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Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 115our $NEXT_TICK;
50our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
51 124
52our %CFG; 125our %CFG;
53 126
54our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 128our $RUNTIME;
129our $NOW;
56 130
57our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 134
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 135# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
64 147
65binmode STDOUT; 148binmode STDOUT;
66binmode STDERR; 149binmode STDERR;
67 150
68# read virtual server time, if available 151# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
73} 156}
74 157
75mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 159
81# a special map that is always available 160mkdir $_
82our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
83our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 177
85############################################################################# 178#############################################################################
86 179
87=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
88 181
95=item $cf::RUNTIME 188=item $cf::RUNTIME
96 189
97The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 191every server tick.
99 192
100=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 196
102The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
104 201
105=item $cf::NOW 202=item $cf::NOW
106 203
107The time of the last (current) server tick. 204The time of the last (current) server tick.
108 205
109=item $cf::TICK 206=item $cf::TICK
110 207
111The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
112 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
113=item %cf::CFG 220=item %cf::CFG
114 221
115Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 223from wherever your confdir points to.
117 224
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
119 226
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
124 242
125=back 243=back
126 244
127=cut 245=cut
128 246
129BEGIN { 247$Coro::State::WARNHOOK = sub {
130 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 248 my $msg = join "", @_;
132 utf8::encode $msg;
133 249
134 $msg .= "\n" 250 $msg .= "\n"
135 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
136 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
137 LOG llevError, $msg; 255 LOG llevError, $msg;
138 }; 256};
139} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
140 271
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 279
148# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 281# within the Safe compartment.
150for my $pkg (qw( 282for my $pkg (qw(
151 cf::global cf::attachable 283 cf::global cf::attachable
152 cf::object cf::object::player 284 cf::object cf::object::player
153 cf::client cf::player 285 cf::client cf::player
154 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
155 cf::map cf::party cf::region 288 cf::party cf::region
156)) { 289)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 291}
160 292
161$Event::DIED = sub { 293$EV::DIED = sub {
162 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
163}; 295};
296
297#############################################################################
164 298
165=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
166 300
167=over 4 301=over 4
168 302
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 322 $d
189 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
190} 324}
191 325
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
195 327
196Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
197 329
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
206 331
207Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
208 333
209=cut 334=cut
210 335
211sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
213 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
214} 353}
215 354
216=item cf::lock_wait $string 355=item cf::lock_wait $string
217 356
218Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
219 358
220=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
221 360
222Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
225returned. 364returned.
226 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
227Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
229 371
230=cut 372=item $locked = cf::lock_active $string
231 373
232our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
233 379
234sub lock_wait($) { 380sub lock_wait($) {
235 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 382}
243 383
244sub lock_acquire($) { 384sub lock_acquire($) {
245 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
246 387
247 # wait, to be sure we are not locked 388sub lock_active($) {
248 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 390}
257 391
258sub freeze_mainloop { 392sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
260 394
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 396}
263 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
264} 478}
265 479
266=item cf::async { BLOCK } 480=item cf::async { BLOCK }
267 481
268Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
273 487
274BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
275 489
276=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
277 491
278The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
281 496
282If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
285fast or be very important. 500fast or be very important.
288 503
289sub sync_job(&) { 504sub sync_job(&) {
290 my ($job) = @_; 505 my ($job) = @_;
291 506
292 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = AE::time;
509
293 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
295 512
296 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 514
298 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
299 516
300 my $busy = 1; 517 my $busy = 1;
301 my @res; 518 my @res;
302 519
303 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 522 @res = eval { $job->() };
305 warn $@ if $@; 523 warn $@ if $@;
306 undef $busy; 524 undef $busy;
307 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
308 526
309 while ($busy) { 527 while ($busy) {
310 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
311 } 532 }
533 }
534
535 my $time = AE::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
312 538
313 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
314 } else { 540 } else {
315 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
316 542
336 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
337 563
338 $coro 564 $coro
339} 565}
340 566
341sub write_runtime { 567=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 568
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
345 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
346 573
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 575
351 aio_fsync $fh 576sub fork_call(&@) {
352 and return; 577 my ($cb, @args) = @_;
353 578
354 close $fh 579 # we seemingly have to make a local copy of the whole thing,
355 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
356 582
357 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
358 and return; 584 reset_signals;
585 &$cb
586 }, @args;
359 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
360 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 754}
362 755
363=back 756=back
364 757
365=cut 758=cut
366 759
367############################################################################# 760#############################################################################
368 761
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521
522#############################################################################
523
524=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
525 763
526Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
527attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
529 767
530In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 770Deliantra).
533 771
534=over 4 772=over 4
535 773
536=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
537 775
581=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
582 820
583Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
584given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
585 823
586Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
587that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
588 826
589These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
590 828
591=over 4 829=over 4
651our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 890our @CB_MAP = ();
653 891
654my %attachment; 892my %attachment;
655 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
656sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
658 902
659 use sort 'stable'; 903 use sort 'stable';
660 904
694 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
695 939
696 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 944
701 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 946 my $pkg = shift @arg;
703 947
704 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
734 } 978 }
735 979
736 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
737 } else { 981 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 983 }
740 984
741 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
742} 986}
743 987
745 if (ref $_[0]) { 989 if (ref $_[0]) {
746 _object_attach @_; 990 _object_attach @_;
747 } else { 991 } else {
748 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
749 } 993 }
994 _recalc_want;
750}; 995};
751 996
752# all those should be optimised 997# all those should be optimised
753sub cf::attachable::detach { 998sub cf::attachable::detach {
754 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
758 reattach ($obj); 1003 reattach ($obj);
759 } else { 1004 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
761 } 1006 }
1007 _recalc_want;
762}; 1008};
763 1009
764sub cf::attachable::attached { 1010sub cf::attachable::attached {
765 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
766 1012
781 "; 1027 ";
782 die if $@; 1028 die if $@;
783} 1029}
784 1030
785our $override; 1031our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 1033
788sub override { 1034sub override {
789 $override = 1; 1035 $override = 1;
790 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
791} 1037}
792 1038
793sub do_invoke { 1039sub do_invoke {
794 my $event = shift; 1040 my $event = shift;
795 my $callbacks = shift; 1041 my $callbacks = shift;
796 1042
797 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
798 1044
799 local $override; 1045 local $override;
800 1046
801 for (@$callbacks) { 1047 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
811 } 1057 }
812 1058
813 0 1059 0
814} 1060}
815 1061
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1063
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1065
820Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
821 1067
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1071
826=back 1072=back
827 1073
828=cut 1074=cut
829 1075
830############################################################################# 1076#############################################################################
831# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
832 1120
833sub reattach { 1121sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1127
837 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
838 1129
839 @$registry = (); 1130 @$registry = ();
840 1131
855cf::attachable->attach ( 1146cf::attachable->attach (
856 prio => -1000000, 1147 prio => -1000000,
857 on_instantiate => sub { 1148 on_instantiate => sub {
858 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
859 1150
860 $data = from_json $data; 1151 $data = decode_json $data;
861 1152
862 for (@$data) { 1153 for (@$data) {
863 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
864 1155
865 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1172sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
883 1174
884 sync_job { 1175 sync_job {
885 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
888 1180
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
892 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
893 close $fh; 1188 aio_close $fh;
894 1189
895 if (@$objs) { 1190 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
900 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
901 close $fh; 1199 aio_close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
903 } 1201 }
904 } else { 1202 } else {
905 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
906 } 1204 }
907 1205
908 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
909 } else { 1210 } else {
910 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
911 } 1212 }
912 } else { 1213 } else {
913 aio_unlink $filename; 1214 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
915 } 1216 }
916 } 1217 };
917} 1218}
918 1219
919sub object_freezer_as_string { 1220sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
921 1222
933 or return; 1234 or return;
934 1235
935 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
937 or return; 1238 or return;
1239
938 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
939 } 1242 }
940 1243
1244 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
943 return ($data, $av); 1248 ($data, $av)
944} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
945 1256
946############################################################################# 1257#############################################################################
947# command handling &c 1258# command handling &c
948 1259
949=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1274}
964 1275
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1277
967Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
968 1283
969If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
970called. 1285called.
971 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
972=cut 1298=cut
973 1299
974sub register_extcmd { 1300sub register_extcmd {
975 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
976 1302
977 $EXTCMD{$name} = $cb; 1303 $EXTCMD{$name} = $cb;
978} 1304}
979 1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
1313
980cf::player->attach ( 1314cf::player->attach (
981 on_command => sub { 1315 on_unknown_command => sub {
982 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
983 1317
984 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
985 or return; 1319 or return;
986 1320
991 cf::override; 1325 cf::override;
992 }, 1326 },
993 on_extcmd => sub { 1327 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
995 1329
996 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1331
998 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1004 } else { 1347 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1349 }
1007 1350
1008 cf::override; 1351 cf::override;
1009 }, 1352 },
1010); 1353);
1011 1354
1355# "readahead" all extensions
1012sub load_extension { 1356sub cache_extensions {
1013 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
1014 1358
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1016 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
1017 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1018 $pkg =~ s/[^[:word:]]/_/g; 1362 }
1019 $pkg = "ext::$pkg"; 1363 };
1020 1364
1021 warn "... loading '$path' into '$pkg'\n"; 1365 $grp
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037} 1366}
1038 1367
1039sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1040 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1373 next unless -r $path;
1042 eval { 1374
1043 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1044 1 1435 }
1045 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1046 } 1446 };
1047} 1447}
1048 1448
1049############################################################################# 1449#############################################################################
1050# load/save/clean perl data associated with a map
1051 1450
1052*cf::mapsupport::on_clean = sub { 1451=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1452
1065=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1066 1454
1067Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1068 1456
1069=cut 1457=cut
1070 1458
1071package cf::player; 1459package cf::player;
1072 1460
1074 1462
1075=head3 cf::player 1463=head3 cf::player
1076 1464
1077=over 4 1465=over 4
1078 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1079=item cf::player::find $login 1481=item cf::player::find $login
1080 1482
1081Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1082 1484
1083=cut 1485=cut
1084 1486
1085sub playerdir($) { 1487sub playerdir($) {
1086 cf::localdir 1488 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1490}
1092 1491
1093sub path($) { 1492sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1494
1096 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
1097} 1496}
1098 1497
1099sub find_active($) { 1498sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
1104 1503
1105sub exists($) { 1504sub exists($) {
1106 my ($login) = @_; 1505 my ($login) = @_;
1107 1506
1108 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1508 or !aio_stat path $login
1110} 1509}
1111 1510
1112sub find($) { 1511sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1513 my $login = $_[0];
1115 1514
1116 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
1117 1516
1118 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1122 } 1534 }
1123 } 1535 }
1124} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1125 1550
1126sub save($) { 1551sub save($) {
1127 my ($pl) = @_; 1552 my ($pl) = @_;
1128 1553
1129 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1134 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1135 1560
1136 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1138 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1139 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1140 Coro::cede; 1570 cf::cede_to_tick;
1141} 1571}
1142 1572
1143sub new($) { 1573sub new($) {
1144 my ($login) = @_; 1574 my ($login) = @_;
1145 1575
1151 $cf::PLAYER{$login} = $self; 1581 $cf::PLAYER{$login} = $self;
1152 1582
1153 $self 1583 $self
1154} 1584}
1155 1585
1586=item $player->send_msg ($channel, $msg, $color, [extra...])
1587
1588=cut
1589
1590sub send_msg {
1591 my $ns = shift->ns
1592 or return;
1593 $ns->send_msg (@_);
1594}
1595
1156=item $pl->quit_character 1596=item $pl->quit_character
1157 1597
1158Nukes the player without looking back. If logged in, the connection will 1598Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1599be destroyed. May block for a long time.
1160 1600
1161=cut 1601=cut
1162 1602
1163sub quit_character { 1603sub quit_character {
1164 my ($pl) = @_; 1604 my ($pl) = @_;
1165 1605
1606 my $name = $pl->ob->name;
1607
1166 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1168 1610
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1173 1617
1174 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1620 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1621 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1622 $pl->destroy;
1623
1624 my $prefix = qr<^~\Q$name\E/>;
1625
1626 # nuke player maps
1627 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1628
1179 IO::AIO::aio_rmtree $temp; 1629 IO::AIO::aio_rmtree $temp;
1630}
1631
1632=item $pl->kick
1633
1634Kicks a player out of the game. This destroys the connection.
1635
1636=cut
1637
1638sub kick {
1639 my ($pl, $kicker) = @_;
1640
1641 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1642 $pl->killer ("kicked");
1643 $pl->ns->destroy;
1180} 1644}
1181 1645
1182=item cf::player::list_logins 1646=item cf::player::list_logins
1183 1647
1184Returns am arrayref of all valid playernames in the system, can take a 1648Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1649while and may block, so not sync_job-capable, ever.
1186 1650
1187=cut 1651=cut
1188 1652
1189sub list_logins { 1653sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1654 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1655 or return [];
1192 1656
1193 my @logins; 1657 my @logins;
1194 1658
1195 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1199 1669
1200 utf8::decode $login; 1670 utf8::decode $login;
1201 push @logins, $login; 1671 push @logins, $login;
1202 } 1672 }
1203 1673
1204 \@logins 1674 \@logins
1205} 1675}
1206 1676
1207=item $player->maps 1677=item $player->maps
1208 1678
1209Returns an arrayref of cf::path's of all maps that are private for this 1679Returns an arrayref of map paths that are private for this
1210player. May block. 1680player. May block.
1211 1681
1212=cut 1682=cut
1213 1683
1214sub maps($) { 1684sub maps($) {
1215 my ($pl) = @_; 1685 my ($pl) = @_;
1686
1687 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1688
1217 my $files = aio_readdir playerdir $pl 1689 my $files = aio_readdir playerdir $pl
1218 or return; 1690 or return;
1219 1691
1220 my @paths; 1692 my @paths;
1222 for (@$files) { 1694 for (@$files) {
1223 utf8::decode $_; 1695 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1696 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1697 next unless /^$PATH_SEP/o;
1226 1698
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1699 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1700 }
1229 1701
1230 \@paths 1702 \@paths
1231} 1703}
1232 1704
1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1706
1707Expand deliantra pod fragments into protocol xml.
1708
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1234 1710
1235Sends an ext reply to the player. 1711Sends an ext reply to the player.
1236 1712
1237=cut 1713=cut
1238 1714
1239sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1241 1717
1242 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1719}
1246 1720
1247package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1248 1761
1249=back 1762=back
1250
1251 1763
1252=head3 cf::map 1764=head3 cf::map
1253 1765
1254=over 4 1766=over 4
1255 1767
1258package cf::map; 1770package cf::map;
1259 1771
1260use Fcntl; 1772use Fcntl;
1261use Coro::AIO; 1773use Coro::AIO;
1262 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1263our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1265 1781
1266sub generate_random_map { 1782sub generate_random_map {
1267 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1786
1269 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1788 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1283} 1801}
1284 1802
1285# and all this just because we cannot iterate over 1803=item cf::map->register ($regex, $prio)
1286# all maps in C++...
1287sub change_all_map_light {
1288 my ($change) = @_;
1289 1804
1290 $_->change_map_light ($change) 1805Register a handler for the map path matching the given regex at the
1291 for grep $_->outdoor, values %cf::MAP; 1806givne priority (higher is better, built-in handlers have priority 0, the
1292} 1807default).
1293 1808
1294sub load_map_header($) { 1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1295 my ($path) = @_; 1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1928}
1929
1930sub decay_objects {
1931 my ($self) = @_;
1932
1933 return if $self->{deny_reset};
1934
1935 $self->do_decay_objects;
1936}
1937
1938sub unlink_save {
1939 my ($self) = @_;
1940
1941 utf8::encode (my $save = $self->save_path);
1942 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1943 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1944}
1945
1946sub load_header_from($) {
1947 my ($self, $path) = @_;
1296 1948
1297 utf8::encode $path; 1949 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1299 or return; 1951 or return;
1300 1952
1301 my $map = cf::map::new 1953 $self->_load_header ($f)
1302 or return; 1954 or return;
1303 1955
1304 # for better error messages only, will be overwritten later 1956 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1957 $f->resolve_delayed_derefs;
1306 1958
1307 $map->load_header ($path) 1959 $self->{load_path} = $path;
1960
1961 1
1962}
1963
1964sub load_header_orig {
1965 my ($self) = @_;
1966
1967 $self->load_header_from ($self->load_path)
1968}
1969
1970sub load_header_temp {
1971 my ($self) = @_;
1972
1973 $self->load_header_from ($self->save_path)
1974}
1975
1976sub prepare_temp {
1977 my ($self) = @_;
1978
1979 $self->last_access ((delete $self->{last_access})
1980 || $cf::RUNTIME); #d#
1981 # safety
1982 $self->{instantiate_time} = $cf::RUNTIME
1983 if $self->{instantiate_time} > $cf::RUNTIME;
1984}
1985
1986sub prepare_orig {
1987 my ($self) = @_;
1988
1989 $self->{load_original} = 1;
1990 $self->{instantiate_time} = $cf::RUNTIME;
1991 $self->last_access ($cf::RUNTIME);
1992 $self->instantiate;
1993}
1994
1995sub load_header {
1996 my ($self) = @_;
1997
1998 if ($self->load_header_temp) {
1999 $self->prepare_temp;
2000 } else {
2001 $self->load_header_orig
1308 or return; 2002 or return;
2003 $self->prepare_orig;
2004 }
1309 2005
1310 $map->{load_path} = $path; 2006 $self->{deny_reset} = 1
2007 if $self->no_reset;
1311 2008
1312 $map 2009 $self->default_region (cf::region::find_by_path $self->{path})
2010 unless $self->default_region;
2011
2012 1
1313} 2013}
1314 2014
1315sub find; 2015sub find;
1316sub find { 2016sub find {
1317 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1318 2018
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 2020
1324 cf::lock_wait "map_find:$key"; 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1325
1326 $cf::MAP{$key} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1328 2023
1329 # do it the slow way 2024 $cf::MAP{$path} || do {
1330 my $map = $path->load_temp; 2025 my $map = new_from_path cf::map $path
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 2026 or return;
1343 2027
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1356 2029
1357 Coro::cede; 2030 $map->load_header
2031 or return;
1358 2032
1359 if ($map->should_reset) { 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2034 # doing this can freeze the server in a sync job, obviously
2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1360 $map->reset; 2038 $map->reset;
1361 undef $guard;
1362 $map = find $path 2039 return find $path;
1363 or return;
1364 } 2040 }
1365 2041
1366 $cf::MAP{$key} = $map 2042 $cf::MAP{$path} = $map
1367 } 2043 }
1368} 2044}
2045
2046sub pre_load { }
2047#sub post_load { } # XS
1369 2048
1370sub load { 2049sub load {
1371 my ($self) = @_; 2050 my ($self) = @_;
1372 2051
2052 local $self->{deny_reset} = 1; # loading can take a long time
2053
1373 my $path = $self->{path}; 2054 my $path = $self->{path};
2055
2056 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2057 my $guard = cf::lock_acquire "map_data:$path";
1375 2058
2059 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2061
1378 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1379 2063
1380 $self->alloc; 2064 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2065
2066 $self->pre_load;
2067 cf::cede_to_tick;
2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
2071 $self->_load_objects ($f)
1382 or return; 2072 or return;
1383 2073
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1385 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1386 2076
1387 if (my $uniq = $path->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2078 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2081 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1392 } 2085 }
1393 } 2086 }
1394 2087
1395 Coro::cede; 2088 $f->resolve_delayed_derefs;
1396 2089
2090 cf::cede_to_tick;
1397 # now do the right thing for maps 2091 # now do the right thing for maps
1398 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2094 unless $self->difficulty;
2095 cf::cede_to_tick;
2096
2097 unless ($self->{deny_activate}) {
2098 $self->decay_objects;
2099 $self->fix_auto_apply;
2100 $self->update_buttons;
2101 cf::cede_to_tick;
1410 $self->activate; 2102 $self->activate;
1411 } 2103 }
1412 2104
1413 Coro::cede; 2105 $self->{last_save} = $cf::RUNTIME;
2106 $self->last_access ($cf::RUNTIME);
1414 2107
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2109 }
2110
2111 $self->post_load;
2112}
2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2117sub customise_for {
2118 my ($self, $ob) = @_;
2119
2120 return find "~" . $ob->name . "/" . $self->{path}
2121 if $self->per_player;
2122
2123# return find "?party/" . $ob->name . "/" . $self->{path}
2124# if $self->per_party;
2125
2126 $self
1416} 2127}
1417 2128
1418# find and load all maps in the 3x3 area around a map 2129# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2130sub load_neighbours {
1420 my ($map) = @_; 2131 my ($map) = @_;
1421 2132
1422 my @diag; # diagonal neighbours 2133 my @neigh; # diagonal neighbours
1423 2134
1424 for (0 .. 3) { 2135 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2136 my $neigh = $map->tile_path ($_)
1426 or next; 2137 or next;
1427 $neigh = find $neigh, $map 2138 $neigh = find $neigh, $map
1428 or next; 2139 or next;
1429 $neigh->load; 2140 $neigh->load;
1430 2141
2142 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2143 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2144 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2145 }
1434 2146
1435 for (@diag) { 2147 for (grep defined $_->[0], @neigh) {
2148 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2149 my $neigh = find $path, $origin
1437 or next; 2150 or next;
1438 $neigh->load; 2151 $neigh->load;
1439 } 2152 }
1440} 2153}
1441 2154
1446} 2159}
1447 2160
1448sub do_load_sync { 2161sub do_load_sync {
1449 my ($map) = @_; 2162 my ($map) = @_;
1450 2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
1451 cf::sync_job { $map->load }; 2167 cf::sync_job { $map->load };
1452} 2168}
1453 2169
1454our %MAP_PREFETCH; 2170our %MAP_PREFETCH;
2171our $MAP_PREFETCHER = undef;
2172
2173sub find_async {
2174 my ($path, $origin, $load) = @_;
2175
2176 $path = normalise $path, $origin && $origin->{path};
2177
2178 if (my $map = $cf::MAP{$path}) {
2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2180 }
2181
2182 $MAP_PREFETCH{$path} |= $load;
2183
1455our $MAP_PREFETCHER = Coro::async { 2184 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2185 $Coro::current->{desc} = "map prefetcher";
2186
1457 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2189 if (my $map = find $k) {
2190 $map->load if $v;
2191 }
2192
1460 my $path = delete $MAP_PREFETCH{$key}; 2193 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2194 }
1466 Coro::schedule; 2195 }
2196 undef $MAP_PREFETCHER;
1467 } 2197 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2198 $MAP_PREFETCHER->prio (6);
1482 2199
1483 () 2200 ()
1484} 2201}
1485 2202
1486sub save { 2203sub save {
1487 my ($self) = @_; 2204 my ($self) = @_;
1488 2205
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2207
1491 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1492 2209
1493 return unless $self->dirty; 2210 return unless $self->dirty;
1494 2211
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2212 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2213 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2214
1498 $self->{load_path} = $save; 2215 $self->{load_path} = $save;
1499 2216
1500 return if $self->{deny_save}; 2217 return if $self->{deny_save};
1501 2218
1502 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
1503 2220
1504 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
1506 }; 2224 };
1507 2225
2226 cf::get_slot 0.02;
2227
1508 if ($uniq) { 2228 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2231 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2233 }
1514} 2234}
1515 2235
1516sub swap_out { 2236sub swap_out {
1517 my ($self) = @_; 2237 my ($self) = @_;
1518 2238
1519 # save first because save cedes 2239 # save first because save cedes
1520 $self->save; 2240 $self->save;
1521 2241
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2243
1524 return if $self->players; 2244 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1527 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2252 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2253}
1531 2254
1532sub reset_at { 2255sub reset_at {
1533 my ($self) = @_; 2256 my ($self) = @_;
1534 2257
1535 # TODO: safety, remove and allow resettable per-player maps 2258 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2259 return 1e99 if $self->{deny_reset};
1538 2260
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2263
1546 my ($self) = @_; 2268 my ($self) = @_;
1547 2269
1548 $self->reset_at <= $cf::RUNTIME 2270 $self->reset_at <= $cf::RUNTIME
1549} 2271}
1550 2272
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2273sub reset {
1573 my ($self) = @_; 2274 my ($self) = @_;
1574 2275
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2277
1577 return if $self->players; 2278 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2279
1580 warn "resetting map ", $self->path;#d# 2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
1581 2291
1582 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
1583 2293
2294 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->clear;
1585 2297
1586 $self->unlink_save; 2298 $self->unlink_save;
1587 $self->destroy; 2299 $self->destroy;
1588} 2300}
1589 2301
1590my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
1591 2303
1592sub nuke { 2304sub nuke {
1593 my ($self) = @_; 2305 my ($self) = @_;
1594 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
2310 delete $cf::MAP{$self->path};
2311
2312 $self->unlink_save;
2313
2314 bless $self, "cf::map";
2315 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2319
2320 $cf::MAP{$self->path} = $self;
2321 }
2322
1598 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
1599} 2324}
1600 2325
1601sub customise_for { 2326=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2327
1604 if ($map->per_player) { 2328Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2329maps. May block.
2330
2331=cut
2332
2333sub tmp_maps() {
1606 } 2334 [
2335 map {
2336 utf8::decode $_;
2337 /\.map$/
2338 ? normalise $_
2339 : ()
2340 } @{ aio_readdir $TMPDIR or [] }
2341 ]
2342}
1607 2343
1608 $map 2344=item $maps = cf::map::random_maps
2345
2346Returns an arrayref with all map paths of currently instantiated and saved
2347random maps. May block.
2348
2349=cut
2350
2351sub random_maps() {
2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise "?random/$_"
2357 : ()
2358 } @{ aio_readdir $RANDOMDIR or [] }
2359 ]
1609} 2360}
1610 2361
1611=item cf::map::unique_maps 2362=item cf::map::unique_maps
1612 2363
1613Returns an arrayref of cf::path's of all shared maps that have 2364Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2365instantiated unique items. May block.
1615 2366
1616=cut 2367=cut
1617 2368
1618sub unique_maps() { 2369sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2370 [
1620 or return; 2371 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2372 utf8::decode $_;
1626 next if /\.pst$/; 2373 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2375 ? ()
1629 push @paths, new cf::path $_; 2376 : normalise $_
2377 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2378 ]
1631
1632 \@paths
1633} 2379}
1634 2380
1635package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
1636 2412
1637=back 2413=back
1638 2414
1639=head3 cf::object 2415=head3 cf::object
1640 2416
1644 2420
1645=over 4 2421=over 4
1646 2422
1647=item $ob->inv_recursive 2423=item $ob->inv_recursive
1648 2424
1649Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
1650 2427
1651=cut 2428=cut
1652 2429
1653sub inv_recursive_; 2430sub inv_recursive_;
1654sub inv_recursive_ { 2431sub inv_recursive_ {
1657 2434
1658sub inv_recursive { 2435sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
1660} 2437}
1661 2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
1662package cf; 2467package cf;
1663 2468
1664=back 2469=back
1665 2470
1666=head3 cf::object::player 2471=head3 cf::object::player
1672Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1673can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
1674dialogue with the given NPC character. 2479dialogue with the given NPC character.
1675 2480
1676=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
1677 2496
1678# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
1679# with dialog boxes. 2498# with dialog boxes.
1680#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
1681sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
1683 2502
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2503 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2504
1686 if ($self->{record_replies}) { 2505 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2506 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2507
1688 } else { 2508 } else {
2509 my $pl = $self->contr;
2510
2511 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2512 my $dialog = $pl->{npc_dialog};
2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2514
2515 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2518 }
1691 } 2519 }
2520}
2521
2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2523
2524=cut
2525
2526sub cf::object::send_msg {
2527 my $pl = shift->contr
2528 or return;
2529 $pl->send_msg (@_);
1692} 2530}
1693 2531
1694=item $player_object->may ("access") 2532=item $player_object->may ("access")
1695 2533
1696Returns wether the given player is authorized to access resource "access" 2534Returns wether the given player is authorized to access resource "access"
1709 2547
1710=item $player_object->enter_link 2548=item $player_object->enter_link
1711 2549
1712Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
1713 2551
1714The player should be reaosnably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
1715I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2556
2557Will never block.
1716 2558
1717=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
1718 2560
1719Moves the player out of the specila link map onto the given map. If the 2561Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2562map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2563to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2564fails, to the emergency map position.
1723 2565
1724Might block. 2566Might block.
1725 2567
1726=cut 2568=cut
2569
2570sub link_map {
2571 unless ($LINK_MAP) {
2572 $LINK_MAP = cf::map::find "{link}"
2573 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2574 $LINK_MAP->load;
2575 }
2576
2577 $LINK_MAP
2578}
1727 2579
1728sub cf::object::player::enter_link { 2580sub cf::object::player::enter_link {
1729 my ($self) = @_; 2581 my ($self) = @_;
1730 2582
1731 $self->deactivate_recursive; 2583 $self->deactivate_recursive;
1732 2584
1733 return if $self->map == $LINK_MAP; 2585 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2586
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2588 if $self->map && $self->map->{path} ne "{link}";
1737 2589
1738 $self->enter_map ($LINK_MAP, 20, 20); 2590 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2591}
1740 2592
1741sub cf::object::player::leave_link { 2593sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2594 my ($self, $map, $x, $y) = @_;
2595
2596 return unless $self->contr->active;
1743 2597
1744 my $link_pos = delete $self->{_link_pos}; 2598 my $link_pos = delete $self->{_link_pos};
1745 2599
1746 unless ($map) { 2600 unless ($map) {
1747 # restore original map position 2601 # restore original map position
1758 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
1759 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
1760 2614
1761 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
1764 2618
1765 $map->load; 2619 $map->load;
1766 $map->load_diag; 2620 $map->load_neighbours;
1767 2621
1768 return unless $self->contr->active; 2622 return unless $self->contr->active;
2623
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
1769 $self->activate_recursive; 2628 $self->activate_recursive;
1770 $self->enter_map ($map, $x, $y);
1771} 2629}
1772 2630
1773cf::player->attach ( 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2632
1777 # abort map switching before logout 2633Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2634her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2635that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2636the new (success) or old (failed) map position. In either case, $done will
1781 }; 2637be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2638
1787 # try to abort aborted map switching on player login :) 2639Note that $check will be called with a potentially non-loaded map, so if
1788 # should happen only on crashes 2640it needs a loaded map it has to call C<< ->load >>.
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804 2641
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2642=cut
2643
2644our $GOTOGEN;
1808 2645
1809sub cf::object::player::goto { 2646sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2647 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2648
1812 $path = new cf::path $path; 2649 # do generation counting so two concurrent goto's will be executed in-order
2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2651
1814 $self->enter_link; 2652 $self->enter_link;
1815 2653
1816 (async { 2654 (async {
1817 my $map = cf::map::find $path->as_string; 2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2676 my $map = eval {
2677 my $map = defined $path ? cf::map::find $path : undef;
2678
2679 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2680 $map = $map->customise_for ($self);
1819 2681 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2682 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 }
1824 2685
2686 $map
2687 };
2688
2689 if ($@) {
2690 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2691 LOG llevError | logBacktrace, Carp::longmess $@;
2692 }
2693
2694 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2696 $self->leave_link ($map, $x, $y);
2697 }
2698
2699 $done->() if $done;
1826 })->prio (1); 2700 })->prio (1);
1827} 2701}
1828 2702
1829=item $player_object->enter_exit ($exit_object) 2703=item $player_object->enter_exit ($exit_object)
1830 2704
1832 2706
1833sub parse_random_map_params { 2707sub parse_random_map_params {
1834 my ($spec) = @_; 2708 my ($spec) = @_;
1835 2709
1836 my $rmp = { # defaults 2710 my $rmp = { # defaults
1837 xsize => 10, 2711 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2712 ysize => (cf::rndm 15, 40),
2713 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2714 #layout => string,
1839 }; 2715 };
1840 2716
1841 for (split /\n/, $spec) { 2717 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2718 my ($k, $v) = split /\s+/, $_, 2;
1843 2719
1855 # that depends on the exit object 2731 # that depends on the exit object
1856 2732
1857 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
1858 2734
1859 if ($exit->map) { 2735 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2736 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
1864 } 2742 }
1865 2743
1866 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
1867 2745
1868 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1869 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2748 my $meta = "$RANDOMDIR/$md5.meta";
1870 2749
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2752 undef $fh;
2753 aio_rename "$meta~", $meta;
1873 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
1874 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
1876 } 2761 }
1877} 2762}
1878 2763
1879sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
1882 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
1883 2768
1884 $self->enter_link; 2769 $self->enter_link;
1885 2770
1886 (async { 2771 (async {
1887 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
1888 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
1889 prepare_random_map $exit 2781 prepare_random_map $exit
1890 if $exit->slaying eq "/!"; 2782 if $exit->slaying eq "/!";
2783 }
1891 2784
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
1894 2788
2789 $self->goto ($map, $x, $y);
2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
1895 1; 2795 1
1896 }) { 2796 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
1898 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2801
1902 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2803 $self->leave_link;
1904 } 2804 }
1905 })->prio (1); 2805 })->prio (1);
1918 2818
1919sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
1921 2821
1922 utf8::encode $text; 2822 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2824}
1925 2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2852
2853Send a drawinfo or msg packet to the client, formatting the msg for the
2854client if neccessary. C<$type> should be a string identifying the type of
2855the message, with C<log> being the default. If C<$color> is negative, suppress
2856the message unless the client supports the msg packet.
2857
2858=cut
2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2974sub cf::client::send_msg {
2975 my ($self, $channel, $msg, $color, @extra) = @_;
2976
2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2979
2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2989 } elsif (ref $channel) {
2990 # send meta info to client, if not yet sent
2991 unless (exists $self->{channel}{$channel->{id}}) {
2992 $self->{channel}{$channel->{id}} = $channel;
2993 $self->ext_msg (channel_info => $channel);
2994 }
2995
2996 $channel = $channel->{id};
2997 }
2998
2999 return unless @extra || length $msg;
3000
3001 # default colour, mask it out
3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3003 if $color & cf::NDI_DEF;
3004
3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3008 );
3009
3010 $self->send_big_packet ($pkt);
3011}
3012
3013=item $client->ext_msg ($type, @msg)
3014
3015Sends an ext event to the client.
3016
3017=cut
3018
3019sub cf::client::ext_msg($$@) {
3020 my ($self, $type, @msg) = @_;
3021
3022 if ($self->extcmd == 2) {
3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3024 } elsif ($self->extcmd == 1) { # TODO: remove
3025 push @msg, msgtype => "event_$type";
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3027 }
3028}
3029
3030=item $client->ext_reply ($msgid, @msg)
3031
3032Sends an ext reply to the client.
3033
3034=cut
3035
3036sub cf::client::ext_reply($$@) {
3037 my ($self, $id, @msg) = @_;
3038
3039 if ($self->extcmd == 2) {
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3041 } elsif ($self->extcmd == 1) {
3042 #TODO: version 1, remove
3043 unshift @msg, msgtype => "reply", msgid => $id;
3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3045 }
3046}
1926 3047
1927=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
1928 3049
1929Queues a query to the client, calling the given callback with 3050Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3051the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3052C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 3053
1933Queries can fail, so check the return code. Or don't, as queries will become 3054Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 3055become reliable at some point in the future.
1935 3056
1936=cut 3057=cut
1937 3058
1938sub cf::client::query { 3059sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 3060 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 3068 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3069 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 3070
1950 $self->send_packet ($self->{query_queue}[0][0]) 3071 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 3072 if @{ $self->{query_queue} } == 1;
3073
3074 1
1952} 3075}
1953 3076
1954cf::client->attach ( 3077cf::client->attach (
3078 on_connect => sub {
3079 my ($ns) = @_;
3080
3081 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3082 },
1955 on_reply => sub { 3083 on_reply => sub {
1956 my ($ns, $msg) = @_; 3084 my ($ns, $msg) = @_;
1957 3085
1958 # this weird shuffling is so that direct followup queries 3086 # this weird shuffling is so that direct followup queries
1959 # get handled first 3087 # get handled first
1960 my $queue = delete $ns->{query_queue} 3088 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 3089 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 3090
1963 (shift @$queue)->[1]->($msg); 3091 (shift @$queue)->[1]->($msg);
3092 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 3093
1965 push @{ $ns->{query_queue} }, @$queue; 3094 push @{ $ns->{query_queue} }, @$queue;
1966 3095
1967 if (@{ $ns->{query_queue} } == @$queue) { 3096 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 3097 if (@$queue) {
1970 } else { 3099 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3100 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 3101 }
1973 } 3102 }
1974 }, 3103 },
3104 on_exticmd => sub {
3105 my ($ns, $buf) = @_;
3106
3107 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3108
3109 if (ref $msg) {
3110 my ($type, $reply, @payload) =
3111 "ARRAY" eq ref $msg
3112 ? @$msg
3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3114
3115 my @reply;
3116
3117 if (my $cb = $EXTICMD{$type}) {
3118 @reply = $cb->($ns, @payload);
3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
3124 } else {
3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3126 }
3127
3128 cf::override;
3129 },
1975); 3130);
1976 3131
1977=item $client->async (\&cb) 3132=item $client->async (\&cb)
1978 3133
1979Create a new coroutine, running the specified callback. The coroutine will 3134Create a new coroutine, running the specified callback. The coroutine will
1995 3150
1996 $coro 3151 $coro
1997} 3152}
1998 3153
1999cf::client->attach ( 3154cf::client->attach (
2000 on_destroy => sub { 3155 on_client_destroy => sub {
2001 my ($ns) = @_; 3156 my ($ns) = @_;
2002 3157
2003 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2004 }, 3159 },
2005); 3160);
2020our $safe = new Safe "safe"; 3175our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
2022 3177
2023$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2024 3179
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3180$safe->permit_only (Opcode::opset qw(
3181 :base_core :base_mem :base_orig :base_math :base_loop
3182 grepstart grepwhile mapstart mapwhile
3183 sort time
3184));
2026 3185
2027# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2028 3187
2029=pod 3188=pod
2030 3189
2031The following fucntions and emthods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2032 3191
2033 cf::object contr pay_amount pay_player map 3192 cf::object
3193 contr pay_amount pay_player map x y force_find force_add destroy
3194 insert remove name archname title slaying race decrease split
3195 value
3196
2034 cf::object::player player 3197 cf::object::player
2035 cf::player peaceful 3198 player
2036 cf::map trigger 3199
3200 cf::player
3201 peaceful
3202
3203 cf::map
3204 trigger
2037 3205
2038=cut 3206=cut
2039 3207
2040for ( 3208for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
2042 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2044 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2045) { 3215) {
2046 no strict 'refs'; 3216 no strict 'refs';
2047 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2048 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2066 3236
2067 my $qcode = $code; 3237 my $qcode = $code;
2068 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2069 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2070 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2071 local $_; 3244 local $_;
2072 local @safe::cf::_safe_eval_args = values %vars;
2073 3245
2074 my $eval = 3246 my $eval =
2075 "do {\n" 3247 "do {\n"
2076 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2077 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2078 . $code 3250 . $code
2079 . "\n}" 3251 . "\n}"
2080 ; 3252 ;
2081 3253
3254 if ($CFG{safe_eval}) {
2082 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2083 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2084 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2085 3263
2086 if ($@) { 3264 if ($@) {
2087 warn "$@"; 3265 warn "$@";
2088 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2089 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2108=cut 3286=cut
2109 3287
2110sub register_script_function { 3288sub register_script_function {
2111 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2112 3290
2113 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2114 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2115} 3293}
2116 3294
2117=back 3295=back
2118 3296
2119=cut 3297=cut
2120 3298
2121############################################################################# 3299#############################################################################
3300# the server's init and main functions
2122 3301
2123=head2 EXTENSION DATABASE SUPPORT 3302sub load_facedata($) {
3303 my ($path) = @_;
2124 3304
2125Crossfire maintains a very simple database for extension use. It can 3305 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3306 # for this (global event?)
2127excludes objects. 3307 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3308
2129The parameter C<$family> should best start with the name of the extension 3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3310
2132=over 4 3311 warn "loading facedata from $path\n";
2133 3312
2134=item $hashref = cf::db_get $family 3313 my $facedata;
3314 0 < aio_load $path, $facedata
3315 or die "$path: $!";
2135 3316
2136Return a hashref for use by the extension C<$family>, which can be 3317 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3318
2140=item $value = cf::db_get $family => $key 3319 $facedata->{version} == 2
3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3321
2142Returns a single value from the database 3322 # patch in the exptable
2143 3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2144=item cf::db_put $family => $hashref 3324 $facedata->{resource}{"res/exp_table"} = {
2145 3325 type => FT_RSRC,
2146Stores the given family hashref into the database. Updates are delayed, if 3326 data => $exp_table,
2147you want the data to be synced to disk immediately, use C<cf::db_sync>. 3327 hash => (Digest::MD5::md5 $exp_table),
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3328 };
3329 cf::cede_to_tick;
2195 3330
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3331 {
3332 my $faces = $facedata->{faceinfo};
2200 3333
2201 sub db_get($;$) { 3334 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3336
2207 sub db_put($$;$) { 3337 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3338 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2210 } else { 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3341
2216 cf::global->attach ( 3342 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3343 }
2221 );
2222}
2223 3344
2224############################################################################# 3345 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3346 next unless $info->{smooth};
2226 3347
2227sub cfg_load { 3348 my $idx = cf::face::find $face
3349 or next;
3350
3351 if (my $smooth = cf::face::find $info->{smooth}) {
3352 cf::face::set_smooth $idx, $smooth;
3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3354 } else {
3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 {
3363 my $anims = $facedata->{animinfo};
3364
3365 while (my ($anim, $info) = each %$anims) {
3366 cf::anim::set $anim, $info->{frames}, $info->{facings};
3367 cf::cede_to_tick;
3368 }
3369
3370 cf::anim::invalidate_all; # d'oh
3371 }
3372
3373 {
3374 my $res = $facedata->{resource};
3375
3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3379
3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3381 cf::face::set_type $idx, $info->{type};
3382 } else {
3383 $RESOURCE{$name} = $info;
3384 }
3385
3386 cf::cede_to_tick;
3387 }
3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3391
3392 1
3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3414
3415register_exticmd fx_want => sub {
3416 my ($ns, $want) = @_;
3417
3418 while (my ($k, $v) = each %$want) {
3419 $ns->fx_want ($k, $v);
3420 }
3421};
3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
3438 load_resource_file "$MAPDIR/regions"
3439 or die "unable to load regions file\n";
3440
3441 for (cf::region::list) {
3442 $_->{match} = qr/$_->{match}/
3443 if exists $_->{match};
3444 }
3445}
3446
3447sub reload_facedata {
3448 load_facedata "$DATADIR/facedata"
3449 or die "unable to load facedata\n";
3450}
3451
3452sub reload_archetypes {
3453 load_resource_file "$DATADIR/archetypes"
3454 or die "unable to load archetypes\n";
3455}
3456
3457sub reload_treasures {
3458 load_resource_file "$DATADIR/treasures"
3459 or die "unable to load treasurelists\n";
3460}
3461
3462sub reload_resources {
3463 warn "reloading resource files...\n";
3464
3465 reload_facedata;
3466 reload_archetypes;
3467 reload_regions;
3468 reload_treasures;
3469
3470 warn "finished reloading resource files\n";
3471}
3472
3473sub reload_config {
3474 warn "reloading config file...\n";
3475
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3477 or return;
2230 3478
2231 local $/; 3479 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
2233 3481
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3483
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
2243 }; 3491 };
2244 warn $@ if $@; 3492 warn $@ if $@;
2245 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
2246} 3524}
2247 3525
2248sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
2249 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3544 (async {
3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3547 })->prio (Coro::PRIO_MAX);
2253 }; 3548 };
2254 3549
2255 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
2256 db_load; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
2257 load_extensions; 3568 load_extensions;
2258 Event::loop; 3569
3570 utime time, time, $RUNTIMEFILE;
3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
2259} 3580}
2260 3581
2261############################################################################# 3582#############################################################################
2262# initialisation and cleanup 3583# initialisation and cleanup
2263 3584
2264# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
2265BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
2272 },
2273 ); 3591 };
3592 }
3593}
3594
3595sub write_runtime_sync {
3596 my $t0 = AE::time;
3597
3598 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time.
3600
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3602
3603 my $guard = cf::lock_acquire "write_runtime";
3604
3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3606 or return;
3607
3608 my $value = $cf::RUNTIME + 90 + 10;
3609 # 10 is the runtime save interval, for a monotonic clock
3610 # 60 allows for the watchdog to kill the server.
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 # touch it again to show we are up-to-date
3620 aio_utime $fh, undef, undef;
3621
3622 close $fh
3623 or return;
3624
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return;
3627
3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3629
2274 } 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
2275} 3681}
2276 3682
2277sub emergency_save() { 3683sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
2279 3685
2280 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
2281 3687
2282 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
2283 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
2287 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3702 $pl->save;
2291 } 3703 }
2292 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
2293 3705
2294 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
2295 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3709 $map->valid or next;
2298 $map->save; 3710 $map->save;
2299 } 3711 }
2300 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3713
3714 warn "emergency_perl_save: begin database checkpoint\n";
3715 BDB::db_env_txn_checkpoint $DB_ENV;
3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
2301 }; 3721 };
2302 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
2303 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
2304} 3729}
2305 3730
3731sub post_cleanup {
3732 my ($make_core) = @_;
3733
3734 warn Carp::longmess "post_cleanup backtrace"
3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3765}
3766
2306sub reload() { 3767sub do_reload_perl() {
2307 # can/must only be called in main 3768 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3770 warn "can only reload from main coroutine";
2310 return; 3771 return;
2311 } 3772 }
2312 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
2313 warn "reloading..."; 3779 warn "reloading...";
2314 3780
2315 warn "freezing server"; 3781 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3782
3783 cf::sync_job {
3784 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3785 cf::emergency_save;
3786 cf::write_runtime_sync; # external watchdog should not bark
2318 3787
2319 warn "sync database to disk"; 3788 warn "syncing database to disk";
2320 cf::db_sync; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3790
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
2325 3792
2326 warn "cancel all watchers"; 3793 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3794 while (IO::AIO::nreqs || BDB::nreqs) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2329 }
2330
2331 warn "cancel all extension coros";
2332 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = ();
2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
2341 warn "unload/nuke all extensions";
2342 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg";
2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2350 } 3796 }
2351 3797
3798 warn "cancelling all extension coros";
3799 $_->cancel for values %EXT_CORO;
3800 %EXT_CORO = ();
3801
3802 warn "removing commands";
3803 %COMMAND = ();
3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
2352 warn "... nuking $pkg"; 3811 warn "... unloading $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355 3812
2356 warn "unload all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359
2360 warn "removing <$k>";
2361 delete $INC{$k};
2362
2363 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g;
2365
2366 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
2367 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
2368 } 3822 }
2369 3823
2370 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
2371 } 3839 }
2372 3840
2373 warn "get rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3844
2377 warn "unload cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2379 3848
2380 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3850 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
2383 3852
3853 warn "unload completed, starting to reload now";
3854
2384 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
2385 require cf; 3856 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
2387 3858
2388 warn "load config and database again"; 3859 warn "loading config and database again";
2389 cf::cfg_load; 3860 cf::reload_config;
2390 cf::db_load;
2391 3861
2392 warn "load extensions"; 3862 warn "loading extensions";
2393 cf::load_extensions; 3863 cf::load_extensions;
2394 3864
3865 if ($REATTACH_ON_RELOAD) {
2395 warn "reattach attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3867 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3868 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3870 warn "reattaching attachments to players";
3871 reattach $_ for values %PLAYER;
3872 }
3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3877 warn "leaving sync_job";
3878
3879 1
3880 } or do {
3881 warn $@;
3882 cf::cleanup "error while reloading, exiting.";
3883 };
3884
3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3891};
3892
3893our $RELOAD_WATCHER; # used only during reload
3894
3895sub reload_perl() {
3896 # doing reload synchronously and two reloads happen back-to-back,
3897 # coro crashes during coro_state_free->destroy here.
3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3904 undef $RELOAD_WATCHER;
3905 };
2399 }; 3906 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406
2407 warn "reloaded";
2408};
2409
2410#############################################################################
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3907}
2452 3908
2453register_command "reload" => sub { 3909register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
2455 3911
2456 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3916 reload_perl;
3917 };
2460 } 3918 }
2461}; 3919};
2462 3920
2463unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
2464 3922
2465$TICK_WATCHER = Event->timer ( 3923my $bug_warning = 0;
2466 reentrant => 0, 3924
2467 prio => 0, 3925our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3926our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3927
2470 cb => sub { 3928sub wait_for_tick {
3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3930
3931 my $signal = new Coro::Signal;
3932 push @WAIT_FOR_TICK, $signal;
3933 $signal->wait;
3934}
3935
3936sub wait_for_tick_begin {
3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3938
3939 my $signal = new Coro::Signal;
3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3941 $signal->wait;
3942}
3943
3944sub tick {
3945 if ($Coro::current != $Coro::main) {
3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3947 unless ++$bug_warning > 10;
3948 return;
3949 }
3950
2471 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3952
2475 $WAIT_FOR_TICK->broadcast; 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2477 3954
2478 # if we are delayed by four ticks or more, skip them all 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2480 3957 Coro::async_pool {
2481 $TICK_WATCHER->at ($NEXT_TICK); 3958 $Coro::current->{desc} = "runtime saver";
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3959 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3961 };
2505 }, 3962 }
2506); 3963
3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3965 $sig->send;
3966 }
3967 while (my $sig = shift @WAIT_FOR_TICK) {
3968 $sig->send;
3969 }
3970
3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3973
3974 if (0) {
3975 if ($NEXT_TICK) {
3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3982
3983{
3984 # configure BDB
3985
3986 BDB::min_parallel 16;
3987 BDB::max_poll_reqs $TICK * 0.1;
3988 $AnyEvent::BDB::WATCHER->priority (1);
3989
3990 unless ($DB_ENV) {
3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3997
3998 cf::sync_job {
3999 eval {
4000 BDB::db_env_open
4001 $DB_ENV,
4002 $BDBDIR,
4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4005 0666;
4006
4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4008 };
4009
4010 cf::cleanup "db_env_open(db): $@" if $@;
4011 };
4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
4023}
4024
4025{
4026 # configure IO::AIO
4027
4028 IO::AIO::min_parallel 8;
4029 IO::AIO::max_poll_time $TICK * 0.1;
4030 undef $AnyEvent::AIO::WATCHER;
4031}
4032
4033my $_log_backtrace;
4034
4035sub _log_backtrace {
4036 my ($msg, @addr) = @_;
4037
4038 $msg =~ s/\n//;
4039
4040 # limit the # of concurrent backtraces
4041 if ($_log_backtrace < 2) {
4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
4047 my @bt = fork_call {
4048 @addr = map { sprintf "%x", $_ } @addr;
4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4051 or die "addr2line: $!";
4052
4053 my @funcs;
4054 my @res = <$fh>;
4055 chomp for @res;
4056 while (@res) {
4057 my ($func, $line) = splice @res, 0, 2, ();
4058 push @funcs, "[$func] $line";
4059 }
4060
4061 @funcs
4062 };
4063
4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4066 LOG llevInfo, "[ABT] $_\n" for @bt;
4067 --$_log_backtrace;
4068 };
4069 } else {
4070 LOG llevInfo, "[ABT] $msg\n";
4071 LOG llevInfo, "[ABT] [suppressed]\n";
4072 }
4073}
4074
4075# load additional modules
4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
2507 4078
2508END { cf::emergency_save } 4079END { cf::emergency_save }
2509 4080
25101 40811
2511 4082

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