
2245
2246Example: register a function that gets called whenever a map script calls
2247C<rent::overview>, as used by the C<rent> extension.
2248
2249 cf::register_script_function "rent::overview" => sub {
2250 ...
2251 };
2252
2253=cut
2254
824sub register_script_function { 2255sub register_script_function {
825 my ($fun, $cb) = @_; 2256 my ($fun, $cb) = @_;
826 2257
827 no strict 'refs'; 2258 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2259 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 2260}
830 2261
2262=back
2263
2264=cut
2265
831############################################################################# 2266#############################################################################
832# the server's main() 2267
2268=head2 EXTENSION DATABASE SUPPORT
2269
2270Crossfire maintains a very simple database for extension use. It can
2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2272convert to/from binary).
2273
2274The parameter C<$family> should best start with the name of the extension
2275using it, it should be unique.
2276
2277=over 4
2278
2279=item $value = cf::db_get $family => $key
2280
2281Returns a single value from the database.
2282
2283=item cf::db_put $family => $key => $value
2284
2285Stores the given C<$value> in the family.
2286
2287=cut
2288
2289our $DB;
2290
2291sub db_init {
2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
2294
2295 cf::sync_job {
2296 eval {
2297 $DB->set_flags (BDB::CHKSUM);
2298
2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2301 cf::cleanup "db_open(db): $!" if $!;
2302 };
2303 cf::cleanup "db_open(db): $@" if $@;
2304 };
2305 }
2306}
2307
2308sub db_get($$) {
2309 my $key = "$_[0]/$_[1]";
2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
2319sub db_put($$$) {
2320 BDB::dbreq_pri 4;
2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2322}
2323
2324=item cf::cache $id => [$paths...], $processversion => $process
2325
2326Generic caching function that returns the value of the resource $id,
2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
2356 }
2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
2385 }
2386
2387 db_get cache => "$id/data"
2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 local $SIG{__WARN__};
2420 eval {
2421 local $SIG{__DIE__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 warn $@ if $@;
2429 _exit 0;
2430 }
2431}
2432
2433
2434
2435#############################################################################
2436# the server's init and main functions
2437
2438sub load_facedata($) {
2439 my ($path) = @_;
2440
2441 warn "loading facedata from $path\n";
2442
2443 my $facedata;
2444 0 < aio_load $path, $facedata
2445 or die "$path: $!";
2446
2447 $facedata = Coro::Storable::thaw $facedata;
2448
2449 $facedata->{version} == 2
2450 or cf::cleanup "$path: version mismatch, cannot proceed.";
2451
2452 {
2453 my $faces = $facedata->{faceinfo};
2454
2455 while (my ($face, $info) = each %$faces) {
2456 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2457 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2458 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2459 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2460 Coro::cede;
2461 }
2462
2463 while (my ($face, $info) = each %$faces) {
2464 next unless $info->{smooth};
2465 my $idx = cf::face::find $face
2466 or next;
2467 if (my $smooth = cf::face::find $info->{smooth}) {
2468 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2469 } else {
2470 warn "smooth face '$info->{smooth}' not found for face '$face'";
2471 }
2472 Coro::cede;
2473 }
2474 }
2475
2476 {
2477 my $anims = $facedata->{animinfo};
2478
2479 while (my ($anim, $info) = each %$anims) {
2480 cf::anim::set $anim, $info->{frames}, $info->{facings};
2481 Coro::cede;
2482 }
2483
2484 cf::anim::invalidate_all; # d'oh
2485 }
2486
2487 1
2488}
2489
2490sub reload_facedata {
2491 load_facedata sprintf "%s/facedata", cf::datadir
2492 or die "unable to load facedata\n";
2493}
2494
2495sub reload_regions {
2496 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2497 or die "unable to load regions file\n";
2498}
2499
2500sub reload_archetypes {
2501 load_resource_file sprintf "%s/archetypes", cf::datadir
2502 or die "unable to load archetypes\n";
2503}
2504
2505sub reload_treasures {
2506 load_resource_file sprintf "%s/treasures", cf::datadir
2507 or die "unable to load treasurelists\n";
2508}
2509
2510sub reload_resources {
2511 warn "reloading resource files...\n";
2512
2513 reload_regions;
2514 reload_facedata;
2515 reload_archetypes;
2516 reload_treasures;
2517
2518 warn "finished reloading resource files\n";
2519}
2520
2521sub init {
2522 reload_resources;
2523}
2524
2525sub cfg_load {
2526 open my $fh, "<:utf8", cf::confdir . "/config"
2527 or return;
2528
2529 local $/;
2530 *CFG = YAML::Syck::Load <$fh>;
2531
2532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2533
2534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2536
2537 if (exists $CFG{mlockall}) {
2538 eval {
2539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2540 and die "WARNING: m(un)lockall failed: $!\n";
2541 };
2542 warn $@ if $@;
2543 }
2544}
833 2545
834sub main { 2546sub main {
2547 # we must not ever block the main coroutine
2548 local $Coro::idle = sub {
2549 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2550 (async {
2551 Event::one_event;
2552 })->prio (Coro::PRIO_MAX);
2553 };
2554
2555 cfg_load;
2556 db_init;
2557 load_extensions;
2558
2559 $TICK_WATCHER->start;
835 Event::loop; 2560 Event::loop;
836} 2561}
837 2562
838############################################################################# 2563#############################################################################
839# initialisation 2564# initialisation and cleanup
840 2565
841register "<global>", __PACKAGE__; 2566# install some emergency cleanup handlers
2567BEGIN {
2568 for my $signal (qw(INT HUP TERM)) {
2569 Event->signal (
2570 reentrant => 0,
2571 data => WF_AUTOCANCEL,
2572 signal => $signal,
2573 prio => 0,
2574 cb => sub {
2575 cf::cleanup "SIG$signal";
2576 },
2577 );
2578 }
2579}
2580
2581sub emergency_save() {
2582 my $freeze_guard = cf::freeze_mainloop;
2583
2584 warn "enter emergency perl save\n";
2585
2586 cf::sync_job {
2587 # use a peculiar iteration method to avoid tripping on perl
2588 # refcount bugs in for. also avoids problems with players
2589 # and maps saved/destroyed asynchronously.
2590 warn "begin emergency player save\n";
2591 for my $login (keys %cf::PLAYER) {
2592 my $pl = $cf::PLAYER{$login} or next;
2593 $pl->valid or next;
2594 $pl->save;
2595 }
2596 warn "end emergency player save\n";
2597
2598 warn "begin emergency map save\n";
2599 for my $path (keys %cf::MAP) {
2600 my $map = $cf::MAP{$path} or next;
2601 $map->valid or next;
2602 $map->save;
2603 }
2604 warn "end emergency map save\n";
2605
2606 warn "begin emergency database checkpoint\n";
2607 BDB::db_env_txn_checkpoint $DB_ENV;
2608 warn "end emergency database checkpoint\n";
2609 };
2610
2611 warn "leave emergency perl save\n";
2612}
2613
2614sub post_cleanup {
2615 my ($make_core) = @_;
2616
2617 warn Carp::longmess "post_cleanup backtrace"
2618 if $make_core;
2619}
2620
2621sub do_reload_perl() {
2622 # can/must only be called in main
2623 if ($Coro::current != $Coro::main) {
2624 warn "can only reload from main coroutine";
2625 return;
2626 }
2627
2628 warn "reloading...";
2629
2630 warn "entering sync_job";
2631
2632 cf::sync_job {
2633 cf::write_runtime; # external watchdog should not bark
2634 cf::emergency_save;
2635 cf::write_runtime; # external watchdog should not bark
2636
2637 warn "syncing database to disk";
2638 BDB::db_env_txn_checkpoint $DB_ENV;
2639
2640 # if anything goes wrong in here, we should simply crash as we already saved
2641
2642 warn "cancelling all WF_AUTOCANCEL watchers";
2643 for (Event::all_watchers) {
2644 $_->cancel if $_->data & WF_AUTOCANCEL;
2645 }
2646
2647 warn "flushing outstanding aio requests";
2648 for (;;) {
2649 BDB::flush;
2650 IO::AIO::flush;
2651 Coro::cede;
2652 last unless IO::AIO::nreqs || BDB::nreqs;
2653 warn "iterate...";
2654 }
2655
2656 ++$RELOAD;
2657
2658 warn "cancelling all extension coros";
2659 $_->cancel for values %EXT_CORO;
2660 %EXT_CORO = ();
2661
2662 warn "removing commands";
2663 %COMMAND = ();
2664
2665 warn "removing ext commands";
2666 %EXTCMD = ();
2667
2668 warn "unloading/nuking all extensions";
2669 for my $pkg (@EXTS) {
2670 warn "... unloading $pkg";
2671
2672 if (my $cb = $pkg->can ("unload")) {
2673 eval {
2674 $cb->($pkg);
2675 1
2676 } or warn "$pkg unloaded, but with errors: $@";
2677 }
2678
2679 warn "... nuking $pkg";
2680 Symbol::delete_package $pkg;
2681 }
2682
2683 warn "unloading all perl modules loaded from $LIBDIR";
2684 while (my ($k, $v) = each %INC) {
2685 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2686
2687 warn "... unloading $k";
2688 delete $INC{$k};
2689
2690 $k =~ s/\.pm$//;
2691 $k =~ s/\//::/g;
2692
2693 if (my $cb = $k->can ("unload_module")) {
2694 $cb->();
2695 }
2696
2697 Symbol::delete_package $k;
2698 }
2699
2700 warn "getting rid of safe::, as good as possible";
2701 Symbol::delete_package "safe::$_"
2702 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2703
2704 warn "unloading cf.pm \"a bit\"";
2705 delete $INC{"cf.pm"};
2706 delete $INC{"cf/pod.pm"};
2707
2708 # don't, removes xs symbols, too,
2709 # and global variables created in xs
2710 #Symbol::delete_package __PACKAGE__;
2711
2712 warn "unload completed, starting to reload now";
2713
2714 warn "reloading cf.pm";
2715 require cf;
2716 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2717
2718 warn "loading config and database again";
2719 cf::cfg_load;
2720
2721 warn "loading extensions";
2722 cf::load_extensions;
2723
2724 warn "reattaching attachments to objects/players";
2725 _global_reattach; # objects, sockets
2726 warn "reattaching attachments to maps";
2727 reattach $_ for values %MAP;
2728 warn "reattaching attachments to players";
2729 reattach $_ for values %PLAYER;
2730
2731 warn "leaving sync_job";
2732
2733 1
2734 } or do {
2735 warn $@;
2736 warn "error while reloading, exiting.";
2737 exit 1;
2738 };
2739
2740 warn "reloaded";
2741};
2742
2743our $RELOAD_WATCHER; # used only during reload
2744
2745sub reload_perl() {
2746 # doing reload synchronously and two reloads happen back-to-back,
2747 # coro crashes during coro_state_free->destroy here.
2748
2749 $RELOAD_WATCHER ||= Event->timer (
2750 reentrant => 0,
2751 after => 0,
2752 data => WF_AUTOCANCEL,
2753 cb => sub {
2754 do_reload_perl;
2755 undef $RELOAD_WATCHER;
2756 },
2757 );
2758}
2759
2760register_command "reload" => sub {
2761 my ($who, $arg) = @_;
2762
2763 if ($who->flag (FLAG_WIZ)) {
2764 $who->message ("reloading server.");
2765 async { reload_perl };
2766 }
2767};
842 2768
843unshift @INC, $LIBDIR; 2769unshift @INC, $LIBDIR;
844 2770
845load_extensions; 2771my $bug_warning = 0;
2772
2773our @WAIT_FOR_TICK;
2774our @WAIT_FOR_TICK_BEGIN;
2775
2776sub wait_for_tick {
2777 return unless $TICK_WATCHER->is_active;
2778 return if $Coro::current == $Coro::main;
2779
2780 my $signal = new Coro::Signal;
2781 push @WAIT_FOR_TICK, $signal;
2782 $signal->wait;
2783}
2784
2785sub wait_for_tick_begin {
2786 return unless $TICK_WATCHER->is_active;
2787 return if $Coro::current == $Coro::main;
2788
2789 my $signal = new Coro::Signal;
2790 push @WAIT_FOR_TICK_BEGIN, $signal;
2791 $signal->wait;
2792}
846 2793
847$TICK_WATCHER = Event->timer ( 2794$TICK_WATCHER = Event->timer (
2795 reentrant => 0,
2796 parked => 1,
848 prio => 1, 2797 prio => 0,
849 at => $NEXT_TICK || 1, 2798 at => $NEXT_TICK || $TICK,
2799 data => WF_AUTOCANCEL,
850 cb => sub { 2800 cb => sub {
2801 if ($Coro::current != $Coro::main) {
2802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2803 unless ++$bug_warning > 10;
2804 return;
2805 }
2806
2807 $NOW = Event::time;
2808
851 cf::server_tick; # one server iteration 2809 cf::server_tick; # one server iteration
852 2810
853 my $NOW = Event::time; 2811 $RUNTIME += $TICK;
854 $NEXT_TICK += $TICK; 2812 $NEXT_TICK += $TICK;
855 2813
2814 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2815 $NEXT_RUNTIME_WRITE = $NOW + 10;
2816 Coro::async_pool {
2817 write_runtime
2818 or warn "ERROR: unable to write runtime file: $!";
2819 };
2820 }
2821
2822# my $AFTER = Event::time;
2823# warn $AFTER - $NOW;#d#
2824
856 # if we are delayed by four ticks, skip them all 2825 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2826 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2827
859 $TICK_WATCHER->at ($NEXT_TICK); 2828 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2829 $TICK_WATCHER->start;
2830
2831 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2832 $sig->send;
2833 }
2834 while (my $sig = shift @WAIT_FOR_TICK) {
2835 $sig->send;
2836 }
2837
2838 _post_tick;
861 }, 2839 },
862); 2840);
863 2841
864_reload_2; 2842{
2843 BDB::max_poll_time $TICK * 0.1;
2844 $BDB_POLL_WATCHER = Event->io (
2845 reentrant => 0,
2846 fd => BDB::poll_fileno,
2847 poll => 'r',
2848 prio => 0,
2849 data => WF_AUTOCANCEL,
2850 cb => \&BDB::poll_cb,
2851 );
2852 BDB::min_parallel 8;
2853
2854 BDB::set_sync_prepare {
2855 my $status;
2856 my $current = $Coro::current;
2857 (
2858 sub {
2859 $status = $!;
2860 $current->ready; undef $current;
2861 },
2862 sub {
2863 Coro::schedule while defined $current;
2864 $! = $status;
2865 },
2866 )
2867 };
2868
2869 unless ($DB_ENV) {
2870 $DB_ENV = BDB::db_env_create;
2871
2872 cf::sync_job {
2873 eval {
2874 BDB::db_env_open
2875 $DB_ENV,
2876 $BDB_ENV_DIR,
2877 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2878 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2879 0666;
2880
2881 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2882
2883 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2884 $DB_ENV->set_lk_detect;
2885 };
2886
2887 cf::cleanup "db_env_open(db): $@" if $@;
2888 };
2889 }
2890}
2891
2892{
2893 IO::AIO::min_parallel 8;
2894
2895 undef $Coro::AIO::WATCHER;
2896 IO::AIO::max_poll_time $TICK * 0.1;
2897 $AIO_POLL_WATCHER = Event->io (
2898 reentrant => 0,
2899 data => WF_AUTOCANCEL,
2900 fd => IO::AIO::poll_fileno,
2901 poll => 'r',
2902 prio => 6,
2903 cb => \&IO::AIO::poll_cb,
2904 );
2905}
2906
2907# load additional modules
2908use cf::pod;
2909
2910END { cf::emergency_save }
865 2911
8661 29121
867 2913

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