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Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 80
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 82
48our %COMMAND = (); 83our %COMMAND = ();
49our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
52our %EXTCMD = (); 87our %EXTCMD = ();
53our %EXTICMD = (); 88our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
56 91
57our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
59 96
60our $CONFDIR = confdir; 97our $CONFDIR = confdir;
61our $DATADIR = datadir; 98our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
71our %RESOURCE; 111our %RESOURCE;
72 112
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 115our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
79 117
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 121our $DB_ENV;
85 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
86our %CFG; 125our %CFG;
87 126
88our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 128our $RUNTIME;
90our $NOW; 129our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 137
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
102 147
103binmode STDOUT; 148binmode STDOUT;
104binmode STDERR; 149binmode STDERR;
105 150
106# read virtual server time, if available 151# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
111} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
112 159
113mkdir $_ 160mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 162
116our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
117 164
118sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 177
120############################################################################# 178#############################################################################
121 179
122=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
123 181
170returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 230
173=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
174 232
175This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 235that call.
178 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
179=back 243=back
180 244
181=cut 245=cut
182 246
183BEGIN { 247$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 248 my $msg = join "", @_;
186 249
187 $msg .= "\n" 250 $msg .= "\n"
188 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
189 252
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 254
192 LOG llevError, $msg; 255 LOG llevError, $msg;
193 }; 256};
194}
195 257
196$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
198 262
199 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d# 265 return;#d#
202 }#d# 266 }#d#
203 267
204 # kill coroutine otherwise 268 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate 269 Coro::terminate
207}; 270};
208
209$SIG{__DIE__} = sub { }; #d#?
210 271
211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
221for my $pkg (qw( 282for my $pkg (qw(
222 cf::global cf::attachable 283 cf::global cf::attachable
223 cf::object cf::object::player 284 cf::object cf::object::player
224 cf::client cf::player 285 cf::client cf::player
225 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
226 cf::map cf::party cf::region 288 cf::party cf::region
227)) { 289)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 291}
231 292
232$EV::DIED = sub { 293$EV::DIED = sub {
233 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
234}; 295};
235 296
236############################################################################# 297#############################################################################
237 298
238=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 337
277sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
279 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
280=item cf::lock_wait $string 355=item cf::lock_wait $string
281 356
282Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
283 358
284=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
285 360
286Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
289returned. 364returned.
290 365
291Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 367deadlocked coro.
298 373
299Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
300 375
301=cut 376=cut
302 377
303our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 379
306sub lock_wait($) { 380sub lock_wait($) {
307 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 382}
320 383
321sub lock_acquire($) { 384sub lock_acquire($) {
322 my ($key) = @_; 385 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 386}
336 387
337sub lock_active($) { 388sub lock_active($) {
338 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 390}
342 391
343sub freeze_mainloop { 392sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
345 394
346 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 396}
352 397
353=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
354 399
355Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
378 423
379=cut 424=cut
380 425
381our @SLOT_QUEUE; 426our @SLOT_QUEUE;
382our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
383 429
384$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
385$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
386 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
387 433
388 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
389 436
390 while () { 437 while () {
391 next_job: 438 next_job:
439
392 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
393 if ($avail > 0.01) { 441
394 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
395 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
396 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
397 $job->[2]->send; 446 $job->[2]->send;
398 Coro::cede; 447 Coro::cede;
399 goto next_job; 448 goto next_job;
400 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
401 } 451 }
402 } 452 }
403 453
404 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
405 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
406 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
407 $signal->wait; 457 $signal->wait;
408 } else { 458 } else {
459 $busy = 0;
409 Coro::schedule; 460 Coro::schedule;
410 } 461 }
411 } 462 }
412}; 463};
413 464
414sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
415 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
416 469
417 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
418 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
419 473
420 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
421 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
422 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
449 503
450sub sync_job(&) { 504sub sync_job(&) {
451 my ($job) = @_; 505 my ($job) = @_;
452 506
453 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
454 my $time = EV::time; 508 my $time = AE::time;
455 509
456 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
458 512
459 LOG llevError, Carp::longmess "sync job";#d# 513 LOG llevError, Carp::longmess "sync job";#d#
460 514
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
464 516
465 my $busy = 1; 517 my $busy = 1;
466 my @res; 518 my @res;
467 519
478 } else { 530 } else {
479 EV::loop EV::LOOP_ONESHOT; 531 EV::loop EV::LOOP_ONESHOT;
480 } 532 }
481 } 533 }
482 534
483 $time = EV::time - $time; 535 my $time = AE::time - $time;
484 536
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
489 538
490 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
491 } else { 540 } else {
492 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
493 542
535 reset_signals; 584 reset_signals;
536 &$cb 585 &$cb
537 }, @args; 586 }, @args;
538 587
539 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
540} 616}
541 617
542=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
543 619
544Returns a single value from the environment database. 620Returns a single value from the environment database.
683 759
684############################################################################# 760#############################################################################
685 761
686=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
687 763
688Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
691 767
692In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
744 820
745Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
747 823
748Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
750 826
751These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
752 828
753=over 4 829=over 4
1044 1120
1045sub reattach { 1121sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1123 my ($obj) = @_;
1048 1124
1125 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1127
1051 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1052 1129
1053 @$registry = (); 1130 @$registry = ();
1054 1131
1100 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1103 1180
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1108 close $fh; 1188 aio_close $fh;
1109 1189
1110 if (@$objs) { 1190 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1116 close $fh; 1199 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1201 }
1119 } else { 1202 } else {
1120 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1121 } 1204 }
1122 1205
1123 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1210 } else {
1125 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1126 } 1212 }
1127 } else { 1213 } else {
1128 aio_unlink $filename; 1214 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1130 } 1216 }
1221 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1222 1308
1223 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1224} 1310}
1225 1311
1312use File::Glob ();
1313
1226cf::player->attach ( 1314cf::player->attach (
1227 on_command => sub { 1315 on_unknown_command => sub {
1228 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1229 1317
1230 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1231 or return; 1319 or return;
1232 1320
1262 1350
1263 cf::override; 1351 cf::override;
1264 }, 1352 },
1265); 1353);
1266 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1267sub load_extensions { 1368sub load_extensions {
1268 cf::sync_job { 1369 cf::sync_job {
1269 my %todo; 1370 my %todo;
1270 1371
1271 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1290 1391
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1394
1294 $ext{source} = 1395 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1297 . $source 1398 . $source
1298 . "\n};\n1"; 1399 . "\n};\n1";
1299 1400
1300 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1301 } 1402 }
1302 1403
1404 my $pass = 0;
1303 my %done; 1405 my %done;
1304 while (%todo) { 1406 while (%todo) {
1305 my $progress; 1407 my $progress;
1306 1408
1409 ++$pass;
1410
1411 ext:
1307 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1308 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1309 goto skip 1414 next ext
1310 unless exists $done{$_}; 1415 unless exists $done{$_};
1311 } 1416 }
1312 1417
1313 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1314 1419
1315 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1316 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1317 : "$v->{base}: extension inactive.\n";
1318 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1319 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1320 warn $msg; 1427 } else {
1321 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1322 exit 1; 1429 push @EXTS, $v->{pkg};
1323 } 1430 $progress = 1;
1324 1431
1325 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1326 } 1434 }
1327
1328 $done{$k} = delete $todo{$k};
1329 push @EXTS, $v->{pkg};
1330 $progress = 1;
1331 } 1435 }
1332 1436
1333 skip: 1437 unless ($progress) {
1334 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1335 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1336 } 1445 }
1337 }; 1446 };
1338} 1447}
1339 1448
1340############################################################################# 1449#############################################################################
1341 1450
1342=back 1451=back
1343 1452
1344=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1345 1454
1346Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1347 1456
1348=cut 1457=cut
1349 1458
1350package cf::player; 1459package cf::player;
1351 1460
1394 1503
1395sub exists($) { 1504sub exists($) {
1396 my ($login) = @_; 1505 my ($login) = @_;
1397 1506
1398 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1399 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1400} 1509}
1401 1510
1402sub find($) { 1511sub find($) {
1403 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1404 my $login = $_[0]; 1513 my $login = $_[0];
1416 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1526 or return;
1418 1527
1419 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1420 or return; 1529 or return;
1530
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1424 } 1534 }
1425 } 1535 }
1426} 1536}
1427 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1428sub save($) { 1551sub save($) {
1429 my ($pl) = @_; 1552 my ($pl) = @_;
1430 1553
1431 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1432 1555
1435 1558
1436 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1437 1560
1438 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1440 1568
1441 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1570 cf::cede_to_tick;
1443} 1571}
1444 1572
1476 my ($pl) = @_; 1604 my ($pl) = @_;
1477 1605
1478 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1479 1607
1480 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1610
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1487 1617
1488 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1658
1529 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1530 my $path = path $login; 1660 my $path = path $login;
1531 1661
1532 # a .pst is a dead give-away for a valid player 1662 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1668 }
1538 1669
1569 } 1700 }
1570 1701
1571 \@paths 1702 \@paths
1572} 1703}
1573 1704
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1706
1576Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1708
1667=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1668 1710
1669Sends an ext reply to the player. 1711Sends an ext reply to the player.
1670 1712
1737our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1739 1781
1740sub generate_random_map { 1782sub generate_random_map {
1741 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1742 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1788 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1747 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1748 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1749 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1750 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1868 1913
1869# the temporary/swap location 1914# the temporary/swap location
1870sub save_path { 1915sub save_path {
1871 my ($self) = @_; 1916 my ($self) = @_;
1872 1917
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1875} 1920}
1876 1921
1877# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1878sub uniq_path { 1923sub uniq_path {
1879 my ($self) = @_; 1924 my ($self) = @_;
1880 1925
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1883}
1884
1885# and all this just because we cannot iterate over
1886# all maps in C++...
1887sub change_all_map_light {
1888 my ($change) = @_;
1889
1890 $_->change_map_light ($change)
1891 for grep $_->outdoor, values %cf::MAP;
1892} 1928}
1893 1929
1894sub decay_objects { 1930sub decay_objects {
1895 my ($self) = @_; 1931 my ($self) = @_;
1896 1932
1980sub find { 2016sub find {
1981 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1982 2018
1983 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1984 2020
1985 cf::lock_wait "map_data:$path";#d#remove 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1987 2023
1988 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1991
1992 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1993 or return; 2026 or return;
1994 2027
1995 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1996 2029
1998 or return; 2031 or return;
1999 2032
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2003 undef $guard1; 2037 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 2038 $map->reset;
2006 return find $path; 2039 return find $path;
2007 } 2040 }
2008 2041
2009 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
2010 } 2043 }
2011} 2044}
2012 2045
2013sub pre_load { } 2046sub pre_load { }
2014sub post_load { } 2047#sub post_load { } # XS
2015 2048
2016sub load { 2049sub load {
2017 my ($self) = @_; 2050 my ($self) = @_;
2018 2051
2019 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2070 $f->skip_block;
2038 $self->_load_objects ($f) 2071 $self->_load_objects ($f)
2039 or return; 2072 or return;
2040 2073
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
2042 if delete $self->{load_original}; 2075 if delete $self->{load_original};
2043 2076
2044 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2078 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2079 unless (aio_stat $uniq) {
2064 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
2065 $self->decay_objects; 2098 $self->decay_objects;
2066 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
2067 $self->update_buttons; 2100 $self->update_buttons;
2068 cf::cede_to_tick; 2101 cf::cede_to_tick;
2069 $self->set_darkness_map;
2070 cf::cede_to_tick;
2071 $self->activate; 2102 $self->activate;
2072 } 2103 }
2073 2104
2074 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
2076 2107
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2109 }
2079 2110
2080 $self->post_load; 2111 $self->post_load;
2081} 2112}
2082 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2083sub customise_for { 2117sub customise_for {
2084 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
2085 2119
2086 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player; 2121 if $self->per_player;
2140 my ($path, $origin, $load) = @_; 2174 my ($path, $origin, $load) = @_;
2141 2175
2142 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
2143 2177
2144 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2180 }
2147 2181
2148 $MAP_PREFETCH{$path} |= $load; 2182 $MAP_PREFETCH{$path} |= $load;
2149 2183
2150 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2221 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2222 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2190 }; 2224 };
2191 2225
2226 cf::get_slot 0.02;
2227
2192 if ($uniq) { 2228 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2231 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2240 $self->save;
2205 2241
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2243
2208 return if $self->players; 2244 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2211 2247
2212 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2213 2249
2214 $self->deactivate; 2250 $self->deactivate;
2239 2275
2240 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2241 2277
2242 return if $self->players; 2278 return if $self->players;
2243 2279
2244 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2245 2281
2246 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2247 2283
2248 # need to save uniques path 2284 # need to save uniques path
2249 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2332 2368
2333sub unique_maps() { 2369sub unique_maps() {
2334 [ 2370 [
2335 map { 2371 map {
2336 utf8::decode $_; 2372 utf8::decode $_;
2337 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2338 ? normalise $_ 2376 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2378 ]
2342} 2379}
2343 2380
2344package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2345 2412
2346=back 2413=back
2347 2414
2348=head3 cf::object 2415=head3 cf::object
2349 2416
2353 2420
2354=over 4 2421=over 4
2355 2422
2356=item $ob->inv_recursive 2423=item $ob->inv_recursive
2357 2424
2358Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2359 2427
2360=cut 2428=cut
2361 2429
2362sub inv_recursive_; 2430sub inv_recursive_;
2363sub inv_recursive_ { 2431sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2369} 2437}
2370 2438
2371=item $ref = $ob->ref 2439=item $ref = $ob->ref
2372 2440
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2441Creates and returns a persistent reference to an object that can be stored as a string.
2374 2442
2375=item $ob = cf::object::deref ($refstring) 2443=item $ob = cf::object::deref ($refstring)
2376 2444
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2446even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2479dialogue with the given NPC character.
2412 2480
2413=cut 2481=cut
2414 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
2415# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2498# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2514
2433 } else { 2515 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2518 }
2437 } 2519 }
2438} 2520}
2439 2521
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2547
2466=item $player_object->enter_link 2548=item $player_object->enter_link
2467 2549
2468Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2469 2551
2470The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2472 2556
2473Will never block. 2557Will never block.
2474 2558
2475=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2476 2560
2528 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2529 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2530 2614
2531 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2532 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2533 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2534 2618
2535 $map->load; 2619 $map->load;
2536 $map->load_neighbours; 2620 $map->load_neighbours;
2537 2621
2538 return unless $self->contr->active; 2622 return unless $self->contr->active;
2539 $self->activate_recursive;
2540 2623
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2543} 2629}
2544 2630
2545=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2546 2632
2547Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2637be called at the end of this process.
2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2552 2641
2553=cut 2642=cut
2554 2643
2555our $GOTOGEN; 2644our $GOTOGEN;
2556 2645
2635} 2724}
2636 2725
2637sub prepare_random_map { 2726sub prepare_random_map {
2638 my ($exit) = @_; 2727 my ($exit) = @_;
2639 2728
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2731 # that depends on the exit object
2645 2732
2646 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2735 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2653 } 2742 }
2654 2743
2655 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2656 2745
2657 my $data = cf::encode_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2660 2749
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2752 undef $fh;
2664 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2665 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2668 } 2761 }
2669} 2762}
2670 2763
2671sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2673 2766
2674 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2675 2768
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2769 $self->enter_link;
2688 2770
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2771 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2772 $Coro::current->{desc} = "enter_exit";
2695 2773
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2698 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2699 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2700 1; 2795 1
2701 }) { 2796 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2801
2707 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2724sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2725 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2726 2821
2727 utf8::encode $text; 2822 utf8::encode $text;
2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2729} 2849}
2730 2850
2731=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2732 2852
2733Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2737 2857
2738=cut 2858=cut
2739 2859
2740# non-persistent channels (usually the info channel) 2860# non-persistent channels (usually the info channel)
2741our %CHANNEL = ( 2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2742 "c/identify" => { 2868 "c/identify" => {
2743 id => "infobox", 2869 id => "infobox",
2744 title => "Identify", 2870 title => "Identify",
2745 reply => undef, 2871 reply => undef,
2746 tooltip => "Items recently identified", 2872 tooltip => "Items recently identified",
2748 "c/examine" => { 2874 "c/examine" => {
2749 id => "infobox", 2875 id => "infobox",
2750 title => "Examine", 2876 title => "Examine",
2751 reply => undef, 2877 reply => undef,
2752 tooltip => "Signs and other items you examined", 2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2753 }, 2885 },
2754 "c/book" => { 2886 "c/book" => {
2755 id => "infobox", 2887 id => "infobox",
2756 title => "Book", 2888 title => "Book",
2757 reply => undef, 2889 reply => undef,
2773 id => "infobox", 2905 id => "infobox",
2774 title => "Body Parts", 2906 title => "Body Parts",
2775 reply => undef, 2907 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available", 2908 tooltip => "Shows which body parts you posess and are available",
2777 }, 2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2778 "c/uptime" => { 2946 "c/uptime" => {
2779 id => "infobox", 2947 id => "infobox",
2780 title => "Uptime", 2948 title => "Uptime",
2781 reply => undef, 2949 reply => undef,
2782 tooltip => "How long the server has been running since last restart", 2950 tooltip => "How long the server has been running since last restart",
2785 id => "infobox", 2953 id => "infobox",
2786 title => "Map Info", 2954 title => "Map Info",
2787 reply => undef, 2955 reply => undef,
2788 tooltip => "Information related to the maps", 2956 tooltip => "Information related to the maps",
2789 }, 2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2790); 2972);
2791 2973
2792sub cf::client::send_msg { 2974sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2976
2795 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2796 2979
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2981
2799 # check predefined channels, for the benefit of C 2982 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2983 if ($CHANNEL{$channel}) {
2801 $channel = $CHANNEL{$channel}; 2984 $channel = $CHANNEL{$channel};
2802 2985
2803 $self->ext_msg (channel_info => $channel) 2986 $self->ext_msg (channel_info => $channel);
2804 if $self->can_msg;
2805
2806 $channel = $channel->{id}; 2987 $channel = $channel->{id};
2807 2988
2808 } elsif (ref $channel) { 2989 } elsif (ref $channel) {
2809 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2810 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2811 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2812 $self->ext_msg (channel_info => $channel) 2993 $self->ext_msg (channel_info => $channel);
2813 if $self->can_msg;
2814 } 2994 }
2815 2995
2816 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2817 } 2997 }
2818 2998
2819 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2820 3000
2821 if ($self->can_msg) {
2822 # default colour, mask it out 3001 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2825 3004
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2828 } else { 3008 );
2829 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones
2831 for ($msg) {
2832 1 while
2833 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2834 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2835 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2836 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2837 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2838 }
2839 3009
2840 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2841
2842 utf8::encode $msg;
2843
2844 if (0 && $msg =~ /\[/) {
2845 # COMMAND/INFO
2846 $self->send_packet ("drawextinfo $color 10 8 $msg")
2847 } else {
2848 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2849 $self->send_packet ("drawinfo $color $msg")
2850 }
2851 }
2852 }
2853} 3011}
2854 3012
2855=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2856 3014
2857Sends an ext event to the client. 3015Sends an ext event to the client.
2860 3018
2861sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2862 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2863 3021
2864 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2865 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2866 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2867 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2868 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2869 } 3027 }
2870} 3028}
2871 3029
2872=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2873 3031
2877 3035
2878sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2879 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2880 3038
2881 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2882 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2883 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2884 #TODO: version 1, remove 3042 #TODO: version 1, remove
2885 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2886 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2887 } 3045 }
2888} 3046}
2889 3047
2890=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2891 3049
2992 3150
2993 $coro 3151 $coro
2994} 3152}
2995 3153
2996cf::client->attach ( 3154cf::client->attach (
2997 on_destroy => sub { 3155 on_client_destroy => sub {
2998 my ($ns) = @_; 3156 my ($ns) = @_;
2999 3157
3000 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3001 }, 3159 },
3002); 3160);
3018our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
3019 3177
3020$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
3021 3179
3022$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
3023 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
3024 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
3025 sort time 3183 sort time
3026)); 3184));
3027 3185
3028# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
3031 3189
3032The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
3033 3191
3034 cf::object 3192 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3193 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
3037 3196
3038 cf::object::player 3197 cf::object::player
3039 player 3198 player
3040 3199
3041 cf::player 3200 cf::player
3046 3205
3047=cut 3206=cut
3048 3207
3049for ( 3208for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3211 decrease split destroy change_exp value msg lore send_msg)],
3053 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
3055 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
3056) { 3215) {
3057 no strict 'refs'; 3216 no strict 'refs';
3058 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
3059 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3077 3236
3078 my $qcode = $code; 3237 my $qcode = $code;
3079 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3080 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
3081 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
3082 local $_; 3244 local $_;
3083 local @safe::cf::_safe_eval_args = values %vars;
3084 3245
3085 my $eval = 3246 my $eval =
3086 "do {\n" 3247 "do {\n"
3087 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3088 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
3089 . $code 3250 . $code
3090 . "\n}" 3251 . "\n}"
3091 ; 3252 ;
3092 3253
3254 if ($CFG{safe_eval}) {
3093 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
3094 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3095 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
3096 3263
3097 if ($@) { 3264 if ($@) {
3098 warn "$@"; 3265 warn "$@";
3099 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
3100 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
3119=cut 3286=cut
3120 3287
3121sub register_script_function { 3288sub register_script_function {
3122 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
3123 3290
3124 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
3125 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
3126} 3293}
3127 3294
3128=back 3295=back
3129 3296
3130=cut 3297=cut
3151 3318
3152 $facedata->{version} == 2 3319 $facedata->{version} == 2
3153 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3154 3321
3155 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3156 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
3157 type => FT_RSRC, 3325 type => FT_RSRC,
3158 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3159 }; 3328 };
3160 cf::cede_to_tick; 3329 cf::cede_to_tick;
3161 3330
3162 { 3331 {
3163 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
3165 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
3166 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3167 3336
3168 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
3169 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
3170 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3171 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3172 3341
3173 cf::cede_to_tick; 3342 cf::cede_to_tick;
3174 } 3343 }
3175 3344
3176 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
3200 3369
3201 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
3202 } 3371 }
3203 3372
3204 { 3373 {
3205 # TODO: for gcfclient pleasure, we should give resources
3206 # that gcfclient doesn't grok a >10000 face index.
3207 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
3208 3375
3209 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3210 if (defined $info->{type}) { 3377 if (defined $info->{type}) {
3211 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3212 my $data;
3213 3379
3214 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3215 # prepend meta info
3216
3217 my $meta = $enc->encode ({
3218 name => $name,
3219 %{ $info->{meta} || {} },
3220 });
3221
3222 $data = pack "(w/a*)*", $meta, $info->{data};
3223 } else {
3224 $data = $info->{data};
3225 }
3226
3227 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3228 cf::face::set_type $idx, $info->{type}; 3381 cf::face::set_type $idx, $info->{type};
3229 } else { 3382 } else {
3230 $RESOURCE{$name} = $info; 3383 $RESOURCE{$name} = $info;
3231 } 3384 }
3232 3385
3265 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
3267 } 3420 }
3268}; 3421};
3269 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3270sub reload_regions { 3433sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3434 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3435 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3437
3287} 3450}
3288 3451
3289sub reload_archetypes { 3452sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3455}
3298 3456
3299sub reload_treasures { 3457sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
3302} 3460}
3303 3461
3304sub reload_resources { 3462sub reload_resources {
3305 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
3306 3464
3465 reload_facedata;
3466 reload_archetypes;
3307 reload_regions; 3467 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3468 reload_treasures;
3312 3469
3313 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
3314} 3471}
3315 3472
3316sub init {
3317 reload_resources;
3318}
3319
3320sub reload_config { 3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3322 or return; 3477 or return;
3323 3478
3324 local $/; 3479 local $/;
3325 *CFG = YAML::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3326 3481
3327 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3328 3483
3329 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3330 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3334 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3335 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3336 }; 3491 };
3337 warn $@ if $@; 3492 warn $@ if $@;
3338 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3339} 3524}
3340 3525
3341sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3342 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3544 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3546 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3349 }; 3548 };
3350 3549
3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3351 reload_config; 3557 reload_config;
3352 db_init; 3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3353 load_extensions; 3568 load_extensions;
3354 3569
3355 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3571
3357 EV::loop; 3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3358} 3580}
3359 3581
3360############################################################################# 3582#############################################################################
3361# initialisation and cleanup 3583# initialisation and cleanup
3362 3584
3363# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
3364BEGIN { 3586BEGIN {
3365 our %SIGWATCHER = (); 3587 our %SIGWATCHER = ();
3366 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
3367 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3368 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3369 }; 3591 };
3370 } 3592 }
3371} 3593}
3372 3594
3373sub write_runtime { 3595sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = AE::time;
3375 3597
3376 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3378 3600
3379 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3602
3381 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3382 3604
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3384 or return; 3606 or return;
3385 3607
3386 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3399 3621
3400 close $fh 3622 close $fh
3401 or return; 3623 or return;
3402 3624
3403 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3626 and return;
3405 3627
3406 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3407 3629
3408 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3409} 3681}
3410 3682
3411sub emergency_save() { 3683sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3413 3685
3414 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3415 3687
3416 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3417 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3418 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3419 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3420 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3421 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3422 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3423 $pl->valid or next; 3700 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3425 $pl->save; 3702 $pl->save;
3426 } 3703 }
3427 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3428 3705
3429 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3430 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3431 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3432 $map->valid or next; 3709 $map->valid or next;
3433 $map->save; 3710 $map->save;
3434 } 3711 }
3435 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3436 3713
3437 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3440 }; 3721 };
3441 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3442 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3443} 3729}
3444 3730
3445sub post_cleanup { 3731sub post_cleanup {
3446 my ($make_core) = @_; 3732 my ($make_core) = @_;
3447 3733
3448 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3450} 3765}
3451 3766
3452sub do_reload_perl() { 3767sub do_reload_perl() {
3453 # can/must only be called in main 3768 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3456 return; 3771 return;
3457 } 3772 }
3458 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
3459 warn "reloading..."; 3779 warn "reloading...";
3460 3780
3461 warn "entering sync_job"; 3781 warn "entering sync_job";
3462 3782
3463 cf::sync_job { 3783 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3785 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3467 3787
3468 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3790
3471 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3472 3792
3473 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3796 }
3505 3797
3506 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3508 } 3800 %EXT_CORO = ();
3509 3801
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3812
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3521 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3522 } 3822 }
3523 3823
3524 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3525 } 3839 }
3526 3840
3527 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3844
3531 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3534 3848
3535 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3850 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3538 3852
3539 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3540 3854
3541 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3542 require cf; 3856 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3544 3858
3545 warn "loading config and database again"; 3859 warn "loading config and database again";
3546 cf::reload_config; 3860 cf::reload_config;
3547 3861
3548 warn "loading extensions"; 3862 warn "loading extensions";
3549 cf::load_extensions; 3863 cf::load_extensions;
3550 3864
3865 if ($REATTACH_ON_RELOAD) {
3551 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3557 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3558 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3559 3878
3560 1 3879 1
3561 } or do { 3880 } or do {
3562 warn $@; 3881 warn $@;
3563 warn "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3883 };
3566 3884
3567 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3568}; 3891};
3569 3892
3570our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3571 3894
3572sub reload_perl() { 3895sub reload_perl() {
3573 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3575 3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3577 do_reload_perl; 3903 do_reload_perl;
3578 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3905 };
3579 }; 3906 };
3580} 3907}
3581 3908
3582register_command "reload" => sub { 3909register_command "reload" => sub {
3583 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3597 3924
3598our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3600 3927
3601sub wait_for_tick { 3928sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3604 3930
3605 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3933 $signal->wait;
3608} 3934}
3609 3935
3610sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3613 3938
3614 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3941 $signal->wait;
3617} 3942}
3618 3943
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3944sub tick {
3620 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3623 return; 3948 return;
3624 } 3949 }
3625 3950
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3629 3952
3630 $RUNTIME += $TICK; 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3631 $NEXT_TICK = $_[0]->at;
3632 3954
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3957 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3958 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3959 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3961 };
3640 } 3962 }
3641 3963
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3966 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3967 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3968 $sig->send;
3647 } 3969 }
3648 3970
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3973
3652 _post_tick; 3974 if (0) {
3653}; 3975 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3655 3982
3656{ 3983{
3657 # configure BDB 3984 # configure BDB
3658 3985
3659 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3660 BDB::max_poll_reqs $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3988 $AnyEvent::BDB::WATCHER->priority (1);
3662 3989
3663 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3997
3670 cf::sync_job { 3998 cf::sync_job {
3671 eval { 3999 eval {
3697{ 4025{
3698 # configure IO::AIO 4026 # configure IO::AIO
3699 4027
3700 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 4030 undef $AnyEvent::AIO::WATCHER;
3703} 4031}
3704 4032
3705my $_log_backtrace; 4033my $_log_backtrace;
3706 4034
3707sub _log_backtrace { 4035sub _log_backtrace {
3710 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3711 4039
3712 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3715 async { 4044 async {
3716 $Coro::current->{desc} = "abt $msg"; 4045 $Coro::current->{desc} = "abt $msg";
3717 4046
3718 my @bt = fork_call { 4047 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3730 } 4059 }
3731 4060
3732 @funcs 4061 @funcs
3733 }; 4062 };
3734 4063
3735 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 4067 --$_log_backtrace;
3738 }; 4068 };
3739 } else { 4069 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3741 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3742 } 4072 }
3743} 4073}
3744 4074
3745# load additional modules 4075# load additional modules
3746use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3747 4078
3748END { cf::emergency_save } 4079END { cf::emergency_save }
3749 4080
37501 40811
3751 4082

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