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Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML::Syck (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 78# strictly for debugging
45$YAML::Syck::ImplicitUnicode = 1; 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
74our %RESOURCE; 111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
82 117
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 121our $DB_ENV;
88 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
89our %CFG; 125our %CFG;
90 126
91our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 128our $RUNTIME;
93our $NOW; 129our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 137
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
105 147
106binmode STDOUT; 148binmode STDOUT;
107binmode STDERR; 149binmode STDERR;
108 150
109# read virtual server time, if available 151# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
114} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
115 159
116mkdir $_ 160mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 162
119our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
120 164
121sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 177
123############################################################################# 178#############################################################################
124 179
125=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
126 181
173returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 230
176=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
177 232
178This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 235that call.
181 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
182=back 243=back
183 244
184=cut 245=cut
185 246
186BEGIN { 247$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 248 my $msg = join "", @_;
189 249
190 $msg .= "\n" 250 $msg .= "\n"
191 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
192 252
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 254
195 LOG llevError, $msg; 255 LOG llevError, $msg;
196 }; 256};
197}
198 257
199$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
200 warn Carp::longmess $_[0]; 261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
201 Coro::terminate; 269 Coro::terminate
202}; 270};
203 271
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214for my $pkg (qw( 282for my $pkg (qw(
215 cf::global cf::attachable 283 cf::global cf::attachable
216 cf::object cf::object::player 284 cf::object cf::object::player
217 cf::client cf::player 285 cf::client cf::player
218 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
219 cf::map cf::party cf::region 288 cf::party cf::region
220)) { 289)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 291}
224 292
225$EV::DIED = sub { 293$EV::DIED = sub {
226 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
227}; 295};
228 296
229############################################################################# 297#############################################################################
230 298
231=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 337
270sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
272 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
273=item cf::lock_wait $string 355=item cf::lock_wait $string
274 356
275Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
276 358
277=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
278 360
279Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
282returned. 364returned.
283 365
284Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 367deadlocked coro.
291 373
292Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
293 375
294=cut 376=cut
295 377
296our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
297our %LOCKER;#d#
298 379
299sub lock_wait($) { 380sub lock_wait($) {
300 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312} 382}
313 383
314sub lock_acquire($) { 384sub lock_acquire($) {
315 my ($key) = @_; 385 $LOCKS->guard ($_[0])
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328} 386}
329 387
330sub lock_active($) { 388sub lock_active($) {
331 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
332
333 ! ! $LOCK{$key}
334} 390}
335 391
336sub freeze_mainloop { 392sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
338 394
339 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 396}
345 397
346=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
347 399
348Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
371 423
372=cut 424=cut
373 425
374our @SLOT_QUEUE; 426our @SLOT_QUEUE;
375our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
376 429
377$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
378$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
379 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
380 433
381 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
382 436
383 while () { 437 while () {
384 next_job: 438 next_job:
439
385 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
386 if ($avail > 0.01) { 441
387 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
388 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
389 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
390 $job->[2]->send; 446 $job->[2]->send;
391 Coro::cede; 447 Coro::cede;
392 goto next_job; 448 goto next_job;
393 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
394 } 451 }
395 } 452 }
396 453
397 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
398 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
399 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
400 $signal->wait; 457 $signal->wait;
401 } else { 458 } else {
459 $busy = 0;
402 Coro::schedule; 460 Coro::schedule;
403 } 461 }
404 } 462 }
405}; 463};
406 464
407sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
408 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
409 469
410 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
411 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
412 473
413 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
414 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
415 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
449 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
451 512
452 LOG llevError, Carp::longmess "sync job";#d# 513 LOG llevError, Carp::longmess "sync job";#d#
453 514
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
457 516
458 my $busy = 1; 517 my $busy = 1;
459 my @res; 518 my @res;
460 519
471 } else { 530 } else {
472 EV::loop EV::LOOP_ONESHOT; 531 EV::loop EV::LOOP_ONESHOT;
473 } 532 }
474 } 533 }
475 534
476 $time = EV::time - $time; 535 my $time = EV::time - $time;
477 536
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
482 538
483 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
484 } else { 540 } else {
485 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
486 542
528 reset_signals; 584 reset_signals;
529 &$cb 585 &$cb
530 }, @args; 586 }, @args;
531 587
532 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
533} 616}
534 617
535=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
536 619
537Returns a single value from the environment database. 620Returns a single value from the environment database.
676 759
677############################################################################# 760#############################################################################
678 761
679=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
680 763
681Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
684 767
685In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
737 820
738Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
740 823
741Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
743 826
744These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
745 828
746=over 4 829=over 4
1037 1120
1038sub reattach { 1121sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1123 my ($obj) = @_;
1041 1124
1125 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1127
1044 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1045 1129
1046 @$registry = (); 1130 @$registry = ();
1047 1131
1093 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1096 1180
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1101 close $fh; 1188 aio_close $fh;
1102 1189
1103 if (@$objs) { 1190 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1109 close $fh; 1199 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1201 }
1112 } else { 1202 } else {
1113 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1114 } 1204 }
1115 1205
1116 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1210 } else {
1118 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1119 } 1212 }
1120 } else { 1213 } else {
1121 aio_unlink $filename; 1214 aio_unlink $filename;
1122 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1123 } 1216 }
1214 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1215 1308
1216 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1217} 1310}
1218 1311
1312use File::Glob ();
1313
1219cf::player->attach ( 1314cf::player->attach (
1220 on_command => sub { 1315 on_unknown_command => sub {
1221 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1222 1317
1223 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1224 or return; 1319 or return;
1225 1320
1255 1350
1256 cf::override; 1351 cf::override;
1257 }, 1352 },
1258); 1353);
1259 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1260sub load_extensions { 1368sub load_extensions {
1261 cf::sync_job { 1369 cf::sync_job {
1262 my %todo; 1370 my %todo;
1263 1371
1264 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1283 1391
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1394
1287 $ext{source} = 1395 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1290 . $source 1398 . $source
1291 . "\n};\n1"; 1399 . "\n};\n1";
1292 1400
1293 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1294 } 1402 }
1295 1403
1404 my $pass = 0;
1296 my %done; 1405 my %done;
1297 while (%todo) { 1406 while (%todo) {
1298 my $progress; 1407 my $progress;
1299 1408
1409 ++$pass;
1410
1411 ext:
1300 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1301 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1302 goto skip 1414 next ext
1303 unless exists $done{$_}; 1415 unless exists $done{$_};
1304 } 1416 }
1305 1417
1306 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1307 1419
1308 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1309 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1310 : "$v->{base}: extension inactive.\n";
1311 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1312 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1313 warn $msg; 1427 } else {
1314 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1315 exit 1; 1429 push @EXTS, $v->{pkg};
1316 } 1430 $progress = 1;
1317 1431
1318 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1319 } 1434 }
1320
1321 $done{$k} = delete $todo{$k};
1322 push @EXTS, $v->{pkg};
1323 $progress = 1;
1324 } 1435 }
1325 1436
1326 skip: 1437 unless ($progress) {
1327 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1328 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1329 } 1445 }
1330 }; 1446 };
1331} 1447}
1332 1448
1333############################################################################# 1449#############################################################################
1334 1450
1335=back 1451=back
1336 1452
1337=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1338 1454
1339Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1340 1456
1341=cut 1457=cut
1342 1458
1343package cf::player; 1459package cf::player;
1344 1460
1387 1503
1388sub exists($) { 1504sub exists($) {
1389 my ($login) = @_; 1505 my ($login) = @_;
1390 1506
1391 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1393} 1509}
1394 1510
1395sub find($) { 1511sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1513 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1526 or return;
1411 1527
1412 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1413 or return; 1529 or return;
1530
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1417 } 1534 }
1418 } 1535 }
1419} 1536}
1420 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1421sub save($) { 1551sub save($) {
1422 my ($pl) = @_; 1552 my ($pl) = @_;
1423 1553
1424 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1425 1555
1428 1558
1429 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1430 1560
1431 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1433 1568
1434 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1570 cf::cede_to_tick;
1436} 1571}
1437 1572
1469 my ($pl) = @_; 1604 my ($pl) = @_;
1470 1605
1471 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1472 1607
1473 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1610
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1480 1617
1481 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1658
1522 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1523 my $path = path $login; 1660 my $path = path $login;
1524 1661
1525 # a .pst is a dead give-away for a valid player 1662 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1668 }
1531 1669
1562 } 1700 }
1563 1701
1564 \@paths 1702 \@paths
1565} 1703}
1566 1704
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1706
1569Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1708
1660=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1661 1710
1662Sends an ext reply to the player. 1711Sends an ext reply to the player.
1663 1712
1730our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1732 1781
1733sub generate_random_map { 1782sub generate_random_map {
1734 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1735 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1788 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1740 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1741 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1742 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1743 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1861 1913
1862# the temporary/swap location 1914# the temporary/swap location
1863sub save_path { 1915sub save_path {
1864 my ($self) = @_; 1916 my ($self) = @_;
1865 1917
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1868} 1920}
1869 1921
1870# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1871sub uniq_path { 1923sub uniq_path {
1872 my ($self) = @_; 1924 my ($self) = @_;
1873 1925
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885} 1928}
1886 1929
1887sub decay_objects { 1930sub decay_objects {
1888 my ($self) = @_; 1931 my ($self) = @_;
1889 1932
1973sub find { 2016sub find {
1974 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1975 2018
1976 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1977 2020
1978 cf::lock_wait "map_data:$path";#d#remove 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1980 2023
1981 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1986 or return; 2026 or return;
1987 2027
1988 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1989 2029
1991 or return; 2031 or return;
1992 2032
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
1996 undef $guard1; 2037 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 2038 $map->reset;
1999 return find $path; 2039 return find $path;
2000 } 2040 }
2001 2041
2002 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
2003 } 2043 }
2004} 2044}
2005 2045
2006sub pre_load { } 2046sub pre_load { }
2007sub post_load { } 2047#sub post_load { } # XS
2008 2048
2009sub load { 2049sub load {
2010 my ($self) = @_; 2050 my ($self) = @_;
2011 2051
2012 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2070 $f->skip_block;
2031 $self->_load_objects ($f) 2071 $self->_load_objects ($f)
2032 or return; 2072 or return;
2033 2073
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
2035 if delete $self->{load_original}; 2075 if delete $self->{load_original};
2036 2076
2037 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2078 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2079 unless (aio_stat $uniq) {
2057 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
2058 $self->decay_objects; 2098 $self->decay_objects;
2059 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
2060 $self->update_buttons; 2100 $self->update_buttons;
2061 cf::cede_to_tick; 2101 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate; 2102 $self->activate;
2065 } 2103 }
2066 2104
2067 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
2069 2107
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2109 }
2072 2110
2073 $self->post_load; 2111 $self->post_load;
2074} 2112}
2075 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2076sub customise_for { 2117sub customise_for {
2077 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
2078 2119
2079 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
2080 if $self->per_player; 2121 if $self->per_player;
2133 my ($path, $origin, $load) = @_; 2174 my ($path, $origin, $load) = @_;
2134 2175
2135 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
2136 2177
2137 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2180 }
2140 2181
2141 $MAP_PREFETCH{$path} |= $load; 2182 $MAP_PREFETCH{$path} |= $load;
2142 2183
2143 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2221 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2222 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2183 }; 2224 };
2184 2225
2226 cf::get_slot 0.02;
2227
2185 if ($uniq) { 2228 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2231 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2240 $self->save;
2198 2241
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2243
2201 return if $self->players; 2244 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2204 2247
2205 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2206 2249
2207 $self->deactivate; 2250 $self->deactivate;
2232 2275
2233 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2234 2277
2235 return if $self->players; 2278 return if $self->players;
2236 2279
2237 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2238 2281
2239 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2240 2283
2241 # need to save uniques path 2284 # need to save uniques path
2242 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2325 2368
2326sub unique_maps() { 2369sub unique_maps() {
2327 [ 2370 [
2328 map { 2371 map {
2329 utf8::decode $_; 2372 utf8::decode $_;
2330 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2331 ? normalise $_ 2376 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2378 ]
2335} 2379}
2336 2380
2337package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2338 2412
2339=back 2413=back
2340 2414
2341=head3 cf::object 2415=head3 cf::object
2342 2416
2346 2420
2347=over 4 2421=over 4
2348 2422
2349=item $ob->inv_recursive 2423=item $ob->inv_recursive
2350 2424
2351Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2352 2427
2353=cut 2428=cut
2354 2429
2355sub inv_recursive_; 2430sub inv_recursive_;
2356sub inv_recursive_ { 2431sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2362} 2437}
2363 2438
2364=item $ref = $ob->ref 2439=item $ref = $ob->ref
2365 2440
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2441Creates and returns a persistent reference to an object that can be stored as a string.
2367 2442
2368=item $ob = cf::object::deref ($refstring) 2443=item $ob = cf::object::deref ($refstring)
2369 2444
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2446even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2479dialogue with the given NPC character.
2405 2480
2406=cut 2481=cut
2407 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
2408# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2498# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2514
2426 } else { 2515 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2518 }
2430 } 2519 }
2431} 2520}
2432 2521
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2547
2459=item $player_object->enter_link 2548=item $player_object->enter_link
2460 2549
2461Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2462 2551
2463The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2465 2556
2466Will never block. 2557Will never block.
2467 2558
2468=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2469 2560
2521 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2522 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2523 2614
2524 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2525 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2526 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2527 2618
2528 $map->load; 2619 $map->load;
2529 $map->load_neighbours; 2620 $map->load_neighbours;
2530 2621
2531 return unless $self->contr->active; 2622 return unless $self->contr->active;
2532 $self->activate_recursive;
2533 2623
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2536} 2629}
2537 2630
2538=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2539 2632
2540Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2637be called at the end of this process.
2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2545 2641
2546=cut 2642=cut
2547 2643
2548our $GOTOGEN; 2644our $GOTOGEN;
2549 2645
2628} 2724}
2629 2725
2630sub prepare_random_map { 2726sub prepare_random_map {
2631 my ($exit) = @_; 2727 my ($exit) = @_;
2632 2728
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2731 # that depends on the exit object
2638 2732
2639 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2735 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2646 } 2742 }
2647 2743
2648 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2649 2745
2650 my $data = cf::encode_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2653 2749
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2752 undef $fh;
2657 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2658 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2661 } 2761 }
2662} 2762}
2663 2763
2664sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2666 2766
2667 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2668 2768
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2769 $self->enter_link;
2681 2770
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2771 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2772 $Coro::current->{desc} = "enter_exit";
2688 2773
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2691 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2692 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2693 1; 2795 1
2694 }) { 2796 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2801
2700 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2717sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2718 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2719 2821
2720 utf8::encode $text; 2822 utf8::encode $text;
2721 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2722} 2849}
2723 2850
2724=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2725 2852
2726Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2730 2857
2731=cut 2858=cut
2732 2859
2733# non-persistent channels (usually the info channel) 2860# non-persistent channels (usually the info channel)
2734our %CHANNEL = ( 2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2735 "c/identify" => { 2868 "c/identify" => {
2736 id => "infobox", 2869 id => "infobox",
2737 title => "Identify", 2870 title => "Identify",
2738 reply => undef, 2871 reply => undef,
2739 tooltip => "Items recently identified", 2872 tooltip => "Items recently identified",
2741 "c/examine" => { 2874 "c/examine" => {
2742 id => "infobox", 2875 id => "infobox",
2743 title => "Examine", 2876 title => "Examine",
2744 reply => undef, 2877 reply => undef,
2745 tooltip => "Signs and other items you examined", 2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2746 }, 2885 },
2747 "c/book" => { 2886 "c/book" => {
2748 id => "infobox", 2887 id => "infobox",
2749 title => "Book", 2888 title => "Book",
2750 reply => undef, 2889 reply => undef,
2766 id => "infobox", 2905 id => "infobox",
2767 title => "Body Parts", 2906 title => "Body Parts",
2768 reply => undef, 2907 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2908 tooltip => "Shows which body parts you posess and are available",
2770 }, 2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2771 "c/uptime" => { 2946 "c/uptime" => {
2772 id => "infobox", 2947 id => "infobox",
2773 title => "Uptime", 2948 title => "Uptime",
2774 reply => undef, 2949 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2950 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2953 id => "infobox",
2779 title => "Map Info", 2954 title => "Map Info",
2780 reply => undef, 2955 reply => undef,
2781 tooltip => "Information related to the maps", 2956 tooltip => "Information related to the maps",
2782 }, 2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2783); 2972);
2784 2973
2785sub cf::client::send_msg { 2974sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2976
2788 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2789 2979
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2981
2792 # check predefined channels, for the benefit of C 2982 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2983 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel}; 2984 $channel = $CHANNEL{$channel};
2795 2985
2796 $self->ext_msg (channel_info => $channel) 2986 $self->ext_msg (channel_info => $channel);
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id}; 2987 $channel = $channel->{id};
2800 2988
2801 } elsif (ref $channel) { 2989 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel) 2993 $self->ext_msg (channel_info => $channel);
2806 if $self->can_msg;
2807 } 2994 }
2808 2995
2809 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2810 } 2997 }
2811 2998
2812 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2813 3000
2814 if ($self->can_msg) {
2815 # default colour, mask it out 3001 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2818 3004
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2821 } else { 3008 );
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832 3009
2833 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2834
2835 utf8::encode $msg;
2836
2837 if (0 && $msg =~ /\[/) {
2838 # COMMAND/INFO
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 }
2846} 3011}
2847 3012
2848=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2849 3014
2850Sends an ext event to the client. 3015Sends an ext event to the client.
2853 3018
2854sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2855 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2856 3021
2857 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2859 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2860 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2861 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2862 } 3027 }
2863} 3028}
2864 3029
2865=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2866 3031
2870 3035
2871sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2872 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2873 3038
2874 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2875 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2876 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2877 #TODO: version 1, remove 3042 #TODO: version 1, remove
2878 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 } 3045 }
2881} 3046}
2882 3047
2883=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2884 3049
2985 3150
2986 $coro 3151 $coro
2987} 3152}
2988 3153
2989cf::client->attach ( 3154cf::client->attach (
2990 on_destroy => sub { 3155 on_client_destroy => sub {
2991 my ($ns) = @_; 3156 my ($ns) = @_;
2992 3157
2993 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2994 }, 3159 },
2995); 3160);
3011our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
3012 3177
3013$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
3014 3179
3015$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
3016 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
3017 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
3018 sort time 3183 sort time
3019)); 3184));
3020 3185
3021# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
3024 3189
3025The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
3026 3191
3027 cf::object 3192 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3193 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
3030 3196
3031 cf::object::player 3197 cf::object::player
3032 player 3198 player
3033 3199
3034 cf::player 3200 cf::player
3039 3205
3040=cut 3206=cut
3041 3207
3042for ( 3208for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3211 decrease split destroy change_exp value msg lore send_msg)],
3046 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
3048 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
3049) { 3215) {
3050 no strict 'refs'; 3216 no strict 'refs';
3051 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
3052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3070 3236
3071 my $qcode = $code; 3237 my $qcode = $code;
3072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3073 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
3074 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
3075 local $_; 3244 local $_;
3076 local @safe::cf::_safe_eval_args = values %vars;
3077 3245
3078 my $eval = 3246 my $eval =
3079 "do {\n" 3247 "do {\n"
3080 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3081 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
3082 . $code 3250 . $code
3083 . "\n}" 3251 . "\n}"
3084 ; 3252 ;
3085 3253
3254 if ($CFG{safe_eval}) {
3086 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
3087 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3088 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
3089 3263
3090 if ($@) { 3264 if ($@) {
3091 warn "$@"; 3265 warn "$@";
3092 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
3093 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
3112=cut 3286=cut
3113 3287
3114sub register_script_function { 3288sub register_script_function {
3115 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
3116 3290
3117 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
3118 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
3119} 3293}
3120 3294
3121=back 3295=back
3122 3296
3123=cut 3297=cut
3144 3318
3145 $facedata->{version} == 2 3319 $facedata->{version} == 2
3146 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3147 3321
3148 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3149 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
3150 type => FT_RSRC, 3325 type => FT_RSRC,
3151 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3152 }; 3328 };
3153 cf::cede_to_tick; 3329 cf::cede_to_tick;
3154 3330
3155 { 3331 {
3156 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
3158 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
3159 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3160 3336
3161 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
3162 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
3163 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3164 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3165 3341
3166 cf::cede_to_tick; 3342 cf::cede_to_tick;
3167 } 3343 }
3168 3344
3169 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
3193 3369
3194 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
3195 } 3371 }
3196 3372
3197 { 3373 {
3198 # TODO: for gcfclient pleasure, we should give resources
3199 # that gcfclient doesn't grok a >10000 face index.
3200 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
3201 3375
3202 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3203 if (defined $info->{type}) { 3377 if (defined $info->{type}) {
3204 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3205 my $data;
3206 3379
3207 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3208 # prepend meta info
3209
3210 my $meta = $enc->encode ({
3211 name => $name,
3212 %{ $info->{meta} || {} },
3213 });
3214
3215 $data = pack "(w/a*)*", $meta, $info->{data};
3216 } else {
3217 $data = $info->{data};
3218 }
3219
3220 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3221 cf::face::set_type $idx, $info->{type}; 3381 cf::face::set_type $idx, $info->{type};
3222 } else { 3382 } else {
3223 $RESOURCE{$name} = $info; 3383 $RESOURCE{$name} = $info;
3224 } 3384 }
3225 3385
3258 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
3260 } 3420 }
3261}; 3421};
3262 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3263sub reload_regions { 3433sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3434 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3435 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3437
3280} 3450}
3281 3451
3282sub reload_archetypes { 3452sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3455}
3291 3456
3292sub reload_treasures { 3457sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
3295} 3460}
3296 3461
3297sub reload_resources { 3462sub reload_resources {
3298 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
3299 3464
3465 reload_facedata;
3466 reload_archetypes;
3300 reload_regions; 3467 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3468 reload_treasures;
3305 3469
3306 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
3307} 3471}
3308 3472
3309sub init {
3310 reload_resources;
3311}
3312
3313sub reload_config { 3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3477 or return;
3316 3478
3317 local $/; 3479 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3319 3481
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3483
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3328 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3329 }; 3491 };
3330 warn $@ if $@; 3492 warn $@ if $@;
3331 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3332} 3524}
3333 3525
3334sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3335 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3544 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3546 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3342 }; 3548 };
3343 3549
3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3344 reload_config; 3557 reload_config;
3345 db_init; 3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3346 load_extensions; 3568 load_extensions;
3347 3569
3348 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3571
3350 EV::loop; 3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3351} 3580}
3352 3581
3353############################################################################# 3582#############################################################################
3354# initialisation and cleanup 3583# initialisation and cleanup
3355 3584
3361 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3362 }; 3591 };
3363 } 3592 }
3364} 3593}
3365 3594
3366sub write_runtime { 3595sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = EV::time;
3368 3597
3369 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3371 3600
3372 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3602
3374 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3375 3604
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3377 or return; 3606 or return;
3378 3607
3379 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3392 3621
3393 close $fh 3622 close $fh
3394 or return; 3623 or return;
3395 3624
3396 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3626 and return;
3398 3627
3399 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3400 3629
3401 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3402} 3681}
3403 3682
3404sub emergency_save() { 3683sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3406 3685
3407 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3408 3687
3409 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3410 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3700 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3702 $pl->save;
3419 } 3703 }
3420 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3421 3705
3422 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3709 $map->valid or next;
3426 $map->save; 3710 $map->save;
3427 } 3711 }
3428 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3429 3713
3430 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3433 }; 3721 };
3434 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3435 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3436} 3729}
3437 3730
3438sub post_cleanup { 3731sub post_cleanup {
3439 my ($make_core) = @_; 3732 my ($make_core) = @_;
3440 3733
3441 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3443} 3765}
3444 3766
3445sub do_reload_perl() { 3767sub do_reload_perl() {
3446 # can/must only be called in main 3768 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3449 return; 3771 return;
3450 } 3772 }
3451 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
3452 warn "reloading..."; 3779 warn "reloading...";
3453 3780
3454 warn "entering sync_job"; 3781 warn "entering sync_job";
3455 3782
3456 cf::sync_job { 3783 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3785 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3460 3787
3461 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3790
3464 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3465 3792
3466 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3796 }
3498 3797
3499 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3501 } 3800 %EXT_CORO = ();
3502 3801
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3812
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3514 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3515 } 3822 }
3516 3823
3517 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3518 } 3839 }
3519 3840
3520 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3844
3524 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3527 3848
3528 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3850 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3531 3852
3532 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3533 3854
3534 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3535 require cf; 3856 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3537 3858
3538 warn "loading config and database again"; 3859 warn "loading config and database again";
3539 cf::reload_config; 3860 cf::reload_config;
3540 3861
3541 warn "loading extensions"; 3862 warn "loading extensions";
3542 cf::load_extensions; 3863 cf::load_extensions;
3543 3864
3865 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3550 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3551 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3552 3878
3553 1 3879 1
3554 } or do { 3880 } or do {
3555 warn $@; 3881 warn $@;
3556 warn "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3883 };
3559 3884
3560 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3561}; 3891};
3562 3892
3563our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3564 3894
3565sub reload_perl() { 3895sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3568 3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3905 };
3572 }; 3906 };
3573} 3907}
3574 3908
3575register_command "reload" => sub { 3909register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3590 3924
3591our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3593 3927
3594sub wait_for_tick { 3928sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3597 3930
3598 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3933 $signal->wait;
3601} 3934}
3602 3935
3603sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3606 3938
3607 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3941 $signal->wait;
3610} 3942}
3611 3943
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3944sub tick {
3613 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3616 return; 3948 return;
3617 } 3949 }
3618 3950
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3622 3952
3623 $RUNTIME += $TICK; 3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3624 $NEXT_TICK = $_[0]->at;
3625 3954
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3957 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3958 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3959 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3961 };
3633 } 3962 }
3634 3963
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3966 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3967 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3968 $sig->send;
3640 } 3969 }
3641 3970
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3973
3645 _post_tick; 3974 if (0) {
3646}; 3975 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3648 3982
3649{ 3983{
3650 # configure BDB 3984 # configure BDB
3651 3985
3652 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3653 BDB::max_poll_reqs $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3988 $AnyEvent::BDB::WATCHER->priority (1);
3655 3989
3656 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3997
3663 cf::sync_job { 3998 cf::sync_job {
3664 eval { 3999 eval {
3690{ 4025{
3691 # configure IO::AIO 4026 # configure IO::AIO
3692 4027
3693 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 4030 undef $AnyEvent::AIO::WATCHER;
3696} 4031}
3697 4032
3698my $_log_backtrace; 4033my $_log_backtrace;
3699 4034
3700sub _log_backtrace { 4035sub _log_backtrace {
3703 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3704 4039
3705 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3708 async { 4044 async {
3709 $Coro::current->{desc} = "abt $msg"; 4045 $Coro::current->{desc} = "abt $msg";
3710 4046
3711 my @bt = fork_call { 4047 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3723 } 4059 }
3724 4060
3725 @funcs 4061 @funcs
3726 }; 4062 };
3727 4063
3728 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 4067 --$_log_backtrace;
3731 }; 4068 };
3732 } else { 4069 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3735 } 4072 }
3736} 4073}
3737 4074
3738# load additional modules 4075# load additional modules
3739use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3740 4078
3741END { cf::emergency_save } 4079END { cf::emergency_save }
3742 4080
37431 40811
3744 4082

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