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Revision 1.364 by root, Tue Sep 11 08:41:11 2007 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
84our $BDB_POLL_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 121our $DB_ENV;
88 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
89our %CFG; 125our %CFG;
90 126
91our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 128our $RUNTIME;
129our $NOW;
93 130
94our (%PLAYER, %PLAYER_LOADING); # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 132our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
97 134
98# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 137
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
104 147
105binmode STDOUT; 148binmode STDOUT;
106binmode STDERR; 149binmode STDERR;
107 150
108# read virtual server time, if available 151# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
113} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
114 159
115mkdir $_ 160mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117 162
118our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
119 164
120sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
121 177
122############################################################################# 178#############################################################################
123 179
124=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
125 181
161 217
162The raw value load value from the last tick. 218The raw value load value from the last tick.
163 219
164=item %cf::CFG 220=item %cf::CFG
165 221
166Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 223from wherever your confdir points to.
168 224
169=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
170 226
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174 230
175=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
176 232
177This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call. 235that call.
180 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
181=back 243=back
182 244
183=cut 245=cut
184 246
185BEGIN { 247$Coro::State::WARNHOOK = sub {
186 *CORE::GLOBAL::warn = sub {
187 my $msg = join "", @_; 248 my $msg = join "", @_;
188 249
189 $msg .= "\n" 250 $msg .= "\n"
190 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
191 252
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 254
194 LOG llevError, $msg; 255 LOG llevError, $msg;
195 }; 256};
196} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
197 271
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 282for my $pkg (qw(
209 cf::global cf::attachable 283 cf::global cf::attachable
210 cf::object cf::object::player 284 cf::object cf::object::player
211 cf::client cf::player 285 cf::client cf::player
212 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
213 cf::map cf::party cf::region 288 cf::party cf::region
214)) { 289)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 291}
218 292
219$Event::DIED = sub { 293$EV::DIED = sub {
220 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
221}; 295};
222 296
223############################################################################# 297#############################################################################
224 298
225=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 322 $d
249 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
250} 324}
251 325
252=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
253 327
254Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
255 329
256=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
257 331
258Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
259 333
260=cut 334=cut
261 335
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 337
264sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
266 354
267=item cf::lock_wait $string 355=item cf::lock_wait $string
268 356
269Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
270 358
271=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
272 360
273Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
276returned. 364returned.
277 365
278Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro. 367deadlocked coro.
285 373
286Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
287 375
288=cut 376=cut
289 377
290our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
291our %LOCKER;#d#
292 379
293sub lock_wait($) { 380sub lock_wait($) {
294 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306} 382}
307 383
308sub lock_acquire($) { 384sub lock_acquire($) {
309 my ($key) = @_; 385 $LOCKS->guard ($_[0])
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322} 386}
323 387
324sub lock_active($) { 388sub lock_active($) {
325 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
326
327 ! ! $LOCK{$key}
328} 390}
329 391
330sub freeze_mainloop { 392sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
332 394
333 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
334 $TICK_WATCHER->start; 396}
335 }; 397
336 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
337 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
338} 411}
339 412
340=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
341 414
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
350 423
351=cut 424=cut
352 425
353our @SLOT_QUEUE; 426our @SLOT_QUEUE;
354our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
355 429
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
358 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
359 436
360 while () { 437 while () {
361 next_job: 438 next_job:
439
362 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
363 if ($avail > 0.01) { 441
364 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
366 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send; 446 $job->[2]->send;
368 Coro::cede; 447 Coro::cede;
369 goto next_job; 448 goto next_job;
370 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
371 } 451 }
372 } 452 }
373 453
374 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 457 $signal->wait;
378 } else { 458 } else {
459 $busy = 0;
379 Coro::schedule; 460 Coro::schedule;
380 } 461 }
381 } 462 }
382}; 463};
383 464
384sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
385 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
386 469
387 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
388 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
389 473
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
403 487
404BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
405 489
406=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
407 491
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 492The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 493is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 495acceptable.
412 496
413If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
419 503
420sub sync_job(&) { 504sub sync_job(&) {
421 my ($job) = @_; 505 my ($job) = @_;
422 506
423 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 508 my $time = AE::time;
425 509
426 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
428 512
429 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 514
431 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
432 516
433 my $busy = 1; 517 my $busy = 1;
434 my @res; 518 my @res;
435 519
436 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 522 @res = eval { $job->() };
438 warn $@ if $@; 523 warn $@ if $@;
439 undef $busy; 524 undef $busy;
440 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
441 526
442 while ($busy) { 527 while ($busy) {
443 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
444 } 532 }
533 }
445 534
446 $time = Event::time - $time; 535 my $time = AE::time - $time;
447 536
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
452 538
453 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
454 } else { 540 } else {
455 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
456 542
481=item fork_call { }, $args 567=item fork_call { }, $args
482 568
483Executes the given code block with the given arguments in a seperate 569Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 570process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 571Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 572never block itself or use any form of event handling.
487 573
488=cut 574=cut
489 575
490sub fork_call(&@) { 576sub fork_call(&@) {
491 my ($cb, @args) = @_; 577 my ($cb, @args) = @_;
498 reset_signals; 584 reset_signals;
499 &$cb 585 &$cb
500 }, @args; 586 }, @args;
501 587
502 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
503} 616}
504 617
505=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
506 619
507Returns a single value from the environment database. 620Returns a single value from the environment database.
646 759
647############################################################################# 760#############################################################################
648 761
649=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
650 763
651Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
654 767
655In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 770Deliantra).
658 771
659=over 4 772=over 4
660 773
661=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
662 775
706=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
707 820
708Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
710 823
711Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
713 826
714These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
715 828
716=over 4 829=over 4
944 } 1057 }
945 1058
946 0 1059 0
947} 1060}
948 1061
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1063
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1065
953Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
954 1067
960 1073
961=cut 1074=cut
962 1075
963############################################################################# 1076#############################################################################
964# object support 1077# object support
965#
966 1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
967sub _can_merge { 1112sub _can_merge {
968 my ($ob1, $ob2) = @_; 1113 my ($ob1, $ob2) = @_;
969 1114
970 local $Storable::canonical = 1; 1115 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1116
974 $fob1 eq $fob2 1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
975} 1119}
976 1120
977sub reattach { 1121sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1123 my ($obj) = @_;
980 1124
1125 # no longer needed after getting rid of delete_package?
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982 1127
983 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
984 1129
985 @$registry = (); 1130 @$registry = ();
986 1131
1001cf::attachable->attach ( 1146cf::attachable->attach (
1002 prio => -1000000, 1147 prio => -1000000,
1003 on_instantiate => sub { 1148 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
1005 1150
1006 $data = from_json $data; 1151 $data = decode_json $data;
1007 1152
1008 for (@$data) { 1153 for (@$data) {
1009 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
1010 1155
1011 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
1024 }, 1169 },
1025); 1170);
1026 1171
1027sub object_freezer_save { 1172sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1174
1032 sync_job { 1175 sync_job {
1033 if (length $$rdata) { 1176 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1037 1180
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1042 close $fh; 1188 aio_close $fh;
1043 1189
1044 if (@$objs) { 1190 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1050 close $fh; 1199 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1201 }
1053 } else { 1202 } else {
1054 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1055 } 1204 }
1056 1205
1057 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1058 } else { 1210 } else {
1059 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1060 } 1212 }
1061 } else { 1213 } else {
1062 aio_unlink $filename; 1214 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1064 } 1216 }
1065 }; 1217 };
1066
1067 undef $guard;
1068} 1218}
1069 1219
1070sub object_freezer_as_string { 1220sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
1072 1222
1077 1227
1078sub object_thawer_load { 1228sub object_thawer_load {
1079 my ($filename) = @_; 1229 my ($filename) = @_;
1080 1230
1081 my ($data, $av); 1231 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1232
1085 (aio_load $filename, $data) >= 0 1233 (aio_load $filename, $data) >= 0
1086 or return; 1234 or return;
1087 1235
1088 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1238 or return;
1091 1239
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1094 } 1242 }
1095 1243
1096 utf8::decode (my $decname = $filename); 1244 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1246 $decname, length $data, scalar @{$av || []};
1159 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1160 1308
1161 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1162} 1310}
1163 1311
1312use File::Glob ();
1313
1164cf::player->attach ( 1314cf::player->attach (
1165 on_command => sub { 1315 on_unknown_command => sub {
1166 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1167 1317
1168 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1169 or return; 1319 or return;
1170 1320
1200 1350
1201 cf::override; 1351 cf::override;
1202 }, 1352 },
1203); 1353);
1204 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1205sub load_extensions { 1368sub load_extensions {
1206 cf::sync_job { 1369 cf::sync_job {
1207 my %todo; 1370 my %todo;
1208 1371
1209 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1228 1391
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1394
1232 $ext{source} = 1395 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1235 . $source 1398 . $source
1236 . "\n};\n1"; 1399 . "\n};\n1";
1237 1400
1238 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1239 } 1402 }
1240 1403
1404 my $pass = 0;
1241 my %done; 1405 my %done;
1242 while (%todo) { 1406 while (%todo) {
1243 my $progress; 1407 my $progress;
1244 1408
1409 ++$pass;
1410
1411 ext:
1245 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip 1414 next ext
1248 unless exists $done{$_}; 1415 unless exists $done{$_};
1249 } 1416 }
1250 1417
1251 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1252 1419
1253 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1254 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1255 : "$v->{base}: extension inactive.\n";
1256 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1257 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1258 warn $msg; 1427 } else {
1259 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1260 exit 1; 1429 push @EXTS, $v->{pkg};
1261 } 1430 $progress = 1;
1262 1431
1263 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1264 } 1434 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 } 1435 }
1270 1436
1271 skip: 1437 unless ($progress) {
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1273 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1274 } 1445 }
1275 }; 1446 };
1276} 1447}
1277 1448
1278############################################################################# 1449#############################################################################
1279 1450
1280=back 1451=back
1281 1452
1282=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1283 1454
1284Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1285 1456
1286=cut 1457=cut
1287 1458
1288package cf::player; 1459package cf::player;
1289 1460
1332 1503
1333sub exists($) { 1504sub exists($) {
1334 my ($login) = @_; 1505 my ($login) = @_;
1335 1506
1336 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1338} 1509}
1339 1510
1340sub find($) { 1511sub find($) {
1341 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0]; 1513 my $login = $_[0];
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1523 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1524
1354 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1526 or return;
1356 1527
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1359 or return; 1529 or return;
1530
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1363 } 1534 }
1364 } 1535 }
1365} 1536}
1366 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1367sub save($) { 1551sub save($) {
1368 my ($pl) = @_; 1552 my ($pl) = @_;
1369 1553
1370 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1371 1555
1374 1558
1375 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1376 1560
1377 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1379 1568
1380 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1570 cf::cede_to_tick;
1382} 1571}
1383 1572
1415 my ($pl) = @_; 1604 my ($pl) = @_;
1416 1605
1417 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1418 1607
1419 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1610
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1426 1617
1427 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1658
1468 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1469 my $path = path $login; 1660 my $path = path $login;
1470 1661
1471 # a .pst is a dead give-away for a valid player 1662 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1668 }
1477 1669
1508 } 1700 }
1509 1701
1510 \@paths 1702 \@paths
1511} 1703}
1512 1704
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1706
1515Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1708
1564=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1565 1710
1566Sends an ext reply to the player. 1711Sends an ext reply to the player.
1567 1712
1634our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1636 1781
1637sub generate_random_map { 1782sub generate_random_map {
1638 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1639 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1788 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1765 1913
1766# the temporary/swap location 1914# the temporary/swap location
1767sub save_path { 1915sub save_path {
1768 my ($self) = @_; 1916 my ($self) = @_;
1769 1917
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1772} 1920}
1773 1921
1774# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1775sub uniq_path { 1923sub uniq_path {
1776 my ($self) = @_; 1924 my ($self) = @_;
1777 1925
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789} 1928}
1790 1929
1791sub decay_objects { 1930sub decay_objects {
1792 my ($self) = @_; 1931 my ($self) = @_;
1793 1932
1877sub find { 2016sub find {
1878 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1879 2018
1880 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1881 2020
1882 cf::lock_wait "map_data:$path";#d#remove 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1884 2023
1885 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1890 or return; 2026 or return;
1891 2027
1892 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1893 2029
1895 or return; 2031 or return;
1896 2032
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
1900 undef $guard1; 2037 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2038 $map->reset;
1903 return find $path; 2039 return find $path;
1904 } 2040 }
1905 2041
1906 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
1907 } 2043 }
1908} 2044}
1909 2045
1910sub pre_load { } 2046sub pre_load { }
1911sub post_load { } 2047#sub post_load { } # XS
1912 2048
1913sub load { 2049sub load {
1914 my ($self) = @_; 2050 my ($self) = @_;
1915 2051
1916 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2070 $f->skip_block;
1935 $self->_load_objects ($f) 2071 $self->_load_objects ($f)
1936 or return; 2072 or return;
1937 2073
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1939 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1940 2076
1941 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2078 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2079 unless (aio_stat $uniq) {
1961 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
1962 $self->decay_objects; 2098 $self->decay_objects;
1963 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
1964 $self->update_buttons; 2100 $self->update_buttons;
1965 cf::cede_to_tick; 2101 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate; 2102 $self->activate;
1969 } 2103 }
1970 2104
1971 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
1973 2107
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2109 }
1976 2110
1977 $self->post_load; 2111 $self->post_load;
1978} 2112}
1979 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
1980sub customise_for { 2117sub customise_for {
1981 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
1982 2119
1983 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player; 2121 if $self->per_player;
2037 my ($path, $origin, $load) = @_; 2174 my ($path, $origin, $load) = @_;
2038 2175
2039 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
2040 2177
2041 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2180 }
2044 2181
2045 $MAP_PREFETCH{$path} |= $load; 2182 $MAP_PREFETCH{$path} |= $load;
2046 2183
2047 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
2048 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2189 if (my $map = find $k) {
2051 $map->load if $v; 2190 $map->load if $v;
2052 } 2191 }
2078 return if $self->{deny_save}; 2217 return if $self->{deny_save};
2079 2218
2080 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
2081 2220
2082 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2084 }; 2224 };
2225
2226 cf::get_slot 0.02;
2085 2227
2086 if ($uniq) { 2228 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2231 } else {
2098 $self->save; 2240 $self->save;
2099 2241
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2243
2102 return if $self->players; 2244 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2105 2247
2106 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2107 2249
2108 $self->deactivate; 2250 $self->deactivate;
2133 2275
2134 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135 2277
2136 return if $self->players; 2278 return if $self->players;
2137 2279
2138 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2139 2281
2140 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2141 2283
2142 # need to save uniques path 2284 # need to save uniques path
2143 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2226 2368
2227sub unique_maps() { 2369sub unique_maps() {
2228 [ 2370 [
2229 map { 2371 map {
2230 utf8::decode $_; 2372 utf8::decode $_;
2231 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2232 ? normalise $_ 2376 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2378 ]
2236} 2379}
2237 2380
2238package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2239 2412
2240=back 2413=back
2241 2414
2242=head3 cf::object 2415=head3 cf::object
2243 2416
2247 2420
2248=over 4 2421=over 4
2249 2422
2250=item $ob->inv_recursive 2423=item $ob->inv_recursive
2251 2424
2252Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2253 2427
2254=cut 2428=cut
2255 2429
2256sub inv_recursive_; 2430sub inv_recursive_;
2257sub inv_recursive_ { 2431sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2263} 2437}
2264 2438
2265=item $ref = $ob->ref 2439=item $ref = $ob->ref
2266 2440
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2441Creates and returns a persistent reference to an object that can be stored as a string.
2268 2442
2269=item $ob = cf::object::deref ($refstring) 2443=item $ob = cf::object::deref ($refstring)
2270 2444
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2446even if the object actually exists. May block.
2274=cut 2448=cut
2275 2449
2276sub deref { 2450sub deref {
2277 my ($ref) = @_; 2451 my ($ref) = @_;
2278 2452
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2454 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2456 or return;
2286 $pl->ob->uuid eq $uuid 2457 $pl->ob->uuid eq $uuid
2287 or return; 2458 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2479dialogue with the given NPC character.
2309 2480
2310=cut 2481=cut
2311 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
2312# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2498# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2514
2330 } else { 2515 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2518 }
2334 } 2519 }
2335} 2520}
2336 2521
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2547
2363=item $player_object->enter_link 2548=item $player_object->enter_link
2364 2549
2365Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2366 2551
2367The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2369 2556
2370Will never block. 2557Will never block.
2371 2558
2372=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2373 2560
2425 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2427 2614
2428 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2431 2618
2432 $map->load; 2619 $map->load;
2433 $map->load_neighbours; 2620 $map->load_neighbours;
2434 2621
2435 return unless $self->contr->active; 2622 return unless $self->contr->active;
2436 $self->activate_recursive;
2437 2623
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2440} 2629}
2441 2630
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443 2632
2444Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2637be called at the end of this process.
2449 2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2641
2450=cut 2642=cut
2451 2643
2452our $GOTOGEN; 2644our $GOTOGEN;
2453 2645
2454sub cf::object::player::goto { 2646sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2651
2460 $self->enter_link; 2652 $self->enter_link;
2461 2653
2462 (async { 2654 (async {
2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2463 my $map = eval { 2676 my $map = eval {
2464 my $map = cf::map::find $path; 2677 my $map = defined $path ? cf::map::find $path : undef;
2465 2678
2466 if ($map) { 2679 if ($map) {
2467 $map = $map->customise_for ($self); 2680 $map = $map->customise_for ($self);
2468 $map = $check->($map) if $check && $map; 2681 $map = $check->($map) if $check && $map;
2469 } else { 2682 } else {
2470 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2471 } 2684 }
2472 2685
2473 $map 2686 $map
2474 }; 2687 };
2475 2688
2511} 2724}
2512 2725
2513sub prepare_random_map { 2726sub prepare_random_map {
2514 my ($exit) = @_; 2727 my ($exit) = @_;
2515 2728
2516 my $guard = cf::lock_acquire "exit_prepare:$exit";
2517
2518 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2519 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2520 # that depends on the exit object 2731 # that depends on the exit object
2521 2732
2522 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2524 if ($exit->map) { 2735 if ($exit->map) {
2525 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2526 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2527 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2528 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2529 } 2742 }
2530 2743
2531 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2532 2745
2533 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2534 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2535 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2536 2749
2537 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2538 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2539 undef $fh; 2752 undef $fh;
2540 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2541 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2542 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2543 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2544 } 2761 }
2545} 2762}
2546 2763
2547sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2548 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2549 2766
2550 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2551 2768
2552 if ($exit->slaying eq "/!") {
2553 #TODO: this should de-fi-ni-te-ly not be a sync-job
2554 # the problem is that $exit might not survive long enough
2555 # so it needs to be done right now, right here
2556 cf::sync_job { prepare_random_map $exit };
2557 }
2558
2559 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2560 my $hp = $exit->stats->hp;
2561 my $sp = $exit->stats->sp;
2562
2563 $self->enter_link; 2769 $self->enter_link;
2564 2770
2565 # if exit is damned, update players death & WoR home-position
2566 $self->contr->savebed ($slaying, $hp, $sp)
2567 if $exit->flag (FLAG_DAMNED);
2568
2569 (async { 2771 (async {
2570 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
2571 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2572 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2573 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2574 1; 2795 1
2575 }) { 2796 }) {
2576 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2577 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2578 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2579 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2580 2801
2581 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2598sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2599 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2600 2821
2601 utf8::encode $text; 2822 utf8::encode $text;
2602 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2603} 2849}
2604 2850
2605=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2606 2852
2607Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2609the message, with C<log> being the default. If C<$color> is negative, suppress 2855the message, with C<log> being the default. If C<$color> is negative, suppress
2610the message unless the client supports the msg packet. 2856the message unless the client supports the msg packet.
2611 2857
2612=cut 2858=cut
2613 2859
2860# non-persistent channels (usually the info channel)
2614our %CHANNEL = ( 2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2615 "c/identify" => { 2868 "c/identify" => {
2616 id => "identify", 2869 id => "infobox",
2617 title => "Identify", 2870 title => "Identify",
2618 reply => undef, 2871 reply => undef,
2619 tooltip => "Items recently identified", 2872 tooltip => "Items recently identified",
2620 }, 2873 },
2621 "c/examine" => { 2874 "c/examine" => {
2622 id => "examine", 2875 id => "infobox",
2623 title => "Examine", 2876 title => "Examine",
2624 reply => undef, 2877 reply => undef,
2625 tooltip => "Signs and other items you examined", 2878 tooltip => "Signs and other items you examined",
2626 }, 2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2627); 2972);
2628 2973
2629sub cf::client::send_msg { 2974sub cf::client::send_msg {
2630 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2631 2976
2632 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2633 2979
2634 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2635 2981
2636 # check predefined channels, for the benefit of C 2982 # check predefined channels, for the benefit of C
2637 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2638 2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2639 if (ref $channel) { 2989 } elsif (ref $channel) {
2640 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2641 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2642 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2643 $self->ext_msg (channel_info => $channel) 2993 $self->ext_msg (channel_info => $channel);
2644 if $self->can_msg;
2645 } 2994 }
2646 2995
2647 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2648 } 2997 }
2649 2998
2650 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2651 3000
2652 if ($self->can_msg) {
2653 # default colour, mask it out 3001 # default colour, mask it out
2654 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2655 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2656 3004
2657 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2658 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2659 } else { 3008 );
2660 if ($color >= 0) {
2661 # replace some tags by gcfclient-compatible ones
2662 for ($msg) {
2663 1 while
2664 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2665 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2666 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2667 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2668 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2669 }
2670 3009
2671 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2672
2673 utf8::encode $msg;
2674
2675 if (0 && $msg =~ /\[/) {
2676 # COMMAND/INFO
2677 $self->send_packet ("drawextinfo $color 10 8 $msg")
2678 } else {
2679 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2680 $self->send_packet ("drawinfo $color $msg")
2681 }
2682 }
2683 }
2684} 3011}
2685 3012
2686=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2687 3014
2688Sends an ext event to the client. 3015Sends an ext event to the client.
2691 3018
2692sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2693 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2694 3021
2695 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2696 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2697 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2698 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2699 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2700 } 3027 }
2701} 3028}
2702 3029
2703=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2704 3031
2708 3035
2709sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2710 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2711 3038
2712 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2713 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2714 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2715 #TODO: version 1, remove 3042 #TODO: version 1, remove
2716 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2717 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2718 } 3045 }
2719} 3046}
2720 3047
2721=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2722 3049
2823 3150
2824 $coro 3151 $coro
2825} 3152}
2826 3153
2827cf::client->attach ( 3154cf::client->attach (
2828 on_destroy => sub { 3155 on_client_destroy => sub {
2829 my ($ns) = @_; 3156 my ($ns) = @_;
2830 3157
2831 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2832 }, 3159 },
2833); 3160);
2849our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
2850 3177
2851$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2852 3179
2853$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
2854 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
2855 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
2856 sort time 3183 sort time
2857)); 3184));
2858 3185
2859# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2861=pod 3188=pod
2862 3189
2863The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2864 3191
2865 cf::object 3192 cf::object
2866 contr pay_amount pay_player map x y force_find force_add 3193 contr pay_amount pay_player map x y force_find force_add destroy
2867 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
2868 3196
2869 cf::object::player 3197 cf::object::player
2870 player 3198 player
2871 3199
2872 cf::player 3200 cf::player
2877 3205
2878=cut 3206=cut
2879 3207
2880for ( 3208for (
2881 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2882 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
2883 decrease_ob_nr)], 3211 decrease split destroy change_exp value msg lore send_msg)],
2884 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2885 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2886 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2887) { 3215) {
2888 no strict 'refs'; 3216 no strict 'refs';
2889 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2908 3236
2909 my $qcode = $code; 3237 my $qcode = $code;
2910 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2911 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2912 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2913 local $_; 3244 local $_;
2914 local @safe::cf::_safe_eval_args = values %vars;
2915 3245
2916 my $eval = 3246 my $eval =
2917 "do {\n" 3247 "do {\n"
2918 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2919 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2920 . $code 3250 . $code
2921 . "\n}" 3251 . "\n}"
2922 ; 3252 ;
2923 3253
3254 if ($CFG{safe_eval}) {
2924 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2925 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2926 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2927 3263
2928 if ($@) { 3264 if ($@) {
2929 warn "$@"; 3265 warn "$@";
2930 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2931 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2950=cut 3286=cut
2951 3287
2952sub register_script_function { 3288sub register_script_function {
2953 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2954 3290
2955 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2956 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2957} 3293}
2958 3294
2959=back 3295=back
2960 3296
2961=cut 3297=cut
2982 3318
2983 $facedata->{version} == 2 3319 $facedata->{version} == 2
2984 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2985 3321
2986 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2987 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
2988 type => FT_RSRC, 3325 type => FT_RSRC,
2989 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
2990 }; 3328 };
2991 cf::cede_to_tick; 3329 cf::cede_to_tick;
2992 3330
2993 { 3331 {
2994 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
2995 3333
2996 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
2997 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3336
2998 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
2999 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
3000 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3001 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3002 3341
3003 cf::cede_to_tick; 3342 cf::cede_to_tick;
3004 } 3343 }
3005 3344
3006 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
3007 next unless $info->{smooth}; 3346 next unless $info->{smooth};
3347
3008 my $idx = cf::face::find $face 3348 my $idx = cf::face::find $face
3009 or next; 3349 or next;
3350
3010 if (my $smooth = cf::face::find $info->{smooth}) { 3351 if (my $smooth = cf::face::find $info->{smooth}) {
3011 cf::face::set_smooth $idx, $smooth; 3352 cf::face::set_smooth $idx, $smooth;
3012 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3013 } else { 3354 } else {
3014 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3028 3369
3029 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
3030 } 3371 }
3031 3372
3032 { 3373 {
3033 # TODO: for gcfclient pleasure, we should give resources
3034 # that gcfclient doesn't grok a >10000 face index.
3035 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
3036 3375
3037 my $soundconf = delete $res->{"res/sound.conf"};
3038
3039 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3040 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3041 my $data;
3042 3379
3043 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3044 # prepend meta info 3381 cf::face::set_type $idx, $info->{type};
3045
3046 my $meta = $enc->encode ({
3047 name => $name,
3048 %{ $info->{meta} || {} },
3049 });
3050
3051 $data = pack "(w/a*)*", $meta, $info->{data};
3052 } else { 3382 } else {
3053 $data = $info->{data}; 3383 $RESOURCE{$name} = $info;
3054 } 3384 }
3055 3385
3056 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3057 cf::face::set_type $idx, $info->{type};
3058
3059 cf::cede_to_tick; 3386 cf::cede_to_tick;
3060 } 3387 }
3061
3062 if ($soundconf) {
3063 $soundconf = $enc->decode (delete $soundconf->{data});
3064
3065 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3066 my $sound = $soundconf->{compat}[$_]
3067 or next;
3068
3069 my $face = cf::face::find "sound/$sound->[1]";
3070 cf::sound::set $sound->[0] => $face;
3071 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3072 }
3073
3074 while (my ($k, $v) = each %{$soundconf->{event}}) {
3075 my $face = cf::face::find "sound/$v";
3076 cf::sound::set $k => $face;
3077 }
3078 }
3079 } 3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3080 3391
3081 1 3392 1
3082} 3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3083 3414
3084register_exticmd fx_want => sub { 3415register_exticmd fx_want => sub {
3085 my ($ns, $want) = @_; 3416 my ($ns, $want) = @_;
3086 3417
3087 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
3088 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
3089 } 3420 }
3090}; 3421};
3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3091 3432
3092sub reload_regions { 3433sub reload_regions {
3093 # HACK to clear player env face cache, we need some signal framework 3434 # HACK to clear player env face cache, we need some signal framework
3094 # for this (global event?) 3435 # for this (global event?)
3095 %ext::player_env::MUSIC_FACE_CACHE = (); 3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3109} 3450}
3110 3451
3111sub reload_archetypes { 3452sub reload_archetypes {
3112 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
3113 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
3114 #d# NEED to laod twice to resolve forward references
3115 # this really needs to be done in an extra post-pass
3116 # (which needs to be synchronous, so solve it differently)
3117 load_resource_file "$DATADIR/archetypes"
3118 or die "unable to load archetypes\n";
3119} 3455}
3120 3456
3121sub reload_treasures { 3457sub reload_treasures {
3122 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
3123 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
3124} 3460}
3125 3461
3126sub reload_resources { 3462sub reload_resources {
3127 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
3128 3464
3465 reload_facedata;
3466 reload_archetypes;
3129 reload_regions; 3467 reload_regions;
3130 reload_facedata;
3131 #reload_archetypes;#d#
3132 reload_archetypes;
3133 reload_treasures; 3468 reload_treasures;
3134 3469
3135 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
3136} 3471}
3137 3472
3138sub init {
3139 reload_resources;
3140}
3141
3142sub reload_config { 3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3143 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3144 or return; 3477 or return;
3145 3478
3146 local $/; 3479 local $/;
3147 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3148 3481
3149 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3150 3483
3151 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3152 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3156 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3157 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3158 }; 3491 };
3159 warn $@ if $@; 3492 warn $@ if $@;
3160 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3161} 3524}
3162 3525
3163sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3164 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3165 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3166 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3167 (async { 3544 (async {
3168 Event::one_event; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3169 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3170 }; 3548 };
3171 3549
3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3172 reload_config; 3557 reload_config;
3173 db_init; 3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3174 load_extensions; 3568 load_extensions;
3175 3569
3176 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
3177 Event::loop; 3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3178} 3580}
3179 3581
3180############################################################################# 3582#############################################################################
3181# initialisation and cleanup 3583# initialisation and cleanup
3182 3584
3183# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
3184BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
3185 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
3186 Event->signal ( 3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 signal => $signal,
3190 prio => 0,
3191 cb => sub {
3192 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3193 },
3194 ); 3591 };
3195 } 3592 }
3196} 3593}
3197 3594
3198sub write_runtime { 3595sub write_runtime_sync {
3199 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = AE::time;
3200 3597
3201 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3202 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3203 3600
3204 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3205 3602
3206 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3207 3604
3208 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3209 or return; 3606 or return;
3210 3607
3211 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3212 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3213 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3223 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3224 3621
3225 close $fh 3622 close $fh
3226 or return; 3623 or return;
3227 3624
3228 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3229 and return; 3626 and return;
3230 3627
3231 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3232 3629
3233 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3234} 3681}
3235 3682
3236sub emergency_save() { 3683sub emergency_save() {
3237 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3238 3685
3239 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3240 3687
3241 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3242 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3243 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3244 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3245 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3246 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3247 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3248 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3249 $pl->save; 3702 $pl->save;
3250 } 3703 }
3251 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3252 3705
3253 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3254 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3255 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3256 $map->valid or next; 3709 $map->valid or next;
3257 $map->save; 3710 $map->save;
3258 } 3711 }
3259 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3260 3713
3261 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3262 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3263 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3264 }; 3721 };
3265 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3266 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3267} 3729}
3268 3730
3269sub post_cleanup { 3731sub post_cleanup {
3270 my ($make_core) = @_; 3732 my ($make_core) = @_;
3271 3733
3272 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3273 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3274} 3765}
3275 3766
3276sub do_reload_perl() { 3767sub do_reload_perl() {
3277 # can/must only be called in main 3768 # can/must only be called in main
3278 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3279 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3280 return; 3771 return;
3281 } 3772 }
3282 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
3283 warn "reloading..."; 3779 warn "reloading...";
3284 3780
3285 warn "entering sync_job"; 3781 warn "entering sync_job";
3286 3782
3287 cf::sync_job { 3783 cf::sync_job {
3288 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3289 cf::emergency_save; 3785 cf::emergency_save;
3290 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3291 3787
3292 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3293 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3294 3790
3295 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3296 3792
3297 warn "cancelling all WF_AUTOCANCEL watchers";
3298 for (Event::all_watchers) {
3299 $_->cancel if $_->data & WF_AUTOCANCEL;
3300 }
3301
3302 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3303 for (;;) {
3304 BDB::flush;
3305 IO::AIO::flush;
3306 Coro::cede;
3307 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3308 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3309 }
3310
3311 ++$RELOAD;
3312
3313 warn "cancelling all extension coros";
3314 $_->cancel for values %EXT_CORO;
3315 %EXT_CORO = ();
3316
3317 warn "removing commands";
3318 %COMMAND = ();
3319
3320 warn "removing ext/exti commands";
3321 %EXTCMD = ();
3322 %EXTICMD = ();
3323
3324 warn "unloading/nuking all extensions";
3325 for my $pkg (@EXTS) {
3326 warn "... unloading $pkg";
3327
3328 if (my $cb = $pkg->can ("unload")) {
3329 eval {
3330 $cb->($pkg);
3331 1
3332 } or warn "$pkg unloaded, but with errors: $@";
3333 } 3796 }
3334 3797
3335 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3336 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3337 } 3800 %EXT_CORO = ();
3338 3801
3339 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3340 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3342 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3343 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3344 delete $INC{$k};
3345 3812
3346 $k =~ s/\.pm$//;
3347 $k =~ s/\//::/g;
3348
3349 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3350 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3351 } 3822 }
3352 3823
3353 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3354 } 3839 }
3355 3840
3356 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3357 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3359 3844
3360 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3361 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3362 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3363 3848
3364 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3365 # and global variables created in xs 3850 # and global variables created in xs
3366 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3367 3852
3368 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3369 3854
3370 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3371 require cf; 3856 require cf;
3372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3373 3858
3374 warn "loading config and database again"; 3859 warn "loading config and database again";
3375 cf::reload_config; 3860 cf::reload_config;
3376 3861
3377 warn "loading extensions"; 3862 warn "loading extensions";
3378 cf::load_extensions; 3863 cf::load_extensions;
3379 3864
3865 if ($REATTACH_ON_RELOAD) {
3380 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3381 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3382 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3383 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3384 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3385 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3386 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3387 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3388 3878
3389 1 3879 1
3390 } or do { 3880 } or do {
3391 warn $@; 3881 warn $@;
3392 warn "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3393 exit 1;
3394 }; 3883 };
3395 3884
3396 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3397}; 3891};
3398 3892
3399our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3400 3894
3401sub reload_perl() { 3895sub reload_perl() {
3402 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3403 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3404 3898
3405 $RELOAD_WATCHER ||= Event->timer ( 3899 $RELOAD_WATCHER ||= cf::async {
3406 reentrant => 0, 3900 Coro::AIO::aio_wait cache_extensions;
3407 after => 0, 3901
3408 data => WF_AUTOCANCEL, 3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3409 cb => sub {
3410 do_reload_perl; 3903 do_reload_perl;
3411 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3412 }, 3905 };
3413 ); 3906 };
3414} 3907}
3415 3908
3416register_command "reload" => sub { 3909register_command "reload" => sub {
3417 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3418 3911
3419 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
3420 $who->message ("reloading server."); 3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3421 async { reload_perl }; 3916 reload_perl;
3917 };
3422 } 3918 }
3423}; 3919};
3424 3920
3425unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
3426 3922
3428 3924
3429our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3430our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3431 3927
3432sub wait_for_tick { 3928sub wait_for_tick {
3433 return unless $TICK_WATCHER->is_active;
3434 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3435 3930
3436 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3437 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3438 $signal->wait; 3933 $signal->wait;
3439} 3934}
3440 3935
3441sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3442 return unless $TICK_WATCHER->is_active;
3443 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3444 3938
3445 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3446 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3447 $signal->wait; 3941 $signal->wait;
3448} 3942}
3449 3943
3450our $stat_fh; 3944sub tick {
3451sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3452
3453$TICK_WATCHER = Event->timer (
3454 reentrant => 0,
3455 parked => 1,
3456 prio => 0,
3457 at => $NEXT_TICK || $TICK,
3458 data => WF_AUTOCANCEL,
3459 cb => sub {
3460 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
3461 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3462 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3463 return; 3948 return;
3464 } 3949 }
3465 3950
3466 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3467
3468 $NOW = $tick_start = Event::time;
3469
3470 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3471 3952
3472 $RUNTIME += $TICK; 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3473 $NEXT_TICK += $TICK;
3474 3954
3475 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3476 $NEXT_RUNTIME_WRITE = $NOW + 10; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3477 Coro::async_pool { 3957 Coro::async_pool {
3958 $Coro::current->{desc} = "runtime saver";
3478 write_runtime 3959 write_runtime_sync
3479 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3480 };
3481 } 3961 };
3962 }
3482 3963
3483# my $AFTER = Event::time;
3484# warn $AFTER - $NOW;#d#
3485
3486 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3487 $sig->send; 3965 $sig->send;
3488 } 3966 }
3489 while (my $sig = shift @WAIT_FOR_TICK) { 3967 while (my $sig = shift @WAIT_FOR_TICK) {
3490 $sig->send; 3968 $sig->send;
3491 } 3969 }
3492 3970
3493 $NOW = Event::time; 3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3494
3495 # if we are delayed by four ticks or more, skip them all
3496 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3497
3498 $TICK_WATCHER->at ($NEXT_TICK);
3499 $TICK_WATCHER->start;
3500
3501 $LOAD = ($NOW - $tick_start) / $TICK;
3502 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3503 3973
3504 _post_tick; 3974 if (0) {
3505 3975 if ($NEXT_TICK) {
3506 # gather some statistics#d# 3976 my $jitter = $TICK_START - $NEXT_TICK;
3507 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3508 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3978 warn "jitter $JITTER\n";#d#
3979 }
3509 }, 3980 }
3510); 3981}
3511 3982
3512{ 3983{
3984 # configure BDB
3985
3513 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3514 BDB::max_poll_time $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io ( 3988 $AnyEvent::BDB::WATCHER->priority (1);
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538 3989
3539 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3541 3997
3542 cf::sync_job { 3998 cf::sync_job {
3543 eval { 3999 eval {
3544 BDB::db_env_open 4000 BDB::db_env_open
3545 $DB_ENV, 4001 $DB_ENV,
3547 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3548 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3549 0666; 4005 0666;
3550 4006
3551 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3552
3553 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3554 | BDB::LOG_AUTOREMOVE, 1);
3555 $DB_ENV->set_lk_detect;
3556 }; 4008 };
3557 4009
3558 cf::cleanup "db_env_open(db): $@" if $@; 4010 cf::cleanup "db_env_open(db): $@" if $@;
3559 }; 4011 };
3560 } 4012 }
3561 4013
3562 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3563 after => 11, 4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3564 interval => 60, 4016 };
3565 hard => 1, 4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3570 },
3571 ); 4019 };
3572 $BDB_TRICKLE_WATCHER = Event->timer ( 4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3573 after => 5,
3574 interval => 10,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3580 },
3581 ); 4022 };
3582} 4023}
3583 4024
3584{ 4025{
4026 # configure IO::AIO
4027
3585 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3586
3587 undef $Coro::AIO::WATCHER;
3588 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3589 $AIO_POLL_WATCHER = Event->io ( 4030 undef $AnyEvent::AIO::WATCHER;
3590 reentrant => 0,
3591 data => WF_AUTOCANCEL,
3592 fd => IO::AIO::poll_fileno,
3593 poll => 'r',
3594 prio => 6,
3595 cb => \&IO::AIO::poll_cb,
3596 );
3597} 4031}
3598 4032
3599my $_log_backtrace; 4033my $_log_backtrace;
3600 4034
3601sub _log_backtrace { 4035sub _log_backtrace {
3604 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3605 4039
3606 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3607 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3608 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3609 async { 4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
3610 my @bt = fork_call { 4047 my @bt = fork_call {
3611 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3612 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3613 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3614 or die "addr2line: $!"; 4051 or die "addr2line: $!";
3622 } 4059 }
3623 4060
3624 @funcs 4061 @funcs
3625 }; 4062 };
3626 4063
3627 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3628 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3629 --$_log_backtrace; 4067 --$_log_backtrace;
3630 }; 4068 };
3631 } else { 4069 } else {
3632 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3633 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3634 } 4072 }
3635} 4073}
3636 4074
3637# load additional modules 4075# load additional modules
3638use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3639 4078
3640END { cf::emergency_save } 4079END { cf::emergency_save }
3641 4080
36421 40811
3643 4082

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