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Revision 1.336 by root, Tue Aug 21 00:31:18 2007 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 120our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
86 124
87our %CFG; 125our %CFG;
88 126
89our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 128our $RUNTIME;
129our $NOW;
91 130
92our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
95 134
96# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 137
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
102 147
103binmode STDOUT; 148binmode STDOUT;
104binmode STDERR; 149binmode STDERR;
105 150
106# read virtual server time, if available 151# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
111} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
112 159
113mkdir $_ 160mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 162
116our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
117 164
118sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 177
120############################################################################# 178#############################################################################
121 179
122=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
123 181
159 217
160The raw value load value from the last tick. 218The raw value load value from the last tick.
161 219
162=item %cf::CFG 220=item %cf::CFG
163 221
164Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 223from wherever your confdir points to.
166 224
167=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
168 226
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 230
173=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
174 232
175This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 235that call.
178 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
179=back 243=back
180 244
181=cut 245=cut
182 246
183BEGIN { 247$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 248 my $msg = join "", @_;
186 249
187 $msg .= "\n" 250 $msg .= "\n"
188 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
189 252
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 254
192 utf8::encode $msg;
193 LOG llevError, $msg; 255 LOG llevError, $msg;
194 }; 256};
195} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
196 271
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 282for my $pkg (qw(
208 cf::global cf::attachable 283 cf::global cf::attachable
209 cf::object cf::object::player 284 cf::object cf::object::player
210 cf::client cf::player 285 cf::client cf::player
211 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
212 cf::map cf::party cf::region 288 cf::party cf::region
213)) { 289)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 291}
217 292
218$Event::DIED = sub { 293$EV::DIED = sub {
219 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
220}; 295};
221 296
222############################################################################# 297#############################################################################
223 298
224=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 322 $d
248 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
249} 324}
250 325
251=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
252 327
253Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
254 329
255=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
256 331
257Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
258 333
259=cut 334=cut
260 335
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 337
263sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
265 354
266=item cf::lock_wait $string 355=item cf::lock_wait $string
267 356
268Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
269 358
270=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
271 360
272Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
275returned. 364returned.
276 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
277Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
279 371
280=item $locked = cf::lock_active $string 372=item $locked = cf::lock_active $string
281 373
282Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
283 375
284=cut 376=cut
285 377
286our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
287 379
288sub lock_wait($) { 380sub lock_wait($) {
289 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 382}
297 383
298sub lock_acquire($) { 384sub lock_acquire($) {
299 my ($key) = @_; 385 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 386}
311 387
312sub lock_active($) { 388sub lock_active($) {
313 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 390}
317 391
318sub freeze_mainloop { 392sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
320 394
321 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 396}
323 }; 397
324 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
325 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
326} 411}
327 412
328=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
329 414
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
338 423
339=cut 424=cut
340 425
341our @SLOT_QUEUE; 426our @SLOT_QUEUE;
342our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
343 429
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
346 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
347 436
348 while () { 437 while () {
349 next_job: 438 next_job:
439
350 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
351 if ($avail > 0.01) { 441
352 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
354 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send; 446 $job->[2]->send;
356 Coro::cede; 447 Coro::cede;
357 goto next_job; 448 goto next_job;
358 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
359 } 451 }
360 } 452 }
361 453
362 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 457 $signal->wait;
366 } else { 458 } else {
459 $busy = 0;
367 Coro::schedule; 460 Coro::schedule;
368 } 461 }
369 } 462 }
370}; 463};
371 464
372sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
373 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
374 469
375 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
376 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
377 473
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
391 487
392BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
393 489
394=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
395 491
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 492The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 493is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 495acceptable.
400 496
401If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
407 503
408sub sync_job(&) { 504sub sync_job(&) {
409 my ($job) = @_; 505 my ($job) = @_;
410 506
411 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 508 my $time = EV::time;
413 509
414 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
416 512
417 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 514
419 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
420 516
421 my $busy = 1; 517 my $busy = 1;
422 my @res; 518 my @res;
423 519
424 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 522 @res = eval { $job->() };
426 warn $@ if $@; 523 warn $@ if $@;
427 undef $busy; 524 undef $busy;
428 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
429 526
430 while ($busy) { 527 while ($busy) {
431 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
432 } 532 }
533 }
433 534
434 $time = Event::time - $time; 535 my $time = EV::time - $time;
435 536
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
440 538
441 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
442 } else { 540 } else {
443 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
444 542
469=item fork_call { }, $args 567=item fork_call { }, $args
470 568
471Executes the given code block with the given arguments in a seperate 569Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 570process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 571Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 572never block itself or use any form of event handling.
475 573
476=cut 574=cut
477 575
478sub fork_call(&@) { 576sub fork_call(&@) {
479 my ($cb, @args) = @_; 577 my ($cb, @args) = @_;
480 578
481 # we seemingly have to make a local copy of the whole thing, 579 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 580 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 581 # TODO: investigate and fix (likely this will be rather laborious)
484 582
485 my @res = Coro::Util::fork_eval { 583 my @res = Coro::Util::fork_eval {
486 reset_signals; 584 reset_signals;
487 &$cb 585 &$cb
488 }, @args; 586 }, @args;
489 587
490 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
491} 589}
492 590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
493=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
494 619
495Returns a single value from the environment database. 620Returns a single value from the environment database.
496 621
497=item cf::db_put $family => $key => $value 622=item cf::db_put $family => $key => $value
498 623
499Stores the given C<$value> in the family. It can currently store binary 624Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
502=cut 632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
503 650
504our $DB; 651our $DB;
505 652
506sub db_init { 653sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 654 cf::sync_job {
511 eval { 655 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 656 };
521} 657}
522 658
523sub db_get($$) { 659sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 660 my $key = "$_[0]/$_[1]";
525 661
575 if (1) { 711 if (1) {
576 $md5 = 712 $md5 =
577 join "\x00", 713 join "\x00",
578 $processversion, 714 $processversion,
579 map { 715 map {
580 Coro::cede; 716 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 718 } 0.. $#$src;
583 719
584 720
585 my $dbmd5 = db_get cache => "$id/md5"; 721 my $dbmd5 = db_get cache => "$id/md5";
623 759
624############################################################################# 760#############################################################################
625 761
626=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
627 763
628Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
631 767
632In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 770Deliantra).
635 771
636=over 4 772=over 4
637 773
638=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
639 775
683=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
684 820
685Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
687 823
688Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
690 826
691These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
692 828
693=over 4 829=over 4
921 } 1057 }
922 1058
923 0 1059 0
924} 1060}
925 1061
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1063
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1065
930Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
931 1067
937 1073
938=cut 1074=cut
939 1075
940############################################################################# 1076#############################################################################
941# object support 1077# object support
942#
943 1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
944sub _can_merge { 1112sub _can_merge {
945 my ($ob1, $ob2) = @_; 1113 my ($ob1, $ob2) = @_;
946 1114
947 local $Storable::canonical = 1; 1115 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1116
951 $fob1 eq $fob2 1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
952} 1119}
953 1120
954sub reattach { 1121sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1123 my ($obj) = @_;
957 1124
1125 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1127
960 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
961 1129
962 @$registry = (); 1130 @$registry = ();
963 1131
978cf::attachable->attach ( 1146cf::attachable->attach (
979 prio => -1000000, 1147 prio => -1000000,
980 on_instantiate => sub { 1148 on_instantiate => sub {
981 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
982 1150
983 $data = from_json $data; 1151 $data = decode_json $data;
984 1152
985 for (@$data) { 1153 for (@$data) {
986 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
987 1155
988 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1172sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
1006 1174
1007 sync_job { 1175 sync_job {
1008 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1011 1180
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1016 close $fh; 1188 aio_close $fh;
1017 1189
1018 if (@$objs) { 1190 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1024 close $fh; 1199 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1201 }
1027 } else { 1202 } else {
1028 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1029 } 1204 }
1030 1205
1031 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1210 } else {
1033 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1034 } 1212 }
1035 } else { 1213 } else {
1036 aio_unlink $filename; 1214 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1038 } 1216 }
1039 } 1217 };
1040} 1218}
1041 1219
1042sub object_freezer_as_string { 1220sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
1044 1222
1056 or return; 1234 or return;
1057 1235
1058 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1238 or return;
1239
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1062 } 1242 }
1063 1243
1244 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1246 $decname, length $data, scalar @{$av || []};
1247
1066 return ($data, $av); 1248 ($data, $av)
1067} 1249}
1068 1250
1069=head2 COMMAND CALLBACKS 1251=head2 COMMAND CALLBACKS
1070 1252
1071=over 4 1253=over 4
1125 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1126 1308
1127 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1128} 1310}
1129 1311
1312use File::Glob ();
1313
1130cf::player->attach ( 1314cf::player->attach (
1131 on_command => sub { 1315 on_unknown_command => sub {
1132 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1133 1317
1134 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1135 or return; 1319 or return;
1136 1320
1149 my ($type, $reply, @payload) = 1333 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg 1334 "ARRAY" eq ref $msg
1151 ? @$msg 1335 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153 1337
1338 my @reply;
1339
1154 if (my $cb = $EXTCMD{$type}) { 1340 if (my $cb = $EXTCMD{$type}) {
1155 my @reply = $cb->($pl, @payload); 1341 @reply = $cb->($pl, @payload);
1156
1157 $pl->ext_reply ($reply, @reply)
1158 if $reply;
1159 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1160 } else { 1347 } else {
1161 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1162 } 1349 }
1163 1350
1164 cf::override; 1351 cf::override;
1165 }, 1352 },
1166); 1353);
1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1167 1367
1168sub load_extensions { 1368sub load_extensions {
1169 cf::sync_job { 1369 cf::sync_job {
1170 my %todo; 1370 my %todo;
1171 1371
1191 1391
1192 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1193 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1194 1394
1195 $ext{source} = 1395 $ext{source} =
1196 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1197 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1198 . $source 1398 . $source
1199 . "\n};\n1"; 1399 . "\n};\n1";
1200 1400
1201 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1202 } 1402 }
1203 1403
1404 my $pass = 0;
1204 my %done; 1405 my %done;
1205 while (%todo) { 1406 while (%todo) {
1206 my $progress; 1407 my $progress;
1207 1408
1409 ++$pass;
1410
1411 ext:
1208 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1209 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1210 goto skip 1414 next ext
1211 unless exists $done{$_}; 1415 unless exists $done{$_};
1212 } 1416 }
1213 1417
1214 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1215 1419
1216 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1217 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1218 : "$v->{base}: extension inactive.\n";
1219 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1220 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1221 warn $msg; 1427 } else {
1222 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1223 exit 1; 1429 push @EXTS, $v->{pkg};
1224 } 1430 $progress = 1;
1225 1431
1226 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1227 } 1434 }
1228
1229 $done{$k} = delete $todo{$k};
1230 push @EXTS, $v->{pkg};
1231 $progress = 1;
1232 } 1435 }
1233 1436
1234 skip: 1437 unless ($progress) {
1235 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1236 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1237 } 1445 }
1238 }; 1446 };
1239} 1447}
1240 1448
1241############################################################################# 1449#############################################################################
1242 1450
1243=back 1451=back
1244 1452
1245=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1246 1454
1247Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1248 1456
1249=cut 1457=cut
1250 1458
1251package cf::player; 1459package cf::player;
1252 1460
1253use Coro::AIO; 1461use Coro::AIO;
1254 1462
1255=head3 cf::player 1463=head3 cf::player
1256 1464
1257=over 4 1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1258 1480
1259=item cf::player::find $login 1481=item cf::player::find $login
1260 1482
1261Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1262 1484
1281 1503
1282sub exists($) { 1504sub exists($) {
1283 my ($login) = @_; 1505 my ($login) = @_;
1284 1506
1285 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1286 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1287} 1509}
1288 1510
1289sub find($) { 1511sub find($) {
1290 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1291 my $login = $_[0]; 1513 my $login = $_[0];
1298 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1299 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1300 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1301 aio_unlink +(playerdir $login) . "/$login.pl"; 1523 aio_unlink +(playerdir $login) . "/$login.pl";
1302 1524
1303 my $pl = load_pl path $login 1525 my $f = new_from_file cf::object::thawer path $login
1304 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1305 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1306 } 1534 }
1307 } 1535 }
1308} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1309 1550
1310sub save($) { 1551sub save($) {
1311 my ($pl) = @_; 1552 my ($pl) = @_;
1312 1553
1313 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1318 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1319 1560
1320 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1321 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1322 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1323 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1324 Coro::cede; 1570 cf::cede_to_tick;
1325} 1571}
1326 1572
1327sub new($) { 1573sub new($) {
1328 my ($login) = @_; 1574 my ($login) = @_;
1329 1575
1358 my ($pl) = @_; 1604 my ($pl) = @_;
1359 1605
1360 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1361 1607
1362 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1363 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1364 1610
1365 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1366 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1367 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1368 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1369 1617
1370 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1371 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1407 or return []; 1655 or return [];
1408 1656
1409 my @logins; 1657 my @logins;
1410 1658
1411 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1412 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1413 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1414 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1415 1669
1416 utf8::decode $login; 1670 utf8::decode $login;
1417 push @logins, $login; 1671 push @logins, $login;
1418 } 1672 }
1419 1673
1446 } 1700 }
1447 1701
1448 \@paths 1702 \@paths
1449} 1703}
1450 1704
1451=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1452 1706
1453Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1454
1455=cut
1456
1457sub expand_cfpod {
1458 ((my $self), (local $_)) = @_;
1459
1460 # escape & and <
1461 s/&/&amp;/g;
1462 s/(?<![BIUGH])</&lt;/g;
1463
1464 # this is buggy, it needs to properly take care of nested <'s
1465
1466 1 while
1467 # replace B<>, I<>, U<> etc.
1468 s/B<([^\>]*)>/<b>$1<\/b>/
1469 || s/I<([^\>]*)>/<i>$1<\/i>/
1470 || s/U<([^\>]*)>/<u>$1<\/u>/
1471 # replace G<male|female> tags
1472 || s{G<([^>|]*)\|([^>]*)>}{
1473 $self->gender ? $2 : $1
1474 }ge
1475 # replace H<hint text>
1476 || s{H<([^\>]*)>}
1477 {
1478 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1479 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1480 "")
1481 [$self->{hintmode}]
1482 }ge;
1483
1484 # create single paragraphs (very hackish)
1485 s/(?<=\S)\n(?=\w)/ /g;
1486
1487 # compress some whitespace
1488 s/\s+\n/\n/g; # ws line-ends
1489 s/\n\n+/\n/g; # double lines
1490 s/^\n+//; # beginning lines
1491 s/\n+$//; # ending lines
1492
1493 $_
1494}
1495
1496sub hintmode {
1497 $_[0]{hintmode} = $_[1] if @_ > 1;
1498 $_[0]{hintmode}
1499}
1500 1708
1501=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1502 1710
1503Sends an ext reply to the player. 1711Sends an ext reply to the player.
1504 1712
1571our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1572our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1573 1781
1574sub generate_random_map { 1782sub generate_random_map {
1575 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1576 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1577 $self->_create_random_map ( 1788 $self->_create_random_map (
1578 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1579 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1580 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1581 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1582 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1583 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1584 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1702 1913
1703# the temporary/swap location 1914# the temporary/swap location
1704sub save_path { 1915sub save_path {
1705 my ($self) = @_; 1916 my ($self) = @_;
1706 1917
1707 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1708 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1709} 1920}
1710 1921
1711# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1712sub uniq_path { 1923sub uniq_path {
1713 my ($self) = @_; 1924 my ($self) = @_;
1714 1925
1715 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1716 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1717}
1718
1719# and all this just because we cannot iterate over
1720# all maps in C++...
1721sub change_all_map_light {
1722 my ($change) = @_;
1723
1724 $_->change_map_light ($change)
1725 for grep $_->outdoor, values %cf::MAP;
1726} 1928}
1727 1929
1728sub decay_objects { 1930sub decay_objects {
1729 my ($self) = @_; 1931 my ($self) = @_;
1730 1932
1743 1945
1744sub load_header_from($) { 1946sub load_header_from($) {
1745 my ($self, $path) = @_; 1947 my ($self, $path) = @_;
1746 1948
1747 utf8::encode $path; 1949 utf8::encode $path;
1748 #aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1749 # or return;
1750
1751 $self->_load_header ($path)
1752 or return; 1951 or return;
1952
1953 $self->_load_header ($f)
1954 or return;
1955
1956 local $MAP_LOADING{$self->{path}} = $self;
1957 $f->resolve_delayed_derefs;
1753 1958
1754 $self->{load_path} = $path; 1959 $self->{load_path} = $path;
1755 1960
1756 1 1961 1
1757} 1962}
1811sub find { 2016sub find {
1812 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1813 2018
1814 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1815 2020
2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1816 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1817 2023
1818 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1819 my $guard = cf::lock_acquire "map_find:$path";
1820 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1821 or return; 2026 or return;
1822 2027
1823 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1824 2029
1826 or return; 2031 or return;
1827 2032
1828 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1829 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1830 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1831 $map->reset; 2038 $map->reset;
1832 undef $guard;
1833 return find $path; 2039 return find $path;
1834 } 2040 }
1835 2041
1836 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
1837 } 2043 }
1838} 2044}
1839 2045
1840sub pre_load { } 2046sub pre_load { }
1841sub post_load { } 2047#sub post_load { } # XS
1842 2048
1843sub load { 2049sub load {
1844 my ($self) = @_; 2050 my ($self) = @_;
1845 2051
1846 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
1847 2053
1848 my $path = $self->{path}; 2054 my $path = $self->{path};
1849 2055
1850 { 2056 {
1851 my $guard = cf::lock_acquire "map_load:$path"; 2057 my $guard = cf::lock_acquire "map_data:$path";
1852 2058
2059 return unless $self->valid;
1853 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1854 2061
1855 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1856 2063
1857 $self->alloc; 2064 $self->alloc;
1858 2065
1859 $self->pre_load; 2066 $self->pre_load;
1860 Coro::cede; 2067 cf::cede_to_tick;
1861 2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
1862 $self->_load_objects ($self->{load_path}, 1) 2071 $self->_load_objects ($f)
1863 or return; 2072 or return;
1864 2073
1865 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1866 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1867 2076
1868 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1869 utf8::encode $uniq; 2078 utf8::encode $uniq;
1870 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1871 $self->clear_unique_items; 2081 $self->clear_unique_items;
1872 $self->_load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1873 } 2085 }
1874 } 2086 }
1875 2087
1876 Coro::cede; 2088 $f->resolve_delayed_derefs;
2089
2090 cf::cede_to_tick;
1877 # now do the right thing for maps 2091 # now do the right thing for maps
1878 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1879 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1880 unless $self->difficulty; 2094 unless $self->difficulty;
1881 Coro::cede; 2095 cf::cede_to_tick;
1882 2096
1883 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
1884 $self->decay_objects; 2098 $self->decay_objects;
1885 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
1886 $self->update_buttons; 2100 $self->update_buttons;
1887 Coro::cede; 2101 cf::cede_to_tick;
1888 $self->set_darkness_map;
1889 Coro::cede;
1890 $self->activate; 2102 $self->activate;
1891 } 2103 }
1892 2104
1893 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
1894 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
1895 2107
1896 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
1897 } 2109 }
1898 2110
1899 $self->post_load; 2111 $self->post_load;
1900} 2112}
1901 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
1902sub customise_for { 2117sub customise_for {
1903 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
1904 2119
1905 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
1906 if $self->per_player; 2121 if $self->per_player;
1944} 2159}
1945 2160
1946sub do_load_sync { 2161sub do_load_sync {
1947 my ($map) = @_; 2162 my ($map) = @_;
1948 2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
1949 cf::sync_job { $map->load }; 2167 cf::sync_job { $map->load };
1950} 2168}
1951 2169
1952our %MAP_PREFETCH; 2170our %MAP_PREFETCH;
1953our $MAP_PREFETCHER = undef; 2171our $MAP_PREFETCHER = undef;
1954 2172
1955sub find_async { 2173sub find_async {
1956 my ($path, $origin) = @_; 2174 my ($path, $origin, $load) = @_;
1957 2175
1958 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
1959 2177
1960 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
1961 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1962 } 2180 }
1963 2181
1964 undef $MAP_PREFETCH{$path}; 2182 $MAP_PREFETCH{$path} |= $load;
2183
1965 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
1966 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
1967 for my $path (keys %MAP_PREFETCH) { 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
1968 if (my $map = find $path) { 2189 if (my $map = find $k) {
1969 $map->load; 2190 $map->load if $v;
1970 } 2191 }
1971 2192
1972 delete $MAP_PREFETCH{$path}; 2193 delete $MAP_PREFETCH{$k};
1973 } 2194 }
1974 } 2195 }
1975 undef $MAP_PREFETCHER; 2196 undef $MAP_PREFETCHER;
1976 }; 2197 };
1977 $MAP_PREFETCHER->prio (6); 2198 $MAP_PREFETCHER->prio (6);
1980} 2201}
1981 2202
1982sub save { 2203sub save {
1983 my ($self) = @_; 2204 my ($self) = @_;
1984 2205
1985 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1986 2207
1987 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1988 2209
1989 return unless $self->dirty; 2210 return unless $self->dirty;
1990 2211
1996 return if $self->{deny_save}; 2217 return if $self->{deny_save};
1997 2218
1998 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
1999 2220
2000 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
2001 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2002 }; 2224 };
2225
2226 cf::get_slot 0.02;
2003 2227
2004 if ($uniq) { 2228 if ($uniq) {
2005 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2006 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2007 } else { 2231 } else {
2013 my ($self) = @_; 2237 my ($self) = @_;
2014 2238
2015 # save first because save cedes 2239 # save first because save cedes
2016 $self->save; 2240 $self->save;
2017 2241
2018 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2019 2243
2020 return if $self->players; 2244 return if $self->players;
2021 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2022 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2023 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
2024 $self->clear; 2252 $self->clear;
2025 $self->in_memory (cf::MAP_SWAPPED);
2026} 2253}
2027 2254
2028sub reset_at { 2255sub reset_at {
2029 my ($self) = @_; 2256 my ($self) = @_;
2030 2257
2048 2275
2049 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2050 2277
2051 return if $self->players; 2278 return if $self->players;
2052 2279
2053 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2054 2281
2055 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2056 2283
2057 # need to save uniques path 2284 # need to save uniques path
2058 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2062 if $uniq; 2289 if $uniq;
2063 } 2290 }
2064 2291
2065 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
2066 2293
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2067 $self->clear; 2296 $self->clear;
2068
2069 $_->clear_links_to ($self) for values %cf::MAP;
2070 2297
2071 $self->unlink_save; 2298 $self->unlink_save;
2072 $self->destroy; 2299 $self->destroy;
2073} 2300}
2074 2301
2075my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
2076 2303
2077sub nuke { 2304sub nuke {
2078 my ($self) = @_; 2305 my ($self) = @_;
2079 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
2080 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
2081 2311
2082 $self->unlink_save; 2312 $self->unlink_save;
2083 2313
2084 bless $self, "cf::map"; 2314 bless $self, "cf::map";
2085 delete $self->{deny_reset}; 2315 delete $self->{deny_reset};
2086 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
2087 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
2088 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2089 2319
2090 $cf::MAP{$self->path} = $self; 2320 $cf::MAP{$self->path} = $self;
2321 }
2091 2322
2092 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
2093} 2324}
2094 2325
2095=item $maps = cf::map::tmp_maps 2326=item $maps = cf::map::tmp_maps
2137 2368
2138sub unique_maps() { 2369sub unique_maps() {
2139 [ 2370 [
2140 map { 2371 map {
2141 utf8::decode $_; 2372 utf8::decode $_;
2142 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2143 ? normalise $_ 2376 : normalise $_
2144 : ()
2145 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2146 ] 2378 ]
2147} 2379}
2148 2380
2149package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2150 2412
2151=back 2413=back
2152 2414
2153=head3 cf::object 2415=head3 cf::object
2154 2416
2158 2420
2159=over 4 2421=over 4
2160 2422
2161=item $ob->inv_recursive 2423=item $ob->inv_recursive
2162 2424
2163Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2164 2427
2165=cut 2428=cut
2166 2429
2167sub inv_recursive_; 2430sub inv_recursive_;
2168sub inv_recursive_ { 2431sub inv_recursive_ {
2171 2434
2172sub inv_recursive { 2435sub inv_recursive {
2173 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2174} 2437}
2175 2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
2176package cf; 2467package cf;
2177 2468
2178=back 2469=back
2179 2470
2180=head3 cf::object::player 2471=head3 cf::object::player
2186Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2187can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2188dialogue with the given NPC character. 2479dialogue with the given NPC character.
2189 2480
2190=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2191 2496
2192# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2193# with dialog boxes. 2498# with dialog boxes.
2194#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2195sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2207 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2208 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2209 2514
2210 } else { 2515 } else {
2211 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2212 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2213 } 2518 }
2214 } 2519 }
2215} 2520}
2216 2521
2217=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2242 2547
2243=item $player_object->enter_link 2548=item $player_object->enter_link
2244 2549
2245Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2246 2551
2247The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2248I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2249 2556
2250Will never block. 2557Will never block.
2251 2558
2252=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2253 2560
2305 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2306 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2307 2614
2308 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2309 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2310 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2311 2618
2312 $map->load; 2619 $map->load;
2313 $map->load_neighbours; 2620 $map->load_neighbours;
2314 2621
2315 return unless $self->contr->active; 2622 return unless $self->contr->active;
2316 $self->activate_recursive;
2317 2623
2318 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2319 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2320} 2629}
2321 2630
2322=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2323 2632
2324Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2325her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2326that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2327the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2328be called at the end of this process. 2637be called at the end of this process.
2329 2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2641
2330=cut 2642=cut
2331 2643
2332our $GOTOGEN; 2644our $GOTOGEN;
2333 2645
2334sub cf::object::player::goto { 2646sub cf::object::player::goto {
2338 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2339 2651
2340 $self->enter_link; 2652 $self->enter_link;
2341 2653
2342 (async { 2654 (async {
2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2343 my $map = eval { 2676 my $map = eval {
2344 my $map = cf::map::find $path; 2677 my $map = defined $path ? cf::map::find $path : undef;
2345 2678
2346 if ($map) { 2679 if ($map) {
2347 $map = $map->customise_for ($self); 2680 $map = $map->customise_for ($self);
2348 $map = $check->($map) if $check && $map; 2681 $map = $check->($map) if $check && $map;
2349 } else { 2682 } else {
2350 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2351 } 2684 }
2352 2685
2353 $map 2686 $map
2354 }; 2687 };
2355 2688
2391} 2724}
2392 2725
2393sub prepare_random_map { 2726sub prepare_random_map {
2394 my ($exit) = @_; 2727 my ($exit) = @_;
2395 2728
2396 my $guard = cf::lock_acquire "exit_prepare:$exit";
2397
2398 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2399 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2400 # that depends on the exit object 2731 # that depends on the exit object
2401 2732
2402 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2404 if ($exit->map) { 2735 if ($exit->map) {
2405 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2406 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2407 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2408 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2409 } 2742 }
2410 2743
2411 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2412 2745
2413 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2414 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2415 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2416 2749
2417 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2418 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2419 undef $fh; 2752 undef $fh;
2420 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2421 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2422 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2423 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2424 } 2761 }
2425} 2762}
2426 2763
2427sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2428 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2429 2766
2430 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2431 2768
2432 if ($exit->slaying eq "/!") {
2433 #TODO: this should de-fi-ni-te-ly not be a sync-job
2434 # the problem is that $exit might not survive long enough
2435 # so it needs to be done right now, right here
2436 cf::sync_job { prepare_random_map $exit };
2437 }
2438
2439 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2440 my $hp = $exit->stats->hp;
2441 my $sp = $exit->stats->sp;
2442
2443 $self->enter_link; 2769 $self->enter_link;
2444 2770
2445 # if exit is damned, update players death & WoR home-position
2446 $self->contr->savebed ($slaying, $hp, $sp)
2447 if $exit->flag (FLAG_DAMNED);
2448
2449 (async { 2771 (async {
2450 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
2451 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2452 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2453 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2454 1; 2795 1
2455 }) { 2796 }) {
2456 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2457 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2458 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2459 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2460 2801
2461 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2478sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2479 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2480 2821
2481 utf8::encode $text; 2822 utf8::encode $text;
2482 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2483} 2849}
2484 2850
2485=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2486 2852
2487Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2489the message, with C<log> being the default. If C<$color> is negative, suppress 2855the message, with C<log> being the default. If C<$color> is negative, suppress
2490the message unless the client supports the msg packet. 2856the message unless the client supports the msg packet.
2491 2857
2492=cut 2858=cut
2493 2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2494sub cf::client::send_msg { 2974sub cf::client::send_msg {
2495 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2496 2976
2497 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2498 2979
2499 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2500 2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2501 if (ref $channel) { 2989 } elsif (ref $channel) {
2502 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2503 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2504 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2505 $self->ext_msg (channel_info => $channel); 2993 $self->ext_msg (channel_info => $channel);
2506 } 2994 }
2508 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2509 } 2997 }
2510 2998
2511 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2512 3000
2513 if ($self->can_msg) {
2514 # default colour, mask it out 3001 # default colour, mask it out
2515 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2516 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2517 3004
2518 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2519 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2520 } else { 3008 );
2521 if ($color >= 0) {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531 3009
2532 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2533
2534 utf8::encode $msg;
2535
2536 if (0 && $msg =~ /\[/) {
2537 # COMMAND/INFO
2538 $self->send_packet ("drawextinfo $color 10 8 $msg")
2539 } else {
2540 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2541 $self->send_packet ("drawinfo $color $msg")
2542 }
2543 }
2544 }
2545} 3011}
2546 3012
2547=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2548 3014
2549Sends an ext event to the client. 3015Sends an ext event to the client.
2551=cut 3017=cut
2552 3018
2553sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2554 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2555 3021
2556 my $extcmd = $self->extcmd;
2557
2558 if ($extcmd == 2) { 3022 if ($self->extcmd == 2) {
2559 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2560 } elsif ($extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2561 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2563 } 3027 }
2564} 3028}
2565 3029
2566=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2567 3031
2571 3035
2572sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2573 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2574 3038
2575 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2576 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2577 } elsif ($self->ns->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2578 #TODO: version 1, remove 3042 #TODO: version 1, remove
2579 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 } 3045 }
2582} 3046}
2583 3047
2584=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2585 3049
2646 my ($type, $reply, @payload) = 3110 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg 3111 "ARRAY" eq ref $msg
2648 ? @$msg 3112 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650 3114
3115 my @reply;
3116
2651 if (my $cb = $EXTICMD{$type}) { 3117 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload); 3118 @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 } 3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
2657 } else { 3124 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 } 3126 }
2660 3127
2661 cf::override; 3128 cf::override;
2683 3150
2684 $coro 3151 $coro
2685} 3152}
2686 3153
2687cf::client->attach ( 3154cf::client->attach (
2688 on_destroy => sub { 3155 on_client_destroy => sub {
2689 my ($ns) = @_; 3156 my ($ns) = @_;
2690 3157
2691 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2692 }, 3159 },
2693); 3160);
2709our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
2710 3177
2711$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2712 3179
2713$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
2714 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
2715 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
2716 sort time 3183 sort time
2717)); 3184));
2718 3185
2719# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2721=pod 3188=pod
2722 3189
2723The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2724 3191
2725 cf::object 3192 cf::object
2726 contr pay_amount pay_player map x y force_find force_add 3193 contr pay_amount pay_player map x y force_find force_add destroy
2727 insert remove name archname title slaying race 3194 insert remove name archname title slaying race decrease split
3195 value
2728 3196
2729 cf::object::player 3197 cf::object::player
2730 player 3198 player
2731 3199
2732 cf::player 3200 cf::player
2737 3205
2738=cut 3206=cut
2739 3207
2740for ( 3208for (
2741 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2742 insert remove inv name archname title slaying race)], 3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
2743 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2744 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2745 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2746) { 3215) {
2747 no strict 'refs'; 3216 no strict 'refs';
2748 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2749 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2767 3236
2768 my $qcode = $code; 3237 my $qcode = $code;
2769 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2770 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2771 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2772 local $_; 3244 local $_;
2773 local @safe::cf::_safe_eval_args = values %vars;
2774 3245
2775 my $eval = 3246 my $eval =
2776 "do {\n" 3247 "do {\n"
2777 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2778 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2779 . $code 3250 . $code
2780 . "\n}" 3251 . "\n}"
2781 ; 3252 ;
2782 3253
3254 if ($CFG{safe_eval}) {
2783 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2784 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2785 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2786 3263
2787 if ($@) { 3264 if ($@) {
2788 warn "$@"; 3265 warn "$@";
2789 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2790 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2809=cut 3286=cut
2810 3287
2811sub register_script_function { 3288sub register_script_function {
2812 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2813 3290
2814 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2815 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2816} 3293}
2817 3294
2818=back 3295=back
2819 3296
2820=cut 3297=cut
2823# the server's init and main functions 3300# the server's init and main functions
2824 3301
2825sub load_facedata($) { 3302sub load_facedata($) {
2826 my ($path) = @_; 3303 my ($path) = @_;
2827 3304
3305 # HACK to clear player env face cache, we need some signal framework
3306 # for this (global event?)
3307 %ext::player_env::MUSIC_FACE_CACHE = ();
3308
2828 my $enc = JSON::XS->new->utf8->canonical; 3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2829 3310
2830 warn "loading facedata from $path\n"; 3311 warn "loading facedata from $path\n";
2831 3312
2832 my $facedata; 3313 my $facedata;
2833 0 < aio_load $path, $facedata 3314 0 < aio_load $path, $facedata
2837 3318
2838 $facedata->{version} == 2 3319 $facedata->{version} == 2
2839 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2840 3321
2841 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2842 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
2843 type => FT_RSRC, 3325 type => FT_RSRC,
2844 data => $enc->encode ([map cf::level_to_min_exp $_, 0 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
2845 }; 3328 };
2846 cf::cede_to_tick; 3329 cf::cede_to_tick;
2847 3330
2848 { 3331 {
2849 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
2850 3333
2851 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
2852 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3336
2853 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
2854 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
2855 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2856 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2857 3341
2858 cf::cede_to_tick; 3342 cf::cede_to_tick;
2859 } 3343 }
2860 3344
2861 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
2862 next unless $info->{smooth}; 3346 next unless $info->{smooth};
3347
2863 my $idx = cf::face::find $face 3348 my $idx = cf::face::find $face
2864 or next; 3349 or next;
3350
2865 if (my $smooth = cf::face::find $info->{smooth}) { 3351 if (my $smooth = cf::face::find $info->{smooth}) {
2866 cf::face::set_smooth $idx, $smooth; 3352 cf::face::set_smooth $idx, $smooth;
2867 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2868 } else { 3354 } else {
2869 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
2883 3369
2884 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
2885 } 3371 }
2886 3372
2887 { 3373 {
2888 # TODO: for gcfclient pleasure, we should give resources
2889 # that gcfclient doesn't grok a >10000 face index.
2890 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
2891 3375
2892 my $soundconf = delete $res->{"res/sound.conf"};
2893
2894 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
2895 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2896 my $data;
2897 3379
2898 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
2899 # prepend meta info 3381 cf::face::set_type $idx, $info->{type};
2900 3382 } else {
2901 my $meta = $enc->encode ({ 3383 $RESOURCE{$name} = $info;
2902 name => $name,
2903 %{ $info->{meta} || {} },
2904 });
2905
2906 $data = pack "(w/a*)*", $meta, $info->{data};
2907 } 3384 }
2908 3385
2909 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2910 cf::face::set_type $idx, $info->{type};
2911
2912 cf::cede_to_tick; 3386 cf::cede_to_tick;
2913 } 3387 }
2914
2915 if ($soundconf) {
2916 $soundconf = $enc->decode (delete $soundconf->{data});
2917
2918 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2919 my $sound = $soundconf->{compat}[$_]
2920 or next;
2921
2922 my $face = cf::face::find "sound/$sound->[1]";
2923 cf::sound::set $sound->[0] => $face;
2924 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2925 }
2926
2927 while (my ($k, $v) = each %{$soundconf->{event}}) {
2928 my $face = cf::face::find "sound/$v";
2929 cf::sound::set $k => $face;
2930 }
2931 }
2932 } 3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2933 3391
2934 1 3392 1
2935} 3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
2936 3414
2937register_exticmd fx_want => sub { 3415register_exticmd fx_want => sub {
2938 my ($ns, $want) = @_; 3416 my ($ns, $want) = @_;
2939 3417
2940 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
2941 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
2942 } 3420 }
2943}; 3421};
2944 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
2945sub reload_regions { 3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
2946 load_resource_file "$MAPDIR/regions" 3438 load_resource_file "$MAPDIR/regions"
2947 or die "unable to load regions file\n"; 3439 or die "unable to load regions file\n";
2948 3440
2949 for (cf::region::list) { 3441 for (cf::region::list) {
2950 $_->{match} = qr/$_->{match}/ 3442 $_->{match} = qr/$_->{match}/
2958} 3450}
2959 3451
2960sub reload_archetypes { 3452sub reload_archetypes {
2961 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
2962 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
2963 #d# NEED to laod twice to resolve forward references
2964 # this really needs to be done in an extra post-pass
2965 # (which needs to be synchronous, so solve it differently)
2966 load_resource_file "$DATADIR/archetypes"
2967 or die "unable to load archetypes\n";
2968} 3455}
2969 3456
2970sub reload_treasures { 3457sub reload_treasures {
2971 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
2972 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
2973} 3460}
2974 3461
2975sub reload_resources { 3462sub reload_resources {
2976 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
2977 3464
3465 reload_facedata;
3466 reload_archetypes;
2978 reload_regions; 3467 reload_regions;
2979 reload_facedata;
2980 #reload_archetypes;#d#
2981 reload_archetypes;
2982 reload_treasures; 3468 reload_treasures;
2983 3469
2984 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
2985} 3471}
2986 3472
2987sub init { 3473sub reload_config {
2988 reload_resources; 3474 warn "reloading config file...\n";
2989}
2990 3475
2991sub cfg_load {
2992 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
2993 or return; 3477 or return;
2994 3478
2995 local $/; 3479 local $/;
2996 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
2997 3481
2998 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2999 3483
3000 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3001 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3005 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3006 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3007 }; 3491 };
3008 warn $@ if $@; 3492 warn $@ if $@;
3009 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3010} 3524}
3011 3525
3012sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3013 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3014 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3015 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3016 (async { 3544 (async {
3017 Event::one_event; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3018 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3019 }; 3548 };
3020 3549
3021 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3022 db_init; 3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3023 load_extensions; 3568 load_extensions;
3024 3569
3025 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
3026 Event::loop; 3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3027} 3580}
3028 3581
3029############################################################################# 3582#############################################################################
3030# initialisation and cleanup 3583# initialisation and cleanup
3031 3584
3032# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
3033BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
3034 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
3035 Event->signal ( 3589 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3036 reentrant => 0,
3037 data => WF_AUTOCANCEL,
3038 signal => $signal,
3039 prio => 0,
3040 cb => sub {
3041 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3042 },
3043 ); 3591 };
3044 } 3592 }
3045} 3593}
3046 3594
3047sub write_runtime { 3595sub write_runtime_sync {
3048 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = EV::time;
3049 3597
3050 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3051 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3052 3600
3053 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3054 3602
3055 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3056 3604
3057 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3058 or return; 3606 or return;
3059 3607
3060 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3061 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3062 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3072 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3073 3621
3074 close $fh 3622 close $fh
3075 or return; 3623 or return;
3076 3624
3077 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3078 and return; 3626 and return;
3079 3627
3080 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3081 3629
3082 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3083} 3681}
3084 3682
3085sub emergency_save() { 3683sub emergency_save() {
3086 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3087 3685
3088 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3089 3687
3090 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3091 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3092 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3093 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3094 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3095 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3096 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3097 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3098 $pl->save; 3702 $pl->save;
3099 } 3703 }
3100 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3101 3705
3102 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3103 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3104 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3105 $map->valid or next; 3709 $map->valid or next;
3106 $map->save; 3710 $map->save;
3107 } 3711 }
3108 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3109 3713
3110 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3111 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3112 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3113 }; 3721 };
3114 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3115 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3116} 3729}
3117 3730
3118sub post_cleanup { 3731sub post_cleanup {
3119 my ($make_core) = @_; 3732 my ($make_core) = @_;
3120 3733
3121 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3122 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3123} 3765}
3124 3766
3125sub do_reload_perl() { 3767sub do_reload_perl() {
3126 # can/must only be called in main 3768 # can/must only be called in main
3127 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3128 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3129 return; 3771 return;
3130 } 3772 }
3131 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
3132 warn "reloading..."; 3779 warn "reloading...";
3133 3780
3134 warn "entering sync_job"; 3781 warn "entering sync_job";
3135 3782
3136 cf::sync_job { 3783 cf::sync_job {
3137 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3138 cf::emergency_save; 3785 cf::emergency_save;
3139 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3140 3787
3141 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3142 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3143 3790
3144 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3145 3792
3146 warn "cancelling all WF_AUTOCANCEL watchers";
3147 for (Event::all_watchers) {
3148 $_->cancel if $_->data & WF_AUTOCANCEL;
3149 }
3150
3151 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3152 for (;;) {
3153 BDB::flush;
3154 IO::AIO::flush;
3155 Coro::cede;
3156 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3157 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3158 }
3159
3160 ++$RELOAD;
3161
3162 warn "cancelling all extension coros";
3163 $_->cancel for values %EXT_CORO;
3164 %EXT_CORO = ();
3165
3166 warn "removing commands";
3167 %COMMAND = ();
3168
3169 warn "removing ext/exti commands";
3170 %EXTCMD = ();
3171 %EXTICMD = ();
3172
3173 warn "unloading/nuking all extensions";
3174 for my $pkg (@EXTS) {
3175 warn "... unloading $pkg";
3176
3177 if (my $cb = $pkg->can ("unload")) {
3178 eval {
3179 $cb->($pkg);
3180 1
3181 } or warn "$pkg unloaded, but with errors: $@";
3182 } 3796 }
3183 3797
3184 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3185 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3186 } 3800 %EXT_CORO = ();
3187 3801
3188 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3189 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3190 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3191 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3192 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3193 delete $INC{$k};
3194 3812
3195 $k =~ s/\.pm$//;
3196 $k =~ s/\//::/g;
3197
3198 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3199 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3200 } 3822 }
3201 3823
3202 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3203 } 3839 }
3204 3840
3205 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3206 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3207 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3208 3844
3209 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3210 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3211 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3212 3848
3213 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3214 # and global variables created in xs 3850 # and global variables created in xs
3215 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3216 3852
3217 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3218 3854
3219 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3220 require cf; 3856 require cf;
3221 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3222 3858
3223 warn "loading config and database again"; 3859 warn "loading config and database again";
3224 cf::cfg_load; 3860 cf::reload_config;
3225 3861
3226 warn "loading extensions"; 3862 warn "loading extensions";
3227 cf::load_extensions; 3863 cf::load_extensions;
3228 3864
3865 if ($REATTACH_ON_RELOAD) {
3229 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3230 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3231 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3232 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3233 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3234 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3235 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3236 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3237 3878
3238 1 3879 1
3239 } or do { 3880 } or do {
3240 warn $@; 3881 warn $@;
3241 warn "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3242 exit 1;
3243 }; 3883 };
3244 3884
3245 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3246}; 3891};
3247 3892
3248our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3249 3894
3250sub reload_perl() { 3895sub reload_perl() {
3251 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3252 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3253 3898
3254 $RELOAD_WATCHER ||= Event->timer ( 3899 $RELOAD_WATCHER ||= cf::async {
3255 reentrant => 0, 3900 Coro::AIO::aio_wait cache_extensions;
3256 after => 0, 3901
3257 data => WF_AUTOCANCEL, 3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3258 cb => sub {
3259 do_reload_perl; 3903 do_reload_perl;
3260 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3261 }, 3905 };
3262 ); 3906 };
3263} 3907}
3264 3908
3265register_command "reload" => sub { 3909register_command "reload" => sub {
3266 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3267 3911
3268 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
3269 $who->message ("reloading server."); 3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3270 async { reload_perl }; 3916 reload_perl;
3917 };
3271 } 3918 }
3272}; 3919};
3273 3920
3274unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
3275 3922
3277 3924
3278our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3279our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3280 3927
3281sub wait_for_tick { 3928sub wait_for_tick {
3282 return unless $TICK_WATCHER->is_active;
3283 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3284 3930
3285 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3286 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3287 $signal->wait; 3933 $signal->wait;
3288} 3934}
3289 3935
3290sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3291 return unless $TICK_WATCHER->is_active;
3292 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3293 3938
3294 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3295 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3296 $signal->wait; 3941 $signal->wait;
3297} 3942}
3298 3943
3299 my $min = 1e6;#d# 3944sub tick {
3300 my $avg = 10;
3301$TICK_WATCHER = Event->timer (
3302 reentrant => 0,
3303 parked => 1,
3304 prio => 0,
3305 at => $NEXT_TICK || $TICK,
3306 data => WF_AUTOCANCEL,
3307 cb => sub {
3308 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
3309 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3310 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3311 return; 3948 return;
3312 } 3949 }
3313 3950
3314 $NOW = $tick_start = Event::time;
3315
3316 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3317 3952
3318 0 && sync_job {#d# 3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3319 for(1..10) {
3320 my $t = Event::time;
3321 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3322 or die;
3323 3954
3324 $map->width (50); 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3325 $map->height (50); 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3326 $map->alloc; 3957 Coro::async_pool {
3327 $map->_load_objects ("/tmp/x.map", 1); 3958 $Coro::current->{desc} = "runtime saver";
3328 my $t = Event::time - $t; 3959 write_runtime_sync
3329 3960 or warn "ERROR: unable to write runtime file: $!";
3330 #next unless $t < 0.0013;#d#
3331 if ($t < $min) {
3332 $min = $t;
3333 }
3334 $avg = $avg * 0.99 + $t * 0.01;
3335 }
3336 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3337 exit 0;
3338 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3339 }; 3961 };
3962 }
3340 3963
3341 $RUNTIME += $TICK;
3342 $NEXT_TICK += $TICK;
3343
3344 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3345 $NEXT_RUNTIME_WRITE = $NOW + 10;
3346 Coro::async_pool {
3347 write_runtime
3348 or warn "ERROR: unable to write runtime file: $!";
3349 };
3350 }
3351
3352# my $AFTER = Event::time;
3353# warn $AFTER - $NOW;#d#
3354
3355 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3356 $sig->send; 3965 $sig->send;
3357 } 3966 }
3358 while (my $sig = shift @WAIT_FOR_TICK) { 3967 while (my $sig = shift @WAIT_FOR_TICK) {
3359 $sig->send; 3968 $sig->send;
3360 } 3969 }
3361 3970
3362 $NOW = Event::time; 3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3363
3364 # if we are delayed by four ticks or more, skip them all
3365 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3366
3367 $TICK_WATCHER->at ($NEXT_TICK);
3368 $TICK_WATCHER->start;
3369
3370 $LOAD = ($NOW - $tick_start) / $TICK;
3371 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3372 3973
3373 _post_tick; 3974 if (0) {
3374 3975 if ($NEXT_TICK) {
3375 3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3376 }, 3980 }
3377); 3981}
3378 3982
3379{ 3983{
3380 BDB::max_poll_time $TICK * 0.1; 3984 # configure BDB
3381 $BDB_POLL_WATCHER = Event->io ( 3985
3382 reentrant => 0,
3383 fd => BDB::poll_fileno,
3384 poll => 'r',
3385 prio => 0,
3386 data => WF_AUTOCANCEL,
3387 cb => \&BDB::poll_cb,
3388 );
3389 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3390 3987 BDB::max_poll_reqs $TICK * 0.1;
3391 BDB::set_sync_prepare { 3988 $AnyEvent::BDB::WATCHER->priority (1);
3392 my $status;
3393 my $current = $Coro::current;
3394 (
3395 sub {
3396 $status = $!;
3397 $current->ready; undef $current;
3398 },
3399 sub {
3400 Coro::schedule while defined $current;
3401 $! = $status;
3402 },
3403 )
3404 };
3405 3989
3406 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3407 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3408 3997
3409 cf::sync_job { 3998 cf::sync_job {
3410 eval { 3999 eval {
3411 BDB::db_env_open 4000 BDB::db_env_open
3412 $DB_ENV, 4001 $DB_ENV,
3414 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3415 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3416 0666; 4005 0666;
3417 4006
3418 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3419
3420 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3421 $DB_ENV->set_lk_detect;
3422 }; 4008 };
3423 4009
3424 cf::cleanup "db_env_open(db): $@" if $@; 4010 cf::cleanup "db_env_open(db): $@" if $@;
3425 }; 4011 };
3426 } 4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
3427} 4023}
3428 4024
3429{ 4025{
4026 # configure IO::AIO
4027
3430 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3431
3432 undef $Coro::AIO::WATCHER;
3433 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3434 $AIO_POLL_WATCHER = Event->io ( 4030 undef $AnyEvent::AIO::WATCHER;
3435 reentrant => 0,
3436 data => WF_AUTOCANCEL,
3437 fd => IO::AIO::poll_fileno,
3438 poll => 'r',
3439 prio => 6,
3440 cb => \&IO::AIO::poll_cb,
3441 );
3442} 4031}
3443 4032
3444my $_log_backtrace; 4033my $_log_backtrace;
3445 4034
3446sub _log_backtrace { 4035sub _log_backtrace {
3449 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3450 4039
3451 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3452 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3453 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3454 async { 4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
3455 my @bt = fork_call { 4047 my @bt = fork_call {
3456 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3457 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3458 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3459 or die "addr2line: $!"; 4051 or die "addr2line: $!";
3467 } 4059 }
3468 4060
3469 @funcs 4061 @funcs
3470 }; 4062 };
3471 4063
3472 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3473 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3474 --$_log_backtrace; 4067 --$_log_backtrace;
3475 }; 4068 };
3476 } else { 4069 } else {
3477 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3478 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3479 } 4072 }
3480} 4073}
3481 4074
3482# load additional modules 4075# load additional modules
3483use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3484 4078
3485END { cf::emergency_save } 4079END { cf::emergency_save }
3486 4080
34871 40811
3488 4082

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