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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.502 by root, Sat Jan 23 20:24:50 2010 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify it under 6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the 7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your 8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version. 9# option) any later version.
503 503
504sub sync_job(&) { 504sub sync_job(&) {
505 my ($job) = @_; 505 my ($job) = @_;
506 506
507 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time; 508 my $time = AE::time;
509 509
510 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
512 512
513 LOG llevError, Carp::longmess "sync job";#d# 513 LOG llevError, Carp::longmess "sync job";#d#
530 } else { 530 } else {
531 EV::loop EV::LOOP_ONESHOT; 531 EV::loop EV::LOOP_ONESHOT;
532 } 532 }
533 } 533 }
534 534
535 my $time = EV::time - $time; 535 my $time = AE::time - $time;
536 536
537 $TICK_START += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
538 538
539 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
540 } else { 540 } else {
1310} 1310}
1311 1311
1312use File::Glob (); 1312use File::Glob ();
1313 1313
1314cf::player->attach ( 1314cf::player->attach (
1315 on_command => sub { 1315 on_unknown_command => sub {
1316 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1317 1317
1318 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1319 or return; 1319 or return;
1320 1320
1399 . "\n};\n1"; 1399 . "\n};\n1";
1400 1400
1401 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1402 } 1402 }
1403 1403
1404 my $pass = 0;
1404 my %done; 1405 my %done;
1405 while (%todo) { 1406 while (%todo) {
1406 my $progress; 1407 my $progress;
1407 1408
1409 ++$pass;
1410
1411 ext:
1408 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1409 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1410 goto skip 1414 next ext
1411 unless exists $done{$_}; 1415 unless exists $done{$_};
1412 } 1416 }
1413 1417
1414 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1415 1419
1416 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1417 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1418 : "$v->{base}: extension inactive.\n";
1419 1424
1420 if (exists $v->{meta}{mandatory}) {
1421 warn $msg;
1422 cf::cleanup "mandatory extension failed to load, exiting."; 1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1423 } 1426 if exists $v->{meta}{mandatory};
1424 1427 } else {
1425 warn $msg; 1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1426 } 1434 }
1427
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431 } 1435 }
1432 1436
1433 skip: 1437 unless ($progress) {
1434 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1435 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1436 } 1445 }
1437 }; 1446 };
1438} 1447}
1439 1448
1440############################################################################# 1449#############################################################################
1524 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1525 } 1534 }
1526 } 1535 }
1527} 1536}
1528 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1529sub save($) { 1551sub save($) {
1530 my ($pl) = @_; 1552 my ($pl) = @_;
1531 1553
1532 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1533 1555
1538 1560
1539 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1540 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1541 1563
1542 cf::get_slot 0.01; 1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1543 1568
1544 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1545 cf::cede_to_tick; 1570 cf::cede_to_tick;
1546} 1571}
1547 1572
1760 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1761 1786
1762 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1763 $self->_create_random_map ( 1788 $self->_create_random_map (
1764 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1765 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1766 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1767 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1768 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1769 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1770 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
2084 } 2109 }
2085 2110
2086 $self->post_load; 2111 $self->post_load;
2087} 2112}
2088 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2089sub customise_for { 2117sub customise_for {
2090 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
2091 2119
2092 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
2093 if $self->per_player; 2121 if $self->per_player;
3122 3150
3123 $coro 3151 $coro
3124} 3152}
3125 3153
3126cf::client->attach ( 3154cf::client->attach (
3127 on_destroy => sub { 3155 on_client_destroy => sub {
3128 my ($ns) = @_; 3156 my ($ns) = @_;
3129 3157
3130 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3131 }, 3159 },
3132); 3160);
3529 reload_config; 3557 reload_config;
3530 db_init; 3558 db_init;
3531 3559
3532 cf::init_uuid; 3560 cf::init_uuid;
3533 cf::init_signals; 3561 cf::init_signals;
3534 cf::init_commands;
3535 cf::init_skills; 3562 cf::init_skills;
3536 3563
3537 cf::init_beforeplay; 3564 cf::init_beforeplay;
3538 3565
3539 atomic; 3566 atomic;
3557 3584
3558# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
3559BEGIN { 3586BEGIN {
3560 our %SIGWATCHER = (); 3587 our %SIGWATCHER = ();
3561 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
3562 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3563 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3564 }; 3591 };
3565 } 3592 }
3566} 3593}
3567 3594
3568sub write_runtime_sync { 3595sub write_runtime_sync {
3596 my $t0 = AE::time;
3597
3569 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3570 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3571 3600
3572 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3573 3602
3574 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3575 3604
3576 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3577 or return; 3606 or return;
3578 3607
3579 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3580 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3581 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3594 or return; 3623 or return;
3595 3624
3596 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3597 and return; 3626 and return;
3598 3627
3599 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3600 3629
3601 1 3630 1
3602} 3631}
3603 3632
3604our $uuid_lock; 3633our $uuid_lock;
3742 return; 3771 return;
3743 } 3772 }
3744 3773
3745 return if $RELOAD++; 3774 return if $RELOAD++;
3746 3775
3747 my $t1 = EV::time; 3776 my $t1 = AE::time;
3748 3777
3749 while ($RELOAD) { 3778 while ($RELOAD) {
3750 warn "reloading..."; 3779 warn "reloading...";
3751 3780
3752 warn "entering sync_job"; 3781 warn "entering sync_job";
3855 3884
3856 warn "reloaded"; 3885 warn "reloaded";
3857 --$RELOAD; 3886 --$RELOAD;
3858 } 3887 }
3859 3888
3860 $t1 = EV::time - $t1; 3889 $t1 = AE::time - $t1;
3861 warn "reload completed in ${t1}s\n"; 3890 warn "reload completed in ${t1}s\n";
3862}; 3891};
3863 3892
3864our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3865 3894
3868 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3869 3898
3870 $RELOAD_WATCHER ||= cf::async { 3899 $RELOAD_WATCHER ||= cf::async {
3871 Coro::AIO::aio_wait cache_extensions; 3900 Coro::AIO::aio_wait cache_extensions;
3872 3901
3873 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { 3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3874 do_reload_perl; 3903 do_reload_perl;
3875 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3876 }; 3905 };
3877 }; 3906 };
3878} 3907}
3919 return; 3948 return;
3920 } 3949 }
3921 3950
3922 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3923 3952
3924 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3925 3954
3926 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3928 Coro::async_pool { 3957 Coro::async_pool {
3929 $Coro::current->{desc} = "runtime saver"; 3958 $Coro::current->{desc} = "runtime saver";
3952} 3981}
3953 3982
3954{ 3983{
3955 # configure BDB 3984 # configure BDB
3956 3985
3957 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3958 BDB::max_poll_reqs $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3959 $AnyEvent::BDB::WATCHER->priority (1); 3988 $AnyEvent::BDB::WATCHER->priority (1);
3960 3989
3961 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3962 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;

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