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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
42 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 93our @EVENT;
44our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
45 96
46our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
47our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 115our $NEXT_TICK;
49our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
50 124
51our %CFG; 125our %CFG;
52 126
53our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 128our $RUNTIME;
129our $NOW;
55 130
56our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 134
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 135# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
63 147
64binmode STDOUT; 148binmode STDOUT;
65binmode STDERR; 149binmode STDERR;
66 150
67# read virtual server time, if available 151# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
72} 156}
73 157
74mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 159
80# a special map that is always available 160mkdir $_
81our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
82our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
83 177
84############################################################################# 178#############################################################################
85 179
86=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
87 181
94=item $cf::RUNTIME 188=item $cf::RUNTIME
95 189
96The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 191every server tick.
98 192
99=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 196
101The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
103 201
104=item $cf::NOW 202=item $cf::NOW
105 203
106The time of the last (current) server tick. 204The time of the last (current) server tick.
107 205
108=item $cf::TICK 206=item $cf::TICK
109 207
110The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
111 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
112=item %cf::CFG 220=item %cf::CFG
113 221
114Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 223from wherever your confdir points to.
116 224
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
118 226
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
123 242
124=back 243=back
125 244
126=cut 245=cut
127 246
128BEGIN { 247$Coro::State::WARNHOOK = sub {
129 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 248 my $msg = join "", @_;
131 utf8::encode $msg;
132 249
133 $msg .= "\n" 250 $msg .= "\n"
134 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
135 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
136 LOG llevError, $msg; 255 LOG llevError, $msg;
137 }; 256};
138} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
139 271
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 279
147# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 281# within the Safe compartment.
149for my $pkg (qw( 282for my $pkg (qw(
150 cf::global cf::attachable 283 cf::global cf::attachable
151 cf::object cf::object::player 284 cf::object cf::object::player
152 cf::client cf::player 285 cf::client cf::player
153 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
154 cf::map cf::party cf::region 288 cf::party cf::region
155)) { 289)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 291}
159 292
160$Event::DIED = sub { 293$EV::DIED = sub {
161 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
162}; 295};
296
297#############################################################################
163 298
164=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
165 300
166=over 4 301=over 4
167 302
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 322 $d
188 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
189} 324}
190 325
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
194 327
195Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
196 329
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
205 331
206Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
207 333
208=cut 334=cut
209 335
210sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
212 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
213} 353}
214 354
215=item cf::lock_wait $string 355=item cf::lock_wait $string
216 356
217Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
218 358
219=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
220 360
221Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
224returned. 364returned.
225 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
226Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
228 371
229=cut 372=item $locked = cf::lock_active $string
230 373
231our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
232 379
233sub lock_wait($) { 380sub lock_wait($) {
234 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 382}
242 383
243sub lock_acquire($) { 384sub lock_acquire($) {
244 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
245 387
246 # wait, to be sure we are not locked 388sub lock_active($) {
247 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 390}
256 391
257sub freeze_mainloop { 392sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
259 394
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 396}
262 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
263} 478}
264 479
265=item cf::async { BLOCK } 480=item cf::async { BLOCK }
266 481
267Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
272 487
273BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
274 489
275=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
276 491
277The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
280 496
281If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
284fast or be very important. 500fast or be very important.
287 503
288sub sync_job(&) { 504sub sync_job(&) {
289 my ($job) = @_; 505 my ($job) = @_;
290 506
291 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
292 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
294 512
295 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 514
297 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
298 516
299 my $busy = 1; 517 my $busy = 1;
300 my @res; 518 my @res;
301 519
302 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 522 @res = eval { $job->() };
304 warn $@ if $@; 523 warn $@ if $@;
305 undef $busy; 524 undef $busy;
306 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
307 526
308 while ($busy) { 527 while ($busy) {
309 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
310 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
311 538
312 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
313 } else { 540 } else {
314 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
315 542
335 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
336 563
337 $coro 564 $coro
338} 565}
339 566
340sub write_runtime { 567=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 568
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
344 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
345 573
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 575
350 aio_fsync $fh 576sub fork_call(&@) {
351 and return; 577 my ($cb, @args) = @_;
352 578
353 close $fh 579 # we seemingly have to make a local copy of the whole thing,
354 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
355 582
356 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
357 and return; 584 reset_signals;
585 &$cb
586 }, @args;
358 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
359 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 754}
361 755
362=back 756=back
363 757
364=cut 758=cut
365 759
366############################################################################# 760#############################################################################
367 761
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
496 763
497Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
500 767
501In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 770Deliantra).
504 771
505=over 4 772=over 4
506 773
507=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
508 775
552=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
553 820
554Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
556 823
557Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
559 826
560These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
561 828
562=over 4 829=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 890our @CB_MAP = ();
624 891
625my %attachment; 892my %attachment;
626 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
627sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
629 902
630 use sort 'stable'; 903 use sort 'stable';
631 904
665 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
666 939
667 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 944
672 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 946 my $pkg = shift @arg;
674 947
675 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
705 } 978 }
706 979
707 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
708 } else { 981 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 983 }
711 984
712 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
713} 986}
714 987
716 if (ref $_[0]) { 989 if (ref $_[0]) {
717 _object_attach @_; 990 _object_attach @_;
718 } else { 991 } else {
719 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
720 } 993 }
994 _recalc_want;
721}; 995};
722 996
723# all those should be optimised 997# all those should be optimised
724sub cf::attachable::detach { 998sub cf::attachable::detach {
725 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
729 reattach ($obj); 1003 reattach ($obj);
730 } else { 1004 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
732 } 1006 }
1007 _recalc_want;
733}; 1008};
734 1009
735sub cf::attachable::attached { 1010sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
737 1012
752 "; 1027 ";
753 die if $@; 1028 die if $@;
754} 1029}
755 1030
756our $override; 1031our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1033
759sub override { 1034sub override {
760 $override = 1; 1035 $override = 1;
761 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
762} 1037}
763 1038
764sub do_invoke { 1039sub do_invoke {
765 my $event = shift; 1040 my $event = shift;
766 my $callbacks = shift; 1041 my $callbacks = shift;
767 1042
768 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
769 1044
770 local $override; 1045 local $override;
771 1046
772 for (@$callbacks) { 1047 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
782 } 1057 }
783 1058
784 0 1059 0
785} 1060}
786 1061
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1063
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1065
791Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
792 1067
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1071
797=back 1072=back
798 1073
799=cut 1074=cut
800 1075
801############################################################################# 1076#############################################################################
802# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
803 1120
804sub reattach { 1121sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1127
808 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
809 1129
810 @$registry = (); 1130 @$registry = ();
811 1131
826cf::attachable->attach ( 1146cf::attachable->attach (
827 prio => -1000000, 1147 prio => -1000000,
828 on_instantiate => sub { 1148 on_instantiate => sub {
829 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
830 1150
831 $data = from_json $data; 1151 $data = decode_json $data;
832 1152
833 for (@$data) { 1153 for (@$data) {
834 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
835 1155
836 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1172sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
854 1174
855 sync_job { 1175 sync_job {
856 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
859 1180
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
863 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
864 close $fh; 1188 aio_close $fh;
865 1189
866 if (@$objs) { 1190 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
871 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
872 close $fh; 1199 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
874 } 1201 }
875 } else { 1202 } else {
876 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
877 } 1204 }
878 1205
879 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1210 } else {
881 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
882 } 1212 }
883 } else { 1213 } else {
884 aio_unlink $filename; 1214 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
886 } 1216 }
887 } 1217 };
888} 1218}
889 1219
890sub object_freezer_as_string { 1220sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
892 1222
904 or return; 1234 or return;
905 1235
906 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
908 or return; 1238 or return;
1239
909 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
910 } 1242 }
911 1243
1244 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
914 return ($data, $av); 1248 ($data, $av)
915} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
916 1256
917############################################################################# 1257#############################################################################
918# command handling &c 1258# command handling &c
919 1259
920=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1274}
935 1275
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1277
938Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
939 1283
940If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
941called. 1285called.
942 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
943=cut 1298=cut
944 1299
945sub register_extcmd { 1300sub register_extcmd {
946 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
947 1302
948 $EXTCMD{$name} = $cb; 1303 $EXTCMD{$name} = $cb;
949} 1304}
950 1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
1313
951cf::player->attach ( 1314cf::player->attach (
952 on_command => sub { 1315 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
954 1317
955 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
956 or return; 1319 or return;
957 1320
962 cf::override; 1325 cf::override;
963 }, 1326 },
964 on_extcmd => sub { 1327 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
966 1329
967 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1331
969 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
975 } else { 1347 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1349 }
978 1350
979 cf::override; 1351 cf::override;
980 }, 1352 },
981); 1353);
982 1354
1355# "readahead" all extensions
983sub load_extension { 1356sub cache_extensions {
984 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
985 1358
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1362 }
990 $pkg = "ext::$pkg"; 1363 };
991 1364
992 warn "loading '$path' into '$pkg'\n"; 1365 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1366}
1009 1367
1010sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1011 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1373 next unless -r $path;
1013 eval { 1374
1014 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1015 1 1435 }
1016 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1017 } 1446 };
1018} 1447}
1019 1448
1020############################################################################# 1449#############################################################################
1021# load/save/clean perl data associated with a map
1022 1450
1023*cf::mapsupport::on_clean = sub { 1451=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1452
1036=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1037 1454
1038Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1039 1456
1040=cut 1457=cut
1041 1458
1042package cf::player; 1459package cf::player;
1043 1460
1045 1462
1046=head3 cf::player 1463=head3 cf::player
1047 1464
1048=over 4 1465=over 4
1049 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1050=item cf::player::find $login 1481=item cf::player::find $login
1051 1482
1052Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1053 1484
1054=cut 1485=cut
1055 1486
1056sub playerdir($) { 1487sub playerdir($) {
1057 cf::localdir 1488 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1490}
1063 1491
1064sub path($) { 1492sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1494
1067 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
1068} 1496}
1069 1497
1070sub find_active($) { 1498sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
1075 1503
1076sub exists($) { 1504sub exists($) {
1077 my ($login) = @_; 1505 my ($login) = @_;
1078 1506
1079 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1508 or !aio_stat path $login
1081} 1509}
1082 1510
1083sub find($) { 1511sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1513 my $login = $_[0];
1086 1514
1087 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
1088 1516
1089 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1093 } 1534 }
1094 } 1535 }
1095} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1096 1550
1097sub save($) { 1551sub save($) {
1098 my ($pl) = @_; 1552 my ($pl) = @_;
1099 1553
1100 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1105 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1106 1560
1107 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1109 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1110 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1111 Coro::cede; 1570 cf::cede_to_tick;
1112} 1571}
1113 1572
1114sub new($) { 1573sub new($) {
1115 my ($login) = @_; 1574 my ($login) = @_;
1116 1575
1122 $cf::PLAYER{$login} = $self; 1581 $cf::PLAYER{$login} = $self;
1123 1582
1124 $self 1583 $self
1125} 1584}
1126 1585
1586=item $player->send_msg ($channel, $msg, $color, [extra...])
1587
1588=cut
1589
1590sub send_msg {
1591 my $ns = shift->ns
1592 or return;
1593 $ns->send_msg (@_);
1594}
1595
1127=item $pl->quit_character 1596=item $pl->quit_character
1128 1597
1129Nukes the player without looking back. If logged in, the connection will 1598Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1599be destroyed. May block for a long time.
1131 1600
1132=cut 1601=cut
1133 1602
1134sub quit_character { 1603sub quit_character {
1135 my ($pl) = @_; 1604 my ($pl) = @_;
1136 1605
1606 my $name = $pl->ob->name;
1607
1137 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1610
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1144 1617
1145 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1620 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1621 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1622 $pl->destroy;
1623
1624 my $prefix = qr<^~\Q$name\E/>;
1625
1626 # nuke player maps
1627 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1628
1150 IO::AIO::aio_rmtree $temp; 1629 IO::AIO::aio_rmtree $temp;
1630}
1631
1632=item $pl->kick
1633
1634Kicks a player out of the game. This destroys the connection.
1635
1636=cut
1637
1638sub kick {
1639 my ($pl, $kicker) = @_;
1640
1641 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1642 $pl->killer ("kicked");
1643 $pl->ns->destroy;
1151} 1644}
1152 1645
1153=item cf::player::list_logins 1646=item cf::player::list_logins
1154 1647
1155Returns am arrayref of all valid playernames in the system, can take a 1648Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1649while and may block, so not sync_job-capable, ever.
1157 1650
1158=cut 1651=cut
1159 1652
1160sub list_logins { 1653sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1654 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1655 or return [];
1163 1656
1164 my @logins; 1657 my @logins;
1165 1658
1166 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1170 1669
1171 utf8::decode $login; 1670 utf8::decode $login;
1172 push @logins, $login; 1671 push @logins, $login;
1173 } 1672 }
1174 1673
1175 \@logins 1674 \@logins
1176} 1675}
1177 1676
1178=item $player->maps 1677=item $player->maps
1179 1678
1180Returns an arrayref of cf::path's of all maps that are private for this 1679Returns an arrayref of map paths that are private for this
1181player. May block. 1680player. May block.
1182 1681
1183=cut 1682=cut
1184 1683
1185sub maps($) { 1684sub maps($) {
1186 my ($pl) = @_; 1685 my ($pl) = @_;
1686
1687 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1688
1188 my $files = aio_readdir playerdir $pl 1689 my $files = aio_readdir playerdir $pl
1189 or return; 1690 or return;
1190 1691
1191 my @paths; 1692 my @paths;
1193 for (@$files) { 1694 for (@$files) {
1194 utf8::decode $_; 1695 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1696 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1697 next unless /^$PATH_SEP/o;
1197 1698
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1699 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1700 }
1200 1701
1201 \@paths 1702 \@paths
1202} 1703}
1203 1704
1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1706
1707Expand deliantra pod fragments into protocol xml.
1708
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1205 1710
1206Sends an ext reply to the player. 1711Sends an ext reply to the player.
1207 1712
1208=cut 1713=cut
1209 1714
1210sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1212 1717
1213 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1719}
1217 1720
1218package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1219 1761
1220=back 1762=back
1221
1222 1763
1223=head3 cf::map 1764=head3 cf::map
1224 1765
1225=over 4 1766=over 4
1226 1767
1229package cf::map; 1770package cf::map;
1230 1771
1231use Fcntl; 1772use Fcntl;
1232use Coro::AIO; 1773use Coro::AIO;
1233 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1234our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1236 1781
1237sub generate_random_map { 1782sub generate_random_map {
1238 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1786
1240 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1788 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1254} 1801}
1255 1802
1256# and all this just because we cannot iterate over 1803=item cf::map->register ($regex, $prio)
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260 1804
1261 $_->change_map_light ($change) 1805Register a handler for the map path matching the given regex at the
1262 for grep $_->outdoor, values %cf::MAP; 1806givne priority (higher is better, built-in handlers have priority 0, the
1263} 1807default).
1264 1808
1265sub try_load_header($) { 1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1266 my ($path) = @_; 1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1928}
1929
1930sub decay_objects {
1931 my ($self) = @_;
1932
1933 return if $self->{deny_reset};
1934
1935 $self->do_decay_objects;
1936}
1937
1938sub unlink_save {
1939 my ($self) = @_;
1940
1941 utf8::encode (my $save = $self->save_path);
1942 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1943 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1944}
1945
1946sub load_header_from($) {
1947 my ($self, $path) = @_;
1267 1948
1268 utf8::encode $path; 1949 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1270 or return; 1951 or return;
1271 1952
1272 my $map = cf::map::new 1953 $self->_load_header ($f)
1273 or return; 1954 or return;
1274 1955
1275 # for better error messages only, will be overwritten 1956 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1957 $f->resolve_delayed_derefs;
1277 1958
1278 $map->load_header ($path) 1959 $self->{load_path} = $path;
1960
1961 1
1962}
1963
1964sub load_header_orig {
1965 my ($self) = @_;
1966
1967 $self->load_header_from ($self->load_path)
1968}
1969
1970sub load_header_temp {
1971 my ($self) = @_;
1972
1973 $self->load_header_from ($self->save_path)
1974}
1975
1976sub prepare_temp {
1977 my ($self) = @_;
1978
1979 $self->last_access ((delete $self->{last_access})
1980 || $cf::RUNTIME); #d#
1981 # safety
1982 $self->{instantiate_time} = $cf::RUNTIME
1983 if $self->{instantiate_time} > $cf::RUNTIME;
1984}
1985
1986sub prepare_orig {
1987 my ($self) = @_;
1988
1989 $self->{load_original} = 1;
1990 $self->{instantiate_time} = $cf::RUNTIME;
1991 $self->last_access ($cf::RUNTIME);
1992 $self->instantiate;
1993}
1994
1995sub load_header {
1996 my ($self) = @_;
1997
1998 if ($self->load_header_temp) {
1999 $self->prepare_temp;
2000 } else {
2001 $self->load_header_orig
1279 or return; 2002 or return;
2003 $self->prepare_orig;
2004 }
1280 2005
1281 $map->{load_path} = $path; 2006 $self->{deny_reset} = 1
2007 if $self->no_reset;
1282 2008
1283 $map 2009 $self->default_region (cf::region::find_by_path $self->{path})
2010 unless $self->default_region;
2011
2012 1
1284} 2013}
1285 2014
1286sub find; 2015sub find;
1287sub find { 2016sub find {
1288 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1289 2018
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2020
1295 cf::lock_wait "map_find:$key"; 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2023
1300 # do it the slow way 2024 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 2025 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2026 or return;
1319 2027
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1332 2029
1333 Coro::cede; 2030 $map->load_header
2031 or return;
1334 2032
1335 if ($map->should_reset) { 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2034 # doing this can freeze the server in a sync job, obviously
2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1336 $map->reset; 2038 $map->reset;
1337 undef $guard;
1338 $map = find $path 2039 return find $path;
1339 or return;
1340 } 2040 }
1341 2041
1342 $cf::MAP{$key} = $map 2042 $cf::MAP{$path} = $map
1343 } 2043 }
1344} 2044}
2045
2046sub pre_load { }
2047#sub post_load { } # XS
1345 2048
1346sub load { 2049sub load {
1347 my ($self) = @_; 2050 my ($self) = @_;
1348 2051
2052 local $self->{deny_reset} = 1; # loading can take a long time
2053
1349 my $path = $self->{path}; 2054 my $path = $self->{path};
2055
2056 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2057 my $guard = cf::lock_acquire "map_data:$path";
1351 2058
2059 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2061
1354 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1355 2063
1356 $self->alloc; 2064 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2065
2066 $self->pre_load;
2067 cf::cede_to_tick;
2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
2071 $self->_load_objects ($f)
1358 or return; 2072 or return;
1359 2073
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1361 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1362 2076
1363 if (my $uniq = $path->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2078 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2081 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1368 } 2085 }
1369 } 2086 }
1370 2087
1371 Coro::cede; 2088 $f->resolve_delayed_derefs;
1372 2089
2090 cf::cede_to_tick;
1373 # now do the right thing for maps 2091 # now do the right thing for maps
1374 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2094 unless $self->difficulty;
2095 cf::cede_to_tick;
2096
2097 unless ($self->{deny_activate}) {
2098 $self->decay_objects;
2099 $self->fix_auto_apply;
2100 $self->update_buttons;
2101 cf::cede_to_tick;
1386 $self->activate; 2102 $self->activate;
1387 } 2103 }
1388 2104
1389 Coro::cede; 2105 $self->{last_save} = $cf::RUNTIME;
2106 $self->last_access ($cf::RUNTIME);
1390 2107
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2109 }
2110
2111 $self->post_load;
2112}
2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2117sub customise_for {
2118 my ($self, $ob) = @_;
2119
2120 return find "~" . $ob->name . "/" . $self->{path}
2121 if $self->per_player;
2122
2123# return find "?party/" . $ob->name . "/" . $self->{path}
2124# if $self->per_party;
2125
2126 $self
1392} 2127}
1393 2128
1394# find and load all maps in the 3x3 area around a map 2129# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2130sub load_neighbours {
1396 my ($map) = @_; 2131 my ($map) = @_;
1397 2132
1398 my @diag; # diagonal neighbours 2133 my @neigh; # diagonal neighbours
1399 2134
1400 for (0 .. 3) { 2135 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2136 my $neigh = $map->tile_path ($_)
1402 or next; 2137 or next;
1403 $neigh = find $neigh, $map 2138 $neigh = find $neigh, $map
1404 or next; 2139 or next;
1405 $neigh->load; 2140 $neigh->load;
1406 2141
2142 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2143 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2144 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2145 }
1410 2146
1411 for (@diag) { 2147 for (grep defined $_->[0], @neigh) {
2148 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2149 my $neigh = find $path, $origin
1413 or next; 2150 or next;
1414 $neigh->load; 2151 $neigh->load;
1415 } 2152 }
1416} 2153}
1417 2154
1422} 2159}
1423 2160
1424sub do_load_sync { 2161sub do_load_sync {
1425 my ($map) = @_; 2162 my ($map) = @_;
1426 2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
1427 cf::sync_job { $map->load }; 2167 cf::sync_job { $map->load };
1428} 2168}
1429 2169
1430our %MAP_PREFETCH; 2170our %MAP_PREFETCH;
2171our $MAP_PREFETCHER = undef;
2172
2173sub find_async {
2174 my ($path, $origin, $load) = @_;
2175
2176 $path = normalise $path, $origin && $origin->{path};
2177
2178 if (my $map = $cf::MAP{$path}) {
2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2180 }
2181
2182 $MAP_PREFETCH{$path} |= $load;
2183
1431our $MAP_PREFETCHER = Coro::async { 2184 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2185 $Coro::current->{desc} = "map prefetcher";
2186
1433 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2189 if (my $map = find $k) {
2190 $map->load if $v;
2191 }
2192
1436 my $path = delete $MAP_PREFETCH{$key}; 2193 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2194 }
1442 Coro::schedule; 2195 }
2196 undef $MAP_PREFETCHER;
1443 } 2197 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2198 $MAP_PREFETCHER->prio (6);
1458 2199
1459 () 2200 ()
1460} 2201}
1461 2202
1462sub save { 2203sub save {
1463 my ($self) = @_; 2204 my ($self) = @_;
1464 2205
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2207
1467 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1468 2209
1469 return unless $self->dirty; 2210 return unless $self->dirty;
1470 2211
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2212 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2213 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2214
1474 $self->{load_path} = $save; 2215 $self->{load_path} = $save;
1475 2216
1476 return if $self->{deny_save}; 2217 return if $self->{deny_save};
1477 2218
1478 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
1479 2220
1480 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
1482 }; 2224 };
1483 2225
2226 cf::get_slot 0.02;
2227
1484 if ($uniq) { 2228 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2231 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2233 }
1490} 2234}
1491 2235
1492sub swap_out { 2236sub swap_out {
1493 my ($self) = @_; 2237 my ($self) = @_;
1494 2238
1495 # save first because save cedes 2239 # save first because save cedes
1496 $self->save; 2240 $self->save;
1497 2241
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2243
1500 return if $self->players; 2244 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1503 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2252 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2253}
1507 2254
1508sub reset_at { 2255sub reset_at {
1509 my ($self) = @_; 2256 my ($self) = @_;
1510 2257
1511 # TODO: safety, remove and allow resettable per-player maps 2258 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2259 return 1e99 if $self->{deny_reset};
1514 2260
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2263
1522 my ($self) = @_; 2268 my ($self) = @_;
1523 2269
1524 $self->reset_at <= $cf::RUNTIME 2270 $self->reset_at <= $cf::RUNTIME
1525} 2271}
1526 2272
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2273sub reset {
1549 my ($self) = @_; 2274 my ($self) = @_;
1550 2275
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2277
1553 return if $self->players; 2278 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2279
1556 warn "resetting map ", $self->path;#d# 2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
1557 2291
1558 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
1559 2293
2294 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->clear;
1561 2297
1562 $self->unlink_save; 2298 $self->unlink_save;
1563 $self->destroy; 2299 $self->destroy;
1564} 2300}
1565 2301
1566my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
1567 2303
1568sub nuke { 2304sub nuke {
1569 my ($self) = @_; 2305 my ($self) = @_;
1570 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
2310 delete $cf::MAP{$self->path};
2311
2312 $self->unlink_save;
2313
2314 bless $self, "cf::map";
2315 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2319
2320 $cf::MAP{$self->path} = $self;
2321 }
2322
1574 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
1575} 2324}
1576 2325
1577sub customise_for { 2326=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2327
1580 if ($map->per_player) { 2328Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2329maps. May block.
2330
2331=cut
2332
2333sub tmp_maps() {
1582 } 2334 [
2335 map {
2336 utf8::decode $_;
2337 /\.map$/
2338 ? normalise $_
2339 : ()
2340 } @{ aio_readdir $TMPDIR or [] }
2341 ]
2342}
1583 2343
1584 $map 2344=item $maps = cf::map::random_maps
2345
2346Returns an arrayref with all map paths of currently instantiated and saved
2347random maps. May block.
2348
2349=cut
2350
2351sub random_maps() {
2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise "?random/$_"
2357 : ()
2358 } @{ aio_readdir $RANDOMDIR or [] }
2359 ]
1585} 2360}
1586 2361
1587=item cf::map::unique_maps 2362=item cf::map::unique_maps
1588 2363
1589Returns an arrayref of cf::path's of all shared maps that have 2364Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2365instantiated unique items. May block.
1591 2366
1592=cut 2367=cut
1593 2368
1594sub unique_maps() { 2369sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2370 [
1596 or return; 2371 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2372 utf8::decode $_;
1602 next if /\.pst$/; 2373 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2375 ? ()
1605 push @paths, new cf::path $_; 2376 : normalise $_
2377 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2378 ]
1607
1608 \@paths
1609} 2379}
1610 2380
1611package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
1612 2412
1613=back 2413=back
1614 2414
1615=head3 cf::object 2415=head3 cf::object
1616 2416
1620 2420
1621=over 4 2421=over 4
1622 2422
1623=item $ob->inv_recursive 2423=item $ob->inv_recursive
1624 2424
1625Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
1626 2427
1627=cut 2428=cut
1628 2429
1629sub inv_recursive_; 2430sub inv_recursive_;
1630sub inv_recursive_ { 2431sub inv_recursive_ {
1633 2434
1634sub inv_recursive { 2435sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
1636} 2437}
1637 2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
1638package cf; 2467package cf;
1639 2468
1640=back 2469=back
1641 2470
1642=head3 cf::object::player 2471=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2479dialogue with the given NPC character.
1651 2480
1652=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
1653 2496
1654# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2498# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
1659 2502
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2503 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2504
1662 if ($self->{record_replies}) { 2505 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2506 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2507
1664 } else { 2508 } else {
2509 my $pl = $self->contr;
2510
2511 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2512 my $dialog = $pl->{npc_dialog};
2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2514
2515 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2518 }
1667 } 2519 }
2520}
2521
2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2523
2524=cut
2525
2526sub cf::object::send_msg {
2527 my $pl = shift->contr
2528 or return;
2529 $pl->send_msg (@_);
1668} 2530}
1669 2531
1670=item $player_object->may ("access") 2532=item $player_object->may ("access")
1671 2533
1672Returns wether the given player is authorized to access resource "access" 2534Returns wether the given player is authorized to access resource "access"
1685 2547
1686=item $player_object->enter_link 2548=item $player_object->enter_link
1687 2549
1688Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
1689 2551
1690The player should be reaosnably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2556
2557Will never block.
1692 2558
1693=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
1694 2560
1695Moves the player out of the specila link map onto the given map. If the 2561Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2562map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2563to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2564fails, to the emergency map position.
1699 2565
1700Might block. 2566Might block.
1701 2567
1702=cut 2568=cut
2569
2570sub link_map {
2571 unless ($LINK_MAP) {
2572 $LINK_MAP = cf::map::find "{link}"
2573 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2574 $LINK_MAP->load;
2575 }
2576
2577 $LINK_MAP
2578}
1703 2579
1704sub cf::object::player::enter_link { 2580sub cf::object::player::enter_link {
1705 my ($self) = @_; 2581 my ($self) = @_;
1706 2582
1707 $self->deactivate_recursive; 2583 $self->deactivate_recursive;
1708 2584
1709 return if $self->map == $LINK_MAP; 2585 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2586
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2588 if $self->map && $self->map->{path} ne "{link}";
1713 2589
1714 $self->enter_map ($LINK_MAP, 20, 20); 2590 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2591}
1716 2592
1717sub cf::object::player::leave_link { 2593sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2594 my ($self, $map, $x, $y) = @_;
2595
2596 return unless $self->contr->active;
1719 2597
1720 my $link_pos = delete $self->{_link_pos}; 2598 my $link_pos = delete $self->{_link_pos};
1721 2599
1722 unless ($map) { 2600 unless ($map) {
1723 # restore original map position 2601 # restore original map position
1734 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
1736 2614
1737 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
1740 2618
1741 $map->load; 2619 $map->load;
1742 $map->load_diag; 2620 $map->load_neighbours;
1743 2621
1744 return unless $self->contr->active; 2622 return unless $self->contr->active;
2623
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
1745 $self->activate_recursive; 2628 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747} 2629}
1748 2630
1749cf::player->attach ( 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2632
1753 # abort map switching before logout 2633Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2634her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2635that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2636the new (success) or old (failed) map position. In either case, $done will
1757 }; 2637be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2638
1763 # try to abort aborted map switching on player login :) 2639Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2640it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2641
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2642=cut
2643
2644our $GOTOGEN;
1784 2645
1785sub cf::object::player::goto { 2646sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2647 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2648
1788 $path = new cf::path $path; 2649 # do generation counting so two concurrent goto's will be executed in-order
2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2651
1790 $self->enter_link; 2652 $self->enter_link;
1791 2653
1792 (async { 2654 (async {
1793 my $map = cf::map::find $path->as_string; 2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2676 my $map = eval {
2677 my $map = defined $path ? cf::map::find $path : undef;
2678
2679 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2680 $map = $map->customise_for ($self);
1795 2681 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2682 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 }
1800 2685
2686 $map
2687 };
2688
2689 if ($@) {
2690 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2691 LOG llevError | logBacktrace, Carp::longmess $@;
2692 }
2693
2694 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2696 $self->leave_link ($map, $x, $y);
2697 }
2698
2699 $done->() if $done;
1802 })->prio (1); 2700 })->prio (1);
1803} 2701}
1804 2702
1805=item $player_object->enter_exit ($exit_object) 2703=item $player_object->enter_exit ($exit_object)
1806 2704
1808 2706
1809sub parse_random_map_params { 2707sub parse_random_map_params {
1810 my ($spec) = @_; 2708 my ($spec) = @_;
1811 2709
1812 my $rmp = { # defaults 2710 my $rmp = { # defaults
1813 xsize => 10, 2711 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2712 ysize => (cf::rndm 15, 40),
2713 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2714 #layout => string,
1815 }; 2715 };
1816 2716
1817 for (split /\n/, $spec) { 2717 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2718 my ($k, $v) = split /\s+/, $_, 2;
1819 2719
1831 # that depends on the exit object 2731 # that depends on the exit object
1832 2732
1833 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
1834 2734
1835 if ($exit->map) { 2735 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2736 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
1840 } 2742 }
1841 2743
1842 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
1843 2745
1844 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2748 my $meta = "$RANDOMDIR/$md5.meta";
1846 2749
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2752 undef $fh;
2753 aio_rename "$meta~", $meta;
1849 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
1852 } 2761 }
1853} 2762}
1854 2763
1855sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
1859 2768
1860 $self->enter_link; 2769 $self->enter_link;
1861 2770
1862 (async { 2771 (async {
1863 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
1864 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
1865 prepare_random_map $exit 2781 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2782 if $exit->slaying eq "/!";
2783 }
1867 2784
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
1870 2788
2789 $self->goto ($map, $x, $y);
2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
1871 1; 2795 1
1872 }) { 2796 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2801
1878 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2803 $self->leave_link;
1880 } 2804 }
1881 })->prio (1); 2805 })->prio (1);
1894 2818
1895sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
1897 2821
1898 utf8::encode $text; 2822 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2824}
1901 2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2852
2853Send a drawinfo or msg packet to the client, formatting the msg for the
2854client if neccessary. C<$type> should be a string identifying the type of
2855the message, with C<log> being the default. If C<$color> is negative, suppress
2856the message unless the client supports the msg packet.
2857
2858=cut
2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2974sub cf::client::send_msg {
2975 my ($self, $channel, $msg, $color, @extra) = @_;
2976
2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2979
2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2989 } elsif (ref $channel) {
2990 # send meta info to client, if not yet sent
2991 unless (exists $self->{channel}{$channel->{id}}) {
2992 $self->{channel}{$channel->{id}} = $channel;
2993 $self->ext_msg (channel_info => $channel);
2994 }
2995
2996 $channel = $channel->{id};
2997 }
2998
2999 return unless @extra || length $msg;
3000
3001 # default colour, mask it out
3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3003 if $color & cf::NDI_DEF;
3004
3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3008 );
3009
3010 $self->send_big_packet ($pkt);
3011}
3012
3013=item $client->ext_msg ($type, @msg)
3014
3015Sends an ext event to the client.
3016
3017=cut
3018
3019sub cf::client::ext_msg($$@) {
3020 my ($self, $type, @msg) = @_;
3021
3022 if ($self->extcmd == 2) {
3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3024 } elsif ($self->extcmd == 1) { # TODO: remove
3025 push @msg, msgtype => "event_$type";
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3027 }
3028}
3029
3030=item $client->ext_reply ($msgid, @msg)
3031
3032Sends an ext reply to the client.
3033
3034=cut
3035
3036sub cf::client::ext_reply($$@) {
3037 my ($self, $id, @msg) = @_;
3038
3039 if ($self->extcmd == 2) {
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3041 } elsif ($self->extcmd == 1) {
3042 #TODO: version 1, remove
3043 unshift @msg, msgtype => "reply", msgid => $id;
3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3045 }
3046}
1902 3047
1903=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
1904 3049
1905Queues a query to the client, calling the given callback with 3050Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3051the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3052C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 3053
1909Queries can fail, so check the return code. Or don't, as queries will become 3054Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 3055become reliable at some point in the future.
1911 3056
1912=cut 3057=cut
1913 3058
1914sub cf::client::query { 3059sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 3060 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 3068 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3069 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 3070
1926 $self->send_packet ($self->{query_queue}[0][0]) 3071 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 3072 if @{ $self->{query_queue} } == 1;
3073
3074 1
1928} 3075}
1929 3076
1930cf::client->attach ( 3077cf::client->attach (
3078 on_connect => sub {
3079 my ($ns) = @_;
3080
3081 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3082 },
1931 on_reply => sub { 3083 on_reply => sub {
1932 my ($ns, $msg) = @_; 3084 my ($ns, $msg) = @_;
1933 3085
1934 # this weird shuffling is so that direct followup queries 3086 # this weird shuffling is so that direct followup queries
1935 # get handled first 3087 # get handled first
1936 my $queue = delete $ns->{query_queue} 3088 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3089 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3090
1939 (shift @$queue)->[1]->($msg); 3091 (shift @$queue)->[1]->($msg);
3092 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3093
1941 push @{ $ns->{query_queue} }, @$queue; 3094 push @{ $ns->{query_queue} }, @$queue;
1942 3095
1943 if (@{ $ns->{query_queue} } == @$queue) { 3096 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3097 if (@$queue) {
1946 } else { 3099 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3100 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3101 }
1949 } 3102 }
1950 }, 3103 },
3104 on_exticmd => sub {
3105 my ($ns, $buf) = @_;
3106
3107 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3108
3109 if (ref $msg) {
3110 my ($type, $reply, @payload) =
3111 "ARRAY" eq ref $msg
3112 ? @$msg
3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3114
3115 my @reply;
3116
3117 if (my $cb = $EXTICMD{$type}) {
3118 @reply = $cb->($ns, @payload);
3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
3124 } else {
3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3126 }
3127
3128 cf::override;
3129 },
1951); 3130);
1952 3131
1953=item $client->async (\&cb) 3132=item $client->async (\&cb)
1954 3133
1955Create a new coroutine, running the specified callback. The coroutine will 3134Create a new coroutine, running the specified callback. The coroutine will
1971 3150
1972 $coro 3151 $coro
1973} 3152}
1974 3153
1975cf::client->attach ( 3154cf::client->attach (
1976 on_destroy => sub { 3155 on_client_destroy => sub {
1977 my ($ns) = @_; 3156 my ($ns) = @_;
1978 3157
1979 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1980 }, 3159 },
1981); 3160);
1996our $safe = new Safe "safe"; 3175our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
1998 3177
1999$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2000 3179
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3180$safe->permit_only (Opcode::opset qw(
3181 :base_core :base_mem :base_orig :base_math :base_loop
3182 grepstart grepwhile mapstart mapwhile
3183 sort time
3184));
2002 3185
2003# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2004 3187
2005=pod 3188=pod
2006 3189
2007The following fucntions and emthods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2008 3191
2009 cf::object contr pay_amount pay_player map 3192 cf::object
3193 contr pay_amount pay_player map x y force_find force_add destroy
3194 insert remove name archname title slaying race decrease split
3195 value
3196
2010 cf::object::player player 3197 cf::object::player
2011 cf::player peaceful 3198 player
2012 cf::map trigger 3199
3200 cf::player
3201 peaceful
3202
3203 cf::map
3204 trigger
2013 3205
2014=cut 3206=cut
2015 3207
2016for ( 3208for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
2018 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2020 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2021) { 3215) {
2022 no strict 'refs'; 3216 no strict 'refs';
2023 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2042 3236
2043 my $qcode = $code; 3237 my $qcode = $code;
2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2045 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2046 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2047 local $_; 3244 local $_;
2048 local @safe::cf::_safe_eval_args = values %vars;
2049 3245
2050 my $eval = 3246 my $eval =
2051 "do {\n" 3247 "do {\n"
2052 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2053 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2054 . $code 3250 . $code
2055 . "\n}" 3251 . "\n}"
2056 ; 3252 ;
2057 3253
3254 if ($CFG{safe_eval}) {
2058 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2059 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2060 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2061 3263
2062 if ($@) { 3264 if ($@) {
2063 warn "$@"; 3265 warn "$@";
2064 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2065 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2084=cut 3286=cut
2085 3287
2086sub register_script_function { 3288sub register_script_function {
2087 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2088 3290
2089 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2090 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2091} 3293}
2092 3294
2093=back 3295=back
2094 3296
2095=cut 3297=cut
2096 3298
2097############################################################################# 3299#############################################################################
3300# the server's init and main functions
2098 3301
2099=head2 EXTENSION DATABASE SUPPORT 3302sub load_facedata($) {
3303 my ($path) = @_;
2100 3304
2101Crossfire maintains a very simple database for extension use. It can 3305 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3306 # for this (global event?)
2103excludes objects. 3307 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3308
2105The parameter C<$family> should best start with the name of the extension 3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3310
2108=over 4 3311 warn "loading facedata from $path\n";
2109 3312
2110=item $hashref = cf::db_get $family 3313 my $facedata;
3314 0 < aio_load $path, $facedata
3315 or die "$path: $!";
2111 3316
2112Return a hashref for use by the extension C<$family>, which can be 3317 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3318
2116=item $value = cf::db_get $family => $key 3319 $facedata->{version} == 2
3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3321
2118Returns a single value from the database 3322 # patch in the exptable
2119 3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2120=item cf::db_put $family => $hashref 3324 $facedata->{resource}{"res/exp_table"} = {
2121 3325 type => FT_RSRC,
2122Stores the given family hashref into the database. Updates are delayed, if 3326 data => $exp_table,
2123you want the data to be synced to disk immediately, use C<cf::db_sync>. 3327 hash => (Digest::MD5::md5 $exp_table),
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3328 };
3329 cf::cede_to_tick;
2171 3330
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3331 {
3332 my $faces = $facedata->{faceinfo};
2176 3333
2177 sub db_get($;$) { 3334 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3336
2183 sub db_put($$;$) { 3337 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3338 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2186 } else { 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3341
2192 cf::global->attach ( 3342 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3343 }
2197 );
2198}
2199 3344
2200############################################################################# 3345 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3346 next unless $info->{smooth};
2202 3347
2203sub cfg_load { 3348 my $idx = cf::face::find $face
3349 or next;
3350
3351 if (my $smooth = cf::face::find $info->{smooth}) {
3352 cf::face::set_smooth $idx, $smooth;
3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3354 } else {
3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 {
3363 my $anims = $facedata->{animinfo};
3364
3365 while (my ($anim, $info) = each %$anims) {
3366 cf::anim::set $anim, $info->{frames}, $info->{facings};
3367 cf::cede_to_tick;
3368 }
3369
3370 cf::anim::invalidate_all; # d'oh
3371 }
3372
3373 {
3374 my $res = $facedata->{resource};
3375
3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3379
3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3381 cf::face::set_type $idx, $info->{type};
3382 } else {
3383 $RESOURCE{$name} = $info;
3384 }
3385
3386 cf::cede_to_tick;
3387 }
3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3391
3392 1
3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3414
3415register_exticmd fx_want => sub {
3416 my ($ns, $want) = @_;
3417
3418 while (my ($k, $v) = each %$want) {
3419 $ns->fx_want ($k, $v);
3420 }
3421};
3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
3438 load_resource_file "$MAPDIR/regions"
3439 or die "unable to load regions file\n";
3440
3441 for (cf::region::list) {
3442 $_->{match} = qr/$_->{match}/
3443 if exists $_->{match};
3444 }
3445}
3446
3447sub reload_facedata {
3448 load_facedata "$DATADIR/facedata"
3449 or die "unable to load facedata\n";
3450}
3451
3452sub reload_archetypes {
3453 load_resource_file "$DATADIR/archetypes"
3454 or die "unable to load archetypes\n";
3455}
3456
3457sub reload_treasures {
3458 load_resource_file "$DATADIR/treasures"
3459 or die "unable to load treasurelists\n";
3460}
3461
3462sub reload_resources {
3463 warn "reloading resource files...\n";
3464
3465 reload_facedata;
3466 reload_archetypes;
3467 reload_regions;
3468 reload_treasures;
3469
3470 warn "finished reloading resource files\n";
3471}
3472
3473sub reload_config {
3474 warn "reloading config file...\n";
3475
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3477 or return;
2206 3478
2207 local $/; 3479 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
2209 3481
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3483
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2217 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2218 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
2219 }; 3491 };
2220 warn $@ if $@; 3492 warn $@ if $@;
2221 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
2222} 3524}
2223 3525
2224sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
2225 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3544 (async {
3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3547 })->prio (Coro::PRIO_MAX);
2229 }; 3548 };
2230 3549
2231 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
2233 load_extensions; 3568 load_extensions;
2234 Event::loop; 3569
3570 utime time, time, $RUNTIMEFILE;
3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
2235} 3580}
2236 3581
2237############################################################################# 3582#############################################################################
2238# initialisation and cleanup 3583# initialisation and cleanup
2239 3584
2240# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
2241BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3589 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
2248 },
2249 ); 3591 };
3592 }
3593}
3594
3595sub write_runtime_sync {
3596 my $t0 = EV::time;
3597
3598 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time.
3600
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3602
3603 my $guard = cf::lock_acquire "write_runtime";
3604
3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3606 or return;
3607
3608 my $value = $cf::RUNTIME + 90 + 10;
3609 # 10 is the runtime save interval, for a monotonic clock
3610 # 60 allows for the watchdog to kill the server.
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 # touch it again to show we are up-to-date
3620 aio_utime $fh, undef, undef;
3621
3622 close $fh
3623 or return;
3624
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return;
3627
3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3629
2250 } 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
2251} 3681}
2252 3682
2253sub emergency_save() { 3683sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
2255 3685
2256 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
2257 3687
2258 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
2259 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3702 $pl->save;
2267 } 3703 }
2268 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
2269 3705
2270 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3709 $map->valid or next;
2274 $map->save; 3710 $map->save;
2275 } 3711 }
2276 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3713
3714 warn "emergency_perl_save: begin database checkpoint\n";
3715 BDB::db_env_txn_checkpoint $DB_ENV;
3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
2277 }; 3721 };
2278 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
2279 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
2280} 3729}
2281 3730
3731sub post_cleanup {
3732 my ($make_core) = @_;
3733
3734 warn Carp::longmess "post_cleanup backtrace"
3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3765}
3766
2282sub reload() { 3767sub do_reload_perl() {
2283 # can/must only be called in main 3768 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3770 warn "can only reload from main coroutine";
2286 return; 3771 return;
2287 } 3772 }
2288 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
2289 warn "reloading..."; 3779 warn "reloading...";
2290 3780
2291 warn "freezing server"; 3781 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3782
3783 cf::sync_job {
3784 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3785 cf::emergency_save;
3786 cf::write_runtime_sync; # external watchdog should not bark
2294 3787
2295 warn "sync database to disk"; 3788 warn "syncing database to disk";
2296 cf::db_sync; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3790
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
2301 3792
2302 warn "cancel all watchers"; 3793 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3794 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3796 }
2327 3797
2328 Symbol::delete_package $pkg; 3798 warn "cancelling all extension coros";
2329 } 3799 $_->cancel for values %EXT_CORO;
3800 %EXT_CORO = ();
2330 3801
2331 warn "unload all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334
2335 warn "removing <$k>"; 3802 warn "removing commands";
2336 delete $INC{$k}; 3803 %COMMAND = ();
2337 3804
2338 $k =~ s/\.pm$//; 3805 warn "removing ext/exti commands";
2339 $k =~ s/\//::/g; 3806 %EXTCMD = ();
3807 %EXTICMD = ();
2340 3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3811 warn "... unloading $pkg";
3812
2341 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
2342 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
2343 } 3822 }
2344 3823
2345 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
2346 } 3839 }
2347 3840
2348 warn "get rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3844
2352 warn "unload cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2354 3848
2355 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3850 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
2358 3852
3853 warn "unload completed, starting to reload now";
3854
2359 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
2360 require cf; 3856 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
2362 3858
2363 warn "load config and database again"; 3859 warn "loading config and database again";
2364 cf::cfg_load; 3860 cf::reload_config;
2365 cf::db_load;
2366 3861
2367 warn "load extensions"; 3862 warn "loading extensions";
2368 cf::load_extensions; 3863 cf::load_extensions;
2369 3864
3865 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3867 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3868 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3870 warn "reattaching attachments to players";
3871 reattach $_ for values %PLAYER;
3872 }
3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3877 warn "leaving sync_job";
3878
3879 1
3880 } or do {
3881 warn $@;
3882 cf::cleanup "error while reloading, exiting.";
3883 };
3884
3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3891};
3892
3893our $RELOAD_WATCHER; # used only during reload
3894
3895sub reload_perl() {
3896 # doing reload synchronously and two reloads happen back-to-back,
3897 # coro crashes during coro_state_free->destroy here.
3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3904 undef $RELOAD_WATCHER;
3905 };
2374 }; 3906 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3907}
2427 3908
2428register_command "reload" => sub { 3909register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
2430 3911
2431 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3916 reload_perl;
3917 };
2435 } 3918 }
2436}; 3919};
2437 3920
2438unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
2439 3922
2440$TICK_WATCHER = Event->timer ( 3923my $bug_warning = 0;
2441 reentrant => 0, 3924
2442 prio => 0, 3925our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3926our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3927
2445 cb => sub { 3928sub wait_for_tick {
3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3930
3931 my $signal = new Coro::Signal;
3932 push @WAIT_FOR_TICK, $signal;
3933 $signal->wait;
3934}
3935
3936sub wait_for_tick_begin {
3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3938
3939 my $signal = new Coro::Signal;
3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3941 $signal->wait;
3942}
3943
3944sub tick {
3945 if ($Coro::current != $Coro::main) {
3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3947 unless ++$bug_warning > 10;
3948 return;
3949 }
3950
2446 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3952
2450 $WAIT_FOR_TICK->broadcast; 3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2452 3954
2453 # if we are delayed by four ticks or more, skip them all 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2455 3957 Coro::async_pool {
2456 $TICK_WATCHER->at ($NEXT_TICK); 3958 $Coro::current->{desc} = "runtime saver";
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3959 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3961 };
2480 }, 3962 }
2481); 3963
3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3965 $sig->send;
3966 }
3967 while (my $sig = shift @WAIT_FOR_TICK) {
3968 $sig->send;
3969 }
3970
3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3973
3974 if (0) {
3975 if ($NEXT_TICK) {
3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3982
3983{
3984 # configure BDB
3985
3986 BDB::min_parallel 16;
3987 BDB::max_poll_reqs $TICK * 0.1;
3988 $AnyEvent::BDB::WATCHER->priority (1);
3989
3990 unless ($DB_ENV) {
3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3997
3998 cf::sync_job {
3999 eval {
4000 BDB::db_env_open
4001 $DB_ENV,
4002 $BDBDIR,
4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4005 0666;
4006
4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4008 };
4009
4010 cf::cleanup "db_env_open(db): $@" if $@;
4011 };
4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
4023}
4024
4025{
4026 # configure IO::AIO
4027
4028 IO::AIO::min_parallel 8;
4029 IO::AIO::max_poll_time $TICK * 0.1;
4030 undef $AnyEvent::AIO::WATCHER;
4031}
4032
4033my $_log_backtrace;
4034
4035sub _log_backtrace {
4036 my ($msg, @addr) = @_;
4037
4038 $msg =~ s/\n//;
4039
4040 # limit the # of concurrent backtraces
4041 if ($_log_backtrace < 2) {
4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
4047 my @bt = fork_call {
4048 @addr = map { sprintf "%x", $_ } @addr;
4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4051 or die "addr2line: $!";
4052
4053 my @funcs;
4054 my @res = <$fh>;
4055 chomp for @res;
4056 while (@res) {
4057 my ($func, $line) = splice @res, 0, 2, ();
4058 push @funcs, "[$func] $line";
4059 }
4060
4061 @funcs
4062 };
4063
4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4066 LOG llevInfo, "[ABT] $_\n" for @bt;
4067 --$_log_backtrace;
4068 };
4069 } else {
4070 LOG llevInfo, "[ABT] $msg\n";
4071 LOG llevInfo, "[ABT] [suppressed]\n";
4072 }
4073}
4074
4075# load additional modules
4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
2482 4078
2483END { cf::emergency_save } 4079END { cf::emergency_save }
2484 4080
24851 40811
2486 4082

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