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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC vs.
Revision 1.529 by root, Wed Apr 28 11:28:22 2010 UTC

108our $PIDFILE = "$LOCALDIR/pid"; 108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime"; 109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110 110
111our %RESOURCE; 111our %RESOURCE;
112 112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115our $NEXT_TICK; 121our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on 122our $USE_FSYNC = 1; # use fsync to write maps - default on
117 123
162 168
163our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
164 170
165sub cf::map::normalise; 171sub cf::map::normalise;
166 172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
167############################################################################# 177#############################################################################
168 178
169%REFLECT = (); 179%REFLECT = ();
170for (@REFLECT) { 180for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_; 181 my $reflect = JSON::XS::decode_json $_;
258$Coro::State::DIEHOOK = sub { 268$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "==" 269 return unless $^S eq 0; # "eq", not "=="
260 270
261 warn Carp::longmess $_[0]; 271 warn Carp::longmess $_[0];
262 272
263 if ($Coro::current == $Coro::main) {#d# 273 if (in_main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d# 274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d# 275 return;#d#
266 }#d# 276 }#d#
267 277
268 # kill coroutine otherwise 278 # kill coroutine otherwise
396} 406}
397 407
398=item cf::periodic $interval, $cb 408=item cf::periodic $interval, $cb
399 409
400Like EV::periodic, but randomly selects a starting point so that the actions 410Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer. 411get spread over time.
402 412
403=cut 413=cut
404 414
405sub periodic($$) { 415sub periodic($$) {
406 my ($interval, $cb) = @_; 416 my ($interval, $cb) = @_;
503 513
504sub sync_job(&) { 514sub sync_job(&) {
505 my ($job) = @_; 515 my ($job) = @_;
506 516
507 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
508 my $time = EV::time; 518 my $time = AE::time;
509 519
510 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
512 522
513 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
530 } else { 540 } else {
531 EV::loop EV::LOOP_ONESHOT; 541 EV::loop EV::LOOP_ONESHOT;
532 } 542 }
533 } 543 }
534 544
535 my $time = EV::time - $time; 545 my $time = AE::time - $time;
536 546
537 $TICK_START += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
538 548
539 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
540 } else { 550 } else {
584 reset_signals; 594 reset_signals;
585 &$cb 595 &$cb
586 }, @args; 596 }, @args;
587 597
588 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
589} 610}
590 611
591=item $coin = coin_from_name $name 612=item $coin = coin_from_name $name
592 613
593=cut 614=cut
1174 1195
1175 sync_job { 1196 sync_job {
1176 if (length $$rdata) { 1197 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1180 1202
1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE; 1204 aio_chmod $fh, SAVE_MODE;
1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) { 1206 if ($cf::USE_FSYNC) {
1241 $av = $st->{objs}; 1263 $av = $st->{objs};
1242 } 1264 }
1243 1265
1244 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1247 1270
1248 ($data, $av) 1271 ($data, $av)
1249} 1272}
1250 1273
1251=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1422 if (length $@) { 1445 if (length $@) {
1423 warn "$v->{path}: $@\n"; 1446 warn "$v->{path}: $@\n";
1424 1447
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting." 1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory}; 1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1427 } else { 1453 } else {
1428 $done{$k} = delete $todo{$k}; 1454 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg}; 1455 push @EXTS, $v->{pkg};
1430 $progress = 1; 1456 $progress = 1;
1431 1457
1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1610 1636
1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1612 $pl->deactivate; 1638 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; 1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1615 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1616 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1617 1642
1618 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1619 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1674 \@logins 1699 \@logins
1675} 1700}
1676 1701
1677=item $player->maps 1702=item $player->maps
1678 1703
1704=item cf::player::maps $login
1705
1679Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1680player. May block. 1707player. May block.
1681 1708
1682=cut 1709=cut
1683 1710
1744 1771
1745=cut 1772=cut
1746 1773
1747sub find_by_path($) { 1774sub find_by_path($) {
1748 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1749 1778
1750 my ($match, $specificity); 1779 my ($match, $specificity);
1751 1780
1752 for my $region (list) { 1781 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1817 1846
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819} 1848}
1820 1849
1821# also paths starting with '/' 1850# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1823 1852
1824sub thawer_merge { 1853sub thawer_merge {
1825 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1826 1855
1827 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
2137 or next; 2166 or next;
2138 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
2139 or next; 2168 or next;
2140 $neigh->load; 2169 $neigh->load;
2141 2170
2171 # now find the diagonal neighbours
2142 push @neigh, 2172 push @neigh,
2143 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2144 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2145 } 2175 }
2146 2176
2198 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2199 2229
2200 () 2230 ()
2201} 2231}
2202 2232
2233# common code, used by both ->save and ->swapout
2203sub save { 2234sub _save {
2204 my ($self) = @_; 2235 my ($self) = @_;
2205
2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2236
2208 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2209 2238
2210 return unless $self->dirty; 2239 return unless $self->dirty;
2211 2240
2231 } else { 2260 } else {
2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2233 } 2262 }
2234} 2263}
2235 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2236sub swap_out { 2273sub swap_out {
2237 my ($self) = @_; 2274 my ($self) = @_;
2238 2275
2239 # save first because save cedes
2240 $self->save;
2241
2242 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243 2277
2244 return if $self->players;
2245 return if $self->in_memory != cf::MAP_ACTIVE; 2278 return if $self->in_memory != cf::MAP_ACTIVE;
2246 return if $self->{deny_save}; 2279 return if $self->{deny_save};
2280 return if $self->players;
2247 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2249 2332
2250 $self->deactivate; 2333 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear; 2335 $self->clear;
2253}
2254
2255sub reset_at {
2256 my ($self) = @_;
2257
2258 # TODO: safety, remove and allow resettable per-player maps
2259 return 1e99 if $self->{deny_reset};
2260
2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2263
2264 $time + $to
2265}
2266
2267sub should_reset {
2268 my ($self) = @_;
2269
2270 $self->reset_at <= $cf::RUNTIME
2271}
2272
2273sub reset {
2274 my ($self) = @_;
2275
2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2277
2278 return if $self->players;
2279
2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
2291
2292 delete $cf::MAP{$self->path};
2293
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->clear;
2297 2336
2298 $self->unlink_save; 2337 $self->unlink_save;
2299 $self->destroy; 2338 $self->destroy;
2300} 2339}
2301 2340
2309 2348
2310 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2311 2350
2312 $self->unlink_save; 2351 $self->unlink_save;
2313 2352
2314 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2315 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2316 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2317 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2319 2358
2549 2588
2550Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2551 2590
2552The player should be reasonably safe there for short amounts of time (e.g. 2591The player should be reasonably safe there for short amounts of time (e.g.
2553for loading a map). You I<MUST> call C<leave_link> as soon as possible, 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link 2593though, as the player cannot control the character while it is on the link
2555map. 2594map.
2556 2595
2557Will never block. 2596Will never block.
2558 2597
2559=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2580sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2581 my ($self) = @_; 2620 my ($self) = @_;
2582 2621
2583 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2584 2623
2624 ++$self->{_link_recursion};
2625
2585 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2586 2627
2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2588 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2589 2630
2590 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2591} 2632}
2592 2633
2593sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2594 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2595 2636
2620 $map->load_neighbours; 2661 $map->load_neighbours;
2621 2662
2622 return unless $self->contr->active; 2663 return unless $self->contr->active;
2623 2664
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2626 2667 # entering was successful
2668 delete $self->{_link_recursion};
2627 # only activate afterwards, to support waiting in hooks 2669 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive; 2670 $self->activate_recursive;
2629} 2671 }
2630 2672
2673}
2674
2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2632 2676
2633Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2634her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2635that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2636the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2643 2687
2644our $GOTOGEN; 2688our $GOTOGEN;
2645 2689
2646sub cf::object::player::goto { 2690sub cf::object::player::goto {
2647 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2648 2698
2649 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2651 2701
2652 $self->enter_link; 2702 $self->enter_link;
2676 my $map = eval { 2726 my $map = eval {
2677 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2678 2728
2679 if ($map) { 2729 if ($map) {
2680 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2681 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2682 } else { 2732 } else {
2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 } 2734 }
2685 2735
2686 $map 2736 $map
2694 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2696 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2697 } 2747 }
2698 2748
2699 $done->() if $done; 2749 $done->($self) if $done;
2700 })->prio (1); 2750 })->prio (1);
2701} 2751}
2702 2752
2703=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2704 2754
3477 or return; 3527 or return;
3478 3528
3479 local $/; 3529 local $/;
3480 *CFG = YAML::XS::Load scalar <$fh>; 3530 *CFG = YAML::XS::Load scalar <$fh>;
3481 3531
3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3483 3533
3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3486 3536
3487 if (exists $CFG{mlockall}) { 3537 if (exists $CFG{mlockall}) {
3528 3578
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION; 3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; 3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; 3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; 3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538 3583
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540 3585
3541 # we must not ever block the main coroutine 3586 # we must not ever block the main coroutine
3542 local $Coro::idle = sub { 3587 local $Coro::idle = sub {
3548 }; 3593 };
3549 3594
3550 evthread_start IO::AIO::poll_fileno; 3595 evthread_start IO::AIO::poll_fileno;
3551 3596
3552 cf::sync_job { 3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3553 cf::load_settings; 3603 cf::load_settings;
3554 cf::load_materials; 3604 cf::load_materials;
3555 3605
3556 reload_resources; 3606 reload_resources;
3557 reload_config; 3607 reload_config;
3573 use POSIX (); 3623 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; 3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575 3625
3576 (pop @POST_INIT)->(0) while @POST_INIT; 3626 (pop @POST_INIT)->(0) while @POST_INIT;
3577 }; 3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3578 3631
3579 main_loop; 3632 main_loop;
3580} 3633}
3581 3634
3582############################################################################# 3635#############################################################################
3584 3637
3585# install some emergency cleanup handlers 3638# install some emergency cleanup handlers
3586BEGIN { 3639BEGIN {
3587 our %SIGWATCHER = (); 3640 our %SIGWATCHER = ();
3588 for my $signal (qw(INT HUP TERM)) { 3641 for my $signal (qw(INT HUP TERM)) {
3589 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3590 cf::cleanup "SIG$signal"; 3643 cf::cleanup "SIG$signal";
3591 }; 3644 };
3592 } 3645 }
3593} 3646}
3594 3647
3595sub write_runtime_sync { 3648sub write_runtime_sync {
3596 my $t0 = EV::time; 3649 my $t0 = AE::time;
3597 3650
3598 # first touch the runtime file to show we are still running: 3651 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time. 3652 # the fsync below can take a very very long time.
3600 3653
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3623 or return; 3676 or return;
3624 3677
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return; 3679 and return;
3627 3680
3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0; 3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3629 3682
3630 1 3683 1
3631} 3684}
3632 3685
3633our $uuid_lock; 3686our $uuid_lock;
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) { 3813 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"}; 3814 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3815# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 } 3816 }
3764 warn "cleared package $pkg\n";#d#
3765} 3817}
3766 3818
3767sub do_reload_perl() { 3819sub do_reload_perl() {
3768 # can/must only be called in main 3820 # can/must only be called in main
3769 if ($Coro::current != $Coro::main) { 3821 if (in_main) {
3770 warn "can only reload from main coroutine"; 3822 warn "can only reload from main coroutine";
3771 return; 3823 return;
3772 } 3824 }
3773 3825
3774 return if $RELOAD++; 3826 return if $RELOAD++;
3775 3827
3776 my $t1 = EV::time; 3828 my $t1 = AE::time;
3777 3829
3778 while ($RELOAD) { 3830 while ($RELOAD) {
3779 warn "reloading..."; 3831 warn "reloading...";
3780 3832
3781 warn "entering sync_job"; 3833 warn "entering sync_job";
3884 3936
3885 warn "reloaded"; 3937 warn "reloaded";
3886 --$RELOAD; 3938 --$RELOAD;
3887 } 3939 }
3888 3940
3889 $t1 = EV::time - $t1; 3941 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n"; 3942 warn "reload completed in ${t1}s\n";
3891}; 3943};
3892 3944
3893our $RELOAD_WATCHER; # used only during reload 3945our $RELOAD_WATCHER; # used only during reload
3894 3946
3897 # coro crashes during coro_state_free->destroy here. 3949 # coro crashes during coro_state_free->destroy here.
3898 3950
3899 $RELOAD_WATCHER ||= cf::async { 3951 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions; 3952 Coro::AIO::aio_wait cache_extensions;
3901 3953
3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl; 3955 do_reload_perl;
3904 undef $RELOAD_WATCHER; 3956 undef $RELOAD_WATCHER;
3905 }; 3957 };
3906 }; 3958 };
3907} 3959}
3948 return; 4000 return;
3949 } 4001 }
3950 4002
3951 cf::server_tick; # one server iteration 4003 cf::server_tick; # one server iteration
3952 4004
3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# 4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3954 4006
3955 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3957 Coro::async_pool { 4009 Coro::async_pool {
3958 $Coro::current->{desc} = "runtime saver"; 4010 $Coro::current->{desc} = "runtime saver";

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