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Revision 1.409 by root, Mon Jan 14 11:41:48 2008 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 80
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 82
48our %COMMAND = (); 83our %COMMAND = ();
49our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
52our %EXTCMD = (); 87our %EXTCMD = ();
53our %EXTICMD = (); 88our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
56 91
57our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
59 96
60our $CONFDIR = confdir; 97our $CONFDIR = confdir;
61our $DATADIR = datadir; 98our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
71our %RESOURCE; 111our %RESOURCE;
72 112
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 115our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
79 117
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 121our $DB_ENV;
85 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
86our %CFG; 125our %CFG;
87 126
88our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 128our $RUNTIME;
90our $NOW; 129our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 137
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
102 147
103binmode STDOUT; 148binmode STDOUT;
104binmode STDERR; 149binmode STDERR;
105 150
106# read virtual server time, if available 151# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
111} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
112 159
113mkdir $_ 160mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 162
116our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
117 164
118sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 177
120############################################################################# 178#############################################################################
121 179
122=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
123 181
170returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 230
173=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
174 232
175This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 235that call.
178 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
179=back 243=back
180 244
181=cut 245=cut
182 246
183BEGIN { 247$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 248 my $msg = join "", @_;
186 249
187 $msg .= "\n" 250 $msg .= "\n"
188 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
189 252
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 254
192 LOG llevError, $msg; 255 LOG llevError, $msg;
193 }; 256};
194}
195 257
196$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
197 warn Carp::longmess $_[0]; 261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
198 Coro::terminate; 269 Coro::terminate
199}; 270};
200 271
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
211for my $pkg (qw( 282for my $pkg (qw(
212 cf::global cf::attachable 283 cf::global cf::attachable
213 cf::object cf::object::player 284 cf::object cf::object::player
214 cf::client cf::player 285 cf::client cf::player
215 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
216 cf::map cf::party cf::region 288 cf::party cf::region
217)) { 289)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 291}
221 292
222$EV::DIED = sub { 293$EV::DIED = sub {
223 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
224}; 295};
225 296
226############################################################################# 297#############################################################################
227 298
228=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 337
267sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
269 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
270=item cf::lock_wait $string 355=item cf::lock_wait $string
271 356
272Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
273 358
274=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
275 360
276Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
279returned. 364returned.
280 365
281Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 367deadlocked coro.
288 373
289Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
290 375
291=cut 376=cut
292 377
293our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 379
296sub lock_wait($) { 380sub lock_wait($) {
297 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 382}
310 383
311sub lock_acquire($) { 384sub lock_acquire($) {
312 my ($key) = @_; 385 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 386}
326 387
327sub lock_active($) { 388sub lock_active($) {
328 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 390}
332 391
333sub freeze_mainloop { 392sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
335 394
336 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 396}
342 397
343=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
344 399
345Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
368 423
369=cut 424=cut
370 425
371our @SLOT_QUEUE; 426our @SLOT_QUEUE;
372our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
373 429
374$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
377 433
378 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
379 436
380 while () { 437 while () {
381 next_job: 438 next_job:
439
382 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
383 if ($avail > 0.01) { 441
384 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
386 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send; 446 $job->[2]->send;
388 Coro::cede; 447 Coro::cede;
389 goto next_job; 448 goto next_job;
390 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
391 } 451 }
392 } 452 }
393 453
394 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait; 457 $signal->wait;
398 } else { 458 } else {
459 $busy = 0;
399 Coro::schedule; 460 Coro::schedule;
400 } 461 }
401 } 462 }
402}; 463};
403 464
404sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
405 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
406 469
407 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
408 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
409 473
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
446 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
448 512
449 LOG llevError, Carp::longmess "sync job";#d# 513 LOG llevError, Carp::longmess "sync job";#d#
450 514
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
454 516
455 my $busy = 1; 517 my $busy = 1;
456 my @res; 518 my @res;
457 519
468 } else { 530 } else {
469 EV::loop EV::LOOP_ONESHOT; 531 EV::loop EV::LOOP_ONESHOT;
470 } 532 }
471 } 533 }
472 534
473 $time = EV::time - $time; 535 my $time = EV::time - $time;
474 536
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
479 538
480 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
481 } else { 540 } else {
482 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
483 542
525 reset_signals; 584 reset_signals;
526 &$cb 585 &$cb
527 }, @args; 586 }, @args;
528 587
529 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
530} 616}
531 617
532=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
533 619
534Returns a single value from the environment database. 620Returns a single value from the environment database.
673 759
674############################################################################# 760#############################################################################
675 761
676=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
677 763
678Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
681 767
682In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
734 820
735Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
737 823
738Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
740 826
741These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
742 828
743=over 4 829=over 4
1034 1120
1035sub reattach { 1121sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1123 my ($obj) = @_;
1038 1124
1125 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1127
1041 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1042 1129
1043 @$registry = (); 1130 @$registry = ();
1044 1131
1090 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1093 1180
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1098 close $fh; 1188 aio_close $fh;
1099 1189
1100 if (@$objs) { 1190 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1106 close $fh; 1199 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1201 }
1109 } else { 1202 } else {
1110 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1111 } 1204 }
1112 1205
1113 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1210 } else {
1115 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1116 } 1212 }
1117 } else { 1213 } else {
1118 aio_unlink $filename; 1214 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1120 } 1216 }
1211 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1212 1308
1213 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1214} 1310}
1215 1311
1312use File::Glob ();
1313
1216cf::player->attach ( 1314cf::player->attach (
1217 on_command => sub { 1315 on_unknown_command => sub {
1218 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1219 1317
1220 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1221 or return; 1319 or return;
1222 1320
1252 1350
1253 cf::override; 1351 cf::override;
1254 }, 1352 },
1255); 1353);
1256 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1257sub load_extensions { 1368sub load_extensions {
1258 cf::sync_job { 1369 cf::sync_job {
1259 my %todo; 1370 my %todo;
1260 1371
1261 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1280 1391
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1394
1284 $ext{source} = 1395 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1287 . $source 1398 . $source
1288 . "\n};\n1"; 1399 . "\n};\n1";
1289 1400
1290 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1291 } 1402 }
1292 1403
1404 my $pass = 0;
1293 my %done; 1405 my %done;
1294 while (%todo) { 1406 while (%todo) {
1295 my $progress; 1407 my $progress;
1296 1408
1409 ++$pass;
1410
1411 ext:
1297 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip 1414 next ext
1300 unless exists $done{$_}; 1415 unless exists $done{$_};
1301 } 1416 }
1302 1417
1303 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1304 1419
1305 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1306 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1307 : "$v->{base}: extension inactive.\n";
1308 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1309 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1310 warn $msg; 1427 } else {
1311 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1312 exit 1; 1429 push @EXTS, $v->{pkg};
1313 } 1430 $progress = 1;
1314 1431
1315 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1316 } 1434 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1321 } 1435 }
1322 1436
1323 skip: 1437 unless ($progress) {
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1325 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1326 } 1445 }
1327 }; 1446 };
1328} 1447}
1329 1448
1330############################################################################# 1449#############################################################################
1331 1450
1332=back 1451=back
1333 1452
1334=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1335 1454
1336Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1337 1456
1338=cut 1457=cut
1339 1458
1340package cf::player; 1459package cf::player;
1341 1460
1384 1503
1385sub exists($) { 1504sub exists($) {
1386 my ($login) = @_; 1505 my ($login) = @_;
1387 1506
1388 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1390} 1509}
1391 1510
1392sub find($) { 1511sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1513 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1526 or return;
1408 1527
1409 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1410 or return; 1529 or return;
1530
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1414 } 1534 }
1415 } 1535 }
1416} 1536}
1417 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1418sub save($) { 1551sub save($) {
1419 my ($pl) = @_; 1552 my ($pl) = @_;
1420 1553
1421 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1422 1555
1425 1558
1426 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1427 1560
1428 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1430 1568
1431 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1570 cf::cede_to_tick;
1433} 1571}
1434 1572
1466 my ($pl) = @_; 1604 my ($pl) = @_;
1467 1605
1468 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1469 1607
1470 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1610
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1477 1617
1478 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1658
1519 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1520 my $path = path $login; 1660 my $path = path $login;
1521 1661
1522 # a .pst is a dead give-away for a valid player 1662 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1668 }
1528 1669
1559 } 1700 }
1560 1701
1561 \@paths 1702 \@paths
1562} 1703}
1563 1704
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1706
1566Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1708
1657=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1658 1710
1659Sends an ext reply to the player. 1711Sends an ext reply to the player.
1660 1712
1727our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1729 1781
1730sub generate_random_map { 1782sub generate_random_map {
1731 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1732 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1788 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1738 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1858 1913
1859# the temporary/swap location 1914# the temporary/swap location
1860sub save_path { 1915sub save_path {
1861 my ($self) = @_; 1916 my ($self) = @_;
1862 1917
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1865} 1920}
1866 1921
1867# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1868sub uniq_path { 1923sub uniq_path {
1869 my ($self) = @_; 1924 my ($self) = @_;
1870 1925
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1928}
1883 1929
1884sub decay_objects { 1930sub decay_objects {
1885 my ($self) = @_; 1931 my ($self) = @_;
1886 1932
1970sub find { 2016sub find {
1971 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1972 2018
1973 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1974 2020
1975 cf::lock_wait "map_data:$path";#d#remove 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1977 2023
1978 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1983 or return; 2026 or return;
1984 2027
1985 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1986 2029
1988 or return; 2031 or return;
1989 2032
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
1993 undef $guard1; 2037 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 2038 $map->reset;
1996 return find $path; 2039 return find $path;
1997 } 2040 }
1998 2041
1999 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
2000 } 2043 }
2001} 2044}
2002 2045
2003sub pre_load { } 2046sub pre_load { }
2004sub post_load { } 2047#sub post_load { } # XS
2005 2048
2006sub load { 2049sub load {
2007 my ($self) = @_; 2050 my ($self) = @_;
2008 2051
2009 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2070 $f->skip_block;
2028 $self->_load_objects ($f) 2071 $self->_load_objects ($f)
2029 or return; 2072 or return;
2030 2073
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
2032 if delete $self->{load_original}; 2075 if delete $self->{load_original};
2033 2076
2034 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2078 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2079 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2098 $self->decay_objects;
2056 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
2057 $self->update_buttons; 2100 $self->update_buttons;
2058 cf::cede_to_tick; 2101 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2102 $self->activate;
2062 } 2103 }
2063 2104
2064 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
2066 2107
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2109 }
2069 2110
2070 $self->post_load; 2111 $self->post_load;
2071} 2112}
2072 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2073sub customise_for { 2117sub customise_for {
2074 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
2075 2119
2076 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player; 2121 if $self->per_player;
2130 my ($path, $origin, $load) = @_; 2174 my ($path, $origin, $load) = @_;
2131 2175
2132 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
2133 2177
2134 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2180 }
2137 2181
2138 $MAP_PREFETCH{$path} |= $load; 2182 $MAP_PREFETCH{$path} |= $load;
2139 2183
2140 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2221 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2222 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2180 }; 2224 };
2181 2225
2226 cf::get_slot 0.02;
2227
2182 if ($uniq) { 2228 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2231 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2240 $self->save;
2195 2241
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2243
2198 return if $self->players; 2244 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2201 2247
2202 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2203 2249
2204 $self->deactivate; 2250 $self->deactivate;
2229 2275
2230 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231 2277
2232 return if $self->players; 2278 return if $self->players;
2233 2279
2234 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2235 2281
2236 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2237 2283
2238 # need to save uniques path 2284 # need to save uniques path
2239 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2322 2368
2323sub unique_maps() { 2369sub unique_maps() {
2324 [ 2370 [
2325 map { 2371 map {
2326 utf8::decode $_; 2372 utf8::decode $_;
2327 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2328 ? normalise $_ 2376 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2378 ]
2332} 2379}
2333 2380
2334package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2335 2412
2336=back 2413=back
2337 2414
2338=head3 cf::object 2415=head3 cf::object
2339 2416
2343 2420
2344=over 4 2421=over 4
2345 2422
2346=item $ob->inv_recursive 2423=item $ob->inv_recursive
2347 2424
2348Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2349 2427
2350=cut 2428=cut
2351 2429
2352sub inv_recursive_; 2430sub inv_recursive_;
2353sub inv_recursive_ { 2431sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2359} 2437}
2360 2438
2361=item $ref = $ob->ref 2439=item $ref = $ob->ref
2362 2440
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2441Creates and returns a persistent reference to an object that can be stored as a string.
2364 2442
2365=item $ob = cf::object::deref ($refstring) 2443=item $ob = cf::object::deref ($refstring)
2366 2444
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2446even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2479dialogue with the given NPC character.
2402 2480
2403=cut 2481=cut
2404 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
2405# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2498# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2514
2423 } else { 2515 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2518 }
2427 } 2519 }
2428} 2520}
2429 2521
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2547
2456=item $player_object->enter_link 2548=item $player_object->enter_link
2457 2549
2458Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2459 2551
2460The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2462 2556
2463Will never block. 2557Will never block.
2464 2558
2465=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2466 2560
2518 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2519 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2520 2614
2521 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2522 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2523 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2524 2618
2525 $map->load; 2619 $map->load;
2526 $map->load_neighbours; 2620 $map->load_neighbours;
2527 2621
2528 return unless $self->contr->active; 2622 return unless $self->contr->active;
2529 $self->activate_recursive;
2530 2623
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2533} 2629}
2534 2630
2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2536 2632
2537Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2637be called at the end of this process.
2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2542 2641
2543=cut 2642=cut
2544 2643
2545our $GOTOGEN; 2644our $GOTOGEN;
2546 2645
2625} 2724}
2626 2725
2627sub prepare_random_map { 2726sub prepare_random_map {
2628 my ($exit) = @_; 2727 my ($exit) = @_;
2629 2728
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2731 # that depends on the exit object
2635 2732
2636 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2735 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2643 } 2742 }
2644 2743
2645 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2646 2745
2647 my $data = cf::encode_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2650 2749
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2752 undef $fh;
2654 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2655 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2658 } 2761 }
2659} 2762}
2660 2763
2661sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2663 2766
2664 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2665 2768
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2769 $self->enter_link;
2678 2770
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2771 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2772 $Coro::current->{desc} = "enter_exit";
2685 2773
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2688 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2689 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2690 1; 2795 1
2691 }) { 2796 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2801
2697 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2714sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2715 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2716 2821
2717 utf8::encode $text; 2822 utf8::encode $text;
2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2719} 2849}
2720 2850
2721=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2722 2852
2723Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2727 2857
2728=cut 2858=cut
2729 2859
2730# non-persistent channels (usually the info channel) 2860# non-persistent channels (usually the info channel)
2731our %CHANNEL = ( 2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2732 "c/identify" => { 2868 "c/identify" => {
2733 id => "infobox", 2869 id => "infobox",
2734 title => "Identify", 2870 title => "Identify",
2735 reply => undef, 2871 reply => undef,
2736 tooltip => "Items recently identified", 2872 tooltip => "Items recently identified",
2738 "c/examine" => { 2874 "c/examine" => {
2739 id => "infobox", 2875 id => "infobox",
2740 title => "Examine", 2876 title => "Examine",
2741 reply => undef, 2877 reply => undef,
2742 tooltip => "Signs and other items you examined", 2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2743 }, 2885 },
2744 "c/book" => { 2886 "c/book" => {
2745 id => "infobox", 2887 id => "infobox",
2746 title => "Book", 2888 title => "Book",
2747 reply => undef, 2889 reply => undef,
2763 id => "infobox", 2905 id => "infobox",
2764 title => "Body Parts", 2906 title => "Body Parts",
2765 reply => undef, 2907 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2908 tooltip => "Shows which body parts you posess and are available",
2767 }, 2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2768 "c/uptime" => { 2946 "c/uptime" => {
2769 id => "infobox", 2947 id => "infobox",
2770 title => "Uptime", 2948 title => "Uptime",
2771 reply => undef, 2949 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2950 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2953 id => "infobox",
2776 title => "Map Info", 2954 title => "Map Info",
2777 reply => undef, 2955 reply => undef,
2778 tooltip => "Information related to the maps", 2956 tooltip => "Information related to the maps",
2779 }, 2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2780); 2972);
2781 2973
2782sub cf::client::send_msg { 2974sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2976
2785 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2786 2979
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2981
2789 # check predefined channels, for the benefit of C 2982 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2983 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2984 $channel = $CHANNEL{$channel};
2792 2985
2793 $self->ext_msg (channel_info => $channel) 2986 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2987 $channel = $channel->{id};
2797 2988
2798 } elsif (ref $channel) { 2989 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2993 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2994 }
2805 2995
2806 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2807 } 2997 }
2808 2998
2809 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2810 3000
2811 if ($self->can_msg) {
2812 # default colour, mask it out 3001 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2815 3004
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 3008 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 3009
2830 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843} 3011}
2844 3012
2845=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2846 3014
2847Sends an ext event to the client. 3015Sends an ext event to the client.
2850 3018
2851sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2853 3021
2854 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 } 3027 }
2860} 3028}
2861 3029
2862=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2863 3031
2867 3035
2868sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2870 3038
2871 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove 3042 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 } 3045 }
2878} 3046}
2879 3047
2880=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2881 3049
2982 3150
2983 $coro 3151 $coro
2984} 3152}
2985 3153
2986cf::client->attach ( 3154cf::client->attach (
2987 on_destroy => sub { 3155 on_client_destroy => sub {
2988 my ($ns) = @_; 3156 my ($ns) = @_;
2989 3157
2990 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2991 }, 3159 },
2992); 3160);
3008our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
3009 3177
3010$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
3011 3179
3012$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
3014 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
3015 sort time 3183 sort time
3016)); 3184));
3017 3185
3018# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
3021 3189
3022The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
3023 3191
3024 cf::object 3192 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3193 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
3027 3196
3028 cf::object::player 3197 cf::object::player
3029 player 3198 player
3030 3199
3031 cf::player 3200 cf::player
3036 3205
3037=cut 3206=cut
3038 3207
3039for ( 3208for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3211 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
3046) { 3215) {
3047 no strict 'refs'; 3216 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3067 3236
3068 my $qcode = $code; 3237 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
3071 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
3072 local $_; 3244 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars;
3074 3245
3075 my $eval = 3246 my $eval =
3076 "do {\n" 3247 "do {\n"
3077 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3078 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
3079 . $code 3250 . $code
3080 . "\n}" 3251 . "\n}"
3081 ; 3252 ;
3082 3253
3254 if ($CFG{safe_eval}) {
3083 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
3084 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3085 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
3086 3263
3087 if ($@) { 3264 if ($@) {
3088 warn "$@"; 3265 warn "$@";
3089 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
3090 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
3109=cut 3286=cut
3110 3287
3111sub register_script_function { 3288sub register_script_function {
3112 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
3113 3290
3114 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
3115 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
3116} 3293}
3117 3294
3118=back 3295=back
3119 3296
3120=cut 3297=cut
3141 3318
3142 $facedata->{version} == 2 3319 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3144 3321
3145 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3146 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
3147 type => FT_RSRC, 3325 type => FT_RSRC,
3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3149 }; 3328 };
3150 cf::cede_to_tick; 3329 cf::cede_to_tick;
3151 3330
3152 { 3331 {
3153 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
3155 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
3156 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3157 3336
3158 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
3159 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3162 3341
3163 cf::cede_to_tick; 3342 cf::cede_to_tick;
3164 } 3343 }
3165 3344
3166 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
3190 3369
3191 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
3192 } 3371 }
3193 3372
3194 { 3373 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
3198 3375
3199 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) { 3377 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203 3379
3204 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type}; 3381 cf::face::set_type $idx, $info->{type};
3219 } else { 3382 } else {
3220 $RESOURCE{$name} = $info; 3383 $RESOURCE{$name} = $info;
3221 } 3384 }
3222 3385
3255 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
3257 } 3420 }
3258}; 3421};
3259 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3260sub reload_regions { 3433sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3434 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3435 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3437
3277} 3450}
3278 3451
3279sub reload_archetypes { 3452sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3455}
3288 3456
3289sub reload_treasures { 3457sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
3292} 3460}
3293 3461
3294sub reload_resources { 3462sub reload_resources {
3295 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
3296 3464
3465 reload_facedata;
3466 reload_archetypes;
3297 reload_regions; 3467 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3468 reload_treasures;
3302 3469
3303 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
3304} 3471}
3305 3472
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config { 3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3477 or return;
3313 3478
3314 local $/; 3479 local $/;
3315 *CFG = YAML::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3316 3481
3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3318 3483
3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3325 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3326 }; 3491 };
3327 warn $@ if $@; 3492 warn $@ if $@;
3328 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3329} 3524}
3330 3525
3331sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3332 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3544 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3546 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3339 }; 3548 };
3340 3549
3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3341 reload_config; 3557 reload_config;
3342 db_init; 3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3343 load_extensions; 3568 load_extensions;
3344 3569
3345 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3571
3347 EV::loop; 3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3348} 3580}
3349 3581
3350############################################################################# 3582#############################################################################
3351# initialisation and cleanup 3583# initialisation and cleanup
3352 3584
3358 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3359 }; 3591 };
3360 } 3592 }
3361} 3593}
3362 3594
3363sub write_runtime { 3595sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = EV::time;
3365 3597
3366 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3368 3600
3369 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3602
3371 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3372 3604
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3374 or return; 3606 or return;
3375 3607
3376 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3389 3621
3390 close $fh 3622 close $fh
3391 or return; 3623 or return;
3392 3624
3393 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3626 and return;
3395 3627
3396 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3397 3629
3398 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3399} 3681}
3400 3682
3401sub emergency_save() { 3683sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3403 3685
3404 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3405 3687
3406 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3407 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3700 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3702 $pl->save;
3416 } 3703 }
3417 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3418 3705
3419 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3709 $map->valid or next;
3423 $map->save; 3710 $map->save;
3424 } 3711 }
3425 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3426 3713
3427 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3430 }; 3721 };
3431 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3432 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3433} 3729}
3434 3730
3435sub post_cleanup { 3731sub post_cleanup {
3436 my ($make_core) = @_; 3732 my ($make_core) = @_;
3437 3733
3438 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3440} 3765}
3441 3766
3442sub do_reload_perl() { 3767sub do_reload_perl() {
3443 # can/must only be called in main 3768 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3446 return; 3771 return;
3447 } 3772 }
3448 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
3449 warn "reloading..."; 3779 warn "reloading...";
3450 3780
3451 warn "entering sync_job"; 3781 warn "entering sync_job";
3452 3782
3453 cf::sync_job { 3783 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3785 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3457 3787
3458 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3790
3461 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3462 3792
3463 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3796 }
3495 3797
3496 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3498 } 3800 %EXT_CORO = ();
3499 3801
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3812
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3511 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3512 } 3822 }
3513 3823
3514 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3515 } 3839 }
3516 3840
3517 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3844
3521 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3848
3525 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3850 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3528 3852
3529 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3530 3854
3531 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3532 require cf; 3856 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3534 3858
3535 warn "loading config and database again"; 3859 warn "loading config and database again";
3536 cf::reload_config; 3860 cf::reload_config;
3537 3861
3538 warn "loading extensions"; 3862 warn "loading extensions";
3539 cf::load_extensions; 3863 cf::load_extensions;
3540 3864
3865 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3547 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3548 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3549 3878
3550 1 3879 1
3551 } or do { 3880 } or do {
3552 warn $@; 3881 warn $@;
3553 warn "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3883 };
3556 3884
3557 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3558}; 3891};
3559 3892
3560our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3561 3894
3562sub reload_perl() { 3895sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3565 3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3567 do_reload_perl; 3903 do_reload_perl;
3568 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3905 };
3569 }; 3906 };
3570} 3907}
3571 3908
3572register_command "reload" => sub { 3909register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3587 3924
3588our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3590 3927
3591sub wait_for_tick { 3928sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3594 3930
3595 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3933 $signal->wait;
3598} 3934}
3599 3935
3600sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3603 3938
3604 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3941 $signal->wait;
3607} 3942}
3608 3943
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3944sub tick {
3610 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3613 return; 3948 return;
3614 } 3949 }
3615 3950
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3619 3952
3620 $RUNTIME += $TICK; 3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3621 $NEXT_TICK = $_[0]->at;
3622 3954
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3957 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3958 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3959 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3961 };
3630 } 3962 }
3631 3963
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3966 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3967 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3968 $sig->send;
3637 } 3969 }
3638 3970
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3973
3642 _post_tick; 3974 if (0) {
3643}; 3975 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3645 3982
3646{ 3983{
3647 # configure BDB 3984 # configure BDB
3648 3985
3649 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3650 BDB::max_poll_reqs $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3988 $AnyEvent::BDB::WATCHER->priority (1);
3652 3989
3653 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3997
3660 cf::sync_job { 3998 cf::sync_job {
3661 eval { 3999 eval {
3687{ 4025{
3688 # configure IO::AIO 4026 # configure IO::AIO
3689 4027
3690 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 4030 undef $AnyEvent::AIO::WATCHER;
3693} 4031}
3694 4032
3695my $_log_backtrace; 4033my $_log_backtrace;
3696 4034
3697sub _log_backtrace { 4035sub _log_backtrace {
3700 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3701 4039
3702 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3705 async { 4044 async {
3706 $Coro::current->{desc} = "abt $msg"; 4045 $Coro::current->{desc} = "abt $msg";
3707 4046
3708 my @bt = fork_call { 4047 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3720 } 4059 }
3721 4060
3722 @funcs 4061 @funcs
3723 }; 4062 };
3724 4063
3725 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 4067 --$_log_backtrace;
3728 }; 4068 };
3729 } else { 4069 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 4072 }
3733} 4073}
3734 4074
3735# load additional modules 4075# load additional modules
3736use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3737 4078
3738END { cf::emergency_save } 4079END { cf::emergency_save }
3739 4080
37401 40811
3741 4082

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