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Revision 1.153 by root, Mon Jan 8 23:36:16 2007 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 134
56our %EXT_CORO; # coroutines bound to extensions 135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
57 147
58binmode STDOUT; 148binmode STDOUT;
59binmode STDERR; 149binmode STDERR;
60 150
61# read virtual server time, if available 151# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
66} 156}
67 157
68mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 159
74# a special map that is always available 160mkdir $_
75our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
76our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 177
78############################################################################# 178#############################################################################
79 179
80=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
81 181
88=item $cf::RUNTIME 188=item $cf::RUNTIME
89 189
90The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 191every server tick.
92 192
93=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 196
95The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
97 201
98=item $cf::NOW 202=item $cf::NOW
99 203
100The time of the last (current) server tick. 204The time of the last (current) server tick.
101 205
102=item $cf::TICK 206=item $cf::TICK
103 207
104The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
105 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
106=item %cf::CFG 220=item %cf::CFG
107 221
108Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 223from wherever your confdir points to.
110 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
111=back 243=back
112 244
113=cut 245=cut
114 246
115BEGIN { 247$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 248 my $msg = join "", @_;
118 utf8::encode $msg;
119 249
120 $msg .= "\n" 250 $msg .= "\n"
121 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
122 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
123 LOG llevError, $msg; 255 LOG llevError, $msg;
124 }; 256};
125} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
126 271
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 279
134# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 281# within the Safe compartment.
136for my $pkg (qw( 282for my $pkg (qw(
137 cf::global cf::attachable 283 cf::global cf::attachable
138 cf::object cf::object::player 284 cf::object cf::object::player
139 cf::client cf::player 285 cf::client cf::player
140 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
141 cf::map cf::party cf::region 288 cf::party cf::region
142)) { 289)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 291}
146 292
147$Event::DIED = sub { 293$EV::DIED = sub {
148 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
149}; 295};
150 296
151my %ext_pkg; 297#############################################################################
152my @exts;
153my @hook;
154 298
155=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
156 300
157=over 4 301=over 4
158 302
159=cut 303=item dumpval $ref
160 304
161use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
162 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
163=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
164 327
165Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
166 329
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
175 331
176Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
177 333
178=cut 334=cut
179 335
180sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
182 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
183} 353}
184 354
185=item cf::lock_wait $string 355=item cf::lock_wait $string
186 356
187Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
188 358
189=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
190 360
191Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
194returned. 364returned.
195 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
196Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
198 371
199=cut 372=item $locked = cf::lock_active $string
200 373
201our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
202 379
203sub lock_wait($) { 380sub lock_wait($) {
204 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 382}
212 383
213sub lock_acquire($) { 384sub lock_acquire($) {
214 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
215 387
216 # wait, to be sure we are not locked 388sub lock_active($) {
217 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 390}
226 391
227sub freeze_mainloop { 392sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
229 394
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 396}
232 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
233} 478}
234 479
235=item cf::async { BLOCK } 480=item cf::async { BLOCK }
236 481
237Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
242 487
243BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
244 489
245=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
246 491
247The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
250 496
251If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
254fast or be very important. 500fast or be very important.
257 503
258sub sync_job(&) { 504sub sync_job(&) {
259 my ($job) = @_; 505 my ($job) = @_;
260 506
261 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = AE::time;
509
262 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
264 512
265 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 514
267 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
268 516
269 my $busy = 1; 517 my $busy = 1;
270 my @res; 518 my @res;
271 519
272 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 522 @res = eval { $job->() };
274 warn $@ if $@; 523 warn $@ if $@;
275 undef $busy; 524 undef $busy;
276 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
277 526
278 while ($busy) { 527 while ($busy) {
279 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
280 } 532 }
533 }
534
535 my $time = AE::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
281 538
282 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
283 } else { 540 } else {
284 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
285 542
287 } 544 }
288} 545}
289 546
290=item $coro = cf::async_ext { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
291 548
292Like async, but this coro is automcatially being canceled when the 549Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 550extension calling this is being unloaded.
294 551
295=cut 552=cut
296 553
297sub async_ext(&) { 554sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
306 563
307 $coro 564 $coro
308} 565}
309 566
310sub write_runtime { 567=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 568
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
314 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
315 573
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 575
320 aio_fsync $fh 576sub fork_call(&@) {
321 and return; 577 my ($cb, @args) = @_;
322 578
323 close $fh 579 # we seemingly have to make a local copy of the whole thing,
324 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
325 582
326 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
327 and return; 584 reset_signals;
585 &$cb
586 }, @args;
328 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
329 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 754}
331 755
332=back 756=back
333 757
334=cut 758=cut
335 759
336############################################################################# 760#############################################################################
337 761
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
459 763
460Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
463 767
464In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 770Deliantra).
467 771
468=over 4 772=over 4
469 773
470=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
471 775
515=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
516 820
517Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
519 823
520Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
522 826
523These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
524 828
525=over 4 829=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 890our @CB_MAP = ();
587 891
588my %attachment; 892my %attachment;
589 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
590sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
592 902
593 use sort 'stable'; 903 use sort 'stable';
594 904
628 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
629 939
630 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 944
635 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 946 my $pkg = shift @arg;
637 947
638 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
668 } 978 }
669 979
670 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
671 } else { 981 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 983 }
674 984
675 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
676} 986}
677 987
679 if (ref $_[0]) { 989 if (ref $_[0]) {
680 _object_attach @_; 990 _object_attach @_;
681 } else { 991 } else {
682 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
683 } 993 }
994 _recalc_want;
684}; 995};
685 996
686# all those should be optimised 997# all those should be optimised
687sub cf::attachable::detach { 998sub cf::attachable::detach {
688 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1003 reattach ($obj);
693 } else { 1004 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
695 } 1006 }
1007 _recalc_want;
696}; 1008};
697 1009
698sub cf::attachable::attached { 1010sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
700 1012
715 "; 1027 ";
716 die if $@; 1028 die if $@;
717} 1029}
718 1030
719our $override; 1031our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1033
722sub override { 1034sub override {
723 $override = 1; 1035 $override = 1;
724 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
725} 1037}
726 1038
727sub do_invoke { 1039sub do_invoke {
728 my $event = shift; 1040 my $event = shift;
729 my $callbacks = shift; 1041 my $callbacks = shift;
730 1042
731 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
732 1044
733 local $override; 1045 local $override;
734 1046
735 for (@$callbacks) { 1047 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
745 } 1057 }
746 1058
747 0 1059 0
748} 1060}
749 1061
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1063
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1065
754Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
755 1067
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1071
760=back 1072=back
761 1073
762=cut 1074=cut
763 1075
764############################################################################# 1076#############################################################################
765# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
766 1120
767sub reattach { 1121sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1127
771 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
772 1129
773 @$registry = (); 1130 @$registry = ();
774 1131
789cf::attachable->attach ( 1146cf::attachable->attach (
790 prio => -1000000, 1147 prio => -1000000,
791 on_instantiate => sub { 1148 on_instantiate => sub {
792 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
793 1150
794 $data = from_json $data; 1151 $data = decode_json $data;
795 1152
796 for (@$data) { 1153 for (@$data) {
797 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
798 1155
799 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1172sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
817 1174
818 sync_job { 1175 sync_job {
819 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
822 1180
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
827 close $fh; 1188 aio_close $fh;
828 1189
829 if (@$objs) { 1190 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
835 close $fh; 1199 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
837 } 1201 }
838 } else { 1202 } else {
839 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
840 } 1204 }
841 1205
842 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1210 } else {
844 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
845 } 1212 }
846 } else { 1213 } else {
847 aio_unlink $filename; 1214 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
849 } 1216 }
850 } 1217 };
851} 1218}
852 1219
853sub object_freezer_as_string { 1220sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
855 1222
867 or return; 1234 or return;
868 1235
869 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
871 or return; 1238 or return;
1239
872 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
873 } 1242 }
874 1243
1244 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
877 return ($data, $av); 1248 ($data, $av)
878} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
879 1256
880############################################################################# 1257#############################################################################
881# command handling &c 1258# command handling &c
882 1259
883=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1274}
898 1275
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1277
901Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
902 1283
903If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
904called. 1285called.
905 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
906=cut 1298=cut
907 1299
908sub register_extcmd { 1300sub register_extcmd {
909 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
910 1302
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
915} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
916 1313
917cf::player->attach ( 1314cf::player->attach (
918 on_command => sub { 1315 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
920 1317
921 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
922 or return; 1319 or return;
923 1320
928 cf::override; 1325 cf::override;
929 }, 1326 },
930 on_extcmd => sub { 1327 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
932 1329
933 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1331
935 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
941 } else { 1347 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1349 }
944 1350
945 cf::override; 1351 cf::override;
946 }, 1352 },
947); 1353);
948 1354
949sub register { 1355# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1356sub cache_extensions {
956 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
957 1358
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1362 }
1008 } 1363 };
1009 1364
1010 # remove extcmds 1365 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1366}
1024 1367
1025sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1026 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1373 next unless -r $path;
1028 eval { 1374
1029 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1030 1 1435 }
1031 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1032 } 1446 };
1033} 1447}
1034 1448
1035############################################################################# 1449#############################################################################
1036# load/save/clean perl data associated with a map
1037 1450
1038*cf::mapsupport::on_clean = sub { 1451=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1452
1073=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1074 1454
1075Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1076 1456
1077=cut 1457=cut
1078 1458
1079package cf::player; 1459package cf::player;
1080 1460
1461use Coro::AIO;
1462
1081=head3 cf::player 1463=head3 cf::player
1082 1464
1083=over 4 1465=over 4
1084 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1085=item cf::player::find $login 1481=item cf::player::find $login
1086 1482
1087Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1088 1484
1089=cut 1485=cut
1090 1486
1091sub playerdir($) { 1487sub playerdir($) {
1092 cf::localdir 1488 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1490}
1098 1491
1099sub path($) { 1492sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1494
1102 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
1103} 1496}
1104 1497
1105sub find_active($) { 1498sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
1110 1503
1111sub exists($) { 1504sub exists($) {
1112 my ($login) = @_; 1505 my ($login) = @_;
1113 1506
1114 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1508 or !aio_stat path $login
1116} 1509}
1117 1510
1118sub find($) { 1511sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1513 my $login = $_[0];
1121 1514
1122 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
1123 1516
1124 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1128 } 1534 }
1129 } 1535 }
1130} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1131 1550
1132sub save($) { 1551sub save($) {
1133 my ($pl) = @_; 1552 my ($pl) = @_;
1134 1553
1135 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1137 my $path = path $pl; 1556 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1557 my $guard = cf::lock_acquire "user_save:$path";
1139 1558
1140 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1141 1560
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1144 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1145 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1146 Coro::cede; 1570 cf::cede_to_tick;
1147} 1571}
1148 1572
1149sub new($) { 1573sub new($) {
1150 my ($login) = @_; 1574 my ($login) = @_;
1151 1575
1157 $cf::PLAYER{$login} = $self; 1581 $cf::PLAYER{$login} = $self;
1158 1582
1159 $self 1583 $self
1160} 1584}
1161 1585
1586=item $player->send_msg ($channel, $msg, $color, [extra...])
1587
1588=cut
1589
1590sub send_msg {
1591 my $ns = shift->ns
1592 or return;
1593 $ns->send_msg (@_);
1594}
1595
1596=item $pl->quit_character
1597
1598Nukes the player without looking back. If logged in, the connection will
1599be destroyed. May block for a long time.
1600
1601=cut
1602
1162sub quit_character { 1603sub quit_character {
1163 my ($pl) = @_; 1604 my ($pl) = @_;
1164 1605
1606 my $name = $pl->ob->name;
1607
1165 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1610
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1172 1617
1173 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1620 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1621 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1622 $pl->destroy;
1623
1624 my $prefix = qr<^~\Q$name\E/>;
1625
1626 # nuke player maps
1627 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1628
1178 IO::AIO::aio_rmtree $temp; 1629 IO::AIO::aio_rmtree $temp;
1179} 1630}
1180 1631
1632=item $pl->kick
1633
1634Kicks a player out of the game. This destroys the connection.
1635
1636=cut
1637
1638sub kick {
1639 my ($pl, $kicker) = @_;
1640
1641 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1642 $pl->killer ("kicked");
1643 $pl->ns->destroy;
1644}
1645
1646=item cf::player::list_logins
1647
1648Returns am arrayref of all valid playernames in the system, can take a
1649while and may block, so not sync_job-capable, ever.
1650
1651=cut
1652
1653sub list_logins {
1654 my $dirs = aio_readdir $PLAYERDIR
1655 or return [];
1656
1657 my @logins;
1658
1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1669
1670 utf8::decode $login;
1671 push @logins, $login;
1672 }
1673
1674 \@logins
1675}
1676
1677=item $player->maps
1678
1679Returns an arrayref of map paths that are private for this
1680player. May block.
1681
1682=cut
1683
1684sub maps($) {
1685 my ($pl) = @_;
1686
1687 $pl = ref $pl ? $pl->ob->name : $pl;
1688
1689 my $files = aio_readdir playerdir $pl
1690 or return;
1691
1692 my @paths;
1693
1694 for (@$files) {
1695 utf8::decode $_;
1696 next if /\.(?:pl|pst)$/;
1697 next unless /^$PATH_SEP/o;
1698
1699 push @paths, cf::map::normalise "~$pl/$_";
1700 }
1701
1702 \@paths
1703}
1704
1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1706
1707Expand deliantra pod fragments into protocol xml.
1708
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1182 1710
1183Sends an ext reply to the player. 1711Sends an ext reply to the player.
1184 1712
1185=cut 1713=cut
1186 1714
1187sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1189 1717
1190 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1719}
1194 1720
1195package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1196 1761
1197=back 1762=back
1198
1199 1763
1200=head3 cf::map 1764=head3 cf::map
1201 1765
1202=over 4 1766=over 4
1203 1767
1206package cf::map; 1770package cf::map;
1207 1771
1208use Fcntl; 1772use Fcntl;
1209use Coro::AIO; 1773use Coro::AIO;
1210 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1211our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1213 1781
1214sub generate_random_map { 1782sub generate_random_map {
1215 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1216 1786
1217 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1788 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1231} 1801}
1232 1802
1233# and all this just because we cannot iterate over 1803=item cf::map->register ($regex, $prio)
1234# all maps in C++...
1235sub change_all_map_light {
1236 my ($change) = @_;
1237 1804
1238 $_->change_map_light ($change) 1805Register a handler for the map path matching the given regex at the
1239 for grep $_->outdoor, values %cf::MAP; 1806givne priority (higher is better, built-in handlers have priority 0, the
1240} 1807default).
1241 1808
1242sub try_load_header($) { 1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1243 my ($path) = @_; 1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1928}
1929
1930sub decay_objects {
1931 my ($self) = @_;
1932
1933 return if $self->{deny_reset};
1934
1935 $self->do_decay_objects;
1936}
1937
1938sub unlink_save {
1939 my ($self) = @_;
1940
1941 utf8::encode (my $save = $self->save_path);
1942 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1943 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1944}
1945
1946sub load_header_from($) {
1947 my ($self, $path) = @_;
1244 1948
1245 utf8::encode $path; 1949 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1247 or return; 1951 or return;
1248 1952
1249 my $map = cf::map::new 1953 $self->_load_header ($f)
1250 or return; 1954 or return;
1251 1955
1252 # for better error messages only, will be overwritten 1956 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1957 $f->resolve_delayed_derefs;
1254 1958
1255 $map->load_header ($path) 1959 $self->{load_path} = $path;
1960
1961 1
1962}
1963
1964sub load_header_orig {
1965 my ($self) = @_;
1966
1967 $self->load_header_from ($self->load_path)
1968}
1969
1970sub load_header_temp {
1971 my ($self) = @_;
1972
1973 $self->load_header_from ($self->save_path)
1974}
1975
1976sub prepare_temp {
1977 my ($self) = @_;
1978
1979 $self->last_access ((delete $self->{last_access})
1980 || $cf::RUNTIME); #d#
1981 # safety
1982 $self->{instantiate_time} = $cf::RUNTIME
1983 if $self->{instantiate_time} > $cf::RUNTIME;
1984}
1985
1986sub prepare_orig {
1987 my ($self) = @_;
1988
1989 $self->{load_original} = 1;
1990 $self->{instantiate_time} = $cf::RUNTIME;
1991 $self->last_access ($cf::RUNTIME);
1992 $self->instantiate;
1993}
1994
1995sub load_header {
1996 my ($self) = @_;
1997
1998 if ($self->load_header_temp) {
1999 $self->prepare_temp;
2000 } else {
2001 $self->load_header_orig
1256 or return; 2002 or return;
2003 $self->prepare_orig;
2004 }
1257 2005
1258 $map->{load_path} = $path; 2006 $self->{deny_reset} = 1
2007 if $self->no_reset;
1259 2008
1260 $map 2009 $self->default_region (cf::region::find_by_path $self->{path})
2010 unless $self->default_region;
2011
2012 1
1261} 2013}
1262 2014
1263sub find; 2015sub find;
1264sub find { 2016sub find {
1265 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1266 2018
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 2020
1272 cf::lock_wait "map_find:$key"; 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2023
1277 # do it the slow way 2024 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2025 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2026 or return;
1296 2027
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1309 2029
1310 Coro::cede; 2030 $map->load_header
2031 or return;
1311 2032
1312 if ($map->should_reset) { 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2034 # doing this can freeze the server in a sync job, obviously
2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1313 $map->reset; 2038 $map->reset;
1314 undef $guard;
1315 $map = find $path 2039 return find $path;
1316 or return;
1317 } 2040 }
1318 2041
1319 $cf::MAP{$key} = $map 2042 $cf::MAP{$path} = $map
1320 } 2043 }
1321} 2044}
2045
2046sub pre_load { }
2047#sub post_load { } # XS
1322 2048
1323sub load { 2049sub load {
1324 my ($self) = @_; 2050 my ($self) = @_;
1325 2051
2052 local $self->{deny_reset} = 1; # loading can take a long time
2053
1326 my $path = $self->{path}; 2054 my $path = $self->{path};
2055
2056 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2057 my $guard = cf::lock_acquire "map_data:$path";
1328 2058
2059 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2061
1331 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1332 2063
1333 $self->alloc; 2064 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2065
2066 $self->pre_load;
2067 cf::cede_to_tick;
2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
2071 $self->_load_objects ($f)
1335 or return; 2072 or return;
1336 2073
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1338 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1339 2076
1340 if (my $uniq = $path->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2078 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2081 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1345 } 2085 }
1346 } 2086 }
1347 2087
1348 Coro::cede; 2088 $f->resolve_delayed_derefs;
1349 2089
2090 cf::cede_to_tick;
1350 # now do the right thing for maps 2091 # now do the right thing for maps
1351 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2094 unless $self->difficulty;
2095 cf::cede_to_tick;
2096
2097 unless ($self->{deny_activate}) {
2098 $self->decay_objects;
2099 $self->fix_auto_apply;
2100 $self->update_buttons;
2101 cf::cede_to_tick;
1363 $self->activate; 2102 $self->activate;
1364 } 2103 }
1365 2104
1366 Coro::cede; 2105 $self->{last_save} = $cf::RUNTIME;
2106 $self->last_access ($cf::RUNTIME);
1367 2107
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2109 }
2110
2111 $self->post_load;
2112}
2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2117sub customise_for {
2118 my ($self, $ob) = @_;
2119
2120 return find "~" . $ob->name . "/" . $self->{path}
2121 if $self->per_player;
2122
2123# return find "?party/" . $ob->name . "/" . $self->{path}
2124# if $self->per_party;
2125
2126 $self
2127}
2128
2129# find and load all maps in the 3x3 area around a map
2130sub load_neighbours {
2131 my ($map) = @_;
2132
2133 my @neigh; # diagonal neighbours
2134
2135 for (0 .. 3) {
2136 my $neigh = $map->tile_path ($_)
2137 or next;
2138 $neigh = find $neigh, $map
2139 or next;
2140 $neigh->load;
2141
2142 push @neigh,
2143 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2144 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2145 }
2146
2147 for (grep defined $_->[0], @neigh) {
2148 my ($path, $origin) = @$_;
2149 my $neigh = find $path, $origin
2150 or next;
2151 $neigh->load;
2152 }
1369} 2153}
1370 2154
1371sub find_sync { 2155sub find_sync {
1372 my ($path, $origin) = @_; 2156 my ($path, $origin) = @_;
1373 2157
1374 cf::sync_job { cf::map::find $path, $origin } 2158 cf::sync_job { find $path, $origin }
1375} 2159}
1376 2160
1377sub do_load_sync { 2161sub do_load_sync {
1378 my ($map) = @_; 2162 my ($map) = @_;
1379 2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
1380 cf::sync_job { $map->load }; 2167 cf::sync_job { $map->load };
2168}
2169
2170our %MAP_PREFETCH;
2171our $MAP_PREFETCHER = undef;
2172
2173sub find_async {
2174 my ($path, $origin, $load) = @_;
2175
2176 $path = normalise $path, $origin && $origin->{path};
2177
2178 if (my $map = $cf::MAP{$path}) {
2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2180 }
2181
2182 $MAP_PREFETCH{$path} |= $load;
2183
2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
2187 while (%MAP_PREFETCH) {
2188 while (my ($k, $v) = each %MAP_PREFETCH) {
2189 if (my $map = find $k) {
2190 $map->load if $v;
2191 }
2192
2193 delete $MAP_PREFETCH{$k};
2194 }
2195 }
2196 undef $MAP_PREFETCHER;
2197 };
2198 $MAP_PREFETCHER->prio (6);
2199
2200 ()
1381} 2201}
1382 2202
1383sub save { 2203sub save {
1384 my ($self) = @_; 2204 my ($self) = @_;
1385 2205
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2207
1388 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1389 2209
1390 return unless $self->dirty; 2210 return unless $self->dirty;
1391 2211
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2212 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2213 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2214
1395 $self->{load_path} = $save; 2215 $self->{load_path} = $save;
1396 2216
1397 return if $self->{deny_save}; 2217 return if $self->{deny_save};
1398 2218
1399 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
1400 2220
1401 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
1403 }; 2224 };
1404 2225
2226 cf::get_slot 0.02;
2227
1405 if ($uniq) { 2228 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2231 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2233 }
1411} 2234}
1412 2235
1413sub swap_out { 2236sub swap_out {
1414 my ($self) = @_; 2237 my ($self) = @_;
1415 2238
1416 # save first because save cedes 2239 # save first because save cedes
1417 $self->save; 2240 $self->save;
1418 2241
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2243
1421 return if $self->players; 2244 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
1423 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1424 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2252 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2253}
1428 2254
1429sub reset_at { 2255sub reset_at {
1430 my ($self) = @_; 2256 my ($self) = @_;
1431 2257
1432 # TODO: safety, remove and allow resettable per-player maps 2258 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2259 return 1e99 if $self->{deny_reset};
1435 2260
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2263
1443 my ($self) = @_; 2268 my ($self) = @_;
1444 2269
1445 $self->reset_at <= $cf::RUNTIME 2270 $self->reset_at <= $cf::RUNTIME
1446} 2271}
1447 2272
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2273sub reset {
1470 my ($self) = @_; 2274 my ($self) = @_;
1471 2275
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2277
1474 return if $self->players; 2278 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2279
1477 warn "resetting map ", $self->path;#d# 2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
1478 2291
1479 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
1480 2293
2294 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->clear;
1482 2297
1483 $self->unlink_save; 2298 $self->unlink_save;
1484 $self->destroy; 2299 $self->destroy;
1485} 2300}
1486 2301
1487my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
1488 2303
1489sub nuke { 2304sub nuke {
1490 my ($self) = @_; 2305 my ($self) = @_;
1491 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
2310 delete $cf::MAP{$self->path};
2311
2312 $self->unlink_save;
2313
2314 bless $self, "cf::map";
2315 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2319
2320 $cf::MAP{$self->path} = $self;
2321 }
2322
1495 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
1496} 2324}
1497 2325
1498sub customise_for { 2326=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2327
1501 if ($map->per_player) { 2328Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2329maps. May block.
2330
2331=cut
2332
2333sub tmp_maps() {
1503 } 2334 [
1504 2335 map {
1505 $map 2336 utf8::decode $_;
2337 /\.map$/
2338 ? normalise $_
2339 : ()
2340 } @{ aio_readdir $TMPDIR or [] }
2341 ]
1506} 2342}
1507 2343
1508sub emergency_save { 2344=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2345
1511 warn "enter emergency perl save\n"; 2346Returns an arrayref with all map paths of currently instantiated and saved
2347random maps. May block.
1512 2348
1513 cf::sync_job { 2349=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2350
1518 warn "begin emergency map save\n"; 2351sub random_maps() {
1519 $_->save for values %cf::MAP; 2352 [
1520 warn "end emergency map save\n"; 2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise "?random/$_"
2357 : ()
2358 } @{ aio_readdir $RANDOMDIR or [] }
2359 ]
2360}
2361
2362=item cf::map::unique_maps
2363
2364Returns an arrayref of paths of all shared maps that have
2365instantiated unique items. May block.
2366
2367=cut
2368
2369sub unique_maps() {
2370 [
2371 map {
2372 utf8::decode $_;
2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2376 : normalise $_
2377 } @{ aio_readdir $UNIQUEDIR or [] }
2378 ]
2379}
2380
2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2408 }
1522 2409
1523 warn "leave emergency perl save\n"; 2410 \@maps
2411}
2412
2413=back
2414
2415=head3 cf::object
2416
2417=cut
2418
2419package cf::object;
2420
2421=over 4
2422
2423=item $ob->inv_recursive
2424
2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2427
2428=cut
2429
2430sub inv_recursive_;
2431sub inv_recursive_ {
2432 map { $_, inv_recursive_ $_->inv } @_
2433}
2434
2435sub inv_recursive {
2436 inv_recursive_ inv $_[0]
2437}
2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
1524} 2465}
1525 2466
1526package cf; 2467package cf;
1527 2468
1528=back 2469=back
1529
1530 2470
1531=head3 cf::object::player 2471=head3 cf::object::player
1532 2472
1533=over 4 2473=over 4
1534 2474
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2479dialogue with the given NPC character.
1540 2480
1541=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
1542 2496
1543# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2498# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
1548 2502
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2503 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2504
1551 if ($self->{record_replies}) { 2505 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2506 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2507
1553 } else { 2508 } else {
2509 my $pl = $self->contr;
2510
2511 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2512 my $dialog = $pl->{npc_dialog};
2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2514
2515 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2518 }
1556 } 2519 }
2520}
2521
2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2523
2524=cut
2525
2526sub cf::object::send_msg {
2527 my $pl = shift->contr
2528 or return;
2529 $pl->send_msg (@_);
1557} 2530}
1558 2531
1559=item $player_object->may ("access") 2532=item $player_object->may ("access")
1560 2533
1561Returns wether the given player is authorized to access resource "access" 2534Returns wether the given player is authorized to access resource "access"
1574 2547
1575=item $player_object->enter_link 2548=item $player_object->enter_link
1576 2549
1577Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
1578 2551
1579The player should be reaosnably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2556
2557Will never block.
1581 2558
1582=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
1583 2560
1584Moves the player out of the specila link map onto the given map. If the 2561Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2562map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2563to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2564fails, to the emergency map position.
1588 2565
1589Might block. 2566Might block.
1590 2567
1591=cut 2568=cut
2569
2570sub link_map {
2571 unless ($LINK_MAP) {
2572 $LINK_MAP = cf::map::find "{link}"
2573 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2574 $LINK_MAP->load;
2575 }
2576
2577 $LINK_MAP
2578}
1592 2579
1593sub cf::object::player::enter_link { 2580sub cf::object::player::enter_link {
1594 my ($self) = @_; 2581 my ($self) = @_;
1595 2582
1596 $self->deactivate_recursive; 2583 $self->deactivate_recursive;
1597 2584
1598 return if $self->map == $LINK_MAP; 2585 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2586
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2588 if $self->map && $self->map->{path} ne "{link}";
1602 2589
1603 $self->enter_map ($LINK_MAP, 20, 20); 2590 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2591}
1605 2592
1606sub cf::object::player::leave_link { 2593sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2594 my ($self, $map, $x, $y) = @_;
2595
2596 return unless $self->contr->active;
1608 2597
1609 my $link_pos = delete $self->{_link_pos}; 2598 my $link_pos = delete $self->{_link_pos};
1610 2599
1611 unless ($map) { 2600 unless ($map) {
1612 # restore original map position 2601 # restore original map position
1623 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
1625 2614
1626 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
1629 2618
1630 $map->load; 2619 $map->load;
2620 $map->load_neighbours;
1631 2621
1632 return unless $self->contr->active; 2622 return unless $self->contr->active;
2623
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2628 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635} 2629}
1636 2630
1637cf::player->attach ( 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2632
1641 # abort map switching before logout 2633Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2634her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2635that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2636the new (success) or old (failed) map position. In either case, $done will
1645 }; 2637be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2638
1651 # try to abort aborted map switching on player login :) 2639Note that $check will be called with a potentially non-loaded map, so if
1652 # should happen only on crashes 2640it needs a loaded map it has to call C<< ->load >>.
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2641
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2642=cut
2643
2644our $GOTOGEN;
1672 2645
1673sub cf::object::player::goto { 2646sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2647 my ($self, $path, $x, $y, $check, $done) = @_;
1675 2648
1676 $path = new cf::path $path; 2649 # do generation counting so two concurrent goto's will be executed in-order
1677 $path ne "/" or Carp::cluck ("oy");#d# 2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1678 2651
1679 $self->enter_link; 2652 $self->enter_link;
1680 2653
1681 (async { 2654 (async {
1682 my $map = cf::map::find $path->as_string; 2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2676 my $map = eval {
2677 my $map = defined $path ? cf::map::find $path : undef;
2678
2679 if ($map) {
1683 $map = $map->customise_for ($self) if $map; 2680 $map = $map->customise_for ($self);
1684 2681 $map = $check->($map) if $check && $map;
1685# warn "entering ", $map->path, " at ($x, $y)\n" 2682 } else {
1686# if $map;
1687
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 }
1689 2685
2686 $map
2687 };
2688
2689 if ($@) {
2690 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2691 LOG llevError | logBacktrace, Carp::longmess $@;
2692 }
2693
2694 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2696 $self->leave_link ($map, $x, $y);
2697 }
2698
2699 $done->() if $done;
1691 })->prio (1); 2700 })->prio (1);
1692} 2701}
1693 2702
1694=item $player_object->enter_exit ($exit_object) 2703=item $player_object->enter_exit ($exit_object)
1695 2704
1697 2706
1698sub parse_random_map_params { 2707sub parse_random_map_params {
1699 my ($spec) = @_; 2708 my ($spec) = @_;
1700 2709
1701 my $rmp = { # defaults 2710 my $rmp = { # defaults
1702 xsize => 10, 2711 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2712 ysize => (cf::rndm 15, 40),
2713 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2714 #layout => string,
1704 }; 2715 };
1705 2716
1706 for (split /\n/, $spec) { 2717 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2718 my ($k, $v) = split /\s+/, $_, 2;
1708 2719
1720 # that depends on the exit object 2731 # that depends on the exit object
1721 2732
1722 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
1723 2734
1724 if ($exit->map) { 2735 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2736 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
1729 } 2742 }
1730 2743
1731 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
1732 2745
1733 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2748 my $meta = "$RANDOMDIR/$md5.meta";
1735 2749
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2752 undef $fh;
2753 aio_rename "$meta~", $meta;
1738 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
1741 } 2761 }
1742} 2762}
1743 2763
1744sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
1748 2768
1749 $self->enter_link; 2769 $self->enter_link;
1750 2770
1751 (async { 2771 (async {
1752 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
1753 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
1754 prepare_random_map $exit 2781 prepare_random_map $exit
1755 if $exit->slaying eq "/!"; 2782 if $exit->slaying eq "/!";
2783 }
1756 2784
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
1759 2788
2789 $self->goto ($map, $x, $y);
2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
1760 1; 2795 1
1761 }) { 2796 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2799 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2801
1767 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2803 $self->leave_link;
1769 } 2804 }
1770 })->prio (1); 2805 })->prio (1);
1783 2818
1784sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
1786 2821
1787 utf8::encode $text; 2822 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2824}
1790 2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2852
2853Send a drawinfo or msg packet to the client, formatting the msg for the
2854client if neccessary. C<$type> should be a string identifying the type of
2855the message, with C<log> being the default. If C<$color> is negative, suppress
2856the message unless the client supports the msg packet.
2857
2858=cut
2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2974sub cf::client::send_msg {
2975 my ($self, $channel, $msg, $color, @extra) = @_;
2976
2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2979
2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2989 } elsif (ref $channel) {
2990 # send meta info to client, if not yet sent
2991 unless (exists $self->{channel}{$channel->{id}}) {
2992 $self->{channel}{$channel->{id}} = $channel;
2993 $self->ext_msg (channel_info => $channel);
2994 }
2995
2996 $channel = $channel->{id};
2997 }
2998
2999 return unless @extra || length $msg;
3000
3001 # default colour, mask it out
3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3003 if $color & cf::NDI_DEF;
3004
3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3008 );
3009
3010 $self->send_big_packet ($pkt);
3011}
3012
3013=item $client->ext_msg ($type, @msg)
3014
3015Sends an ext event to the client.
3016
3017=cut
3018
3019sub cf::client::ext_msg($$@) {
3020 my ($self, $type, @msg) = @_;
3021
3022 if ($self->extcmd == 2) {
3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3024 } elsif ($self->extcmd == 1) { # TODO: remove
3025 push @msg, msgtype => "event_$type";
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3027 }
3028}
3029
3030=item $client->ext_reply ($msgid, @msg)
3031
3032Sends an ext reply to the client.
3033
3034=cut
3035
3036sub cf::client::ext_reply($$@) {
3037 my ($self, $id, @msg) = @_;
3038
3039 if ($self->extcmd == 2) {
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3041 } elsif ($self->extcmd == 1) {
3042 #TODO: version 1, remove
3043 unshift @msg, msgtype => "reply", msgid => $id;
3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3045 }
3046}
1791 3047
1792=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
1793 3049
1794Queues a query to the client, calling the given callback with 3050Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3051the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3052C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3053
1798Queries can fail, so check the return code. Or don't, as queries will become 3054Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3055become reliable at some point in the future.
1800 3056
1801=cut 3057=cut
1802 3058
1803sub cf::client::query { 3059sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3060 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3068 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3069 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3070
1815 $self->send_packet ($self->{query_queue}[0][0]) 3071 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3072 if @{ $self->{query_queue} } == 1;
3073
3074 1
1817} 3075}
1818 3076
1819cf::client->attach ( 3077cf::client->attach (
3078 on_connect => sub {
3079 my ($ns) = @_;
3080
3081 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3082 },
1820 on_reply => sub { 3083 on_reply => sub {
1821 my ($ns, $msg) = @_; 3084 my ($ns, $msg) = @_;
1822 3085
1823 # this weird shuffling is so that direct followup queries 3086 # this weird shuffling is so that direct followup queries
1824 # get handled first 3087 # get handled first
1825 my $queue = delete $ns->{query_queue} 3088 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3089 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3090
1828 (shift @$queue)->[1]->($msg); 3091 (shift @$queue)->[1]->($msg);
3092 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3093
1830 push @{ $ns->{query_queue} }, @$queue; 3094 push @{ $ns->{query_queue} }, @$queue;
1831 3095
1832 if (@{ $ns->{query_queue} } == @$queue) { 3096 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3097 if (@$queue) {
1835 } else { 3099 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3100 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3101 }
1838 } 3102 }
1839 }, 3103 },
3104 on_exticmd => sub {
3105 my ($ns, $buf) = @_;
3106
3107 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3108
3109 if (ref $msg) {
3110 my ($type, $reply, @payload) =
3111 "ARRAY" eq ref $msg
3112 ? @$msg
3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3114
3115 my @reply;
3116
3117 if (my $cb = $EXTICMD{$type}) {
3118 @reply = $cb->($ns, @payload);
3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
3124 } else {
3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3126 }
3127
3128 cf::override;
3129 },
1840); 3130);
1841 3131
1842=item $client->async (\&cb) 3132=item $client->async (\&cb)
1843 3133
1844Create a new coroutine, running the specified callback. The coroutine will 3134Create a new coroutine, running the specified callback. The coroutine will
1860 3150
1861 $coro 3151 $coro
1862} 3152}
1863 3153
1864cf::client->attach ( 3154cf::client->attach (
1865 on_destroy => sub { 3155 on_client_destroy => sub {
1866 my ($ns) = @_; 3156 my ($ns) = @_;
1867 3157
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3159 },
1870); 3160);
1885our $safe = new Safe "safe"; 3175our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
1887 3177
1888$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
1889 3179
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3180$safe->permit_only (Opcode::opset qw(
3181 :base_core :base_mem :base_orig :base_math :base_loop
3182 grepstart grepwhile mapstart mapwhile
3183 sort time
3184));
1891 3185
1892# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
1893 3187
1894=pod 3188=pod
1895 3189
1896The following fucntions and emthods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
1897 3191
1898 cf::object contr pay_amount pay_player map 3192 cf::object
3193 contr pay_amount pay_player map x y force_find force_add destroy
3194 insert remove name archname title slaying race decrease split
3195 value
3196
1899 cf::object::player player 3197 cf::object::player
1900 cf::player peaceful 3198 player
1901 cf::map trigger 3199
3200 cf::player
3201 peaceful
3202
3203 cf::map
3204 trigger
1902 3205
1903=cut 3206=cut
1904 3207
1905for ( 3208for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
1910) { 3215) {
1911 no strict 'refs'; 3216 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1931 3236
1932 my $qcode = $code; 3237 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
1935 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
1936 local $_; 3244 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3245
1939 my $eval = 3246 my $eval =
1940 "do {\n" 3247 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3250 . $code
1944 . "\n}" 3251 . "\n}"
1945 ; 3252 ;
1946 3253
3254 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
1950 3263
1951 if ($@) { 3264 if ($@) {
1952 warn "$@"; 3265 warn "$@";
1953 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
1973=cut 3286=cut
1974 3287
1975sub register_script_function { 3288sub register_script_function {
1976 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
1977 3290
1978 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
1980} 3293}
1981 3294
1982=back 3295=back
1983 3296
1984=cut 3297=cut
1985 3298
1986############################################################################# 3299#############################################################################
3300# the server's init and main functions
1987 3301
1988=head2 EXTENSION DATABASE SUPPORT 3302sub load_facedata($) {
3303 my ($path) = @_;
1989 3304
1990Crossfire maintains a very simple database for extension use. It can 3305 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3306 # for this (global event?)
1992excludes objects. 3307 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3308
1994The parameter C<$family> should best start with the name of the extension 3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3310
1997=over 4 3311 warn "loading facedata from $path\n";
1998 3312
1999=item $hashref = cf::db_get $family 3313 my $facedata;
3314 0 < aio_load $path, $facedata
3315 or die "$path: $!";
2000 3316
2001Return a hashref for use by the extension C<$family>, which can be 3317 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3318
2005=item $value = cf::db_get $family => $key 3319 $facedata->{version} == 2
3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3321
2007Returns a single value from the database 3322 # patch in the exptable
2008 3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2009=item cf::db_put $family => $hashref 3324 $facedata->{resource}{"res/exp_table"} = {
2010 3325 type => FT_RSRC,
2011Stores the given family hashref into the database. Updates are delayed, if 3326 data => $exp_table,
2012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3327 hash => (Digest::MD5::md5 $exp_table),
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3328 };
3329 cf::cede_to_tick;
2060 3330
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3331 {
3332 my $faces = $facedata->{faceinfo};
2065 3333
2066 sub db_get($;$) { 3334 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3336
2072 sub db_put($$;$) { 3337 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3338 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2075 } else { 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080 3341
2081 cf::global->attach ( 3342 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3343 }
2086 );
2087}
2088 3344
2089############################################################################# 3345 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3346 next unless $info->{smooth};
2091 3347
2092sub cfg_load { 3348 my $idx = cf::face::find $face
3349 or next;
3350
3351 if (my $smooth = cf::face::find $info->{smooth}) {
3352 cf::face::set_smooth $idx, $smooth;
3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3354 } else {
3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 {
3363 my $anims = $facedata->{animinfo};
3364
3365 while (my ($anim, $info) = each %$anims) {
3366 cf::anim::set $anim, $info->{frames}, $info->{facings};
3367 cf::cede_to_tick;
3368 }
3369
3370 cf::anim::invalidate_all; # d'oh
3371 }
3372
3373 {
3374 my $res = $facedata->{resource};
3375
3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3379
3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3381 cf::face::set_type $idx, $info->{type};
3382 } else {
3383 $RESOURCE{$name} = $info;
3384 }
3385
3386 cf::cede_to_tick;
3387 }
3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3391
3392 1
3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3414
3415register_exticmd fx_want => sub {
3416 my ($ns, $want) = @_;
3417
3418 while (my ($k, $v) = each %$want) {
3419 $ns->fx_want ($k, $v);
3420 }
3421};
3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
3438 load_resource_file "$MAPDIR/regions"
3439 or die "unable to load regions file\n";
3440
3441 for (cf::region::list) {
3442 $_->{match} = qr/$_->{match}/
3443 if exists $_->{match};
3444 }
3445}
3446
3447sub reload_facedata {
3448 load_facedata "$DATADIR/facedata"
3449 or die "unable to load facedata\n";
3450}
3451
3452sub reload_archetypes {
3453 load_resource_file "$DATADIR/archetypes"
3454 or die "unable to load archetypes\n";
3455}
3456
3457sub reload_treasures {
3458 load_resource_file "$DATADIR/treasures"
3459 or die "unable to load treasurelists\n";
3460}
3461
3462sub reload_resources {
3463 warn "reloading resource files...\n";
3464
3465 reload_facedata;
3466 reload_archetypes;
3467 reload_regions;
3468 reload_treasures;
3469
3470 warn "finished reloading resource files\n";
3471}
3472
3473sub reload_config {
3474 warn "reloading config file...\n";
3475
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3477 or return;
2095 3478
2096 local $/; 3479 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
2098 3481
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100 3483
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2106 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2107 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
2108 }; 3491 };
2109 warn $@ if $@; 3492 warn $@ if $@;
2110 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
2111} 3524}
2112 3525
2113sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
2114 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3544 (async {
3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3547 })->prio (Coro::PRIO_MAX);
2118 }; 3548 };
2119 3549
2120 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
2122 load_extensions; 3568 load_extensions;
2123 Event::loop; 3569
3570 utime time, time, $RUNTIMEFILE;
3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
2124} 3580}
2125 3581
2126############################################################################# 3582#############################################################################
2127# initialisation 3583# initialisation and cleanup
2128 3584
3585# install some emergency cleanup handlers
3586BEGIN {
3587 our %SIGWATCHER = ();
3588 for my $signal (qw(INT HUP TERM)) {
3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3590 cf::cleanup "SIG$signal";
3591 };
3592 }
3593}
3594
3595sub write_runtime_sync {
3596 my $t0 = AE::time;
3597
3598 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time.
3600
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3602
3603 my $guard = cf::lock_acquire "write_runtime";
3604
3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3606 or return;
3607
3608 my $value = $cf::RUNTIME + 90 + 10;
3609 # 10 is the runtime save interval, for a monotonic clock
3610 # 60 allows for the watchdog to kill the server.
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 # touch it again to show we are up-to-date
3620 aio_utime $fh, undef, undef;
3621
3622 close $fh
3623 or return;
3624
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return;
3627
3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3629
3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3681}
3682
3683sub emergency_save() {
3684 my $freeze_guard = cf::freeze_mainloop;
3685
3686 warn "emergency_perl_save: enter\n";
3687
3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3694 # use a peculiar iteration method to avoid tripping on perl
3695 # refcount bugs in for. also avoids problems with players
3696 # and maps saved/destroyed asynchronously.
3697 warn "emergency_perl_save: begin player save\n";
3698 for my $login (keys %cf::PLAYER) {
3699 my $pl = $cf::PLAYER{$login} or next;
3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3702 $pl->save;
3703 }
3704 warn "emergency_perl_save: end player save\n";
3705
3706 warn "emergency_perl_save: begin map save\n";
3707 for my $path (keys %cf::MAP) {
3708 my $map = $cf::MAP{$path} or next;
3709 $map->valid or next;
3710 $map->save;
3711 }
3712 warn "emergency_perl_save: end map save\n";
3713
3714 warn "emergency_perl_save: begin database checkpoint\n";
3715 BDB::db_env_txn_checkpoint $DB_ENV;
3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3721 };
3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3728 warn "emergency_perl_save: leave\n";
3729}
3730
3731sub post_cleanup {
3732 my ($make_core) = @_;
3733
3734 warn Carp::longmess "post_cleanup backtrace"
3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3765}
3766
2129sub reload() { 3767sub do_reload_perl() {
2130 # can/must only be called in main 3768 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3770 warn "can only reload from main coroutine";
2133 return; 3771 return;
2134 } 3772 }
2135 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
2136 warn "reloading..."; 3779 warn "reloading...";
2137 3780
2138 my $guard = freeze_mainloop; 3781 warn "entering sync_job";
3782
3783 cf::sync_job {
3784 cf::write_runtime_sync; # external watchdog should not bark
2139 cf::emergency_save; 3785 cf::emergency_save;
3786 cf::write_runtime_sync; # external watchdog should not bark
2140 3787
2141 eval { 3788 warn "syncing database to disk";
3789 BDB::db_env_txn_checkpoint $DB_ENV;
3790
2142 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
2143 3792
2144 # cancel all watchers 3793 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3794 while (IO::AIO::nreqs || BDB::nreqs) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 } 3796 }
2172 3797
2173 Symbol::delete_package $k; 3798 warn "cancelling all extension coros";
3799 $_->cancel for values %EXT_CORO;
3800 %EXT_CORO = ();
3801
3802 warn "removing commands";
3803 %COMMAND = ();
3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3811 warn "... unloading $pkg";
3812
3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
2174 } 3822 }
2175 3823
2176 # sync database to disk 3824 warn "unloading all perl modules loaded from $LIBDIR";
2177 cf::db_sync; 3825 while (my ($k, $v) = each %INC) {
2178 IO::AIO::flush; 3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2179 3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3839 }
3840
2180 # get rid of safe::, as good as possible 3841 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3844
2184 # remove register_script_function callbacks 3845 warn "unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 3848
2190 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3850 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
2193 3852
2194 # reload cf.pm 3853 warn "unload completed, starting to reload now";
3854
2195 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
2196 require cf; 3856 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
2198 3858
2199 # load config and database again 3859 warn "loading config and database again";
2200 cf::cfg_load; 3860 cf::reload_config;
2201 cf::db_load;
2202 3861
2203 # load extensions
2204 warn "load extensions"; 3862 warn "loading extensions";
2205 cf::load_extensions; 3863 cf::load_extensions;
2206 3864
2207 # reattach attachments to objects 3865 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 3866 warn "reattaching attachments to objects/players";
2209 _global_reattach; 3867 _global_reattach; # objects, sockets
3868 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3870 warn "reattaching attachments to players";
3871 reattach $_ for values %PLAYER;
3872 }
3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3877 warn "leaving sync_job";
3878
3879 1
3880 } or do {
3881 warn $@;
3882 cf::cleanup "error while reloading, exiting.";
3883 };
3884
3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3891};
3892
3893our $RELOAD_WATCHER; # used only during reload
3894
3895sub reload_perl() {
3896 # doing reload synchronously and two reloads happen back-to-back,
3897 # coro crashes during coro_state_free->destroy here.
3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3904 undef $RELOAD_WATCHER;
3905 };
2211 }; 3906 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3907}
2264
2265register "<global>", __PACKAGE__;
2266 3908
2267register_command "reload" => sub { 3909register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
2269 3911
2270 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3916 reload_perl;
3917 };
2274 } 3918 }
2275}; 3919};
2276 3920
2277unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
2278 3922
2279$TICK_WATCHER = Event->timer ( 3923my $bug_warning = 0;
2280 reentrant => 0, 3924
2281 prio => 0, 3925our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3926our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3927
2284 cb => sub { 3928sub wait_for_tick {
3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3930
3931 my $signal = new Coro::Signal;
3932 push @WAIT_FOR_TICK, $signal;
3933 $signal->wait;
3934}
3935
3936sub wait_for_tick_begin {
3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3938
3939 my $signal = new Coro::Signal;
3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3941 $signal->wait;
3942}
3943
3944sub tick {
3945 if ($Coro::current != $Coro::main) {
3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3947 unless ++$bug_warning > 10;
3948 return;
3949 }
3950
2285 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 3952
2289 # if we are delayed by four ticks or more, skip them all 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2291 3954
2292 $TICK_WATCHER->at ($NEXT_TICK); 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2293 $TICK_WATCHER->start; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2294 }, 3957 Coro::async_pool {
2295); 3958 $Coro::current->{desc} = "runtime saver";
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3959 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3961 };
2316 }, 3962 }
2317); 3963
3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3965 $sig->send;
3966 }
3967 while (my $sig = shift @WAIT_FOR_TICK) {
3968 $sig->send;
3969 }
3970
3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3973
3974 if (0) {
3975 if ($NEXT_TICK) {
3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3982
3983{
3984 # configure BDB
3985
3986 BDB::min_parallel 16;
3987 BDB::max_poll_reqs $TICK * 0.1;
3988 $AnyEvent::BDB::WATCHER->priority (1);
3989
3990 unless ($DB_ENV) {
3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3997
3998 cf::sync_job {
3999 eval {
4000 BDB::db_env_open
4001 $DB_ENV,
4002 $BDBDIR,
4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4005 0666;
4006
4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4008 };
4009
4010 cf::cleanup "db_env_open(db): $@" if $@;
4011 };
4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
4023}
4024
4025{
4026 # configure IO::AIO
4027
4028 IO::AIO::min_parallel 8;
4029 IO::AIO::max_poll_time $TICK * 0.1;
4030 undef $AnyEvent::AIO::WATCHER;
4031}
4032
4033my $_log_backtrace;
4034
4035sub _log_backtrace {
4036 my ($msg, @addr) = @_;
4037
4038 $msg =~ s/\n//;
4039
4040 # limit the # of concurrent backtraces
4041 if ($_log_backtrace < 2) {
4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
4047 my @bt = fork_call {
4048 @addr = map { sprintf "%x", $_ } @addr;
4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4051 or die "addr2line: $!";
4052
4053 my @funcs;
4054 my @res = <$fh>;
4055 chomp for @res;
4056 while (@res) {
4057 my ($func, $line) = splice @res, 0, 2, ();
4058 push @funcs, "[$func] $line";
4059 }
4060
4061 @funcs
4062 };
4063
4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4066 LOG llevInfo, "[ABT] $_\n" for @bt;
4067 --$_log_backtrace;
4068 };
4069 } else {
4070 LOG llevInfo, "[ABT] $msg\n";
4071 LOG llevInfo, "[ABT] [suppressed]\n";
4072 }
4073}
4074
4075# load additional modules
4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
2318 4078
2319END { cf::emergency_save } 4079END { cf::emergency_save }
2320 4080
23211 40811
2322 4082

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