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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.513 by root, Mon Apr 12 05:22:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML::Syck (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 78# strictly for debugging
45$YAML::Syck::ImplicitUnicode = 1; 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
74our %RESOURCE; 111our %RESOURCE;
75 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 118our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
82 120
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 124our $DB_ENV;
88 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
89our %CFG; 128our %CFG;
90 129
91our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 131our $RUNTIME;
93our $NOW; 132our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 140
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
105 150
106binmode STDOUT; 151binmode STDOUT;
107binmode STDERR; 152binmode STDERR;
108 153
109# read virtual server time, if available 154# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
114} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
115 162
116mkdir $_ 163mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 165
119our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
120 167
121sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 180
123############################################################################# 181#############################################################################
124 182
125=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
126 184
173returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 233
176=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
177 235
178This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 238that call.
181 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
182=back 246=back
183 247
184=cut 248=cut
185 249
186BEGIN { 250$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 251 my $msg = join "", @_;
189 252
190 $msg .= "\n" 253 $msg .= "\n"
191 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
192 255
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 257
195 LOG llevError, $msg; 258 LOG llevError, $msg;
196 }; 259};
197} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
198 274
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 285for my $pkg (qw(
210 cf::global cf::attachable 286 cf::global cf::attachable
211 cf::object cf::object::player 287 cf::object cf::object::player
212 cf::client cf::player 288 cf::client cf::player
213 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
214 cf::map cf::party cf::region 291 cf::party cf::region
215)) { 292)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 294}
219 295
220$EV::DIED = sub { 296$EV::DIED = sub {
221 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
222}; 298};
223 299
224############################################################################# 300#############################################################################
225 301
226=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 340
265sub encode_json($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
267 343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
268=item cf::lock_wait $string 358=item cf::lock_wait $string
269 359
270Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
271 361
272=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
273 363
274Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
277returned. 367returned.
278 368
279Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 370deadlocked coro.
286 376
287Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
288 378
289=cut 379=cut
290 380
291our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 382
294sub lock_wait($) { 383sub lock_wait($) {
295 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 385}
308 386
309sub lock_acquire($) { 387sub lock_acquire($) {
310 my ($key) = @_; 388 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 389}
324 390
325sub lock_active($) { 391sub lock_active($) {
326 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 393}
330 394
331sub freeze_mainloop { 395sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
333 397
334 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 399}
340 400
341=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
342 402
343Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
366 426
367=cut 427=cut
368 428
369our @SLOT_QUEUE; 429our @SLOT_QUEUE;
370our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
371 432
372$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
375 436
376 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
377 439
378 while () { 440 while () {
379 next_job: 441 next_job:
442
380 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
381 if ($avail > 0.01) { 444
382 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
384 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send; 449 $job->[2]->send;
386 Coro::cede; 450 Coro::cede;
387 goto next_job; 451 goto next_job;
388 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
389 } 454 }
390 } 455 }
391 456
392 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait; 460 $signal->wait;
396 } else { 461 } else {
462 $busy = 0;
397 Coro::schedule; 463 Coro::schedule;
398 } 464 }
399 } 465 }
400}; 466};
401 467
402sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
403 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
404 472
405 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
406 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
407 476
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
437 506
438sub sync_job(&) { 507sub sync_job(&) {
439 my ($job) = @_; 508 my ($job) = @_;
440 509
441 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
442 my $time = EV::time; 511 my $time = AE::time;
443 512
444 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
446 515
447 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
448 517
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
452 519
453 my $busy = 1; 520 my $busy = 1;
454 my @res; 521 my @res;
455 522
466 } else { 533 } else {
467 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
468 } 535 }
469 } 536 }
470 537
471 $time = EV::time - $time; 538 my $time = AE::time - $time;
472 539
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
477 541
478 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
479 } else { 543 } else {
480 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
481 545
523 reset_signals; 587 reset_signals;
524 &$cb 588 &$cb
525 }, @args; 589 }, @args;
526 590
527 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594=item $coin = coin_from_name $name
595
596=cut
597
598our %coin_alias = (
599 "silver" => "silvercoin",
600 "silvercoin" => "silvercoin",
601 "silvercoins" => "silvercoin",
602 "gold" => "goldcoin",
603 "goldcoin" => "goldcoin",
604 "goldcoins" => "goldcoin",
605 "platinum" => "platinacoin",
606 "platinumcoin" => "platinacoin",
607 "platinumcoins" => "platinacoin",
608 "platina" => "platinacoin",
609 "platinacoin" => "platinacoin",
610 "platinacoins" => "platinacoin",
611 "royalty" => "royalty",
612 "royalties" => "royalty",
613);
614
615sub coin_from_name($) {
616 $coin_alias{$_[0]}
617 ? cf::arch::find $coin_alias{$_[0]}
618 : undef
528} 619}
529 620
530=item $value = cf::db_get $family => $key 621=item $value = cf::db_get $family => $key
531 622
532Returns a single value from the environment database. 623Returns a single value from the environment database.
671 762
672############################################################################# 763#############################################################################
673 764
674=head2 ATTACHABLE OBJECTS 765=head2 ATTACHABLE OBJECTS
675 766
676Many objects in crossfire are so-called attachable objects. That means you can 767Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 768attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 769to it. All such attachable objects support the following methods.
679 770
680In the following description, CLASS can be any of C<global>, C<object> 771In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 772C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 822=item cf::CLASS::attachment $name, ...
732 823
733Register an attachment by C<$name> through which attachable objects of the 824Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 825given CLASS can refer to this attachment.
735 826
736Some classes such as crossfire maps and objects can specify attachments 827Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 828that are attached at load/instantiate time, thus the need for a name.
738 829
739These calls expect any number of the following handler/hook descriptions: 830These calls expect any number of the following handler/hook descriptions:
740 831
741=over 4 832=over 4
1032 1123
1033sub reattach { 1124sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1125 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1126 my ($obj) = @_;
1036 1127
1128 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1129 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1130
1039 my $registry = $obj->registry; 1131 my $registry = $obj->registry;
1040 1132
1041 @$registry = (); 1133 @$registry = ();
1042 1134
1088 utf8::decode (my $decname = $filename); 1180 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1181 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1182 $decname, length $$rdata, scalar @$objs;
1091 1183
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1186 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1096 close $fh; 1191 aio_close $fh;
1097 1192
1098 if (@$objs) { 1193 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1194 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1195 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1196 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1197 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1104 close $fh; 1202 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1203 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1204 }
1107 } else { 1205 } else {
1108 aio_unlink "$filename.pst"; 1206 aio_unlink "$filename.pst";
1109 } 1207 }
1110 1208
1111 aio_rename "$filename~", $filename; 1209 aio_rename "$filename~", $filename;
1210
1211 $filename =~ s%/[^/]+$%%;
1212 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1213 } else {
1113 warn "FATAL: $filename~: $!\n"; 1214 warn "unable to save objects: $filename~: $!\n";
1114 } 1215 }
1115 } else { 1216 } else {
1116 aio_unlink $filename; 1217 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1218 aio_unlink "$filename.pst";
1118 } 1219 }
1209 my ($name, $cb) = @_; 1310 my ($name, $cb) = @_;
1210 1311
1211 $EXTICMD{$name} = $cb; 1312 $EXTICMD{$name} = $cb;
1212} 1313}
1213 1314
1315use File::Glob ();
1316
1214cf::player->attach ( 1317cf::player->attach (
1215 on_command => sub { 1318 on_unknown_command => sub {
1216 my ($pl, $name, $params) = @_; 1319 my ($pl, $name, $params) = @_;
1217 1320
1218 my $cb = $COMMAND{$name} 1321 my $cb = $COMMAND{$name}
1219 or return; 1322 or return;
1220 1323
1250 1353
1251 cf::override; 1354 cf::override;
1252 }, 1355 },
1253); 1356);
1254 1357
1358# "readahead" all extensions
1359sub cache_extensions {
1360 my $grp = IO::AIO::aio_group;
1361
1362 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1363 for (grep /\.ext$/, @{$_[0]}) {
1364 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1365 }
1366 };
1367
1368 $grp
1369}
1370
1255sub load_extensions { 1371sub load_extensions {
1256 cf::sync_job { 1372 cf::sync_job {
1257 my %todo; 1373 my %todo;
1258 1374
1259 for my $path (<$LIBDIR/*.ext>) { 1375 for my $path (<$LIBDIR/*.ext>) {
1278 1394
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1395 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1396 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1397
1282 $ext{source} = 1398 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1399 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1400 . "#line 1 \"$path\"\n{\n"
1285 . $source 1401 . $source
1286 . "\n};\n1"; 1402 . "\n};\n1";
1287 1403
1288 $todo{$base} = \%ext; 1404 $todo{$base} = \%ext;
1289 } 1405 }
1290 1406
1407 my $pass = 0;
1291 my %done; 1408 my %done;
1292 while (%todo) { 1409 while (%todo) {
1293 my $progress; 1410 my $progress;
1294 1411
1412 ++$pass;
1413
1414 ext:
1295 while (my ($k, $v) = each %todo) { 1415 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) { 1416 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip 1417 next ext
1298 unless exists $done{$_}; 1418 unless exists $done{$_};
1299 } 1419 }
1300 1420
1301 warn "... loading '$k' into '$v->{pkg}'\n"; 1421 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1302 1422
1303 unless (eval $v->{source}) { 1423 my $active = eval $v->{source};
1424
1425 if (length $@) {
1304 my $msg = $@ ? "$v->{path}: $@\n" 1426 warn "$v->{path}: $@\n";
1305 : "$v->{base}: extension inactive.\n";
1306 1427
1428 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1307 if (exists $v->{meta}{mandatory}) { 1429 if exists $v->{meta}{mandatory};
1308 warn $msg; 1430 } else {
1309 warn "mandatory extension failed to load, exiting.\n"; 1431 $done{$k} = delete $todo{$k};
1310 exit 1; 1432 push @EXTS, $v->{pkg};
1311 } 1433 $progress = 1;
1312 1434
1313 warn $msg; 1435 warn "$v->{base}: extension inactive.\n"
1436 unless $active;
1314 } 1437 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1319 } 1438 }
1320 1439
1321 skip: 1440 unless ($progress) {
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1441 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1323 unless $progress; 1442
1443 while (my ($k, $v) = each %todo) {
1444 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1445 if exists $v->{meta}{mandatory};
1446 }
1447 }
1324 } 1448 }
1325 }; 1449 };
1326} 1450}
1327 1451
1328############################################################################# 1452#############################################################################
1329 1453
1330=back 1454=back
1331 1455
1332=head2 CORE EXTENSIONS 1456=head2 CORE EXTENSIONS
1333 1457
1334Functions and methods that extend core crossfire objects. 1458Functions and methods that extend core deliantra objects.
1335 1459
1336=cut 1460=cut
1337 1461
1338package cf::player; 1462package cf::player;
1339 1463
1382 1506
1383sub exists($) { 1507sub exists($) {
1384 my ($login) = @_; 1508 my ($login) = @_;
1385 1509
1386 $cf::PLAYER{$login} 1510 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1511 or !aio_stat path $login
1388} 1512}
1389 1513
1390sub find($) { 1514sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1515 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1516 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1528 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1529 or return;
1406 1530
1407 my $pl = cf::player::load_pl $f 1531 my $pl = cf::player::load_pl $f
1408 or return; 1532 or return;
1533
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1534 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1535 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1536 $cf::PLAYER{$login} = $pl
1412 } 1537 }
1413 } 1538 }
1414} 1539}
1415 1540
1541cf::player->attach (
1542 on_load => sub {
1543 my ($pl, $path) = @_;
1544
1545 # restore slots saved in save, below
1546 my $slots = delete $pl->{_slots};
1547
1548 $pl->ob->current_weapon ($slots->[0]);
1549 $pl->combat_ob ($slots->[1]);
1550 $pl->ranged_ob ($slots->[2]);
1551 },
1552);
1553
1416sub save($) { 1554sub save($) {
1417 my ($pl) = @_; 1555 my ($pl) = @_;
1418 1556
1419 return if $pl->{deny_save}; 1557 return if $pl->{deny_save};
1420 1558
1423 1561
1424 return if $pl->{deny_save}; 1562 return if $pl->{deny_save};
1425 1563
1426 aio_mkdir playerdir $pl, 0770; 1564 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1565 $pl->{last_save} = $cf::RUNTIME;
1566
1567 cf::get_slot 0.01;
1568
1569 # save slots, to be restored later
1570 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1428 1571
1429 $pl->save_pl ($path); 1572 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1573 cf::cede_to_tick;
1431} 1574}
1432 1575
1464 my ($pl) = @_; 1607 my ($pl) = @_;
1465 1608
1466 my $name = $pl->ob->name; 1609 my $name = $pl->ob->name;
1467 1610
1468 $pl->{deny_save} = 1; 1611 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1612 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1613
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1614 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1615 $pl->deactivate;
1616 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1617 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1618 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1619 $pl->ns->destroy if $pl->ns;
1475 1620
1476 my $path = playerdir $pl; 1621 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1622 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1661
1517 for my $login (@$dirs) { 1662 for my $login (@$dirs) {
1518 my $path = path $login; 1663 my $path = path $login;
1519 1664
1520 # a .pst is a dead give-away for a valid player 1665 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1666 # if no pst file found, open and chekc for blocked users
1667 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1668 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1669 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1670 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1671 }
1526 1672
1557 } 1703 }
1558 1704
1559 \@paths 1705 \@paths
1560} 1706}
1561 1707
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1708=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1709
1564Expand crossfire pod fragments into protocol xml. 1710Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1711
1655=item $player->ext_reply ($msgid, @msg) 1712=item $player->ext_reply ($msgid, @msg)
1656 1713
1657Sends an ext reply to the player. 1714Sends an ext reply to the player.
1658 1715
1725our $MAX_RESET = 3600; 1782our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1783our $DEFAULT_RESET = 3000;
1727 1784
1728sub generate_random_map { 1785sub generate_random_map {
1729 my ($self, $rmp) = @_; 1786 my ($self, $rmp) = @_;
1787
1788 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1789
1730 # mit "rum" bekleckern, nicht 1790 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1791 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1792 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1793 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1794 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1735 $rmp->{exit_on_final_map}, 1795 $rmp->{exit_on_final_map},
1736 $rmp->{xsize}, $rmp->{ysize}, 1796 $rmp->{xsize}, $rmp->{ysize},
1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1797 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1798 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1856 1916
1857# the temporary/swap location 1917# the temporary/swap location
1858sub save_path { 1918sub save_path {
1859 my ($self) = @_; 1919 my ($self) = @_;
1860 1920
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1921 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1922 "$TMPDIR/$path.map"
1863} 1923}
1864 1924
1865# the unique path, undef == no special unique path 1925# the unique path, undef == no special unique path
1866sub uniq_path { 1926sub uniq_path {
1867 my ($self) = @_; 1927 my ($self) = @_;
1868 1928
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1929 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1930 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880} 1931}
1881 1932
1882sub decay_objects { 1933sub decay_objects {
1883 my ($self) = @_; 1934 my ($self) = @_;
1884 1935
1968sub find { 2019sub find {
1969 my ($path, $origin) = @_; 2020 my ($path, $origin) = @_;
1970 2021
1971 $path = normalise $path, $origin && $origin->path; 2022 $path = normalise $path, $origin && $origin->path;
1972 2023
1973 cf::lock_wait "map_data:$path";#d#remove 2024 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 2025 my $guard2 = cf::lock_acquire "map_find:$path";
1975 2026
1976 $cf::MAP{$path} || do { 2027 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 2028 my $map = new_from_path cf::map $path
1981 or return; 2029 or return;
1982 2030
1983 $map->{last_save} = $cf::RUNTIME; 2031 $map->{last_save} = $cf::RUNTIME;
1984 2032
1986 or return; 2034 or return;
1987 2035
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2036 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 2037 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 2038 #$cf::WAIT_FOR_TICK->wait;
2039 undef $guard2;
1991 undef $guard1; 2040 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 2041 $map->reset;
1994 return find $path; 2042 return find $path;
1995 } 2043 }
1996 2044
1997 $cf::MAP{$path} = $map 2045 $cf::MAP{$path} = $map
1998 } 2046 }
1999} 2047}
2000 2048
2001sub pre_load { } 2049sub pre_load { }
2002sub post_load { } 2050#sub post_load { } # XS
2003 2051
2004sub load { 2052sub load {
2005 my ($self) = @_; 2053 my ($self) = @_;
2006 2054
2007 local $self->{deny_reset} = 1; # loading can take a long time 2055 local $self->{deny_reset} = 1; # loading can take a long time
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2072 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2073 $f->skip_block;
2026 $self->_load_objects ($f) 2074 $self->_load_objects ($f)
2027 or return; 2075 or return;
2028 2076
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2077 $self->post_load_original
2030 if delete $self->{load_original}; 2078 if delete $self->{load_original};
2031 2079
2032 if (my $uniq = $self->uniq_path) { 2080 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2081 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2082 unless (aio_stat $uniq) {
2052 unless ($self->{deny_activate}) { 2100 unless ($self->{deny_activate}) {
2053 $self->decay_objects; 2101 $self->decay_objects;
2054 $self->fix_auto_apply; 2102 $self->fix_auto_apply;
2055 $self->update_buttons; 2103 $self->update_buttons;
2056 cf::cede_to_tick; 2104 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate; 2105 $self->activate;
2060 } 2106 }
2061 2107
2062 $self->{last_save} = $cf::RUNTIME; 2108 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2109 $self->last_access ($cf::RUNTIME);
2064 2110
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2111 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2112 }
2067 2113
2068 $self->post_load; 2114 $self->post_load;
2069} 2115}
2070 2116
2117# customize the map for a given player, i.e.
2118# return the _real_ map. used by e.g. per-player
2119# maps to change the path to ~playername/mappath
2071sub customise_for { 2120sub customise_for {
2072 my ($self, $ob) = @_; 2121 my ($self, $ob) = @_;
2073 2122
2074 return find "~" . $ob->name . "/" . $self->{path} 2123 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player; 2124 if $self->per_player;
2128 my ($path, $origin, $load) = @_; 2177 my ($path, $origin, $load) = @_;
2129 2178
2130 $path = normalise $path, $origin && $origin->{path}; 2179 $path = normalise $path, $origin && $origin->{path};
2131 2180
2132 if (my $map = $cf::MAP{$path}) { 2181 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2182 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2183 }
2135 2184
2136 $MAP_PREFETCH{$path} |= $load; 2185 $MAP_PREFETCH{$path} |= $load;
2137 2186
2138 $MAP_PREFETCHER ||= cf::async { 2187 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2224 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2225 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2226 $_->contr->save for $self->players;
2178 }; 2227 };
2179 2228
2229 cf::get_slot 0.02;
2230
2180 if ($uniq) { 2231 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2233 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2234 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2235 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2243 $self->save;
2193 2244
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2246
2196 return if $self->players; 2247 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2248 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2249 return if $self->{deny_save};
2199 2250
2200 $self->in_memory (cf::MAP_SWAPPED); 2251 $self->in_memory (cf::MAP_SWAPPED);
2201 2252
2202 $self->deactivate; 2253 $self->deactivate;
2227 2278
2228 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2229 2280
2230 return if $self->players; 2281 return if $self->players;
2231 2282
2232 warn "resetting map ", $self->path; 2283 warn "resetting map ", $self->path, "\n";
2233 2284
2234 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2235 2286
2236 # need to save uniques path 2287 # need to save uniques path
2237 unless ($self->{deny_save}) { 2288 unless ($self->{deny_save}) {
2320 2371
2321sub unique_maps() { 2372sub unique_maps() {
2322 [ 2373 [
2323 map { 2374 map {
2324 utf8::decode $_; 2375 utf8::decode $_;
2325 /\.map$/ 2376 s/\.map$//; # TODO future compatibility hack
2377 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2378 ? ()
2326 ? normalise $_ 2379 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2380 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2381 ]
2330} 2382}
2331 2383
2332package cf; 2384=item cf::map::static_maps
2385
2386Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2387file in the shared directory excluding F</styles> and F</editor>). May
2388block.
2389
2390=cut
2391
2392sub static_maps() {
2393 my @dirs = "";
2394 my @maps;
2395
2396 while (@dirs) {
2397 my $dir = shift @dirs;
2398
2399 next if $dir eq "/styles" || $dir eq "/editor";
2400
2401 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2402 or return;
2403
2404 for (@$files) {
2405 s/\.map$// or next;
2406 utf8::decode $_;
2407 push @maps, "$dir/$_";
2408 }
2409
2410 push @dirs, map "$dir/$_", @$dirs;
2411 }
2412
2413 \@maps
2414}
2333 2415
2334=back 2416=back
2335 2417
2336=head3 cf::object 2418=head3 cf::object
2337 2419
2341 2423
2342=over 4 2424=over 4
2343 2425
2344=item $ob->inv_recursive 2426=item $ob->inv_recursive
2345 2427
2346Returns the inventory of the object _and_ their inventories, recursively. 2428Returns the inventory of the object I<and> their inventories, recursively,
2429but I<not> the object itself.
2347 2430
2348=cut 2431=cut
2349 2432
2350sub inv_recursive_; 2433sub inv_recursive_;
2351sub inv_recursive_ { 2434sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2439 inv_recursive_ inv $_[0]
2357} 2440}
2358 2441
2359=item $ref = $ob->ref 2442=item $ref = $ob->ref
2360 2443
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2444Creates and returns a persistent reference to an object that can be stored as a string.
2362 2445
2363=item $ob = cf::object::deref ($refstring) 2446=item $ob = cf::object::deref ($refstring)
2364 2447
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2448returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2449even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2481can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2482dialogue with the given NPC character.
2400 2483
2401=cut 2484=cut
2402 2485
2486our $SAY_CHANNEL = {
2487 id => "say",
2488 title => "Map",
2489 reply => "say ",
2490 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2491};
2492
2493our $CHAT_CHANNEL = {
2494 id => "chat",
2495 title => "Chat",
2496 reply => "chat ",
2497 tooltip => "Player chat and shouts, global to the server.",
2498};
2499
2403# rough implementation of a future "reply" method that works 2500# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2501# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2502#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2503sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2504 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2515 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2516 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2517
2421 } else { 2518 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2519 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2520 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2521 }
2425 } 2522 }
2426} 2523}
2427 2524
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2525=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2550
2454=item $player_object->enter_link 2551=item $player_object->enter_link
2455 2552
2456Freezes the player and moves him/her to a special map (C<{link}>). 2553Freezes the player and moves him/her to a special map (C<{link}>).
2457 2554
2458The player should be reasonably safe there for short amounts of time. You 2555The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2556for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2557though, as the palyer cannot control the character while it is on the link
2558map.
2460 2559
2461Will never block. 2560Will never block.
2462 2561
2463=item $player_object->leave_link ($map, $x, $y) 2562=item $player_object->leave_link ($map, $x, $y)
2464 2563
2516 ($x, $y) = (-1, -1) 2615 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y); 2616 unless (defined $x) && (defined $y);
2518 2617
2519 # use -1 or undef as default coordinates, not 0, 0 2618 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y) 2619 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0; 2620 if $x <= 0 && $y <= 0;
2522 2621
2523 $map->load; 2622 $map->load;
2524 $map->load_neighbours; 2623 $map->load_neighbours;
2525 2624
2526 return unless $self->contr->active; 2625 return unless $self->contr->active;
2527 $self->activate_recursive;
2528 2626
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2627 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2628 $self->enter_map ($map, $x, $y);
2629
2630 # only activate afterwards, to support waiting in hooks
2631 $self->activate_recursive;
2531} 2632}
2532 2633
2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2634=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2534 2635
2535Moves the player to the given map-path and coordinates by first freezing 2636Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2637her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2638that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2639the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2640be called at the end of this process.
2641
2642Note that $check will be called with a potentially non-loaded map, so if
2643it needs a loaded map it has to call C<< ->load >>.
2540 2644
2541=cut 2645=cut
2542 2646
2543our $GOTOGEN; 2647our $GOTOGEN;
2544 2648
2623} 2727}
2624 2728
2625sub prepare_random_map { 2729sub prepare_random_map {
2626 my ($exit) = @_; 2730 my ($exit) = @_;
2627 2731
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2732 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2733 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2734 # that depends on the exit object
2633 2735
2634 my $rmp = parse_random_map_params $exit->msg; 2736 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2738 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2739 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2740 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2741 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2742 $rmp->{origin_y} = $exit->y;
2743
2744 $exit->map->touch;
2641 } 2745 }
2642 2746
2643 $rmp->{random_seed} ||= $exit->random_seed; 2747 $rmp->{random_seed} ||= $exit->random_seed;
2644 2748
2645 my $data = cf::encode_json $rmp; 2749 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2750 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2751 my $meta = "$RANDOMDIR/$md5.meta";
2648 2752
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2753 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2754 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2755 undef $fh;
2652 aio_rename "$meta~", $meta; 2756 aio_rename "$meta~", $meta;
2653 2757
2758 my $slaying = "?random/$md5";
2759
2760 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2761 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2762 $exit->msg (undef);
2763 }
2656 } 2764 }
2657} 2765}
2658 2766
2659sub cf::object::player::enter_exit { 2767sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2768 my ($self, $exit) = @_;
2661 2769
2662 return unless $self->type == cf::PLAYER; 2770 return unless $self->type == cf::PLAYER;
2663 2771
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2772 $self->enter_link;
2676 2773
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2774 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2775 $Coro::current->{desc} = "enter_exit";
2683 2776
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2777 unless (eval {
2778 $self->deactivate_recursive; # just to be sure
2779
2780 # random map handling
2781 {
2782 my $guard = cf::lock_acquire "exit_prepare:$exit";
2783
2784 prepare_random_map $exit
2785 if $exit->slaying eq "/!";
2786 }
2787
2788 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2789 my $x = $exit->stats->hp;
2790 my $y = $exit->stats->sp;
2791
2686 $self->goto ($slaying, $hp, $sp); 2792 $self->goto ($map, $x, $y);
2687 2793
2794 # if exit is damned, update players death & WoR home-position
2795 $self->contr->savebed ($map, $x, $y)
2796 if $exit->flag (cf::FLAG_DAMNED);
2797
2688 1; 2798 1
2689 }) { 2799 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2800 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2801 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2802 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2803 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2804
2695 warn "ERROR in enter_exit: $@"; 2805 warn "ERROR in enter_exit: $@";
2712sub cf::client::send_drawinfo { 2822sub cf::client::send_drawinfo {
2713 my ($self, $text, $flags) = @_; 2823 my ($self, $text, $flags) = @_;
2714 2824
2715 utf8::encode $text; 2825 utf8::encode $text;
2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2826 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2827}
2828
2829=item $client->send_big_packet ($pkt)
2830
2831Like C<send_packet>, but tries to compress large packets, and fragments
2832them as required.
2833
2834=cut
2835
2836our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2837
2838sub cf::client::send_big_packet {
2839 my ($self, $pkt) = @_;
2840
2841 # try lzf for large packets
2842 $pkt = "lzf " . Compress::LZF::compress $pkt
2843 if 1024 <= length $pkt and $self->{can_lzf};
2844
2845 # split very large packets
2846 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2847 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2848 $pkt = "frag";
2849 }
2850
2851 $self->send_packet ($pkt);
2717} 2852}
2718 2853
2719=item $client->send_msg ($channel, $msg, $color, [extra...]) 2854=item $client->send_msg ($channel, $msg, $color, [extra...])
2720 2855
2721Send a drawinfo or msg packet to the client, formatting the msg for the 2856Send a drawinfo or msg packet to the client, formatting the msg for the
2725 2860
2726=cut 2861=cut
2727 2862
2728# non-persistent channels (usually the info channel) 2863# non-persistent channels (usually the info channel)
2729our %CHANNEL = ( 2864our %CHANNEL = (
2865 "c/motd" => {
2866 id => "infobox",
2867 title => "MOTD",
2868 reply => undef,
2869 tooltip => "The message of the day",
2870 },
2730 "c/identify" => { 2871 "c/identify" => {
2731 id => "infobox", 2872 id => "infobox",
2732 title => "Identify", 2873 title => "Identify",
2733 reply => undef, 2874 reply => undef,
2734 tooltip => "Items recently identified", 2875 tooltip => "Items recently identified",
2736 "c/examine" => { 2877 "c/examine" => {
2737 id => "infobox", 2878 id => "infobox",
2738 title => "Examine", 2879 title => "Examine",
2739 reply => undef, 2880 reply => undef,
2740 tooltip => "Signs and other items you examined", 2881 tooltip => "Signs and other items you examined",
2882 },
2883 "c/shopinfo" => {
2884 id => "infobox",
2885 title => "Shop Info",
2886 reply => undef,
2887 tooltip => "What your bargaining skill tells you about the shop",
2741 }, 2888 },
2742 "c/book" => { 2889 "c/book" => {
2743 id => "infobox", 2890 id => "infobox",
2744 title => "Book", 2891 title => "Book",
2745 reply => undef, 2892 reply => undef,
2761 id => "infobox", 2908 id => "infobox",
2762 title => "Body Parts", 2909 title => "Body Parts",
2763 reply => undef, 2910 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2911 tooltip => "Shows which body parts you posess and are available",
2765 }, 2912 },
2913 "c/statistics" => {
2914 id => "infobox",
2915 title => "Statistics",
2916 reply => undef,
2917 tooltip => "Shows your primary statistics",
2918 },
2919 "c/skills" => {
2920 id => "infobox",
2921 title => "Skills",
2922 reply => undef,
2923 tooltip => "Shows your experience per skill and item power",
2924 },
2925 "c/shopitems" => {
2926 id => "infobox",
2927 title => "Shop Items",
2928 reply => undef,
2929 tooltip => "Shows the items currently for sale in this shop",
2930 },
2931 "c/resistances" => {
2932 id => "infobox",
2933 title => "Resistances",
2934 reply => undef,
2935 tooltip => "Shows your resistances",
2936 },
2937 "c/pets" => {
2938 id => "infobox",
2939 title => "Pets",
2940 reply => undef,
2941 tooltip => "Shows information abotu your pets/a specific pet",
2942 },
2943 "c/perceiveself" => {
2944 id => "infobox",
2945 title => "Perceive Self",
2946 reply => undef,
2947 tooltip => "You gained detailed knowledge about yourself",
2948 },
2766 "c/uptime" => { 2949 "c/uptime" => {
2767 id => "infobox", 2950 id => "infobox",
2768 title => "Uptime", 2951 title => "Uptime",
2769 reply => undef, 2952 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2953 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2956 id => "infobox",
2774 title => "Map Info", 2957 title => "Map Info",
2775 reply => undef, 2958 reply => undef,
2776 tooltip => "Information related to the maps", 2959 tooltip => "Information related to the maps",
2777 }, 2960 },
2961 "c/party" => {
2962 id => "party",
2963 title => "Party",
2964 reply => "gsay ",
2965 tooltip => "Messages and chat related to your party",
2966 },
2967 "c/death" => {
2968 id => "death",
2969 title => "Death",
2970 reply => undef,
2971 tooltip => "Reason for and more info about your most recent death",
2972 },
2973 "c/say" => $SAY_CHANNEL,
2974 "c/chat" => $CHAT_CHANNEL,
2778); 2975);
2779 2976
2780sub cf::client::send_msg { 2977sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2978 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2979
2783 $msg = $self->pl->expand_cfpod ($msg); 2980 $msg = $self->pl->expand_cfpod ($msg)
2981 unless $color & cf::NDI_VERBATIM;
2784 2982
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2983 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2984
2787 # check predefined channels, for the benefit of C 2985 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2986 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel}; 2987 $channel = $CHANNEL{$channel};
2790 2988
2791 $self->ext_msg (channel_info => $channel) 2989 $self->ext_msg (channel_info => $channel);
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id}; 2990 $channel = $channel->{id};
2795 2991
2796 } elsif (ref $channel) { 2992 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent 2993 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) { 2994 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel; 2995 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel) 2996 $self->ext_msg (channel_info => $channel);
2801 if $self->can_msg;
2802 } 2997 }
2803 2998
2804 $channel = $channel->{id}; 2999 $channel = $channel->{id};
2805 } 3000 }
2806 3001
2807 return unless @extra || length $msg; 3002 return unless @extra || length $msg;
2808 3003
2809 if ($self->can_msg) {
2810 # default colour, mask it out 3004 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3005 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 3006 if $color & cf::NDI_DEF;
2813 3007
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3008 my $pkt = "msg "
3009 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3010 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2816 } else { 3011 );
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827 3012
2828 $color &= cf::NDI_COLOR_MASK; 3013 $self->send_big_packet ($pkt);
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841} 3014}
2842 3015
2843=item $client->ext_msg ($type, @msg) 3016=item $client->ext_msg ($type, @msg)
2844 3017
2845Sends an ext event to the client. 3018Sends an ext event to the client.
2848 3021
2849sub cf::client::ext_msg($$@) { 3022sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_; 3023 my ($self, $type, @msg) = @_;
2851 3024
2852 if ($self->extcmd == 2) { 3025 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove 3027 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type"; 3028 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3029 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 } 3030 }
2858} 3031}
2859 3032
2860=item $client->ext_reply ($msgid, @msg) 3033=item $client->ext_reply ($msgid, @msg)
2861 3034
2865 3038
2866sub cf::client::ext_reply($$@) { 3039sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_; 3040 my ($self, $id, @msg) = @_;
2868 3041
2869 if ($self->extcmd == 2) { 3042 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3043 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) { 3044 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove 3045 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id; 3046 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3047 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 } 3048 }
2876} 3049}
2877 3050
2878=item $success = $client->query ($flags, "text", \&cb) 3051=item $success = $client->query ($flags, "text", \&cb)
2879 3052
2980 3153
2981 $coro 3154 $coro
2982} 3155}
2983 3156
2984cf::client->attach ( 3157cf::client->attach (
2985 on_destroy => sub { 3158 on_client_destroy => sub {
2986 my ($ns) = @_; 3159 my ($ns) = @_;
2987 3160
2988 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3161 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2989 }, 3162 },
2990); 3163);
3006our $safe_hole = new Safe::Hole; 3179our $safe_hole = new Safe::Hole;
3007 3180
3008$SIG{FPE} = 'IGNORE'; 3181$SIG{FPE} = 'IGNORE';
3009 3182
3010$safe->permit_only (Opcode::opset qw( 3183$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math 3184 :base_core :base_mem :base_orig :base_math :base_loop
3012 grepstart grepwhile mapstart mapwhile 3185 grepstart grepwhile mapstart mapwhile
3013 sort time 3186 sort time
3014)); 3187));
3015 3188
3016# here we export the classes and methods available to script code 3189# here we export the classes and methods available to script code
3019 3192
3020The following functions and methods are available within a safe environment: 3193The following functions and methods are available within a safe environment:
3021 3194
3022 cf::object 3195 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3196 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3197 insert remove name archname title slaying race decrease split
3198 value
3025 3199
3026 cf::object::player 3200 cf::object::player
3027 player 3201 player
3028 3202
3029 cf::player 3203 cf::player
3034 3208
3035=cut 3209=cut
3036 3210
3037for ( 3211for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3212 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3213 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3214 decrease split destroy change_exp value msg lore send_msg)],
3041 ["cf::object::player" => qw(player)], 3215 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3216 ["cf::player" => qw(peaceful send_msg)],
3043 ["cf::map" => qw(trigger)], 3217 ["cf::map" => qw(trigger)],
3044) { 3218) {
3045 no strict 'refs'; 3219 no strict 'refs';
3046 my ($pkg, @funs) = @$_; 3220 my ($pkg, @funs) = @$_;
3047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3221 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3065 3239
3066 my $qcode = $code; 3240 my $qcode = $code;
3067 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3241 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3068 $qcode =~ s/\n/\\n/g; 3242 $qcode =~ s/\n/\\n/g;
3069 3243
3244 %vars = (_dummy => 0) unless %vars;
3245
3246 my @res;
3070 local $_; 3247 local $_;
3071 local @safe::cf::_safe_eval_args = values %vars;
3072 3248
3073 my $eval = 3249 my $eval =
3074 "do {\n" 3250 "do {\n"
3075 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3251 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3076 . "#line 0 \"{$qcode}\"\n" 3252 . "#line 0 \"{$qcode}\"\n"
3077 . $code 3253 . $code
3078 . "\n}" 3254 . "\n}"
3079 ; 3255 ;
3080 3256
3257 if ($CFG{safe_eval}) {
3081 sub_generation_inc; 3258 sub_generation_inc;
3259 local @safe::cf::_safe_eval_args = values %vars;
3082 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3260 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3083 sub_generation_inc; 3261 sub_generation_inc;
3262 } else {
3263 local @cf::_safe_eval_args = values %vars;
3264 @res = wantarray ? eval eval : scalar eval $eval;
3265 }
3084 3266
3085 if ($@) { 3267 if ($@) {
3086 warn "$@"; 3268 warn "$@";
3087 warn "while executing safe code '$code'\n"; 3269 warn "while executing safe code '$code'\n";
3088 warn "with arguments " . (join " ", %vars) . "\n"; 3270 warn "with arguments " . (join " ", %vars) . "\n";
3107=cut 3289=cut
3108 3290
3109sub register_script_function { 3291sub register_script_function {
3110 my ($fun, $cb) = @_; 3292 my ($fun, $cb) = @_;
3111 3293
3112 no strict 'refs'; 3294 $fun = "safe::$fun" if $CFG{safe_eval};
3113 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3295 *$fun = $safe_hole->wrap ($cb);
3114} 3296}
3115 3297
3116=back 3298=back
3117 3299
3118=cut 3300=cut
3139 3321
3140 $facedata->{version} == 2 3322 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed."; 3323 or cf::cleanup "$path: version mismatch, cannot proceed.";
3142 3324
3143 # patch in the exptable 3325 # patch in the exptable
3326 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3144 $facedata->{resource}{"res/exp_table"} = { 3327 $facedata->{resource}{"res/exp_table"} = {
3145 type => FT_RSRC, 3328 type => FT_RSRC,
3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3329 data => $exp_table,
3330 hash => (Digest::MD5::md5 $exp_table),
3147 }; 3331 };
3148 cf::cede_to_tick; 3332 cf::cede_to_tick;
3149 3333
3150 { 3334 {
3151 my $faces = $facedata->{faceinfo}; 3335 my $faces = $facedata->{faceinfo};
3153 while (my ($face, $info) = each %$faces) { 3337 while (my ($face, $info) = each %$faces) {
3154 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3338 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3155 3339
3156 cf::face::set_visibility $idx, $info->{visibility}; 3340 cf::face::set_visibility $idx, $info->{visibility};
3157 cf::face::set_magicmap $idx, $info->{magicmap}; 3341 cf::face::set_magicmap $idx, $info->{magicmap};
3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3342 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3343 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3160 3344
3161 cf::cede_to_tick; 3345 cf::cede_to_tick;
3162 } 3346 }
3163 3347
3164 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
3188 3372
3189 cf::anim::invalidate_all; # d'oh 3373 cf::anim::invalidate_all; # d'oh
3190 } 3374 }
3191 3375
3192 { 3376 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource}; 3377 my $res = $facedata->{resource};
3196 3378
3197 while (my ($name, $info) = each %$res) { 3379 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) { 3380 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3381 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201 3382
3202 if ($info->{type} & 1) { 3383 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type}; 3384 cf::face::set_type $idx, $info->{type};
3217 } else { 3385 } else {
3218 $RESOURCE{$name} = $info; 3386 $RESOURCE{$name} = $info;
3219 } 3387 }
3220 3388
3253 while (my ($k, $v) = each %$want) { 3421 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3422 $ns->fx_want ($k, $v);
3255 } 3423 }
3256}; 3424};
3257 3425
3426sub load_resource_file($) {
3427 my $guard = lock_acquire "load_resource_file";
3428
3429 my $status = load_resource_file_ $_[0];
3430 get_slot 0.1, 100;
3431 cf::arch::commit_load;
3432
3433 $status
3434}
3435
3258sub reload_regions { 3436sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3437 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3438 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3439 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3440
3275} 3453}
3276 3454
3277sub reload_archetypes { 3455sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3456 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3457 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3458}
3286 3459
3287sub reload_treasures { 3460sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3461 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3462 or die "unable to load treasurelists\n";
3290} 3463}
3291 3464
3292sub reload_resources { 3465sub reload_resources {
3293 warn "reloading resource files...\n"; 3466 warn "reloading resource files...\n";
3294 3467
3468 reload_facedata;
3469 reload_archetypes;
3295 reload_regions; 3470 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3471 reload_treasures;
3300 3472
3301 warn "finished reloading resource files\n"; 3473 warn "finished reloading resource files\n";
3302} 3474}
3303 3475
3304sub init {
3305 reload_resources;
3306}
3307
3308sub reload_config { 3476sub reload_config {
3477 warn "reloading config file...\n";
3478
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3479 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3480 or return;
3311 3481
3312 local $/; 3482 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3483 *CFG = YAML::XS::Load scalar <$fh>;
3314 3484
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3485 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3486
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3487 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3488 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3492 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3323 and die "WARNING: m(un)lockall failed: $!\n"; 3493 and die "WARNING: m(un)lockall failed: $!\n";
3324 }; 3494 };
3325 warn $@ if $@; 3495 warn $@ if $@;
3326 } 3496 }
3497
3498 warn "finished reloading resource files\n";
3499}
3500
3501sub pidfile() {
3502 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3503 or die "$PIDFILE: $!";
3504 flock $fh, &Fcntl::LOCK_EX
3505 or die "$PIDFILE: flock: $!";
3506 $fh
3507}
3508
3509# make sure only one server instance is running at any one time
3510sub atomic {
3511 my $fh = pidfile;
3512
3513 my $pid = <$fh>;
3514 kill 9, $pid if $pid > 0;
3515
3516 seek $fh, 0, 0;
3517 print $fh $$;
3518}
3519
3520sub main_loop {
3521 warn "EV::loop starting\n";
3522 if (1) {
3523 EV::loop;
3524 }
3525 warn "EV::loop returned\n";
3526 goto &main_loop unless $REALLY_UNLOOP;
3327} 3527}
3328 3528
3329sub main { 3529sub main {
3530 cf::init_globals; # initialise logging
3531
3532 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3533 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3534 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3535 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3536
3537 cf::init_experience;
3538 cf::init_anim;
3539 cf::init_attackmess;
3540 cf::init_dynamic;
3541
3542 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3543
3330 # we must not ever block the main coroutine 3544 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3545 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3546 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3547 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3548 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3549 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3550 })->prio (Coro::PRIO_MAX);
3337 }; 3551 };
3338 3552
3553 evthread_start IO::AIO::poll_fileno;
3554
3555 cf::sync_job {
3556 cf::load_settings;
3557 cf::load_materials;
3558
3559 reload_resources;
3339 reload_config; 3560 reload_config;
3340 db_init; 3561 db_init;
3562
3563 cf::init_uuid;
3564 cf::init_signals;
3565 cf::init_skills;
3566
3567 cf::init_beforeplay;
3568
3569 atomic;
3570
3341 load_extensions; 3571 load_extensions;
3342 3572
3343 $TICK_WATCHER->start; 3573 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3574
3345 EV::loop; 3575 # no (long-running) fork's whatsoever before this point(!)
3576 use POSIX ();
3577 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3578
3579 (pop @POST_INIT)->(0) while @POST_INIT;
3580 };
3581
3582 main_loop;
3346} 3583}
3347 3584
3348############################################################################# 3585#############################################################################
3349# initialisation and cleanup 3586# initialisation and cleanup
3350 3587
3351# install some emergency cleanup handlers 3588# install some emergency cleanup handlers
3352BEGIN { 3589BEGIN {
3353 our %SIGWATCHER = (); 3590 our %SIGWATCHER = ();
3354 for my $signal (qw(INT HUP TERM)) { 3591 for my $signal (qw(INT HUP TERM)) {
3355 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3592 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3356 cf::cleanup "SIG$signal"; 3593 cf::cleanup "SIG$signal";
3357 }; 3594 };
3358 } 3595 }
3359} 3596}
3360 3597
3361sub write_runtime { 3598sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime"; 3599 my $t0 = AE::time;
3363 3600
3364 # first touch the runtime file to show we are still running: 3601 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3602 # the fsync below can take a very very long time.
3366 3603
3367 IO::AIO::aio_utime $runtime, undef, undef; 3604 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3605
3369 my $guard = cf::lock_acquire "write_runtime"; 3606 my $guard = cf::lock_acquire "write_runtime";
3370 3607
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3608 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3372 or return; 3609 or return;
3373 3610
3374 my $value = $cf::RUNTIME + 90 + 10; 3611 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3612 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3613 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3623 aio_utime $fh, undef, undef;
3387 3624
3388 close $fh 3625 close $fh
3389 or return; 3626 or return;
3390 3627
3391 aio_rename "$runtime~", $runtime 3628 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3629 and return;
3393 3630
3394 warn "runtime file written.\n"; 3631 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3395 3632
3396 1 3633 1
3634}
3635
3636our $uuid_lock;
3637our $uuid_skip;
3638
3639sub write_uuid_sync($) {
3640 $uuid_skip ||= $_[0];
3641
3642 return if $uuid_lock;
3643 local $uuid_lock = 1;
3644
3645 my $uuid = "$LOCALDIR/uuid";
3646
3647 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3648 or return;
3649
3650 my $value = uuid_seq uuid_cur;
3651
3652 unless ($value) {
3653 warn "cowardly refusing to write zero uuid value!\n";
3654 return;
3655 }
3656
3657 my $value = uuid_str $value + $uuid_skip;
3658 $uuid_skip = 0;
3659
3660 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3661 and return;
3662
3663 # always fsync - this file is important
3664 aio_fsync $fh
3665 and return;
3666
3667 close $fh
3668 or return;
3669
3670 aio_rename "$uuid~", $uuid
3671 and return;
3672
3673 warn "uuid file written ($value).\n";
3674
3675 1
3676
3677}
3678
3679sub write_uuid($$) {
3680 my ($skip, $sync) = @_;
3681
3682 $sync ? write_uuid_sync $skip
3683 : async { write_uuid_sync $skip };
3397} 3684}
3398 3685
3399sub emergency_save() { 3686sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3687 my $freeze_guard = cf::freeze_mainloop;
3401 3688
3402 warn "enter emergency perl save\n"; 3689 warn "emergency_perl_save: enter\n";
3403 3690
3404 cf::sync_job { 3691 cf::sync_job {
3692 # this is a trade-off: we want to be very quick here, so
3693 # save all maps without fsync, and later call a global sync
3694 # (which in turn might be very very slow)
3695 local $USE_FSYNC = 0;
3696
3405 # use a peculiar iteration method to avoid tripping on perl 3697 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3698 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3699 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3700 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3701 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3702 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3703 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3704 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3705 $pl->save;
3414 } 3706 }
3415 warn "end emergency player save\n"; 3707 warn "emergency_perl_save: end player save\n";
3416 3708
3417 warn "begin emergency map save\n"; 3709 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3710 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3711 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3712 $map->valid or next;
3421 $map->save; 3713 $map->save;
3422 } 3714 }
3423 warn "end emergency map save\n"; 3715 warn "emergency_perl_save: end map save\n";
3424 3716
3425 warn "begin emergency database checkpoint\n"; 3717 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3718 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3719 warn "emergency_perl_save: end database checkpoint\n";
3720
3721 warn "emergency_perl_save: begin write uuid\n";
3722 write_uuid_sync 1;
3723 warn "emergency_perl_save: end write uuid\n";
3428 }; 3724 };
3429 3725
3726 warn "emergency_perl_save: starting sync()\n";
3727 IO::AIO::aio_sync sub {
3728 warn "emergency_perl_save: finished sync()\n";
3729 };
3730
3430 warn "leave emergency perl save\n"; 3731 warn "emergency_perl_save: leave\n";
3431} 3732}
3432 3733
3433sub post_cleanup { 3734sub post_cleanup {
3434 my ($make_core) = @_; 3735 my ($make_core) = @_;
3435 3736
3436 warn Carp::longmess "post_cleanup backtrace" 3737 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3738 if $make_core;
3739
3740 my $fh = pidfile;
3741 unlink $PIDFILE if <$fh> == $$;
3742}
3743
3744# a safer delete_package, copied from Symbol
3745sub clear_package($) {
3746 my $pkg = shift;
3747
3748 # expand to full symbol table name if needed
3749 unless ($pkg =~ /^main::.*::$/) {
3750 $pkg = "main$pkg" if $pkg =~ /^::/;
3751 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3752 $pkg .= '::' unless $pkg =~ /::$/;
3753 }
3754
3755 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3756 my $stem_symtab = *{$stem}{HASH};
3757
3758 defined $stem_symtab and exists $stem_symtab->{$leaf}
3759 or return;
3760
3761 # clear all symbols
3762 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3763 for my $name (keys %$leaf_symtab) {
3764 _gv_clear *{"$pkg$name"};
3765# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3766 }
3767 warn "cleared package $pkg\n";#d#
3438} 3768}
3439 3769
3440sub do_reload_perl() { 3770sub do_reload_perl() {
3441 # can/must only be called in main 3771 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3773 warn "can only reload from main coroutine";
3444 return; 3774 return;
3445 } 3775 }
3446 3776
3777 return if $RELOAD++;
3778
3779 my $t1 = AE::time;
3780
3781 while ($RELOAD) {
3447 warn "reloading..."; 3782 warn "reloading...";
3448 3783
3449 warn "entering sync_job"; 3784 warn "entering sync_job";
3450 3785
3451 cf::sync_job { 3786 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3787 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3788 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3789 cf::write_runtime_sync; # external watchdog should not bark
3455 3790
3456 warn "syncing database to disk"; 3791 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3792 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3793
3459 # if anything goes wrong in here, we should simply crash as we already saved 3794 # if anything goes wrong in here, we should simply crash as we already saved
3460 3795
3461 warn "flushing outstanding aio requests"; 3796 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3797 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3798 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3799 }
3493 3800
3494 warn "... nuking $pkg"; 3801 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3802 $_->cancel for values %EXT_CORO;
3496 } 3803 %EXT_CORO = ();
3497 3804
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3805 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3806 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3807
3808 warn "removing ext/exti commands";
3809 %EXTCMD = ();
3810 %EXTICMD = ();
3811
3812 warn "unloading/nuking all extensions";
3813 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3814 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3815
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3816 if (my $cb = $pkg->can ("unload")) {
3817 eval {
3509 $cb->(); 3818 $cb->($pkg);
3819 1
3820 } or warn "$pkg unloaded, but with errors: $@";
3821 }
3822
3823 warn "... clearing $pkg";
3824 clear_package $pkg;
3510 } 3825 }
3511 3826
3512 Symbol::delete_package $k; 3827 warn "unloading all perl modules loaded from $LIBDIR";
3828 while (my ($k, $v) = each %INC) {
3829 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3830
3831 warn "... unloading $k";
3832 delete $INC{$k};
3833
3834 $k =~ s/\.pm$//;
3835 $k =~ s/\//::/g;
3836
3837 if (my $cb = $k->can ("unload_module")) {
3838 $cb->();
3839 }
3840
3841 clear_package $k;
3513 } 3842 }
3514 3843
3515 warn "getting rid of safe::, as good as possible"; 3844 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3845 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3846 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3847
3519 warn "unloading cf.pm \"a bit\""; 3848 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3849 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3850 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3522 3851
3523 # don't, removes xs symbols, too, 3852 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3853 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3854 #clear_package __PACKAGE__;
3526 3855
3527 warn "unload completed, starting to reload now"; 3856 warn "unload completed, starting to reload now";
3528 3857
3529 warn "reloading cf.pm"; 3858 warn "reloading cf.pm";
3530 require cf; 3859 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3860 cf::_connect_to_perl_1;
3532 3861
3533 warn "loading config and database again"; 3862 warn "loading config and database again";
3534 cf::reload_config; 3863 cf::reload_config;
3535 3864
3536 warn "loading extensions"; 3865 warn "loading extensions";
3537 cf::load_extensions; 3866 cf::load_extensions;
3538 3867
3868 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3869 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3870 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3871 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3872 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3873 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3874 reattach $_ for values %PLAYER;
3875 }
3545 3876
3877 warn "running post_init jobs";
3878 (pop @POST_INIT)->(1) while @POST_INIT;
3879
3546 warn "leaving sync_job"; 3880 warn "leaving sync_job";
3547 3881
3548 1 3882 1
3549 } or do { 3883 } or do {
3550 warn $@; 3884 warn $@;
3551 warn "error while reloading, exiting."; 3885 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3886 };
3554 3887
3555 warn "reloaded"; 3888 warn "reloaded";
3889 --$RELOAD;
3890 }
3891
3892 $t1 = AE::time - $t1;
3893 warn "reload completed in ${t1}s\n";
3556}; 3894};
3557 3895
3558our $RELOAD_WATCHER; # used only during reload 3896our $RELOAD_WATCHER; # used only during reload
3559 3897
3560sub reload_perl() { 3898sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3899 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3900 # coro crashes during coro_state_free->destroy here.
3563 3901
3902 $RELOAD_WATCHER ||= cf::async {
3903 Coro::AIO::aio_wait cache_extensions;
3904
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3905 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3906 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3907 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3908 };
3567 }; 3909 };
3568} 3910}
3569 3911
3570register_command "reload" => sub { 3912register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3913 my ($who, $arg) = @_;
3585 3927
3586our @WAIT_FOR_TICK; 3928our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3929our @WAIT_FOR_TICK_BEGIN;
3588 3930
3589sub wait_for_tick { 3931sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3932 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3592 3933
3593 my $signal = new Coro::Signal; 3934 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3935 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3936 $signal->wait;
3596} 3937}
3597 3938
3598sub wait_for_tick_begin { 3939sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3940 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3601 3941
3602 my $signal = new Coro::Signal; 3942 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3943 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3944 $signal->wait;
3605} 3945}
3606 3946
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3947sub tick {
3608 if ($Coro::current != $Coro::main) { 3948 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3949 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3950 unless ++$bug_warning > 10;
3611 return; 3951 return;
3612 } 3952 }
3613 3953
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3954 cf::server_tick; # one server iteration
3617 3955
3618 $RUNTIME += $TICK; 3956 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3619 $NEXT_TICK = $_[0]->at;
3620 3957
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3959 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3960 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3961 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3962 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3963 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3964 };
3628 } 3965 }
3629 3966
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3967 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3969 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3970 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3971 $sig->send;
3635 } 3972 }
3636 3973
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3974 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3975 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3976
3640 _post_tick; 3977 if (0) {
3641}; 3978 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3979 my $jitter = $TICK_START - $NEXT_TICK;
3980 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3981 warn "jitter $JITTER\n";#d#
3982 }
3983 }
3984}
3643 3985
3644{ 3986{
3645 # configure BDB 3987 # configure BDB
3646 3988
3647 BDB::min_parallel 8; 3989 BDB::min_parallel 16;
3648 BDB::max_poll_reqs $TICK * 0.1; 3990 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3991 $AnyEvent::BDB::WATCHER->priority (1);
3650 3992
3651 unless ($DB_ENV) { 3993 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3994 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3995 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3996 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3997 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3998 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3999 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 4000
3658 cf::sync_job { 4001 cf::sync_job {
3659 eval { 4002 eval {
3685{ 4028{
3686 # configure IO::AIO 4029 # configure IO::AIO
3687 4030
3688 IO::AIO::min_parallel 8; 4031 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 4032 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 4033 undef $AnyEvent::AIO::WATCHER;
3691} 4034}
3692 4035
3693my $_log_backtrace; 4036my $_log_backtrace;
3694 4037
3695sub _log_backtrace { 4038sub _log_backtrace {
3698 $msg =~ s/\n//; 4041 $msg =~ s/\n//;
3699 4042
3700 # limit the # of concurrent backtraces 4043 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 4044 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 4045 ++$_log_backtrace;
4046 my $perl_bt = Carp::longmess $msg;
3703 async { 4047 async {
3704 $Coro::current->{desc} = "abt $msg"; 4048 $Coro::current->{desc} = "abt $msg";
3705 4049
3706 my @bt = fork_call { 4050 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 4051 @addr = map { sprintf "%x", $_ } @addr;
3718 } 4062 }
3719 4063
3720 @funcs 4064 @funcs
3721 }; 4065 };
3722 4066
3723 LOG llevInfo, "[ABT] $msg\n"; 4067 LOG llevInfo, "[ABT] $perl_bt\n";
4068 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 4069 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 4070 --$_log_backtrace;
3726 }; 4071 };
3727 } else { 4072 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 4073 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] [suppressed]\n"; 4074 LOG llevInfo, "[ABT] [suppressed]\n";
3730 } 4075 }
3731} 4076}
3732 4077
3733# load additional modules 4078# load additional modules
3734use cf::pod; 4079require "cf/$_.pm" for @EXTRA_MODULES;
4080cf::_connect_to_perl_2;
3735 4081
3736END { cf::emergency_save } 4082END { cf::emergency_save }
3737 4083
37381 40841
3739 4085

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