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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.49 by root, Sun Aug 27 17:59:26 2006 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
60use IO::AIO ();
10use Time::HiRes; 61use Time::HiRes;
11use Event; 62use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
13 64
14use strict; 65AnyEvent::detect;
15 66
16_reload_1; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our %PROP_TYPE; 94our @REFLECT; # set by XS
21our %PROP_IDX; 95our %REFLECT; # set by us
22our $LIBDIR = maps_directory "perl";
23 96
24our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
25our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
27 117
28BEGIN { 118our $BDB_DEADLOCK_WATCHER;
29 *CORE::GLOBAL::warn = sub { 119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
125our %CFG;
126
127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
130
131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
180=head2 GLOBAL VARIABLES
181
182=over 4
183
184=item $cf::UPTIME
185
186The timestamp of the server start (so not actually an uptime).
187
188=item $cf::RUNTIME
189
190The time this server has run, starts at 0 and is increased by $cf::TICK on
191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
205
206=item $cf::TICK
207
208The interval between server ticks, in seconds.
209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
220=item %cf::CFG
221
222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
223from wherever your confdir points to.
224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
243=back
244
245=cut
246
247$Coro::State::WARNHOOK = sub {
30 my $msg = join "", @_; 248 my $msg = join "", @_;
249
31 $msg .= "\n" 250 $msg .= "\n"
32 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
33 252
34 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
35 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
36 }; 256};
37}
38 257
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
40 260
41# generate property mutators 261 warn Carp::longmess $_[0];
42sub prop_gen {
43 my ($prefix, $class) = @_;
44 262
45 no strict 'refs'; 263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
46 267
47 for my $prop (keys %PROP_TYPE) { 268 # kill coroutine otherwise
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 269 Coro::terminate
49 my $sub = lc $1; 270};
50 271
51 my $type = $PROP_TYPE{$prop}; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
52 my $idx = $PROP_IDX {$prop}; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
53 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
55 $_[0]->get_property ($type, $idx) 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
56 }; 277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 279
75# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 281# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 282for my $pkg (qw(
78 no strict 'refs'; 283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289)) {
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 291}
81 292
82$Event::DIED = sub { 293$EV::DIED = sub {
83 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
84}; 295};
85 296
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 297#############################################################################
93# utility functions
94 298
95use JSON::Syck (); # TODO# replace by JSON::PC once working 299=head2 UTILITY FUNCTIONS
96 300
97sub from_json($) { 301=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 302
102sub to_json($) { 303=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 304
104 JSON::Syck::Dump $_[0] 305=cut
306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
105} 324}
325
326=item $ref = cf::decode_json $json
327
328Converts a JSON string into the corresponding perl data structure.
329
330=item $json = cf::encode_json $ref
331
332Converts a perl data structure into its JSON representation.
333
334=cut
335
336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
337
338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
478}
479
480=item cf::async { BLOCK }
481
482Currently the same as Coro::async_pool, meaning you cannot use
483C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484thing you are allowed to do is call C<prio> on it.
485
486=cut
487
488BEGIN { *async = \&Coro::async_pool }
489
490=item cf::sync_job { BLOCK }
491
492The design of Deliantra requires that the main coroutine ($Coro::main)
493is always able to handle events or runnable, as Deliantra is only
494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
496
497If it must be done, put the blocking parts into C<sync_job>. This will run
498the given BLOCK in another coroutine while waiting for the result. The
499server will be frozen during this time, so the block should either finish
500fast or be very important.
501
502=cut
503
504sub sync_job(&) {
505 my ($job) = @_;
506
507 if ($Coro::current == $Coro::main) {
508 my $time = AE::time;
509
510 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/
512
513 LOG llevError, Carp::longmess "sync job";#d#
514
515 my $freeze_guard = freeze_mainloop;
516
517 my $busy = 1;
518 my @res;
519
520 (async {
521 $Coro::current->desc ("sync job coro");
522 @res = eval { $job->() };
523 warn $@ if $@;
524 undef $busy;
525 })->prio (Coro::PRIO_MAX);
526
527 while ($busy) {
528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
532 }
533 }
534
535 my $time = AE::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
538
539 wantarray ? @res : $res[0]
540 } else {
541 # we are in another coroutine, how wonderful, everything just works
542
543 $job->()
544 }
545}
546
547=item $coro = cf::async_ext { BLOCK }
548
549Like async, but this coro is automatically being canceled when the
550extension calling this is being unloaded.
551
552=cut
553
554sub async_ext(&) {
555 my $cb = shift;
556
557 my $coro = &Coro::async ($cb);
558
559 $coro->on_destroy (sub {
560 delete $EXT_CORO{$coro+0};
561 });
562 $EXT_CORO{$coro+0} = $coro;
563
564 $coro
565}
566
567=item fork_call { }, $args
568
569Executes the given code block with the given arguments in a seperate
570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
573
574=cut
575
576sub fork_call(&@) {
577 my ($cb, @args) = @_;
578
579 # we seemingly have to make a local copy of the whole thing,
580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
582
583 my @res = Coro::Util::fork_eval {
584 reset_signals;
585 &$cb
586 }, @args;
587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
754}
755
756=back
757
758=cut
106 759
107############################################################################# 760#############################################################################
108# "new" plug-in system
109 761
762=head2 ATTACHABLE OBJECTS
763
764Many objects in deliantra are so-called attachable objects. That means you can
765attach callbacks/event handlers (a collection of which is called an "attachment")
766to it. All such attachable objects support the following methods.
767
768In the following description, CLASS can be any of C<global>, C<object>
769C<player>, C<client> or C<map> (i.e. the attachable objects in
770Deliantra).
771
772=over 4
773
110=item $object->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
111 775
112Attach a pre-registered attachment to an object. 776=item $attachable->detach ($attachment)
113 777
114=item $player->attach ($attachment, key => $value...) 778Attach/detach a pre-registered attachment to a specific object and give it
779the specified key/value pairs as arguments.
115 780
116Attach a pre-registered attachment to a player. 781Example, attach a minesweeper attachment to the given object, making it a
78210x10 minesweeper game:
117 783
118=item $map->attach ($attachment, key => $value...) # not yet persistent 784 $obj->attach (minesweeper => width => 10, height => 10);
119 785
120Attach a pre-registered attachment to a map. 786=item $bool = $attachable->attached ($name)
121 787
122=item cf::attach_global ... 788Checks wether the named attachment is currently attached to the object.
123 789
124Attach handlers for global events. 790=item cf::CLASS->attach ...
125 791
126This and all following C<attach_*>-functions expect any number of the 792=item cf::CLASS->detach ...
127following handler/hook descriptions: 793
794Define an anonymous attachment and attach it to all objects of the given
795CLASS. See the next function for an explanation of its arguments.
796
797You can attach to global events by using the C<cf::global> class.
798
799Example, log all player logins:
800
801 cf::player->attach (
802 on_login => sub {
803 my ($pl) = @_;
804 ...
805 },
806 );
807
808Example, attach to the jeweler skill:
809
810 cf::object->attach (
811 type => cf::SKILL,
812 subtype => cf::SK_JEWELER,
813 on_use_skill => sub {
814 my ($sk, $ob, $part, $dir, $msg) = @_;
815 ...
816 },
817 );
818
819=item cf::CLASS::attachment $name, ...
820
821Register an attachment by C<$name> through which attachable objects of the
822given CLASS can refer to this attachment.
823
824Some classes such as deliantra maps and objects can specify attachments
825that are attached at load/instantiate time, thus the need for a name.
826
827These calls expect any number of the following handler/hook descriptions:
128 828
129=over 4 829=over 4
130 830
131=item prio => $number 831=item prio => $number
132 832
134by another C<prio> setting). Lower priority handlers get executed 834by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 835earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 836registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 837unless you know what you are doing.
138 838
839=item type => $type
840
841(Only for C<< cf::object->attach >> calls), limits the attachment to the
842given type of objects only (the additional parameter C<subtype> can be
843used to further limit to the given subtype).
844
139=item on_I<event> => \&cb 845=item on_I<event> => \&cb
140 846
141Call the given code reference whenever the named event happens (event is 847Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 848something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 849handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 858package and register them. Only handlers for eevents supported by the
153object/class are recognised. 859object/class are recognised.
154 860
155=back 861=back
156 862
157=item cf::attach_to_type $object_type, $subtype, ... 863Example, define an attachment called "sockpuppet" that calls the given
864event handler when a monster attacks:
158 865
159Attach handlers for a specific object type (e.g. TRANSPORT) and 866 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 867 on_skill_attack => sub {
161type. 868 my ($self, $victim) = @_;
869 ...
870 }
871 }
162 872
163=item cf::attach_to_objects ... 873=item $attachable->valid
164 874
165Attach handlers to all objects. Do not use this except for debugging or 875Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 876C-level object still exists. If you try to access an object that has no
167the game. 877valid C counterpart anymore you get an exception at runtime. This method
168 878can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 879exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 880
179=cut 881=cut
180 882
181# the following variables are defined in .xs and must not be re-created 883# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 884our @CB_GLOBAL = (); # registry for all global events
885our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 886our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 887our @CB_PLAYER = ();
888our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 890our @CB_MAP = ();
187 891
188my %attachment; 892my %attachment;
189 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
190sub _attach_cb($\%$$$) { 900sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
192 902
193 use sort 'stable'; 903 use sort 'stable';
194 904
195 $cb = [$prio, $cb]; 905 $cb = [$prio, $cb];
196 906
197 @{$registry->[$event]} = sort 907 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 908 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 909 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 910}
911
912# hack
913my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 914
204# attach handles attaching event callbacks 915# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 916# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 917# registry (== where the callback attaches to).
207sub _attach(\@$@) { 918sub _attach {
208 my ($registry, $klass, @arg) = @_; 919 my ($registry, $klass, @arg) = @_;
209 920
921 my $object_type;
210 my $prio = 0; 922 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 923 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
924
925 #TODO: get rid of this hack
926 if ($attachable_klass{$klass}) {
927 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
928 }
218 929
219 while (@arg) { 930 while (@arg) {
220 my $type = shift @arg; 931 my $type = shift @arg;
221 932
222 if ($type eq "prio") { 933 if ($type eq "prio") {
223 $prio = shift @arg; 934 $prio = shift @arg;
224 935
936 } elsif ($type eq "type") {
937 $object_type = shift @arg;
938 $registry = $CB_TYPE[$object_type] ||= [];
939
940 } elsif ($type eq "subtype") {
941 defined $object_type or Carp::croak "subtype specified without type";
942 my $object_subtype = shift @arg;
943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
944
225 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 946 my $pkg = shift @arg;
227 947
228 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 949 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 950 _attach_cb $registry, $id, $prio, $cb;
231 } 951 }
232 } 952 }
233 953
234 } elsif (exists $cb_id{$type}) { 954 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 955 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 956
237 } elsif (ref $type) { 957 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 958 warn "attaching objects not supported, ignoring.\n";
239 959
240 } else { 960 } else {
241 shift @arg; 961 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 962 warn "attach argument '$type' not supported, ignoring.\n";
243 } 963 }
244 } 964 }
245
246 \%undo
247} 965}
248 966
249sub _attach_attachment { 967sub _object_attach {
250 my ($obj, $name, %arg) = @_; 968 my ($obj, $name, %arg) = @_;
251 969
252 my $res; 970 return if exists $obj->{_attachment}{$name};
253 971
254 if (my $attach = $attachment{$name}) { 972 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 973 my $registry = $obj->registry;
256 974
257 for (@$attach) { 975 for (@$attach) {
258 my ($klass, @attach) = @$_; 976 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
260 } 978 }
261 979
262 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
263 } else { 981 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
265 } 983 }
266 984
267 push @{$obj->{_attachment}}, $name; 985 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 986}
272 987
273sub cf::object::attach { 988sub cf::attachable::attach {
989 if (ref $_[0]) {
990 _object_attach @_;
991 } else {
992 _attach shift->_attach_registry, @_;
993 }
994 _recalc_want;
995};
996
997# all those should be optimised
998sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 999 my ($obj, $name) = @_;
275 1000
276 _attach_attachment $obj, $name, %arg; 1001 if (ref $obj) {
277} 1002 delete $obj->{_attachment}{$name};
1003 reattach ($obj);
1004 } else {
1005 Carp::croak "cannot, currently, detach class attachments";
1006 }
1007 _recalc_want;
1008};
278 1009
279sub cf::player::attach { 1010sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 1011 my ($obj, $name) = @_;
281 1012
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 1013 exists $obj->{_attachment}{$name}
283} 1014}
284 1015
285sub cf::map::attach { 1016for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 1017 eval "#line " . __LINE__ . " 'cf.pm'
1018 sub cf::\L$klass\E::_attach_registry {
1019 (\\\@CB_$klass, KLASS_$klass)
1020 }
287 1021
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 1022 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 1023 my \$name = shift;
316 1024
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 1025 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1026 }
1027 ";
1028 die if $@;
318} 1029}
319 1030
320our $override; 1031our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 1033
323sub override { 1034sub override {
324 $override = 1; 1035 $override = 1;
325 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
326} 1037}
327 1038
328sub do_invoke { 1039sub do_invoke {
329 my $event = shift; 1040 my $event = shift;
330 my $callbacks = shift; 1041 my $callbacks = shift;
331 1042
332 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
333 1044
334 local $override; 1045 local $override;
335 1046
336 for (@$callbacks) { 1047 for (@$callbacks) {
337 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
338 1049
339 if ($@) { 1050 if ($@) {
340 warn "$@"; 1051 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 1052 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 1053 override;
343 } 1054 }
344 1055
345 return 1 if $override; 1056 return 1 if $override;
346 } 1057 }
347 1058
348 0 1059 0
349} 1060}
1061
1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1063
1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1065
1066Generate an object-specific event with the given arguments.
1067
1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1069removed in future versions), and there is no public API to access override
1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1071
1072=back
1073
1074=cut
350 1075
351############################################################################# 1076#############################################################################
352# object support 1077# object support
353 1078
354sub instantiate { 1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
355 my ($obj, $data) = @_; 1113 my ($ob1, $ob2) = @_;
356 1114
357 $data = from_json $data; 1115 ++$SLOW_MERGES;#d#
358 1116
359 for (@$data) { 1117 # we do the slow way here
360 my ($name, $args) = @$_; 1118 return _object_equal $ob1, $ob2
361
362 $obj->attach ($name, %{$args || {} });
363 }
364} 1119}
365 1120
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 1121sub reattach {
1122 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1127
369 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
370 1129
371 @$registry = (); 1130 @$registry = ();
372 1131
373 delete $obj->{_attachment} unless @{ $obj->{_attachment} || [] }; 1132 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 1133
375 for my $name (@{ $obj->{_attachment} || [] }) { 1134 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 1135 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 1136 for (@$attach) {
378 my ($klass, @attach) = @$_; 1137 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 1138 _attach $registry, $klass, @attach;
380 } 1139 }
381 } else { 1140 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 1141 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 1142 }
384 } 1143 }
385} 1144}
386 1145
1146cf::attachable->attach (
1147 prio => -1000000,
1148 on_instantiate => sub {
1149 my ($obj, $data) = @_;
1150
1151 $data = decode_json $data;
1152
1153 for (@$data) {
1154 my ($name, $args) = @$_;
1155
1156 $obj->attach ($name, %{$args || {} });
1157 }
1158 },
1159 on_reattach => \&reattach,
1160 on_clone => sub {
1161 my ($src, $dst) = @_;
1162
1163 @{$dst->registry} = @{$src->registry};
1164
1165 %$dst = %$src;
1166
1167 %{$dst->{_attachment}} = %{$src->{_attachment}}
1168 if exists $src->{_attachment};
1169 },
1170);
1171
387sub object_freezer_save { 1172sub object_freezer_save {
388 my ($filename, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
389 1174
390 $filename .= ".pst"; 1175 sync_job {
1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs;
391 1180
392 if (@$objs) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
393 open my $fh, ">:raw", "$filename~";
394 chmod $fh, SAVE_MODE; 1182 aio_chmod $fh, SAVE_MODE;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
396 close $fh; 1188 aio_close $fh;
1189
1190 if (@$objs) {
1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1192 aio_chmod $fh, SAVE_MODE;
1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1199 aio_close $fh;
1200 aio_rename "$filename.pst~", "$filename.pst";
1201 }
1202 } else {
1203 aio_unlink "$filename.pst";
1204 }
1205
397 rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1210 } else {
1211 warn "unable to save objects: $filename~: $!\n";
1212 }
398 } else { 1213 } else {
399 unlink $filename; 1214 aio_unlink $filename;
1215 aio_unlink "$filename.pst";
1216 }
400 } 1217 };
1218}
1219
1220sub object_freezer_as_string {
1221 my ($rdata, $objs) = @_;
1222
1223 use Data::Dumper;
1224
1225 $$rdata . Dumper $objs
401} 1226}
402 1227
403sub object_thawer_load { 1228sub object_thawer_load {
404 my ($filename) = @_; 1229 my ($filename) = @_;
405 1230
406 open my $fh, "<:raw:perlio", "$filename.pst" 1231 my ($data, $av);
1232
1233 (aio_load $filename, $data) >= 0
407 or return; 1234 or return;
408 1235
409 eval { local $/; (Storable::thaw <$fh>)->{objs} } 1236 unless (aio_stat "$filename.pst") {
410} 1237 (aio_load "$filename.pst", $av) >= 0
1238 or return;
411 1239
412attach_to_objects 1240 my $st = eval { Coro::Storable::thaw $av };
413 prio => -1000000, 1241 $av = $st->{objs};
414 on_clone => sub {
415 my ($src, $dst) = @_;
416
417 @{$dst->registry} = @{$src->registry};
418
419 %$dst = %$src;
420
421 $dst->{_attachment} = [@{ $src->{_attachment} }]
422 if exists $src->{_attachment};
423 }, 1242 }
424; 1243
1244 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []};
1247
1248 ($data, $av)
1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
425 1256
426############################################################################# 1257#############################################################################
427# old plug-in events 1258# command handling &c
428 1259
429sub inject_event { 1260=item cf::register_command $name => \&callback($ob,$args);
430 my $extension = shift;
431 my $event_code = shift;
432 1261
433 my $cb = $hook[$event_code]{$extension} 1262Register a callback for execution when the client sends the user command
434 or return; 1263$name.
435 1264
436 &$cb 1265=cut
437}
438
439sub inject_global_event {
440 my $event = shift;
441
442 my $cb = $hook[$event]
443 or return;
444
445 List::Util::max map &$_, values %$cb
446}
447
448sub inject_command {
449 my ($name, $obj, $params) = @_;
450
451 for my $cmd (@{ $command{$name} }) {
452 $cmd->[1]->($obj, $params);
453 }
454
455 -1
456}
457 1266
458sub register_command { 1267sub register_command {
459 my ($name, $time, $cb) = @_; 1268 my ($name, $cb) = @_;
460 1269
461 my $caller = caller; 1270 my $caller = caller;
462 #warn "registering command '$name/$time' to '$caller'"; 1271 #warn "registering command '$name/$time' to '$caller'";
463 1272
464 push @{ $command{$name} }, [$time, $cb, $caller]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
465 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
466} 1274}
1275
1276=item cf::register_extcmd $name => \&callback($pl,$packet);
1277
1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
1283
1284If the callback returns something, it is sent back as if reply was being
1285called.
1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
1298=cut
467 1299
468sub register_extcmd { 1300sub register_extcmd {
469 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
470 1302
471 my $caller = caller; 1303 $EXTCMD{$name} = $cb;
472 #warn "registering extcmd '$name' to '$caller'";
473
474 $extcmd{$name} = [$cb, $caller];
475} 1304}
476 1305
477sub register { 1306sub register_exticmd {
478 my ($base, $pkg) = @_; 1307 my ($name, $cb) = @_;
479 1308
480 #TODO 1309 $EXTICMD{$name} = $cb;
481} 1310}
482 1311
483sub load_extension { 1312use File::Glob ();
484 my ($path) = @_;
485 1313
486 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1314cf::player->attach (
487 my $base = $1; 1315 on_unknown_command => sub {
488 my $pkg = $1; 1316 my ($pl, $name, $params) = @_;
489 $pkg =~ s/[^[:word:]]/_/g;
490 $pkg = "ext::$pkg";
491 1317
492 warn "loading '$path' into '$pkg'\n"; 1318 my $cb = $COMMAND{$name}
1319 or return;
493 1320
494 open my $fh, "<:utf8", $path 1321 for my $cmd (@$cb) {
495 or die "$path: $!"; 1322 $cmd->[1]->($pl->ob, $params);
496
497 my $source =
498 "package $pkg; use strict; use utf8;\n"
499 . "#line 1 \"$path\"\n{\n"
500 . (do { local $/; <$fh> })
501 . "\n};\n1";
502
503 eval $source
504 or die "$path: $@";
505
506 push @exts, $pkg;
507 $ext_pkg{$base} = $pkg;
508
509# no strict 'refs';
510# @{"$pkg\::ISA"} = ext::;
511
512 register $base, $pkg;
513}
514
515sub unload_extension {
516 my ($pkg) = @_;
517
518 warn "removing extension $pkg\n";
519
520 # remove hooks
521 #TODO
522# for my $idx (0 .. $#PLUGIN_EVENT) {
523# delete $hook[$idx]{$pkg};
524# }
525
526 # remove commands
527 for my $name (keys %command) {
528 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
529
530 if (@cb) {
531 $command{$name} = \@cb;
532 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
533 } else {
534 delete $command{$name};
535 delete $COMMAND{"$name\000"};
536 }
537 }
538
539 # remove extcmds
540 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
541 delete $extcmd{$name};
542 }
543
544 if (my $cb = $pkg->can ("unload")) {
545 eval {
546 $cb->($pkg);
547 1
548 } or warn "$pkg unloaded, but with errors: $@";
549 }
550
551 Symbol::delete_package $pkg;
552}
553
554sub load_extensions {
555 my $LIBDIR = maps_directory "perl";
556
557 for my $ext (<$LIBDIR/*.ext>) {
558 next unless -r $ext;
559 eval {
560 load_extension $ext;
561 1
562 } or warn "$ext not loaded: $@";
563 }
564}
565
566sub _perl_reload(&) {
567 my ($msg) = @_;
568
569 $msg->("reloading...");
570
571 eval {
572 # 1. cancel all watchers
573 $_->cancel for Event::all_watchers;
574
575 # 2. unload all extensions
576 for (@exts) {
577 $msg->("unloading <$_>");
578 unload_extension $_;
579 }
580
581 # 3. unload all modules loaded from $LIBDIR
582 while (my ($k, $v) = each %INC) {
583 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
584
585 $msg->("removing <$k>");
586 delete $INC{$k};
587
588 $k =~ s/\.pm$//;
589 $k =~ s/\//::/g;
590
591 if (my $cb = $k->can ("unload_module")) {
592 $cb->();
593 }
594
595 Symbol::delete_package $k;
596 }
597
598 # 4. get rid of safe::, as good as possible
599 Symbol::delete_package "safe::$_"
600 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
601
602 # 5. remove register_script_function callbacks
603 # TODO
604
605 # 6. unload cf.pm "a bit"
606 delete $INC{"cf.pm"};
607
608 # don't, removes xs symbols, too,
609 # and global variables created in xs
610 #Symbol::delete_package __PACKAGE__;
611
612 # 7. reload cf.pm
613 $msg->("reloading cf.pm");
614 require cf;
615 };
616 $msg->($@) if $@;
617
618 $msg->("reloaded");
619};
620
621sub perl_reload() {
622 _perl_reload {
623 warn $_[0];
624 print "$_[0]\n";
625 };
626}
627
628register_command "perl-reload", 0, sub {
629 my ($who, $arg) = @_;
630
631 if ($who->flag (FLAG_WIZ)) {
632 _perl_reload {
633 warn $_[0];
634 $who->message ($_[0]);
635 }; 1323 }
1324
1325 cf::override;
636 } 1326 },
637};
638
639#############################################################################
640# extcmd framework, basically convert ext <msg>
641# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
642
643attach_to_players
644 on_extcmd => sub { 1327 on_extcmd => sub {
645 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
646 1329
647 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
648 1331
649 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
650 if (my $cb = $extcmd{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
651 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
652 $pl->ext_reply ($msg->{msgid}, %reply); 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1347 } else {
1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1349 }
1350
1351 cf::override;
1352 },
1353);
1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
653 } 1434 }
654 } 1435 }
655 } else { 1436
656 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
657 } 1444 }
658 1445 }
659 cf::override;
660 }, 1446 };
661; 1447}
662 1448
663############################################################################# 1449#############################################################################
664# load/save/clean perl data associated with a map
665 1450
666*cf::mapsupport::on_clean = sub { 1451=back
1452
1453=head2 CORE EXTENSIONS
1454
1455Functions and methods that extend core deliantra objects.
1456
1457=cut
1458
1459package cf::player;
1460
1461use Coro::AIO;
1462
1463=head3 cf::player
1464
1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1481=item cf::player::find $login
1482
1483Returns the given player object, loading it if necessary (might block).
1484
1485=cut
1486
1487sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490}
1491
1492sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496}
1497
1498sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502}
1503
1504sub exists($) {
667 my ($map) = @_; 1505 my ($login) = @_;
668 1506
669 my $path = $map->tmpname; 1507 $cf::PLAYER{$login}
670 defined $path or return; 1508 or !aio_stat path $login
671
672 unlink "$path.cfperl";
673 unlink "$path.pst";
674};
675
676*cf::mapsupport::on_swapin =
677*cf::mapsupport::on_load = sub {
678 my ($map) = @_;
679
680 my $path = $map->tmpname;
681 $path = $map->path unless defined $path;
682
683 open my $fh, "<:raw", "$path.cfperl"
684 or return; # no perl data
685
686 my $data = Storable::thaw do { local $/; <$fh> };
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692};
693
694attach_to_maps prio => -10000, package => cf::mapsupport::;
695
696#############################################################################
697# load/save perl data associated with player->ob objects
698
699sub all_objects(@) {
700 @_, map all_objects ($_->inv), @_
701} 1509}
702 1510
703attach_to_players 1511sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536}
1537
1538cf::player->attach (
704 on_load => sub { 1539 on_load => sub {
705 my ($pl, $path) = @_; 1540 my ($pl, $path) = @_;
706 1541
707 for my $o (all_objects $pl->ob) { 1542 # restore slots saved in save, below
708 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1543 my $slots = delete $pl->{_slots};
709 $o->set_ob_key_value ("_perl_data");
710 1544
711 %$o = %{ Storable::thaw pack "H*", $value }; 1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1551sub save($) {
1552 my ($pl) = @_;
1553
1554 return if $pl->{deny_save};
1555
1556 my $path = path $pl;
1557 my $guard = cf::lock_acquire "user_save:$path";
1558
1559 return if $pl->{deny_save};
1560
1561 aio_mkdir playerdir $pl, 0770;
1562 $pl->{last_save} = $cf::RUNTIME;
1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1569 $pl->save_pl ($path);
1570 cf::cede_to_tick;
1571}
1572
1573sub new($) {
1574 my ($login) = @_;
1575
1576 my $self = create;
1577
1578 $self->ob->name ($login);
1579 $self->{deny_save} = 1;
1580
1581 $cf::PLAYER{$login} = $self;
1582
1583 $self
1584}
1585
1586=item $player->send_msg ($channel, $msg, $color, [extra...])
1587
1588=cut
1589
1590sub send_msg {
1591 my $ns = shift->ns
1592 or return;
1593 $ns->send_msg (@_);
1594}
1595
1596=item $pl->quit_character
1597
1598Nukes the player without looking back. If logged in, the connection will
1599be destroyed. May block for a long time.
1600
1601=cut
1602
1603sub quit_character {
1604 my ($pl) = @_;
1605
1606 my $name = $pl->ob->name;
1607
1608 $pl->{deny_save} = 1;
1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1610
1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1616 $pl->ns->destroy if $pl->ns;
1617
1618 my $path = playerdir $pl;
1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1620 aio_rename $path, $temp;
1621 delete $cf::PLAYER{$pl->ob->name};
1622 $pl->destroy;
1623
1624 my $prefix = qr<^~\Q$name\E/>;
1625
1626 # nuke player maps
1627 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1628
1629 IO::AIO::aio_rmtree $temp;
1630}
1631
1632=item $pl->kick
1633
1634Kicks a player out of the game. This destroys the connection.
1635
1636=cut
1637
1638sub kick {
1639 my ($pl, $kicker) = @_;
1640
1641 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1642 $pl->killer ("kicked");
1643 $pl->ns->destroy;
1644}
1645
1646=item cf::player::list_logins
1647
1648Returns am arrayref of all valid playernames in the system, can take a
1649while and may block, so not sync_job-capable, ever.
1650
1651=cut
1652
1653sub list_logins {
1654 my $dirs = aio_readdir $PLAYERDIR
1655 or return [];
1656
1657 my @logins;
1658
1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1669
1670 utf8::decode $login;
1671 push @logins, $login;
1672 }
1673
1674 \@logins
1675}
1676
1677=item $player->maps
1678
1679Returns an arrayref of map paths that are private for this
1680player. May block.
1681
1682=cut
1683
1684sub maps($) {
1685 my ($pl) = @_;
1686
1687 $pl = ref $pl ? $pl->ob->name : $pl;
1688
1689 my $files = aio_readdir playerdir $pl
1690 or return;
1691
1692 my @paths;
1693
1694 for (@$files) {
1695 utf8::decode $_;
1696 next if /\.(?:pl|pst)$/;
1697 next unless /^$PATH_SEP/o;
1698
1699 push @paths, cf::map::normalise "~$pl/$_";
1700 }
1701
1702 \@paths
1703}
1704
1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1706
1707Expand deliantra pod fragments into protocol xml.
1708
1709=item $player->ext_reply ($msgid, @msg)
1710
1711Sends an ext reply to the player.
1712
1713=cut
1714
1715sub ext_reply($$@) {
1716 my ($self, $id, @msg) = @_;
1717
1718 $self->ns->ext_reply ($id, @msg)
1719}
1720
1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1761
1762=back
1763
1764=head3 cf::map
1765
1766=over 4
1767
1768=cut
1769
1770package cf::map;
1771
1772use Fcntl;
1773use Coro::AIO;
1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1779our $MAX_RESET = 3600;
1780our $DEFAULT_RESET = 3000;
1781
1782sub generate_random_map {
1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1787 # mit "rum" bekleckern, nicht
1788 $self->_create_random_map (
1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1792 $rmp->{exit_on_final_map},
1793 $rmp->{xsize}, $rmp->{ysize},
1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1928}
1929
1930sub decay_objects {
1931 my ($self) = @_;
1932
1933 return if $self->{deny_reset};
1934
1935 $self->do_decay_objects;
1936}
1937
1938sub unlink_save {
1939 my ($self) = @_;
1940
1941 utf8::encode (my $save = $self->save_path);
1942 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1943 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1944}
1945
1946sub load_header_from($) {
1947 my ($self, $path) = @_;
1948
1949 utf8::encode $path;
1950 my $f = new_from_file cf::object::thawer $path
1951 or return;
1952
1953 $self->_load_header ($f)
1954 or return;
1955
1956 local $MAP_LOADING{$self->{path}} = $self;
1957 $f->resolve_delayed_derefs;
1958
1959 $self->{load_path} = $path;
1960
1961 1
1962}
1963
1964sub load_header_orig {
1965 my ($self) = @_;
1966
1967 $self->load_header_from ($self->load_path)
1968}
1969
1970sub load_header_temp {
1971 my ($self) = @_;
1972
1973 $self->load_header_from ($self->save_path)
1974}
1975
1976sub prepare_temp {
1977 my ($self) = @_;
1978
1979 $self->last_access ((delete $self->{last_access})
1980 || $cf::RUNTIME); #d#
1981 # safety
1982 $self->{instantiate_time} = $cf::RUNTIME
1983 if $self->{instantiate_time} > $cf::RUNTIME;
1984}
1985
1986sub prepare_orig {
1987 my ($self) = @_;
1988
1989 $self->{load_original} = 1;
1990 $self->{instantiate_time} = $cf::RUNTIME;
1991 $self->last_access ($cf::RUNTIME);
1992 $self->instantiate;
1993}
1994
1995sub load_header {
1996 my ($self) = @_;
1997
1998 if ($self->load_header_temp) {
1999 $self->prepare_temp;
2000 } else {
2001 $self->load_header_orig
2002 or return;
2003 $self->prepare_orig;
2004 }
2005
2006 $self->{deny_reset} = 1
2007 if $self->no_reset;
2008
2009 $self->default_region (cf::region::find_by_path $self->{path})
2010 unless $self->default_region;
2011
2012 1
2013}
2014
2015sub find;
2016sub find {
2017 my ($path, $origin) = @_;
2018
2019 $path = normalise $path, $origin && $origin->path;
2020
2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2022 my $guard2 = cf::lock_acquire "map_find:$path";
2023
2024 $cf::MAP{$path} || do {
2025 my $map = new_from_path cf::map $path
2026 or return;
2027
2028 $map->{last_save} = $cf::RUNTIME;
2029
2030 $map->load_header
2031 or return;
2032
2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2034 # doing this can freeze the server in a sync job, obviously
2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
2038 $map->reset;
2039 return find $path;
2040 }
2041
2042 $cf::MAP{$path} = $map
2043 }
2044}
2045
2046sub pre_load { }
2047#sub post_load { } # XS
2048
2049sub load {
2050 my ($self) = @_;
2051
2052 local $self->{deny_reset} = 1; # loading can take a long time
2053
2054 my $path = $self->{path};
2055
2056 {
2057 my $guard = cf::lock_acquire "map_data:$path";
2058
2059 return unless $self->valid;
2060 return unless $self->in_memory == cf::MAP_SWAPPED;
2061
2062 $self->in_memory (cf::MAP_LOADING);
2063
2064 $self->alloc;
2065
2066 $self->pre_load;
2067 cf::cede_to_tick;
2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
2071 $self->_load_objects ($f)
2072 or return;
2073
2074 $self->post_load_original
2075 if delete $self->{load_original};
2076
2077 if (my $uniq = $self->uniq_path) {
2078 utf8::encode $uniq;
2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
2081 $self->clear_unique_items;
2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
712 } 2085 }
713 } 2086 }
2087
2088 $f->resolve_delayed_derefs;
2089
2090 cf::cede_to_tick;
2091 # now do the right thing for maps
2092 $self->link_multipart_objects;
2093 $self->difficulty ($self->estimate_difficulty)
2094 unless $self->difficulty;
2095 cf::cede_to_tick;
2096
2097 unless ($self->{deny_activate}) {
2098 $self->decay_objects;
2099 $self->fix_auto_apply;
2100 $self->update_buttons;
2101 cf::cede_to_tick;
2102 $self->activate;
2103 }
2104
2105 $self->{last_save} = $cf::RUNTIME;
2106 $self->last_access ($cf::RUNTIME);
2107
2108 $self->in_memory (cf::MAP_ACTIVE);
714 }, 2109 }
715;
716 2110
717############################################################################# 2111 $self->post_load;
718# core extensions - in perl
719
720=item cf::player::exists $login
721
722Returns true when the given account exists.
723
724=cut
725
726sub cf::player::exists($) {
727 cf::player::find $_[0]
728 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
729} 2112}
730 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2117sub customise_for {
2118 my ($self, $ob) = @_;
2119
2120 return find "~" . $ob->name . "/" . $self->{path}
2121 if $self->per_player;
2122
2123# return find "?party/" . $ob->name . "/" . $self->{path}
2124# if $self->per_party;
2125
2126 $self
2127}
2128
2129# find and load all maps in the 3x3 area around a map
2130sub load_neighbours {
2131 my ($map) = @_;
2132
2133 my @neigh; # diagonal neighbours
2134
2135 for (0 .. 3) {
2136 my $neigh = $map->tile_path ($_)
2137 or next;
2138 $neigh = find $neigh, $map
2139 or next;
2140 $neigh->load;
2141
2142 push @neigh,
2143 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2144 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2145 }
2146
2147 for (grep defined $_->[0], @neigh) {
2148 my ($path, $origin) = @$_;
2149 my $neigh = find $path, $origin
2150 or next;
2151 $neigh->load;
2152 }
2153}
2154
2155sub find_sync {
2156 my ($path, $origin) = @_;
2157
2158 cf::sync_job { find $path, $origin }
2159}
2160
2161sub do_load_sync {
2162 my ($map) = @_;
2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
2167 cf::sync_job { $map->load };
2168}
2169
2170our %MAP_PREFETCH;
2171our $MAP_PREFETCHER = undef;
2172
2173sub find_async {
2174 my ($path, $origin, $load) = @_;
2175
2176 $path = normalise $path, $origin && $origin->{path};
2177
2178 if (my $map = $cf::MAP{$path}) {
2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2180 }
2181
2182 $MAP_PREFETCH{$path} |= $load;
2183
2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
2187 while (%MAP_PREFETCH) {
2188 while (my ($k, $v) = each %MAP_PREFETCH) {
2189 if (my $map = find $k) {
2190 $map->load if $v;
2191 }
2192
2193 delete $MAP_PREFETCH{$k};
2194 }
2195 }
2196 undef $MAP_PREFETCHER;
2197 };
2198 $MAP_PREFETCHER->prio (6);
2199
2200 ()
2201}
2202
2203sub save {
2204 my ($self) = @_;
2205
2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207
2208 $self->{last_save} = $cf::RUNTIME;
2209
2210 return unless $self->dirty;
2211
2212 my $save = $self->save_path; utf8::encode $save;
2213 my $uniq = $self->uniq_path; utf8::encode $uniq;
2214
2215 $self->{load_path} = $save;
2216
2217 return if $self->{deny_save};
2218
2219 local $self->{last_access} = $self->last_access;#d#
2220
2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
2223 $_->contr->save for $self->players;
2224 };
2225
2226 cf::get_slot 0.02;
2227
2228 if ($uniq) {
2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2231 } else {
2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2233 }
2234}
2235
2236sub swap_out {
2237 my ($self) = @_;
2238
2239 # save first because save cedes
2240 $self->save;
2241
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 return if $self->players;
2245 return if $self->in_memory != cf::MAP_ACTIVE;
2246 return if $self->{deny_save};
2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
2253}
2254
2255sub reset_at {
2256 my ($self) = @_;
2257
2258 # TODO: safety, remove and allow resettable per-player maps
2259 return 1e99 if $self->{deny_reset};
2260
2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2263
2264 $time + $to
2265}
2266
2267sub should_reset {
2268 my ($self) = @_;
2269
2270 $self->reset_at <= $cf::RUNTIME
2271}
2272
2273sub reset {
2274 my ($self) = @_;
2275
2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2277
2278 return if $self->players;
2279
2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
2291
2292 delete $cf::MAP{$self->path};
2293
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->clear;
2297
2298 $self->unlink_save;
2299 $self->destroy;
2300}
2301
2302my $nuke_counter = "aaaa";
2303
2304sub nuke {
2305 my ($self) = @_;
2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
2310 delete $cf::MAP{$self->path};
2311
2312 $self->unlink_save;
2313
2314 bless $self, "cf::map";
2315 delete $self->{deny_reset};
2316 $self->{deny_save} = 1;
2317 $self->reset_timeout (1);
2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2319
2320 $cf::MAP{$self->path} = $self;
2321 }
2322
2323 $self->reset; # polite request, might not happen
2324}
2325
2326=item $maps = cf::map::tmp_maps
2327
2328Returns an arrayref with all map paths of currently instantiated and saved
2329maps. May block.
2330
2331=cut
2332
2333sub tmp_maps() {
2334 [
2335 map {
2336 utf8::decode $_;
2337 /\.map$/
2338 ? normalise $_
2339 : ()
2340 } @{ aio_readdir $TMPDIR or [] }
2341 ]
2342}
2343
2344=item $maps = cf::map::random_maps
2345
2346Returns an arrayref with all map paths of currently instantiated and saved
2347random maps. May block.
2348
2349=cut
2350
2351sub random_maps() {
2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise "?random/$_"
2357 : ()
2358 } @{ aio_readdir $RANDOMDIR or [] }
2359 ]
2360}
2361
2362=item cf::map::unique_maps
2363
2364Returns an arrayref of paths of all shared maps that have
2365instantiated unique items. May block.
2366
2367=cut
2368
2369sub unique_maps() {
2370 [
2371 map {
2372 utf8::decode $_;
2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2376 : normalise $_
2377 } @{ aio_readdir $UNIQUEDIR or [] }
2378 ]
2379}
2380
2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2412
2413=back
2414
2415=head3 cf::object
2416
2417=cut
2418
2419package cf::object;
2420
2421=over 4
2422
2423=item $ob->inv_recursive
2424
2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2427
2428=cut
2429
2430sub inv_recursive_;
2431sub inv_recursive_ {
2432 map { $_, inv_recursive_ $_->inv } @_
2433}
2434
2435sub inv_recursive {
2436 inv_recursive_ inv $_[0]
2437}
2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
2467package cf;
2468
2469=back
2470
2471=head3 cf::object::player
2472
2473=over 4
2474
731=item $player->reply ($npc, $msg[, $flags]) 2475=item $player_object->reply ($npc, $msg[, $flags])
732 2476
733Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
734can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
735dialogue with the given NPC character. 2479dialogue with the given NPC character.
736 2480
737=cut 2481=cut
738 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
739# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
740# with dialog boxes. 2498# with dialog boxes.
2499#TODO: the first argument must go, split into a $npc->reply_to ( method
741sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
742 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
743 2502
744 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2503 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
745 2504
746 if ($self->{record_replies}) { 2505 if ($self->{record_replies}) {
747 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2506 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2507
748 } else { 2508 } else {
2509 my $pl = $self->contr;
2510
2511 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2512 my $dialog = $pl->{npc_dialog};
2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2514
2515 } else {
749 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
750 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2518 }
2519 }
2520}
2521
2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2523
2524=cut
2525
2526sub cf::object::send_msg {
2527 my $pl = shift->contr
2528 or return;
2529 $pl->send_msg (@_);
2530}
2531
2532=item $player_object->may ("access")
2533
2534Returns wether the given player is authorized to access resource "access"
2535(e.g. "command_wizcast").
2536
2537=cut
2538
2539sub cf::object::player::may {
2540 my ($self, $access) = @_;
2541
2542 $self->flag (cf::FLAG_WIZ) ||
2543 (ref $cf::CFG{"may_$access"}
2544 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2545 : $cf::CFG{"may_$access"})
2546}
2547
2548=item $player_object->enter_link
2549
2550Freezes the player and moves him/her to a special map (C<{link}>).
2551
2552The player should be reasonably safe there for short amounts of time (e.g.
2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2556
2557Will never block.
2558
2559=item $player_object->leave_link ($map, $x, $y)
2560
2561Moves the player out of the special C<{link}> map onto the specified
2562map. If the map is not valid (or omitted), the player will be moved back
2563to the location he/she was before the call to C<enter_link>, or, if that
2564fails, to the emergency map position.
2565
2566Might block.
2567
2568=cut
2569
2570sub link_map {
2571 unless ($LINK_MAP) {
2572 $LINK_MAP = cf::map::find "{link}"
2573 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2574 $LINK_MAP->load;
2575 }
2576
2577 $LINK_MAP
2578}
2579
2580sub cf::object::player::enter_link {
2581 my ($self) = @_;
2582
2583 $self->deactivate_recursive;
2584
2585 return if UNIVERSAL::isa $self->map, "ext::map_link";
2586
2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2588 if $self->map && $self->map->{path} ne "{link}";
2589
2590 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2591}
2592
2593sub cf::object::player::leave_link {
2594 my ($self, $map, $x, $y) = @_;
2595
2596 return unless $self->contr->active;
2597
2598 my $link_pos = delete $self->{_link_pos};
2599
2600 unless ($map) {
2601 # restore original map position
2602 ($map, $x, $y) = @{ $link_pos || [] };
2603 $map = cf::map::find $map;
2604
2605 unless ($map) {
2606 ($map, $x, $y) = @$EMERGENCY_POSITION;
2607 $map = cf::map::find $map
2608 or die "FATAL: cannot load emergency map\n";
2609 }
2610 }
2611
2612 ($x, $y) = (-1, -1)
2613 unless (defined $x) && (defined $y);
2614
2615 # use -1 or undef as default coordinates, not 0, 0
2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2617 if $x <= 0 && $y <= 0;
2618
2619 $map->load;
2620 $map->load_neighbours;
2621
2622 return unless $self->contr->active;
2623
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2629}
2630
2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2632
2633Moves the player to the given map-path and coordinates by first freezing
2634her, loading and preparing them map, calling the provided $check callback
2635that has to return the map if sucecssful, and then unfreezes the player on
2636the new (success) or old (failed) map position. In either case, $done will
2637be called at the end of this process.
2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2641
2642=cut
2643
2644our $GOTOGEN;
2645
2646sub cf::object::player::goto {
2647 my ($self, $path, $x, $y, $check, $done) = @_;
2648
2649 # do generation counting so two concurrent goto's will be executed in-order
2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2651
2652 $self->enter_link;
2653
2654 (async {
2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2676 my $map = eval {
2677 my $map = defined $path ? cf::map::find $path : undef;
2678
2679 if ($map) {
2680 $map = $map->customise_for ($self);
2681 $map = $check->($map) if $check && $map;
2682 } else {
2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 }
2685
2686 $map
2687 };
2688
2689 if ($@) {
2690 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2691 LOG llevError | logBacktrace, Carp::longmess $@;
2692 }
2693
2694 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation};
2696 $self->leave_link ($map, $x, $y);
2697 }
2698
2699 $done->() if $done;
2700 })->prio (1);
2701}
2702
2703=item $player_object->enter_exit ($exit_object)
2704
2705=cut
2706
2707sub parse_random_map_params {
2708 my ($spec) = @_;
2709
2710 my $rmp = { # defaults
2711 xsize => (cf::rndm 15, 40),
2712 ysize => (cf::rndm 15, 40),
2713 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2714 #layout => string,
751 } 2715 };
752}
753 2716
2717 for (split /\n/, $spec) {
2718 my ($k, $v) = split /\s+/, $_, 2;
2719
2720 $rmp->{lc $k} = $v if (length $k) && (length $v);
2721 }
2722
2723 $rmp
2724}
2725
2726sub prepare_random_map {
2727 my ($exit) = @_;
2728
2729 # all this does is basically replace the /! path by
2730 # a new random map path (?random/...) with a seed
2731 # that depends on the exit object
2732
2733 my $rmp = parse_random_map_params $exit->msg;
2734
2735 if ($exit->map) {
2736 $rmp->{region} = $exit->region->name;
2737 $rmp->{origin_map} = $exit->map->path;
2738 $rmp->{origin_x} = $exit->x;
2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2742 }
2743
2744 $rmp->{random_seed} ||= $exit->random_seed;
2745
2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2747 my $md5 = Digest::MD5::md5_hex $data;
2748 my $meta = "$RANDOMDIR/$md5.meta";
2749
2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2751 aio_write $fh, 0, (length $data), $data, 0;
2752 undef $fh;
2753 aio_rename "$meta~", $meta;
2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2758 $exit->slaying ("?random/$md5");
2759 $exit->msg (undef);
2760 }
2761 }
2762}
2763
2764sub cf::object::player::enter_exit {
2765 my ($self, $exit) = @_;
2766
2767 return unless $self->type == cf::PLAYER;
2768
2769 $self->enter_link;
2770
2771 (async {
2772 $Coro::current->{desc} = "enter_exit";
2773
2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2789 $self->goto ($map, $x, $y);
2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2795 1
2796 }) {
2797 $self->message ("Something went wrong deep within the deliantra server. "
2798 . "I'll try to bring you back to the map you were before. "
2799 . "Please report this to the dungeon master!",
2800 cf::NDI_UNIQUE | cf::NDI_RED);
2801
2802 warn "ERROR in enter_exit: $@";
2803 $self->leave_link;
2804 }
2805 })->prio (1);
2806}
2807
2808=head3 cf::client
2809
2810=over 4
2811
2812=item $client->send_drawinfo ($text, $flags)
2813
2814Sends a drawinfo packet to the client. Circumvents output buffering so
2815should not be used under normal circumstances.
2816
2817=cut
2818
2819sub cf::client::send_drawinfo {
2820 my ($self, $text, $flags) = @_;
2821
2822 utf8::encode $text;
2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2852
2853Send a drawinfo or msg packet to the client, formatting the msg for the
2854client if neccessary. C<$type> should be a string identifying the type of
2855the message, with C<log> being the default. If C<$color> is negative, suppress
2856the message unless the client supports the msg packet.
2857
2858=cut
2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2974sub cf::client::send_msg {
2975 my ($self, $channel, $msg, $color, @extra) = @_;
2976
2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2979
2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2989 } elsif (ref $channel) {
2990 # send meta info to client, if not yet sent
2991 unless (exists $self->{channel}{$channel->{id}}) {
2992 $self->{channel}{$channel->{id}} = $channel;
2993 $self->ext_msg (channel_info => $channel);
2994 }
2995
2996 $channel = $channel->{id};
2997 }
2998
2999 return unless @extra || length $msg;
3000
3001 # default colour, mask it out
3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3003 if $color & cf::NDI_DEF;
3004
3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3008 );
3009
3010 $self->send_big_packet ($pkt);
3011}
3012
3013=item $client->ext_msg ($type, @msg)
3014
3015Sends an ext event to the client.
3016
3017=cut
3018
3019sub cf::client::ext_msg($$@) {
3020 my ($self, $type, @msg) = @_;
3021
3022 if ($self->extcmd == 2) {
3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3024 } elsif ($self->extcmd == 1) { # TODO: remove
3025 push @msg, msgtype => "event_$type";
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3027 }
3028}
3029
754=item $player->ext_reply ($msgid, $msgtype, %msg) 3030=item $client->ext_reply ($msgid, @msg)
755 3031
756Sends an ext reply to the player. 3032Sends an ext reply to the client.
757 3033
758=cut 3034=cut
759 3035
760sub cf::player::ext_reply($$$%) { 3036sub cf::client::ext_reply($$@) {
761 my ($self, $id, %msg) = @_; 3037 my ($self, $id, @msg) = @_;
762 3038
763 $msg{msgid} = $id; 3039 if ($self->extcmd == 2) {
764 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
765 $self->send ("ext " . to_json \%msg); 3041 } elsif ($self->extcmd == 1) {
3042 #TODO: version 1, remove
3043 unshift @msg, msgtype => "reply", msgid => $id;
3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3045 }
766} 3046}
767 3047
768############################################################################# 3048=item $success = $client->query ($flags, "text", \&cb)
769# map scripting support 3049
3050Queues a query to the client, calling the given callback with
3051the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3052C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3053
3054Queries can fail, so check the return code. Or don't, as queries will
3055become reliable at some point in the future.
3056
3057=cut
3058
3059sub cf::client::query {
3060 my ($self, $flags, $text, $cb) = @_;
3061
3062 return unless $self->state == ST_PLAYING
3063 || $self->state == ST_SETUP
3064 || $self->state == ST_CUSTOM;
3065
3066 $self->state (ST_CUSTOM);
3067
3068 utf8::encode $text;
3069 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3070
3071 $self->send_packet ($self->{query_queue}[0][0])
3072 if @{ $self->{query_queue} } == 1;
3073
3074 1
3075}
3076
3077cf::client->attach (
3078 on_connect => sub {
3079 my ($ns) = @_;
3080
3081 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3082 },
3083 on_reply => sub {
3084 my ($ns, $msg) = @_;
3085
3086 # this weird shuffling is so that direct followup queries
3087 # get handled first
3088 my $queue = delete $ns->{query_queue}
3089 or return; # be conservative, not sure how that can happen, but we saw a crash here
3090
3091 (shift @$queue)->[1]->($msg);
3092 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3093
3094 push @{ $ns->{query_queue} }, @$queue;
3095
3096 if (@{ $ns->{query_queue} } == @$queue) {
3097 if (@$queue) {
3098 $ns->send_packet ($ns->{query_queue}[0][0]);
3099 } else {
3100 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3101 }
3102 }
3103 },
3104 on_exticmd => sub {
3105 my ($ns, $buf) = @_;
3106
3107 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3108
3109 if (ref $msg) {
3110 my ($type, $reply, @payload) =
3111 "ARRAY" eq ref $msg
3112 ? @$msg
3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3114
3115 my @reply;
3116
3117 if (my $cb = $EXTICMD{$type}) {
3118 @reply = $cb->($ns, @payload);
3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
3124 } else {
3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3126 }
3127
3128 cf::override;
3129 },
3130);
3131
3132=item $client->async (\&cb)
3133
3134Create a new coroutine, running the specified callback. The coroutine will
3135be automatically cancelled when the client gets destroyed (e.g. on logout,
3136or loss of connection).
3137
3138=cut
3139
3140sub cf::client::async {
3141 my ($self, $cb) = @_;
3142
3143 my $coro = &Coro::async ($cb);
3144
3145 $coro->on_destroy (sub {
3146 delete $self->{_coro}{$coro+0};
3147 });
3148
3149 $self->{_coro}{$coro+0} = $coro;
3150
3151 $coro
3152}
3153
3154cf::client->attach (
3155 on_client_destroy => sub {
3156 my ($ns) = @_;
3157
3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3159 },
3160);
3161
3162=back
3163
3164
3165=head2 SAFE SCRIPTING
3166
3167Functions that provide a safe environment to compile and execute
3168snippets of perl code without them endangering the safety of the server
3169itself. Looping constructs, I/O operators and other built-in functionality
3170is not available in the safe scripting environment, and the number of
3171functions and methods that can be called is greatly reduced.
3172
3173=cut
770 3174
771our $safe = new Safe "safe"; 3175our $safe = new Safe "safe";
772our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
773 3177
774$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
775 3179
776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3180$safe->permit_only (Opcode::opset qw(
3181 :base_core :base_mem :base_orig :base_math :base_loop
3182 grepstart grepwhile mapstart mapwhile
3183 sort time
3184));
777 3185
778# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
779 3187
3188=pod
3189
3190The following functions and methods are available within a safe environment:
3191
3192 cf::object
3193 contr pay_amount pay_player map x y force_find force_add destroy
3194 insert remove name archname title slaying race decrease split
3195 value
3196
3197 cf::object::player
3198 player
3199
3200 cf::player
3201 peaceful
3202
3203 cf::map
3204 trigger
3205
3206=cut
3207
780for ( 3208for (
781 ["cf::object" => qw(contr pay_amount pay_player)], 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
782 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
783 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
3214 ["cf::map" => qw(trigger)],
784) { 3215) {
785 no strict 'refs'; 3216 no strict 'refs';
786 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
787 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
788 for @funs; 3219 for @funs;
789} 3220}
790 3221
3222=over 4
3223
3224=item @retval = safe_eval $code, [var => value, ...]
3225
3226Compiled and executes the given perl code snippet. additional var/value
3227pairs result in temporary local (my) scalar variables of the given name
3228that are available in the code snippet. Example:
3229
3230 my $five = safe_eval '$first + $second', first => 1, second => 4;
3231
3232=cut
3233
791sub safe_eval($;@) { 3234sub safe_eval($;@) {
792 my ($code, %vars) = @_; 3235 my ($code, %vars) = @_;
793 3236
794 my $qcode = $code; 3237 my $qcode = $code;
795 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
796 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
797 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
798 local $_; 3244 local $_;
799 local @safe::cf::_safe_eval_args = values %vars;
800 3245
801 my $eval = 3246 my $eval =
802 "do {\n" 3247 "do {\n"
803 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
804 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
805 . $code 3250 . $code
806 . "\n}" 3251 . "\n}"
807 ; 3252 ;
808 3253
3254 if ($CFG{safe_eval}) {
809 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
810 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
811 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
812 3263
813 if ($@) { 3264 if ($@) {
814 warn "$@"; 3265 warn "$@";
815 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
816 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
817 } 3268 }
818 3269
819 wantarray ? @res : $res[0] 3270 wantarray ? @res : $res[0]
820} 3271}
821 3272
3273=item cf::register_script_function $function => $cb
3274
3275Register a function that can be called from within map/npc scripts. The
3276function should be reasonably secure and should be put into a package name
3277like the extension.
3278
3279Example: register a function that gets called whenever a map script calls
3280C<rent::overview>, as used by the C<rent> extension.
3281
3282 cf::register_script_function "rent::overview" => sub {
3283 ...
3284 };
3285
3286=cut
3287
822sub register_script_function { 3288sub register_script_function {
823 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
824 3290
825 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
826 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
827} 3293}
3294
3295=back
3296
3297=cut
828 3298
829############################################################################# 3299#############################################################################
830# the server's main() 3300# the server's init and main functions
3301
3302sub load_facedata($) {
3303 my ($path) = @_;
3304
3305 # HACK to clear player env face cache, we need some signal framework
3306 # for this (global event?)
3307 %ext::player_env::MUSIC_FACE_CACHE = ();
3308
3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3310
3311 warn "loading facedata from $path\n";
3312
3313 my $facedata;
3314 0 < aio_load $path, $facedata
3315 or die "$path: $!";
3316
3317 $facedata = Coro::Storable::thaw $facedata;
3318
3319 $facedata->{version} == 2
3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3321
3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3324 $facedata->{resource}{"res/exp_table"} = {
3325 type => FT_RSRC,
3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3328 };
3329 cf::cede_to_tick;
3330
3331 {
3332 my $faces = $facedata->{faceinfo};
3333
3334 while (my ($face, $info) = each %$faces) {
3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3336
3337 cf::face::set_visibility $idx, $info->{visibility};
3338 cf::face::set_magicmap $idx, $info->{magicmap};
3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3341
3342 cf::cede_to_tick;
3343 }
3344
3345 while (my ($face, $info) = each %$faces) {
3346 next unless $info->{smooth};
3347
3348 my $idx = cf::face::find $face
3349 or next;
3350
3351 if (my $smooth = cf::face::find $info->{smooth}) {
3352 cf::face::set_smooth $idx, $smooth;
3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3354 } else {
3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 {
3363 my $anims = $facedata->{animinfo};
3364
3365 while (my ($anim, $info) = each %$anims) {
3366 cf::anim::set $anim, $info->{frames}, $info->{facings};
3367 cf::cede_to_tick;
3368 }
3369
3370 cf::anim::invalidate_all; # d'oh
3371 }
3372
3373 {
3374 my $res = $facedata->{resource};
3375
3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3379
3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3381 cf::face::set_type $idx, $info->{type};
3382 } else {
3383 $RESOURCE{$name} = $info;
3384 }
3385
3386 cf::cede_to_tick;
3387 }
3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3391
3392 1
3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3414
3415register_exticmd fx_want => sub {
3416 my ($ns, $want) = @_;
3417
3418 while (my ($k, $v) = each %$want) {
3419 $ns->fx_want ($k, $v);
3420 }
3421};
3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
3438 load_resource_file "$MAPDIR/regions"
3439 or die "unable to load regions file\n";
3440
3441 for (cf::region::list) {
3442 $_->{match} = qr/$_->{match}/
3443 if exists $_->{match};
3444 }
3445}
3446
3447sub reload_facedata {
3448 load_facedata "$DATADIR/facedata"
3449 or die "unable to load facedata\n";
3450}
3451
3452sub reload_archetypes {
3453 load_resource_file "$DATADIR/archetypes"
3454 or die "unable to load archetypes\n";
3455}
3456
3457sub reload_treasures {
3458 load_resource_file "$DATADIR/treasures"
3459 or die "unable to load treasurelists\n";
3460}
3461
3462sub reload_resources {
3463 warn "reloading resource files...\n";
3464
3465 reload_facedata;
3466 reload_archetypes;
3467 reload_regions;
3468 reload_treasures;
3469
3470 warn "finished reloading resource files\n";
3471}
3472
3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3476 open my $fh, "<:utf8", "$CONFDIR/config"
3477 or return;
3478
3479 local $/;
3480 *CFG = YAML::XS::Load scalar <$fh>;
3481
3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3483
3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3486
3487 if (exists $CFG{mlockall}) {
3488 eval {
3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3490 and die "WARNING: m(un)lockall failed: $!\n";
3491 };
3492 warn $@ if $@;
3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3524}
831 3525
832sub main { 3526sub main {
833 Event::loop; 3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3541 # we must not ever block the main coroutine
3542 local $Coro::idle = sub {
3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3544 (async {
3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3547 })->prio (Coro::PRIO_MAX);
3548 };
3549
3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3568 load_extensions;
3569
3570 utime time, time, $RUNTIMEFILE;
3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
834} 3580}
835 3581
836############################################################################# 3582#############################################################################
837# initialisation 3583# initialisation and cleanup
838 3584
839register "<global>", __PACKAGE__; 3585# install some emergency cleanup handlers
3586BEGIN {
3587 our %SIGWATCHER = ();
3588 for my $signal (qw(INT HUP TERM)) {
3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3590 cf::cleanup "SIG$signal";
3591 };
3592 }
3593}
3594
3595sub write_runtime_sync {
3596 my $t0 = AE::time;
3597
3598 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time.
3600
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3602
3603 my $guard = cf::lock_acquire "write_runtime";
3604
3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3606 or return;
3607
3608 my $value = $cf::RUNTIME + 90 + 10;
3609 # 10 is the runtime save interval, for a monotonic clock
3610 # 60 allows for the watchdog to kill the server.
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 # touch it again to show we are up-to-date
3620 aio_utime $fh, undef, undef;
3621
3622 close $fh
3623 or return;
3624
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return;
3627
3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3629
3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3681}
3682
3683sub emergency_save() {
3684 my $freeze_guard = cf::freeze_mainloop;
3685
3686 warn "emergency_perl_save: enter\n";
3687
3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3694 # use a peculiar iteration method to avoid tripping on perl
3695 # refcount bugs in for. also avoids problems with players
3696 # and maps saved/destroyed asynchronously.
3697 warn "emergency_perl_save: begin player save\n";
3698 for my $login (keys %cf::PLAYER) {
3699 my $pl = $cf::PLAYER{$login} or next;
3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3702 $pl->save;
3703 }
3704 warn "emergency_perl_save: end player save\n";
3705
3706 warn "emergency_perl_save: begin map save\n";
3707 for my $path (keys %cf::MAP) {
3708 my $map = $cf::MAP{$path} or next;
3709 $map->valid or next;
3710 $map->save;
3711 }
3712 warn "emergency_perl_save: end map save\n";
3713
3714 warn "emergency_perl_save: begin database checkpoint\n";
3715 BDB::db_env_txn_checkpoint $DB_ENV;
3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3721 };
3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3728 warn "emergency_perl_save: leave\n";
3729}
3730
3731sub post_cleanup {
3732 my ($make_core) = @_;
3733
3734 warn Carp::longmess "post_cleanup backtrace"
3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3765}
3766
3767sub do_reload_perl() {
3768 # can/must only be called in main
3769 if ($Coro::current != $Coro::main) {
3770 warn "can only reload from main coroutine";
3771 return;
3772 }
3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
3779 warn "reloading...";
3780
3781 warn "entering sync_job";
3782
3783 cf::sync_job {
3784 cf::write_runtime_sync; # external watchdog should not bark
3785 cf::emergency_save;
3786 cf::write_runtime_sync; # external watchdog should not bark
3787
3788 warn "syncing database to disk";
3789 BDB::db_env_txn_checkpoint $DB_ENV;
3790
3791 # if anything goes wrong in here, we should simply crash as we already saved
3792
3793 warn "flushing outstanding aio requests";
3794 while (IO::AIO::nreqs || BDB::nreqs) {
3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3796 }
3797
3798 warn "cancelling all extension coros";
3799 $_->cancel for values %EXT_CORO;
3800 %EXT_CORO = ();
3801
3802 warn "removing commands";
3803 %COMMAND = ();
3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3811 warn "... unloading $pkg";
3812
3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3822 }
3823
3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3839 }
3840
3841 warn "getting rid of safe::, as good as possible";
3842 clear_package "safe::$_"
3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3844
3845 warn "unloading cf.pm \"a bit\"";
3846 delete $INC{"cf.pm"};
3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3848
3849 # don't, removes xs symbols, too,
3850 # and global variables created in xs
3851 #clear_package __PACKAGE__;
3852
3853 warn "unload completed, starting to reload now";
3854
3855 warn "reloading cf.pm";
3856 require cf;
3857 cf::_connect_to_perl_1;
3858
3859 warn "loading config and database again";
3860 cf::reload_config;
3861
3862 warn "loading extensions";
3863 cf::load_extensions;
3864
3865 if ($REATTACH_ON_RELOAD) {
3866 warn "reattaching attachments to objects/players";
3867 _global_reattach; # objects, sockets
3868 warn "reattaching attachments to maps";
3869 reattach $_ for values %MAP;
3870 warn "reattaching attachments to players";
3871 reattach $_ for values %PLAYER;
3872 }
3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3877 warn "leaving sync_job";
3878
3879 1
3880 } or do {
3881 warn $@;
3882 cf::cleanup "error while reloading, exiting.";
3883 };
3884
3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3891};
3892
3893our $RELOAD_WATCHER; # used only during reload
3894
3895sub reload_perl() {
3896 # doing reload synchronously and two reloads happen back-to-back,
3897 # coro crashes during coro_state_free->destroy here.
3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3904 undef $RELOAD_WATCHER;
3905 };
3906 };
3907}
3908
3909register_command "reload" => sub {
3910 my ($who, $arg) = @_;
3911
3912 if ($who->flag (FLAG_WIZ)) {
3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3916 reload_perl;
3917 };
3918 }
3919};
840 3920
841unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
842 3922
843load_extensions; 3923my $bug_warning = 0;
844 3924
845$TICK_WATCHER = Event->timer ( 3925our @WAIT_FOR_TICK;
846 prio => 1, 3926our @WAIT_FOR_TICK_BEGIN;
847 at => $NEXT_TICK || 1, 3927
848 cb => sub { 3928sub wait_for_tick {
3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3930
3931 my $signal = new Coro::Signal;
3932 push @WAIT_FOR_TICK, $signal;
3933 $signal->wait;
3934}
3935
3936sub wait_for_tick_begin {
3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3938
3939 my $signal = new Coro::Signal;
3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3941 $signal->wait;
3942}
3943
3944sub tick {
3945 if ($Coro::current != $Coro::main) {
3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3947 unless ++$bug_warning > 10;
3948 return;
3949 }
3950
849 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
850 3952
851 my $NOW = Event::time; 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
852 $NEXT_TICK += $TICK;
853 3954
854 # if we are delayed by four ticks, skip them all 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
855 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
856 3957 Coro::async_pool {
857 $TICK_WATCHER->at ($NEXT_TICK); 3958 $Coro::current->{desc} = "runtime saver";
858 $TICK_WATCHER->start; 3959 write_runtime_sync
3960 or warn "ERROR: unable to write runtime file: $!";
3961 };
859 }, 3962 }
860);
861 3963
862_reload_2; 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3965 $sig->send;
3966 }
3967 while (my $sig = shift @WAIT_FOR_TICK) {
3968 $sig->send;
3969 }
3970
3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3973
3974 if (0) {
3975 if ($NEXT_TICK) {
3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3982
3983{
3984 # configure BDB
3985
3986 BDB::min_parallel 16;
3987 BDB::max_poll_reqs $TICK * 0.1;
3988 $AnyEvent::BDB::WATCHER->priority (1);
3989
3990 unless ($DB_ENV) {
3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3997
3998 cf::sync_job {
3999 eval {
4000 BDB::db_env_open
4001 $DB_ENV,
4002 $BDBDIR,
4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4005 0666;
4006
4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4008 };
4009
4010 cf::cleanup "db_env_open(db): $@" if $@;
4011 };
4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
4023}
4024
4025{
4026 # configure IO::AIO
4027
4028 IO::AIO::min_parallel 8;
4029 IO::AIO::max_poll_time $TICK * 0.1;
4030 undef $AnyEvent::AIO::WATCHER;
4031}
4032
4033my $_log_backtrace;
4034
4035sub _log_backtrace {
4036 my ($msg, @addr) = @_;
4037
4038 $msg =~ s/\n//;
4039
4040 # limit the # of concurrent backtraces
4041 if ($_log_backtrace < 2) {
4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
4047 my @bt = fork_call {
4048 @addr = map { sprintf "%x", $_ } @addr;
4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4051 or die "addr2line: $!";
4052
4053 my @funcs;
4054 my @res = <$fh>;
4055 chomp for @res;
4056 while (@res) {
4057 my ($func, $line) = splice @res, 0, 2, ();
4058 push @funcs, "[$func] $line";
4059 }
4060
4061 @funcs
4062 };
4063
4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4066 LOG llevInfo, "[ABT] $_\n" for @bt;
4067 --$_log_backtrace;
4068 };
4069 } else {
4070 LOG llevInfo, "[ABT] $msg\n";
4071 LOG llevInfo, "[ABT] [suppressed]\n";
4072 }
4073}
4074
4075# load additional modules
4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
4078
4079END { cf::emergency_save }
863 4080
8641 40811
865 4082

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