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Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC vs.
Revision 1.510 by root, Tue Apr 6 22:59:28 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 115our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
99 117
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 121our $DB_ENV;
105 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
106our %CFG; 125our %CFG;
107 126
108our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 128our $RUNTIME;
110our $NOW; 129our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 140our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
123 142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
124binmode STDOUT; 148binmode STDOUT;
125binmode STDERR; 149binmode STDERR;
126 150
127# read virtual server time, if available 151# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
132} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
133 159
134mkdir $_ 160mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 162
137our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
138 164
139sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 177
141############################################################################# 178#############################################################################
142 179
143=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
144 181
191returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 230
194=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
195 232
196This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 235that call.
199 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
200=back 243=back
201 244
202=cut 245=cut
203 246
204BEGIN { 247$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 248 my $msg = join "", @_;
207 249
208 $msg .= "\n" 250 $msg .= "\n"
209 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
210 252
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 254
213 LOG llevError, $msg; 255 LOG llevError, $msg;
214 }; 256};
215}
216 257
217$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
219 262
220 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 265 return;#d#
223 }#d# 266 }#d#
224 267
225 # kill coroutine otherwise 268 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 269 Coro::terminate
228}; 270};
229
230$SIG{__DIE__} = sub { }; #d#?
231 271
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 282for my $pkg (qw(
243 cf::global cf::attachable 283 cf::global cf::attachable
244 cf::object cf::object::player 284 cf::object cf::object::player
245 cf::client cf::player 285 cf::client cf::player
246 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
247 cf::map cf::party cf::region 288 cf::party cf::region
248)) { 289)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 291}
252 292
253$EV::DIED = sub { 293$EV::DIED = sub {
254 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
255}; 295};
256 296
257############################################################################# 297#############################################################################
258 298
259=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 337
298sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
300 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
301=item cf::lock_wait $string 355=item cf::lock_wait $string
302 356
303Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
304 358
305=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
306 360
307Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
310returned. 364returned.
311 365
312Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 367deadlocked coro.
319 373
320Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
321 375
322=cut 376=cut
323 377
324our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 379
327sub lock_wait($) { 380sub lock_wait($) {
328 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 382}
341 383
342sub lock_acquire($) { 384sub lock_acquire($) {
343 my ($key) = @_; 385 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 386}
357 387
358sub lock_active($) { 388sub lock_active($) {
359 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 390}
363 391
364sub freeze_mainloop { 392sub freeze_mainloop {
365 tick_inhibit_inc; 393 tick_inhibit_inc;
366 394
367 Coro::guard \&tick_inhibit_dec; 395 &Guard::guard (\&tick_inhibit_dec);
368} 396}
369 397
370=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
371 399
372Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
395 423
396=cut 424=cut
397 425
398our @SLOT_QUEUE; 426our @SLOT_QUEUE;
399our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
400 429
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
404 433
405 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
406 436
407 while () { 437 while () {
408 next_job: 438 next_job:
439
409 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 441
411 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 446 $job->[2]->send;
415 Coro::cede; 447 Coro::cede;
416 goto next_job; 448 goto next_job;
417 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 451 }
419 } 452 }
420 453
421 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 457 $signal->wait;
425 } else { 458 } else {
459 $busy = 0;
426 Coro::schedule; 460 Coro::schedule;
427 } 461 }
428 } 462 }
429}; 463};
430 464
431sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
432 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
433 469
434 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
435 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
436 473
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
722 759
723############################################################################# 760#############################################################################
724 761
725=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
726 763
727Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
730 767
731In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
783 820
784Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
786 823
787Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
789 826
790These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
791 828
792=over 4 829=over 4
1083 1120
1084sub reattach { 1121sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1123 my ($obj) = @_;
1087 1124
1125 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1127
1090 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1091 1129
1092 @$registry = (); 1130 @$registry = ();
1093 1131
1139 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1142 1180
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1147 close $fh; 1188 aio_close $fh;
1148 1189
1149 if (@$objs) { 1190 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1155 close $fh; 1199 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1201 }
1158 } else { 1202 } else {
1159 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1160 } 1204 }
1161 1205
1162 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1210 } else {
1164 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1165 } 1212 }
1166 } else { 1213 } else {
1167 aio_unlink $filename; 1214 aio_unlink $filename;
1168 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1169 } 1216 }
1260 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1261 1308
1262 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1263} 1310}
1264 1311
1312use File::Glob ();
1313
1265cf::player->attach ( 1314cf::player->attach (
1266 on_command => sub { 1315 on_unknown_command => sub {
1267 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1268 1317
1269 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1270 or return; 1319 or return;
1271 1320
1301 1350
1302 cf::override; 1351 cf::override;
1303 }, 1352 },
1304); 1353);
1305 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1306sub load_extensions { 1368sub load_extensions {
1307 cf::sync_job { 1369 cf::sync_job {
1308 my %todo; 1370 my %todo;
1309 1371
1310 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1329 1391
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1394
1333 $ext{source} = 1395 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1336 . $source 1398 . $source
1337 . "\n};\n1"; 1399 . "\n};\n1";
1338 1400
1339 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1340 } 1402 }
1341 1403
1404 my $pass = 0;
1342 my %done; 1405 my %done;
1343 while (%todo) { 1406 while (%todo) {
1344 my $progress; 1407 my $progress;
1345 1408
1409 ++$pass;
1410
1411 ext:
1346 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip 1414 next ext
1349 unless exists $done{$_}; 1415 unless exists $done{$_};
1350 } 1416 }
1351 1417
1352 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1353 1419
1354 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1355 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1356 : "$v->{base}: extension inactive.\n";
1357 1424
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting."; 1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1361 } 1426 if exists $v->{meta}{mandatory};
1362 1427 } else {
1363 warn $msg; 1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1364 } 1434 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 } 1435 }
1370 1436
1371 skip: 1437 unless ($progress) {
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1373 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1374 } 1445 }
1375 }; 1446 };
1376} 1447}
1377 1448
1378############################################################################# 1449#############################################################################
1379 1450
1380=back 1451=back
1381 1452
1382=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1383 1454
1384Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1385 1456
1386=cut 1457=cut
1387 1458
1388package cf::player; 1459package cf::player;
1389 1460
1432 1503
1433sub exists($) { 1504sub exists($) {
1434 my ($login) = @_; 1505 my ($login) = @_;
1435 1506
1436 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1438} 1509}
1439 1510
1440sub find($) { 1511sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1513 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1526 or return;
1456 1527
1457 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1458 or return; 1529 or return;
1530
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1462 } 1534 }
1463 } 1535 }
1473 1545
1474 return if $pl->{deny_save}; 1546 return if $pl->{deny_save};
1475 1547
1476 aio_mkdir playerdir $pl, 0770; 1548 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1478 1552
1479 $pl->save_pl ($path); 1553 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1554 cf::cede_to_tick;
1481} 1555}
1482 1556
1514 my ($pl) = @_; 1588 my ($pl) = @_;
1515 1589
1516 my $name = $pl->ob->name; 1590 my $name = $pl->ob->name;
1517 1591
1518 $pl->{deny_save} = 1; 1592 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1594
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1600 $pl->ns->destroy if $pl->ns;
1525 1601
1526 my $path = playerdir $pl; 1602 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1642
1567 for my $login (@$dirs) { 1643 for my $login (@$dirs) {
1568 my $path = path $login; 1644 my $path = path $login;
1569 1645
1570 # a .pst is a dead give-away for a valid player 1646 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1652 }
1576 1653
1607 } 1684 }
1608 1685
1609 \@paths 1686 \@paths
1610} 1687}
1611 1688
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1690
1614Expand crossfire pod fragments into protocol xml. 1691Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1692
1705=item $player->ext_reply ($msgid, @msg) 1693=item $player->ext_reply ($msgid, @msg)
1706 1694
1707Sends an ext reply to the player. 1695Sends an ext reply to the player.
1708 1696
1775our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1777 1765
1778sub generate_random_map { 1766sub generate_random_map {
1779 my ($self, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770
1780 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1772 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1785 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1786 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1906 1897
1907# the temporary/swap location 1898# the temporary/swap location
1908sub save_path { 1899sub save_path {
1909 my ($self) = @_; 1900 my ($self) = @_;
1910 1901
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1903 "$TMPDIR/$path.map"
1913} 1904}
1914 1905
1915# the unique path, undef == no special unique path 1906# the unique path, undef == no special unique path
1916sub uniq_path { 1907sub uniq_path {
1917 my ($self) = @_; 1908 my ($self) = @_;
1918 1909
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1911 "$UNIQUEDIR/$path"
1921}
1922
1923# and all this just because we cannot iterate over
1924# all maps in C++...
1925sub change_all_map_light {
1926 my ($change) = @_;
1927
1928 $_->change_map_light ($change)
1929 for grep $_->outdoor, values %cf::MAP;
1930} 1912}
1931 1913
1932sub decay_objects { 1914sub decay_objects {
1933 my ($self) = @_; 1915 my ($self) = @_;
1934 1916
2018sub find { 2000sub find {
2019 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
2020 2002
2021 $path = normalise $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
2022 2004
2023 cf::lock_wait "map_data:$path";#d#remove 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
2025 2007
2026 $cf::MAP{$path} || do { 2008 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2029
2030 my $map = new_from_path cf::map $path 2009 my $map = new_from_path cf::map $path
2031 or return; 2010 or return;
2032 2011
2033 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
2034 2013
2036 or return; 2015 or return;
2037 2016
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 2018 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2041 undef $guard1; 2021 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 2022 $map->reset;
2044 return find $path; 2023 return find $path;
2045 } 2024 }
2046 2025
2047 $cf::MAP{$path} = $map 2026 $cf::MAP{$path} = $map
2048 } 2027 }
2049} 2028}
2050 2029
2051sub pre_load { } 2030sub pre_load { }
2052sub post_load { } 2031#sub post_load { } # XS
2053 2032
2054sub load { 2033sub load {
2055 my ($self) = @_; 2034 my ($self) = @_;
2056 2035
2057 local $self->{deny_reset} = 1; # loading can take a long time 2036 local $self->{deny_reset} = 1; # loading can take a long time
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2054 $f->skip_block;
2076 $self->_load_objects ($f) 2055 $self->_load_objects ($f)
2077 or return; 2056 or return;
2078 2057
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
2080 if delete $self->{load_original}; 2059 if delete $self->{load_original};
2081 2060
2082 if (my $uniq = $self->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2062 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2063 unless (aio_stat $uniq) {
2102 unless ($self->{deny_activate}) { 2081 unless ($self->{deny_activate}) {
2103 $self->decay_objects; 2082 $self->decay_objects;
2104 $self->fix_auto_apply; 2083 $self->fix_auto_apply;
2105 $self->update_buttons; 2084 $self->update_buttons;
2106 cf::cede_to_tick; 2085 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
2109 $self->activate; 2086 $self->activate;
2110 } 2087 }
2111 2088
2112 $self->{last_save} = $cf::RUNTIME; 2089 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2090 $self->last_access ($cf::RUNTIME);
2114 2091
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2093 }
2117 2094
2118 $self->post_load; 2095 $self->post_load;
2119} 2096}
2120 2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2121sub customise_for { 2101sub customise_for {
2122 my ($self, $ob) = @_; 2102 my ($self, $ob) = @_;
2123 2103
2124 return find "~" . $ob->name . "/" . $self->{path} 2104 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player; 2105 if $self->per_player;
2178 my ($path, $origin, $load) = @_; 2158 my ($path, $origin, $load) = @_;
2179 2159
2180 $path = normalise $path, $origin && $origin->{path}; 2160 $path = normalise $path, $origin && $origin->{path};
2181 2161
2182 if (my $map = $cf::MAP{$path}) { 2162 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2164 }
2185 2165
2186 $MAP_PREFETCH{$path} |= $load; 2166 $MAP_PREFETCH{$path} |= $load;
2187 2167
2188 $MAP_PREFETCHER ||= cf::async { 2168 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2205 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2206 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2207 $_->contr->save for $self->players;
2228 }; 2208 };
2229 2209
2210 cf::get_slot 0.02;
2211
2230 if ($uniq) { 2212 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2215 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2224 $self->save;
2243 2225
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2227
2246 return if $self->players; 2228 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2249 2231
2250 $self->in_memory (cf::MAP_SWAPPED); 2232 $self->in_memory (cf::MAP_SWAPPED);
2251 2233
2252 $self->deactivate; 2234 $self->deactivate;
2277 2259
2278 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279 2261
2280 return if $self->players; 2262 return if $self->players;
2281 2263
2282 warn "resetting map ", $self->path; 2264 warn "resetting map ", $self->path, "\n";
2283 2265
2284 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2285 2267
2286 # need to save uniques path 2268 # need to save uniques path
2287 unless ($self->{deny_save}) { 2269 unless ($self->{deny_save}) {
2370 2352
2371sub unique_maps() { 2353sub unique_maps() {
2372 [ 2354 [
2373 map { 2355 map {
2374 utf8::decode $_; 2356 utf8::decode $_;
2375 /\.map$/ 2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2376 ? normalise $_ 2360 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2361 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2362 ]
2380} 2363}
2381 2364
2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
2392 }
2393
2394 \@maps
2395}
2396
2382=back 2397=back
2383 2398
2384=head3 cf::object 2399=head3 cf::object
2385 2400
2386=cut 2401=cut
2389 2404
2390=over 4 2405=over 4
2391 2406
2392=item $ob->inv_recursive 2407=item $ob->inv_recursive
2393 2408
2394Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2395 2411
2396=cut 2412=cut
2397 2413
2398sub inv_recursive_; 2414sub inv_recursive_;
2399sub inv_recursive_ { 2415sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2405} 2421}
2406 2422
2407=item $ref = $ob->ref 2423=item $ref = $ob->ref
2408 2424
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2410 2426
2411=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2412 2428
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2430even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2463dialogue with the given NPC character.
2448 2464
2449=cut 2465=cut
2450 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2451# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2482# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2498
2469 } else { 2499 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2502 }
2473 } 2503 }
2474} 2504}
2475 2505
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2531
2502=item $player_object->enter_link 2532=item $player_object->enter_link
2503 2533
2504Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
2505 2535
2506The player should be reasonably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2508 2540
2509Will never block. 2541Will never block.
2510 2542
2511=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
2512 2544
2564 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
2565 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
2566 2598
2567 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
2568 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
2569 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
2570 2602
2571 $map->load; 2603 $map->load;
2572 $map->load_neighbours; 2604 $map->load_neighbours;
2573 2605
2574 return unless $self->contr->active; 2606 return unless $self->contr->active;
2575 $self->activate_recursive;
2576 2607
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
2612 $self->activate_recursive;
2579} 2613}
2580 2614
2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2582 2616
2583Moves the player to the given map-path and coordinates by first freezing 2617Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2618her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2619that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2620the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2621be called at the end of this process.
2622
2623Note that $check will be called with a potentially non-loaded map, so if
2624it needs a loaded map it has to call C<< ->load >>.
2588 2625
2589=cut 2626=cut
2590 2627
2591our $GOTOGEN; 2628our $GOTOGEN;
2592 2629
2671} 2708}
2672 2709
2673sub prepare_random_map { 2710sub prepare_random_map {
2674 my ($exit) = @_; 2711 my ($exit) = @_;
2675 2712
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2713 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2714 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2715 # that depends on the exit object
2681 2716
2682 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2719 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2720 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
2689 } 2726 }
2690 2727
2691 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
2692 2729
2693 my $data = cf::encode_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2732 my $meta = "$RANDOMDIR/$md5.meta";
2696 2733
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2736 undef $fh;
2700 aio_rename "$meta~", $meta; 2737 aio_rename "$meta~", $meta;
2701 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
2704 } 2745 }
2705} 2746}
2706 2747
2707sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
2709 2750
2710 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
2711 2752
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2753 $self->enter_link;
2724 2754
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2755 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2756 $Coro::current->{desc} = "enter_exit";
2731 2757
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
2765 prepare_random_map $exit
2766 if $exit->slaying eq "/!";
2767 }
2768
2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
2772
2734 $self->goto ($slaying, $hp, $sp); 2773 $self->goto ($map, $x, $y);
2735 2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
2736 1; 2779 1
2737 }) { 2780 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2783 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
2742 2785
2743 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
2760sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
2761 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
2762 2805
2763 utf8::encode $text; 2806 utf8::encode $text;
2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2808}
2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2765} 2833}
2766 2834
2767=item $client->send_msg ($channel, $msg, $color, [extra...]) 2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2768 2836
2769Send a drawinfo or msg packet to the client, formatting the msg for the 2837Send a drawinfo or msg packet to the client, formatting the msg for the
2773 2841
2774=cut 2842=cut
2775 2843
2776# non-persistent channels (usually the info channel) 2844# non-persistent channels (usually the info channel)
2777our %CHANNEL = ( 2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2778 "c/identify" => { 2852 "c/identify" => {
2779 id => "infobox", 2853 id => "infobox",
2780 title => "Identify", 2854 title => "Identify",
2781 reply => undef, 2855 reply => undef,
2782 tooltip => "Items recently identified", 2856 tooltip => "Items recently identified",
2784 "c/examine" => { 2858 "c/examine" => {
2785 id => "infobox", 2859 id => "infobox",
2786 title => "Examine", 2860 title => "Examine",
2787 reply => undef, 2861 reply => undef,
2788 tooltip => "Signs and other items you examined", 2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2789 }, 2869 },
2790 "c/book" => { 2870 "c/book" => {
2791 id => "infobox", 2871 id => "infobox",
2792 title => "Book", 2872 title => "Book",
2793 reply => undef, 2873 reply => undef,
2809 id => "infobox", 2889 id => "infobox",
2810 title => "Body Parts", 2890 title => "Body Parts",
2811 reply => undef, 2891 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available", 2892 tooltip => "Shows which body parts you posess and are available",
2813 }, 2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2814 "c/uptime" => { 2930 "c/uptime" => {
2815 id => "infobox", 2931 id => "infobox",
2816 title => "Uptime", 2932 title => "Uptime",
2817 reply => undef, 2933 reply => undef,
2818 tooltip => "How long the server has been running since last restart", 2934 tooltip => "How long the server has been running since last restart",
2821 id => "infobox", 2937 id => "infobox",
2822 title => "Map Info", 2938 title => "Map Info",
2823 reply => undef, 2939 reply => undef,
2824 tooltip => "Information related to the maps", 2940 tooltip => "Information related to the maps",
2825 }, 2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2826); 2956);
2827 2957
2828sub cf::client::send_msg { 2958sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2959 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2960
2831 $msg = $self->pl->expand_cfpod ($msg); 2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2832 2963
2833 $color &= cf::NDI_CLIENT_MASK; # just in case... 2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834 2965
2835 # check predefined channels, for the benefit of C 2966 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) { 2967 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel}; 2968 $channel = $CHANNEL{$channel};
2838 2969
2839 $self->ext_msg (channel_info => $channel) 2970 $self->ext_msg (channel_info => $channel);
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id}; 2971 $channel = $channel->{id};
2843 2972
2844 } elsif (ref $channel) { 2973 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent 2974 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) { 2975 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel; 2976 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel) 2977 $self->ext_msg (channel_info => $channel);
2849 if $self->can_msg;
2850 } 2978 }
2851 2979
2852 $channel = $channel->{id}; 2980 $channel = $channel->{id};
2853 } 2981 }
2854 2982
2855 return unless @extra || length $msg; 2983 return unless @extra || length $msg;
2856 2984
2857 if ($self->can_msg) {
2858 # default colour, mask it out 2985 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 2987 if $color & cf::NDI_DEF;
2861 2988
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 } else { 2992 );
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875 2993
2876 $color &= cf::NDI_COLOR_MASK; 2994 $self->send_big_packet ($pkt);
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889} 2995}
2890 2996
2891=item $client->ext_msg ($type, @msg) 2997=item $client->ext_msg ($type, @msg)
2892 2998
2893Sends an ext event to the client. 2999Sends an ext event to the client.
2896 3002
2897sub cf::client::ext_msg($$@) { 3003sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_; 3004 my ($self, $type, @msg) = @_;
2899 3005
2900 if ($self->extcmd == 2) { 3006 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove 3008 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type"; 3009 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 } 3011 }
2906} 3012}
2907 3013
2908=item $client->ext_reply ($msgid, @msg) 3014=item $client->ext_reply ($msgid, @msg)
2909 3015
2913 3019
2914sub cf::client::ext_reply($$@) { 3020sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_; 3021 my ($self, $id, @msg) = @_;
2916 3022
2917 if ($self->extcmd == 2) { 3023 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) { 3025 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove 3026 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id; 3027 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 } 3029 }
2924} 3030}
2925 3031
2926=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
2927 3033
3028 3134
3029 $coro 3135 $coro
3030} 3136}
3031 3137
3032cf::client->attach ( 3138cf::client->attach (
3033 on_destroy => sub { 3139 on_client_destroy => sub {
3034 my ($ns) = @_; 3140 my ($ns) = @_;
3035 3141
3036 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3142 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3037 }, 3143 },
3038); 3144);
3054our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
3055 3161
3056$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
3057 3163
3058$safe->permit_only (Opcode::opset qw( 3164$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math 3165 :base_core :base_mem :base_orig :base_math :base_loop
3060 grepstart grepwhile mapstart mapwhile 3166 grepstart grepwhile mapstart mapwhile
3061 sort time 3167 sort time
3062)); 3168));
3063 3169
3064# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
3067 3173
3068The following functions and methods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
3069 3175
3070 cf::object 3176 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3177 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3178 insert remove name archname title slaying race decrease split
3179 value
3073 3180
3074 cf::object::player 3181 cf::object::player
3075 player 3182 player
3076 3183
3077 cf::player 3184 cf::player
3082 3189
3083=cut 3190=cut
3084 3191
3085for ( 3192for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3194 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3195 decrease split destroy change_exp value msg lore send_msg)],
3089 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
3091 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
3092) { 3199) {
3093 no strict 'refs'; 3200 no strict 'refs';
3094 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
3095 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3113 3220
3114 my $qcode = $code; 3221 my $qcode = $code;
3115 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3116 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
3117 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
3118 local $_; 3228 local $_;
3119 local @safe::cf::_safe_eval_args = values %vars;
3120 3229
3121 my $eval = 3230 my $eval =
3122 "do {\n" 3231 "do {\n"
3123 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3124 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
3125 . $code 3234 . $code
3126 . "\n}" 3235 . "\n}"
3127 ; 3236 ;
3128 3237
3238 if ($CFG{safe_eval}) {
3129 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
3130 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3131 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
3132 3247
3133 if ($@) { 3248 if ($@) {
3134 warn "$@"; 3249 warn "$@";
3135 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
3136 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
3155=cut 3270=cut
3156 3271
3157sub register_script_function { 3272sub register_script_function {
3158 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
3159 3274
3160 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
3161 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
3162} 3277}
3163 3278
3164=back 3279=back
3165 3280
3166=cut 3281=cut
3187 3302
3188 $facedata->{version} == 2 3303 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed."; 3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
3190 3305
3191 # patch in the exptable 3306 # patch in the exptable
3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3192 $facedata->{resource}{"res/exp_table"} = { 3308 $facedata->{resource}{"res/exp_table"} = {
3193 type => FT_RSRC, 3309 type => FT_RSRC,
3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3310 data => $exp_table,
3311 hash => (Digest::MD5::md5 $exp_table),
3195 }; 3312 };
3196 cf::cede_to_tick; 3313 cf::cede_to_tick;
3197 3314
3198 { 3315 {
3199 my $faces = $facedata->{faceinfo}; 3316 my $faces = $facedata->{faceinfo};
3201 while (my ($face, $info) = each %$faces) { 3318 while (my ($face, $info) = each %$faces) {
3202 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3203 3320
3204 cf::face::set_visibility $idx, $info->{visibility}; 3321 cf::face::set_visibility $idx, $info->{visibility};
3205 cf::face::set_magicmap $idx, $info->{magicmap}; 3322 cf::face::set_magicmap $idx, $info->{magicmap};
3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3208 3325
3209 cf::cede_to_tick; 3326 cf::cede_to_tick;
3210 } 3327 }
3211 3328
3212 while (my ($face, $info) = each %$faces) { 3329 while (my ($face, $info) = each %$faces) {
3236 3353
3237 cf::anim::invalidate_all; # d'oh 3354 cf::anim::invalidate_all; # d'oh
3238 } 3355 }
3239 3356
3240 { 3357 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource}; 3358 my $res = $facedata->{resource};
3244 3359
3245 while (my ($name, $info) = each %$res) { 3360 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) { 3361 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249 3363
3250 if ($info->{type} & 1) { 3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type}; 3365 cf::face::set_type $idx, $info->{type};
3265 } else { 3366 } else {
3266 $RESOURCE{$name} = $info; 3367 $RESOURCE{$name} = $info;
3267 } 3368 }
3268 3369
3301 while (my ($k, $v) = each %$want) { 3402 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3403 $ns->fx_want ($k, $v);
3303 } 3404 }
3304}; 3405};
3305 3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3306sub reload_regions { 3417sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3418 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3419 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3421
3323} 3434}
3324 3435
3325sub reload_archetypes { 3436sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3437 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3438 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3439}
3334 3440
3335sub reload_treasures { 3441sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3442 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3443 or die "unable to load treasurelists\n";
3338} 3444}
3339 3445
3340sub reload_resources { 3446sub reload_resources {
3341 warn "reloading resource files...\n"; 3447 warn "reloading resource files...\n";
3342 3448
3449 reload_facedata;
3450 reload_archetypes;
3343 reload_regions; 3451 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3452 reload_treasures;
3348 3453
3349 warn "finished reloading resource files\n"; 3454 warn "finished reloading resource files\n";
3350} 3455}
3351 3456
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config { 3457sub reload_config {
3458 warn "reloading config file...\n";
3459
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return; 3461 or return;
3359 3462
3360 local $/; 3463 local $/;
3361 *CFG = YAML::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
3362 3465
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364 3467
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
3372 }; 3475 };
3373 warn $@ if $@; 3476 warn $@ if $@;
3374 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
3375} 3508}
3376 3509
3377sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
3378 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3528 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3530 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3531 })->prio (Coro::PRIO_MAX);
3385 }; 3532 };
3386 3533
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3534 evthread_start IO::AIO::poll_fileno;
3393 EV::loop; 3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_skills;
3547
3548 cf::init_beforeplay;
3549
3550 atomic;
3551
3552 load_extensions;
3553
3554 utime time, time, $RUNTIMEFILE;
3555
3556 # no (long-running) fork's whatsoever before this point(!)
3557 use POSIX ();
3558 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3559
3560 (pop @POST_INIT)->(0) while @POST_INIT;
3561 };
3562
3563 main_loop;
3394} 3564}
3395 3565
3396############################################################################# 3566#############################################################################
3397# initialisation and cleanup 3567# initialisation and cleanup
3398 3568
3405 }; 3575 };
3406 } 3576 }
3407} 3577}
3408 3578
3409sub write_runtime_sync { 3579sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime"; 3580 my $t0 = EV::time;
3411 3581
3412 # first touch the runtime file to show we are still running: 3582 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3583 # the fsync below can take a very very long time.
3414 3584
3415 IO::AIO::aio_utime $runtime, undef, undef; 3585 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3586
3417 my $guard = cf::lock_acquire "write_runtime"; 3587 my $guard = cf::lock_acquire "write_runtime";
3418 3588
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3589 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3420 or return; 3590 or return;
3421 3591
3422 my $value = $cf::RUNTIME + 90 + 10; 3592 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3593 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3594 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3604 aio_utime $fh, undef, undef;
3435 3605
3436 close $fh 3606 close $fh
3437 or return; 3607 or return;
3438 3608
3439 aio_rename "$runtime~", $runtime 3609 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3610 and return;
3441 3611
3442 warn "runtime file written.\n"; 3612 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3443 3613
3444 1 3614 1
3445} 3615}
3446 3616
3447our $uuid_lock; 3617our $uuid_lock;
3456 my $uuid = "$LOCALDIR/uuid"; 3626 my $uuid = "$LOCALDIR/uuid";
3457 3627
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3628 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return; 3629 or return;
3460 3630
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3631 my $value = uuid_seq uuid_cur;
3632
3633 unless ($value) {
3634 warn "cowardly refusing to write zero uuid value!\n";
3635 return;
3636 }
3637
3638 my $value = uuid_str $value + $uuid_skip;
3462 $uuid_skip = 0; 3639 $uuid_skip = 0;
3463 3640
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return; 3642 and return;
3466 3643
3488} 3665}
3489 3666
3490sub emergency_save() { 3667sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop; 3668 my $freeze_guard = cf::freeze_mainloop;
3492 3669
3493 warn "enter emergency perl save\n"; 3670 warn "emergency_perl_save: enter\n";
3494 3671
3495 cf::sync_job { 3672 cf::sync_job {
3673 # this is a trade-off: we want to be very quick here, so
3674 # save all maps without fsync, and later call a global sync
3675 # (which in turn might be very very slow)
3676 local $USE_FSYNC = 0;
3677
3496 # use a peculiar iteration method to avoid tripping on perl 3678 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players 3679 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously. 3680 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n"; 3681 warn "emergency_perl_save: begin player save\n";
3500 for my $login (keys %cf::PLAYER) { 3682 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next; 3683 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next; 3684 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3685 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save; 3686 $pl->save;
3505 } 3687 }
3506 warn "end emergency player save\n"; 3688 warn "emergency_perl_save: end player save\n";
3507 3689
3508 warn "begin emergency map save\n"; 3690 warn "emergency_perl_save: begin map save\n";
3509 for my $path (keys %cf::MAP) { 3691 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next; 3692 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next; 3693 $map->valid or next;
3512 $map->save; 3694 $map->save;
3513 } 3695 }
3514 warn "end emergency map save\n"; 3696 warn "emergency_perl_save: end map save\n";
3515 3697
3516 warn "begin emergency database checkpoint\n"; 3698 warn "emergency_perl_save: begin database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV; 3699 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n"; 3700 warn "emergency_perl_save: end database checkpoint\n";
3519 3701
3520 warn "begin write uuid\n"; 3702 warn "emergency_perl_save: begin write uuid\n";
3521 write_uuid_sync 1; 3703 write_uuid_sync 1;
3522 warn "end write uuid\n"; 3704 warn "emergency_perl_save: end write uuid\n";
3523 }; 3705 };
3524 3706
3707 warn "emergency_perl_save: starting sync()\n";
3708 IO::AIO::aio_sync sub {
3709 warn "emergency_perl_save: finished sync()\n";
3710 };
3711
3525 warn "leave emergency perl save\n"; 3712 warn "emergency_perl_save: leave\n";
3526} 3713}
3527 3714
3528sub post_cleanup { 3715sub post_cleanup {
3529 my ($make_core) = @_; 3716 my ($make_core) = @_;
3530 3717
3531 warn Carp::longmess "post_cleanup backtrace" 3718 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3719 if $make_core;
3720
3721 my $fh = pidfile;
3722 unlink $PIDFILE if <$fh> == $$;
3723}
3724
3725# a safer delete_package, copied from Symbol
3726sub clear_package($) {
3727 my $pkg = shift;
3728
3729 # expand to full symbol table name if needed
3730 unless ($pkg =~ /^main::.*::$/) {
3731 $pkg = "main$pkg" if $pkg =~ /^::/;
3732 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3733 $pkg .= '::' unless $pkg =~ /::$/;
3734 }
3735
3736 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3737 my $stem_symtab = *{$stem}{HASH};
3738
3739 defined $stem_symtab and exists $stem_symtab->{$leaf}
3740 or return;
3741
3742 # clear all symbols
3743 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3744 for my $name (keys %$leaf_symtab) {
3745 _gv_clear *{"$pkg$name"};
3746# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3747 }
3748 warn "cleared package $pkg\n";#d#
3533} 3749}
3534 3750
3535sub do_reload_perl() { 3751sub do_reload_perl() {
3536 # can/must only be called in main 3752 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3754 warn "can only reload from main coroutine";
3539 return; 3755 return;
3540 } 3756 }
3541 3757
3758 return if $RELOAD++;
3759
3760 my $t1 = EV::time;
3761
3762 while ($RELOAD) {
3542 warn "reloading..."; 3763 warn "reloading...";
3543 3764
3544 warn "entering sync_job"; 3765 warn "entering sync_job";
3545 3766
3546 cf::sync_job { 3767 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark 3768 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3769 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark 3770 cf::write_runtime_sync; # external watchdog should not bark
3550 3771
3551 warn "syncing database to disk"; 3772 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3773 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3774
3554 # if anything goes wrong in here, we should simply crash as we already saved 3775 # if anything goes wrong in here, we should simply crash as we already saved
3555 3776
3556 warn "flushing outstanding aio requests"; 3777 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3778 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3779 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3780 }
3588 3781
3589 warn "... nuking $pkg"; 3782 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3783 $_->cancel for values %EXT_CORO;
3591 } 3784 %EXT_CORO = ();
3592 3785
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3786 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3787 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3788
3789 warn "removing ext/exti commands";
3790 %EXTCMD = ();
3791 %EXTICMD = ();
3792
3793 warn "unloading/nuking all extensions";
3794 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3795 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3796
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3797 if (my $cb = $pkg->can ("unload")) {
3798 eval {
3604 $cb->(); 3799 $cb->($pkg);
3800 1
3801 } or warn "$pkg unloaded, but with errors: $@";
3802 }
3803
3804 warn "... clearing $pkg";
3805 clear_package $pkg;
3605 } 3806 }
3606 3807
3607 Symbol::delete_package $k; 3808 warn "unloading all perl modules loaded from $LIBDIR";
3809 while (my ($k, $v) = each %INC) {
3810 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3811
3812 warn "... unloading $k";
3813 delete $INC{$k};
3814
3815 $k =~ s/\.pm$//;
3816 $k =~ s/\//::/g;
3817
3818 if (my $cb = $k->can ("unload_module")) {
3819 $cb->();
3820 }
3821
3822 clear_package $k;
3608 } 3823 }
3609 3824
3610 warn "getting rid of safe::, as good as possible"; 3825 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3826 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3827 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3828
3614 warn "unloading cf.pm \"a bit\""; 3829 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3830 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3831 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3617 3832
3618 # don't, removes xs symbols, too, 3833 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3834 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3835 #clear_package __PACKAGE__;
3621 3836
3622 warn "unload completed, starting to reload now"; 3837 warn "unload completed, starting to reload now";
3623 3838
3624 warn "reloading cf.pm"; 3839 warn "reloading cf.pm";
3625 require cf; 3840 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3841 cf::_connect_to_perl_1;
3627 3842
3628 warn "loading config and database again"; 3843 warn "loading config and database again";
3629 cf::reload_config; 3844 cf::reload_config;
3630 3845
3631 warn "loading extensions"; 3846 warn "loading extensions";
3632 cf::load_extensions; 3847 cf::load_extensions;
3633 3848
3849 if ($REATTACH_ON_RELOAD) {
3634 warn "reattaching attachments to objects/players"; 3850 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3851 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3852 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3853 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3854 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3855 reattach $_ for values %PLAYER;
3856 }
3640 3857
3858 warn "running post_init jobs";
3859 (pop @POST_INIT)->(1) while @POST_INIT;
3860
3641 warn "leaving sync_job"; 3861 warn "leaving sync_job";
3642 3862
3643 1 3863 1
3644 } or do { 3864 } or do {
3645 warn $@; 3865 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3866 cf::cleanup "error while reloading, exiting.";
3647 }; 3867 };
3648 3868
3649 warn "reloaded"; 3869 warn "reloaded";
3870 --$RELOAD;
3871 }
3872
3873 $t1 = EV::time - $t1;
3874 warn "reload completed in ${t1}s\n";
3650}; 3875};
3651 3876
3652our $RELOAD_WATCHER; # used only during reload 3877our $RELOAD_WATCHER; # used only during reload
3653 3878
3654sub reload_perl() { 3879sub reload_perl() {
3655 # doing reload synchronously and two reloads happen back-to-back, 3880 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here. 3881 # coro crashes during coro_state_free->destroy here.
3657 3882
3883 $RELOAD_WATCHER ||= cf::async {
3884 Coro::AIO::aio_wait cache_extensions;
3885
3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3886 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3659 do_reload_perl; 3887 do_reload_perl;
3660 undef $RELOAD_WATCHER; 3888 undef $RELOAD_WATCHER;
3889 };
3661 }; 3890 };
3662} 3891}
3663 3892
3664register_command "reload" => sub { 3893register_command "reload" => sub {
3665 my ($who, $arg) = @_; 3894 my ($who, $arg) = @_;
3679 3908
3680our @WAIT_FOR_TICK; 3909our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3910our @WAIT_FOR_TICK_BEGIN;
3682 3911
3683sub wait_for_tick { 3912sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3913 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3686 3914
3687 my $signal = new Coro::Signal; 3915 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3916 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3917 $signal->wait;
3690} 3918}
3691 3919
3692sub wait_for_tick_begin { 3920sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3921 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3695 3922
3696 my $signal = new Coro::Signal; 3923 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3924 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3925 $signal->wait;
3699} 3926}
3704 unless ++$bug_warning > 10; 3931 unless ++$bug_warning > 10;
3705 return; 3932 return;
3706 } 3933 }
3707 3934
3708 cf::server_tick; # one server iteration 3935 cf::server_tick; # one server iteration
3936
3937 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3709 3938
3710 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3939 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3940 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3712 Coro::async_pool { 3941 Coro::async_pool {
3713 $Coro::current->{desc} = "runtime saver"; 3942 $Coro::current->{desc} = "runtime saver";
3736} 3965}
3737 3966
3738{ 3967{
3739 # configure BDB 3968 # configure BDB
3740 3969
3741 BDB::min_parallel 8; 3970 BDB::min_parallel 16;
3742 BDB::max_poll_reqs $TICK * 0.1; 3971 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 3972 $AnyEvent::BDB::WATCHER->priority (1);
3744 3973
3745 unless ($DB_ENV) { 3974 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 3975 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 3977 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3978 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3979 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3980 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 3981
3752 cf::sync_job { 3982 cf::sync_job {
3753 eval { 3983 eval {
3779{ 4009{
3780 # configure IO::AIO 4010 # configure IO::AIO
3781 4011
3782 IO::AIO::min_parallel 8; 4012 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 4013 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 4014 undef $AnyEvent::AIO::WATCHER;
3785} 4015}
3786 4016
3787my $_log_backtrace; 4017my $_log_backtrace;
3788 4018
3789sub _log_backtrace { 4019sub _log_backtrace {
3792 $msg =~ s/\n//; 4022 $msg =~ s/\n//;
3793 4023
3794 # limit the # of concurrent backtraces 4024 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 4025 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 4026 ++$_log_backtrace;
4027 my $perl_bt = Carp::longmess $msg;
3797 async { 4028 async {
3798 $Coro::current->{desc} = "abt $msg"; 4029 $Coro::current->{desc} = "abt $msg";
3799 4030
3800 my @bt = fork_call { 4031 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 4032 @addr = map { sprintf "%x", $_ } @addr;
3812 } 4043 }
3813 4044
3814 @funcs 4045 @funcs
3815 }; 4046 };
3816 4047
3817 LOG llevInfo, "[ABT] $msg\n"; 4048 LOG llevInfo, "[ABT] $perl_bt\n";
4049 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 4050 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 4051 --$_log_backtrace;
3820 }; 4052 };
3821 } else { 4053 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 4054 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n"; 4055 LOG llevInfo, "[ABT] [suppressed]\n";
3824 } 4056 }
3825} 4057}
3826 4058
3827# load additional modules 4059# load additional modules
3828use cf::pod; 4060require "cf/$_.pm" for @EXTRA_MODULES;
4061cf::_connect_to_perl_2;
3829 4062
3830END { cf::emergency_save } 4063END { cf::emergency_save }
3831 4064
38321 40651
3833 4066

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