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Revision 1.413 by root, Sun Apr 6 16:13:20 2008 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.32 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 115our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
99 117
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 121our $DB_ENV;
105 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
106our %CFG; 125our %CFG;
107 126
108our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 128our $RUNTIME;
110our $NOW; 129our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 140our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
123 142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
124binmode STDOUT; 148binmode STDOUT;
125binmode STDERR; 149binmode STDERR;
126 150
127# read virtual server time, if available 151# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
132} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
133 159
134mkdir $_ 160mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 162
137our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
138 164
139sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 177
141############################################################################# 178#############################################################################
142 179
143=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
144 181
191returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 230
194=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
195 232
196This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 235that call.
199 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
200=back 243=back
201 244
202=cut 245=cut
203 246
204BEGIN { 247$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 248 my $msg = join "", @_;
207 249
208 $msg .= "\n" 250 $msg .= "\n"
209 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
210 252
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 254
213 LOG llevError, $msg; 255 LOG llevError, $msg;
214 }; 256};
215}
216 257
217$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
219 262
220 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 265 return;#d#
223 }#d# 266 }#d#
224 267
225 # kill coroutine otherwise 268 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 269 Coro::terminate
228}; 270};
229
230$SIG{__DIE__} = sub { }; #d#?
231 271
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 282for my $pkg (qw(
243 cf::global cf::attachable 283 cf::global cf::attachable
244 cf::object cf::object::player 284 cf::object cf::object::player
245 cf::client cf::player 285 cf::client cf::player
246 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
247 cf::map cf::party cf::region 288 cf::party cf::region
248)) { 289)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 291}
252 292
253$EV::DIED = sub { 293$EV::DIED = sub {
254 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
255}; 295};
256 296
257############################################################################# 297#############################################################################
258 298
259=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 337
298sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
300 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
301=item cf::lock_wait $string 355=item cf::lock_wait $string
302 356
303Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
304 358
305=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
306 360
307Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
310returned. 364returned.
311 365
312Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 367deadlocked coro.
319 373
320Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
321 375
322=cut 376=cut
323 377
324our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 379
327sub lock_wait($) { 380sub lock_wait($) {
328 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 382}
341 383
342sub lock_acquire($) { 384sub lock_acquire($) {
343 my ($key) = @_; 385 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 386}
357 387
358sub lock_active($) { 388sub lock_active($) {
359 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 390}
363 391
364sub freeze_mainloop { 392sub freeze_mainloop {
365 tick_inhibit_inc; 393 tick_inhibit_inc;
366 394
367 Coro::guard \&tick_inhibit_dec; 395 &Guard::guard (\&tick_inhibit_dec);
368} 396}
369 397
370=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
371 399
372Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
395 423
396=cut 424=cut
397 425
398our @SLOT_QUEUE; 426our @SLOT_QUEUE;
399our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
400 429
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
404 433
405 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
406 436
407 while () { 437 while () {
408 next_job: 438 next_job:
439
409 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 441
411 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 446 $job->[2]->send;
415 Coro::cede; 447 Coro::cede;
416 goto next_job; 448 goto next_job;
417 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 451 }
419 } 452 }
420 453
421 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 457 $signal->wait;
425 } else { 458 } else {
459 $busy = 0;
426 Coro::schedule; 460 Coro::schedule;
427 } 461 }
428 } 462 }
429}; 463};
430 464
431sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
432 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
433 469
434 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
435 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
436 473
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
547 reset_signals; 584 reset_signals;
548 &$cb 585 &$cb
549 }, @args; 586 }, @args;
550 587
551 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
552} 616}
553 617
554=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
555 619
556Returns a single value from the environment database. 620Returns a single value from the environment database.
695 759
696############################################################################# 760#############################################################################
697 761
698=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
699 763
700Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
703 767
704In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
756 820
757Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
759 823
760Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
762 826
763These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
764 828
765=over 4 829=over 4
1056 1120
1057sub reattach { 1121sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1123 my ($obj) = @_;
1060 1124
1125 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1127
1063 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1064 1129
1065 @$registry = (); 1130 @$registry = ();
1066 1131
1112 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1115 1180
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1120 close $fh; 1188 aio_close $fh;
1121 1189
1122 if (@$objs) { 1190 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1128 close $fh; 1199 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1201 }
1131 } else { 1202 } else {
1132 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1133 } 1204 }
1134 1205
1135 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1210 } else {
1137 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1138 } 1212 }
1139 } else { 1213 } else {
1140 aio_unlink $filename; 1214 aio_unlink $filename;
1141 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1142 } 1216 }
1233 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1234 1308
1235 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1236} 1310}
1237 1311
1312use File::Glob ();
1313
1238cf::player->attach ( 1314cf::player->attach (
1239 on_command => sub { 1315 on_unknown_command => sub {
1240 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1241 1317
1242 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1243 or return; 1319 or return;
1244 1320
1274 1350
1275 cf::override; 1351 cf::override;
1276 }, 1352 },
1277); 1353);
1278 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1279sub load_extensions { 1368sub load_extensions {
1280 cf::sync_job { 1369 cf::sync_job {
1281 my %todo; 1370 my %todo;
1282 1371
1283 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1302 1391
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1394
1306 $ext{source} = 1395 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1309 . $source 1398 . $source
1310 . "\n};\n1"; 1399 . "\n};\n1";
1311 1400
1312 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1313 } 1402 }
1314 1403
1404 my $pass = 0;
1315 my %done; 1405 my %done;
1316 while (%todo) { 1406 while (%todo) {
1317 my $progress; 1407 my $progress;
1318 1408
1409 ++$pass;
1410
1411 ext:
1319 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip 1414 next ext
1322 unless exists $done{$_}; 1415 unless exists $done{$_};
1323 } 1416 }
1324 1417
1325 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1326 1419
1327 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1328 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1329 : "$v->{base}: extension inactive.\n";
1330 1424
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting."; 1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1334 } 1426 if exists $v->{meta}{mandatory};
1335 1427 } else {
1336 warn $msg; 1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1337 } 1434 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1342 } 1435 }
1343 1436
1344 skip: 1437 unless ($progress) {
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1346 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1347 } 1445 }
1348 }; 1446 };
1349} 1447}
1350 1448
1351############################################################################# 1449#############################################################################
1352 1450
1353=back 1451=back
1354 1452
1355=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1356 1454
1357Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1358 1456
1359=cut 1457=cut
1360 1458
1361package cf::player; 1459package cf::player;
1362 1460
1405 1503
1406sub exists($) { 1504sub exists($) {
1407 my ($login) = @_; 1505 my ($login) = @_;
1408 1506
1409 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1411} 1509}
1412 1510
1413sub find($) { 1511sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1513 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1526 or return;
1429 1527
1430 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1431 or return; 1529 or return;
1530
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1435 } 1534 }
1436 } 1535 }
1437} 1536}
1438 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1439sub save($) { 1551sub save($) {
1440 my ($pl) = @_; 1552 my ($pl) = @_;
1441 1553
1442 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1443 1555
1446 1558
1447 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1448 1560
1449 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1451 1568
1452 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1570 cf::cede_to_tick;
1454} 1571}
1455 1572
1487 my ($pl) = @_; 1604 my ($pl) = @_;
1488 1605
1489 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1490 1607
1491 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1610
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1498 1617
1499 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1658
1540 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1541 my $path = path $login; 1660 my $path = path $login;
1542 1661
1543 # a .pst is a dead give-away for a valid player 1662 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1668 }
1549 1669
1580 } 1700 }
1581 1701
1582 \@paths 1702 \@paths
1583} 1703}
1584 1704
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1706
1587Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1708
1678=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1679 1710
1680Sends an ext reply to the player. 1711Sends an ext reply to the player.
1681 1712
1748our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1750 1781
1751sub generate_random_map { 1782sub generate_random_map {
1752 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1753 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1788 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1759 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1879 1913
1880# the temporary/swap location 1914# the temporary/swap location
1881sub save_path { 1915sub save_path {
1882 my ($self) = @_; 1916 my ($self) = @_;
1883 1917
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1886} 1920}
1887 1921
1888# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1889sub uniq_path { 1923sub uniq_path {
1890 my ($self) = @_; 1924 my ($self) = @_;
1891 1925
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903} 1928}
1904 1929
1905sub decay_objects { 1930sub decay_objects {
1906 my ($self) = @_; 1931 my ($self) = @_;
1907 1932
1991sub find { 2016sub find {
1992 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1993 2018
1994 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1995 2020
1996 cf::lock_wait "map_data:$path";#d#remove 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1998 2023
1999 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
2004 or return; 2026 or return;
2005 2027
2006 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
2007 2029
2009 or return; 2031 or return;
2010 2032
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2014 undef $guard1; 2037 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 2038 $map->reset;
2017 return find $path; 2039 return find $path;
2018 } 2040 }
2019 2041
2020 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
2021 } 2043 }
2022} 2044}
2023 2045
2024sub pre_load { } 2046sub pre_load { }
2025sub post_load { } 2047#sub post_load { } # XS
2026 2048
2027sub load { 2049sub load {
2028 my ($self) = @_; 2050 my ($self) = @_;
2029 2051
2030 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2070 $f->skip_block;
2049 $self->_load_objects ($f) 2071 $self->_load_objects ($f)
2050 or return; 2072 or return;
2051 2073
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
2053 if delete $self->{load_original}; 2075 if delete $self->{load_original};
2054 2076
2055 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2078 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2079 unless (aio_stat $uniq) {
2075 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
2076 $self->decay_objects; 2098 $self->decay_objects;
2077 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
2078 $self->update_buttons; 2100 $self->update_buttons;
2079 cf::cede_to_tick; 2101 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate; 2102 $self->activate;
2083 } 2103 }
2084 2104
2085 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
2087 2107
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2109 }
2090 2110
2091 $self->post_load; 2111 $self->post_load;
2092} 2112}
2093 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2094sub customise_for { 2117sub customise_for {
2095 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
2096 2119
2097 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player; 2121 if $self->per_player;
2151 my ($path, $origin, $load) = @_; 2174 my ($path, $origin, $load) = @_;
2152 2175
2153 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
2154 2177
2155 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2180 }
2158 2181
2159 $MAP_PREFETCH{$path} |= $load; 2182 $MAP_PREFETCH{$path} |= $load;
2160 2183
2161 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2221 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2222 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2201 }; 2224 };
2202 2225
2226 cf::get_slot 0.02;
2227
2203 if ($uniq) { 2228 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2231 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2240 $self->save;
2216 2241
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2243
2219 return if $self->players; 2244 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2222 2247
2223 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2224 2249
2225 $self->deactivate; 2250 $self->deactivate;
2250 2275
2251 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252 2277
2253 return if $self->players; 2278 return if $self->players;
2254 2279
2255 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2256 2281
2257 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2258 2283
2259 # need to save uniques path 2284 # need to save uniques path
2260 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2343 2368
2344sub unique_maps() { 2369sub unique_maps() {
2345 [ 2370 [
2346 map { 2371 map {
2347 utf8::decode $_; 2372 utf8::decode $_;
2348 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2349 ? normalise $_ 2376 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2378 ]
2353} 2379}
2354 2380
2355package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2356 2412
2357=back 2413=back
2358 2414
2359=head3 cf::object 2415=head3 cf::object
2360 2416
2364 2420
2365=over 4 2421=over 4
2366 2422
2367=item $ob->inv_recursive 2423=item $ob->inv_recursive
2368 2424
2369Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2370 2427
2371=cut 2428=cut
2372 2429
2373sub inv_recursive_; 2430sub inv_recursive_;
2374sub inv_recursive_ { 2431sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2380} 2437}
2381 2438
2382=item $ref = $ob->ref 2439=item $ref = $ob->ref
2383 2440
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2441Creates and returns a persistent reference to an object that can be stored as a string.
2385 2442
2386=item $ob = cf::object::deref ($refstring) 2443=item $ob = cf::object::deref ($refstring)
2387 2444
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2446even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2479dialogue with the given NPC character.
2423 2480
2424=cut 2481=cut
2425 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
2426# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2498# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2514
2444 } else { 2515 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2518 }
2448 } 2519 }
2449} 2520}
2450 2521
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2547
2477=item $player_object->enter_link 2548=item $player_object->enter_link
2478 2549
2479Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2480 2551
2481The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2483 2556
2484Will never block. 2557Will never block.
2485 2558
2486=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2487 2560
2539 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2540 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2541 2614
2542 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2543 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2544 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2545 2618
2546 $map->load; 2619 $map->load;
2547 $map->load_neighbours; 2620 $map->load_neighbours;
2548 2621
2549 return unless $self->contr->active; 2622 return unless $self->contr->active;
2550 $self->activate_recursive;
2551 2623
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2554} 2629}
2555 2630
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2557 2632
2558Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2637be called at the end of this process.
2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2563 2641
2564=cut 2642=cut
2565 2643
2566our $GOTOGEN; 2644our $GOTOGEN;
2567 2645
2646} 2724}
2647 2725
2648sub prepare_random_map { 2726sub prepare_random_map {
2649 my ($exit) = @_; 2727 my ($exit) = @_;
2650 2728
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2731 # that depends on the exit object
2656 2732
2657 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2735 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2664 } 2742 }
2665 2743
2666 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2667 2745
2668 my $data = cf::encode_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2671 2749
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2752 undef $fh;
2675 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2676 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2679 } 2761 }
2680} 2762}
2681 2763
2682sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2684 2766
2685 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2686 2768
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2769 $self->enter_link;
2699 2770
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2771 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2772 $Coro::current->{desc} = "enter_exit";
2706 2773
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2709 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2710 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2711 1; 2795 1
2712 }) { 2796 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2801
2718 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2735sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2736 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2737 2821
2738 utf8::encode $text; 2822 utf8::encode $text;
2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2740} 2849}
2741 2850
2742=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2743 2852
2744Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2748 2857
2749=cut 2858=cut
2750 2859
2751# non-persistent channels (usually the info channel) 2860# non-persistent channels (usually the info channel)
2752our %CHANNEL = ( 2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2753 "c/identify" => { 2868 "c/identify" => {
2754 id => "infobox", 2869 id => "infobox",
2755 title => "Identify", 2870 title => "Identify",
2756 reply => undef, 2871 reply => undef,
2757 tooltip => "Items recently identified", 2872 tooltip => "Items recently identified",
2759 "c/examine" => { 2874 "c/examine" => {
2760 id => "infobox", 2875 id => "infobox",
2761 title => "Examine", 2876 title => "Examine",
2762 reply => undef, 2877 reply => undef,
2763 tooltip => "Signs and other items you examined", 2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2764 }, 2885 },
2765 "c/book" => { 2886 "c/book" => {
2766 id => "infobox", 2887 id => "infobox",
2767 title => "Book", 2888 title => "Book",
2768 reply => undef, 2889 reply => undef,
2784 id => "infobox", 2905 id => "infobox",
2785 title => "Body Parts", 2906 title => "Body Parts",
2786 reply => undef, 2907 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2908 tooltip => "Shows which body parts you posess and are available",
2788 }, 2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2789 "c/uptime" => { 2946 "c/uptime" => {
2790 id => "infobox", 2947 id => "infobox",
2791 title => "Uptime", 2948 title => "Uptime",
2792 reply => undef, 2949 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2950 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2953 id => "infobox",
2797 title => "Map Info", 2954 title => "Map Info",
2798 reply => undef, 2955 reply => undef,
2799 tooltip => "Information related to the maps", 2956 tooltip => "Information related to the maps",
2800 }, 2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2801); 2972);
2802 2973
2803sub cf::client::send_msg { 2974sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2976
2806 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2807 2979
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2981
2810 # check predefined channels, for the benefit of C 2982 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2983 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel}; 2984 $channel = $CHANNEL{$channel};
2813 2985
2814 $self->ext_msg (channel_info => $channel) 2986 $self->ext_msg (channel_info => $channel);
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id}; 2987 $channel = $channel->{id};
2818 2988
2819 } elsif (ref $channel) { 2989 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel) 2993 $self->ext_msg (channel_info => $channel);
2824 if $self->can_msg;
2825 } 2994 }
2826 2995
2827 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2828 } 2997 }
2829 2998
2830 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2831 3000
2832 if ($self->can_msg) {
2833 # default colour, mask it out 3001 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2836 3004
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2839 } else { 3008 );
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850 3009
2851 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864} 3011}
2865 3012
2866=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2867 3014
2868Sends an ext event to the client. 3015Sends an ext event to the client.
2871 3018
2872sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2874 3021
2875 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 } 3027 }
2881} 3028}
2882 3029
2883=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2884 3031
2888 3035
2889sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2891 3038
2892 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove 3042 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 } 3045 }
2899} 3046}
2900 3047
2901=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2902 3049
3003 3150
3004 $coro 3151 $coro
3005} 3152}
3006 3153
3007cf::client->attach ( 3154cf::client->attach (
3008 on_destroy => sub { 3155 on_client_destroy => sub {
3009 my ($ns) = @_; 3156 my ($ns) = @_;
3010 3157
3011 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3012 }, 3159 },
3013); 3160);
3029our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
3030 3177
3031$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
3032 3179
3033$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
3035 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
3036 sort time 3183 sort time
3037)); 3184));
3038 3185
3039# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
3042 3189
3043The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
3044 3191
3045 cf::object 3192 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3193 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
3048 3196
3049 cf::object::player 3197 cf::object::player
3050 player 3198 player
3051 3199
3052 cf::player 3200 cf::player
3057 3205
3058=cut 3206=cut
3059 3207
3060for ( 3208for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3211 decrease split destroy change_exp value msg lore send_msg)],
3064 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
3066 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
3067) { 3215) {
3068 no strict 'refs'; 3216 no strict 'refs';
3069 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3088 3236
3089 my $qcode = $code; 3237 my $qcode = $code;
3090 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3091 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
3092 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
3093 local $_; 3244 local $_;
3094 local @safe::cf::_safe_eval_args = values %vars;
3095 3245
3096 my $eval = 3246 my $eval =
3097 "do {\n" 3247 "do {\n"
3098 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3099 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
3100 . $code 3250 . $code
3101 . "\n}" 3251 . "\n}"
3102 ; 3252 ;
3103 3253
3254 if ($CFG{safe_eval}) {
3104 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
3105 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3106 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
3107 3263
3108 if ($@) { 3264 if ($@) {
3109 warn "$@"; 3265 warn "$@";
3110 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
3111 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
3130=cut 3286=cut
3131 3287
3132sub register_script_function { 3288sub register_script_function {
3133 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
3134 3290
3135 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
3136 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
3137} 3293}
3138 3294
3139=back 3295=back
3140 3296
3141=cut 3297=cut
3162 3318
3163 $facedata->{version} == 2 3319 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3165 3321
3166 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3167 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
3168 type => FT_RSRC, 3325 type => FT_RSRC,
3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3170 }; 3328 };
3171 cf::cede_to_tick; 3329 cf::cede_to_tick;
3172 3330
3173 { 3331 {
3174 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
3176 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
3177 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3178 3336
3179 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
3180 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3183 3341
3184 cf::cede_to_tick; 3342 cf::cede_to_tick;
3185 } 3343 }
3186 3344
3187 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
3211 3369
3212 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
3213 } 3371 }
3214 3372
3215 { 3373 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
3219 3375
3220 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) { 3377 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224 3379
3225 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type}; 3381 cf::face::set_type $idx, $info->{type};
3240 } else { 3382 } else {
3241 $RESOURCE{$name} = $info; 3383 $RESOURCE{$name} = $info;
3242 } 3384 }
3243 3385
3276 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
3278 } 3420 }
3279}; 3421};
3280 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3281sub reload_regions { 3433sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3434 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3435 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3437
3298} 3450}
3299 3451
3300sub reload_archetypes { 3452sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3455}
3309 3456
3310sub reload_treasures { 3457sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
3313} 3460}
3314 3461
3315sub reload_resources { 3462sub reload_resources {
3316 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
3317 3464
3465 reload_facedata;
3466 reload_archetypes;
3318 reload_regions; 3467 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3468 reload_treasures;
3323 3469
3324 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
3325} 3471}
3326 3472
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config { 3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3477 or return;
3334 3478
3335 local $/; 3479 local $/;
3336 *CFG = YAML::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3337 3481
3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3339 3483
3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3345 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3346 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3347 }; 3491 };
3348 warn $@ if $@; 3492 warn $@ if $@;
3349 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3350} 3524}
3351 3525
3352sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3353 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3544 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3546 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3360 }; 3548 };
3361 3549
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno; 3550 evthread_start IO::AIO::poll_fileno;
3368 EV::loop; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3568 load_extensions;
3569
3570 utime time, time, $RUNTIMEFILE;
3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3369} 3580}
3370 3581
3371############################################################################# 3582#############################################################################
3372# initialisation and cleanup 3583# initialisation and cleanup
3373 3584
3379 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3380 }; 3591 };
3381 } 3592 }
3382} 3593}
3383 3594
3384sub write_runtime { 3595sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = EV::time;
3386 3597
3387 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3389 3600
3390 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3602
3392 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3393 3604
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3395 or return; 3606 or return;
3396 3607
3397 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3410 3621
3411 close $fh 3622 close $fh
3412 or return; 3623 or return;
3413 3624
3414 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3626 and return;
3416 3627
3417 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3418 3629
3419 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3420} 3681}
3421 3682
3422sub emergency_save() { 3683sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3424 3685
3425 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3426 3687
3427 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3428 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3700 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3702 $pl->save;
3437 } 3703 }
3438 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3439 3705
3440 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3709 $map->valid or next;
3444 $map->save; 3710 $map->save;
3445 } 3711 }
3446 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3447 3713
3448 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3451 }; 3721 };
3452 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3453 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3454} 3729}
3455 3730
3456sub post_cleanup { 3731sub post_cleanup {
3457 my ($make_core) = @_; 3732 my ($make_core) = @_;
3458 3733
3459 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3461} 3765}
3462 3766
3463sub do_reload_perl() { 3767sub do_reload_perl() {
3464 # can/must only be called in main 3768 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3467 return; 3771 return;
3468 } 3772 }
3469 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
3470 warn "reloading..."; 3779 warn "reloading...";
3471 3780
3472 warn "entering sync_job"; 3781 warn "entering sync_job";
3473 3782
3474 cf::sync_job { 3783 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3785 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3478 3787
3479 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3790
3482 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3483 3792
3484 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3796 }
3516 3797
3517 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3519 } 3800 %EXT_CORO = ();
3520 3801
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3812
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3532 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3533 } 3822 }
3534 3823
3535 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3536 } 3839 }
3537 3840
3538 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3844
3542 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3545 3848
3546 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3850 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3549 3852
3550 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3551 3854
3552 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3553 require cf; 3856 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3555 3858
3556 warn "loading config and database again"; 3859 warn "loading config and database again";
3557 cf::reload_config; 3860 cf::reload_config;
3558 3861
3559 warn "loading extensions"; 3862 warn "loading extensions";
3560 cf::load_extensions; 3863 cf::load_extensions;
3561 3864
3865 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3568 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3569 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3570 3878
3571 1 3879 1
3572 } or do { 3880 } or do {
3573 warn $@; 3881 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3575 }; 3883 };
3576 3884
3577 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3578}; 3891};
3579 3892
3580our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3581 3894
3582sub reload_perl() { 3895sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3585 3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3903 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3905 };
3589 }; 3906 };
3590} 3907}
3591 3908
3592register_command "reload" => sub { 3909register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3607 3924
3608our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3610 3927
3611sub wait_for_tick { 3928sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3614 3930
3615 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3933 $signal->wait;
3618} 3934}
3619 3935
3620sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3623 3938
3624 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3941 $signal->wait;
3627} 3942}
3633 return; 3948 return;
3634 } 3949 }
3635 3950
3636 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3637 3952
3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3954
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3957 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3958 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3959 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3961 };
3645 } 3962 }
3646 3963
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3664} 3981}
3665 3982
3666{ 3983{
3667 # configure BDB 3984 # configure BDB
3668 3985
3669 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3670 BDB::max_poll_reqs $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 3988 $AnyEvent::BDB::WATCHER->priority (1);
3672 3989
3673 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 3997
3680 cf::sync_job { 3998 cf::sync_job {
3681 eval { 3999 eval {
3707{ 4025{
3708 # configure IO::AIO 4026 # configure IO::AIO
3709 4027
3710 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 4030 undef $AnyEvent::AIO::WATCHER;
3713} 4031}
3714 4032
3715my $_log_backtrace; 4033my $_log_backtrace;
3716 4034
3717sub _log_backtrace { 4035sub _log_backtrace {
3720 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3721 4039
3722 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3725 async { 4044 async {
3726 $Coro::current->{desc} = "abt $msg"; 4045 $Coro::current->{desc} = "abt $msg";
3727 4046
3728 my @bt = fork_call { 4047 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3740 } 4059 }
3741 4060
3742 @funcs 4061 @funcs
3743 }; 4062 };
3744 4063
3745 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 4067 --$_log_backtrace;
3748 }; 4068 };
3749 } else { 4069 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3752 } 4072 }
3753} 4073}
3754 4074
3755# load additional modules 4075# load additional modules
3756use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3757 4078
3758END { cf::emergency_save } 4079END { cf::emergency_save }
3759 4080
37601 40811
3761 4082

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